@fluidframework/tree 2.93.0 → 2.100.0

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Files changed (103) hide show
  1. package/CHANGELOG.md +47 -0
  2. package/INCREMENTAL_SUMMARY.md +89 -0
  3. package/README.md +6 -0
  4. package/api-report/tree.alpha.api.md +3 -0
  5. package/dist/feature-libraries/chunked-forest/basicChunk.d.ts +25 -1
  6. package/dist/feature-libraries/chunked-forest/basicChunk.d.ts.map +1 -1
  7. package/dist/feature-libraries/chunked-forest/basicChunk.js +71 -18
  8. package/dist/feature-libraries/chunked-forest/basicChunk.js.map +1 -1
  9. package/dist/feature-libraries/chunked-forest/codec/chunkDecoding.js +1 -1
  10. package/dist/feature-libraries/chunked-forest/codec/chunkDecoding.js.map +1 -1
  11. package/dist/feature-libraries/chunked-forest/codec/codecs.d.ts.map +1 -1
  12. package/dist/feature-libraries/chunked-forest/codec/codecs.js +1 -1
  13. package/dist/feature-libraries/chunked-forest/codec/codecs.js.map +1 -1
  14. package/dist/feature-libraries/chunked-forest/codec/compressedEncode.d.ts +1 -1
  15. package/dist/feature-libraries/chunked-forest/codec/compressedEncode.d.ts.map +1 -1
  16. package/dist/feature-libraries/chunked-forest/codec/compressedEncode.js +1 -1
  17. package/dist/feature-libraries/chunked-forest/codec/compressedEncode.js.map +1 -1
  18. package/dist/feature-libraries/chunked-forest/codec/format/formatGeneric.d.ts +1 -2
  19. package/dist/feature-libraries/chunked-forest/codec/format/formatGeneric.d.ts.map +1 -1
  20. package/dist/feature-libraries/chunked-forest/codec/format/formatGeneric.js +0 -1
  21. package/dist/feature-libraries/chunked-forest/codec/format/formatGeneric.js.map +1 -1
  22. package/dist/feature-libraries/chunked-forest/codec/format/index.d.ts +1 -1
  23. package/dist/feature-libraries/chunked-forest/codec/format/index.d.ts.map +1 -1
  24. package/dist/feature-libraries/chunked-forest/codec/format/index.js +2 -1
  25. package/dist/feature-libraries/chunked-forest/codec/format/index.js.map +1 -1
  26. package/dist/feature-libraries/chunked-forest/codec/format/versions.d.ts +10 -2
  27. package/dist/feature-libraries/chunked-forest/codec/format/versions.d.ts.map +1 -1
  28. package/dist/feature-libraries/chunked-forest/codec/format/versions.js +15 -1
  29. package/dist/feature-libraries/chunked-forest/codec/format/versions.js.map +1 -1
  30. package/dist/feature-libraries/chunked-forest/uniformChunk.d.ts +6 -1
  31. package/dist/feature-libraries/chunked-forest/uniformChunk.d.ts.map +1 -1
  32. package/dist/feature-libraries/chunked-forest/uniformChunk.js +25 -1
  33. package/dist/feature-libraries/chunked-forest/uniformChunk.js.map +1 -1
  34. package/dist/feature-libraries/forest-summary/incrementalSummaryBuilder.d.ts +19 -0
  35. package/dist/feature-libraries/forest-summary/incrementalSummaryBuilder.d.ts.map +1 -1
  36. package/dist/feature-libraries/forest-summary/incrementalSummaryBuilder.js +76 -22
  37. package/dist/feature-libraries/forest-summary/incrementalSummaryBuilder.js.map +1 -1
  38. package/dist/packageVersion.d.ts +1 -1
  39. package/dist/packageVersion.d.ts.map +1 -1
  40. package/dist/packageVersion.js +1 -1
  41. package/dist/packageVersion.js.map +1 -1
  42. package/dist/shared-tree/treeCheckout.d.ts +1 -1
  43. package/dist/shared-tree/treeCheckout.d.ts.map +1 -1
  44. package/dist/simple-tree/api/schemaFactoryAlpha.d.ts +17 -1
  45. package/dist/simple-tree/api/schemaFactoryAlpha.d.ts.map +1 -1
  46. package/dist/simple-tree/api/schemaFactoryAlpha.js +9 -0
  47. package/dist/simple-tree/api/schemaFactoryAlpha.js.map +1 -1
  48. package/docs/user-facing/isolated-declarations.md +147 -0
  49. package/lib/feature-libraries/chunked-forest/basicChunk.d.ts +25 -1
  50. package/lib/feature-libraries/chunked-forest/basicChunk.d.ts.map +1 -1
  51. package/lib/feature-libraries/chunked-forest/basicChunk.js +72 -19
  52. package/lib/feature-libraries/chunked-forest/basicChunk.js.map +1 -1
  53. package/lib/feature-libraries/chunked-forest/codec/chunkDecoding.js +2 -2
  54. package/lib/feature-libraries/chunked-forest/codec/chunkDecoding.js.map +1 -1
  55. package/lib/feature-libraries/chunked-forest/codec/codecs.d.ts.map +1 -1
  56. package/lib/feature-libraries/chunked-forest/codec/codecs.js +2 -2
  57. package/lib/feature-libraries/chunked-forest/codec/codecs.js.map +1 -1
  58. package/lib/feature-libraries/chunked-forest/codec/compressedEncode.d.ts +1 -1
  59. package/lib/feature-libraries/chunked-forest/codec/compressedEncode.d.ts.map +1 -1
  60. package/lib/feature-libraries/chunked-forest/codec/compressedEncode.js +2 -2
  61. package/lib/feature-libraries/chunked-forest/codec/compressedEncode.js.map +1 -1
  62. package/lib/feature-libraries/chunked-forest/codec/format/formatGeneric.d.ts +1 -2
  63. package/lib/feature-libraries/chunked-forest/codec/format/formatGeneric.d.ts.map +1 -1
  64. package/lib/feature-libraries/chunked-forest/codec/format/formatGeneric.js +0 -1
  65. package/lib/feature-libraries/chunked-forest/codec/format/formatGeneric.js.map +1 -1
  66. package/lib/feature-libraries/chunked-forest/codec/format/index.d.ts +1 -1
  67. package/lib/feature-libraries/chunked-forest/codec/format/index.d.ts.map +1 -1
  68. package/lib/feature-libraries/chunked-forest/codec/format/index.js +1 -1
  69. package/lib/feature-libraries/chunked-forest/codec/format/index.js.map +1 -1
  70. package/lib/feature-libraries/chunked-forest/codec/format/versions.d.ts +10 -2
  71. package/lib/feature-libraries/chunked-forest/codec/format/versions.d.ts.map +1 -1
  72. package/lib/feature-libraries/chunked-forest/codec/format/versions.js +13 -0
  73. package/lib/feature-libraries/chunked-forest/codec/format/versions.js.map +1 -1
  74. package/lib/feature-libraries/chunked-forest/uniformChunk.d.ts +6 -1
  75. package/lib/feature-libraries/chunked-forest/uniformChunk.d.ts.map +1 -1
  76. package/lib/feature-libraries/chunked-forest/uniformChunk.js +26 -2
  77. package/lib/feature-libraries/chunked-forest/uniformChunk.js.map +1 -1
  78. package/lib/feature-libraries/forest-summary/incrementalSummaryBuilder.d.ts +19 -0
  79. package/lib/feature-libraries/forest-summary/incrementalSummaryBuilder.d.ts.map +1 -1
  80. package/lib/feature-libraries/forest-summary/incrementalSummaryBuilder.js +76 -22
  81. package/lib/feature-libraries/forest-summary/incrementalSummaryBuilder.js.map +1 -1
  82. package/lib/packageVersion.d.ts +1 -1
  83. package/lib/packageVersion.d.ts.map +1 -1
  84. package/lib/packageVersion.js +1 -1
  85. package/lib/packageVersion.js.map +1 -1
  86. package/lib/shared-tree/treeCheckout.d.ts +1 -1
  87. package/lib/shared-tree/treeCheckout.d.ts.map +1 -1
  88. package/lib/simple-tree/api/schemaFactoryAlpha.d.ts +17 -1
  89. package/lib/simple-tree/api/schemaFactoryAlpha.d.ts.map +1 -1
  90. package/lib/simple-tree/api/schemaFactoryAlpha.js +9 -0
  91. package/lib/simple-tree/api/schemaFactoryAlpha.js.map +1 -1
  92. package/package.json +24 -24
  93. package/src/feature-libraries/chunked-forest/basicChunk.ts +76 -20
  94. package/src/feature-libraries/chunked-forest/codec/chunkDecoding.ts +2 -2
  95. package/src/feature-libraries/chunked-forest/codec/codecs.ts +2 -1
  96. package/src/feature-libraries/chunked-forest/codec/compressedEncode.ts +3 -2
  97. package/src/feature-libraries/chunked-forest/codec/format/formatGeneric.ts +0 -1
  98. package/src/feature-libraries/chunked-forest/codec/format/index.ts +1 -0
  99. package/src/feature-libraries/chunked-forest/codec/format/versions.ts +15 -0
  100. package/src/feature-libraries/chunked-forest/uniformChunk.ts +32 -2
  101. package/src/feature-libraries/forest-summary/incrementalSummaryBuilder.ts +116 -31
  102. package/src/packageVersion.ts +1 -1
  103. package/src/simple-tree/api/schemaFactoryAlpha.ts +34 -3
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+ {"version":3,"file":"uniformChunk.d.ts","sourceRoot":"","sources":["../../../src/feature-libraries/chunked-forest/uniformChunk.ts"],"names":[],"mappings":"AAAA;;;GAGG;AAGH,OAAO,KAAK,EAA4B,aAAa,EAAE,MAAM,+BAA+B,CAAC;AAE7F,OAAO,EACN,kBAAkB,EAClB,KAAK,QAAQ,EACb,KAAK,WAAW,EAChB,KAAK,cAAc,EACnB,KAAK,wBAAwB,EAC7B,KAAK,SAAS,EACd,KAAK,MAAM,EACX,KAAK,KAAK,EACV,KAAK,aAAa,EAClB,KAAK,SAAS,EACd,WAAW,EAEX,MAAM,qBAAqB,CAAC;AAC7B,OAAO,EAAE,oBAAoB,EAAwB,MAAM,qBAAqB,CAAC;AACjF,OAAO,EAAE,iBAAiB,EAA+B,MAAM,uBAAuB,CAAC;AAEvF;;;;;GAKG;AACH,wBAAgB,YAAY,CAAC,KAAK,EAAE,UAAU,EAAE,MAAM,EAAE,SAAS,EAAE,GAAG,SAAS,CAE9E;AAED;;;;;GAKG;AACH,qBAAa,YAAa,SAAQ,oBAAqB,YAAW,SAAS;IASlE,KAAK,EAAE,UAAU;IACjB,MAAM,EAAE,SAAS,EAAE;IATpB,YAAY,EAAE,SAAS,GAAG,aAAa,CAAC;IAC/C;;;;;OAKG;gBAEK,KAAK,EAAE,UAAU,EACjB,MAAM,EAAE,SAAS,EAAE,EAC1B,YAAY,CAAC,EAAE,aAAa;IAU7B,IAAW,cAAc,IAAI,MAAM,CAElC;IAEM,KAAK,IAAI,YAAY;IAIrB,MAAM,IAAI,MAAM;IAIvB,SAAS,CAAC,cAAc,IAAI,IAAI;CAChC;AAED;;;;;GAKG;AACH,MAAM,MAAM,UAAU,GAAG,SAAS,CAAC,QAAQ,EAAE,SAAS,EAAE,MAAM,CAAC,CAAC;AAmBhE;;;;;;;GAOG;AACH,qBAAa,SAAS;aAmCJ,IAAI,EAAE,wBAAwB;aAC9B,QAAQ,EAAE,OAAO;aACjB,WAAW,EAAE,SAAS,UAAU,EAAE;IApCnD,SAAgB,MAAM,EAAE,WAAW,CAAC,QAAQ,EAAE,WAAW,CAAC,CAAC;IAC3D,SAAgB,iBAAiB,EAAE,SAAS,WAAW,EAAE,CAAC;IAC1D,SAAgB,qBAAqB,EAAE,MAAM,CAAC;IAG9C,SAAgB,SAAS,EAAE,SAAS,gBAAgB,EAAE,CAAC;IAEvD;;;;;;;OAOG;IACH,SAAgB,uBAAuB,EAAE,OAAO,CAAC;IAEjD;;;;OAIG;IACH,OAAO,CAAC,QAAQ,CAAC,eAAe,CAAsC;IAEtE;;;;;;;;OAQG;gBAEc,IAAI,EAAE,wBAAwB,EAC9B,QAAQ,EAAE,OAAO,EACjB,WAAW,EAAE,SAAS,UAAU,EAAE,EAClD,qBAAqB,GAAE,OAAe;IAoChC,MAAM,CAAC,KAAK,EAAE,SAAS,GAAG,OAAO;IAmBjC,kBAAkB,CAAC,cAAc,EAAE,MAAM,GAAG,UAAU;CAU7D;AAgCD;;;;;;;;GAQG;AACH,qBAAa,UAAU;aAIL,SAAS,EAAE,SAAS;aACpB,cAAc,EAAE,MAAM;IAJvC,SAAgB,SAAS,EAAE,SAAS,CAAC,gBAAgB,GAAG,SAAS,CAAC,EAAE,CAAC;gBAGpD,SAAS,EAAE,SAAS,EACpB,cAAc,EAAE,MAAM;IAUhC,MAAM,CAAC,KAAK,EAAE,UAAU,GAAG,OAAO;CAIzC;AAED;;GAEG;AACH,cAAM,WAAW;aAUC,KAAK,EAAE,SAAS;aAChB,cAAc,EAAE,MAAM;aACtB,MAAM,EAAE,MAAM;aACd,GAAG,EAAE,QAAQ;aACb,kBAAkB,EAAE,MAAM,GAAG,SAAS;IAbvD;;;;;;;OAOG;gBAEc,KAAK,EAAE,SAAS,EAChB,cAAc,EAAE,MAAM,EACtB,MAAM,EAAE,MAAM,EACd,GAAG,EAAE,QAAQ,EACb,kBAAkB,EAAE,MAAM,GAAG,SAAS;CAEvD;AAED;;GAEG;AACH,cAAM,gBAAiB,YAAW,MAAM;aAWtB,MAAM,EAAE,gBAAgB,GAAG,SAAS;aACpC,WAAW,EAAE,QAAQ;aACrB,WAAW,EAAE,MAAM;aACnB,kBAAkB,EAAE,MAAM,GAAG,SAAS;aACtC,qBAAqB,EAAE,MAAM,GAAG,SAAS;aACzC,KAAK,EAAE,SAAS;aAChB,cAAc,EAAE,MAAM;aACtB,WAAW,EAAE,MAAM;IAjBpC;;;;;;;;OAQG;gBAEc,MAAM,EAAE,gBAAgB,GAAG,SAAS,EAAE,gDAAgD;IACtF,WAAW,EAAE,QAAQ,EACrB,WAAW,EAAE,MAAM,EACnB,kBAAkB,EAAE,MAAM,GAAG,SAAS,EACtC,qBAAqB,EAAE,MAAM,GAAG,SAAS,EACzC,KAAK,EAAE,SAAS,EAAE,+EAA+E;IACjG,cAAc,EAAE,MAAM,EACtB,WAAW,EAAE,MAAM;CAEpC;AAED;;;;GAIG;AACH,cAAM,MAAO,SAAQ,iBAAkB,YAAW,aAAa;IAmB3C,OAAO,CAAC,QAAQ,CAAC,KAAK;IAlBzC,OAAO,CAAC,aAAa,CAAU;IAE/B,OAAO,CAAC,gBAAgB,CAA+B;IAGvD,OAAO,CAAC,QAAQ,CAAC,KAAK,CAAa;IACnC,OAAO,CAAC,QAAQ,CAAC,SAAS,CAA4C;IAE/D,IAAI,EAAE,kBAAkB,CAA6B;IAG5D,OAAO,CAAC,QAAQ,CAAC,CAAW;IAI5B,OAAO,CAAC,YAAY,CAAa;gBAGG,KAAK,EAAE,YAAY;IAQvD,IAAW,CAAC,WAAW,CAAC,IAAI,YAAY,GAAG,SAAS,CAEnD;IAEM,WAAW,IAAI,OAAO;IAWtB,IAAI,IAAI,MAAM;IASrB;;;;;;OAMG;IACH,OAAO,CAAC,cAAc;IAStB;;;;;;;;;OASG;IACH,OAAO,CAAC,QAAQ;IAST,SAAS,IAAI,OAAO;IAYpB,SAAS,IAAI,IAAI;IAOjB,WAAW,IAAI,QAAQ;IAIvB,cAAc,IAAI,MAAM;IAexB,SAAS,IAAI,OAAO;IAepB,SAAS,CAAC,UAAU,EAAE,MAAM,GAAG,IAAI;IAkB1C;;;OAGG;IACH,OAAO,CAAC,cAAc;IAiBtB,OAAO,CAAC,kBAAkB;IAQnB,YAAY,CAAC,MAAM,CAAC,EAAE,cAAc,GAAG,WAAW;IAOlD,OAAO,CAAC,MAAM,CAAC,EAAE,cAAc,GAAG,MAAM,GAAG,SAAS;IAI3D,IAAW,UAAU,IAAI,MAAM,CAE9B;IAED,SAAgB,UAAU,EAAE,MAAM,CAAK;IAEvC,IAAW,WAAW,IAAI,MAAM,CAE/B;IAEM,SAAS,CAAC,MAAM,EAAE,MAAM,GAAG,OAAO;IAWlC,QAAQ,IAAI,OAAO;IAanB,QAAQ,IAAI,IAAI;IAahB,UAAU,IAAI,OAAO;IAYrB,UAAU,CAAC,GAAG,EAAE,QAAQ,GAAG,IAAI;IAWtC,IAAW,IAAI,IAAI,wBAAwB,CAE1C;IAED,IAAW,KAAK,IAAI,KAAK,CAgBxB;CACD"}
@@ -51,6 +51,22 @@ class UniformChunk extends index_js_2.ReferenceCountedBase {
51
51
  onUnreferenced() { }
52
52
  }
53
53
  exports.UniformChunk = UniformChunk;
54
+ /**
55
+ * Maximum topLevelLength value (exclusive) for which {@link TreeShape.withTopLevelLength}
56
+ * caches the resulting {@link ChunkShape}. Values at or above this threshold always
57
+ * create a new instance to prevent unbounded cache growth.
58
+ *
59
+ * @remarks
60
+ * This value is an estimation of the general size needed to cover current workflows,
61
+ * not a researched constant, and is safe to tune as workloads change.
62
+ *
63
+ * Raising this value captures more chunk sizes in the cache, at the cost of
64
+ * each `TreeShape` retaining up to `chunkShapeCacheLimit - 1` cached entries for the
65
+ * lifetime of the shape. Lowering it reduces memory held per `TreeShape` but forces
66
+ * small chunks, where the relative cost of rebuilding `positions` is highest, to pay
67
+ * the construction cost on every call.
68
+ */
69
+ const chunkShapeCacheLimit = 8;
54
70
  /**
55
71
  * The "shape" of a tree.
56
72
  * Does not contain the actual values from the tree, but describes everything else,
@@ -61,7 +77,6 @@ exports.UniformChunk = UniformChunk;
61
77
  */
62
78
  class TreeShape {
63
79
  /**
64
- *
65
80
  * @param type - {@link TreeNodeSchemaIdentifier} used to compare shapes.
66
81
  * @param hasValue - whether or not the TreeShape has a value.
67
82
  * @param fieldsArray - an array of {@link FieldShape} values, which contains a TreeShape for each FieldKey.
@@ -74,6 +89,12 @@ class TreeShape {
74
89
  this.type = type;
75
90
  this.hasValue = hasValue;
76
91
  this.fieldsArray = fieldsArray;
92
+ /**
93
+ * Cache for ChunkShape instances created by {@link withTopLevelLength}.
94
+ * `topLevelLength` is always a positive integer (enforced by the {@link ChunkShape} constructor),
95
+ * so the cache only ever holds entries for values in `1..chunkShapeCacheLimit - 1` to prevent unbounded growth.
96
+ */
97
+ this.chunkShapeCache = new Map();
77
98
  (0, internal_1.assert)(hasValue === false || fieldsArray.length === 0, 0xcef /* only non-leaf can have fields */);
78
99
  if (maybeCompressedIdLeaf) {
79
100
  (0, internal_1.assert)(hasValue && type === "com.fluidframework.leaf.string", 0xcf0 /* only strings can opt into maybeCompressedIdLeaf */);
@@ -110,6 +131,9 @@ class TreeShape {
110
131
  this.mayContainCompressedIds === other.mayContainCompressedIds);
111
132
  }
112
133
  withTopLevelLength(topLevelLength) {
134
+ if (topLevelLength < chunkShapeCacheLimit) {
135
+ return (0, index_js_2.getOrCreate)(this.chunkShapeCache, topLevelLength, () => new ChunkShape(this, topLevelLength));
136
+ }
113
137
  return new ChunkShape(this, topLevelLength);
114
138
  }
115
139
  }
@@ -1 +1 @@
1
- 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* Copyright (c) Microsoft Corporation and contributors. All rights reserved.\n * Licensed under the MIT License.\n */\n\nimport { assert, compareArrays, oob, fail } from \"@fluidframework/core-utils/internal\";\nimport type { SessionSpaceCompressedId, IIdCompressor } from \"@fluidframework/id-compressor\";\n\nimport {\n\tCursorLocationType,\n\ttype FieldKey,\n\ttype FieldUpPath,\n\ttype PathRootPrefix,\n\ttype TreeNodeSchemaIdentifier,\n\ttype TreeValue,\n\ttype UpPath,\n\ttype Value,\n\ttype ChunkedCursor,\n\ttype TreeChunk,\n\tcursorChunk,\n\tdummyRoot,\n} from \"../../core/index.js\";\nimport { ReferenceCountedBase, hasSome } from \"../../util/index.js\";\nimport { SynchronousCursor, prefixFieldPath, prefixPath } from \"../treeCursorUtils.js\";\n\n/**\n * Create a tree chunk with ref count 1.\n *\n * @param shape - describes the semantics and layout of `values`.\n * @param values - provides exclusive ownership of this array to this object (which might mutate it in the future).\n */\nexport function uniformChunk(shape: ChunkShape, values: TreeValue[]): TreeChunk {\n\treturn new UniformChunk(shape, values);\n}\n\n/**\n * Chunk which handles a sequence of trees with identical \"shape\" (see `TreeShape`).\n *\n * Separates shape from content,\n * allowing deduplication of shape information and storing of content as a flat sequence of values.\n */\nexport class UniformChunk extends ReferenceCountedBase implements TreeChunk {\n\tpublic idCompressor: undefined | IIdCompressor;\n\t/**\n\t * Create a tree chunk with ref count 1.\n\t *\n\t * @param shape - describes the semantics and layout of `values`.\n\t * @param values - provides exclusive ownership of this array to this object (which might mutate it in the future).\n\t */\n\tpublic constructor(\n\t\tpublic shape: ChunkShape,\n\t\tpublic values: TreeValue[],\n\t\tidCompressor?: IIdCompressor,\n\t) {\n\t\tsuper();\n\t\tthis.idCompressor = shape.treeShape.mayContainCompressedIds ? idCompressor : undefined;\n\t\tassert(\n\t\t\tshape.treeShape.valuesPerTopLevelNode * shape.topLevelLength === values.length,\n\t\t\t0x4c3 /* invalid number of values for shape */,\n\t\t);\n\t}\n\n\tpublic get topLevelLength(): number {\n\t\treturn this.shape.topLevelLength;\n\t}\n\n\tpublic clone(): UniformChunk {\n\t\treturn new UniformChunk(this.shape, [...this.values]);\n\t}\n\n\tpublic cursor(): Cursor {\n\t\treturn new Cursor(this);\n\t}\n\n\tprotected onUnreferenced(): void {}\n}\n\n/**\n * The \"shape\" of a field.\n *\n * Requires that all trees in the field have the same shape, which is described by `TreeShape`.\n * Note that this requirement means that not all fields can be described using this type.\n */\nexport type FieldShape = readonly [FieldKey, TreeShape, number];\n\n/**\n * The \"shape\" of a tree.\n * Does not contain the actual values from the tree, but describes everything else,\n * including where the values would be found in a flat values array.\n *\n * Note that since this requires fields to have uniform shapes (see `FieldShape`),\n * not all trees can have their shape described using this type.\n */\nexport class TreeShape {\n\tpublic readonly fields: ReadonlyMap<FieldKey, OffsetShape>;\n\tpublic readonly fieldsOffsetArray: readonly OffsetShape[];\n\tpublic readonly valuesPerTopLevelNode: number;\n\n\t// TODO: this is only needed at chunk roots. Optimize it base on that.\n\tpublic readonly positions: readonly NodePositionInfo[];\n\n\t/**\n\t * Whether chunks using this shape (including any descendant leaf within it) may contain values compressed by the {@link UniformChunk.idCompressor}.\n\t *\n\t * @remarks\n\t * For string leaf nodes, this can be explicitly set to `true` to indicate that the value may be a compressed id\n\t * stored as a number that needs to be decompressed back to a string.\n\t * For non-leaf nodes, this is automatically derived from whether any child shapes have it set.\n\t */\n\tpublic readonly mayContainCompressedIds: boolean;\n\n\t/**\n\t *\n\t * @param type - {@link TreeNodeSchemaIdentifier} used to compare shapes.\n\t * @param hasValue - whether or not the TreeShape has a value.\n\t * @param fieldsArray - an array of {@link FieldShape} values, which contains a TreeShape for each FieldKey.\n\t *\n\t * @param maybeCompressedIdLeaf - whether the value may have been compressed by the {@link UniformChunk.idCompressor}.\n\t * Can only be explicitly set to `true` on string leaf nodes; otherwise this constructor asserts.\n\t * For non-leaf nodes, {@link TreeShape.mayContainCompressedIds} is automatically derived from child shapes.\n\t */\n\tpublic constructor(\n\t\tpublic readonly type: TreeNodeSchemaIdentifier,\n\t\tpublic readonly hasValue: boolean,\n\t\tpublic readonly fieldsArray: readonly FieldShape[],\n\t\tmaybeCompressedIdLeaf: boolean = false,\n\t) {\n\t\tassert(\n\t\t\thasValue === false || fieldsArray.length === 0,\n\t\t\t0xcef /* only non-leaf can have fields */,\n\t\t);\n\t\tif (maybeCompressedIdLeaf) {\n\t\t\tassert(\n\t\t\t\thasValue && type === \"com.fluidframework.leaf.string\",\n\t\t\t\t0xcf0 /* only strings can opt into maybeCompressedIdLeaf */,\n\t\t\t);\n\t\t}\n\t\t// For non-leaf nodes, derive from whether any child shapes contain compressed ids.\n\t\tthis.mayContainCompressedIds =\n\t\t\tmaybeCompressedIdLeaf || fieldsArray.some(([, shape]) => shape.mayContainCompressedIds);\n\t\tconst fields: Map<FieldKey, OffsetShape> = new Map();\n\t\tlet numberOfValues = hasValue ? 1 : 0;\n\t\tconst infos: NodePositionInfo[] = [\n\t\t\tnew NodePositionInfo(undefined, dummyRoot, 0, undefined, undefined, this, 1, 0),\n\t\t];\n\t\tlet fieldIndex = 0;\n\t\tfor (const [k, f, length] of fieldsArray) {\n\t\t\tassert(!fields.has(k), 0x4c5 /* no duplicate keys */);\n\t\t\tconst offset = new OffsetShape(f, length, infos.length, k, fieldIndex);\n\t\t\tfields.set(k, offset);\n\t\t\tclonePositions(0, [k, f, length], fieldIndex, numberOfValues, infos);\n\t\t\tnumberOfValues += f.valuesPerTopLevelNode * length;\n\t\t\tfieldIndex++;\n\t\t}\n\t\tthis.fields = fields;\n\t\tthis.valuesPerTopLevelNode = numberOfValues;\n\t\tthis.positions = infos;\n\n\t\tthis.fieldsOffsetArray = [...fields.values()];\n\t}\n\n\tpublic equals(other: TreeShape): boolean {\n\t\t// TODO: either dedupe instances and/or store a collision resistant hash for fast compare.\n\n\t\tif (\n\t\t\t!compareArrays(\n\t\t\t\tthis.fieldsArray,\n\t\t\t\tother.fieldsArray,\n\t\t\t\t([k, f, l], [k2, f2, l2]) => k === k2 && l === l2 && f.equals(f2),\n\t\t\t)\n\t\t) {\n\t\t\treturn false;\n\t\t}\n\t\treturn (\n\t\t\tthis.type === other.type &&\n\t\t\tthis.hasValue === other.hasValue &&\n\t\t\tthis.mayContainCompressedIds === other.mayContainCompressedIds\n\t\t);\n\t}\n\n\tpublic withTopLevelLength(topLevelLength: number): ChunkShape {\n\t\treturn new ChunkShape(this, topLevelLength);\n\t}\n}\n\nfunction clonePositions(\n\tindexOfParentInOutput: number | undefined,\n\t[key, shape, copies]: FieldShape,\n\tindexOfParentField: number,\n\tvalueOffset: number,\n\toutputInto: NodePositionInfo[] | (NodePositionInfo | undefined)[],\n): void {\n\tconst offset = outputInto.length;\n\tfor (let index = 0; index < copies; index++) {\n\t\tfor (const inner of shape.positions) {\n\t\t\tconst wasRoot = inner.indexOfParentPosition === undefined;\n\t\t\tconst parentPositionIndex = wasRoot\n\t\t\t\t? indexOfParentInOutput\n\t\t\t\t: inner.indexOfParentPosition + index * shape.positions.length + offset;\n\t\t\toutputInto.push(\n\t\t\t\tnew NodePositionInfo(\n\t\t\t\t\tparentPositionIndex === undefined ? undefined : outputInto[parentPositionIndex],\n\t\t\t\t\tinner.parentField === dummyRoot ? key : inner.parentField,\n\t\t\t\t\twasRoot ? index : inner.parentIndex,\n\t\t\t\t\tinner.indexOfParentField ?? indexOfParentField,\n\t\t\t\t\tparentPositionIndex,\n\t\t\t\t\tinner.shape,\n\t\t\t\t\twasRoot ? copies : inner.topLevelLength,\n\t\t\t\t\tinner.valueOffset + valueOffset + shape.valuesPerTopLevelNode * index,\n\t\t\t\t),\n\t\t\t);\n\t\t}\n\t}\n}\n\n/**\n * The shape (see `TreeShape`) of a sequence of trees, all with the same shape (like `FieldShape`, but without a field key).\n *\n * This shape is optimized (by caching derived data like the positions array),\n * so that when paired with a value array it can be efficiently traversed like a tree by an {@link ITreeCursorSynchronous}.\n * See {@link uniformChunk} for how to do this.\n *\n * TODO: consider storing shape information in WASM\n */\nexport class ChunkShape {\n\tpublic readonly positions: readonly (NodePositionInfo | undefined)[];\n\n\tpublic constructor(\n\t\tpublic readonly treeShape: TreeShape,\n\t\tpublic readonly topLevelLength: number,\n\t) {\n\t\tassert(topLevelLength > 0, 0x4c6 /* topLevelLength must be greater than 0 */);\n\n\t\t// TODO: avoid duplication from inner loop\n\t\tconst positions: (NodePositionInfo | undefined)[] = [undefined];\n\t\tclonePositions(0, [dummyRoot, treeShape, topLevelLength], 0, 0, positions);\n\t\tthis.positions = positions;\n\t}\n\n\tpublic equals(other: ChunkShape): boolean {\n\t\t// TODO: either dedup instances and/or store a collision resistant hash for fast compare.\n\t\treturn this.topLevelLength === other.topLevelLength && this.treeShape === other.treeShape;\n\t}\n}\n\n/**\n * Shape of a field (like `FieldShape`) but with information about how it would be offset within a chunk because of its parents.\n */\nclass OffsetShape {\n\t/**\n\t * @param shape - the shape of each child in this field\n\t * @param topLevelLength - number of top level nodes in this sequence chunk (either field within a chunk, or top level chunk)\n\t * @param offset - number of nodes before this in the parent's subtree. The nodes are considered in depth first pre order\n\t * traversal, so a parent is the first node in its subtree (before its children) with offset 0\n\t * @param key - field key\n\t * @param indexOfParentField - index to this shape in the parent's array of fields\n\t */\n\tpublic constructor(\n\t\tpublic readonly shape: TreeShape,\n\t\tpublic readonly topLevelLength: number,\n\t\tpublic readonly offset: number,\n\t\tpublic readonly key: FieldKey,\n\t\tpublic readonly indexOfParentField: number | undefined,\n\t) {}\n}\n\n/**\n * Information about a node at a specific position within a uniform chunk.\n */\nclass NodePositionInfo implements UpPath {\n\t/**\n\t * @param parent - TODO\n\t * @param parentField - TODO\n\t * @param parentIndex - indexWithinParentField\n\t * @param indexOfParentField - which field of the parent `parentIndex` is indexing into to locate this.\n\t * @param indexOfParentPosition - Index of parent NodePositionInfo in positions array. TODO: use offsets to avoid copying at top level?\n\t * @param shape - Shape of the top level sequence this node is part of\n\t * @param valueOffset - TODO\n\t */\n\tpublic constructor(\n\t\tpublic readonly parent: NodePositionInfo | undefined, // TODO; general UpPath to allow prefixing here?\n\t\tpublic readonly parentField: FieldKey,\n\t\tpublic readonly parentIndex: number,\n\t\tpublic readonly indexOfParentField: number | undefined,\n\t\tpublic readonly indexOfParentPosition: number | undefined,\n\t\tpublic readonly shape: TreeShape, // Shape of sequence that contains this node (top level is parent of this node)\n\t\tpublic readonly topLevelLength: number,\n\t\tpublic readonly valueOffset: number,\n\t) {}\n}\n\n/**\n * The cursor implementation for `UniformChunk`.\n *\n * Works by tracking its location in the chunk's `positions` array.\n */\nclass Cursor extends SynchronousCursor implements ChunkedCursor {\n\tprivate positionIndex!: number; // When in fields mode, this points to the parent node.\n\t// Undefined when in root field\n\tprivate nodePositionInfo: NodePositionInfo | undefined;\n\n\t// Cached constants for faster access\n\tprivate readonly shape: ChunkShape;\n\tprivate readonly positions: readonly (NodePositionInfo | undefined)[];\n\n\tpublic mode: CursorLocationType = CursorLocationType.Fields;\n\n\t// Undefined when not in fields mode.\n\tprivate fieldKey?: FieldKey;\n\n\t// Valid only in fields mode. Can be past end for empty fields.\n\t// This is redundant with fieldKey above (but might be worth keeping for perf), and could be removed.\n\tprivate indexOfField: number = 0;\n\n\t// TODO: support prefix (path above root, including index offset of chunk in its containing field)\n\tpublic constructor(private readonly chunk: UniformChunk) {\n\t\tsuper();\n\t\tthis.shape = this.chunk.shape;\n\t\tthis.positions = this.shape.positions;\n\t\tthis.fieldKey = dummyRoot;\n\t\tthis.moveToPosition(0);\n\t}\n\n\tpublic get [cursorChunk](): UniformChunk | undefined {\n\t\treturn this.atChunkRoot() ? this.chunk : undefined;\n\t}\n\n\tpublic atChunkRoot(): boolean {\n\t\tassert(\n\t\t\t(this.fieldKey === undefined) === (this.mode === CursorLocationType.Nodes),\n\t\t\t0x560 /* expect valid field key */,\n\t\t);\n\t\treturn (\n\t\t\tthis.nodePositionInfo === undefined ||\n\t\t\t(this.nodePositionInfo.parent === undefined && this.fieldKey === undefined)\n\t\t);\n\t}\n\n\tpublic fork(): Cursor {\n\t\tconst cursor = new Cursor(this.chunk);\n\t\tcursor.mode = this.mode;\n\t\tcursor.fieldKey = this.fieldKey;\n\t\tcursor.indexOfField = this.indexOfField;\n\t\tcursor.moveToPosition(this.positionIndex);\n\t\treturn cursor;\n\t}\n\n\t/**\n\t * Change the current node within the chunk.\n\t * See `nodeInfo` for getting data about the current node.\n\t *\n\t * @param positionIndex - index of the position of the newly selected node in `positions`.\n\t * This is NOT an index within a field, and is not bounds checked.\n\t */\n\tprivate moveToPosition(positionIndex: number): void {\n\t\tthis.nodePositionInfo = this.positions[positionIndex];\n\t\tthis.positionIndex = positionIndex;\n\t\tif (this.nodePositionInfo === undefined) {\n\t\t\tassert(positionIndex === 0, 0x561 /* expected root at start */);\n\t\t\tassert(this.mode === CursorLocationType.Fields, 0x562 /* expected root to be a field */);\n\t\t}\n\t}\n\n\t/**\n\t * Gets information about the current node.\n\t *\n\t * When in Nodes mode, this means the node this cursor is current at.\n\t * When if fields mode, this means the node which is the parent of the current field.\n\t * This cursor is in Nodes mode at the root, so there is no case where a fields mode does not have a parent.\n\t *\n\t * @param requiredMode - asserts that the mode matches this. Since the semantics of this function are somewhat mode dependent,\n\t * providing this ensures that the caller knows what the results will mean.\n\t */\n\tprivate nodeInfo(requiredMode: CursorLocationType): NodePositionInfo {\n\t\tassert(this.mode === requiredMode, 0x4c8 /* tried to access cursor when in wrong mode */);\n\t\tassert(\n\t\t\tthis.nodePositionInfo !== undefined,\n\t\t\t0x53e /* can not access nodeInfo in root field */,\n\t\t);\n\t\treturn this.nodePositionInfo;\n\t}\n\n\tpublic nextField(): boolean {\n\t\tthis.indexOfField++;\n\t\tconst fields = this.nodeInfo(CursorLocationType.Fields).shape.fieldsArray;\n\t\tif (this.indexOfField < fields.length) {\n\t\t\tconst fieldArr = fields[this.indexOfField] ?? oob();\n\t\t\tthis.fieldKey = fieldArr[0];\n\t\t\treturn true;\n\t\t}\n\t\tthis.exitField();\n\t\treturn false;\n\t}\n\n\tpublic exitField(): void {\n\t\tassert(this.mode === CursorLocationType.Fields, 0x4c9 /* exitField when in wrong mode */);\n\t\tassert(this.nodePositionInfo !== undefined, 0x563 /* can not exit root field */);\n\t\tthis.fieldKey = undefined;\n\t\tthis.mode = CursorLocationType.Nodes;\n\t}\n\n\tpublic getFieldKey(): FieldKey {\n\t\treturn this.fieldKey ?? fail(0xb09 /* not in a field */);\n\t}\n\n\tpublic getFieldLength(): number {\n\t\tassert(\n\t\t\tthis.mode === CursorLocationType.Fields,\n\t\t\t0x53f /* tried to access cursor when in wrong mode */,\n\t\t);\n\t\tif (this.nodePositionInfo === undefined) {\n\t\t\treturn this.shape.topLevelLength;\n\t\t}\n\t\tconst fieldInfo = this.nodePositionInfo.shape.fieldsArray[this.indexOfField];\n\t\tif (fieldInfo === undefined) {\n\t\t\treturn 0;\n\t\t}\n\t\treturn fieldInfo[2];\n\t}\n\n\tpublic firstNode(): boolean {\n\t\tassert(\n\t\t\tthis.mode === CursorLocationType.Fields,\n\t\t\t0x540 /* tried to access cursor when in wrong mode */,\n\t\t);\n\n\t\tif (this.nodePositionInfo === undefined) {\n\t\t\t// Root field is not allowed to be empty, so we can skip handling that case.\n\t\t\tthis.enterRootNodeInner(0);\n\t\t\treturn true;\n\t\t} else {\n\t\t\treturn this.enterNodeInner(this.nodePositionInfo, 0);\n\t\t}\n\t}\n\n\tpublic enterNode(childIndex: number): void {\n\t\tassert(\n\t\t\tthis.mode === CursorLocationType.Fields,\n\t\t\t0x541 /* tried to access cursor when in wrong mode */,\n\t\t);\n\t\tassert(childIndex >= 0, 0x4ca /* index must be positive */);\n\t\tif (this.nodePositionInfo === undefined) {\n\t\t\tassert(\n\t\t\t\tchildIndex < this.shape.topLevelLength,\n\t\t\t\t0x542 /* index must not be past the end of the field */,\n\t\t\t);\n\t\t\tthis.enterRootNodeInner(childIndex);\n\t\t} else {\n\t\t\tconst moved = this.enterNodeInner(this.nodePositionInfo, childIndex);\n\t\t\tassert(moved, 0x4cb /* index must not be past the end of the field */);\n\t\t}\n\t}\n\n\t/**\n\t * Enter the current field, at `childIndex`.\n\t * @param childIndex - index into current field to navigate to. Must be non-negative integer.\n\t */\n\tprivate enterNodeInner(currentPosition: NodePositionInfo, childIndex: number): boolean {\n\t\tconst shape = currentPosition.shape;\n\t\tconst fields = shape.fieldsOffsetArray;\n\t\tif (this.indexOfField >= fields.length) {\n\t\t\treturn false; // Handle empty field (indexed by key into empty field)\n\t\t}\n\t\tconst f = shape.fieldsOffsetArray[this.indexOfField] ?? oob();\n\t\tif (childIndex >= f.topLevelLength) {\n\t\t\treturn false;\n\t\t}\n\t\tthis.mode = CursorLocationType.Nodes;\n\t\tthis.fieldKey = undefined;\n\t\tthis.moveToPosition(this.positionIndex + f.offset + childIndex * f.shape.positions.length);\n\t\tassert(this.fieldIndex === childIndex, 0x4cc /* should be at selected child */);\n\t\treturn true;\n\t}\n\n\tprivate enterRootNodeInner(childIndex: number): void {\n\t\tthis.mode = CursorLocationType.Nodes;\n\t\tthis.fieldKey = undefined;\n\t\t// 1 for the \"undefined\" at the beginning of the positions array, then stride by top level tree shape.\n\t\tthis.moveToPosition(1 + childIndex * this.shape.treeShape.positions.length);\n\t\tassert(this.fieldIndex === childIndex, 0x543 /* should be at selected child */);\n\t}\n\n\tpublic getFieldPath(prefix?: PathRootPrefix): FieldUpPath {\n\t\treturn prefixFieldPath(prefix, {\n\t\t\tfield: this.getFieldKey(),\n\t\t\tparent: this.nodePositionInfo,\n\t\t});\n\t}\n\n\tpublic getPath(prefix?: PathRootPrefix): UpPath | undefined {\n\t\treturn prefixPath(prefix, this.nodeInfo(CursorLocationType.Nodes));\n\t}\n\n\tpublic get fieldIndex(): number {\n\t\treturn this.nodeInfo(CursorLocationType.Nodes).parentIndex;\n\t}\n\n\tpublic readonly chunkStart: number = 0;\n\n\tpublic get chunkLength(): number {\n\t\treturn this.nodeInfo(CursorLocationType.Nodes).topLevelLength;\n\t}\n\n\tpublic seekNodes(offset: number): boolean {\n\t\tconst info = this.nodeInfo(CursorLocationType.Nodes);\n\t\tconst index = offset + info.parentIndex;\n\t\tif (index >= 0 && index < info.topLevelLength) {\n\t\t\tthis.moveToPosition(this.positionIndex + offset * info.shape.positions.length);\n\t\t\treturn true;\n\t\t}\n\t\tthis.exitNode();\n\t\treturn false;\n\t}\n\n\tpublic nextNode(): boolean {\n\t\t// This is the same as `return this.seekNodes(1);` but slightly faster.\n\n\t\tconst info = this.nodeInfo(CursorLocationType.Nodes);\n\t\tconst index = info.parentIndex + 1;\n\t\tif (index === info.topLevelLength) {\n\t\t\tthis.exitNode();\n\t\t\treturn false;\n\t\t}\n\t\tthis.moveToPosition(this.positionIndex + info.shape.positions.length);\n\t\treturn true;\n\t}\n\n\tpublic exitNode(): void {\n\t\tconst info = this.nodeInfo(CursorLocationType.Nodes);\n\t\tthis.indexOfField =\n\t\t\tinfo.indexOfParentField ??\n\t\t\tfail(0xb0a /* navigation up to root field not yet supported */); // TODO;\n\t\tthis.fieldKey = info.parentField;\n\t\tthis.mode = CursorLocationType.Fields;\n\t\tthis.moveToPosition(\n\t\t\tinfo.indexOfParentPosition ??\n\t\t\t\tfail(0xb0b /* navigation up to root field not yet supported */),\n\t\t); // TODO\n\t}\n\n\tpublic firstField(): boolean {\n\t\tconst fieldsArray = this.nodeInfo(CursorLocationType.Nodes).shape.fieldsArray;\n\t\tif (!hasSome(fieldsArray)) {\n\t\t\treturn false;\n\t\t}\n\t\tthis.indexOfField = 0;\n\t\tthis.mode = CursorLocationType.Fields;\n\t\tconst fields = fieldsArray[0];\n\t\tthis.fieldKey = fields[0];\n\t\treturn true;\n\t}\n\n\tpublic enterField(key: FieldKey): void {\n\t\tconst fieldMap = this.nodeInfo(CursorLocationType.Nodes).shape.fields;\n\t\tconst fieldInfo = fieldMap.get(key);\n\t\tthis.indexOfField =\n\t\t\tfieldInfo === undefined\n\t\t\t\t? fieldMap.size\n\t\t\t\t: (fieldInfo.indexOfParentField ?? fail(0xb0c /* children should have parents */));\n\t\tthis.fieldKey = key;\n\t\tthis.mode = CursorLocationType.Fields;\n\t}\n\n\tpublic get type(): TreeNodeSchemaIdentifier {\n\t\treturn this.nodeInfo(CursorLocationType.Nodes).shape.type;\n\t}\n\n\tpublic get value(): Value {\n\t\tconst info = this.nodeInfo(CursorLocationType.Nodes);\n\t\tif (info.shape.hasValue) {\n\t\t\tconst value = this.chunk.values[info.valueOffset];\n\t\t\t// If mayContainCompressedIds is set, check if the value is a number (i.e. a compressed ID that needs decompression).\n\t\t\tif (info.shape.mayContainCompressedIds && typeof value === \"number\") {\n\t\t\t\tconst idCompressor = this.chunk.idCompressor;\n\t\t\t\tassert(\n\t\t\t\t\tidCompressor !== undefined,\n\t\t\t\t\t0xcf1 /* chunk required idCompressor but did not provide it */,\n\t\t\t\t);\n\t\t\t\treturn idCompressor.decompress(value as SessionSpaceCompressedId);\n\t\t\t}\n\t\t\treturn value;\n\t\t}\n\t\treturn undefined;\n\t}\n}\n"]}
1
+ 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* Copyright (c) Microsoft Corporation and contributors. All rights reserved.\n * Licensed under the MIT License.\n */\n\nimport { assert, compareArrays, oob, fail } from \"@fluidframework/core-utils/internal\";\nimport type { SessionSpaceCompressedId, IIdCompressor } from \"@fluidframework/id-compressor\";\n\nimport {\n\tCursorLocationType,\n\ttype FieldKey,\n\ttype FieldUpPath,\n\ttype PathRootPrefix,\n\ttype TreeNodeSchemaIdentifier,\n\ttype TreeValue,\n\ttype UpPath,\n\ttype Value,\n\ttype ChunkedCursor,\n\ttype TreeChunk,\n\tcursorChunk,\n\tdummyRoot,\n} from \"../../core/index.js\";\nimport { ReferenceCountedBase, getOrCreate, hasSome } from \"../../util/index.js\";\nimport { SynchronousCursor, prefixFieldPath, prefixPath } from \"../treeCursorUtils.js\";\n\n/**\n * Create a tree chunk with ref count 1.\n *\n * @param shape - describes the semantics and layout of `values`.\n * @param values - provides exclusive ownership of this array to this object (which might mutate it in the future).\n */\nexport function uniformChunk(shape: ChunkShape, values: TreeValue[]): TreeChunk {\n\treturn new UniformChunk(shape, values);\n}\n\n/**\n * Chunk which handles a sequence of trees with identical \"shape\" (see `TreeShape`).\n *\n * Separates shape from content,\n * allowing deduplication of shape information and storing of content as a flat sequence of values.\n */\nexport class UniformChunk extends ReferenceCountedBase implements TreeChunk {\n\tpublic idCompressor: undefined | IIdCompressor;\n\t/**\n\t * Create a tree chunk with ref count 1.\n\t *\n\t * @param shape - describes the semantics and layout of `values`.\n\t * @param values - provides exclusive ownership of this array to this object (which might mutate it in the future).\n\t */\n\tpublic constructor(\n\t\tpublic shape: ChunkShape,\n\t\tpublic values: TreeValue[],\n\t\tidCompressor?: IIdCompressor,\n\t) {\n\t\tsuper();\n\t\tthis.idCompressor = shape.treeShape.mayContainCompressedIds ? idCompressor : undefined;\n\t\tassert(\n\t\t\tshape.treeShape.valuesPerTopLevelNode * shape.topLevelLength === values.length,\n\t\t\t0x4c3 /* invalid number of values for shape */,\n\t\t);\n\t}\n\n\tpublic get topLevelLength(): number {\n\t\treturn this.shape.topLevelLength;\n\t}\n\n\tpublic clone(): UniformChunk {\n\t\treturn new UniformChunk(this.shape, [...this.values]);\n\t}\n\n\tpublic cursor(): Cursor {\n\t\treturn new Cursor(this);\n\t}\n\n\tprotected onUnreferenced(): void {}\n}\n\n/**\n * The \"shape\" of a field.\n *\n * Requires that all trees in the field have the same shape, which is described by `TreeShape`.\n * Note that this requirement means that not all fields can be described using this type.\n */\nexport type FieldShape = readonly [FieldKey, TreeShape, number];\n\n/**\n * Maximum topLevelLength value (exclusive) for which {@link TreeShape.withTopLevelLength}\n * caches the resulting {@link ChunkShape}. Values at or above this threshold always\n * create a new instance to prevent unbounded cache growth.\n *\n * @remarks\n * This value is an estimation of the general size needed to cover current workflows,\n * not a researched constant, and is safe to tune as workloads change.\n *\n * Raising this value captures more chunk sizes in the cache, at the cost of\n * each `TreeShape` retaining up to `chunkShapeCacheLimit - 1` cached entries for the\n * lifetime of the shape. Lowering it reduces memory held per `TreeShape` but forces\n * small chunks, where the relative cost of rebuilding `positions` is highest, to pay\n * the construction cost on every call.\n */\nconst chunkShapeCacheLimit = 8;\n\n/**\n * The \"shape\" of a tree.\n * Does not contain the actual values from the tree, but describes everything else,\n * including where the values would be found in a flat values array.\n *\n * Note that since this requires fields to have uniform shapes (see `FieldShape`),\n * not all trees can have their shape described using this type.\n */\nexport class TreeShape {\n\tpublic readonly fields: ReadonlyMap<FieldKey, OffsetShape>;\n\tpublic readonly fieldsOffsetArray: readonly OffsetShape[];\n\tpublic readonly valuesPerTopLevelNode: number;\n\n\t// TODO: this is only needed at chunk roots. Optimize it base on that.\n\tpublic readonly positions: readonly NodePositionInfo[];\n\n\t/**\n\t * Whether chunks using this shape (including any descendant leaf within it) may contain values compressed by the {@link UniformChunk.idCompressor}.\n\t *\n\t * @remarks\n\t * For string leaf nodes, this can be explicitly set to `true` to indicate that the value may be a compressed id\n\t * stored as a number that needs to be decompressed back to a string.\n\t * For non-leaf nodes, this is automatically derived from whether any child shapes have it set.\n\t */\n\tpublic readonly mayContainCompressedIds: boolean;\n\n\t/**\n\t * Cache for ChunkShape instances created by {@link withTopLevelLength}.\n\t * `topLevelLength` is always a positive integer (enforced by the {@link ChunkShape} constructor),\n\t * so the cache only ever holds entries for values in `1..chunkShapeCacheLimit - 1` to prevent unbounded growth.\n\t */\n\tprivate readonly chunkShapeCache: Map<number, ChunkShape> = new Map();\n\n\t/**\n\t * @param type - {@link TreeNodeSchemaIdentifier} used to compare shapes.\n\t * @param hasValue - whether or not the TreeShape has a value.\n\t * @param fieldsArray - an array of {@link FieldShape} values, which contains a TreeShape for each FieldKey.\n\t *\n\t * @param maybeCompressedIdLeaf - whether the value may have been compressed by the {@link UniformChunk.idCompressor}.\n\t * Can only be explicitly set to `true` on string leaf nodes; otherwise this constructor asserts.\n\t * For non-leaf nodes, {@link TreeShape.mayContainCompressedIds} is automatically derived from child shapes.\n\t */\n\tpublic constructor(\n\t\tpublic readonly type: TreeNodeSchemaIdentifier,\n\t\tpublic readonly hasValue: boolean,\n\t\tpublic readonly fieldsArray: readonly FieldShape[],\n\t\tmaybeCompressedIdLeaf: boolean = false,\n\t) {\n\t\tassert(\n\t\t\thasValue === false || fieldsArray.length === 0,\n\t\t\t0xcef /* only non-leaf can have fields */,\n\t\t);\n\t\tif (maybeCompressedIdLeaf) {\n\t\t\tassert(\n\t\t\t\thasValue && type === \"com.fluidframework.leaf.string\",\n\t\t\t\t0xcf0 /* only strings can opt into maybeCompressedIdLeaf */,\n\t\t\t);\n\t\t}\n\t\t// For non-leaf nodes, derive from whether any child shapes contain compressed ids.\n\t\tthis.mayContainCompressedIds =\n\t\t\tmaybeCompressedIdLeaf || fieldsArray.some(([, shape]) => shape.mayContainCompressedIds);\n\t\tconst fields: Map<FieldKey, OffsetShape> = new Map();\n\t\tlet numberOfValues = hasValue ? 1 : 0;\n\t\tconst infos: NodePositionInfo[] = [\n\t\t\tnew NodePositionInfo(undefined, dummyRoot, 0, undefined, undefined, this, 1, 0),\n\t\t];\n\t\tlet fieldIndex = 0;\n\t\tfor (const [k, f, length] of fieldsArray) {\n\t\t\tassert(!fields.has(k), 0x4c5 /* no duplicate keys */);\n\t\t\tconst offset = new OffsetShape(f, length, infos.length, k, fieldIndex);\n\t\t\tfields.set(k, offset);\n\t\t\tclonePositions(0, [k, f, length], fieldIndex, numberOfValues, infos);\n\t\t\tnumberOfValues += f.valuesPerTopLevelNode * length;\n\t\t\tfieldIndex++;\n\t\t}\n\t\tthis.fields = fields;\n\t\tthis.valuesPerTopLevelNode = numberOfValues;\n\t\tthis.positions = infos;\n\n\t\tthis.fieldsOffsetArray = [...fields.values()];\n\t}\n\n\tpublic equals(other: TreeShape): boolean {\n\t\t// TODO: either dedupe instances and/or store a collision resistant hash for fast compare.\n\n\t\tif (\n\t\t\t!compareArrays(\n\t\t\t\tthis.fieldsArray,\n\t\t\t\tother.fieldsArray,\n\t\t\t\t([k, f, l], [k2, f2, l2]) => k === k2 && l === l2 && f.equals(f2),\n\t\t\t)\n\t\t) {\n\t\t\treturn false;\n\t\t}\n\t\treturn (\n\t\t\tthis.type === other.type &&\n\t\t\tthis.hasValue === other.hasValue &&\n\t\t\tthis.mayContainCompressedIds === other.mayContainCompressedIds\n\t\t);\n\t}\n\n\tpublic withTopLevelLength(topLevelLength: number): ChunkShape {\n\t\tif (topLevelLength < chunkShapeCacheLimit) {\n\t\t\treturn getOrCreate(\n\t\t\t\tthis.chunkShapeCache,\n\t\t\t\ttopLevelLength,\n\t\t\t\t() => new ChunkShape(this, topLevelLength),\n\t\t\t);\n\t\t}\n\t\treturn new ChunkShape(this, topLevelLength);\n\t}\n}\n\nfunction clonePositions(\n\tindexOfParentInOutput: number | undefined,\n\t[key, shape, copies]: FieldShape,\n\tindexOfParentField: number,\n\tvalueOffset: number,\n\toutputInto: NodePositionInfo[] | (NodePositionInfo | undefined)[],\n): void {\n\tconst offset = outputInto.length;\n\tfor (let index = 0; index < copies; index++) {\n\t\tfor (const inner of shape.positions) {\n\t\t\tconst wasRoot = inner.indexOfParentPosition === undefined;\n\t\t\tconst parentPositionIndex = wasRoot\n\t\t\t\t? indexOfParentInOutput\n\t\t\t\t: inner.indexOfParentPosition + index * shape.positions.length + offset;\n\t\t\toutputInto.push(\n\t\t\t\tnew NodePositionInfo(\n\t\t\t\t\tparentPositionIndex === undefined ? undefined : outputInto[parentPositionIndex],\n\t\t\t\t\tinner.parentField === dummyRoot ? key : inner.parentField,\n\t\t\t\t\twasRoot ? index : inner.parentIndex,\n\t\t\t\t\tinner.indexOfParentField ?? indexOfParentField,\n\t\t\t\t\tparentPositionIndex,\n\t\t\t\t\tinner.shape,\n\t\t\t\t\twasRoot ? copies : inner.topLevelLength,\n\t\t\t\t\tinner.valueOffset + valueOffset + shape.valuesPerTopLevelNode * index,\n\t\t\t\t),\n\t\t\t);\n\t\t}\n\t}\n}\n\n/**\n * The shape (see `TreeShape`) of a sequence of trees, all with the same shape (like `FieldShape`, but without a field key).\n *\n * This shape is optimized (by caching derived data like the positions array),\n * so that when paired with a value array it can be efficiently traversed like a tree by an {@link ITreeCursorSynchronous}.\n * See {@link uniformChunk} for how to do this.\n *\n * TODO: consider storing shape information in WASM\n */\nexport class ChunkShape {\n\tpublic readonly positions: readonly (NodePositionInfo | undefined)[];\n\n\tpublic constructor(\n\t\tpublic readonly treeShape: TreeShape,\n\t\tpublic readonly topLevelLength: number,\n\t) {\n\t\tassert(topLevelLength > 0, 0x4c6 /* topLevelLength must be greater than 0 */);\n\n\t\t// TODO: avoid duplication from inner loop\n\t\tconst positions: (NodePositionInfo | undefined)[] = [undefined];\n\t\tclonePositions(0, [dummyRoot, treeShape, topLevelLength], 0, 0, positions);\n\t\tthis.positions = positions;\n\t}\n\n\tpublic equals(other: ChunkShape): boolean {\n\t\t// TODO: either dedup instances and/or store a collision resistant hash for fast compare.\n\t\treturn this.topLevelLength === other.topLevelLength && this.treeShape === other.treeShape;\n\t}\n}\n\n/**\n * Shape of a field (like `FieldShape`) but with information about how it would be offset within a chunk because of its parents.\n */\nclass OffsetShape {\n\t/**\n\t * @param shape - the shape of each child in this field\n\t * @param topLevelLength - number of top level nodes in this sequence chunk (either field within a chunk, or top level chunk)\n\t * @param offset - number of nodes before this in the parent's subtree. The nodes are considered in depth first pre order\n\t * traversal, so a parent is the first node in its subtree (before its children) with offset 0\n\t * @param key - field key\n\t * @param indexOfParentField - index to this shape in the parent's array of fields\n\t */\n\tpublic constructor(\n\t\tpublic readonly shape: TreeShape,\n\t\tpublic readonly topLevelLength: number,\n\t\tpublic readonly offset: number,\n\t\tpublic readonly key: FieldKey,\n\t\tpublic readonly indexOfParentField: number | undefined,\n\t) {}\n}\n\n/**\n * Information about a node at a specific position within a uniform chunk.\n */\nclass NodePositionInfo implements UpPath {\n\t/**\n\t * @param parent - TODO\n\t * @param parentField - TODO\n\t * @param parentIndex - indexWithinParentField\n\t * @param indexOfParentField - which field of the parent `parentIndex` is indexing into to locate this.\n\t * @param indexOfParentPosition - Index of parent NodePositionInfo in positions array. TODO: use offsets to avoid copying at top level?\n\t * @param shape - Shape of the top level sequence this node is part of\n\t * @param valueOffset - TODO\n\t */\n\tpublic constructor(\n\t\tpublic readonly parent: NodePositionInfo | undefined, // TODO; general UpPath to allow prefixing here?\n\t\tpublic readonly parentField: FieldKey,\n\t\tpublic readonly parentIndex: number,\n\t\tpublic readonly indexOfParentField: number | undefined,\n\t\tpublic readonly indexOfParentPosition: number | undefined,\n\t\tpublic readonly shape: TreeShape, // Shape of sequence that contains this node (top level is parent of this node)\n\t\tpublic readonly topLevelLength: number,\n\t\tpublic readonly valueOffset: number,\n\t) {}\n}\n\n/**\n * The cursor implementation for `UniformChunk`.\n *\n * Works by tracking its location in the chunk's `positions` array.\n */\nclass Cursor extends SynchronousCursor implements ChunkedCursor {\n\tprivate positionIndex!: number; // When in fields mode, this points to the parent node.\n\t// Undefined when in root field\n\tprivate nodePositionInfo: NodePositionInfo | undefined;\n\n\t// Cached constants for faster access\n\tprivate readonly shape: ChunkShape;\n\tprivate readonly positions: readonly (NodePositionInfo | undefined)[];\n\n\tpublic mode: CursorLocationType = CursorLocationType.Fields;\n\n\t// Undefined when not in fields mode.\n\tprivate fieldKey?: FieldKey;\n\n\t// Valid only in fields mode. Can be past end for empty fields.\n\t// This is redundant with fieldKey above (but might be worth keeping for perf), and could be removed.\n\tprivate indexOfField: number = 0;\n\n\t// TODO: support prefix (path above root, including index offset of chunk in its containing field)\n\tpublic constructor(private readonly chunk: UniformChunk) {\n\t\tsuper();\n\t\tthis.shape = this.chunk.shape;\n\t\tthis.positions = this.shape.positions;\n\t\tthis.fieldKey = dummyRoot;\n\t\tthis.moveToPosition(0);\n\t}\n\n\tpublic get [cursorChunk](): UniformChunk | undefined {\n\t\treturn this.atChunkRoot() ? this.chunk : undefined;\n\t}\n\n\tpublic atChunkRoot(): boolean {\n\t\tassert(\n\t\t\t(this.fieldKey === undefined) === (this.mode === CursorLocationType.Nodes),\n\t\t\t0x560 /* expect valid field key */,\n\t\t);\n\t\treturn (\n\t\t\tthis.nodePositionInfo === undefined ||\n\t\t\t(this.nodePositionInfo.parent === undefined && this.fieldKey === undefined)\n\t\t);\n\t}\n\n\tpublic fork(): Cursor {\n\t\tconst cursor = new Cursor(this.chunk);\n\t\tcursor.mode = this.mode;\n\t\tcursor.fieldKey = this.fieldKey;\n\t\tcursor.indexOfField = this.indexOfField;\n\t\tcursor.moveToPosition(this.positionIndex);\n\t\treturn cursor;\n\t}\n\n\t/**\n\t * Change the current node within the chunk.\n\t * See `nodeInfo` for getting data about the current node.\n\t *\n\t * @param positionIndex - index of the position of the newly selected node in `positions`.\n\t * This is NOT an index within a field, and is not bounds checked.\n\t */\n\tprivate moveToPosition(positionIndex: number): void {\n\t\tthis.nodePositionInfo = this.positions[positionIndex];\n\t\tthis.positionIndex = positionIndex;\n\t\tif (this.nodePositionInfo === undefined) {\n\t\t\tassert(positionIndex === 0, 0x561 /* expected root at start */);\n\t\t\tassert(this.mode === CursorLocationType.Fields, 0x562 /* expected root to be a field */);\n\t\t}\n\t}\n\n\t/**\n\t * Gets information about the current node.\n\t *\n\t * When in Nodes mode, this means the node this cursor is current at.\n\t * When if fields mode, this means the node which is the parent of the current field.\n\t * This cursor is in Nodes mode at the root, so there is no case where a fields mode does not have a parent.\n\t *\n\t * @param requiredMode - asserts that the mode matches this. Since the semantics of this function are somewhat mode dependent,\n\t * providing this ensures that the caller knows what the results will mean.\n\t */\n\tprivate nodeInfo(requiredMode: CursorLocationType): NodePositionInfo {\n\t\tassert(this.mode === requiredMode, 0x4c8 /* tried to access cursor when in wrong mode */);\n\t\tassert(\n\t\t\tthis.nodePositionInfo !== undefined,\n\t\t\t0x53e /* can not access nodeInfo in root field */,\n\t\t);\n\t\treturn this.nodePositionInfo;\n\t}\n\n\tpublic nextField(): boolean {\n\t\tthis.indexOfField++;\n\t\tconst fields = this.nodeInfo(CursorLocationType.Fields).shape.fieldsArray;\n\t\tif (this.indexOfField < fields.length) {\n\t\t\tconst fieldArr = fields[this.indexOfField] ?? oob();\n\t\t\tthis.fieldKey = fieldArr[0];\n\t\t\treturn true;\n\t\t}\n\t\tthis.exitField();\n\t\treturn false;\n\t}\n\n\tpublic exitField(): void {\n\t\tassert(this.mode === CursorLocationType.Fields, 0x4c9 /* exitField when in wrong mode */);\n\t\tassert(this.nodePositionInfo !== undefined, 0x563 /* can not exit root field */);\n\t\tthis.fieldKey = undefined;\n\t\tthis.mode = CursorLocationType.Nodes;\n\t}\n\n\tpublic getFieldKey(): FieldKey {\n\t\treturn this.fieldKey ?? fail(0xb09 /* not in a field */);\n\t}\n\n\tpublic getFieldLength(): number {\n\t\tassert(\n\t\t\tthis.mode === CursorLocationType.Fields,\n\t\t\t0x53f /* tried to access cursor when in wrong mode */,\n\t\t);\n\t\tif (this.nodePositionInfo === undefined) {\n\t\t\treturn this.shape.topLevelLength;\n\t\t}\n\t\tconst fieldInfo = this.nodePositionInfo.shape.fieldsArray[this.indexOfField];\n\t\tif (fieldInfo === undefined) {\n\t\t\treturn 0;\n\t\t}\n\t\treturn fieldInfo[2];\n\t}\n\n\tpublic firstNode(): boolean {\n\t\tassert(\n\t\t\tthis.mode === CursorLocationType.Fields,\n\t\t\t0x540 /* tried to access cursor when in wrong mode */,\n\t\t);\n\n\t\tif (this.nodePositionInfo === undefined) {\n\t\t\t// Root field is not allowed to be empty, so we can skip handling that case.\n\t\t\tthis.enterRootNodeInner(0);\n\t\t\treturn true;\n\t\t} else {\n\t\t\treturn this.enterNodeInner(this.nodePositionInfo, 0);\n\t\t}\n\t}\n\n\tpublic enterNode(childIndex: number): void {\n\t\tassert(\n\t\t\tthis.mode === CursorLocationType.Fields,\n\t\t\t0x541 /* tried to access cursor when in wrong mode */,\n\t\t);\n\t\tassert(childIndex >= 0, 0x4ca /* index must be positive */);\n\t\tif (this.nodePositionInfo === undefined) {\n\t\t\tassert(\n\t\t\t\tchildIndex < this.shape.topLevelLength,\n\t\t\t\t0x542 /* index must not be past the end of the field */,\n\t\t\t);\n\t\t\tthis.enterRootNodeInner(childIndex);\n\t\t} else {\n\t\t\tconst moved = this.enterNodeInner(this.nodePositionInfo, childIndex);\n\t\t\tassert(moved, 0x4cb /* index must not be past the end of the field */);\n\t\t}\n\t}\n\n\t/**\n\t * Enter the current field, at `childIndex`.\n\t * @param childIndex - index into current field to navigate to. Must be non-negative integer.\n\t */\n\tprivate enterNodeInner(currentPosition: NodePositionInfo, childIndex: number): boolean {\n\t\tconst shape = currentPosition.shape;\n\t\tconst fields = shape.fieldsOffsetArray;\n\t\tif (this.indexOfField >= fields.length) {\n\t\t\treturn false; // Handle empty field (indexed by key into empty field)\n\t\t}\n\t\tconst f = shape.fieldsOffsetArray[this.indexOfField] ?? oob();\n\t\tif (childIndex >= f.topLevelLength) {\n\t\t\treturn false;\n\t\t}\n\t\tthis.mode = CursorLocationType.Nodes;\n\t\tthis.fieldKey = undefined;\n\t\tthis.moveToPosition(this.positionIndex + f.offset + childIndex * f.shape.positions.length);\n\t\tassert(this.fieldIndex === childIndex, 0x4cc /* should be at selected child */);\n\t\treturn true;\n\t}\n\n\tprivate enterRootNodeInner(childIndex: number): void {\n\t\tthis.mode = CursorLocationType.Nodes;\n\t\tthis.fieldKey = undefined;\n\t\t// 1 for the \"undefined\" at the beginning of the positions array, then stride by top level tree shape.\n\t\tthis.moveToPosition(1 + childIndex * this.shape.treeShape.positions.length);\n\t\tassert(this.fieldIndex === childIndex, 0x543 /* should be at selected child */);\n\t}\n\n\tpublic getFieldPath(prefix?: PathRootPrefix): FieldUpPath {\n\t\treturn prefixFieldPath(prefix, {\n\t\t\tfield: this.getFieldKey(),\n\t\t\tparent: this.nodePositionInfo,\n\t\t});\n\t}\n\n\tpublic getPath(prefix?: PathRootPrefix): UpPath | undefined {\n\t\treturn prefixPath(prefix, this.nodeInfo(CursorLocationType.Nodes));\n\t}\n\n\tpublic get fieldIndex(): number {\n\t\treturn this.nodeInfo(CursorLocationType.Nodes).parentIndex;\n\t}\n\n\tpublic readonly chunkStart: number = 0;\n\n\tpublic get chunkLength(): number {\n\t\treturn this.nodeInfo(CursorLocationType.Nodes).topLevelLength;\n\t}\n\n\tpublic seekNodes(offset: number): boolean {\n\t\tconst info = this.nodeInfo(CursorLocationType.Nodes);\n\t\tconst index = offset + info.parentIndex;\n\t\tif (index >= 0 && index < info.topLevelLength) {\n\t\t\tthis.moveToPosition(this.positionIndex + offset * info.shape.positions.length);\n\t\t\treturn true;\n\t\t}\n\t\tthis.exitNode();\n\t\treturn false;\n\t}\n\n\tpublic nextNode(): boolean {\n\t\t// This is the same as `return this.seekNodes(1);` but slightly faster.\n\n\t\tconst info = this.nodeInfo(CursorLocationType.Nodes);\n\t\tconst index = info.parentIndex + 1;\n\t\tif (index === info.topLevelLength) {\n\t\t\tthis.exitNode();\n\t\t\treturn false;\n\t\t}\n\t\tthis.moveToPosition(this.positionIndex + info.shape.positions.length);\n\t\treturn true;\n\t}\n\n\tpublic exitNode(): void {\n\t\tconst info = this.nodeInfo(CursorLocationType.Nodes);\n\t\tthis.indexOfField =\n\t\t\tinfo.indexOfParentField ??\n\t\t\tfail(0xb0a /* navigation up to root field not yet supported */); // TODO;\n\t\tthis.fieldKey = info.parentField;\n\t\tthis.mode = CursorLocationType.Fields;\n\t\tthis.moveToPosition(\n\t\t\tinfo.indexOfParentPosition ??\n\t\t\t\tfail(0xb0b /* navigation up to root field not yet supported */),\n\t\t); // TODO\n\t}\n\n\tpublic firstField(): boolean {\n\t\tconst fieldsArray = this.nodeInfo(CursorLocationType.Nodes).shape.fieldsArray;\n\t\tif (!hasSome(fieldsArray)) {\n\t\t\treturn false;\n\t\t}\n\t\tthis.indexOfField = 0;\n\t\tthis.mode = CursorLocationType.Fields;\n\t\tconst fields = fieldsArray[0];\n\t\tthis.fieldKey = fields[0];\n\t\treturn true;\n\t}\n\n\tpublic enterField(key: FieldKey): void {\n\t\tconst fieldMap = this.nodeInfo(CursorLocationType.Nodes).shape.fields;\n\t\tconst fieldInfo = fieldMap.get(key);\n\t\tthis.indexOfField =\n\t\t\tfieldInfo === undefined\n\t\t\t\t? fieldMap.size\n\t\t\t\t: (fieldInfo.indexOfParentField ?? fail(0xb0c /* children should have parents */));\n\t\tthis.fieldKey = key;\n\t\tthis.mode = CursorLocationType.Fields;\n\t}\n\n\tpublic get type(): TreeNodeSchemaIdentifier {\n\t\treturn this.nodeInfo(CursorLocationType.Nodes).shape.type;\n\t}\n\n\tpublic get value(): Value {\n\t\tconst info = this.nodeInfo(CursorLocationType.Nodes);\n\t\tif (info.shape.hasValue) {\n\t\t\tconst value = this.chunk.values[info.valueOffset];\n\t\t\t// If mayContainCompressedIds is set, check if the value is a number (i.e. a compressed ID that needs decompression).\n\t\t\tif (info.shape.mayContainCompressedIds && typeof value === \"number\") {\n\t\t\t\tconst idCompressor = this.chunk.idCompressor;\n\t\t\t\tassert(\n\t\t\t\t\tidCompressor !== undefined,\n\t\t\t\t\t0xcf1 /* chunk required idCompressor but did not provide it */,\n\t\t\t\t);\n\t\t\t\treturn idCompressor.decompress(value as SessionSpaceCompressedId);\n\t\t\t}\n\t\t\treturn value;\n\t\t}\n\t\treturn undefined;\n\t}\n}\n"]}
@@ -76,6 +76,16 @@ export declare class ForestIncrementalSummaryBuilder implements IncrementalEncod
76
76
  /**
77
77
  * For a given summary sequence number, keeps track of a chunk's properties that will be used to generate
78
78
  * a summary handle for the chunk if it does not change between summaries.
79
+ *
80
+ * @remarks
81
+ * `chunk` (the TreeChunk object) is used as the map key by object identity.
82
+ * This assumes each chunk appears at exactly one position in the forest — an invariant that holds because every
83
+ * node in a tree has a single parent.
84
+ * If the forest ever introduced structural sharing (two positions backed by the same TreeChunk object),
85
+ * a second call here would silently overwrite the first entry, causing the first position's handle to point
86
+ * to the second position's parent in subsequent summaries. In theory, this should be fine from summary perspective
87
+ * because the chunk contents are the same. But, it could lead to confusing handle paths in the summary tree and
88
+ * may lead to other unexpected behavior. Adequate tests should be added if structural sharing is introduced.
79
89
  */
80
90
  private readonly chunkTrackingPropertiesMap;
81
91
  /**
@@ -141,6 +151,15 @@ export declare class ForestIncrementalSummaryBuilder implements IncrementalEncod
141
151
  stringify: SummaryElementStringifier;
142
152
  builder: SummaryTreeBuilder;
143
153
  }): ForestIncrementalSummaryBehavior;
154
+ /**
155
+ * Computes a chunk's path in the latest summary by traversing up the parent chain via
156
+ * {@link latestSummaryRefIdMap}.
157
+ *
158
+ * Each {@link ChunkSummaryProperties.parentReferenceId} points to the chunk's parent as it
159
+ * appeared in the summary where the entry was last written. Walking up the chain from the
160
+ * chunk to the root produces the full path that can be used in a summary handle path.
161
+ */
162
+ private computeHandlePathInLatestSummary;
144
163
  /**
145
164
  * {@link IncrementalEncoder.encodeIncrementalField}
146
165
  * @remarks Returns an empty array if the field has no content.
@@ -1 +1 @@
1
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@@ -89,6 +89,16 @@ class ForestIncrementalSummaryBuilder {
89
89
  /**
90
90
  * For a given summary sequence number, keeps track of a chunk's properties that will be used to generate
91
91
  * a summary handle for the chunk if it does not change between summaries.
92
+ *
93
+ * @remarks
94
+ * `chunk` (the TreeChunk object) is used as the map key by object identity.
95
+ * This assumes each chunk appears at exactly one position in the forest — an invariant that holds because every
96
+ * node in a tree has a single parent.
97
+ * If the forest ever introduced structural sharing (two positions backed by the same TreeChunk object),
98
+ * a second call here would silently overwrite the first entry, causing the first position's handle to point
99
+ * to the second position's parent in subsequent summaries. In theory, this should be fine from summary perspective
100
+ * because the chunk contents are the same. But, it could lead to confusing handle paths in the summary tree and
101
+ * may lead to other unexpected behavior. Adequate tests should be added if structural sharing is introduced.
92
102
  */
93
103
  this.chunkTrackingPropertiesMap = new Map();
94
104
  /**
@@ -120,11 +130,12 @@ class ForestIncrementalSummaryBuilder {
120
130
  }
121
131
  // Downloads the contents of incremental chunks in the given snapshot tree. Also, recursively downloads
122
132
  // the contents of incremental chunks in any sub-trees.
123
- const downloadChunkContentsInTree = async (snapshotTree, parentTreeKey) => {
133
+ const downloadChunkContentsInTree = async (snapshotTree, parentPathSegments, parentReferenceId) => {
124
134
  // All trees in the snapshot tree are for incremental chunks. The key is the chunk's reference ID
125
135
  // and the value is the snapshot tree for the chunk.
126
136
  for (const [chunkReferenceId, chunkSnapshotTree] of Object.entries(snapshotTree.trees)) {
127
- const chunkSubTreePath = `${parentTreeKey}${chunkReferenceId}`;
137
+ const chunkSubTreeSegments = [...parentPathSegments, chunkReferenceId];
138
+ const chunkSubTreePath = chunkSubTreeSegments.join("/");
128
139
  const chunkContentsPath = `${chunkSubTreePath}/${summaryFormatV3_js_1.summaryContentBlobKey}`;
129
140
  if (!(await args.services.contains(chunkContentsPath))) {
130
141
  throw new internal_3.LoggingError(`SharedTree: Cannot find contents for incremental chunk ${chunkContentsPath}`);
@@ -132,15 +143,16 @@ class ForestIncrementalSummaryBuilder {
132
143
  const chunkContents = (await args.readAndParseChunk(chunkContentsPath)); // TODO: this should use a codec to validate the data instead of just type casting.
133
144
  this.loadedChunksMap.set(chunkReferenceId, {
134
145
  encodedContents: chunkContents,
135
- summaryPath: chunkSubTreePath,
146
+ parentReferenceId,
136
147
  });
137
148
  const chunkReferenceIdNumber = Number(chunkReferenceId);
138
149
  this.nextReferenceId = (0, index_js_1.brand)(Math.max(this.nextReferenceId, chunkReferenceIdNumber + 1));
139
150
  // Recursively download the contents of chunks in this chunk's sub tree.
140
- await downloadChunkContentsInTree(chunkSnapshotTree, `${chunkSubTreePath}/`);
151
+ await downloadChunkContentsInTree(chunkSnapshotTree, chunkSubTreeSegments, (0, index_js_1.brand)(chunkReferenceIdNumber));
141
152
  }
142
153
  };
143
- await downloadChunkContentsInTree(forestTree, "");
154
+ // parentReferenceId is undefined for the root of the forest tree.
155
+ await downloadChunkContentsInTree(forestTree, [], undefined /* parentReferenceId */);
144
156
  }
145
157
  /**
146
158
  * Asserts that a summary is currently being tracked and that the tracked summary properties are defined.
@@ -169,6 +181,15 @@ class ForestIncrementalSummaryBuilder {
169
181
  return ForestIncrementalSummaryBehavior.SingleBlob;
170
182
  }
171
183
  this.latestSummarySequenceNumber = incrementalSummaryContext.latestSummarySequenceNumber;
184
+ // Build a reverse lookup map (referenceId → properties) for the latest summary so that
185
+ // computeHandlePathInLatestSummary can traverse the parent chain without iterating the whole map.
186
+ const latestSummaryRefIdMap = new Map();
187
+ const latestTracking = this.chunkTrackingPropertiesMap.get(this.latestSummarySequenceNumber);
188
+ if (latestTracking !== undefined) {
189
+ for (const properties of latestTracking.values()) {
190
+ latestSummaryRefIdMap.set(properties.referenceId, properties);
191
+ }
192
+ }
172
193
  this.trackedSummaryProperties = {
173
194
  summarySequenceNumber: incrementalSummaryContext.summarySequenceNumber,
174
195
  latestSummaryBasePath: incrementalSummaryContext.summaryPath,
@@ -176,9 +197,34 @@ class ForestIncrementalSummaryBuilder {
176
197
  parentSummaryBuilder: builder,
177
198
  fullTree,
178
199
  stringify,
200
+ latestSummaryRefIdMap,
179
201
  };
180
202
  return ForestIncrementalSummaryBehavior.Incremental;
181
203
  }
204
+ /**
205
+ * Computes a chunk's path in the latest summary by traversing up the parent chain via
206
+ * {@link latestSummaryRefIdMap}.
207
+ *
208
+ * Each {@link ChunkSummaryProperties.parentReferenceId} points to the chunk's parent as it
209
+ * appeared in the summary where the entry was last written. Walking up the chain from the
210
+ * chunk to the root produces the full path that can be used in a summary handle path.
211
+ */
212
+ computeHandlePathInLatestSummary(chunkProperties) {
213
+ const { latestSummaryRefIdMap } = this.requireTrackingSummary();
214
+ const pathSegments = [];
215
+ let current = chunkProperties;
216
+ while (current !== undefined) {
217
+ pathSegments.push(`${current.referenceId}`);
218
+ if (current.parentReferenceId === undefined) {
219
+ break;
220
+ }
221
+ current = latestSummaryRefIdMap.get(current.parentReferenceId);
222
+ (0, internal_1.assert)(current !== undefined, 0xcf7 /* Parent chunk not found in latest summary tracking */);
223
+ }
224
+ // Segments are collected leaf-to-root and then reversed. The alternative would be to use unshift
225
+ // instead of push and reverse. However, using push and reverse is O(n) whereas using unshift would be O(n²).
226
+ return pathSegments.reverse().join("/");
227
+ }
182
228
  /**
183
229
  * {@link IncrementalEncoder.encodeIncrementalField}
184
230
  * @remarks Returns an empty array if the field has no content.
@@ -189,27 +235,28 @@ class ForestIncrementalSummaryBuilder {
189
235
  const chunkReferenceIds = [];
190
236
  const chunks = this.getChunkAtCursor(cursor);
191
237
  for (const chunk of chunks) {
192
- let chunkProperties;
193
238
  // Try and get the properties of the chunk from the latest successful summary.
194
239
  // If it exists and the summary is not a full tree, use the properties to generate a summary handle.
195
240
  // If it does not exist, encode the chunk and generate new properties for it.
196
241
  const previousChunkProperties = (0, index_js_1.tryGetFromNestedMap)(this.chunkTrackingPropertiesMap, this.latestSummarySequenceNumber, chunk);
242
+ let chunkReferenceId;
197
243
  if (previousChunkProperties !== undefined && !trackedSummaryProperties.fullTree) {
198
- chunkProperties = previousChunkProperties;
199
- trackedSummaryProperties.parentSummaryBuilder.addHandle(`${chunkProperties.referenceId}`, driver_definitions_1.SummaryType.Tree, `${trackedSummaryProperties.latestSummaryBasePath}/${chunkProperties.summaryPath}`);
244
+ chunkReferenceId = previousChunkProperties.referenceId;
245
+ // Compute this chunk's path in the latest summary by traversing the parent chain.
246
+ // Using parentReferenceId traversal (rather than a stored path string) ensures the
247
+ // path is correct even when an ancestor was re-encoded in a prior summary and
248
+ // received a new referenceId — the stored summaryPath would have been stale in
249
+ // that case.
250
+ const handlePath = this.computeHandlePathInLatestSummary(previousChunkProperties);
251
+ trackedSummaryProperties.parentSummaryBuilder.addHandle(`${chunkReferenceId}`, driver_definitions_1.SummaryType.Tree, `${trackedSummaryProperties.latestSummaryBasePath}/${handlePath}`);
200
252
  }
201
253
  else {
202
254
  // Generate a new reference ID for the chunk.
203
255
  const newReferenceId = (0, index_js_1.brand)(this.nextReferenceId++);
204
- // Add the reference ID of this chunk to the chunk summary path and use the path as the summary path
205
- // for the chunk in its summary properties.
206
- // This is done before encoding the chunk so that the summary path is updated correctly when encoding
207
- // any incremental chunks that are under this chunk.
256
+ chunkReferenceId = newReferenceId;
257
+ // Add the reference ID of this chunk to the chunk summary path before encoding so
258
+ // that any incremental chunks in the subtree use the correct parent path.
208
259
  trackedSummaryProperties.chunkSummaryPath.push(newReferenceId);
209
- chunkProperties = {
210
- referenceId: newReferenceId,
211
- summaryPath: trackedSummaryProperties.chunkSummaryPath.join("/"),
212
- };
213
260
  const parentSummaryBuilder = trackedSummaryProperties.parentSummaryBuilder;
214
261
  // Create a new summary builder for this chunk to build its summary tree which will be stored in the
215
262
  // parent's summary tree under its reference ID.
@@ -225,8 +272,15 @@ class ForestIncrementalSummaryBuilder {
225
272
  trackedSummaryProperties.parentSummaryBuilder = parentSummaryBuilder;
226
273
  trackedSummaryProperties.chunkSummaryPath.pop();
227
274
  }
228
- (0, index_js_1.setInNestedMap)(this.chunkTrackingPropertiesMap, trackedSummaryProperties.summarySequenceNumber, chunk, chunkProperties);
229
- chunkReferenceIds.push(chunkProperties.referenceId);
275
+ // Get the parent reference ID from the current chunk summary path.
276
+ // For the root of the forest tree, the parent reference ID is undefined.
277
+ // For all other chunks, the parent reference ID is the last element in the current chunk summary path.
278
+ const chunkSummaryPathLength = trackedSummaryProperties.chunkSummaryPath.length;
279
+ const parentReferenceId = chunkSummaryPathLength > 0
280
+ ? trackedSummaryProperties.chunkSummaryPath[chunkSummaryPathLength - 1]
281
+ : undefined;
282
+ (0, index_js_1.setInNestedMap)(this.chunkTrackingPropertiesMap, trackedSummaryProperties.summarySequenceNumber, chunk, { referenceId: chunkReferenceId, parentReferenceId });
283
+ chunkReferenceIds.push(chunkReferenceId);
230
284
  }
231
285
  return chunkReferenceIds;
232
286
  }
@@ -276,9 +330,9 @@ class ForestIncrementalSummaryBuilder {
276
330
  * {@link IncrementalEncoder.decodeIncrementalChunk}
277
331
  */
278
332
  decodeIncrementalChunk(referenceId, chunkDecoder) {
279
- const ChunkLoadProperties = this.loadedChunksMap.get(`${referenceId}`);
280
- (0, internal_1.assert)(ChunkLoadProperties !== undefined, 0xc86 /* Encoded incremental chunk not found */);
281
- const chunk = chunkDecoder(ChunkLoadProperties.encodedContents);
333
+ const chunkLoadProperties = this.loadedChunksMap.get(`${referenceId}`);
334
+ (0, internal_1.assert)(chunkLoadProperties !== undefined, 0xc86 /* Encoded incremental chunk not found */);
335
+ const chunk = chunkDecoder(chunkLoadProperties.encodedContents);
282
336
  // Account for the reference about to be added in `chunkTrackingPropertiesMap`
283
337
  // to ensure that no other users of this chunk think they have unique ownership.
284
338
  // This prevents prevent whoever this chunk is returned to from modifying it in-place.
@@ -288,7 +342,7 @@ class ForestIncrementalSummaryBuilder {
288
342
  // when a new client starts to summarize.
289
343
  (0, index_js_1.setInNestedMap)(this.chunkTrackingPropertiesMap, this.initialSequenceNumber, chunk, {
290
344
  referenceId,
291
- summaryPath: ChunkLoadProperties.summaryPath,
345
+ parentReferenceId: chunkLoadProperties.parentReferenceId,
292
346
  });
293
347
  return chunk;
294
348
  }