@fmsim/machine 2.0.0-beta.89 → 2.0.0-beta.92

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,5 +1,4 @@
1
1
  import { Model } from '@hatiolab/things-scene';
2
- import { normalizeCarrierData, MULTI_CARRIER_KEY } from './utils/carrier-data';
3
2
  // 사라진 carrier 의 dispose 지연. 같은 macrotask 안에서 holder A 의 사라짐
4
3
  // 보고와 holder B 의 등장 보고가 순차로 들어오는 reparent 시나리오 (= 같은
5
4
  // frame snapshot 의 여러 record 적용) 를 보호하기 위해 setTimeout(0) 의
@@ -33,10 +32,6 @@ export default class CarrierManager {
33
32
  * holder 가 같은 이름을 보고하면 cancel 되어 reparent 로 전환.
34
33
  */
35
34
  update(holder, after, before) {
36
- // 진입 경계 1회 정규화 — 키 대소문자 무관 + multiCarriers 통일 (idempotent).
37
- // 이후 _buildStack / diffing 은 캐노니컬 키를 O(1) 직접 접근으로 읽는다.
38
- after = normalizeCarrierData(after);
39
- before = normalizeCarrierData(before);
40
35
  const afterStack = this._buildStack(after);
41
36
  const beforeStack = this._buildStack(before);
42
37
  const afterNames = new Set(afterStack.map(i => i.CARRIERNAME));
@@ -100,16 +95,16 @@ export default class CarrierManager {
100
95
  });
101
96
  }
102
97
  /**
103
- * data.CARRIERNAME (대표) + data.multiCarriers[] 를 하나의 stack list 로 정규화.
98
+ * data.CARRIERNAME (대표) + data.MULTICARRIERS[] 를 하나의 stack list 로 정규화.
104
99
  * 적층 순서: multiCarriers[0..n-1] (bottom → up) + 대표 (top, 맨 마지막).
105
- * (data 는 update() 에서 이미 정규화되어 캐노니컬 키 + multiCarriers 로 통일된 상태)
100
+ * (데이터 키는 모두 대문자 전제 — 케이스 정규화 없이 직접 읽는다)
106
101
  */
107
102
  _buildStack(data) {
108
103
  if (!data)
109
104
  return [];
110
105
  const stack = [];
111
- if (Array.isArray(data[MULTI_CARRIER_KEY])) {
112
- for (const a of data[MULTI_CARRIER_KEY]) {
106
+ if (Array.isArray(data.MULTICARRIERS)) {
107
+ for (const a of data.MULTICARRIERS) {
113
108
  if (a && typeof a === 'object' && a.CARRIERNAME) {
114
109
  // 항목 *원본 그대로* — 외부 시스템이 임의 키를 추가로 보낼 수 있고,
115
110
  // 누락된 4 키는 default 없이 그대로 비워둔다 (carrier.data 에 흘리는
@@ -1 +1 @@
1
- {"version":3,"file":"carrier-manager.js","sourceRoot":"","sources":["../src/carrier-manager.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,KAAK,EAAE,MAAM,wBAAwB,CAAA;AAG9C,OAAO,EAAE,oBAAoB,EAAE,iBAAiB,EAAE,MAAM,sBAAsB,CAAA;AAE9E,4DAA4D;AAC5D,qDAAqD;AACrD,2DAA2D;AAC3D,+DAA+D;AAC/D,wDAAwD;AACxD,uCAAuC;AACvC,MAAM,aAAa,GAAG,CAAC,CAAA;AAmBvB,MAAM,CAAC,OAAO,OAAO,cAAc;IAKjC,YAAY,IAAS;QAJb,aAAQ,GAAyB,IAAI,GAAG,EAAE,CAAA;QAC1C,gBAAW,GAA+C,IAAI,GAAG,EAAE,CAAA;QAIzE,IAAI,CAAC,IAAI,GAAG,IAAI,CAAA;IAClB,CAAC;IAED,GAAG,CAAC,WAAmB;QACrB,OAAO,IAAI,CAAC,QAAQ,CAAC,GAAG,CAAC,WAAW,CAAC,CAAA;IACvC,CAAC;IAED;;;;;;;;;;;;;;;OAeG;IACH,MAAM,CAAC,MAAwB,EAAE,KAA0B,EAAE,MAA2B;QACtF,4DAA4D;QAC5D,uDAAuD;QACvD,KAAK,GAAG,oBAAoB,CAAC,KAAK,CAAC,CAAA;QACnC,MAAM,GAAG,oBAAoB,CAAC,MAAM,CAAC,CAAA;QAErC,MAAM,UAAU,GAAG,IAAI,CAAC,WAAW,CAAC,KAAK,CAAC,CAAA;QAC1C,MAAM,WAAW,GAAG,IAAI,CAAC,WAAW,CAAC,MAAM,CAAC,CAAA;QAE5C,MAAM,UAAU,GAAG,IAAI,GAAG,CAAC,UAAU,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,WAAW,CAAC,CAAC,CAAA;QAC9D,MAAM,WAAW,GAAG,IAAI,GAAG,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,WAAW,CAAC,CAAC,CAAA;QAEhE,wDAAwD;QACxD,KAAK,MAAM,IAAI,IAAI,WAAW,EAAE,CAAC;YAC/B,IAAI,UAAU,CAAC,GAAG,CAAC,IAAI,CAAC;gBAAE,SAAQ;YAClC,MAAM,OAAO,GAAG,IAAI,CAAC,QAAQ,CAAC,GAAG,CAAC,IAAI,CAAC,CAAA;YACvC,IAAI,OAAO,IAAI,OAAO,CAAC,MAAM,KAAK,MAAM,EAAE,CAAC;gBACzC,IAAI,CAAC,aAAa,CAAC,IAAI,CAAC,CAAA;YAC1B,CAAC;QACH,CAAC;QAED,gEAAgE;QAChE,2DAA2D;QAC3D,aAAa;QACb,UAAU,CAAC,OAAO,CAAC,CAAC,IAAI,EAAE,GAAG,EAAE,EAAE;YAC/B,MAAM,IAAI,GAAG,IAAI,CAAC,WAAW,CAAA;YAC7B,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,CAAA;YAEtB,IAAI,OAAO,GAAG,IAAI,CAAC,QAAQ,CAAC,GAAG,CAAC,IAAI,CAAC,CAAA;YACrC,MAAM,EAAE,KAAK,EAAE,MAAM,EAAE,GAAG,MAAM,CAAC,KAAK,CAAA;YAEtC,IAAI,CAAC,OAAO,EAAE,CAAC;gBACb,OAAO,GAAG,KAAK,CAAC,OAAO,CACrB;oBACE,EAAE,EAAE,IAAI;oBACR,IAAI,EAAE,SAAS;oBACf,IAAI,EAAE,CAAC;oBACP,GAAG,EAAE,CAAC;oBACN,KAAK;oBACL,MAAM;oBACN,QAAQ,EAAE,MAAM,CAAC,QAAQ,CAAC,iBAAiB,CAAC,IAAI,KAAK;oBACrD,UAAU,EAAE,GAAG;iBAChB,EACD,IAAI,CAAC,IAAI,CAAC,GAAG,CACQ,CAAA;gBAEvB,IAAI,CAAC,QAAQ,CAAC,GAAG,CAAC,IAAI,EAAE,OAAO,CAAC,CAAA;gBAChC,OAAO,CAAC,IAAI,GAAG,IAAI,CAAA;gBACnB,MAAM,CAAC,YAAY,CAAC,OAAO,EAAE,EAAE,MAAM,EAAE,IAAI,EAAE,CAAC,CAAA;YAChD,CAAC;iBAAM,IAAI,OAAO,CAAC,MAAM,KAAK,MAAM,IAAI,CAAC,WAAW,CAAC,GAAG,CAAC,IAAI,CAAC,EAAE,CAAC;gBAC/D,sDAAsD;gBACtD,mDAAmD;gBACnD,iDAAiD;gBACjD,CAAC;gBAAC,MAAc,CAAC,QAAQ,CAAC,OAAO,EAAE,EAAE,QAAQ,EAAE,IAAI,EAAE,QAAQ,EAAE,IAAI,EAAE,IAAI,EAAE,OAAO,EAAE,CAAC,CAAA;YACvF,CAAC;YAED,IAAI,OAAO,CAAC,MAAM,KAAK,MAAM,EAAE,CAAC;gBAC9B,OAAO,CAAC,QAAQ,CAAC,YAAY,EAAE,GAAG,CAAC,CAAA;gBACnC,OAAO,CAAC,IAAI,GAAG,IAAI,CAAA;YACrB,CAAC;QACH,CAAC,CAAC,CAAA;QAEF,uDAAuD;QACvD,+DAA+D;QAC/D,4DAA4D;QAC5D,qDAAqD;QACrD,sBAAsB;QACtB,UAAU,CAAC,OAAO,CAAC,IAAI,CAAC,EAAE;;YACxB,MAAM,OAAO,GAAG,IAAI,CAAC,QAAQ,CAAC,GAAG,CAAC,IAAI,CAAC,WAAW,CAAC,CAAA;YACnD,IAAI,OAAO,IAAI,OAAO,CAAC,MAAM,KAAK,MAAM,EAAE,CAAC;gBACzC,CAAC;gBAAA,MAAA,MAAC,OAAe,CAAC,WAAW,0CAAE,eAAe,kDAAI,CAAA;YACpD,CAAC;QACH,CAAC,CAAC,CAAA;IACJ,CAAC;IAED;;;;OAIG;IACK,WAAW,CAAC,IAAS;QAC3B,IAAI,CAAC,IAAI;YAAE,OAAO,EAAE,CAAA;QAEpB,MAAM,KAAK,GAAuB,EAAE,CAAA;QAEpC,IAAI,KAAK,CAAC,OAAO,CAAC,IAAI,CAAC,iBAAiB,CAAC,CAAC,EAAE,CAAC;YAC3C,KAAK,MAAM,CAAC,IAAI,IAAI,CAAC,iBAAiB,CAAC,EAAE,CAAC;gBACxC,IAAI,CAAC,IAAI,OAAO,CAAC,KAAK,QAAQ,IAAI,CAAC,CAAC,WAAW,EAAE,CAAC;oBAChD,2CAA2C;oBAC3C,mDAAmD;oBACnD,8CAA8C;oBAC9C,KAAK,CAAC,IAAI,CAAC,kBAAK,CAAC,CAAsB,CAAC,CAAA;gBAC1C,CAAC;YACH,CAAC;QACH,CAAC;QAED,IAAI,IAAI,CAAC,WAAW,EAAE,CAAC;YACrB,iEAAiE;YACjE,iDAAiD;YACjD,qBAAqB;YACrB,MAAM,IAAI,GAAQ,EAAE,WAAW,EAAE,IAAI,CAAC,WAAW,EAAE,CAAA;YACnD,IAAI,aAAa,IAAI,IAAI;gBAAE,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC,WAAW,CAAA;YAC9D,IAAI,WAAW,IAAI,IAAI;gBAAE,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC,SAAS,CAAA;YACxD,IAAI,eAAe,IAAI,IAAI;gBAAE,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC,aAAa,CAAA;YACpE,KAAK,CAAC,IAAI,CAAC,IAAI,CAAC,CAAA;QAClB,CAAC;QAED,OAAO,KAAK,CAAA;IACd,CAAC;IAED;;;;;;;;;;OAUG;IACK,aAAa,CAAC,WAAmB;QACvC,IAAI,CAAC,WAAW,CAAC,WAAW,CAAC,CAAA;QAE7B,MAAM,KAAK,GAAG,UAAU,CAAC,GAAG,EAAE;YAC5B,IAAI,CAAC,WAAW,CAAC,MAAM,CAAC,WAAW,CAAC,CAAA;YAEpC,MAAM,OAAO,GAAG,IAAI,CAAC,QAAQ,CAAC,GAAG,CAAC,WAAW,CAAC,CAAA;YAC9C,IAAI,OAAO,EAAE,CAAC;gBACZ,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,WAAW,CAAC,CAAA;gBACjC,IAAI,CAAC,OAAO,CAAC,QAAQ,EAAE,CAAC;oBACtB,OAAO,CAAC,UAAU,CAAC,IAAI,CAAC,CAAA;gBAC1B,CAAC;YACH,CAAC;QACH,CAAC,EAAE,aAAa,CAAC,CAAA;QAEjB,IAAI,CAAC,WAAW,CAAC,GAAG,CAAC,WAAW,EAAE,KAAK,CAAC,CAAA;IAC1C,CAAC;IAEO,WAAW,CAAC,WAAmB;QACrC,MAAM,KAAK,GAAG,IAAI,CAAC,WAAW,CAAC,GAAG,CAAC,WAAW,CAAC,CAAA;QAC/C,IAAI,KAAK,EAAE,CAAC;YACV,YAAY,CAAC,KAAK,CAAC,CAAA;YACnB,IAAI,CAAC,WAAW,CAAC,MAAM,CAAC,WAAW,CAAC,CAAA;QACtC,CAAC;IACH,CAAC;IAED,iBAAiB,CAAC,WAAmB;QACnC,IAAI,CAAC,WAAW,CAAC,WAAW,CAAC,CAAA;QAC7B,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,WAAW,CAAC,CAAA;IACnC,CAAC;IAED,OAAO;QACL,KAAK,MAAM,KAAK,IAAI,IAAI,CAAC,WAAW,CAAC,MAAM,EAAE,EAAE,CAAC;YAC9C,YAAY,CAAC,KAAK,CAAC,CAAA;QACrB,CAAC;QACD,IAAI,CAAC,WAAW,CAAC,KAAK,EAAE,CAAA;QAExB,KAAK,MAAM,OAAO,IAAI,IAAI,CAAC,QAAQ,CAAC,MAAM,EAAE,EAAE,CAAC;YAC7C,IAAI,CAAC,OAAO,CAAC,QAAQ,EAAE,CAAC;gBACtB,OAAO,CAAC,UAAU,CAAC,IAAI,CAAC,CAAA;YAC1B,CAAC;QACH,CAAC;QAED,IAAI,CAAC,QAAQ,CAAC,KAAK,EAAE,CAAA;IACvB,CAAC;CACF","sourcesContent":["import { Model } from '@hatiolab/things-scene'\nimport type Carrier from './carrier'\nimport type MCSCarrierHolder from './mcs-carrier-holder'\nimport { normalizeCarrierData, MULTI_CARRIER_KEY } from './utils/carrier-data'\n\n// 사라진 carrier 의 dispose 지연. 같은 macrotask 안에서 holder A 의 사라짐\n// 보고와 holder B 의 등장 보고가 순차로 들어오는 reparent 시나리오 (= 같은\n// frame snapshot 의 여러 record 적용) 를 보호하기 위해 setTimeout(0) 의\n// next-macrotask delay 만 둔다. 과거 1000ms grace 가 있었으나 seek 시 2단계\n// 갱신 (1초 후 carrier 사라짐) 부작용이 명확하고 frame 누락 bouncing 깜빡임\n// 보호 효용은 작다 판단되어 0 으로 단축 (2026-06-09).\nconst DYING_TIMEOUT = 0\n\n/**\n * Carrier 가 들고 있는 4 키 묶음. data.CARRIERNAME 의 형제 키 (CARRIERTYPE,\n * EMPTYTYPE, CARRIERSTATUS) 를 한 item 으로 묶는다. holder.data 의 *대표*\n * 와 ADDITIONS 의 *각 항목* 모두 동일 shape 으로 정규화돼 stack diff 에\n * 들어간다.\n *\n * 주의 — 외부 시스템이 ADDITIONS 의 각 항목 키를 다른 이름으로 (예:\n * NAME / TYPE / EMPTY / STATUS) 줄 가능성에 대비해 이 build 함수가 단일\n * 정규화 지점이 된다. 키 매핑 변경은 여기 한 곳만 손대면 된다.\n */\nexport interface CarrierStackItem {\n CARRIERNAME: string\n CARRIERTYPE?: string\n EMPTYTYPE?: string\n CARRIERSTATUS?: string\n}\n\nexport default class CarrierManager {\n private carriers: Map<string, Carrier> = new Map()\n private dyingTimers: Map<string, ReturnType<typeof setTimeout>> = new Map()\n private root: any\n\n constructor(root: any) {\n this.root = root\n }\n\n get(carrierName: string): Carrier | undefined {\n return this.carriers.get(carrierName)\n }\n\n /**\n * Holder 의 data 변경에 대응해 carrier pool 을 동기화.\n *\n * 정책:\n * - holder.data 가 *single source of truth*. 대표(CARRIERNAME) +\n * ADDITIONS[] 를 하나의 *stack list* 로 정규화한 뒤 before/after 의\n * 이름 set diff 로 추가/제거/유지 분기.\n * - \"대표\" 와 \"ADDITIONS\" 는 *holder.data 안의 키 위치 차이일 뿐* 이고,\n * carrier 인스턴스끼리는 **종속/그룹 관계 없음 — 모두 독립 동등**.\n * stack 안의 위치 (stackIndex) 만 carrier.state 에 주입한다. 2D render\n * skip 등의 판정은 *위치 (= parent.components 의 마지막 여부)* 로 한다.\n * - 동일 CARRIERNAME 이 *다른 holder* 에 새로 등장하면 reparent (애니메이션).\n * *해당 carrier 만 이동* — 같은 stack 의 다른 carrier 는 따라가지 않는다.\n * - 사라진 carrier 는 next-macrotask 에 dispose. 같은 macrotask 안에서 다른\n * holder 가 같은 이름을 보고하면 cancel 되어 reparent 로 전환.\n */\n update(holder: MCSCarrierHolder, after: Record<string, any>, before: Record<string, any>): void {\n // 진입 경계 1회 정규화 — 키 대소문자 무관 + multiCarriers 통일 (idempotent).\n // 이후 _buildStack / diffing 은 캐노니컬 키를 O(1) 직접 접근으로 읽는다.\n after = normalizeCarrierData(after)\n before = normalizeCarrierData(before)\n\n const afterStack = this._buildStack(after)\n const beforeStack = this._buildStack(before)\n\n const afterNames = new Set(afterStack.map(i => i.CARRIERNAME))\n const beforeNames = new Set(beforeStack.map(i => i.CARRIERNAME))\n\n // 1) 사라진 것 → dying schedule (자기 holder 의 자식인 carrier 만)\n for (const name of beforeNames) {\n if (afterNames.has(name)) continue\n const carrier = this.carriers.get(name)\n if (carrier && carrier.parent === holder) {\n this.scheduleDying(name)\n }\n }\n\n // 2) afterStack 의 *순서대로* 처리 — bottom (ADDITIONS[0]) 부터 top (대표)\n // 그래야 parent.components 가 자연스럽게 같은 순서로 정렬되어 stack index\n // 가 일관된다.\n afterStack.forEach((item, idx) => {\n const name = item.CARRIERNAME\n this.cancelDying(name)\n\n let carrier = this.carriers.get(name)\n const { width, height } = holder.state\n\n if (!carrier) {\n carrier = Model.compile(\n {\n id: name,\n type: 'Carrier',\n left: 0,\n top: 0,\n width,\n height,\n showText: holder.getState('showCarrierText') || false,\n stackIndex: idx\n },\n this.root.app\n ) as unknown as Carrier\n\n this.carriers.set(name, carrier)\n carrier.data = item\n holder.addComponent(carrier, { silent: true })\n } else if (carrier.parent !== holder && !beforeNames.has(name)) {\n // 다른 holder 에 있던 carrier 가 이번 update 에서 *새로 등장* 한 경우만\n // reparent. before 에도 같은 이름이 있었으면 ping-pong (옛 시점의\n // 반복 보고) 이므로 trigger 하지 않는다. (F05 의 bouncing 방지)\n ;(holder as any).reparent(carrier, { animated: true, duration: 2000, ease: 'inout' })\n }\n\n if (carrier.parent === holder) {\n carrier.setState('stackIndex', idx)\n carrier.data = item\n }\n })\n\n // *_모든 carrier 추가 완료 후* — 각자의 transform 강제 갱신. 한 줄로 처리\n // 안 되는 이유: cz override 의 offset 계산이 *형제 carrier 의 _realObject.\n // effectiveDepth 누적*에 의존하는데, 첫 iteration 시점엔 자기 뒤 carrier 의\n // _realObject 가 아직 없어 offset 이 부족하게 평가될 수 있다. 모두 빌드된\n // 뒤 한 번 더 갱신해야 적층 정확.\n afterStack.forEach(item => {\n const carrier = this.carriers.get(item.CARRIERNAME)\n if (carrier && carrier.parent === holder) {\n ;(carrier as any)._realObject?.updateTransform?.()\n }\n })\n }\n\n /**\n * data.CARRIERNAME (대표) + data.multiCarriers[] 를 하나의 stack list 로 정규화.\n * 적층 순서: multiCarriers[0..n-1] (bottom → up) + 대표 (top, 맨 마지막).\n * (data 는 update() 에서 이미 정규화되어 캐노니컬 키 + multiCarriers 로 통일된 상태)\n */\n private _buildStack(data: any): CarrierStackItem[] {\n if (!data) return []\n\n const stack: CarrierStackItem[] = []\n\n if (Array.isArray(data[MULTI_CARRIER_KEY])) {\n for (const a of data[MULTI_CARRIER_KEY]) {\n if (a && typeof a === 'object' && a.CARRIERNAME) {\n // 항목 *원본 그대로* — 외부 시스템이 임의 키를 추가로 보낼 수 있고,\n // 누락된 4 키는 default 없이 그대로 비워둔다 (carrier.data 에 흘리는\n // 가공 최소화 — F03 같은 기존 테스트의 raw shape 기대와도 정합).\n stack.push({ ...a } as CarrierStackItem)\n }\n }\n }\n\n if (data.CARRIERNAME) {\n // 대표는 *holder.data 의 carrier 관련 키만 추출* — showText / carrierDepth\n // 같은 holder 자체 속성은 carrier 로 흘리지 않는다. 명시되지 않은 키는\n // 생략 (default 안 채움).\n const repr: any = { CARRIERNAME: data.CARRIERNAME }\n if ('CARRIERTYPE' in data) repr.CARRIERTYPE = data.CARRIERTYPE\n if ('EMPTYTYPE' in data) repr.EMPTYTYPE = data.EMPTYTYPE\n if ('CARRIERSTATUS' in data) repr.CARRIERSTATUS = data.CARRIERSTATUS\n stack.push(repr)\n }\n\n return stack\n }\n\n /**\n * carrier dispose 를 *next macrotask* 로 미룬다. 동기 즉시 dispose 가 아닌\n * 이유: 같은 macrotask 안에서 holder A 의 사라짐 보고가 step 1 에 들어오고\n * holder B 의 등장 보고가 (별도 carrier-manager.update 호출의) step 2 에\n * 들어오는 reparent 시나리오를 보호하기 위함. 즉시 dispose 면 step 1 에서\n * carrier 인스턴스가 파괴돼 step 2 의 reparent 분기가 *새 인스턴스 생성*\n * 으로 떨어지고, 3D mesh 재구축 + 이동 애니메이션 손실이 발생.\n *\n * 같은 macrotask 안에서 cancelDying 호출이 도달하면 clearTimeout 으로\n * dispose 회수 → reparent 정상.\n */\n private scheduleDying(carrierName: string): void {\n this.cancelDying(carrierName)\n\n const timer = setTimeout(() => {\n this.dyingTimers.delete(carrierName)\n\n const carrier = this.carriers.get(carrierName)\n if (carrier) {\n this.carriers.delete(carrierName)\n if (!carrier.disposed) {\n carrier.removeSelf(true)\n }\n }\n }, DYING_TIMEOUT)\n\n this.dyingTimers.set(carrierName, timer)\n }\n\n private cancelDying(carrierName: string): void {\n const timer = this.dyingTimers.get(carrierName)\n if (timer) {\n clearTimeout(timer)\n this.dyingTimers.delete(carrierName)\n }\n }\n\n onCarrierDisposed(carrierName: string): void {\n this.cancelDying(carrierName)\n this.carriers.delete(carrierName)\n }\n\n dispose(): void {\n for (const timer of this.dyingTimers.values()) {\n clearTimeout(timer)\n }\n this.dyingTimers.clear()\n\n for (const carrier of this.carriers.values()) {\n if (!carrier.disposed) {\n carrier.removeSelf(true)\n }\n }\n\n this.carriers.clear()\n }\n}\n"]}
1
+ {"version":3,"file":"carrier-manager.js","sourceRoot":"","sources":["../src/carrier-manager.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,KAAK,EAAE,MAAM,wBAAwB,CAAA;AAI9C,4DAA4D;AAC5D,qDAAqD;AACrD,2DAA2D;AAC3D,+DAA+D;AAC/D,wDAAwD;AACxD,uCAAuC;AACvC,MAAM,aAAa,GAAG,CAAC,CAAA;AAmBvB,MAAM,CAAC,OAAO,OAAO,cAAc;IAKjC,YAAY,IAAS;QAJb,aAAQ,GAAyB,IAAI,GAAG,EAAE,CAAA;QAC1C,gBAAW,GAA+C,IAAI,GAAG,EAAE,CAAA;QAIzE,IAAI,CAAC,IAAI,GAAG,IAAI,CAAA;IAClB,CAAC;IAED,GAAG,CAAC,WAAmB;QACrB,OAAO,IAAI,CAAC,QAAQ,CAAC,GAAG,CAAC,WAAW,CAAC,CAAA;IACvC,CAAC;IAED;;;;;;;;;;;;;;;OAeG;IACH,MAAM,CAAC,MAAwB,EAAE,KAA0B,EAAE,MAA2B;QACtF,MAAM,UAAU,GAAG,IAAI,CAAC,WAAW,CAAC,KAAK,CAAC,CAAA;QAC1C,MAAM,WAAW,GAAG,IAAI,CAAC,WAAW,CAAC,MAAM,CAAC,CAAA;QAE5C,MAAM,UAAU,GAAG,IAAI,GAAG,CAAC,UAAU,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,WAAW,CAAC,CAAC,CAAA;QAC9D,MAAM,WAAW,GAAG,IAAI,GAAG,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,WAAW,CAAC,CAAC,CAAA;QAEhE,wDAAwD;QACxD,KAAK,MAAM,IAAI,IAAI,WAAW,EAAE,CAAC;YAC/B,IAAI,UAAU,CAAC,GAAG,CAAC,IAAI,CAAC;gBAAE,SAAQ;YAClC,MAAM,OAAO,GAAG,IAAI,CAAC,QAAQ,CAAC,GAAG,CAAC,IAAI,CAAC,CAAA;YACvC,IAAI,OAAO,IAAI,OAAO,CAAC,MAAM,KAAK,MAAM,EAAE,CAAC;gBACzC,IAAI,CAAC,aAAa,CAAC,IAAI,CAAC,CAAA;YAC1B,CAAC;QACH,CAAC;QAED,gEAAgE;QAChE,2DAA2D;QAC3D,aAAa;QACb,UAAU,CAAC,OAAO,CAAC,CAAC,IAAI,EAAE,GAAG,EAAE,EAAE;YAC/B,MAAM,IAAI,GAAG,IAAI,CAAC,WAAW,CAAA;YAC7B,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,CAAA;YAEtB,IAAI,OAAO,GAAG,IAAI,CAAC,QAAQ,CAAC,GAAG,CAAC,IAAI,CAAC,CAAA;YACrC,MAAM,EAAE,KAAK,EAAE,MAAM,EAAE,GAAG,MAAM,CAAC,KAAK,CAAA;YAEtC,IAAI,CAAC,OAAO,EAAE,CAAC;gBACb,OAAO,GAAG,KAAK,CAAC,OAAO,CACrB;oBACE,EAAE,EAAE,IAAI;oBACR,IAAI,EAAE,SAAS;oBACf,IAAI,EAAE,CAAC;oBACP,GAAG,EAAE,CAAC;oBACN,KAAK;oBACL,MAAM;oBACN,QAAQ,EAAE,MAAM,CAAC,QAAQ,CAAC,iBAAiB,CAAC,IAAI,KAAK;oBACrD,UAAU,EAAE,GAAG;iBAChB,EACD,IAAI,CAAC,IAAI,CAAC,GAAG,CACQ,CAAA;gBAEvB,IAAI,CAAC,QAAQ,CAAC,GAAG,CAAC,IAAI,EAAE,OAAO,CAAC,CAAA;gBAChC,OAAO,CAAC,IAAI,GAAG,IAAI,CAAA;gBACnB,MAAM,CAAC,YAAY,CAAC,OAAO,EAAE,EAAE,MAAM,EAAE,IAAI,EAAE,CAAC,CAAA;YAChD,CAAC;iBAAM,IAAI,OAAO,CAAC,MAAM,KAAK,MAAM,IAAI,CAAC,WAAW,CAAC,GAAG,CAAC,IAAI,CAAC,EAAE,CAAC;gBAC/D,sDAAsD;gBACtD,mDAAmD;gBACnD,iDAAiD;gBACjD,CAAC;gBAAC,MAAc,CAAC,QAAQ,CAAC,OAAO,EAAE,EAAE,QAAQ,EAAE,IAAI,EAAE,QAAQ,EAAE,IAAI,EAAE,IAAI,EAAE,OAAO,EAAE,CAAC,CAAA;YACvF,CAAC;YAED,IAAI,OAAO,CAAC,MAAM,KAAK,MAAM,EAAE,CAAC;gBAC9B,OAAO,CAAC,QAAQ,CAAC,YAAY,EAAE,GAAG,CAAC,CAAA;gBACnC,OAAO,CAAC,IAAI,GAAG,IAAI,CAAA;YACrB,CAAC;QACH,CAAC,CAAC,CAAA;QAEF,uDAAuD;QACvD,+DAA+D;QAC/D,4DAA4D;QAC5D,qDAAqD;QACrD,sBAAsB;QACtB,UAAU,CAAC,OAAO,CAAC,IAAI,CAAC,EAAE;;YACxB,MAAM,OAAO,GAAG,IAAI,CAAC,QAAQ,CAAC,GAAG,CAAC,IAAI,CAAC,WAAW,CAAC,CAAA;YACnD,IAAI,OAAO,IAAI,OAAO,CAAC,MAAM,KAAK,MAAM,EAAE,CAAC;gBACzC,CAAC;gBAAA,MAAA,MAAC,OAAe,CAAC,WAAW,0CAAE,eAAe,kDAAI,CAAA;YACpD,CAAC;QACH,CAAC,CAAC,CAAA;IACJ,CAAC;IAED;;;;OAIG;IACK,WAAW,CAAC,IAAS;QAC3B,IAAI,CAAC,IAAI;YAAE,OAAO,EAAE,CAAA;QAEpB,MAAM,KAAK,GAAuB,EAAE,CAAA;QAEpC,IAAI,KAAK,CAAC,OAAO,CAAC,IAAI,CAAC,aAAa,CAAC,EAAE,CAAC;YACtC,KAAK,MAAM,CAAC,IAAI,IAAI,CAAC,aAAa,EAAE,CAAC;gBACnC,IAAI,CAAC,IAAI,OAAO,CAAC,KAAK,QAAQ,IAAI,CAAC,CAAC,WAAW,EAAE,CAAC;oBAChD,2CAA2C;oBAC3C,mDAAmD;oBACnD,8CAA8C;oBAC9C,KAAK,CAAC,IAAI,CAAC,kBAAK,CAAC,CAAsB,CAAC,CAAA;gBAC1C,CAAC;YACH,CAAC;QACH,CAAC;QAED,IAAI,IAAI,CAAC,WAAW,EAAE,CAAC;YACrB,iEAAiE;YACjE,iDAAiD;YACjD,qBAAqB;YACrB,MAAM,IAAI,GAAQ,EAAE,WAAW,EAAE,IAAI,CAAC,WAAW,EAAE,CAAA;YACnD,IAAI,aAAa,IAAI,IAAI;gBAAE,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC,WAAW,CAAA;YAC9D,IAAI,WAAW,IAAI,IAAI;gBAAE,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC,SAAS,CAAA;YACxD,IAAI,eAAe,IAAI,IAAI;gBAAE,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC,aAAa,CAAA;YACpE,KAAK,CAAC,IAAI,CAAC,IAAI,CAAC,CAAA;QAClB,CAAC;QAED,OAAO,KAAK,CAAA;IACd,CAAC;IAED;;;;;;;;;;OAUG;IACK,aAAa,CAAC,WAAmB;QACvC,IAAI,CAAC,WAAW,CAAC,WAAW,CAAC,CAAA;QAE7B,MAAM,KAAK,GAAG,UAAU,CAAC,GAAG,EAAE;YAC5B,IAAI,CAAC,WAAW,CAAC,MAAM,CAAC,WAAW,CAAC,CAAA;YAEpC,MAAM,OAAO,GAAG,IAAI,CAAC,QAAQ,CAAC,GAAG,CAAC,WAAW,CAAC,CAAA;YAC9C,IAAI,OAAO,EAAE,CAAC;gBACZ,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,WAAW,CAAC,CAAA;gBACjC,IAAI,CAAC,OAAO,CAAC,QAAQ,EAAE,CAAC;oBACtB,OAAO,CAAC,UAAU,CAAC,IAAI,CAAC,CAAA;gBAC1B,CAAC;YACH,CAAC;QACH,CAAC,EAAE,aAAa,CAAC,CAAA;QAEjB,IAAI,CAAC,WAAW,CAAC,GAAG,CAAC,WAAW,EAAE,KAAK,CAAC,CAAA;IAC1C,CAAC;IAEO,WAAW,CAAC,WAAmB;QACrC,MAAM,KAAK,GAAG,IAAI,CAAC,WAAW,CAAC,GAAG,CAAC,WAAW,CAAC,CAAA;QAC/C,IAAI,KAAK,EAAE,CAAC;YACV,YAAY,CAAC,KAAK,CAAC,CAAA;YACnB,IAAI,CAAC,WAAW,CAAC,MAAM,CAAC,WAAW,CAAC,CAAA;QACtC,CAAC;IACH,CAAC;IAED,iBAAiB,CAAC,WAAmB;QACnC,IAAI,CAAC,WAAW,CAAC,WAAW,CAAC,CAAA;QAC7B,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,WAAW,CAAC,CAAA;IACnC,CAAC;IAED,OAAO;QACL,KAAK,MAAM,KAAK,IAAI,IAAI,CAAC,WAAW,CAAC,MAAM,EAAE,EAAE,CAAC;YAC9C,YAAY,CAAC,KAAK,CAAC,CAAA;QACrB,CAAC;QACD,IAAI,CAAC,WAAW,CAAC,KAAK,EAAE,CAAA;QAExB,KAAK,MAAM,OAAO,IAAI,IAAI,CAAC,QAAQ,CAAC,MAAM,EAAE,EAAE,CAAC;YAC7C,IAAI,CAAC,OAAO,CAAC,QAAQ,EAAE,CAAC;gBACtB,OAAO,CAAC,UAAU,CAAC,IAAI,CAAC,CAAA;YAC1B,CAAC;QACH,CAAC;QAED,IAAI,CAAC,QAAQ,CAAC,KAAK,EAAE,CAAA;IACvB,CAAC;CACF","sourcesContent":["import { Model } from '@hatiolab/things-scene'\nimport type Carrier from './carrier'\nimport type MCSCarrierHolder from './mcs-carrier-holder'\n\n// 사라진 carrier 의 dispose 지연. 같은 macrotask 안에서 holder A 의 사라짐\n// 보고와 holder B 의 등장 보고가 순차로 들어오는 reparent 시나리오 (= 같은\n// frame snapshot 의 여러 record 적용) 를 보호하기 위해 setTimeout(0) 의\n// next-macrotask delay 만 둔다. 과거 1000ms grace 가 있었으나 seek 시 2단계\n// 갱신 (1초 후 carrier 사라짐) 부작용이 명확하고 frame 누락 bouncing 깜빡임\n// 보호 효용은 작다 판단되어 0 으로 단축 (2026-06-09).\nconst DYING_TIMEOUT = 0\n\n/**\n * Carrier 가 들고 있는 4 키 묶음. data.CARRIERNAME 의 형제 키 (CARRIERTYPE,\n * EMPTYTYPE, CARRIERSTATUS) 를 한 item 으로 묶는다. holder.data 의 *대표*\n * 와 ADDITIONS 의 *각 항목* 모두 동일 shape 으로 정규화돼 stack diff 에\n * 들어간다.\n *\n * 주의 — 외부 시스템이 ADDITIONS 의 각 항목 키를 다른 이름으로 (예:\n * NAME / TYPE / EMPTY / STATUS) 줄 가능성에 대비해 이 build 함수가 단일\n * 정규화 지점이 된다. 키 매핑 변경은 여기 한 곳만 손대면 된다.\n */\nexport interface CarrierStackItem {\n CARRIERNAME: string\n CARRIERTYPE?: string\n EMPTYTYPE?: string\n CARRIERSTATUS?: string\n}\n\nexport default class CarrierManager {\n private carriers: Map<string, Carrier> = new Map()\n private dyingTimers: Map<string, ReturnType<typeof setTimeout>> = new Map()\n private root: any\n\n constructor(root: any) {\n this.root = root\n }\n\n get(carrierName: string): Carrier | undefined {\n return this.carriers.get(carrierName)\n }\n\n /**\n * Holder 의 data 변경에 대응해 carrier pool 을 동기화.\n *\n * 정책:\n * - holder.data 가 *single source of truth*. 대표(CARRIERNAME) +\n * ADDITIONS[] 를 하나의 *stack list* 로 정규화한 뒤 before/after 의\n * 이름 set diff 로 추가/제거/유지 분기.\n * - \"대표\" 와 \"ADDITIONS\" 는 *holder.data 안의 키 위치 차이일 뿐* 이고,\n * carrier 인스턴스끼리는 **종속/그룹 관계 없음 — 모두 독립 동등**.\n * stack 안의 위치 (stackIndex) 만 carrier.state 에 주입한다. 2D render\n * skip 등의 판정은 *위치 (= parent.components 의 마지막 여부)* 로 한다.\n * - 동일 CARRIERNAME 이 *다른 holder* 에 새로 등장하면 reparent (애니메이션).\n * *해당 carrier 만 이동* — 같은 stack 의 다른 carrier 는 따라가지 않는다.\n * - 사라진 carrier 는 next-macrotask 에 dispose. 같은 macrotask 안에서 다른\n * holder 가 같은 이름을 보고하면 cancel 되어 reparent 로 전환.\n */\n update(holder: MCSCarrierHolder, after: Record<string, any>, before: Record<string, any>): void {\n const afterStack = this._buildStack(after)\n const beforeStack = this._buildStack(before)\n\n const afterNames = new Set(afterStack.map(i => i.CARRIERNAME))\n const beforeNames = new Set(beforeStack.map(i => i.CARRIERNAME))\n\n // 1) 사라진 것 → dying schedule (자기 holder 의 자식인 carrier 만)\n for (const name of beforeNames) {\n if (afterNames.has(name)) continue\n const carrier = this.carriers.get(name)\n if (carrier && carrier.parent === holder) {\n this.scheduleDying(name)\n }\n }\n\n // 2) afterStack 의 *순서대로* 처리 — bottom (ADDITIONS[0]) 부터 top (대표)\n // 그래야 parent.components 가 자연스럽게 같은 순서로 정렬되어 stack index\n // 가 일관된다.\n afterStack.forEach((item, idx) => {\n const name = item.CARRIERNAME\n this.cancelDying(name)\n\n let carrier = this.carriers.get(name)\n const { width, height } = holder.state\n\n if (!carrier) {\n carrier = Model.compile(\n {\n id: name,\n type: 'Carrier',\n left: 0,\n top: 0,\n width,\n height,\n showText: holder.getState('showCarrierText') || false,\n stackIndex: idx\n },\n this.root.app\n ) as unknown as Carrier\n\n this.carriers.set(name, carrier)\n carrier.data = item\n holder.addComponent(carrier, { silent: true })\n } else if (carrier.parent !== holder && !beforeNames.has(name)) {\n // 다른 holder 에 있던 carrier 가 이번 update 에서 *새로 등장* 한 경우만\n // reparent. before 에도 같은 이름이 있었으면 ping-pong (옛 시점의\n // 반복 보고) 이므로 trigger 하지 않는다. (F05 의 bouncing 방지)\n ;(holder as any).reparent(carrier, { animated: true, duration: 2000, ease: 'inout' })\n }\n\n if (carrier.parent === holder) {\n carrier.setState('stackIndex', idx)\n carrier.data = item\n }\n })\n\n // *_모든 carrier 추가 완료 후* — 각자의 transform 강제 갱신. 한 줄로 처리\n // 안 되는 이유: cz override 의 offset 계산이 *형제 carrier 의 _realObject.\n // effectiveDepth 누적*에 의존하는데, 첫 iteration 시점엔 자기 뒤 carrier 의\n // _realObject 가 아직 없어 offset 이 부족하게 평가될 수 있다. 모두 빌드된\n // 뒤 한 번 더 갱신해야 적층 정확.\n afterStack.forEach(item => {\n const carrier = this.carriers.get(item.CARRIERNAME)\n if (carrier && carrier.parent === holder) {\n ;(carrier as any)._realObject?.updateTransform?.()\n }\n })\n }\n\n /**\n * data.CARRIERNAME (대표) + data.MULTICARRIERS[] 를 하나의 stack list 로 정규화.\n * 적층 순서: multiCarriers[0..n-1] (bottom → up) + 대표 (top, 맨 마지막).\n * (데이터 키는 모두 대문자 전제 — 케이스 정규화 없이 직접 읽는다)\n */\n private _buildStack(data: any): CarrierStackItem[] {\n if (!data) return []\n\n const stack: CarrierStackItem[] = []\n\n if (Array.isArray(data.MULTICARRIERS)) {\n for (const a of data.MULTICARRIERS) {\n if (a && typeof a === 'object' && a.CARRIERNAME) {\n // 항목 *원본 그대로* — 외부 시스템이 임의 키를 추가로 보낼 수 있고,\n // 누락된 4 키는 default 없이 그대로 비워둔다 (carrier.data 에 흘리는\n // 가공 최소화 — F03 같은 기존 테스트의 raw shape 기대와도 정합).\n stack.push({ ...a } as CarrierStackItem)\n }\n }\n }\n\n if (data.CARRIERNAME) {\n // 대표는 *holder.data 의 carrier 관련 키만 추출* — showText / carrierDepth\n // 같은 holder 자체 속성은 carrier 로 흘리지 않는다. 명시되지 않은 키는\n // 생략 (default 안 채움).\n const repr: any = { CARRIERNAME: data.CARRIERNAME }\n if ('CARRIERTYPE' in data) repr.CARRIERTYPE = data.CARRIERTYPE\n if ('EMPTYTYPE' in data) repr.EMPTYTYPE = data.EMPTYTYPE\n if ('CARRIERSTATUS' in data) repr.CARRIERSTATUS = data.CARRIERSTATUS\n stack.push(repr)\n }\n\n return stack\n }\n\n /**\n * carrier dispose 를 *next macrotask* 로 미룬다. 동기 즉시 dispose 가 아닌\n * 이유: 같은 macrotask 안에서 holder A 의 사라짐 보고가 step 1 에 들어오고\n * holder B 의 등장 보고가 (별도 carrier-manager.update 호출의) step 2 에\n * 들어오는 reparent 시나리오를 보호하기 위함. 즉시 dispose 면 step 1 에서\n * carrier 인스턴스가 파괴돼 step 2 의 reparent 분기가 *새 인스턴스 생성*\n * 으로 떨어지고, 3D mesh 재구축 + 이동 애니메이션 손실이 발생.\n *\n * 같은 macrotask 안에서 cancelDying 호출이 도달하면 clearTimeout 으로\n * dispose 회수 → reparent 정상.\n */\n private scheduleDying(carrierName: string): void {\n this.cancelDying(carrierName)\n\n const timer = setTimeout(() => {\n this.dyingTimers.delete(carrierName)\n\n const carrier = this.carriers.get(carrierName)\n if (carrier) {\n this.carriers.delete(carrierName)\n if (!carrier.disposed) {\n carrier.removeSelf(true)\n }\n }\n }, DYING_TIMEOUT)\n\n this.dyingTimers.set(carrierName, timer)\n }\n\n private cancelDying(carrierName: string): void {\n const timer = this.dyingTimers.get(carrierName)\n if (timer) {\n clearTimeout(timer)\n this.dyingTimers.delete(carrierName)\n }\n }\n\n onCarrierDisposed(carrierName: string): void {\n this.cancelDying(carrierName)\n this.carriers.delete(carrierName)\n }\n\n dispose(): void {\n for (const timer of this.dyingTimers.values()) {\n clearTimeout(timer)\n }\n this.dyingTimers.clear()\n\n for (const carrier of this.carriers.values()) {\n if (!carrier.disposed) {\n carrier.removeSelf(true)\n }\n }\n\n this.carriers.clear()\n }\n}\n"]}
package/dist/crane.js CHANGED
@@ -1,7 +1,7 @@
1
1
  import { __decorate } from "tslib";
2
2
  import { sceneComponent, frameClock } from '@hatiolab/things-scene';
3
3
  import MCSVehicle from './mcs-vehicle';
4
- import { axisRatio, mapCraneLocalPosition, ciGet, normalizeCranePosition } from './utils/crane-position';
4
+ import { axisRatio, mapCraneLocalPosition, normalizeCranePosition } from './utils/crane-position';
5
5
  const NATURE = {
6
6
  mutable: false,
7
7
  resizable: true,
@@ -41,13 +41,15 @@ let Crane = class Crane extends MCSVehicle {
41
41
  * 데이터에선 NODEID 가 없어 자연스럽게 noop.
42
42
  */
43
43
  onchangeData(after, before) {
44
+ var _a;
44
45
  const afterData = after === null || after === void 0 ? void 0 : after.data;
45
- // 데이터 명세 키 대소문자 무관: cranePosition / DURATION_MS 및 중첩 키(current/limit/x/y/z/min/max).
46
- const afterCP = normalizeCranePosition(ciGet(afterData, 'cranePosition'));
46
+ // 데이터 키는 모두 대문자 전제. CRANEPOSITION 의 중첩 키(CURRENT/LIMIT/X/Y/Z/MIN/MAX)는
47
+ // normalizeCranePosition 이 내부 표준형(소문자)으로 변환. DURATION_MS 는 사용하지 않음.
48
+ const afterCP = normalizeCranePosition(afterData === null || afterData === void 0 ? void 0 : afterData.CRANEPOSITION);
47
49
  if (afterCP) {
48
- const beforeCP = normalizeCranePosition(ciGet(before === null || before === void 0 ? void 0 : before.data, 'cranePosition'));
50
+ const beforeCP = normalizeCranePosition((_a = before === null || before === void 0 ? void 0 : before.data) === null || _a === void 0 ? void 0 : _a.CRANEPOSITION);
49
51
  if (this._cranePositionChanged(afterCP, beforeCP)) {
50
- this._startPositionAnimation(afterCP, ciGet(afterData, 'DURATION_MS'));
52
+ this._startPositionAnimation(afterCP);
51
53
  }
52
54
  }
53
55
  super.onchangeData(after, before);
package/dist/crane.js.map CHANGED
@@ -1 +1 @@
1
- {"version":3,"file":"crane.js","sourceRoot":"","sources":["../src/crane.ts"],"names":[],"mappings":";AAAA,OAAO,EAA8B,cAAc,EAAE,UAAU,EAAE,MAAM,wBAAwB,CAAA;AAC/F,OAAO,UAAU,MAAM,eAAe,CAAA;AAEtC,OAAO,EACL,SAAS,EACT,qBAAqB,EACrB,KAAK,EACL,sBAAsB,EAEvB,MAAM,wBAAwB,CAAA;AAE/B,MAAM,MAAM,GAAoB;IAC9B,OAAO,EAAE,KAAK;IACd,SAAS,EAAE,IAAI;IACf,SAAS,EAAE,IAAI;IACf,UAAU,EAAE,CAAC,GAAG,UAAU,CAAC,UAAU,CAAC;CACvC,CAAA;AAED,MAAM,GAAG,GAAG,CAAC,CAAA;AAEb,6DAA6D;AAC7D,MAAM,mBAAmB,GAAG,IAAI,CAAA;AAEhC,SAAS,IAAI,CAAC,CAAS,EAAE,CAAS,EAAE,CAAS;IAC3C,OAAO,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAA;AACxB,CAAC;AAED,SAAS,SAAS,CAAC,CAAS;IAC1B,OAAO,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC,GAAG,CAAC,CAAA;AAC9D,CAAC;AAec,IAAM,KAAK,GAAX,MAAM,KAAM,SAAQ,UAAU;IAC3C,MAAM,KAAK,MAAM;QACf,OAAO,MAAM,CAAA;IACf,CAAC;IAED,IAAI,QAAQ;QACV,OAAO,OAAO,CAAA;IAChB,CAAC;IAED,sCAAsC;IACtC,IAAI,iBAAiB;QACnB,OAAO,CAAC,SAAS,CAAC,CAAA;IACpB,CAAC;IAED,iBAAiB;QACf,OAAQ,IAAI,CAAC,IAAY,CAAC,gBAAgB,IAAI,KAAK,CAAC,iBAAiB,EAAE,CAAA;IACzE,CAAC;IAID;;;;;;;;OAQG;IACH,YAAY,CAAC,KAA0B,EAAE,MAA2B;QAClE,MAAM,SAAS,GAAG,KAAK,aAAL,KAAK,uBAAL,KAAK,CAAE,IAAI,CAAA;QAC7B,qFAAqF;QACrF,MAAM,OAAO,GAAG,sBAAsB,CAAC,KAAK,CAAC,SAAS,EAAE,eAAe,CAAC,CAAC,CAAA;QACzE,IAAI,OAAO,EAAE,CAAC;YACZ,MAAM,QAAQ,GAAG,sBAAsB,CAAC,KAAK,CAAC,MAAM,aAAN,MAAM,uBAAN,MAAM,CAAE,IAAI,EAAE,eAAe,CAAC,CAAC,CAAA;YAC7E,IAAI,IAAI,CAAC,qBAAqB,CAAC,OAAO,EAAE,QAAQ,CAAC,EAAE,CAAC;gBAClD,IAAI,CAAC,uBAAuB,CAAC,OAAO,EAAE,KAAK,CAAC,SAAS,EAAE,aAAa,CAAC,CAAC,CAAA;YACxE,CAAC;QACH,CAAC;QACD,KAAK,CAAC,YAAY,CAAC,KAAK,EAAE,MAAM,CAAC,CAAA;IACnC,CAAC;IAED,+DAA+D;IACvD,qBAAqB,CAAC,CAAoB,EAAE,CAAqB;;QACvE,IAAI,CAAC,CAAC;YAAE,OAAO,IAAI,CAAA;QACnB,OAAO,CACL,IAAI,CAAC,SAAS,CAAC,MAAA,CAAC,aAAD,CAAC,uBAAD,CAAC,CAAE,OAAO,mCAAI,IAAI,CAAC,KAAK,IAAI,CAAC,SAAS,CAAC,MAAA,CAAC,aAAD,CAAC,uBAAD,CAAC,CAAE,OAAO,mCAAI,IAAI,CAAC;YACzE,IAAI,CAAC,SAAS,CAAC,MAAA,CAAC,aAAD,CAAC,uBAAD,CAAC,CAAE,KAAK,mCAAI,IAAI,CAAC,KAAK,IAAI,CAAC,SAAS,CAAC,MAAA,CAAC,aAAD,CAAC,uBAAD,CAAC,CAAE,KAAK,mCAAI,IAAI,CAAC,CACtE,CAAA;IACH,CAAC;IAED,OAAO;QACL,IAAI,IAAI,CAAC,YAAY,EAAE,CAAC;YACtB,IAAI,CAAC,YAAY,CAAC,WAAW,EAAE,CAAA;YAC/B,IAAI,CAAC,YAAY,GAAG,SAAS,CAAA;QAC/B,CAAC;QACD,KAAK,CAAC,OAAO,EAAE,CAAA;IACjB,CAAC;IAEO,uBAAuB,CAAC,aAAgC,EAAE,UAAmB;QACnF,MAAM,MAAM,GAAG,IAAI,CAAC,YAAY,CAAC,aAAa,CAAC,CAAA;QAC/C,IAAI,CAAC,MAAM;YAAE,OAAM,CAAC,+BAA+B;QAEnD,MAAM,GAAG,GAAG,UAAU,CAAC,OAAO,CAAA;QAC9B,MAAM,QAAQ,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,MAAM,CAAC,UAAU,CAAC,IAAI,mBAAmB,CAAC,CAAA;QAEvE,mCAAmC;QACnC,IAAI,QAAQ,GAAG,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,IAAI,CAAC,CAAA;QAC3C,IAAI,OAAO,GAAG,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC,IAAI,CAAC,CAAA;QACzC,IAAI,SAAS,GAAG,MAAM,CAAE,IAAI,CAAC,KAAa,CAAC,KAAK,CAAC,IAAI,CAAC,CAAA;QAEtD,IAAI,IAAI,CAAC,YAAY,EAAE,CAAC;YACtB,MAAM,CAAC,GAAG,IAAI,CAAC,YAAY,CAAA;YAC3B,MAAM,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,GAAG,GAAG,CAAC,CAAC,SAAS,CAAC,GAAG,CAAC,CAAC,QAAQ,CAAC,CAAC,CAAA;YACpE,MAAM,CAAC,GAAG,SAAS,CAAC,CAAC,CAAC,CAAA;YACtB,QAAQ,GAAG,IAAI,CAAC,CAAC,CAAC,QAAQ,EAAE,CAAC,CAAC,MAAM,EAAE,CAAC,CAAC,CAAA;YACxC,OAAO,GAAG,IAAI,CAAC,CAAC,CAAC,OAAO,EAAE,CAAC,CAAC,KAAK,EAAE,CAAC,CAAC,CAAA;YACrC,SAAS,GAAG,IAAI,CAAC,CAAC,CAAC,SAAS,EAAE,CAAC,CAAC,OAAO,EAAE,CAAC,CAAC,CAAA;YAC3C,CAAC,CAAC,WAAW,EAAE,CAAA;YACf,IAAI,CAAC,YAAY,GAAG,SAAS,CAAA;QAC/B,CAAC;QAED,MAAM,WAAW,GAAG,UAAU,CAAC,SAAS,CACtC,CAAC,GAAW,EAAE,OAAe,EAAE,EAAE,CAAC,IAAI,CAAC,sBAAsB,CAAC,OAAO,CAAC,EACtE,EAAE,WAAW,EAAE,gBAAgB,EAAE,SAAS,EAAE,IAAI,EAAE,CACnD,CAAA;QAED,IAAI,CAAC,YAAY,GAAG;YAClB,QAAQ;YACR,OAAO;YACP,SAAS;YACT,MAAM,EAAE,MAAM,CAAC,IAAI;YACnB,KAAK,EAAE,MAAM,CAAC,GAAG;YACjB,OAAO,EAAE,MAAM,CAAC,KAAK;YACrB,SAAS,EAAE,GAAG;YACd,QAAQ;YACR,WAAW;SACZ,CAAA;QACD,6DAA6D;QAC7D,aAAa;QACb,IAAI,CAAC,sBAAsB,CAAC,GAAG,CAAC,CAAA;IAClC,CAAC;IAEO,sBAAsB,CAAC,OAAe;QAC5C,MAAM,CAAC,GAAG,IAAI,CAAC,YAAY,CAAA;QAC3B,IAAI,CAAC,CAAC;YAAE,OAAM;QACd,MAAM,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,OAAO,GAAG,CAAC,CAAC,SAAS,CAAC,GAAG,CAAC,CAAC,QAAQ,CAAC,CAAC,CAAA;QACxE,MAAM,CAAC,GAAG,SAAS,CAAC,CAAC,CAAC,CAAA;QACtB,IAAI,CAAC,GAAG,CAAC;YACP,IAAI,EAAE,IAAI,CAAC,CAAC,CAAC,QAAQ,EAAE,CAAC,CAAC,MAAM,EAAE,CAAC,CAAC;YACnC,GAAG,EAAE,IAAI,CAAC,CAAC,CAAC,OAAO,EAAE,CAAC,CAAC,KAAK,EAAE,CAAC,CAAC;YAChC,KAAK,EAAE,IAAI,CAAC,CAAC,CAAC,SAAS,EAAE,CAAC,CAAC,OAAO,EAAE,CAAC,CAAC;SACvC,CAAC,CAAA;QACF,IAAI,CAAC,IAAI,CAAC,EAAE,CAAC;YACX,CAAC,CAAC,WAAW,EAAE,CAAA;YACf,IAAI,CAAC,YAAY,GAAG,SAAS,CAAA;QAC/B,CAAC;IACH,CAAC;IAED;;;;;;;;;;;;;;;;;;OAkBG;IACK,YAAY,CAClB,EAAqB;;QAErB,MAAM,IAAI,GAAS,IAAY,CAAC,YAAY,CAAA;QAC5C,IAAI,CAAC,IAAI;YAAE,OAAO,SAAS,CAAA;QAE3B,MAAM,EAAE,GAAG,MAAM,CAAC,MAAA,IAAI,CAAC,KAAK,0CAAE,KAAK,CAAC,IAAI,CAAC,CAAA;QACzC,MAAM,EAAE,GAAG,MAAM,CAAC,MAAA,IAAI,CAAC,KAAK,0CAAE,MAAM,CAAC,IAAI,CAAC,CAAA;QAC1C,MAAM,EAAE,GAAG,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,KAAK,CAAC,IAAI,CAAC,CAAA;QACxC,MAAM,EAAE,GAAG,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,MAAM,CAAC,IAAI,CAAC,CAAA;QACzC,IAAI,CAAC,EAAE,IAAI,CAAC,EAAE;YAAE,OAAO,SAAS,CAAA;QAEhC,MAAM,EAAE,GAAG,SAAS,CAAC,MAAA,EAAE,CAAC,OAAO,0CAAE,CAAC,EAAE,MAAA,EAAE,CAAC,KAAK,0CAAE,CAAC,CAAC,CAAA;QAChD,MAAM,EAAE,GAAG,SAAS,CAAC,MAAA,EAAE,CAAC,OAAO,0CAAE,CAAC,EAAE,MAAA,EAAE,CAAC,KAAK,0CAAE,CAAC,CAAC,CAAA;QAChD,MAAM,EAAE,GAAG,SAAS,CAAC,MAAA,EAAE,CAAC,OAAO,0CAAE,CAAC,EAAE,MAAA,EAAE,CAAC,KAAK,0CAAE,CAAC,CAAC,CAAA;QAEhD,MAAM,EAAE,IAAI,EAAE,GAAG,EAAE,GAAG,qBAAqB,CAAC,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,CAAC,CAAA;QAEnE,OAAO;YACL,IAAI;YACJ,GAAG;YACH,KAAK,EAAE,EAAE,GAAG,GAAG,CAAC,8CAA8C;SAC/D,CAAA;IACH,CAAC;IAED,MAAM,CAAC,GAA6B;QAClC,IAAI,EAAE,IAAI,EAAE,GAAG,EAAE,KAAK,EAAE,MAAM,EAAE,GAAG,IAAI,CAAC,MAAM,CAAA;QAC9C,MAAM,EAAE,CAAC,EAAE,EAAE,EAAE,CAAC,EAAE,EAAE,EAAE,GAAG,IAAI,CAAC,MAAM,CAAA;QACpC,MAAM,EAAE,GAAG,KAAK,GAAG,CAAC,CAAA;QACpB,MAAM,EAAE,GAAG,MAAM,GAAG,CAAC,CAAA;QAErB,MAAM,KAAK,GAAG,IAAI,CAAC,GAAG,CAAC,EAAE,EAAE,EAAE,CAAC,GAAG,GAAG,CAAA;QAEpC,GAAG,CAAC,SAAS,CAAC,IAAI,EAAE,GAAG,CAAC,CAAA;QACxB,GAAG,CAAC,SAAS,EAAE,CAAA;QAEf,GAAG,CAAC,WAAW,GAAG,IAAI,CAAC,QAAQ,CAAA;QAC/B,GAAG,CAAC,SAAS,GAAG,IAAI,CAAC,WAAY,CAAA;QACjC,GAAG,CAAC,SAAS,GAAG,CAAC,CAAA;QACjB,GAAG,CAAC,OAAO,GAAG,OAAO,CAAA;QACrB,GAAG,CAAC,WAAW,CAAC,EAAE,CAAC,CAAA;QAEnB,MAAM,MAAM,GAAG,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,GAAG,CAAC,KAAK,EAAE,MAAM,CAAC,GAAG,GAAG,CAAC,CAAA;QACxD,GAAG,CAAC,SAAS,CAAC,CAAC,EAAE,CAAC,EAAE,KAAK,GAAG,CAAC,EAAE,MAAM,EAAE,MAAM,CAAC,CAAA;QAC9C,GAAG,CAAC,SAAS,CAAC,GAAG,GAAG,CAAC,EAAE,GAAG,EAAE,KAAK,GAAG,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,CAAC,EAAE,MAAM,GAAG,GAAG,GAAG,CAAC,EAAE,MAAM,GAAG,CAAC,CAAC,CAAA;QAChF,GAAG,CAAC,IAAI,EAAE,CAAA;QACV,GAAG,CAAC,MAAM,EAAE,CAAA;QAEZ,GAAG,CAAC,SAAS,EAAE,CAAA;QACf,GAAG,CAAC,GAAG,CAAC,EAAE,GAAG,IAAI,EAAE,EAAE,GAAG,GAAG,EAAE,KAAK,EAAE,CAAC,EAAE,IAAI,CAAC,EAAE,GAAG,CAAC,CAAC,CAAA;QACnD,GAAG,CAAC,MAAM,EAAE,CAAA;QAEZ,GAAG,CAAC,SAAS,EAAE,CAAA;QACf,GAAG,CAAC,SAAS,CAAC,KAAK,GAAG,CAAC,GAAG,CAAC,KAAK,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,KAAK,GAAG,CAAC,EAAE,MAAM,GAAG,CAAC,GAAG,CAAC,KAAK,GAAG,CAAC,CAAC,GAAG,CAAC,EAAE,KAAK,GAAG,CAAC,EAAE,CAAC,KAAK,GAAG,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC,CAAA;QACnH,GAAG,CAAC,SAAS,CAAC,KAAK,GAAG,CAAC,GAAG,CAAC,KAAK,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,KAAK,GAAG,CAAC,EAAE,MAAM,GAAG,CAAC,GAAG,CAAC,KAAK,GAAG,CAAC,CAAC,GAAG,CAAC,EAAE,KAAK,GAAG,CAAC,EAAE,CAAC,KAAK,GAAG,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC,CAAA;QAEnH,GAAG,CAAC,IAAI,EAAE,CAAA;QACV,GAAG,CAAC,MAAM,EAAE,CAAA;QAEZ,GAAG,CAAC,SAAS,EAAE,CAAA;QAEf,0BAA0B;QAC1B,GAAG,CAAC,WAAW,GAAG,OAAO,CAAA;QACzB,GAAG,CAAC,SAAS,GAAG,CAAC,CAAA;QACjB,GAAG,CAAC,OAAO,GAAG,MAAM,CAAA;QAEpB,GAAG,CAAC,MAAM,CAAC,GAAG,GAAG,CAAC,EAAE,MAAM,GAAG,CAAC,CAAC,CAAA;QAC/B,GAAG,CAAC,MAAM,CAAC,KAAK,GAAG,GAAG,GAAG,CAAC,EAAE,MAAM,GAAG,CAAC,CAAC,CAAA;QAEvC,GAAG,CAAC,MAAM,EAAE,CAAA;QAEZ,GAAG,CAAC,SAAS,CAAC,CAAC,IAAI,EAAE,CAAC,GAAG,CAAC,CAAA;IAC5B,CAAC;CACF,CAAA;AAnNoB,KAAK;IADzB,cAAc,CAAC,OAAO,CAAC;GACH,KAAK,CAmNzB;eAnNoB,KAAK","sourcesContent":["import { Component, ComponentNature, sceneComponent, frameClock } from '@hatiolab/things-scene'\nimport MCSVehicle from './mcs-vehicle'\nimport { LEGEND_CRANE } from './features/mcs-status-default'\nimport {\n axisRatio,\n mapCraneLocalPosition,\n ciGet,\n normalizeCranePosition,\n type CranePositionData\n} from './utils/crane-position'\n\nconst NATURE: ComponentNature = {\n mutable: false,\n resizable: true,\n rotatable: true,\n properties: [...MCSVehicle.properties]\n}\n\nconst GAP = 2\n\n/** 좌표 보간 기본 duration (ms). data.DURATION_MS 가 없으면 이 값 사용. */\nconst DEFAULT_DURATION_MS = 1000\n\nfunction lerp(a: number, b: number, t: number): number {\n return a + (b - a) * t\n}\n\nfunction easeInOut(t: number): number {\n return t < 0.5 ? 2 * t * t : 1 - Math.pow(-2 * t + 2, 2) / 2\n}\n\ninterface CranePositionAnimator {\n fromLeft: number\n fromTop: number\n fromForkZ: number\n toLeft: number\n toTop: number\n toForkZ: number\n startTime: number\n duration: number\n unsubscribe: () => void\n}\n\n@sceneComponent('Crane')\nexport default class Crane extends MCSVehicle {\n static get nature() {\n return NATURE\n }\n\n get auxColor() {\n return 'black'\n }\n\n /** Crane 의 parentObject 는 STOCKER. */\n get parentObjectTypes(): string[] {\n return ['STOCKER']\n }\n\n getLegendFallback() {\n return (this.root as any).craneLegendTheme || super.getLegendFallback()\n }\n\n private _posAnimator?: CranePositionAnimator\n\n /**\n * data.cranePosition = { current: {x,y,z}, limit: {x|y|z:{min,max}} } 분기.\n * current 를 limit 범위 안의 0~1 비율로 환산한 뒤, 부모 (보통 Stocker) 기준으로\n * 실 좌표 (state.left/top) 와 forkZ 로 변환해 lerp 시작. x→host 긴쪽, y→짧은쪽,\n * z→포크 높이. 보간 중 새 값이 들어오면 *현재 보간 위치* 를 from 으로 잡고 새\n * target 으로 새 lerp 시작.\n * NODEID 경로는 super (MCSVehicle.onchangeData) 가 처리 — cranePosition 만 있는\n * 데이터에선 NODEID 가 없어 자연스럽게 noop.\n */\n onchangeData(after: Record<string, any>, before: Record<string, any>): void {\n const afterData = after?.data\n // 데이터 명세 키 대소문자 무관: cranePosition / DURATION_MS 및 중첩 키(current/limit/x/y/z/min/max).\n const afterCP = normalizeCranePosition(ciGet(afterData, 'cranePosition'))\n if (afterCP) {\n const beforeCP = normalizeCranePosition(ciGet(before?.data, 'cranePosition'))\n if (this._cranePositionChanged(afterCP, beforeCP)) {\n this._startPositionAnimation(afterCP, ciGet(afterData, 'DURATION_MS'))\n }\n }\n super.onchangeData(after, before)\n }\n\n /** current 또는 limit 중 하나라도 바뀌면 재계산 필요 (limit 변화도 실 위치를 바꿈). */\n private _cranePositionChanged(a: CranePositionData, b?: CranePositionData): boolean {\n if (!b) return true\n return (\n JSON.stringify(a?.current ?? null) !== JSON.stringify(b?.current ?? null) ||\n JSON.stringify(a?.limit ?? null) !== JSON.stringify(b?.limit ?? null)\n )\n }\n\n dispose() {\n if (this._posAnimator) {\n this._posAnimator.unsubscribe()\n this._posAnimator = undefined\n }\n super.dispose()\n }\n\n private _startPositionAnimation(cranePosition: CranePositionData, durationMs?: number): void {\n const target = this._ratioToReal(cranePosition)\n if (!target) return // 부모(host) 없거나 크기 0 이면 변환 skip\n\n const now = frameClock.simTime\n const duration = Math.max(1, Number(durationMs) || DEFAULT_DURATION_MS)\n\n // 현재 위치 — 보간 중이면 그 시점 보간값을 from 으로\n let fromLeft = Number(this.state.left) || 0\n let fromTop = Number(this.state.top) || 0\n let fromForkZ = Number((this.state as any).forkZ) || 0\n\n if (this._posAnimator) {\n const a = this._posAnimator\n const t = Math.min(1, Math.max(0, (now - a.startTime) / a.duration))\n const e = easeInOut(t)\n fromLeft = lerp(a.fromLeft, a.toLeft, e)\n fromTop = lerp(a.fromTop, a.toTop, e)\n fromForkZ = lerp(a.fromForkZ, a.toForkZ, e)\n a.unsubscribe()\n this._posAnimator = undefined\n }\n\n const unsubscribe = frameClock.subscribe(\n (_dt: number, simTime: number) => this._tickPositionAnimation(simTime),\n { description: 'crane-position', component: this }\n )\n\n this._posAnimator = {\n fromLeft,\n fromTop,\n fromForkZ,\n toLeft: target.left,\n toTop: target.top,\n toForkZ: target.forkZ,\n startTime: now,\n duration,\n unsubscribe\n }\n // 즉시 첫 frame 반영 (t=0) — set 한 번 호출. paused 환경에서도 from→target\n // 진입 시점이 명확.\n this._tickPositionAnimation(now)\n }\n\n private _tickPositionAnimation(simTime: number): void {\n const a = this._posAnimator\n if (!a) return\n const t = Math.min(1, Math.max(0, (simTime - a.startTime) / a.duration))\n const e = easeInOut(t)\n this.set({\n left: lerp(a.fromLeft, a.toLeft, e),\n top: lerp(a.fromTop, a.toTop, e),\n forkZ: lerp(a.fromForkZ, a.toForkZ, e)\n })\n if (t >= 1) {\n a.unsubscribe()\n this._posAnimator = undefined\n }\n }\n\n /**\n * cranePosition (current + limit) → state.left/top + forkZ.\n *\n * 부모 오브젝트 (보통은 Stocker 이지만 다른 컨테이너일 수도) 의 width/height\n * 만 사용해 좌표 매핑 — 타입 무관 일반화. 가상 rail 은 host 의 긴쪽:\n * - current.x → host 의 긴쪽 (자동 판별: max(width, height))\n * - current.y → 짧은쪽\n * - current.z → forkZ (state 에 0~100 으로 저장, 3D 측에서 mast 비율로 매핑)\n *\n * 각 축 비율 = (current - limit.min) / (limit.max - limit.min) ∈ [0,1].\n *\n * **스토커 안쪽 오프셋**: 크레인의 폭/두께를 감안해, 크레인 *전체* 가 host 안에\n * 머무르도록 top-left 좌표를 [0, hostLen - craneLen] 범위로 매핑한다 (= 양끝에서\n * craneLen/2 만큼 inset 된 중심선 위를 움직임). 크레인이 host 보다 크면 span 0\n * 으로 떨어져 host 모서리에 정렬.\n *\n * 참조는 ParentObjectMixin 이 제공하는 `parentObject` 사용 —\n * state.parentObjectId 명시 시 그것, 미명시 시 this.parent 자동 fallback.\n */\n private _ratioToReal(\n cp: CranePositionData\n ): { left: number; top: number; forkZ: number } | undefined {\n const host: any = (this as any).parentObject\n if (!host) return undefined\n\n const hw = Number(host.state?.width) || 0\n const hh = Number(host.state?.height) || 0\n const cw = Number(this.state.width) || 0\n const ch = Number(this.state.height) || 0\n if (!hw || !hh) return undefined\n\n const rx = axisRatio(cp.current?.x, cp.limit?.x)\n const ry = axisRatio(cp.current?.y, cp.limit?.y)\n const rz = axisRatio(cp.current?.z, cp.limit?.z)\n\n const { left, top } = mapCraneLocalPosition(hw, hh, cw, ch, rx, ry)\n\n return {\n left,\n top,\n forkZ: rz * 100 // forkZ 0~100, 3D 측 (crane-3d) 에서 mast 비율로 매핑\n }\n }\n\n render(ctx: CanvasRenderingContext2D) {\n var { left, top, width, height } = this.bounds\n const { x: cx, y: cy } = this.center\n const rx = width / 2\n const ry = height / 2\n\n const round = Math.min(rx, ry) * 0.5\n\n ctx.translate(left, top)\n ctx.beginPath()\n\n ctx.strokeStyle = this.auxColor\n ctx.fillStyle = this.statusColor!\n ctx.lineWidth = 1\n ctx.lineCap = 'round'\n ctx.setLineDash([])\n\n const radius = Math.round(Math.min(width, height) * 0.1)\n ctx.roundRect(1, 0, width - 2, height, radius)\n ctx.roundRect(GAP + 1, GAP, width - (GAP + 1) * 2, height - GAP * 2, radius - 1)\n ctx.fill()\n ctx.stroke()\n\n ctx.beginPath()\n ctx.arc(cx - left, cy - top, round, 0, Math.PI * 2)\n ctx.stroke()\n\n ctx.beginPath()\n ctx.roundRect(width / 2 - (round * 2) / 4 - round / 8, height / 2 - (round * 6) / 5, round / 4, (round * 6) / 5, 1)\n ctx.roundRect(width / 2 + (round * 2) / 4 - round / 8, height / 2 - (round * 6) / 5, round / 4, (round * 6) / 5, 1)\n\n ctx.fill()\n ctx.stroke()\n\n ctx.beginPath()\n\n // draw crane bar metapore\n ctx.strokeStyle = 'black'\n ctx.lineWidth = 3\n ctx.lineCap = 'butt'\n\n ctx.moveTo(GAP * 3, height / 2)\n ctx.lineTo(width - GAP * 3, height / 2)\n\n ctx.stroke()\n\n ctx.translate(-left, -top)\n }\n}\n"]}
1
+ {"version":3,"file":"crane.js","sourceRoot":"","sources":["../src/crane.ts"],"names":[],"mappings":";AAAA,OAAO,EAA8B,cAAc,EAAE,UAAU,EAAE,MAAM,wBAAwB,CAAA;AAC/F,OAAO,UAAU,MAAM,eAAe,CAAA;AAEtC,OAAO,EACL,SAAS,EACT,qBAAqB,EACrB,sBAAsB,EAEvB,MAAM,wBAAwB,CAAA;AAE/B,MAAM,MAAM,GAAoB;IAC9B,OAAO,EAAE,KAAK;IACd,SAAS,EAAE,IAAI;IACf,SAAS,EAAE,IAAI;IACf,UAAU,EAAE,CAAC,GAAG,UAAU,CAAC,UAAU,CAAC;CACvC,CAAA;AAED,MAAM,GAAG,GAAG,CAAC,CAAA;AAEb,6DAA6D;AAC7D,MAAM,mBAAmB,GAAG,IAAI,CAAA;AAEhC,SAAS,IAAI,CAAC,CAAS,EAAE,CAAS,EAAE,CAAS;IAC3C,OAAO,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAA;AACxB,CAAC;AAED,SAAS,SAAS,CAAC,CAAS;IAC1B,OAAO,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC,GAAG,CAAC,CAAA;AAC9D,CAAC;AAec,IAAM,KAAK,GAAX,MAAM,KAAM,SAAQ,UAAU;IAC3C,MAAM,KAAK,MAAM;QACf,OAAO,MAAM,CAAA;IACf,CAAC;IAED,IAAI,QAAQ;QACV,OAAO,OAAO,CAAA;IAChB,CAAC;IAED,sCAAsC;IACtC,IAAI,iBAAiB;QACnB,OAAO,CAAC,SAAS,CAAC,CAAA;IACpB,CAAC;IAED,iBAAiB;QACf,OAAQ,IAAI,CAAC,IAAY,CAAC,gBAAgB,IAAI,KAAK,CAAC,iBAAiB,EAAE,CAAA;IACzE,CAAC;IAID;;;;;;;;OAQG;IACH,YAAY,CAAC,KAA0B,EAAE,MAA2B;;QAClE,MAAM,SAAS,GAAG,KAAK,aAAL,KAAK,uBAAL,KAAK,CAAE,IAAI,CAAA;QAC7B,uEAAuE;QACvE,oEAAoE;QACpE,MAAM,OAAO,GAAG,sBAAsB,CAAC,SAAS,aAAT,SAAS,uBAAT,SAAS,CAAE,aAAa,CAAC,CAAA;QAChE,IAAI,OAAO,EAAE,CAAC;YACZ,MAAM,QAAQ,GAAG,sBAAsB,CAAC,MAAA,MAAM,aAAN,MAAM,uBAAN,MAAM,CAAE,IAAI,0CAAE,aAAa,CAAC,CAAA;YACpE,IAAI,IAAI,CAAC,qBAAqB,CAAC,OAAO,EAAE,QAAQ,CAAC,EAAE,CAAC;gBAClD,IAAI,CAAC,uBAAuB,CAAC,OAAO,CAAC,CAAA;YACvC,CAAC;QACH,CAAC;QACD,KAAK,CAAC,YAAY,CAAC,KAAK,EAAE,MAAM,CAAC,CAAA;IACnC,CAAC;IAED,+DAA+D;IACvD,qBAAqB,CAAC,CAAoB,EAAE,CAAqB;;QACvE,IAAI,CAAC,CAAC;YAAE,OAAO,IAAI,CAAA;QACnB,OAAO,CACL,IAAI,CAAC,SAAS,CAAC,MAAA,CAAC,aAAD,CAAC,uBAAD,CAAC,CAAE,OAAO,mCAAI,IAAI,CAAC,KAAK,IAAI,CAAC,SAAS,CAAC,MAAA,CAAC,aAAD,CAAC,uBAAD,CAAC,CAAE,OAAO,mCAAI,IAAI,CAAC;YACzE,IAAI,CAAC,SAAS,CAAC,MAAA,CAAC,aAAD,CAAC,uBAAD,CAAC,CAAE,KAAK,mCAAI,IAAI,CAAC,KAAK,IAAI,CAAC,SAAS,CAAC,MAAA,CAAC,aAAD,CAAC,uBAAD,CAAC,CAAE,KAAK,mCAAI,IAAI,CAAC,CACtE,CAAA;IACH,CAAC;IAED,OAAO;QACL,IAAI,IAAI,CAAC,YAAY,EAAE,CAAC;YACtB,IAAI,CAAC,YAAY,CAAC,WAAW,EAAE,CAAA;YAC/B,IAAI,CAAC,YAAY,GAAG,SAAS,CAAA;QAC/B,CAAC;QACD,KAAK,CAAC,OAAO,EAAE,CAAA;IACjB,CAAC;IAEO,uBAAuB,CAAC,aAAgC,EAAE,UAAmB;QACnF,MAAM,MAAM,GAAG,IAAI,CAAC,YAAY,CAAC,aAAa,CAAC,CAAA;QAC/C,IAAI,CAAC,MAAM;YAAE,OAAM,CAAC,+BAA+B;QAEnD,MAAM,GAAG,GAAG,UAAU,CAAC,OAAO,CAAA;QAC9B,MAAM,QAAQ,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,MAAM,CAAC,UAAU,CAAC,IAAI,mBAAmB,CAAC,CAAA;QAEvE,mCAAmC;QACnC,IAAI,QAAQ,GAAG,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,IAAI,CAAC,CAAA;QAC3C,IAAI,OAAO,GAAG,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC,IAAI,CAAC,CAAA;QACzC,IAAI,SAAS,GAAG,MAAM,CAAE,IAAI,CAAC,KAAa,CAAC,KAAK,CAAC,IAAI,CAAC,CAAA;QAEtD,IAAI,IAAI,CAAC,YAAY,EAAE,CAAC;YACtB,MAAM,CAAC,GAAG,IAAI,CAAC,YAAY,CAAA;YAC3B,MAAM,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,GAAG,GAAG,CAAC,CAAC,SAAS,CAAC,GAAG,CAAC,CAAC,QAAQ,CAAC,CAAC,CAAA;YACpE,MAAM,CAAC,GAAG,SAAS,CAAC,CAAC,CAAC,CAAA;YACtB,QAAQ,GAAG,IAAI,CAAC,CAAC,CAAC,QAAQ,EAAE,CAAC,CAAC,MAAM,EAAE,CAAC,CAAC,CAAA;YACxC,OAAO,GAAG,IAAI,CAAC,CAAC,CAAC,OAAO,EAAE,CAAC,CAAC,KAAK,EAAE,CAAC,CAAC,CAAA;YACrC,SAAS,GAAG,IAAI,CAAC,CAAC,CAAC,SAAS,EAAE,CAAC,CAAC,OAAO,EAAE,CAAC,CAAC,CAAA;YAC3C,CAAC,CAAC,WAAW,EAAE,CAAA;YACf,IAAI,CAAC,YAAY,GAAG,SAAS,CAAA;QAC/B,CAAC;QAED,MAAM,WAAW,GAAG,UAAU,CAAC,SAAS,CACtC,CAAC,GAAW,EAAE,OAAe,EAAE,EAAE,CAAC,IAAI,CAAC,sBAAsB,CAAC,OAAO,CAAC,EACtE,EAAE,WAAW,EAAE,gBAAgB,EAAE,SAAS,EAAE,IAAI,EAAE,CACnD,CAAA;QAED,IAAI,CAAC,YAAY,GAAG;YAClB,QAAQ;YACR,OAAO;YACP,SAAS;YACT,MAAM,EAAE,MAAM,CAAC,IAAI;YACnB,KAAK,EAAE,MAAM,CAAC,GAAG;YACjB,OAAO,EAAE,MAAM,CAAC,KAAK;YACrB,SAAS,EAAE,GAAG;YACd,QAAQ;YACR,WAAW;SACZ,CAAA;QACD,6DAA6D;QAC7D,aAAa;QACb,IAAI,CAAC,sBAAsB,CAAC,GAAG,CAAC,CAAA;IAClC,CAAC;IAEO,sBAAsB,CAAC,OAAe;QAC5C,MAAM,CAAC,GAAG,IAAI,CAAC,YAAY,CAAA;QAC3B,IAAI,CAAC,CAAC;YAAE,OAAM;QACd,MAAM,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,OAAO,GAAG,CAAC,CAAC,SAAS,CAAC,GAAG,CAAC,CAAC,QAAQ,CAAC,CAAC,CAAA;QACxE,MAAM,CAAC,GAAG,SAAS,CAAC,CAAC,CAAC,CAAA;QACtB,IAAI,CAAC,GAAG,CAAC;YACP,IAAI,EAAE,IAAI,CAAC,CAAC,CAAC,QAAQ,EAAE,CAAC,CAAC,MAAM,EAAE,CAAC,CAAC;YACnC,GAAG,EAAE,IAAI,CAAC,CAAC,CAAC,OAAO,EAAE,CAAC,CAAC,KAAK,EAAE,CAAC,CAAC;YAChC,KAAK,EAAE,IAAI,CAAC,CAAC,CAAC,SAAS,EAAE,CAAC,CAAC,OAAO,EAAE,CAAC,CAAC;SACvC,CAAC,CAAA;QACF,IAAI,CAAC,IAAI,CAAC,EAAE,CAAC;YACX,CAAC,CAAC,WAAW,EAAE,CAAA;YACf,IAAI,CAAC,YAAY,GAAG,SAAS,CAAA;QAC/B,CAAC;IACH,CAAC;IAED;;;;;;;;;;;;;;;;;;OAkBG;IACK,YAAY,CAClB,EAAqB;;QAErB,MAAM,IAAI,GAAS,IAAY,CAAC,YAAY,CAAA;QAC5C,IAAI,CAAC,IAAI;YAAE,OAAO,SAAS,CAAA;QAE3B,MAAM,EAAE,GAAG,MAAM,CAAC,MAAA,IAAI,CAAC,KAAK,0CAAE,KAAK,CAAC,IAAI,CAAC,CAAA;QACzC,MAAM,EAAE,GAAG,MAAM,CAAC,MAAA,IAAI,CAAC,KAAK,0CAAE,MAAM,CAAC,IAAI,CAAC,CAAA;QAC1C,MAAM,EAAE,GAAG,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,KAAK,CAAC,IAAI,CAAC,CAAA;QACxC,MAAM,EAAE,GAAG,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,MAAM,CAAC,IAAI,CAAC,CAAA;QACzC,IAAI,CAAC,EAAE,IAAI,CAAC,EAAE;YAAE,OAAO,SAAS,CAAA;QAEhC,MAAM,EAAE,GAAG,SAAS,CAAC,MAAA,EAAE,CAAC,OAAO,0CAAE,CAAC,EAAE,MAAA,EAAE,CAAC,KAAK,0CAAE,CAAC,CAAC,CAAA;QAChD,MAAM,EAAE,GAAG,SAAS,CAAC,MAAA,EAAE,CAAC,OAAO,0CAAE,CAAC,EAAE,MAAA,EAAE,CAAC,KAAK,0CAAE,CAAC,CAAC,CAAA;QAChD,MAAM,EAAE,GAAG,SAAS,CAAC,MAAA,EAAE,CAAC,OAAO,0CAAE,CAAC,EAAE,MAAA,EAAE,CAAC,KAAK,0CAAE,CAAC,CAAC,CAAA;QAEhD,MAAM,EAAE,IAAI,EAAE,GAAG,EAAE,GAAG,qBAAqB,CAAC,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,CAAC,CAAA;QAEnE,OAAO;YACL,IAAI;YACJ,GAAG;YACH,KAAK,EAAE,EAAE,GAAG,GAAG,CAAC,8CAA8C;SAC/D,CAAA;IACH,CAAC;IAED,MAAM,CAAC,GAA6B;QAClC,IAAI,EAAE,IAAI,EAAE,GAAG,EAAE,KAAK,EAAE,MAAM,EAAE,GAAG,IAAI,CAAC,MAAM,CAAA;QAC9C,MAAM,EAAE,CAAC,EAAE,EAAE,EAAE,CAAC,EAAE,EAAE,EAAE,GAAG,IAAI,CAAC,MAAM,CAAA;QACpC,MAAM,EAAE,GAAG,KAAK,GAAG,CAAC,CAAA;QACpB,MAAM,EAAE,GAAG,MAAM,GAAG,CAAC,CAAA;QAErB,MAAM,KAAK,GAAG,IAAI,CAAC,GAAG,CAAC,EAAE,EAAE,EAAE,CAAC,GAAG,GAAG,CAAA;QAEpC,GAAG,CAAC,SAAS,CAAC,IAAI,EAAE,GAAG,CAAC,CAAA;QACxB,GAAG,CAAC,SAAS,EAAE,CAAA;QAEf,GAAG,CAAC,WAAW,GAAG,IAAI,CAAC,QAAQ,CAAA;QAC/B,GAAG,CAAC,SAAS,GAAG,IAAI,CAAC,WAAY,CAAA;QACjC,GAAG,CAAC,SAAS,GAAG,CAAC,CAAA;QACjB,GAAG,CAAC,OAAO,GAAG,OAAO,CAAA;QACrB,GAAG,CAAC,WAAW,CAAC,EAAE,CAAC,CAAA;QAEnB,MAAM,MAAM,GAAG,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,GAAG,CAAC,KAAK,EAAE,MAAM,CAAC,GAAG,GAAG,CAAC,CAAA;QACxD,GAAG,CAAC,SAAS,CAAC,CAAC,EAAE,CAAC,EAAE,KAAK,GAAG,CAAC,EAAE,MAAM,EAAE,MAAM,CAAC,CAAA;QAC9C,GAAG,CAAC,SAAS,CAAC,GAAG,GAAG,CAAC,EAAE,GAAG,EAAE,KAAK,GAAG,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,CAAC,EAAE,MAAM,GAAG,GAAG,GAAG,CAAC,EAAE,MAAM,GAAG,CAAC,CAAC,CAAA;QAChF,GAAG,CAAC,IAAI,EAAE,CAAA;QACV,GAAG,CAAC,MAAM,EAAE,CAAA;QAEZ,GAAG,CAAC,SAAS,EAAE,CAAA;QACf,GAAG,CAAC,GAAG,CAAC,EAAE,GAAG,IAAI,EAAE,EAAE,GAAG,GAAG,EAAE,KAAK,EAAE,CAAC,EAAE,IAAI,CAAC,EAAE,GAAG,CAAC,CAAC,CAAA;QACnD,GAAG,CAAC,MAAM,EAAE,CAAA;QAEZ,GAAG,CAAC,SAAS,EAAE,CAAA;QACf,GAAG,CAAC,SAAS,CAAC,KAAK,GAAG,CAAC,GAAG,CAAC,KAAK,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,KAAK,GAAG,CAAC,EAAE,MAAM,GAAG,CAAC,GAAG,CAAC,KAAK,GAAG,CAAC,CAAC,GAAG,CAAC,EAAE,KAAK,GAAG,CAAC,EAAE,CAAC,KAAK,GAAG,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC,CAAA;QACnH,GAAG,CAAC,SAAS,CAAC,KAAK,GAAG,CAAC,GAAG,CAAC,KAAK,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,KAAK,GAAG,CAAC,EAAE,MAAM,GAAG,CAAC,GAAG,CAAC,KAAK,GAAG,CAAC,CAAC,GAAG,CAAC,EAAE,KAAK,GAAG,CAAC,EAAE,CAAC,KAAK,GAAG,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC,CAAA;QAEnH,GAAG,CAAC,IAAI,EAAE,CAAA;QACV,GAAG,CAAC,MAAM,EAAE,CAAA;QAEZ,GAAG,CAAC,SAAS,EAAE,CAAA;QAEf,0BAA0B;QAC1B,GAAG,CAAC,WAAW,GAAG,OAAO,CAAA;QACzB,GAAG,CAAC,SAAS,GAAG,CAAC,CAAA;QACjB,GAAG,CAAC,OAAO,GAAG,MAAM,CAAA;QAEpB,GAAG,CAAC,MAAM,CAAC,GAAG,GAAG,CAAC,EAAE,MAAM,GAAG,CAAC,CAAC,CAAA;QAC/B,GAAG,CAAC,MAAM,CAAC,KAAK,GAAG,GAAG,GAAG,CAAC,EAAE,MAAM,GAAG,CAAC,CAAC,CAAA;QAEvC,GAAG,CAAC,MAAM,EAAE,CAAA;QAEZ,GAAG,CAAC,SAAS,CAAC,CAAC,IAAI,EAAE,CAAC,GAAG,CAAC,CAAA;IAC5B,CAAC;CACF,CAAA;AApNoB,KAAK;IADzB,cAAc,CAAC,OAAO,CAAC;GACH,KAAK,CAoNzB;eApNoB,KAAK","sourcesContent":["import { Component, ComponentNature, sceneComponent, frameClock } from '@hatiolab/things-scene'\nimport MCSVehicle from './mcs-vehicle'\nimport { LEGEND_CRANE } from './features/mcs-status-default'\nimport {\n axisRatio,\n mapCraneLocalPosition,\n normalizeCranePosition,\n type CranePositionData\n} from './utils/crane-position'\n\nconst NATURE: ComponentNature = {\n mutable: false,\n resizable: true,\n rotatable: true,\n properties: [...MCSVehicle.properties]\n}\n\nconst GAP = 2\n\n/** 좌표 보간 기본 duration (ms). data.DURATION_MS 가 없으면 이 값 사용. */\nconst DEFAULT_DURATION_MS = 1000\n\nfunction lerp(a: number, b: number, t: number): number {\n return a + (b - a) * t\n}\n\nfunction easeInOut(t: number): number {\n return t < 0.5 ? 2 * t * t : 1 - Math.pow(-2 * t + 2, 2) / 2\n}\n\ninterface CranePositionAnimator {\n fromLeft: number\n fromTop: number\n fromForkZ: number\n toLeft: number\n toTop: number\n toForkZ: number\n startTime: number\n duration: number\n unsubscribe: () => void\n}\n\n@sceneComponent('Crane')\nexport default class Crane extends MCSVehicle {\n static get nature() {\n return NATURE\n }\n\n get auxColor() {\n return 'black'\n }\n\n /** Crane 의 parentObject 는 STOCKER. */\n get parentObjectTypes(): string[] {\n return ['STOCKER']\n }\n\n getLegendFallback() {\n return (this.root as any).craneLegendTheme || super.getLegendFallback()\n }\n\n private _posAnimator?: CranePositionAnimator\n\n /**\n * data.cranePosition = { current: {x,y,z}, limit: {x|y|z:{min,max}} } 분기.\n * current 를 limit 범위 안의 0~1 비율로 환산한 뒤, 부모 (보통 Stocker) 기준으로\n * 실 좌표 (state.left/top) 와 forkZ 로 변환해 lerp 시작. x→host 긴쪽, y→짧은쪽,\n * z→포크 높이. 보간 중 새 값이 들어오면 *현재 보간 위치* 를 from 으로 잡고 새\n * target 으로 새 lerp 시작.\n * NODEID 경로는 super (MCSVehicle.onchangeData) 가 처리 — cranePosition 만 있는\n * 데이터에선 NODEID 가 없어 자연스럽게 noop.\n */\n onchangeData(after: Record<string, any>, before: Record<string, any>): void {\n const afterData = after?.data\n // 데이터 키는 모두 대문자 전제. CRANEPOSITION 의 중첩 키(CURRENT/LIMIT/X/Y/Z/MIN/MAX)는\n // normalizeCranePosition 이 내부 표준형(소문자)으로 변환. DURATION_MS 는 사용하지 않음.\n const afterCP = normalizeCranePosition(afterData?.CRANEPOSITION)\n if (afterCP) {\n const beforeCP = normalizeCranePosition(before?.data?.CRANEPOSITION)\n if (this._cranePositionChanged(afterCP, beforeCP)) {\n this._startPositionAnimation(afterCP)\n }\n }\n super.onchangeData(after, before)\n }\n\n /** current 또는 limit 중 하나라도 바뀌면 재계산 필요 (limit 변화도 실 위치를 바꿈). */\n private _cranePositionChanged(a: CranePositionData, b?: CranePositionData): boolean {\n if (!b) return true\n return (\n JSON.stringify(a?.current ?? null) !== JSON.stringify(b?.current ?? null) ||\n JSON.stringify(a?.limit ?? null) !== JSON.stringify(b?.limit ?? null)\n )\n }\n\n dispose() {\n if (this._posAnimator) {\n this._posAnimator.unsubscribe()\n this._posAnimator = undefined\n }\n super.dispose()\n }\n\n private _startPositionAnimation(cranePosition: CranePositionData, durationMs?: number): void {\n const target = this._ratioToReal(cranePosition)\n if (!target) return // 부모(host) 없거나 크기 0 이면 변환 skip\n\n const now = frameClock.simTime\n const duration = Math.max(1, Number(durationMs) || DEFAULT_DURATION_MS)\n\n // 현재 위치 — 보간 중이면 그 시점 보간값을 from 으로\n let fromLeft = Number(this.state.left) || 0\n let fromTop = Number(this.state.top) || 0\n let fromForkZ = Number((this.state as any).forkZ) || 0\n\n if (this._posAnimator) {\n const a = this._posAnimator\n const t = Math.min(1, Math.max(0, (now - a.startTime) / a.duration))\n const e = easeInOut(t)\n fromLeft = lerp(a.fromLeft, a.toLeft, e)\n fromTop = lerp(a.fromTop, a.toTop, e)\n fromForkZ = lerp(a.fromForkZ, a.toForkZ, e)\n a.unsubscribe()\n this._posAnimator = undefined\n }\n\n const unsubscribe = frameClock.subscribe(\n (_dt: number, simTime: number) => this._tickPositionAnimation(simTime),\n { description: 'crane-position', component: this }\n )\n\n this._posAnimator = {\n fromLeft,\n fromTop,\n fromForkZ,\n toLeft: target.left,\n toTop: target.top,\n toForkZ: target.forkZ,\n startTime: now,\n duration,\n unsubscribe\n }\n // 즉시 첫 frame 반영 (t=0) — set 한 번 호출. paused 환경에서도 from→target\n // 진입 시점이 명확.\n this._tickPositionAnimation(now)\n }\n\n private _tickPositionAnimation(simTime: number): void {\n const a = this._posAnimator\n if (!a) return\n const t = Math.min(1, Math.max(0, (simTime - a.startTime) / a.duration))\n const e = easeInOut(t)\n this.set({\n left: lerp(a.fromLeft, a.toLeft, e),\n top: lerp(a.fromTop, a.toTop, e),\n forkZ: lerp(a.fromForkZ, a.toForkZ, e)\n })\n if (t >= 1) {\n a.unsubscribe()\n this._posAnimator = undefined\n }\n }\n\n /**\n * cranePosition (current + limit) → state.left/top + forkZ.\n *\n * 부모 오브젝트 (보통은 Stocker 이지만 다른 컨테이너일 수도) 의 width/height\n * 만 사용해 좌표 매핑 — 타입 무관 일반화. 가상 rail 은 host 의 긴쪽:\n * - current.x → host 의 긴쪽 (자동 판별: max(width, height))\n * - current.y → 짧은쪽\n * - current.z → forkZ (state 에 0~100 으로 저장, 3D 측에서 mast 비율로 매핑)\n *\n * 각 축 비율 = (current - limit.min) / (limit.max - limit.min) ∈ [0,1].\n *\n * **스토커 안쪽 오프셋**: 크레인의 폭/두께를 감안해, 크레인 *전체* 가 host 안에\n * 머무르도록 top-left 좌표를 [0, hostLen - craneLen] 범위로 매핑한다 (= 양끝에서\n * craneLen/2 만큼 inset 된 중심선 위를 움직임). 크레인이 host 보다 크면 span 0\n * 으로 떨어져 host 모서리에 정렬.\n *\n * 참조는 ParentObjectMixin 이 제공하는 `parentObject` 사용 —\n * state.parentObjectId 명시 시 그것, 미명시 시 this.parent 자동 fallback.\n */\n private _ratioToReal(\n cp: CranePositionData\n ): { left: number; top: number; forkZ: number } | undefined {\n const host: any = (this as any).parentObject\n if (!host) return undefined\n\n const hw = Number(host.state?.width) || 0\n const hh = Number(host.state?.height) || 0\n const cw = Number(this.state.width) || 0\n const ch = Number(this.state.height) || 0\n if (!hw || !hh) return undefined\n\n const rx = axisRatio(cp.current?.x, cp.limit?.x)\n const ry = axisRatio(cp.current?.y, cp.limit?.y)\n const rz = axisRatio(cp.current?.z, cp.limit?.z)\n\n const { left, top } = mapCraneLocalPosition(hw, hh, cw, ch, rx, ry)\n\n return {\n left,\n top,\n forkZ: rz * 100 // forkZ 0~100, 3D 측 (crane-3d) 에서 mast 비율로 매핑\n }\n }\n\n render(ctx: CanvasRenderingContext2D) {\n var { left, top, width, height } = this.bounds\n const { x: cx, y: cy } = this.center\n const rx = width / 2\n const ry = height / 2\n\n const round = Math.min(rx, ry) * 0.5\n\n ctx.translate(left, top)\n ctx.beginPath()\n\n ctx.strokeStyle = this.auxColor\n ctx.fillStyle = this.statusColor!\n ctx.lineWidth = 1\n ctx.lineCap = 'round'\n ctx.setLineDash([])\n\n const radius = Math.round(Math.min(width, height) * 0.1)\n ctx.roundRect(1, 0, width - 2, height, radius)\n ctx.roundRect(GAP + 1, GAP, width - (GAP + 1) * 2, height - GAP * 2, radius - 1)\n ctx.fill()\n ctx.stroke()\n\n ctx.beginPath()\n ctx.arc(cx - left, cy - top, round, 0, Math.PI * 2)\n ctx.stroke()\n\n ctx.beginPath()\n ctx.roundRect(width / 2 - (round * 2) / 4 - round / 8, height / 2 - (round * 6) / 5, round / 4, (round * 6) / 5, 1)\n ctx.roundRect(width / 2 + (round * 2) / 4 - round / 8, height / 2 - (round * 6) / 5, round / 4, (round * 6) / 5, 1)\n\n ctx.fill()\n ctx.stroke()\n\n ctx.beginPath()\n\n // draw crane bar metapore\n ctx.strokeStyle = 'black'\n ctx.lineWidth = 3\n ctx.lineCap = 'butt'\n\n ctx.moveTo(GAP * 3, height / 2)\n ctx.lineTo(width - GAP * 3, height / 2)\n\n ctx.stroke()\n\n ctx.translate(-left, -top)\n }\n}\n"]}
@@ -1,16 +1,16 @@
1
1
  import { themesColorMap, themesAnimationMap } from '@fmsim/api';
2
2
  import MCSUnit from './mcs-unit.js';
3
- import { normalizeCarrierData, MULTI_CARRIER_KEY } from './utils/carrier-data';
4
3
  /**
5
4
  * Holder.data 변경 감지 시 carrierManager 에 전달할 4 키 묶음 + multiCarriers 배열.
6
- * 비교 결과 단 하나라도 다르면 carrierManager.update 호출. (정규화된 캐노니컬 데이터로 비교)
5
+ * 비교 결과 단 하나라도 다르면 carrierManager.update 호출.
6
+ * (데이터 키는 모두 대문자 전제 — 케이스 정규화 없이 직접 읽는다)
7
7
  */
8
8
  const CARRIER_DATA_KEYS = ['CARRIERNAME', 'CARRIERTYPE', 'EMPTYTYPE', 'CARRIERSTATUS'];
9
9
  function multiCarriersChanged(a, b) {
10
10
  var _a, _b;
11
11
  // shallow JSON 비교로 충분 — 각 항목이 4 키 primitive 만 가짐. 깊은 ref 비교
12
12
  // 보다 빠르고 정확. 빈/누락은 같은 '[]' 직렬화로 동치 취급.
13
- return JSON.stringify((_a = a === null || a === void 0 ? void 0 : a[MULTI_CARRIER_KEY]) !== null && _a !== void 0 ? _a : []) !== JSON.stringify((_b = b === null || b === void 0 ? void 0 : b[MULTI_CARRIER_KEY]) !== null && _b !== void 0 ? _b : []);
13
+ return JSON.stringify((_a = a === null || a === void 0 ? void 0 : a.MULTICARRIERS) !== null && _a !== void 0 ? _a : []) !== JSON.stringify((_b = b === null || b === void 0 ? void 0 : b.MULTICARRIERS) !== null && _b !== void 0 ? _b : []);
14
14
  }
15
15
  export default class MCSCarrierHolder extends MCSUnit {
16
16
  static get properties() {
@@ -61,9 +61,8 @@ export default class MCSCarrierHolder extends MCSUnit {
61
61
  }
62
62
  }
63
63
  onchangeData(after, before) {
64
- // 진입 경계 1회 정규화 — 키 대소문자 무관 + multiCarriers 통일. 이후 비교/update 는 캐노니컬 O(1).
65
- const afterData = normalizeCarrierData(after.data || {});
66
- const beforeData = normalizeCarrierData(before.data || {});
64
+ const afterData = after.data || {};
65
+ const beforeData = before.data || {};
67
66
  let changed = false;
68
67
  for (const k of CARRIER_DATA_KEYS) {
69
68
  if (afterData[k] !== beforeData[k]) {
@@ -80,14 +79,13 @@ export default class MCSCarrierHolder extends MCSUnit {
80
79
  }
81
80
  super.onchangeData(after, before);
82
81
  }
83
- /** data 안에 carrier 정보 (대표 또는 multiCarriers) 가 하나라도 있는지. (정규화 후 판정) */
84
- _hasCarrierData(raw) {
85
- const data = normalizeCarrierData(raw);
82
+ /** data 안에 carrier 정보 (대표 또는 multiCarriers) 가 하나라도 있는지. */
83
+ _hasCarrierData(data) {
86
84
  if (!data)
87
85
  return false;
88
86
  if (data.CARRIERNAME)
89
87
  return true;
90
- if (Array.isArray(data[MULTI_CARRIER_KEY]) && data[MULTI_CARRIER_KEY].some((a) => a === null || a === void 0 ? void 0 : a.CARRIERNAME))
88
+ if (Array.isArray(data.MULTICARRIERS) && data.MULTICARRIERS.some((a) => a === null || a === void 0 ? void 0 : a.CARRIERNAME))
91
89
  return true;
92
90
  return false;
93
91
  }
@@ -1 +1 @@
1
- {"version":3,"file":"mcs-carrier-holder.js","sourceRoot":"","sources":["../src/mcs-carrier-holder.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,cAAc,EAAE,kBAAkB,EAAE,MAAM,YAAY,CAAA;AAC/D,OAAO,OAAO,MAAM,eAAe,CAAA;AACnC,OAAO,EAAE,oBAAoB,EAAE,iBAAiB,EAAE,MAAM,sBAAsB,CAAA;AAE9E;;;GAGG;AACH,MAAM,iBAAiB,GAAG,CAAC,aAAa,EAAE,aAAa,EAAE,WAAW,EAAE,eAAe,CAAU,CAAA;AAE/F,SAAS,oBAAoB,CAAC,CAAM,EAAE,CAAM;;IAC1C,4DAA4D;IAC5D,uCAAuC;IACvC,OAAO,IAAI,CAAC,SAAS,CAAC,MAAA,CAAC,aAAD,CAAC,uBAAD,CAAC,CAAG,iBAAiB,CAAC,mCAAI,EAAE,CAAC,KAAK,IAAI,CAAC,SAAS,CAAC,MAAA,CAAC,aAAD,CAAC,uBAAD,CAAC,CAAG,iBAAiB,CAAC,mCAAI,EAAE,CAAC,CAAA;AACtG,CAAC;AAED,MAAM,CAAC,OAAO,OAAO,gBAAiB,SAAQ,OAAO;IACnD,MAAM,KAAK,UAAU;QACnB,OAAO;YACL,GAAG,OAAO,CAAC,UAAU;YACrB;gBACE,IAAI,EAAE,QAAQ;gBACd,KAAK,EAAE,qBAAqB;gBAC5B,IAAI,EAAE,mBAAmB;gBACzB,QAAQ,EAAE;oBACR,OAAO,EAAE,cAAc;iBACxB;aACF;YACD;gBACE,IAAI,EAAE,QAAQ;gBACd,KAAK,EAAE,wBAAwB;gBAC/B,IAAI,EAAE,sBAAsB;gBAC5B,QAAQ,EAAE;oBACR,OAAO,EAAE,kBAAkB;iBAC5B;aACF;YACD;gBACE,IAAI,EAAE,SAAS;gBACf,KAAK,EAAE,mBAAmB;gBAC1B,IAAI,EAAE,iBAAiB;aACxB;YACD,6DAA6D;YAC7D,yCAAyC;SAC1C,CAAA;IACH,CAAC;IAED,IAAI,YAAY;QACd,OAAO,IAAI,CAAA;IACb,CAAC;IAED,IAAI,SAAS;QACX,uCACK,KAAK,CAAC,SAAS,KAClB,UAAU,EAAE,EAAE,IACf;IACH,CAAC;IAED,OAAO;;QACL,CAAC;QAAA,MAAA,MAAC,IAAI,CAAC,IAAY,0CAAE,cAAc,0CAAE,MAAM,CAAC,IAAI,EAAE,EAAE,EAAE,IAAI,CAAC,IAAI,CAAC,CAAA;QAChE,KAAK,CAAC,OAAO,EAAE,CAAA;IACjB,CAAC;IAED,KAAK,CAAC,KAAK;QACT,KAAK,CAAC,KAAK,EAAE,CAAA;QAEb,IAAI,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,IAAI,CAAC,EAAE,CAAC;YACpC,CAAC;YAAC,IAAI,CAAC,IAAY,CAAC,cAAc,CAAC,MAAM,CAAC,IAAI,EAAE,IAAI,CAAC,IAAI,IAAI,EAAE,EAAE,SAAS,CAAC,CAAA;QAC7E,CAAC;IACH,CAAC;IAED,YAAY,CAAC,KAA0B,EAAE,MAA2B;QAClE,yEAAyE;QACzE,MAAM,SAAS,GAAG,oBAAoB,CAAC,KAAK,CAAC,IAAI,IAAI,EAAE,CAAC,CAAA;QACxD,MAAM,UAAU,GAAG,oBAAoB,CAAC,MAAM,CAAC,IAAI,IAAI,EAAE,CAAC,CAAA;QAE1D,IAAI,OAAO,GAAG,KAAK,CAAA;QACnB,KAAK,MAAM,CAAC,IAAI,iBAAiB,EAAE,CAAC;YAClC,IAAI,SAAS,CAAC,CAAC,CAAC,KAAK,UAAU,CAAC,CAAC,CAAC,EAAE,CAAC;gBACnC,OAAO,GAAG,IAAI,CAAA;gBACd,MAAK;YACP,CAAC;QACH,CAAC;QACD,IAAI,CAAC,OAAO,EAAE,CAAC;YACb,OAAO,GAAG,oBAAoB,CAAC,SAAS,EAAE,UAAU,CAAC,CAAA;QACvD,CAAC;QAED,IAAI,OAAO,EAAE,CAAC;YACZ,CAAC;YAAC,IAAI,CAAC,IAAY,CAAC,cAAc,CAAC,MAAM,CAAC,IAAI,EAAE,SAAS,EAAE,UAAU,CAAC,CAAA;QACxE,CAAC;QAED,KAAK,CAAC,YAAY,CAAC,KAAK,EAAE,MAAM,CAAC,CAAA;IACnC,CAAC;IAED,sEAAsE;IAC9D,eAAe,CAAC,GAAQ;QAC9B,MAAM,IAAI,GAAG,oBAAoB,CAAC,GAAG,CAAC,CAAA;QACtC,IAAI,CAAC,IAAI;YAAE,OAAO,KAAK,CAAA;QACvB,IAAI,IAAI,CAAC,WAAW;YAAE,OAAO,IAAI,CAAA;QACjC,IAAI,KAAK,CAAC,OAAO,CAAC,IAAI,CAAC,iBAAiB,CAAC,CAAC,IAAI,IAAI,CAAC,iBAAiB,CAAC,CAAC,IAAI,CAAC,CAAC,CAAM,EAAE,EAAE,CAAC,CAAC,aAAD,CAAC,uBAAD,CAAC,CAAE,WAAW,CAAC;YAAE,OAAO,IAAI,CAAA;QACnH,OAAO,KAAK,CAAA;IACd,CAAC;CACF","sourcesContent":["import { themesColorMap, themesAnimationMap } from '@fmsim/api'\nimport MCSUnit from './mcs-unit.js'\nimport { normalizeCarrierData, MULTI_CARRIER_KEY } from './utils/carrier-data'\n\n/**\n * Holder.data 변경 감지 시 carrierManager 에 전달할 4 키 묶음 + multiCarriers 배열.\n * 비교 결과 단 하나라도 다르면 carrierManager.update 호출. (정규화된 캐노니컬 데이터로 비교)\n */\nconst CARRIER_DATA_KEYS = ['CARRIERNAME', 'CARRIERTYPE', 'EMPTYTYPE', 'CARRIERSTATUS'] as const\n\nfunction multiCarriersChanged(a: any, b: any): boolean {\n // shallow JSON 비교로 충분 — 각 항목이 4 키 primitive 만 가짐. 깊은 ref 비교\n // 보다 빠르고 정확. 빈/누락은 같은 '[]' 직렬화로 동치 취급.\n return JSON.stringify(a?.[MULTI_CARRIER_KEY] ?? []) !== JSON.stringify(b?.[MULTI_CARRIER_KEY] ?? [])\n}\n\nexport default class MCSCarrierHolder extends MCSUnit {\n static get properties(): any {\n return [\n ...MCSUnit.properties,\n {\n type: 'select',\n label: 'carrier-legend-name',\n name: 'carrierLegendName',\n property: {\n options: themesColorMap\n }\n },\n {\n type: 'select',\n label: 'carrier-animation-name',\n name: 'carrierAnimationName',\n property: {\n options: themesAnimationMap\n }\n },\n {\n type: 'boolean',\n label: 'show-carrier-text',\n name: 'showCarrierText'\n }\n // 적층 두께는 carrier 측 (Carrier.added) 에서 자기 default depth 를 결정.\n // holder 측에는 별도 carrierDepth 속성을 두지 않는다.\n ]\n }\n\n get showOverflow() {\n return true\n }\n\n get hierarchy() {\n return {\n ...super.hierarchy,\n components: []\n }\n }\n\n dispose(): void {\n ;(this.root as any)?.carrierManager?.update(this, {}, this.data)\n super.dispose()\n }\n\n async ready() {\n super.ready()\n\n if (this._hasCarrierData(this.data)) {\n ;(this.root as any).carrierManager.update(this, this.data || {}, undefined)\n }\n }\n\n onchangeData(after: Record<string, any>, before: Record<string, any>): void {\n // 진입 경계 1회 정규화 — 키 대소문자 무관 + multiCarriers 통일. 이후 비교/update 는 캐노니컬 O(1).\n const afterData = normalizeCarrierData(after.data || {})\n const beforeData = normalizeCarrierData(before.data || {})\n\n let changed = false\n for (const k of CARRIER_DATA_KEYS) {\n if (afterData[k] !== beforeData[k]) {\n changed = true\n break\n }\n }\n if (!changed) {\n changed = multiCarriersChanged(afterData, beforeData)\n }\n\n if (changed) {\n ;(this.root as any).carrierManager.update(this, afterData, beforeData)\n }\n\n super.onchangeData(after, before)\n }\n\n /** data 안에 carrier 정보 (대표 또는 multiCarriers) 가 하나라도 있는지. (정규화 후 판정) */\n private _hasCarrierData(raw: any): boolean {\n const data = normalizeCarrierData(raw)\n if (!data) return false\n if (data.CARRIERNAME) return true\n if (Array.isArray(data[MULTI_CARRIER_KEY]) && data[MULTI_CARRIER_KEY].some((a: any) => a?.CARRIERNAME)) return true\n return false\n }\n}\n"]}
1
+ {"version":3,"file":"mcs-carrier-holder.js","sourceRoot":"","sources":["../src/mcs-carrier-holder.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,cAAc,EAAE,kBAAkB,EAAE,MAAM,YAAY,CAAA;AAC/D,OAAO,OAAO,MAAM,eAAe,CAAA;AAEnC;;;;GAIG;AACH,MAAM,iBAAiB,GAAG,CAAC,aAAa,EAAE,aAAa,EAAE,WAAW,EAAE,eAAe,CAAU,CAAA;AAE/F,SAAS,oBAAoB,CAAC,CAAM,EAAE,CAAM;;IAC1C,4DAA4D;IAC5D,uCAAuC;IACvC,OAAO,IAAI,CAAC,SAAS,CAAC,MAAA,CAAC,aAAD,CAAC,uBAAD,CAAC,CAAE,aAAa,mCAAI,EAAE,CAAC,KAAK,IAAI,CAAC,SAAS,CAAC,MAAA,CAAC,aAAD,CAAC,uBAAD,CAAC,CAAE,aAAa,mCAAI,EAAE,CAAC,CAAA;AAC1F,CAAC;AAED,MAAM,CAAC,OAAO,OAAO,gBAAiB,SAAQ,OAAO;IACnD,MAAM,KAAK,UAAU;QACnB,OAAO;YACL,GAAG,OAAO,CAAC,UAAU;YACrB;gBACE,IAAI,EAAE,QAAQ;gBACd,KAAK,EAAE,qBAAqB;gBAC5B,IAAI,EAAE,mBAAmB;gBACzB,QAAQ,EAAE;oBACR,OAAO,EAAE,cAAc;iBACxB;aACF;YACD;gBACE,IAAI,EAAE,QAAQ;gBACd,KAAK,EAAE,wBAAwB;gBAC/B,IAAI,EAAE,sBAAsB;gBAC5B,QAAQ,EAAE;oBACR,OAAO,EAAE,kBAAkB;iBAC5B;aACF;YACD;gBACE,IAAI,EAAE,SAAS;gBACf,KAAK,EAAE,mBAAmB;gBAC1B,IAAI,EAAE,iBAAiB;aACxB;YACD,6DAA6D;YAC7D,yCAAyC;SAC1C,CAAA;IACH,CAAC;IAED,IAAI,YAAY;QACd,OAAO,IAAI,CAAA;IACb,CAAC;IAED,IAAI,SAAS;QACX,uCACK,KAAK,CAAC,SAAS,KAClB,UAAU,EAAE,EAAE,IACf;IACH,CAAC;IAED,OAAO;;QACL,CAAC;QAAA,MAAA,MAAC,IAAI,CAAC,IAAY,0CAAE,cAAc,0CAAE,MAAM,CAAC,IAAI,EAAE,EAAE,EAAE,IAAI,CAAC,IAAI,CAAC,CAAA;QAChE,KAAK,CAAC,OAAO,EAAE,CAAA;IACjB,CAAC;IAED,KAAK,CAAC,KAAK;QACT,KAAK,CAAC,KAAK,EAAE,CAAA;QAEb,IAAI,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,IAAI,CAAC,EAAE,CAAC;YACpC,CAAC;YAAC,IAAI,CAAC,IAAY,CAAC,cAAc,CAAC,MAAM,CAAC,IAAI,EAAE,IAAI,CAAC,IAAI,IAAI,EAAE,EAAE,SAAS,CAAC,CAAA;QAC7E,CAAC;IACH,CAAC;IAED,YAAY,CAAC,KAA0B,EAAE,MAA2B;QAClE,MAAM,SAAS,GAAG,KAAK,CAAC,IAAI,IAAI,EAAE,CAAA;QAClC,MAAM,UAAU,GAAG,MAAM,CAAC,IAAI,IAAI,EAAE,CAAA;QAEpC,IAAI,OAAO,GAAG,KAAK,CAAA;QACnB,KAAK,MAAM,CAAC,IAAI,iBAAiB,EAAE,CAAC;YAClC,IAAI,SAAS,CAAC,CAAC,CAAC,KAAK,UAAU,CAAC,CAAC,CAAC,EAAE,CAAC;gBACnC,OAAO,GAAG,IAAI,CAAA;gBACd,MAAK;YACP,CAAC;QACH,CAAC;QACD,IAAI,CAAC,OAAO,EAAE,CAAC;YACb,OAAO,GAAG,oBAAoB,CAAC,SAAS,EAAE,UAAU,CAAC,CAAA;QACvD,CAAC;QAED,IAAI,OAAO,EAAE,CAAC;YACZ,CAAC;YAAC,IAAI,CAAC,IAAY,CAAC,cAAc,CAAC,MAAM,CAAC,IAAI,EAAE,SAAS,EAAE,UAAU,CAAC,CAAA;QACxE,CAAC;QAED,KAAK,CAAC,YAAY,CAAC,KAAK,EAAE,MAAM,CAAC,CAAA;IACnC,CAAC;IAED,2DAA2D;IACnD,eAAe,CAAC,IAAS;QAC/B,IAAI,CAAC,IAAI;YAAE,OAAO,KAAK,CAAA;QACvB,IAAI,IAAI,CAAC,WAAW;YAAE,OAAO,IAAI,CAAA;QACjC,IAAI,KAAK,CAAC,OAAO,CAAC,IAAI,CAAC,aAAa,CAAC,IAAI,IAAI,CAAC,aAAa,CAAC,IAAI,CAAC,CAAC,CAAM,EAAE,EAAE,CAAC,CAAC,aAAD,CAAC,uBAAD,CAAC,CAAE,WAAW,CAAC;YAAE,OAAO,IAAI,CAAA;QACzG,OAAO,KAAK,CAAA;IACd,CAAC;CACF","sourcesContent":["import { themesColorMap, themesAnimationMap } from '@fmsim/api'\nimport MCSUnit from './mcs-unit.js'\n\n/**\n * Holder.data 변경 감지 시 carrierManager 에 전달할 4 키 묶음 + multiCarriers 배열.\n * 비교 결과 단 하나라도 다르면 carrierManager.update 호출.\n * (데이터 키는 모두 대문자 전제 — 케이스 정규화 없이 직접 읽는다)\n */\nconst CARRIER_DATA_KEYS = ['CARRIERNAME', 'CARRIERTYPE', 'EMPTYTYPE', 'CARRIERSTATUS'] as const\n\nfunction multiCarriersChanged(a: any, b: any): boolean {\n // shallow JSON 비교로 충분 — 각 항목이 4 키 primitive 만 가짐. 깊은 ref 비교\n // 보다 빠르고 정확. 빈/누락은 같은 '[]' 직렬화로 동치 취급.\n return JSON.stringify(a?.MULTICARRIERS ?? []) !== JSON.stringify(b?.MULTICARRIERS ?? [])\n}\n\nexport default class MCSCarrierHolder extends MCSUnit {\n static get properties(): any {\n return [\n ...MCSUnit.properties,\n {\n type: 'select',\n label: 'carrier-legend-name',\n name: 'carrierLegendName',\n property: {\n options: themesColorMap\n }\n },\n {\n type: 'select',\n label: 'carrier-animation-name',\n name: 'carrierAnimationName',\n property: {\n options: themesAnimationMap\n }\n },\n {\n type: 'boolean',\n label: 'show-carrier-text',\n name: 'showCarrierText'\n }\n // 적층 두께는 carrier 측 (Carrier.added) 에서 자기 default depth 를 결정.\n // holder 측에는 별도 carrierDepth 속성을 두지 않는다.\n ]\n }\n\n get showOverflow() {\n return true\n }\n\n get hierarchy() {\n return {\n ...super.hierarchy,\n components: []\n }\n }\n\n dispose(): void {\n ;(this.root as any)?.carrierManager?.update(this, {}, this.data)\n super.dispose()\n }\n\n async ready() {\n super.ready()\n\n if (this._hasCarrierData(this.data)) {\n ;(this.root as any).carrierManager.update(this, this.data || {}, undefined)\n }\n }\n\n onchangeData(after: Record<string, any>, before: Record<string, any>): void {\n const afterData = after.data || {}\n const beforeData = before.data || {}\n\n let changed = false\n for (const k of CARRIER_DATA_KEYS) {\n if (afterData[k] !== beforeData[k]) {\n changed = true\n break\n }\n }\n if (!changed) {\n changed = multiCarriersChanged(afterData, beforeData)\n }\n\n if (changed) {\n ;(this.root as any).carrierManager.update(this, afterData, beforeData)\n }\n\n super.onchangeData(after, before)\n }\n\n /** data 안에 carrier 정보 (대표 또는 multiCarriers) 가 하나라도 있는지. */\n private _hasCarrierData(data: any): boolean {\n if (!data) return false\n if (data.CARRIERNAME) return true\n if (Array.isArray(data.MULTICARRIERS) && data.MULTICARRIERS.some((a: any) => a?.CARRIERNAME)) return true\n return false\n }\n}\n"]}
package/dist/node.js CHANGED
@@ -26,8 +26,15 @@ let Node = Node_1 = class Node extends Shape {
26
26
  is3dish() {
27
27
  return true;
28
28
  }
29
- isDescendible() {
30
- return false;
29
+ /**
30
+ * Node 는 기본적으로 컨테이너 드롭 입양 불가 — 라인 머신(AGVLine/OHTLine/CraneRail)만
31
+ * 자기 containable 화이트리스트로 Node 를 받는다. 단 FloorPlate 에는 들어갈 수 있게 허용.
32
+ * FloorPlate 는 things-scene 코어 컨테이너라 거기에 'Node' 를 명시할 수 없으므로
33
+ * Node 측에서 해결한다 (FloorPlate 의 기본 containable = component.isDescendible(this)).
34
+ */
35
+ isDescendible(container) {
36
+ var _a;
37
+ return ((_a = container === null || container === void 0 ? void 0 : container.state) === null || _a === void 0 ? void 0 : _a.type) === 'floor-plate';
31
38
  }
32
39
  render(context) {
33
40
  const { cx, cy } = this.state;
package/dist/node.js.map CHANGED
@@ -1 +1 @@
1
- {"version":3,"file":"node.js","sourceRoot":"","sources":["../src/node.ts"],"names":[],"mappings":"AAAA;;GAEG;;;AAEH,OAAO,EAAE,SAAS,EAAE,KAAK,EAAE,cAAc,EAAE,MAAM,wBAAwB,CAAA;AACzE,OAAO,UAAU,MAAM,eAAe,CAAA;AAEtC,MAAM,MAAM,GAAG;IACb,OAAO,EAAE,KAAK;IACd,SAAS,EAAE,KAAK;IAChB,SAAS,EAAE,KAAK;IAChB,UAAU,EAAE;QACV;YACE,IAAI,EAAE,QAAQ;YACd,IAAI,EAAE,aAAa;YACnB,KAAK,EAAE,cAAc;SACtB;QACD;YACE,IAAI,EAAE,OAAO;YACb,KAAK,EAAE,OAAO;YACd,IAAI,EAAE,OAAO;SACd;KACF;CACF,CAAA;AAGc,IAAM,IAAI,YAAV,MAAM,IAAK,SAAQ,KAAK;IAGrC,OAAO;QACL,OAAO,IAAI,CAAA;IACb,CAAC;IAED,aAAa;QACX,OAAO,KAAK,CAAA;IACd,CAAC;IAED,MAAM,CAAC,OAAO;QACZ,MAAM,EAAE,EAAE,EAAE,EAAE,EAAE,GAAG,IAAI,CAAC,KAAK,CAAA;QAE7B,OAAO,CAAC,SAAS,EAAE,CAAA;QAEnB,OAAO,CAAC,OAAO,CAAC,EAAE,EAAE,EAAE,EAAE,IAAI,CAAC,GAAG,CAAC,MAAI,CAAC,MAAM,CAAC,GAAG,CAAC,EAAE,IAAI,CAAC,GAAG,CAAC,MAAI,CAAC,MAAM,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,EAAE,CAAC,CAAA;QAEhG,OAAO,CAAC,SAAS,EAAE,CAAA;IACrB,CAAC;IAED,IAAI,IAAI;QACN,IAAI,EAAE,EAAE,EAAE,EAAE,EAAE,GAAG,IAAI,CAAC,KAAK,CAAA;QAE3B,OAAO;YACL;gBACE,CAAC,EAAE,EAAE,GAAG,MAAI,CAAC,MAAM,GAAG,CAAC;gBACvB,CAAC,EAAE,EAAE,GAAG,MAAI,CAAC,MAAM,GAAG,CAAC;aACxB;YACD;gBACE,CAAC,EAAE,EAAE,GAAG,MAAI,CAAC,MAAM,GAAG,CAAC;gBACvB,CAAC,EAAE,EAAE,GAAG,MAAI,CAAC,MAAM,GAAG,CAAC;aACxB;YACD;gBACE,CAAC,EAAE,EAAE,GAAG,MAAI,CAAC,MAAM,GAAG,CAAC;gBACvB,CAAC,EAAE,EAAE,GAAG,MAAI,CAAC,MAAM,GAAG,CAAC;aACxB;YACD;gBACE,CAAC,EAAE,EAAE,GAAG,MAAI,CAAC,MAAM,GAAG,CAAC;gBACvB,CAAC,EAAE,EAAE,GAAG,MAAI,CAAC,MAAM,GAAG,CAAC;aACxB;SACF,CAAA;IACH,CAAC;IAED,IAAI,IAAI,CAAC,IAAI;QACX,IAAI,QAAQ,GAAG,IAAI,CAAC,CAAC,CAAC,CAAA;QACtB,IAAI,YAAY,GAAG,IAAI,CAAC,CAAC,CAAC,CAAA;QAE1B,IAAI,CAAC,GAAG,CAAC;YACP,EAAE,EAAE,QAAQ,CAAC,CAAC,GAAG,CAAC,YAAY,CAAC,CAAC,GAAG,QAAQ,CAAC,CAAC,CAAC,GAAG,CAAC;YAClD,EAAE,EAAE,QAAQ,CAAC,CAAC,GAAG,CAAC,YAAY,CAAC,CAAC,GAAG,QAAQ,CAAC,CAAC,CAAC,GAAG,CAAC;SACnD,CAAC,CAAA;IACJ,CAAC;IAED,IAAI,WAAW;QACb,IAAI,IAAI,CAAC,KAAK,CAAC,WAAW,EAAE,CAAC;YAC3B,OAAO,IAAI,CAAC,KAAK,CAAC,WAAW,CAAA;QAC/B,CAAC;QAED,MAAM,MAAM,GAAG,IAAI,CAAC,MAAM,CAAA;QAE1B,IAAI,MAAM,IAAI,MAAM,YAAY,UAAU,EAAE,CAAC;YAC3C,OAAO,MAAM,CAAC,KAAK,CAAC,EAAE,CAAA;QACxB,CAAC;IACH,CAAC;IAED,QAAQ,CAAC,CAAC,EAAE,CAAC;QACX,IAAI,EAAE,EAAE,EAAE,EAAE,EAAE,GAAG,IAAI,CAAC,KAAK,CAAA;QAE3B,IAAI,KAAK,GAAG,CAAC,CAAC,GAAG,EAAE,CAAC,GAAG,CAAC,MAAI,CAAC,MAAM,GAAG,CAAC,CAAC,CAAA;QACxC,IAAI,KAAK,GAAG,CAAC,CAAC,GAAG,EAAE,CAAC,GAAG,CAAC,MAAI,CAAC,MAAM,GAAG,CAAC,CAAC,CAAA;QAExC,OAAO,KAAK,GAAG,KAAK,GAAG,KAAK,GAAG,KAAK,GAAG,IAAI,CAAA;IAC7C,CAAC;IAED,OAAO,CAAC,QAAQ;QACd,IAAI,EAAE,EAAE,EAAE,EAAE,EAAE,GAAG,IAAI,CAAC,KAAK,CAAA;QAE3B,OAAO,IAAI,CAAC,aAAa,CAAC,EAAE,EAAE,EAAE,CAAC,CAAA;IACnC,CAAC;IAED,IAAI,MAAM;QACR,OAAO,MAAM,CAAA;IACf,CAAC;;AAlFM,WAAM,GAAG,CAAC,AAAJ,CAAI;AADE,IAAI;IADxB,cAAc,CAAC,MAAM,CAAC;GACF,IAAI,CAoFxB;eApFoB,IAAI;AAsFzB,SAAS,CAAC,OAAO,CAAC,IAAI,CAAC,SAAS,EAAE,MAAM,EAAE,KAAK,CAAC,CAAA","sourcesContent":["/*\n * Copyright © HatioLab Inc. All rights reserved.\n */\n\nimport { Component, Shape, sceneComponent } from '@hatiolab/things-scene'\nimport MCSMachine from './mcs-machine'\n\nconst NATURE = {\n mutable: false,\n resizable: false,\n rotatable: false,\n properties: [\n {\n type: 'string',\n name: 'NodeMachine',\n label: 'node-machine'\n },\n {\n type: 'nodes',\n label: 'nodes',\n name: 'alias'\n }\n ]\n}\n\n@sceneComponent('Node')\nexport default class Node extends Shape {\n static RADIUS = 8\n\n is3dish() {\n return true\n }\n\n isDescendible() {\n return false\n }\n\n render(context) {\n const { cx, cy } = this.state\n\n context.beginPath()\n\n context.ellipse(cx, cy, Math.abs(Node.RADIUS) * 1, Math.abs(Node.RADIUS) * 1, 0, 0, 2 * Math.PI)\n\n context.closePath()\n }\n\n get path() {\n var { cx, cy } = this.state\n\n return [\n {\n x: cx - Node.RADIUS * 1,\n y: cy - Node.RADIUS * 1\n },\n {\n x: cx + Node.RADIUS * 1,\n y: cy - Node.RADIUS * 1\n },\n {\n x: cx + Node.RADIUS * 1,\n y: cy + Node.RADIUS * 1\n },\n {\n x: cx - Node.RADIUS * 1,\n y: cy + Node.RADIUS * 1\n }\n ]\n }\n\n set path(path) {\n var left_top = path[0]\n var right_bottom = path[2]\n\n this.set({\n cx: left_top.x + (right_bottom.x - left_top.x) / 2,\n cy: left_top.y + (right_bottom.y - left_top.y) / 2\n })\n }\n\n get nodeMachine() {\n if (this.state.NodeMachine) {\n return this.state.NodeMachine\n }\n\n const parent = this.parent\n\n if (parent && parent instanceof MCSMachine) {\n return parent.state.id\n }\n }\n\n contains(x, y) {\n var { cx, cy } = this.state\n\n var normx = (x - cx) / (Node.RADIUS * 2)\n var normy = (y - cy) / (Node.RADIUS * 2)\n\n return normx * normx + normy * normy < 0.25\n }\n\n outline(progress) {\n var { cx, cy } = this.state\n\n return this.transcoordS2T(cx, cy)\n }\n\n get nature() {\n return NATURE\n }\n}\n\nComponent.memoize(Node.prototype, 'path', false)\n"]}
1
+ {"version":3,"file":"node.js","sourceRoot":"","sources":["../src/node.ts"],"names":[],"mappings":"AAAA;;GAEG;;;AAEH,OAAO,EAAE,SAAS,EAAE,KAAK,EAAE,cAAc,EAAE,MAAM,wBAAwB,CAAA;AACzE,OAAO,UAAU,MAAM,eAAe,CAAA;AAEtC,MAAM,MAAM,GAAG;IACb,OAAO,EAAE,KAAK;IACd,SAAS,EAAE,KAAK;IAChB,SAAS,EAAE,KAAK;IAChB,UAAU,EAAE;QACV;YACE,IAAI,EAAE,QAAQ;YACd,IAAI,EAAE,aAAa;YACnB,KAAK,EAAE,cAAc;SACtB;QACD;YACE,IAAI,EAAE,OAAO;YACb,KAAK,EAAE,OAAO;YACd,IAAI,EAAE,OAAO;SACd;KACF;CACF,CAAA;AAGc,IAAM,IAAI,YAAV,MAAM,IAAK,SAAQ,KAAK;IAGrC,OAAO;QACL,OAAO,IAAI,CAAA;IACb,CAAC;IAED;;;;;OAKG;IACH,aAAa,CAAC,SAAe;;QAC3B,OAAO,CAAA,MAAA,SAAS,aAAT,SAAS,uBAAT,SAAS,CAAE,KAAK,0CAAE,IAAI,MAAK,aAAa,CAAA;IACjD,CAAC;IAED,MAAM,CAAC,OAAO;QACZ,MAAM,EAAE,EAAE,EAAE,EAAE,EAAE,GAAG,IAAI,CAAC,KAAK,CAAA;QAE7B,OAAO,CAAC,SAAS,EAAE,CAAA;QAEnB,OAAO,CAAC,OAAO,CAAC,EAAE,EAAE,EAAE,EAAE,IAAI,CAAC,GAAG,CAAC,MAAI,CAAC,MAAM,CAAC,GAAG,CAAC,EAAE,IAAI,CAAC,GAAG,CAAC,MAAI,CAAC,MAAM,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,EAAE,CAAC,CAAA;QAEhG,OAAO,CAAC,SAAS,EAAE,CAAA;IACrB,CAAC;IAED,IAAI,IAAI;QACN,IAAI,EAAE,EAAE,EAAE,EAAE,EAAE,GAAG,IAAI,CAAC,KAAK,CAAA;QAE3B,OAAO;YACL;gBACE,CAAC,EAAE,EAAE,GAAG,MAAI,CAAC,MAAM,GAAG,CAAC;gBACvB,CAAC,EAAE,EAAE,GAAG,MAAI,CAAC,MAAM,GAAG,CAAC;aACxB;YACD;gBACE,CAAC,EAAE,EAAE,GAAG,MAAI,CAAC,MAAM,GAAG,CAAC;gBACvB,CAAC,EAAE,EAAE,GAAG,MAAI,CAAC,MAAM,GAAG,CAAC;aACxB;YACD;gBACE,CAAC,EAAE,EAAE,GAAG,MAAI,CAAC,MAAM,GAAG,CAAC;gBACvB,CAAC,EAAE,EAAE,GAAG,MAAI,CAAC,MAAM,GAAG,CAAC;aACxB;YACD;gBACE,CAAC,EAAE,EAAE,GAAG,MAAI,CAAC,MAAM,GAAG,CAAC;gBACvB,CAAC,EAAE,EAAE,GAAG,MAAI,CAAC,MAAM,GAAG,CAAC;aACxB;SACF,CAAA;IACH,CAAC;IAED,IAAI,IAAI,CAAC,IAAI;QACX,IAAI,QAAQ,GAAG,IAAI,CAAC,CAAC,CAAC,CAAA;QACtB,IAAI,YAAY,GAAG,IAAI,CAAC,CAAC,CAAC,CAAA;QAE1B,IAAI,CAAC,GAAG,CAAC;YACP,EAAE,EAAE,QAAQ,CAAC,CAAC,GAAG,CAAC,YAAY,CAAC,CAAC,GAAG,QAAQ,CAAC,CAAC,CAAC,GAAG,CAAC;YAClD,EAAE,EAAE,QAAQ,CAAC,CAAC,GAAG,CAAC,YAAY,CAAC,CAAC,GAAG,QAAQ,CAAC,CAAC,CAAC,GAAG,CAAC;SACnD,CAAC,CAAA;IACJ,CAAC;IAED,IAAI,WAAW;QACb,IAAI,IAAI,CAAC,KAAK,CAAC,WAAW,EAAE,CAAC;YAC3B,OAAO,IAAI,CAAC,KAAK,CAAC,WAAW,CAAA;QAC/B,CAAC;QAED,MAAM,MAAM,GAAG,IAAI,CAAC,MAAM,CAAA;QAE1B,IAAI,MAAM,IAAI,MAAM,YAAY,UAAU,EAAE,CAAC;YAC3C,OAAO,MAAM,CAAC,KAAK,CAAC,EAAE,CAAA;QACxB,CAAC;IACH,CAAC;IAED,QAAQ,CAAC,CAAC,EAAE,CAAC;QACX,IAAI,EAAE,EAAE,EAAE,EAAE,EAAE,GAAG,IAAI,CAAC,KAAK,CAAA;QAE3B,IAAI,KAAK,GAAG,CAAC,CAAC,GAAG,EAAE,CAAC,GAAG,CAAC,MAAI,CAAC,MAAM,GAAG,CAAC,CAAC,CAAA;QACxC,IAAI,KAAK,GAAG,CAAC,CAAC,GAAG,EAAE,CAAC,GAAG,CAAC,MAAI,CAAC,MAAM,GAAG,CAAC,CAAC,CAAA;QAExC,OAAO,KAAK,GAAG,KAAK,GAAG,KAAK,GAAG,KAAK,GAAG,IAAI,CAAA;IAC7C,CAAC;IAED,OAAO,CAAC,QAAQ;QACd,IAAI,EAAE,EAAE,EAAE,EAAE,EAAE,GAAG,IAAI,CAAC,KAAK,CAAA;QAE3B,OAAO,IAAI,CAAC,aAAa,CAAC,EAAE,EAAE,EAAE,CAAC,CAAA;IACnC,CAAC;IAED,IAAI,MAAM;QACR,OAAO,MAAM,CAAA;IACf,CAAC;;AAxFM,WAAM,GAAG,CAAC,AAAJ,CAAI;AADE,IAAI;IADxB,cAAc,CAAC,MAAM,CAAC;GACF,IAAI,CA0FxB;eA1FoB,IAAI;AA4FzB,SAAS,CAAC,OAAO,CAAC,IAAI,CAAC,SAAS,EAAE,MAAM,EAAE,KAAK,CAAC,CAAA","sourcesContent":["/*\n * Copyright © HatioLab Inc. All rights reserved.\n */\n\nimport { Component, Shape, sceneComponent } from '@hatiolab/things-scene'\nimport MCSMachine from './mcs-machine'\n\nconst NATURE = {\n mutable: false,\n resizable: false,\n rotatable: false,\n properties: [\n {\n type: 'string',\n name: 'NodeMachine',\n label: 'node-machine'\n },\n {\n type: 'nodes',\n label: 'nodes',\n name: 'alias'\n }\n ]\n}\n\n@sceneComponent('Node')\nexport default class Node extends Shape {\n static RADIUS = 8\n\n is3dish() {\n return true\n }\n\n /**\n * Node 는 기본적으로 컨테이너 드롭 입양 불가 — 라인 머신(AGVLine/OHTLine/CraneRail)만\n * 자기 containable 화이트리스트로 Node 를 받는다. 단 FloorPlate 에는 들어갈 수 있게 허용.\n * FloorPlate 는 things-scene 코어 컨테이너라 거기에 'Node' 를 명시할 수 없으므로\n * Node 측에서 해결한다 (FloorPlate 의 기본 containable = component.isDescendible(this)).\n */\n isDescendible(container?: any) {\n return container?.state?.type === 'floor-plate'\n }\n\n render(context) {\n const { cx, cy } = this.state\n\n context.beginPath()\n\n context.ellipse(cx, cy, Math.abs(Node.RADIUS) * 1, Math.abs(Node.RADIUS) * 1, 0, 0, 2 * Math.PI)\n\n context.closePath()\n }\n\n get path() {\n var { cx, cy } = this.state\n\n return [\n {\n x: cx - Node.RADIUS * 1,\n y: cy - Node.RADIUS * 1\n },\n {\n x: cx + Node.RADIUS * 1,\n y: cy - Node.RADIUS * 1\n },\n {\n x: cx + Node.RADIUS * 1,\n y: cy + Node.RADIUS * 1\n },\n {\n x: cx - Node.RADIUS * 1,\n y: cy + Node.RADIUS * 1\n }\n ]\n }\n\n set path(path) {\n var left_top = path[0]\n var right_bottom = path[2]\n\n this.set({\n cx: left_top.x + (right_bottom.x - left_top.x) / 2,\n cy: left_top.y + (right_bottom.y - left_top.y) / 2\n })\n }\n\n get nodeMachine() {\n if (this.state.NodeMachine) {\n return this.state.NodeMachine\n }\n\n const parent = this.parent\n\n if (parent && parent instanceof MCSMachine) {\n return parent.state.id\n }\n }\n\n contains(x, y) {\n var { cx, cy } = this.state\n\n var normx = (x - cx) / (Node.RADIUS * 2)\n var normy = (y - cy) / (Node.RADIUS * 2)\n\n return normx * normx + normy * normy < 0.25\n }\n\n outline(progress) {\n var { cx, cy } = this.state\n\n return this.transcoordS2T(cx, cy)\n }\n\n get nature() {\n return NATURE\n }\n}\n\nComponent.memoize(Node.prototype, 'path', false)\n"]}