@fnndsc/brasa 0.37.1 → 0.38.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (206) hide show
  1. package/NOTICE +48 -0
  2. package/dist/buildinfo.json +1 -1
  3. package/dist/builtins/fs/cp.js +9 -5
  4. package/dist/builtins/fs/cp.js.map +1 -1
  5. package/dist/builtins/fs/destination.d.ts +15 -1
  6. package/dist/builtins/fs/destination.js +35 -2
  7. package/dist/builtins/fs/destination.js.map +1 -1
  8. package/dist/builtins/fs/mv.js +9 -5
  9. package/dist/builtins/fs/mv.js.map +1 -1
  10. package/dist/builtins/fs/rm.js +17 -1
  11. package/dist/builtins/fs/rm.js.map +1 -1
  12. package/dist/builtins/games/lab.js +3 -1
  13. package/dist/builtins/games/lab.js.map +1 -1
  14. package/dist/builtins/games/shelf.js +1 -1
  15. package/dist/builtins/games/shelf.js.map +1 -1
  16. package/dist/builtins/games/stdin.d.ts +0 -13
  17. package/dist/builtins/games/stdin.js +9 -0
  18. package/dist/builtins/games/stdin.js.map +1 -1
  19. package/dist/builtins/games/trek/abandon.d.ts +3 -0
  20. package/dist/builtins/games/trek/abandon.js +159 -0
  21. package/dist/builtins/games/trek/abandon.js.map +1 -0
  22. package/dist/builtins/games/trek/attack.d.ts +3 -0
  23. package/dist/builtins/games/trek/attack.js +185 -0
  24. package/dist/builtins/games/trek/attack.js.map +1 -0
  25. package/dist/builtins/games/trek/autover.d.ts +3 -0
  26. package/dist/builtins/games/trek/autover.js +79 -0
  27. package/dist/builtins/games/trek/autover.js.map +1 -0
  28. package/dist/builtins/games/trek/capture.d.ts +3 -0
  29. package/dist/builtins/games/trek/capture.js +117 -0
  30. package/dist/builtins/games/trek/capture.js.map +1 -0
  31. package/dist/builtins/games/trek/check_out.d.ts +3 -0
  32. package/dist/builtins/games/trek/check_out.js +67 -0
  33. package/dist/builtins/games/trek/check_out.js.map +1 -0
  34. package/dist/builtins/games/trek/checkcond.d.ts +3 -0
  35. package/dist/builtins/games/trek/checkcond.js +101 -0
  36. package/dist/builtins/games/trek/checkcond.js.map +1 -0
  37. package/dist/builtins/games/trek/compkl.d.ts +8 -0
  38. package/dist/builtins/games/trek/compkl.js +66 -0
  39. package/dist/builtins/games/trek/compkl.js.map +1 -0
  40. package/dist/builtins/games/trek/computer.d.ts +3 -0
  41. package/dist/builtins/games/trek/computer.js +310 -0
  42. package/dist/builtins/games/trek/computer.js.map +1 -0
  43. package/dist/builtins/games/trek/consts.d.ts +109 -0
  44. package/dist/builtins/games/trek/consts.js +159 -0
  45. package/dist/builtins/games/trek/consts.js.map +1 -0
  46. package/dist/builtins/games/trek/context.d.ts +27 -0
  47. package/dist/builtins/games/trek/context.js +2 -0
  48. package/dist/builtins/games/trek/context.js.map +1 -0
  49. package/dist/builtins/games/trek/damage.d.ts +3 -0
  50. package/dist/builtins/games/trek/damage.js +87 -0
  51. package/dist/builtins/games/trek/damage.js.map +1 -0
  52. package/dist/builtins/games/trek/damaged.d.ts +3 -0
  53. package/dist/builtins/games/trek/damaged.js +58 -0
  54. package/dist/builtins/games/trek/damaged.js.map +1 -0
  55. package/dist/builtins/games/trek/dcrept.d.ts +3 -0
  56. package/dist/builtins/games/trek/dcrept.js +86 -0
  57. package/dist/builtins/games/trek/dcrept.js.map +1 -0
  58. package/dist/builtins/games/trek/destruct.d.ts +3 -0
  59. package/dist/builtins/games/trek/destruct.js +114 -0
  60. package/dist/builtins/games/trek/destruct.js.map +1 -0
  61. package/dist/builtins/games/trek/dock.d.ts +5 -0
  62. package/dist/builtins/games/trek/dock.js +133 -0
  63. package/dist/builtins/games/trek/dock.js.map +1 -0
  64. package/dist/builtins/games/trek/dumpgame.d.ts +15 -0
  65. package/dist/builtins/games/trek/dumpgame.js +29 -0
  66. package/dist/builtins/games/trek/dumpgame.js.map +1 -0
  67. package/dist/builtins/games/trek/dumpme.d.ts +3 -0
  68. package/dist/builtins/games/trek/dumpme.js +81 -0
  69. package/dist/builtins/games/trek/dumpme.js.map +1 -0
  70. package/dist/builtins/games/trek/dumpssradio.d.ts +6 -0
  71. package/dist/builtins/games/trek/dumpssradio.js +72 -0
  72. package/dist/builtins/games/trek/dumpssradio.js.map +1 -0
  73. package/dist/builtins/games/trek/events.d.ts +3 -0
  74. package/dist/builtins/games/trek/events.js +407 -0
  75. package/dist/builtins/games/trek/events.js.map +1 -0
  76. package/dist/builtins/games/trek/getcodi.d.ts +14 -0
  77. package/dist/builtins/games/trek/getcodi.js +24 -0
  78. package/dist/builtins/games/trek/getcodi.js.map +1 -0
  79. package/dist/builtins/games/trek/getpar.d.ts +40 -0
  80. package/dist/builtins/games/trek/getpar.js +174 -0
  81. package/dist/builtins/games/trek/getpar.js.map +1 -0
  82. package/dist/builtins/games/trek/help.d.ts +3 -0
  83. package/dist/builtins/games/trek/help.js +155 -0
  84. package/dist/builtins/games/trek/help.js.map +1 -0
  85. package/dist/builtins/games/trek/impulse.d.ts +6 -0
  86. package/dist/builtins/games/trek/impulse.js +85 -0
  87. package/dist/builtins/games/trek/impulse.js.map +1 -0
  88. package/dist/builtins/games/trek/initquad.d.ts +17 -0
  89. package/dist/builtins/games/trek/initquad.js +79 -0
  90. package/dist/builtins/games/trek/initquad.js.map +1 -0
  91. package/dist/builtins/games/trek/io.d.ts +102 -0
  92. package/dist/builtins/games/trek/io.js +216 -0
  93. package/dist/builtins/games/trek/io.js.map +1 -0
  94. package/dist/builtins/games/trek/kill.d.ts +21 -0
  95. package/dist/builtins/games/trek/kill.js +194 -0
  96. package/dist/builtins/games/trek/kill.js.map +1 -0
  97. package/dist/builtins/games/trek/klmove.d.ts +3 -0
  98. package/dist/builtins/games/trek/klmove.js +181 -0
  99. package/dist/builtins/games/trek/klmove.js.map +1 -0
  100. package/dist/builtins/games/trek/lose.d.ts +9 -0
  101. package/dist/builtins/games/trek/lose.js +36 -0
  102. package/dist/builtins/games/trek/lose.js.map +1 -0
  103. package/dist/builtins/games/trek/lrscan.d.ts +3 -0
  104. package/dist/builtins/games/trek/lrscan.js +96 -0
  105. package/dist/builtins/games/trek/lrscan.js.map +1 -0
  106. package/dist/builtins/games/trek/main.d.ts +24 -0
  107. package/dist/builtins/games/trek/main.js +37 -0
  108. package/dist/builtins/games/trek/main.js.map +1 -0
  109. package/dist/builtins/games/trek/move.d.ts +3 -0
  110. package/dist/builtins/games/trek/move.js +229 -0
  111. package/dist/builtins/games/trek/move.js.map +1 -0
  112. package/dist/builtins/games/trek/nova.d.ts +3 -0
  113. package/dist/builtins/games/trek/nova.js +135 -0
  114. package/dist/builtins/games/trek/nova.js.map +1 -0
  115. package/dist/builtins/games/trek/out.d.ts +3 -0
  116. package/dist/builtins/games/trek/out.js +52 -0
  117. package/dist/builtins/games/trek/out.js.map +1 -0
  118. package/dist/builtins/games/trek/phaser.d.ts +3 -0
  119. package/dist/builtins/games/trek/phaser.js +341 -0
  120. package/dist/builtins/games/trek/phaser.js.map +1 -0
  121. package/dist/builtins/games/trek/play.d.ts +3 -0
  122. package/dist/builtins/games/trek/play.js +112 -0
  123. package/dist/builtins/games/trek/play.js.map +1 -0
  124. package/dist/builtins/games/trek/printf.d.ts +31 -0
  125. package/dist/builtins/games/trek/printf.js +157 -0
  126. package/dist/builtins/games/trek/printf.js.map +1 -0
  127. package/dist/builtins/games/trek/ram.d.ts +3 -0
  128. package/dist/builtins/games/trek/ram.js +97 -0
  129. package/dist/builtins/games/trek/ram.js.map +1 -0
  130. package/dist/builtins/games/trek/rand.d.ts +29 -0
  131. package/dist/builtins/games/trek/rand.js +109 -0
  132. package/dist/builtins/games/trek/rand.js.map +1 -0
  133. package/dist/builtins/games/trek/rest.d.ts +3 -0
  134. package/dist/builtins/games/trek/rest.js +76 -0
  135. package/dist/builtins/games/trek/rest.js.map +1 -0
  136. package/dist/builtins/games/trek/schedule.d.ts +23 -0
  137. package/dist/builtins/games/trek/schedule.js +55 -0
  138. package/dist/builtins/games/trek/schedule.js.map +1 -0
  139. package/dist/builtins/games/trek/score.d.ts +8 -0
  140. package/dist/builtins/games/trek/score.js +61 -0
  141. package/dist/builtins/games/trek/score.js.map +1 -0
  142. package/dist/builtins/games/trek/setup.d.ts +18 -0
  143. package/dist/builtins/games/trek/setup.js +251 -0
  144. package/dist/builtins/games/trek/setup.js.map +1 -0
  145. package/dist/builtins/games/trek/setwarp.d.ts +8 -0
  146. package/dist/builtins/games/trek/setwarp.js +28 -0
  147. package/dist/builtins/games/trek/setwarp.js.map +1 -0
  148. package/dist/builtins/games/trek/shield.d.ts +3 -0
  149. package/dist/builtins/games/trek/shield.js +139 -0
  150. package/dist/builtins/games/trek/shield.js.map +1 -0
  151. package/dist/builtins/games/trek/snova.d.ts +3 -0
  152. package/dist/builtins/games/trek/snova.js +156 -0
  153. package/dist/builtins/games/trek/snova.js.map +1 -0
  154. package/dist/builtins/games/trek/srscan.d.ts +3 -0
  155. package/dist/builtins/games/trek/srscan.js +176 -0
  156. package/dist/builtins/games/trek/srscan.js.map +1 -0
  157. package/dist/builtins/games/trek/state.d.ts +190 -0
  158. package/dist/builtins/games/trek/state.js +84 -0
  159. package/dist/builtins/games/trek/state.js.map +1 -0
  160. package/dist/builtins/games/trek/style.d.ts +7 -0
  161. package/dist/builtins/games/trek/style.js +93 -0
  162. package/dist/builtins/games/trek/style.js.map +1 -0
  163. package/dist/builtins/games/trek/systemname.d.ts +10 -0
  164. package/dist/builtins/games/trek/systemname.js +12 -0
  165. package/dist/builtins/games/trek/systemname.js.map +1 -0
  166. package/dist/builtins/games/trek/torped.d.ts +3 -0
  167. package/dist/builtins/games/trek/torped.js +232 -0
  168. package/dist/builtins/games/trek/torped.js.map +1 -0
  169. package/dist/builtins/games/trek/trek.d.ts +27 -0
  170. package/dist/builtins/games/trek/trek.js +96 -0
  171. package/dist/builtins/games/trek/trek.js.map +1 -0
  172. package/dist/builtins/games/trek/visual.d.ts +3 -0
  173. package/dist/builtins/games/trek/visual.js +87 -0
  174. package/dist/builtins/games/trek/visual.js.map +1 -0
  175. package/dist/builtins/games/trek/warp.d.ts +5 -0
  176. package/dist/builtins/games/trek/warp.js +173 -0
  177. package/dist/builtins/games/trek/warp.js.map +1 -0
  178. package/dist/builtins/games/trek/win.d.ts +12 -0
  179. package/dist/builtins/games/trek/win.js +34 -0
  180. package/dist/builtins/games/trek/win.js.map +1 -0
  181. package/dist/builtins/help.js +6 -0
  182. package/dist/builtins/help.js.map +1 -1
  183. package/dist/builtins/net/query.js +11 -2
  184. package/dist/builtins/net/query.js.map +1 -1
  185. package/dist/builtins/res/play.js +9 -0
  186. package/dist/builtins/res/play.js.map +1 -1
  187. package/dist/core/cancellation.d.ts +7 -0
  188. package/dist/core/cancellation.js +18 -0
  189. package/dist/core/cancellation.js.map +1 -1
  190. package/dist/core/commandOrder.js +3 -3
  191. package/dist/core/commandOrder.js.map +1 -1
  192. package/dist/core/coreCommands.js +3 -0
  193. package/dist/core/coreCommands.js.map +1 -1
  194. package/dist/core/engine.d.ts +16 -0
  195. package/dist/core/engine.js +12 -2
  196. package/dist/core/engine.js.map +1 -1
  197. package/dist/core/listing.js +9 -0
  198. package/dist/core/listing.js.map +1 -1
  199. package/dist/core/turn.d.ts +50 -0
  200. package/dist/core/turn.js +60 -0
  201. package/dist/core/turn.js.map +1 -0
  202. package/dist/notes.json +1 -1
  203. package/dist/session/recorder.d.ts +0 -15
  204. package/dist/session/recorder.js +9 -0
  205. package/dist/session/recorder.js.map +1 -1
  206. package/package.json +7 -6
@@ -0,0 +1,61 @@
1
+ import { ENTERPRISE } from './consts.js';
2
+ import { sprintf } from './printf.js';
3
+ import { Skitab } from './setup.js';
4
+ /** One line of the score; nothing when it is worth nothing. */
5
+ function scoreitem(t, amount, descfmt, ...args) {
6
+ if (amount === 0)
7
+ return;
8
+ // vsnprintf into char buf[128]
9
+ const buf = sprintf(descfmt, ...args).slice(0, 127);
10
+ t.io.printf('%-40s %10ld\n', buf, amount);
11
+ }
12
+ /** PRINT OUT THE CURRENT SCORE */
13
+ export function score(t) {
14
+ const { Game, Param, Now, Move, Ship } = t.s;
15
+ let u;
16
+ let tt;
17
+ let s;
18
+ let r;
19
+ t.io.printf('\n*** Your score:\n');
20
+ s = tt = Math.trunc(Param.klingpwr / 4) * (u = Game.killk);
21
+ scoreitem(t, tt, '%d Klingons killed', u);
22
+ r = Now.date - Param.date;
23
+ if (r < 1.0)
24
+ r = 1.0;
25
+ r = Game.killk / r;
26
+ s += tt = Math.trunc(400 * r);
27
+ scoreitem(t, tt, 'Kill rate %.2f Klingons/stardate', r);
28
+ r = Now.klings;
29
+ r /= Game.killk + 1;
30
+ s += tt = Math.trunc(-400 * r);
31
+ scoreitem(t, tt, 'Penalty for %d klingons remaining', Now.klings);
32
+ if (Move.endgame > 0) {
33
+ s += tt = 100 * (u = Game.skill);
34
+ const p = Skitab[u - 1];
35
+ scoreitem(t, tt, 'Bonus for winning a %s%s game', p.abbrev, p.full);
36
+ }
37
+ if (Game.killed) {
38
+ s -= 500;
39
+ scoreitem(t, -500, 'Penalty for getting killed');
40
+ }
41
+ s += tt = -100 * (u = Game.killb);
42
+ scoreitem(t, tt, '%d starbases killed', u);
43
+ s += tt = -100 * (u = Game.helps);
44
+ scoreitem(t, tt, '%d calls for help', u);
45
+ s += tt = -5 * (u = Game.kills);
46
+ scoreitem(t, tt, '%d stars destroyed', u);
47
+ s += tt = -150 * (u = Game.killinhab);
48
+ scoreitem(t, tt, '%d inhabited starsystems destroyed', u);
49
+ if (Ship.ship !== ENTERPRISE) {
50
+ s -= 200;
51
+ scoreitem(t, -200, 'penalty for abandoning ship');
52
+ }
53
+ s += tt = 3 * (u = Game.captives);
54
+ scoreitem(t, tt, '%d Klingons captured', u);
55
+ s += tt = -(u = Game.deaths);
56
+ scoreitem(t, tt, '%d casualties', u);
57
+ t.io.printf('\n');
58
+ scoreitem(t, s, '*** TOTAL');
59
+ return s;
60
+ }
61
+ //# sourceMappingURL=score.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"score.js","sourceRoot":"","sources":["../../../../src/builtins/games/trek/score.ts"],"names":[],"mappings":"AAsCA,OAAO,EAAE,UAAU,EAAE,MAAM,aAAa,CAAC;AAEzC,OAAO,EAAE,OAAO,EAAkB,MAAM,aAAa,CAAC;AACtD,OAAO,EAAE,MAAM,EAAE,MAAM,YAAY,CAAC;AAEpC,+DAA+D;AAC/D,SAAS,SAAS,CAAC,CAAO,EAAE,MAAc,EAAE,OAAe,EAAE,GAAG,IAAiB;IAC/E,IAAI,MAAM,KAAK,CAAC;QAAE,OAAO;IACzB,+BAA+B;IAC/B,MAAM,GAAG,GAAW,OAAO,CAAC,OAAO,EAAE,GAAG,IAAI,CAAC,CAAC,KAAK,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC;IAC5D,CAAC,CAAC,EAAE,CAAC,MAAM,CAAC,eAAe,EAAE,GAAG,EAAE,MAAM,CAAC,CAAC;AAC5C,CAAC;AAED,kCAAkC;AAClC,MAAM,UAAU,KAAK,CAAC,CAAO;IAC3B,MAAM,EAAE,IAAI,EAAE,KAAK,EAAE,GAAG,EAAE,IAAI,EAAE,IAAI,EAAE,GAAG,CAAC,CAAC,CAAC,CAAC;IAC7C,IAAI,CAAS,CAAC;IACd,IAAI,EAAU,CAAC;IACf,IAAI,CAAS,CAAC;IACd,IAAI,CAAS,CAAC;IAEd,CAAC,CAAC,EAAE,CAAC,MAAM,CAAC,qBAAqB,CAAC,CAAC;IAEnC,CAAC,GAAG,EAAE,GAAG,IAAI,CAAC,KAAK,CAAC,KAAK,CAAC,QAAQ,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC;IAC3D,SAAS,CAAC,CAAC,EAAE,EAAE,EAAE,oBAAoB,EAAE,CAAC,CAAC,CAAC;IAE1C,CAAC,GAAG,GAAG,CAAC,IAAI,GAAG,KAAK,CAAC,IAAI,CAAC;IAC1B,IAAI,CAAC,GAAG,GAAG;QAAE,CAAC,GAAG,GAAG,CAAC;IACrB,CAAC,GAAG,IAAI,CAAC,KAAK,GAAG,CAAC,CAAC;IACnB,CAAC,IAAI,EAAE,GAAG,IAAI,CAAC,KAAK,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC;IAC9B,SAAS,CAAC,CAAC,EAAE,EAAE,EAAE,kCAAkC,EAAE,CAAC,CAAC,CAAC;IAExD,CAAC,GAAG,GAAG,CAAC,MAAM,CAAC;IACf,CAAC,IAAI,IAAI,CAAC,KAAK,GAAG,CAAC,CAAC;IACpB,CAAC,IAAI,EAAE,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC;IAC/B,SAAS,CAAC,CAAC,EAAE,EAAE,EAAE,mCAAmC,EAAE,GAAG,CAAC,MAAM,CAAC,CAAC;IAElE,IAAI,IAAI,CAAC,OAAO,GAAG,CAAC,EAAE,CAAC;QACrB,CAAC,IAAI,EAAE,GAAG,GAAG,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC;QACjC,MAAM,CAAC,GAAW,MAAM,CAAC,CAAC,GAAG,CAAC,CAAW,CAAC;QAC1C,SAAS,CAAC,CAAC,EAAE,EAAE,EAAE,+BAA+B,EAAE,CAAC,CAAC,MAAM,EAAE,CAAC,CAAC,IAAI,CAAC,CAAC;IACtE,CAAC;IAED,IAAI,IAAI,CAAC,MAAM,EAAE,CAAC;QAChB,CAAC,IAAI,GAAG,CAAC;QACT,SAAS,CAAC,CAAC,EAAE,CAAC,GAAG,EAAE,4BAA4B,CAAC,CAAC;IACnD,CAAC;IAED,CAAC,IAAI,EAAE,GAAG,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC;IAClC,SAAS,CAAC,CAAC,EAAE,EAAE,EAAE,qBAAqB,EAAE,CAAC,CAAC,CAAC;IAE3C,CAAC,IAAI,EAAE,GAAG,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC;IAClC,SAAS,CAAC,CAAC,EAAE,EAAE,EAAE,mBAAmB,EAAE,CAAC,CAAC,CAAC;IAEzC,CAAC,IAAI,EAAE,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC;IAChC,SAAS,CAAC,CAAC,EAAE,EAAE,EAAE,oBAAoB,EAAE,CAAC,CAAC,CAAC;IAE1C,CAAC,IAAI,EAAE,GAAG,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,SAAS,CAAC,CAAC;IACtC,SAAS,CAAC,CAAC,EAAE,EAAE,EAAE,oCAAoC,EAAE,CAAC,CAAC,CAAC;IAE1D,IAAI,IAAI,CAAC,IAAI,KAAK,UAAU,EAAE,CAAC;QAC7B,CAAC,IAAI,GAAG,CAAC;QACT,SAAS,CAAC,CAAC,EAAE,CAAC,GAAG,EAAE,6BAA6B,CAAC,CAAC;IACpD,CAAC;IAED,CAAC,IAAI,EAAE,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,QAAQ,CAAC,CAAC;IAClC,SAAS,CAAC,CAAC,EAAE,EAAE,EAAE,sBAAsB,EAAE,CAAC,CAAC,CAAC;IAE5C,CAAC,IAAI,EAAE,GAAG,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC;IAC7B,SAAS,CAAC,CAAC,EAAE,EAAE,EAAE,eAAe,EAAE,CAAC,CAAC,CAAC;IAErC,CAAC,CAAC,EAAE,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC;IAClB,SAAS,CAAC,CAAC,EAAE,CAAC,EAAE,YAAY,CAAC,CAAC;IAC9B,OAAO,CAAC,CAAC;AACX,CAAC"}
@@ -0,0 +1,18 @@
1
+ /**
2
+ * @file Initializing a game: its length, skill and password are read, and
3
+ * the galaxy, the ship and the event queue are laid out. Game restart and
4
+ * tournament games are handled here.
5
+ *
6
+ * Deviation: the C's tables cast a length or a skill to a function pointer
7
+ * (`(cmdfun)4`); here the number rides in `value2`.
8
+ *
9
+ * @module
10
+ */
11
+ import type { Trek } from './context.js';
12
+ import { type Cvntab } from './getpar.js';
13
+ /** The game lengths. */
14
+ export declare const Lentab: ReadonlyArray<Cvntab>;
15
+ /** The skills, in rank order. */
16
+ export declare const Skitab: ReadonlyArray<Cvntab>;
17
+ /** INITIALIZE THE GAME */
18
+ export declare function setup(t: Trek): Promise<void>;
@@ -0,0 +1,251 @@
1
+ import { CLOAK, COMPUTER, Device, E_ISSUE, E_KATSB, E_KDESB, E_ENSLV, E_LRTB, E_REPRO, E_SNAP, E_SNOVA, ENTERPRISE, GREEN, IMPULSE, KM_EA, KM_EB, KM_LA, KM_LB, KM_OA, KM_OB, LIFESUP, LRSCAN, MAXEVENTS, MAXKLQUAD, NDEV, NINHAB, NQUADS, NSECTS, PHASER, SHIELD, SINS, SRSCAN, SSRADIO, TOOLARGE, TORPED, WARP, XPORTER, } from './consts.js';
2
+ import { attack } from './attack.js';
3
+ import { restartgame } from './dumpgame.js';
4
+ import { getcodpar, getstrpar } from './getpar.js';
5
+ import { initquad } from './initquad.js';
6
+ import { franf, ranf } from './rand.js';
7
+ import { xsched } from './schedule.js';
8
+ import { srscan } from './srscan.js';
9
+ /** The game lengths. */
10
+ export const Lentab = [
11
+ { abbrev: 's', full: 'hort', value: null, value2: 1 },
12
+ { abbrev: 'm', full: 'edium', value: null, value2: 2 },
13
+ { abbrev: 'l', full: 'ong', value: null, value2: 4 },
14
+ { abbrev: 'restart', full: '', value: null, value2: 0 },
15
+ ];
16
+ /** The skills, in rank order. */
17
+ export const Skitab = [
18
+ { abbrev: 'n', full: 'ovice', value: null, value2: 1 },
19
+ { abbrev: 'f', full: 'air', value: null, value2: 2 },
20
+ { abbrev: 'g', full: 'ood', value: null, value2: 3 },
21
+ { abbrev: 'e', full: 'xpert', value: null, value2: 4 },
22
+ { abbrev: 'c', full: 'ommodore', value: null, value2: 5 },
23
+ { abbrev: 'i', full: 'mpossible', value: null, value2: 6 },
24
+ ];
25
+ /** A store into a C `char`: gcc truncates to int, then keeps the low byte, signed. */
26
+ function char_of(n) {
27
+ return (Math.trunc(n) << 24) >> 24;
28
+ }
29
+ /** INITIALIZE THE GAME */
30
+ export async function setup(t) {
31
+ const { Game, Param, Now, Ship, Move } = t.s;
32
+ let r;
33
+ let i;
34
+ let j;
35
+ let d;
36
+ let q;
37
+ while (true) {
38
+ r = await getcodpar(t, 'What length game', Lentab);
39
+ Game.length = r.value2;
40
+ if (Game.length === 0) {
41
+ if (await restartgame(t))
42
+ continue;
43
+ return;
44
+ }
45
+ break;
46
+ }
47
+ r = await getcodpar(t, 'What skill game', Skitab);
48
+ Game.skill = r.value2;
49
+ Game.tourn = 0;
50
+ Game.passwd = await getstrpar(t, 'Enter a password', 14, null);
51
+ if (Game.passwd === 'tournament') {
52
+ Game.passwd = await getstrpar(t, 'Enter tournament code', 14, null);
53
+ Game.tourn = 1;
54
+ d = 0;
55
+ for (i = 0; i < Game.passwd.length; i++)
56
+ d += Game.passwd.charCodeAt(i) << i;
57
+ t.rnd.srandom(d);
58
+ }
59
+ Param.bases = Now.bases = ranf(t.rnd, 6 - Game.skill) + 2;
60
+ if (Game.skill === 6)
61
+ Param.bases = Now.bases = 1;
62
+ Param.time = Now.time = 6.0 * Game.length + 2.0;
63
+ i = Game.skill;
64
+ j = Game.length;
65
+ Param.klings = Now.klings = char_of(i * j * 3.5 * (franf(t.rnd) + 0.75));
66
+ if (Param.klings < i * j * 5)
67
+ Param.klings = Now.klings = char_of(i * j * 5);
68
+ // numerical overflow problems
69
+ if (Param.klings <= i)
70
+ Param.klings = Now.klings = 127;
71
+ Param.energy = Ship.energy = 5000;
72
+ Param.torped = Ship.torped = 10;
73
+ Ship.ship = ENTERPRISE;
74
+ Ship.shipname = 'Enterprise';
75
+ Param.shield = Ship.shield = 1500;
76
+ Param.resource = Now.resource = Param.klings * Param.time;
77
+ Param.reserves = Ship.reserves = (6 - Game.skill) * 2.0;
78
+ Param.crew = Ship.crew = 387;
79
+ Param.brigfree = Ship.brigfree = 400;
80
+ Ship.shldup = 1;
81
+ Ship.cond = GREEN;
82
+ Ship.warp = 5.0;
83
+ Ship.warp2 = 25.0;
84
+ Ship.warp3 = 125.0;
85
+ Ship.sinsbad = 0;
86
+ Ship.cloaked = 0;
87
+ Param.date = Now.date = (ranf(t.rnd, 20) + 20) * 100;
88
+ let f = Game.skill;
89
+ f = Math.log(f + 0.5);
90
+ for (i = 0; i < NDEV; i++) {
91
+ if (Device[i].name.startsWith('*'))
92
+ Param.damfac[i] = 0;
93
+ else
94
+ Param.damfac[i] = f;
95
+ }
96
+ // these probabilities must sum to 1000
97
+ Param.damprob[WARP] = 70; // warp drive 7.0%
98
+ Param.damprob[SRSCAN] = 110; // short range scanners 11.0%
99
+ Param.damprob[LRSCAN] = 110; // long range scanners 11.0%
100
+ Param.damprob[PHASER] = 125; // phasers 12.5%
101
+ Param.damprob[TORPED] = 125; // photon torpedoes 12.5%
102
+ Param.damprob[IMPULSE] = 75; // impulse engines 7.5%
103
+ Param.damprob[SHIELD] = 150; // shield control 15.0%
104
+ Param.damprob[COMPUTER] = 20; // computer 2.0%
105
+ Param.damprob[SSRADIO] = 35; // subspace radio 3.5%
106
+ Param.damprob[LIFESUP] = 30; // life support 3.0%
107
+ Param.damprob[SINS] = 20; // navigation system 2.0%
108
+ Param.damprob[CLOAK] = 50; // cloaking device 5.0%
109
+ Param.damprob[XPORTER] = 80; // transporter 8.0%
110
+ // check to see that I didn't blow it
111
+ for (i = j = 0; i < NDEV; i++)
112
+ j += Param.damprob[i];
113
+ if (j !== 1000) {
114
+ t.io.printf('trek: Device probabilities sum to %d\n', j);
115
+ t.io.exit(1);
116
+ }
117
+ Param.dockfac = 0.5;
118
+ Param.regenfac = (5 - Game.skill) * 0.05;
119
+ if (Param.regenfac < 0.0)
120
+ Param.regenfac = 0.0;
121
+ Param.warptime = 10;
122
+ Param.stopengy = 50;
123
+ Param.shupengy = 40;
124
+ i = Game.skill;
125
+ Param.klingpwr = 100 + 150 * i;
126
+ if (i >= 6)
127
+ Param.klingpwr += 150;
128
+ Param.phasfac = 0.8;
129
+ Param.hitfac = 0.5;
130
+ Param.klingcrew = 200;
131
+ Param.srndrprob = 0.0035;
132
+ Param.moveprob[KM_OB] = 45;
133
+ Param.movefac[KM_OB] = 0.09;
134
+ Param.moveprob[KM_OA] = 40;
135
+ Param.movefac[KM_OA] = -0.05;
136
+ Param.moveprob[KM_EB] = 40;
137
+ Param.movefac[KM_EB] = 0.075;
138
+ Param.moveprob[KM_EA] = 25 + 5 * Game.skill;
139
+ Param.movefac[KM_EA] = -0.06 * Game.skill;
140
+ Param.moveprob[KM_LB] = 0;
141
+ Param.movefac[KM_LB] = 0.0;
142
+ Param.moveprob[KM_LA] = 10 + 10 * Game.skill;
143
+ Param.movefac[KM_LA] = 0.25;
144
+ Param.eventdly[E_SNOVA] = 0.5;
145
+ Param.eventdly[E_LRTB] = 25.0;
146
+ Param.eventdly[E_KATSB] = 1.0;
147
+ Param.eventdly[E_KDESB] = 3.0;
148
+ Param.eventdly[E_ISSUE] = 1.0;
149
+ Param.eventdly[E_SNAP] = 0.5;
150
+ Param.eventdly[E_ENSLV] = 0.5;
151
+ Param.eventdly[E_REPRO] = 2.0;
152
+ Param.navigcrud[0] = 1.5;
153
+ Param.navigcrud[1] = 0.75;
154
+ Param.cloakenergy = 1000;
155
+ Param.energylow = 1000;
156
+ for (i = 0; i < MAXEVENTS; i++) {
157
+ const e = t.s.Event[i];
158
+ e.date = TOOLARGE;
159
+ e.evcode = 0;
160
+ }
161
+ xsched(t, E_SNOVA, 1, 0, 0, 0);
162
+ xsched(t, E_LRTB, Param.klings, 0, 0, 0);
163
+ xsched(t, E_KATSB, 1, 0, 0, 0);
164
+ xsched(t, E_ISSUE, 1, 0, 0, 0);
165
+ xsched(t, E_SNAP, 1, 0, 0, 0);
166
+ Ship.sectx = ranf(t.rnd, NSECTS);
167
+ Ship.secty = ranf(t.rnd, NSECTS);
168
+ Game.killk = Game.kills = Game.killb = 0;
169
+ Game.deaths = Game.negenbar = 0;
170
+ Game.captives = 0;
171
+ Game.killinhab = 0;
172
+ Game.helps = 0;
173
+ Game.killed = 0;
174
+ Game.snap = 0;
175
+ Move.endgame = 0;
176
+ // setup stars
177
+ for (i = 0; i < NQUADS; i++) {
178
+ for (j = 0; j < NQUADS; j++) {
179
+ q = t.s.Quad[i][j];
180
+ q.klings = q.bases = 0;
181
+ q.scanned = -1;
182
+ q.stars = ranf(t.rnd, 9) + 1;
183
+ q.holes = ranf(t.rnd, 3);
184
+ const s5 = Math.trunc(q.stars / 5);
185
+ q.holes = q.holes > s5 ? q.holes - s5 : 0;
186
+ q.qsystemname = 0;
187
+ }
188
+ }
189
+ // select inhabited starsystems
190
+ for (d = 1; d < NINHAB; d++) {
191
+ do {
192
+ i = ranf(t.rnd, NQUADS);
193
+ j = ranf(t.rnd, NQUADS);
194
+ q = t.s.Quad[i][j];
195
+ } while (q.qsystemname);
196
+ q.qsystemname = d;
197
+ }
198
+ // position starbases
199
+ for (i = 0; i < Param.bases; i++) {
200
+ let ix;
201
+ let iy;
202
+ while (true) {
203
+ ix = ranf(t.rnd, NQUADS);
204
+ iy = ranf(t.rnd, NQUADS);
205
+ q = t.s.Quad[ix][iy];
206
+ if (q.bases > 0)
207
+ continue;
208
+ break;
209
+ }
210
+ q.bases = 1;
211
+ const base = Now.base[i];
212
+ base.x = ix;
213
+ base.y = iy;
214
+ q.scanned = 1001;
215
+ // start the Enterprise near starbase
216
+ if (i === 0) {
217
+ Ship.quadx = ix;
218
+ Ship.quady = iy;
219
+ }
220
+ }
221
+ // position klingons
222
+ for (i = Param.klings; i > 0;) {
223
+ let klump = ranf(t.rnd, 4) + 1;
224
+ if (klump > i)
225
+ klump = i;
226
+ while (true) {
227
+ const ix = ranf(t.rnd, NQUADS);
228
+ const iy = ranf(t.rnd, NQUADS);
229
+ q = t.s.Quad[ix][iy];
230
+ if (q.klings + klump > MAXKLQUAD)
231
+ continue;
232
+ q.klings += klump;
233
+ i -= klump;
234
+ break;
235
+ }
236
+ }
237
+ // initialize this quadrant
238
+ const bases = Now.base;
239
+ t.io.printf('%d Klingons\n%d starbase', Param.klings, Param.bases);
240
+ if (Param.bases > 1)
241
+ t.io.printf('s');
242
+ t.io.printf(' at %d,%d', bases[0].x, bases[0].y);
243
+ for (i = 1; i < Param.bases; i++)
244
+ t.io.printf(', %d,%d', bases[i].x, bases[i].y);
245
+ t.io.printf('\nIt takes %d units to kill a Klingon\n', Param.klingpwr);
246
+ Move.free = 0;
247
+ await initquad(t, 0);
248
+ await srscan(t, 1);
249
+ await attack(t, 0);
250
+ }
251
+ //# sourceMappingURL=setup.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"setup.js","sourceRoot":"","sources":["../../../../src/builtins/games/trek/setup.ts"],"names":[],"mappings":"AA2CA,OAAO,EACL,KAAK,EAAE,QAAQ,EAAE,MAAM,EAAE,OAAO,EAAE,OAAO,EAAE,OAAO,EAAE,OAAO,EAAE,MAAM,EAAE,OAAO,EAAE,MAAM,EAAE,OAAO,EAAE,UAAU,EAAE,KAAK,EAAE,OAAO,EACzH,KAAK,EAAE,KAAK,EAAE,KAAK,EAAE,KAAK,EAAE,KAAK,EAAE,KAAK,EAAE,OAAO,EAAE,MAAM,EAAE,SAAS,EAAE,SAAS,EAAE,IAAI,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,EACrH,MAAM,EAAE,IAAI,EAAE,MAAM,EAAE,OAAO,EAAE,QAAQ,EAAE,MAAM,EAAE,IAAI,EAAE,OAAO,GAC/D,MAAM,aAAa,CAAC;AACrB,OAAO,EAAE,MAAM,EAAE,MAAM,aAAa,CAAC;AACrC,OAAO,EAAE,WAAW,EAAE,MAAM,eAAe,CAAC;AAC5C,OAAO,EAAE,SAAS,EAAE,SAAS,EAAe,MAAM,aAAa,CAAC;AAChE,OAAO,EAAE,QAAQ,EAAE,MAAM,eAAe,CAAC;AACzC,OAAO,EAAE,KAAK,EAAE,IAAI,EAAE,MAAM,WAAW,CAAC;AACxC,OAAO,EAAE,MAAM,EAAE,MAAM,eAAe,CAAC;AACvC,OAAO,EAAE,MAAM,EAAE,MAAM,aAAa,CAAC;AAGrC,wBAAwB;AACxB,MAAM,CAAC,MAAM,MAAM,GAA0B;IAC3C,EAAE,MAAM,EAAE,GAAG,EAAE,IAAI,EAAE,MAAM,EAAE,KAAK,EAAE,IAAI,EAAE,MAAM,EAAE,CAAC,EAAE;IACrD,EAAE,MAAM,EAAE,GAAG,EAAE,IAAI,EAAE,OAAO,EAAE,KAAK,EAAE,IAAI,EAAE,MAAM,EAAE,CAAC,EAAE;IACtD,EAAE,MAAM,EAAE,GAAG,EAAE,IAAI,EAAE,KAAK,EAAE,KAAK,EAAE,IAAI,EAAE,MAAM,EAAE,CAAC,EAAE;IACpD,EAAE,MAAM,EAAE,SAAS,EAAE,IAAI,EAAE,EAAE,EAAE,KAAK,EAAE,IAAI,EAAE,MAAM,EAAE,CAAC,EAAE;CACxD,CAAC;AAEF,iCAAiC;AACjC,MAAM,CAAC,MAAM,MAAM,GAA0B;IAC3C,EAAE,MAAM,EAAE,GAAG,EAAE,IAAI,EAAE,OAAO,EAAE,KAAK,EAAE,IAAI,EAAE,MAAM,EAAE,CAAC,EAAE;IACtD,EAAE,MAAM,EAAE,GAAG,EAAE,IAAI,EAAE,KAAK,EAAE,KAAK,EAAE,IAAI,EAAE,MAAM,EAAE,CAAC,EAAE;IACpD,EAAE,MAAM,EAAE,GAAG,EAAE,IAAI,EAAE,KAAK,EAAE,KAAK,EAAE,IAAI,EAAE,MAAM,EAAE,CAAC,EAAE;IACpD,EAAE,MAAM,EAAE,GAAG,EAAE,IAAI,EAAE,OAAO,EAAE,KAAK,EAAE,IAAI,EAAE,MAAM,EAAE,CAAC,EAAE;IACtD,EAAE,MAAM,EAAE,GAAG,EAAE,IAAI,EAAE,UAAU,EAAE,KAAK,EAAE,IAAI,EAAE,MAAM,EAAE,CAAC,EAAE;IACzD,EAAE,MAAM,EAAE,GAAG,EAAE,IAAI,EAAE,WAAW,EAAE,KAAK,EAAE,IAAI,EAAE,MAAM,EAAE,CAAC,EAAE;CAC3D,CAAC;AAEF,sFAAsF;AACtF,SAAS,OAAO,CAAC,CAAS;IACxB,OAAO,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,IAAI,EAAE,CAAC,IAAI,EAAE,CAAC;AACrC,CAAC;AAED,0BAA0B;AAC1B,MAAM,CAAC,KAAK,UAAU,KAAK,CAAC,CAAO;IACjC,MAAM,EAAE,IAAI,EAAE,KAAK,EAAE,GAAG,EAAE,IAAI,EAAE,IAAI,EAAE,GAAG,CAAC,CAAC,CAAC,CAAC;IAC7C,IAAI,CAAS,CAAC;IACd,IAAI,CAAS,CAAC;IACd,IAAI,CAAS,CAAC;IACd,IAAI,CAAS,CAAC;IACd,IAAI,CAAO,CAAC;IAEZ,OAAO,IAAI,EAAE,CAAC;QACZ,CAAC,GAAG,MAAM,SAAS,CAAC,CAAC,EAAE,kBAAkB,EAAE,MAAM,CAAC,CAAC;QACnD,IAAI,CAAC,MAAM,GAAG,CAAC,CAAC,MAAM,CAAC;QACvB,IAAI,IAAI,CAAC,MAAM,KAAK,CAAC,EAAE,CAAC;YACtB,IAAI,MAAM,WAAW,CAAC,CAAC,CAAC;gBAAE,SAAS;YACnC,OAAO;QACT,CAAC;QACD,MAAM;IACR,CAAC;IACD,CAAC,GAAG,MAAM,SAAS,CAAC,CAAC,EAAE,iBAAiB,EAAE,MAAM,CAAC,CAAC;IAClD,IAAI,CAAC,KAAK,GAAG,CAAC,CAAC,MAAM,CAAC;IACtB,IAAI,CAAC,KAAK,GAAG,CAAC,CAAC;IACf,IAAI,CAAC,MAAM,GAAG,MAAM,SAAS,CAAC,CAAC,EAAE,kBAAkB,EAAE,EAAE,EAAE,IAAI,CAAC,CAAC;IAC/D,IAAI,IAAI,CAAC,MAAM,KAAK,YAAY,EAAE,CAAC;QACjC,IAAI,CAAC,MAAM,GAAG,MAAM,SAAS,CAAC,CAAC,EAAE,uBAAuB,EAAE,EAAE,EAAE,IAAI,CAAC,CAAC;QACpE,IAAI,CAAC,KAAK,GAAG,CAAC,CAAC;QACf,CAAC,GAAG,CAAC,CAAC;QACN,KAAK,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,MAAM,CAAC,MAAM,EAAE,CAAC,EAAE;YAAE,CAAC,IAAI,IAAI,CAAC,MAAM,CAAC,UAAU,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC;QAC7E,CAAC,CAAC,GAAG,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IACnB,CAAC;IACD,KAAK,CAAC,KAAK,GAAG,GAAG,CAAC,KAAK,GAAG,IAAI,CAAC,CAAC,CAAC,GAAG,EAAE,CAAC,GAAG,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC;IAC1D,IAAI,IAAI,CAAC,KAAK,KAAK,CAAC;QAAE,KAAK,CAAC,KAAK,GAAG,GAAG,CAAC,KAAK,GAAG,CAAC,CAAC;IAClD,KAAK,CAAC,IAAI,GAAG,GAAG,CAAC,IAAI,GAAG,GAAG,GAAG,IAAI,CAAC,MAAM,GAAG,GAAG,CAAC;IAChD,CAAC,GAAG,IAAI,CAAC,KAAK,CAAC;IACf,CAAC,GAAG,IAAI,CAAC,MAAM,CAAC;IAChB,KAAK,CAAC,MAAM,GAAG,GAAG,CAAC,MAAM,GAAG,OAAO,CAAC,CAAC,GAAG,CAAC,GAAG,GAAG,GAAG,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,CAAC,GAAG,IAAI,CAAC,CAAC,CAAC;IACzE,IAAI,KAAK,CAAC,MAAM,GAAG,CAAC,GAAG,CAAC,GAAG,CAAC;QAAE,KAAK,CAAC,MAAM,GAAG,GAAG,CAAC,MAAM,GAAG,OAAO,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC;IAC7E,8BAA8B;IAC9B,IAAI,KAAK,CAAC,MAAM,IAAI,CAAC;QAAE,KAAK,CAAC,MAAM,GAAG,GAAG,CAAC,MAAM,GAAG,GAAG,CAAC;IACvD,KAAK,CAAC,MAAM,GAAG,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC;IAClC,KAAK,CAAC,MAAM,GAAG,IAAI,CAAC,MAAM,GAAG,EAAE,CAAC;IAChC,IAAI,CAAC,IAAI,GAAG,UAAU,CAAC;IACvB,IAAI,CAAC,QAAQ,GAAG,YAAY,CAAC;IAC7B,KAAK,CAAC,MAAM,GAAG,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC;IAClC,KAAK,CAAC,QAAQ,GAAG,GAAG,CAAC,QAAQ,GAAG,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC,IAAI,CAAC;IAC1D,KAAK,CAAC,QAAQ,GAAG,IAAI,CAAC,QAAQ,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,KAAK,CAAC,GAAG,GAAG,CAAC;IACxD,KAAK,CAAC,IAAI,GAAG,IAAI,CAAC,IAAI,GAAG,GAAG,CAAC;IAC7B,KAAK,CAAC,QAAQ,GAAG,IAAI,CAAC,QAAQ,GAAG,GAAG,CAAC;IACrC,IAAI,CAAC,MAAM,GAAG,CAAC,CAAC;IAChB,IAAI,CAAC,IAAI,GAAG,KAAK,CAAC;IAClB,IAAI,CAAC,IAAI,GAAG,GAAG,CAAC;IAChB,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC;IAClB,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;IACnB,IAAI,CAAC,OAAO,GAAG,CAAC,CAAC;IACjB,IAAI,CAAC,OAAO,GAAG,CAAC,CAAC;IACjB,KAAK,CAAC,IAAI,GAAG,GAAG,CAAC,IAAI,GAAG,CAAC,IAAI,CAAC,CAAC,CAAC,GAAG,EAAE,EAAE,CAAC,GAAG,EAAE,CAAC,GAAG,GAAG,CAAC;IACrD,IAAI,CAAC,GAAW,IAAI,CAAC,KAAK,CAAC;IAC3B,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC;IACtB,KAAK,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,EAAE,CAAC,EAAE,EAAE,CAAC;QAC1B,IAAK,MAAM,CAAC,CAAC,CAAY,CAAC,IAAI,CAAC,UAAU,CAAC,GAAG,CAAC;YAAE,KAAK,CAAC,MAAM,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC;;YAC/D,KAAK,CAAC,MAAM,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC;IAC3B,CAAC;IACD,uCAAuC;IACvC,KAAK,CAAC,OAAO,CAAC,IAAI,CAAC,GAAG,EAAE,CAAC,CAAC,oBAAoB;IAC9C,KAAK,CAAC,OAAO,CAAC,MAAM,CAAC,GAAG,GAAG,CAAC,CAAC,6BAA6B;IAC1D,KAAK,CAAC,OAAO,CAAC,MAAM,CAAC,GAAG,GAAG,CAAC,CAAC,4BAA4B;IACzD,KAAK,CAAC,OAAO,CAAC,MAAM,CAAC,GAAG,GAAG,CAAC,CAAC,iBAAiB;IAC9C,KAAK,CAAC,OAAO,CAAC,MAAM,CAAC,GAAG,GAAG,CAAC,CAAC,yBAAyB;IACtD,KAAK,CAAC,OAAO,CAAC,OAAO,CAAC,GAAG,EAAE,CAAC,CAAC,wBAAwB;IACrD,KAAK,CAAC,OAAO,CAAC,MAAM,CAAC,GAAG,GAAG,CAAC,CAAC,uBAAuB;IACpD,KAAK,CAAC,OAAO,CAAC,QAAQ,CAAC,GAAG,EAAE,CAAC,CAAC,kBAAkB;IAChD,KAAK,CAAC,OAAO,CAAC,OAAO,CAAC,GAAG,EAAE,CAAC,CAAC,uBAAuB;IACpD,KAAK,CAAC,OAAO,CAAC,OAAO,CAAC,GAAG,EAAE,CAAC,CAAC,sBAAsB;IACnD,KAAK,CAAC,OAAO,CAAC,IAAI,CAAC,GAAG,EAAE,CAAC,CAAC,0BAA0B;IACpD,KAAK,CAAC,OAAO,CAAC,KAAK,CAAC,GAAG,EAAE,CAAC,CAAC,wBAAwB;IACnD,KAAK,CAAC,OAAO,CAAC,OAAO,CAAC,GAAG,EAAE,CAAC,CAAC,qBAAqB;IAClD,qCAAqC;IACrC,KAAK,CAAC,GAAG,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,EAAE,CAAC,EAAE;QAAE,CAAC,IAAI,KAAK,CAAC,OAAO,CAAC,CAAC,CAAW,CAAC;IAC/D,IAAI,CAAC,KAAK,IAAI,EAAE,CAAC;QACf,CAAC,CAAC,EAAE,CAAC,MAAM,CAAC,wCAAwC,EAAE,CAAC,CAAC,CAAC;QACzD,CAAC,CAAC,EAAE,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC;IACf,CAAC;IACD,KAAK,CAAC,OAAO,GAAG,GAAG,CAAC;IACpB,KAAK,CAAC,QAAQ,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,KAAK,CAAC,GAAG,IAAI,CAAC;IACzC,IAAI,KAAK,CAAC,QAAQ,GAAG,GAAG;QAAE,KAAK,CAAC,QAAQ,GAAG,GAAG,CAAC;IAC/C,KAAK,CAAC,QAAQ,GAAG,EAAE,CAAC;IACpB,KAAK,CAAC,QAAQ,GAAG,EAAE,CAAC;IACpB,KAAK,CAAC,QAAQ,GAAG,EAAE,CAAC;IACpB,CAAC,GAAG,IAAI,CAAC,KAAK,CAAC;IACf,KAAK,CAAC,QAAQ,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC,CAAC;IAC/B,IAAI,CAAC,IAAI,CAAC;QAAE,KAAK,CAAC,QAAQ,IAAI,GAAG,CAAC;IAClC,KAAK,CAAC,OAAO,GAAG,GAAG,CAAC;IACpB,KAAK,CAAC,MAAM,GAAG,GAAG,CAAC;IACnB,KAAK,CAAC,SAAS,GAAG,GAAG,CAAC;IACtB,KAAK,CAAC,SAAS,GAAG,MAAM,CAAC;IACzB,KAAK,CAAC,QAAQ,CAAC,KAAK,CAAC,GAAG,EAAE,CAAC;IAC3B,KAAK,CAAC,OAAO,CAAC,KAAK,CAAC,GAAG,IAAI,CAAC;IAC5B,KAAK,CAAC,QAAQ,CAAC,KAAK,CAAC,GAAG,EAAE,CAAC;IAC3B,KAAK,CAAC,OAAO,CAAC,KAAK,CAAC,GAAG,CAAC,IAAI,CAAC;IAC7B,KAAK,CAAC,QAAQ,CAAC,KAAK,CAAC,GAAG,EAAE,CAAC;IAC3B,KAAK,CAAC,OAAO,CAAC,KAAK,CAAC,GAAG,KAAK,CAAC;IAC7B,KAAK,CAAC,QAAQ,CAAC,KAAK,CAAC,GAAG,EAAE,GAAG,CAAC,GAAG,IAAI,CAAC,KAAK,CAAC;IAC5C,KAAK,CAAC,OAAO,CAAC,KAAK,CAAC,GAAG,CAAC,IAAI,GAAG,IAAI,CAAC,KAAK,CAAC;IAC1C,KAAK,CAAC,QAAQ,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC;IAC1B,KAAK,CAAC,OAAO,CAAC,KAAK,CAAC,GAAG,GAAG,CAAC;IAC3B,KAAK,CAAC,QAAQ,CAAC,KAAK,CAAC,GAAG,EAAE,GAAG,EAAE,GAAG,IAAI,CAAC,KAAK,CAAC;IAC7C,KAAK,CAAC,OAAO,CAAC,KAAK,CAAC,GAAG,IAAI,CAAC;IAC5B,KAAK,CAAC,QAAQ,CAAC,OAAO,CAAC,GAAG,GAAG,CAAC;IAC9B,KAAK,CAAC,QAAQ,CAAC,MAAM,CAAC,GAAG,IAAI,CAAC;IAC9B,KAAK,CAAC,QAAQ,CAAC,OAAO,CAAC,GAAG,GAAG,CAAC;IAC9B,KAAK,CAAC,QAAQ,CAAC,OAAO,CAAC,GAAG,GAAG,CAAC;IAC9B,KAAK,CAAC,QAAQ,CAAC,OAAO,CAAC,GAAG,GAAG,CAAC;IAC9B,KAAK,CAAC,QAAQ,CAAC,MAAM,CAAC,GAAG,GAAG,CAAC;IAC7B,KAAK,CAAC,QAAQ,CAAC,OAAO,CAAC,GAAG,GAAG,CAAC;IAC9B,KAAK,CAAC,QAAQ,CAAC,OAAO,CAAC,GAAG,GAAG,CAAC;IAC9B,KAAK,CAAC,SAAS,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC;IACzB,KAAK,CAAC,SAAS,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC;IAC1B,KAAK,CAAC,WAAW,GAAG,IAAI,CAAC;IACzB,KAAK,CAAC,SAAS,GAAG,IAAI,CAAC;IACvB,KAAK,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,SAAS,EAAE,CAAC,EAAE,EAAE,CAAC;QAC/B,MAAM,CAAC,GAAc,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,CAAc,CAAC;QAC/C,CAAC,CAAC,IAAI,GAAG,QAAQ,CAAC;QAClB,CAAC,CAAC,MAAM,GAAG,CAAC,CAAC;IACf,CAAC;IACD,MAAM,CAAC,CAAC,EAAE,OAAO,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;IAC/B,MAAM,CAAC,CAAC,EAAE,MAAM,EAAE,KAAK,CAAC,MAAM,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;IACzC,MAAM,CAAC,CAAC,EAAE,OAAO,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;IAC/B,MAAM,CAAC,CAAC,EAAE,OAAO,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;IAC/B,MAAM,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;IAC9B,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC,CAAC,CAAC,GAAG,EAAE,MAAM,CAAC,CAAC;IACjC,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC,CAAC,CAAC,GAAG,EAAE,MAAM,CAAC,CAAC;IACjC,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC,KAAK,GAAG,CAAC,CAAC;IACzC,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC,QAAQ,GAAG,CAAC,CAAC;IAChC,IAAI,CAAC,QAAQ,GAAG,CAAC,CAAC;IAClB,IAAI,CAAC,SAAS,GAAG,CAAC,CAAC;IACnB,IAAI,CAAC,KAAK,GAAG,CAAC,CAAC;IACf,IAAI,CAAC,MAAM,GAAG,CAAC,CAAC;IAChB,IAAI,CAAC,IAAI,GAAG,CAAC,CAAC;IACd,IAAI,CAAC,OAAO,GAAG,CAAC,CAAC;IAEjB,cAAc;IACd,KAAK,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,MAAM,EAAE,CAAC,EAAE,EAAE,CAAC;QAC5B,KAAK,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,MAAM,EAAE,CAAC,EAAE,EAAE,CAAC;YAC5B,CAAC,GAAI,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAY,CAAC,CAAC,CAAS,CAAC;YACvC,CAAC,CAAC,MAAM,GAAG,CAAC,CAAC,KAAK,GAAG,CAAC,CAAC;YACvB,CAAC,CAAC,OAAO,GAAG,CAAC,CAAC,CAAC;YACf,CAAC,CAAC,KAAK,GAAG,IAAI,CAAC,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,GAAG,CAAC,CAAC;YAC7B,CAAC,CAAC,KAAK,GAAG,IAAI,CAAC,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;YACzB,MAAM,EAAE,GAAW,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,KAAK,GAAG,CAAC,CAAC,CAAC;YAC3C,CAAC,CAAC,KAAK,GAAG,CAAC,CAAC,KAAK,GAAG,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC,KAAK,GAAG,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC;YAC1C,CAAC,CAAC,WAAW,GAAG,CAAC,CAAC;QACpB,CAAC;IACH,CAAC;IAED,+BAA+B;IAC/B,KAAK,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,MAAM,EAAE,CAAC,EAAE,EAAE,CAAC;QAC5B,GAAG,CAAC;YACF,CAAC,GAAG,IAAI,CAAC,CAAC,CAAC,GAAG,EAAE,MAAM,CAAC,CAAC;YACxB,CAAC,GAAG,IAAI,CAAC,CAAC,CAAC,GAAG,EAAE,MAAM,CAAC,CAAC;YACxB,CAAC,GAAI,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAY,CAAC,CAAC,CAAS,CAAC;QACzC,CAAC,QAAQ,CAAC,CAAC,WAAW,EAAE;QACxB,CAAC,CAAC,WAAW,GAAG,CAAC,CAAC;IACpB,CAAC;IAED,qBAAqB;IACrB,KAAK,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,KAAK,CAAC,KAAK,EAAE,CAAC,EAAE,EAAE,CAAC;QACjC,IAAI,EAAU,CAAC;QACf,IAAI,EAAU,CAAC;QACf,OAAO,IAAI,EAAE,CAAC;YACZ,EAAE,GAAG,IAAI,CAAC,CAAC,CAAC,GAAG,EAAE,MAAM,CAAC,CAAC;YACzB,EAAE,GAAG,IAAI,CAAC,CAAC,CAAC,GAAG,EAAE,MAAM,CAAC,CAAC;YACzB,CAAC,GAAI,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,EAAE,CAAY,CAAC,EAAE,CAAS,CAAC;YACzC,IAAI,CAAC,CAAC,KAAK,GAAG,CAAC;gBAAE,SAAS;YAC1B,MAAM;QACR,CAAC;QACD,CAAC,CAAC,KAAK,GAAG,CAAC,CAAC;QACZ,MAAM,IAAI,GAAO,GAAG,CAAC,IAAI,CAAC,CAAC,CAAO,CAAC;QACnC,IAAI,CAAC,CAAC,GAAG,EAAE,CAAC;QACZ,IAAI,CAAC,CAAC,GAAG,EAAE,CAAC;QACZ,CAAC,CAAC,OAAO,GAAG,IAAI,CAAC;QACjB,qCAAqC;QACrC,IAAI,CAAC,KAAK,CAAC,EAAE,CAAC;YACZ,IAAI,CAAC,KAAK,GAAG,EAAE,CAAC;YAChB,IAAI,CAAC,KAAK,GAAG,EAAE,CAAC;QAClB,CAAC;IACH,CAAC;IAED,oBAAoB;IACpB,KAAK,CAAC,GAAG,KAAK,CAAC,MAAM,EAAE,CAAC,GAAG,CAAC,GAAI,CAAC;QAC/B,IAAI,KAAK,GAAW,IAAI,CAAC,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,GAAG,CAAC,CAAC;QACvC,IAAI,KAAK,GAAG,CAAC;YAAE,KAAK,GAAG,CAAC,CAAC;QACzB,OAAO,IAAI,EAAE,CAAC;YACZ,MAAM,EAAE,GAAW,IAAI,CAAC,CAAC,CAAC,GAAG,EAAE,MAAM,CAAC,CAAC;YACvC,MAAM,EAAE,GAAW,IAAI,CAAC,CAAC,CAAC,GAAG,EAAE,MAAM,CAAC,CAAC;YACvC,CAAC,GAAI,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,EAAE,CAAY,CAAC,EAAE,CAAS,CAAC;YACzC,IAAI,CAAC,CAAC,MAAM,GAAG,KAAK,GAAG,SAAS;gBAAE,SAAS;YAC3C,CAAC,CAAC,MAAM,IAAI,KAAK,CAAC;YAClB,CAAC,IAAI,KAAK,CAAC;YACX,MAAM;QACR,CAAC;IACH,CAAC;IAED,2BAA2B;IAC3B,MAAM,KAAK,GAAS,GAAG,CAAC,IAAI,CAAC;IAC7B,CAAC,CAAC,EAAE,CAAC,MAAM,CAAC,0BAA0B,EAAE,KAAK,CAAC,MAAM,EAAE,KAAK,CAAC,KAAK,CAAC,CAAC;IACnE,IAAI,KAAK,CAAC,KAAK,GAAG,CAAC;QAAE,CAAC,CAAC,EAAE,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC;IACtC,CAAC,CAAC,EAAE,CAAC,MAAM,CAAC,WAAW,EAAG,KAAK,CAAC,CAAC,CAAQ,CAAC,CAAC,EAAG,KAAK,CAAC,CAAC,CAAQ,CAAC,CAAC,CAAC,CAAC;IACjE,KAAK,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,KAAK,CAAC,KAAK,EAAE,CAAC,EAAE;QAAE,CAAC,CAAC,EAAE,CAAC,MAAM,CAAC,SAAS,EAAG,KAAK,CAAC,CAAC,CAAQ,CAAC,CAAC,EAAG,KAAK,CAAC,CAAC,CAAQ,CAAC,CAAC,CAAC,CAAC;IACjG,CAAC,CAAC,EAAE,CAAC,MAAM,CAAC,yCAAyC,EAAE,KAAK,CAAC,QAAQ,CAAC,CAAC;IACvE,IAAI,CAAC,IAAI,GAAG,CAAC,CAAC;IACd,MAAM,QAAQ,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;IACrB,MAAM,MAAM,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;IACnB,MAAM,MAAM,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;AACrB,CAAC"}
@@ -0,0 +1,8 @@
1
+ /**
2
+ * @file Setting the warp factor for the moves to come.
3
+ *
4
+ * @module
5
+ */
6
+ import type { Trek } from './context.js';
7
+ /** The warp command. */
8
+ export declare function setwarp(t: Trek, _v: number): Promise<void>;
@@ -0,0 +1,28 @@
1
+ import { getfltpar } from './getpar.js';
2
+ /*
3
+ ** SET WARP FACTOR
4
+ **
5
+ ** The warp factor is set for future move commands. It is
6
+ ** checked for consistency.
7
+ */
8
+ /** The warp command. */
9
+ export async function setwarp(t, _v) {
10
+ const { Ship } = t.s;
11
+ const warpfac = await getfltpar(t, 'Warp factor');
12
+ if (warpfac < 0.0)
13
+ return;
14
+ if (warpfac < 1.0) {
15
+ t.io.printf('Minimum warp speed is 1.0\n');
16
+ return;
17
+ }
18
+ if (warpfac > 10.0) {
19
+ t.io.printf('Maximum speed is warp 10.0\n');
20
+ return;
21
+ }
22
+ if (warpfac > 6.0)
23
+ t.io.printf('Damage to warp engines may occur above warp 6.0\n');
24
+ Ship.warp = warpfac;
25
+ Ship.warp2 = Ship.warp * warpfac;
26
+ Ship.warp3 = Ship.warp2 * warpfac;
27
+ }
28
+ //# sourceMappingURL=setwarp.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"setwarp.js","sourceRoot":"","sources":["../../../../src/builtins/games/trek/setwarp.ts"],"names":[],"mappings":"AAsCA,OAAO,EAAE,SAAS,EAAE,MAAM,aAAa,CAAC;AAExC;;;;;EAKE;AAEF,wBAAwB;AACxB,MAAM,CAAC,KAAK,UAAU,OAAO,CAAC,CAAO,EAAE,EAAU;IAC/C,MAAM,EAAE,IAAI,EAAE,GAAG,CAAC,CAAC,CAAC,CAAC;IAErB,MAAM,OAAO,GAAW,MAAM,SAAS,CAAC,CAAC,EAAE,aAAa,CAAC,CAAC;IAC1D,IAAI,OAAO,GAAG,GAAG;QAAE,OAAO;IAC1B,IAAI,OAAO,GAAG,GAAG,EAAE,CAAC;QAClB,CAAC,CAAC,EAAE,CAAC,MAAM,CAAC,6BAA6B,CAAC,CAAC;QAC3C,OAAO;IACT,CAAC;IACD,IAAI,OAAO,GAAG,IAAI,EAAE,CAAC;QACnB,CAAC,CAAC,EAAE,CAAC,MAAM,CAAC,8BAA8B,CAAC,CAAC;QAC5C,OAAO;IACT,CAAC;IACD,IAAI,OAAO,GAAG,GAAG;QAAE,CAAC,CAAC,EAAE,CAAC,MAAM,CAAC,mDAAmD,CAAC,CAAC;IACpF,IAAI,CAAC,IAAI,GAAG,OAAO,CAAC;IACpB,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC,IAAI,GAAG,OAAO,CAAC;IACjC,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC,KAAK,GAAG,OAAO,CAAC;AACpC,CAAC"}
@@ -0,0 +1,3 @@
1
+ import type { Trek } from './context.js';
2
+ /** SHIELD AND CLOAKING DEVICE CONTROL */
3
+ export declare function shield(t: Trek, f: number): Promise<void>;
@@ -0,0 +1,139 @@
1
+ /*
2
+ * shield.ts: a TypeScript port of BSD trek(6), from shield.c.
3
+ * Ported from NetBSD src/games/trek (trunk 7a9ca154a8f6144307865f23390a3c63b400b801): shield.c 1.13 2009/08/12.
4
+ *
5
+ * Copyright (c) 1980, 1993
6
+ * The Regents of the University of California. All rights reserved.
7
+ *
8
+ * Redistribution and use in source and binary forms, with or without
9
+ * modification, are permitted provided that the following conditions
10
+ * are met:
11
+ * 1. Redistributions of source code must retain the above copyright
12
+ * notice, this list of conditions and the following disclaimer.
13
+ * 2. Redistributions in binary form must reproduce the above copyright
14
+ * notice, this list of conditions and the following disclaimer in the
15
+ * documentation and/or other materials provided with the distribution.
16
+ * 3. Neither the name of the University nor the names of its contributors
17
+ * may be used to endorse or promote products derived from this software
18
+ * without specific prior written permission.
19
+ *
20
+ * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
21
+ * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
22
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
23
+ * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
24
+ * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
25
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
26
+ * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
27
+ * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
28
+ * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
29
+ * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
30
+ * SUCH DAMAGE.
31
+ *
32
+ */
33
+ /**
34
+ * @file The shields and the cloaking device: up, down, or asked.
35
+ *
36
+ * Deviation: the C's Udtab carries up/down as `(cmdfun)1` and
37
+ * `(cmdfun)0` in the value slot; here they ride in value2.
38
+ *
39
+ * @module
40
+ */
41
+ import { CLOAK, DOCKED, QUEENE, SHIELD, SRSCAN } from './consts.js';
42
+ import { damaged } from './damaged.js';
43
+ import { getcodpar, getynpar, testnl } from './getpar.js';
44
+ import { out } from './out.js';
45
+ import { sprintf } from './printf.js';
46
+ /*
47
+ ** SHIELD AND CLOAKING DEVICE CONTROL
48
+ **
49
+ ** 'f' is one for auto shield up (in case of Condition RED),
50
+ ** zero for shield control, and negative one for cloaking
51
+ ** device control.
52
+ **
53
+ ** Called with an 'up' or 'down' on the same line, it puts
54
+ ** the shields/cloak into the specified mode. Otherwise it
55
+ ** reports to the user the current mode, and asks if she wishes
56
+ ** to change.
57
+ **
58
+ ** This is not a free move. Hits that occur as a result of
59
+ ** this move appear as though the shields are half up/down,
60
+ ** so you get partial hits.
61
+ */
62
+ const Udtab = [
63
+ { abbrev: 'u', full: 'p', value: null, value2: 1 },
64
+ { abbrev: 'd', full: 'own', value: null, value2: 0 },
65
+ ];
66
+ /** SHIELD AND CLOAKING DEVICE CONTROL */
67
+ export async function shield(t, f) {
68
+ let i;
69
+ let device;
70
+ let dev2;
71
+ let dev3;
72
+ let ind;
73
+ let stat;
74
+ if (f > 0 && (t.s.Ship.shldup || damaged(t, SRSCAN)))
75
+ return;
76
+ if (f < 0) {
77
+ /* cloaking device */
78
+ if (t.s.Ship.ship === QUEENE) {
79
+ t.io.printf('Ye Faire Queene does not have the cloaking device.\n');
80
+ return;
81
+ }
82
+ device = 'Cloaking device';
83
+ dev2 = 'is';
84
+ ind = CLOAK;
85
+ dev3 = 'it';
86
+ stat = 'cloaked';
87
+ }
88
+ else {
89
+ /* shields */
90
+ device = 'Shields';
91
+ dev2 = 'are';
92
+ dev3 = 'them';
93
+ ind = SHIELD;
94
+ stat = 'shldup';
95
+ }
96
+ if (damaged(t, ind)) {
97
+ if (f <= 0)
98
+ await out(t, ind);
99
+ return;
100
+ }
101
+ if (t.s.Ship.cond === DOCKED) {
102
+ t.io.printf('%s %s down while docked\n', device, dev2);
103
+ return;
104
+ }
105
+ if (f <= 0 && !(await testnl(t))) {
106
+ const r = await getcodpar(t, 'Up or down', Udtab);
107
+ i = r.value2;
108
+ }
109
+ else {
110
+ let s;
111
+ if (t.s.Ship[stat])
112
+ s = sprintf('%s %s up. Do you want %s down', device, dev2, dev3);
113
+ else
114
+ s = sprintf('%s %s down. Do you want %s up', device, dev2, dev3);
115
+ if (!(await getynpar(t, s)))
116
+ return;
117
+ i = t.s.Ship[stat] ? 0 : 1;
118
+ }
119
+ if (t.s.Ship[stat] === i) {
120
+ t.io.printf('%s already ', device);
121
+ if (i)
122
+ t.io.printf('up\n');
123
+ else
124
+ t.io.printf('down\n');
125
+ return;
126
+ }
127
+ if (i) {
128
+ if (f >= 0)
129
+ t.s.Ship.energy -= t.s.Param.shupengy;
130
+ else
131
+ t.s.Ship.cloakgood = 0;
132
+ }
133
+ t.s.Move.free = 0;
134
+ if (f >= 0)
135
+ t.s.Move.shldchg = 1;
136
+ t.s.Ship[stat] = i;
137
+ return;
138
+ }
139
+ //# sourceMappingURL=shield.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"shield.js","sourceRoot":"","sources":["../../../../src/builtins/games/trek/shield.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA+BG;AACH;;;;;;;GAOG;AACH,OAAO,EAAE,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,aAAa,CAAC;AAEpE,OAAO,EAAE,OAAO,EAAE,MAAM,cAAc,CAAC;AACvC,OAAO,EAAE,SAAS,EAAE,QAAQ,EAAE,MAAM,EAAe,MAAM,aAAa,CAAC;AACvE,OAAO,EAAE,GAAG,EAAE,MAAM,UAAU,CAAC;AAC/B,OAAO,EAAE,OAAO,EAAE,MAAM,aAAa,CAAC;AAEtC;;;;;;;;;;;;;;;EAeE;AAEF,MAAM,KAAK,GAA0B;IACnC,EAAE,MAAM,EAAE,GAAG,EAAE,IAAI,EAAE,GAAG,EAAE,KAAK,EAAE,IAAI,EAAE,MAAM,EAAE,CAAC,EAAE;IAClD,EAAE,MAAM,EAAE,GAAG,EAAE,IAAI,EAAE,KAAK,EAAE,KAAK,EAAE,IAAI,EAAE,MAAM,EAAE,CAAC,EAAE;CACrD,CAAC;AAEF,yCAAyC;AACzC,MAAM,CAAC,KAAK,UAAU,MAAM,CAAC,CAAO,EAAE,CAAS;IAC7C,IAAI,CAAS,CAAC;IACd,IAAI,MAAc,CAAC;IACnB,IAAI,IAAY,CAAC;IACjB,IAAI,IAAY,CAAC;IACjB,IAAI,GAAW,CAAC;IAChB,IAAI,IAA0B,CAAC;IAE/B,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,MAAM,IAAI,OAAO,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC;QAAE,OAAO;IAC7D,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC;QACV,qBAAqB;QACrB,IAAI,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,IAAI,KAAK,MAAM,EAAE,CAAC;YAC7B,CAAC,CAAC,EAAE,CAAC,MAAM,CAAC,sDAAsD,CAAC,CAAC;YACpE,OAAO;QACT,CAAC;QACD,MAAM,GAAG,iBAAiB,CAAC;QAC3B,IAAI,GAAG,IAAI,CAAC;QACZ,GAAG,GAAG,KAAK,CAAC;QACZ,IAAI,GAAG,IAAI,CAAC;QACZ,IAAI,GAAG,SAAS,CAAC;IACnB,CAAC;SAAM,CAAC;QACN,aAAa;QACb,MAAM,GAAG,SAAS,CAAC;QACnB,IAAI,GAAG,KAAK,CAAC;QACb,IAAI,GAAG,MAAM,CAAC;QACd,GAAG,GAAG,MAAM,CAAC;QACb,IAAI,GAAG,QAAQ,CAAC;IAClB,CAAC;IACD,IAAI,OAAO,CAAC,CAAC,EAAE,GAAG,CAAC,EAAE,CAAC;QACpB,IAAI,CAAC,IAAI,CAAC;YAAE,MAAM,GAAG,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC;QAC9B,OAAO;IACT,CAAC;IACD,IAAI,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,IAAI,KAAK,MAAM,EAAE,CAAC;QAC7B,CAAC,CAAC,EAAE,CAAC,MAAM,CAAC,2BAA2B,EAAE,MAAM,EAAE,IAAI,CAAC,CAAC;QACvD,OAAO;IACT,CAAC;IACD,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC,MAAM,MAAM,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC;QACjC,MAAM,CAAC,GAAW,MAAM,SAAS,CAAC,CAAC,EAAE,YAAY,EAAE,KAAK,CAAC,CAAC;QAC1D,CAAC,GAAG,CAAC,CAAC,MAAM,CAAC;IACf,CAAC;SAAM,CAAC;QACN,IAAI,CAAS,CAAC;QACd,IAAI,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,IAAI,CAAC;YAAE,CAAC,GAAG,OAAO,CAAC,gCAAgC,EAAE,MAAM,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;;YACjF,CAAC,GAAG,OAAO,CAAC,gCAAgC,EAAE,MAAM,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;QACvE,IAAI,CAAC,CAAC,MAAM,QAAQ,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;YAAE,OAAO;QACpC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IAC7B,CAAC;IACD,IAAI,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,EAAE,CAAC;QACzB,CAAC,CAAC,EAAE,CAAC,MAAM,CAAC,aAAa,EAAE,MAAM,CAAC,CAAC;QACnC,IAAI,CAAC;YAAE,CAAC,CAAC,EAAE,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC;;YACtB,CAAC,CAAC,EAAE,CAAC,MAAM,CAAC,QAAQ,CAAC,CAAC;QAC3B,OAAO;IACT,CAAC;IACD,IAAI,CAAC,EAAE,CAAC;QACN,IAAI,CAAC,IAAI,CAAC;YAAE,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,MAAM,IAAI,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,QAAQ,CAAC;;YAC7C,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,SAAS,GAAG,CAAC,CAAC;IAC9B,CAAC;IACD,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,IAAI,GAAG,CAAC,CAAC;IAClB,IAAI,CAAC,IAAI,CAAC;QAAE,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,OAAO,GAAG,CAAC,CAAC;IACjC,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC;IACnB,OAAO;AACT,CAAC"}
@@ -0,0 +1,3 @@
1
+ import type { Trek } from './context.js';
2
+ /** Cause a supernova to occur. */
3
+ export declare function snova(t: Trek, x: number, y: number): Promise<void>;