@footballbingo/client 4.19.0 → 5.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/types.gen.d.ts +8 -15
- package/package.json +1 -1
package/dist/types.gen.d.ts
CHANGED
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@@ -1329,12 +1329,12 @@ export type FeaturedGame = {
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isGlobalGame: boolean;
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name: string | null;
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tags: Array<string>;
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theme: string | null;
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sessionCode: string | null;
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instanceId: string | null;
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currentPlayers: number;
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maxPlayers: number | null;
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boardSize: number;
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-
gameMode: string;
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gameType: 'classic';
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difficulty: 'beginner' | 'easy' | 'intermediate' | 'medium' | 'hard' | 'expert';
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eventPool: string;
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@@ -1380,7 +1380,6 @@ export type CreatedGame = {
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eventPoolId: string | null;
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maxPlayers: number | null;
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isPrivate: boolean;
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-
isMultiplayer: boolean;
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isGlobalGame: boolean;
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entryFee: number;
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prizePool: number;
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@@ -1457,7 +1456,6 @@ export type GameBySessionCodeData = {
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isGlobalGame: boolean;
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maxPlayers: number | null;
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isPrivate: boolean;
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isMultiplayer: boolean;
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boardSize: number;
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eventPoolId: string | null;
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eventPool: {
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@@ -1485,7 +1483,6 @@ export type GameBySessionCodeData = {
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resolved: boolean;
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resolvedAt?: string | null;
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}> | null;
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-
gameMode: string;
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gameType: 'classic';
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entryFee: number;
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prizePool: number;
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@@ -1527,6 +1524,7 @@ export type GameBySessionCodeData = {
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equippedCosmetics: {
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avatarFrame: string | null;
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boardTheme: string | null;
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boardThemeKey: string | null;
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badge: string | null;
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};
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}>;
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@@ -1710,7 +1708,6 @@ export type UserGamesData = {
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id: string;
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name: string | null;
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sessionCode: string;
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-
gameMode: string;
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status: 'waiting' | 'inProgress' | 'completed' | 'expired' | 'abandoned';
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fixtureId: string;
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homeTeam: {
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@@ -1822,6 +1819,7 @@ export type GameActivitiesData = {
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equippedCosmetics: {
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avatarFrame: string | null;
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boardTheme: string | null;
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boardThemeKey: string | null;
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badge: string | null;
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};
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} | null;
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@@ -4942,6 +4940,7 @@ export type ChatMessageResponse = {
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equippedCosmetics?: {
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avatarFrame: string | null;
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boardTheme: string | null;
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boardThemeKey: string | null;
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badge: string | null;
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};
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} | null;
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@@ -4963,6 +4962,7 @@ export type ChatHistoryResponse = {
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equippedCosmetics: {
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avatarFrame: string | null;
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boardTheme: string | null;
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boardThemeKey: string | null;
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badge: string | null;
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};
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} | null;
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@@ -6065,7 +6065,6 @@ export type AdminListGameTemplatesResponse = {
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createdById: string | null;
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eventPoolId: string | null;
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gameType: 'classic';
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-
isMultiplayer: boolean;
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isPrivate: boolean;
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maxPlayers: number | null;
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tags: Array<string>;
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@@ -6103,7 +6102,6 @@ export type AdminGameTemplateResponse = {
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createdById: string | null;
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eventPoolId: string | null;
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gameType: 'classic';
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isMultiplayer: boolean;
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isPrivate: boolean;
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maxPlayers: number | null;
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tags: Array<string>;
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@@ -6165,7 +6163,6 @@ export type AdminArchiveGameTemplateResponse = {
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createdById: string | null;
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eventPoolId: string | null;
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gameType: 'classic';
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-
isMultiplayer: boolean;
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isPrivate: boolean;
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maxPlayers: number | null;
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tags: Array<string>;
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@@ -6267,7 +6264,6 @@ export type AdminSessionDetailsResponse = {
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name: string | null;
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boardSize: number;
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gameType: string | null;
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isMultiplayer: boolean;
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createdById?: string | null;
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eventPoolId?: string | null;
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isPrivate?: boolean;
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@@ -7326,7 +7322,7 @@ export type UpdateNewsArticleInput = {
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};
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export type CreateBingoGameInput = {
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matchId?: string;
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-
boardSize?:
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boardSize?: 5;
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boardGeneration?: 'shuffle' | 'random';
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eventPoolId: string | null;
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customEvents?: Array<{
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@@ -7348,7 +7344,6 @@ export type CreateBingoGameInput = {
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maxPlayers?: number | null;
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isPrivate?: boolean;
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autoStart?: boolean;
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-
isMultiplayer?: boolean;
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gameType?: 'classic';
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name?: string;
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tags?: Array<string>;
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@@ -8307,10 +8302,9 @@ export type RevokeImpersonationInput = {
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};
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export type CreateGameTemplateInput = {
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name: string;
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boardSize:
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boardSize: 5;
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eventPoolId?: string;
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gameType?: string;
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isMultiplayer?: boolean;
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isPrivate?: boolean;
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maxPlayers?: number;
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tags?: Array<string>;
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@@ -8325,10 +8319,9 @@ export type CreateGameTemplateInput = {
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};
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export type UpdateGameTemplateInput = {
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name?: string;
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boardSize?:
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boardSize?: 5;
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eventPoolId?: string;
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gameType?: string;
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isMultiplayer?: boolean;
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isPrivate?: boolean;
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maxPlayers?: number;
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tags?: Array<string>;
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