@fluidframework/tree 2.30.0 → 2.31.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +1632 -1500
- package/api-extractor/api-extractor.current.json +0 -3
- package/api-report/tree.alpha.api.md +233 -88
- package/api-report/tree.beta.api.md +86 -61
- package/api-report/tree.legacy.alpha.api.md +86 -61
- package/api-report/tree.legacy.public.api.md +86 -61
- package/api-report/tree.public.api.md +86 -61
- package/dist/alpha.d.ts +26 -1
- package/dist/beta.d.ts +5 -1
- package/dist/codec/codec.d.ts +1 -1
- package/dist/codec/codec.d.ts.map +1 -1
- package/dist/codec/codec.js +3 -4
- package/dist/codec/codec.js.map +1 -1
- package/dist/codec/discriminatedUnions.d.ts.map +1 -1
- package/dist/codec/discriminatedUnions.js +1 -1
- package/dist/codec/discriminatedUnions.js.map +1 -1
- package/dist/core/rebase/utils.js +1 -1
- package/dist/core/rebase/utils.js.map +1 -1
- package/dist/core/schema-stored/schema.d.ts +4 -1
- package/dist/core/schema-stored/schema.d.ts.map +1 -1
- package/dist/core/schema-stored/schema.js +8 -4
- package/dist/core/schema-stored/schema.js.map +1 -1
- package/dist/core/tree/anchorSet.d.ts.map +1 -1
- package/dist/core/tree/anchorSet.js +4 -4
- package/dist/core/tree/anchorSet.js.map +1 -1
- package/dist/core/tree/treeTextFormat.js +2 -2
- package/dist/core/tree/treeTextFormat.js.map +1 -1
- package/dist/feature-libraries/chunked-forest/basicChunk.d.ts.map +1 -1
- package/dist/feature-libraries/chunked-forest/basicChunk.js +8 -8
- package/dist/feature-libraries/chunked-forest/basicChunk.js.map +1 -1
- package/dist/feature-libraries/chunked-forest/chunkTree.js +2 -2
- package/dist/feature-libraries/chunked-forest/chunkTree.js.map +1 -1
- package/dist/feature-libraries/chunked-forest/chunkedForest.d.ts.map +1 -1
- package/dist/feature-libraries/chunked-forest/chunkedForest.js +3 -3
- package/dist/feature-libraries/chunked-forest/chunkedForest.js.map +1 -1
- package/dist/feature-libraries/chunked-forest/codec/chunkEncodingGeneric.js +3 -3
- package/dist/feature-libraries/chunked-forest/codec/chunkEncodingGeneric.js.map +1 -1
- package/dist/feature-libraries/chunked-forest/codec/compressedEncode.js +3 -3
- package/dist/feature-libraries/chunked-forest/codec/compressedEncode.js.map +1 -1
- package/dist/feature-libraries/chunked-forest/codec/nodeShape.js +2 -2
- package/dist/feature-libraries/chunked-forest/codec/nodeShape.js.map +1 -1
- package/dist/feature-libraries/chunked-forest/codec/schemaBasedEncode.d.ts.map +1 -1
- package/dist/feature-libraries/chunked-forest/codec/schemaBasedEncode.js +3 -4
- package/dist/feature-libraries/chunked-forest/codec/schemaBasedEncode.js.map +1 -1
- package/dist/feature-libraries/chunked-forest/emptyChunk.d.ts.map +1 -1
- package/dist/feature-libraries/chunked-forest/emptyChunk.js +15 -15
- package/dist/feature-libraries/chunked-forest/emptyChunk.js.map +1 -1
- package/dist/feature-libraries/chunked-forest/uniformChunk.d.ts.map +1 -1
- package/dist/feature-libraries/chunked-forest/uniformChunk.js +4 -4
- package/dist/feature-libraries/chunked-forest/uniformChunk.js.map +1 -1
- package/dist/feature-libraries/default-schema/defaultFieldKinds.d.ts.map +1 -1
- package/dist/feature-libraries/default-schema/defaultFieldKinds.js +19 -19
- package/dist/feature-libraries/default-schema/defaultFieldKinds.js.map +1 -1
- package/dist/feature-libraries/default-schema/schemaChecker.d.ts.map +1 -1
- package/dist/feature-libraries/default-schema/schemaChecker.js +1 -2
- package/dist/feature-libraries/default-schema/schemaChecker.js.map +1 -1
- package/dist/feature-libraries/flex-tree/lazyField.js +3 -3
- package/dist/feature-libraries/flex-tree/lazyField.js.map +1 -1
- package/dist/feature-libraries/flex-tree/lazyNode.js +4 -4
- package/dist/feature-libraries/flex-tree/lazyNode.js.map +1 -1
- package/dist/feature-libraries/indexing/anchorTreeIndex.d.ts.map +1 -1
- package/dist/feature-libraries/indexing/anchorTreeIndex.js +1 -1
- package/dist/feature-libraries/indexing/anchorTreeIndex.js.map +1 -1
- package/dist/feature-libraries/modular-schema/comparison.js +4 -4
- package/dist/feature-libraries/modular-schema/comparison.js.map +1 -1
- package/dist/feature-libraries/modular-schema/isNeverTree.d.ts.map +1 -1
- package/dist/feature-libraries/modular-schema/isNeverTree.js +2 -3
- package/dist/feature-libraries/modular-schema/isNeverTree.js.map +1 -1
- package/dist/feature-libraries/modular-schema/modularChangeCodecs.d.ts.map +1 -1
- package/dist/feature-libraries/modular-schema/modularChangeCodecs.js +4 -4
- package/dist/feature-libraries/modular-schema/modularChangeCodecs.js.map +1 -1
- package/dist/feature-libraries/modular-schema/modularChangeFamily.d.ts.map +1 -1
- package/dist/feature-libraries/modular-schema/modularChangeFamily.js +4 -4
- package/dist/feature-libraries/modular-schema/modularChangeFamily.js.map +1 -1
- package/dist/feature-libraries/node-identifier/mockNodeIdentifierManager.js +1 -1
- package/dist/feature-libraries/node-identifier/mockNodeIdentifierManager.js.map +1 -1
- package/dist/feature-libraries/object-forest/objectForest.d.ts.map +1 -1
- package/dist/feature-libraries/object-forest/objectForest.js +1 -1
- package/dist/feature-libraries/object-forest/objectForest.js.map +1 -1
- package/dist/feature-libraries/schema-index/codec.d.ts.map +1 -1
- package/dist/feature-libraries/schema-index/codec.js +2 -1
- package/dist/feature-libraries/schema-index/codec.js.map +1 -1
- package/dist/feature-libraries/sequence-field/compose.d.ts +1 -1
- package/dist/feature-libraries/sequence-field/compose.d.ts.map +1 -1
- package/dist/feature-libraries/sequence-field/compose.js +16 -17
- package/dist/feature-libraries/sequence-field/compose.js.map +1 -1
- package/dist/feature-libraries/sequence-field/invert.d.ts.map +1 -1
- package/dist/feature-libraries/sequence-field/invert.js +1 -1
- package/dist/feature-libraries/sequence-field/invert.js.map +1 -1
- package/dist/feature-libraries/sequence-field/sequenceFieldCodecV1.d.ts.map +1 -1
- package/dist/feature-libraries/sequence-field/sequenceFieldCodecV1.js +1 -1
- package/dist/feature-libraries/sequence-field/sequenceFieldCodecV1.js.map +1 -1
- package/dist/feature-libraries/sequence-field/sequenceFieldCodecV2.d.ts.map +1 -1
- package/dist/feature-libraries/sequence-field/sequenceFieldCodecV2.js +1 -1
- package/dist/feature-libraries/sequence-field/sequenceFieldCodecV2.js.map +1 -1
- package/dist/feature-libraries/sequence-field/utils.js +1 -1
- package/dist/feature-libraries/sequence-field/utils.js.map +1 -1
- package/dist/feature-libraries/treeCursorUtils.d.ts.map +1 -1
- package/dist/feature-libraries/treeCursorUtils.js +4 -5
- package/dist/feature-libraries/treeCursorUtils.js.map +1 -1
- package/dist/index.d.ts +4 -3
- package/dist/index.d.ts.map +1 -1
- package/dist/index.js +8 -4
- package/dist/index.js.map +1 -1
- package/dist/jsonDomainSchema.d.ts +15 -16
- package/dist/jsonDomainSchema.d.ts.map +1 -1
- package/dist/jsonDomainSchema.js +10 -5
- package/dist/jsonDomainSchema.js.map +1 -1
- package/dist/legacy.d.ts +5 -1
- package/dist/packageVersion.d.ts +1 -1
- package/dist/packageVersion.js +1 -1
- package/dist/packageVersion.js.map +1 -1
- package/dist/public.d.ts +5 -1
- package/dist/serializableDomainSchema.d.ts +8 -14
- package/dist/serializableDomainSchema.d.ts.map +1 -1
- package/dist/shared-tree/schematizeTree.js +1 -1
- package/dist/shared-tree/schematizeTree.js.map +1 -1
- package/dist/shared-tree/sharedTree.d.ts.map +1 -1
- package/dist/shared-tree/sharedTree.js +16 -12
- package/dist/shared-tree/sharedTree.js.map +1 -1
- package/dist/shared-tree/sharedTreeChangeFamily.d.ts.map +1 -1
- package/dist/shared-tree/sharedTreeChangeFamily.js +1 -1
- package/dist/shared-tree/sharedTreeChangeFamily.js.map +1 -1
- package/dist/shared-tree/treeApiAlpha.d.ts +6 -2
- package/dist/shared-tree/treeApiAlpha.d.ts.map +1 -1
- package/dist/shared-tree/treeApiAlpha.js +20 -17
- package/dist/shared-tree/treeApiAlpha.js.map +1 -1
- package/dist/shared-tree/treeCheckout.d.ts.map +1 -1
- package/dist/shared-tree/treeCheckout.js +1 -1
- package/dist/shared-tree/treeCheckout.js.map +1 -1
- package/dist/shared-tree-core/branch.d.ts +4 -3
- package/dist/shared-tree-core/branch.d.ts.map +1 -1
- package/dist/shared-tree-core/branch.js +2 -2
- package/dist/shared-tree-core/branch.js.map +1 -1
- package/dist/shared-tree-core/editManager.d.ts.map +1 -1
- package/dist/shared-tree-core/editManager.js +37 -31
- package/dist/shared-tree-core/editManager.js.map +1 -1
- package/dist/sharedTreeAttributes.d.ts +18 -0
- package/dist/sharedTreeAttributes.d.ts.map +1 -0
- package/dist/sharedTreeAttributes.js +25 -0
- package/dist/sharedTreeAttributes.js.map +1 -0
- package/dist/simple-tree/api/customTree.js +3 -3
- package/dist/simple-tree/api/customTree.js.map +1 -1
- package/dist/simple-tree/api/getJsonSchema.d.ts +10 -0
- package/dist/simple-tree/api/getJsonSchema.d.ts.map +1 -1
- package/dist/simple-tree/api/getJsonSchema.js +10 -0
- package/dist/simple-tree/api/getJsonSchema.js.map +1 -1
- package/dist/simple-tree/api/getSimpleSchema.d.ts +13 -43
- package/dist/simple-tree/api/getSimpleSchema.d.ts.map +1 -1
- package/dist/simple-tree/api/getSimpleSchema.js +13 -43
- package/dist/simple-tree/api/getSimpleSchema.js.map +1 -1
- package/dist/simple-tree/api/index.d.ts +3 -3
- package/dist/simple-tree/api/index.d.ts.map +1 -1
- package/dist/simple-tree/api/index.js +3 -1
- package/dist/simple-tree/api/index.js.map +1 -1
- package/dist/simple-tree/api/schemaCreationUtilities.d.ts.map +1 -1
- package/dist/simple-tree/api/schemaCreationUtilities.js +2 -2
- package/dist/simple-tree/api/schemaCreationUtilities.js.map +1 -1
- package/dist/simple-tree/api/schemaFactory.d.ts +100 -58
- package/dist/simple-tree/api/schemaFactory.d.ts.map +1 -1
- package/dist/simple-tree/api/schemaFactory.js +65 -133
- package/dist/simple-tree/api/schemaFactory.js.map +1 -1
- package/dist/simple-tree/api/schemaFactoryAlpha.d.ts +31 -23
- package/dist/simple-tree/api/schemaFactoryAlpha.d.ts.map +1 -1
- package/dist/simple-tree/api/schemaFactoryAlpha.js +17 -1
- package/dist/simple-tree/api/schemaFactoryAlpha.js.map +1 -1
- package/dist/simple-tree/api/schemaFactoryRecursive.d.ts +40 -5
- package/dist/simple-tree/api/schemaFactoryRecursive.d.ts.map +1 -1
- package/dist/simple-tree/api/schemaFactoryRecursive.js.map +1 -1
- package/dist/simple-tree/api/schemaFromSimple.d.ts +4 -4
- package/dist/simple-tree/api/schemaFromSimple.d.ts.map +1 -1
- package/dist/simple-tree/api/schemaFromSimple.js +26 -15
- package/dist/simple-tree/api/schemaFromSimple.js.map +1 -1
- package/dist/simple-tree/api/simpleSchemaToJsonSchema.d.ts +3 -2
- package/dist/simple-tree/api/simpleSchemaToJsonSchema.d.ts.map +1 -1
- package/dist/simple-tree/api/simpleSchemaToJsonSchema.js +7 -6
- package/dist/simple-tree/api/simpleSchemaToJsonSchema.js.map +1 -1
- package/dist/simple-tree/api/simpleTreeIndex.d.ts.map +1 -1
- package/dist/simple-tree/api/simpleTreeIndex.js +4 -3
- package/dist/simple-tree/api/simpleTreeIndex.js.map +1 -1
- package/dist/simple-tree/api/testRecursiveDomain.d.ts +10 -10
- package/dist/simple-tree/api/tree.d.ts +1 -1
- package/dist/simple-tree/api/tree.d.ts.map +1 -1
- package/dist/simple-tree/api/tree.js +6 -6
- package/dist/simple-tree/api/tree.js.map +1 -1
- package/dist/simple-tree/api/treeNodeApi.js +3 -3
- package/dist/simple-tree/api/treeNodeApi.js.map +1 -1
- package/dist/simple-tree/api/typesUnsafe.d.ts +87 -21
- package/dist/simple-tree/api/typesUnsafe.d.ts.map +1 -1
- package/dist/simple-tree/api/typesUnsafe.js +0 -1
- package/dist/simple-tree/api/typesUnsafe.js.map +1 -1
- package/dist/simple-tree/api/verboseTree.js +4 -4
- package/dist/simple-tree/api/verboseTree.js.map +1 -1
- package/dist/simple-tree/api/view.d.ts.map +1 -1
- package/dist/simple-tree/api/view.js +16 -17
- package/dist/simple-tree/api/view.js.map +1 -1
- package/dist/simple-tree/api/viewSchemaToSimpleSchema.d.ts +16 -3
- package/dist/simple-tree/api/viewSchemaToSimpleSchema.d.ts.map +1 -1
- package/dist/simple-tree/api/viewSchemaToSimpleSchema.js +70 -147
- package/dist/simple-tree/api/viewSchemaToSimpleSchema.js.map +1 -1
- package/dist/simple-tree/arrayNode.d.ts +5 -4
- package/dist/simple-tree/arrayNode.d.ts.map +1 -1
- package/dist/simple-tree/arrayNode.js +13 -9
- package/dist/simple-tree/arrayNode.js.map +1 -1
- package/dist/simple-tree/arrayNodeTypes.d.ts +46 -0
- package/dist/simple-tree/arrayNodeTypes.d.ts.map +1 -0
- package/dist/simple-tree/arrayNodeTypes.js +30 -0
- package/dist/simple-tree/arrayNodeTypes.js.map +1 -0
- package/dist/simple-tree/core/getOrCreateNode.d.ts.map +1 -1
- package/dist/simple-tree/core/getOrCreateNode.js +1 -11
- package/dist/simple-tree/core/getOrCreateNode.js.map +1 -1
- package/dist/simple-tree/core/index.d.ts +1 -2
- package/dist/simple-tree/core/index.d.ts.map +1 -1
- package/dist/simple-tree/core/index.js +2 -3
- package/dist/simple-tree/core/index.js.map +1 -1
- package/dist/simple-tree/core/treeNodeKernel.d.ts +12 -5
- package/dist/simple-tree/core/treeNodeKernel.d.ts.map +1 -1
- package/dist/simple-tree/core/treeNodeKernel.js +36 -20
- package/dist/simple-tree/core/treeNodeKernel.js.map +1 -1
- package/dist/simple-tree/core/treeNodeSchema.d.ts +14 -7
- package/dist/simple-tree/core/treeNodeSchema.d.ts.map +1 -1
- package/dist/simple-tree/core/treeNodeSchema.js.map +1 -1
- package/dist/simple-tree/core/unhydratedFlexTree.js +5 -5
- package/dist/simple-tree/core/unhydratedFlexTree.js.map +1 -1
- package/dist/simple-tree/index.d.ts +9 -2
- package/dist/simple-tree/index.d.ts.map +1 -1
- package/dist/simple-tree/index.js +9 -1
- package/dist/simple-tree/index.js.map +1 -1
- package/dist/simple-tree/leafNodeSchema.d.ts +22 -5
- package/dist/simple-tree/leafNodeSchema.d.ts.map +1 -1
- package/dist/simple-tree/leafNodeSchema.js +2 -0
- package/dist/simple-tree/leafNodeSchema.js.map +1 -1
- package/dist/simple-tree/mapNode.d.ts +3 -2
- package/dist/simple-tree/mapNode.d.ts.map +1 -1
- package/dist/simple-tree/mapNode.js +5 -1
- package/dist/simple-tree/mapNode.js.map +1 -1
- package/dist/simple-tree/mapNodeTypes.d.ts +46 -0
- package/dist/simple-tree/mapNodeTypes.d.ts.map +1 -0
- package/dist/simple-tree/mapNodeTypes.js +30 -0
- package/dist/simple-tree/mapNodeTypes.js.map +1 -0
- package/dist/simple-tree/objectNode.d.ts +10 -3
- package/dist/simple-tree/objectNode.d.ts.map +1 -1
- package/dist/simple-tree/objectNode.js +10 -5
- package/dist/simple-tree/objectNode.js.map +1 -1
- package/dist/simple-tree/objectNodeTypes.d.ts +9 -5
- package/dist/simple-tree/objectNodeTypes.d.ts.map +1 -1
- package/dist/simple-tree/objectNodeTypes.js +3 -0
- package/dist/simple-tree/objectNodeTypes.js.map +1 -1
- package/dist/simple-tree/proxies.js +2 -1
- package/dist/simple-tree/proxies.js.map +1 -1
- package/dist/simple-tree/schemaTypes.d.ts +47 -6
- package/dist/simple-tree/schemaTypes.d.ts.map +1 -1
- package/dist/simple-tree/schemaTypes.js +40 -4
- package/dist/simple-tree/schemaTypes.js.map +1 -1
- package/dist/simple-tree/{api/simpleSchema.d.ts → simpleSchema.d.ts} +54 -30
- package/dist/simple-tree/simpleSchema.d.ts.map +1 -0
- package/dist/simple-tree/simpleSchema.js.map +1 -0
- package/dist/simple-tree/toMapTree.js +3 -3
- package/dist/simple-tree/toMapTree.js.map +1 -1
- package/dist/simple-tree/toStoredSchema.js +1 -1
- package/dist/simple-tree/toStoredSchema.js.map +1 -1
- package/dist/simple-tree/treeNodeValid.d.ts.map +1 -1
- package/dist/simple-tree/treeNodeValid.js +4 -5
- package/dist/simple-tree/treeNodeValid.js.map +1 -1
- package/dist/treeFactory.d.ts +0 -12
- package/dist/treeFactory.d.ts.map +1 -1
- package/dist/treeFactory.js +5 -21
- package/dist/treeFactory.js.map +1 -1
- package/dist/util/idAllocator.d.ts.map +1 -1
- package/dist/util/idAllocator.js +1 -2
- package/dist/util/idAllocator.js.map +1 -1
- package/dist/util/index.d.ts +1 -1
- package/dist/util/index.d.ts.map +1 -1
- package/dist/util/index.js +2 -3
- package/dist/util/index.js.map +1 -1
- package/dist/util/typeCheck.d.ts +7 -0
- package/dist/util/typeCheck.d.ts.map +1 -1
- package/dist/util/typeCheck.js.map +1 -1
- package/dist/util/utils.d.ts +0 -1
- package/dist/util/utils.d.ts.map +1 -1
- package/dist/util/utils.js +1 -4
- package/dist/util/utils.js.map +1 -1
- package/lib/alpha.d.ts +26 -1
- package/lib/beta.d.ts +5 -1
- package/lib/codec/codec.d.ts +1 -1
- package/lib/codec/codec.d.ts.map +1 -1
- package/lib/codec/codec.js +1 -2
- package/lib/codec/codec.js.map +1 -1
- package/lib/codec/discriminatedUnions.d.ts.map +1 -1
- package/lib/codec/discriminatedUnions.js +2 -2
- package/lib/codec/discriminatedUnions.js.map +1 -1
- package/lib/core/rebase/utils.js +1 -1
- package/lib/core/rebase/utils.js.map +1 -1
- package/lib/core/schema-stored/schema.d.ts +4 -1
- package/lib/core/schema-stored/schema.d.ts.map +1 -1
- package/lib/core/schema-stored/schema.js +6 -2
- package/lib/core/schema-stored/schema.js.map +1 -1
- package/lib/core/tree/anchorSet.d.ts.map +1 -1
- package/lib/core/tree/anchorSet.js +2 -2
- package/lib/core/tree/anchorSet.js.map +1 -1
- package/lib/core/tree/treeTextFormat.js +1 -1
- package/lib/core/tree/treeTextFormat.js.map +1 -1
- package/lib/feature-libraries/chunked-forest/basicChunk.d.ts.map +1 -1
- package/lib/feature-libraries/chunked-forest/basicChunk.js +2 -2
- package/lib/feature-libraries/chunked-forest/basicChunk.js.map +1 -1
- package/lib/feature-libraries/chunked-forest/chunkTree.js +2 -2
- package/lib/feature-libraries/chunked-forest/chunkTree.js.map +1 -1
- package/lib/feature-libraries/chunked-forest/chunkedForest.d.ts.map +1 -1
- package/lib/feature-libraries/chunked-forest/chunkedForest.js +2 -2
- package/lib/feature-libraries/chunked-forest/chunkedForest.js.map +1 -1
- package/lib/feature-libraries/chunked-forest/codec/chunkEncodingGeneric.js +1 -1
- package/lib/feature-libraries/chunked-forest/codec/chunkEncodingGeneric.js.map +1 -1
- package/lib/feature-libraries/chunked-forest/codec/compressedEncode.js +2 -2
- package/lib/feature-libraries/chunked-forest/codec/compressedEncode.js.map +1 -1
- package/lib/feature-libraries/chunked-forest/codec/nodeShape.js +2 -2
- package/lib/feature-libraries/chunked-forest/codec/nodeShape.js.map +1 -1
- package/lib/feature-libraries/chunked-forest/codec/schemaBasedEncode.d.ts.map +1 -1
- package/lib/feature-libraries/chunked-forest/codec/schemaBasedEncode.js +1 -2
- package/lib/feature-libraries/chunked-forest/codec/schemaBasedEncode.js.map +1 -1
- package/lib/feature-libraries/chunked-forest/emptyChunk.d.ts.map +1 -1
- package/lib/feature-libraries/chunked-forest/emptyChunk.js +1 -1
- package/lib/feature-libraries/chunked-forest/emptyChunk.js.map +1 -1
- package/lib/feature-libraries/chunked-forest/uniformChunk.d.ts.map +1 -1
- package/lib/feature-libraries/chunked-forest/uniformChunk.js +2 -2
- package/lib/feature-libraries/chunked-forest/uniformChunk.js.map +1 -1
- package/lib/feature-libraries/default-schema/defaultFieldKinds.d.ts.map +1 -1
- package/lib/feature-libraries/default-schema/defaultFieldKinds.js +1 -1
- package/lib/feature-libraries/default-schema/defaultFieldKinds.js.map +1 -1
- package/lib/feature-libraries/default-schema/schemaChecker.d.ts.map +1 -1
- package/lib/feature-libraries/default-schema/schemaChecker.js +1 -2
- package/lib/feature-libraries/default-schema/schemaChecker.js.map +1 -1
- package/lib/feature-libraries/flex-tree/lazyField.js +2 -2
- package/lib/feature-libraries/flex-tree/lazyField.js.map +1 -1
- package/lib/feature-libraries/flex-tree/lazyNode.js +2 -2
- package/lib/feature-libraries/flex-tree/lazyNode.js.map +1 -1
- package/lib/feature-libraries/indexing/anchorTreeIndex.d.ts.map +1 -1
- package/lib/feature-libraries/indexing/anchorTreeIndex.js +2 -2
- package/lib/feature-libraries/indexing/anchorTreeIndex.js.map +1 -1
- package/lib/feature-libraries/modular-schema/comparison.js +2 -2
- package/lib/feature-libraries/modular-schema/comparison.js.map +1 -1
- package/lib/feature-libraries/modular-schema/isNeverTree.d.ts.map +1 -1
- package/lib/feature-libraries/modular-schema/isNeverTree.js +1 -2
- package/lib/feature-libraries/modular-schema/isNeverTree.js.map +1 -1
- package/lib/feature-libraries/modular-schema/modularChangeCodecs.d.ts.map +1 -1
- package/lib/feature-libraries/modular-schema/modularChangeCodecs.js +2 -2
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* Copyright (c) Microsoft Corporation and contributors. All rights reserved.\n * Licensed under the MIT License.\n */\n\nimport { assert, debugAssert, oob } from \"@fluidframework/core-utils/internal\";\n\nimport {\n\tCursorLocationType,\n\ttype FieldKey,\n\ttype ITreeCursorSynchronous,\n\tLeafNodeStoredSchema,\n\tObjectNodeStoredSchema,\n\ttype StoredSchemaCollection,\n\ttype TreeFieldStoredSchema,\n\ttype TreeNodeSchemaIdentifier,\n\ttype TreeStoredSchema,\n\ttype TreeStoredSchemaSubscription,\n\ttype TreeValue,\n\ttype Value,\n\tmapCursorFields,\n\tMultiplicity,\n\tValueSchema,\n\ttype TreeChunk,\n\ttryGetChunk,\n} from \"../../core/index.js\";\nimport { fail, getOrCreate } from \"../../util/index.js\";\nimport type { FullSchemaPolicy } from \"../modular-schema/index.js\";\n\nimport { BasicChunk } from \"./basicChunk.js\";\nimport { SequenceChunk } from \"./sequenceChunk.js\";\nimport { type FieldShape, TreeShape, UniformChunk } from \"./uniformChunk.js\";\nimport { isStableNodeIdentifier } from \"../node-identifier/index.js\";\nimport type { IIdCompressor } from \"@fluidframework/id-compressor\";\n\nexport interface Disposable {\n\t/**\n\t * Cleans up resources used by this, such as inbound event registrations.\n\t */\n\tdispose(): void;\n}\n\n/**\n * Creates a ChunkPolicy which responds to schema changes.\n */\nexport function makeTreeChunker(\n\tschema: TreeStoredSchemaSubscription,\n\tpolicy: FullSchemaPolicy,\n): IChunker {\n\treturn new Chunker(\n\t\tschema,\n\t\tpolicy,\n\t\tdefaultChunkPolicy.sequenceChunkInlineThreshold,\n\t\tdefaultChunkPolicy.sequenceChunkInlineThreshold,\n\t\tdefaultChunkPolicy.uniformChunkNodeCount,\n\t\ttryShapeFromSchema,\n\t);\n}\n\n/**\n * Extends ChunkPolicy to include stateful details required by ChunkedForest.\n *\n * This extra complexity is mostly due to the fact that schema can change over time,\n * and that chunk policy uses caching which thus needs invalidation.\n */\nexport interface IChunker extends ChunkPolicy, Disposable {\n\treadonly schema: TreeStoredSchemaSubscription;\n\tclone(schema: TreeStoredSchemaSubscription): IChunker;\n}\n\n/**\n * Indicates that there are multiple possible `TreeShape` trees with a given type can have.\n *\n * @remarks\n * For example, a schema transitively containing a sequence field, optional field, or allowing multiple child types will be Polymorphic.\n * See `tryShapeFromSchema` for how to tell if a type is Polymorphic.\n *\n * TODO: cache some of the possible shapes here.\n */\n// eslint-disable-next-line @typescript-eslint/no-extraneous-class\nexport class Polymorphic {}\n\n/**\n * See `Polymorphic`.\n * For now Polymorphic is stateless, so just use a singleton.\n */\nexport const polymorphic = new Polymorphic();\n\n/**\n * Information about the possible shapes a tree could take based on its type.\n * Note that this information is for a specific version of the schema.\n */\nexport type ShapeInfo = TreeShape | Polymorphic;\n\nexport class Chunker implements IChunker {\n\t/**\n\t * Cache for information about possible shapes for types.\n\t * Corresponds to the version of the schema in `schema`.\n\t * Cleared when `schema` changes.\n\t */\n\tprivate readonly typeShapes: Map<TreeNodeSchemaIdentifier, ShapeInfo> = new Map();\n\n\tprivate unregisterSchemaCallback: (() => void) | undefined;\n\n\tpublic constructor(\n\t\tpublic readonly schema: TreeStoredSchemaSubscription,\n\t\tpublic readonly policy: FullSchemaPolicy,\n\t\tpublic readonly sequenceChunkSplitThreshold: number,\n\t\tpublic readonly sequenceChunkInlineThreshold: number,\n\t\tpublic readonly uniformChunkNodeCount: number,\n\t\t// eslint-disable-next-line @typescript-eslint/no-shadow\n\t\tprivate readonly tryShapeFromSchema: (\n\t\t\tschema: TreeStoredSchema,\n\t\t\tpolicy: FullSchemaPolicy,\n\t\t\ttype: TreeNodeSchemaIdentifier,\n\t\t\tshapes: Map<TreeNodeSchemaIdentifier, ShapeInfo>,\n\t\t) => ShapeInfo,\n\t) {}\n\n\tpublic clone(schema: TreeStoredSchemaSubscription): IChunker {\n\t\t// This does not preserve the cache.\n\t\t// This is probably fine, but is a potential way it could be optimized in the future (with care to ensure invalidation work properly).\n\t\treturn new Chunker(\n\t\t\tschema,\n\t\t\tthis.policy,\n\t\t\tthis.sequenceChunkSplitThreshold,\n\t\t\tthis.sequenceChunkInlineThreshold,\n\t\t\tthis.uniformChunkNodeCount,\n\t\t\tthis.tryShapeFromSchema,\n\t\t);\n\t}\n\n\tpublic shapeFromSchema(schema: TreeNodeSchemaIdentifier): ShapeInfo {\n\t\tconst cached = this.typeShapes.get(schema);\n\t\tif (cached !== undefined) {\n\t\t\treturn cached;\n\t\t}\n\t\tthis.unregisterSchemaCallback = this.schema.events.on(\"afterSchemaChange\", () =>\n\t\t\tthis.schemaChanged(),\n\t\t);\n\t\treturn this.tryShapeFromSchema(this.schema, this.policy, schema, this.typeShapes);\n\t}\n\n\tpublic dispose(): void {\n\t\t// Remove subscription for changes via dependent.\n\t\tthis.schemaChanged();\n\t}\n\n\tprivate schemaChanged(): void {\n\t\tthis.typeShapes.clear();\n\t\tif (this.unregisterSchemaCallback) {\n\t\t\tthis.unregisterSchemaCallback();\n\t\t\tthis.unregisterSchemaCallback = undefined;\n\t\t}\n\t}\n}\n\n/**\n * Get a TreeChunk for the current node (and its children) of cursor.\n * This will copy if needed, but add refs to existing chunks which hold the data.\n *\n * @param cursor - cursor in nodes mode\n */\nexport function chunkTree(cursor: ITreeCursorSynchronous, policy: ChunkCompressor): TreeChunk {\n\treturn chunkRange(cursor, policy, 1, true)[0] ?? oob();\n}\n\n/**\n * Get a TreeChunk[] for the current field (and its children) of cursor.\n * This will copy if needed, but add refs to existing chunks which hold the data.\n */\nexport function chunkField(\n\tcursor: ITreeCursorSynchronous,\n\tpolicy: ChunkCompressor,\n): TreeChunk[] {\n\tconst length = cursor.getFieldLength();\n\tconst started = cursor.firstNode();\n\tdebugAssert(\n\t\t() => started === (length !== 0) || \"only 0 length fields should not have nodes\",\n\t);\n\treturn chunkRange(cursor, policy, length, false);\n}\n\n/**\n * Get a TreeChunk for the current field (and its children) of cursor.\n * Like {@link chunkField}, but forces the results into a single TreeChunk.\n */\nexport function chunkFieldSingle(\n\tcursor: ITreeCursorSynchronous,\n\tpolicy: ChunkCompressor,\n): TreeChunk {\n\tconst chunks = chunkField(cursor, policy);\n\tif (chunks.length === 1) {\n\t\treturn chunks[0] ?? oob();\n\t}\n\treturn new SequenceChunk(chunks);\n}\n\n/**\n * Get a BasicChunk for the current node (and its children) of cursor.\n * This will copy if needed, and add refs to existing chunks which hold the data.\n */\nexport function basicChunkTree(\n\tcursor: ITreeCursorSynchronous,\n\tpolicy: ChunkCompressor,\n): BasicChunk {\n\t// symbol based fast path to check for BasicChunk:\n\t// return existing chunk with a increased ref count if possible.\n\tconst chunk = tryGetChunk(cursor);\n\tif (chunk instanceof BasicChunk) {\n\t\tchunk.referenceAdded();\n\t\treturn chunk;\n\t}\n\n\treturn newBasicChunkTree(cursor, policy);\n}\n\nexport function makePolicy(policy?: Partial<ChunkPolicy>): ChunkPolicy {\n\tconst withDefaults = { ...defaultChunkPolicy, ...policy };\n\t// TODO: move this to a top level policy validation\n\tassert(\n\t\twithDefaults.sequenceChunkSplitThreshold >= 2,\n\t\t0x57d /* sequenceChunkThreshold must be at least 2 */,\n\t);\n\n\treturn withDefaults;\n}\n\nexport function shapesFromSchema(\n\tschema: StoredSchemaCollection,\n\tpolicy: FullSchemaPolicy,\n): Map<TreeNodeSchemaIdentifier, ShapeInfo> {\n\tconst shapes: Map<TreeNodeSchemaIdentifier, ShapeInfo> = new Map();\n\tfor (const identifier of schema.nodeSchema.keys()) {\n\t\ttryShapeFromSchema(schema, policy, identifier, shapes);\n\t}\n\treturn shapes;\n}\n\n/**\n * If `schema` has only one shape, return it.\n *\n * Note that this does not tolerate optional or sequence fields, nor does it optimize for patterns of specific values.\n */\nexport function tryShapeFromSchema(\n\tschema: StoredSchemaCollection,\n\tpolicy: FullSchemaPolicy,\n\ttype: TreeNodeSchemaIdentifier,\n\tshapes: Map<TreeNodeSchemaIdentifier, ShapeInfo>,\n): ShapeInfo {\n\treturn getOrCreate(shapes, type, () => {\n\t\tconst treeSchema = schema.nodeSchema.get(type) ?? fail(0xaf9 /* missing schema */);\n\t\tif (treeSchema instanceof LeafNodeStoredSchema) {\n\t\t\t// Allow all string values (but only string values) to be compressed by the id compressor.\n\t\t\t// This allows compressing all compressible identifiers without requiring additional context to know which values could be identifiers.\n\t\t\t// Attempting to compress other string shouldn't have significant overhead,\n\t\t\t// and if any of them do end up compressing, that's a benefit not a bug.\n\t\t\treturn treeSchema.leafValue === ValueSchema.String\n\t\t\t\t? new TreeShape(type, true, [], true)\n\t\t\t\t: new TreeShape(type, true, [], false);\n\t\t}\n\t\tif (treeSchema instanceof ObjectNodeStoredSchema) {\n\t\t\tconst fieldsArray: FieldShape[] = [];\n\t\t\tfor (const [key, field] of treeSchema.objectNodeFields) {\n\t\t\t\tconst fieldShape = tryShapeFromFieldSchema(schema, policy, field, key, shapes);\n\t\t\t\tif (fieldShape === undefined) {\n\t\t\t\t\treturn polymorphic;\n\t\t\t\t}\n\t\t\t\tfieldsArray.push(fieldShape);\n\t\t\t}\n\t\t\treturn new TreeShape(type, false, fieldsArray);\n\t\t}\n\t\treturn polymorphic;\n\t});\n}\n\n/**\n * If `schema` has only one shape, return it.\n *\n * Note that this does not tolerate optional or sequence fields, nor does it optimize for patterns of specific values.\n */\nexport function tryShapeFromFieldSchema(\n\tschema: StoredSchemaCollection,\n\tpolicy: FullSchemaPolicy,\n\ttype: TreeFieldStoredSchema,\n\tkey: FieldKey,\n\tshapes: Map<TreeNodeSchemaIdentifier, ShapeInfo>,\n): FieldShape | undefined {\n\tconst kind = policy.fieldKinds.get(type.kind) ?? fail(0xafa /* missing FieldKind */);\n\tif (kind.multiplicity !== Multiplicity.Single) {\n\t\treturn undefined;\n\t}\n\tif (type.types?.size !== 1) {\n\t\treturn undefined;\n\t}\n\tconst childType = [...type.types][0] ?? oob();\n\tconst childShape = tryShapeFromSchema(schema, policy, childType, shapes);\n\tif (childShape instanceof Polymorphic) {\n\t\treturn undefined;\n\t}\n\treturn [key, childShape, 1];\n}\n\n/**\n * Default settings for use for {@link ChunkPolicy}.\n * Use `makeTreeChunker` to create a policy with the defaults, but leverages to schema.\n */\nexport const defaultChunkPolicy: ChunkPolicy = {\n\t// Currently ChunkedForest and BasicTreeCursor don't handle SequenceChunks very efficiently:\n\t// they likely add more overhead than they save for now, so don't create them.\n\tsequenceChunkSplitThreshold: Number.POSITIVE_INFINITY,\n\tsequenceChunkInlineThreshold: Number.POSITIVE_INFINITY,\n\t// Current UniformChunk handling doesn't scale well to large chunks, so set a modest size limit:\n\tuniformChunkNodeCount: 400,\n\t// Without knowing what the schema is, all shapes are possible.\n\t// Use `makeTreeChunker` to do better.\n\tshapeFromSchema: () => polymorphic,\n};\n\nexport const basicOnlyChunkPolicy: ChunkPolicy = {\n\tsequenceChunkSplitThreshold: Number.POSITIVE_INFINITY,\n\tsequenceChunkInlineThreshold: Number.POSITIVE_INFINITY,\n\tuniformChunkNodeCount: 0,\n\tshapeFromSchema: () => polymorphic,\n};\n\n/**\n * Policy for how to chunk a tree.\n */\nexport interface ChunkPolicy {\n\t/**\n\t * Group sequences longer than this into into sequence chunks of this length or less.\n\t *\n\t * Must be at least 2.\n\t * Can be set to `Number.POSITIVE_INFINITY` to never introduce extra sequence chunks.\n\t */\n\treadonly sequenceChunkSplitThreshold: number;\n\n\t/**\n\t * SequenceChunks this long or shorter may get inlined into their parent chunk.\n\t */\n\treadonly sequenceChunkInlineThreshold: number;\n\n\t/**\n\t * Maximum total nodes to put in a UniformChunk.\n\t */\n\treadonly uniformChunkNodeCount: number;\n\n\t/**\n\t * Returns information about the shapes trees of type `schema` can take.\n\t */\n\tshapeFromSchema(schema: TreeNodeSchemaIdentifier): ShapeInfo;\n}\n\nexport interface ChunkCompressor {\n\treadonly policy: ChunkPolicy;\n\t/**\n\t * If the idCompressor is provided, {@link UniformChunk}s with identifiers will be encoded for its in-memory representation.\n\t * @remarks\n\t * This compression applies to {@link UniformChunk}s when {@link TreeShape.maybeDecompressedStringAsNumber} is set.\n\t * If the `policy` does not use UniformChunks or does not set `maybeDecompressedStringAsNumber`, then no compression will be applied even when providing `idCompressor`.\n\t */\n\treadonly idCompressor: IIdCompressor | undefined;\n}\n\nfunction newBasicChunkTree(\n\tcursor: ITreeCursorSynchronous,\n\tpolicy: ChunkCompressor,\n): BasicChunk {\n\treturn new BasicChunk(\n\t\tcursor.type,\n\t\tnew Map(mapCursorFields(cursor, () => [cursor.getFieldKey(), chunkField(cursor, policy)])),\n\t\tcursor.value,\n\t);\n}\n\n/**\n * Chunk a portion of a field.\n *\n * @param cursor - cursor at the starting node in the field.\n * @param policy - heuristics to impact chunking\n * @param length - how many nodes to process (at the top level). When 0, the cursor is not moved, and may be at the end of the field (and thus in Fields mode)\n * @param skipLastNavigation - if true, leaves the cursor at the last node instead of moving off of it. Invalid if length is 0.\n */\nexport function chunkRange(\n\tcursor: ITreeCursorSynchronous,\n\tchunkCompressor: ChunkCompressor,\n\tlength: number,\n\tskipLastNavigation: boolean,\n): TreeChunk[] {\n\tassert(\n\t\t!(skipLastNavigation && length === 0),\n\t\t0xb58 /* Cannot skip last navigation if length is 0 and thus last navigation already occurred. */,\n\t);\n\tassert(\n\t\t(cursor.mode === CursorLocationType.Nodes) === length > 0,\n\t\t0xb59 /* Should be in nodes mode if not past end */,\n\t);\n\tlet output: TreeChunk[] = [];\n\tlet remaining = length;\n\twhile (remaining > 0) {\n\t\tassert(cursor.mode === CursorLocationType.Nodes, 0x57f /* should be in nodes */);\n\t\tconst start = cursor.chunkStart;\n\t\tlet reusedChunk = false;\n\t\t// symbol based fast path to check for chunk:\n\t\t// return existing chunk with a increased ref count if possible.\n\t\tif (start === cursor.fieldIndex) {\n\t\t\tconst chunkLength = cursor.chunkLength;\n\t\t\tif (chunkLength <= remaining) {\n\t\t\t\tconst chunk = tryGetChunk(cursor);\n\t\t\t\tif (chunk !== undefined) {\n\t\t\t\t\tif (\n\t\t\t\t\t\tchunk instanceof SequenceChunk &&\n\t\t\t\t\t\tchunk.subChunks.length <= chunkCompressor.policy.sequenceChunkInlineThreshold\n\t\t\t\t\t) {\n\t\t\t\t\t\t// If sequence chunk, and its very short, inline it.\n\t\t\t\t\t\t// Note that this is not recursive: there may be short sequences nested below this which are not inlined.\n\t\t\t\t\t\tfor (const subChunk of chunk.subChunks) {\n\t\t\t\t\t\t\tsubChunk.referenceAdded();\n\t\t\t\t\t\t\toutput.push(subChunk);\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t\tchunk.referenceAdded();\n\t\t\t\t\toutput.push(chunk);\n\t\t\t\t\tremaining -= chunkLength;\n\t\t\t\t\treusedChunk = true;\n\t\t\t\t\tlet seek = chunkLength;\n\t\t\t\t\tif (skipLastNavigation && remaining === 0) {\n\t\t\t\t\t\tseek -= 1;\n\t\t\t\t\t}\n\t\t\t\t\tcursor.seekNodes(seek);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tif (!reusedChunk) {\n\t\t\tassert(cursor.mode === CursorLocationType.Nodes, 0x580 /* should be in nodes */);\n\t\t\t// TODO: if provided, use schema to consider using UniformChunks\n\t\t\tconst type = cursor.type;\n\t\t\tconst shape = chunkCompressor.policy.shapeFromSchema(type);\n\t\t\tif (shape instanceof TreeShape) {\n\t\t\t\tconst nodesPerTopLevelNode = shape.positions.length;\n\t\t\t\tconst maxTopLevelLength = Math.ceil(\n\t\t\t\t\tnodesPerTopLevelNode / chunkCompressor.policy.uniformChunkNodeCount,\n\t\t\t\t);\n\t\t\t\tconst maxLength = Math.min(maxTopLevelLength, remaining);\n\t\t\t\tconst newChunk = uniformChunkFromCursor(\n\t\t\t\t\tcursor,\n\t\t\t\t\tshape,\n\t\t\t\t\tmaxLength,\n\t\t\t\t\tmaxLength === remaining && skipLastNavigation,\n\t\t\t\t\tchunkCompressor.idCompressor,\n\t\t\t\t);\n\t\t\t\tremaining -= newChunk.topLevelLength;\n\t\t\t\toutput.push(newChunk);\n\t\t\t} else {\n\t\t\t\t// Slow path: copy tree into new basic chunk\n\t\t\t\toutput.push(newBasicChunkTree(cursor, chunkCompressor));\n\t\t\t\tremaining -= 1;\n\t\t\t\tif (!skipLastNavigation || remaining !== 0) {\n\t\t\t\t\tcursor.nextNode();\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\n\t// TODO: maybe make a pass over output to coalesce UniformChunks and/or convert other formats to UniformChunks where possible.\n\n\t// If output is large, group it into a tree of sequence chunks.\n\twhile (output.length > chunkCompressor.policy.sequenceChunkSplitThreshold) {\n\t\tconst chunkCount = Math.ceil(\n\t\t\toutput.length / chunkCompressor.policy.sequenceChunkSplitThreshold,\n\t\t);\n\t\tconst newOutput: TreeChunk[] = [];\n\t\t// Rounding down, and add an extra item to some of the chunks.\n\t\tconst chunkSize = Math.floor(output.length / chunkCount);\n\t\t// number of chunks to add an extra item to to make total line up.\n\t\tconst extra = output.length % chunkCount;\n\t\tlet previousEnd = 0;\n\t\tfor (let index = 0; index < chunkCount; index++) {\n\t\t\t// If we are in the first `extra` items, add an extra to this chunk.\n\t\t\tconst end = previousEnd + chunkSize + (index < extra ? 1 : 0);\n\t\t\tnewOutput.push(new SequenceChunk(output.slice(previousEnd, end)));\n\t\t\tpreviousEnd = end;\n\t\t}\n\t\tassert(previousEnd === output.length, 0x581 /* chunks should add up to total */);\n\t\toutput = newOutput;\n\t}\n\n\treturn output;\n}\n/**\n * @param idCompressor - compressor used to encoded string values that are compressible by the idCompressor for in-memory representation.\n * If the idCompressor is not provided, the values will be the original uncompressed values.\n */\nexport function insertValues(\n\tcursor: ITreeCursorSynchronous,\n\tshape: TreeShape,\n\tvalues: Value[],\n\tidCompressor?: IIdCompressor,\n): void {\n\tassert(shape.type === cursor.type, 0x582 /* shape and type must match */);\n\n\t// TODO:Perf:\n\t// Fast path for already part of a uniform chunk with matching shape\n\n\t// Slow path: walk shape and cursor together, inserting values.\n\tif (shape.hasValue) {\n\t\tif (\n\t\t\ttypeof cursor.value === \"string\" &&\n\t\t\tidCompressor !== undefined &&\n\t\t\tisStableNodeIdentifier(cursor.value)\n\t\t) {\n\t\t\tvalues.push(idCompressor.tryRecompress(cursor.value) ?? cursor.value);\n\t\t} else {\n\t\t\tvalues.push(cursor.value);\n\t\t}\n\t}\n\tfor (const [key, childShape, length] of shape.fieldsArray) {\n\t\tcursor.enterField(key);\n\t\tlet count = 0;\n\t\tfor (let inNodes = cursor.firstNode(); inNodes; inNodes = cursor.nextNode()) {\n\t\t\tinsertValues(cursor, childShape, values, idCompressor);\n\t\t\tcount++;\n\t\t}\n\t\tcursor.exitField();\n\t\tassert(length === count, 0x583 /* unexpected field length */);\n\t}\n}\n\n/**\n * Read up to `maxTopLevelLength` nodes from `cursor`, stopping when limit is hit or type of node changes.\n *\n * This requires that the all trees with matching type match the provided shape.\n * This cannot be used if other shapes are possible for this type.\n *\n * If this stops early due to the type changing, `skipLastNavigation` is not involved:\n * `skipLastNavigation` only determines if the cursor will be left on the node after the last one (possibly exiting the field)\n * if the full length is used.\n *\n * @param idCompressor - compressor used to encoded string values that are compressible by the idCompressor for in-memory representation.\n * If the idCompressor is not provided, the values will be the original uncompressed values.\n */\nexport function uniformChunkFromCursor(\n\tcursor: ITreeCursorSynchronous,\n\tshape: TreeShape,\n\tmaxTopLevelLength: number,\n\tskipLastNavigation: boolean,\n\tidCompressor?: IIdCompressor,\n): UniformChunk {\n\t// TODO:\n\t// This could have a fast path for consuming already uniformly chunked data with matching shape.\n\n\tconst values: TreeValue[] = [];\n\tlet topLevelLength = 1;\n\twhile (topLevelLength <= maxTopLevelLength) {\n\t\tinsertValues(cursor, shape, values, idCompressor);\n\t\tif (topLevelLength === maxTopLevelLength) {\n\t\t\tif (!skipLastNavigation) {\n\t\t\t\tcursor.nextNode();\n\t\t\t}\n\t\t\tbreak;\n\t\t}\n\t\tcursor.nextNode();\n\t\tif (cursor.type !== shape.type) {\n\t\t\tbreak;\n\t\t}\n\t\ttopLevelLength += 1;\n\t}\n\treturn new UniformChunk(shape.withTopLevelLength(topLevelLength), values, idCompressor);\n}\n"]}
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+
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* Copyright (c) Microsoft Corporation and contributors. All rights reserved.\n * Licensed under the MIT License.\n */\n\nimport { assert, debugAssert, oob, fail } from \"@fluidframework/core-utils/internal\";\n\nimport {\n\tCursorLocationType,\n\ttype FieldKey,\n\ttype ITreeCursorSynchronous,\n\tLeafNodeStoredSchema,\n\tObjectNodeStoredSchema,\n\ttype StoredSchemaCollection,\n\ttype TreeFieldStoredSchema,\n\ttype TreeNodeSchemaIdentifier,\n\ttype TreeStoredSchema,\n\ttype TreeStoredSchemaSubscription,\n\ttype TreeValue,\n\ttype Value,\n\tmapCursorFields,\n\tMultiplicity,\n\tValueSchema,\n\ttype TreeChunk,\n\ttryGetChunk,\n} from \"../../core/index.js\";\nimport { getOrCreate } from \"../../util/index.js\";\nimport type { FullSchemaPolicy } from \"../modular-schema/index.js\";\n\nimport { BasicChunk } from \"./basicChunk.js\";\nimport { SequenceChunk } from \"./sequenceChunk.js\";\nimport { type FieldShape, TreeShape, UniformChunk } from \"./uniformChunk.js\";\nimport { isStableNodeIdentifier } from \"../node-identifier/index.js\";\nimport type { IIdCompressor } from \"@fluidframework/id-compressor\";\n\nexport interface Disposable {\n\t/**\n\t * Cleans up resources used by this, such as inbound event registrations.\n\t */\n\tdispose(): void;\n}\n\n/**\n * Creates a ChunkPolicy which responds to schema changes.\n */\nexport function makeTreeChunker(\n\tschema: TreeStoredSchemaSubscription,\n\tpolicy: FullSchemaPolicy,\n): IChunker {\n\treturn new Chunker(\n\t\tschema,\n\t\tpolicy,\n\t\tdefaultChunkPolicy.sequenceChunkInlineThreshold,\n\t\tdefaultChunkPolicy.sequenceChunkInlineThreshold,\n\t\tdefaultChunkPolicy.uniformChunkNodeCount,\n\t\ttryShapeFromSchema,\n\t);\n}\n\n/**\n * Extends ChunkPolicy to include stateful details required by ChunkedForest.\n *\n * This extra complexity is mostly due to the fact that schema can change over time,\n * and that chunk policy uses caching which thus needs invalidation.\n */\nexport interface IChunker extends ChunkPolicy, Disposable {\n\treadonly schema: TreeStoredSchemaSubscription;\n\tclone(schema: TreeStoredSchemaSubscription): IChunker;\n}\n\n/**\n * Indicates that there are multiple possible `TreeShape` trees with a given type can have.\n *\n * @remarks\n * For example, a schema transitively containing a sequence field, optional field, or allowing multiple child types will be Polymorphic.\n * See `tryShapeFromSchema` for how to tell if a type is Polymorphic.\n *\n * TODO: cache some of the possible shapes here.\n */\n// eslint-disable-next-line @typescript-eslint/no-extraneous-class\nexport class Polymorphic {}\n\n/**\n * See `Polymorphic`.\n * For now Polymorphic is stateless, so just use a singleton.\n */\nexport const polymorphic = new Polymorphic();\n\n/**\n * Information about the possible shapes a tree could take based on its type.\n * Note that this information is for a specific version of the schema.\n */\nexport type ShapeInfo = TreeShape | Polymorphic;\n\nexport class Chunker implements IChunker {\n\t/**\n\t * Cache for information about possible shapes for types.\n\t * Corresponds to the version of the schema in `schema`.\n\t * Cleared when `schema` changes.\n\t */\n\tprivate readonly typeShapes: Map<TreeNodeSchemaIdentifier, ShapeInfo> = new Map();\n\n\tprivate unregisterSchemaCallback: (() => void) | undefined;\n\n\tpublic constructor(\n\t\tpublic readonly schema: TreeStoredSchemaSubscription,\n\t\tpublic readonly policy: FullSchemaPolicy,\n\t\tpublic readonly sequenceChunkSplitThreshold: number,\n\t\tpublic readonly sequenceChunkInlineThreshold: number,\n\t\tpublic readonly uniformChunkNodeCount: number,\n\t\t// eslint-disable-next-line @typescript-eslint/no-shadow\n\t\tprivate readonly tryShapeFromSchema: (\n\t\t\tschema: TreeStoredSchema,\n\t\t\tpolicy: FullSchemaPolicy,\n\t\t\ttype: TreeNodeSchemaIdentifier,\n\t\t\tshapes: Map<TreeNodeSchemaIdentifier, ShapeInfo>,\n\t\t) => ShapeInfo,\n\t) {}\n\n\tpublic clone(schema: TreeStoredSchemaSubscription): IChunker {\n\t\t// This does not preserve the cache.\n\t\t// This is probably fine, but is a potential way it could be optimized in the future (with care to ensure invalidation work properly).\n\t\treturn new Chunker(\n\t\t\tschema,\n\t\t\tthis.policy,\n\t\t\tthis.sequenceChunkSplitThreshold,\n\t\t\tthis.sequenceChunkInlineThreshold,\n\t\t\tthis.uniformChunkNodeCount,\n\t\t\tthis.tryShapeFromSchema,\n\t\t);\n\t}\n\n\tpublic shapeFromSchema(schema: TreeNodeSchemaIdentifier): ShapeInfo {\n\t\tconst cached = this.typeShapes.get(schema);\n\t\tif (cached !== undefined) {\n\t\t\treturn cached;\n\t\t}\n\t\tthis.unregisterSchemaCallback = this.schema.events.on(\"afterSchemaChange\", () =>\n\t\t\tthis.schemaChanged(),\n\t\t);\n\t\treturn this.tryShapeFromSchema(this.schema, this.policy, schema, this.typeShapes);\n\t}\n\n\tpublic dispose(): void {\n\t\t// Remove subscription for changes via dependent.\n\t\tthis.schemaChanged();\n\t}\n\n\tprivate schemaChanged(): void {\n\t\tthis.typeShapes.clear();\n\t\tif (this.unregisterSchemaCallback) {\n\t\t\tthis.unregisterSchemaCallback();\n\t\t\tthis.unregisterSchemaCallback = undefined;\n\t\t}\n\t}\n}\n\n/**\n * Get a TreeChunk for the current node (and its children) of cursor.\n * This will copy if needed, but add refs to existing chunks which hold the data.\n *\n * @param cursor - cursor in nodes mode\n */\nexport function chunkTree(cursor: ITreeCursorSynchronous, policy: ChunkCompressor): TreeChunk {\n\treturn chunkRange(cursor, policy, 1, true)[0] ?? oob();\n}\n\n/**\n * Get a TreeChunk[] for the current field (and its children) of cursor.\n * This will copy if needed, but add refs to existing chunks which hold the data.\n */\nexport function chunkField(\n\tcursor: ITreeCursorSynchronous,\n\tpolicy: ChunkCompressor,\n): TreeChunk[] {\n\tconst length = cursor.getFieldLength();\n\tconst started = cursor.firstNode();\n\tdebugAssert(\n\t\t() => started === (length !== 0) || \"only 0 length fields should not have nodes\",\n\t);\n\treturn chunkRange(cursor, policy, length, false);\n}\n\n/**\n * Get a TreeChunk for the current field (and its children) of cursor.\n * Like {@link chunkField}, but forces the results into a single TreeChunk.\n */\nexport function chunkFieldSingle(\n\tcursor: ITreeCursorSynchronous,\n\tpolicy: ChunkCompressor,\n): TreeChunk {\n\tconst chunks = chunkField(cursor, policy);\n\tif (chunks.length === 1) {\n\t\treturn chunks[0] ?? oob();\n\t}\n\treturn new SequenceChunk(chunks);\n}\n\n/**\n * Get a BasicChunk for the current node (and its children) of cursor.\n * This will copy if needed, and add refs to existing chunks which hold the data.\n */\nexport function basicChunkTree(\n\tcursor: ITreeCursorSynchronous,\n\tpolicy: ChunkCompressor,\n): BasicChunk {\n\t// symbol based fast path to check for BasicChunk:\n\t// return existing chunk with a increased ref count if possible.\n\tconst chunk = tryGetChunk(cursor);\n\tif (chunk instanceof BasicChunk) {\n\t\tchunk.referenceAdded();\n\t\treturn chunk;\n\t}\n\n\treturn newBasicChunkTree(cursor, policy);\n}\n\nexport function makePolicy(policy?: Partial<ChunkPolicy>): ChunkPolicy {\n\tconst withDefaults = { ...defaultChunkPolicy, ...policy };\n\t// TODO: move this to a top level policy validation\n\tassert(\n\t\twithDefaults.sequenceChunkSplitThreshold >= 2,\n\t\t0x57d /* sequenceChunkThreshold must be at least 2 */,\n\t);\n\n\treturn withDefaults;\n}\n\nexport function shapesFromSchema(\n\tschema: StoredSchemaCollection,\n\tpolicy: FullSchemaPolicy,\n): Map<TreeNodeSchemaIdentifier, ShapeInfo> {\n\tconst shapes: Map<TreeNodeSchemaIdentifier, ShapeInfo> = new Map();\n\tfor (const identifier of schema.nodeSchema.keys()) {\n\t\ttryShapeFromSchema(schema, policy, identifier, shapes);\n\t}\n\treturn shapes;\n}\n\n/**\n * If `schema` has only one shape, return it.\n *\n * Note that this does not tolerate optional or sequence fields, nor does it optimize for patterns of specific values.\n */\nexport function tryShapeFromSchema(\n\tschema: StoredSchemaCollection,\n\tpolicy: FullSchemaPolicy,\n\ttype: TreeNodeSchemaIdentifier,\n\tshapes: Map<TreeNodeSchemaIdentifier, ShapeInfo>,\n): ShapeInfo {\n\treturn getOrCreate(shapes, type, () => {\n\t\tconst treeSchema = schema.nodeSchema.get(type) ?? fail(0xaf9 /* missing schema */);\n\t\tif (treeSchema instanceof LeafNodeStoredSchema) {\n\t\t\t// Allow all string values (but only string values) to be compressed by the id compressor.\n\t\t\t// This allows compressing all compressible identifiers without requiring additional context to know which values could be identifiers.\n\t\t\t// Attempting to compress other string shouldn't have significant overhead,\n\t\t\t// and if any of them do end up compressing, that's a benefit not a bug.\n\t\t\treturn treeSchema.leafValue === ValueSchema.String\n\t\t\t\t? new TreeShape(type, true, [], true)\n\t\t\t\t: new TreeShape(type, true, [], false);\n\t\t}\n\t\tif (treeSchema instanceof ObjectNodeStoredSchema) {\n\t\t\tconst fieldsArray: FieldShape[] = [];\n\t\t\tfor (const [key, field] of treeSchema.objectNodeFields) {\n\t\t\t\tconst fieldShape = tryShapeFromFieldSchema(schema, policy, field, key, shapes);\n\t\t\t\tif (fieldShape === undefined) {\n\t\t\t\t\treturn polymorphic;\n\t\t\t\t}\n\t\t\t\tfieldsArray.push(fieldShape);\n\t\t\t}\n\t\t\treturn new TreeShape(type, false, fieldsArray);\n\t\t}\n\t\treturn polymorphic;\n\t});\n}\n\n/**\n * If `schema` has only one shape, return it.\n *\n * Note that this does not tolerate optional or sequence fields, nor does it optimize for patterns of specific values.\n */\nexport function tryShapeFromFieldSchema(\n\tschema: StoredSchemaCollection,\n\tpolicy: FullSchemaPolicy,\n\ttype: TreeFieldStoredSchema,\n\tkey: FieldKey,\n\tshapes: Map<TreeNodeSchemaIdentifier, ShapeInfo>,\n): FieldShape | undefined {\n\tconst kind = policy.fieldKinds.get(type.kind) ?? fail(0xafa /* missing FieldKind */);\n\tif (kind.multiplicity !== Multiplicity.Single) {\n\t\treturn undefined;\n\t}\n\tif (type.types?.size !== 1) {\n\t\treturn undefined;\n\t}\n\tconst childType = [...type.types][0] ?? oob();\n\tconst childShape = tryShapeFromSchema(schema, policy, childType, shapes);\n\tif (childShape instanceof Polymorphic) {\n\t\treturn undefined;\n\t}\n\treturn [key, childShape, 1];\n}\n\n/**\n * Default settings for use for {@link ChunkPolicy}.\n * Use `makeTreeChunker` to create a policy with the defaults, but leverages to schema.\n */\nexport const defaultChunkPolicy: ChunkPolicy = {\n\t// Currently ChunkedForest and BasicTreeCursor don't handle SequenceChunks very efficiently:\n\t// they likely add more overhead than they save for now, so don't create them.\n\tsequenceChunkSplitThreshold: Number.POSITIVE_INFINITY,\n\tsequenceChunkInlineThreshold: Number.POSITIVE_INFINITY,\n\t// Current UniformChunk handling doesn't scale well to large chunks, so set a modest size limit:\n\tuniformChunkNodeCount: 400,\n\t// Without knowing what the schema is, all shapes are possible.\n\t// Use `makeTreeChunker` to do better.\n\tshapeFromSchema: () => polymorphic,\n};\n\nexport const basicOnlyChunkPolicy: ChunkPolicy = {\n\tsequenceChunkSplitThreshold: Number.POSITIVE_INFINITY,\n\tsequenceChunkInlineThreshold: Number.POSITIVE_INFINITY,\n\tuniformChunkNodeCount: 0,\n\tshapeFromSchema: () => polymorphic,\n};\n\n/**\n * Policy for how to chunk a tree.\n */\nexport interface ChunkPolicy {\n\t/**\n\t * Group sequences longer than this into into sequence chunks of this length or less.\n\t *\n\t * Must be at least 2.\n\t * Can be set to `Number.POSITIVE_INFINITY` to never introduce extra sequence chunks.\n\t */\n\treadonly sequenceChunkSplitThreshold: number;\n\n\t/**\n\t * SequenceChunks this long or shorter may get inlined into their parent chunk.\n\t */\n\treadonly sequenceChunkInlineThreshold: number;\n\n\t/**\n\t * Maximum total nodes to put in a UniformChunk.\n\t */\n\treadonly uniformChunkNodeCount: number;\n\n\t/**\n\t * Returns information about the shapes trees of type `schema` can take.\n\t */\n\tshapeFromSchema(schema: TreeNodeSchemaIdentifier): ShapeInfo;\n}\n\nexport interface ChunkCompressor {\n\treadonly policy: ChunkPolicy;\n\t/**\n\t * If the idCompressor is provided, {@link UniformChunk}s with identifiers will be encoded for its in-memory representation.\n\t * @remarks\n\t * This compression applies to {@link UniformChunk}s when {@link TreeShape.maybeDecompressedStringAsNumber} is set.\n\t * If the `policy` does not use UniformChunks or does not set `maybeDecompressedStringAsNumber`, then no compression will be applied even when providing `idCompressor`.\n\t */\n\treadonly idCompressor: IIdCompressor | undefined;\n}\n\nfunction newBasicChunkTree(\n\tcursor: ITreeCursorSynchronous,\n\tpolicy: ChunkCompressor,\n): BasicChunk {\n\treturn new BasicChunk(\n\t\tcursor.type,\n\t\tnew Map(mapCursorFields(cursor, () => [cursor.getFieldKey(), chunkField(cursor, policy)])),\n\t\tcursor.value,\n\t);\n}\n\n/**\n * Chunk a portion of a field.\n *\n * @param cursor - cursor at the starting node in the field.\n * @param policy - heuristics to impact chunking\n * @param length - how many nodes to process (at the top level). When 0, the cursor is not moved, and may be at the end of the field (and thus in Fields mode)\n * @param skipLastNavigation - if true, leaves the cursor at the last node instead of moving off of it. Invalid if length is 0.\n */\nexport function chunkRange(\n\tcursor: ITreeCursorSynchronous,\n\tchunkCompressor: ChunkCompressor,\n\tlength: number,\n\tskipLastNavigation: boolean,\n): TreeChunk[] {\n\tassert(\n\t\t!(skipLastNavigation && length === 0),\n\t\t0xb58 /* Cannot skip last navigation if length is 0 and thus last navigation already occurred. */,\n\t);\n\tassert(\n\t\t(cursor.mode === CursorLocationType.Nodes) === length > 0,\n\t\t0xb59 /* Should be in nodes mode if not past end */,\n\t);\n\tlet output: TreeChunk[] = [];\n\tlet remaining = length;\n\twhile (remaining > 0) {\n\t\tassert(cursor.mode === CursorLocationType.Nodes, 0x57f /* should be in nodes */);\n\t\tconst start = cursor.chunkStart;\n\t\tlet reusedChunk = false;\n\t\t// symbol based fast path to check for chunk:\n\t\t// return existing chunk with a increased ref count if possible.\n\t\tif (start === cursor.fieldIndex) {\n\t\t\tconst chunkLength = cursor.chunkLength;\n\t\t\tif (chunkLength <= remaining) {\n\t\t\t\tconst chunk = tryGetChunk(cursor);\n\t\t\t\tif (chunk !== undefined) {\n\t\t\t\t\tif (\n\t\t\t\t\t\tchunk instanceof SequenceChunk &&\n\t\t\t\t\t\tchunk.subChunks.length <= chunkCompressor.policy.sequenceChunkInlineThreshold\n\t\t\t\t\t) {\n\t\t\t\t\t\t// If sequence chunk, and its very short, inline it.\n\t\t\t\t\t\t// Note that this is not recursive: there may be short sequences nested below this which are not inlined.\n\t\t\t\t\t\tfor (const subChunk of chunk.subChunks) {\n\t\t\t\t\t\t\tsubChunk.referenceAdded();\n\t\t\t\t\t\t\toutput.push(subChunk);\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t\tchunk.referenceAdded();\n\t\t\t\t\toutput.push(chunk);\n\t\t\t\t\tremaining -= chunkLength;\n\t\t\t\t\treusedChunk = true;\n\t\t\t\t\tlet seek = chunkLength;\n\t\t\t\t\tif (skipLastNavigation && remaining === 0) {\n\t\t\t\t\t\tseek -= 1;\n\t\t\t\t\t}\n\t\t\t\t\tcursor.seekNodes(seek);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tif (!reusedChunk) {\n\t\t\tassert(cursor.mode === CursorLocationType.Nodes, 0x580 /* should be in nodes */);\n\t\t\t// TODO: if provided, use schema to consider using UniformChunks\n\t\t\tconst type = cursor.type;\n\t\t\tconst shape = chunkCompressor.policy.shapeFromSchema(type);\n\t\t\tif (shape instanceof TreeShape) {\n\t\t\t\tconst nodesPerTopLevelNode = shape.positions.length;\n\t\t\t\tconst maxTopLevelLength = Math.ceil(\n\t\t\t\t\tnodesPerTopLevelNode / chunkCompressor.policy.uniformChunkNodeCount,\n\t\t\t\t);\n\t\t\t\tconst maxLength = Math.min(maxTopLevelLength, remaining);\n\t\t\t\tconst newChunk = uniformChunkFromCursor(\n\t\t\t\t\tcursor,\n\t\t\t\t\tshape,\n\t\t\t\t\tmaxLength,\n\t\t\t\t\tmaxLength === remaining && skipLastNavigation,\n\t\t\t\t\tchunkCompressor.idCompressor,\n\t\t\t\t);\n\t\t\t\tremaining -= newChunk.topLevelLength;\n\t\t\t\toutput.push(newChunk);\n\t\t\t} else {\n\t\t\t\t// Slow path: copy tree into new basic chunk\n\t\t\t\toutput.push(newBasicChunkTree(cursor, chunkCompressor));\n\t\t\t\tremaining -= 1;\n\t\t\t\tif (!skipLastNavigation || remaining !== 0) {\n\t\t\t\t\tcursor.nextNode();\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\n\t// TODO: maybe make a pass over output to coalesce UniformChunks and/or convert other formats to UniformChunks where possible.\n\n\t// If output is large, group it into a tree of sequence chunks.\n\twhile (output.length > chunkCompressor.policy.sequenceChunkSplitThreshold) {\n\t\tconst chunkCount = Math.ceil(\n\t\t\toutput.length / chunkCompressor.policy.sequenceChunkSplitThreshold,\n\t\t);\n\t\tconst newOutput: TreeChunk[] = [];\n\t\t// Rounding down, and add an extra item to some of the chunks.\n\t\tconst chunkSize = Math.floor(output.length / chunkCount);\n\t\t// number of chunks to add an extra item to to make total line up.\n\t\tconst extra = output.length % chunkCount;\n\t\tlet previousEnd = 0;\n\t\tfor (let index = 0; index < chunkCount; index++) {\n\t\t\t// If we are in the first `extra` items, add an extra to this chunk.\n\t\t\tconst end = previousEnd + chunkSize + (index < extra ? 1 : 0);\n\t\t\tnewOutput.push(new SequenceChunk(output.slice(previousEnd, end)));\n\t\t\tpreviousEnd = end;\n\t\t}\n\t\tassert(previousEnd === output.length, 0x581 /* chunks should add up to total */);\n\t\toutput = newOutput;\n\t}\n\n\treturn output;\n}\n/**\n * @param idCompressor - compressor used to encoded string values that are compressible by the idCompressor for in-memory representation.\n * If the idCompressor is not provided, the values will be the original uncompressed values.\n */\nexport function insertValues(\n\tcursor: ITreeCursorSynchronous,\n\tshape: TreeShape,\n\tvalues: Value[],\n\tidCompressor?: IIdCompressor,\n): void {\n\tassert(shape.type === cursor.type, 0x582 /* shape and type must match */);\n\n\t// TODO:Perf:\n\t// Fast path for already part of a uniform chunk with matching shape\n\n\t// Slow path: walk shape and cursor together, inserting values.\n\tif (shape.hasValue) {\n\t\tif (\n\t\t\ttypeof cursor.value === \"string\" &&\n\t\t\tidCompressor !== undefined &&\n\t\t\tisStableNodeIdentifier(cursor.value)\n\t\t) {\n\t\t\tvalues.push(idCompressor.tryRecompress(cursor.value) ?? cursor.value);\n\t\t} else {\n\t\t\tvalues.push(cursor.value);\n\t\t}\n\t}\n\tfor (const [key, childShape, length] of shape.fieldsArray) {\n\t\tcursor.enterField(key);\n\t\tlet count = 0;\n\t\tfor (let inNodes = cursor.firstNode(); inNodes; inNodes = cursor.nextNode()) {\n\t\t\tinsertValues(cursor, childShape, values, idCompressor);\n\t\t\tcount++;\n\t\t}\n\t\tcursor.exitField();\n\t\tassert(length === count, 0x583 /* unexpected field length */);\n\t}\n}\n\n/**\n * Read up to `maxTopLevelLength` nodes from `cursor`, stopping when limit is hit or type of node changes.\n *\n * This requires that the all trees with matching type match the provided shape.\n * This cannot be used if other shapes are possible for this type.\n *\n * If this stops early due to the type changing, `skipLastNavigation` is not involved:\n * `skipLastNavigation` only determines if the cursor will be left on the node after the last one (possibly exiting the field)\n * if the full length is used.\n *\n * @param idCompressor - compressor used to encoded string values that are compressible by the idCompressor for in-memory representation.\n * If the idCompressor is not provided, the values will be the original uncompressed values.\n */\nexport function uniformChunkFromCursor(\n\tcursor: ITreeCursorSynchronous,\n\tshape: TreeShape,\n\tmaxTopLevelLength: number,\n\tskipLastNavigation: boolean,\n\tidCompressor?: IIdCompressor,\n): UniformChunk {\n\t// TODO:\n\t// This could have a fast path for consuming already uniformly chunked data with matching shape.\n\n\tconst values: TreeValue[] = [];\n\tlet topLevelLength = 1;\n\twhile (topLevelLength <= maxTopLevelLength) {\n\t\tinsertValues(cursor, shape, values, idCompressor);\n\t\tif (topLevelLength === maxTopLevelLength) {\n\t\t\tif (!skipLastNavigation) {\n\t\t\t\tcursor.nextNode();\n\t\t\t}\n\t\t\tbreak;\n\t\t}\n\t\tcursor.nextNode();\n\t\tif (cursor.type !== shape.type) {\n\t\t\tbreak;\n\t\t}\n\t\ttopLevelLength += 1;\n\t}\n\treturn new UniformChunk(shape.withTopLevelLength(topLevelLength), values, idCompressor);\n}\n"]}
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+
{"version":3,"file":"chunkedForest.d.ts","sourceRoot":"","sources":["../../../src/feature-libraries/chunked-forest/chunkedForest.ts"],"names":[],"mappings":"AAAA;;;GAGG;AAGH,OAAO,KAAK,EAAE,UAAU,EAAE,MAAM,iCAAiC,CAAC;AAGlE,OAAO,EACN,KAAK,MAAM,EACX,SAAS,EACT,KAAK,gBAAgB,EACrB,KAAK,YAAY,EACjB,KAAK,aAAa,EAClB,KAAK,WAAW,EAChB,KAAK,QAAQ,EACb,KAAK,YAAY,EACjB,KAAK,eAAe,EACpB,KAAK,sBAAsB,EAC3B,KAAK,uBAAuB,EAC5B,4BAA4B,EAG5B,oBAAoB,EACpB,KAAK,4BAA4B,EACjC,KAAK,MAAM,EAMX,KAAK,aAAa,EAClB,KAAK,SAAS,EAEd,MAAM,qBAAqB,CAAC;AAS7B,OAAO,EAAE,UAAU,EAAE,gBAAgB,EAAE,KAAK,aAAa,EAAE,MAAM,iBAAiB,CAAC;AACnF,OAAO,EAAE,KAAK,QAAQ,EAA+C,MAAM,gBAAgB,CAAC;AAC5F,OAAO,KAAK,EAAE,aAAa,EAAE,MAAM,+BAA+B,CAAC;AAWnE;;;;GAIG;AACH,qBAAa,aAAc,YAAW,eAAe;;IAc5C,KAAK,EAAE,UAAU;aACR,MAAM,EAAE,4BAA4B;aACpC,OAAO,EAAE,QAAQ;aACjB,OAAO,EAAE,SAAS;aAClB,YAAY,CAAC;IAjB9B,OAAO,CAAC,aAAa,CAAC,CAAe;IAErC,OAAO,CAAC,QAAQ,CAAC,aAAa,CAA0C;IAExE,SAAgB,MAAM,EAAE,UAAU,CAAC,YAAY,CAAC,CAAgB;IAEhE;;;;;OAKG;gBAEK,KAAK,EAAE,UAAU,EACR,MAAM,EAAE,4BAA4B,EACpC,OAAO,EAAE,QAAQ,EACjB,OAAO,GAAE,SAA2B,EACpC,YAAY,CAAC,2BAAe;IAG7C,IAAW,OAAO,IAAI,OAAO,CAE5B;IAEM,KAAK,CAAC,MAAM,EAAE,4BAA4B,EAAE,OAAO,EAAE,SAAS,GAAG,aAAa;IAK9E,UAAU,CAAC,MAAM,EAAE,sBAAsB,GAAG,SAAS;IAIrD,YAAY,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI;IAIlC,wBAAwB,CAAC,OAAO,EAAE,MAAM,gBAAgB,GAAG,IAAI;IAI/D,0BAA0B,CAAC,OAAO,EAAE,MAAM,gBAAgB,GAAG,IAAI;IAIjE,cAAc,IAAI,YAAY;IA+LrC,OAAO,CAAC,2BAA2B,CAAK;IACjC,gBAAgB,IAAI,aAAa;IAUjC,cAAc,IAAI,MAAM;IAiBxB,mBAAmB,CACzB,WAAW,EAAE,MAAM,EACnB,YAAY,EAAE,uBAAuB,GACnC,oBAAoB;IAShB,oBAAoB,CAC1B,WAAW,EAAE,WAAW,EACxB,YAAY,EAAE,uBAAuB,GACnC,oBAAoB;IAkBhB,gBAAgB,CAAC,WAAW,EAAE,MAAM,EAAE,YAAY,EAAE,uBAAuB,GAAG,IAAI;IAmClF,4BAA4B,IAAI,sBAAsB;CAK7D;AAED,cAAM,MAAO,SAAQ,gBAAiB,YAAW,uBAAuB;aAEtD,MAAM,EAAE,aAAa;IAC9B,KAAK,EAAE,4BAA4B;gBAD1B,MAAM,EAAE,aAAa,EAC9B,KAAK,EAAE,4BAA4B,EAC1C,IAAI,EAAE,SAAS,SAAS,EAAE,EAC1B,YAAY,EAAE,aAAa,EAAE,EAC7B,UAAU,EAAE,MAAM,EAAE,EACpB,iBAAiB,EAAE,MAAM,EAAE,EAC3B,qBAAqB,EAAE,MAAM,EAAE,EAC/B,QAAQ,EAAE,aAAa,EACvB,KAAK,EAAE,MAAM,EACb,YAAY,EAAE,MAAM,EACpB,gBAAgB,EAAE,MAAM,EACxB,YAAY,EAAE,aAAa,GAAG,SAAS;IAgBjC,qBAAqB,CAAC,GAAG,EAAE,QAAQ,GAAG,IAAI;IAajC,IAAI,IAAI,MAAM;IAmBvB,gBAAgB,IAAI,WAAW;IAO/B,IAAI,IAAI,IAAI;IAIZ,WAAW,IAAI,MAAM;IAIrB,KAAK,IAAI,IAAI;CAIpB;AAED;;GAEG;AACH,wBAAgB,kBAAkB,CACjC,OAAO,EAAE,QAAQ,EACjB,OAAO,CAAC,EAAE,SAAS,EACnB,YAAY,CAAC,EAAE,aAAa,GAC1B,aAAa,CAEf"}
|
|
@@ -8,10 +8,10 @@ var __classPrivateFieldGet = (this && this.__classPrivateFieldGet) || function (
|
|
|
8
8
|
return kind === "m" ? f : kind === "a" ? f.call(receiver) : f ? f.value : state.get(receiver);
|
|
9
9
|
};
|
|
10
10
|
var _ChunkedForest_events;
|
|
11
|
-
import { assert, oob } from "@fluidframework/core-utils/internal";
|
|
11
|
+
import { assert, oob, fail } from "@fluidframework/core-utils/internal";
|
|
12
12
|
import { createEmitter } from "@fluid-internal/client-utils";
|
|
13
13
|
import { AnchorSet, ITreeSubscriptionCursorState, aboveRootPlaceholder, combineVisitors, detachedFieldAsKey, mapCursorField, rootFieldKey, } from "../../core/index.js";
|
|
14
|
-
import { assertValidRange, brand,
|
|
14
|
+
import { assertValidRange, brand, getLast, getOrAddEmptyToMap, hasSome, } from "../../util/index.js";
|
|
15
15
|
import { BasicChunk, BasicChunkCursor } from "./basicChunk.js";
|
|
16
16
|
import { basicChunkTree, chunkFieldSingle, chunkTree } from "./chunkTree.js";
|
|
17
17
|
function makeRoot() {
|
|
@@ -1 +1 @@
|
|
|
1
|
-
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* Copyright (c) Microsoft Corporation and contributors. All rights reserved.\n * Licensed under the MIT License.\n */\n\nimport { assert, oob } from \"@fluidframework/core-utils/internal\";\nimport type { Listenable } from \"@fluidframework/core-interfaces\";\nimport { createEmitter } from \"@fluid-internal/client-utils\";\n\nimport {\n\ttype Anchor,\n\tAnchorSet,\n\ttype AnnouncedVisitor,\n\ttype DeltaVisitor,\n\ttype DetachedField,\n\ttype FieldAnchor,\n\ttype FieldKey,\n\ttype ForestEvents,\n\ttype IEditableForest,\n\ttype ITreeCursorSynchronous,\n\ttype ITreeSubscriptionCursor,\n\tITreeSubscriptionCursorState,\n\ttype PlaceIndex,\n\ttype Range,\n\tTreeNavigationResult,\n\ttype TreeStoredSchemaSubscription,\n\ttype UpPath,\n\taboveRootPlaceholder,\n\tcombineVisitors,\n\tdetachedFieldAsKey,\n\tmapCursorField,\n\trootFieldKey,\n\ttype ChunkedCursor,\n\ttype TreeChunk,\n\ttype DeltaDetachedNodeId,\n} from \"../../core/index.js\";\nimport {\n\tassertValidRange,\n\tbrand,\n\tfail,\n\tgetLast,\n\tgetOrAddEmptyToMap,\n\thasSome,\n} from \"../../util/index.js\";\n\nimport { BasicChunk, BasicChunkCursor, type SiblingsOrKey } from \"./basicChunk.js\";\nimport { type IChunker, basicChunkTree, chunkFieldSingle, chunkTree } from \"./chunkTree.js\";\nimport type { IIdCompressor } from \"@fluidframework/id-compressor\";\n\nfunction makeRoot(): BasicChunk {\n\treturn new BasicChunk(aboveRootPlaceholder, new Map());\n}\n\ninterface StackNode {\n\tmutableChunk: BasicChunk;\n\tkey: FieldKey;\n}\n\n/**\n * Implementation of IEditableForest based on copy on write chunks.\n *\n * This implementation focuses on performance.\n */\nexport class ChunkedForest implements IEditableForest {\n\tprivate activeVisitor?: DeltaVisitor;\n\n\tprivate readonly deltaVisitors: Set<() => AnnouncedVisitor> = new Set();\n\treadonly #events = createEmitter<ForestEvents>();\n\tpublic readonly events: Listenable<ForestEvents> = this.#events;\n\n\t/**\n\t * @param roots - dummy node above the root under which detached fields are stored. All content of the forest is reachable from this.\n\t * @param schema - schema which all content in this forest is assumed to comply with.\n\t * @param chunker - Chunking policy. TODO: dispose of this when forest is disposed.\n\t * @param anchors - anchorSet used to track location in this forest across changes. Callers of applyDelta must ensure this is updated accordingly.\n\t */\n\tpublic constructor(\n\t\tpublic roots: BasicChunk,\n\t\tpublic readonly schema: TreeStoredSchemaSubscription,\n\t\tpublic readonly chunker: IChunker,\n\t\tpublic readonly anchors: AnchorSet = new AnchorSet(),\n\t\tpublic readonly idCompressor?: IIdCompressor,\n\t) {}\n\n\tpublic get isEmpty(): boolean {\n\t\treturn this.roots.fields.size === 0;\n\t}\n\n\tpublic clone(schema: TreeStoredSchemaSubscription, anchors: AnchorSet): ChunkedForest {\n\t\tthis.roots.referenceAdded();\n\t\treturn new ChunkedForest(this.roots, schema, this.chunker.clone(schema), anchors);\n\t}\n\n\tpublic chunkField(cursor: ITreeCursorSynchronous): TreeChunk {\n\t\treturn chunkFieldSingle(cursor, { idCompressor: this.idCompressor, policy: this.chunker });\n\t}\n\n\tpublic forgetAnchor(anchor: Anchor): void {\n\t\tthis.anchors.forget(anchor);\n\t}\n\n\tpublic registerAnnouncedVisitor(visitor: () => AnnouncedVisitor): void {\n\t\tthis.deltaVisitors.add(visitor);\n\t}\n\n\tpublic deregisterAnnouncedVisitor(visitor: () => AnnouncedVisitor): void {\n\t\tthis.deltaVisitors.delete(visitor);\n\t}\n\n\tpublic acquireVisitor(): DeltaVisitor {\n\t\tassert(\n\t\t\tthis.activeVisitor === undefined,\n\t\t\t0x76a /* Must release existing visitor before acquiring another */,\n\t\t);\n\n\t\tif (this.roots.isShared()) {\n\t\t\tthis.roots = this.roots.clone();\n\t\t}\n\n\t\tconst forestVisitor = {\n\t\t\tforest: this,\n\t\t\t// Current location in the tree, as a non-shared BasicChunk (TODO: support in-place modification of other chunk formats when possible).\n\t\t\t// Start above root detached sequences.\n\t\t\tmutableChunkStack: [] as StackNode[],\n\t\t\tmutableChunk: this.roots as BasicChunk | undefined,\n\t\t\tgetParent(): StackNode {\n\t\t\t\tassert(hasSome(this.mutableChunkStack), 0x532 /* invalid access to root's parent */);\n\t\t\t\treturn getLast(this.mutableChunkStack);\n\t\t\t},\n\t\t\tfree(): void {\n\t\t\t\tthis.mutableChunk = undefined;\n\t\t\t\tthis.mutableChunkStack.length = 0;\n\t\t\t\tassert(\n\t\t\t\t\tthis.forest.activeVisitor !== undefined,\n\t\t\t\t\t0x76b /* Multiple free calls for same visitor */,\n\t\t\t\t);\n\t\t\t\tthis.forest.activeVisitor = undefined;\n\t\t\t},\n\t\t\tdestroy(detachedField: FieldKey, count: number): void {\n\t\t\t\tthis.forest.#events.emit(\"beforeChange\");\n\t\t\t\tthis.forest.roots.fields.delete(detachedField);\n\t\t\t},\n\t\t\tcreate(content: readonly ITreeCursorSynchronous[], destination: FieldKey): void {\n\t\t\t\tthis.forest.#events.emit(\"beforeChange\");\n\t\t\t\tconst chunks: TreeChunk[] = content.map((c) =>\n\t\t\t\t\tchunkTree(c, {\n\t\t\t\t\t\tpolicy: this.forest.chunker,\n\t\t\t\t\t\tidCompressor: this.forest.idCompressor,\n\t\t\t\t\t}),\n\t\t\t\t);\n\t\t\t\tthis.forest.roots.fields.set(destination, chunks);\n\t\t\t\tthis.forest.#events.emit(\"afterRootFieldCreated\", destination);\n\t\t\t},\n\t\t\tattach(source: FieldKey, count: number, destination: PlaceIndex): void {\n\t\t\t\tthis.attachEdit(source, count, destination);\n\t\t\t},\n\t\t\tdetach(source: Range, destination: FieldKey, id: DeltaDetachedNodeId): void {\n\t\t\t\tthis.detachEdit(source, destination);\n\t\t\t},\n\t\t\t/**\n\t\t\t * Attaches the range into the current field by transferring it from the given source path.\n\t\t\t * Does not invalidate dependents.\n\t\t\t * @param source - The the range to be attached.\n\t\t\t * @param destination - The index in the current field at which to attach the content.\n\t\t\t */\n\t\t\tattachEdit(source: FieldKey, count: number, destination: PlaceIndex): void {\n\t\t\t\tthis.forest.#events.emit(\"beforeChange\");\n\t\t\t\tconst sourceField = this.forest.roots.fields.get(source) ?? [];\n\t\t\t\tthis.forest.roots.fields.delete(source);\n\t\t\t\tif (sourceField.length === 0) {\n\t\t\t\t\treturn; // Prevent creating 0 sized fields when inserting empty into empty.\n\t\t\t\t}\n\n\t\t\t\tconst parent = this.getParent();\n\t\t\t\tconst destinationField = getOrAddEmptyToMap(parent.mutableChunk.fields, parent.key);\n\t\t\t\t// TODO: this will fail for very large moves due to argument limits.\n\t\t\t\tdestinationField.splice(destination, 0, ...sourceField);\n\t\t\t},\n\t\t\t/**\n\t\t\t * Detaches the range from the current field and transfers it to the given destination if any.\n\t\t\t * Does not invalidate dependents.\n\t\t\t * @param source - The bounds of the range to be detached from the current field.\n\t\t\t * @param destination - If specified, the destination to transfer the detached range to.\n\t\t\t * If not specified, the detached range is destroyed.\n\t\t\t */\n\t\t\tdetachEdit(source: Range, destination: FieldKey | undefined): void {\n\t\t\t\tthis.forest.#events.emit(\"beforeChange\");\n\t\t\t\tconst parent = this.getParent();\n\t\t\t\tconst sourceField = parent.mutableChunk.fields.get(parent.key) ?? [];\n\n\t\t\t\tassertValidRange(source, sourceField);\n\t\t\t\tconst newField = sourceField.splice(source.start, source.end - source.start);\n\n\t\t\t\tif (destination !== undefined) {\n\t\t\t\t\tassert(\n\t\t\t\t\t\t!this.forest.roots.fields.has(destination),\n\t\t\t\t\t\t0x7af /* Destination must be a new empty detached field */,\n\t\t\t\t\t);\n\t\t\t\t\tif (newField.length > 0) {\n\t\t\t\t\t\tthis.forest.roots.fields.set(destination, newField);\n\t\t\t\t\t}\n\t\t\t\t} else {\n\t\t\t\t\tfor (const child of newField) {\n\t\t\t\t\t\tchild.referenceRemoved();\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t// This check is performed after the transfer to ensure that the field is not removed in scenarios\n\t\t\t\t// where the source and destination are the same.\n\t\t\t\tif (sourceField.length === 0) {\n\t\t\t\t\tparent.mutableChunk.fields.delete(parent.key);\n\t\t\t\t}\n\t\t\t},\n\t\t\treplace(\n\t\t\t\tnewContentSource: FieldKey,\n\t\t\t\trange: Range,\n\t\t\t\toldContentDestination: FieldKey,\n\t\t\t\toldContentId: DeltaDetachedNodeId,\n\t\t\t): void {\n\t\t\t\tassert(\n\t\t\t\t\tnewContentSource !== oldContentDestination,\n\t\t\t\t\t0x7b0 /* Replace detached source field and detached destination field must be different */,\n\t\t\t\t);\n\t\t\t\t// TODO: optimize this to: perform in-place replace in uniform chunks when possible.\n\t\t\t\t// This should result in 3 cases:\n\t\t\t\t// 1. In-place update of uniform chunk. No allocations, no ref count changes, no new TreeChunks.\n\t\t\t\t// 2. Uniform chunk is shared: copy it (and parent path as needed), and update the copy.\n\t\t\t\t// 3. Fallback to detach then attach (Which will copy parents and convert to basic chunks as needed).\n\t\t\t\tthis.detachEdit(range, oldContentDestination);\n\t\t\t\tthis.attachEdit(newContentSource, range.end - range.start, range.start);\n\t\t\t},\n\t\t\tenterNode(index: number): void {\n\t\t\t\tassert(this.mutableChunk === undefined, 0x535 /* should be in field */);\n\t\t\t\tconst parent = this.getParent();\n\t\t\t\tconst chunks =\n\t\t\t\t\tparent.mutableChunk.fields.get(parent.key) ?? fail(0xaf6 /* missing edited field */);\n\t\t\t\tlet indexWithinChunk = index;\n\t\t\t\tlet indexOfChunk = 0;\n\t\t\t\tlet chunk = chunks[indexOfChunk] ?? oob();\n\t\t\t\twhile (indexWithinChunk >= chunk.topLevelLength) {\n\t\t\t\t\tchunk = chunks[indexOfChunk] ?? oob();\n\t\t\t\t\tindexWithinChunk -= chunk.topLevelLength;\n\t\t\t\t\tindexOfChunk++;\n\t\t\t\t\tif (indexOfChunk === chunks.length) {\n\t\t\t\t\t\tfail(0xaf7 /* missing edited node */);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\tlet found = chunks[indexOfChunk] ?? oob();\n\t\t\t\tif (!(found instanceof BasicChunk)) {\n\t\t\t\t\t// TODO:Perf: support in place editing of other chunk formats when possible:\n\t\t\t\t\t// 1. Support updating values in uniform chunks.\n\t\t\t\t\t// 2. Support traversing sequence chunks.\n\t\t\t\t\t//\n\t\t\t\t\t// Maybe build path when visitor navigates then lazily sync to chunk tree when editing?\n\t\t\t\t\tconst newChunks = mapCursorField(found.cursor(), (cursor) =>\n\t\t\t\t\t\tbasicChunkTree(cursor, {\n\t\t\t\t\t\t\tpolicy: this.forest.chunker,\n\t\t\t\t\t\t\tidCompressor: this.forest.idCompressor,\n\t\t\t\t\t\t}),\n\t\t\t\t\t);\n\t\t\t\t\t// TODO: this could fail for really long chunks being split (due to argument count limits).\n\t\t\t\t\t// Current implementations of chunks shouldn't ever be that long, but it could be an issue if they get bigger.\n\t\t\t\t\tchunks.splice(indexOfChunk, 1, ...newChunks);\n\t\t\t\t\tfound.referenceRemoved();\n\n\t\t\t\t\tfound = newChunks[indexWithinChunk] ?? oob();\n\t\t\t\t}\n\t\t\t\tassert(found instanceof BasicChunk, 0x536 /* chunk should have been normalized */);\n\t\t\t\tif (found.isShared()) {\n\t\t\t\t\tthis.mutableChunk = chunks[indexOfChunk] = found.clone();\n\t\t\t\t\tfound.referenceRemoved();\n\t\t\t\t} else {\n\t\t\t\t\tthis.mutableChunk = found;\n\t\t\t\t}\n\t\t\t},\n\t\t\texitNode(index: number): void {\n\t\t\t\tassert(this.mutableChunk !== undefined, 0x537 /* should be in node */);\n\t\t\t\tthis.mutableChunk = undefined;\n\t\t\t},\n\t\t\tenterField(key: FieldKey): void {\n\t\t\t\tassert(this.mutableChunk !== undefined, 0x538 /* should be in node */);\n\t\t\t\tthis.mutableChunkStack.push({ key, mutableChunk: this.mutableChunk });\n\t\t\t\tthis.mutableChunk = undefined;\n\t\t\t},\n\t\t\texitField(key: FieldKey): void {\n\t\t\t\tconst top = this.mutableChunkStack.pop() ?? fail(0xaf8 /* should not be at root */);\n\t\t\t\tassert(this.mutableChunk === undefined, 0x539 /* should be in field */);\n\t\t\t\tthis.mutableChunk = top.mutableChunk;\n\t\t\t},\n\t\t};\n\n\t\tconst announcedVisitors: AnnouncedVisitor[] = [];\n\t\tthis.deltaVisitors.forEach((getVisitor) => announcedVisitors.push(getVisitor()));\n\t\tconst combinedVisitor = combineVisitors(\n\t\t\t[forestVisitor, ...announcedVisitors],\n\t\t\tannouncedVisitors,\n\t\t);\n\t\tthis.activeVisitor = combinedVisitor;\n\t\treturn combinedVisitor;\n\t}\n\n\tprivate nextDetachedFieldIdentifier = 0;\n\tpublic newDetachedField(): DetachedField {\n\t\tconst field: DetachedField = brand(String(this.nextDetachedFieldIdentifier));\n\t\tassert(\n\t\t\t!this.roots.fields.has(detachedFieldAsKey(field)),\n\t\t\t0x53a /* new field must not already exist */,\n\t\t);\n\t\tthis.nextDetachedFieldIdentifier += 1;\n\t\treturn field;\n\t}\n\n\tpublic allocateCursor(): Cursor {\n\t\treturn new Cursor(\n\t\t\tthis,\n\t\t\tITreeSubscriptionCursorState.Cleared,\n\t\t\t[],\n\t\t\t[],\n\t\t\t[],\n\t\t\t[],\n\t\t\t[],\n\t\t\t[],\n\t\t\t0,\n\t\t\t0,\n\t\t\t0,\n\t\t\tundefined,\n\t\t);\n\t}\n\n\tpublic tryMoveCursorToNode(\n\t\tdestination: Anchor,\n\t\tcursorToMove: ITreeSubscriptionCursor,\n\t): TreeNavigationResult {\n\t\tconst path = this.anchors.locate(destination);\n\t\tif (path === undefined) {\n\t\t\treturn TreeNavigationResult.NotFound;\n\t\t}\n\t\tthis.moveCursorToPath(path, cursorToMove);\n\t\treturn TreeNavigationResult.Ok;\n\t}\n\n\tpublic tryMoveCursorToField(\n\t\tdestination: FieldAnchor,\n\t\tcursorToMove: ITreeSubscriptionCursor,\n\t): TreeNavigationResult {\n\t\tassert(\n\t\t\tcursorToMove instanceof Cursor,\n\t\t\t0x53b /* ChunkedForest must only be given its own Cursor type */,\n\t\t);\n\t\tif (destination.parent === undefined) {\n\t\t\tcursorToMove.setToDetachedSequence(destination.fieldKey);\n\t\t\treturn TreeNavigationResult.Ok;\n\t\t}\n\t\tconst result = this.tryMoveCursorToNode(destination.parent, cursorToMove);\n\t\tif (result !== TreeNavigationResult.Ok) {\n\t\t\treturn result;\n\t\t}\n\n\t\tcursorToMove.enterField(destination.fieldKey);\n\t\treturn TreeNavigationResult.Ok;\n\t}\n\n\tpublic moveCursorToPath(destination: UpPath, cursorToMove: ITreeSubscriptionCursor): void {\n\t\tassert(\n\t\t\tcursorToMove instanceof Cursor,\n\t\t\t0x53c /* ChunkedForest must only be given its own Cursor type */,\n\t\t);\n\t\tassert(\n\t\t\tcursorToMove.forest === this,\n\t\t\t0x53d /* ChunkedForest must only be given its own Cursor */,\n\t\t);\n\n\t\tconst indexStack: number[] = [];\n\t\tconst keyStack: FieldKey[] = [];\n\n\t\tlet path: UpPath | undefined = destination;\n\t\twhile (path !== undefined) {\n\t\t\tindexStack.push(path.parentIndex);\n\t\t\tkeyStack.push(path.parentField);\n\t\t\tpath = path.parent;\n\t\t}\n\t\tcursorToMove.clear();\n\t\twhile (keyStack.length > 0) {\n\t\t\t// eslint-disable-next-line @typescript-eslint/no-non-null-assertion\n\t\t\tconst key = keyStack.pop()!;\n\t\t\tif (cursorToMove.state === ITreeSubscriptionCursorState.Cleared) {\n\t\t\t\tcursorToMove.setToDetachedSequence(key);\n\t\t\t\tcursorToMove.state = ITreeSubscriptionCursorState.Current;\n\t\t\t} else {\n\t\t\t\tcursorToMove.enterField(key);\n\t\t\t}\n\n\t\t\t// eslint-disable-next-line @typescript-eslint/no-non-null-assertion\n\t\t\tcursorToMove.enterNode(indexStack.pop()!);\n\t\t}\n\t}\n\n\tpublic getCursorAboveDetachedFields(): ITreeCursorSynchronous {\n\t\tconst rootCursor = this.roots.cursor();\n\t\trootCursor.enterNode(0);\n\t\treturn rootCursor;\n\t}\n}\n\nclass Cursor extends BasicChunkCursor implements ITreeSubscriptionCursor {\n\tpublic constructor(\n\t\tpublic readonly forest: ChunkedForest,\n\t\tpublic state: ITreeSubscriptionCursorState,\n\t\troot: readonly TreeChunk[],\n\t\tsiblingStack: SiblingsOrKey[],\n\t\tindexStack: number[],\n\t\tindexOfChunkStack: number[],\n\t\tindexWithinChunkStack: number[],\n\t\tsiblings: SiblingsOrKey,\n\t\tindex: number,\n\t\tindexOfChunk: number,\n\t\tindexWithinChunk: number,\n\t\tnestedCursor: ChunkedCursor | undefined,\n\t) {\n\t\tsuper(\n\t\t\troot,\n\t\t\tsiblingStack,\n\t\t\tindexStack,\n\t\t\tindexOfChunkStack,\n\t\t\tindexWithinChunkStack,\n\t\t\tsiblings,\n\t\t\tindex,\n\t\t\tindexOfChunk,\n\t\t\tindexWithinChunk,\n\t\t\tnestedCursor,\n\t\t);\n\t}\n\n\tpublic setToDetachedSequence(key: FieldKey): void {\n\t\tthis.root = (this.forest.roots.fields.get(key) ?? []) as BasicChunk[];\n\t\tthis.siblingStack.length = 0;\n\t\tthis.indexStack.length = 0;\n\t\tthis.indexOfChunkStack.length = 0;\n\t\tthis.indexWithinChunkStack.length = 0;\n\t\tthis.siblings = [key];\n\t\tthis.index = 0;\n\t\tthis.indexOfChunk = 0;\n\t\tthis.indexWithinChunk = 0;\n\t\tthis.nestedCursor = undefined;\n\t}\n\n\tpublic override fork(): Cursor {\n\t\t// Siblings arrays are not modified during navigation and do not need be be copied.\n\t\t// This allows this copy to be shallow, and `this.siblings` below to not be copied as all.\n\t\treturn new Cursor(\n\t\t\tthis.forest,\n\t\t\tthis.state,\n\t\t\tthis.root,\n\t\t\t[...this.siblingStack],\n\t\t\t[...this.indexStack],\n\t\t\t[...this.indexOfChunkStack],\n\t\t\t[...this.indexWithinChunkStack],\n\t\t\tthis.siblings,\n\t\t\tthis.index,\n\t\t\tthis.indexOfChunk,\n\t\t\tthis.indexWithinChunk,\n\t\t\tthis.nestedCursor?.fork(),\n\t\t);\n\t}\n\n\tpublic buildFieldAnchor(): FieldAnchor {\n\t\tconst path = this.getFieldPath();\n\t\tconst anchor =\n\t\t\tpath.parent === undefined ? undefined : this.forest.anchors.track(path.parent);\n\t\treturn { parent: anchor, fieldKey: path.field };\n\t}\n\n\tpublic free(): void {\n\t\tthis.state = ITreeSubscriptionCursorState.Freed;\n\t}\n\n\tpublic buildAnchor(): Anchor {\n\t\treturn this.forest.anchors.track(this.getPath());\n\t}\n\n\tpublic clear(): void {\n\t\tthis.state = ITreeSubscriptionCursorState.Cleared;\n\t\tthis.setToDetachedSequence(rootFieldKey);\n\t}\n}\n\n/**\n * @returns an implementation of {@link IEditableForest} with no data or schema.\n */\nexport function buildChunkedForest(\n\tchunker: IChunker,\n\tanchors?: AnchorSet,\n\tidCompressor?: IIdCompressor,\n): ChunkedForest {\n\treturn new ChunkedForest(makeRoot(), chunker.schema, chunker, anchors, idCompressor);\n}\n"]}
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+
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* Copyright (c) Microsoft Corporation and contributors. All rights reserved.\n * Licensed under the MIT License.\n */\n\nimport { assert, oob, fail } from \"@fluidframework/core-utils/internal\";\nimport type { Listenable } from \"@fluidframework/core-interfaces\";\nimport { createEmitter } from \"@fluid-internal/client-utils\";\n\nimport {\n\ttype Anchor,\n\tAnchorSet,\n\ttype AnnouncedVisitor,\n\ttype DeltaVisitor,\n\ttype DetachedField,\n\ttype FieldAnchor,\n\ttype FieldKey,\n\ttype ForestEvents,\n\ttype IEditableForest,\n\ttype ITreeCursorSynchronous,\n\ttype ITreeSubscriptionCursor,\n\tITreeSubscriptionCursorState,\n\ttype PlaceIndex,\n\ttype Range,\n\tTreeNavigationResult,\n\ttype TreeStoredSchemaSubscription,\n\ttype UpPath,\n\taboveRootPlaceholder,\n\tcombineVisitors,\n\tdetachedFieldAsKey,\n\tmapCursorField,\n\trootFieldKey,\n\ttype ChunkedCursor,\n\ttype TreeChunk,\n\ttype DeltaDetachedNodeId,\n} from \"../../core/index.js\";\nimport {\n\tassertValidRange,\n\tbrand,\n\tgetLast,\n\tgetOrAddEmptyToMap,\n\thasSome,\n} from \"../../util/index.js\";\n\nimport { BasicChunk, BasicChunkCursor, type SiblingsOrKey } from \"./basicChunk.js\";\nimport { type IChunker, basicChunkTree, chunkFieldSingle, chunkTree } from \"./chunkTree.js\";\nimport type { IIdCompressor } from \"@fluidframework/id-compressor\";\n\nfunction makeRoot(): BasicChunk {\n\treturn new BasicChunk(aboveRootPlaceholder, new Map());\n}\n\ninterface StackNode {\n\tmutableChunk: BasicChunk;\n\tkey: FieldKey;\n}\n\n/**\n * Implementation of IEditableForest based on copy on write chunks.\n *\n * This implementation focuses on performance.\n */\nexport class ChunkedForest implements IEditableForest {\n\tprivate activeVisitor?: DeltaVisitor;\n\n\tprivate readonly deltaVisitors: Set<() => AnnouncedVisitor> = new Set();\n\treadonly #events = createEmitter<ForestEvents>();\n\tpublic readonly events: Listenable<ForestEvents> = this.#events;\n\n\t/**\n\t * @param roots - dummy node above the root under which detached fields are stored. All content of the forest is reachable from this.\n\t * @param schema - schema which all content in this forest is assumed to comply with.\n\t * @param chunker - Chunking policy. TODO: dispose of this when forest is disposed.\n\t * @param anchors - anchorSet used to track location in this forest across changes. Callers of applyDelta must ensure this is updated accordingly.\n\t */\n\tpublic constructor(\n\t\tpublic roots: BasicChunk,\n\t\tpublic readonly schema: TreeStoredSchemaSubscription,\n\t\tpublic readonly chunker: IChunker,\n\t\tpublic readonly anchors: AnchorSet = new AnchorSet(),\n\t\tpublic readonly idCompressor?: IIdCompressor,\n\t) {}\n\n\tpublic get isEmpty(): boolean {\n\t\treturn this.roots.fields.size === 0;\n\t}\n\n\tpublic clone(schema: TreeStoredSchemaSubscription, anchors: AnchorSet): ChunkedForest {\n\t\tthis.roots.referenceAdded();\n\t\treturn new ChunkedForest(this.roots, schema, this.chunker.clone(schema), anchors);\n\t}\n\n\tpublic chunkField(cursor: ITreeCursorSynchronous): TreeChunk {\n\t\treturn chunkFieldSingle(cursor, { idCompressor: this.idCompressor, policy: this.chunker });\n\t}\n\n\tpublic forgetAnchor(anchor: Anchor): void {\n\t\tthis.anchors.forget(anchor);\n\t}\n\n\tpublic registerAnnouncedVisitor(visitor: () => AnnouncedVisitor): void {\n\t\tthis.deltaVisitors.add(visitor);\n\t}\n\n\tpublic deregisterAnnouncedVisitor(visitor: () => AnnouncedVisitor): void {\n\t\tthis.deltaVisitors.delete(visitor);\n\t}\n\n\tpublic acquireVisitor(): DeltaVisitor {\n\t\tassert(\n\t\t\tthis.activeVisitor === undefined,\n\t\t\t0x76a /* Must release existing visitor before acquiring another */,\n\t\t);\n\n\t\tif (this.roots.isShared()) {\n\t\t\tthis.roots = this.roots.clone();\n\t\t}\n\n\t\tconst forestVisitor = {\n\t\t\tforest: this,\n\t\t\t// Current location in the tree, as a non-shared BasicChunk (TODO: support in-place modification of other chunk formats when possible).\n\t\t\t// Start above root detached sequences.\n\t\t\tmutableChunkStack: [] as StackNode[],\n\t\t\tmutableChunk: this.roots as BasicChunk | undefined,\n\t\t\tgetParent(): StackNode {\n\t\t\t\tassert(hasSome(this.mutableChunkStack), 0x532 /* invalid access to root's parent */);\n\t\t\t\treturn getLast(this.mutableChunkStack);\n\t\t\t},\n\t\t\tfree(): void {\n\t\t\t\tthis.mutableChunk = undefined;\n\t\t\t\tthis.mutableChunkStack.length = 0;\n\t\t\t\tassert(\n\t\t\t\t\tthis.forest.activeVisitor !== undefined,\n\t\t\t\t\t0x76b /* Multiple free calls for same visitor */,\n\t\t\t\t);\n\t\t\t\tthis.forest.activeVisitor = undefined;\n\t\t\t},\n\t\t\tdestroy(detachedField: FieldKey, count: number): void {\n\t\t\t\tthis.forest.#events.emit(\"beforeChange\");\n\t\t\t\tthis.forest.roots.fields.delete(detachedField);\n\t\t\t},\n\t\t\tcreate(content: readonly ITreeCursorSynchronous[], destination: FieldKey): void {\n\t\t\t\tthis.forest.#events.emit(\"beforeChange\");\n\t\t\t\tconst chunks: TreeChunk[] = content.map((c) =>\n\t\t\t\t\tchunkTree(c, {\n\t\t\t\t\t\tpolicy: this.forest.chunker,\n\t\t\t\t\t\tidCompressor: this.forest.idCompressor,\n\t\t\t\t\t}),\n\t\t\t\t);\n\t\t\t\tthis.forest.roots.fields.set(destination, chunks);\n\t\t\t\tthis.forest.#events.emit(\"afterRootFieldCreated\", destination);\n\t\t\t},\n\t\t\tattach(source: FieldKey, count: number, destination: PlaceIndex): void {\n\t\t\t\tthis.attachEdit(source, count, destination);\n\t\t\t},\n\t\t\tdetach(source: Range, destination: FieldKey, id: DeltaDetachedNodeId): void {\n\t\t\t\tthis.detachEdit(source, destination);\n\t\t\t},\n\t\t\t/**\n\t\t\t * Attaches the range into the current field by transferring it from the given source path.\n\t\t\t * Does not invalidate dependents.\n\t\t\t * @param source - The the range to be attached.\n\t\t\t * @param destination - The index in the current field at which to attach the content.\n\t\t\t */\n\t\t\tattachEdit(source: FieldKey, count: number, destination: PlaceIndex): void {\n\t\t\t\tthis.forest.#events.emit(\"beforeChange\");\n\t\t\t\tconst sourceField = this.forest.roots.fields.get(source) ?? [];\n\t\t\t\tthis.forest.roots.fields.delete(source);\n\t\t\t\tif (sourceField.length === 0) {\n\t\t\t\t\treturn; // Prevent creating 0 sized fields when inserting empty into empty.\n\t\t\t\t}\n\n\t\t\t\tconst parent = this.getParent();\n\t\t\t\tconst destinationField = getOrAddEmptyToMap(parent.mutableChunk.fields, parent.key);\n\t\t\t\t// TODO: this will fail for very large moves due to argument limits.\n\t\t\t\tdestinationField.splice(destination, 0, ...sourceField);\n\t\t\t},\n\t\t\t/**\n\t\t\t * Detaches the range from the current field and transfers it to the given destination if any.\n\t\t\t * Does not invalidate dependents.\n\t\t\t * @param source - The bounds of the range to be detached from the current field.\n\t\t\t * @param destination - If specified, the destination to transfer the detached range to.\n\t\t\t * If not specified, the detached range is destroyed.\n\t\t\t */\n\t\t\tdetachEdit(source: Range, destination: FieldKey | undefined): void {\n\t\t\t\tthis.forest.#events.emit(\"beforeChange\");\n\t\t\t\tconst parent = this.getParent();\n\t\t\t\tconst sourceField = parent.mutableChunk.fields.get(parent.key) ?? [];\n\n\t\t\t\tassertValidRange(source, sourceField);\n\t\t\t\tconst newField = sourceField.splice(source.start, source.end - source.start);\n\n\t\t\t\tif (destination !== undefined) {\n\t\t\t\t\tassert(\n\t\t\t\t\t\t!this.forest.roots.fields.has(destination),\n\t\t\t\t\t\t0x7af /* Destination must be a new empty detached field */,\n\t\t\t\t\t);\n\t\t\t\t\tif (newField.length > 0) {\n\t\t\t\t\t\tthis.forest.roots.fields.set(destination, newField);\n\t\t\t\t\t}\n\t\t\t\t} else {\n\t\t\t\t\tfor (const child of newField) {\n\t\t\t\t\t\tchild.referenceRemoved();\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t// This check is performed after the transfer to ensure that the field is not removed in scenarios\n\t\t\t\t// where the source and destination are the same.\n\t\t\t\tif (sourceField.length === 0) {\n\t\t\t\t\tparent.mutableChunk.fields.delete(parent.key);\n\t\t\t\t}\n\t\t\t},\n\t\t\treplace(\n\t\t\t\tnewContentSource: FieldKey,\n\t\t\t\trange: Range,\n\t\t\t\toldContentDestination: FieldKey,\n\t\t\t\toldContentId: DeltaDetachedNodeId,\n\t\t\t): void {\n\t\t\t\tassert(\n\t\t\t\t\tnewContentSource !== oldContentDestination,\n\t\t\t\t\t0x7b0 /* Replace detached source field and detached destination field must be different */,\n\t\t\t\t);\n\t\t\t\t// TODO: optimize this to: perform in-place replace in uniform chunks when possible.\n\t\t\t\t// This should result in 3 cases:\n\t\t\t\t// 1. In-place update of uniform chunk. No allocations, no ref count changes, no new TreeChunks.\n\t\t\t\t// 2. Uniform chunk is shared: copy it (and parent path as needed), and update the copy.\n\t\t\t\t// 3. Fallback to detach then attach (Which will copy parents and convert to basic chunks as needed).\n\t\t\t\tthis.detachEdit(range, oldContentDestination);\n\t\t\t\tthis.attachEdit(newContentSource, range.end - range.start, range.start);\n\t\t\t},\n\t\t\tenterNode(index: number): void {\n\t\t\t\tassert(this.mutableChunk === undefined, 0x535 /* should be in field */);\n\t\t\t\tconst parent = this.getParent();\n\t\t\t\tconst chunks =\n\t\t\t\t\tparent.mutableChunk.fields.get(parent.key) ?? fail(0xaf6 /* missing edited field */);\n\t\t\t\tlet indexWithinChunk = index;\n\t\t\t\tlet indexOfChunk = 0;\n\t\t\t\tlet chunk = chunks[indexOfChunk] ?? oob();\n\t\t\t\twhile (indexWithinChunk >= chunk.topLevelLength) {\n\t\t\t\t\tchunk = chunks[indexOfChunk] ?? oob();\n\t\t\t\t\tindexWithinChunk -= chunk.topLevelLength;\n\t\t\t\t\tindexOfChunk++;\n\t\t\t\t\tif (indexOfChunk === chunks.length) {\n\t\t\t\t\t\tfail(0xaf7 /* missing edited node */);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\tlet found = chunks[indexOfChunk] ?? oob();\n\t\t\t\tif (!(found instanceof BasicChunk)) {\n\t\t\t\t\t// TODO:Perf: support in place editing of other chunk formats when possible:\n\t\t\t\t\t// 1. Support updating values in uniform chunks.\n\t\t\t\t\t// 2. Support traversing sequence chunks.\n\t\t\t\t\t//\n\t\t\t\t\t// Maybe build path when visitor navigates then lazily sync to chunk tree when editing?\n\t\t\t\t\tconst newChunks = mapCursorField(found.cursor(), (cursor) =>\n\t\t\t\t\t\tbasicChunkTree(cursor, {\n\t\t\t\t\t\t\tpolicy: this.forest.chunker,\n\t\t\t\t\t\t\tidCompressor: this.forest.idCompressor,\n\t\t\t\t\t\t}),\n\t\t\t\t\t);\n\t\t\t\t\t// TODO: this could fail for really long chunks being split (due to argument count limits).\n\t\t\t\t\t// Current implementations of chunks shouldn't ever be that long, but it could be an issue if they get bigger.\n\t\t\t\t\tchunks.splice(indexOfChunk, 1, ...newChunks);\n\t\t\t\t\tfound.referenceRemoved();\n\n\t\t\t\t\tfound = newChunks[indexWithinChunk] ?? oob();\n\t\t\t\t}\n\t\t\t\tassert(found instanceof BasicChunk, 0x536 /* chunk should have been normalized */);\n\t\t\t\tif (found.isShared()) {\n\t\t\t\t\tthis.mutableChunk = chunks[indexOfChunk] = found.clone();\n\t\t\t\t\tfound.referenceRemoved();\n\t\t\t\t} else {\n\t\t\t\t\tthis.mutableChunk = found;\n\t\t\t\t}\n\t\t\t},\n\t\t\texitNode(index: number): void {\n\t\t\t\tassert(this.mutableChunk !== undefined, 0x537 /* should be in node */);\n\t\t\t\tthis.mutableChunk = undefined;\n\t\t\t},\n\t\t\tenterField(key: FieldKey): void {\n\t\t\t\tassert(this.mutableChunk !== undefined, 0x538 /* should be in node */);\n\t\t\t\tthis.mutableChunkStack.push({ key, mutableChunk: this.mutableChunk });\n\t\t\t\tthis.mutableChunk = undefined;\n\t\t\t},\n\t\t\texitField(key: FieldKey): void {\n\t\t\t\tconst top = this.mutableChunkStack.pop() ?? fail(0xaf8 /* should not be at root */);\n\t\t\t\tassert(this.mutableChunk === undefined, 0x539 /* should be in field */);\n\t\t\t\tthis.mutableChunk = top.mutableChunk;\n\t\t\t},\n\t\t};\n\n\t\tconst announcedVisitors: AnnouncedVisitor[] = [];\n\t\tthis.deltaVisitors.forEach((getVisitor) => announcedVisitors.push(getVisitor()));\n\t\tconst combinedVisitor = combineVisitors(\n\t\t\t[forestVisitor, ...announcedVisitors],\n\t\t\tannouncedVisitors,\n\t\t);\n\t\tthis.activeVisitor = combinedVisitor;\n\t\treturn combinedVisitor;\n\t}\n\n\tprivate nextDetachedFieldIdentifier = 0;\n\tpublic newDetachedField(): DetachedField {\n\t\tconst field: DetachedField = brand(String(this.nextDetachedFieldIdentifier));\n\t\tassert(\n\t\t\t!this.roots.fields.has(detachedFieldAsKey(field)),\n\t\t\t0x53a /* new field must not already exist */,\n\t\t);\n\t\tthis.nextDetachedFieldIdentifier += 1;\n\t\treturn field;\n\t}\n\n\tpublic allocateCursor(): Cursor {\n\t\treturn new Cursor(\n\t\t\tthis,\n\t\t\tITreeSubscriptionCursorState.Cleared,\n\t\t\t[],\n\t\t\t[],\n\t\t\t[],\n\t\t\t[],\n\t\t\t[],\n\t\t\t[],\n\t\t\t0,\n\t\t\t0,\n\t\t\t0,\n\t\t\tundefined,\n\t\t);\n\t}\n\n\tpublic tryMoveCursorToNode(\n\t\tdestination: Anchor,\n\t\tcursorToMove: ITreeSubscriptionCursor,\n\t): TreeNavigationResult {\n\t\tconst path = this.anchors.locate(destination);\n\t\tif (path === undefined) {\n\t\t\treturn TreeNavigationResult.NotFound;\n\t\t}\n\t\tthis.moveCursorToPath(path, cursorToMove);\n\t\treturn TreeNavigationResult.Ok;\n\t}\n\n\tpublic tryMoveCursorToField(\n\t\tdestination: FieldAnchor,\n\t\tcursorToMove: ITreeSubscriptionCursor,\n\t): TreeNavigationResult {\n\t\tassert(\n\t\t\tcursorToMove instanceof Cursor,\n\t\t\t0x53b /* ChunkedForest must only be given its own Cursor type */,\n\t\t);\n\t\tif (destination.parent === undefined) {\n\t\t\tcursorToMove.setToDetachedSequence(destination.fieldKey);\n\t\t\treturn TreeNavigationResult.Ok;\n\t\t}\n\t\tconst result = this.tryMoveCursorToNode(destination.parent, cursorToMove);\n\t\tif (result !== TreeNavigationResult.Ok) {\n\t\t\treturn result;\n\t\t}\n\n\t\tcursorToMove.enterField(destination.fieldKey);\n\t\treturn TreeNavigationResult.Ok;\n\t}\n\n\tpublic moveCursorToPath(destination: UpPath, cursorToMove: ITreeSubscriptionCursor): void {\n\t\tassert(\n\t\t\tcursorToMove instanceof Cursor,\n\t\t\t0x53c /* ChunkedForest must only be given its own Cursor type */,\n\t\t);\n\t\tassert(\n\t\t\tcursorToMove.forest === this,\n\t\t\t0x53d /* ChunkedForest must only be given its own Cursor */,\n\t\t);\n\n\t\tconst indexStack: number[] = [];\n\t\tconst keyStack: FieldKey[] = [];\n\n\t\tlet path: UpPath | undefined = destination;\n\t\twhile (path !== undefined) {\n\t\t\tindexStack.push(path.parentIndex);\n\t\t\tkeyStack.push(path.parentField);\n\t\t\tpath = path.parent;\n\t\t}\n\t\tcursorToMove.clear();\n\t\twhile (keyStack.length > 0) {\n\t\t\t// eslint-disable-next-line @typescript-eslint/no-non-null-assertion\n\t\t\tconst key = keyStack.pop()!;\n\t\t\tif (cursorToMove.state === ITreeSubscriptionCursorState.Cleared) {\n\t\t\t\tcursorToMove.setToDetachedSequence(key);\n\t\t\t\tcursorToMove.state = ITreeSubscriptionCursorState.Current;\n\t\t\t} else {\n\t\t\t\tcursorToMove.enterField(key);\n\t\t\t}\n\n\t\t\t// eslint-disable-next-line @typescript-eslint/no-non-null-assertion\n\t\t\tcursorToMove.enterNode(indexStack.pop()!);\n\t\t}\n\t}\n\n\tpublic getCursorAboveDetachedFields(): ITreeCursorSynchronous {\n\t\tconst rootCursor = this.roots.cursor();\n\t\trootCursor.enterNode(0);\n\t\treturn rootCursor;\n\t}\n}\n\nclass Cursor extends BasicChunkCursor implements ITreeSubscriptionCursor {\n\tpublic constructor(\n\t\tpublic readonly forest: ChunkedForest,\n\t\tpublic state: ITreeSubscriptionCursorState,\n\t\troot: readonly TreeChunk[],\n\t\tsiblingStack: SiblingsOrKey[],\n\t\tindexStack: number[],\n\t\tindexOfChunkStack: number[],\n\t\tindexWithinChunkStack: number[],\n\t\tsiblings: SiblingsOrKey,\n\t\tindex: number,\n\t\tindexOfChunk: number,\n\t\tindexWithinChunk: number,\n\t\tnestedCursor: ChunkedCursor | undefined,\n\t) {\n\t\tsuper(\n\t\t\troot,\n\t\t\tsiblingStack,\n\t\t\tindexStack,\n\t\t\tindexOfChunkStack,\n\t\t\tindexWithinChunkStack,\n\t\t\tsiblings,\n\t\t\tindex,\n\t\t\tindexOfChunk,\n\t\t\tindexWithinChunk,\n\t\t\tnestedCursor,\n\t\t);\n\t}\n\n\tpublic setToDetachedSequence(key: FieldKey): void {\n\t\tthis.root = (this.forest.roots.fields.get(key) ?? []) as BasicChunk[];\n\t\tthis.siblingStack.length = 0;\n\t\tthis.indexStack.length = 0;\n\t\tthis.indexOfChunkStack.length = 0;\n\t\tthis.indexWithinChunkStack.length = 0;\n\t\tthis.siblings = [key];\n\t\tthis.index = 0;\n\t\tthis.indexOfChunk = 0;\n\t\tthis.indexWithinChunk = 0;\n\t\tthis.nestedCursor = undefined;\n\t}\n\n\tpublic override fork(): Cursor {\n\t\t// Siblings arrays are not modified during navigation and do not need be be copied.\n\t\t// This allows this copy to be shallow, and `this.siblings` below to not be copied as all.\n\t\treturn new Cursor(\n\t\t\tthis.forest,\n\t\t\tthis.state,\n\t\t\tthis.root,\n\t\t\t[...this.siblingStack],\n\t\t\t[...this.indexStack],\n\t\t\t[...this.indexOfChunkStack],\n\t\t\t[...this.indexWithinChunkStack],\n\t\t\tthis.siblings,\n\t\t\tthis.index,\n\t\t\tthis.indexOfChunk,\n\t\t\tthis.indexWithinChunk,\n\t\t\tthis.nestedCursor?.fork(),\n\t\t);\n\t}\n\n\tpublic buildFieldAnchor(): FieldAnchor {\n\t\tconst path = this.getFieldPath();\n\t\tconst anchor =\n\t\t\tpath.parent === undefined ? undefined : this.forest.anchors.track(path.parent);\n\t\treturn { parent: anchor, fieldKey: path.field };\n\t}\n\n\tpublic free(): void {\n\t\tthis.state = ITreeSubscriptionCursorState.Freed;\n\t}\n\n\tpublic buildAnchor(): Anchor {\n\t\treturn this.forest.anchors.track(this.getPath());\n\t}\n\n\tpublic clear(): void {\n\t\tthis.state = ITreeSubscriptionCursorState.Cleared;\n\t\tthis.setToDetachedSequence(rootFieldKey);\n\t}\n}\n\n/**\n * @returns an implementation of {@link IEditableForest} with no data or schema.\n */\nexport function buildChunkedForest(\n\tchunker: IChunker,\n\tanchors?: AnchorSet,\n\tidCompressor?: IIdCompressor,\n): ChunkedForest {\n\treturn new ChunkedForest(makeRoot(), chunker.schema, chunker, anchors, idCompressor);\n}\n"]}
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@@ -2,7 +2,7 @@
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* Copyright (c) Microsoft Corporation and contributors. All rights reserved.
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3
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* Licensed under the MIT License.
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4
4
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*/
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5
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-
import { fail } from "
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+
import { fail } from "@fluidframework/core-utils/internal";
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import { Counter, jsonMinimizingFilter, } from "./chunkCodecUtilities.js";
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/**
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* An identifier which can be compressed using {@link Counter}.
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@@ -1 +1 @@
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1
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-
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All rights reserved.\n * Licensed under the MIT License.\n */\n\nimport type { TreeValue } from \"../../../core/index.js\";\nimport { fail } from \"../../../util/index.js\";\nimport type { FluidSerializableReadOnly } from \"../../valueUtilities.js\";\n\nimport {\n\tCounter,\n\ttype CounterFilter,\n\ttype DeduplicationTable,\n\tjsonMinimizingFilter,\n} from \"./chunkCodecUtilities.js\";\nimport type { EncodedFieldBatchGeneric } from \"./formatGeneric.js\";\n\n/**\n * An identifier which can be compressed using {@link Counter}.\n *\n * @remarks\n * Compression of Identifiers is done after the output is otherwise generated to enable counting all the usages.\n * To avoid having to decode the decode the data array to determine which data is an identifier and which is some other string,\n * some recognizable representation is required.\n * Using a class and checking its prototype works for this, and is why IdentifierToken is a class.\n */\nexport class IdentifierToken {\n\tpublic constructor(public readonly identifier: string) {}\n}\n\n/**\n * Format for data emitted during encoding, before dictionary compression of identifiers.\n *\n * @remarks\n * These buffers are mutated after construction if they contain identifiers or shapes.\n */\nexport type BufferFormat<TEncodedShape> = (\n\t| FluidSerializableReadOnly\n\t| Shape<TEncodedShape>\n\t| IdentifierToken\n\t| BufferFormat<TEncodedShape>\n)[];\n\n/**\n * Replace shapes and identifiers in buffer and any nested arrays.\n *\n * This looks inside nested arrays (including transitively) but not inside objects.\n *\n * Note that this modifies `buffer` to avoid having to copy it.\n */\nexport function handleShapesAndIdentifiers<TEncodedShape>(\n\tversion: number,\n\tbuffer: BufferFormat<TEncodedShape>[],\n\tidentifierFilter: CounterFilter<string> = jsonMinimizingFilter,\n): EncodedFieldBatchGeneric<TEncodedShape> {\n\tconst identifiers = new Counter<string>();\n\tconst shapes = new Counter<Shape<TEncodedShape>>();\n\t// Shapes can reference other shapes (and identifiers), so we need to traverse the shape graph.\n\t// These collections enable that.\n\tconst shapesSeen = new Set<Shape<TEncodedShape>>();\n\tconst shapeToCount: Shape<TEncodedShape>[] = [];\n\tconst shapeDiscovered = (shape: Shape<TEncodedShape>): void => {\n\t\tshapes.add(shape);\n\t\tif (!shapesSeen.has(shape)) {\n\t\t\tshapesSeen.add(shape);\n\t\t\tshapeToCount.push(shape);\n\t\t}\n\t};\n\n\tconst arrays: BufferFormat<TEncodedShape>[] = [buffer];\n\tfor (const array of arrays) {\n\t\tfor (const item of array) {\n\t\t\tif (item instanceof IdentifierToken) {\n\t\t\t\tidentifiers.add(item.identifier);\n\t\t\t} else if (item instanceof Shape) {\n\t\t\t\tshapeDiscovered(item);\n\t\t\t} else if (Array.isArray(item)) {\n\t\t\t\t// In JS it is legal to push items to an array which is being iterated,\n\t\t\t\t// and they will be visited in order.\n\t\t\t\tarrays.push(item);\n\t\t\t} else if (\n\t\t\t\titem !== null &&\n\t\t\t\ttypeof item === \"object\" &&\n\t\t\t\t(item as Record<string, unknown>).shape instanceof Shape\n\t\t\t) {\n\t\t\t\t// because \"serializable\" is allowed in buffer and it has type `any`, its very easy to mess up including of shapes in the buffer.\n\t\t\t\t// This catches the easiest way to get it wrong.\n\t\t\t\tfail(0xb4b /* encoder interface instead of shape written to stream */);\n\t\t\t}\n\t\t}\n\t}\n\n\t// Traverse shape graph, discovering and counting all shape to shape and shape to identifier references.\n\t{\n\t\tlet item: Shape<TEncodedShape> | undefined;\n\t\twhile ((item = shapeToCount.pop()) !== undefined) {\n\t\t\titem.count(identifiers, shapeDiscovered);\n\t\t}\n\t}\n\n\t// Determine substitutions for identifiers and shapes:\n\tconst identifierTable = identifiers.buildTable(identifierFilter);\n\tconst shapeTable = shapes.buildTable();\n\n\tfor (const array of arrays) {\n\t\tfor (let index = 0; index < array.length; index++) {\n\t\t\tconst item = array[index];\n\t\t\tif (item instanceof IdentifierToken) {\n\t\t\t\tarray[index] = identifierTable.valueToIndex.get(item.identifier) ?? item.identifier;\n\t\t\t} else if (item instanceof Shape) {\n\t\t\t\tarray[index] = shapeTable.valueToIndex.get(item) ?? fail(0xb4c /* missing shape */);\n\t\t\t}\n\t\t}\n\t}\n\n\tconst encodedShapes = shapeTable.indexToValue.map((shape) =>\n\t\tshape.encodeShape(identifierTable, shapeTable),\n\t);\n\n\treturn {\n\t\tversion,\n\t\t// TODO: fix readonly typing issues to remove this cast.\n\t\tidentifiers: identifierTable.indexToValue as string[],\n\t\tshapes: encodedShapes,\n\t\tdata: buffer as TreeValue[][],\n\t};\n}\n\n/**\n * A tree shape.\n * This similar to a schema for a tree, though it may be more or less specific than the actual schema system used.\n * Can be encoded into a `TEncodedShape`: when doing so encodes references to shapes (if needed) using {@link Counter}:\n * this can include recursive references (direct or indirect).\n *\n * @remarks\n * Deduplication of shapes is done after the output is otherwise generated (including identifier dictionary encoding).\n * To avoid having to decode the data array to determine which data is a shape and which is some other object,\n * some recognizable representation is required.\n * Using a class and checking its prototype works for this, and is why Shape is a class.\n *\n * Note that deduplication compares shapes by object identity not by content, so encoders must ensure shapes are not duplicated to achieve efficient encoding.\n * Comparison by content would be difficult due to shape containing references to other shapes.\n *\n * @privateRemarks\n * Unlike with identifiers, conversion from the initial form (this class / IdentifierToken) is done by the `encodeShape` method, not by general purpose logic in `handleShapesAndIdentifiers`.\n * For `handleShapesAndIdentifiers` to do the conversion without help from `encodeShape`,\n * instances of this Shape class would have to either be or output an object that is identical to the `TEncodedShape` format except with all shape references as object references instead of indexes.\n * Those objects would have to be deeply traversed looking for shape objects to replace with reference indexes.\n * This is possible, but making it type safe would involve generating derived types from the `TEncodedShape` deeply replacing any shape references, as well as requiring deep traversal of all objects in the encoded output.\n * Such an approach seemed less maintainable and readable than the design taken here which avoids the need for those derived types.\n */\nexport abstract class Shape<TEncodedShape> {\n\t/**\n\t * Count this shape's contents.\n\t *\n\t * Used to discover referenced shapes (to ensure they are included in the `shapes` passed to `encodeShape`),\n\t * as well as count usages of shapes and identifiers for more efficient dictionary encoding. See {@link Counter}.\n\t *\n\t * @param shapes - must be invoked with each directly referenced shape (which must provided to `encodeShape`).\n\t * Can be invoked multiple times if a shape is referenced more than once for more efficient dictionary encoding.\n\t * Should not be invoked with `this` unless this shape references itself.\n\t */\n\tpublic abstract count(\n\t\tidentifiers: Counter<string>,\n\t\tshapes: (shape: Shape<TEncodedShape>) => void,\n\t): void;\n\n\t/**\n\t * Produce the final encoded format for this shape.\n\t *\n\t * @param identifiers - a subset of identifiers used in this tree, and their corresponding indexes to use for the dictionary encoding.\n\t * Can be used to encode identifiers referenced by this shape.\n\t * @param shapes - includes a superset of shapes reported by count.\n\t * Used to encode references to shapes as numbers.\n\t */\n\tpublic abstract encodeShape(\n\t\tidentifiers: DeduplicationTable<string>,\n\t\tshapes: DeduplicationTable<Shape<TEncodedShape>>,\n\t): TEncodedShape;\n}\n"]}
|
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1
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+
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All rights reserved.\n * Licensed under the MIT License.\n */\n\nimport { fail } from \"@fluidframework/core-utils/internal\";\nimport type { TreeValue } from \"../../../core/index.js\";\nimport type { FluidSerializableReadOnly } from \"../../valueUtilities.js\";\n\nimport {\n\tCounter,\n\ttype CounterFilter,\n\ttype DeduplicationTable,\n\tjsonMinimizingFilter,\n} from \"./chunkCodecUtilities.js\";\nimport type { EncodedFieldBatchGeneric } from \"./formatGeneric.js\";\n\n/**\n * An identifier which can be compressed using {@link Counter}.\n *\n * @remarks\n * Compression of Identifiers is done after the output is otherwise generated to enable counting all the usages.\n * To avoid having to decode the decode the data array to determine which data is an identifier and which is some other string,\n * some recognizable representation is required.\n * Using a class and checking its prototype works for this, and is why IdentifierToken is a class.\n */\nexport class IdentifierToken {\n\tpublic constructor(public readonly identifier: string) {}\n}\n\n/**\n * Format for data emitted during encoding, before dictionary compression of identifiers.\n *\n * @remarks\n * These buffers are mutated after construction if they contain identifiers or shapes.\n */\nexport type BufferFormat<TEncodedShape> = (\n\t| FluidSerializableReadOnly\n\t| Shape<TEncodedShape>\n\t| IdentifierToken\n\t| BufferFormat<TEncodedShape>\n)[];\n\n/**\n * Replace shapes and identifiers in buffer and any nested arrays.\n *\n * This looks inside nested arrays (including transitively) but not inside objects.\n *\n * Note that this modifies `buffer` to avoid having to copy it.\n */\nexport function handleShapesAndIdentifiers<TEncodedShape>(\n\tversion: number,\n\tbuffer: BufferFormat<TEncodedShape>[],\n\tidentifierFilter: CounterFilter<string> = jsonMinimizingFilter,\n): EncodedFieldBatchGeneric<TEncodedShape> {\n\tconst identifiers = new Counter<string>();\n\tconst shapes = new Counter<Shape<TEncodedShape>>();\n\t// Shapes can reference other shapes (and identifiers), so we need to traverse the shape graph.\n\t// These collections enable that.\n\tconst shapesSeen = new Set<Shape<TEncodedShape>>();\n\tconst shapeToCount: Shape<TEncodedShape>[] = [];\n\tconst shapeDiscovered = (shape: Shape<TEncodedShape>): void => {\n\t\tshapes.add(shape);\n\t\tif (!shapesSeen.has(shape)) {\n\t\t\tshapesSeen.add(shape);\n\t\t\tshapeToCount.push(shape);\n\t\t}\n\t};\n\n\tconst arrays: BufferFormat<TEncodedShape>[] = [buffer];\n\tfor (const array of arrays) {\n\t\tfor (const item of array) {\n\t\t\tif (item instanceof IdentifierToken) {\n\t\t\t\tidentifiers.add(item.identifier);\n\t\t\t} else if (item instanceof Shape) {\n\t\t\t\tshapeDiscovered(item);\n\t\t\t} else if (Array.isArray(item)) {\n\t\t\t\t// In JS it is legal to push items to an array which is being iterated,\n\t\t\t\t// and they will be visited in order.\n\t\t\t\tarrays.push(item);\n\t\t\t} else if (\n\t\t\t\titem !== null &&\n\t\t\t\ttypeof item === \"object\" &&\n\t\t\t\t(item as Record<string, unknown>).shape instanceof Shape\n\t\t\t) {\n\t\t\t\t// because \"serializable\" is allowed in buffer and it has type `any`, its very easy to mess up including of shapes in the buffer.\n\t\t\t\t// This catches the easiest way to get it wrong.\n\t\t\t\tfail(0xb4b /* encoder interface instead of shape written to stream */);\n\t\t\t}\n\t\t}\n\t}\n\n\t// Traverse shape graph, discovering and counting all shape to shape and shape to identifier references.\n\t{\n\t\tlet item: Shape<TEncodedShape> | undefined;\n\t\twhile ((item = shapeToCount.pop()) !== undefined) {\n\t\t\titem.count(identifiers, shapeDiscovered);\n\t\t}\n\t}\n\n\t// Determine substitutions for identifiers and shapes:\n\tconst identifierTable = identifiers.buildTable(identifierFilter);\n\tconst shapeTable = shapes.buildTable();\n\n\tfor (const array of arrays) {\n\t\tfor (let index = 0; index < array.length; index++) {\n\t\t\tconst item = array[index];\n\t\t\tif (item instanceof IdentifierToken) {\n\t\t\t\tarray[index] = identifierTable.valueToIndex.get(item.identifier) ?? item.identifier;\n\t\t\t} else if (item instanceof Shape) {\n\t\t\t\tarray[index] = shapeTable.valueToIndex.get(item) ?? fail(0xb4c /* missing shape */);\n\t\t\t}\n\t\t}\n\t}\n\n\tconst encodedShapes = shapeTable.indexToValue.map((shape) =>\n\t\tshape.encodeShape(identifierTable, shapeTable),\n\t);\n\n\treturn {\n\t\tversion,\n\t\t// TODO: fix readonly typing issues to remove this cast.\n\t\tidentifiers: identifierTable.indexToValue as string[],\n\t\tshapes: encodedShapes,\n\t\tdata: buffer as TreeValue[][],\n\t};\n}\n\n/**\n * A tree shape.\n * This similar to a schema for a tree, though it may be more or less specific than the actual schema system used.\n * Can be encoded into a `TEncodedShape`: when doing so encodes references to shapes (if needed) using {@link Counter}:\n * this can include recursive references (direct or indirect).\n *\n * @remarks\n * Deduplication of shapes is done after the output is otherwise generated (including identifier dictionary encoding).\n * To avoid having to decode the data array to determine which data is a shape and which is some other object,\n * some recognizable representation is required.\n * Using a class and checking its prototype works for this, and is why Shape is a class.\n *\n * Note that deduplication compares shapes by object identity not by content, so encoders must ensure shapes are not duplicated to achieve efficient encoding.\n * Comparison by content would be difficult due to shape containing references to other shapes.\n *\n * @privateRemarks\n * Unlike with identifiers, conversion from the initial form (this class / IdentifierToken) is done by the `encodeShape` method, not by general purpose logic in `handleShapesAndIdentifiers`.\n * For `handleShapesAndIdentifiers` to do the conversion without help from `encodeShape`,\n * instances of this Shape class would have to either be or output an object that is identical to the `TEncodedShape` format except with all shape references as object references instead of indexes.\n * Those objects would have to be deeply traversed looking for shape objects to replace with reference indexes.\n * This is possible, but making it type safe would involve generating derived types from the `TEncodedShape` deeply replacing any shape references, as well as requiring deep traversal of all objects in the encoded output.\n * Such an approach seemed less maintainable and readable than the design taken here which avoids the need for those derived types.\n */\nexport abstract class Shape<TEncodedShape> {\n\t/**\n\t * Count this shape's contents.\n\t *\n\t * Used to discover referenced shapes (to ensure they are included in the `shapes` passed to `encodeShape`),\n\t * as well as count usages of shapes and identifiers for more efficient dictionary encoding. See {@link Counter}.\n\t *\n\t * @param shapes - must be invoked with each directly referenced shape (which must provided to `encodeShape`).\n\t * Can be invoked multiple times if a shape is referenced more than once for more efficient dictionary encoding.\n\t * Should not be invoked with `this` unless this shape references itself.\n\t */\n\tpublic abstract count(\n\t\tidentifiers: Counter<string>,\n\t\tshapes: (shape: Shape<TEncodedShape>) => void,\n\t): void;\n\n\t/**\n\t * Produce the final encoded format for this shape.\n\t *\n\t * @param identifiers - a subset of identifiers used in this tree, and their corresponding indexes to use for the dictionary encoding.\n\t * Can be used to encode identifiers referenced by this shape.\n\t * @param shapes - includes a superset of shapes reported by count.\n\t * Used to encode references to shapes as numbers.\n\t */\n\tpublic abstract encodeShape(\n\t\tidentifiers: DeduplicationTable<string>,\n\t\tshapes: DeduplicationTable<Shape<TEncodedShape>>,\n\t): TEncodedShape;\n}\n"]}
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import { assert, unreachableCase } from "@fluidframework/core-utils/internal";
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import { Shape as ShapeGeneric, handleShapesAndIdentifiers, } from "./chunkEncodingGeneric.js";
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* Copyright (c) Microsoft Corporation and contributors. All rights reserved.\n * Licensed under the MIT License.\n */\n\nimport { assert, unreachableCase } from \"@fluidframework/core-utils/internal\";\n\nimport {\n\tCursorLocationType,\n\ttype FieldKey,\n\ttype FieldKindIdentifier,\n\ttype ITreeCursorSynchronous,\n\ttype TreeFieldStoredSchema,\n\ttype TreeNodeSchemaIdentifier,\n\ttype Value,\n\tforEachNode,\n} from \"../../../core/index.js\";\nimport { fail, getOrCreate } from \"../../../util/index.js\";\nimport type { FlexFieldKind } from \"../../modular-schema/index.js\";\n\nimport type { Counter, DeduplicationTable } from \"./chunkCodecUtilities.js\";\nimport {\n\ttype BufferFormat as BufferFormatGeneric,\n\tShape as ShapeGeneric,\n\thandleShapesAndIdentifiers,\n} from \"./chunkEncodingGeneric.js\";\nimport type { FieldBatch } from \"./fieldBatch.js\";\nimport {\n\ttype EncodedAnyShape,\n\ttype EncodedChunkShape,\n\ttype EncodedFieldBatch,\n\ttype EncodedNestedArray,\n\ttype EncodedValueShape,\n\tSpecialField,\n\tversion,\n} from \"./format.js\";\nimport type { IIdCompressor } from \"@fluidframework/id-compressor\";\n\n/**\n * Encode data from `FieldBatch` into an `EncodedChunk`.\n *\n * Optimized for encoded size and encoding performance.\n *\n * Most of the compression strategy comes from the policy provided via `cache`.\n */\nexport function compressedEncode(\n\tfieldBatch: FieldBatch,\n\tcache: EncoderCache,\n): EncodedFieldBatch {\n\tconst batchBuffer: BufferFormat[] = [];\n\n\t// Populate buffer, including shape and identifier references\n\tfor (const cursor of fieldBatch) {\n\t\tconst buffer: BufferFormat = [];\n\t\tanyFieldEncoder.encodeField(cursor, cache, buffer);\n\t\tbatchBuffer.push(buffer);\n\t}\n\treturn handleShapesAndIdentifiers(version, batchBuffer);\n}\n\nexport type BufferFormat = BufferFormatGeneric<EncodedChunkShape>;\nexport type Shape = ShapeGeneric<EncodedChunkShape>;\n\n/**\n * Like {@link FieldEncoder}, except data will be prefixed with the key.\n */\nexport interface KeyedFieldEncoder {\n\treadonly key: FieldKey;\n\treadonly shape: FieldEncoder;\n}\n\n/**\n * An encoder with an associated shape.\n */\nexport interface Encoder {\n\t/**\n\t * The shape which describes how the encoded data is laid out.\n\t * Used by decoders to interpret the output of `encodeNode`.\n\t */\n\treadonly shape: Shape;\n}\n\n/**\n * An encoder for a specific shape of node.\n *\n * Can only be used with compatible nodes.\n */\nexport interface NodeEncoder extends Encoder {\n\t/**\n\t * @param cursor - in Nodes mode. Does not move cursor.\n\t */\n\tencodeNode(\n\t\tcursor: ITreeCursorSynchronous,\n\t\tcache: EncoderCache,\n\t\toutputBuffer: BufferFormat,\n\t): void;\n}\n\n/**\n * Like {@link NodeEncoder}, except encodes a run of nodes.\n */\nexport interface NodesEncoder extends Encoder {\n\t/**\n\t * @param cursor - in Nodes mode. Moves cursor however many nodes it encodes.\n\t */\n\tencodeNodes(\n\t\tcursor: ITreeCursorSynchronous,\n\t\tcache: EncoderCache,\n\t\toutputBuffer: BufferFormat,\n\t): void;\n}\n\n/**\n * Like {@link NodeEncoder}, except encodes a field.\n */\nexport interface FieldEncoder extends Encoder {\n\t/**\n\t * @param cursor - in Fields mode. Encodes entire field.\n\t */\n\tencodeField(\n\t\tcursor: ITreeCursorSynchronous,\n\t\tcache: EncoderCache,\n\t\toutputBuffer: BufferFormat,\n\t): void;\n}\n\n/**\n * Makes a {@link FieldEncoder} which runs `encoder` on every node in the field.\n * This does not encode the number nodes: the user of this may need to encode that elsewhere.\n */\nexport function asFieldEncoder(encoder: NodeEncoder): FieldEncoder {\n\treturn {\n\t\tencodeField(\n\t\t\tcursor: ITreeCursorSynchronous,\n\t\t\tshapes: EncoderCache,\n\t\t\toutputBuffer: BufferFormat,\n\t\t): void {\n\t\t\tforEachNode(cursor, () => encoder.encodeNode(cursor, shapes, outputBuffer));\n\t\t},\n\t\tshape: encoder.shape,\n\t};\n}\n\n/**\n * Adapt a {@link NodeEncoder} to a {@link NodesEncoder} which invokes `encoder` once.\n */\nexport function asNodesEncoder(encoder: NodeEncoder): NodesEncoder {\n\treturn {\n\t\tencodeNodes(\n\t\t\tcursor: ITreeCursorSynchronous,\n\t\t\tshapes: EncoderCache,\n\t\t\toutputBuffer: BufferFormat,\n\t\t): void {\n\t\t\tencoder.encodeNode(cursor, shapes, outputBuffer);\n\t\t\tcursor.nextNode();\n\t\t},\n\t\tshape: encoder.shape,\n\t};\n}\n\n/**\n * Encodes a chunk with {@link EncodedAnyShape} by prefixing the data with its shape.\n */\nexport class AnyShape extends ShapeGeneric<EncodedChunkShape> {\n\tprivate constructor() {\n\t\tsuper();\n\t}\n\tpublic static readonly instance = new AnyShape();\n\n\tpublic encodeShape(\n\t\tidentifiers: DeduplicationTable<string>,\n\t\tshapes: DeduplicationTable<Shape>,\n\t): EncodedChunkShape {\n\t\tconst encodedAnyShape: EncodedAnyShape = 0;\n\t\treturn { d: encodedAnyShape };\n\t}\n\n\tpublic count(identifiers: Counter<string>, shapes: (shape: Shape) => void): void {}\n\n\tpublic static encodeField(\n\t\tcursor: ITreeCursorSynchronous,\n\t\tcache: EncoderCache,\n\t\toutputBuffer: BufferFormat,\n\t\tshape: FieldEncoder,\n\t): void {\n\t\toutputBuffer.push(shape.shape);\n\t\tshape.encodeField(cursor, cache, outputBuffer);\n\t}\n\n\tpublic static encodeNode(\n\t\tcursor: ITreeCursorSynchronous,\n\t\tcache: EncoderCache,\n\t\toutputBuffer: BufferFormat,\n\t\tshape: NodeEncoder,\n\t): void {\n\t\toutputBuffer.push(shape.shape);\n\t\tshape.encodeNode(cursor, cache, outputBuffer);\n\t}\n\n\tpublic static encodeNodes(\n\t\tcursor: ITreeCursorSynchronous,\n\t\tcache: EncoderCache,\n\t\toutputBuffer: BufferFormat,\n\t\tshape: NodesEncoder,\n\t): void {\n\t\toutputBuffer.push(shape.shape);\n\t\tshape.encodeNodes(cursor, cache, outputBuffer);\n\t}\n}\n\n/**\n * Encodes a single node polymorphically.\n */\nexport const anyNodeEncoder: NodeEncoder = {\n\tencodeNode(\n\t\tcursor: ITreeCursorSynchronous,\n\t\tcache: EncoderCache,\n\t\toutputBuffer: BufferFormat,\n\t): void {\n\t\t// TODO: Fast path uniform chunk content.\n\t\tconst shape = cache.shapeFromTree(cursor.type);\n\t\tAnyShape.encodeNode(cursor, cache, outputBuffer, shape);\n\t},\n\n\tshape: AnyShape.instance,\n};\n\n/**\n * Encodes a field polymorphically.\n */\nexport const anyFieldEncoder: FieldEncoder = {\n\tencodeField(\n\t\tcursor: ITreeCursorSynchronous,\n\t\tcache: EncoderCache,\n\t\toutputBuffer: BufferFormat,\n\t): void {\n\t\t// TODO: Fast path uniform chunks.\n\n\t\tif (cursor.getFieldLength() === 0) {\n\t\t\tconst shape = InlineArrayShape.empty;\n\t\t\tAnyShape.encodeField(cursor, cache, outputBuffer, shape);\n\t\t} else if (cursor.getFieldLength() === 1) {\n\t\t\t// Fast path chunk of size one size one at least: skip nested array.\n\t\t\tcursor.enterNode(0);\n\t\t\tanyNodeEncoder.encodeNode(cursor, cache, outputBuffer);\n\t\t\tcursor.exitNode();\n\t\t} else {\n\t\t\t// TODO: more efficient encoding for common cases.\n\t\t\t// Could try to find more specific shape compatible with all children than `anyNodeEncoder`.\n\n\t\t\tconst shape = cache.nestedArray(anyNodeEncoder);\n\t\t\tAnyShape.encodeField(cursor, cache, outputBuffer, shape);\n\t\t}\n\t},\n\n\tshape: AnyShape.instance,\n};\n\n/**\n * Encodes a chunk using {@link EncodedInlineArray}.\n */\nexport class InlineArrayShape\n\textends ShapeGeneric<EncodedChunkShape>\n\timplements NodesEncoder, FieldEncoder\n{\n\tpublic static readonly empty: InlineArrayShape = new InlineArrayShape(0, {\n\t\tget shape() {\n\t\t\t// Not actually used, makes count work without adding an additional shape.\n\t\t\treturn InlineArrayShape.empty;\n\t\t},\n\t\tencodeNodes(\n\t\t\tcursor: ITreeCursorSynchronous,\n\t\t\tshapes: EncoderCache,\n\t\t\toutputBuffer: BufferFormat,\n\t\t): void {\n\t\t\tfail(0xb4d /* Empty array should not encode any nodes */);\n\t\t},\n\t});\n\n\t/**\n\t * @param length - number of invocations of `inner`.\n\t */\n\tpublic constructor(\n\t\tpublic readonly length: number,\n\t\tpublic readonly inner: NodesEncoder,\n\t) {\n\t\tsuper();\n\t}\n\n\tpublic encodeNodes(\n\t\tcursor: ITreeCursorSynchronous,\n\t\tshapes: EncoderCache,\n\t\toutputBuffer: BufferFormat,\n\t): void {\n\t\t// Linter is wrong about this loop being for-of compatible.\n\t\t// eslint-disable-next-line @typescript-eslint/prefer-for-of\n\t\tfor (let index = 0; index < this.length; index++) {\n\t\t\tthis.inner.encodeNodes(cursor, shapes, outputBuffer);\n\t\t}\n\t}\n\n\tpublic encodeField(\n\t\tcursor: ITreeCursorSynchronous,\n\t\tshapes: EncoderCache,\n\t\toutputBuffer: BufferFormat,\n\t): void {\n\t\t// Its possible individual items from this array encode multiple nodes, so don't assume === here.\n\t\tassert(\n\t\t\tcursor.getFieldLength() >= this.length,\n\t\t\t0x73c /* unexpected length for fixed length array */,\n\t\t);\n\t\tcursor.firstNode();\n\t\tthis.encodeNodes(cursor, shapes, outputBuffer);\n\t\tassert(\n\t\t\tcursor.mode === CursorLocationType.Fields,\n\t\t\t0x73d /* should return to fields mode when finished encoding */,\n\t\t);\n\t}\n\n\tpublic encodeShape(\n\t\tidentifiers: DeduplicationTable<string>,\n\t\tshapes: DeduplicationTable<Shape>,\n\t): EncodedChunkShape {\n\t\treturn {\n\t\t\tb: {\n\t\t\t\tlength: this.length,\n\t\t\t\tshape: shapes.valueToIndex.get(this.inner.shape) ?? fail(0xb4e /* missing shape */),\n\t\t\t},\n\t\t};\n\t}\n\n\tpublic count(identifiers: Counter<string>, shapes: (shape: Shape) => void): void {\n\t\tshapes(this.inner.shape);\n\t}\n\n\tpublic get shape(): this {\n\t\treturn this;\n\t}\n}\n\n/**\n * Encodes a field as a nested array with the {@link EncodedNestedArray} shape.\n */\nexport class NestedArrayShape extends ShapeGeneric<EncodedChunkShape> implements FieldEncoder {\n\tpublic readonly shape: Shape;\n\n\tpublic constructor(public readonly inner: NodeEncoder) {\n\t\tsuper();\n\t\tthis.shape = this;\n\t}\n\n\tpublic encodeField(\n\t\tcursor: ITreeCursorSynchronous,\n\t\tcache: EncoderCache,\n\t\toutputBuffer: BufferFormat,\n\t): void {\n\t\tconst buffer: BufferFormat = [];\n\t\tlet allNonZeroSize = true;\n\t\tconst length = cursor.getFieldLength();\n\t\tforEachNode(cursor, () => {\n\t\t\tconst before = buffer.length;\n\t\t\tthis.inner.encodeNode(cursor, cache, buffer);\n\t\t\tallNonZeroSize &&= buffer.length - before !== 0;\n\t\t});\n\t\tif (buffer.length === 0) {\n\t\t\t// This relies on the number of inner chunks being the same as the number of nodes.\n\t\t\t// If making inner a `NodesEncoder`, this code will have to be adjusted accordingly.\n\t\t\toutputBuffer.push(length);\n\t\t} else {\n\t\t\tassert(\n\t\t\t\tallNonZeroSize,\n\t\t\t\t0x73e /* either all or none of the members of a nested array must be 0 sized, or there is no way the decoder could process the content correctly. */,\n\t\t\t);\n\t\t\toutputBuffer.push(buffer);\n\t\t}\n\t}\n\n\tpublic encodeShape(\n\t\tidentifiers: DeduplicationTable<string>,\n\t\tshapes: DeduplicationTable<Shape>,\n\t): EncodedChunkShape {\n\t\tconst shape: EncodedNestedArray =\n\t\t\tshapes.valueToIndex.get(this.inner.shape) ??\n\t\t\tfail(0xb4f /* index for shape not found in table */);\n\t\treturn {\n\t\t\ta: shape,\n\t\t};\n\t}\n\n\tpublic count(identifiers: Counter<string>, shapes: (shape: Shape) => void): void {\n\t\tshapes(this.inner.shape);\n\t}\n}\n\n/**\n * Encode `value` with `shape` into `outputBuffer`.\n *\n * Requires that `value` is compatible with `shape`.\n */\nexport function encodeValue(\n\tvalue: Value,\n\tshape: EncodedValueShape,\n\toutputBuffer: BufferFormat,\n): void {\n\tif (shape === undefined) {\n\t\tif (value !== undefined) {\n\t\t\toutputBuffer.push(true, value);\n\t\t} else {\n\t\t\toutputBuffer.push(false);\n\t\t}\n\t} else {\n\t\tif (shape === true) {\n\t\t\tassert(value !== undefined, 0x78d /* required value must not be missing */);\n\t\t\toutputBuffer.push(value);\n\t\t} else if (shape === false) {\n\t\t\tassert(value === undefined, 0x73f /* incompatible value shape: expected no value */);\n\t\t} else if (Array.isArray(shape)) {\n\t\t\tassert(shape.length === 1, 0x740 /* expected a single constant for value */);\n\t\t} else if (shape === SpecialField.Identifier) {\n\t\t\t// This case is a special case handling the encoding of identifier fields.\n\t\t\tassert(value !== undefined, 0x998 /* required value must not be missing */);\n\t\t\toutputBuffer.push(value);\n\t\t} else {\n\t\t\t// EncodedCounter case:\n\t\t\tunreachableCase(shape, \"Encoding values as deltas is not yet supported\");\n\t\t}\n\t}\n}\n\nexport class EncoderCache implements TreeShaper, FieldShaper {\n\tprivate readonly shapesFromSchema: Map<TreeNodeSchemaIdentifier, NodeEncoder> = new Map();\n\tprivate readonly nestedArrays: Map<NodeEncoder, NestedArrayShape> = new Map();\n\tpublic constructor(\n\t\tprivate readonly treeEncoder: TreeShapePolicy,\n\t\tprivate readonly fieldEncoder: FieldShapePolicy,\n\t\tpublic readonly fieldShapes: ReadonlyMap<FieldKindIdentifier, FlexFieldKind>,\n\t\tpublic readonly idCompressor: IIdCompressor,\n\t) {}\n\n\tpublic shapeFromTree(schemaName: TreeNodeSchemaIdentifier): NodeEncoder {\n\t\treturn getOrCreate(this.shapesFromSchema, schemaName, () =>\n\t\t\tthis.treeEncoder(this, schemaName),\n\t\t);\n\t}\n\n\tpublic nestedArray(inner: NodeEncoder): NestedArrayShape {\n\t\treturn getOrCreate(this.nestedArrays, inner, () => new NestedArrayShape(inner));\n\t}\n\n\tpublic shapeFromField(field: TreeFieldStoredSchema): FieldEncoder {\n\t\treturn new LazyFieldEncoder(this, field, this.fieldEncoder);\n\t}\n}\n\nexport interface TreeShaper {\n\tshapeFromTree(schemaName: TreeNodeSchemaIdentifier): NodeEncoder;\n}\n\nexport interface FieldShaper {\n\tshapeFromField(field: TreeFieldStoredSchema): FieldEncoder;\n}\n\nexport type FieldShapePolicy = (\n\ttreeShaper: TreeShaper,\n\tfield: TreeFieldStoredSchema,\n) => FieldEncoder;\n\nexport type TreeShapePolicy = (\n\tfieldShaper: FieldShaper,\n\tschemaName: TreeNodeSchemaIdentifier,\n) => NodeEncoder;\n\nclass LazyFieldEncoder implements FieldEncoder {\n\tprivate encoderLazy: FieldEncoder | undefined;\n\n\tpublic constructor(\n\t\tpublic readonly cache: TreeShaper,\n\t\tpublic readonly field: TreeFieldStoredSchema,\n\t\tprivate readonly fieldEncoder: FieldShapePolicy,\n\t) {}\n\tpublic encodeField(\n\t\tcursor: ITreeCursorSynchronous,\n\t\tcache: EncoderCache,\n\t\toutputBuffer: BufferFormat,\n\t): void {\n\t\tthis.encoder.encodeField(cursor, cache, outputBuffer);\n\t}\n\n\tprivate get encoder(): FieldEncoder {\n\t\tif (this.encoderLazy === undefined) {\n\t\t\tthis.encoderLazy = this.fieldEncoder(this.cache, this.field);\n\t\t}\n\t\treturn this.encoderLazy;\n\t}\n\n\tpublic get shape(): Shape {\n\t\treturn this.encoder.shape;\n\t}\n}\n"]}
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* Copyright (c) Microsoft Corporation and contributors. All rights reserved.\n * Licensed under the MIT License.\n */\n\nimport { assert, unreachableCase, fail } from \"@fluidframework/core-utils/internal\";\n\nimport {\n\tCursorLocationType,\n\ttype FieldKey,\n\ttype FieldKindIdentifier,\n\ttype ITreeCursorSynchronous,\n\ttype TreeFieldStoredSchema,\n\ttype TreeNodeSchemaIdentifier,\n\ttype Value,\n\tforEachNode,\n} from \"../../../core/index.js\";\nimport { getOrCreate } from \"../../../util/index.js\";\nimport type { FlexFieldKind } from \"../../modular-schema/index.js\";\n\nimport type { Counter, DeduplicationTable } from \"./chunkCodecUtilities.js\";\nimport {\n\ttype BufferFormat as BufferFormatGeneric,\n\tShape as ShapeGeneric,\n\thandleShapesAndIdentifiers,\n} from \"./chunkEncodingGeneric.js\";\nimport type { FieldBatch } from \"./fieldBatch.js\";\nimport {\n\ttype EncodedAnyShape,\n\ttype EncodedChunkShape,\n\ttype EncodedFieldBatch,\n\ttype EncodedNestedArray,\n\ttype EncodedValueShape,\n\tSpecialField,\n\tversion,\n} from \"./format.js\";\nimport type { IIdCompressor } from \"@fluidframework/id-compressor\";\n\n/**\n * Encode data from `FieldBatch` into an `EncodedChunk`.\n *\n * Optimized for encoded size and encoding performance.\n *\n * Most of the compression strategy comes from the policy provided via `cache`.\n */\nexport function compressedEncode(\n\tfieldBatch: FieldBatch,\n\tcache: EncoderCache,\n): EncodedFieldBatch {\n\tconst batchBuffer: BufferFormat[] = [];\n\n\t// Populate buffer, including shape and identifier references\n\tfor (const cursor of fieldBatch) {\n\t\tconst buffer: BufferFormat = [];\n\t\tanyFieldEncoder.encodeField(cursor, cache, buffer);\n\t\tbatchBuffer.push(buffer);\n\t}\n\treturn handleShapesAndIdentifiers(version, batchBuffer);\n}\n\nexport type BufferFormat = BufferFormatGeneric<EncodedChunkShape>;\nexport type Shape = ShapeGeneric<EncodedChunkShape>;\n\n/**\n * Like {@link FieldEncoder}, except data will be prefixed with the key.\n */\nexport interface KeyedFieldEncoder {\n\treadonly key: FieldKey;\n\treadonly shape: FieldEncoder;\n}\n\n/**\n * An encoder with an associated shape.\n */\nexport interface Encoder {\n\t/**\n\t * The shape which describes how the encoded data is laid out.\n\t * Used by decoders to interpret the output of `encodeNode`.\n\t */\n\treadonly shape: Shape;\n}\n\n/**\n * An encoder for a specific shape of node.\n *\n * Can only be used with compatible nodes.\n */\nexport interface NodeEncoder extends Encoder {\n\t/**\n\t * @param cursor - in Nodes mode. Does not move cursor.\n\t */\n\tencodeNode(\n\t\tcursor: ITreeCursorSynchronous,\n\t\tcache: EncoderCache,\n\t\toutputBuffer: BufferFormat,\n\t): void;\n}\n\n/**\n * Like {@link NodeEncoder}, except encodes a run of nodes.\n */\nexport interface NodesEncoder extends Encoder {\n\t/**\n\t * @param cursor - in Nodes mode. Moves cursor however many nodes it encodes.\n\t */\n\tencodeNodes(\n\t\tcursor: ITreeCursorSynchronous,\n\t\tcache: EncoderCache,\n\t\toutputBuffer: BufferFormat,\n\t): void;\n}\n\n/**\n * Like {@link NodeEncoder}, except encodes a field.\n */\nexport interface FieldEncoder extends Encoder {\n\t/**\n\t * @param cursor - in Fields mode. Encodes entire field.\n\t */\n\tencodeField(\n\t\tcursor: ITreeCursorSynchronous,\n\t\tcache: EncoderCache,\n\t\toutputBuffer: BufferFormat,\n\t): void;\n}\n\n/**\n * Makes a {@link FieldEncoder} which runs `encoder` on every node in the field.\n * This does not encode the number nodes: the user of this may need to encode that elsewhere.\n */\nexport function asFieldEncoder(encoder: NodeEncoder): FieldEncoder {\n\treturn {\n\t\tencodeField(\n\t\t\tcursor: ITreeCursorSynchronous,\n\t\t\tshapes: EncoderCache,\n\t\t\toutputBuffer: BufferFormat,\n\t\t): void {\n\t\t\tforEachNode(cursor, () => encoder.encodeNode(cursor, shapes, outputBuffer));\n\t\t},\n\t\tshape: encoder.shape,\n\t};\n}\n\n/**\n * Adapt a {@link NodeEncoder} to a {@link NodesEncoder} which invokes `encoder` once.\n */\nexport function asNodesEncoder(encoder: NodeEncoder): NodesEncoder {\n\treturn {\n\t\tencodeNodes(\n\t\t\tcursor: ITreeCursorSynchronous,\n\t\t\tshapes: EncoderCache,\n\t\t\toutputBuffer: BufferFormat,\n\t\t): void {\n\t\t\tencoder.encodeNode(cursor, shapes, outputBuffer);\n\t\t\tcursor.nextNode();\n\t\t},\n\t\tshape: encoder.shape,\n\t};\n}\n\n/**\n * Encodes a chunk with {@link EncodedAnyShape} by prefixing the data with its shape.\n */\nexport class AnyShape extends ShapeGeneric<EncodedChunkShape> {\n\tprivate constructor() {\n\t\tsuper();\n\t}\n\tpublic static readonly instance = new AnyShape();\n\n\tpublic encodeShape(\n\t\tidentifiers: DeduplicationTable<string>,\n\t\tshapes: DeduplicationTable<Shape>,\n\t): EncodedChunkShape {\n\t\tconst encodedAnyShape: EncodedAnyShape = 0;\n\t\treturn { d: encodedAnyShape };\n\t}\n\n\tpublic count(identifiers: Counter<string>, shapes: (shape: Shape) => void): void {}\n\n\tpublic static encodeField(\n\t\tcursor: ITreeCursorSynchronous,\n\t\tcache: EncoderCache,\n\t\toutputBuffer: BufferFormat,\n\t\tshape: FieldEncoder,\n\t): void {\n\t\toutputBuffer.push(shape.shape);\n\t\tshape.encodeField(cursor, cache, outputBuffer);\n\t}\n\n\tpublic static encodeNode(\n\t\tcursor: ITreeCursorSynchronous,\n\t\tcache: EncoderCache,\n\t\toutputBuffer: BufferFormat,\n\t\tshape: NodeEncoder,\n\t): void {\n\t\toutputBuffer.push(shape.shape);\n\t\tshape.encodeNode(cursor, cache, outputBuffer);\n\t}\n\n\tpublic static encodeNodes(\n\t\tcursor: ITreeCursorSynchronous,\n\t\tcache: EncoderCache,\n\t\toutputBuffer: BufferFormat,\n\t\tshape: NodesEncoder,\n\t): void {\n\t\toutputBuffer.push(shape.shape);\n\t\tshape.encodeNodes(cursor, cache, outputBuffer);\n\t}\n}\n\n/**\n * Encodes a single node polymorphically.\n */\nexport const anyNodeEncoder: NodeEncoder = {\n\tencodeNode(\n\t\tcursor: ITreeCursorSynchronous,\n\t\tcache: EncoderCache,\n\t\toutputBuffer: BufferFormat,\n\t): void {\n\t\t// TODO: Fast path uniform chunk content.\n\t\tconst shape = cache.shapeFromTree(cursor.type);\n\t\tAnyShape.encodeNode(cursor, cache, outputBuffer, shape);\n\t},\n\n\tshape: AnyShape.instance,\n};\n\n/**\n * Encodes a field polymorphically.\n */\nexport const anyFieldEncoder: FieldEncoder = {\n\tencodeField(\n\t\tcursor: ITreeCursorSynchronous,\n\t\tcache: EncoderCache,\n\t\toutputBuffer: BufferFormat,\n\t): void {\n\t\t// TODO: Fast path uniform chunks.\n\n\t\tif (cursor.getFieldLength() === 0) {\n\t\t\tconst shape = InlineArrayShape.empty;\n\t\t\tAnyShape.encodeField(cursor, cache, outputBuffer, shape);\n\t\t} else if (cursor.getFieldLength() === 1) {\n\t\t\t// Fast path chunk of size one size one at least: skip nested array.\n\t\t\tcursor.enterNode(0);\n\t\t\tanyNodeEncoder.encodeNode(cursor, cache, outputBuffer);\n\t\t\tcursor.exitNode();\n\t\t} else {\n\t\t\t// TODO: more efficient encoding for common cases.\n\t\t\t// Could try to find more specific shape compatible with all children than `anyNodeEncoder`.\n\n\t\t\tconst shape = cache.nestedArray(anyNodeEncoder);\n\t\t\tAnyShape.encodeField(cursor, cache, outputBuffer, shape);\n\t\t}\n\t},\n\n\tshape: AnyShape.instance,\n};\n\n/**\n * Encodes a chunk using {@link EncodedInlineArray}.\n */\nexport class InlineArrayShape\n\textends ShapeGeneric<EncodedChunkShape>\n\timplements NodesEncoder, FieldEncoder\n{\n\tpublic static readonly empty: InlineArrayShape = new InlineArrayShape(0, {\n\t\tget shape() {\n\t\t\t// Not actually used, makes count work without adding an additional shape.\n\t\t\treturn InlineArrayShape.empty;\n\t\t},\n\t\tencodeNodes(\n\t\t\tcursor: ITreeCursorSynchronous,\n\t\t\tshapes: EncoderCache,\n\t\t\toutputBuffer: BufferFormat,\n\t\t): void {\n\t\t\tfail(0xb4d /* Empty array should not encode any nodes */);\n\t\t},\n\t});\n\n\t/**\n\t * @param length - number of invocations of `inner`.\n\t */\n\tpublic constructor(\n\t\tpublic readonly length: number,\n\t\tpublic readonly inner: NodesEncoder,\n\t) {\n\t\tsuper();\n\t}\n\n\tpublic encodeNodes(\n\t\tcursor: ITreeCursorSynchronous,\n\t\tshapes: EncoderCache,\n\t\toutputBuffer: BufferFormat,\n\t): void {\n\t\t// Linter is wrong about this loop being for-of compatible.\n\t\t// eslint-disable-next-line @typescript-eslint/prefer-for-of\n\t\tfor (let index = 0; index < this.length; index++) {\n\t\t\tthis.inner.encodeNodes(cursor, shapes, outputBuffer);\n\t\t}\n\t}\n\n\tpublic encodeField(\n\t\tcursor: ITreeCursorSynchronous,\n\t\tshapes: EncoderCache,\n\t\toutputBuffer: BufferFormat,\n\t): void {\n\t\t// Its possible individual items from this array encode multiple nodes, so don't assume === here.\n\t\tassert(\n\t\t\tcursor.getFieldLength() >= this.length,\n\t\t\t0x73c /* unexpected length for fixed length array */,\n\t\t);\n\t\tcursor.firstNode();\n\t\tthis.encodeNodes(cursor, shapes, outputBuffer);\n\t\tassert(\n\t\t\tcursor.mode === CursorLocationType.Fields,\n\t\t\t0x73d /* should return to fields mode when finished encoding */,\n\t\t);\n\t}\n\n\tpublic encodeShape(\n\t\tidentifiers: DeduplicationTable<string>,\n\t\tshapes: DeduplicationTable<Shape>,\n\t): EncodedChunkShape {\n\t\treturn {\n\t\t\tb: {\n\t\t\t\tlength: this.length,\n\t\t\t\tshape: shapes.valueToIndex.get(this.inner.shape) ?? fail(0xb4e /* missing shape */),\n\t\t\t},\n\t\t};\n\t}\n\n\tpublic count(identifiers: Counter<string>, shapes: (shape: Shape) => void): void {\n\t\tshapes(this.inner.shape);\n\t}\n\n\tpublic get shape(): this {\n\t\treturn this;\n\t}\n}\n\n/**\n * Encodes a field as a nested array with the {@link EncodedNestedArray} shape.\n */\nexport class NestedArrayShape extends ShapeGeneric<EncodedChunkShape> implements FieldEncoder {\n\tpublic readonly shape: Shape;\n\n\tpublic constructor(public readonly inner: NodeEncoder) {\n\t\tsuper();\n\t\tthis.shape = this;\n\t}\n\n\tpublic encodeField(\n\t\tcursor: ITreeCursorSynchronous,\n\t\tcache: EncoderCache,\n\t\toutputBuffer: BufferFormat,\n\t): void {\n\t\tconst buffer: BufferFormat = [];\n\t\tlet allNonZeroSize = true;\n\t\tconst length = cursor.getFieldLength();\n\t\tforEachNode(cursor, () => {\n\t\t\tconst before = buffer.length;\n\t\t\tthis.inner.encodeNode(cursor, cache, buffer);\n\t\t\tallNonZeroSize &&= buffer.length - before !== 0;\n\t\t});\n\t\tif (buffer.length === 0) {\n\t\t\t// This relies on the number of inner chunks being the same as the number of nodes.\n\t\t\t// If making inner a `NodesEncoder`, this code will have to be adjusted accordingly.\n\t\t\toutputBuffer.push(length);\n\t\t} else {\n\t\t\tassert(\n\t\t\t\tallNonZeroSize,\n\t\t\t\t0x73e /* either all or none of the members of a nested array must be 0 sized, or there is no way the decoder could process the content correctly. */,\n\t\t\t);\n\t\t\toutputBuffer.push(buffer);\n\t\t}\n\t}\n\n\tpublic encodeShape(\n\t\tidentifiers: DeduplicationTable<string>,\n\t\tshapes: DeduplicationTable<Shape>,\n\t): EncodedChunkShape {\n\t\tconst shape: EncodedNestedArray =\n\t\t\tshapes.valueToIndex.get(this.inner.shape) ??\n\t\t\tfail(0xb4f /* index for shape not found in table */);\n\t\treturn {\n\t\t\ta: shape,\n\t\t};\n\t}\n\n\tpublic count(identifiers: Counter<string>, shapes: (shape: Shape) => void): void {\n\t\tshapes(this.inner.shape);\n\t}\n}\n\n/**\n * Encode `value` with `shape` into `outputBuffer`.\n *\n * Requires that `value` is compatible with `shape`.\n */\nexport function encodeValue(\n\tvalue: Value,\n\tshape: EncodedValueShape,\n\toutputBuffer: BufferFormat,\n): void {\n\tif (shape === undefined) {\n\t\tif (value !== undefined) {\n\t\t\toutputBuffer.push(true, value);\n\t\t} else {\n\t\t\toutputBuffer.push(false);\n\t\t}\n\t} else {\n\t\tif (shape === true) {\n\t\t\tassert(value !== undefined, 0x78d /* required value must not be missing */);\n\t\t\toutputBuffer.push(value);\n\t\t} else if (shape === false) {\n\t\t\tassert(value === undefined, 0x73f /* incompatible value shape: expected no value */);\n\t\t} else if (Array.isArray(shape)) {\n\t\t\tassert(shape.length === 1, 0x740 /* expected a single constant for value */);\n\t\t} else if (shape === SpecialField.Identifier) {\n\t\t\t// This case is a special case handling the encoding of identifier fields.\n\t\t\tassert(value !== undefined, 0x998 /* required value must not be missing */);\n\t\t\toutputBuffer.push(value);\n\t\t} else {\n\t\t\t// EncodedCounter case:\n\t\t\tunreachableCase(shape, \"Encoding values as deltas is not yet supported\");\n\t\t}\n\t}\n}\n\nexport class EncoderCache implements TreeShaper, FieldShaper {\n\tprivate readonly shapesFromSchema: Map<TreeNodeSchemaIdentifier, NodeEncoder> = new Map();\n\tprivate readonly nestedArrays: Map<NodeEncoder, NestedArrayShape> = new Map();\n\tpublic constructor(\n\t\tprivate readonly treeEncoder: TreeShapePolicy,\n\t\tprivate readonly fieldEncoder: FieldShapePolicy,\n\t\tpublic readonly fieldShapes: ReadonlyMap<FieldKindIdentifier, FlexFieldKind>,\n\t\tpublic readonly idCompressor: IIdCompressor,\n\t) {}\n\n\tpublic shapeFromTree(schemaName: TreeNodeSchemaIdentifier): NodeEncoder {\n\t\treturn getOrCreate(this.shapesFromSchema, schemaName, () =>\n\t\t\tthis.treeEncoder(this, schemaName),\n\t\t);\n\t}\n\n\tpublic nestedArray(inner: NodeEncoder): NestedArrayShape {\n\t\treturn getOrCreate(this.nestedArrays, inner, () => new NestedArrayShape(inner));\n\t}\n\n\tpublic shapeFromField(field: TreeFieldStoredSchema): FieldEncoder {\n\t\treturn new LazyFieldEncoder(this, field, this.fieldEncoder);\n\t}\n}\n\nexport interface TreeShaper {\n\tshapeFromTree(schemaName: TreeNodeSchemaIdentifier): NodeEncoder;\n}\n\nexport interface FieldShaper {\n\tshapeFromField(field: TreeFieldStoredSchema): FieldEncoder;\n}\n\nexport type FieldShapePolicy = (\n\ttreeShaper: TreeShaper,\n\tfield: TreeFieldStoredSchema,\n) => FieldEncoder;\n\nexport type TreeShapePolicy = (\n\tfieldShaper: FieldShaper,\n\tschemaName: TreeNodeSchemaIdentifier,\n) => NodeEncoder;\n\nclass LazyFieldEncoder implements FieldEncoder {\n\tprivate encoderLazy: FieldEncoder | undefined;\n\n\tpublic constructor(\n\t\tpublic readonly cache: TreeShaper,\n\t\tpublic readonly field: TreeFieldStoredSchema,\n\t\tprivate readonly fieldEncoder: FieldShapePolicy,\n\t) {}\n\tpublic encodeField(\n\t\tcursor: ITreeCursorSynchronous,\n\t\tcache: EncoderCache,\n\t\toutputBuffer: BufferFormat,\n\t): void {\n\t\tthis.encoder.encodeField(cursor, cache, outputBuffer);\n\t}\n\n\tprivate get encoder(): FieldEncoder {\n\t\tif (this.encoderLazy === undefined) {\n\t\t\tthis.encoderLazy = this.fieldEncoder(this.cache, this.field);\n\t\t}\n\t\treturn this.encoderLazy;\n\t}\n\n\tpublic get shape(): Shape {\n\t\treturn this.encoder.shape;\n\t}\n}\n"]}
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{"version":3,"file":"nodeShape.js","sourceRoot":"","sources":["../../../../src/feature-libraries/chunked-forest/codec/nodeShape.ts"],"names":[],"mappings":"AAAA;;;GAGG;AAEH,OAAO,EAAE,MAAM,EAAE,MAAM,qCAAqC,CAAC;
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All rights reserved.\n * Licensed under the MIT License.\n */\n\nimport { assert, fail } from \"@fluidframework/core-utils/internal\";\n\nimport {\n\ttype FieldKey,\n\ttype ITreeCursorSynchronous,\n\ttype TreeNodeSchemaIdentifier,\n\tforEachField,\n\ttype Value,\n} from \"../../../core/index.js\";\nimport { brand } from \"../../../util/index.js\";\n\nimport type { Counter, DeduplicationTable } from \"./chunkCodecUtilities.js\";\nimport { type BufferFormat, IdentifierToken, Shape } from \"./chunkEncodingGeneric.js\";\nimport {\n\ttype EncoderCache,\n\ttype FieldEncoder,\n\ttype KeyedFieldEncoder,\n\ttype NodeEncoder,\n\tencodeValue,\n} from \"./compressedEncode.js\";\nimport type { EncodedChunkShape, EncodedFieldShape, EncodedValueShape } from \"./format.js\";\nimport { isStableId } from \"@fluidframework/id-compressor/internal\";\n\nexport class NodeShape extends Shape<EncodedChunkShape> implements NodeEncoder {\n\t// TODO: Ensure uniform chunks, encoding and identifier generation sort fields the same.\n\tprivate readonly explicitKeys: Set<FieldKey>;\n\n\tpublic constructor(\n\t\tpublic readonly type: undefined | TreeNodeSchemaIdentifier,\n\t\tpublic readonly value: EncodedValueShape,\n\t\tpublic readonly fields: readonly KeyedFieldEncoder[],\n\t\tpublic readonly extraLocal: undefined | FieldEncoder,\n\t) {\n\t\tsuper();\n\t\tthis.explicitKeys = new Set(this.fields.map((f) => f.key));\n\t}\n\n\tprivate getValueToEncode(cursor: ITreeCursorSynchronous, cache: EncoderCache): Value {\n\t\tif (this.value === 0) {\n\t\t\tassert(typeof cursor.value === \"string\", 0x9aa /* identifier must be type string */);\n\t\t\tif (isStableId(cursor.value)) {\n\t\t\t\tconst sessionSpaceCompressedId = cache.idCompressor.tryRecompress(cursor.value);\n\t\t\t\tif (sessionSpaceCompressedId !== undefined) {\n\t\t\t\t\treturn cache.idCompressor.normalizeToOpSpace(sessionSpaceCompressedId);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\treturn cursor.value;\n\t}\n\n\tpublic encodeNode(\n\t\tcursor: ITreeCursorSynchronous,\n\t\tcache: EncoderCache,\n\t\toutputBuffer: BufferFormat<EncodedChunkShape>,\n\t): void {\n\t\tif (this.type === undefined) {\n\t\t\toutputBuffer.push(new IdentifierToken(cursor.type));\n\t\t} else {\n\t\t\tassert(cursor.type === this.type, 0x741 /* type must match shape */);\n\t\t}\n\t\tencodeValue(this.getValueToEncode(cursor, cache), this.value, outputBuffer);\n\t\tfor (const field of this.fields) {\n\t\t\tcursor.enterField(brand(field.key));\n\t\t\tfield.shape.encodeField(cursor, cache, outputBuffer);\n\t\t\tcursor.exitField();\n\t\t}\n\n\t\tconst localBuffer: BufferFormat<EncodedChunkShape> = [];\n\n\t\tforEachField(cursor, () => {\n\t\t\tconst key = cursor.getFieldKey();\n\t\t\tif (!this.explicitKeys.has(key)) {\n\t\t\t\tassert(\n\t\t\t\t\tthis.extraLocal !== undefined,\n\t\t\t\t\t0x742 /* had extra local fields when shape does not support them */,\n\t\t\t\t);\n\t\t\t\tlocalBuffer.push(new IdentifierToken(key));\n\t\t\t\tthis.extraLocal.encodeField(cursor, cache, localBuffer);\n\t\t\t}\n\t\t});\n\n\t\tif (this.extraLocal !== undefined) {\n\t\t\toutputBuffer.push(localBuffer);\n\t\t}\n\t}\n\n\tpublic encodeShape(\n\t\tidentifiers: DeduplicationTable<string>,\n\t\tshapes: DeduplicationTable<Shape<EncodedChunkShape>>,\n\t): EncodedChunkShape {\n\t\treturn {\n\t\t\tc: {\n\t\t\t\ttype: encodeOptionalIdentifier(this.type, identifiers),\n\t\t\t\tvalue: this.value,\n\t\t\t\tfields: encodeFieldShapes(this.fields, identifiers, shapes),\n\t\t\t\textraFields: encodeOptionalFieldShape(this.extraLocal, shapes),\n\t\t\t},\n\t\t};\n\t}\n\n\tpublic count(\n\t\tidentifiers: Counter<string>,\n\t\tshapes: (shape: Shape<EncodedChunkShape>) => void,\n\t): void {\n\t\tif (this.type !== undefined) {\n\t\t\tidentifiers.add(this.type);\n\t\t}\n\n\t\tfor (const field of this.fields) {\n\t\t\tidentifiers.add(field.key);\n\t\t\tshapes(field.shape.shape);\n\t\t}\n\n\t\tif (this.extraLocal !== undefined) {\n\t\t\tshapes(this.extraLocal.shape);\n\t\t}\n\t}\n\n\tpublic get shape(): NodeShape {\n\t\treturn this;\n\t}\n}\n\nexport function encodeFieldShapes(\n\tfields: readonly KeyedFieldEncoder[],\n\tidentifiers: DeduplicationTable<string>,\n\tshapes: DeduplicationTable<Shape<EncodedChunkShape>>,\n): EncodedFieldShape[] | undefined {\n\tif (fields.length === 0) {\n\t\treturn undefined;\n\t}\n\treturn fields.map((field) => [\n\t\t// key\n\t\tencodeIdentifier(field.key, identifiers),\n\t\t// shape\n\t\tshapes.valueToIndex.get(field.shape.shape) ?? fail(0xb50 /* missing shape */),\n\t]);\n}\n\nfunction encodeIdentifier(\n\tidentifier: string,\n\tidentifiers: DeduplicationTable<string>,\n): string | number {\n\treturn identifiers.valueToIndex.get(identifier) ?? identifier;\n}\n\nfunction encodeOptionalIdentifier(\n\tidentifier: string | undefined,\n\tidentifiers: DeduplicationTable<string>,\n): string | number | undefined {\n\treturn identifier === undefined ? undefined : encodeIdentifier(identifier, identifiers);\n}\n\nfunction encodeOptionalFieldShape(\n\tshape: FieldEncoder | undefined,\n\tshapes: DeduplicationTable<Shape<EncodedChunkShape>>,\n): number | undefined {\n\treturn shape === undefined ? undefined : dedupShape(shape.shape, shapes);\n}\n\nfunction dedupShape(\n\tshape: Shape<EncodedChunkShape>,\n\tshapes: DeduplicationTable<Shape<EncodedChunkShape>>,\n): number {\n\treturn shapes.valueToIndex.get(shape) ?? fail(0xb51 /* missing shape */);\n}\n"]}
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