@fluidframework/tree 2.118.0 → 3.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +367 -75
- package/README.md +55 -52
- package/{api-extractor.json → api-extractor/api-extractor-model.json} +1 -1
- package/api-report/tree.alpha.api.md +130 -145
- package/api-report/tree.beta.api.md +122 -91
- package/api-report/tree.legacy.beta.api.md +122 -91
- package/api-report/tree.legacy.public.api.md +26 -43
- package/api-report/tree.public.api.md +26 -43
- package/dist/api.d.ts +9 -1
- package/dist/api.d.ts.map +1 -1
- package/dist/api.js +2 -3
- package/dist/api.js.map +1 -1
- package/dist/codec/codec.d.ts +2 -2
- package/dist/codec/codec.d.ts.map +1 -1
- package/dist/codec/codec.js +9 -7
- package/dist/codec/codec.js.map +1 -1
- package/dist/codec/discriminatedUnions.js +1 -0
- package/dist/codec/discriminatedUnions.js.map +1 -1
- package/dist/codec/versioned/codec.d.ts.map +1 -1
- package/dist/codec/versioned/codec.js +4 -2
- package/dist/codec/versioned/codec.js.map +1 -1
- package/dist/componentApi.d.ts.map +1 -1
- package/dist/componentApi.js +20 -17
- package/dist/componentApi.js.map +1 -1
- package/dist/core/change-family/editBuilder.js +1 -0
- package/dist/core/change-family/editBuilder.js.map +1 -1
- package/dist/core/forest/editableForest.js +1 -2
- package/dist/core/forest/editableForest.js.map +1 -1
- package/dist/core/forest/forest.js +3 -3
- package/dist/core/forest/forest.js.map +1 -1
- package/dist/core/index.d.ts +2 -2
- package/dist/core/index.d.ts.map +1 -1
- package/dist/core/index.js +9 -5
- package/dist/core/index.js.map +1 -1
- package/dist/core/rebase/changeRebaser.js +5 -5
- package/dist/core/rebase/changeRebaser.js.map +1 -1
- package/dist/core/rebase/index.d.ts +1 -1
- package/dist/core/rebase/index.d.ts.map +1 -1
- package/dist/core/rebase/index.js +2 -1
- package/dist/core/rebase/index.js.map +1 -1
- package/dist/core/rebase/revisionTagCodec.d.ts +1 -1
- package/dist/core/rebase/revisionTagCodec.d.ts.map +1 -1
- package/dist/core/rebase/revisionTagCodec.js +3 -1
- package/dist/core/rebase/revisionTagCodec.js.map +1 -1
- package/dist/core/rebase/types.d.ts +12 -1
- package/dist/core/rebase/types.d.ts.map +1 -1
- package/dist/core/rebase/types.js +19 -15
- package/dist/core/rebase/types.js.map +1 -1
- package/dist/core/rebase/utils.js +9 -10
- package/dist/core/rebase/utils.js.map +1 -1
- package/dist/core/schema-stored/schema.js +9 -4
- package/dist/core/schema-stored/schema.js.map +1 -1
- package/dist/core/schema-stored/storedSchemaRepository.d.ts +1 -1
- package/dist/core/schema-stored/storedSchemaRepository.d.ts.map +1 -1
- package/dist/core/schema-stored/storedSchemaRepository.js +6 -4
- package/dist/core/schema-stored/storedSchemaRepository.js.map +1 -1
- package/dist/core/tree/anchorSet.d.ts +1 -1
- package/dist/core/tree/anchorSet.d.ts.map +1 -1
- package/dist/core/tree/anchorSet.js +62 -55
- package/dist/core/tree/anchorSet.js.map +1 -1
- package/dist/core/tree/chunk.js +2 -2
- package/dist/core/tree/chunk.js.map +1 -1
- package/dist/core/tree/cursor.js +12 -12
- package/dist/core/tree/cursor.js.map +1 -1
- package/dist/core/tree/deltaUtil.d.ts +34 -9
- package/dist/core/tree/deltaUtil.d.ts.map +1 -1
- package/dist/core/tree/deltaUtil.js +51 -17
- package/dist/core/tree/deltaUtil.js.map +1 -1
- package/dist/core/tree/detachedFieldIndex.js +23 -21
- package/dist/core/tree/detachedFieldIndex.js.map +1 -1
- package/dist/core/tree/detachedFieldIndexCodecCommon.d.ts +10 -10
- package/dist/core/tree/detachedFieldIndexCodecCommon.d.ts.map +1 -1
- package/dist/core/tree/detachedFieldIndexCodecCommon.js +1 -2
- package/dist/core/tree/detachedFieldIndexCodecCommon.js.map +1 -1
- package/dist/core/tree/detachedFieldIndexCodecV1.js +3 -2
- package/dist/core/tree/detachedFieldIndexCodecV1.js.map +1 -1
- package/dist/core/tree/detachedFieldIndexCodecV2.js +3 -2
- package/dist/core/tree/detachedFieldIndexCodecV2.js.map +1 -1
- package/dist/core/tree/detachedFieldIndexFormatCommon.d.ts +3 -3
- package/dist/core/tree/detachedFieldIndexFormatCommon.d.ts.map +1 -1
- package/dist/core/tree/detachedFieldIndexFormatV1.d.ts +1 -1
- package/dist/core/tree/detachedFieldIndexFormatV2.d.ts +2 -2
- package/dist/core/tree/detachedFieldIndexFormatV2.d.ts.map +1 -1
- package/dist/core/tree/index.d.ts +1 -1
- package/dist/core/tree/index.d.ts.map +1 -1
- package/dist/core/tree/index.js +7 -4
- package/dist/core/tree/index.js.map +1 -1
- package/dist/core/tree/mapTree.js +1 -2
- package/dist/core/tree/mapTree.js.map +1 -1
- package/dist/core/tree/pathTree.js +7 -8
- package/dist/core/tree/pathTree.js.map +1 -1
- package/dist/core/tree/persistedTreeTextFormat.d.ts +4 -4
- package/dist/core/tree/persistedTreeTextFormat.d.ts.map +1 -1
- package/dist/core/tree/sparseTree.js +17 -13
- package/dist/core/tree/sparseTree.js.map +1 -1
- package/dist/core/tree/treeTextFormat.js +4 -5
- package/dist/core/tree/treeTextFormat.js.map +1 -1
- package/dist/core/tree/types.js +3 -3
- package/dist/core/tree/types.js.map +1 -1
- package/dist/core/tree/visitDelta.js +1 -2
- package/dist/core/tree/visitDelta.js.map +1 -1
- package/dist/core/tree/visitorUtils.js +5 -6
- package/dist/core/tree/visitorUtils.js.map +1 -1
- package/dist/entrypoints/alpha.d.ts +1 -1
- package/dist/entrypoints/alpha.d.ts.map +1 -1
- package/dist/entrypoints/alpha.js +6 -4
- package/dist/entrypoints/alpha.js.map +1 -1
- package/dist/entrypoints/beta.d.ts +1 -1
- package/dist/entrypoints/beta.d.ts.map +1 -1
- package/dist/entrypoints/beta.js +2 -2
- package/dist/entrypoints/beta.js.map +1 -1
- package/dist/entrypoints/legacy.d.ts +1 -1
- package/dist/entrypoints/legacy.d.ts.map +1 -1
- package/dist/entrypoints/legacy.js +2 -2
- package/dist/entrypoints/legacy.js.map +1 -1
- package/dist/entrypoints/public.d.ts +1 -1
- package/dist/entrypoints/public.d.ts.map +1 -1
- package/dist/entrypoints/public.js +1 -2
- package/dist/entrypoints/public.js.map +1 -1
- package/dist/extensibleUnionNode.d.ts.map +1 -1
- package/dist/extensibleUnionNode.js +1 -1
- package/dist/extensibleUnionNode.js.map +1 -1
- package/dist/feature-libraries/changeAtomIdBTree.js +3 -4
- package/dist/feature-libraries/changeAtomIdBTree.js.map +1 -1
- package/dist/feature-libraries/changeAtomIdCodec.js +1 -2
- package/dist/feature-libraries/changeAtomIdCodec.js.map +1 -1
- package/dist/feature-libraries/chunked-forest/basicChunk.d.ts.map +1 -1
- package/dist/feature-libraries/chunked-forest/basicChunk.js +14 -1
- package/dist/feature-libraries/chunked-forest/basicChunk.js.map +1 -1
- package/dist/feature-libraries/chunked-forest/chunkTree.js +28 -20
- package/dist/feature-libraries/chunked-forest/chunkTree.js.map +1 -1
- package/dist/feature-libraries/chunked-forest/chunkedForest.d.ts.map +1 -1
- package/dist/feature-libraries/chunked-forest/chunkedForest.js +22 -16
- package/dist/feature-libraries/chunked-forest/chunkedForest.js.map +1 -1
- package/dist/feature-libraries/chunked-forest/codec/chunkCodecUtilities.js +9 -11
- package/dist/feature-libraries/chunked-forest/codec/chunkCodecUtilities.js.map +1 -1
- package/dist/feature-libraries/chunked-forest/codec/chunkDecoding.js +15 -7
- package/dist/feature-libraries/chunked-forest/codec/chunkDecoding.js.map +1 -1
- package/dist/feature-libraries/chunked-forest/codec/chunkDecodingGeneric.js +7 -3
- package/dist/feature-libraries/chunked-forest/codec/chunkDecodingGeneric.js.map +1 -1
- package/dist/feature-libraries/chunked-forest/codec/chunkEncodingGeneric.js +3 -2
- package/dist/feature-libraries/chunked-forest/codec/chunkEncodingGeneric.js.map +1 -1
- package/dist/feature-libraries/chunked-forest/codec/codecs.d.ts.map +1 -1
- package/dist/feature-libraries/chunked-forest/codec/codecs.js +2 -0
- package/dist/feature-libraries/chunked-forest/codec/codecs.js.map +1 -1
- package/dist/feature-libraries/chunked-forest/codec/compressedEncode.js +33 -17
- package/dist/feature-libraries/chunked-forest/codec/compressedEncode.js.map +1 -1
- package/dist/feature-libraries/chunked-forest/codec/format/formatGeneric.d.ts +2 -2
- package/dist/feature-libraries/chunked-forest/codec/format/formatGeneric.d.ts.map +1 -1
- package/dist/feature-libraries/chunked-forest/codec/format/versions.js +2 -2
- package/dist/feature-libraries/chunked-forest/codec/format/versions.js.map +1 -1
- package/dist/feature-libraries/chunked-forest/codec/nodeEncoder.js +11 -2
- package/dist/feature-libraries/chunked-forest/codec/nodeEncoder.js.map +1 -1
- package/dist/feature-libraries/chunked-forest/codec/schemaBasedEncode.js +5 -6
- package/dist/feature-libraries/chunked-forest/codec/schemaBasedEncode.js.map +1 -1
- package/dist/feature-libraries/chunked-forest/codec/uncompressedEncode.js +2 -3
- package/dist/feature-libraries/chunked-forest/codec/uncompressedEncode.js.map +1 -1
- package/dist/feature-libraries/chunked-forest/sequenceChunk.js +1 -0
- package/dist/feature-libraries/chunked-forest/sequenceChunk.js.map +1 -1
- package/dist/feature-libraries/chunked-forest/uniformChunk.js +73 -15
- package/dist/feature-libraries/chunked-forest/uniformChunk.js.map +1 -1
- package/dist/feature-libraries/comparison-forest/comparisonForest.js +79 -79
- package/dist/feature-libraries/comparison-forest/comparisonForest.js.map +1 -1
- package/dist/feature-libraries/cursorComparator.d.ts +8 -0
- package/dist/feature-libraries/cursorComparator.d.ts.map +1 -1
- package/dist/feature-libraries/cursorComparator.js +43 -10
- package/dist/feature-libraries/cursorComparator.js.map +1 -1
- package/dist/feature-libraries/default-schema/defaultEditBuilder.js +6 -3
- package/dist/feature-libraries/default-schema/defaultEditBuilder.js.map +1 -1
- package/dist/feature-libraries/default-schema/defaultFieldKinds.js +2 -2
- package/dist/feature-libraries/default-schema/defaultFieldKinds.js.map +1 -1
- package/dist/feature-libraries/default-schema/mappedEditBuilder.js +2 -0
- package/dist/feature-libraries/default-schema/mappedEditBuilder.js.map +1 -1
- package/dist/feature-libraries/deltaUtils.js +2 -3
- package/dist/feature-libraries/deltaUtils.js.map +1 -1
- package/dist/feature-libraries/detachedFieldIndexSummarizer.js +2 -0
- package/dist/feature-libraries/detachedFieldIndexSummarizer.js.map +1 -1
- package/dist/feature-libraries/editableTreeBinder.js +1 -2
- package/dist/feature-libraries/editableTreeBinder.js.map +1 -1
- package/dist/feature-libraries/flex-tree/context.js +19 -3
- package/dist/feature-libraries/flex-tree/context.js.map +1 -1
- package/dist/feature-libraries/flex-tree/flexTreeTypes.js +2 -2
- package/dist/feature-libraries/flex-tree/flexTreeTypes.js.map +1 -1
- package/dist/feature-libraries/flex-tree/lazyEntity.js +14 -14
- package/dist/feature-libraries/flex-tree/lazyEntity.js.map +1 -1
- package/dist/feature-libraries/flex-tree/lazyField.js +28 -30
- package/dist/feature-libraries/flex-tree/lazyField.js.map +1 -1
- package/dist/feature-libraries/flex-tree/lazyNode.js +24 -23
- package/dist/feature-libraries/flex-tree/lazyNode.js.map +1 -1
- package/dist/feature-libraries/flex-tree/observer.js +2 -2
- package/dist/feature-libraries/flex-tree/observer.js.map +1 -1
- package/dist/feature-libraries/flex-tree/utilities.js +5 -5
- package/dist/feature-libraries/flex-tree/utilities.js.map +1 -1
- package/dist/feature-libraries/forest-summary/forestSummarizer.js +122 -117
- package/dist/feature-libraries/forest-summary/forestSummarizer.js.map +1 -1
- package/dist/feature-libraries/forest-summary/incrementalSummaryBuilder.js +49 -32
- package/dist/feature-libraries/forest-summary/incrementalSummaryBuilder.js.map +1 -1
- package/dist/feature-libraries/forest-summary/summaryTypes.js +2 -3
- package/dist/feature-libraries/forest-summary/summaryTypes.js.map +1 -1
- package/dist/feature-libraries/indexing/anchorTreeIndex.js +35 -31
- package/dist/feature-libraries/indexing/anchorTreeIndex.js.map +1 -1
- package/dist/feature-libraries/mapTreeCursor.js +6 -7
- package/dist/feature-libraries/mapTreeCursor.js.map +1 -1
- package/dist/feature-libraries/mitigatedChangeFamily.js +2 -3
- package/dist/feature-libraries/mitigatedChangeFamily.js.map +1 -1
- package/dist/feature-libraries/modular-schema/comparison.js +6 -7
- package/dist/feature-libraries/modular-schema/comparison.js.map +1 -1
- package/dist/feature-libraries/modular-schema/crossFieldQueries.js +4 -4
- package/dist/feature-libraries/modular-schema/crossFieldQueries.js.map +1 -1
- package/dist/feature-libraries/modular-schema/defaultRevisionReplacer.js +14 -12
- package/dist/feature-libraries/modular-schema/defaultRevisionReplacer.js.map +1 -1
- package/dist/feature-libraries/modular-schema/fieldChangeHandler.d.ts +63 -10
- package/dist/feature-libraries/modular-schema/fieldChangeHandler.d.ts.map +1 -1
- package/dist/feature-libraries/modular-schema/fieldChangeHandler.js +3 -3
- package/dist/feature-libraries/modular-schema/fieldChangeHandler.js.map +1 -1
- package/dist/feature-libraries/modular-schema/fieldKind.js +10 -0
- package/dist/feature-libraries/modular-schema/fieldKind.js.map +1 -1
- package/dist/feature-libraries/modular-schema/filterEdits.d.ts +13 -0
- package/dist/feature-libraries/modular-schema/filterEdits.d.ts.map +1 -0
- package/dist/feature-libraries/modular-schema/filterEdits.js +51 -0
- package/dist/feature-libraries/modular-schema/filterEdits.js.map +1 -0
- package/dist/feature-libraries/modular-schema/genericFieldKind.d.ts.map +1 -1
- package/dist/feature-libraries/modular-schema/genericFieldKind.js +7 -4
- package/dist/feature-libraries/modular-schema/genericFieldKind.js.map +1 -1
- package/dist/feature-libraries/modular-schema/genericFieldKindCodecs.js +1 -2
- package/dist/feature-libraries/modular-schema/genericFieldKindCodecs.js.map +1 -1
- package/dist/feature-libraries/modular-schema/genericFieldKindFormat.d.ts +2 -2
- package/dist/feature-libraries/modular-schema/genericFieldKindFormat.d.ts.map +1 -1
- package/dist/feature-libraries/modular-schema/genericFieldKindTypes.js +1 -2
- package/dist/feature-libraries/modular-schema/genericFieldKindTypes.js.map +1 -1
- package/dist/feature-libraries/modular-schema/index.d.ts +1 -1
- package/dist/feature-libraries/modular-schema/index.d.ts.map +1 -1
- package/dist/feature-libraries/modular-schema/index.js.map +1 -1
- package/dist/feature-libraries/modular-schema/invert.d.ts +1 -1
- package/dist/feature-libraries/modular-schema/invert.d.ts.map +1 -1
- package/dist/feature-libraries/modular-schema/invert.js +5 -30
- package/dist/feature-libraries/modular-schema/invert.js.map +1 -1
- package/dist/feature-libraries/modular-schema/isNeverTree.js +4 -5
- package/dist/feature-libraries/modular-schema/isNeverTree.js.map +1 -1
- package/dist/feature-libraries/modular-schema/minimizeModularChange.d.ts +5 -7
- package/dist/feature-libraries/modular-schema/minimizeModularChange.d.ts.map +1 -1
- package/dist/feature-libraries/modular-schema/minimizeModularChange.js +459 -10
- package/dist/feature-libraries/modular-schema/minimizeModularChange.js.map +1 -1
- package/dist/feature-libraries/modular-schema/modularChangeCodecV1.js +14 -15
- package/dist/feature-libraries/modular-schema/modularChangeCodecV1.js.map +1 -1
- package/dist/feature-libraries/modular-schema/modularChangeCodecV2.js +1 -2
- package/dist/feature-libraries/modular-schema/modularChangeCodecV2.js.map +1 -1
- package/dist/feature-libraries/modular-schema/modularChangeCodecs.js +2 -2
- package/dist/feature-libraries/modular-schema/modularChangeCodecs.js.map +1 -1
- package/dist/feature-libraries/modular-schema/modularChangeFamily.d.ts +1 -10
- package/dist/feature-libraries/modular-schema/modularChangeFamily.d.ts.map +1 -1
- package/dist/feature-libraries/modular-schema/modularChangeFamily.js +30 -97
- package/dist/feature-libraries/modular-schema/modularChangeFamily.js.map +1 -1
- package/dist/feature-libraries/modular-schema/modularChangeFormatV1.d.ts +9 -9
- package/dist/feature-libraries/modular-schema/modularChangeFormatV1.d.ts.map +1 -1
- package/dist/feature-libraries/modular-schema/modularChangeFormatV2.d.ts +4 -4
- package/dist/feature-libraries/modular-schema/modularChangeTypes.js +1 -2
- package/dist/feature-libraries/modular-schema/modularChangeTypes.js.map +1 -1
- package/dist/feature-libraries/modular-schema/modularChangeUtils.d.ts +13 -1
- package/dist/feature-libraries/modular-schema/modularChangeUtils.d.ts.map +1 -1
- package/dist/feature-libraries/modular-schema/modularChangeUtils.js +115 -12
- package/dist/feature-libraries/modular-schema/modularChangeUtils.js.map +1 -1
- package/dist/feature-libraries/modular-schema/prune.d.ts +2 -3
- package/dist/feature-libraries/modular-schema/prune.d.ts.map +1 -1
- package/dist/feature-libraries/modular-schema/prune.js +25 -8
- package/dist/feature-libraries/modular-schema/prune.js.map +1 -1
- package/dist/feature-libraries/node-identifier/mockNodeIdentifierManager.js +1 -3
- package/dist/feature-libraries/node-identifier/mockNodeIdentifierManager.js.map +1 -1
- package/dist/feature-libraries/node-identifier/nodeIdentifier.js +2 -2
- package/dist/feature-libraries/node-identifier/nodeIdentifier.js.map +1 -1
- package/dist/feature-libraries/node-identifier/nodeIdentifierManager.js +3 -3
- package/dist/feature-libraries/node-identifier/nodeIdentifierManager.js.map +1 -1
- package/dist/feature-libraries/object-forest/objectForest.d.ts.map +1 -1
- package/dist/feature-libraries/object-forest/objectForest.js +274 -267
- package/dist/feature-libraries/object-forest/objectForest.js.map +1 -1
- package/dist/feature-libraries/optional-field/optionalField.d.ts.map +1 -1
- package/dist/feature-libraries/optional-field/optionalField.js +27 -35
- package/dist/feature-libraries/optional-field/optionalField.js.map +1 -1
- package/dist/feature-libraries/optional-field/optionalFieldChangeFormatV1.d.ts +7 -7
- package/dist/feature-libraries/optional-field/optionalFieldChangeFormatV1.d.ts.map +1 -1
- package/dist/feature-libraries/optional-field/optionalFieldChangeFormatV2.d.ts +8 -8
- package/dist/feature-libraries/optional-field/optionalFieldChangeFormatV2.d.ts.map +1 -1
- package/dist/feature-libraries/optional-field/optionalFieldCodecV2.js +1 -2
- package/dist/feature-libraries/optional-field/optionalFieldCodecV2.js.map +1 -1
- package/dist/feature-libraries/optional-field/optionalFieldCodecs.d.ts.map +1 -1
- package/dist/feature-libraries/schema-edits/schemaChangeCodecs.js +1 -2
- package/dist/feature-libraries/schema-edits/schemaChangeCodecs.js.map +1 -1
- package/dist/feature-libraries/schema-index/schemaSummarizer.js +3 -0
- package/dist/feature-libraries/schema-index/schemaSummarizer.js.map +1 -1
- package/dist/feature-libraries/schemaChecker.js +5 -5
- package/dist/feature-libraries/schemaChecker.js.map +1 -1
- package/dist/feature-libraries/sequence-field/compose.js +8 -2
- package/dist/feature-libraries/sequence-field/compose.js.map +1 -1
- package/dist/feature-libraries/sequence-field/filterEdits.d.ts +3 -3
- package/dist/feature-libraries/sequence-field/filterEdits.d.ts.map +1 -1
- package/dist/feature-libraries/sequence-field/filterEdits.js +29 -11
- package/dist/feature-libraries/sequence-field/filterEdits.js.map +1 -1
- package/dist/feature-libraries/sequence-field/formatV1.d.ts +102 -102
- package/dist/feature-libraries/sequence-field/formatV1.d.ts.map +1 -1
- package/dist/feature-libraries/sequence-field/formatV2.d.ts +79 -79
- package/dist/feature-libraries/sequence-field/formatV2.d.ts.map +1 -1
- package/dist/feature-libraries/sequence-field/formatV3.d.ts +56 -56
- package/dist/feature-libraries/sequence-field/formatV3.d.ts.map +1 -1
- package/dist/feature-libraries/sequence-field/invert.js +1 -2
- package/dist/feature-libraries/sequence-field/invert.js.map +1 -1
- package/dist/feature-libraries/sequence-field/markListFactory.js +3 -4
- package/dist/feature-libraries/sequence-field/markListFactory.js.map +1 -1
- package/dist/feature-libraries/sequence-field/markQueue.js +4 -2
- package/dist/feature-libraries/sequence-field/markQueue.js.map +1 -1
- package/dist/feature-libraries/sequence-field/moveEffectTable.js +9 -9
- package/dist/feature-libraries/sequence-field/moveEffectTable.js.map +1 -1
- package/dist/feature-libraries/sequence-field/prune.js +1 -2
- package/dist/feature-libraries/sequence-field/prune.js.map +1 -1
- package/dist/feature-libraries/sequence-field/rebase.js +7 -2
- package/dist/feature-libraries/sequence-field/rebase.js.map +1 -1
- package/dist/feature-libraries/sequence-field/relevantRemovedRoots.js +1 -2
- package/dist/feature-libraries/sequence-field/relevantRemovedRoots.js.map +1 -1
- package/dist/feature-libraries/sequence-field/replaceRevisions.js +1 -2
- package/dist/feature-libraries/sequence-field/replaceRevisions.js.map +1 -1
- package/dist/feature-libraries/sequence-field/sequenceFieldCodecV2.js +2 -3
- package/dist/feature-libraries/sequence-field/sequenceFieldCodecV2.js.map +1 -1
- package/dist/feature-libraries/sequence-field/sequenceFieldCodecV3.js +1 -2
- package/dist/feature-libraries/sequence-field/sequenceFieldCodecV3.js.map +1 -1
- package/dist/feature-libraries/sequence-field/sequenceFieldCodecs.d.ts.map +1 -1
- package/dist/feature-libraries/sequence-field/sequenceFieldEditor.d.ts +9 -9
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- package/lib/simple-tree/api/{treeAlpha.js → treeChangeEventsBeta.js} +1 -1
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- package/src/shared-tree/treeAlpha.ts +17 -31
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- package/src/shared-tree-core/editManager.ts +16 -8
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- package/src/text/codePointUtils.ts +25 -14
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- package/lib/simple-tree/api/treeBeta.js.map +0 -1
- package/src/simple-tree/api/treeAlpha.ts +0 -153
- /package/api-extractor/{api-extractor.current.json → api-extractor-report.current.json} +0 -0
- /package/api-extractor/{api-extractor.legacy.json → api-extractor-report.legacy.json} +0 -0
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* Copyright (c) Microsoft Corporation and contributors. All rights reserved.\n * Licensed under the MIT License.\n */\n\nimport { assert, oob, fail, debugAssert } from \"@fluidframework/core-utils/internal\";\n\nimport {\n\tCursorLocationType,\n\ttype FieldKey,\n\ttype FieldUpPath,\n\ttype PathRootPrefix,\n\ttype TreeNodeSchemaIdentifier,\n\ttype TreeType,\n\ttype TreeValue,\n\ttype UpPath,\n\ttype Value,\n\ttype ChunkedCursor,\n\ttype TreeChunk,\n\tcursorChunk,\n\tdummyRoot,\n} from \"../../core/index.js\";\nimport { ReferenceCountedBase } from \"../../util/index.js\";\nimport { SynchronousCursor, prefixPath } from \"../treeCursorUtils.js\";\n\n/**\n * General purpose one node chunk.\n */\nexport class BasicChunk extends ReferenceCountedBase implements TreeChunk {\n\tpublic readonly topLevelLength: number = 1;\n\n\t/**\n\t * Create a tree chunk with ref count 1.\n\t *\n\t * Caller must have already accounted for references via `fields` to the children in the fields map (via `referenceAdded`).\n\t */\n\tpublic constructor(\n\t\tpublic type: TreeNodeSchemaIdentifier,\n\t\t/**\n\t\t * Fields of this node.\n\t\t * @remarks\n\t\t * This object has exclusive deep ownership of this map (which might mutate it in the future).\n\t\t * Any code editing this map must update child reference counts.\n\t\t *\n\t\t * Like with {@link MapTree}, fields with no nodes must be removed from the map.\n\t\t */\n\t\tpublic fields: Map<FieldKey, TreeChunk[]>,\n\t\t/**\n\t\t * The value on this node, if any.\n\t\t */\n\t\tpublic value?: TreeValue,\n\t) {\n\t\tsuper();\n\t}\n\n\tpublic clone(): BasicChunk {\n\t\tconst fields = new Map<FieldKey, TreeChunk[]>();\n\t\tfor (const [k, v] of this.fields) {\n\t\t\tconst field = v.map((child) => {\n\t\t\t\tchild.referenceAdded();\n\t\t\t\treturn child;\n\t\t\t});\n\t\t\tfields.set(k, field);\n\t\t}\n\t\treturn new BasicChunk(this.type, fields, this.value);\n\t}\n\n\tpublic cursor(): ChunkedCursor {\n\t\treturn new BasicChunkCursor([this], [], [], [], [], [dummyRoot], 0, 0, 0, undefined);\n\t}\n\n\tprotected onUnreferenced(): void {\n\t\tfor (const v of this.fields.values()) {\n\t\t\tfor (const child of v) {\n\t\t\t\tchild.referenceRemoved();\n\t\t\t}\n\t\t}\n\t}\n}\n\nexport type SiblingsOrKey = readonly TreeChunk[] | readonly FieldKey[];\n\n/**\n * Cursor over basic chunks.\n *\n * @remarks This implementation is similar to StackCursor, however it is distinct because:\n * 1. The children are chunks, which might have a top level length that's greater than 1.\n * 2. It needs to be able to delegate to cursors of other chunk formats it does not natively understand (See TODO below).\n *\n * TODO:\n * This cursor currently only handles child chunks which are BasicChunks:\n * BasicChunks should be an optimized fast path, and arbitrary chunk formats,\n * like UniformChunk, should be supported by delegating to their cursor implementations.\n */\nexport class BasicChunkCursor extends SynchronousCursor implements ChunkedCursor {\n\t/**\n\t * Starts at root field which might be a detached sequence.\n\t *\n\t * @param root - sequence of BasicChunk which make up the contents of the root sequence.\n\t * Since this cursor starts in `Fields` mode at the root, the siblings array when in fields mode is just the field keys,\n\t * this is needed to get the actual root nodes when entering nodes of the root field.\n\t * @param siblingStack - Stack of collections of siblings along the path through the tree:\n\t * does not include current level (which is stored in `siblings`).\n\t * Even levels in the stack (starting from 0) are keys and odd levels are sequences of nodes.\n\t * @param indexStack - Stack of indices into the corresponding levels in `siblingStack`.\n\t * @param indexOfChunkStack - Index of chunk in array of chunks. Only for Node levels.\n\t * @param indexWithinChunkStack - Index within chunk selected by indexOfChunkStack. Only for Node levels.\n\t * @param siblings - Siblings at the current level (not included in `siblingStack`).\n\t * @param index - Index into `siblings`.\n\t * @param indexOfChunk - Index of chunk in array of chunks. Only for Nodes mode.\n\t * @param indexWithinChunk - Index within chunk selected by indexOfChunkStack. Only for Nodes mode.\n\t * @param nestedCursor - When the outer cursor (this `BasicChunkCursor` cursor)\n\t * navigates into a chunk it does not natively understand (currently anything other than `BasicChunk`s)\n\t * it creates the `nestedCursor` over that chunk, and delegates all operations to it.\n\t */\n\tpublic constructor(\n\t\tprotected root: readonly TreeChunk[],\n\t\tprotected readonly siblingStack: SiblingsOrKey[],\n\t\tprotected readonly indexStack: number[],\n\t\tprotected readonly indexOfChunkStack: number[],\n\t\t// TODO: Currently only BasicChunks are supported, and the currently always have a top level length of 1.\n\t\t// That makes this stack unneeded. When BasicChunkCursor is more feature complete, this stack should be reevaluated, and removed if possible.\n\t\tprotected readonly indexWithinChunkStack: number[],\n\t\tprotected siblings: SiblingsOrKey,\n\t\tprotected index: number,\n\t\tprotected indexOfChunk: number,\n\t\tprotected indexWithinChunk: number,\n\t\tprotected nestedCursor: ChunkedCursor | undefined,\n\t) {\n\t\tsuper();\n\t}\n\n\tpublic get [cursorChunk](): TreeChunk | undefined {\n\t\tif (this.nestedCursor !== undefined) {\n\t\t\treturn this.nestedCursor[cursorChunk];\n\t\t}\n\t\tassert(this.mode === CursorLocationType.Nodes, 0x57a /* must be in nodes mode */);\n\t\treturn (this.siblings as TreeChunk[])[this.indexOfChunk];\n\t}\n\n\tpublic atChunkRoot(): boolean {\n\t\treturn (\n\t\t\tthis.siblingStack.length < 2 &&\n\t\t\t(this.nestedCursor === undefined || this.nestedCursor.atChunkRoot())\n\t\t);\n\t}\n\n\tpublic fork(): BasicChunkCursor {\n\t\t// Siblings arrays are not modified during navigation and do not need be be copied.\n\t\t// This allows this copy to be shallow, and `this.siblings` below to not be copied as all.\n\t\treturn new BasicChunkCursor(\n\t\t\tthis.root,\n\t\t\t[...this.siblingStack],\n\t\t\t[...this.indexStack],\n\t\t\t[...this.indexOfChunkStack],\n\t\t\t[...this.indexWithinChunkStack],\n\t\t\tthis.siblings,\n\t\t\tthis.index,\n\t\t\tthis.indexOfChunk,\n\t\t\tthis.indexWithinChunk,\n\t\t\tthis.nestedCursor?.fork(),\n\t\t);\n\t}\n\n\tpublic get mode(): CursorLocationType {\n\t\tif (this.nestedCursor !== undefined) {\n\t\t\treturn this.nestedCursor.mode;\n\t\t}\n\t\tthis.assertChunkStacksMatchNodeDepth();\n\t\treturn this.siblingStack.length % 2 === 0\n\t\t\t? CursorLocationType.Fields\n\t\t\t: CursorLocationType.Nodes;\n\t}\n\n\t/**\n\t * Asserts that the node-only stacks (`indexOfChunkStack` and `indexWithinChunkStack`) are in sync with `siblingStack`.\n\t * Since `siblingStack` interleaves field and node levels while the node-only stacks are pushed/popped only on node-level transitions,\n\t * their length should always equal the number of node levels traversed.\n\t */\n\tprivate assertChunkStacksMatchNodeDepth(): void {\n\t\tconst halfHeight = this.getNodeOnlyHeightFromHeight();\n\t\tassert(\n\t\t\tthis.indexOfChunkStack.length === halfHeight,\n\t\t\t0x51c /* unexpected indexOfChunkStack */,\n\t\t);\n\t\tassert(\n\t\t\tthis.indexWithinChunkStack.length === halfHeight,\n\t\t\t0x51d /* unexpected indexWithinChunkStack */,\n\t\t);\n\t}\n\n\tpublic getFieldKey(): FieldKey {\n\t\tif (this.nestedCursor !== undefined) {\n\t\t\treturn this.nestedCursor.getFieldKey();\n\t\t}\n\t\tassert(this.mode === CursorLocationType.Fields, 0x51e /* must be in fields mode */);\n\t\treturn this.siblings[this.index] as FieldKey;\n\t}\n\n\tprivate getStackedFieldKey(height: number): FieldKey {\n\t\tassert(height % 2 === 0, 0x51f /* must field height */);\n\t\t// eslint-disable-next-line @typescript-eslint/no-non-null-assertion\n\t\treturn this.siblingStack[height]![this.indexStack[height]!] as FieldKey;\n\t}\n\n\tprivate getStackedNodeIndex(height: number): number {\n\t\tassert(height % 2 === 1, 0x520 /* must be node height */);\n\t\tassert(height >= 0, 0x521 /* must not be above root */);\n\t\treturn this.indexStack[height] ?? oob();\n\t}\n\n\tprivate getStackedChunkIndex(height: number): number {\n\t\tassert(height % 2 === 1, 0xcf3 /* must be node height */);\n\t\tassert(height >= 0, 0xcf4 /* must not be above root */);\n\t\treturn this.indexOfChunkStack[this.getNodeOnlyHeightFromHeight(height)] ?? oob();\n\t}\n\n\tprivate getStackedChunk(height: number): BasicChunk {\n\t\tconst index = this.getStackedChunkIndex(height);\n\t\tconst chunk = (this.siblingStack[height] as readonly TreeChunk[])[index];\n\t\tdebugAssert(() => chunk instanceof BasicChunk || \"only basic chunks are expected\");\n\t\treturn chunk as BasicChunk;\n\t}\n\n\t/**\n\t * Converts a {@link height}, which contains field and node levels, into the corresponding depth/index\n\t * for the node-only stacks ({@link indexOfChunkStack} and {@link indexWithinChunkStack}), which are\n\t * only pushed on node-level transitions.\n\t *\n\t * @param height - A depth in {@link siblingStack} to convert. Defaults to {@link siblingStack}'s\n\t * current length, which gives the current depth of the node-only stacks.\n\t * @returns `floor(height / 2)` — the number of node levels at or below the given stack height.\n\t */\n\tprivate getNodeOnlyHeightFromHeight(height: number = this.siblingStack.length): number {\n\t\t// The bitwise shift computes the floor, which is valid assuming the depth is less than 2^31, which seems safe.\n\t\t// eslint-disable-next-line no-bitwise\n\t\treturn height >> 1;\n\t}\n\n\tpublic getFieldLength(): number {\n\t\tif (this.nestedCursor !== undefined) {\n\t\t\treturn this.nestedCursor.getFieldLength();\n\t\t}\n\t\tassert(this.mode === CursorLocationType.Fields, 0x522 /* must be in fields mode */);\n\t\tlet total = 0;\n\t\t// TODO: optimize?\n\t\tfor (const chunk of this.getField()) {\n\t\t\ttotal += chunk.topLevelLength;\n\t\t}\n\t\treturn total;\n\t}\n\n\tpublic enterNode(index: number): void {\n\t\tif (this.nestedCursor !== undefined) {\n\t\t\tthis.nestedCursor.enterNode(index);\n\t\t\treturn;\n\t\t}\n\t\tconst found = this.firstNode() && this.seekNodes(index);\n\t\tassert(found, 0x523 /* child must exist at index */);\n\t}\n\n\tpublic getPath(prefix?: PathRootPrefix): UpPath {\n\t\tif (this.nestedCursor !== undefined) {\n\t\t\treturn (\n\t\t\t\tthis.nestedCursor.getPath(this.nestedPathPrefix(prefix)) ??\n\t\t\t\tfail(0xaee /* nested cursors should not be root */)\n\t\t\t);\n\t\t}\n\t\tassert(this.mode === CursorLocationType.Nodes, 0x524 /* must be in nodes mode */);\n\t\tconst path = this.getOffsetPath(0, prefix);\n\t\tassert(path !== undefined, 0x55c /* field root cursor should never have undefined path */);\n\t\treturn path;\n\t}\n\n\tprivate nestedPathPrefix(prefix?: PathRootPrefix): PathRootPrefix {\n\t\t// This uses index offset for actual node, when it should use offset for start of chunk.\n\t\t// To compensate, subtract this.indexWithinChunk below.\n\t\tconst rootPath: UpPath =\n\t\t\tthis.getOffsetPath(0, prefix) ?? fail(0xaef /* nested cursors should not be root */);\n\t\treturn {\n\t\t\tindexOffset: rootPath.parentIndex - this.indexWithinChunk,\n\t\t\trootFieldOverride: rootPath.parentField,\n\t\t\tparent: rootPath.parent,\n\t\t};\n\t}\n\n\tpublic getFieldPath(prefix?: PathRootPrefix): FieldUpPath {\n\t\tif (this.nestedCursor !== undefined) {\n\t\t\treturn this.nestedCursor.getFieldPath(this.nestedPathPrefix(prefix));\n\t\t}\n\t\tassert(this.mode === CursorLocationType.Fields, 0x525 /* must be in fields mode */);\n\t\treturn {\n\t\t\tfield:\n\t\t\t\tthis.indexStack.length === 1\n\t\t\t\t\t? (prefix?.rootFieldOverride ?? this.getFieldKey())\n\t\t\t\t\t: this.getFieldKey(),\n\t\t\tparent: this.getOffsetPath(1, prefix),\n\t\t};\n\t}\n\n\tprivate getOffsetPath(\n\t\toffset: number,\n\t\tprefix: PathRootPrefix | undefined,\n\t): UpPath | undefined {\n\t\t// It is more efficient to handle prefix directly in here rather than delegating to PrefixedPath.\n\n\t\tconst length = this.indexStack.length - offset;\n\t\tif (length === -1) {\n\t\t\treturn prefix?.parent; // At root\n\t\t}\n\n\t\tassert(length > 0, 0x526 /* invalid offset to above root */);\n\t\tassert(length % 2 === 1, 0x527 /* offset path must point to node not field */);\n\n\t\t// Perf Note:\n\t\t// This is O(depth) in tree.\n\t\t// If many different anchors are created, this could be optimized to amortize the costs.\n\t\t// For example, the cursor could cache UpPaths from the anchorSet when creating an anchor,\n\t\t// then reuse them as a starting point when making another.\n\t\t// Could cache this at one depth, and remember the depth.\n\t\t// When navigating up, adjust cached anchor if present.\n\n\t\tlet path: UpPath | undefined;\n\t\tfunction updatePath(newPath: UpPath): void {\n\t\t\tpath = path === undefined ? prefixPath(prefix, newPath) : newPath;\n\t\t}\n\n\t\t// Skip top level, since root node in path is \"undefined\" and does not have a parent or index.\n\t\tfor (let height = 1; height < length; height += 2) {\n\t\t\tconst key = this.getStackedFieldKey(height - 1);\n\t\t\tupdatePath({\n\t\t\t\tparent: path,\n\t\t\t\tparentIndex: this.getStackedNodeIndex(height),\n\t\t\t\tparentField: key,\n\t\t\t});\n\t\t}\n\n\t\tupdatePath({\n\t\t\tparent: path,\n\t\t\tparentIndex: offset === 0 ? this.index : this.getStackedNodeIndex(length),\n\t\t\tparentField: this.getStackedFieldKey(length - 1),\n\t\t});\n\t\treturn path;\n\t}\n\n\tpublic enterField(key: FieldKey): void {\n\t\tif (this.nestedCursor !== undefined) {\n\t\t\tthis.nestedCursor.enterField(key);\n\t\t\treturn;\n\t\t}\n\t\tassert(this.mode === CursorLocationType.Nodes, 0x528 /* must be in nodes mode */);\n\t\tthis.siblingStack.push(this.siblings);\n\t\tthis.indexStack.push(this.index);\n\t\t// Save the chunk array position of the current node. When siblings contain\n\t\t// multi node chunks, the flat node index diverges from the array position,\n\t\t// so getField needs this to locate the parent in the sibling array.\n\t\tthis.indexOfChunkStack.push(this.indexOfChunk);\n\t\tthis.indexWithinChunkStack.push(this.indexWithinChunk);\n\n\t\t// For fields, siblings are only used for key lookup and\n\t\t// nextField and which has arbitrary iteration order,\n\t\t// so making a array of just key here works.\n\t\t// This adds an allocation, so it's optimizing code simplicity and for the other use case (enumeration)\n\t\t// at the cost of an allocation here.\n\t\tthis.index = 0;\n\t\tthis.siblings = [key];\n\t\tthis.assertChunkStacksMatchNodeDepth();\n\t}\n\n\tpublic nextField(): boolean {\n\t\tif (this.nestedCursor !== undefined) {\n\t\t\treturn this.nestedCursor.nextField();\n\t\t}\n\t\tthis.index += 1;\n\t\tif (this.index === (this.siblings as []).length) {\n\t\t\tthis.exitField();\n\t\t\treturn false;\n\t\t}\n\t\treturn true;\n\t}\n\n\tpublic firstField(): boolean {\n\t\tif (this.nestedCursor !== undefined) {\n\t\t\treturn this.nestedCursor.firstField();\n\t\t}\n\t\tconst fields = this.getNode().fields;\n\t\tif (fields.size === 0) {\n\t\t\treturn false;\n\t\t}\n\n\t\tthis.siblingStack.push(this.siblings);\n\t\tthis.indexStack.push(this.index);\n\t\tthis.indexOfChunkStack.push(this.indexOfChunk);\n\t\tthis.indexWithinChunkStack.push(this.indexWithinChunk);\n\t\tthis.index = 0;\n\t\tthis.siblings = [...fields.keys()]; // TODO: avoid this copy\n\t\tthis.assertChunkStacksMatchNodeDepth();\n\t\treturn true;\n\t}\n\n\tpublic seekNodes(offset: number): boolean {\n\t\tif (this.nestedCursor !== undefined) {\n\t\t\tconst atRoot = this.nestedCursor.atChunkRoot();\n\t\t\tconst stillIn = this.nestedCursor.seekNodes(offset);\n\t\t\tif (!atRoot) {\n\t\t\t\treturn stillIn;\n\t\t\t}\n\t\t\tif (!stillIn) {\n\t\t\t\tthis.nestedCursor = undefined;\n\t\t\t}\n\t\t}\n\t\tassert(\n\t\t\tthis.mode === CursorLocationType.Nodes,\n\t\t\t0x529 /* can only seekNodes when in Nodes */,\n\t\t);\n\t\tassert(this.indexOfChunk < this.siblings.length, 0x52a /* out of bounds indexOfChunk */);\n\n\t\tthis.indexWithinChunk += offset;\n\t\tif (offset >= 0) {\n\t\t\tconst chunks = (this.siblings as TreeChunk[]) ?? oob();\n\t\t\t// eslint-disable-next-line @typescript-eslint/no-non-null-assertion\n\t\t\twhile (this.indexWithinChunk >= chunks[this.indexOfChunk]!.topLevelLength) {\n\t\t\t\t// eslint-disable-next-line @typescript-eslint/no-non-null-assertion\n\t\t\t\tthis.indexWithinChunk -= chunks[this.indexOfChunk]!.topLevelLength;\n\t\t\t\tthis.indexOfChunk++;\n\t\t\t\tif (this.indexOfChunk === chunks.length) {\n\t\t\t\t\tthis.exitNode();\n\t\t\t\t\treturn false;\n\t\t\t\t}\n\t\t\t\tassert(\n\t\t\t\t\tthis.indexOfChunk < this.siblings.length,\n\t\t\t\t\t0x52b /* out of bounds indexOfChunk */,\n\t\t\t\t);\n\t\t\t}\n\t\t} else {\n\t\t\tconst chunks = this.siblings as TreeChunk[];\n\t\t\twhile (this.indexWithinChunk < 0) {\n\t\t\t\tif (this.indexOfChunk === 0) {\n\t\t\t\t\tthis.exitNode();\n\t\t\t\t\treturn false;\n\t\t\t\t}\n\t\t\t\tthis.indexOfChunk--;\n\t\t\t\t// eslint-disable-next-line @typescript-eslint/no-non-null-assertion\n\t\t\t\tthis.indexWithinChunk += chunks[this.indexOfChunk]!.topLevelLength;\n\t\t\t}\n\t\t}\n\n\t\tthis.index += offset;\n\t\tthis.initNestedCursor();\n\t\treturn true;\n\t}\n\n\tpublic firstNode(): boolean {\n\t\tif (this.nestedCursor !== undefined) {\n\t\t\treturn this.nestedCursor.firstNode();\n\t\t}\n\t\tconst siblings = this.getField();\n\t\tif (siblings.length === 0) {\n\t\t\treturn false;\n\t\t}\n\t\tthis.siblingStack.push(this.siblings);\n\t\tthis.indexStack.push(this.index);\n\t\tthis.index = 0;\n\t\tthis.siblings = siblings;\n\t\tthis.indexOfChunk = 0;\n\t\tthis.indexWithinChunk = 0;\n\t\tthis.assertChunkStacksMatchNodeDepth();\n\t\tthis.initNestedCursor();\n\t\treturn true;\n\t}\n\n\tpublic nextNode(): boolean {\n\t\tif (this.nestedCursor !== undefined) {\n\t\t\tconst atRoot = this.nestedCursor.atChunkRoot();\n\t\t\tconst stillIn = this.nestedCursor.nextNode();\n\t\t\tif (!atRoot) {\n\t\t\t\treturn stillIn;\n\t\t\t}\n\t\t\tif (!stillIn) {\n\t\t\t\tthis.nestedCursor = undefined;\n\t\t\t}\n\t\t}\n\t\tassert(\n\t\t\tthis.mode === CursorLocationType.Nodes,\n\t\t\t0x52c /* can only nextNode when in Nodes */,\n\t\t);\n\t\tthis.indexWithinChunk++;\n\t\tif (\n\t\t\tthis.indexWithinChunk ===\n\t\t\t// eslint-disable-next-line @typescript-eslint/no-non-null-assertion\n\t\t\t(this.siblings as TreeChunk[])[this.indexOfChunk]!.topLevelLength\n\t\t) {\n\t\t\tthis.indexOfChunk++;\n\t\t\tif (this.indexOfChunk === (this.siblings as TreeChunk[]).length) {\n\t\t\t\tthis.exitNode();\n\t\t\t\treturn false;\n\t\t\t}\n\t\t\tthis.indexWithinChunk = 0;\n\t\t\tthis.initNestedCursor();\n\t\t}\n\t\tthis.index++;\n\t\treturn true;\n\t}\n\n\tprivate initNestedCursor(): void {\n\t\tassert(\n\t\t\tthis.mode === CursorLocationType.Nodes,\n\t\t\t0x55d /* can only initNestedCursor when in Nodes */,\n\t\t);\n\t\tconst chunk = (this.siblings as TreeChunk[])[this.indexOfChunk] ?? oob();\n\t\tthis.nestedCursor = chunk instanceof BasicChunk ? undefined : chunk.cursor();\n\t\tthis.nestedCursor?.enterNode(this.indexWithinChunk);\n\t}\n\n\tpublic exitField(): void {\n\t\tif (this.nestedCursor !== undefined) {\n\t\t\treturn this.nestedCursor.exitField();\n\t\t}\n\t\tassert(\n\t\t\tthis.mode === CursorLocationType.Fields,\n\t\t\t0x52d /* can only navigate up from field when in field */,\n\t\t);\n\t\tthis.siblings =\n\t\t\tthis.siblingStack.pop() ?? fail(0xaf0 /* Unexpected siblingStack.length */);\n\t\tthis.index = this.indexStack.pop() ?? fail(0xaf1 /* Unexpected indexStack.length */);\n\t\tthis.indexOfChunk =\n\t\t\tthis.indexOfChunkStack.pop() ?? fail(0xcf5 /* Unexpected indexOfChunkStack.length */);\n\t\tthis.indexWithinChunk =\n\t\t\tthis.indexWithinChunkStack.pop() ??\n\t\t\tfail(0xcf6 /* Unexpected indexWithinChunkStack.length */);\n\t\tthis.assertChunkStacksMatchNodeDepth();\n\t}\n\n\tpublic exitNode(): void {\n\t\tif (this.nestedCursor !== undefined) {\n\t\t\tif (!this.nestedCursor.atChunkRoot()) {\n\t\t\t\treturn this.nestedCursor.exitNode();\n\t\t\t}\n\t\t\tthis.nestedCursor = undefined;\n\t\t}\n\t\tassert(\n\t\t\tthis.mode === CursorLocationType.Nodes,\n\t\t\t0x52e /* can only navigate up from node when in node */,\n\t\t);\n\t\tthis.siblings =\n\t\t\tthis.siblingStack.pop() ?? fail(0xaf2 /* Unexpected siblingStack.length */);\n\t\tthis.index = this.indexStack.pop() ?? fail(0xaf3 /* Unexpected indexStack.length */);\n\t\t// At the Fields level these aren't semantically used, but reset for consistent state\n\t\t// (so a fully-iterated cursor matches a fresh cursor at the same logical position).\n\t\tthis.indexOfChunk = 0;\n\t\tthis.indexWithinChunk = 0;\n\t\tthis.assertChunkStacksMatchNodeDepth();\n\t}\n\n\tprivate getNode(): BasicChunk {\n\t\tassert(this.mode === CursorLocationType.Nodes, 0x52f /* can only get node when in node */);\n\t\tconst chunk = (this.siblings as TreeChunk[])[this.indexOfChunk];\n\t\tdebugAssert(() => chunk instanceof BasicChunk || \"only basic chunks are expected\");\n\t\treturn chunk as BasicChunk;\n\t}\n\n\t/**\n\t * Resolves the chunks that make up the field the cursor is currently in. At the root, this is\n\t * {@link root} directly. Otherwise, the cursor must be in {@link CursorLocationType.Fields} mode,\n\t * and the result is looked up on the parent node using the current field key.\n\t *\n\t * @returns The chunks that make up the field the cursor is currently in.\n\t */\n\tprivate getField(): readonly TreeChunk[] {\n\t\tif (this.siblingStack.length === 0) {\n\t\t\treturn this.root;\n\t\t}\n\t\tassert(\n\t\t\tthis.mode === CursorLocationType.Fields,\n\t\t\t0x530 /* can only get field when in fields */,\n\t\t);\n\t\t// The parent node is the `BasicChunk` in the node array at the top of\n\t\t// `siblingStack` while we are in `CursorLocationType.Fields` mode. We need the parent\n\t\t// since a field's chunks are stored on the parent node's `BasicChunk.fields` map, not on\n\t\t// the cursor itself.\n\t\tconst parent = this.getStackedChunk(this.siblingStack.length - 1);\n\t\tconst key: FieldKey = this.getFieldKey();\n\t\tconst field = parent.fields.get(key) ?? [];\n\t\treturn field;\n\t}\n\n\tpublic get value(): Value {\n\t\tif (this.nestedCursor !== undefined) {\n\t\t\treturn this.nestedCursor.value;\n\t\t}\n\t\treturn this.getNode().value;\n\t}\n\n\tpublic get type(): TreeType {\n\t\tif (this.nestedCursor !== undefined) {\n\t\t\treturn this.nestedCursor.type;\n\t\t}\n\t\treturn this.getNode().type;\n\t}\n\n\tpublic get fieldIndex(): number {\n\t\tassert(\n\t\t\tthis.mode === CursorLocationType.Nodes,\n\t\t\t0x531 /* can only node's index when in node */,\n\t\t);\n\t\tif (this.nestedCursor !== undefined) {\n\t\t\tif (this.nestedCursor.atChunkRoot()) {\n\t\t\t\t// TODO: this.index\n\t\t\t\treturn this.nestedCursor.fieldIndex + this.nestedOffset();\n\t\t\t}\n\t\t\treturn this.nestedCursor.fieldIndex;\n\t\t}\n\t\treturn this.index;\n\t}\n\n\t/**\n\t * Within the field that `nestedCursor` is nested in:\n\t * returns the index within that field of the first node that is part of the chunk nestedCursor traverses.\n\t */\n\tprivate nestedOffset(): number {\n\t\tassert(this.nestedCursor !== undefined, 0x55e /* nested offset requires nested cursor */);\n\t\tassert(\n\t\t\t!this.nestedCursor.atChunkRoot() ||\n\t\t\t\tthis.indexWithinChunk === this.nestedCursor.fieldIndex,\n\t\t\t0x55f /* indexes should match if at root */,\n\t\t);\n\t\treturn this.index - this.indexWithinChunk;\n\t}\n\n\tpublic get chunkStart(): number {\n\t\tif (this.nestedCursor !== undefined) {\n\t\t\tif (this.nestedCursor.atChunkRoot()) {\n\t\t\t\treturn this.nestedCursor.chunkStart + this.nestedOffset();\n\t\t\t}\n\t\t\treturn this.nestedCursor.chunkStart;\n\t\t}\n\t\treturn this.fieldIndex;\n\t}\n\n\tpublic get chunkLength(): number {\n\t\tif (this.nestedCursor !== undefined) {\n\t\t\treturn this.nestedCursor.chunkLength;\n\t\t}\n\t\treturn 1;\n\t}\n}\n"]}
|
|
1
|
+
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* Copyright (c) Microsoft Corporation and contributors. All rights reserved.\n * Licensed under the MIT License.\n */\n\nimport { assert, oob, fail, debugAssert } from \"@fluidframework/core-utils/internal\";\n\nimport {\n\tCursorLocationType,\n\ttype FieldKey,\n\ttype FieldUpPath,\n\ttype PathRootPrefix,\n\ttype TreeNodeSchemaIdentifier,\n\ttype TreeType,\n\ttype TreeValue,\n\ttype UpPath,\n\ttype Value,\n\ttype ChunkedCursor,\n\ttype TreeChunk,\n\tcursorChunk,\n\tdummyRoot,\n} from \"../../core/index.js\";\nimport { ReferenceCountedBase } from \"../../util/index.js\";\nimport { SynchronousCursor, prefixPath } from \"../treeCursorUtils.js\";\n\n/**\n * General purpose one node chunk.\n */\nexport class BasicChunk extends ReferenceCountedBase implements TreeChunk {\n\tpublic readonly topLevelLength: number = 1;\n\n\t/**\n\t * Create a tree chunk with ref count 1.\n\t *\n\t * Caller must have already accounted for references via `fields` to the children in the fields map (via `referenceAdded`).\n\t */\n\tpublic constructor(\n\t\tpublic type: TreeNodeSchemaIdentifier,\n\t\t/**\n\t\t * Fields of this node.\n\t\t * @remarks\n\t\t * This object has exclusive deep ownership of this map (which might mutate it in the future).\n\t\t * Any code editing this map must update child reference counts.\n\t\t *\n\t\t * Like with {@link MapTree}, fields with no nodes must be removed from the map.\n\t\t */\n\t\tpublic fields: Map<FieldKey, TreeChunk[]>,\n\t\t/**\n\t\t * The value on this node, if any.\n\t\t */\n\t\tpublic value?: TreeValue,\n\t) {\n\t\tsuper();\n\t}\n\n\tpublic clone(): BasicChunk {\n\t\tconst fields = new Map<FieldKey, TreeChunk[]>();\n\t\tfor (const [k, v] of this.fields) {\n\t\t\tconst field = v.map((child) => {\n\t\t\t\tchild.referenceAdded();\n\t\t\t\treturn child;\n\t\t\t});\n\t\t\tfields.set(k, field);\n\t\t}\n\t\treturn new BasicChunk(this.type, fields, this.value);\n\t}\n\n\tpublic cursor(): ChunkedCursor {\n\t\treturn new BasicChunkCursor([this], [], [], [], [], [dummyRoot], 0, 0, 0, undefined);\n\t}\n\n\tprotected onUnreferenced(): void {\n\t\tfor (const v of this.fields.values()) {\n\t\t\tfor (const child of v) {\n\t\t\t\tchild.referenceRemoved();\n\t\t\t}\n\t\t}\n\t}\n}\n\nexport type SiblingsOrKey = readonly TreeChunk[] | readonly FieldKey[];\n\n/**\n * Cursor over basic chunks.\n *\n * @remarks This implementation is similar to StackCursor, however it is distinct because:\n * 1. The children are chunks, which might have a top level length that's greater than 1.\n * 2. It needs to be able to delegate to cursors of other chunk formats it does not natively understand (See TODO below).\n *\n * TODO:\n * This cursor currently only handles child chunks which are BasicChunks:\n * BasicChunks should be an optimized fast path, and arbitrary chunk formats,\n * like UniformChunk, should be supported by delegating to their cursor implementations.\n */\nexport class BasicChunkCursor extends SynchronousCursor implements ChunkedCursor {\n\t/**\n\t * Starts at root field which might be a detached sequence.\n\t *\n\t * @param root - sequence of BasicChunk which make up the contents of the root sequence.\n\t * Since this cursor starts in `Fields` mode at the root, the siblings array when in fields mode is just the field keys,\n\t * this is needed to get the actual root nodes when entering nodes of the root field.\n\t * @param siblingStack - Stack of collections of siblings along the path through the tree:\n\t * does not include current level (which is stored in `siblings`).\n\t * Even levels in the stack (starting from 0) are keys and odd levels are sequences of nodes.\n\t * @param indexStack - Stack of indices into the corresponding levels in `siblingStack`.\n\t * @param indexOfChunkStack - Index of chunk in array of chunks. Only for Node levels.\n\t * @param indexWithinChunkStack - Index within chunk selected by indexOfChunkStack. Only for Node levels.\n\t * @param siblings - Siblings at the current level (not included in `siblingStack`).\n\t * @param index - Index into `siblings`.\n\t * @param indexOfChunk - Index of chunk in array of chunks. Only for Nodes mode.\n\t * @param indexWithinChunk - Index within chunk selected by indexOfChunkStack. Only for Nodes mode.\n\t * @param nestedCursor - When the outer cursor (this `BasicChunkCursor` cursor)\n\t * navigates into a chunk it does not natively understand (currently anything other than `BasicChunk`s)\n\t * it creates the `nestedCursor` over that chunk, and delegates all operations to it.\n\t */\n\tpublic constructor(\n\t\tprotected root: readonly TreeChunk[],\n\t\tprotected readonly siblingStack: SiblingsOrKey[],\n\t\tprotected readonly indexStack: number[],\n\t\tprotected readonly indexOfChunkStack: number[],\n\t\t// TODO: Currently only BasicChunks are supported, and the currently always have a top level length of 1.\n\t\t// That makes this stack unneeded. When BasicChunkCursor is more feature complete, this stack should be reevaluated, and removed if possible.\n\t\tprotected readonly indexWithinChunkStack: number[],\n\t\tprotected siblings: SiblingsOrKey,\n\t\tprotected index: number,\n\t\tprotected indexOfChunk: number,\n\t\tprotected indexWithinChunk: number,\n\t\tprotected nestedCursor: ChunkedCursor | undefined,\n\t) {\n\t\tsuper();\n\t}\n\n\tpublic get [cursorChunk](): TreeChunk | undefined {\n\t\tif (this.nestedCursor !== undefined) {\n\t\t\treturn this.nestedCursor[cursorChunk];\n\t\t}\n\t\tassert(this.mode === CursorLocationType.Nodes, 0x57a /* must be in nodes mode */);\n\t\treturn (this.siblings as TreeChunk[])[this.indexOfChunk];\n\t}\n\n\tpublic atChunkRoot(): boolean {\n\t\treturn (\n\t\t\tthis.siblingStack.length < 2 &&\n\t\t\t(this.nestedCursor === undefined || this.nestedCursor.atChunkRoot())\n\t\t);\n\t}\n\n\tpublic fork(): BasicChunkCursor {\n\t\t// Siblings arrays are not modified during navigation and do not need be be copied.\n\t\t// This allows this copy to be shallow, and `this.siblings` below to not be copied as all.\n\t\treturn new BasicChunkCursor(\n\t\t\tthis.root,\n\t\t\t[...this.siblingStack],\n\t\t\t[...this.indexStack],\n\t\t\t[...this.indexOfChunkStack],\n\t\t\t[...this.indexWithinChunkStack],\n\t\t\tthis.siblings,\n\t\t\tthis.index,\n\t\t\tthis.indexOfChunk,\n\t\t\tthis.indexWithinChunk,\n\t\t\tthis.nestedCursor?.fork(),\n\t\t);\n\t}\n\n\tpublic get mode(): CursorLocationType {\n\t\tif (this.nestedCursor !== undefined) {\n\t\t\treturn this.nestedCursor.mode;\n\t\t}\n\t\tthis.assertChunkStacksMatchNodeDepth();\n\t\treturn this.siblingStack.length % 2 === 0\n\t\t\t? CursorLocationType.Fields\n\t\t\t: CursorLocationType.Nodes;\n\t}\n\n\t/**\n\t * Asserts that the node-only stacks (`indexOfChunkStack` and `indexWithinChunkStack`) are in sync with `siblingStack`.\n\t * Since `siblingStack` interleaves field and node levels while the node-only stacks are pushed/popped only on node-level transitions,\n\t * their length should always equal the number of node levels traversed.\n\t */\n\tprivate assertChunkStacksMatchNodeDepth(): void {\n\t\tconst halfHeight = this.getNodeOnlyHeightFromHeight();\n\t\tassert(\n\t\t\tthis.indexOfChunkStack.length === halfHeight,\n\t\t\t0x51c /* unexpected indexOfChunkStack */,\n\t\t);\n\t\tassert(\n\t\t\tthis.indexWithinChunkStack.length === halfHeight,\n\t\t\t0x51d /* unexpected indexWithinChunkStack */,\n\t\t);\n\t}\n\n\tpublic getFieldKey(): FieldKey {\n\t\tif (this.nestedCursor !== undefined) {\n\t\t\treturn this.nestedCursor.getFieldKey();\n\t\t}\n\t\tassert(this.mode === CursorLocationType.Fields, 0x51e /* must be in fields mode */);\n\t\treturn this.siblings[this.index] as FieldKey;\n\t}\n\n\tprivate getStackedFieldKey(height: number): FieldKey {\n\t\tassert(height % 2 === 0, 0x51f /* must field height */);\n\t\t// eslint-disable-next-line @typescript-eslint/no-non-null-assertion\n\t\treturn this.siblingStack[height]![this.indexStack[height]!] as FieldKey;\n\t}\n\n\tprivate getStackedNodeIndex(height: number): number {\n\t\tassert(height % 2 === 1, 0x520 /* must be node height */);\n\t\tassert(height >= 0, 0x521 /* must not be above root */);\n\t\treturn this.indexStack[height] ?? oob();\n\t}\n\n\tprivate getStackedChunkIndex(height: number): number {\n\t\tassert(height % 2 === 1, 0xcf3 /* must be node height */);\n\t\tassert(height >= 0, 0xcf4 /* must not be above root */);\n\t\treturn this.indexOfChunkStack[this.getNodeOnlyHeightFromHeight(height)] ?? oob();\n\t}\n\n\tprivate getStackedChunk(height: number): BasicChunk {\n\t\tconst index = this.getStackedChunkIndex(height);\n\t\tconst chunk = (this.siblingStack[height] as readonly TreeChunk[])[index];\n\t\tdebugAssert(() => chunk instanceof BasicChunk || \"only basic chunks are expected\");\n\t\treturn chunk as BasicChunk;\n\t}\n\n\t/**\n\t * Converts a {@link height}, which contains field and node levels, into the corresponding depth/index\n\t * for the node-only stacks ({@link indexOfChunkStack} and {@link indexWithinChunkStack}), which are\n\t * only pushed on node-level transitions.\n\t *\n\t * @param height - A depth in {@link siblingStack} to convert. Defaults to {@link siblingStack}'s\n\t * current length, which gives the current depth of the node-only stacks.\n\t * @returns `floor(height / 2)` — the number of node levels at or below the given stack height.\n\t */\n\tprivate getNodeOnlyHeightFromHeight(height: number = this.siblingStack.length): number {\n\t\t// The bitwise shift computes the floor, which is valid assuming the depth is less than 2^31, which seems safe.\n\t\t// eslint-disable-next-line no-bitwise\n\t\treturn height >> 1;\n\t}\n\n\tpublic getFieldLength(): number {\n\t\tif (this.nestedCursor !== undefined) {\n\t\t\treturn this.nestedCursor.getFieldLength();\n\t\t}\n\t\tassert(this.mode === CursorLocationType.Fields, 0x522 /* must be in fields mode */);\n\t\tlet total = 0;\n\t\t// TODO: optimize?\n\t\tfor (const chunk of this.getField()) {\n\t\t\ttotal += chunk.topLevelLength;\n\t\t}\n\t\treturn total;\n\t}\n\n\tpublic enterNode(index: number): void {\n\t\tif (this.nestedCursor !== undefined) {\n\t\t\tthis.nestedCursor.enterNode(index);\n\t\t\treturn;\n\t\t}\n\t\tconst found = this.firstNode() && this.seekNodes(index);\n\t\tassert(found, 0x523 /* child must exist at index */);\n\t}\n\n\tpublic getPath(prefix?: PathRootPrefix): UpPath {\n\t\tif (this.nestedCursor !== undefined) {\n\t\t\treturn (\n\t\t\t\tthis.nestedCursor.getPath(this.nestedPathPrefix(prefix)) ??\n\t\t\t\tfail(0xaee /* nested cursors should not be root */)\n\t\t\t);\n\t\t}\n\t\tassert(this.mode === CursorLocationType.Nodes, 0x524 /* must be in nodes mode */);\n\t\tconst path = this.getOffsetPath(0, prefix);\n\t\tassert(path !== undefined, 0x55c /* field root cursor should never have undefined path */);\n\t\treturn path;\n\t}\n\n\tprivate nestedPathPrefix(prefix?: PathRootPrefix): PathRootPrefix {\n\t\t// This uses index offset for actual node, when it should use offset for start of chunk.\n\t\t// To compensate, subtract this.indexWithinChunk below.\n\t\tconst rootPath: UpPath =\n\t\t\tthis.getOffsetPath(0, prefix) ?? fail(0xaef /* nested cursors should not be root */);\n\t\treturn {\n\t\t\tindexOffset: rootPath.parentIndex - this.indexWithinChunk,\n\t\t\trootFieldOverride: rootPath.parentField,\n\t\t\tparent: rootPath.parent,\n\t\t};\n\t}\n\n\tpublic getFieldPath(prefix?: PathRootPrefix): FieldUpPath {\n\t\tif (this.nestedCursor !== undefined) {\n\t\t\treturn this.nestedCursor.getFieldPath(this.nestedPathPrefix(prefix));\n\t\t}\n\t\tassert(this.mode === CursorLocationType.Fields, 0x525 /* must be in fields mode */);\n\t\treturn {\n\t\t\tfield:\n\t\t\t\tthis.indexStack.length === 1\n\t\t\t\t\t? (prefix?.rootFieldOverride ?? this.getFieldKey())\n\t\t\t\t\t: this.getFieldKey(),\n\t\t\tparent: this.getOffsetPath(1, prefix),\n\t\t};\n\t}\n\n\tprivate getOffsetPath(\n\t\toffset: number,\n\t\tprefix: PathRootPrefix | undefined,\n\t): UpPath | undefined {\n\t\t// It is more efficient to handle prefix directly in here rather than delegating to PrefixedPath.\n\n\t\tconst length = this.indexStack.length - offset;\n\t\tif (length === -1) {\n\t\t\treturn prefix?.parent; // At root\n\t\t}\n\n\t\tassert(length > 0, 0x526 /* invalid offset to above root */);\n\t\tassert(length % 2 === 1, 0x527 /* offset path must point to node not field */);\n\n\t\t// Perf Note:\n\t\t// This is O(depth) in tree.\n\t\t// If many different anchors are created, this could be optimized to amortize the costs.\n\t\t// For example, the cursor could cache UpPaths from the anchorSet when creating an anchor,\n\t\t// then reuse them as a starting point when making another.\n\t\t// Could cache this at one depth, and remember the depth.\n\t\t// When navigating up, adjust cached anchor if present.\n\n\t\tlet path: UpPath | undefined;\n\t\tfunction updatePath(newPath: UpPath): void {\n\t\t\tpath = path === undefined ? prefixPath(prefix, newPath) : newPath;\n\t\t}\n\n\t\t// Skip top level, since root node in path is \"undefined\" and does not have a parent or index.\n\t\tfor (let height = 1; height < length; height += 2) {\n\t\t\tconst key = this.getStackedFieldKey(height - 1);\n\t\t\tupdatePath({\n\t\t\t\tparent: path,\n\t\t\t\tparentIndex: this.getStackedNodeIndex(height),\n\t\t\t\tparentField: key,\n\t\t\t});\n\t\t}\n\n\t\tupdatePath({\n\t\t\tparent: path,\n\t\t\tparentIndex: offset === 0 ? this.index : this.getStackedNodeIndex(length),\n\t\t\tparentField: this.getStackedFieldKey(length - 1),\n\t\t});\n\t\treturn path;\n\t}\n\n\tpublic enterField(key: FieldKey): void {\n\t\tif (this.nestedCursor !== undefined) {\n\t\t\tthis.nestedCursor.enterField(key);\n\t\t\treturn;\n\t\t}\n\t\tassert(this.mode === CursorLocationType.Nodes, 0x528 /* must be in nodes mode */);\n\t\tthis.siblingStack.push(this.siblings);\n\t\tthis.indexStack.push(this.index);\n\t\t// Save the chunk array position of the current node. When siblings contain\n\t\t// multi node chunks, the flat node index diverges from the array position,\n\t\t// so getField needs this to locate the parent in the sibling array.\n\t\tthis.indexOfChunkStack.push(this.indexOfChunk);\n\t\tthis.indexWithinChunkStack.push(this.indexWithinChunk);\n\n\t\t// For fields, siblings are only used for key lookup and\n\t\t// nextField and which has arbitrary iteration order,\n\t\t// so making a array of just key here works.\n\t\t// This adds an allocation, so it's optimizing code simplicity and for the other use case (enumeration)\n\t\t// at the cost of an allocation here.\n\t\tthis.index = 0;\n\t\tthis.siblings = [key];\n\t\tthis.assertChunkStacksMatchNodeDepth();\n\t}\n\n\tpublic nextField(): boolean {\n\t\tif (this.nestedCursor !== undefined) {\n\t\t\treturn this.nestedCursor.nextField();\n\t\t}\n\t\tthis.index += 1;\n\t\tif (this.index === (this.siblings as []).length) {\n\t\t\tthis.exitField();\n\t\t\treturn false;\n\t\t}\n\t\treturn true;\n\t}\n\n\tpublic firstField(): boolean {\n\t\tif (this.nestedCursor !== undefined) {\n\t\t\treturn this.nestedCursor.firstField();\n\t\t}\n\t\tconst fields = this.getNode().fields;\n\t\tif (fields.size === 0) {\n\t\t\treturn false;\n\t\t}\n\n\t\tthis.siblingStack.push(this.siblings);\n\t\tthis.indexStack.push(this.index);\n\t\tthis.indexOfChunkStack.push(this.indexOfChunk);\n\t\tthis.indexWithinChunkStack.push(this.indexWithinChunk);\n\t\tthis.index = 0;\n\t\tthis.siblings = [...fields.keys()]; // TODO: avoid this copy\n\t\tthis.assertChunkStacksMatchNodeDepth();\n\t\treturn true;\n\t}\n\n\tpublic seekNodes(offset: number): boolean {\n\t\tif (this.nestedCursor !== undefined) {\n\t\t\tconst atRoot = this.nestedCursor.atChunkRoot();\n\t\t\tconst stillIn = this.nestedCursor.seekNodes(offset);\n\t\t\tif (!atRoot) {\n\t\t\t\treturn stillIn;\n\t\t\t}\n\t\t\tif (!stillIn) {\n\t\t\t\tthis.nestedCursor = undefined;\n\t\t\t}\n\t\t}\n\t\tassert(\n\t\t\tthis.mode === CursorLocationType.Nodes,\n\t\t\t0x529 /* can only seekNodes when in Nodes */,\n\t\t);\n\t\tassert(this.indexOfChunk < this.siblings.length, 0x52a /* out of bounds indexOfChunk */);\n\n\t\tthis.indexWithinChunk += offset;\n\t\tif (offset >= 0) {\n\t\t\tconst chunks = (this.siblings as TreeChunk[]) ?? oob();\n\t\t\t// eslint-disable-next-line @typescript-eslint/no-non-null-assertion\n\t\t\twhile (this.indexWithinChunk >= chunks[this.indexOfChunk]!.topLevelLength) {\n\t\t\t\t// eslint-disable-next-line @typescript-eslint/no-non-null-assertion\n\t\t\t\tthis.indexWithinChunk -= chunks[this.indexOfChunk]!.topLevelLength;\n\t\t\t\tthis.indexOfChunk++;\n\t\t\t\tif (this.indexOfChunk === chunks.length) {\n\t\t\t\t\tthis.exitNode();\n\t\t\t\t\treturn false;\n\t\t\t\t}\n\t\t\t\tassert(\n\t\t\t\t\tthis.indexOfChunk < this.siblings.length,\n\t\t\t\t\t0x52b /* out of bounds indexOfChunk */,\n\t\t\t\t);\n\t\t\t}\n\t\t} else {\n\t\t\tconst chunks = this.siblings as TreeChunk[];\n\t\t\twhile (this.indexWithinChunk < 0) {\n\t\t\t\tif (this.indexOfChunk === 0) {\n\t\t\t\t\tthis.exitNode();\n\t\t\t\t\treturn false;\n\t\t\t\t}\n\t\t\t\tthis.indexOfChunk--;\n\t\t\t\t// eslint-disable-next-line @typescript-eslint/no-non-null-assertion\n\t\t\t\tthis.indexWithinChunk += chunks[this.indexOfChunk]!.topLevelLength;\n\t\t\t}\n\t\t}\n\n\t\tthis.index += offset;\n\t\tthis.initNestedCursor();\n\t\treturn true;\n\t}\n\n\tpublic firstNode(): boolean {\n\t\tif (this.nestedCursor !== undefined) {\n\t\t\treturn this.nestedCursor.firstNode();\n\t\t}\n\t\tconst siblings = this.getField();\n\t\tif (siblings.length === 0) {\n\t\t\treturn false;\n\t\t}\n\t\tthis.siblingStack.push(this.siblings);\n\t\tthis.indexStack.push(this.index);\n\t\tthis.index = 0;\n\t\tthis.siblings = siblings;\n\t\tthis.indexOfChunk = 0;\n\t\tthis.indexWithinChunk = 0;\n\t\tthis.assertChunkStacksMatchNodeDepth();\n\t\tthis.initNestedCursor();\n\t\treturn true;\n\t}\n\n\tpublic nextNode(): boolean {\n\t\tif (this.nestedCursor !== undefined) {\n\t\t\tconst atRoot = this.nestedCursor.atChunkRoot();\n\t\t\tconst stillIn = this.nestedCursor.nextNode();\n\t\t\tif (!atRoot) {\n\t\t\t\treturn stillIn;\n\t\t\t}\n\t\t\tif (!stillIn) {\n\t\t\t\tthis.nestedCursor = undefined;\n\t\t\t}\n\t\t}\n\t\tassert(\n\t\t\tthis.mode === CursorLocationType.Nodes,\n\t\t\t0x52c /* can only nextNode when in Nodes */,\n\t\t);\n\t\tthis.indexWithinChunk++;\n\t\tif (\n\t\t\tthis.indexWithinChunk ===\n\t\t\t// eslint-disable-next-line @typescript-eslint/no-non-null-assertion\n\t\t\t(this.siblings as TreeChunk[])[this.indexOfChunk]!.topLevelLength\n\t\t) {\n\t\t\tthis.indexOfChunk++;\n\t\t\tif (this.indexOfChunk === (this.siblings as TreeChunk[]).length) {\n\t\t\t\tthis.exitNode();\n\t\t\t\treturn false;\n\t\t\t}\n\t\t\tthis.indexWithinChunk = 0;\n\t\t\tthis.initNestedCursor();\n\t\t}\n\t\tthis.index++;\n\t\treturn true;\n\t}\n\n\tprivate initNestedCursor(): void {\n\t\tassert(\n\t\t\tthis.mode === CursorLocationType.Nodes,\n\t\t\t0x55d /* can only initNestedCursor when in Nodes */,\n\t\t);\n\t\tconst chunk = (this.siblings as TreeChunk[])[this.indexOfChunk] ?? oob();\n\t\tthis.nestedCursor = chunk instanceof BasicChunk ? undefined : chunk.cursor();\n\t\tthis.nestedCursor?.enterNode(this.indexWithinChunk);\n\t}\n\n\tpublic exitField(): void {\n\t\tif (this.nestedCursor !== undefined) {\n\t\t\treturn this.nestedCursor.exitField();\n\t\t}\n\t\tassert(\n\t\t\tthis.mode === CursorLocationType.Fields,\n\t\t\t0x52d /* can only navigate up from field when in field */,\n\t\t);\n\t\tthis.siblings =\n\t\t\tthis.siblingStack.pop() ?? fail(0xaf0 /* Unexpected siblingStack.length */);\n\t\tthis.index = this.indexStack.pop() ?? fail(0xaf1 /* Unexpected indexStack.length */);\n\t\tthis.indexOfChunk =\n\t\t\tthis.indexOfChunkStack.pop() ?? fail(0xcf5 /* Unexpected indexOfChunkStack.length */);\n\t\tthis.indexWithinChunk =\n\t\t\tthis.indexWithinChunkStack.pop() ??\n\t\t\tfail(0xcf6 /* Unexpected indexWithinChunkStack.length */);\n\t\tthis.assertChunkStacksMatchNodeDepth();\n\t}\n\n\tpublic exitNode(): void {\n\t\tif (this.nestedCursor !== undefined) {\n\t\t\tif (!this.nestedCursor.atChunkRoot()) {\n\t\t\t\treturn this.nestedCursor.exitNode();\n\t\t\t}\n\t\t\tthis.nestedCursor = undefined;\n\t\t}\n\t\tassert(\n\t\t\tthis.mode === CursorLocationType.Nodes,\n\t\t\t0x52e /* can only navigate up from node when in node */,\n\t\t);\n\t\tthis.siblings =\n\t\t\tthis.siblingStack.pop() ?? fail(0xaf2 /* Unexpected siblingStack.length */);\n\t\tthis.index = this.indexStack.pop() ?? fail(0xaf3 /* Unexpected indexStack.length */);\n\t\t// At the Fields level these aren't semantically used, but reset for consistent state\n\t\t// (so a fully-iterated cursor matches a fresh cursor at the same logical position).\n\t\tthis.indexOfChunk = 0;\n\t\tthis.indexWithinChunk = 0;\n\t\tthis.assertChunkStacksMatchNodeDepth();\n\t}\n\n\tprivate getNode(): BasicChunk {\n\t\tassert(this.mode === CursorLocationType.Nodes, 0x52f /* can only get node when in node */);\n\t\tconst chunk = (this.siblings as TreeChunk[])[this.indexOfChunk];\n\t\tdebugAssert(() => chunk instanceof BasicChunk || \"only basic chunks are expected\");\n\t\treturn chunk as BasicChunk;\n\t}\n\n\t/**\n\t * Resolves the chunks that make up the field the cursor is currently in. At the root, this is\n\t * {@link root} directly. Otherwise, the cursor must be in {@link CursorLocationType.Fields} mode,\n\t * and the result is looked up on the parent node using the current field key.\n\t *\n\t * @returns The chunks that make up the field the cursor is currently in.\n\t */\n\tprivate getField(): readonly TreeChunk[] {\n\t\tif (this.siblingStack.length === 0) {\n\t\t\treturn this.root;\n\t\t}\n\t\tassert(\n\t\t\tthis.mode === CursorLocationType.Fields,\n\t\t\t0x530 /* can only get field when in fields */,\n\t\t);\n\t\t// The parent node is the `BasicChunk` in the node array at the top of\n\t\t// `siblingStack` while we are in `CursorLocationType.Fields` mode. We need the parent\n\t\t// since a field's chunks are stored on the parent node's `BasicChunk.fields` map, not on\n\t\t// the cursor itself.\n\t\tconst parent = this.getStackedChunk(this.siblingStack.length - 1);\n\t\tconst key: FieldKey = this.getFieldKey();\n\t\tconst field = parent.fields.get(key) ?? [];\n\t\treturn field;\n\t}\n\n\tpublic get value(): Value {\n\t\tif (this.nestedCursor !== undefined) {\n\t\t\treturn this.nestedCursor.value;\n\t\t}\n\t\treturn this.getNode().value;\n\t}\n\n\tpublic get type(): TreeType {\n\t\tif (this.nestedCursor !== undefined) {\n\t\t\treturn this.nestedCursor.type;\n\t\t}\n\t\treturn this.getNode().type;\n\t}\n\n\tpublic get fieldIndex(): number {\n\t\tassert(\n\t\t\tthis.mode === CursorLocationType.Nodes,\n\t\t\t0x531 /* can only node's index when in node */,\n\t\t);\n\t\tif (this.nestedCursor !== undefined) {\n\t\t\tif (this.nestedCursor.atChunkRoot()) {\n\t\t\t\t// TODO: this.index\n\t\t\t\treturn this.nestedCursor.fieldIndex + this.nestedOffset();\n\t\t\t}\n\t\t\treturn this.nestedCursor.fieldIndex;\n\t\t}\n\t\treturn this.index;\n\t}\n\n\t/**\n\t * Within the field that `nestedCursor` is nested in:\n\t * returns the index within that field of the first node that is part of the chunk nestedCursor traverses.\n\t */\n\tprivate nestedOffset(): number {\n\t\tassert(this.nestedCursor !== undefined, 0x55e /* nested offset requires nested cursor */);\n\t\tassert(\n\t\t\t!this.nestedCursor.atChunkRoot() ||\n\t\t\t\tthis.indexWithinChunk === this.nestedCursor.fieldIndex,\n\t\t\t0x55f /* indexes should match if at root */,\n\t\t);\n\t\treturn this.index - this.indexWithinChunk;\n\t}\n\n\tpublic get chunkStart(): number {\n\t\tif (this.nestedCursor !== undefined) {\n\t\t\tif (this.nestedCursor.atChunkRoot()) {\n\t\t\t\treturn this.nestedCursor.chunkStart + this.nestedOffset();\n\t\t\t}\n\t\t\treturn this.nestedCursor.chunkStart;\n\t\t}\n\t\treturn this.fieldIndex;\n\t}\n\n\tpublic get chunkLength(): number {\n\t\tif (this.nestedCursor !== undefined) {\n\t\t\treturn this.nestedCursor.chunkLength;\n\t\t}\n\t\treturn 1;\n\t}\n}\n"]}
|
|
@@ -38,6 +38,20 @@ export class Polymorphic {
|
|
|
38
38
|
*/
|
|
39
39
|
export const polymorphic = new Polymorphic();
|
|
40
40
|
export class Chunker {
|
|
41
|
+
schema;
|
|
42
|
+
policy;
|
|
43
|
+
sequenceChunkSplitThreshold;
|
|
44
|
+
sequenceChunkInlineThreshold;
|
|
45
|
+
uniformChunkNodeCount;
|
|
46
|
+
uniformChunkNodeCountDynamicTargetMax;
|
|
47
|
+
tryShapeFromNodeSchema;
|
|
48
|
+
/**
|
|
49
|
+
* Cache for information about possible shapes for types.
|
|
50
|
+
* Corresponds to the version of the schema in `schema`.
|
|
51
|
+
* Cleared when `schema` changes.
|
|
52
|
+
*/
|
|
53
|
+
typeShapes = new Map();
|
|
54
|
+
unregisterSchemaCallback;
|
|
41
55
|
constructor(schema, policy, sequenceChunkSplitThreshold, sequenceChunkInlineThreshold, uniformChunkNodeCount, uniformChunkNodeCountDynamicTargetMax,
|
|
42
56
|
// eslint-disable-next-line @typescript-eslint/no-shadow
|
|
43
57
|
tryShapeFromNodeSchema) {
|
|
@@ -48,12 +62,6 @@ export class Chunker {
|
|
|
48
62
|
this.uniformChunkNodeCount = uniformChunkNodeCount;
|
|
49
63
|
this.uniformChunkNodeCountDynamicTargetMax = uniformChunkNodeCountDynamicTargetMax;
|
|
50
64
|
this.tryShapeFromNodeSchema = tryShapeFromNodeSchema;
|
|
51
|
-
/**
|
|
52
|
-
* Cache for information about possible shapes for types.
|
|
53
|
-
* Corresponds to the version of the schema in `schema`.
|
|
54
|
-
* Cleared when `schema` changes.
|
|
55
|
-
*/
|
|
56
|
-
this.typeShapes = new Map();
|
|
57
65
|
}
|
|
58
66
|
clone(schema) {
|
|
59
67
|
// This does not preserve the cache.
|
|
@@ -1 +1 @@
|
|
|
1
|
-
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* Copyright (c) Microsoft Corporation and contributors. All rights reserved.\n * Licensed under the MIT License.\n */\n\nimport { assert, debugAssert, oob, fail } from \"@fluidframework/core-utils/internal\";\nimport type { IIdCompressor } from \"@fluidframework/id-compressor\";\n\nimport {\n\tCursorLocationType,\n\ttype FieldKey,\n\ttype ITreeCursorSynchronous,\n\tLeafNodeStoredSchema,\n\tObjectNodeStoredSchema,\n\ttype TreeFieldStoredSchema,\n\ttype TreeNodeSchemaIdentifier,\n\ttype TreeStoredSchemaSubscription,\n\ttype TreeValue,\n\ttype Value,\n\tmapCursorFields,\n\tMultiplicity,\n\tValueSchema,\n\ttype TreeChunk,\n\ttryGetChunk,\n\ttype SchemaAndPolicy,\n\ttype SchemaPolicy,\n} from \"../../core/index.js\";\nimport { assertNonNegativeSafeInteger, getOrCreate } from \"../../util/index.js\";\nimport { isStableNodeIdentifier } from \"../node-identifier/index.js\";\n\nimport { BasicChunk } from \"./basicChunk.js\";\nimport type { IncrementalEncodingPolicy } from \"./codec/index.js\";\nimport { SequenceChunk } from \"./sequenceChunk.js\";\nimport { type FieldShape, TreeShape, UniformChunk } from \"./uniformChunk.js\";\n\nexport interface Disposable {\n\t/**\n\t * Cleans up resources used by this, such as inbound event registrations.\n\t */\n\tdispose(): void;\n}\n/**\n * Creates a ChunkPolicy which responds to schema changes.\n */\nexport function makeTreeChunker(\n\tschema: TreeStoredSchemaSubscription,\n\tpolicy: SchemaPolicy,\n\tshouldEncodeIncrementally: IncrementalEncodingPolicy,\n): IChunker {\n\treturn new Chunker(\n\t\tschema,\n\t\tpolicy,\n\t\tdefaultChunkPolicy.sequenceChunkInlineThreshold,\n\t\tdefaultChunkPolicy.sequenceChunkInlineThreshold,\n\t\tdefaultChunkPolicy.uniformChunkNodeCount,\n\t\tdefaultChunkPolicy.uniformChunkNodeCountDynamicTargetMax,\n\t\t(type: TreeNodeSchemaIdentifier, shapes: Map<TreeNodeSchemaIdentifier, ShapeInfo>) =>\n\t\t\ttryShapeFromNodeSchema(\n\t\t\t\t{\n\t\t\t\t\tschema,\n\t\t\t\t\tpolicy,\n\t\t\t\t\tshouldEncodeIncrementally,\n\t\t\t\t\tshapes,\n\t\t\t\t},\n\t\t\t\ttype,\n\t\t\t),\n\t);\n}\n\n/**\n * Extends ChunkPolicy to include stateful details required by ChunkedForest.\n *\n * This extra complexity is mostly due to the fact that schema can change over time,\n * and that chunk policy uses caching which thus needs invalidation.\n */\nexport interface IChunker extends ChunkPolicy, Disposable {\n\treadonly schema: TreeStoredSchemaSubscription;\n\tclone(schema: TreeStoredSchemaSubscription): IChunker;\n}\n\n/**\n * Indicates that there are multiple possible `TreeShape` trees with a given type can have.\n *\n * @remarks\n * For example, a schema transitively containing a sequence field, optional field, or allowing multiple child types will be Polymorphic.\n * See `tryShapeFromNodeSchema` for how to tell if a type is Polymorphic.\n *\n * TODO: cache some of the possible shapes here.\n */\n// eslint-disable-next-line @typescript-eslint/no-extraneous-class\nexport class Polymorphic {}\n\n/**\n * See `Polymorphic`.\n * For now Polymorphic is stateless, so just use a singleton.\n */\nexport const polymorphic = new Polymorphic();\n\n/**\n * Information about the possible shapes a tree could take based on its type.\n * Note that this information is for a specific version of the schema.\n */\nexport type ShapeInfo = TreeShape | Polymorphic;\n\nexport class Chunker implements IChunker {\n\t/**\n\t * Cache for information about possible shapes for types.\n\t * Corresponds to the version of the schema in `schema`.\n\t * Cleared when `schema` changes.\n\t */\n\tprivate readonly typeShapes: Map<TreeNodeSchemaIdentifier, ShapeInfo> = new Map();\n\n\tprivate unregisterSchemaCallback: (() => void) | undefined;\n\n\tpublic constructor(\n\t\tpublic readonly schema: TreeStoredSchemaSubscription,\n\t\tpublic readonly policy: SchemaPolicy,\n\t\tpublic readonly sequenceChunkSplitThreshold: number,\n\t\tpublic readonly sequenceChunkInlineThreshold: number,\n\t\tpublic readonly uniformChunkNodeCount: number,\n\t\tpublic readonly uniformChunkNodeCountDynamicTargetMax: number,\n\t\t// eslint-disable-next-line @typescript-eslint/no-shadow\n\t\tprivate readonly tryShapeFromNodeSchema: (\n\t\t\ttype: TreeNodeSchemaIdentifier,\n\t\t\tshapes: Map<TreeNodeSchemaIdentifier, ShapeInfo>,\n\t\t) => ShapeInfo,\n\t) {}\n\n\tpublic clone(schema: TreeStoredSchemaSubscription): IChunker {\n\t\t// This does not preserve the cache.\n\t\t// This is probably fine, but is a potential way it could be optimized in the future (with care to ensure invalidation work properly).\n\t\treturn new Chunker(\n\t\t\tschema,\n\t\t\tthis.policy,\n\t\t\tthis.sequenceChunkSplitThreshold,\n\t\t\tthis.sequenceChunkInlineThreshold,\n\t\t\tthis.uniformChunkNodeCount,\n\t\t\tthis.uniformChunkNodeCountDynamicTargetMax,\n\t\t\tthis.tryShapeFromNodeSchema,\n\t\t);\n\t}\n\n\tpublic shapeFromSchema(schema: TreeNodeSchemaIdentifier): ShapeInfo {\n\t\tconst cached = this.typeShapes.get(schema);\n\t\tif (cached !== undefined) {\n\t\t\treturn cached;\n\t\t}\n\t\tthis.unregisterSchemaCallback = this.schema.events.on(\"afterSchemaChange\", () =>\n\t\t\tthis.schemaChanged(),\n\t\t);\n\t\treturn this.tryShapeFromNodeSchema(schema, this.typeShapes);\n\t}\n\n\tpublic dispose(): void {\n\t\t// Remove subscription for changes via dependent.\n\t\tthis.schemaChanged();\n\t}\n\n\tprivate schemaChanged(): void {\n\t\tthis.typeShapes.clear();\n\t\tif (this.unregisterSchemaCallback) {\n\t\t\tthis.unregisterSchemaCallback();\n\t\t\tthis.unregisterSchemaCallback = undefined;\n\t\t}\n\t}\n}\n\n/**\n * Get a TreeChunk for the current node (and its children) of cursor.\n * This will copy if needed, but add refs to existing chunks which hold the data.\n *\n * @param cursor - cursor in nodes mode\n */\nexport function chunkTree(cursor: ITreeCursorSynchronous, policy: ChunkCompressor): TreeChunk {\n\treturn chunkRange(cursor, policy, 1, true)[0] ?? oob();\n}\n\n/**\n * Get a TreeChunk[] for the current field (and its children) of cursor.\n * This will copy if needed, but add refs to existing chunks which hold the data.\n */\nexport function chunkField(\n\tcursor: ITreeCursorSynchronous,\n\tpolicy: ChunkCompressor,\n): TreeChunk[] {\n\tconst length = cursor.getFieldLength();\n\tconst started = cursor.firstNode();\n\tdebugAssert(\n\t\t() => started === (length !== 0) || \"only 0 length fields should not have nodes\",\n\t);\n\treturn chunkRange(cursor, policy, length, false);\n}\n\n/**\n * Get a TreeChunk for the current field (and its children) of cursor.\n * Like {@link chunkField}, but forces the results into a single TreeChunk.\n */\nexport function chunkFieldSingle(\n\tcursor: ITreeCursorSynchronous,\n\tpolicy: ChunkCompressor,\n): TreeChunk {\n\tconst chunks = chunkField(cursor, policy);\n\treturn combineChunks(chunks);\n}\n\n/**\n * Create a single TreeChunk from an array of TreeChunks.\n * @remarks\n * This takes ownership of the provided TreeChunk references, and returns an owned referenced.\n */\nexport function combineChunks(chunks: TreeChunk[]): TreeChunk {\n\tif (chunks.length === 1) {\n\t\treturn chunks[0] ?? oob();\n\t}\n\treturn new SequenceChunk(chunks);\n}\n\n/**\n * Get a BasicChunk for the current node (and its children) of cursor.\n * This will copy if needed, and add refs to existing chunks which hold the data.\n */\nexport function basicChunkTree(\n\tcursor: ITreeCursorSynchronous,\n\tpolicy: ChunkCompressor,\n): BasicChunk {\n\t// symbol based fast path to check for BasicChunk:\n\t// return existing chunk with a increased ref count if possible.\n\tconst chunk = tryGetChunk(cursor);\n\tif (chunk instanceof BasicChunk) {\n\t\tchunk.referenceAdded();\n\t\treturn chunk;\n\t}\n\n\treturn newBasicChunkTree(cursor, policy);\n}\n\nexport function makePolicy(policy?: Partial<ChunkPolicy>): ChunkPolicy {\n\tconst withDefaults = { ...defaultChunkPolicy, ...policy };\n\t// TODO: move this to a top level policy validation\n\tassert(\n\t\twithDefaults.sequenceChunkSplitThreshold >= 2,\n\t\t0x57d /* sequenceChunkThreshold must be at least 2 */,\n\t);\n\n\treturn withDefaults;\n}\n\nexport interface ShapeFromSchemaParameters extends SchemaAndPolicy {\n\t/**\n\t * Policy function to determine if a field should be encoded incrementally.\n\t * Incrementally encoding requires the subtree to not start in the middle of a larger uniform chunk.\n\t * Thus returning true from this callback indicates that shapes should not be produced which could\n\t *contain the incremental portion as a part of a larger shape.\n\t */\n\treadonly shouldEncodeIncrementally: IncrementalEncodingPolicy;\n\t/**\n\t * A cache for shapes which may be read and/or updated.\n\t * As the shape is a function of the other members of `ShapeFromSchemaParameters`,\n\t * it must be replaced or cleared if any of the properties other than this cache are modified.\n\t */\n\treadonly shapes: Map<TreeNodeSchemaIdentifier, ShapeInfo>;\n}\n\n/**\n * A TreeFieldStoredSchema with some additional context about where it is in the tree.\n */\nexport interface FieldSchemaWithContext {\n\t/**\n\t * The identifier of the specific field schema to analyze for shape uniformity.\n\t */\n\treadonly fieldSchema: TreeFieldStoredSchema;\n\t/**\n\t * The identifier of the parent node schema containing this field.\n\t * If undefined, this is a root field.\n\t */\n\treadonly parentNodeSchema?: TreeNodeSchemaIdentifier;\n\t/**\n\t * The field key/name used to identify this field within the parent node.\n\t */\n\treadonly key: FieldKey;\n}\n\n/**\n * Analyzes a tree node schema to determine if it has a single, uniform shape that can be optimized for chunking.\n * If the schema defines a tree structure with a deterministic, fixed shape (no optional fields, no sequences,\n * single child types), returns a TreeShape that can be used for efficient uniform chunking. Otherwise,\n * returns Polymorphic to indicate the shape varies and should use basic chunking.\n *\n * @param context - {@link ShapeFromSchemaParameters}.\n * @param nodeSchema - The identifier of the specific node schema to analyze for shape uniformity.\n * @returns TreeShape if the schema has a uniform shape, or Polymorphic if shape varies.\n *\n * @remarks\n * The determination here is conservative. `shouldEncodeIncrementally` is used to split up shapes so incrementally\n * encoded schema are not part of larger shapes. It also does not tolerate optional or sequence fields, nor does it\n * optimize for patterns of specific values.\n */\nexport function tryShapeFromNodeSchema(\n\tcontext: ShapeFromSchemaParameters,\n\tnodeSchema: TreeNodeSchemaIdentifier,\n): ShapeInfo {\n\tconst { schema, shapes } = context;\n\treturn getOrCreate(shapes, nodeSchema, () => {\n\t\tconst treeSchema = schema.nodeSchema.get(nodeSchema) ?? fail(0xaf9 /* missing schema */);\n\t\tif (treeSchema instanceof LeafNodeStoredSchema) {\n\t\t\t// Allow all string values (but only string values) to be compressed by the id compressor.\n\t\t\t// This allows compressing all compressible identifiers without requiring additional context to know which values could be identifiers.\n\t\t\t// Attempting to compress other string shouldn't have significant overhead,\n\t\t\t// and if any of them do end up compressing, that's a benefit not a bug.\n\t\t\treturn treeSchema.leafValue === ValueSchema.String\n\t\t\t\t? new TreeShape(nodeSchema, true, [], true)\n\t\t\t\t: new TreeShape(nodeSchema, true, [], false);\n\t\t}\n\t\tif (treeSchema instanceof ObjectNodeStoredSchema) {\n\t\t\tconst fieldsArray: FieldShape[] = [];\n\t\t\tfor (const [key, fieldSchema] of treeSchema.objectNodeFields) {\n\t\t\t\tconst fieldShape = tryShapeFromFieldSchema(context, {\n\t\t\t\t\tfieldSchema,\n\t\t\t\t\tparentNodeSchema: nodeSchema,\n\t\t\t\t\tkey,\n\t\t\t\t});\n\t\t\t\tif (fieldShape === undefined) {\n\t\t\t\t\treturn polymorphic;\n\t\t\t\t}\n\t\t\t\tfieldsArray.push(fieldShape);\n\t\t\t}\n\t\t\treturn new TreeShape(nodeSchema, false, fieldsArray);\n\t\t}\n\t\treturn polymorphic;\n\t});\n}\n\n/**\n * Same as {@link tryShapeFromNodeSchema} but for fields with {@link FieldSchemaWithContext} instead of a nodeSchema.\n *\n * @param context - {@link ShapeFromFieldSchemaParameters}.\n * @param fieldSchemaWithContext - {@link FieldSchemaWithContext}.\n * @returns FieldShape if the field has a uniform shape, or undefined if the field is polymorphic.\n */\nexport function tryShapeFromFieldSchema(\n\tcontext: ShapeFromSchemaParameters,\n\tfieldSchemaWithContext: FieldSchemaWithContext,\n): FieldShape | undefined {\n\tconst { schema, policy, shouldEncodeIncrementally, shapes } = context;\n\tconst { fieldSchema, parentNodeSchema, key } = fieldSchemaWithContext;\n\t// If this field should be encoded incrementally, use polymorphic shape so that they\n\t// are chunked separately and can be re-used across encodings if they do not change.\n\tif (shouldEncodeIncrementally(parentNodeSchema, key)) {\n\t\treturn undefined;\n\t}\n\tconst kind = policy.fieldKinds.get(fieldSchema.kind) ?? fail(0xafa /* missing FieldKind */);\n\tif (kind.multiplicity !== Multiplicity.Single) {\n\t\treturn undefined;\n\t}\n\tif (fieldSchema.types?.size !== 1) {\n\t\treturn undefined;\n\t}\n\tconst childType = [...fieldSchema.types][0] ?? oob();\n\tconst childShape = tryShapeFromNodeSchema(\n\t\t{\n\t\t\tschema,\n\t\t\tpolicy,\n\t\t\tshouldEncodeIncrementally,\n\t\t\tshapes,\n\t\t},\n\t\tchildType,\n\t);\n\tif (childShape instanceof Polymorphic) {\n\t\treturn undefined;\n\t}\n\treturn [key, childShape, 1];\n}\n\n/**\n * Default settings for use for {@link ChunkPolicy}.\n * Use `makeTreeChunker` to create a policy with the defaults, but leverages to schema.\n */\nexport const defaultChunkPolicy: ChunkPolicy = {\n\t// Currently ChunkedForest and BasicTreeCursor don't handle SequenceChunks very efficiently:\n\t// they likely add more overhead than they save for now, so don't create them.\n\tsequenceChunkSplitThreshold: Number.POSITIVE_INFINITY,\n\tsequenceChunkInlineThreshold: Number.POSITIVE_INFINITY,\n\t// Current UniformChunk handling doesn't scale well to large chunks, so set a modest size limit:\n\tuniformChunkNodeCount: 400,\n\tuniformChunkNodeCountDynamicTargetMax: 25,\n\t// Without knowing what the schema is, all shapes are possible.\n\t// Use `makeTreeChunker` to do better.\n\tshapeFromSchema: () => polymorphic,\n};\n\nexport const basicOnlyChunkPolicy: ChunkPolicy = {\n\tsequenceChunkSplitThreshold: Number.POSITIVE_INFINITY,\n\tsequenceChunkInlineThreshold: Number.POSITIVE_INFINITY,\n\tuniformChunkNodeCount: 0,\n\tuniformChunkNodeCountDynamicTargetMax: 0,\n\tshapeFromSchema: () => polymorphic,\n};\n\n/**\n * Policy for how to chunk a tree.\n */\nexport interface ChunkPolicy {\n\t/**\n\t * Group sequences longer than this into into sequence chunks of this length or less.\n\t *\n\t * Must be at least 2.\n\t * Can be set to `Number.POSITIVE_INFINITY` to never introduce extra sequence chunks.\n\t */\n\treadonly sequenceChunkSplitThreshold: number;\n\n\t/**\n\t * SequenceChunks this long or shorter may get inlined into their parent chunk.\n\t */\n\treadonly sequenceChunkInlineThreshold: number;\n\n\t/**\n\t * Maximum total nodes to put in a UniformChunk.\n\t */\n\treadonly uniformChunkNodeCount: number;\n\n\t/**\n\t * Target maximum top level length for a UniformChunk while a field is being edited.\n\t *\n\t * @remarks\n\t * When {@link splitFieldAtIndex} has to split a chunk to land an attach/detach on a chunk\n\t * boundary, chunks whose {@link TreeChunk.topLevelLength} exceeds this value are bisected\n\t * recursively until each piece is at or below it, and only the piece holding the target index\n\t * is split exactly. This bounds N splits inside an M-sized chunk at the cost of producing a\n\t * few extra intermediate chunks.\n\t *\n\t * Future merge/extend logic for adjacent small chunks could use the same value as the\n\t * upper bound it tries to stay under, so dynamic chunk sizes settle around this target.\n\t *\n\t * Independent of {@link ChunkPolicy.uniformChunkNodeCount}, which only bounds the size of\n\t * chunks produced by the initial chunking pass.\n\t */\n\treadonly uniformChunkNodeCountDynamicTargetMax: number;\n\n\t/**\n\t * Returns information about the shapes trees of type `schema` can take.\n\t */\n\tshapeFromSchema(schema: TreeNodeSchemaIdentifier): ShapeInfo;\n}\n\nexport interface ChunkCompressor {\n\treadonly policy: ChunkPolicy;\n\t/**\n\t * If the idCompressor is provided, {@link UniformChunk}s with identifiers will be encoded for its in-memory representation.\n\t * @remarks\n\t * This compression applies to {@link UniformChunk}s when {@link TreeShape.mayContainCompressedIds} is set.\n\t * If the `policy` does not use UniformChunks or does not set `mayContainCompressedIds`, then no compression will be applied even when providing `idCompressor`.\n\t */\n\treadonly idCompressor: IIdCompressor | undefined;\n}\n\nfunction newBasicChunkTree(\n\tcursor: ITreeCursorSynchronous,\n\tpolicy: ChunkCompressor,\n): BasicChunk {\n\treturn new BasicChunk(\n\t\tcursor.type,\n\t\tnew Map(mapCursorFields(cursor, () => [cursor.getFieldKey(), chunkField(cursor, policy)])),\n\t\tcursor.value,\n\t);\n}\n\n/**\n * Chunk a portion of a field.\n *\n * @param cursor - cursor at the starting node in the field.\n * @param policy - heuristics to impact chunking\n * @param length - how many nodes to process (at the top level). When 0, the cursor is not moved, and may be at the end of the field (and thus in Fields mode)\n * @param skipLastNavigation - if true, leaves the cursor at the last node instead of moving off of it. Invalid if length is 0.\n */\nexport function chunkRange(\n\tcursor: ITreeCursorSynchronous,\n\tchunkCompressor: ChunkCompressor,\n\tlength: number,\n\tskipLastNavigation: boolean,\n): TreeChunk[] {\n\tassert(\n\t\t!(skipLastNavigation && length === 0),\n\t\t0xb58 /* Cannot skip last navigation if length is 0 and thus last navigation already occurred. */,\n\t);\n\tassert(\n\t\t(cursor.mode === CursorLocationType.Nodes) === length > 0,\n\t\t0xb59 /* Should be in nodes mode if not past end */,\n\t);\n\tlet output: TreeChunk[] = [];\n\tlet remaining = length;\n\twhile (remaining > 0) {\n\t\tassert(cursor.mode === CursorLocationType.Nodes, 0x57f /* should be in nodes */);\n\t\tconst start = cursor.chunkStart;\n\t\tlet reusedChunk = false;\n\t\t// symbol based fast path to check for chunk:\n\t\t// return existing chunk with a increased ref count if possible.\n\t\tif (start === cursor.fieldIndex) {\n\t\t\tconst chunkLength = cursor.chunkLength;\n\t\t\tif (chunkLength <= remaining) {\n\t\t\t\tconst chunk = tryGetChunk(cursor);\n\t\t\t\tif (chunk !== undefined) {\n\t\t\t\t\tif (\n\t\t\t\t\t\tchunk instanceof SequenceChunk &&\n\t\t\t\t\t\tchunk.subChunks.length <= chunkCompressor.policy.sequenceChunkInlineThreshold\n\t\t\t\t\t) {\n\t\t\t\t\t\t// If sequence chunk, and its very short, inline it.\n\t\t\t\t\t\t// Note that this is not recursive: there may be short sequences nested below this which are not inlined.\n\t\t\t\t\t\tfor (const subChunk of chunk.subChunks) {\n\t\t\t\t\t\t\tsubChunk.referenceAdded();\n\t\t\t\t\t\t\toutput.push(subChunk);\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t\tchunk.referenceAdded();\n\t\t\t\t\toutput.push(chunk);\n\t\t\t\t\tremaining -= chunkLength;\n\t\t\t\t\treusedChunk = true;\n\t\t\t\t\tlet seek = chunkLength;\n\t\t\t\t\tif (skipLastNavigation && remaining === 0) {\n\t\t\t\t\t\tseek -= 1;\n\t\t\t\t\t}\n\t\t\t\t\tcursor.seekNodes(seek);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tif (!reusedChunk) {\n\t\t\tassert(cursor.mode === CursorLocationType.Nodes, 0x580 /* should be in nodes */);\n\t\t\t// TODO: if provided, use schema to consider using UniformChunks\n\t\t\tconst type = cursor.type;\n\t\t\tconst shape = chunkCompressor.policy.shapeFromSchema(type);\n\t\t\tif (shape instanceof TreeShape) {\n\t\t\t\tconst nodesPerTopLevelNode = shape.positions.length;\n\t\t\t\tconst maxTopLevelLength = Math.max(\n\t\t\t\t\t1,\n\t\t\t\t\tMath.floor(chunkCompressor.policy.uniformChunkNodeCount / nodesPerTopLevelNode),\n\t\t\t\t);\n\t\t\t\tconst maxLength = Math.min(maxTopLevelLength, remaining);\n\t\t\t\tconst newChunk = uniformChunkFromCursor(\n\t\t\t\t\tcursor,\n\t\t\t\t\tshape,\n\t\t\t\t\tmaxLength,\n\t\t\t\t\tmaxLength === remaining && skipLastNavigation,\n\t\t\t\t\tchunkCompressor.idCompressor,\n\t\t\t\t);\n\t\t\t\tremaining -= newChunk.topLevelLength;\n\t\t\t\toutput.push(newChunk);\n\t\t\t} else {\n\t\t\t\t// Slow path: copy tree into new basic chunk\n\t\t\t\toutput.push(newBasicChunkTree(cursor, chunkCompressor));\n\t\t\t\tremaining -= 1;\n\t\t\t\tif (!skipLastNavigation || remaining !== 0) {\n\t\t\t\t\tcursor.nextNode();\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\n\t// TODO: maybe make a pass over output to coalesce UniformChunks and/or convert other formats to UniformChunks where possible.\n\n\t// If output is large, group it into a tree of sequence chunks.\n\twhile (output.length > chunkCompressor.policy.sequenceChunkSplitThreshold) {\n\t\tconst chunkCount = Math.ceil(\n\t\t\toutput.length / chunkCompressor.policy.sequenceChunkSplitThreshold,\n\t\t);\n\t\tconst newOutput: TreeChunk[] = [];\n\t\t// Rounding down, and add an extra item to some of the chunks.\n\t\tconst chunkSize = Math.floor(output.length / chunkCount);\n\t\t// number of chunks to add an extra item to to make total line up.\n\t\tconst extra = output.length % chunkCount;\n\t\tlet previousEnd = 0;\n\t\tfor (let index = 0; index < chunkCount; index++) {\n\t\t\t// If we are in the first `extra` items, add an extra to this chunk.\n\t\t\tconst end = previousEnd + chunkSize + (index < extra ? 1 : 0);\n\t\t\tnewOutput.push(new SequenceChunk(output.slice(previousEnd, end)));\n\t\t\tpreviousEnd = end;\n\t\t}\n\t\tassert(previousEnd === output.length, 0x581 /* chunks should add up to total */);\n\t\toutput = newOutput;\n\t}\n\n\treturn output;\n}\n\n/**\n * Walks the `chunks` array of a field and splits a chunk if needed so that `nodeIndex` sits on\n * a chunk boundary. After the call, inserting a chunk at the returned index would place its\n * first top-level node at index `nodeIndex` when treating `chunks` as a field.\n *\n * @remarks\n * When splitting chunks, large chunks are split evenly so that repeated calls to this method (or similar operations)\n * avoid poor worst-case behavior. See {@link ChunkPolicy.uniformChunkNodeCountDynamicTargetMax} for details.\n *\n * @param chunks - The array of {@link TreeChunk}s for the field to split. Mutated in place.\n * @param nodeIndex - The index to split at, measured in top-level nodes within the field.\n * Must be in `[0, totalNodes]`, where `totalNodes` is the sum of {@link TreeChunk.topLevelLength}\n * across all chunks.\n * @param policy - The {@link ChunkCompressor} to use when splitting chunks and re-chunking each side\n * of the split via {@link chunkRange}.\n *\n * @returns The index in `chunks` (after modifications made by this function) where if a chunk were inserted at that index its first top level node would have index `nodeIndex` when treating `chunks` as a field.\n */\nexport function splitFieldAtIndex(\n\tchunks: TreeChunk[],\n\tnodeIndex: number,\n\tpolicy: ChunkCompressor,\n): number {\n\tassertNonNegativeSafeInteger(nodeIndex);\n\tconst bisectThreshold = policy.policy.uniformChunkNodeCountDynamicTargetMax;\n\tlet remaining = nodeIndex;\n\tlet chunkIndex = 0;\n\twhile (chunkIndex < chunks.length) {\n\t\tif (remaining === 0) {\n\t\t\treturn chunkIndex;\n\t\t}\n\t\tconst chunk = chunks[chunkIndex] ?? oob();\n\t\tconst total = chunk.topLevelLength;\n\t\tif (remaining >= total) {\n\t\t\t// nodeIndex is not in this chunk, so move forward one chunk and continue.\n\t\t\tremaining -= total;\n\t\t\tchunkIndex++;\n\t\t\tcontinue;\n\t\t}\n\n\t\t// nodeIndex falls within this chunk, so split the chunk.\n\t\t// This does not move the chunkIndex forward: the next iteration might need to split again at the same index.\n\t\t//\n\t\t// For chunks above the bisect threshold, cut at the midpoint and let the loop descend\n\t\t// into whichever half holds nodeIndex. The other half is left untouched.\n\t\tconst splitPoint = total > bisectThreshold ? Math.floor(total / 2) : remaining;\n\t\tconst cursor = chunk.cursor();\n\t\tcursor.firstNode();\n\t\tconst before = chunkRange(cursor, policy, splitPoint, false);\n\t\tconst after = chunkRange(cursor, policy, total - splitPoint, true);\n\t\t// TODO: this could fail for really long chunks being split (due to argument count limits).\n\t\tchunks.splice(chunkIndex, 1, ...before, ...after);\n\t\t// The spliced-out slot held a ref to the original chunk. The two new chunks come with\n\t\t// their own refs from chunkRange, so the slot's ref to the original needs to be released.\n\t\tchunk.referenceRemoved();\n\t}\n\tassert(remaining === 0, 0xcf9 /* nodeIndex exceeds total node count in field */);\n\treturn chunks.length;\n}\n\n/**\n * Extracts values from the current cursor position according to the provided tree shape.\n *\n * Walks through the tree structure defined by the shape, extracting values from leaf nodes\n * and recursively processing child fields. If an ID compressor is provided, compressible\n * string values (stable node identifiers) will be recompressed for optimal storage.\n *\n * @param cursor - Tree cursor positioned at the node to extract values from\n * @param shape - The tree shape defining the structure to extract\n * @param values - Array to append the extracted values to\n * @param idCompressor - Optional compressor used to encode string values that are compressible by the idCompressor for in-memory representation.\n * If the idCompressor is not provided, the values will be the original uncompressed values.\n */\nexport function insertValues(\n\tcursor: ITreeCursorSynchronous,\n\tshape: TreeShape,\n\tvalues: Value[],\n\tidCompressor?: IIdCompressor,\n): void {\n\tassert(shape.type === cursor.type, 0x582 /* shape and type must match */);\n\n\t// TODO:Perf:\n\t// Fast path for already part of a uniform chunk with matching shape\n\n\t// Slow path: walk shape and cursor together, inserting values.\n\tif (shape.hasValue) {\n\t\tif (\n\t\t\tshape.mayContainCompressedIds &&\n\t\t\ttypeof cursor.value === \"string\" &&\n\t\t\tidCompressor !== undefined &&\n\t\t\tisStableNodeIdentifier(cursor.value)\n\t\t) {\n\t\t\tvalues.push(idCompressor.tryRecompress(cursor.value) ?? cursor.value);\n\t\t} else {\n\t\t\tvalues.push(cursor.value);\n\t\t}\n\t}\n\tfor (const [key, childShape, length] of shape.fieldsArray) {\n\t\tcursor.enterField(key);\n\t\tlet count = 0;\n\t\tfor (let inNodes = cursor.firstNode(); inNodes; inNodes = cursor.nextNode()) {\n\t\t\tinsertValues(cursor, childShape, values, idCompressor);\n\t\t\tcount++;\n\t\t}\n\t\tcursor.exitField();\n\t\tassert(length === count, 0x583 /* unexpected field length */);\n\t}\n}\n\n/**\n * Read up to `maxTopLevelLength` nodes from `cursor`, stopping when limit is hit or type of node changes.\n *\n * This requires that the all trees with matching type match the provided shape.\n * This cannot be used if other shapes are possible for this type.\n *\n * If this stops early due to the type changing, `skipLastNavigation` is not involved:\n * `skipLastNavigation` only determines if the cursor will be left on the node after the last one (possibly exiting the field)\n * if the full length is used.\n *\n * @param idCompressor - compressor used to encoded string values that are compressible by the idCompressor for in-memory representation.\n * If the idCompressor is not provided, the values will be the original uncompressed values.\n */\nexport function uniformChunkFromCursor(\n\tcursor: ITreeCursorSynchronous,\n\tshape: TreeShape,\n\tmaxTopLevelLength: number,\n\tskipLastNavigation: boolean,\n\tidCompressor?: IIdCompressor,\n): UniformChunk {\n\t// TODO:\n\t// This could have a fast path for consuming already uniformly chunked data with matching shape.\n\n\tconst values: TreeValue[] = [];\n\tlet topLevelLength = 1;\n\twhile (topLevelLength <= maxTopLevelLength) {\n\t\tinsertValues(cursor, shape, values, idCompressor);\n\t\tif (topLevelLength === maxTopLevelLength) {\n\t\t\tif (!skipLastNavigation) {\n\t\t\t\tcursor.nextNode();\n\t\t\t}\n\t\t\tbreak;\n\t\t}\n\t\tcursor.nextNode();\n\t\tif (cursor.type !== shape.type) {\n\t\t\tbreak;\n\t\t}\n\t\ttopLevelLength += 1;\n\t}\n\treturn new UniformChunk(shape.withTopLevelLength(topLevelLength), values, idCompressor);\n}\n"]}
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+
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* Copyright (c) Microsoft Corporation and contributors. All rights reserved.\n * Licensed under the MIT License.\n */\n\nimport { assert, debugAssert, oob, fail } from \"@fluidframework/core-utils/internal\";\nimport type { IIdCompressor } from \"@fluidframework/id-compressor\";\n\nimport {\n\tCursorLocationType,\n\ttype FieldKey,\n\ttype ITreeCursorSynchronous,\n\tLeafNodeStoredSchema,\n\tObjectNodeStoredSchema,\n\ttype TreeFieldStoredSchema,\n\ttype TreeNodeSchemaIdentifier,\n\ttype TreeStoredSchemaSubscription,\n\ttype TreeValue,\n\ttype Value,\n\tmapCursorFields,\n\tMultiplicity,\n\tValueSchema,\n\ttype TreeChunk,\n\ttryGetChunk,\n\ttype SchemaAndPolicy,\n\ttype SchemaPolicy,\n} from \"../../core/index.js\";\nimport { assertNonNegativeSafeInteger, getOrCreate } from \"../../util/index.js\";\nimport { isStableNodeIdentifier } from \"../node-identifier/index.js\";\n\nimport { BasicChunk } from \"./basicChunk.js\";\nimport type { IncrementalEncodingPolicy } from \"./codec/index.js\";\nimport { SequenceChunk } from \"./sequenceChunk.js\";\nimport { type FieldShape, TreeShape, UniformChunk } from \"./uniformChunk.js\";\n\nexport interface Disposable {\n\t/**\n\t * Cleans up resources used by this, such as inbound event registrations.\n\t */\n\tdispose(): void;\n}\n/**\n * Creates a ChunkPolicy which responds to schema changes.\n */\nexport function makeTreeChunker(\n\tschema: TreeStoredSchemaSubscription,\n\tpolicy: SchemaPolicy,\n\tshouldEncodeIncrementally: IncrementalEncodingPolicy,\n): IChunker {\n\treturn new Chunker(\n\t\tschema,\n\t\tpolicy,\n\t\tdefaultChunkPolicy.sequenceChunkInlineThreshold,\n\t\tdefaultChunkPolicy.sequenceChunkInlineThreshold,\n\t\tdefaultChunkPolicy.uniformChunkNodeCount,\n\t\tdefaultChunkPolicy.uniformChunkNodeCountDynamicTargetMax,\n\t\t(type: TreeNodeSchemaIdentifier, shapes: Map<TreeNodeSchemaIdentifier, ShapeInfo>) =>\n\t\t\ttryShapeFromNodeSchema(\n\t\t\t\t{\n\t\t\t\t\tschema,\n\t\t\t\t\tpolicy,\n\t\t\t\t\tshouldEncodeIncrementally,\n\t\t\t\t\tshapes,\n\t\t\t\t},\n\t\t\t\ttype,\n\t\t\t),\n\t);\n}\n\n/**\n * Extends ChunkPolicy to include stateful details required by ChunkedForest.\n *\n * This extra complexity is mostly due to the fact that schema can change over time,\n * and that chunk policy uses caching which thus needs invalidation.\n */\nexport interface IChunker extends ChunkPolicy, Disposable {\n\treadonly schema: TreeStoredSchemaSubscription;\n\tclone(schema: TreeStoredSchemaSubscription): IChunker;\n}\n\n/**\n * Indicates that there are multiple possible `TreeShape` trees with a given type can have.\n *\n * @remarks\n * For example, a schema transitively containing a sequence field, optional field, or allowing multiple child types will be Polymorphic.\n * See `tryShapeFromNodeSchema` for how to tell if a type is Polymorphic.\n *\n * TODO: cache some of the possible shapes here.\n */\n// eslint-disable-next-line @typescript-eslint/no-extraneous-class\nexport class Polymorphic {}\n\n/**\n * See `Polymorphic`.\n * For now Polymorphic is stateless, so just use a singleton.\n */\nexport const polymorphic = new Polymorphic();\n\n/**\n * Information about the possible shapes a tree could take based on its type.\n * Note that this information is for a specific version of the schema.\n */\nexport type ShapeInfo = TreeShape | Polymorphic;\n\nexport class Chunker implements IChunker {\n\t/**\n\t * Cache for information about possible shapes for types.\n\t * Corresponds to the version of the schema in `schema`.\n\t * Cleared when `schema` changes.\n\t */\n\tprivate readonly typeShapes: Map<TreeNodeSchemaIdentifier, ShapeInfo> = new Map();\n\n\tprivate unregisterSchemaCallback: (() => void) | undefined;\n\n\tpublic constructor(\n\t\tpublic readonly schema: TreeStoredSchemaSubscription,\n\t\tpublic readonly policy: SchemaPolicy,\n\t\tpublic readonly sequenceChunkSplitThreshold: number,\n\t\tpublic readonly sequenceChunkInlineThreshold: number,\n\t\tpublic readonly uniformChunkNodeCount: number,\n\t\tpublic readonly uniformChunkNodeCountDynamicTargetMax: number,\n\t\t// eslint-disable-next-line @typescript-eslint/no-shadow\n\t\tprivate readonly tryShapeFromNodeSchema: (\n\t\t\ttype: TreeNodeSchemaIdentifier,\n\t\t\tshapes: Map<TreeNodeSchemaIdentifier, ShapeInfo>,\n\t\t) => ShapeInfo,\n\t) {}\n\n\tpublic clone(schema: TreeStoredSchemaSubscription): IChunker {\n\t\t// This does not preserve the cache.\n\t\t// This is probably fine, but is a potential way it could be optimized in the future (with care to ensure invalidation work properly).\n\t\treturn new Chunker(\n\t\t\tschema,\n\t\t\tthis.policy,\n\t\t\tthis.sequenceChunkSplitThreshold,\n\t\t\tthis.sequenceChunkInlineThreshold,\n\t\t\tthis.uniformChunkNodeCount,\n\t\t\tthis.uniformChunkNodeCountDynamicTargetMax,\n\t\t\tthis.tryShapeFromNodeSchema,\n\t\t);\n\t}\n\n\tpublic shapeFromSchema(schema: TreeNodeSchemaIdentifier): ShapeInfo {\n\t\tconst cached = this.typeShapes.get(schema);\n\t\tif (cached !== undefined) {\n\t\t\treturn cached;\n\t\t}\n\t\tthis.unregisterSchemaCallback = this.schema.events.on(\"afterSchemaChange\", () =>\n\t\t\tthis.schemaChanged(),\n\t\t);\n\t\treturn this.tryShapeFromNodeSchema(schema, this.typeShapes);\n\t}\n\n\tpublic dispose(): void {\n\t\t// Remove subscription for changes via dependent.\n\t\tthis.schemaChanged();\n\t}\n\n\tprivate schemaChanged(): void {\n\t\tthis.typeShapes.clear();\n\t\tif (this.unregisterSchemaCallback) {\n\t\t\tthis.unregisterSchemaCallback();\n\t\t\tthis.unregisterSchemaCallback = undefined;\n\t\t}\n\t}\n}\n\n/**\n * Get a TreeChunk for the current node (and its children) of cursor.\n * This will copy if needed, but add refs to existing chunks which hold the data.\n *\n * @param cursor - cursor in nodes mode\n */\nexport function chunkTree(cursor: ITreeCursorSynchronous, policy: ChunkCompressor): TreeChunk {\n\treturn chunkRange(cursor, policy, 1, true)[0] ?? oob();\n}\n\n/**\n * Get a TreeChunk[] for the current field (and its children) of cursor.\n * This will copy if needed, but add refs to existing chunks which hold the data.\n */\nexport function chunkField(\n\tcursor: ITreeCursorSynchronous,\n\tpolicy: ChunkCompressor,\n): TreeChunk[] {\n\tconst length = cursor.getFieldLength();\n\tconst started = cursor.firstNode();\n\tdebugAssert(\n\t\t() => started === (length !== 0) || \"only 0 length fields should not have nodes\",\n\t);\n\treturn chunkRange(cursor, policy, length, false);\n}\n\n/**\n * Get a TreeChunk for the current field (and its children) of cursor.\n * Like {@link chunkField}, but forces the results into a single TreeChunk.\n */\nexport function chunkFieldSingle(\n\tcursor: ITreeCursorSynchronous,\n\tpolicy: ChunkCompressor,\n): TreeChunk {\n\tconst chunks = chunkField(cursor, policy);\n\treturn combineChunks(chunks);\n}\n\n/**\n * Create a single TreeChunk from an array of TreeChunks.\n * @remarks\n * This takes ownership of the provided TreeChunk references, and returns an owned referenced.\n */\nexport function combineChunks(chunks: TreeChunk[]): TreeChunk {\n\tif (chunks.length === 1) {\n\t\treturn chunks[0] ?? oob();\n\t}\n\treturn new SequenceChunk(chunks);\n}\n\n/**\n * Get a BasicChunk for the current node (and its children) of cursor.\n * This will copy if needed, and add refs to existing chunks which hold the data.\n */\nexport function basicChunkTree(\n\tcursor: ITreeCursorSynchronous,\n\tpolicy: ChunkCompressor,\n): BasicChunk {\n\t// symbol based fast path to check for BasicChunk:\n\t// return existing chunk with a increased ref count if possible.\n\tconst chunk = tryGetChunk(cursor);\n\tif (chunk instanceof BasicChunk) {\n\t\tchunk.referenceAdded();\n\t\treturn chunk;\n\t}\n\n\treturn newBasicChunkTree(cursor, policy);\n}\n\nexport function makePolicy(policy?: Partial<ChunkPolicy>): ChunkPolicy {\n\tconst withDefaults = { ...defaultChunkPolicy, ...policy };\n\t// TODO: move this to a top level policy validation\n\tassert(\n\t\twithDefaults.sequenceChunkSplitThreshold >= 2,\n\t\t0x57d /* sequenceChunkThreshold must be at least 2 */,\n\t);\n\n\treturn withDefaults;\n}\n\nexport interface ShapeFromSchemaParameters extends SchemaAndPolicy {\n\t/**\n\t * Policy function to determine if a field should be encoded incrementally.\n\t * Incrementally encoding requires the subtree to not start in the middle of a larger uniform chunk.\n\t * Thus returning true from this callback indicates that shapes should not be produced which could\n\t *contain the incremental portion as a part of a larger shape.\n\t */\n\treadonly shouldEncodeIncrementally: IncrementalEncodingPolicy;\n\t/**\n\t * A cache for shapes which may be read and/or updated.\n\t * As the shape is a function of the other members of `ShapeFromSchemaParameters`,\n\t * it must be replaced or cleared if any of the properties other than this cache are modified.\n\t */\n\treadonly shapes: Map<TreeNodeSchemaIdentifier, ShapeInfo>;\n}\n\n/**\n * A TreeFieldStoredSchema with some additional context about where it is in the tree.\n */\nexport interface FieldSchemaWithContext {\n\t/**\n\t * The identifier of the specific field schema to analyze for shape uniformity.\n\t */\n\treadonly fieldSchema: TreeFieldStoredSchema;\n\t/**\n\t * The identifier of the parent node schema containing this field.\n\t * If undefined, this is a root field.\n\t */\n\treadonly parentNodeSchema?: TreeNodeSchemaIdentifier;\n\t/**\n\t * The field key/name used to identify this field within the parent node.\n\t */\n\treadonly key: FieldKey;\n}\n\n/**\n * Analyzes a tree node schema to determine if it has a single, uniform shape that can be optimized for chunking.\n * If the schema defines a tree structure with a deterministic, fixed shape (no optional fields, no sequences,\n * single child types), returns a TreeShape that can be used for efficient uniform chunking. Otherwise,\n * returns Polymorphic to indicate the shape varies and should use basic chunking.\n *\n * @param context - {@link ShapeFromSchemaParameters}.\n * @param nodeSchema - The identifier of the specific node schema to analyze for shape uniformity.\n * @returns TreeShape if the schema has a uniform shape, or Polymorphic if shape varies.\n *\n * @remarks\n * The determination here is conservative. `shouldEncodeIncrementally` is used to split up shapes so incrementally\n * encoded schema are not part of larger shapes. It also does not tolerate optional or sequence fields, nor does it\n * optimize for patterns of specific values.\n */\nexport function tryShapeFromNodeSchema(\n\tcontext: ShapeFromSchemaParameters,\n\tnodeSchema: TreeNodeSchemaIdentifier,\n): ShapeInfo {\n\tconst { schema, shapes } = context;\n\treturn getOrCreate(shapes, nodeSchema, () => {\n\t\tconst treeSchema = schema.nodeSchema.get(nodeSchema) ?? fail(0xaf9 /* missing schema */);\n\t\tif (treeSchema instanceof LeafNodeStoredSchema) {\n\t\t\t// Allow all string values (but only string values) to be compressed by the id compressor.\n\t\t\t// This allows compressing all compressible identifiers without requiring additional context to know which values could be identifiers.\n\t\t\t// Attempting to compress other string shouldn't have significant overhead,\n\t\t\t// and if any of them do end up compressing, that's a benefit not a bug.\n\t\t\treturn treeSchema.leafValue === ValueSchema.String\n\t\t\t\t? new TreeShape(nodeSchema, true, [], true)\n\t\t\t\t: new TreeShape(nodeSchema, true, [], false);\n\t\t}\n\t\tif (treeSchema instanceof ObjectNodeStoredSchema) {\n\t\t\tconst fieldsArray: FieldShape[] = [];\n\t\t\tfor (const [key, fieldSchema] of treeSchema.objectNodeFields) {\n\t\t\t\tconst fieldShape = tryShapeFromFieldSchema(context, {\n\t\t\t\t\tfieldSchema,\n\t\t\t\t\tparentNodeSchema: nodeSchema,\n\t\t\t\t\tkey,\n\t\t\t\t});\n\t\t\t\tif (fieldShape === undefined) {\n\t\t\t\t\treturn polymorphic;\n\t\t\t\t}\n\t\t\t\tfieldsArray.push(fieldShape);\n\t\t\t}\n\t\t\treturn new TreeShape(nodeSchema, false, fieldsArray);\n\t\t}\n\t\treturn polymorphic;\n\t});\n}\n\n/**\n * Same as {@link tryShapeFromNodeSchema} but for fields with {@link FieldSchemaWithContext} instead of a nodeSchema.\n *\n * @param context - {@link ShapeFromFieldSchemaParameters}.\n * @param fieldSchemaWithContext - {@link FieldSchemaWithContext}.\n * @returns FieldShape if the field has a uniform shape, or undefined if the field is polymorphic.\n */\nexport function tryShapeFromFieldSchema(\n\tcontext: ShapeFromSchemaParameters,\n\tfieldSchemaWithContext: FieldSchemaWithContext,\n): FieldShape | undefined {\n\tconst { schema, policy, shouldEncodeIncrementally, shapes } = context;\n\tconst { fieldSchema, parentNodeSchema, key } = fieldSchemaWithContext;\n\t// If this field should be encoded incrementally, use polymorphic shape so that they\n\t// are chunked separately and can be re-used across encodings if they do not change.\n\tif (shouldEncodeIncrementally(parentNodeSchema, key)) {\n\t\treturn undefined;\n\t}\n\tconst kind = policy.fieldKinds.get(fieldSchema.kind) ?? fail(0xafa /* missing FieldKind */);\n\tif (kind.multiplicity !== Multiplicity.Single) {\n\t\treturn undefined;\n\t}\n\tif (fieldSchema.types?.size !== 1) {\n\t\treturn undefined;\n\t}\n\tconst childType = [...fieldSchema.types][0] ?? oob();\n\tconst childShape = tryShapeFromNodeSchema(\n\t\t{\n\t\t\tschema,\n\t\t\tpolicy,\n\t\t\tshouldEncodeIncrementally,\n\t\t\tshapes,\n\t\t},\n\t\tchildType,\n\t);\n\tif (childShape instanceof Polymorphic) {\n\t\treturn undefined;\n\t}\n\treturn [key, childShape, 1];\n}\n\n/**\n * Default settings for use for {@link ChunkPolicy}.\n * Use `makeTreeChunker` to create a policy with the defaults, but leverages to schema.\n */\nexport const defaultChunkPolicy: ChunkPolicy = {\n\t// Currently ChunkedForest and BasicTreeCursor don't handle SequenceChunks very efficiently:\n\t// they likely add more overhead than they save for now, so don't create them.\n\tsequenceChunkSplitThreshold: Number.POSITIVE_INFINITY,\n\tsequenceChunkInlineThreshold: Number.POSITIVE_INFINITY,\n\t// Current UniformChunk handling doesn't scale well to large chunks, so set a modest size limit:\n\tuniformChunkNodeCount: 400,\n\tuniformChunkNodeCountDynamicTargetMax: 25,\n\t// Without knowing what the schema is, all shapes are possible.\n\t// Use `makeTreeChunker` to do better.\n\tshapeFromSchema: () => polymorphic,\n};\n\nexport const basicOnlyChunkPolicy: ChunkPolicy = {\n\tsequenceChunkSplitThreshold: Number.POSITIVE_INFINITY,\n\tsequenceChunkInlineThreshold: Number.POSITIVE_INFINITY,\n\tuniformChunkNodeCount: 0,\n\tuniformChunkNodeCountDynamicTargetMax: 0,\n\tshapeFromSchema: () => polymorphic,\n};\n\n/**\n * Policy for how to chunk a tree.\n */\nexport interface ChunkPolicy {\n\t/**\n\t * Group sequences longer than this into into sequence chunks of this length or less.\n\t *\n\t * Must be at least 2.\n\t * Can be set to `Number.POSITIVE_INFINITY` to never introduce extra sequence chunks.\n\t */\n\treadonly sequenceChunkSplitThreshold: number;\n\n\t/**\n\t * SequenceChunks this long or shorter may get inlined into their parent chunk.\n\t */\n\treadonly sequenceChunkInlineThreshold: number;\n\n\t/**\n\t * Maximum total nodes to put in a UniformChunk.\n\t */\n\treadonly uniformChunkNodeCount: number;\n\n\t/**\n\t * Target maximum top level length for a UniformChunk while a field is being edited.\n\t *\n\t * @remarks\n\t * When {@link splitFieldAtIndex} has to split a chunk to land an attach/detach on a chunk\n\t * boundary, chunks whose {@link TreeChunk.topLevelLength} exceeds this value are bisected\n\t * recursively until each piece is at or below it, and only the piece holding the target index\n\t * is split exactly. This bounds N splits inside an M-sized chunk at the cost of producing a\n\t * few extra intermediate chunks.\n\t *\n\t * Future merge/extend logic for adjacent small chunks could use the same value as the\n\t * upper bound it tries to stay under, so dynamic chunk sizes settle around this target.\n\t *\n\t * Independent of {@link ChunkPolicy.uniformChunkNodeCount}, which only bounds the size of\n\t * chunks produced by the initial chunking pass.\n\t */\n\treadonly uniformChunkNodeCountDynamicTargetMax: number;\n\n\t/**\n\t * Returns information about the shapes trees of type `schema` can take.\n\t */\n\tshapeFromSchema(schema: TreeNodeSchemaIdentifier): ShapeInfo;\n}\n\nexport interface ChunkCompressor {\n\treadonly policy: ChunkPolicy;\n\t/**\n\t * If the idCompressor is provided, {@link UniformChunk}s with identifiers will be encoded for its in-memory representation.\n\t * @remarks\n\t * This compression applies to {@link UniformChunk}s when {@link TreeShape.mayContainCompressedIds} is set.\n\t * If the `policy` does not use UniformChunks or does not set `mayContainCompressedIds`, then no compression will be applied even when providing `idCompressor`.\n\t */\n\treadonly idCompressor: IIdCompressor | undefined;\n}\n\nfunction newBasicChunkTree(\n\tcursor: ITreeCursorSynchronous,\n\tpolicy: ChunkCompressor,\n): BasicChunk {\n\treturn new BasicChunk(\n\t\tcursor.type,\n\t\tnew Map(mapCursorFields(cursor, () => [cursor.getFieldKey(), chunkField(cursor, policy)])),\n\t\tcursor.value,\n\t);\n}\n\n/**\n * Chunk a portion of a field.\n *\n * @param cursor - cursor at the starting node in the field.\n * @param policy - heuristics to impact chunking\n * @param length - how many nodes to process (at the top level). When 0, the cursor is not moved, and may be at the end of the field (and thus in Fields mode)\n * @param skipLastNavigation - if true, leaves the cursor at the last node instead of moving off of it. Invalid if length is 0.\n */\nexport function chunkRange(\n\tcursor: ITreeCursorSynchronous,\n\tchunkCompressor: ChunkCompressor,\n\tlength: number,\n\tskipLastNavigation: boolean,\n): TreeChunk[] {\n\tassert(\n\t\t!(skipLastNavigation && length === 0),\n\t\t0xb58 /* Cannot skip last navigation if length is 0 and thus last navigation already occurred. */,\n\t);\n\tassert(\n\t\t(cursor.mode === CursorLocationType.Nodes) === length > 0,\n\t\t0xb59 /* Should be in nodes mode if not past end */,\n\t);\n\tlet output: TreeChunk[] = [];\n\tlet remaining = length;\n\twhile (remaining > 0) {\n\t\tassert(cursor.mode === CursorLocationType.Nodes, 0x57f /* should be in nodes */);\n\t\tconst start = cursor.chunkStart;\n\t\tlet reusedChunk = false;\n\t\t// symbol based fast path to check for chunk:\n\t\t// return existing chunk with a increased ref count if possible.\n\t\tif (start === cursor.fieldIndex) {\n\t\t\tconst chunkLength = cursor.chunkLength;\n\t\t\tif (chunkLength <= remaining) {\n\t\t\t\tconst chunk = tryGetChunk(cursor);\n\t\t\t\tif (chunk !== undefined) {\n\t\t\t\t\tif (\n\t\t\t\t\t\tchunk instanceof SequenceChunk &&\n\t\t\t\t\t\tchunk.subChunks.length <= chunkCompressor.policy.sequenceChunkInlineThreshold\n\t\t\t\t\t) {\n\t\t\t\t\t\t// If sequence chunk, and its very short, inline it.\n\t\t\t\t\t\t// Note that this is not recursive: there may be short sequences nested below this which are not inlined.\n\t\t\t\t\t\tfor (const subChunk of chunk.subChunks) {\n\t\t\t\t\t\t\tsubChunk.referenceAdded();\n\t\t\t\t\t\t\toutput.push(subChunk);\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t\tchunk.referenceAdded();\n\t\t\t\t\toutput.push(chunk);\n\t\t\t\t\tremaining -= chunkLength;\n\t\t\t\t\treusedChunk = true;\n\t\t\t\t\tlet seek = chunkLength;\n\t\t\t\t\tif (skipLastNavigation && remaining === 0) {\n\t\t\t\t\t\tseek -= 1;\n\t\t\t\t\t}\n\t\t\t\t\tcursor.seekNodes(seek);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tif (!reusedChunk) {\n\t\t\tassert(cursor.mode === CursorLocationType.Nodes, 0x580 /* should be in nodes */);\n\t\t\t// TODO: if provided, use schema to consider using UniformChunks\n\t\t\tconst type = cursor.type;\n\t\t\tconst shape = chunkCompressor.policy.shapeFromSchema(type);\n\t\t\tif (shape instanceof TreeShape) {\n\t\t\t\tconst nodesPerTopLevelNode = shape.positions.length;\n\t\t\t\tconst maxTopLevelLength = Math.max(\n\t\t\t\t\t1,\n\t\t\t\t\tMath.floor(chunkCompressor.policy.uniformChunkNodeCount / nodesPerTopLevelNode),\n\t\t\t\t);\n\t\t\t\tconst maxLength = Math.min(maxTopLevelLength, remaining);\n\t\t\t\tconst newChunk = uniformChunkFromCursor(\n\t\t\t\t\tcursor,\n\t\t\t\t\tshape,\n\t\t\t\t\tmaxLength,\n\t\t\t\t\tmaxLength === remaining && skipLastNavigation,\n\t\t\t\t\tchunkCompressor.idCompressor,\n\t\t\t\t);\n\t\t\t\tremaining -= newChunk.topLevelLength;\n\t\t\t\toutput.push(newChunk);\n\t\t\t} else {\n\t\t\t\t// Slow path: copy tree into new basic chunk\n\t\t\t\toutput.push(newBasicChunkTree(cursor, chunkCompressor));\n\t\t\t\tremaining -= 1;\n\t\t\t\tif (!skipLastNavigation || remaining !== 0) {\n\t\t\t\t\tcursor.nextNode();\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\n\t// TODO: maybe make a pass over output to coalesce UniformChunks and/or convert other formats to UniformChunks where possible.\n\n\t// If output is large, group it into a tree of sequence chunks.\n\twhile (output.length > chunkCompressor.policy.sequenceChunkSplitThreshold) {\n\t\tconst chunkCount = Math.ceil(\n\t\t\toutput.length / chunkCompressor.policy.sequenceChunkSplitThreshold,\n\t\t);\n\t\tconst newOutput: TreeChunk[] = [];\n\t\t// Rounding down, and add an extra item to some of the chunks.\n\t\tconst chunkSize = Math.floor(output.length / chunkCount);\n\t\t// number of chunks to add an extra item to to make total line up.\n\t\tconst extra = output.length % chunkCount;\n\t\tlet previousEnd = 0;\n\t\tfor (let index = 0; index < chunkCount; index++) {\n\t\t\t// If we are in the first `extra` items, add an extra to this chunk.\n\t\t\tconst end = previousEnd + chunkSize + (index < extra ? 1 : 0);\n\t\t\tnewOutput.push(new SequenceChunk(output.slice(previousEnd, end)));\n\t\t\tpreviousEnd = end;\n\t\t}\n\t\tassert(previousEnd === output.length, 0x581 /* chunks should add up to total */);\n\t\toutput = newOutput;\n\t}\n\n\treturn output;\n}\n\n/**\n * Walks the `chunks` array of a field and splits a chunk if needed so that `nodeIndex` sits on\n * a chunk boundary. After the call, inserting a chunk at the returned index would place its\n * first top-level node at index `nodeIndex` when treating `chunks` as a field.\n *\n * @remarks\n * When splitting chunks, large chunks are split evenly so that repeated calls to this method (or similar operations)\n * avoid poor worst-case behavior. See {@link ChunkPolicy.uniformChunkNodeCountDynamicTargetMax} for details.\n *\n * @param chunks - The array of {@link TreeChunk}s for the field to split. Mutated in place.\n * @param nodeIndex - The index to split at, measured in top-level nodes within the field.\n * Must be in `[0, totalNodes]`, where `totalNodes` is the sum of {@link TreeChunk.topLevelLength}\n * across all chunks.\n * @param policy - The {@link ChunkCompressor} to use when splitting chunks and re-chunking each side\n * of the split via {@link chunkRange}.\n *\n * @returns The index in `chunks` (after modifications made by this function) where if a chunk were inserted at that index its first top level node would have index `nodeIndex` when treating `chunks` as a field.\n */\nexport function splitFieldAtIndex(\n\tchunks: TreeChunk[],\n\tnodeIndex: number,\n\tpolicy: ChunkCompressor,\n): number {\n\tassertNonNegativeSafeInteger(nodeIndex);\n\tconst bisectThreshold = policy.policy.uniformChunkNodeCountDynamicTargetMax;\n\tlet remaining = nodeIndex;\n\tlet chunkIndex = 0;\n\twhile (chunkIndex < chunks.length) {\n\t\tif (remaining === 0) {\n\t\t\treturn chunkIndex;\n\t\t}\n\t\tconst chunk = chunks[chunkIndex] ?? oob();\n\t\tconst total = chunk.topLevelLength;\n\t\tif (remaining >= total) {\n\t\t\t// nodeIndex is not in this chunk, so move forward one chunk and continue.\n\t\t\tremaining -= total;\n\t\t\tchunkIndex++;\n\t\t\tcontinue;\n\t\t}\n\n\t\t// nodeIndex falls within this chunk, so split the chunk.\n\t\t// This does not move the chunkIndex forward: the next iteration might need to split again at the same index.\n\t\t//\n\t\t// For chunks above the bisect threshold, cut at the midpoint and let the loop descend\n\t\t// into whichever half holds nodeIndex. The other half is left untouched.\n\t\tconst splitPoint = total > bisectThreshold ? Math.floor(total / 2) : remaining;\n\t\tconst cursor = chunk.cursor();\n\t\tcursor.firstNode();\n\t\tconst before = chunkRange(cursor, policy, splitPoint, false);\n\t\tconst after = chunkRange(cursor, policy, total - splitPoint, true);\n\t\t// TODO: this could fail for really long chunks being split (due to argument count limits).\n\t\tchunks.splice(chunkIndex, 1, ...before, ...after);\n\t\t// The spliced-out slot held a ref to the original chunk. The two new chunks come with\n\t\t// their own refs from chunkRange, so the slot's ref to the original needs to be released.\n\t\tchunk.referenceRemoved();\n\t}\n\tassert(remaining === 0, 0xcf9 /* nodeIndex exceeds total node count in field */);\n\treturn chunks.length;\n}\n\n/**\n * Extracts values from the current cursor position according to the provided tree shape.\n *\n * Walks through the tree structure defined by the shape, extracting values from leaf nodes\n * and recursively processing child fields. If an ID compressor is provided, compressible\n * string values (stable node identifiers) will be recompressed for optimal storage.\n *\n * @param cursor - Tree cursor positioned at the node to extract values from\n * @param shape - The tree shape defining the structure to extract\n * @param values - Array to append the extracted values to\n * @param idCompressor - Optional compressor used to encode string values that are compressible by the idCompressor for in-memory representation.\n * If the idCompressor is not provided, the values will be the original uncompressed values.\n */\nexport function insertValues(\n\tcursor: ITreeCursorSynchronous,\n\tshape: TreeShape,\n\tvalues: Value[],\n\tidCompressor?: IIdCompressor,\n): void {\n\tassert(shape.type === cursor.type, 0x582 /* shape and type must match */);\n\n\t// TODO:Perf:\n\t// Fast path for already part of a uniform chunk with matching shape\n\n\t// Slow path: walk shape and cursor together, inserting values.\n\tif (shape.hasValue) {\n\t\tif (\n\t\t\tshape.mayContainCompressedIds &&\n\t\t\ttypeof cursor.value === \"string\" &&\n\t\t\tidCompressor !== undefined &&\n\t\t\tisStableNodeIdentifier(cursor.value)\n\t\t) {\n\t\t\tvalues.push(idCompressor.tryRecompress(cursor.value) ?? cursor.value);\n\t\t} else {\n\t\t\tvalues.push(cursor.value);\n\t\t}\n\t}\n\tfor (const [key, childShape, length] of shape.fieldsArray) {\n\t\tcursor.enterField(key);\n\t\tlet count = 0;\n\t\tfor (let inNodes = cursor.firstNode(); inNodes; inNodes = cursor.nextNode()) {\n\t\t\tinsertValues(cursor, childShape, values, idCompressor);\n\t\t\tcount++;\n\t\t}\n\t\tcursor.exitField();\n\t\tassert(length === count, 0x583 /* unexpected field length */);\n\t}\n}\n\n/**\n * Read up to `maxTopLevelLength` nodes from `cursor`, stopping when limit is hit or type of node changes.\n *\n * This requires that the all trees with matching type match the provided shape.\n * This cannot be used if other shapes are possible for this type.\n *\n * If this stops early due to the type changing, `skipLastNavigation` is not involved:\n * `skipLastNavigation` only determines if the cursor will be left on the node after the last one (possibly exiting the field)\n * if the full length is used.\n *\n * @param idCompressor - compressor used to encoded string values that are compressible by the idCompressor for in-memory representation.\n * If the idCompressor is not provided, the values will be the original uncompressed values.\n */\nexport function uniformChunkFromCursor(\n\tcursor: ITreeCursorSynchronous,\n\tshape: TreeShape,\n\tmaxTopLevelLength: number,\n\tskipLastNavigation: boolean,\n\tidCompressor?: IIdCompressor,\n): UniformChunk {\n\t// TODO:\n\t// This could have a fast path for consuming already uniformly chunked data with matching shape.\n\n\tconst values: TreeValue[] = [];\n\tlet topLevelLength = 1;\n\twhile (topLevelLength <= maxTopLevelLength) {\n\t\tinsertValues(cursor, shape, values, idCompressor);\n\t\tif (topLevelLength === maxTopLevelLength) {\n\t\t\tif (!skipLastNavigation) {\n\t\t\t\tcursor.nextNode();\n\t\t\t}\n\t\t\tbreak;\n\t\t}\n\t\tcursor.nextNode();\n\t\tif (cursor.type !== shape.type) {\n\t\t\tbreak;\n\t\t}\n\t\ttopLevelLength += 1;\n\t}\n\treturn new UniformChunk(shape.withTopLevelLength(topLevelLength), values, idCompressor);\n}\n"]}
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{"version":3,"file":"chunkedForest.d.ts","sourceRoot":"","sources":["../../../src/feature-libraries/chunked-forest/chunkedForest.ts"],"names":[],"mappings":"AAAA;;;GAGG;AAGH,OAAO,KAAK,EAAE,UAAU,EAAE,MAAM,iCAAiC,CAAC;AAElE,OAAO,KAAK,EAAE,aAAa,EAAE,MAAM,+BAA+B,CAAC;AAEnE,OAAO,EACN,KAAK,MAAM,EACX,SAAS,EACT,KAAK,gBAAgB,EACrB,KAAK,YAAY,EACjB,KAAK,aAAa,EAClB,KAAK,WAAW,EAChB,KAAK,QAAQ,EACb,KAAK,YAAY,EACjB,KAAK,eAAe,EACpB,KAAK,sBAAsB,EAC3B,KAAK,uBAAuB,EAC5B,4BAA4B,EAG5B,oBAAoB,EACpB,KAAK,4BAA4B,EACjC,KAAK,MAAM,EAOX,KAAK,aAAa,EAClB,KAAK,SAAS,EAEd,MAAM,qBAAqB,CAAC;AAC7B,OAAO,EAMN,SAAS,EACT,KAAK,aAAa,EAClB,MAAM,qBAAqB,CAAC;AAE7B,OAAO,EAAE,UAAU,EAAE,gBAAgB,EAAE,KAAK,aAAa,EAAE,MAAM,iBAAiB,CAAC;AACnF,OAAO,EACN,KAAK,eAAe,EACpB,KAAK,QAAQ,EAKb,MAAM,gBAAgB,CAAC;AAWxB;;;;;GAKG;AACH,wBAAgB,kBAAkB,CACjC,MAAM,EAAE,SAAS,SAAS,EAAE,EAC5B,KAAK,EAAE,MAAM,GACX;IAAE,KAAK,EAAE,SAAS,CAAC;IAAC,YAAY,EAAE,MAAM,CAAC;IAAC,gBAAgB,EAAE,MAAM,CAAA;CAAE,CAiBtE;AAED;;;;;;;;;;GAUG;AACH,wBAAgB,yBAAyB,CACxC,MAAM,EAAE,SAAS,EAAE,EACnB,KAAK,EAAE,MAAM,EACb,UAAU,EAAE,eAAe,GACzB,UAAU,CA6CZ;AAgBD;;;;GAIG;AACH,qBAAa,aAAc,YAAW,eAAe,EAAE,aAAa;;IAc3D,KAAK,EAAE,UAAU;aACR,MAAM,EAAE,4BAA4B;aACpC,OAAO,EAAE,QAAQ;aACjB,OAAO,EAAE,SAAS;aAClB,YAAY,CAAC,EAAE,aAAa;aAC5B,OAAO,EAAE,SAAS;IAlBnC,OAAO,CAAC,aAAa,CAAC,CAAe;IAErC,OAAO,CAAC,QAAQ,CAAC,aAAa,CAA0C;IAExE,SAAgB,MAAM,EAAE,UAAU,CAAC,YAAY,CAAC,CAAgB;IAEhE;;;;;OAKG;gBAEK,KAAK,EAAE,UAAU,EACR,MAAM,EAAE,4BAA4B,EACpC,OAAO,EAAE,QAAQ,EACjB,OAAO,GAAE,SAA2B,EACpC,YAAY,CAAC,EAAE,aAAa,YAAA,EAC5B,OAAO,GAAE,SAA0C;IAGpE,IAAW,OAAO,IAAI,OAAO,CAG5B;IAEM,KAAK,CAAC,MAAM,EAAE,4BAA4B,EAAE,OAAO,CAAC,EAAE,SAAS,GAAG,aAAa;IAa/E,UAAU,CAAC,MAAM,EAAE,sBAAsB,GAAG,SAAS,EAAE;IAKvD,YAAY,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI;IAIlC,wBAAwB,CAAC,OAAO,EAAE,MAAM,gBAAgB,GAAG,IAAI;IAI/D,0BAA0B,CAAC,OAAO,EAAE,MAAM,gBAAgB,GAAG,IAAI;IAIjE,cAAc,IAAI,YAAY;IAwNrC,OAAO,CAAC,2BAA2B,CAAK;IACjC,gBAAgB,IAAI,aAAa;IAUjC,cAAc,IAAI,MAAM;IAkBxB,mBAAmB,CACzB,WAAW,EAAE,MAAM,EACnB,YAAY,EAAE,uBAAuB,GACnC,oBAAoB;IAUhB,oBAAoB,CAC1B,WAAW,EAAE,WAAW,EACxB,YAAY,EAAE,uBAAuB,GACnC,oBAAoB;IAmBhB,gBAAgB,CAAC,WAAW,EAAE,MAAM,EAAE,YAAY,EAAE,uBAAuB,GAAG,IAAI;IAoClF,4BAA4B,IAAI,sBAAsB;CAM7D;AAED,cAAM,MAAO,SAAQ,gBAAiB,YAAW,uBAAuB;aAEtD,MAAM,EAAE,aAAa;IAC9B,KAAK,EAAE,4BAA4B;gBAD1B,MAAM,EAAE,aAAa,EAC9B,KAAK,EAAE,4BAA4B,EAC1C,IAAI,EAAE,SAAS,SAAS,EAAE,EAC1B,YAAY,EAAE,aAAa,EAAE,EAC7B,UAAU,EAAE,MAAM,EAAE,EACpB,iBAAiB,EAAE,MAAM,EAAE,EAC3B,qBAAqB,EAAE,MAAM,EAAE,EAC/B,QAAQ,EAAE,aAAa,EACvB,KAAK,EAAE,MAAM,EACb,YAAY,EAAE,MAAM,EACpB,gBAAgB,EAAE,MAAM,EACxB,YAAY,EAAE,aAAa,GAAG,SAAS;IAgBjC,qBAAqB,CAAC,GAAG,EAAE,QAAQ,GAAG,IAAI;IAajC,IAAI,IAAI,MAAM;IAmBvB,gBAAgB,IAAI,WAAW;IAO/B,IAAI,IAAI,IAAI;IAIZ,WAAW,IAAI,MAAM;IAIrB,KAAK,IAAI,IAAI;CAIpB;AAED;;GAEG;AACH,wBAAgB,kBAAkB,CACjC,OAAO,EAAE,QAAQ,EACjB,OAAO,CAAC,EAAE,SAAS,EACnB,YAAY,CAAC,EAAE,aAAa,EAC5B,OAAO,CAAC,EAAE,SAAS,GACjB,aAAa,CASf"}
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@@ -2,8 +2,6 @@
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2
2
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* Copyright (c) Microsoft Corporation and contributors. All rights reserved.
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3
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* Licensed under the MIT License.
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4
4
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*/
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5
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-
var _ChunkedForest_events;
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6
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-
import { __classPrivateFieldGet } from "tslib";
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7
5
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import { createEmitter } from "@fluid-internal/client-utils";
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8
6
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import { assert, oob, fail, debugAssert } from "@fluidframework/core-utils/internal";
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9
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import { AnchorSet, ITreeSubscriptionCursorState, aboveRootPlaceholder, combineVisitors, detachedFieldAsKey, makeBreakingVisitor, mapCursorField, rootFieldKey, } from "../../core/index.js";
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@@ -97,6 +95,16 @@ export function ensureExclusiveBasicChunk(chunks, index, compressor) {
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* This implementation focuses on performance.
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*/
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export class ChunkedForest {
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+
roots;
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+
schema;
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+
chunker;
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101
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+
anchors;
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+
idCompressor;
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+
breaker;
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104
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+
activeVisitor;
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105
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+
deltaVisitors = new Set();
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106
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+
#events = createEmitter();
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107
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+
events = this.#events;
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/**
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109
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* @param roots - dummy node above the root under which detached fields are stored. All content of the forest is reachable from this.
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102
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* @param schema - schema which all content in this forest is assumed to comply with.
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@@ -110,10 +118,6 @@ export class ChunkedForest {
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this.anchors = anchors;
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111
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this.idCompressor = idCompressor;
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112
120
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this.breaker = breaker;
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113
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-
this.deltaVisitors = new Set();
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114
|
-
_ChunkedForest_events.set(this, createEmitter());
|
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115
|
-
this.events = __classPrivateFieldGet(this, _ChunkedForest_events, "f");
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116
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-
this.nextDetachedFieldIdentifier = 0;
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117
121
|
}
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118
122
|
get isEmpty() {
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119
123
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this.breaker.use();
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@@ -173,7 +177,7 @@ export class ChunkedForest {
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|
173
177
|
this.forest.activeVisitor = undefined;
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174
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|
},
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175
179
|
destroy(detachedField, count) {
|
|
176
|
-
|
|
180
|
+
this.forest.#events.emit("beforeChange");
|
|
177
181
|
const field = this.forest.roots.fields.get(detachedField);
|
|
178
182
|
assert(field !== undefined, 0xd1d /* Destroyed field must exist */);
|
|
179
183
|
assert(getFieldLength(field) === count, 0xd1e /* Destroy count must match field length */);
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@@ -183,14 +187,14 @@ export class ChunkedForest {
|
|
|
183
187
|
}
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|
184
188
|
},
|
|
185
189
|
create(content, destination) {
|
|
186
|
-
|
|
190
|
+
this.forest.#events.emit("beforeChange");
|
|
187
191
|
assert(!this.forest.roots.fields.has(destination), 0xd1f /* Create destination must be a new empty field */);
|
|
188
192
|
const chunks = content.map((c) => chunkTree(c, {
|
|
189
193
|
policy: this.forest.chunker,
|
|
190
194
|
idCompressor: this.forest.idCompressor,
|
|
191
195
|
}));
|
|
192
196
|
this.forest.roots.fields.set(destination, chunks);
|
|
193
|
-
|
|
197
|
+
this.forest.#events.emit("afterRootFieldCreated", destination);
|
|
194
198
|
},
|
|
195
199
|
attach(source, count, destination) {
|
|
196
200
|
this.attachEdit(source, count, destination);
|
|
@@ -205,7 +209,7 @@ export class ChunkedForest {
|
|
|
205
209
|
* @param destination - The index in the current field at which to attach the content.
|
|
206
210
|
*/
|
|
207
211
|
attachEdit(source, count, destination) {
|
|
208
|
-
|
|
212
|
+
this.forest.#events.emit("beforeChange");
|
|
209
213
|
const parent = this.getParent();
|
|
210
214
|
assert(parent.mutableChunk !== this.forest.roots || parent.key !== source, 0xd20 /* Attach source field must be different from current field */);
|
|
211
215
|
const sourceField = this.forest.roots.fields.get(source);
|
|
@@ -234,7 +238,7 @@ export class ChunkedForest {
|
|
|
234
238
|
// 1. In-place update of uniform chunk. No allocations, no ref count changes, no new TreeChunks.
|
|
235
239
|
// 2. Uniform chunk is shared: copy it (and parent path as needed), and update the copy.
|
|
236
240
|
// 3. Fallback to detach then attach (Which will copy parents and convert to basic chunks as needed).
|
|
237
|
-
|
|
241
|
+
this.forest.#events.emit("beforeChange");
|
|
238
242
|
const parent = this.getParent();
|
|
239
243
|
const sourceField = parent.mutableChunk.fields.get(parent.key) ?? [];
|
|
240
244
|
assert(source.start <= source.end, 0xd24 /* Detach range start must not exceed end */);
|
|
@@ -311,6 +315,7 @@ export class ChunkedForest {
|
|
|
311
315
|
this.activeVisitor = visitor;
|
|
312
316
|
return visitor;
|
|
313
317
|
}
|
|
318
|
+
nextDetachedFieldIdentifier = 0;
|
|
314
319
|
newDetachedField() {
|
|
315
320
|
const field = brand(String(this.nextDetachedFieldIdentifier));
|
|
316
321
|
assert(!this.roots.fields.has(detachedFieldAsKey(field)), 0x53a /* new field must not already exist */);
|
|
@@ -378,8 +383,9 @@ export class ChunkedForest {
|
|
|
378
383
|
return rootCursor;
|
|
379
384
|
}
|
|
380
385
|
}
|
|
381
|
-
_ChunkedForest_events = new WeakMap();
|
|
382
386
|
class Cursor extends BasicChunkCursor {
|
|
387
|
+
forest;
|
|
388
|
+
state;
|
|
383
389
|
constructor(forest, state, root, siblingStack, indexStack, indexOfChunkStack, indexWithinChunkStack, siblings, index, indexOfChunk, indexWithinChunk, nestedCursor) {
|
|
384
390
|
super(root, siblingStack, indexStack, indexOfChunkStack, indexWithinChunkStack, siblings, index, indexOfChunk, indexWithinChunk, nestedCursor);
|
|
385
391
|
this.forest = forest;
|