@fmsim/fmsim 2.0.0-beta.7 → 2.0.0-beta.70

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@@ -0,0 +1,531 @@
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+ "use strict";
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+ /**
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+ * Playback 목업 데이터 생성기
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+ *
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+ * 대규모 팩토리 레이아웃 시뮬레이션:
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+ * - AGV 20대, OHT 10대 (VEHICLE 시나리오)
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+ * - Port 200개 (PORT 시나리오)
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+ * - Zone 50개 (ZONE 시나리오)
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+ * - Stocker 10기 (STOCKER 시나리오)
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+ *
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+ * 캐리어 이동 시뮬레이션:
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+ * Vehicle이 Port에서 캐리어를 픽업 → 이동 → 다른 Port에 전달
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+ * 상태 전이: IDLE → MOVING → LOADING → MOVING → UNLOADING → IDLE
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+ */
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+ Object.defineProperty(exports, "__esModule", { value: true });
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+ exports.MOCK_ENTITIES = void 0;
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+ exports.generatePlaybackData = generatePlaybackData;
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+ // ── 엔티티 정의 ──
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+ const AGVS = Array.from({ length: 20 }, (_, i) => `AGV${String(i + 1).padStart(2, '0')}`);
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+ const OHTS = Array.from({ length: 10 }, (_, i) => `OHT${String(i + 1).padStart(2, '0')}`);
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+ const VEHICLES = [...AGVS, ...OHTS];
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+ const PORTS = Array.from({ length: 200 }, (_, i) => {
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+ const zone = String(Math.floor(i / 10) + 1).padStart(2, '0');
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+ const port = String((i % 10) + 1).padStart(2, '0');
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+ return `ZONE${zone}_PORT${port}`;
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+ });
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+ const ZONES = Array.from({ length: 50 }, (_, i) => `ZONE${String(i + 1).padStart(2, '0')}`);
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+ const STOCKERS = Array.from({ length: 10 }, (_, i) => `STK${String(i + 1).padStart(2, '0')}`);
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+ const EQUIPMENTS = Array.from({ length: 20 }, (_, i) => `EQP${String(i + 1).padStart(2, '0')}`);
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+ const CONVEYORS = Array.from({ length: 30 }, (_, i) => `CNV${String(i + 1).padStart(2, '0')}`);
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+ const OHTLINES = ['OHTLINE01', 'OHTLINE02', 'OHTLINE03'];
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+ const AGVLINES = ['AGVLINE01', 'AGVLINE02', 'AGVLINE03', 'AGVLINE04', 'AGVLINE05', 'AGVLINE06'];
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+ const LINES = [...OHTLINES, ...AGVLINES];
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+ // ── 노드 경로 (Vehicle 이동 경로) ──
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+ const NODE_IDS = Array.from({ length: 100 }, (_, i) => String(i + 1).padStart(4, '0'));
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+ // 노드별 소속 라인 (보드 모델의 NodeMachine과 정확히 일치해야 함)
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+ const NODE_MACHINE_MAP = [
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+ [0, 6, 'OHTLINE01'], // 0001-0006
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+ [6, 12, 'OHTLINE02'], // 0007-0012
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+ [12, 18, 'OHTLINE03'], // 0013-0018
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+ [18, 30, 'OHTLINE01'], // 0019-0030
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+ [30, 36, 'AGVLINE01'], // 0031-0036
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+ [36, 42, 'AGVLINE02'], // 0037-0042
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+ [42, 48, 'AGVLINE03'], // 0043-0048
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+ [48, 60, 'AGVLINE01'], // 0049-0060
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+ [60, 66, 'AGVLINE04'], // 0061-0066
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+ [66, 72, 'AGVLINE05'], // 0067-0072
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+ [72, 78, 'AGVLINE06'], // 0073-0078
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+ [78, 100, 'AGVLINE04'], // 0079-0100
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+ ];
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+ const NODE_MACHINES = {};
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+ NODE_IDS.forEach((id, i) => {
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+ const entry = NODE_MACHINE_MAP.find(([from, to]) => i >= from && i < to);
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+ if (entry)
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+ NODE_MACHINES[id] = entry[2];
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+ });
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+ // 차량별 이동 가능 노드 범위
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+ const AGV_NODES = NODE_IDS.filter(id => { var _a; return (_a = NODE_MACHINES[id]) === null || _a === void 0 ? void 0 : _a.startsWith('AGVLINE'); });
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+ const OHT_NODES = NODE_IDS.filter(id => { var _a; return (_a = NODE_MACHINES[id]) === null || _a === void 0 ? void 0 : _a.startsWith('OHTLINE'); });
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+ // 포트별 연결 노드 — 포트를 차량 유형별 노드 범위에 매핑
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+ // ZONE01-05(포트 0-49): OHT 영역, ZONE06-20(포트 50-199): AGV 영역
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+ const PORT_NODES = {};
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+ PORTS.forEach((port, i) => {
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+ if (i < 50) {
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+ PORT_NODES[port] = OHT_NODES[i % OHT_NODES.length];
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+ }
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+ else {
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+ PORT_NODES[port] = AGV_NODES[(i - 50) % AGV_NODES.length];
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+ }
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+ });
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+ // 차량 유형별 포트 범위
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+ const OHT_PORTS = PORTS.slice(0, 50);
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+ const AGV_PORTS = PORTS.slice(50);
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+ // ── 상태 값 ──
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+ const CARRIER_STATUSES = ['FULL', 'EMPTY', 'EMPTYEMPTY'];
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+ const PORT_STATUSES = ['2001', '2002', '2005', '2006']; // DOWN, EMPTY, FULL, NOTINSERVICE
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+ const MACHINE_STATUSES = ['1001', '1002', '1005', '1006', '1007', '1008']; // UP, OUTOFSERVICE, DOWN, NOTAUTO, ALARM, FULL
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+ const VEHICLE_STATUSES = ['4001', '4006', '4007', '4008']; // ASSIGNED, NOTASSIGNED, INSTALLED, CHARGING
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+ const UNIT_STATUSES = ['2002', '2003', '2005']; // EMPTY, EMPTY_RESERVED, FULL
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+ // ── 유틸리티 ──
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+ function pick(arr) {
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+ return arr[Math.floor(Math.random() * arr.length)];
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+ }
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+ function randInt(min, max) {
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+ return Math.floor(Math.random() * (max - min + 1)) + min;
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+ }
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+ function formatTime(date) {
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+ const pad = (n) => String(n).padStart(2, '0');
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+ return `${date.getFullYear()}-${pad(date.getMonth() + 1)}-${pad(date.getDate())} ${pad(date.getHours())}:${pad(date.getMinutes())}:${pad(date.getSeconds())}`;
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+ }
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+ // ── 시뮬레이션 엔진 ──
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+ class FactorySimulator {
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+ constructor() {
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+ this.vehicles = [];
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+ this.ports = [];
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+ this.zones = [];
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+ this.stockers = [];
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+ this.equipments = [];
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+ this.conveyors = [];
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+ this.lines = [];
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+ this.carrierSeq = 1;
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+ this.initVehicles();
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+ this.initPorts();
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+ this.initZones();
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+ this.initStockers();
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+ this.equipments = EQUIPMENTS.map(name => ({ name, status: pick(MACHINE_STATUSES) }));
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+ this.conveyors = CONVEYORS.map(name => ({ name, status: pick(MACHINE_STATUSES) }));
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+ this.lines = LINES.map(name => ({ name, status: pick(MACHINE_STATUSES) }));
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+ }
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+ initVehicles() {
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+ this.vehicles = VEHICLES.map(name => {
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+ const nodes = name.startsWith('OHT') ? OHT_NODES : AGV_NODES;
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+ return {
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+ name,
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+ phase: 'IDLE',
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+ nodeId: pick(nodes),
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+ targetNodeId: pick(nodes),
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+ carrierName: null,
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+ carrierStatus: null,
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+ emptyType: 'EMPTY',
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+ batteryRate: name.startsWith('AGV') ? randInt(30, 100) : null,
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+ phaseTimer: randInt(1, 5),
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+ sourcePort: null,
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+ destPort: null,
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+ };
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+ });
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+ }
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+ initPorts() {
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+ this.ports = PORTS.map(name => ({
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+ name,
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+ status: pick(PORT_STATUSES),
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+ carrierName: Math.random() > 0.3 ? this.newCarrierName() : null,
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+ carrierStatus: null,
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+ emptyType: null,
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+ }));
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+ // 캐리어가 있는 포트의 상태 설정
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+ this.ports.forEach(p => {
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+ if (p.carrierName) {
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+ p.emptyType = 'FULL';
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+ p.carrierStatus = pick(CARRIER_STATUSES);
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+ }
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+ else {
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+ p.emptyType = 'EMPTY';
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+ }
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+ });
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+ }
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+ initZones() {
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+ this.zones = ZONES.map(name => {
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+ const max = randInt(20, 100);
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+ return {
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+ name,
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+ status: pick(MACHINE_STATUSES),
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+ currentCapacity: randInt(0, max),
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+ maxCapacity: max,
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+ highWaterMark: String(Math.round(max * 0.8)),
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+ lowWaterMark: String(Math.round(max * 0.6)),
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+ };
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+ });
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+ }
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+ initStockers() {
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+ this.stockers = STOCKERS.map(name => {
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+ const max = randInt(50, 200);
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+ const cur = randInt(0, max);
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+ return {
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+ name,
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+ status: pick(MACHINE_STATUSES),
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+ currentCapacity: cur,
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+ maxCapacity: max,
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+ highWaterMark: Math.round(max * 0.8),
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+ lowWaterMark: Math.round(max * 0.2),
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+ };
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+ });
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+ }
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+ newCarrierName() {
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+ return `PLATE-${String(this.carrierSeq++).padStart(4, '0')}`;
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+ }
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+ // ── 1초 진행 ──
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+ tick() {
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+ const vehicleChanges = [];
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+ const portChanges = [];
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+ for (const v of this.vehicles) {
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+ const changed = this.tickVehicle(v, portChanges);
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+ if (changed)
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+ vehicleChanges.push(changed);
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+ }
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+ // 인접 포트 간 캐리어 이동 (컨베이어 흐름 시뮬레이션)
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+ this.tickConveyorFlow(portChanges);
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+ const zoneChanges = this.tickZones();
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+ const stockerChanges = this.tickStockers();
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+ const equipmentChanges = this.tickMachines(this.equipments);
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+ const conveyorChanges = this.tickMachines(this.conveyors);
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+ const lineChanges = this.tickMachines(this.lines);
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+ return { vehicleChanges, portChanges, zoneChanges, stockerChanges, equipmentChanges, conveyorChanges, lineChanges };
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+ }
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+ tickMachines(machines) {
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+ const changes = [];
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+ for (const m of machines) {
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+ if (Math.random() > 0.05)
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+ continue; // 5% 확률로 상태 변경
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+ m.status = pick(MACHINE_STATUSES);
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+ changes.push({ NAME: m.name, STATUS: m.status });
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+ }
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+ return changes;
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+ }
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+ tickVehicle(v, portChanges) {
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+ v.phaseTimer--;
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+ // AGV 배터리 감소
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+ if (v.batteryRate != null && v.phase !== 'IDLE') {
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+ v.batteryRate = Math.max(0, v.batteryRate - (Math.random() > 0.8 ? 1 : 0));
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+ }
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+ if (v.phaseTimer > 0)
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+ return null;
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+ // Phase 전이
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+ switch (v.phase) {
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+ case 'IDLE': {
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+ // 차량 유형별 포트 범위에서 캐리어가 있는 포트를 찾아 픽업하러 출발
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+ const myPorts = v.name.startsWith('OHT') ? OHT_PORTS : AGV_PORTS;
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+ const sourcePort = this.ports.find(p => myPorts.includes(p.name) && p.carrierName && (p.status === '2002' || p.status === '2003'));
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+ if (!sourcePort) {
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+ v.phaseTimer = randInt(2, 5);
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+ return null;
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+ }
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+ v.phase = 'MOVING_TO_PICKUP';
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+ v.sourcePort = sourcePort.name;
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+ v.targetNodeId = PORT_NODES[sourcePort.name] || pick(v.name.startsWith('OHT') ? OHT_NODES : AGV_NODES);
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+ v.phaseTimer = randInt(3, 10); // 이동 시간
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+ return this.vehicleRecord(v, '4001');
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+ }
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+ case 'MOVING_TO_PICKUP': {
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+ // 이동 중 노드 변경 (경로 시뮬레이션)
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+ v.nodeId = v.targetNodeId;
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+ v.phase = 'LOADING';
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+ v.phaseTimer = randInt(2, 4); // 로딩 시간
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+ return this.vehicleRecord(v, '4001');
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+ }
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+ case 'LOADING': {
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+ // 포트에서 캐리어 픽업
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+ const port = this.ports.find(p => p.name === v.sourcePort);
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+ if (port && port.carrierName) {
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+ v.carrierName = port.carrierName;
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+ v.carrierStatus = port.carrierStatus;
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+ v.emptyType = 'FULL';
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+ // 포트에서 캐리어 제거
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+ port.carrierName = null;
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+ port.carrierStatus = null;
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+ port.emptyType = 'EMPTY';
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+ portChanges.push(this.portRecord(port));
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+ }
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+ // 차량 유형별 포트 범위에서 드롭할 빈 포트 선택
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+ const dropPorts = v.name.startsWith('OHT') ? OHT_PORTS : AGV_PORTS;
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+ const destPort = this.ports.find(p => dropPorts.includes(p.name) && !p.carrierName && (p.status === '2002' || p.status === '2003') && p.name !== v.sourcePort);
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+ v.destPort = (destPort === null || destPort === void 0 ? void 0 : destPort.name) || pick(dropPorts);
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+ v.targetNodeId = PORT_NODES[v.destPort] || pick(v.name.startsWith('OHT') ? OHT_NODES : AGV_NODES);
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+ v.phase = 'MOVING_TO_DROP';
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+ v.phaseTimer = randInt(3, 12); // 이동 시간
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+ return this.vehicleRecord(v, '4001');
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+ }
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+ case 'MOVING_TO_DROP': {
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+ // 이동 중 노드 이동
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+ v.nodeId = v.targetNodeId;
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+ v.phase = 'UNLOADING';
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+ v.phaseTimer = randInt(2, 4); // 언로딩 시간
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+ return this.vehicleRecord(v, '4001');
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+ }
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+ case 'UNLOADING': {
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+ // 포트에 캐리어 전달
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+ const port = this.ports.find(p => p.name === v.destPort);
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+ if (port && !port.carrierName && v.carrierName) {
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+ port.carrierName = v.carrierName;
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+ port.carrierStatus = v.carrierStatus;
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+ port.emptyType = 'FULL';
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+ portChanges.push(this.portRecord(port));
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+ }
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+ v.carrierName = null;
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+ v.carrierStatus = null;
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+ v.emptyType = 'EMPTY';
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+ v.sourcePort = null;
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+ v.destPort = null;
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+ v.phase = 'IDLE';
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+ v.phaseTimer = randInt(1, 5); // 대기 시간
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+ // AGV 충전 (낮은 배터리)
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+ if (v.batteryRate != null && v.batteryRate < 20) {
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+ v.phaseTimer = randInt(5, 15);
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+ return this.vehicleRecord(v, '4008');
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+ }
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+ return this.vehicleRecord(v, '4006');
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+ }
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+ }
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+ return null;
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+ }
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+ // 이동 중 매 초 노드 이동 시뮬레이션
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+ tickVehicleMoving(v) {
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+ if (v.phase !== 'MOVING_TO_PICKUP' && v.phase !== 'MOVING_TO_DROP')
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+ return null;
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+ if (v.phaseTimer <= 0)
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+ return null;
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+ // 차량 유형별 노드 범위 내에서 순차 이동
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+ const nodes = v.name.startsWith('OHT') ? OHT_NODES : AGV_NODES;
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+ const currentIdx = nodes.indexOf(v.nodeId);
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+ const targetIdx = nodes.indexOf(v.targetNodeId);
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+ if (currentIdx >= 0 && targetIdx >= 0 && currentIdx !== targetIdx) {
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+ const step = currentIdx < targetIdx ? 1 : -1;
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+ v.nodeId = nodes[currentIdx + step] || v.nodeId;
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+ return this.vehicleRecord(v, '4001');
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+ }
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+ return null;
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+ }
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+ vehicleRecord(v, status) {
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+ return Object.assign({ NAME: v.name, STATUS: status, EMPTYTYPE: v.emptyType, NODEMACHINE: NODE_MACHINES[v.nodeId] || v.name, CARRIERNAME: v.carrierName, CARRIERSTATUS: v.carrierStatus, SUBNAME: `V${String(randInt(1, 999)).padStart(3, '0')}`, NODEID: v.nodeId }, (v.batteryRate != null ? { BATTERYRATE: v.batteryRate } : {}));
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+ }
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+ portRecord(p) {
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+ return {
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+ NAME: p.name,
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+ STATUS: p.status,
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+ EMPTYTYPE: p.emptyType,
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+ CARRIERNAME: p.carrierName,
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+ CARRIERSTATUS: p.carrierStatus,
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+ };
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+ }
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+ /**
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+ * 인접 포트 간 캐리어 이동 시뮬레이션 (컨베이어 흐름).
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+ * 같은 ZONE 내 포트끼리 한 칸씩 이동 — 매 틱 30% 확률.
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+ */
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+ tickConveyorFlow(portChanges) {
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+ var _a;
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+ // ZONE별 10개 포트 그룹
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+ for (let z = 0; z < 20; z++) {
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+ if (Math.random() > 0.3)
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+ continue;
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+ const start = z * 10;
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+ const zonePorts = this.ports.slice(start, start + 10);
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+ // 캐리어가 있는 포트 → 인접 빈 포트로 이동
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+ for (let i = 0; i < zonePorts.length; i++) {
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+ const src = zonePorts[i];
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+ if (!src.carrierName)
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+ continue;
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+ // 인접 포트 (i-1 또는 i+1) 중 빈 것
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+ const neighbors = [i - 1, i + 1].filter(j => j >= 0 && j < zonePorts.length);
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+ const dest = zonePorts[(_a = neighbors.find(j => !zonePorts[j].carrierName)) !== null && _a !== void 0 ? _a : -1];
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+ if (!dest)
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+ continue;
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+ // 이동
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+ dest.carrierName = src.carrierName;
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+ dest.carrierStatus = src.carrierStatus;
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+ dest.emptyType = 'FULL';
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+ src.carrierName = null;
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+ src.carrierStatus = null;
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+ src.emptyType = 'EMPTY';
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+ portChanges.push(this.portRecord(src));
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+ portChanges.push(this.portRecord(dest));
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+ break; // ZONE당 1회 이동
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+ }
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+ }
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+ }
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+ tickZones() {
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+ const changes = [];
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+ for (const z of this.zones) {
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+ if (Math.random() > 0.15)
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+ continue;
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+ const delta = randInt(-3, 3);
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+ const newCap = Math.max(0, Math.min(z.maxCapacity, z.currentCapacity + delta));
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+ if (newCap === z.currentCapacity)
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+ continue;
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+ z.currentCapacity = newCap;
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+ changes.push({
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+ NAME: z.name,
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+ STATUS: z.status,
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+ CURRENTCAPACITY: z.currentCapacity,
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+ MAXCAPACITY: z.maxCapacity,
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+ HIGHWATERMARK: z.highWaterMark,
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+ LOWWATERMARK: z.lowWaterMark,
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+ FULLUP: z.currentCapacity >= z.maxCapacity ? 'T' : 'F',
373
+ });
374
+ }
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+ return changes;
376
+ }
377
+ tickStockers() {
378
+ const changes = [];
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+ for (const s of this.stockers) {
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+ if (Math.random() > 0.4)
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+ continue;
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+ const delta = randInt(-5, 5);
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+ const newCap = Math.max(0, Math.min(s.maxCapacity, s.currentCapacity + delta));
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+ const prevStatus = s.status;
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+ if (Math.random() < 0.05)
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+ s.status = pick(MACHINE_STATUSES);
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+ if (newCap === s.currentCapacity && s.status === prevStatus)
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+ continue;
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+ s.currentCapacity = newCap;
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+ changes.push({
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+ NAME: s.name,
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+ STATUS: s.status,
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+ CURRENTCAPACITY: s.currentCapacity,
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+ MAXCAPACITY: s.maxCapacity,
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+ HIGHWATERMARK: s.highWaterMark,
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+ LOWWATERMARK: s.lowWaterMark,
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+ FULLUP: s.currentCapacity >= s.maxCapacity ? 'T' : 'F',
398
+ });
399
+ }
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+ return changes;
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+ }
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+ // ── Snapshot 생성 ──
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+ getVehicleSnapshot() {
404
+ return this.vehicles.map(v => {
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+ const status = v.phase === 'IDLE' ? '4006' // NOTASSIGNED
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+ : v.phase === 'LOADING' ? '4001' // ASSIGNED
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+ : v.phase === 'UNLOADING' ? '4001' // ASSIGNED
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+ : '4001'; // ASSIGNED (moving)
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+ return this.vehicleRecord(v, status);
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+ });
411
+ }
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+ getPortSnapshot() {
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+ return this.ports.map(p => this.portRecord(p));
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+ }
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+ getZoneSnapshot() {
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+ return this.zones.map(z => ({
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+ NAME: z.name,
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+ STATUS: z.status,
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+ CURRENTCAPACITY: z.currentCapacity,
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+ MAXCAPACITY: z.maxCapacity,
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+ HIGHWATERMARK: z.highWaterMark,
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+ LOWWATERMARK: z.lowWaterMark,
423
+ FULLUP: z.currentCapacity >= z.maxCapacity ? 'T' : 'F',
424
+ }));
425
+ }
426
+ getStockerSnapshot() {
427
+ return this.stockers.map(s => ({
428
+ NAME: s.name,
429
+ STATUS: s.status,
430
+ CURRENTCAPACITY: s.currentCapacity,
431
+ MAXCAPACITY: s.maxCapacity,
432
+ HIGHWATERMARK: s.highWaterMark,
433
+ LOWWATERMARK: s.lowWaterMark,
434
+ FULLUP: s.currentCapacity >= s.maxCapacity ? 'T' : 'F',
435
+ }));
436
+ }
437
+ }
438
+ /**
439
+ * Mock playback 데이터 생성.
440
+ * - `endTime` 제공: 범위 기반 (startTime → endTime 까지 1초 간격 diff)
441
+ * - `count` 제공: 프레임 수 기반 (snapshot 포함 총 count 개 프레임)
442
+ * - 둘 다 없으면 빈 배열
443
+ * - 둘 다 있으면 `endTime` 우선
444
+ */
445
+ function generatePlaybackData(startTime, opts) {
446
+ const start = new Date(startTime.replace(' ', 'T'));
447
+ // 총 생성할 프레임 수 결정 (첫 프레임은 snapshot, 나머지는 diff)
448
+ let totalFrames;
449
+ if (opts.endTime) {
450
+ const end = new Date(opts.endTime.replace(' ', 'T'));
451
+ const totalSeconds = Math.floor((end.getTime() - start.getTime()) / 1000);
452
+ if (totalSeconds < 0 || totalSeconds > 7200)
453
+ return [];
454
+ totalFrames = totalSeconds + 1;
455
+ }
456
+ else if (opts.count && opts.count > 0) {
457
+ totalFrames = Math.min(opts.count, 7201);
458
+ }
459
+ else {
460
+ return [];
461
+ }
462
+ const sim = new FactorySimulator();
463
+ const t0 = formatTime(start);
464
+ const vehicleFrames = [
465
+ { type: 'snapshot', time: t0, data: sim.getVehicleSnapshot() }
466
+ ];
467
+ const portFrames = [
468
+ { type: 'snapshot', time: t0, data: sim.getPortSnapshot() }
469
+ ];
470
+ const zoneFrames = [
471
+ { type: 'snapshot', time: t0, data: sim.getZoneSnapshot() }
472
+ ];
473
+ const stockerFrames = [
474
+ { type: 'snapshot', time: t0, data: sim.getStockerSnapshot() }
475
+ ];
476
+ const equipmentFrames = [
477
+ { type: 'snapshot', time: t0, data: sim.equipments.map(m => ({ NAME: m.name, STATUS: m.status })) }
478
+ ];
479
+ const conveyorFrames = [
480
+ { type: 'snapshot', time: t0, data: sim.conveyors.map(m => ({ NAME: m.name, STATUS: m.status })) }
481
+ ];
482
+ const lineFrames = [
483
+ { type: 'snapshot', time: t0, data: sim.lines.map(m => ({ NAME: m.name, STATUS: m.status })) }
484
+ ];
485
+ // diff 프레임 (snapshot 외 추가 프레임이 있으면)
486
+ for (let s = 1; s < totalFrames; s++) {
487
+ const t = formatTime(new Date(start.getTime() + s * 1000));
488
+ // 이동 중인 차량의 노드 변경 (매 초)
489
+ const movingChanges = [];
490
+ for (const v of sim.vehicles) {
491
+ const mc = sim.tickVehicleMoving(v);
492
+ if (mc)
493
+ movingChanges.push(mc);
494
+ }
495
+ // 상태 전이 처리
496
+ const { vehicleChanges, portChanges, zoneChanges, stockerChanges, equipmentChanges, conveyorChanges, lineChanges } = sim.tick();
497
+ // 이동 변경 + 상태 전이 병합 (같은 vehicle은 상태 전이가 우선)
498
+ const vehicleChangeMap = new Map();
499
+ for (const c of movingChanges)
500
+ vehicleChangeMap.set(c.NAME, c);
501
+ for (const c of vehicleChanges)
502
+ vehicleChangeMap.set(c.NAME, c);
503
+ vehicleFrames.push({ type: 'diff', time: t, data: [...vehicleChangeMap.values()] });
504
+ portFrames.push({ type: 'diff', time: t, data: portChanges });
505
+ zoneFrames.push({ type: 'diff', time: t, data: zoneChanges });
506
+ stockerFrames.push({ type: 'diff', time: t, data: stockerChanges });
507
+ equipmentFrames.push({ type: 'diff', time: t, data: equipmentChanges });
508
+ conveyorFrames.push({ type: 'diff', time: t, data: conveyorChanges });
509
+ lineFrames.push({ type: 'diff', time: t, data: lineChanges });
510
+ }
511
+ return [
512
+ { scenarioName: 'MCS_LV_VEHICLE', snapshots: vehicleFrames },
513
+ { scenarioName: 'MCS_LV_PORT', snapshots: portFrames },
514
+ { scenarioName: 'MCS_LV_ZONE', snapshots: zoneFrames },
515
+ { scenarioName: 'MCS_LV_STOCKER', snapshots: stockerFrames },
516
+ { scenarioName: 'MCS_LV_EQUIPMENT', snapshots: equipmentFrames },
517
+ { scenarioName: 'MCS_LV_CONVEYOR', snapshots: conveyorFrames },
518
+ { scenarioName: 'MCS_LV_LINE', snapshots: lineFrames },
519
+ ];
520
+ }
521
+ // ── 엔티티 목록 (보드 작화용) ──
522
+ exports.MOCK_ENTITIES = {
523
+ vehicles: { agvs: AGVS, ohts: OHTS },
524
+ ports: PORTS,
525
+ zones: ZONES,
526
+ stockers: STOCKERS,
527
+ equipments: EQUIPMENTS,
528
+ conveyors: CONVEYORS,
529
+ lines: LINES,
530
+ };
531
+ //# sourceMappingURL=mock-data.js.map
@@ -0,0 +1 @@
1
+ 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* Playback 목업 데이터 생성기\n *\n * 대규모 팩토리 레이아웃 시뮬레이션:\n * - AGV 20대, OHT 10대 (VEHICLE 시나리오)\n * - Port 200개 (PORT 시나리오)\n * - Zone 50개 (ZONE 시나리오)\n * - Stocker 10기 (STOCKER 시나리오)\n *\n * 캐리어 이동 시뮬레이션:\n * Vehicle이 Port에서 캐리어를 픽업 → 이동 → 다른 Port에 전달\n * 상태 전이: IDLE → MOVING → LOADING → MOVING → UNLOADING → IDLE\n */\n\n// ── 엔티티 정의 ──\n\nconst AGVS = Array.from({ length: 20 }, (_, i) => `AGV${String(i + 1).padStart(2, '0')}`)\nconst OHTS = Array.from({ length: 10 }, (_, i) => `OHT${String(i + 1).padStart(2, '0')}`)\nconst VEHICLES = [...AGVS, ...OHTS]\n\nconst PORTS = Array.from({ length: 200 }, (_, i) => {\n const zone = String(Math.floor(i / 10) + 1).padStart(2, '0')\n const port = String((i % 10) + 1).padStart(2, '0')\n return `ZONE${zone}_PORT${port}`\n})\n\nconst ZONES = Array.from({ length: 50 }, (_, i) => `ZONE${String(i + 1).padStart(2, '0')}`)\n\nconst STOCKERS = Array.from({ length: 10 }, (_, i) => `STK${String(i + 1).padStart(2, '0')}`)\n\nconst EQUIPMENTS = Array.from({ length: 20 }, (_, i) => `EQP${String(i + 1).padStart(2, '0')}`)\nconst CONVEYORS = Array.from({ length: 30 }, (_, i) => `CNV${String(i + 1).padStart(2, '0')}`)\nconst OHTLINES = ['OHTLINE01', 'OHTLINE02', 'OHTLINE03']\nconst AGVLINES = ['AGVLINE01', 'AGVLINE02', 'AGVLINE03', 'AGVLINE04', 'AGVLINE05', 'AGVLINE06']\nconst LINES = [...OHTLINES, ...AGVLINES]\n\n// ── 노드 경로 (Vehicle 이동 경로) ──\n\nconst NODE_IDS = Array.from({ length: 100 }, (_, i) => String(i + 1).padStart(4, '0'))\n\n// 노드별 소속 라인 (보드 모델의 NodeMachine과 정확히 일치해야 함)\nconst NODE_MACHINE_MAP: [number, number, string][] = [\n [0, 6, 'OHTLINE01'], // 0001-0006\n [6, 12, 'OHTLINE02'], // 0007-0012\n [12, 18, 'OHTLINE03'], // 0013-0018\n [18, 30, 'OHTLINE01'], // 0019-0030\n [30, 36, 'AGVLINE01'], // 0031-0036\n [36, 42, 'AGVLINE02'], // 0037-0042\n [42, 48, 'AGVLINE03'], // 0043-0048\n [48, 60, 'AGVLINE01'], // 0049-0060\n [60, 66, 'AGVLINE04'], // 0061-0066\n [66, 72, 'AGVLINE05'], // 0067-0072\n [72, 78, 'AGVLINE06'], // 0073-0078\n [78, 100, 'AGVLINE04'], // 0079-0100\n]\nconst NODE_MACHINES: Record<string, string> = {}\nNODE_IDS.forEach((id, i) => {\n const entry = NODE_MACHINE_MAP.find(([from, to]) => i >= from && i < to)\n if (entry) NODE_MACHINES[id] = entry[2]\n})\n\n// 차량별 이동 가능 노드 범위\nconst AGV_NODES = NODE_IDS.filter(id => NODE_MACHINES[id]?.startsWith('AGVLINE'))\nconst OHT_NODES = NODE_IDS.filter(id => NODE_MACHINES[id]?.startsWith('OHTLINE'))\n\n// 포트별 연결 노드 — 포트를 차량 유형별 노드 범위에 매핑\n// ZONE01-05(포트 0-49): OHT 영역, ZONE06-20(포트 50-199): AGV 영역\nconst PORT_NODES: Record<string, string> = {}\nPORTS.forEach((port, i) => {\n if (i < 50) {\n PORT_NODES[port] = OHT_NODES[i % OHT_NODES.length]\n } else {\n PORT_NODES[port] = AGV_NODES[(i - 50) % AGV_NODES.length]\n }\n})\n\n// 차량 유형별 포트 범위\nconst OHT_PORTS = PORTS.slice(0, 50)\nconst AGV_PORTS = PORTS.slice(50)\n\n// ── 상태 값 ──\n\nconst CARRIER_STATUSES = ['FULL', 'EMPTY', 'EMPTYEMPTY']\nconst PORT_STATUSES = ['2001', '2002', '2005', '2006'] // DOWN, EMPTY, FULL, NOTINSERVICE\nconst MACHINE_STATUSES = ['1001', '1002', '1005', '1006', '1007', '1008'] // UP, OUTOFSERVICE, DOWN, NOTAUTO, ALARM, FULL\nconst VEHICLE_STATUSES = ['4001', '4006', '4007', '4008'] // ASSIGNED, NOTASSIGNED, INSTALLED, CHARGING\nconst UNIT_STATUSES = ['2002', '2003', '2005'] // EMPTY, EMPTY_RESERVED, FULL\n\n// ── 유틸리티 ──\n\nfunction pick<T>(arr: T[]): T {\n return arr[Math.floor(Math.random() * arr.length)]\n}\n\nfunction randInt(min: number, max: number): number {\n return Math.floor(Math.random() * (max - min + 1)) + min\n}\n\nfunction formatTime(date: Date): string {\n const pad = (n: number) => String(n).padStart(2, '0')\n return `${date.getFullYear()}-${pad(date.getMonth() + 1)}-${pad(date.getDate())} ${pad(date.getHours())}:${pad(date.getMinutes())}:${pad(date.getSeconds())}`\n}\n\n// ── Vehicle 상태 머신 ──\n\ntype VehiclePhase = 'IDLE' | 'MOVING_TO_PICKUP' | 'LOADING' | 'MOVING_TO_DROP' | 'UNLOADING'\n\ninterface VehicleState {\n name: string\n phase: VehiclePhase\n nodeId: string\n targetNodeId: string\n carrierName: string | null\n carrierStatus: string | null\n emptyType: string | null\n batteryRate: number | null // AGV only\n phaseTimer: number // 현재 phase 남은 시간(초)\n sourcePort: string | null // 픽업 포트\n destPort: string | null // 드롭 포트\n}\n\ninterface PortState {\n name: string\n status: string\n carrierName: string | null\n carrierStatus: string | null\n emptyType: string | null\n}\n\ninterface ZoneState {\n name: string\n status: string\n currentCapacity: number\n maxCapacity: number\n highWaterMark: string\n lowWaterMark: string\n}\n\ninterface StockerState {\n name: string\n status: string\n currentCapacity: number\n maxCapacity: number\n highWaterMark: number\n lowWaterMark: number\n}\n\ninterface MachineState {\n name: string\n status: string\n}\n\n// ── 시뮬레이션 엔진 ──\n\nclass FactorySimulator {\n vehicles: VehicleState[] = []\n ports: PortState[] = []\n zones: ZoneState[] = []\n stockers: StockerState[] = []\n equipments: MachineState[] = []\n conveyors: MachineState[] = []\n lines: MachineState[] = []\n\n private carrierSeq = 1\n\n constructor() {\n this.initVehicles()\n this.initPorts()\n this.initZones()\n this.initStockers()\n this.equipments = EQUIPMENTS.map(name => ({ name, status: pick(MACHINE_STATUSES) }))\n this.conveyors = CONVEYORS.map(name => ({ name, status: pick(MACHINE_STATUSES) }))\n this.lines = LINES.map(name => ({ name, status: pick(MACHINE_STATUSES) }))\n }\n\n private initVehicles() {\n this.vehicles = VEHICLES.map(name => {\n const nodes = name.startsWith('OHT') ? OHT_NODES : AGV_NODES\n return {\n name,\n phase: 'IDLE' as VehiclePhase,\n nodeId: pick(nodes),\n targetNodeId: pick(nodes),\n carrierName: null,\n carrierStatus: null,\n emptyType: 'EMPTY',\n batteryRate: name.startsWith('AGV') ? randInt(30, 100) : null,\n phaseTimer: randInt(1, 5),\n sourcePort: null,\n destPort: null,\n }})\n }\n\n private initPorts() {\n this.ports = PORTS.map(name => ({\n name,\n status: pick(PORT_STATUSES),\n carrierName: Math.random() > 0.3 ? this.newCarrierName() : null,\n carrierStatus: null,\n emptyType: null,\n }))\n // 캐리어가 있는 포트의 상태 설정\n this.ports.forEach(p => {\n if (p.carrierName) {\n p.emptyType = 'FULL'\n p.carrierStatus = pick(CARRIER_STATUSES)\n } else {\n p.emptyType = 'EMPTY'\n }\n })\n }\n\n private initZones() {\n this.zones = ZONES.map(name => {\n const max = randInt(20, 100)\n return {\n name,\n status: pick(MACHINE_STATUSES),\n currentCapacity: randInt(0, max),\n maxCapacity: max,\n highWaterMark: String(Math.round(max * 0.8)),\n lowWaterMark: String(Math.round(max * 0.6)),\n }\n })\n }\n\n private initStockers() {\n this.stockers = STOCKERS.map(name => {\n const max = randInt(50, 200)\n const cur = randInt(0, max)\n return {\n name,\n status: pick(MACHINE_STATUSES),\n currentCapacity: cur,\n maxCapacity: max,\n highWaterMark: Math.round(max * 0.8),\n lowWaterMark: Math.round(max * 0.2),\n }\n })\n }\n\n private newCarrierName(): string {\n return `PLATE-${String(this.carrierSeq++).padStart(4, '0')}`\n }\n\n // ── 1초 진행 ──\n\n tick(): {\n vehicleChanges: any[]\n portChanges: any[]\n zoneChanges: any[]\n stockerChanges: any[]\n equipmentChanges: any[]\n conveyorChanges: any[]\n lineChanges: any[]\n } {\n const vehicleChanges: any[] = []\n const portChanges: any[] = []\n\n for (const v of this.vehicles) {\n const changed = this.tickVehicle(v, portChanges)\n if (changed) vehicleChanges.push(changed)\n }\n\n // 인접 포트 간 캐리어 이동 (컨베이어 흐름 시뮬레이션)\n this.tickConveyorFlow(portChanges)\n\n const zoneChanges = this.tickZones()\n const stockerChanges = this.tickStockers()\n const equipmentChanges = this.tickMachines(this.equipments)\n const conveyorChanges = this.tickMachines(this.conveyors)\n const lineChanges = this.tickMachines(this.lines)\n\n return { vehicleChanges, portChanges, zoneChanges, stockerChanges, equipmentChanges, conveyorChanges, lineChanges }\n }\n\n private tickMachines(machines: MachineState[]): any[] {\n const changes: any[] = []\n for (const m of machines) {\n if (Math.random() > 0.05) continue // 5% 확률로 상태 변경\n m.status = pick(MACHINE_STATUSES)\n changes.push({ NAME: m.name, STATUS: m.status })\n }\n return changes\n }\n\n private tickVehicle(v: VehicleState, portChanges: any[]): any | null {\n v.phaseTimer--\n\n // AGV 배터리 감소\n if (v.batteryRate != null && v.phase !== 'IDLE') {\n v.batteryRate = Math.max(0, v.batteryRate - (Math.random() > 0.8 ? 1 : 0))\n }\n\n if (v.phaseTimer > 0) return null\n\n // Phase 전이\n switch (v.phase) {\n case 'IDLE': {\n // 차량 유형별 포트 범위에서 캐리어가 있는 포트를 찾아 픽업하러 출발\n const myPorts = v.name.startsWith('OHT') ? OHT_PORTS : AGV_PORTS\n const sourcePort = this.ports.find(p => myPorts.includes(p.name) && p.carrierName && (p.status === '2002' || p.status === '2003'))\n if (!sourcePort) {\n v.phaseTimer = randInt(2, 5)\n return null\n }\n v.phase = 'MOVING_TO_PICKUP'\n v.sourcePort = sourcePort.name\n v.targetNodeId = PORT_NODES[sourcePort.name] || pick(v.name.startsWith('OHT') ? OHT_NODES : AGV_NODES)\n v.phaseTimer = randInt(3, 10) // 이동 시간\n return this.vehicleRecord(v, '4001')\n }\n\n case 'MOVING_TO_PICKUP': {\n // 이동 중 노드 변경 (경로 시뮬레이션)\n v.nodeId = v.targetNodeId\n v.phase = 'LOADING'\n v.phaseTimer = randInt(2, 4) // 로딩 시간\n return this.vehicleRecord(v, '4001')\n }\n\n case 'LOADING': {\n // 포트에서 캐리어 픽업\n const port = this.ports.find(p => p.name === v.sourcePort)\n if (port && port.carrierName) {\n v.carrierName = port.carrierName\n v.carrierStatus = port.carrierStatus\n v.emptyType = 'FULL'\n\n // 포트에서 캐리어 제거\n port.carrierName = null\n port.carrierStatus = null\n port.emptyType = 'EMPTY'\n portChanges.push(this.portRecord(port))\n }\n\n // 차량 유형별 포트 범위에서 드롭할 빈 포트 선택\n const dropPorts = v.name.startsWith('OHT') ? OHT_PORTS : AGV_PORTS\n const destPort = this.ports.find(p => dropPorts.includes(p.name) && !p.carrierName && (p.status === '2002' || p.status === '2003') && p.name !== v.sourcePort)\n v.destPort = destPort?.name || pick(dropPorts)\n v.targetNodeId = PORT_NODES[v.destPort] || pick(v.name.startsWith('OHT') ? OHT_NODES : AGV_NODES)\n v.phase = 'MOVING_TO_DROP'\n v.phaseTimer = randInt(3, 12) // 이동 시간\n return this.vehicleRecord(v, '4001')\n }\n\n case 'MOVING_TO_DROP': {\n // 이동 중 노드 이동\n v.nodeId = v.targetNodeId\n v.phase = 'UNLOADING'\n v.phaseTimer = randInt(2, 4) // 언로딩 시간\n return this.vehicleRecord(v, '4001')\n }\n\n case 'UNLOADING': {\n // 포트에 캐리어 전달\n const port = this.ports.find(p => p.name === v.destPort)\n if (port && !port.carrierName && v.carrierName) {\n port.carrierName = v.carrierName\n port.carrierStatus = v.carrierStatus\n port.emptyType = 'FULL'\n portChanges.push(this.portRecord(port))\n }\n\n v.carrierName = null\n v.carrierStatus = null\n v.emptyType = 'EMPTY'\n v.sourcePort = null\n v.destPort = null\n v.phase = 'IDLE'\n v.phaseTimer = randInt(1, 5) // 대기 시간\n\n // AGV 충전 (낮은 배터리)\n if (v.batteryRate != null && v.batteryRate < 20) {\n v.phaseTimer = randInt(5, 15)\n return this.vehicleRecord(v, '4008')\n }\n\n return this.vehicleRecord(v, '4006')\n }\n }\n\n return null\n }\n\n // 이동 중 매 초 노드 이동 시뮬레이션\n tickVehicleMoving(v: VehicleState): any | null {\n if (v.phase !== 'MOVING_TO_PICKUP' && v.phase !== 'MOVING_TO_DROP') return null\n if (v.phaseTimer <= 0) return null\n\n // 차량 유형별 노드 범위 내에서 순차 이동\n const nodes = v.name.startsWith('OHT') ? OHT_NODES : AGV_NODES\n const currentIdx = nodes.indexOf(v.nodeId)\n const targetIdx = nodes.indexOf(v.targetNodeId)\n if (currentIdx >= 0 && targetIdx >= 0 && currentIdx !== targetIdx) {\n const step = currentIdx < targetIdx ? 1 : -1\n v.nodeId = nodes[currentIdx + step] || v.nodeId\n return this.vehicleRecord(v, '4001')\n }\n return null\n }\n\n private vehicleRecord(v: VehicleState, status: string): any {\n return {\n NAME: v.name,\n STATUS: status,\n EMPTYTYPE: v.emptyType,\n NODEMACHINE: NODE_MACHINES[v.nodeId] || v.name,\n CARRIERNAME: v.carrierName,\n CARRIERSTATUS: v.carrierStatus,\n SUBNAME: `V${String(randInt(1, 999)).padStart(3, '0')}`,\n NODEID: v.nodeId,\n ...(v.batteryRate != null ? { BATTERYRATE: v.batteryRate } : {}),\n }\n }\n\n private portRecord(p: PortState): any {\n return {\n NAME: p.name,\n STATUS: p.status,\n EMPTYTYPE: p.emptyType,\n CARRIERNAME: p.carrierName,\n CARRIERSTATUS: p.carrierStatus,\n }\n }\n\n /**\n * 인접 포트 간 캐리어 이동 시뮬레이션 (컨베이어 흐름).\n * 같은 ZONE 내 포트끼리 한 칸씩 이동 — 매 틱 30% 확률.\n */\n private tickConveyorFlow(portChanges: any[]) {\n // ZONE별 10개 포트 그룹\n for (let z = 0; z < 20; z++) {\n if (Math.random() > 0.3) continue\n\n const start = z * 10\n const zonePorts = this.ports.slice(start, start + 10)\n\n // 캐리어가 있는 포트 → 인접 빈 포트로 이동\n for (let i = 0; i < zonePorts.length; i++) {\n const src = zonePorts[i]\n if (!src.carrierName) continue\n\n // 인접 포트 (i-1 또는 i+1) 중 빈 것\n const neighbors = [i - 1, i + 1].filter(j => j >= 0 && j < zonePorts.length)\n const dest = zonePorts[neighbors.find(j => !zonePorts[j].carrierName) ?? -1]\n if (!dest) continue\n\n // 이동\n dest.carrierName = src.carrierName\n dest.carrierStatus = src.carrierStatus\n dest.emptyType = 'FULL'\n src.carrierName = null\n src.carrierStatus = null\n src.emptyType = 'EMPTY'\n\n portChanges.push(this.portRecord(src))\n portChanges.push(this.portRecord(dest))\n break // ZONE당 1회 이동\n }\n }\n }\n\n private tickZones(): any[] {\n const changes: any[] = []\n for (const z of this.zones) {\n if (Math.random() > 0.15) continue\n const delta = randInt(-3, 3)\n const newCap = Math.max(0, Math.min(z.maxCapacity, z.currentCapacity + delta))\n if (newCap === z.currentCapacity) continue\n z.currentCapacity = newCap\n changes.push({\n NAME: z.name,\n STATUS: z.status,\n CURRENTCAPACITY: z.currentCapacity,\n MAXCAPACITY: z.maxCapacity,\n HIGHWATERMARK: z.highWaterMark,\n LOWWATERMARK: z.lowWaterMark,\n FULLUP: z.currentCapacity >= z.maxCapacity ? 'T' : 'F',\n })\n }\n return changes\n }\n\n private tickStockers(): any[] {\n const changes: any[] = []\n for (const s of this.stockers) {\n if (Math.random() > 0.4) continue\n const delta = randInt(-5, 5)\n const newCap = Math.max(0, Math.min(s.maxCapacity, s.currentCapacity + delta))\n const prevStatus = s.status\n if (Math.random() < 0.05) s.status = pick(MACHINE_STATUSES)\n if (newCap === s.currentCapacity && s.status === prevStatus) continue\n s.currentCapacity = newCap\n changes.push({\n NAME: s.name,\n STATUS: s.status,\n CURRENTCAPACITY: s.currentCapacity,\n MAXCAPACITY: s.maxCapacity,\n HIGHWATERMARK: s.highWaterMark,\n LOWWATERMARK: s.lowWaterMark,\n FULLUP: s.currentCapacity >= s.maxCapacity ? 'T' : 'F',\n })\n }\n return changes\n }\n\n // ── Snapshot 생성 ──\n\n getVehicleSnapshot(): any[] {\n return this.vehicles.map(v => {\n const status = v.phase === 'IDLE' ? '4006' // NOTASSIGNED\n : v.phase === 'LOADING' ? '4001' // ASSIGNED\n : v.phase === 'UNLOADING' ? '4001' // ASSIGNED\n : '4001' // ASSIGNED (moving)\n return this.vehicleRecord(v, status)\n })\n }\n\n getPortSnapshot(): any[] {\n return this.ports.map(p => this.portRecord(p))\n }\n\n getZoneSnapshot(): any[] {\n return this.zones.map(z => ({\n NAME: z.name,\n STATUS: z.status,\n CURRENTCAPACITY: z.currentCapacity,\n MAXCAPACITY: z.maxCapacity,\n HIGHWATERMARK: z.highWaterMark,\n LOWWATERMARK: z.lowWaterMark,\n FULLUP: z.currentCapacity >= z.maxCapacity ? 'T' : 'F',\n }))\n }\n\n getStockerSnapshot(): any[] {\n return this.stockers.map(s => ({\n NAME: s.name,\n STATUS: s.status,\n CURRENTCAPACITY: s.currentCapacity,\n MAXCAPACITY: s.maxCapacity,\n HIGHWATERMARK: s.highWaterMark,\n LOWWATERMARK: s.lowWaterMark,\n FULLUP: s.currentCapacity >= s.maxCapacity ? 'T' : 'F',\n }))\n }\n}\n\n// ── 메인 생성기 ──\n\nexport interface PlaybackScenario {\n scenarioName: string\n snapshots: { type: 'snapshot' | 'diff'; time: string; data: any[] }[]\n}\n\n/**\n * Mock playback 데이터 생성.\n * - `endTime` 제공: 범위 기반 (startTime → endTime 까지 1초 간격 diff)\n * - `count` 제공: 프레임 수 기반 (snapshot 포함 총 count 개 프레임)\n * - 둘 다 없으면 빈 배열\n * - 둘 다 있으면 `endTime` 우선\n */\nexport function generatePlaybackData(\n startTime: string,\n opts: { endTime?: string; count?: number }\n): PlaybackScenario[] {\n const start = new Date(startTime.replace(' ', 'T'))\n\n // 총 생성할 프레임 수 결정 (첫 프레임은 snapshot, 나머지는 diff)\n let totalFrames: number\n if (opts.endTime) {\n const end = new Date(opts.endTime.replace(' ', 'T'))\n const totalSeconds = Math.floor((end.getTime() - start.getTime()) / 1000)\n if (totalSeconds < 0 || totalSeconds > 7200) return []\n totalFrames = totalSeconds + 1\n } else if (opts.count && opts.count > 0) {\n totalFrames = Math.min(opts.count, 7201)\n } else {\n return []\n }\n\n const sim = new FactorySimulator()\n const t0 = formatTime(start)\n\n const vehicleFrames: PlaybackScenario['snapshots'] = [\n { type: 'snapshot', time: t0, data: sim.getVehicleSnapshot() }\n ]\n const portFrames: PlaybackScenario['snapshots'] = [\n { type: 'snapshot', time: t0, data: sim.getPortSnapshot() }\n ]\n const zoneFrames: PlaybackScenario['snapshots'] = [\n { type: 'snapshot', time: t0, data: sim.getZoneSnapshot() }\n ]\n const stockerFrames: PlaybackScenario['snapshots'] = [\n { type: 'snapshot', time: t0, data: sim.getStockerSnapshot() }\n ]\n const equipmentFrames: PlaybackScenario['snapshots'] = [\n { type: 'snapshot', time: t0, data: sim.equipments.map(m => ({ NAME: m.name, STATUS: m.status })) }\n ]\n const conveyorFrames: PlaybackScenario['snapshots'] = [\n { type: 'snapshot', time: t0, data: sim.conveyors.map(m => ({ NAME: m.name, STATUS: m.status })) }\n ]\n const lineFrames: PlaybackScenario['snapshots'] = [\n { type: 'snapshot', time: t0, data: sim.lines.map(m => ({ NAME: m.name, STATUS: m.status })) }\n ]\n\n // diff 프레임 (snapshot 외 추가 프레임이 있으면)\n for (let s = 1; s < totalFrames; s++) {\n const t = formatTime(new Date(start.getTime() + s * 1000))\n\n // 이동 중인 차량의 노드 변경 (매 초)\n const movingChanges: any[] = []\n for (const v of sim.vehicles) {\n const mc = sim.tickVehicleMoving(v)\n if (mc) movingChanges.push(mc)\n }\n\n // 상태 전이 처리\n const { vehicleChanges, portChanges, zoneChanges, stockerChanges, equipmentChanges, conveyorChanges, lineChanges } = sim.tick()\n\n // 이동 변경 + 상태 전이 병합 (같은 vehicle은 상태 전이가 우선)\n const vehicleChangeMap = new Map<string, any>()\n for (const c of movingChanges) vehicleChangeMap.set(c.NAME, c)\n for (const c of vehicleChanges) vehicleChangeMap.set(c.NAME, c)\n\n vehicleFrames.push({ type: 'diff', time: t, data: [...vehicleChangeMap.values()] })\n portFrames.push({ type: 'diff', time: t, data: portChanges })\n zoneFrames.push({ type: 'diff', time: t, data: zoneChanges })\n stockerFrames.push({ type: 'diff', time: t, data: stockerChanges })\n equipmentFrames.push({ type: 'diff', time: t, data: equipmentChanges })\n conveyorFrames.push({ type: 'diff', time: t, data: conveyorChanges })\n lineFrames.push({ type: 'diff', time: t, data: lineChanges })\n }\n\n return [\n { scenarioName: 'MCS_LV_VEHICLE', snapshots: vehicleFrames },\n { scenarioName: 'MCS_LV_PORT', snapshots: portFrames },\n { scenarioName: 'MCS_LV_ZONE', snapshots: zoneFrames },\n { scenarioName: 'MCS_LV_STOCKER', snapshots: stockerFrames },\n { scenarioName: 'MCS_LV_EQUIPMENT', snapshots: equipmentFrames },\n { scenarioName: 'MCS_LV_CONVEYOR', snapshots: conveyorFrames },\n { scenarioName: 'MCS_LV_LINE', snapshots: lineFrames },\n ]\n}\n\n// ── 엔티티 목록 (보드 작화용) ──\n\nexport const MOCK_ENTITIES = {\n vehicles: { agvs: AGVS, ohts: OHTS },\n ports: PORTS,\n zones: ZONES,\n stockers: STOCKERS,\n equipments: EQUIPMENTS,\n conveyors: CONVEYORS,\n lines: LINES,\n}\n"]}