@fmsim/fmsim 2.0.0-beta.20 → 2.0.0-beta.21

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -4,14 +4,17 @@ Object.defineProperty(exports, "__esModule", { value: true });
4
4
  exports.schema = exports.entities = void 0;
5
5
  /* IMPORT ENTITIES AND RESOLVERS */
6
6
  const board_favorite_1 = require("./board-favorite");
7
+ const playback_1 = require("./playback");
7
8
  exports.entities = [
8
9
  /* ENTITIES */
9
- ...board_favorite_1.entities
10
+ ...board_favorite_1.entities,
11
+ ...playback_1.entities
10
12
  ];
11
13
  exports.schema = {
12
14
  resolverClasses: [
13
15
  /* RESOLVER CLASSES */
14
- ...board_favorite_1.resolvers
16
+ ...board_favorite_1.resolvers,
17
+ ...playback_1.resolvers
15
18
  ]
16
19
  };
17
20
  //# sourceMappingURL=index.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"index.js","sourceRoot":"","sources":["../../server/service/index.ts"],"names":[],"mappings":";AAAA,yBAAyB;;;AAEzB,mCAAmC;AACnC,qDAAyG;AAE5F,QAAA,QAAQ,GAAG;IACtB,cAAc;IACd,GAAG,yBAAqB;CACzB,CAAA;AAEY,QAAA,MAAM,GAAG;IACpB,eAAe,EAAE;QACf,sBAAsB;QACtB,GAAG,0BAAsB;KAC1B;CACF,CAAA","sourcesContent":["/* EXPORT ENTITY TYPES */\n\n/* IMPORT ENTITIES AND RESOLVERS */\nimport { entities as BoardFavoriteEntities, resolvers as BoardFavoriteResolvers } from './board-favorite'\n\nexport const entities = [\n /* ENTITIES */\n ...BoardFavoriteEntities\n]\n\nexport const schema = {\n resolverClasses: [\n /* RESOLVER CLASSES */\n ...BoardFavoriteResolvers\n ]\n}\n"]}
1
+ {"version":3,"file":"index.js","sourceRoot":"","sources":["../../server/service/index.ts"],"names":[],"mappings":";AAAA,yBAAyB;;;AAEzB,mCAAmC;AACnC,qDAAyG;AACzG,yCAAyF;AAE5E,QAAA,QAAQ,GAAG;IACtB,cAAc;IACd,GAAG,yBAAqB;IACxB,GAAG,mBAAgB;CACpB,CAAA;AAEY,QAAA,MAAM,GAAG;IACpB,eAAe,EAAE;QACf,sBAAsB;QACtB,GAAG,0BAAsB;QACzB,GAAG,oBAAiB;KACrB;CACF,CAAA","sourcesContent":["/* EXPORT ENTITY TYPES */\n\n/* IMPORT ENTITIES AND RESOLVERS */\nimport { entities as BoardFavoriteEntities, resolvers as BoardFavoriteResolvers } from './board-favorite'\nimport { entities as PlaybackEntities, resolvers as PlaybackResolvers } from './playback'\n\nexport const entities = [\n /* ENTITIES */\n ...BoardFavoriteEntities,\n ...PlaybackEntities\n]\n\nexport const schema = {\n resolverClasses: [\n /* RESOLVER CLASSES */\n ...BoardFavoriteResolvers,\n ...PlaybackResolvers\n ]\n}\n"]}
@@ -0,0 +1,167 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.resolvers = exports.entities = void 0;
4
+ const tslib_1 = require("tslib");
5
+ const type_graphql_1 = require("type-graphql");
6
+ const mock_data_1 = require("./mock-data");
7
+ let PlaybackRecord = class PlaybackRecord {
8
+ };
9
+ tslib_1.__decorate([
10
+ (0, type_graphql_1.Field)(),
11
+ tslib_1.__metadata("design:type", String)
12
+ ], PlaybackRecord.prototype, "type", void 0);
13
+ tslib_1.__decorate([
14
+ (0, type_graphql_1.Field)(),
15
+ tslib_1.__metadata("design:type", String)
16
+ ], PlaybackRecord.prototype, "time", void 0);
17
+ tslib_1.__decorate([
18
+ (0, type_graphql_1.Field)(),
19
+ tslib_1.__metadata("design:type", String)
20
+ ], PlaybackRecord.prototype, "data", void 0);
21
+ PlaybackRecord = tslib_1.__decorate([
22
+ (0, type_graphql_1.ObjectType)()
23
+ ], PlaybackRecord);
24
+ let PlaybackScenarioType = class PlaybackScenarioType {
25
+ };
26
+ tslib_1.__decorate([
27
+ (0, type_graphql_1.Field)(),
28
+ tslib_1.__metadata("design:type", String)
29
+ ], PlaybackScenarioType.prototype, "scenarioName", void 0);
30
+ tslib_1.__decorate([
31
+ (0, type_graphql_1.Field)(() => [PlaybackRecord]),
32
+ tslib_1.__metadata("design:type", Array)
33
+ ], PlaybackScenarioType.prototype, "snapshots", void 0);
34
+ PlaybackScenarioType = tslib_1.__decorate([
35
+ (0, type_graphql_1.ObjectType)()
36
+ ], PlaybackScenarioType);
37
+ let PlaybackResult = class PlaybackResult {
38
+ };
39
+ tslib_1.__decorate([
40
+ (0, type_graphql_1.Field)(() => [PlaybackScenarioType]),
41
+ tslib_1.__metadata("design:type", Array)
42
+ ], PlaybackResult.prototype, "scenarios", void 0);
43
+ PlaybackResult = tslib_1.__decorate([
44
+ (0, type_graphql_1.ObjectType)()
45
+ ], PlaybackResult);
46
+ let PlaybackResponse = class PlaybackResponse {
47
+ };
48
+ tslib_1.__decorate([
49
+ (0, type_graphql_1.Field)(),
50
+ tslib_1.__metadata("design:type", Boolean)
51
+ ], PlaybackResponse.prototype, "status", void 0);
52
+ tslib_1.__decorate([
53
+ (0, type_graphql_1.Field)({ nullable: true }),
54
+ tslib_1.__metadata("design:type", String)
55
+ ], PlaybackResponse.prototype, "errorMessage", void 0);
56
+ tslib_1.__decorate([
57
+ (0, type_graphql_1.Field)(() => PlaybackResult, { nullable: true }),
58
+ tslib_1.__metadata("design:type", PlaybackResult)
59
+ ], PlaybackResponse.prototype, "playback", void 0);
60
+ PlaybackResponse = tslib_1.__decorate([
61
+ (0, type_graphql_1.ObjectType)()
62
+ ], PlaybackResponse);
63
+ let MockVehicles = class MockVehicles {
64
+ };
65
+ tslib_1.__decorate([
66
+ (0, type_graphql_1.Field)(() => [String]),
67
+ tslib_1.__metadata("design:type", Array)
68
+ ], MockVehicles.prototype, "agvs", void 0);
69
+ tslib_1.__decorate([
70
+ (0, type_graphql_1.Field)(() => [String]),
71
+ tslib_1.__metadata("design:type", Array)
72
+ ], MockVehicles.prototype, "ohts", void 0);
73
+ MockVehicles = tslib_1.__decorate([
74
+ (0, type_graphql_1.ObjectType)()
75
+ ], MockVehicles);
76
+ let MockEntities = class MockEntities {
77
+ };
78
+ tslib_1.__decorate([
79
+ (0, type_graphql_1.Field)(() => MockVehicles),
80
+ tslib_1.__metadata("design:type", MockVehicles)
81
+ ], MockEntities.prototype, "vehicles", void 0);
82
+ tslib_1.__decorate([
83
+ (0, type_graphql_1.Field)(() => [String]),
84
+ tslib_1.__metadata("design:type", Array)
85
+ ], MockEntities.prototype, "ports", void 0);
86
+ tslib_1.__decorate([
87
+ (0, type_graphql_1.Field)(() => [String]),
88
+ tslib_1.__metadata("design:type", Array)
89
+ ], MockEntities.prototype, "zones", void 0);
90
+ tslib_1.__decorate([
91
+ (0, type_graphql_1.Field)(() => [String]),
92
+ tslib_1.__metadata("design:type", Array)
93
+ ], MockEntities.prototype, "stockers", void 0);
94
+ MockEntities = tslib_1.__decorate([
95
+ (0, type_graphql_1.ObjectType)()
96
+ ], MockEntities);
97
+ let PlaybackResolver = class PlaybackResolver {
98
+ async playback(startTime, endTime, count, includeSnapshot) {
99
+ try {
100
+ // count 기반이면 endTime 계산
101
+ let effectiveEndTime = endTime;
102
+ if (!effectiveEndTime && count) {
103
+ const start = new Date(startTime.replace(' ', 'T'));
104
+ effectiveEndTime = new Date(start.getTime() + count * 1000)
105
+ .toISOString()
106
+ .replace('T', ' ')
107
+ .replace(/\.\d+Z$/, '');
108
+ }
109
+ if (!effectiveEndTime) {
110
+ // 기본 1시간
111
+ const start = new Date(startTime.replace(' ', 'T'));
112
+ effectiveEndTime = new Date(start.getTime() + 3600000)
113
+ .toISOString()
114
+ .replace('T', ' ')
115
+ .replace(/\.\d+Z$/, '');
116
+ }
117
+ const scenarios = (0, mock_data_1.generatePlaybackData)(startTime, effectiveEndTime);
118
+ // includeSnapshot=false이면 snapshot 프레임 제거
119
+ if (!includeSnapshot) {
120
+ for (const s of scenarios) {
121
+ s.snapshots = s.snapshots.filter(f => f.type !== 'snapshot');
122
+ }
123
+ }
124
+ // data 배열을 JSON string으로 직렬화
125
+ const serialized = scenarios.map(s => (Object.assign(Object.assign({}, s), { snapshots: s.snapshots.map(f => ({
126
+ type: f.type,
127
+ time: f.time,
128
+ data: JSON.stringify(f.data)
129
+ })) })));
130
+ return {
131
+ status: true,
132
+ playback: { scenarios: serialized }
133
+ };
134
+ }
135
+ catch (e) {
136
+ return {
137
+ status: false,
138
+ errorMessage: e.message || String(e)
139
+ };
140
+ }
141
+ }
142
+ async playbackEntities() {
143
+ return mock_data_1.MOCK_ENTITIES;
144
+ }
145
+ };
146
+ tslib_1.__decorate([
147
+ (0, type_graphql_1.Query)(() => PlaybackResponse, { description: 'Playback 데이터 조회 (목업)' }),
148
+ tslib_1.__param(0, (0, type_graphql_1.Arg)('startTime')),
149
+ tslib_1.__param(1, (0, type_graphql_1.Arg)('endTime', { nullable: true })),
150
+ tslib_1.__param(2, (0, type_graphql_1.Arg)('count', () => type_graphql_1.Int, { nullable: true })),
151
+ tslib_1.__param(3, (0, type_graphql_1.Arg)('includeSnapshot', { nullable: true, defaultValue: true })),
152
+ tslib_1.__metadata("design:type", Function),
153
+ tslib_1.__metadata("design:paramtypes", [String, String, Number, Boolean]),
154
+ tslib_1.__metadata("design:returntype", Promise)
155
+ ], PlaybackResolver.prototype, "playback", null);
156
+ tslib_1.__decorate([
157
+ (0, type_graphql_1.Query)(() => MockEntities, { description: '목업 엔티티 목록 (보드 작화용)' }),
158
+ tslib_1.__metadata("design:type", Function),
159
+ tslib_1.__metadata("design:paramtypes", []),
160
+ tslib_1.__metadata("design:returntype", Promise)
161
+ ], PlaybackResolver.prototype, "playbackEntities", null);
162
+ PlaybackResolver = tslib_1.__decorate([
163
+ (0, type_graphql_1.Resolver)()
164
+ ], PlaybackResolver);
165
+ exports.entities = [];
166
+ exports.resolvers = [PlaybackResolver];
167
+ //# sourceMappingURL=index.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"index.js","sourceRoot":"","sources":["../../../server/service/playback/index.ts"],"names":[],"mappings":";;;;AAAA,+CAA2E;AAC3E,2CAAiE;AAGjE,IAAM,cAAc,GAApB,MAAM,cAAc;CAInB,CAAA;AAHU;IAAR,IAAA,oBAAK,GAAE;;4CAAc;AACb;IAAR,IAAA,oBAAK,GAAE;;4CAAc;AACb;IAAR,IAAA,oBAAK,GAAE;;4CAAc;AAHlB,cAAc;IADnB,IAAA,yBAAU,GAAE;GACP,cAAc,CAInB;AAGD,IAAM,oBAAoB,GAA1B,MAAM,oBAAoB;CAGzB,CAAA;AAFU;IAAR,IAAA,oBAAK,GAAE;;0DAAsB;AACC;IAA9B,IAAA,oBAAK,EAAC,GAAG,EAAE,CAAC,CAAC,cAAc,CAAC,CAAC;;uDAA6B;AAFvD,oBAAoB;IADzB,IAAA,yBAAU,GAAE;GACP,oBAAoB,CAGzB;AAGD,IAAM,cAAc,GAApB,MAAM,cAAc;CAEnB,CAAA;AADsC;IAApC,IAAA,oBAAK,EAAC,GAAG,EAAE,CAAC,CAAC,oBAAoB,CAAC,CAAC;;iDAAmC;AADnE,cAAc;IADnB,IAAA,yBAAU,GAAE;GACP,cAAc,CAEnB;AAGD,IAAM,gBAAgB,GAAtB,MAAM,gBAAgB;CAIrB,CAAA;AAHU;IAAR,IAAA,oBAAK,GAAE;;gDAAiB;AACE;IAA1B,IAAA,oBAAK,EAAC,EAAE,QAAQ,EAAE,IAAI,EAAE,CAAC;;sDAAsB;AACC;IAAhD,IAAA,oBAAK,EAAC,GAAG,EAAE,CAAC,cAAc,EAAE,EAAE,QAAQ,EAAE,IAAI,EAAE,CAAC;sCAAY,cAAc;kDAAA;AAHtE,gBAAgB;IADrB,IAAA,yBAAU,GAAE;GACP,gBAAgB,CAIrB;AAGD,IAAM,YAAY,GAAlB,MAAM,YAAY;CAGjB,CAAA;AAFwB;IAAtB,IAAA,oBAAK,EAAC,GAAG,EAAE,CAAC,CAAC,MAAM,CAAC,CAAC;;0CAAgB;AACf;IAAtB,IAAA,oBAAK,EAAC,GAAG,EAAE,CAAC,CAAC,MAAM,CAAC,CAAC;;0CAAgB;AAFlC,YAAY;IADjB,IAAA,yBAAU,GAAE;GACP,YAAY,CAGjB;AAGD,IAAM,YAAY,GAAlB,MAAM,YAAY;CAKjB,CAAA;AAJ4B;IAA1B,IAAA,oBAAK,EAAC,GAAG,EAAE,CAAC,YAAY,CAAC;sCAAY,YAAY;8CAAA;AAC3B;IAAtB,IAAA,oBAAK,EAAC,GAAG,EAAE,CAAC,CAAC,MAAM,CAAC,CAAC;;2CAAiB;AAChB;IAAtB,IAAA,oBAAK,EAAC,GAAG,EAAE,CAAC,CAAC,MAAM,CAAC,CAAC;;2CAAiB;AAChB;IAAtB,IAAA,oBAAK,EAAC,GAAG,EAAE,CAAC,CAAC,MAAM,CAAC,CAAC;;8CAAoB;AAJtC,YAAY;IADjB,IAAA,yBAAU,GAAE;GACP,YAAY,CAKjB;AAGD,IAAM,gBAAgB,GAAtB,MAAM,gBAAgB;IAEd,AAAN,KAAK,CAAC,QAAQ,CACM,SAAiB,EACC,OAAe,EACN,KAAa,EACM,eAAwB;QAExF,IAAI,CAAC;YACH,wBAAwB;YACxB,IAAI,gBAAgB,GAAG,OAAO,CAAA;YAC9B,IAAI,CAAC,gBAAgB,IAAI,KAAK,EAAE,CAAC;gBAC/B,MAAM,KAAK,GAAG,IAAI,IAAI,CAAC,SAAS,CAAC,OAAO,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC,CAAA;gBACnD,gBAAgB,GAAG,IAAI,IAAI,CAAC,KAAK,CAAC,OAAO,EAAE,GAAG,KAAK,GAAG,IAAI,CAAC;qBACxD,WAAW,EAAE;qBACb,OAAO,CAAC,GAAG,EAAE,GAAG,CAAC;qBACjB,OAAO,CAAC,SAAS,EAAE,EAAE,CAAC,CAAA;YAC3B,CAAC;YAED,IAAI,CAAC,gBAAgB,EAAE,CAAC;gBACtB,SAAS;gBACT,MAAM,KAAK,GAAG,IAAI,IAAI,CAAC,SAAS,CAAC,OAAO,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC,CAAA;gBACnD,gBAAgB,GAAG,IAAI,IAAI,CAAC,KAAK,CAAC,OAAO,EAAE,GAAG,OAAO,CAAC;qBACnD,WAAW,EAAE;qBACb,OAAO,CAAC,GAAG,EAAE,GAAG,CAAC;qBACjB,OAAO,CAAC,SAAS,EAAE,EAAE,CAAC,CAAA;YAC3B,CAAC;YAED,MAAM,SAAS,GAAG,IAAA,gCAAoB,EAAC,SAAS,EAAE,gBAAgB,CAAC,CAAA;YAEnE,0CAA0C;YAC1C,IAAI,CAAC,eAAe,EAAE,CAAC;gBACrB,KAAK,MAAM,CAAC,IAAI,SAAS,EAAE,CAAC;oBAC1B,CAAC,CAAC,SAAS,GAAG,CAAC,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,IAAI,KAAK,UAAU,CAAC,CAAA;gBAC9D,CAAC;YACH,CAAC;YAED,6BAA6B;YAC7B,MAAM,UAAU,GAAG,SAAS,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,CAAC,iCACjC,CAAC,KACJ,SAAS,EAAE,CAAC,CAAC,SAAS,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC;oBAC/B,IAAI,EAAE,CAAC,CAAC,IAAI;oBACZ,IAAI,EAAE,CAAC,CAAC,IAAI;oBACZ,IAAI,EAAE,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,IAAI,CAAC;iBAC7B,CAAC,CAAC,IACH,CAAC,CAAA;YAEH,OAAO;gBACL,MAAM,EAAE,IAAI;gBACZ,QAAQ,EAAE,EAAE,SAAS,EAAE,UAAU,EAAE;aACpC,CAAA;QACH,CAAC;QAAC,OAAO,CAAM,EAAE,CAAC;YAChB,OAAO;gBACL,MAAM,EAAE,KAAK;gBACb,YAAY,EAAE,CAAC,CAAC,OAAO,IAAI,MAAM,CAAC,CAAC,CAAC;aACrC,CAAA;QACH,CAAC;IACH,CAAC;IAGK,AAAN,KAAK,CAAC,gBAAgB;QACpB,OAAO,yBAAa,CAAA;IACtB,CAAC;CACF,CAAA;AA7DO;IADL,IAAA,oBAAK,EAAC,GAAG,EAAE,CAAC,gBAAgB,EAAE,EAAE,WAAW,EAAE,sBAAsB,EAAE,CAAC;IAEpE,mBAAA,IAAA,kBAAG,EAAC,WAAW,CAAC,CAAA;IAChB,mBAAA,IAAA,kBAAG,EAAC,SAAS,EAAE,EAAE,QAAQ,EAAE,IAAI,EAAE,CAAC,CAAA;IAClC,mBAAA,IAAA,kBAAG,EAAC,OAAO,EAAE,GAAG,EAAE,CAAC,kBAAG,EAAE,EAAE,QAAQ,EAAE,IAAI,EAAE,CAAC,CAAA;IAC3C,mBAAA,IAAA,kBAAG,EAAC,iBAAiB,EAAE,EAAE,QAAQ,EAAE,IAAI,EAAE,YAAY,EAAE,IAAI,EAAE,CAAC,CAAA;;;;gDAmDhE;AAGK;IADL,IAAA,oBAAK,EAAC,GAAG,EAAE,CAAC,YAAY,EAAE,EAAE,WAAW,EAAE,oBAAoB,EAAE,CAAC;;;;wDAGhE;AA9DG,gBAAgB;IADrB,IAAA,uBAAQ,GAAE;GACL,gBAAgB,CA+DrB;AAEY,QAAA,QAAQ,GAAG,EAAE,CAAA;AACb,QAAA,SAAS,GAAG,CAAC,gBAAgB,CAAC,CAAA","sourcesContent":["import { Resolver, Query, Arg, ObjectType, Field, Int } from 'type-graphql'\nimport { generatePlaybackData, MOCK_ENTITIES } from './mock-data'\n\n@ObjectType()\nclass PlaybackRecord {\n @Field() type!: string\n @Field() time!: string\n @Field() data!: string // JSON string\n}\n\n@ObjectType()\nclass PlaybackScenarioType {\n @Field() scenarioName!: string\n @Field(() => [PlaybackRecord]) snapshots!: PlaybackRecord[]\n}\n\n@ObjectType()\nclass PlaybackResult {\n @Field(() => [PlaybackScenarioType]) scenarios!: PlaybackScenarioType[]\n}\n\n@ObjectType()\nclass PlaybackResponse {\n @Field() status!: boolean\n @Field({ nullable: true }) errorMessage?: string\n @Field(() => PlaybackResult, { nullable: true }) playback?: PlaybackResult\n}\n\n@ObjectType()\nclass MockVehicles {\n @Field(() => [String]) agvs!: string[]\n @Field(() => [String]) ohts!: string[]\n}\n\n@ObjectType()\nclass MockEntities {\n @Field(() => MockVehicles) vehicles!: MockVehicles\n @Field(() => [String]) ports!: string[]\n @Field(() => [String]) zones!: string[]\n @Field(() => [String]) stockers!: string[]\n}\n\n@Resolver()\nclass PlaybackResolver {\n @Query(() => PlaybackResponse, { description: 'Playback 데이터 조회 (목업)' })\n async playback(\n @Arg('startTime') startTime: string,\n @Arg('endTime', { nullable: true }) endTime: string,\n @Arg('count', () => Int, { nullable: true }) count: number,\n @Arg('includeSnapshot', { nullable: true, defaultValue: true }) includeSnapshot: boolean\n ): Promise<PlaybackResponse> {\n try {\n // count 기반이면 endTime 계산\n let effectiveEndTime = endTime\n if (!effectiveEndTime && count) {\n const start = new Date(startTime.replace(' ', 'T'))\n effectiveEndTime = new Date(start.getTime() + count * 1000)\n .toISOString()\n .replace('T', ' ')\n .replace(/\\.\\d+Z$/, '')\n }\n\n if (!effectiveEndTime) {\n // 기본 1시간\n const start = new Date(startTime.replace(' ', 'T'))\n effectiveEndTime = new Date(start.getTime() + 3600000)\n .toISOString()\n .replace('T', ' ')\n .replace(/\\.\\d+Z$/, '')\n }\n\n const scenarios = generatePlaybackData(startTime, effectiveEndTime)\n\n // includeSnapshot=false이면 snapshot 프레임 제거\n if (!includeSnapshot) {\n for (const s of scenarios) {\n s.snapshots = s.snapshots.filter(f => f.type !== 'snapshot')\n }\n }\n\n // data 배열을 JSON string으로 직렬화\n const serialized = scenarios.map(s => ({\n ...s,\n snapshots: s.snapshots.map(f => ({\n type: f.type,\n time: f.time,\n data: JSON.stringify(f.data)\n }))\n }))\n\n return {\n status: true,\n playback: { scenarios: serialized }\n }\n } catch (e: any) {\n return {\n status: false,\n errorMessage: e.message || String(e)\n }\n }\n }\n\n @Query(() => MockEntities, { description: '목업 엔티티 목록 (보드 작화용)' })\n async playbackEntities(): Promise<MockEntities> {\n return MOCK_ENTITIES\n }\n}\n\nexport const entities = []\nexport const resolvers = [PlaybackResolver]\n"]}
@@ -0,0 +1,382 @@
1
+ "use strict";
2
+ /**
3
+ * Playback 목업 데이터 생성기
4
+ *
5
+ * 대규모 팩토리 레이아웃 시뮬레이션:
6
+ * - AGV 20대, OHT 10대 (VEHICLE 시나리오)
7
+ * - Port 200개 (PORT 시나리오)
8
+ * - Zone 50개 (ZONE 시나리오)
9
+ * - Stocker 10기 (STOCKER 시나리오)
10
+ *
11
+ * 캐리어 이동 시뮬레이션:
12
+ * Vehicle이 Port에서 캐리어를 픽업 → 이동 → 다른 Port에 전달
13
+ * 상태 전이: IDLE → MOVING → LOADING → MOVING → UNLOADING → IDLE
14
+ */
15
+ Object.defineProperty(exports, "__esModule", { value: true });
16
+ exports.MOCK_ENTITIES = void 0;
17
+ exports.generatePlaybackData = generatePlaybackData;
18
+ // ── 엔티티 정의 ──
19
+ const AGVS = Array.from({ length: 20 }, (_, i) => `AGV${String(i + 1).padStart(2, '0')}`);
20
+ const OHTS = Array.from({ length: 10 }, (_, i) => `OHT${String(i + 1).padStart(2, '0')}`);
21
+ const VEHICLES = [...AGVS, ...OHTS];
22
+ const PORTS = Array.from({ length: 200 }, (_, i) => {
23
+ const zone = String(Math.floor(i / 10) + 1).padStart(2, '0');
24
+ const port = String((i % 10) + 1).padStart(2, '0');
25
+ return `ZONE${zone}_PORT${port}`;
26
+ });
27
+ const ZONES = Array.from({ length: 50 }, (_, i) => `ZONE${String(i + 1).padStart(2, '0')}`);
28
+ const STOCKERS = Array.from({ length: 10 }, (_, i) => `STK${String(i + 1).padStart(2, '0')}`);
29
+ // ── 노드 경로 (Vehicle 이동 경로) ──
30
+ const NODE_IDS = Array.from({ length: 100 }, (_, i) => String(i + 1).padStart(4, '0'));
31
+ // 포트별 연결 노드 (포트와 가까운 노드)
32
+ const PORT_NODES = {};
33
+ PORTS.forEach((port, i) => {
34
+ PORT_NODES[port] = NODE_IDS[i % NODE_IDS.length];
35
+ });
36
+ // ── 상태 값 ──
37
+ const CARRIER_STATUSES = ['NORMAL', 'WARN', 'CRITICAL'];
38
+ const PORT_STATUSES = ['AUTO', 'MANUAL', 'DOWN'];
39
+ const ZONE_STATUSES = ['AUTO', 'MANUAL', 'DOWN'];
40
+ // ── 유틸리티 ──
41
+ function pick(arr) {
42
+ return arr[Math.floor(Math.random() * arr.length)];
43
+ }
44
+ function randInt(min, max) {
45
+ return Math.floor(Math.random() * (max - min + 1)) + min;
46
+ }
47
+ function formatTime(date) {
48
+ const pad = (n) => String(n).padStart(2, '0');
49
+ return `${date.getFullYear()}-${pad(date.getMonth() + 1)}-${pad(date.getDate())} ${pad(date.getHours())}:${pad(date.getMinutes())}:${pad(date.getSeconds())}`;
50
+ }
51
+ // ── 시뮬레이션 엔진 ──
52
+ class FactorySimulator {
53
+ constructor() {
54
+ this.vehicles = [];
55
+ this.ports = [];
56
+ this.zones = [];
57
+ this.stockers = [];
58
+ this.carrierSeq = 1;
59
+ this.initVehicles();
60
+ this.initPorts();
61
+ this.initZones();
62
+ this.initStockers();
63
+ }
64
+ initVehicles() {
65
+ this.vehicles = VEHICLES.map(name => ({
66
+ name,
67
+ phase: 'IDLE',
68
+ nodeId: pick(NODE_IDS),
69
+ targetNodeId: pick(NODE_IDS),
70
+ carrierName: null,
71
+ carrierStatus: null,
72
+ emptyType: 'EMPTY',
73
+ batteryRate: name.startsWith('AGV') ? randInt(30, 100) : null,
74
+ phaseTimer: randInt(1, 5),
75
+ sourcePort: null,
76
+ destPort: null,
77
+ }));
78
+ }
79
+ initPorts() {
80
+ this.ports = PORTS.map(name => ({
81
+ name,
82
+ status: pick(PORT_STATUSES),
83
+ carrierName: Math.random() > 0.5 ? this.newCarrierName() : null,
84
+ carrierStatus: null,
85
+ emptyType: null,
86
+ }));
87
+ // 캐리어가 있는 포트의 상태 설정
88
+ this.ports.forEach(p => {
89
+ if (p.carrierName) {
90
+ p.emptyType = 'FULL';
91
+ p.carrierStatus = pick(CARRIER_STATUSES);
92
+ }
93
+ else {
94
+ p.emptyType = 'EMPTY';
95
+ }
96
+ });
97
+ }
98
+ initZones() {
99
+ this.zones = ZONES.map(name => {
100
+ const max = randInt(20, 100);
101
+ return {
102
+ name,
103
+ status: pick(ZONE_STATUSES),
104
+ currentCapacity: randInt(0, max),
105
+ maxCapacity: max,
106
+ highWaterMark: String(Math.round(max * 0.8)),
107
+ lowWaterMark: String(Math.round(max * 0.6)),
108
+ };
109
+ });
110
+ }
111
+ initStockers() {
112
+ this.stockers = STOCKERS.map(name => {
113
+ const max = randInt(50, 200);
114
+ return {
115
+ name,
116
+ status: pick(ZONE_STATUSES),
117
+ currentCapacity: randInt(0, max),
118
+ maxCapacity: max,
119
+ };
120
+ });
121
+ }
122
+ newCarrierName() {
123
+ return `PLATE-${String(this.carrierSeq++).padStart(4, '0')}`;
124
+ }
125
+ // ── 1초 진행 ──
126
+ tick() {
127
+ const vehicleChanges = [];
128
+ const portChanges = [];
129
+ for (const v of this.vehicles) {
130
+ const changed = this.tickVehicle(v, portChanges);
131
+ if (changed)
132
+ vehicleChanges.push(changed);
133
+ }
134
+ const zoneChanges = this.tickZones();
135
+ const stockerChanges = this.tickStockers();
136
+ return { vehicleChanges, portChanges, zoneChanges, stockerChanges };
137
+ }
138
+ tickVehicle(v, portChanges) {
139
+ v.phaseTimer--;
140
+ // AGV 배터리 감소
141
+ if (v.batteryRate != null && v.phase !== 'IDLE') {
142
+ v.batteryRate = Math.max(0, v.batteryRate - (Math.random() > 0.8 ? 1 : 0));
143
+ }
144
+ if (v.phaseTimer > 0)
145
+ return null;
146
+ // Phase 전이
147
+ switch (v.phase) {
148
+ case 'IDLE': {
149
+ // 캐리어가 있는 포트를 찾아 픽업하러 출발
150
+ const sourcePort = this.ports.find(p => p.carrierName && p.status === 'AUTO');
151
+ if (!sourcePort) {
152
+ v.phaseTimer = randInt(2, 5);
153
+ return null;
154
+ }
155
+ v.phase = 'MOVING_TO_PICKUP';
156
+ v.sourcePort = sourcePort.name;
157
+ v.targetNodeId = PORT_NODES[sourcePort.name] || pick(NODE_IDS);
158
+ v.phaseTimer = randInt(3, 10); // 이동 시간
159
+ return this.vehicleRecord(v, 'MOVING');
160
+ }
161
+ case 'MOVING_TO_PICKUP': {
162
+ // 이동 중 노드 변경 (경로 시뮬레이션)
163
+ v.nodeId = v.targetNodeId;
164
+ v.phase = 'LOADING';
165
+ v.phaseTimer = randInt(2, 4); // 로딩 시간
166
+ return this.vehicleRecord(v, 'LOADING');
167
+ }
168
+ case 'LOADING': {
169
+ // 포트에서 캐리어 픽업
170
+ const port = this.ports.find(p => p.name === v.sourcePort);
171
+ if (port && port.carrierName) {
172
+ v.carrierName = port.carrierName;
173
+ v.carrierStatus = port.carrierStatus;
174
+ v.emptyType = 'FULL';
175
+ // 포트에서 캐리어 제거
176
+ port.carrierName = null;
177
+ port.carrierStatus = null;
178
+ port.emptyType = 'EMPTY';
179
+ portChanges.push(this.portRecord(port));
180
+ }
181
+ // 드롭할 빈 포트 선택
182
+ const destPort = this.ports.find(p => !p.carrierName && p.status === 'AUTO' && p.name !== v.sourcePort);
183
+ v.destPort = (destPort === null || destPort === void 0 ? void 0 : destPort.name) || pick(PORTS);
184
+ v.targetNodeId = PORT_NODES[v.destPort] || pick(NODE_IDS);
185
+ v.phase = 'MOVING_TO_DROP';
186
+ v.phaseTimer = randInt(3, 12); // 이동 시간
187
+ return this.vehicleRecord(v, 'MOVING');
188
+ }
189
+ case 'MOVING_TO_DROP': {
190
+ // 이동 중 노드 이동
191
+ v.nodeId = v.targetNodeId;
192
+ v.phase = 'UNLOADING';
193
+ v.phaseTimer = randInt(2, 4); // 언로딩 시간
194
+ return this.vehicleRecord(v, 'UNLOADING');
195
+ }
196
+ case 'UNLOADING': {
197
+ // 포트에 캐리어 전달
198
+ const port = this.ports.find(p => p.name === v.destPort);
199
+ if (port && !port.carrierName && v.carrierName) {
200
+ port.carrierName = v.carrierName;
201
+ port.carrierStatus = v.carrierStatus;
202
+ port.emptyType = 'FULL';
203
+ portChanges.push(this.portRecord(port));
204
+ }
205
+ v.carrierName = null;
206
+ v.carrierStatus = null;
207
+ v.emptyType = 'EMPTY';
208
+ v.sourcePort = null;
209
+ v.destPort = null;
210
+ v.phase = 'IDLE';
211
+ v.phaseTimer = randInt(1, 5); // 대기 시간
212
+ // AGV 충전 (낮은 배터리)
213
+ if (v.batteryRate != null && v.batteryRate < 20) {
214
+ v.phaseTimer = randInt(5, 15);
215
+ return this.vehicleRecord(v, 'CHARGING');
216
+ }
217
+ return this.vehicleRecord(v, 'IDLE');
218
+ }
219
+ }
220
+ return null;
221
+ }
222
+ // 이동 중 매 초 노드 이동 시뮬레이션
223
+ tickVehicleMoving(v) {
224
+ if (v.phase !== 'MOVING_TO_PICKUP' && v.phase !== 'MOVING_TO_DROP')
225
+ return null;
226
+ if (v.phaseTimer <= 0)
227
+ return null;
228
+ // 경로 상 중간 노드로 이동
229
+ const currentIdx = NODE_IDS.indexOf(v.nodeId);
230
+ const targetIdx = NODE_IDS.indexOf(v.targetNodeId);
231
+ if (currentIdx !== targetIdx) {
232
+ const step = currentIdx < targetIdx ? 1 : -1;
233
+ v.nodeId = NODE_IDS[currentIdx + step] || v.nodeId;
234
+ return this.vehicleRecord(v, 'MOVING');
235
+ }
236
+ return null;
237
+ }
238
+ vehicleRecord(v, status) {
239
+ return Object.assign({ NAME: v.name, STATUS: status, EMPTYTYPE: v.emptyType, NODEMACHINE: v.name, CARRIERNAME: v.carrierName, CARRIERSTATUS: v.carrierStatus, SUBNAME: `V${String(randInt(1, 999)).padStart(3, '0')}`, NODEID: v.nodeId }, (v.batteryRate != null ? { BATTERYRATE: v.batteryRate } : {}));
240
+ }
241
+ portRecord(p) {
242
+ return {
243
+ NAME: p.name,
244
+ STATUS: p.status,
245
+ EMPTYTYPE: p.emptyType,
246
+ CARRIERNAME: p.carrierName,
247
+ CARRIERSTATUS: p.carrierStatus,
248
+ };
249
+ }
250
+ tickZones() {
251
+ const changes = [];
252
+ for (const z of this.zones) {
253
+ if (Math.random() > 0.15)
254
+ continue;
255
+ const delta = randInt(-3, 3);
256
+ const newCap = Math.max(0, Math.min(z.maxCapacity, z.currentCapacity + delta));
257
+ if (newCap === z.currentCapacity)
258
+ continue;
259
+ z.currentCapacity = newCap;
260
+ changes.push({
261
+ NAME: z.name,
262
+ STATUS: z.status,
263
+ CURRENTCAPACITY: z.currentCapacity,
264
+ MAXCAPACITY: z.maxCapacity,
265
+ HIGHWATERMARK: z.highWaterMark,
266
+ LOWWATERMARK: z.lowWaterMark,
267
+ FULLUP: z.currentCapacity >= z.maxCapacity ? 'T' : 'F',
268
+ });
269
+ }
270
+ return changes;
271
+ }
272
+ tickStockers() {
273
+ const changes = [];
274
+ for (const s of this.stockers) {
275
+ if (Math.random() > 0.1)
276
+ continue;
277
+ const delta = randInt(-2, 2);
278
+ const newCap = Math.max(0, Math.min(s.maxCapacity, s.currentCapacity + delta));
279
+ if (newCap === s.currentCapacity)
280
+ continue;
281
+ s.currentCapacity = newCap;
282
+ changes.push({
283
+ NAME: s.name,
284
+ STATUS: s.status,
285
+ CURRENTCAPACITY: s.currentCapacity,
286
+ MAXCAPACITY: s.maxCapacity,
287
+ });
288
+ }
289
+ return changes;
290
+ }
291
+ // ── Snapshot 생성 ──
292
+ getVehicleSnapshot() {
293
+ return this.vehicles.map(v => {
294
+ const status = v.phase === 'IDLE' ? 'IDLE'
295
+ : v.phase === 'LOADING' ? 'LOADING'
296
+ : v.phase === 'UNLOADING' ? 'UNLOADING'
297
+ : 'MOVING';
298
+ return this.vehicleRecord(v, status);
299
+ });
300
+ }
301
+ getPortSnapshot() {
302
+ return this.ports.map(p => this.portRecord(p));
303
+ }
304
+ getZoneSnapshot() {
305
+ return this.zones.map(z => ({
306
+ NAME: z.name,
307
+ STATUS: z.status,
308
+ CURRENTCAPACITY: z.currentCapacity,
309
+ MAXCAPACITY: z.maxCapacity,
310
+ HIGHWATERMARK: z.highWaterMark,
311
+ LOWWATERMARK: z.lowWaterMark,
312
+ FULLUP: z.currentCapacity >= z.maxCapacity ? 'T' : 'F',
313
+ }));
314
+ }
315
+ getStockerSnapshot() {
316
+ return this.stockers.map(s => ({
317
+ NAME: s.name,
318
+ STATUS: s.status,
319
+ CURRENTCAPACITY: s.currentCapacity,
320
+ MAXCAPACITY: s.maxCapacity,
321
+ }));
322
+ }
323
+ }
324
+ function generatePlaybackData(startTime, endTime) {
325
+ const start = new Date(startTime.replace(' ', 'T'));
326
+ const end = new Date(endTime.replace(' ', 'T'));
327
+ const totalSeconds = Math.floor((end.getTime() - start.getTime()) / 1000);
328
+ if (totalSeconds <= 0 || totalSeconds > 7200)
329
+ return [];
330
+ const sim = new FactorySimulator();
331
+ const t0 = formatTime(start);
332
+ // 초기 snapshot
333
+ const vehicleFrames = [
334
+ { type: 'snapshot', time: t0, data: sim.getVehicleSnapshot() }
335
+ ];
336
+ const portFrames = [
337
+ { type: 'snapshot', time: t0, data: sim.getPortSnapshot() }
338
+ ];
339
+ const zoneFrames = [
340
+ { type: 'snapshot', time: t0, data: sim.getZoneSnapshot() }
341
+ ];
342
+ const stockerFrames = [
343
+ { type: 'snapshot', time: t0, data: sim.getStockerSnapshot() }
344
+ ];
345
+ // diff 프레임 생성
346
+ for (let s = 1; s <= totalSeconds; s++) {
347
+ const t = formatTime(new Date(start.getTime() + s * 1000));
348
+ // 이동 중인 차량의 노드 변경 (매 초)
349
+ const movingChanges = [];
350
+ for (const v of sim.vehicles) {
351
+ const mc = sim.tickVehicleMoving(v);
352
+ if (mc)
353
+ movingChanges.push(mc);
354
+ }
355
+ // 상태 전이 처리
356
+ const { vehicleChanges, portChanges, zoneChanges, stockerChanges } = sim.tick();
357
+ // 이동 변경 + 상태 전이 병합 (같은 vehicle은 상태 전이가 우선)
358
+ const vehicleChangeMap = new Map();
359
+ for (const c of movingChanges)
360
+ vehicleChangeMap.set(c.NAME, c);
361
+ for (const c of vehicleChanges)
362
+ vehicleChangeMap.set(c.NAME, c);
363
+ vehicleFrames.push({ type: 'diff', time: t, data: [...vehicleChangeMap.values()] });
364
+ portFrames.push({ type: 'diff', time: t, data: portChanges });
365
+ zoneFrames.push({ type: 'diff', time: t, data: zoneChanges });
366
+ stockerFrames.push({ type: 'diff', time: t, data: stockerChanges });
367
+ }
368
+ return [
369
+ { scenarioName: 'MCS_LV_VEHICLE', snapshots: vehicleFrames },
370
+ { scenarioName: 'MCS_LV_PORT', snapshots: portFrames },
371
+ { scenarioName: 'MCS_LV_ZONE', snapshots: zoneFrames },
372
+ { scenarioName: 'MCS_LV_STOCKER', snapshots: stockerFrames },
373
+ ];
374
+ }
375
+ // ── 엔티티 목록 (보드 작화용) ──
376
+ exports.MOCK_ENTITIES = {
377
+ vehicles: { agvs: AGVS, ohts: OHTS },
378
+ ports: PORTS,
379
+ zones: ZONES,
380
+ stockers: STOCKERS,
381
+ };
382
+ //# sourceMappingURL=mock-data.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"mock-data.js","sourceRoot":"","sources":["../../../server/service/playback/mock-data.ts"],"names":[],"mappings":";AAAA;;;;;;;;;;;;GAYG;;;AAgaH,oDAuDC;AArdD,eAAe;AAEf,MAAM,IAAI,GAAG,KAAK,CAAC,IAAI,CAAC,EAAE,MAAM,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC,MAAM,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,QAAQ,CAAC,CAAC,EAAE,GAAG,CAAC,EAAE,CAAC,CAAA;AACzF,MAAM,IAAI,GAAG,KAAK,CAAC,IAAI,CAAC,EAAE,MAAM,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC,MAAM,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,QAAQ,CAAC,CAAC,EAAE,GAAG,CAAC,EAAE,CAAC,CAAA;AACzF,MAAM,QAAQ,GAAG,CAAC,GAAG,IAAI,EAAE,GAAG,IAAI,CAAC,CAAA;AAEnC,MAAM,KAAK,GAAG,KAAK,CAAC,IAAI,CAAC,EAAE,MAAM,EAAE,GAAG,EAAE,EAAE,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE;IACjD,MAAM,IAAI,GAAG,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC,GAAG,EAAE,CAAC,GAAG,CAAC,CAAC,CAAC,QAAQ,CAAC,CAAC,EAAE,GAAG,CAAC,CAAA;IAC5D,MAAM,IAAI,GAAG,MAAM,CAAC,CAAC,CAAC,GAAG,EAAE,CAAC,GAAG,CAAC,CAAC,CAAC,QAAQ,CAAC,CAAC,EAAE,GAAG,CAAC,CAAA;IAClD,OAAO,OAAO,IAAI,QAAQ,IAAI,EAAE,CAAA;AAClC,CAAC,CAAC,CAAA;AAEF,MAAM,KAAK,GAAG,KAAK,CAAC,IAAI,CAAC,EAAE,MAAM,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC,OAAO,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,QAAQ,CAAC,CAAC,EAAE,GAAG,CAAC,EAAE,CAAC,CAAA;AAE3F,MAAM,QAAQ,GAAG,KAAK,CAAC,IAAI,CAAC,EAAE,MAAM,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC,MAAM,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,QAAQ,CAAC,CAAC,EAAE,GAAG,CAAC,EAAE,CAAC,CAAA;AAE7F,8BAA8B;AAE9B,MAAM,QAAQ,GAAG,KAAK,CAAC,IAAI,CAAC,EAAE,MAAM,EAAE,GAAG,EAAE,EAAE,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,QAAQ,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,CAAA;AAEtF,yBAAyB;AACzB,MAAM,UAAU,GAA2B,EAAE,CAAA;AAC7C,KAAK,CAAC,OAAO,CAAC,CAAC,IAAI,EAAE,CAAC,EAAE,EAAE;IACxB,UAAU,CAAC,IAAI,CAAC,GAAG,QAAQ,CAAC,CAAC,GAAG,QAAQ,CAAC,MAAM,CAAC,CAAA;AAClD,CAAC,CAAC,CAAA;AAEF,aAAa;AAEb,MAAM,gBAAgB,GAAG,CAAC,QAAQ,EAAE,MAAM,EAAE,UAAU,CAAC,CAAA;AACvD,MAAM,aAAa,GAAG,CAAC,MAAM,EAAE,QAAQ,EAAE,MAAM,CAAC,CAAA;AAChD,MAAM,aAAa,GAAG,CAAC,MAAM,EAAE,QAAQ,EAAE,MAAM,CAAC,CAAA;AAEhD,aAAa;AAEb,SAAS,IAAI,CAAI,GAAQ;IACvB,OAAO,GAAG,CAAC,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,MAAM,EAAE,GAAG,GAAG,CAAC,MAAM,CAAC,CAAC,CAAA;AACpD,CAAC;AAED,SAAS,OAAO,CAAC,GAAW,EAAE,GAAW;IACvC,OAAO,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,MAAM,EAAE,GAAG,CAAC,GAAG,GAAG,GAAG,GAAG,CAAC,CAAC,CAAC,GAAG,GAAG,CAAA;AAC1D,CAAC;AAED,SAAS,UAAU,CAAC,IAAU;IAC5B,MAAM,GAAG,GAAG,CAAC,CAAS,EAAE,EAAE,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,QAAQ,CAAC,CAAC,EAAE,GAAG,CAAC,CAAA;IACrD,OAAO,GAAG,IAAI,CAAC,WAAW,EAAE,IAAI,GAAG,CAAC,IAAI,CAAC,QAAQ,EAAE,GAAG,CAAC,CAAC,IAAI,GAAG,CAAC,IAAI,CAAC,OAAO,EAAE,CAAC,IAAI,GAAG,CAAC,IAAI,CAAC,QAAQ,EAAE,CAAC,IAAI,GAAG,CAAC,IAAI,CAAC,UAAU,EAAE,CAAC,IAAI,GAAG,CAAC,IAAI,CAAC,UAAU,EAAE,CAAC,EAAE,CAAA;AAC/J,CAAC;AA4CD,iBAAiB;AAEjB,MAAM,gBAAgB;IAQpB;QAPA,aAAQ,GAAmB,EAAE,CAAA;QAC7B,UAAK,GAAgB,EAAE,CAAA;QACvB,UAAK,GAAgB,EAAE,CAAA;QACvB,aAAQ,GAAmB,EAAE,CAAA;QAErB,eAAU,GAAG,CAAC,CAAA;QAGpB,IAAI,CAAC,YAAY,EAAE,CAAA;QACnB,IAAI,CAAC,SAAS,EAAE,CAAA;QAChB,IAAI,CAAC,SAAS,EAAE,CAAA;QAChB,IAAI,CAAC,YAAY,EAAE,CAAA;IACrB,CAAC;IAEO,YAAY;QAClB,IAAI,CAAC,QAAQ,GAAG,QAAQ,CAAC,GAAG,CAAC,IAAI,CAAC,EAAE,CAAC,CAAC;YACpC,IAAI;YACJ,KAAK,EAAE,MAAsB;YAC7B,MAAM,EAAE,IAAI,CAAC,QAAQ,CAAC;YACtB,YAAY,EAAE,IAAI,CAAC,QAAQ,CAAC;YAC5B,WAAW,EAAE,IAAI;YACjB,aAAa,EAAE,IAAI;YACnB,SAAS,EAAE,OAAO;YAClB,WAAW,EAAE,IAAI,CAAC,UAAU,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,OAAO,CAAC,EAAE,EAAE,GAAG,CAAC,CAAC,CAAC,CAAC,IAAI;YAC7D,UAAU,EAAE,OAAO,CAAC,CAAC,EAAE,CAAC,CAAC;YACzB,UAAU,EAAE,IAAI;YAChB,QAAQ,EAAE,IAAI;SACf,CAAC,CAAC,CAAA;IACL,CAAC;IAEO,SAAS;QACf,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC,GAAG,CAAC,IAAI,CAAC,EAAE,CAAC,CAAC;YAC9B,IAAI;YACJ,MAAM,EAAE,IAAI,CAAC,aAAa,CAAC;YAC3B,WAAW,EAAE,IAAI,CAAC,MAAM,EAAE,GAAG,GAAG,CAAC,CAAC,CAAC,IAAI,CAAC,cAAc,EAAE,CAAC,CAAC,CAAC,IAAI;YAC/D,aAAa,EAAE,IAAI;YACnB,SAAS,EAAE,IAAI;SAChB,CAAC,CAAC,CAAA;QACH,oBAAoB;QACpB,IAAI,CAAC,KAAK,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE;YACrB,IAAI,CAAC,CAAC,WAAW,EAAE,CAAC;gBAClB,CAAC,CAAC,SAAS,GAAG,MAAM,CAAA;gBACpB,CAAC,CAAC,aAAa,GAAG,IAAI,CAAC,gBAAgB,CAAC,CAAA;YAC1C,CAAC;iBAAM,CAAC;gBACN,CAAC,CAAC,SAAS,GAAG,OAAO,CAAA;YACvB,CAAC;QACH,CAAC,CAAC,CAAA;IACJ,CAAC;IAEO,SAAS;QACf,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC,GAAG,CAAC,IAAI,CAAC,EAAE;YAC5B,MAAM,GAAG,GAAG,OAAO,CAAC,EAAE,EAAE,GAAG,CAAC,CAAA;YAC5B,OAAO;gBACL,IAAI;gBACJ,MAAM,EAAE,IAAI,CAAC,aAAa,CAAC;gBAC3B,eAAe,EAAE,OAAO,CAAC,CAAC,EAAE,GAAG,CAAC;gBAChC,WAAW,EAAE,GAAG;gBAChB,aAAa,EAAE,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,GAAG,GAAG,GAAG,CAAC,CAAC;gBAC5C,YAAY,EAAE,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,GAAG,GAAG,GAAG,CAAC,CAAC;aAC5C,CAAA;QACH,CAAC,CAAC,CAAA;IACJ,CAAC;IAEO,YAAY;QAClB,IAAI,CAAC,QAAQ,GAAG,QAAQ,CAAC,GAAG,CAAC,IAAI,CAAC,EAAE;YAClC,MAAM,GAAG,GAAG,OAAO,CAAC,EAAE,EAAE,GAAG,CAAC,CAAA;YAC5B,OAAO;gBACL,IAAI;gBACJ,MAAM,EAAE,IAAI,CAAC,aAAa,CAAC;gBAC3B,eAAe,EAAE,OAAO,CAAC,CAAC,EAAE,GAAG,CAAC;gBAChC,WAAW,EAAE,GAAG;aACjB,CAAA;QACH,CAAC,CAAC,CAAA;IACJ,CAAC;IAEO,cAAc;QACpB,OAAO,SAAS,MAAM,CAAC,IAAI,CAAC,UAAU,EAAE,CAAC,CAAC,QAAQ,CAAC,CAAC,EAAE,GAAG,CAAC,EAAE,CAAA;IAC9D,CAAC;IAED,cAAc;IAEd,IAAI;QAMF,MAAM,cAAc,GAAU,EAAE,CAAA;QAChC,MAAM,WAAW,GAAU,EAAE,CAAA;QAE7B,KAAK,MAAM,CAAC,IAAI,IAAI,CAAC,QAAQ,EAAE,CAAC;YAC9B,MAAM,OAAO,GAAG,IAAI,CAAC,WAAW,CAAC,CAAC,EAAE,WAAW,CAAC,CAAA;YAChD,IAAI,OAAO;gBAAE,cAAc,CAAC,IAAI,CAAC,OAAO,CAAC,CAAA;QAC3C,CAAC;QAED,MAAM,WAAW,GAAG,IAAI,CAAC,SAAS,EAAE,CAAA;QACpC,MAAM,cAAc,GAAG,IAAI,CAAC,YAAY,EAAE,CAAA;QAE1C,OAAO,EAAE,cAAc,EAAE,WAAW,EAAE,WAAW,EAAE,cAAc,EAAE,CAAA;IACrE,CAAC;IAEO,WAAW,CAAC,CAAe,EAAE,WAAkB;QACrD,CAAC,CAAC,UAAU,EAAE,CAAA;QAEd,aAAa;QACb,IAAI,CAAC,CAAC,WAAW,IAAI,IAAI,IAAI,CAAC,CAAC,KAAK,KAAK,MAAM,EAAE,CAAC;YAChD,CAAC,CAAC,WAAW,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,CAAC,WAAW,GAAG,CAAC,IAAI,CAAC,MAAM,EAAE,GAAG,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAA;QAC5E,CAAC;QAED,IAAI,CAAC,CAAC,UAAU,GAAG,CAAC;YAAE,OAAO,IAAI,CAAA;QAEjC,WAAW;QACX,QAAQ,CAAC,CAAC,KAAK,EAAE,CAAC;YAChB,KAAK,MAAM,CAAC,CAAC,CAAC;gBACZ,yBAAyB;gBACzB,MAAM,UAAU,GAAG,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,WAAW,IAAI,CAAC,CAAC,MAAM,KAAK,MAAM,CAAC,CAAA;gBAC7E,IAAI,CAAC,UAAU,EAAE,CAAC;oBAChB,CAAC,CAAC,UAAU,GAAG,OAAO,CAAC,CAAC,EAAE,CAAC,CAAC,CAAA;oBAC5B,OAAO,IAAI,CAAA;gBACb,CAAC;gBACD,CAAC,CAAC,KAAK,GAAG,kBAAkB,CAAA;gBAC5B,CAAC,CAAC,UAAU,GAAG,UAAU,CAAC,IAAI,CAAA;gBAC9B,CAAC,CAAC,YAAY,GAAG,UAAU,CAAC,UAAU,CAAC,IAAI,CAAC,IAAI,IAAI,CAAC,QAAQ,CAAC,CAAA;gBAC9D,CAAC,CAAC,UAAU,GAAG,OAAO,CAAC,CAAC,EAAE,EAAE,CAAC,CAAA,CAAE,QAAQ;gBACvC,OAAO,IAAI,CAAC,aAAa,CAAC,CAAC,EAAE,QAAQ,CAAC,CAAA;YACxC,CAAC;YAED,KAAK,kBAAkB,CAAC,CAAC,CAAC;gBACxB,wBAAwB;gBACxB,CAAC,CAAC,MAAM,GAAG,CAAC,CAAC,YAAY,CAAA;gBACzB,CAAC,CAAC,KAAK,GAAG,SAAS,CAAA;gBACnB,CAAC,CAAC,UAAU,GAAG,OAAO,CAAC,CAAC,EAAE,CAAC,CAAC,CAAA,CAAE,QAAQ;gBACtC,OAAO,IAAI,CAAC,aAAa,CAAC,CAAC,EAAE,SAAS,CAAC,CAAA;YACzC,CAAC;YAED,KAAK,SAAS,CAAC,CAAC,CAAC;gBACf,cAAc;gBACd,MAAM,IAAI,GAAG,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,IAAI,KAAK,CAAC,CAAC,UAAU,CAAC,CAAA;gBAC1D,IAAI,IAAI,IAAI,IAAI,CAAC,WAAW,EAAE,CAAC;oBAC7B,CAAC,CAAC,WAAW,GAAG,IAAI,CAAC,WAAW,CAAA;oBAChC,CAAC,CAAC,aAAa,GAAG,IAAI,CAAC,aAAa,CAAA;oBACpC,CAAC,CAAC,SAAS,GAAG,MAAM,CAAA;oBAEpB,cAAc;oBACd,IAAI,CAAC,WAAW,GAAG,IAAI,CAAA;oBACvB,IAAI,CAAC,aAAa,GAAG,IAAI,CAAA;oBACzB,IAAI,CAAC,SAAS,GAAG,OAAO,CAAA;oBACxB,WAAW,CAAC,IAAI,CAAC,IAAI,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC,CAAA;gBACzC,CAAC;gBAED,cAAc;gBACd,MAAM,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,WAAW,IAAI,CAAC,CAAC,MAAM,KAAK,MAAM,IAAI,CAAC,CAAC,IAAI,KAAK,CAAC,CAAC,UAAU,CAAC,CAAA;gBACvG,CAAC,CAAC,QAAQ,GAAG,CAAA,QAAQ,aAAR,QAAQ,uBAAR,QAAQ,CAAE,IAAI,KAAI,IAAI,CAAC,KAAK,CAAC,CAAA;gBAC1C,CAAC,CAAC,YAAY,GAAG,UAAU,CAAC,CAAC,CAAC,QAAQ,CAAC,IAAI,IAAI,CAAC,QAAQ,CAAC,CAAA;gBACzD,CAAC,CAAC,KAAK,GAAG,gBAAgB,CAAA;gBAC1B,CAAC,CAAC,UAAU,GAAG,OAAO,CAAC,CAAC,EAAE,EAAE,CAAC,CAAA,CAAE,QAAQ;gBACvC,OAAO,IAAI,CAAC,aAAa,CAAC,CAAC,EAAE,QAAQ,CAAC,CAAA;YACxC,CAAC;YAED,KAAK,gBAAgB,CAAC,CAAC,CAAC;gBACtB,aAAa;gBACb,CAAC,CAAC,MAAM,GAAG,CAAC,CAAC,YAAY,CAAA;gBACzB,CAAC,CAAC,KAAK,GAAG,WAAW,CAAA;gBACrB,CAAC,CAAC,UAAU,GAAG,OAAO,CAAC,CAAC,EAAE,CAAC,CAAC,CAAA,CAAE,SAAS;gBACvC,OAAO,IAAI,CAAC,aAAa,CAAC,CAAC,EAAE,WAAW,CAAC,CAAA;YAC3C,CAAC;YAED,KAAK,WAAW,CAAC,CAAC,CAAC;gBACjB,aAAa;gBACb,MAAM,IAAI,GAAG,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,IAAI,KAAK,CAAC,CAAC,QAAQ,CAAC,CAAA;gBACxD,IAAI,IAAI,IAAI,CAAC,IAAI,CAAC,WAAW,IAAI,CAAC,CAAC,WAAW,EAAE,CAAC;oBAC/C,IAAI,CAAC,WAAW,GAAG,CAAC,CAAC,WAAW,CAAA;oBAChC,IAAI,CAAC,aAAa,GAAG,CAAC,CAAC,aAAa,CAAA;oBACpC,IAAI,CAAC,SAAS,GAAG,MAAM,CAAA;oBACvB,WAAW,CAAC,IAAI,CAAC,IAAI,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC,CAAA;gBACzC,CAAC;gBAED,CAAC,CAAC,WAAW,GAAG,IAAI,CAAA;gBACpB,CAAC,CAAC,aAAa,GAAG,IAAI,CAAA;gBACtB,CAAC,CAAC,SAAS,GAAG,OAAO,CAAA;gBACrB,CAAC,CAAC,UAAU,GAAG,IAAI,CAAA;gBACnB,CAAC,CAAC,QAAQ,GAAG,IAAI,CAAA;gBACjB,CAAC,CAAC,KAAK,GAAG,MAAM,CAAA;gBAChB,CAAC,CAAC,UAAU,GAAG,OAAO,CAAC,CAAC,EAAE,CAAC,CAAC,CAAA,CAAE,QAAQ;gBAEtC,kBAAkB;gBAClB,IAAI,CAAC,CAAC,WAAW,IAAI,IAAI,IAAI,CAAC,CAAC,WAAW,GAAG,EAAE,EAAE,CAAC;oBAChD,CAAC,CAAC,UAAU,GAAG,OAAO,CAAC,CAAC,EAAE,EAAE,CAAC,CAAA;oBAC7B,OAAO,IAAI,CAAC,aAAa,CAAC,CAAC,EAAE,UAAU,CAAC,CAAA;gBAC1C,CAAC;gBAED,OAAO,IAAI,CAAC,aAAa,CAAC,CAAC,EAAE,MAAM,CAAC,CAAA;YACtC,CAAC;QACH,CAAC;QAED,OAAO,IAAI,CAAA;IACb,CAAC;IAED,uBAAuB;IACvB,iBAAiB,CAAC,CAAe;QAC/B,IAAI,CAAC,CAAC,KAAK,KAAK,kBAAkB,IAAI,CAAC,CAAC,KAAK,KAAK,gBAAgB;YAAE,OAAO,IAAI,CAAA;QAC/E,IAAI,CAAC,CAAC,UAAU,IAAI,CAAC;YAAE,OAAO,IAAI,CAAA;QAElC,iBAAiB;QACjB,MAAM,UAAU,GAAG,QAAQ,CAAC,OAAO,CAAC,CAAC,CAAC,MAAM,CAAC,CAAA;QAC7C,MAAM,SAAS,GAAG,QAAQ,CAAC,OAAO,CAAC,CAAC,CAAC,YAAY,CAAC,CAAA;QAClD,IAAI,UAAU,KAAK,SAAS,EAAE,CAAC;YAC7B,MAAM,IAAI,GAAG,UAAU,GAAG,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAA;YAC5C,CAAC,CAAC,MAAM,GAAG,QAAQ,CAAC,UAAU,GAAG,IAAI,CAAC,IAAI,CAAC,CAAC,MAAM,CAAA;YAClD,OAAO,IAAI,CAAC,aAAa,CAAC,CAAC,EAAE,QAAQ,CAAC,CAAA;QACxC,CAAC;QACD,OAAO,IAAI,CAAA;IACb,CAAC;IAEO,aAAa,CAAC,CAAe,EAAE,MAAc;QACnD,uBACE,IAAI,EAAE,CAAC,CAAC,IAAI,EACZ,MAAM,EAAE,MAAM,EACd,SAAS,EAAE,CAAC,CAAC,SAAS,EACtB,WAAW,EAAE,CAAC,CAAC,IAAI,EACnB,WAAW,EAAE,CAAC,CAAC,WAAW,EAC1B,aAAa,EAAE,CAAC,CAAC,aAAa,EAC9B,OAAO,EAAE,IAAI,MAAM,CAAC,OAAO,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC,QAAQ,CAAC,CAAC,EAAE,GAAG,CAAC,EAAE,EACvD,MAAM,EAAE,CAAC,CAAC,MAAM,IACb,CAAC,CAAC,CAAC,WAAW,IAAI,IAAI,CAAC,CAAC,CAAC,EAAE,WAAW,EAAE,CAAC,CAAC,WAAW,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC,EACjE;IACH,CAAC;IAEO,UAAU,CAAC,CAAY;QAC7B,OAAO;YACL,IAAI,EAAE,CAAC,CAAC,IAAI;YACZ,MAAM,EAAE,CAAC,CAAC,MAAM;YAChB,SAAS,EAAE,CAAC,CAAC,SAAS;YACtB,WAAW,EAAE,CAAC,CAAC,WAAW;YAC1B,aAAa,EAAE,CAAC,CAAC,aAAa;SAC/B,CAAA;IACH,CAAC;IAEO,SAAS;QACf,MAAM,OAAO,GAAU,EAAE,CAAA;QACzB,KAAK,MAAM,CAAC,IAAI,IAAI,CAAC,KAAK,EAAE,CAAC;YAC3B,IAAI,IAAI,CAAC,MAAM,EAAE,GAAG,IAAI;gBAAE,SAAQ;YAClC,MAAM,KAAK,GAAG,OAAO,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAA;YAC5B,MAAM,MAAM,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,GAAG,CAAC,CAAC,CAAC,WAAW,EAAE,CAAC,CAAC,eAAe,GAAG,KAAK,CAAC,CAAC,CAAA;YAC9E,IAAI,MAAM,KAAK,CAAC,CAAC,eAAe;gBAAE,SAAQ;YAC1C,CAAC,CAAC,eAAe,GAAG,MAAM,CAAA;YAC1B,OAAO,CAAC,IAAI,CAAC;gBACX,IAAI,EAAE,CAAC,CAAC,IAAI;gBACZ,MAAM,EAAE,CAAC,CAAC,MAAM;gBAChB,eAAe,EAAE,CAAC,CAAC,eAAe;gBAClC,WAAW,EAAE,CAAC,CAAC,WAAW;gBAC1B,aAAa,EAAE,CAAC,CAAC,aAAa;gBAC9B,YAAY,EAAE,CAAC,CAAC,YAAY;gBAC5B,MAAM,EAAE,CAAC,CAAC,eAAe,IAAI,CAAC,CAAC,WAAW,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG;aACvD,CAAC,CAAA;QACJ,CAAC;QACD,OAAO,OAAO,CAAA;IAChB,CAAC;IAEO,YAAY;QAClB,MAAM,OAAO,GAAU,EAAE,CAAA;QACzB,KAAK,MAAM,CAAC,IAAI,IAAI,CAAC,QAAQ,EAAE,CAAC;YAC9B,IAAI,IAAI,CAAC,MAAM,EAAE,GAAG,GAAG;gBAAE,SAAQ;YACjC,MAAM,KAAK,GAAG,OAAO,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAA;YAC5B,MAAM,MAAM,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,GAAG,CAAC,CAAC,CAAC,WAAW,EAAE,CAAC,CAAC,eAAe,GAAG,KAAK,CAAC,CAAC,CAAA;YAC9E,IAAI,MAAM,KAAK,CAAC,CAAC,eAAe;gBAAE,SAAQ;YAC1C,CAAC,CAAC,eAAe,GAAG,MAAM,CAAA;YAC1B,OAAO,CAAC,IAAI,CAAC;gBACX,IAAI,EAAE,CAAC,CAAC,IAAI;gBACZ,MAAM,EAAE,CAAC,CAAC,MAAM;gBAChB,eAAe,EAAE,CAAC,CAAC,eAAe;gBAClC,WAAW,EAAE,CAAC,CAAC,WAAW;aAC3B,CAAC,CAAA;QACJ,CAAC;QACD,OAAO,OAAO,CAAA;IAChB,CAAC;IAED,oBAAoB;IAEpB,kBAAkB;QAChB,OAAO,IAAI,CAAC,QAAQ,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE;YAC3B,MAAM,MAAM,GAAG,CAAC,CAAC,KAAK,KAAK,MAAM,CAAC,CAAC,CAAC,MAAM;gBACxC,CAAC,CAAC,CAAC,CAAC,KAAK,KAAK,SAAS,CAAC,CAAC,CAAC,SAAS;oBACnC,CAAC,CAAC,CAAC,CAAC,KAAK,KAAK,WAAW,CAAC,CAAC,CAAC,WAAW;wBACvC,CAAC,CAAC,QAAQ,CAAA;YACZ,OAAO,IAAI,CAAC,aAAa,CAAC,CAAC,EAAE,MAAM,CAAC,CAAA;QACtC,CAAC,CAAC,CAAA;IACJ,CAAC;IAED,eAAe;QACb,OAAO,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC,CAAA;IAChD,CAAC;IAED,eAAe;QACb,OAAO,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC;YAC1B,IAAI,EAAE,CAAC,CAAC,IAAI;YACZ,MAAM,EAAE,CAAC,CAAC,MAAM;YAChB,eAAe,EAAE,CAAC,CAAC,eAAe;YAClC,WAAW,EAAE,CAAC,CAAC,WAAW;YAC1B,aAAa,EAAE,CAAC,CAAC,aAAa;YAC9B,YAAY,EAAE,CAAC,CAAC,YAAY;YAC5B,MAAM,EAAE,CAAC,CAAC,eAAe,IAAI,CAAC,CAAC,WAAW,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG;SACvD,CAAC,CAAC,CAAA;IACL,CAAC;IAED,kBAAkB;QAChB,OAAO,IAAI,CAAC,QAAQ,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC;YAC7B,IAAI,EAAE,CAAC,CAAC,IAAI;YACZ,MAAM,EAAE,CAAC,CAAC,MAAM;YAChB,eAAe,EAAE,CAAC,CAAC,eAAe;YAClC,WAAW,EAAE,CAAC,CAAC,WAAW;SAC3B,CAAC,CAAC,CAAA;IACL,CAAC;CACF;AASD,SAAgB,oBAAoB,CAAC,SAAiB,EAAE,OAAe;IACrE,MAAM,KAAK,GAAG,IAAI,IAAI,CAAC,SAAS,CAAC,OAAO,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC,CAAA;IACnD,MAAM,GAAG,GAAG,IAAI,IAAI,CAAC,OAAO,CAAC,OAAO,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC,CAAA;IAC/C,MAAM,YAAY,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC,GAAG,CAAC,OAAO,EAAE,GAAG,KAAK,CAAC,OAAO,EAAE,CAAC,GAAG,IAAI,CAAC,CAAA;IAEzE,IAAI,YAAY,IAAI,CAAC,IAAI,YAAY,GAAG,IAAI;QAAE,OAAO,EAAE,CAAA;IAEvD,MAAM,GAAG,GAAG,IAAI,gBAAgB,EAAE,CAAA;IAClC,MAAM,EAAE,GAAG,UAAU,CAAC,KAAK,CAAC,CAAA;IAE5B,cAAc;IACd,MAAM,aAAa,GAAkC;QACnD,EAAE,IAAI,EAAE,UAAU,EAAE,IAAI,EAAE,EAAE,EAAE,IAAI,EAAE,GAAG,CAAC,kBAAkB,EAAE,EAAE;KAC/D,CAAA;IACD,MAAM,UAAU,GAAkC;QAChD,EAAE,IAAI,EAAE,UAAU,EAAE,IAAI,EAAE,EAAE,EAAE,IAAI,EAAE,GAAG,CAAC,eAAe,EAAE,EAAE;KAC5D,CAAA;IACD,MAAM,UAAU,GAAkC;QAChD,EAAE,IAAI,EAAE,UAAU,EAAE,IAAI,EAAE,EAAE,EAAE,IAAI,EAAE,GAAG,CAAC,eAAe,EAAE,EAAE;KAC5D,CAAA;IACD,MAAM,aAAa,GAAkC;QACnD,EAAE,IAAI,EAAE,UAAU,EAAE,IAAI,EAAE,EAAE,EAAE,IAAI,EAAE,GAAG,CAAC,kBAAkB,EAAE,EAAE;KAC/D,CAAA;IAED,cAAc;IACd,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,IAAI,YAAY,EAAE,CAAC,EAAE,EAAE,CAAC;QACvC,MAAM,CAAC,GAAG,UAAU,CAAC,IAAI,IAAI,CAAC,KAAK,CAAC,OAAO,EAAE,GAAG,CAAC,GAAG,IAAI,CAAC,CAAC,CAAA;QAE1D,wBAAwB;QACxB,MAAM,aAAa,GAAU,EAAE,CAAA;QAC/B,KAAK,MAAM,CAAC,IAAI,GAAG,CAAC,QAAQ,EAAE,CAAC;YAC7B,MAAM,EAAE,GAAG,GAAG,CAAC,iBAAiB,CAAC,CAAC,CAAC,CAAA;YACnC,IAAI,EAAE;gBAAE,aAAa,CAAC,IAAI,CAAC,EAAE,CAAC,CAAA;QAChC,CAAC;QAED,WAAW;QACX,MAAM,EAAE,cAAc,EAAE,WAAW,EAAE,WAAW,EAAE,cAAc,EAAE,GAAG,GAAG,CAAC,IAAI,EAAE,CAAA;QAE/E,2CAA2C;QAC3C,MAAM,gBAAgB,GAAG,IAAI,GAAG,EAAe,CAAA;QAC/C,KAAK,MAAM,CAAC,IAAI,aAAa;YAAE,gBAAgB,CAAC,GAAG,CAAC,CAAC,CAAC,IAAI,EAAE,CAAC,CAAC,CAAA;QAC9D,KAAK,MAAM,CAAC,IAAI,cAAc;YAAE,gBAAgB,CAAC,GAAG,CAAC,CAAC,CAAC,IAAI,EAAE,CAAC,CAAC,CAAA;QAE/D,aAAa,CAAC,IAAI,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE,IAAI,EAAE,CAAC,EAAE,IAAI,EAAE,CAAC,GAAG,gBAAgB,CAAC,MAAM,EAAE,CAAC,EAAE,CAAC,CAAA;QACnF,UAAU,CAAC,IAAI,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE,IAAI,EAAE,CAAC,EAAE,IAAI,EAAE,WAAW,EAAE,CAAC,CAAA;QAC7D,UAAU,CAAC,IAAI,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE,IAAI,EAAE,CAAC,EAAE,IAAI,EAAE,WAAW,EAAE,CAAC,CAAA;QAC7D,aAAa,CAAC,IAAI,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE,IAAI,EAAE,CAAC,EAAE,IAAI,EAAE,cAAc,EAAE,CAAC,CAAA;IACrE,CAAC;IAED,OAAO;QACL,EAAE,YAAY,EAAE,gBAAgB,EAAE,SAAS,EAAE,aAAa,EAAE;QAC5D,EAAE,YAAY,EAAE,aAAa,EAAE,SAAS,EAAE,UAAU,EAAE;QACtD,EAAE,YAAY,EAAE,aAAa,EAAE,SAAS,EAAE,UAAU,EAAE;QACtD,EAAE,YAAY,EAAE,gBAAgB,EAAE,SAAS,EAAE,aAAa,EAAE;KAC7D,CAAA;AACH,CAAC;AAED,wBAAwB;AAEX,QAAA,aAAa,GAAG;IAC3B,QAAQ,EAAE,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE;IACpC,KAAK,EAAE,KAAK;IACZ,KAAK,EAAE,KAAK;IACZ,QAAQ,EAAE,QAAQ;CACnB,CAAA","sourcesContent":["/**\n * Playback 목업 데이터 생성기\n *\n * 대규모 팩토리 레이아웃 시뮬레이션:\n * - AGV 20대, OHT 10대 (VEHICLE 시나리오)\n * - Port 200개 (PORT 시나리오)\n * - Zone 50개 (ZONE 시나리오)\n * - Stocker 10기 (STOCKER 시나리오)\n *\n * 캐리어 이동 시뮬레이션:\n * Vehicle이 Port에서 캐리어를 픽업 → 이동 → 다른 Port에 전달\n * 상태 전이: IDLE → MOVING → LOADING → MOVING → UNLOADING → IDLE\n */\n\n// ── 엔티티 정의 ──\n\nconst AGVS = Array.from({ length: 20 }, (_, i) => `AGV${String(i + 1).padStart(2, '0')}`)\nconst OHTS = Array.from({ length: 10 }, (_, i) => `OHT${String(i + 1).padStart(2, '0')}`)\nconst VEHICLES = [...AGVS, ...OHTS]\n\nconst PORTS = Array.from({ length: 200 }, (_, i) => {\n const zone = String(Math.floor(i / 10) + 1).padStart(2, '0')\n const port = String((i % 10) + 1).padStart(2, '0')\n return `ZONE${zone}_PORT${port}`\n})\n\nconst ZONES = Array.from({ length: 50 }, (_, i) => `ZONE${String(i + 1).padStart(2, '0')}`)\n\nconst STOCKERS = Array.from({ length: 10 }, (_, i) => `STK${String(i + 1).padStart(2, '0')}`)\n\n// ── 노드 경로 (Vehicle 이동 경로) ──\n\nconst NODE_IDS = Array.from({ length: 100 }, (_, i) => String(i + 1).padStart(4, '0'))\n\n// 포트별 연결 노드 (포트와 가까운 노드)\nconst PORT_NODES: Record<string, string> = {}\nPORTS.forEach((port, i) => {\n PORT_NODES[port] = NODE_IDS[i % NODE_IDS.length]\n})\n\n// ── 상태 값 ──\n\nconst CARRIER_STATUSES = ['NORMAL', 'WARN', 'CRITICAL']\nconst PORT_STATUSES = ['AUTO', 'MANUAL', 'DOWN']\nconst ZONE_STATUSES = ['AUTO', 'MANUAL', 'DOWN']\n\n// ── 유틸리티 ──\n\nfunction pick<T>(arr: T[]): T {\n return arr[Math.floor(Math.random() * arr.length)]\n}\n\nfunction randInt(min: number, max: number): number {\n return Math.floor(Math.random() * (max - min + 1)) + min\n}\n\nfunction formatTime(date: Date): string {\n const pad = (n: number) => String(n).padStart(2, '0')\n return `${date.getFullYear()}-${pad(date.getMonth() + 1)}-${pad(date.getDate())} ${pad(date.getHours())}:${pad(date.getMinutes())}:${pad(date.getSeconds())}`\n}\n\n// ── Vehicle 상태 머신 ──\n\ntype VehiclePhase = 'IDLE' | 'MOVING_TO_PICKUP' | 'LOADING' | 'MOVING_TO_DROP' | 'UNLOADING'\n\ninterface VehicleState {\n name: string\n phase: VehiclePhase\n nodeId: string\n targetNodeId: string\n carrierName: string | null\n carrierStatus: string | null\n emptyType: string | null\n batteryRate: number | null // AGV only\n phaseTimer: number // 현재 phase 남은 시간(초)\n sourcePort: string | null // 픽업 포트\n destPort: string | null // 드롭 포트\n}\n\ninterface PortState {\n name: string\n status: string\n carrierName: string | null\n carrierStatus: string | null\n emptyType: string | null\n}\n\ninterface ZoneState {\n name: string\n status: string\n currentCapacity: number\n maxCapacity: number\n highWaterMark: string\n lowWaterMark: string\n}\n\ninterface StockerState {\n name: string\n status: string\n currentCapacity: number\n maxCapacity: number\n}\n\n// ── 시뮬레이션 엔진 ──\n\nclass FactorySimulator {\n vehicles: VehicleState[] = []\n ports: PortState[] = []\n zones: ZoneState[] = []\n stockers: StockerState[] = []\n\n private carrierSeq = 1\n\n constructor() {\n this.initVehicles()\n this.initPorts()\n this.initZones()\n this.initStockers()\n }\n\n private initVehicles() {\n this.vehicles = VEHICLES.map(name => ({\n name,\n phase: 'IDLE' as VehiclePhase,\n nodeId: pick(NODE_IDS),\n targetNodeId: pick(NODE_IDS),\n carrierName: null,\n carrierStatus: null,\n emptyType: 'EMPTY',\n batteryRate: name.startsWith('AGV') ? randInt(30, 100) : null,\n phaseTimer: randInt(1, 5),\n sourcePort: null,\n destPort: null,\n }))\n }\n\n private initPorts() {\n this.ports = PORTS.map(name => ({\n name,\n status: pick(PORT_STATUSES),\n carrierName: Math.random() > 0.5 ? this.newCarrierName() : null,\n carrierStatus: null,\n emptyType: null,\n }))\n // 캐리어가 있는 포트의 상태 설정\n this.ports.forEach(p => {\n if (p.carrierName) {\n p.emptyType = 'FULL'\n p.carrierStatus = pick(CARRIER_STATUSES)\n } else {\n p.emptyType = 'EMPTY'\n }\n })\n }\n\n private initZones() {\n this.zones = ZONES.map(name => {\n const max = randInt(20, 100)\n return {\n name,\n status: pick(ZONE_STATUSES),\n currentCapacity: randInt(0, max),\n maxCapacity: max,\n highWaterMark: String(Math.round(max * 0.8)),\n lowWaterMark: String(Math.round(max * 0.6)),\n }\n })\n }\n\n private initStockers() {\n this.stockers = STOCKERS.map(name => {\n const max = randInt(50, 200)\n return {\n name,\n status: pick(ZONE_STATUSES),\n currentCapacity: randInt(0, max),\n maxCapacity: max,\n }\n })\n }\n\n private newCarrierName(): string {\n return `PLATE-${String(this.carrierSeq++).padStart(4, '0')}`\n }\n\n // ── 1초 진행 ──\n\n tick(): {\n vehicleChanges: any[]\n portChanges: any[]\n zoneChanges: any[]\n stockerChanges: any[]\n } {\n const vehicleChanges: any[] = []\n const portChanges: any[] = []\n\n for (const v of this.vehicles) {\n const changed = this.tickVehicle(v, portChanges)\n if (changed) vehicleChanges.push(changed)\n }\n\n const zoneChanges = this.tickZones()\n const stockerChanges = this.tickStockers()\n\n return { vehicleChanges, portChanges, zoneChanges, stockerChanges }\n }\n\n private tickVehicle(v: VehicleState, portChanges: any[]): any | null {\n v.phaseTimer--\n\n // AGV 배터리 감소\n if (v.batteryRate != null && v.phase !== 'IDLE') {\n v.batteryRate = Math.max(0, v.batteryRate - (Math.random() > 0.8 ? 1 : 0))\n }\n\n if (v.phaseTimer > 0) return null\n\n // Phase 전이\n switch (v.phase) {\n case 'IDLE': {\n // 캐리어가 있는 포트를 찾아 픽업하러 출발\n const sourcePort = this.ports.find(p => p.carrierName && p.status === 'AUTO')\n if (!sourcePort) {\n v.phaseTimer = randInt(2, 5)\n return null\n }\n v.phase = 'MOVING_TO_PICKUP'\n v.sourcePort = sourcePort.name\n v.targetNodeId = PORT_NODES[sourcePort.name] || pick(NODE_IDS)\n v.phaseTimer = randInt(3, 10) // 이동 시간\n return this.vehicleRecord(v, 'MOVING')\n }\n\n case 'MOVING_TO_PICKUP': {\n // 이동 중 노드 변경 (경로 시뮬레이션)\n v.nodeId = v.targetNodeId\n v.phase = 'LOADING'\n v.phaseTimer = randInt(2, 4) // 로딩 시간\n return this.vehicleRecord(v, 'LOADING')\n }\n\n case 'LOADING': {\n // 포트에서 캐리어 픽업\n const port = this.ports.find(p => p.name === v.sourcePort)\n if (port && port.carrierName) {\n v.carrierName = port.carrierName\n v.carrierStatus = port.carrierStatus\n v.emptyType = 'FULL'\n\n // 포트에서 캐리어 제거\n port.carrierName = null\n port.carrierStatus = null\n port.emptyType = 'EMPTY'\n portChanges.push(this.portRecord(port))\n }\n\n // 드롭할 빈 포트 선택\n const destPort = this.ports.find(p => !p.carrierName && p.status === 'AUTO' && p.name !== v.sourcePort)\n v.destPort = destPort?.name || pick(PORTS)\n v.targetNodeId = PORT_NODES[v.destPort] || pick(NODE_IDS)\n v.phase = 'MOVING_TO_DROP'\n v.phaseTimer = randInt(3, 12) // 이동 시간\n return this.vehicleRecord(v, 'MOVING')\n }\n\n case 'MOVING_TO_DROP': {\n // 이동 중 노드 이동\n v.nodeId = v.targetNodeId\n v.phase = 'UNLOADING'\n v.phaseTimer = randInt(2, 4) // 언로딩 시간\n return this.vehicleRecord(v, 'UNLOADING')\n }\n\n case 'UNLOADING': {\n // 포트에 캐리어 전달\n const port = this.ports.find(p => p.name === v.destPort)\n if (port && !port.carrierName && v.carrierName) {\n port.carrierName = v.carrierName\n port.carrierStatus = v.carrierStatus\n port.emptyType = 'FULL'\n portChanges.push(this.portRecord(port))\n }\n\n v.carrierName = null\n v.carrierStatus = null\n v.emptyType = 'EMPTY'\n v.sourcePort = null\n v.destPort = null\n v.phase = 'IDLE'\n v.phaseTimer = randInt(1, 5) // 대기 시간\n\n // AGV 충전 (낮은 배터리)\n if (v.batteryRate != null && v.batteryRate < 20) {\n v.phaseTimer = randInt(5, 15)\n return this.vehicleRecord(v, 'CHARGING')\n }\n\n return this.vehicleRecord(v, 'IDLE')\n }\n }\n\n return null\n }\n\n // 이동 중 매 초 노드 이동 시뮬레이션\n tickVehicleMoving(v: VehicleState): any | null {\n if (v.phase !== 'MOVING_TO_PICKUP' && v.phase !== 'MOVING_TO_DROP') return null\n if (v.phaseTimer <= 0) return null\n\n // 경로 상 중간 노드로 이동\n const currentIdx = NODE_IDS.indexOf(v.nodeId)\n const targetIdx = NODE_IDS.indexOf(v.targetNodeId)\n if (currentIdx !== targetIdx) {\n const step = currentIdx < targetIdx ? 1 : -1\n v.nodeId = NODE_IDS[currentIdx + step] || v.nodeId\n return this.vehicleRecord(v, 'MOVING')\n }\n return null\n }\n\n private vehicleRecord(v: VehicleState, status: string): any {\n return {\n NAME: v.name,\n STATUS: status,\n EMPTYTYPE: v.emptyType,\n NODEMACHINE: v.name,\n CARRIERNAME: v.carrierName,\n CARRIERSTATUS: v.carrierStatus,\n SUBNAME: `V${String(randInt(1, 999)).padStart(3, '0')}`,\n NODEID: v.nodeId,\n ...(v.batteryRate != null ? { BATTERYRATE: v.batteryRate } : {}),\n }\n }\n\n private portRecord(p: PortState): any {\n return {\n NAME: p.name,\n STATUS: p.status,\n EMPTYTYPE: p.emptyType,\n CARRIERNAME: p.carrierName,\n CARRIERSTATUS: p.carrierStatus,\n }\n }\n\n private tickZones(): any[] {\n const changes: any[] = []\n for (const z of this.zones) {\n if (Math.random() > 0.15) continue\n const delta = randInt(-3, 3)\n const newCap = Math.max(0, Math.min(z.maxCapacity, z.currentCapacity + delta))\n if (newCap === z.currentCapacity) continue\n z.currentCapacity = newCap\n changes.push({\n NAME: z.name,\n STATUS: z.status,\n CURRENTCAPACITY: z.currentCapacity,\n MAXCAPACITY: z.maxCapacity,\n HIGHWATERMARK: z.highWaterMark,\n LOWWATERMARK: z.lowWaterMark,\n FULLUP: z.currentCapacity >= z.maxCapacity ? 'T' : 'F',\n })\n }\n return changes\n }\n\n private tickStockers(): any[] {\n const changes: any[] = []\n for (const s of this.stockers) {\n if (Math.random() > 0.1) continue\n const delta = randInt(-2, 2)\n const newCap = Math.max(0, Math.min(s.maxCapacity, s.currentCapacity + delta))\n if (newCap === s.currentCapacity) continue\n s.currentCapacity = newCap\n changes.push({\n NAME: s.name,\n STATUS: s.status,\n CURRENTCAPACITY: s.currentCapacity,\n MAXCAPACITY: s.maxCapacity,\n })\n }\n return changes\n }\n\n // ── Snapshot 생성 ──\n\n getVehicleSnapshot(): any[] {\n return this.vehicles.map(v => {\n const status = v.phase === 'IDLE' ? 'IDLE'\n : v.phase === 'LOADING' ? 'LOADING'\n : v.phase === 'UNLOADING' ? 'UNLOADING'\n : 'MOVING'\n return this.vehicleRecord(v, status)\n })\n }\n\n getPortSnapshot(): any[] {\n return this.ports.map(p => this.portRecord(p))\n }\n\n getZoneSnapshot(): any[] {\n return this.zones.map(z => ({\n NAME: z.name,\n STATUS: z.status,\n CURRENTCAPACITY: z.currentCapacity,\n MAXCAPACITY: z.maxCapacity,\n HIGHWATERMARK: z.highWaterMark,\n LOWWATERMARK: z.lowWaterMark,\n FULLUP: z.currentCapacity >= z.maxCapacity ? 'T' : 'F',\n }))\n }\n\n getStockerSnapshot(): any[] {\n return this.stockers.map(s => ({\n NAME: s.name,\n STATUS: s.status,\n CURRENTCAPACITY: s.currentCapacity,\n MAXCAPACITY: s.maxCapacity,\n }))\n }\n}\n\n// ── 메인 생성기 ──\n\nexport interface PlaybackScenario {\n scenarioName: string\n snapshots: { type: 'snapshot' | 'diff'; time: string; data: any[] }[]\n}\n\nexport function generatePlaybackData(startTime: string, endTime: string): PlaybackScenario[] {\n const start = new Date(startTime.replace(' ', 'T'))\n const end = new Date(endTime.replace(' ', 'T'))\n const totalSeconds = Math.floor((end.getTime() - start.getTime()) / 1000)\n\n if (totalSeconds <= 0 || totalSeconds > 7200) return []\n\n const sim = new FactorySimulator()\n const t0 = formatTime(start)\n\n // 초기 snapshot\n const vehicleFrames: PlaybackScenario['snapshots'] = [\n { type: 'snapshot', time: t0, data: sim.getVehicleSnapshot() }\n ]\n const portFrames: PlaybackScenario['snapshots'] = [\n { type: 'snapshot', time: t0, data: sim.getPortSnapshot() }\n ]\n const zoneFrames: PlaybackScenario['snapshots'] = [\n { type: 'snapshot', time: t0, data: sim.getZoneSnapshot() }\n ]\n const stockerFrames: PlaybackScenario['snapshots'] = [\n { type: 'snapshot', time: t0, data: sim.getStockerSnapshot() }\n ]\n\n // diff 프레임 생성\n for (let s = 1; s <= totalSeconds; s++) {\n const t = formatTime(new Date(start.getTime() + s * 1000))\n\n // 이동 중인 차량의 노드 변경 (매 초)\n const movingChanges: any[] = []\n for (const v of sim.vehicles) {\n const mc = sim.tickVehicleMoving(v)\n if (mc) movingChanges.push(mc)\n }\n\n // 상태 전이 처리\n const { vehicleChanges, portChanges, zoneChanges, stockerChanges } = sim.tick()\n\n // 이동 변경 + 상태 전이 병합 (같은 vehicle은 상태 전이가 우선)\n const vehicleChangeMap = new Map<string, any>()\n for (const c of movingChanges) vehicleChangeMap.set(c.NAME, c)\n for (const c of vehicleChanges) vehicleChangeMap.set(c.NAME, c)\n\n vehicleFrames.push({ type: 'diff', time: t, data: [...vehicleChangeMap.values()] })\n portFrames.push({ type: 'diff', time: t, data: portChanges })\n zoneFrames.push({ type: 'diff', time: t, data: zoneChanges })\n stockerFrames.push({ type: 'diff', time: t, data: stockerChanges })\n }\n\n return [\n { scenarioName: 'MCS_LV_VEHICLE', snapshots: vehicleFrames },\n { scenarioName: 'MCS_LV_PORT', snapshots: portFrames },\n { scenarioName: 'MCS_LV_ZONE', snapshots: zoneFrames },\n { scenarioName: 'MCS_LV_STOCKER', snapshots: stockerFrames },\n ]\n}\n\n// ── 엔티티 목록 (보드 작화용) ──\n\nexport const MOCK_ENTITIES = {\n vehicles: { agvs: AGVS, ohts: OHTS },\n ports: PORTS,\n zones: ZONES,\n stockers: STOCKERS,\n}\n"]}