@fluidframework/tree 2.101.0 → 2.102.0

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Files changed (291) hide show
  1. package/CHANGELOG.md +4 -0
  2. package/api-report/tree.alpha.api.md +19 -0
  3. package/dist/codec/codec.d.ts +22 -53
  4. package/dist/codec/codec.d.ts.map +1 -1
  5. package/dist/codec/codec.js +7 -44
  6. package/dist/codec/codec.js.map +1 -1
  7. package/dist/codec/index.d.ts +1 -1
  8. package/dist/codec/index.d.ts.map +1 -1
  9. package/dist/codec/index.js +2 -2
  10. package/dist/codec/index.js.map +1 -1
  11. package/dist/codec/versioned/codec.d.ts +56 -28
  12. package/dist/codec/versioned/codec.d.ts.map +1 -1
  13. package/dist/codec/versioned/codec.js +29 -12
  14. package/dist/codec/versioned/codec.js.map +1 -1
  15. package/dist/codec/versioned/index.d.ts +1 -1
  16. package/dist/codec/versioned/index.d.ts.map +1 -1
  17. package/dist/codec/versioned/index.js +2 -2
  18. package/dist/codec/versioned/index.js.map +1 -1
  19. package/dist/core/tree/deltaUtil.d.ts +2 -2
  20. package/dist/core/tree/deltaUtil.js +2 -2
  21. package/dist/core/tree/deltaUtil.js.map +1 -1
  22. package/dist/core/tree/detachedFieldIndexCodecV1.d.ts.map +1 -1
  23. package/dist/core/tree/detachedFieldIndexCodecV1.js +3 -2
  24. package/dist/core/tree/detachedFieldIndexCodecV1.js.map +1 -1
  25. package/dist/core/tree/detachedFieldIndexCodecV2.d.ts.map +1 -1
  26. package/dist/core/tree/detachedFieldIndexCodecV2.js +4 -2
  27. package/dist/core/tree/detachedFieldIndexCodecV2.js.map +1 -1
  28. package/dist/core/tree/detachedFieldIndexCodecs.d.ts +3 -3
  29. package/dist/core/tree/detachedFieldIndexCodecs.d.ts.map +1 -1
  30. package/dist/core/tree/detachedFieldIndexCodecs.js +1 -1
  31. package/dist/core/tree/detachedFieldIndexCodecs.js.map +1 -1
  32. package/dist/feature-libraries/chunked-forest/chunkTree.d.ts +38 -1
  33. package/dist/feature-libraries/chunked-forest/chunkTree.d.ts.map +1 -1
  34. package/dist/feature-libraries/chunked-forest/chunkTree.js +62 -4
  35. package/dist/feature-libraries/chunked-forest/chunkTree.js.map +1 -1
  36. package/dist/feature-libraries/chunked-forest/chunkedForest.d.ts.map +1 -1
  37. package/dist/feature-libraries/chunked-forest/chunkedForest.js +18 -4
  38. package/dist/feature-libraries/chunked-forest/chunkedForest.js.map +1 -1
  39. package/dist/feature-libraries/chunked-forest/codec/chunkDecoding.d.ts +34 -2
  40. package/dist/feature-libraries/chunked-forest/codec/chunkDecoding.d.ts.map +1 -1
  41. package/dist/feature-libraries/chunked-forest/codec/chunkDecoding.js +106 -3
  42. package/dist/feature-libraries/chunked-forest/codec/chunkDecoding.js.map +1 -1
  43. package/dist/feature-libraries/chunked-forest/codec/codecs.d.ts +5 -5
  44. package/dist/feature-libraries/chunked-forest/codec/codecs.d.ts.map +1 -1
  45. package/dist/feature-libraries/chunked-forest/codec/codecs.js +2 -2
  46. package/dist/feature-libraries/chunked-forest/codec/codecs.js.map +1 -1
  47. package/dist/feature-libraries/chunked-forest/codec/compressedEncode.d.ts +7 -7
  48. package/dist/feature-libraries/chunked-forest/codec/compressedEncode.d.ts.map +1 -1
  49. package/dist/feature-libraries/chunked-forest/codec/compressedEncode.js.map +1 -1
  50. package/dist/feature-libraries/chunked-forest/codec/format/formatV2.d.ts +25 -5
  51. package/dist/feature-libraries/chunked-forest/codec/format/formatV2.d.ts.map +1 -1
  52. package/dist/feature-libraries/chunked-forest/codec/format/formatV2.js +9 -3
  53. package/dist/feature-libraries/chunked-forest/codec/format/formatV2.js.map +1 -1
  54. package/dist/feature-libraries/chunked-forest/codec/format/formatVText.d.ts +105 -0
  55. package/dist/feature-libraries/chunked-forest/codec/format/formatVText.d.ts.map +1 -0
  56. package/dist/feature-libraries/chunked-forest/codec/format/formatVText.js +44 -0
  57. package/dist/feature-libraries/chunked-forest/codec/format/formatVText.js.map +1 -0
  58. package/dist/feature-libraries/chunked-forest/codec/format/index.d.ts +2 -1
  59. package/dist/feature-libraries/chunked-forest/codec/format/index.d.ts.map +1 -1
  60. package/dist/feature-libraries/chunked-forest/codec/format/index.js +5 -1
  61. package/dist/feature-libraries/chunked-forest/codec/format/index.js.map +1 -1
  62. package/dist/feature-libraries/chunked-forest/codec/format/versions.d.ts +38 -4
  63. package/dist/feature-libraries/chunked-forest/codec/format/versions.d.ts.map +1 -1
  64. package/dist/feature-libraries/chunked-forest/codec/format/versions.js +7 -1
  65. package/dist/feature-libraries/chunked-forest/codec/format/versions.js.map +1 -1
  66. package/dist/feature-libraries/chunked-forest/codec/nodeEncoder.d.ts +7 -7
  67. package/dist/feature-libraries/chunked-forest/codec/nodeEncoder.d.ts.map +1 -1
  68. package/dist/feature-libraries/chunked-forest/codec/nodeEncoder.js +1 -2
  69. package/dist/feature-libraries/chunked-forest/codec/nodeEncoder.js.map +1 -1
  70. package/dist/feature-libraries/forest-summary/codec.d.ts +5 -4
  71. package/dist/feature-libraries/forest-summary/codec.d.ts.map +1 -1
  72. package/dist/feature-libraries/forest-summary/codec.js +2 -2
  73. package/dist/feature-libraries/forest-summary/codec.js.map +1 -1
  74. package/dist/feature-libraries/modular-schema/modularChangeTypes.d.ts +1 -1
  75. package/dist/feature-libraries/modular-schema/modularChangeTypes.d.ts.map +1 -1
  76. package/dist/feature-libraries/modular-schema/modularChangeTypes.js.map +1 -1
  77. package/dist/feature-libraries/schema-index/codec.d.ts +2 -2
  78. package/dist/feature-libraries/schema-index/codec.d.ts.map +1 -1
  79. package/dist/feature-libraries/schema-index/codec.js +1 -1
  80. package/dist/feature-libraries/schema-index/codec.js.map +1 -1
  81. package/dist/index.d.ts +1 -1
  82. package/dist/index.d.ts.map +1 -1
  83. package/dist/index.js +3 -1
  84. package/dist/index.js.map +1 -1
  85. package/dist/packageVersion.d.ts +1 -1
  86. package/dist/packageVersion.js +1 -1
  87. package/dist/packageVersion.js.map +1 -1
  88. package/dist/shared-tree/isAuditableFromOutcome.d.ts +20 -0
  89. package/dist/shared-tree/isAuditableFromOutcome.d.ts.map +1 -0
  90. package/dist/shared-tree/isAuditableFromOutcome.js +36 -0
  91. package/dist/shared-tree/isAuditableFromOutcome.js.map +1 -0
  92. package/dist/shared-tree/treeCheckout.d.ts +2 -0
  93. package/dist/shared-tree/treeCheckout.d.ts.map +1 -1
  94. package/dist/shared-tree/treeCheckout.js +37 -8
  95. package/dist/shared-tree/treeCheckout.js.map +1 -1
  96. package/dist/shared-tree-core/editManagerCodecs.d.ts +3 -3
  97. package/dist/shared-tree-core/editManagerCodecs.d.ts.map +1 -1
  98. package/dist/shared-tree-core/editManagerCodecs.js +2 -2
  99. package/dist/shared-tree-core/editManagerCodecs.js.map +1 -1
  100. package/dist/shared-tree-core/messageCodecs.d.ts +3 -3
  101. package/dist/shared-tree-core/messageCodecs.d.ts.map +1 -1
  102. package/dist/shared-tree-core/messageCodecs.js +2 -2
  103. package/dist/shared-tree-core/messageCodecs.js.map +1 -1
  104. package/dist/simple-tree/core/treeNodeKernel.d.ts.map +1 -1
  105. package/dist/simple-tree/core/treeNodeKernel.js +25 -11
  106. package/dist/simple-tree/core/treeNodeKernel.js.map +1 -1
  107. package/dist/text/codePointUtils.d.ts +48 -0
  108. package/dist/text/codePointUtils.d.ts.map +1 -0
  109. package/dist/text/codePointUtils.js +80 -0
  110. package/dist/text/codePointUtils.js.map +1 -0
  111. package/dist/text/index.d.ts +1 -0
  112. package/dist/text/index.d.ts.map +1 -1
  113. package/dist/text/index.js +4 -1
  114. package/dist/text/index.js.map +1 -1
  115. package/dist/text/textDomain.d.ts +93 -1
  116. package/dist/text/textDomain.d.ts.map +1 -1
  117. package/dist/text/textDomain.js +65 -8
  118. package/dist/text/textDomain.js.map +1 -1
  119. package/dist/text/textDomainFormatted.d.ts +24 -6
  120. package/dist/text/textDomainFormatted.d.ts.map +1 -1
  121. package/dist/text/textDomainFormatted.js +29 -1
  122. package/dist/text/textDomainFormatted.js.map +1 -1
  123. package/dist/treeFactory.d.ts.map +1 -1
  124. package/dist/treeFactory.js +9 -7
  125. package/dist/treeFactory.js.map +1 -1
  126. package/dist/util/breakable.d.ts +7 -1
  127. package/dist/util/breakable.d.ts.map +1 -1
  128. package/dist/util/breakable.js +18 -4
  129. package/dist/util/breakable.js.map +1 -1
  130. package/lib/codec/codec.d.ts +22 -53
  131. package/lib/codec/codec.d.ts.map +1 -1
  132. package/lib/codec/codec.js +7 -44
  133. package/lib/codec/codec.js.map +1 -1
  134. package/lib/codec/index.d.ts +1 -1
  135. package/lib/codec/index.d.ts.map +1 -1
  136. package/lib/codec/index.js +1 -1
  137. package/lib/codec/index.js.map +1 -1
  138. package/lib/codec/versioned/codec.d.ts +56 -28
  139. package/lib/codec/versioned/codec.d.ts.map +1 -1
  140. package/lib/codec/versioned/codec.js +27 -10
  141. package/lib/codec/versioned/codec.js.map +1 -1
  142. package/lib/codec/versioned/index.d.ts +1 -1
  143. package/lib/codec/versioned/index.d.ts.map +1 -1
  144. package/lib/codec/versioned/index.js +1 -1
  145. package/lib/codec/versioned/index.js.map +1 -1
  146. package/lib/core/tree/deltaUtil.d.ts +2 -2
  147. package/lib/core/tree/deltaUtil.js +2 -2
  148. package/lib/core/tree/deltaUtil.js.map +1 -1
  149. package/lib/core/tree/detachedFieldIndexCodecV1.d.ts.map +1 -1
  150. package/lib/core/tree/detachedFieldIndexCodecV1.js +3 -2
  151. package/lib/core/tree/detachedFieldIndexCodecV1.js.map +1 -1
  152. package/lib/core/tree/detachedFieldIndexCodecV2.d.ts.map +1 -1
  153. package/lib/core/tree/detachedFieldIndexCodecV2.js +5 -3
  154. package/lib/core/tree/detachedFieldIndexCodecV2.js.map +1 -1
  155. package/lib/core/tree/detachedFieldIndexCodecs.d.ts +3 -3
  156. package/lib/core/tree/detachedFieldIndexCodecs.d.ts.map +1 -1
  157. package/lib/core/tree/detachedFieldIndexCodecs.js +2 -2
  158. package/lib/core/tree/detachedFieldIndexCodecs.js.map +1 -1
  159. package/lib/feature-libraries/chunked-forest/chunkTree.d.ts +38 -1
  160. package/lib/feature-libraries/chunked-forest/chunkTree.d.ts.map +1 -1
  161. package/lib/feature-libraries/chunked-forest/chunkTree.js +61 -4
  162. package/lib/feature-libraries/chunked-forest/chunkTree.js.map +1 -1
  163. package/lib/feature-libraries/chunked-forest/chunkedForest.d.ts.map +1 -1
  164. package/lib/feature-libraries/chunked-forest/chunkedForest.js +20 -6
  165. package/lib/feature-libraries/chunked-forest/chunkedForest.js.map +1 -1
  166. package/lib/feature-libraries/chunked-forest/codec/chunkDecoding.d.ts +34 -2
  167. package/lib/feature-libraries/chunked-forest/codec/chunkDecoding.d.ts.map +1 -1
  168. package/lib/feature-libraries/chunked-forest/codec/chunkDecoding.js +102 -2
  169. package/lib/feature-libraries/chunked-forest/codec/chunkDecoding.js.map +1 -1
  170. package/lib/feature-libraries/chunked-forest/codec/codecs.d.ts +5 -5
  171. package/lib/feature-libraries/chunked-forest/codec/codecs.d.ts.map +1 -1
  172. package/lib/feature-libraries/chunked-forest/codec/codecs.js +3 -3
  173. package/lib/feature-libraries/chunked-forest/codec/codecs.js.map +1 -1
  174. package/lib/feature-libraries/chunked-forest/codec/compressedEncode.d.ts +7 -7
  175. package/lib/feature-libraries/chunked-forest/codec/compressedEncode.d.ts.map +1 -1
  176. package/lib/feature-libraries/chunked-forest/codec/compressedEncode.js.map +1 -1
  177. package/lib/feature-libraries/chunked-forest/codec/format/formatV2.d.ts +25 -5
  178. package/lib/feature-libraries/chunked-forest/codec/format/formatV2.d.ts.map +1 -1
  179. package/lib/feature-libraries/chunked-forest/codec/format/formatV2.js +8 -2
  180. package/lib/feature-libraries/chunked-forest/codec/format/formatV2.js.map +1 -1
  181. package/lib/feature-libraries/chunked-forest/codec/format/formatVText.d.ts +105 -0
  182. package/lib/feature-libraries/chunked-forest/codec/format/formatVText.d.ts.map +1 -0
  183. package/lib/feature-libraries/chunked-forest/codec/format/formatVText.js +41 -0
  184. package/lib/feature-libraries/chunked-forest/codec/format/formatVText.js.map +1 -0
  185. package/lib/feature-libraries/chunked-forest/codec/format/index.d.ts +2 -1
  186. package/lib/feature-libraries/chunked-forest/codec/format/index.d.ts.map +1 -1
  187. package/lib/feature-libraries/chunked-forest/codec/format/index.js +2 -1
  188. package/lib/feature-libraries/chunked-forest/codec/format/index.js.map +1 -1
  189. package/lib/feature-libraries/chunked-forest/codec/format/versions.d.ts +38 -4
  190. package/lib/feature-libraries/chunked-forest/codec/format/versions.d.ts.map +1 -1
  191. package/lib/feature-libraries/chunked-forest/codec/format/versions.js +6 -0
  192. package/lib/feature-libraries/chunked-forest/codec/format/versions.js.map +1 -1
  193. package/lib/feature-libraries/chunked-forest/codec/nodeEncoder.d.ts +7 -7
  194. package/lib/feature-libraries/chunked-forest/codec/nodeEncoder.d.ts.map +1 -1
  195. package/lib/feature-libraries/chunked-forest/codec/nodeEncoder.js +2 -3
  196. package/lib/feature-libraries/chunked-forest/codec/nodeEncoder.js.map +1 -1
  197. package/lib/feature-libraries/forest-summary/codec.d.ts +5 -4
  198. package/lib/feature-libraries/forest-summary/codec.d.ts.map +1 -1
  199. package/lib/feature-libraries/forest-summary/codec.js +3 -3
  200. package/lib/feature-libraries/forest-summary/codec.js.map +1 -1
  201. package/lib/feature-libraries/modular-schema/modularChangeTypes.d.ts +1 -1
  202. package/lib/feature-libraries/modular-schema/modularChangeTypes.d.ts.map +1 -1
  203. package/lib/feature-libraries/modular-schema/modularChangeTypes.js.map +1 -1
  204. package/lib/feature-libraries/schema-index/codec.d.ts +2 -2
  205. package/lib/feature-libraries/schema-index/codec.d.ts.map +1 -1
  206. package/lib/feature-libraries/schema-index/codec.js +2 -2
  207. package/lib/feature-libraries/schema-index/codec.js.map +1 -1
  208. package/lib/index.d.ts +1 -1
  209. package/lib/index.d.ts.map +1 -1
  210. package/lib/index.js +1 -1
  211. package/lib/index.js.map +1 -1
  212. package/lib/packageVersion.d.ts +1 -1
  213. package/lib/packageVersion.js +1 -1
  214. package/lib/packageVersion.js.map +1 -1
  215. package/lib/shared-tree/isAuditableFromOutcome.d.ts +20 -0
  216. package/lib/shared-tree/isAuditableFromOutcome.d.ts.map +1 -0
  217. package/lib/shared-tree/isAuditableFromOutcome.js +32 -0
  218. package/lib/shared-tree/isAuditableFromOutcome.js.map +1 -0
  219. package/lib/shared-tree/treeCheckout.d.ts +2 -0
  220. package/lib/shared-tree/treeCheckout.d.ts.map +1 -1
  221. package/lib/shared-tree/treeCheckout.js +37 -8
  222. package/lib/shared-tree/treeCheckout.js.map +1 -1
  223. package/lib/shared-tree-core/editManagerCodecs.d.ts +3 -3
  224. package/lib/shared-tree-core/editManagerCodecs.d.ts.map +1 -1
  225. package/lib/shared-tree-core/editManagerCodecs.js +3 -3
  226. package/lib/shared-tree-core/editManagerCodecs.js.map +1 -1
  227. package/lib/shared-tree-core/messageCodecs.d.ts +3 -3
  228. package/lib/shared-tree-core/messageCodecs.d.ts.map +1 -1
  229. package/lib/shared-tree-core/messageCodecs.js +3 -3
  230. package/lib/shared-tree-core/messageCodecs.js.map +1 -1
  231. package/lib/simple-tree/core/treeNodeKernel.d.ts.map +1 -1
  232. package/lib/simple-tree/core/treeNodeKernel.js +25 -11
  233. package/lib/simple-tree/core/treeNodeKernel.js.map +1 -1
  234. package/lib/text/codePointUtils.d.ts +48 -0
  235. package/lib/text/codePointUtils.d.ts.map +1 -0
  236. package/lib/text/codePointUtils.js +75 -0
  237. package/lib/text/codePointUtils.js.map +1 -0
  238. package/lib/text/index.d.ts +1 -0
  239. package/lib/text/index.d.ts.map +1 -1
  240. package/lib/text/index.js +1 -0
  241. package/lib/text/index.js.map +1 -1
  242. package/lib/text/textDomain.d.ts +93 -1
  243. package/lib/text/textDomain.d.ts.map +1 -1
  244. package/lib/text/textDomain.js +56 -0
  245. package/lib/text/textDomain.js.map +1 -1
  246. package/lib/text/textDomainFormatted.d.ts +24 -6
  247. package/lib/text/textDomainFormatted.d.ts.map +1 -1
  248. package/lib/text/textDomainFormatted.js +30 -2
  249. package/lib/text/textDomainFormatted.js.map +1 -1
  250. package/lib/treeFactory.d.ts.map +1 -1
  251. package/lib/treeFactory.js +2 -0
  252. package/lib/treeFactory.js.map +1 -1
  253. package/lib/util/breakable.d.ts +7 -1
  254. package/lib/util/breakable.d.ts.map +1 -1
  255. package/lib/util/breakable.js +18 -4
  256. package/lib/util/breakable.js.map +1 -1
  257. package/package.json +24 -24
  258. package/src/codec/codec.ts +82 -73
  259. package/src/codec/index.ts +2 -1
  260. package/src/codec/versioned/codec.ts +173 -73
  261. package/src/codec/versioned/index.ts +2 -1
  262. package/src/core/tree/deltaUtil.ts +2 -2
  263. package/src/core/tree/detachedFieldIndexCodecV1.ts +3 -2
  264. package/src/core/tree/detachedFieldIndexCodecV2.ts +5 -3
  265. package/src/core/tree/detachedFieldIndexCodecs.ts +2 -2
  266. package/src/feature-libraries/chunked-forest/chunkTree.ts +85 -1
  267. package/src/feature-libraries/chunked-forest/chunkedForest.ts +27 -7
  268. package/src/feature-libraries/chunked-forest/codec/chunkDecoding.ts +143 -7
  269. package/src/feature-libraries/chunked-forest/codec/codecs.ts +30 -28
  270. package/src/feature-libraries/chunked-forest/codec/compressedEncode.ts +7 -7
  271. package/src/feature-libraries/chunked-forest/codec/format/formatV2.ts +11 -7
  272. package/src/feature-libraries/chunked-forest/codec/format/formatVText.ts +83 -0
  273. package/src/feature-libraries/chunked-forest/codec/format/index.ts +6 -1
  274. package/src/feature-libraries/chunked-forest/codec/format/versions.ts +25 -4
  275. package/src/feature-libraries/chunked-forest/codec/nodeEncoder.ts +14 -18
  276. package/src/feature-libraries/forest-summary/codec.ts +9 -4
  277. package/src/feature-libraries/modular-schema/modularChangeTypes.ts +1 -1
  278. package/src/feature-libraries/schema-index/codec.ts +2 -5
  279. package/src/index.ts +6 -1
  280. package/src/packageVersion.ts +1 -1
  281. package/src/shared-tree/isAuditableFromOutcome.ts +34 -0
  282. package/src/shared-tree/treeCheckout.ts +52 -9
  283. package/src/shared-tree-core/editManagerCodecs.ts +4 -6
  284. package/src/shared-tree-core/messageCodecs.ts +4 -4
  285. package/src/simple-tree/core/treeNodeKernel.ts +27 -13
  286. package/src/text/codePointUtils.ts +81 -0
  287. package/src/text/index.ts +1 -0
  288. package/src/text/textDomain.ts +155 -2
  289. package/src/text/textDomainFormatted.ts +73 -2
  290. package/src/treeFactory.ts +5 -0
  291. package/src/util/breakable.ts +27 -6
@@ -4,7 +4,7 @@
4
4
  */
5
5
  import { assert, debugAssert, oob, fail } from "@fluidframework/core-utils/internal";
6
6
  import { LeafNodeStoredSchema, ObjectNodeStoredSchema, mapCursorFields, Multiplicity, ValueSchema, tryGetChunk, } from "../../core/index.js";
7
- import { getOrCreate } from "../../util/index.js";
7
+ import { assertNonNegativeSafeInteger, getOrCreate } from "../../util/index.js";
8
8
  import { isStableNodeIdentifier } from "../node-identifier/index.js";
9
9
  import { BasicChunk } from "./basicChunk.js";
10
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  import { SequenceChunk } from "./sequenceChunk.js";
@@ -13,7 +13,7 @@ import { TreeShape, UniformChunk } from "./uniformChunk.js";
13
13
  * Creates a ChunkPolicy which responds to schema changes.
14
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  */
15
15
  export function makeTreeChunker(schema, policy, shouldEncodeIncrementally) {
16
- return new Chunker(schema, policy, defaultChunkPolicy.sequenceChunkInlineThreshold, defaultChunkPolicy.sequenceChunkInlineThreshold, defaultChunkPolicy.uniformChunkNodeCount, (type, shapes) => tryShapeFromNodeSchema({
16
+ return new Chunker(schema, policy, defaultChunkPolicy.sequenceChunkInlineThreshold, defaultChunkPolicy.sequenceChunkInlineThreshold, defaultChunkPolicy.uniformChunkNodeCount, defaultChunkPolicy.uniformChunkNodeCountDynamicTargetMax, (type, shapes) => tryShapeFromNodeSchema({
17
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  schema,
18
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  policy,
19
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  shouldEncodeIncrementally,
@@ -38,7 +38,7 @@ export class Polymorphic {
38
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  */
39
39
  export const polymorphic = new Polymorphic();
40
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  export class Chunker {
41
- constructor(schema, policy, sequenceChunkSplitThreshold, sequenceChunkInlineThreshold, uniformChunkNodeCount,
41
+ constructor(schema, policy, sequenceChunkSplitThreshold, sequenceChunkInlineThreshold, uniformChunkNodeCount, uniformChunkNodeCountDynamicTargetMax,
42
42
  // eslint-disable-next-line @typescript-eslint/no-shadow
43
43
  tryShapeFromNodeSchema) {
44
44
  this.schema = schema;
@@ -46,6 +46,7 @@ export class Chunker {
46
46
  this.sequenceChunkSplitThreshold = sequenceChunkSplitThreshold;
47
47
  this.sequenceChunkInlineThreshold = sequenceChunkInlineThreshold;
48
48
  this.uniformChunkNodeCount = uniformChunkNodeCount;
49
+ this.uniformChunkNodeCountDynamicTargetMax = uniformChunkNodeCountDynamicTargetMax;
49
50
  this.tryShapeFromNodeSchema = tryShapeFromNodeSchema;
50
51
  /**
51
52
  * Cache for information about possible shapes for types.
@@ -57,7 +58,7 @@ export class Chunker {
57
58
  clone(schema) {
58
59
  // This does not preserve the cache.
59
60
  // This is probably fine, but is a potential way it could be optimized in the future (with care to ensure invalidation work properly).
60
- return new Chunker(schema, this.policy, this.sequenceChunkSplitThreshold, this.sequenceChunkInlineThreshold, this.uniformChunkNodeCount, this.tryShapeFromNodeSchema);
61
+ return new Chunker(schema, this.policy, this.sequenceChunkSplitThreshold, this.sequenceChunkInlineThreshold, this.uniformChunkNodeCount, this.uniformChunkNodeCountDynamicTargetMax, this.tryShapeFromNodeSchema);
61
62
  }
62
63
  shapeFromSchema(schema) {
63
64
  const cached = this.typeShapes.get(schema);
@@ -228,6 +229,7 @@ export const defaultChunkPolicy = {
228
229
  sequenceChunkInlineThreshold: Number.POSITIVE_INFINITY,
229
230
  // Current UniformChunk handling doesn't scale well to large chunks, so set a modest size limit:
230
231
  uniformChunkNodeCount: 400,
232
+ uniformChunkNodeCountDynamicTargetMax: 25,
231
233
  // Without knowing what the schema is, all shapes are possible.
232
234
  // Use `makeTreeChunker` to do better.
233
235
  shapeFromSchema: () => polymorphic,
@@ -236,6 +238,7 @@ export const basicOnlyChunkPolicy = {
236
238
  sequenceChunkSplitThreshold: Number.POSITIVE_INFINITY,
237
239
  sequenceChunkInlineThreshold: Number.POSITIVE_INFINITY,
238
240
  uniformChunkNodeCount: 0,
241
+ uniformChunkNodeCountDynamicTargetMax: 0,
239
242
  shapeFromSchema: () => polymorphic,
240
243
  };
241
244
  function newBasicChunkTree(cursor, policy) {
@@ -330,6 +333,60 @@ export function chunkRange(cursor, chunkCompressor, length, skipLastNavigation)
330
333
  }
331
334
  return output;
332
335
  }
336
+ /**
337
+ * Walks the `chunks` array of a field and splits a chunk if needed so that `nodeIndex` sits on
338
+ * a chunk boundary. After the call, inserting a chunk at the returned index would place its
339
+ * first top-level node at index `nodeIndex` when treating `chunks` as a field.
340
+ *
341
+ * @remarks
342
+ * When splitting chunks, large chunks are split evenly so that repeated calls to this method (or similar operations)
343
+ * avoid poor worst-case behavior. See {@link ChunkPolicy.uniformChunkNodeCountDynamicTargetMax} for details.
344
+ *
345
+ * @param chunks - The array of {@link TreeChunk}s for the field to split. Mutated in place.
346
+ * @param nodeIndex - The index to split at, measured in top-level nodes within the field.
347
+ * Must be in `[0, totalNodes]`, where `totalNodes` is the sum of {@link TreeChunk.topLevelLength}
348
+ * across all chunks.
349
+ * @param policy - The {@link ChunkCompressor} to use when splitting chunks and re-chunking each side
350
+ * of the split via {@link chunkRange}.
351
+ *
352
+ * @returns The index in `chunks` (after modifications made by this function) where if a chunk were inserted at that index its first top level node would have index `nodeIndex` when treating `chunks` as a field.
353
+ */
354
+ export function splitFieldAtIndex(chunks, nodeIndex, policy) {
355
+ assertNonNegativeSafeInteger(nodeIndex);
356
+ const bisectThreshold = policy.policy.uniformChunkNodeCountDynamicTargetMax;
357
+ let remaining = nodeIndex;
358
+ let chunkIndex = 0;
359
+ while (chunkIndex < chunks.length) {
360
+ if (remaining === 0) {
361
+ return chunkIndex;
362
+ }
363
+ const chunk = chunks[chunkIndex] ?? oob();
364
+ const total = chunk.topLevelLength;
365
+ if (remaining >= total) {
366
+ // nodeIndex is not in this chunk, so move forward one chunk and continue.
367
+ remaining -= total;
368
+ chunkIndex++;
369
+ continue;
370
+ }
371
+ // nodeIndex falls within this chunk, so split the chunk.
372
+ // This does not move the chunkIndex forward: the next iteration might need to split again at the same index.
373
+ //
374
+ // For chunks above the bisect threshold, cut at the midpoint and let the loop descend
375
+ // into whichever half holds nodeIndex. The other half is left untouched.
376
+ const splitPoint = total > bisectThreshold ? Math.floor(total / 2) : remaining;
377
+ const cursor = chunk.cursor();
378
+ cursor.firstNode();
379
+ const before = chunkRange(cursor, policy, splitPoint, false);
380
+ const after = chunkRange(cursor, policy, total - splitPoint, true);
381
+ // TODO: this could fail for really long chunks being split (due to argument count limits).
382
+ chunks.splice(chunkIndex, 1, ...before, ...after);
383
+ // The spliced-out slot held a ref to the original chunk. The two new chunks come with
384
+ // their own refs from chunkRange, so the slot's ref to the original needs to be released.
385
+ chunk.referenceRemoved();
386
+ }
387
+ assert(remaining === 0, 0xcf9 /* nodeIndex exceeds total node count in field */);
388
+ return chunks.length;
389
+ }
333
390
  /**
334
391
  * Extracts values from the current cursor position according to the provided tree shape.
335
392
  *
@@ -1 +1 @@
1
- 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* Copyright (c) Microsoft Corporation and contributors. All rights reserved.\n * Licensed under the MIT License.\n */\n\nimport { assert, debugAssert, oob, fail } from \"@fluidframework/core-utils/internal\";\nimport type { IIdCompressor } from \"@fluidframework/id-compressor\";\n\nimport {\n\tCursorLocationType,\n\ttype FieldKey,\n\ttype ITreeCursorSynchronous,\n\tLeafNodeStoredSchema,\n\tObjectNodeStoredSchema,\n\ttype TreeFieldStoredSchema,\n\ttype TreeNodeSchemaIdentifier,\n\ttype TreeStoredSchemaSubscription,\n\ttype TreeValue,\n\ttype Value,\n\tmapCursorFields,\n\tMultiplicity,\n\tValueSchema,\n\ttype TreeChunk,\n\ttryGetChunk,\n\ttype SchemaAndPolicy,\n\ttype SchemaPolicy,\n} from \"../../core/index.js\";\nimport { getOrCreate } from \"../../util/index.js\";\nimport { isStableNodeIdentifier } from \"../node-identifier/index.js\";\n\nimport { BasicChunk } from \"./basicChunk.js\";\nimport type { IncrementalEncodingPolicy } from \"./codec/index.js\";\nimport { SequenceChunk } from \"./sequenceChunk.js\";\nimport { type FieldShape, TreeShape, UniformChunk } from \"./uniformChunk.js\";\n\nexport interface Disposable {\n\t/**\n\t * Cleans up resources used by this, such as inbound event registrations.\n\t */\n\tdispose(): void;\n}\n/**\n * Creates a ChunkPolicy which responds to schema changes.\n */\nexport function makeTreeChunker(\n\tschema: TreeStoredSchemaSubscription,\n\tpolicy: SchemaPolicy,\n\tshouldEncodeIncrementally: IncrementalEncodingPolicy,\n): IChunker {\n\treturn new Chunker(\n\t\tschema,\n\t\tpolicy,\n\t\tdefaultChunkPolicy.sequenceChunkInlineThreshold,\n\t\tdefaultChunkPolicy.sequenceChunkInlineThreshold,\n\t\tdefaultChunkPolicy.uniformChunkNodeCount,\n\t\t(type: TreeNodeSchemaIdentifier, shapes: Map<TreeNodeSchemaIdentifier, ShapeInfo>) =>\n\t\t\ttryShapeFromNodeSchema(\n\t\t\t\t{\n\t\t\t\t\tschema,\n\t\t\t\t\tpolicy,\n\t\t\t\t\tshouldEncodeIncrementally,\n\t\t\t\t\tshapes,\n\t\t\t\t},\n\t\t\t\ttype,\n\t\t\t),\n\t);\n}\n\n/**\n * Extends ChunkPolicy to include stateful details required by ChunkedForest.\n *\n * This extra complexity is mostly due to the fact that schema can change over time,\n * and that chunk policy uses caching which thus needs invalidation.\n */\nexport interface IChunker extends ChunkPolicy, Disposable {\n\treadonly schema: TreeStoredSchemaSubscription;\n\tclone(schema: TreeStoredSchemaSubscription): IChunker;\n}\n\n/**\n * Indicates that there are multiple possible `TreeShape` trees with a given type can have.\n *\n * @remarks\n * For example, a schema transitively containing a sequence field, optional field, or allowing multiple child types will be Polymorphic.\n * See `tryShapeFromNodeSchema` for how to tell if a type is Polymorphic.\n *\n * TODO: cache some of the possible shapes here.\n */\n// eslint-disable-next-line @typescript-eslint/no-extraneous-class\nexport class Polymorphic {}\n\n/**\n * See `Polymorphic`.\n * For now Polymorphic is stateless, so just use a singleton.\n */\nexport const polymorphic = new Polymorphic();\n\n/**\n * Information about the possible shapes a tree could take based on its type.\n * Note that this information is for a specific version of the schema.\n */\nexport type ShapeInfo = TreeShape | Polymorphic;\n\nexport class Chunker implements IChunker {\n\t/**\n\t * Cache for information about possible shapes for types.\n\t * Corresponds to the version of the schema in `schema`.\n\t * Cleared when `schema` changes.\n\t */\n\tprivate readonly typeShapes: Map<TreeNodeSchemaIdentifier, ShapeInfo> = new Map();\n\n\tprivate unregisterSchemaCallback: (() => void) | undefined;\n\n\tpublic constructor(\n\t\tpublic readonly schema: TreeStoredSchemaSubscription,\n\t\tpublic readonly policy: SchemaPolicy,\n\t\tpublic readonly sequenceChunkSplitThreshold: number,\n\t\tpublic readonly sequenceChunkInlineThreshold: number,\n\t\tpublic readonly uniformChunkNodeCount: number,\n\t\t// eslint-disable-next-line @typescript-eslint/no-shadow\n\t\tprivate readonly tryShapeFromNodeSchema: (\n\t\t\ttype: TreeNodeSchemaIdentifier,\n\t\t\tshapes: Map<TreeNodeSchemaIdentifier, ShapeInfo>,\n\t\t) => ShapeInfo,\n\t) {}\n\n\tpublic clone(schema: TreeStoredSchemaSubscription): IChunker {\n\t\t// This does not preserve the cache.\n\t\t// This is probably fine, but is a potential way it could be optimized in the future (with care to ensure invalidation work properly).\n\t\treturn new Chunker(\n\t\t\tschema,\n\t\t\tthis.policy,\n\t\t\tthis.sequenceChunkSplitThreshold,\n\t\t\tthis.sequenceChunkInlineThreshold,\n\t\t\tthis.uniformChunkNodeCount,\n\t\t\tthis.tryShapeFromNodeSchema,\n\t\t);\n\t}\n\n\tpublic shapeFromSchema(schema: TreeNodeSchemaIdentifier): ShapeInfo {\n\t\tconst cached = this.typeShapes.get(schema);\n\t\tif (cached !== undefined) {\n\t\t\treturn cached;\n\t\t}\n\t\tthis.unregisterSchemaCallback = this.schema.events.on(\"afterSchemaChange\", () =>\n\t\t\tthis.schemaChanged(),\n\t\t);\n\t\treturn this.tryShapeFromNodeSchema(schema, this.typeShapes);\n\t}\n\n\tpublic dispose(): void {\n\t\t// Remove subscription for changes via dependent.\n\t\tthis.schemaChanged();\n\t}\n\n\tprivate schemaChanged(): void {\n\t\tthis.typeShapes.clear();\n\t\tif (this.unregisterSchemaCallback) {\n\t\t\tthis.unregisterSchemaCallback();\n\t\t\tthis.unregisterSchemaCallback = undefined;\n\t\t}\n\t}\n}\n\n/**\n * Get a TreeChunk for the current node (and its children) of cursor.\n * This will copy if needed, but add refs to existing chunks which hold the data.\n *\n * @param cursor - cursor in nodes mode\n */\nexport function chunkTree(cursor: ITreeCursorSynchronous, policy: ChunkCompressor): TreeChunk {\n\treturn chunkRange(cursor, policy, 1, true)[0] ?? oob();\n}\n\n/**\n * Get a TreeChunk[] for the current field (and its children) of cursor.\n * This will copy if needed, but add refs to existing chunks which hold the data.\n */\nexport function chunkField(\n\tcursor: ITreeCursorSynchronous,\n\tpolicy: ChunkCompressor,\n): TreeChunk[] {\n\tconst length = cursor.getFieldLength();\n\tconst started = cursor.firstNode();\n\tdebugAssert(\n\t\t() => started === (length !== 0) || \"only 0 length fields should not have nodes\",\n\t);\n\treturn chunkRange(cursor, policy, length, false);\n}\n\n/**\n * Get a TreeChunk for the current field (and its children) of cursor.\n * Like {@link chunkField}, but forces the results into a single TreeChunk.\n */\nexport function chunkFieldSingle(\n\tcursor: ITreeCursorSynchronous,\n\tpolicy: ChunkCompressor,\n): TreeChunk {\n\tconst chunks = chunkField(cursor, policy);\n\treturn combineChunks(chunks);\n}\n\n/**\n * Create a single TreeChunk from an array of TreeChunks.\n * @remarks\n * This takes ownership of the provided TreeChunk references, and returns an owned referenced.\n */\nexport function combineChunks(chunks: TreeChunk[]): TreeChunk {\n\tif (chunks.length === 1) {\n\t\treturn chunks[0] ?? oob();\n\t}\n\treturn new SequenceChunk(chunks);\n}\n\n/**\n * Get a BasicChunk for the current node (and its children) of cursor.\n * This will copy if needed, and add refs to existing chunks which hold the data.\n */\nexport function basicChunkTree(\n\tcursor: ITreeCursorSynchronous,\n\tpolicy: ChunkCompressor,\n): BasicChunk {\n\t// symbol based fast path to check for BasicChunk:\n\t// return existing chunk with a increased ref count if possible.\n\tconst chunk = tryGetChunk(cursor);\n\tif (chunk instanceof BasicChunk) {\n\t\tchunk.referenceAdded();\n\t\treturn chunk;\n\t}\n\n\treturn newBasicChunkTree(cursor, policy);\n}\n\nexport function makePolicy(policy?: Partial<ChunkPolicy>): ChunkPolicy {\n\tconst withDefaults = { ...defaultChunkPolicy, ...policy };\n\t// TODO: move this to a top level policy validation\n\tassert(\n\t\twithDefaults.sequenceChunkSplitThreshold >= 2,\n\t\t0x57d /* sequenceChunkThreshold must be at least 2 */,\n\t);\n\n\treturn withDefaults;\n}\n\nexport interface ShapeFromSchemaParameters extends SchemaAndPolicy {\n\t/**\n\t * Policy function to determine if a field should be encoded incrementally.\n\t * Incrementally encoding requires the subtree to not start in the middle of a larger uniform chunk.\n\t * Thus returning true from this callback indicates that shapes should not be produced which could\n\t *contain the incremental portion as a part of a larger shape.\n\t */\n\treadonly shouldEncodeIncrementally: IncrementalEncodingPolicy;\n\t/**\n\t * A cache for shapes which may be read and/or updated.\n\t * As the shape is a function of the other members of `ShapeFromSchemaParameters`,\n\t * it must be replaced or cleared if any of the properties other than this cache are modified.\n\t */\n\treadonly shapes: Map<TreeNodeSchemaIdentifier, ShapeInfo>;\n}\n\n/**\n * A TreeFieldStoredSchema with some additional context about where it is in the tree.\n */\nexport interface FieldSchemaWithContext {\n\t/**\n\t * The identifier of the specific field schema to analyze for shape uniformity.\n\t */\n\treadonly fieldSchema: TreeFieldStoredSchema;\n\t/**\n\t * The identifier of the parent node schema containing this field.\n\t * If undefined, this is a root field.\n\t */\n\treadonly parentNodeSchema?: TreeNodeSchemaIdentifier;\n\t/**\n\t * The field key/name used to identify this field within the parent node.\n\t */\n\treadonly key: FieldKey;\n}\n\n/**\n * Analyzes a tree node schema to determine if it has a single, uniform shape that can be optimized for chunking.\n * If the schema defines a tree structure with a deterministic, fixed shape (no optional fields, no sequences,\n * single child types), returns a TreeShape that can be used for efficient uniform chunking. Otherwise,\n * returns Polymorphic to indicate the shape varies and should use basic chunking.\n *\n * @param context - {@link ShapeFromSchemaParameters}.\n * @param nodeSchema - The identifier of the specific node schema to analyze for shape uniformity.\n * @returns TreeShape if the schema has a uniform shape, or Polymorphic if shape varies.\n *\n * @remarks\n * The determination here is conservative. `shouldEncodeIncrementally` is used to split up shapes so incrementally\n * encoded schema are not part of larger shapes. It also does not tolerate optional or sequence fields, nor does it\n * optimize for patterns of specific values.\n */\nexport function tryShapeFromNodeSchema(\n\tcontext: ShapeFromSchemaParameters,\n\tnodeSchema: TreeNodeSchemaIdentifier,\n): ShapeInfo {\n\tconst { schema, shapes } = context;\n\treturn getOrCreate(shapes, nodeSchema, () => {\n\t\tconst treeSchema = schema.nodeSchema.get(nodeSchema) ?? fail(0xaf9 /* missing schema */);\n\t\tif (treeSchema instanceof LeafNodeStoredSchema) {\n\t\t\t// Allow all string values (but only string values) to be compressed by the id compressor.\n\t\t\t// This allows compressing all compressible identifiers without requiring additional context to know which values could be identifiers.\n\t\t\t// Attempting to compress other string shouldn't have significant overhead,\n\t\t\t// and if any of them do end up compressing, that's a benefit not a bug.\n\t\t\treturn treeSchema.leafValue === ValueSchema.String\n\t\t\t\t? new TreeShape(nodeSchema, true, [], true)\n\t\t\t\t: new TreeShape(nodeSchema, true, [], false);\n\t\t}\n\t\tif (treeSchema instanceof ObjectNodeStoredSchema) {\n\t\t\tconst fieldsArray: FieldShape[] = [];\n\t\t\tfor (const [key, fieldSchema] of treeSchema.objectNodeFields) {\n\t\t\t\tconst fieldShape = tryShapeFromFieldSchema(context, {\n\t\t\t\t\tfieldSchema,\n\t\t\t\t\tparentNodeSchema: nodeSchema,\n\t\t\t\t\tkey,\n\t\t\t\t});\n\t\t\t\tif (fieldShape === undefined) {\n\t\t\t\t\treturn polymorphic;\n\t\t\t\t}\n\t\t\t\tfieldsArray.push(fieldShape);\n\t\t\t}\n\t\t\treturn new TreeShape(nodeSchema, false, fieldsArray);\n\t\t}\n\t\treturn polymorphic;\n\t});\n}\n\n/**\n * Same as {@link tryShapeFromNodeSchema} but for fields with {@link FieldSchemaWithContext} instead of a nodeSchema.\n *\n * @param context - {@link ShapeFromFieldSchemaParameters}.\n * @param fieldSchemaWithContext - {@link FieldSchemaWithContext}.\n * @returns FieldShape if the field has a uniform shape, or undefined if the field is polymorphic.\n */\nexport function tryShapeFromFieldSchema(\n\tcontext: ShapeFromSchemaParameters,\n\tfieldSchemaWithContext: FieldSchemaWithContext,\n): FieldShape | undefined {\n\tconst { schema, policy, shouldEncodeIncrementally, shapes } = context;\n\tconst { fieldSchema, parentNodeSchema, key } = fieldSchemaWithContext;\n\t// If this field should be encoded incrementally, use polymorphic shape so that they\n\t// are chunked separately and can be re-used across encodings if they do not change.\n\tif (shouldEncodeIncrementally(parentNodeSchema, key)) {\n\t\treturn undefined;\n\t}\n\tconst kind = policy.fieldKinds.get(fieldSchema.kind) ?? fail(0xafa /* missing FieldKind */);\n\tif (kind.multiplicity !== Multiplicity.Single) {\n\t\treturn undefined;\n\t}\n\tif (fieldSchema.types?.size !== 1) {\n\t\treturn undefined;\n\t}\n\tconst childType = [...fieldSchema.types][0] ?? oob();\n\tconst childShape = tryShapeFromNodeSchema(\n\t\t{\n\t\t\tschema,\n\t\t\tpolicy,\n\t\t\tshouldEncodeIncrementally,\n\t\t\tshapes,\n\t\t},\n\t\tchildType,\n\t);\n\tif (childShape instanceof Polymorphic) {\n\t\treturn undefined;\n\t}\n\treturn [key, childShape, 1];\n}\n\n/**\n * Default settings for use for {@link ChunkPolicy}.\n * Use `makeTreeChunker` to create a policy with the defaults, but leverages to schema.\n */\nexport const defaultChunkPolicy: ChunkPolicy = {\n\t// Currently ChunkedForest and BasicTreeCursor don't handle SequenceChunks very efficiently:\n\t// they likely add more overhead than they save for now, so don't create them.\n\tsequenceChunkSplitThreshold: Number.POSITIVE_INFINITY,\n\tsequenceChunkInlineThreshold: Number.POSITIVE_INFINITY,\n\t// Current UniformChunk handling doesn't scale well to large chunks, so set a modest size limit:\n\tuniformChunkNodeCount: 400,\n\t// Without knowing what the schema is, all shapes are possible.\n\t// Use `makeTreeChunker` to do better.\n\tshapeFromSchema: () => polymorphic,\n};\n\nexport const basicOnlyChunkPolicy: ChunkPolicy = {\n\tsequenceChunkSplitThreshold: Number.POSITIVE_INFINITY,\n\tsequenceChunkInlineThreshold: Number.POSITIVE_INFINITY,\n\tuniformChunkNodeCount: 0,\n\tshapeFromSchema: () => polymorphic,\n};\n\n/**\n * Policy for how to chunk a tree.\n */\nexport interface ChunkPolicy {\n\t/**\n\t * Group sequences longer than this into into sequence chunks of this length or less.\n\t *\n\t * Must be at least 2.\n\t * Can be set to `Number.POSITIVE_INFINITY` to never introduce extra sequence chunks.\n\t */\n\treadonly sequenceChunkSplitThreshold: number;\n\n\t/**\n\t * SequenceChunks this long or shorter may get inlined into their parent chunk.\n\t */\n\treadonly sequenceChunkInlineThreshold: number;\n\n\t/**\n\t * Maximum total nodes to put in a UniformChunk.\n\t */\n\treadonly uniformChunkNodeCount: number;\n\n\t/**\n\t * Returns information about the shapes trees of type `schema` can take.\n\t */\n\tshapeFromSchema(schema: TreeNodeSchemaIdentifier): ShapeInfo;\n}\n\nexport interface ChunkCompressor {\n\treadonly policy: ChunkPolicy;\n\t/**\n\t * If the idCompressor is provided, {@link UniformChunk}s with identifiers will be encoded for its in-memory representation.\n\t * @remarks\n\t * This compression applies to {@link UniformChunk}s when {@link TreeShape.mayContainCompressedIds} is set.\n\t * If the `policy` does not use UniformChunks or does not set `mayContainCompressedIds`, then no compression will be applied even when providing `idCompressor`.\n\t */\n\treadonly idCompressor: IIdCompressor | undefined;\n}\n\nfunction newBasicChunkTree(\n\tcursor: ITreeCursorSynchronous,\n\tpolicy: ChunkCompressor,\n): BasicChunk {\n\treturn new BasicChunk(\n\t\tcursor.type,\n\t\tnew Map(mapCursorFields(cursor, () => [cursor.getFieldKey(), chunkField(cursor, policy)])),\n\t\tcursor.value,\n\t);\n}\n\n/**\n * Chunk a portion of a field.\n *\n * @param cursor - cursor at the starting node in the field.\n * @param policy - heuristics to impact chunking\n * @param length - how many nodes to process (at the top level). When 0, the cursor is not moved, and may be at the end of the field (and thus in Fields mode)\n * @param skipLastNavigation - if true, leaves the cursor at the last node instead of moving off of it. Invalid if length is 0.\n */\nexport function chunkRange(\n\tcursor: ITreeCursorSynchronous,\n\tchunkCompressor: ChunkCompressor,\n\tlength: number,\n\tskipLastNavigation: boolean,\n): TreeChunk[] {\n\tassert(\n\t\t!(skipLastNavigation && length === 0),\n\t\t0xb58 /* Cannot skip last navigation if length is 0 and thus last navigation already occurred. */,\n\t);\n\tassert(\n\t\t(cursor.mode === CursorLocationType.Nodes) === length > 0,\n\t\t0xb59 /* Should be in nodes mode if not past end */,\n\t);\n\tlet output: TreeChunk[] = [];\n\tlet remaining = length;\n\twhile (remaining > 0) {\n\t\tassert(cursor.mode === CursorLocationType.Nodes, 0x57f /* should be in nodes */);\n\t\tconst start = cursor.chunkStart;\n\t\tlet reusedChunk = false;\n\t\t// symbol based fast path to check for chunk:\n\t\t// return existing chunk with a increased ref count if possible.\n\t\tif (start === cursor.fieldIndex) {\n\t\t\tconst chunkLength = cursor.chunkLength;\n\t\t\tif (chunkLength <= remaining) {\n\t\t\t\tconst chunk = tryGetChunk(cursor);\n\t\t\t\tif (chunk !== undefined) {\n\t\t\t\t\tif (\n\t\t\t\t\t\tchunk instanceof SequenceChunk &&\n\t\t\t\t\t\tchunk.subChunks.length <= chunkCompressor.policy.sequenceChunkInlineThreshold\n\t\t\t\t\t) {\n\t\t\t\t\t\t// If sequence chunk, and its very short, inline it.\n\t\t\t\t\t\t// Note that this is not recursive: there may be short sequences nested below this which are not inlined.\n\t\t\t\t\t\tfor (const subChunk of chunk.subChunks) {\n\t\t\t\t\t\t\tsubChunk.referenceAdded();\n\t\t\t\t\t\t\toutput.push(subChunk);\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t\tchunk.referenceAdded();\n\t\t\t\t\toutput.push(chunk);\n\t\t\t\t\tremaining -= chunkLength;\n\t\t\t\t\treusedChunk = true;\n\t\t\t\t\tlet seek = chunkLength;\n\t\t\t\t\tif (skipLastNavigation && remaining === 0) {\n\t\t\t\t\t\tseek -= 1;\n\t\t\t\t\t}\n\t\t\t\t\tcursor.seekNodes(seek);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tif (!reusedChunk) {\n\t\t\tassert(cursor.mode === CursorLocationType.Nodes, 0x580 /* should be in nodes */);\n\t\t\t// TODO: if provided, use schema to consider using UniformChunks\n\t\t\tconst type = cursor.type;\n\t\t\tconst shape = chunkCompressor.policy.shapeFromSchema(type);\n\t\t\tif (shape instanceof TreeShape) {\n\t\t\t\tconst nodesPerTopLevelNode = shape.positions.length;\n\t\t\t\tconst maxTopLevelLength = Math.ceil(\n\t\t\t\t\tnodesPerTopLevelNode / chunkCompressor.policy.uniformChunkNodeCount,\n\t\t\t\t);\n\t\t\t\tconst maxLength = Math.min(maxTopLevelLength, remaining);\n\t\t\t\tconst newChunk = uniformChunkFromCursor(\n\t\t\t\t\tcursor,\n\t\t\t\t\tshape,\n\t\t\t\t\tmaxLength,\n\t\t\t\t\tmaxLength === remaining && skipLastNavigation,\n\t\t\t\t\tchunkCompressor.idCompressor,\n\t\t\t\t);\n\t\t\t\tremaining -= newChunk.topLevelLength;\n\t\t\t\toutput.push(newChunk);\n\t\t\t} else {\n\t\t\t\t// Slow path: copy tree into new basic chunk\n\t\t\t\toutput.push(newBasicChunkTree(cursor, chunkCompressor));\n\t\t\t\tremaining -= 1;\n\t\t\t\tif (!skipLastNavigation || remaining !== 0) {\n\t\t\t\t\tcursor.nextNode();\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\n\t// TODO: maybe make a pass over output to coalesce UniformChunks and/or convert other formats to UniformChunks where possible.\n\n\t// If output is large, group it into a tree of sequence chunks.\n\twhile (output.length > chunkCompressor.policy.sequenceChunkSplitThreshold) {\n\t\tconst chunkCount = Math.ceil(\n\t\t\toutput.length / chunkCompressor.policy.sequenceChunkSplitThreshold,\n\t\t);\n\t\tconst newOutput: TreeChunk[] = [];\n\t\t// Rounding down, and add an extra item to some of the chunks.\n\t\tconst chunkSize = Math.floor(output.length / chunkCount);\n\t\t// number of chunks to add an extra item to to make total line up.\n\t\tconst extra = output.length % chunkCount;\n\t\tlet previousEnd = 0;\n\t\tfor (let index = 0; index < chunkCount; index++) {\n\t\t\t// If we are in the first `extra` items, add an extra to this chunk.\n\t\t\tconst end = previousEnd + chunkSize + (index < extra ? 1 : 0);\n\t\t\tnewOutput.push(new SequenceChunk(output.slice(previousEnd, end)));\n\t\t\tpreviousEnd = end;\n\t\t}\n\t\tassert(previousEnd === output.length, 0x581 /* chunks should add up to total */);\n\t\toutput = newOutput;\n\t}\n\n\treturn output;\n}\n/**\n * Extracts values from the current cursor position according to the provided tree shape.\n *\n * Walks through the tree structure defined by the shape, extracting values from leaf nodes\n * and recursively processing child fields. If an ID compressor is provided, compressible\n * string values (stable node identifiers) will be recompressed for optimal storage.\n *\n * @param cursor - Tree cursor positioned at the node to extract values from\n * @param shape - The tree shape defining the structure to extract\n * @param values - Array to append the extracted values to\n * @param idCompressor - Optional compressor used to encode string values that are compressible by the idCompressor for in-memory representation.\n * If the idCompressor is not provided, the values will be the original uncompressed values.\n */\nexport function insertValues(\n\tcursor: ITreeCursorSynchronous,\n\tshape: TreeShape,\n\tvalues: Value[],\n\tidCompressor?: IIdCompressor,\n): void {\n\tassert(shape.type === cursor.type, 0x582 /* shape and type must match */);\n\n\t// TODO:Perf:\n\t// Fast path for already part of a uniform chunk with matching shape\n\n\t// Slow path: walk shape and cursor together, inserting values.\n\tif (shape.hasValue) {\n\t\tif (\n\t\t\tshape.mayContainCompressedIds &&\n\t\t\ttypeof cursor.value === \"string\" &&\n\t\t\tidCompressor !== undefined &&\n\t\t\tisStableNodeIdentifier(cursor.value)\n\t\t) {\n\t\t\tvalues.push(idCompressor.tryRecompress(cursor.value) ?? cursor.value);\n\t\t} else {\n\t\t\tvalues.push(cursor.value);\n\t\t}\n\t}\n\tfor (const [key, childShape, length] of shape.fieldsArray) {\n\t\tcursor.enterField(key);\n\t\tlet count = 0;\n\t\tfor (let inNodes = cursor.firstNode(); inNodes; inNodes = cursor.nextNode()) {\n\t\t\tinsertValues(cursor, childShape, values, idCompressor);\n\t\t\tcount++;\n\t\t}\n\t\tcursor.exitField();\n\t\tassert(length === count, 0x583 /* unexpected field length */);\n\t}\n}\n\n/**\n * Read up to `maxTopLevelLength` nodes from `cursor`, stopping when limit is hit or type of node changes.\n *\n * This requires that the all trees with matching type match the provided shape.\n * This cannot be used if other shapes are possible for this type.\n *\n * If this stops early due to the type changing, `skipLastNavigation` is not involved:\n * `skipLastNavigation` only determines if the cursor will be left on the node after the last one (possibly exiting the field)\n * if the full length is used.\n *\n * @param idCompressor - compressor used to encoded string values that are compressible by the idCompressor for in-memory representation.\n * If the idCompressor is not provided, the values will be the original uncompressed values.\n */\nexport function uniformChunkFromCursor(\n\tcursor: ITreeCursorSynchronous,\n\tshape: TreeShape,\n\tmaxTopLevelLength: number,\n\tskipLastNavigation: boolean,\n\tidCompressor?: IIdCompressor,\n): UniformChunk {\n\t// TODO:\n\t// This could have a fast path for consuming already uniformly chunked data with matching shape.\n\n\tconst values: TreeValue[] = [];\n\tlet topLevelLength = 1;\n\twhile (topLevelLength <= maxTopLevelLength) {\n\t\tinsertValues(cursor, shape, values, idCompressor);\n\t\tif (topLevelLength === maxTopLevelLength) {\n\t\t\tif (!skipLastNavigation) {\n\t\t\t\tcursor.nextNode();\n\t\t\t}\n\t\t\tbreak;\n\t\t}\n\t\tcursor.nextNode();\n\t\tif (cursor.type !== shape.type) {\n\t\t\tbreak;\n\t\t}\n\t\ttopLevelLength += 1;\n\t}\n\treturn new UniformChunk(shape.withTopLevelLength(topLevelLength), values, idCompressor);\n}\n"]}
1
+ 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* Copyright (c) Microsoft Corporation and contributors. All rights reserved.\n * Licensed under the MIT License.\n */\n\nimport { assert, debugAssert, oob, fail } from \"@fluidframework/core-utils/internal\";\nimport type { IIdCompressor } from \"@fluidframework/id-compressor\";\n\nimport {\n\tCursorLocationType,\n\ttype FieldKey,\n\ttype ITreeCursorSynchronous,\n\tLeafNodeStoredSchema,\n\tObjectNodeStoredSchema,\n\ttype TreeFieldStoredSchema,\n\ttype TreeNodeSchemaIdentifier,\n\ttype TreeStoredSchemaSubscription,\n\ttype TreeValue,\n\ttype Value,\n\tmapCursorFields,\n\tMultiplicity,\n\tValueSchema,\n\ttype TreeChunk,\n\ttryGetChunk,\n\ttype SchemaAndPolicy,\n\ttype SchemaPolicy,\n} from \"../../core/index.js\";\nimport { assertNonNegativeSafeInteger, getOrCreate } from \"../../util/index.js\";\nimport { isStableNodeIdentifier } from \"../node-identifier/index.js\";\n\nimport { BasicChunk } from \"./basicChunk.js\";\nimport type { IncrementalEncodingPolicy } from \"./codec/index.js\";\nimport { SequenceChunk } from \"./sequenceChunk.js\";\nimport { type FieldShape, TreeShape, UniformChunk } from \"./uniformChunk.js\";\n\nexport interface Disposable {\n\t/**\n\t * Cleans up resources used by this, such as inbound event registrations.\n\t */\n\tdispose(): void;\n}\n/**\n * Creates a ChunkPolicy which responds to schema changes.\n */\nexport function makeTreeChunker(\n\tschema: TreeStoredSchemaSubscription,\n\tpolicy: SchemaPolicy,\n\tshouldEncodeIncrementally: IncrementalEncodingPolicy,\n): IChunker {\n\treturn new Chunker(\n\t\tschema,\n\t\tpolicy,\n\t\tdefaultChunkPolicy.sequenceChunkInlineThreshold,\n\t\tdefaultChunkPolicy.sequenceChunkInlineThreshold,\n\t\tdefaultChunkPolicy.uniformChunkNodeCount,\n\t\tdefaultChunkPolicy.uniformChunkNodeCountDynamicTargetMax,\n\t\t(type: TreeNodeSchemaIdentifier, shapes: Map<TreeNodeSchemaIdentifier, ShapeInfo>) =>\n\t\t\ttryShapeFromNodeSchema(\n\t\t\t\t{\n\t\t\t\t\tschema,\n\t\t\t\t\tpolicy,\n\t\t\t\t\tshouldEncodeIncrementally,\n\t\t\t\t\tshapes,\n\t\t\t\t},\n\t\t\t\ttype,\n\t\t\t),\n\t);\n}\n\n/**\n * Extends ChunkPolicy to include stateful details required by ChunkedForest.\n *\n * This extra complexity is mostly due to the fact that schema can change over time,\n * and that chunk policy uses caching which thus needs invalidation.\n */\nexport interface IChunker extends ChunkPolicy, Disposable {\n\treadonly schema: TreeStoredSchemaSubscription;\n\tclone(schema: TreeStoredSchemaSubscription): IChunker;\n}\n\n/**\n * Indicates that there are multiple possible `TreeShape` trees with a given type can have.\n *\n * @remarks\n * For example, a schema transitively containing a sequence field, optional field, or allowing multiple child types will be Polymorphic.\n * See `tryShapeFromNodeSchema` for how to tell if a type is Polymorphic.\n *\n * TODO: cache some of the possible shapes here.\n */\n// eslint-disable-next-line @typescript-eslint/no-extraneous-class\nexport class Polymorphic {}\n\n/**\n * See `Polymorphic`.\n * For now Polymorphic is stateless, so just use a singleton.\n */\nexport const polymorphic = new Polymorphic();\n\n/**\n * Information about the possible shapes a tree could take based on its type.\n * Note that this information is for a specific version of the schema.\n */\nexport type ShapeInfo = TreeShape | Polymorphic;\n\nexport class Chunker implements IChunker {\n\t/**\n\t * Cache for information about possible shapes for types.\n\t * Corresponds to the version of the schema in `schema`.\n\t * Cleared when `schema` changes.\n\t */\n\tprivate readonly typeShapes: Map<TreeNodeSchemaIdentifier, ShapeInfo> = new Map();\n\n\tprivate unregisterSchemaCallback: (() => void) | undefined;\n\n\tpublic constructor(\n\t\tpublic readonly schema: TreeStoredSchemaSubscription,\n\t\tpublic readonly policy: SchemaPolicy,\n\t\tpublic readonly sequenceChunkSplitThreshold: number,\n\t\tpublic readonly sequenceChunkInlineThreshold: number,\n\t\tpublic readonly uniformChunkNodeCount: number,\n\t\tpublic readonly uniformChunkNodeCountDynamicTargetMax: number,\n\t\t// eslint-disable-next-line @typescript-eslint/no-shadow\n\t\tprivate readonly tryShapeFromNodeSchema: (\n\t\t\ttype: TreeNodeSchemaIdentifier,\n\t\t\tshapes: Map<TreeNodeSchemaIdentifier, ShapeInfo>,\n\t\t) => ShapeInfo,\n\t) {}\n\n\tpublic clone(schema: TreeStoredSchemaSubscription): IChunker {\n\t\t// This does not preserve the cache.\n\t\t// This is probably fine, but is a potential way it could be optimized in the future (with care to ensure invalidation work properly).\n\t\treturn new Chunker(\n\t\t\tschema,\n\t\t\tthis.policy,\n\t\t\tthis.sequenceChunkSplitThreshold,\n\t\t\tthis.sequenceChunkInlineThreshold,\n\t\t\tthis.uniformChunkNodeCount,\n\t\t\tthis.uniformChunkNodeCountDynamicTargetMax,\n\t\t\tthis.tryShapeFromNodeSchema,\n\t\t);\n\t}\n\n\tpublic shapeFromSchema(schema: TreeNodeSchemaIdentifier): ShapeInfo {\n\t\tconst cached = this.typeShapes.get(schema);\n\t\tif (cached !== undefined) {\n\t\t\treturn cached;\n\t\t}\n\t\tthis.unregisterSchemaCallback = this.schema.events.on(\"afterSchemaChange\", () =>\n\t\t\tthis.schemaChanged(),\n\t\t);\n\t\treturn this.tryShapeFromNodeSchema(schema, this.typeShapes);\n\t}\n\n\tpublic dispose(): void {\n\t\t// Remove subscription for changes via dependent.\n\t\tthis.schemaChanged();\n\t}\n\n\tprivate schemaChanged(): void {\n\t\tthis.typeShapes.clear();\n\t\tif (this.unregisterSchemaCallback) {\n\t\t\tthis.unregisterSchemaCallback();\n\t\t\tthis.unregisterSchemaCallback = undefined;\n\t\t}\n\t}\n}\n\n/**\n * Get a TreeChunk for the current node (and its children) of cursor.\n * This will copy if needed, but add refs to existing chunks which hold the data.\n *\n * @param cursor - cursor in nodes mode\n */\nexport function chunkTree(cursor: ITreeCursorSynchronous, policy: ChunkCompressor): TreeChunk {\n\treturn chunkRange(cursor, policy, 1, true)[0] ?? oob();\n}\n\n/**\n * Get a TreeChunk[] for the current field (and its children) of cursor.\n * This will copy if needed, but add refs to existing chunks which hold the data.\n */\nexport function chunkField(\n\tcursor: ITreeCursorSynchronous,\n\tpolicy: ChunkCompressor,\n): TreeChunk[] {\n\tconst length = cursor.getFieldLength();\n\tconst started = cursor.firstNode();\n\tdebugAssert(\n\t\t() => started === (length !== 0) || \"only 0 length fields should not have nodes\",\n\t);\n\treturn chunkRange(cursor, policy, length, false);\n}\n\n/**\n * Get a TreeChunk for the current field (and its children) of cursor.\n * Like {@link chunkField}, but forces the results into a single TreeChunk.\n */\nexport function chunkFieldSingle(\n\tcursor: ITreeCursorSynchronous,\n\tpolicy: ChunkCompressor,\n): TreeChunk {\n\tconst chunks = chunkField(cursor, policy);\n\treturn combineChunks(chunks);\n}\n\n/**\n * Create a single TreeChunk from an array of TreeChunks.\n * @remarks\n * This takes ownership of the provided TreeChunk references, and returns an owned referenced.\n */\nexport function combineChunks(chunks: TreeChunk[]): TreeChunk {\n\tif (chunks.length === 1) {\n\t\treturn chunks[0] ?? oob();\n\t}\n\treturn new SequenceChunk(chunks);\n}\n\n/**\n * Get a BasicChunk for the current node (and its children) of cursor.\n * This will copy if needed, and add refs to existing chunks which hold the data.\n */\nexport function basicChunkTree(\n\tcursor: ITreeCursorSynchronous,\n\tpolicy: ChunkCompressor,\n): BasicChunk {\n\t// symbol based fast path to check for BasicChunk:\n\t// return existing chunk with a increased ref count if possible.\n\tconst chunk = tryGetChunk(cursor);\n\tif (chunk instanceof BasicChunk) {\n\t\tchunk.referenceAdded();\n\t\treturn chunk;\n\t}\n\n\treturn newBasicChunkTree(cursor, policy);\n}\n\nexport function makePolicy(policy?: Partial<ChunkPolicy>): ChunkPolicy {\n\tconst withDefaults = { ...defaultChunkPolicy, ...policy };\n\t// TODO: move this to a top level policy validation\n\tassert(\n\t\twithDefaults.sequenceChunkSplitThreshold >= 2,\n\t\t0x57d /* sequenceChunkThreshold must be at least 2 */,\n\t);\n\n\treturn withDefaults;\n}\n\nexport interface ShapeFromSchemaParameters extends SchemaAndPolicy {\n\t/**\n\t * Policy function to determine if a field should be encoded incrementally.\n\t * Incrementally encoding requires the subtree to not start in the middle of a larger uniform chunk.\n\t * Thus returning true from this callback indicates that shapes should not be produced which could\n\t *contain the incremental portion as a part of a larger shape.\n\t */\n\treadonly shouldEncodeIncrementally: IncrementalEncodingPolicy;\n\t/**\n\t * A cache for shapes which may be read and/or updated.\n\t * As the shape is a function of the other members of `ShapeFromSchemaParameters`,\n\t * it must be replaced or cleared if any of the properties other than this cache are modified.\n\t */\n\treadonly shapes: Map<TreeNodeSchemaIdentifier, ShapeInfo>;\n}\n\n/**\n * A TreeFieldStoredSchema with some additional context about where it is in the tree.\n */\nexport interface FieldSchemaWithContext {\n\t/**\n\t * The identifier of the specific field schema to analyze for shape uniformity.\n\t */\n\treadonly fieldSchema: TreeFieldStoredSchema;\n\t/**\n\t * The identifier of the parent node schema containing this field.\n\t * If undefined, this is a root field.\n\t */\n\treadonly parentNodeSchema?: TreeNodeSchemaIdentifier;\n\t/**\n\t * The field key/name used to identify this field within the parent node.\n\t */\n\treadonly key: FieldKey;\n}\n\n/**\n * Analyzes a tree node schema to determine if it has a single, uniform shape that can be optimized for chunking.\n * If the schema defines a tree structure with a deterministic, fixed shape (no optional fields, no sequences,\n * single child types), returns a TreeShape that can be used for efficient uniform chunking. Otherwise,\n * returns Polymorphic to indicate the shape varies and should use basic chunking.\n *\n * @param context - {@link ShapeFromSchemaParameters}.\n * @param nodeSchema - The identifier of the specific node schema to analyze for shape uniformity.\n * @returns TreeShape if the schema has a uniform shape, or Polymorphic if shape varies.\n *\n * @remarks\n * The determination here is conservative. `shouldEncodeIncrementally` is used to split up shapes so incrementally\n * encoded schema are not part of larger shapes. It also does not tolerate optional or sequence fields, nor does it\n * optimize for patterns of specific values.\n */\nexport function tryShapeFromNodeSchema(\n\tcontext: ShapeFromSchemaParameters,\n\tnodeSchema: TreeNodeSchemaIdentifier,\n): ShapeInfo {\n\tconst { schema, shapes } = context;\n\treturn getOrCreate(shapes, nodeSchema, () => {\n\t\tconst treeSchema = schema.nodeSchema.get(nodeSchema) ?? fail(0xaf9 /* missing schema */);\n\t\tif (treeSchema instanceof LeafNodeStoredSchema) {\n\t\t\t// Allow all string values (but only string values) to be compressed by the id compressor.\n\t\t\t// This allows compressing all compressible identifiers without requiring additional context to know which values could be identifiers.\n\t\t\t// Attempting to compress other string shouldn't have significant overhead,\n\t\t\t// and if any of them do end up compressing, that's a benefit not a bug.\n\t\t\treturn treeSchema.leafValue === ValueSchema.String\n\t\t\t\t? new TreeShape(nodeSchema, true, [], true)\n\t\t\t\t: new TreeShape(nodeSchema, true, [], false);\n\t\t}\n\t\tif (treeSchema instanceof ObjectNodeStoredSchema) {\n\t\t\tconst fieldsArray: FieldShape[] = [];\n\t\t\tfor (const [key, fieldSchema] of treeSchema.objectNodeFields) {\n\t\t\t\tconst fieldShape = tryShapeFromFieldSchema(context, {\n\t\t\t\t\tfieldSchema,\n\t\t\t\t\tparentNodeSchema: nodeSchema,\n\t\t\t\t\tkey,\n\t\t\t\t});\n\t\t\t\tif (fieldShape === undefined) {\n\t\t\t\t\treturn polymorphic;\n\t\t\t\t}\n\t\t\t\tfieldsArray.push(fieldShape);\n\t\t\t}\n\t\t\treturn new TreeShape(nodeSchema, false, fieldsArray);\n\t\t}\n\t\treturn polymorphic;\n\t});\n}\n\n/**\n * Same as {@link tryShapeFromNodeSchema} but for fields with {@link FieldSchemaWithContext} instead of a nodeSchema.\n *\n * @param context - {@link ShapeFromFieldSchemaParameters}.\n * @param fieldSchemaWithContext - {@link FieldSchemaWithContext}.\n * @returns FieldShape if the field has a uniform shape, or undefined if the field is polymorphic.\n */\nexport function tryShapeFromFieldSchema(\n\tcontext: ShapeFromSchemaParameters,\n\tfieldSchemaWithContext: FieldSchemaWithContext,\n): FieldShape | undefined {\n\tconst { schema, policy, shouldEncodeIncrementally, shapes } = context;\n\tconst { fieldSchema, parentNodeSchema, key } = fieldSchemaWithContext;\n\t// If this field should be encoded incrementally, use polymorphic shape so that they\n\t// are chunked separately and can be re-used across encodings if they do not change.\n\tif (shouldEncodeIncrementally(parentNodeSchema, key)) {\n\t\treturn undefined;\n\t}\n\tconst kind = policy.fieldKinds.get(fieldSchema.kind) ?? fail(0xafa /* missing FieldKind */);\n\tif (kind.multiplicity !== Multiplicity.Single) {\n\t\treturn undefined;\n\t}\n\tif (fieldSchema.types?.size !== 1) {\n\t\treturn undefined;\n\t}\n\tconst childType = [...fieldSchema.types][0] ?? oob();\n\tconst childShape = tryShapeFromNodeSchema(\n\t\t{\n\t\t\tschema,\n\t\t\tpolicy,\n\t\t\tshouldEncodeIncrementally,\n\t\t\tshapes,\n\t\t},\n\t\tchildType,\n\t);\n\tif (childShape instanceof Polymorphic) {\n\t\treturn undefined;\n\t}\n\treturn [key, childShape, 1];\n}\n\n/**\n * Default settings for use for {@link ChunkPolicy}.\n * Use `makeTreeChunker` to create a policy with the defaults, but leverages to schema.\n */\nexport const defaultChunkPolicy: ChunkPolicy = {\n\t// Currently ChunkedForest and BasicTreeCursor don't handle SequenceChunks very efficiently:\n\t// they likely add more overhead than they save for now, so don't create them.\n\tsequenceChunkSplitThreshold: Number.POSITIVE_INFINITY,\n\tsequenceChunkInlineThreshold: Number.POSITIVE_INFINITY,\n\t// Current UniformChunk handling doesn't scale well to large chunks, so set a modest size limit:\n\tuniformChunkNodeCount: 400,\n\tuniformChunkNodeCountDynamicTargetMax: 25,\n\t// Without knowing what the schema is, all shapes are possible.\n\t// Use `makeTreeChunker` to do better.\n\tshapeFromSchema: () => polymorphic,\n};\n\nexport const basicOnlyChunkPolicy: ChunkPolicy = {\n\tsequenceChunkSplitThreshold: Number.POSITIVE_INFINITY,\n\tsequenceChunkInlineThreshold: Number.POSITIVE_INFINITY,\n\tuniformChunkNodeCount: 0,\n\tuniformChunkNodeCountDynamicTargetMax: 0,\n\tshapeFromSchema: () => polymorphic,\n};\n\n/**\n * Policy for how to chunk a tree.\n */\nexport interface ChunkPolicy {\n\t/**\n\t * Group sequences longer than this into into sequence chunks of this length or less.\n\t *\n\t * Must be at least 2.\n\t * Can be set to `Number.POSITIVE_INFINITY` to never introduce extra sequence chunks.\n\t */\n\treadonly sequenceChunkSplitThreshold: number;\n\n\t/**\n\t * SequenceChunks this long or shorter may get inlined into their parent chunk.\n\t */\n\treadonly sequenceChunkInlineThreshold: number;\n\n\t/**\n\t * Maximum total nodes to put in a UniformChunk.\n\t */\n\treadonly uniformChunkNodeCount: number;\n\n\t/**\n\t * Target maximum top level length for a UniformChunk while a field is being edited.\n\t *\n\t * @remarks\n\t * When {@link splitFieldAtIndex} has to split a chunk to land an attach/detach on a chunk\n\t * boundary, chunks whose {@link TreeChunk.topLevelLength} exceeds this value are bisected\n\t * recursively until each piece is at or below it, and only the piece holding the target index\n\t * is split exactly. This bounds N splits inside an M-sized chunk at the cost of producing a\n\t * few extra intermediate chunks.\n\t *\n\t * Future merge/extend logic for adjacent small chunks could use the same value as the\n\t * upper bound it tries to stay under, so dynamic chunk sizes settle around this target.\n\t *\n\t * Independent of {@link ChunkPolicy.uniformChunkNodeCount}, which only bounds the size of\n\t * chunks produced by the initial chunking pass.\n\t */\n\treadonly uniformChunkNodeCountDynamicTargetMax: number;\n\n\t/**\n\t * Returns information about the shapes trees of type `schema` can take.\n\t */\n\tshapeFromSchema(schema: TreeNodeSchemaIdentifier): ShapeInfo;\n}\n\nexport interface ChunkCompressor {\n\treadonly policy: ChunkPolicy;\n\t/**\n\t * If the idCompressor is provided, {@link UniformChunk}s with identifiers will be encoded for its in-memory representation.\n\t * @remarks\n\t * This compression applies to {@link UniformChunk}s when {@link TreeShape.mayContainCompressedIds} is set.\n\t * If the `policy` does not use UniformChunks or does not set `mayContainCompressedIds`, then no compression will be applied even when providing `idCompressor`.\n\t */\n\treadonly idCompressor: IIdCompressor | undefined;\n}\n\nfunction newBasicChunkTree(\n\tcursor: ITreeCursorSynchronous,\n\tpolicy: ChunkCompressor,\n): BasicChunk {\n\treturn new BasicChunk(\n\t\tcursor.type,\n\t\tnew Map(mapCursorFields(cursor, () => [cursor.getFieldKey(), chunkField(cursor, policy)])),\n\t\tcursor.value,\n\t);\n}\n\n/**\n * Chunk a portion of a field.\n *\n * @param cursor - cursor at the starting node in the field.\n * @param policy - heuristics to impact chunking\n * @param length - how many nodes to process (at the top level). When 0, the cursor is not moved, and may be at the end of the field (and thus in Fields mode)\n * @param skipLastNavigation - if true, leaves the cursor at the last node instead of moving off of it. Invalid if length is 0.\n */\nexport function chunkRange(\n\tcursor: ITreeCursorSynchronous,\n\tchunkCompressor: ChunkCompressor,\n\tlength: number,\n\tskipLastNavigation: boolean,\n): TreeChunk[] {\n\tassert(\n\t\t!(skipLastNavigation && length === 0),\n\t\t0xb58 /* Cannot skip last navigation if length is 0 and thus last navigation already occurred. */,\n\t);\n\tassert(\n\t\t(cursor.mode === CursorLocationType.Nodes) === length > 0,\n\t\t0xb59 /* Should be in nodes mode if not past end */,\n\t);\n\tlet output: TreeChunk[] = [];\n\tlet remaining = length;\n\twhile (remaining > 0) {\n\t\tassert(cursor.mode === CursorLocationType.Nodes, 0x57f /* should be in nodes */);\n\t\tconst start = cursor.chunkStart;\n\t\tlet reusedChunk = false;\n\t\t// symbol based fast path to check for chunk:\n\t\t// return existing chunk with a increased ref count if possible.\n\t\tif (start === cursor.fieldIndex) {\n\t\t\tconst chunkLength = cursor.chunkLength;\n\t\t\tif (chunkLength <= remaining) {\n\t\t\t\tconst chunk = tryGetChunk(cursor);\n\t\t\t\tif (chunk !== undefined) {\n\t\t\t\t\tif (\n\t\t\t\t\t\tchunk instanceof SequenceChunk &&\n\t\t\t\t\t\tchunk.subChunks.length <= chunkCompressor.policy.sequenceChunkInlineThreshold\n\t\t\t\t\t) {\n\t\t\t\t\t\t// If sequence chunk, and its very short, inline it.\n\t\t\t\t\t\t// Note that this is not recursive: there may be short sequences nested below this which are not inlined.\n\t\t\t\t\t\tfor (const subChunk of chunk.subChunks) {\n\t\t\t\t\t\t\tsubChunk.referenceAdded();\n\t\t\t\t\t\t\toutput.push(subChunk);\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t\tchunk.referenceAdded();\n\t\t\t\t\toutput.push(chunk);\n\t\t\t\t\tremaining -= chunkLength;\n\t\t\t\t\treusedChunk = true;\n\t\t\t\t\tlet seek = chunkLength;\n\t\t\t\t\tif (skipLastNavigation && remaining === 0) {\n\t\t\t\t\t\tseek -= 1;\n\t\t\t\t\t}\n\t\t\t\t\tcursor.seekNodes(seek);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tif (!reusedChunk) {\n\t\t\tassert(cursor.mode === CursorLocationType.Nodes, 0x580 /* should be in nodes */);\n\t\t\t// TODO: if provided, use schema to consider using UniformChunks\n\t\t\tconst type = cursor.type;\n\t\t\tconst shape = chunkCompressor.policy.shapeFromSchema(type);\n\t\t\tif (shape instanceof TreeShape) {\n\t\t\t\tconst nodesPerTopLevelNode = shape.positions.length;\n\t\t\t\tconst maxTopLevelLength = Math.ceil(\n\t\t\t\t\tnodesPerTopLevelNode / chunkCompressor.policy.uniformChunkNodeCount,\n\t\t\t\t);\n\t\t\t\tconst maxLength = Math.min(maxTopLevelLength, remaining);\n\t\t\t\tconst newChunk = uniformChunkFromCursor(\n\t\t\t\t\tcursor,\n\t\t\t\t\tshape,\n\t\t\t\t\tmaxLength,\n\t\t\t\t\tmaxLength === remaining && skipLastNavigation,\n\t\t\t\t\tchunkCompressor.idCompressor,\n\t\t\t\t);\n\t\t\t\tremaining -= newChunk.topLevelLength;\n\t\t\t\toutput.push(newChunk);\n\t\t\t} else {\n\t\t\t\t// Slow path: copy tree into new basic chunk\n\t\t\t\toutput.push(newBasicChunkTree(cursor, chunkCompressor));\n\t\t\t\tremaining -= 1;\n\t\t\t\tif (!skipLastNavigation || remaining !== 0) {\n\t\t\t\t\tcursor.nextNode();\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\n\t// TODO: maybe make a pass over output to coalesce UniformChunks and/or convert other formats to UniformChunks where possible.\n\n\t// If output is large, group it into a tree of sequence chunks.\n\twhile (output.length > chunkCompressor.policy.sequenceChunkSplitThreshold) {\n\t\tconst chunkCount = Math.ceil(\n\t\t\toutput.length / chunkCompressor.policy.sequenceChunkSplitThreshold,\n\t\t);\n\t\tconst newOutput: TreeChunk[] = [];\n\t\t// Rounding down, and add an extra item to some of the chunks.\n\t\tconst chunkSize = Math.floor(output.length / chunkCount);\n\t\t// number of chunks to add an extra item to to make total line up.\n\t\tconst extra = output.length % chunkCount;\n\t\tlet previousEnd = 0;\n\t\tfor (let index = 0; index < chunkCount; index++) {\n\t\t\t// If we are in the first `extra` items, add an extra to this chunk.\n\t\t\tconst end = previousEnd + chunkSize + (index < extra ? 1 : 0);\n\t\t\tnewOutput.push(new SequenceChunk(output.slice(previousEnd, end)));\n\t\t\tpreviousEnd = end;\n\t\t}\n\t\tassert(previousEnd === output.length, 0x581 /* chunks should add up to total */);\n\t\toutput = newOutput;\n\t}\n\n\treturn output;\n}\n\n/**\n * Walks the `chunks` array of a field and splits a chunk if needed so that `nodeIndex` sits on\n * a chunk boundary. After the call, inserting a chunk at the returned index would place its\n * first top-level node at index `nodeIndex` when treating `chunks` as a field.\n *\n * @remarks\n * When splitting chunks, large chunks are split evenly so that repeated calls to this method (or similar operations)\n * avoid poor worst-case behavior. See {@link ChunkPolicy.uniformChunkNodeCountDynamicTargetMax} for details.\n *\n * @param chunks - The array of {@link TreeChunk}s for the field to split. Mutated in place.\n * @param nodeIndex - The index to split at, measured in top-level nodes within the field.\n * Must be in `[0, totalNodes]`, where `totalNodes` is the sum of {@link TreeChunk.topLevelLength}\n * across all chunks.\n * @param policy - The {@link ChunkCompressor} to use when splitting chunks and re-chunking each side\n * of the split via {@link chunkRange}.\n *\n * @returns The index in `chunks` (after modifications made by this function) where if a chunk were inserted at that index its first top level node would have index `nodeIndex` when treating `chunks` as a field.\n */\nexport function splitFieldAtIndex(\n\tchunks: TreeChunk[],\n\tnodeIndex: number,\n\tpolicy: ChunkCompressor,\n): number {\n\tassertNonNegativeSafeInteger(nodeIndex);\n\tconst bisectThreshold = policy.policy.uniformChunkNodeCountDynamicTargetMax;\n\tlet remaining = nodeIndex;\n\tlet chunkIndex = 0;\n\twhile (chunkIndex < chunks.length) {\n\t\tif (remaining === 0) {\n\t\t\treturn chunkIndex;\n\t\t}\n\t\tconst chunk = chunks[chunkIndex] ?? oob();\n\t\tconst total = chunk.topLevelLength;\n\t\tif (remaining >= total) {\n\t\t\t// nodeIndex is not in this chunk, so move forward one chunk and continue.\n\t\t\tremaining -= total;\n\t\t\tchunkIndex++;\n\t\t\tcontinue;\n\t\t}\n\n\t\t// nodeIndex falls within this chunk, so split the chunk.\n\t\t// This does not move the chunkIndex forward: the next iteration might need to split again at the same index.\n\t\t//\n\t\t// For chunks above the bisect threshold, cut at the midpoint and let the loop descend\n\t\t// into whichever half holds nodeIndex. The other half is left untouched.\n\t\tconst splitPoint = total > bisectThreshold ? Math.floor(total / 2) : remaining;\n\t\tconst cursor = chunk.cursor();\n\t\tcursor.firstNode();\n\t\tconst before = chunkRange(cursor, policy, splitPoint, false);\n\t\tconst after = chunkRange(cursor, policy, total - splitPoint, true);\n\t\t// TODO: this could fail for really long chunks being split (due to argument count limits).\n\t\tchunks.splice(chunkIndex, 1, ...before, ...after);\n\t\t// The spliced-out slot held a ref to the original chunk. The two new chunks come with\n\t\t// their own refs from chunkRange, so the slot's ref to the original needs to be released.\n\t\tchunk.referenceRemoved();\n\t}\n\tassert(remaining === 0, 0xcf9 /* nodeIndex exceeds total node count in field */);\n\treturn chunks.length;\n}\n\n/**\n * Extracts values from the current cursor position according to the provided tree shape.\n *\n * Walks through the tree structure defined by the shape, extracting values from leaf nodes\n * and recursively processing child fields. If an ID compressor is provided, compressible\n * string values (stable node identifiers) will be recompressed for optimal storage.\n *\n * @param cursor - Tree cursor positioned at the node to extract values from\n * @param shape - The tree shape defining the structure to extract\n * @param values - Array to append the extracted values to\n * @param idCompressor - Optional compressor used to encode string values that are compressible by the idCompressor for in-memory representation.\n * If the idCompressor is not provided, the values will be the original uncompressed values.\n */\nexport function insertValues(\n\tcursor: ITreeCursorSynchronous,\n\tshape: TreeShape,\n\tvalues: Value[],\n\tidCompressor?: IIdCompressor,\n): void {\n\tassert(shape.type === cursor.type, 0x582 /* shape and type must match */);\n\n\t// TODO:Perf:\n\t// Fast path for already part of a uniform chunk with matching shape\n\n\t// Slow path: walk shape and cursor together, inserting values.\n\tif (shape.hasValue) {\n\t\tif (\n\t\t\tshape.mayContainCompressedIds &&\n\t\t\ttypeof cursor.value === \"string\" &&\n\t\t\tidCompressor !== undefined &&\n\t\t\tisStableNodeIdentifier(cursor.value)\n\t\t) {\n\t\t\tvalues.push(idCompressor.tryRecompress(cursor.value) ?? cursor.value);\n\t\t} else {\n\t\t\tvalues.push(cursor.value);\n\t\t}\n\t}\n\tfor (const [key, childShape, length] of shape.fieldsArray) {\n\t\tcursor.enterField(key);\n\t\tlet count = 0;\n\t\tfor (let inNodes = cursor.firstNode(); inNodes; inNodes = cursor.nextNode()) {\n\t\t\tinsertValues(cursor, childShape, values, idCompressor);\n\t\t\tcount++;\n\t\t}\n\t\tcursor.exitField();\n\t\tassert(length === count, 0x583 /* unexpected field length */);\n\t}\n}\n\n/**\n * Read up to `maxTopLevelLength` nodes from `cursor`, stopping when limit is hit or type of node changes.\n *\n * This requires that the all trees with matching type match the provided shape.\n * This cannot be used if other shapes are possible for this type.\n *\n * If this stops early due to the type changing, `skipLastNavigation` is not involved:\n * `skipLastNavigation` only determines if the cursor will be left on the node after the last one (possibly exiting the field)\n * if the full length is used.\n *\n * @param idCompressor - compressor used to encoded string values that are compressible by the idCompressor for in-memory representation.\n * If the idCompressor is not provided, the values will be the original uncompressed values.\n */\nexport function uniformChunkFromCursor(\n\tcursor: ITreeCursorSynchronous,\n\tshape: TreeShape,\n\tmaxTopLevelLength: number,\n\tskipLastNavigation: boolean,\n\tidCompressor?: IIdCompressor,\n): UniformChunk {\n\t// TODO:\n\t// This could have a fast path for consuming already uniformly chunked data with matching shape.\n\n\tconst values: TreeValue[] = [];\n\tlet topLevelLength = 1;\n\twhile (topLevelLength <= maxTopLevelLength) {\n\t\tinsertValues(cursor, shape, values, idCompressor);\n\t\tif (topLevelLength === maxTopLevelLength) {\n\t\t\tif (!skipLastNavigation) {\n\t\t\t\tcursor.nextNode();\n\t\t\t}\n\t\t\tbreak;\n\t\t}\n\t\tcursor.nextNode();\n\t\tif (cursor.type !== shape.type) {\n\t\t\tbreak;\n\t\t}\n\t\ttopLevelLength += 1;\n\t}\n\treturn new UniformChunk(shape.withTopLevelLength(topLevelLength), values, idCompressor);\n}\n"]}
@@ -1 +1 @@
1
- {"version":3,"file":"chunkedForest.d.ts","sourceRoot":"","sources":["../../../src/feature-libraries/chunked-forest/chunkedForest.ts"],"names":[],"mappings":"AAAA;;;GAGG;AAGH,OAAO,KAAK,EAAE,UAAU,EAAE,MAAM,iCAAiC,CAAC;AAElE,OAAO,KAAK,EAAE,aAAa,EAAE,MAAM,+BAA+B,CAAC;AAEnE,OAAO,EACN,KAAK,MAAM,EACX,SAAS,EACT,KAAK,gBAAgB,EACrB,KAAK,YAAY,EACjB,KAAK,aAAa,EAClB,KAAK,WAAW,EAChB,KAAK,QAAQ,EACb,KAAK,YAAY,EACjB,KAAK,eAAe,EACpB,KAAK,sBAAsB,EAC3B,KAAK,uBAAuB,EAC5B,4BAA4B,EAG5B,oBAAoB,EACpB,KAAK,4BAA4B,EACjC,KAAK,MAAM,EAMX,KAAK,aAAa,EAClB,KAAK,SAAS,EAEd,MAAM,qBAAqB,CAAC;AAC7B,OAAO,EAMN,KAAK,SAAS,EACd,MAAM,qBAAqB,CAAC;AAE7B,OAAO,EAAE,UAAU,EAAE,gBAAgB,EAAE,KAAK,aAAa,EAAE,MAAM,iBAAiB,CAAC;AACnF,OAAO,EAAE,KAAK,QAAQ,EAAyC,MAAM,gBAAgB,CAAC;AAWtF;;;;GAIG;AACH,qBAAa,aAAc,YAAW,eAAe;;IAc5C,KAAK,EAAE,UAAU;aACR,MAAM,EAAE,4BAA4B;aACpC,OAAO,EAAE,QAAQ;aACjB,OAAO,EAAE,SAAS;aAClB,YAAY,CAAC;IAjB9B,OAAO,CAAC,aAAa,CAAC,CAAe;IAErC,OAAO,CAAC,QAAQ,CAAC,aAAa,CAA0C;IAExE,SAAgB,MAAM,EAAE,UAAU,CAAC,YAAY,CAAC,CAAgB;IAEhE;;;;;OAKG;gBAEK,KAAK,EAAE,UAAU,EACR,MAAM,EAAE,4BAA4B,EACpC,OAAO,EAAE,QAAQ,EACjB,OAAO,GAAE,SAA2B,EACpC,YAAY,CAAC,2BAAe;IAG7C,IAAW,OAAO,IAAI,OAAO,CAE5B;IAEM,KAAK,CAAC,MAAM,EAAE,4BAA4B,EAAE,QAAQ,CAAC,EAAE,SAAS,GAAG,aAAa;IAKhF,UAAU,CAAC,MAAM,EAAE,sBAAsB,GAAG,SAAS,EAAE;IAIvD,YAAY,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI;IAIlC,wBAAwB,CAAC,OAAO,EAAE,MAAM,gBAAgB,GAAG,IAAI;IAI/D,0BAA0B,CAAC,OAAO,EAAE,MAAM,gBAAgB,GAAG,IAAI;IAIjE,cAAc,IAAI,YAAY;IAkLrC,OAAO,CAAC,2BAA2B,CAAK;IACjC,gBAAgB,IAAI,aAAa;IAUjC,cAAc,IAAI,MAAM;IAiBxB,mBAAmB,CACzB,WAAW,EAAE,MAAM,EACnB,YAAY,EAAE,uBAAuB,GACnC,oBAAoB;IAShB,oBAAoB,CAC1B,WAAW,EAAE,WAAW,EACxB,YAAY,EAAE,uBAAuB,GACnC,oBAAoB;IAkBhB,gBAAgB,CAAC,WAAW,EAAE,MAAM,EAAE,YAAY,EAAE,uBAAuB,GAAG,IAAI;IAmClF,4BAA4B,IAAI,sBAAsB;CAK7D;AAED,cAAM,MAAO,SAAQ,gBAAiB,YAAW,uBAAuB;aAEtD,MAAM,EAAE,aAAa;IAC9B,KAAK,EAAE,4BAA4B;gBAD1B,MAAM,EAAE,aAAa,EAC9B,KAAK,EAAE,4BAA4B,EAC1C,IAAI,EAAE,SAAS,SAAS,EAAE,EAC1B,YAAY,EAAE,aAAa,EAAE,EAC7B,UAAU,EAAE,MAAM,EAAE,EACpB,iBAAiB,EAAE,MAAM,EAAE,EAC3B,qBAAqB,EAAE,MAAM,EAAE,EAC/B,QAAQ,EAAE,aAAa,EACvB,KAAK,EAAE,MAAM,EACb,YAAY,EAAE,MAAM,EACpB,gBAAgB,EAAE,MAAM,EACxB,YAAY,EAAE,aAAa,GAAG,SAAS;IAgBjC,qBAAqB,CAAC,GAAG,EAAE,QAAQ,GAAG,IAAI;IAajC,IAAI,IAAI,MAAM;IAmBvB,gBAAgB,IAAI,WAAW;IAO/B,IAAI,IAAI,IAAI;IAIZ,WAAW,IAAI,MAAM;IAIrB,KAAK,IAAI,IAAI;CAIpB;AAED;;GAEG;AACH,wBAAgB,kBAAkB,CACjC,OAAO,EAAE,QAAQ,EACjB,OAAO,CAAC,EAAE,SAAS,EACnB,YAAY,CAAC,EAAE,aAAa,GAC1B,aAAa,CAEf"}
1
+ {"version":3,"file":"chunkedForest.d.ts","sourceRoot":"","sources":["../../../src/feature-libraries/chunked-forest/chunkedForest.ts"],"names":[],"mappings":"AAAA;;;GAGG;AAGH,OAAO,KAAK,EAAE,UAAU,EAAE,MAAM,iCAAiC,CAAC;AAElE,OAAO,KAAK,EAAE,aAAa,EAAE,MAAM,+BAA+B,CAAC;AAEnE,OAAO,EACN,KAAK,MAAM,EACX,SAAS,EACT,KAAK,gBAAgB,EACrB,KAAK,YAAY,EACjB,KAAK,aAAa,EAClB,KAAK,WAAW,EAChB,KAAK,QAAQ,EACb,KAAK,YAAY,EACjB,KAAK,eAAe,EACpB,KAAK,sBAAsB,EAC3B,KAAK,uBAAuB,EAC5B,4BAA4B,EAG5B,oBAAoB,EACpB,KAAK,4BAA4B,EACjC,KAAK,MAAM,EAMX,KAAK,aAAa,EAClB,KAAK,SAAS,EAEd,MAAM,qBAAqB,CAAC;AAC7B,OAAO,EAKN,KAAK,SAAS,EACd,MAAM,qBAAqB,CAAC;AAE7B,OAAO,EAAE,UAAU,EAAE,gBAAgB,EAAE,KAAK,aAAa,EAAE,MAAM,iBAAiB,CAAC;AACnF,OAAO,EAEN,KAAK,QAAQ,EAKb,MAAM,gBAAgB,CAAC;AAWxB;;;;GAIG;AACH,qBAAa,aAAc,YAAW,eAAe;;IAc5C,KAAK,EAAE,UAAU;aACR,MAAM,EAAE,4BAA4B;aACpC,OAAO,EAAE,QAAQ;aACjB,OAAO,EAAE,SAAS;aAClB,YAAY,CAAC;IAjB9B,OAAO,CAAC,aAAa,CAAC,CAAe;IAErC,OAAO,CAAC,QAAQ,CAAC,aAAa,CAA0C;IAExE,SAAgB,MAAM,EAAE,UAAU,CAAC,YAAY,CAAC,CAAgB;IAEhE;;;;;OAKG;gBAEK,KAAK,EAAE,UAAU,EACR,MAAM,EAAE,4BAA4B,EACpC,OAAO,EAAE,QAAQ,EACjB,OAAO,GAAE,SAA2B,EACpC,YAAY,CAAC,2BAAe;IAG7C,IAAW,OAAO,IAAI,OAAO,CAE5B;IAEM,KAAK,CAAC,MAAM,EAAE,4BAA4B,EAAE,QAAQ,CAAC,EAAE,SAAS,GAAG,aAAa;IAKhF,UAAU,CAAC,MAAM,EAAE,sBAAsB,GAAG,SAAS,EAAE;IAIvD,YAAY,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI;IAIlC,wBAAwB,CAAC,OAAO,EAAE,MAAM,gBAAgB,GAAG,IAAI;IAI/D,0BAA0B,CAAC,OAAO,EAAE,MAAM,gBAAgB,GAAG,IAAI;IAIjE,cAAc,IAAI,YAAY;IAgMrC,OAAO,CAAC,2BAA2B,CAAK;IACjC,gBAAgB,IAAI,aAAa;IAUjC,cAAc,IAAI,MAAM;IAiBxB,mBAAmB,CACzB,WAAW,EAAE,MAAM,EACnB,YAAY,EAAE,uBAAuB,GACnC,oBAAoB;IAShB,oBAAoB,CAC1B,WAAW,EAAE,WAAW,EACxB,YAAY,EAAE,uBAAuB,GACnC,oBAAoB;IAkBhB,gBAAgB,CAAC,WAAW,EAAE,MAAM,EAAE,YAAY,EAAE,uBAAuB,GAAG,IAAI;IAmClF,4BAA4B,IAAI,sBAAsB;CAK7D;AAED,cAAM,MAAO,SAAQ,gBAAiB,YAAW,uBAAuB;aAEtD,MAAM,EAAE,aAAa;IAC9B,KAAK,EAAE,4BAA4B;gBAD1B,MAAM,EAAE,aAAa,EAC9B,KAAK,EAAE,4BAA4B,EAC1C,IAAI,EAAE,SAAS,SAAS,EAAE,EAC1B,YAAY,EAAE,aAAa,EAAE,EAC7B,UAAU,EAAE,MAAM,EAAE,EACpB,iBAAiB,EAAE,MAAM,EAAE,EAC3B,qBAAqB,EAAE,MAAM,EAAE,EAC/B,QAAQ,EAAE,aAAa,EACvB,KAAK,EAAE,MAAM,EACb,YAAY,EAAE,MAAM,EACpB,gBAAgB,EAAE,MAAM,EACxB,YAAY,EAAE,aAAa,GAAG,SAAS;IAgBjC,qBAAqB,CAAC,GAAG,EAAE,QAAQ,GAAG,IAAI;IAajC,IAAI,IAAI,MAAM;IAmBvB,gBAAgB,IAAI,WAAW;IAO/B,IAAI,IAAI,IAAI;IAIZ,WAAW,IAAI,MAAM;IAIrB,KAAK,IAAI,IAAI;CAIpB;AAED;;GAEG;AACH,wBAAgB,kBAAkB,CACjC,OAAO,EAAE,QAAQ,EACjB,OAAO,CAAC,EAAE,SAAS,EACnB,YAAY,CAAC,EAAE,aAAa,GAC1B,aAAa,CAEf"}
@@ -11,9 +11,9 @@ var _ChunkedForest_events;
11
11
  import { createEmitter } from "@fluid-internal/client-utils";
12
12
  import { assert, oob, fail } from "@fluidframework/core-utils/internal";
13
13
  import { AnchorSet, ITreeSubscriptionCursorState, aboveRootPlaceholder, combineVisitors, detachedFieldAsKey, mapCursorField, rootFieldKey, } from "../../core/index.js";
14
- import { assertValidRange, brand, getLast, getOrAddEmptyToMap, hasSome, } from "../../util/index.js";
14
+ import { brand, getLast, getOrAddEmptyToMap, hasSome, } from "../../util/index.js";
15
15
  import { BasicChunk, BasicChunkCursor } from "./basicChunk.js";
16
- import { basicChunkTree, chunkField, chunkTree } from "./chunkTree.js";
16
+ import { basicChunkTree, chunkField, chunkTree, splitFieldAtIndex, } from "./chunkTree.js";
17
17
  function makeRoot() {
18
18
  return new BasicChunk(aboveRootPlaceholder, new Map());
19
19
  }
@@ -114,8 +114,12 @@ export class ChunkedForest {
114
114
  }
115
115
  const parent = this.getParent();
116
116
  const destinationField = getOrAddEmptyToMap(parent.mutableChunk.fields, parent.key);
117
+ const destinationChunkIndex = splitFieldAtIndex(destinationField, destination, {
118
+ policy: this.forest.chunker,
119
+ idCompressor: this.forest.idCompressor,
120
+ });
117
121
  // TODO: this will fail for very large moves due to argument limits.
118
- destinationField.splice(destination, 0, ...sourceField);
122
+ destinationField.splice(destinationChunkIndex, 0, ...sourceField);
119
123
  },
120
124
  /**
121
125
  * Detaches the range from the current field and transfers it to the given destination if any.
@@ -133,8 +137,18 @@ export class ChunkedForest {
133
137
  __classPrivateFieldGet(this.forest, _ChunkedForest_events, "f").emit("beforeChange");
134
138
  const parent = this.getParent();
135
139
  const sourceField = parent.mutableChunk.fields.get(parent.key) ?? [];
136
- assertValidRange(source, sourceField);
137
- const newField = sourceField.splice(source.start, source.end - source.start);
140
+ assert(source.start <= source.end, 0xcf8 /* detach range start must not exceed end */);
141
+ const policy = {
142
+ policy: this.forest.chunker,
143
+ idCompressor: this.forest.idCompressor,
144
+ };
145
+ // Split start first: splitting end later only expands chunks at positions >= startChunkIndex,
146
+ // which leaves startChunkIndex valid. The reverse order would shift endChunkIndex when
147
+ // source.start and source.end land in different chunks.
148
+ // Performance: It's practical to have a variant of splitFieldAtIndex which can split at multiple locations in a single pass if the performance of this becomes worth optimizing.
149
+ const startChunkIndex = splitFieldAtIndex(sourceField, source.start, policy);
150
+ const endChunkIndex = splitFieldAtIndex(sourceField, source.end, policy);
151
+ const newField = sourceField.splice(startChunkIndex, endChunkIndex - startChunkIndex);
138
152
  if (destination === undefined) {
139
153
  for (const child of newField) {
140
154
  child.referenceRemoved();
@@ -160,12 +174,12 @@ export class ChunkedForest {
160
174
  let indexOfChunk = 0;
161
175
  let chunk = chunks[indexOfChunk] ?? oob();
162
176
  while (indexWithinChunk >= chunk.topLevelLength) {
163
- chunk = chunks[indexOfChunk] ?? oob();
164
177
  indexWithinChunk -= chunk.topLevelLength;
165
178
  indexOfChunk++;
166
179
  if (indexOfChunk === chunks.length) {
167
180
  fail(0xaf7 /* missing edited node */);
168
181
  }
182
+ chunk = chunks[indexOfChunk] ?? oob();
169
183
  }
170
184
  let found = chunks[indexOfChunk] ?? oob();
171
185
  if (!(found instanceof BasicChunk)) {
@@ -1 +1 @@
1
- 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* Copyright (c) Microsoft Corporation and contributors. All rights reserved.\n * Licensed under the MIT License.\n */\n\nimport { createEmitter } from \"@fluid-internal/client-utils\";\nimport type { Listenable } from \"@fluidframework/core-interfaces\";\nimport { assert, oob, fail } from \"@fluidframework/core-utils/internal\";\nimport type { IIdCompressor } from \"@fluidframework/id-compressor\";\n\nimport {\n\ttype Anchor,\n\tAnchorSet,\n\ttype AnnouncedVisitor,\n\ttype DeltaVisitor,\n\ttype DetachedField,\n\ttype FieldAnchor,\n\ttype FieldKey,\n\ttype ForestEvents,\n\ttype IEditableForest,\n\ttype ITreeCursorSynchronous,\n\ttype ITreeSubscriptionCursor,\n\tITreeSubscriptionCursorState,\n\ttype PlaceIndex,\n\ttype Range,\n\tTreeNavigationResult,\n\ttype TreeStoredSchemaSubscription,\n\ttype UpPath,\n\taboveRootPlaceholder,\n\tcombineVisitors,\n\tdetachedFieldAsKey,\n\tmapCursorField,\n\trootFieldKey,\n\ttype ChunkedCursor,\n\ttype TreeChunk,\n\ttype DeltaDetachedNodeId,\n} from \"../../core/index.js\";\nimport {\n\tassertValidRange,\n\tbrand,\n\tgetLast,\n\tgetOrAddEmptyToMap,\n\thasSome,\n\ttype Breakable,\n} from \"../../util/index.js\";\n\nimport { BasicChunk, BasicChunkCursor, type SiblingsOrKey } from \"./basicChunk.js\";\nimport { type IChunker, basicChunkTree, chunkField, chunkTree } from \"./chunkTree.js\";\n\nfunction makeRoot(): BasicChunk {\n\treturn new BasicChunk(aboveRootPlaceholder, new Map());\n}\n\ninterface StackNode {\n\tmutableChunk: BasicChunk;\n\tkey: FieldKey;\n}\n\n/**\n * Implementation of IEditableForest based on copy on write chunks.\n *\n * This implementation focuses on performance.\n */\nexport class ChunkedForest implements IEditableForest {\n\tprivate activeVisitor?: DeltaVisitor;\n\n\tprivate readonly deltaVisitors: Set<() => AnnouncedVisitor> = new Set();\n\treadonly #events = createEmitter<ForestEvents>();\n\tpublic readonly events: Listenable<ForestEvents> = this.#events;\n\n\t/**\n\t * @param roots - dummy node above the root under which detached fields are stored. All content of the forest is reachable from this.\n\t * @param schema - schema which all content in this forest is assumed to comply with.\n\t * @param chunker - Chunking policy. TODO: dispose of this when forest is disposed.\n\t * @param anchors - anchorSet used to track location in this forest across changes. Callers of applyDelta must ensure this is updated accordingly.\n\t */\n\tpublic constructor(\n\t\tpublic roots: BasicChunk,\n\t\tpublic readonly schema: TreeStoredSchemaSubscription,\n\t\tpublic readonly chunker: IChunker,\n\t\tpublic readonly anchors: AnchorSet = new AnchorSet(),\n\t\tpublic readonly idCompressor?: IIdCompressor,\n\t) {}\n\n\tpublic get isEmpty(): boolean {\n\t\treturn this.roots.fields.size === 0;\n\t}\n\n\tpublic clone(schema: TreeStoredSchemaSubscription, _breaker?: Breakable): ChunkedForest {\n\t\tthis.roots.referenceAdded();\n\t\treturn new ChunkedForest(this.roots, schema, this.chunker.clone(schema));\n\t}\n\n\tpublic chunkField(cursor: ITreeCursorSynchronous): TreeChunk[] {\n\t\treturn chunkField(cursor, { idCompressor: this.idCompressor, policy: this.chunker });\n\t}\n\n\tpublic forgetAnchor(anchor: Anchor): void {\n\t\tthis.anchors.forget(anchor);\n\t}\n\n\tpublic registerAnnouncedVisitor(visitor: () => AnnouncedVisitor): void {\n\t\tthis.deltaVisitors.add(visitor);\n\t}\n\n\tpublic deregisterAnnouncedVisitor(visitor: () => AnnouncedVisitor): void {\n\t\tthis.deltaVisitors.delete(visitor);\n\t}\n\n\tpublic acquireVisitor(): DeltaVisitor {\n\t\tassert(\n\t\t\tthis.activeVisitor === undefined,\n\t\t\t0x76a /* Must release existing visitor before acquiring another */,\n\t\t);\n\n\t\tif (this.roots.isShared()) {\n\t\t\tthis.roots = this.roots.clone();\n\t\t}\n\n\t\tconst forestVisitor = {\n\t\t\tforest: this,\n\t\t\t// Current location in the tree, as a non-shared BasicChunk (TODO: support in-place modification of other chunk formats when possible).\n\t\t\t// Start above root detached sequences.\n\t\t\tmutableChunkStack: [] as StackNode[],\n\t\t\tmutableChunk: this.roots as BasicChunk | undefined,\n\t\t\tgetParent(): StackNode {\n\t\t\t\tassert(hasSome(this.mutableChunkStack), 0x532 /* invalid access to root's parent */);\n\t\t\t\treturn getLast(this.mutableChunkStack);\n\t\t\t},\n\t\t\tfree(): void {\n\t\t\t\tthis.mutableChunk = undefined;\n\t\t\t\tthis.mutableChunkStack.length = 0;\n\t\t\t\tassert(\n\t\t\t\t\tthis.forest.activeVisitor !== undefined,\n\t\t\t\t\t0x76b /* Multiple free calls for same visitor */,\n\t\t\t\t);\n\t\t\t\tthis.forest.activeVisitor = undefined;\n\t\t\t},\n\t\t\tdestroy(detachedField: FieldKey, count: number): void {\n\t\t\t\tthis.forest.#events.emit(\"beforeChange\");\n\t\t\t\tthis.forest.roots.fields.delete(detachedField);\n\t\t\t},\n\t\t\tcreate(content: readonly ITreeCursorSynchronous[], destination: FieldKey): void {\n\t\t\t\tthis.forest.#events.emit(\"beforeChange\");\n\t\t\t\tconst chunks: TreeChunk[] = content.map((c) =>\n\t\t\t\t\tchunkTree(c, {\n\t\t\t\t\t\tpolicy: this.forest.chunker,\n\t\t\t\t\t\tidCompressor: this.forest.idCompressor,\n\t\t\t\t\t}),\n\t\t\t\t);\n\t\t\t\tthis.forest.roots.fields.set(destination, chunks);\n\t\t\t\tthis.forest.#events.emit(\"afterRootFieldCreated\", destination);\n\t\t\t},\n\t\t\tattach(source: FieldKey, count: number, destination: PlaceIndex): void {\n\t\t\t\tthis.attachEdit(source, count, destination);\n\t\t\t},\n\t\t\tdetach(source: Range, destination: FieldKey, id: DeltaDetachedNodeId): void {\n\t\t\t\tthis.detachEdit(source, destination);\n\t\t\t},\n\t\t\t/**\n\t\t\t * Attaches the range into the current field by transferring it from the given source path.\n\t\t\t * Does not invalidate dependents.\n\t\t\t * @param source - The the range to be attached.\n\t\t\t * @param destination - The index in the current field at which to attach the content.\n\t\t\t */\n\t\t\tattachEdit(source: FieldKey, count: number, destination: PlaceIndex): void {\n\t\t\t\tthis.forest.#events.emit(\"beforeChange\");\n\t\t\t\tconst sourceField = this.forest.roots.fields.get(source) ?? [];\n\t\t\t\tthis.forest.roots.fields.delete(source);\n\t\t\t\tif (sourceField.length === 0) {\n\t\t\t\t\treturn; // Prevent creating 0 sized fields when inserting empty into empty.\n\t\t\t\t}\n\n\t\t\t\tconst parent = this.getParent();\n\t\t\t\tconst destinationField = getOrAddEmptyToMap(parent.mutableChunk.fields, parent.key);\n\t\t\t\t// TODO: this will fail for very large moves due to argument limits.\n\t\t\t\tdestinationField.splice(destination, 0, ...sourceField);\n\t\t\t},\n\t\t\t/**\n\t\t\t * Detaches the range from the current field and transfers it to the given destination if any.\n\t\t\t * Does not invalidate dependents.\n\t\t\t * @param source - The bounds of the range to be detached from the current field.\n\t\t\t * @param destination - If specified, the destination to transfer the detached range to.\n\t\t\t * If not specified, the detached range is destroyed.\n\t\t\t */\n\t\t\tdetachEdit(source: Range, destination: FieldKey | undefined): void {\n\t\t\t\t// TODO: optimize this to perform in-place replace in uniform chunks when attach edits bring the chunk back to its original shape.\n\t\t\t\t// This should result in 3 cases:\n\t\t\t\t// 1. In-place update of uniform chunk. No allocations, no ref count changes, no new TreeChunks.\n\t\t\t\t// 2. Uniform chunk is shared: copy it (and parent path as needed), and update the copy.\n\t\t\t\t// 3. Fallback to detach then attach (Which will copy parents and convert to basic chunks as needed).\n\n\t\t\t\tthis.forest.#events.emit(\"beforeChange\");\n\t\t\t\tconst parent = this.getParent();\n\t\t\t\tconst sourceField = parent.mutableChunk.fields.get(parent.key) ?? [];\n\n\t\t\t\tassertValidRange(source, sourceField);\n\t\t\t\tconst newField = sourceField.splice(source.start, source.end - source.start);\n\n\t\t\t\tif (destination === undefined) {\n\t\t\t\t\tfor (const child of newField) {\n\t\t\t\t\t\tchild.referenceRemoved();\n\t\t\t\t\t}\n\t\t\t\t} else {\n\t\t\t\t\tassert(\n\t\t\t\t\t\t!this.forest.roots.fields.has(destination),\n\t\t\t\t\t\t0x7af /* Destination must be a new empty detached field */,\n\t\t\t\t\t);\n\t\t\t\t\tif (newField.length > 0) {\n\t\t\t\t\t\tthis.forest.roots.fields.set(destination, newField);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t// This check is performed after the transfer to ensure that the field is not removed in scenarios\n\t\t\t\t// where the source and destination are the same.\n\t\t\t\tif (sourceField.length === 0) {\n\t\t\t\t\tparent.mutableChunk.fields.delete(parent.key);\n\t\t\t\t}\n\t\t\t},\n\t\t\tenterNode(index: number): void {\n\t\t\t\tassert(this.mutableChunk === undefined, 0x535 /* should be in field */);\n\t\t\t\tconst parent = this.getParent();\n\t\t\t\tconst chunks =\n\t\t\t\t\tparent.mutableChunk.fields.get(parent.key) ?? fail(0xaf6 /* missing edited field */);\n\t\t\t\tlet indexWithinChunk = index;\n\t\t\t\tlet indexOfChunk = 0;\n\t\t\t\tlet chunk = chunks[indexOfChunk] ?? oob();\n\t\t\t\twhile (indexWithinChunk >= chunk.topLevelLength) {\n\t\t\t\t\tchunk = chunks[indexOfChunk] ?? oob();\n\t\t\t\t\tindexWithinChunk -= chunk.topLevelLength;\n\t\t\t\t\tindexOfChunk++;\n\t\t\t\t\tif (indexOfChunk === chunks.length) {\n\t\t\t\t\t\tfail(0xaf7 /* missing edited node */);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\tlet found = chunks[indexOfChunk] ?? oob();\n\t\t\t\tif (!(found instanceof BasicChunk)) {\n\t\t\t\t\t// TODO:Perf: support in place editing of other chunk formats when possible:\n\t\t\t\t\t// 1. Support updating values in uniform chunks.\n\t\t\t\t\t// 2. Support traversing sequence chunks.\n\t\t\t\t\t//\n\t\t\t\t\t// Maybe build path when visitor navigates then lazily sync to chunk tree when editing?\n\t\t\t\t\tconst newChunks = mapCursorField(found.cursor(), (cursor) =>\n\t\t\t\t\t\tbasicChunkTree(cursor, {\n\t\t\t\t\t\t\tpolicy: this.forest.chunker,\n\t\t\t\t\t\t\tidCompressor: this.forest.idCompressor,\n\t\t\t\t\t\t}),\n\t\t\t\t\t);\n\t\t\t\t\t// TODO: this could fail for really long chunks being split (due to argument count limits).\n\t\t\t\t\t// Current implementations of chunks shouldn't ever be that long, but it could be an issue if they get bigger.\n\t\t\t\t\tchunks.splice(indexOfChunk, 1, ...newChunks);\n\t\t\t\t\tfound.referenceRemoved();\n\n\t\t\t\t\tfound = newChunks[indexWithinChunk] ?? oob();\n\t\t\t\t}\n\t\t\t\tassert(found instanceof BasicChunk, 0x536 /* chunk should have been normalized */);\n\t\t\t\tif (found.isShared()) {\n\t\t\t\t\tthis.mutableChunk = chunks[indexOfChunk] = found.clone();\n\t\t\t\t\tfound.referenceRemoved();\n\t\t\t\t} else {\n\t\t\t\t\tthis.mutableChunk = found;\n\t\t\t\t}\n\t\t\t},\n\t\t\texitNode(index: number): void {\n\t\t\t\tassert(this.mutableChunk !== undefined, 0x537 /* should be in node */);\n\t\t\t\tthis.mutableChunk = undefined;\n\t\t\t},\n\t\t\tenterField(key: FieldKey): void {\n\t\t\t\tassert(this.mutableChunk !== undefined, 0x538 /* should be in node */);\n\t\t\t\tthis.mutableChunkStack.push({ key, mutableChunk: this.mutableChunk });\n\t\t\t\tthis.mutableChunk = undefined;\n\t\t\t},\n\t\t\texitField(key: FieldKey): void {\n\t\t\t\tconst top = this.mutableChunkStack.pop() ?? fail(0xaf8 /* should not be at root */);\n\t\t\t\tassert(this.mutableChunk === undefined, 0x539 /* should be in field */);\n\t\t\t\tthis.mutableChunk = top.mutableChunk;\n\t\t\t},\n\t\t};\n\n\t\tconst announcedVisitors: AnnouncedVisitor[] = [];\n\t\tfor (const getVisitor of this.deltaVisitors) {\n\t\t\tannouncedVisitors.push(getVisitor());\n\t\t}\n\t\tconst combinedVisitor = combineVisitors([forestVisitor, ...announcedVisitors]);\n\t\tthis.activeVisitor = combinedVisitor;\n\t\treturn combinedVisitor;\n\t}\n\n\tprivate nextDetachedFieldIdentifier = 0;\n\tpublic newDetachedField(): DetachedField {\n\t\tconst field: DetachedField = brand(String(this.nextDetachedFieldIdentifier));\n\t\tassert(\n\t\t\t!this.roots.fields.has(detachedFieldAsKey(field)),\n\t\t\t0x53a /* new field must not already exist */,\n\t\t);\n\t\tthis.nextDetachedFieldIdentifier += 1;\n\t\treturn field;\n\t}\n\n\tpublic allocateCursor(): Cursor {\n\t\treturn new Cursor(\n\t\t\tthis,\n\t\t\tITreeSubscriptionCursorState.Cleared,\n\t\t\t[],\n\t\t\t[],\n\t\t\t[],\n\t\t\t[],\n\t\t\t[],\n\t\t\t[],\n\t\t\t0,\n\t\t\t0,\n\t\t\t0,\n\t\t\tundefined,\n\t\t);\n\t}\n\n\tpublic tryMoveCursorToNode(\n\t\tdestination: Anchor,\n\t\tcursorToMove: ITreeSubscriptionCursor,\n\t): TreeNavigationResult {\n\t\tconst path = this.anchors.locate(destination);\n\t\tif (path === undefined) {\n\t\t\treturn TreeNavigationResult.NotFound;\n\t\t}\n\t\tthis.moveCursorToPath(path, cursorToMove);\n\t\treturn TreeNavigationResult.Ok;\n\t}\n\n\tpublic tryMoveCursorToField(\n\t\tdestination: FieldAnchor,\n\t\tcursorToMove: ITreeSubscriptionCursor,\n\t): TreeNavigationResult {\n\t\tassert(\n\t\t\tcursorToMove instanceof Cursor,\n\t\t\t0x53b /* ChunkedForest must only be given its own Cursor type */,\n\t\t);\n\t\tif (destination.parent === undefined) {\n\t\t\tcursorToMove.setToDetachedSequence(destination.fieldKey);\n\t\t\treturn TreeNavigationResult.Ok;\n\t\t}\n\t\tconst result = this.tryMoveCursorToNode(destination.parent, cursorToMove);\n\t\tif (result !== TreeNavigationResult.Ok) {\n\t\t\treturn result;\n\t\t}\n\n\t\tcursorToMove.enterField(destination.fieldKey);\n\t\treturn TreeNavigationResult.Ok;\n\t}\n\n\tpublic moveCursorToPath(destination: UpPath, cursorToMove: ITreeSubscriptionCursor): void {\n\t\tassert(\n\t\t\tcursorToMove instanceof Cursor,\n\t\t\t0x53c /* ChunkedForest must only be given its own Cursor type */,\n\t\t);\n\t\tassert(\n\t\t\tcursorToMove.forest === this,\n\t\t\t0x53d /* ChunkedForest must only be given its own Cursor */,\n\t\t);\n\n\t\tconst indexStack: number[] = [];\n\t\tconst keyStack: FieldKey[] = [];\n\n\t\tlet path: UpPath | undefined = destination;\n\t\twhile (path !== undefined) {\n\t\t\tindexStack.push(path.parentIndex);\n\t\t\tkeyStack.push(path.parentField);\n\t\t\tpath = path.parent;\n\t\t}\n\t\tcursorToMove.clear();\n\t\twhile (keyStack.length > 0) {\n\t\t\t// eslint-disable-next-line @typescript-eslint/no-non-null-assertion\n\t\t\tconst key = keyStack.pop()!;\n\t\t\tif (cursorToMove.state === ITreeSubscriptionCursorState.Cleared) {\n\t\t\t\tcursorToMove.setToDetachedSequence(key);\n\t\t\t\tcursorToMove.state = ITreeSubscriptionCursorState.Current;\n\t\t\t} else {\n\t\t\t\tcursorToMove.enterField(key);\n\t\t\t}\n\n\t\t\t// eslint-disable-next-line @typescript-eslint/no-non-null-assertion\n\t\t\tcursorToMove.enterNode(indexStack.pop()!);\n\t\t}\n\t}\n\n\tpublic getCursorAboveDetachedFields(): ITreeCursorSynchronous {\n\t\tconst rootCursor = this.roots.cursor();\n\t\trootCursor.enterNode(0);\n\t\treturn rootCursor;\n\t}\n}\n\nclass Cursor extends BasicChunkCursor implements ITreeSubscriptionCursor {\n\tpublic constructor(\n\t\tpublic readonly forest: ChunkedForest,\n\t\tpublic state: ITreeSubscriptionCursorState,\n\t\troot: readonly TreeChunk[],\n\t\tsiblingStack: SiblingsOrKey[],\n\t\tindexStack: number[],\n\t\tindexOfChunkStack: number[],\n\t\tindexWithinChunkStack: number[],\n\t\tsiblings: SiblingsOrKey,\n\t\tindex: number,\n\t\tindexOfChunk: number,\n\t\tindexWithinChunk: number,\n\t\tnestedCursor: ChunkedCursor | undefined,\n\t) {\n\t\tsuper(\n\t\t\troot,\n\t\t\tsiblingStack,\n\t\t\tindexStack,\n\t\t\tindexOfChunkStack,\n\t\t\tindexWithinChunkStack,\n\t\t\tsiblings,\n\t\t\tindex,\n\t\t\tindexOfChunk,\n\t\t\tindexWithinChunk,\n\t\t\tnestedCursor,\n\t\t);\n\t}\n\n\tpublic setToDetachedSequence(key: FieldKey): void {\n\t\tthis.root = (this.forest.roots.fields.get(key) ?? []) as BasicChunk[];\n\t\tthis.siblingStack.length = 0;\n\t\tthis.indexStack.length = 0;\n\t\tthis.indexOfChunkStack.length = 0;\n\t\tthis.indexWithinChunkStack.length = 0;\n\t\tthis.siblings = [key];\n\t\tthis.index = 0;\n\t\tthis.indexOfChunk = 0;\n\t\tthis.indexWithinChunk = 0;\n\t\tthis.nestedCursor = undefined;\n\t}\n\n\tpublic override fork(): Cursor {\n\t\t// Siblings arrays are not modified during navigation and do not need be be copied.\n\t\t// This allows this copy to be shallow, and `this.siblings` below to not be copied as all.\n\t\treturn new Cursor(\n\t\t\tthis.forest,\n\t\t\tthis.state,\n\t\t\tthis.root,\n\t\t\t[...this.siblingStack],\n\t\t\t[...this.indexStack],\n\t\t\t[...this.indexOfChunkStack],\n\t\t\t[...this.indexWithinChunkStack],\n\t\t\tthis.siblings,\n\t\t\tthis.index,\n\t\t\tthis.indexOfChunk,\n\t\t\tthis.indexWithinChunk,\n\t\t\tthis.nestedCursor?.fork(),\n\t\t);\n\t}\n\n\tpublic buildFieldAnchor(): FieldAnchor {\n\t\tconst path = this.getFieldPath();\n\t\tconst anchor =\n\t\t\tpath.parent === undefined ? undefined : this.forest.anchors.track(path.parent);\n\t\treturn { parent: anchor, fieldKey: path.field };\n\t}\n\n\tpublic free(): void {\n\t\tthis.state = ITreeSubscriptionCursorState.Freed;\n\t}\n\n\tpublic buildAnchor(): Anchor {\n\t\treturn this.forest.anchors.track(this.getPath());\n\t}\n\n\tpublic clear(): void {\n\t\tthis.state = ITreeSubscriptionCursorState.Cleared;\n\t\tthis.setToDetachedSequence(rootFieldKey);\n\t}\n}\n\n/**\n * Creates an implementation of {@link IEditableForest} with no data or schema.\n */\nexport function buildChunkedForest(\n\tchunker: IChunker,\n\tanchors?: AnchorSet,\n\tidCompressor?: IIdCompressor,\n): ChunkedForest {\n\treturn new ChunkedForest(makeRoot(), chunker.schema, chunker, anchors, idCompressor);\n}\n"]}
1
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* Copyright (c) Microsoft Corporation and contributors. All rights reserved.\n * Licensed under the MIT License.\n */\n\nimport { createEmitter } from \"@fluid-internal/client-utils\";\nimport type { Listenable } from \"@fluidframework/core-interfaces\";\nimport { assert, oob, fail } from \"@fluidframework/core-utils/internal\";\nimport type { IIdCompressor } from \"@fluidframework/id-compressor\";\n\nimport {\n\ttype Anchor,\n\tAnchorSet,\n\ttype AnnouncedVisitor,\n\ttype DeltaVisitor,\n\ttype DetachedField,\n\ttype FieldAnchor,\n\ttype FieldKey,\n\ttype ForestEvents,\n\ttype IEditableForest,\n\ttype ITreeCursorSynchronous,\n\ttype ITreeSubscriptionCursor,\n\tITreeSubscriptionCursorState,\n\ttype PlaceIndex,\n\ttype Range,\n\tTreeNavigationResult,\n\ttype TreeStoredSchemaSubscription,\n\ttype UpPath,\n\taboveRootPlaceholder,\n\tcombineVisitors,\n\tdetachedFieldAsKey,\n\tmapCursorField,\n\trootFieldKey,\n\ttype ChunkedCursor,\n\ttype TreeChunk,\n\ttype DeltaDetachedNodeId,\n} from \"../../core/index.js\";\nimport {\n\tbrand,\n\tgetLast,\n\tgetOrAddEmptyToMap,\n\thasSome,\n\ttype Breakable,\n} from \"../../util/index.js\";\n\nimport { BasicChunk, BasicChunkCursor, type SiblingsOrKey } from \"./basicChunk.js\";\nimport {\n\ttype ChunkCompressor,\n\ttype IChunker,\n\tbasicChunkTree,\n\tchunkField,\n\tchunkTree,\n\tsplitFieldAtIndex,\n} from \"./chunkTree.js\";\n\nfunction makeRoot(): BasicChunk {\n\treturn new BasicChunk(aboveRootPlaceholder, new Map());\n}\n\ninterface StackNode {\n\tmutableChunk: BasicChunk;\n\tkey: FieldKey;\n}\n\n/**\n * Implementation of IEditableForest based on copy on write chunks.\n *\n * This implementation focuses on performance.\n */\nexport class ChunkedForest implements IEditableForest {\n\tprivate activeVisitor?: DeltaVisitor;\n\n\tprivate readonly deltaVisitors: Set<() => AnnouncedVisitor> = new Set();\n\treadonly #events = createEmitter<ForestEvents>();\n\tpublic readonly events: Listenable<ForestEvents> = this.#events;\n\n\t/**\n\t * @param roots - dummy node above the root under which detached fields are stored. All content of the forest is reachable from this.\n\t * @param schema - schema which all content in this forest is assumed to comply with.\n\t * @param chunker - Chunking policy. TODO: dispose of this when forest is disposed.\n\t * @param anchors - anchorSet used to track location in this forest across changes. Callers of applyDelta must ensure this is updated accordingly.\n\t */\n\tpublic constructor(\n\t\tpublic roots: BasicChunk,\n\t\tpublic readonly schema: TreeStoredSchemaSubscription,\n\t\tpublic readonly chunker: IChunker,\n\t\tpublic readonly anchors: AnchorSet = new AnchorSet(),\n\t\tpublic readonly idCompressor?: IIdCompressor,\n\t) {}\n\n\tpublic get isEmpty(): boolean {\n\t\treturn this.roots.fields.size === 0;\n\t}\n\n\tpublic clone(schema: TreeStoredSchemaSubscription, _breaker?: Breakable): ChunkedForest {\n\t\tthis.roots.referenceAdded();\n\t\treturn new ChunkedForest(this.roots, schema, this.chunker.clone(schema));\n\t}\n\n\tpublic chunkField(cursor: ITreeCursorSynchronous): TreeChunk[] {\n\t\treturn chunkField(cursor, { idCompressor: this.idCompressor, policy: this.chunker });\n\t}\n\n\tpublic forgetAnchor(anchor: Anchor): void {\n\t\tthis.anchors.forget(anchor);\n\t}\n\n\tpublic registerAnnouncedVisitor(visitor: () => AnnouncedVisitor): void {\n\t\tthis.deltaVisitors.add(visitor);\n\t}\n\n\tpublic deregisterAnnouncedVisitor(visitor: () => AnnouncedVisitor): void {\n\t\tthis.deltaVisitors.delete(visitor);\n\t}\n\n\tpublic acquireVisitor(): DeltaVisitor {\n\t\tassert(\n\t\t\tthis.activeVisitor === undefined,\n\t\t\t0x76a /* Must release existing visitor before acquiring another */,\n\t\t);\n\n\t\tif (this.roots.isShared()) {\n\t\t\tthis.roots = this.roots.clone();\n\t\t}\n\n\t\tconst forestVisitor = {\n\t\t\tforest: this,\n\t\t\t// Current location in the tree, as a non-shared BasicChunk (TODO: support in-place modification of other chunk formats when possible).\n\t\t\t// Start above root detached sequences.\n\t\t\tmutableChunkStack: [] as StackNode[],\n\t\t\tmutableChunk: this.roots as BasicChunk | undefined,\n\t\t\tgetParent(): StackNode {\n\t\t\t\tassert(hasSome(this.mutableChunkStack), 0x532 /* invalid access to root's parent */);\n\t\t\t\treturn getLast(this.mutableChunkStack);\n\t\t\t},\n\t\t\tfree(): void {\n\t\t\t\tthis.mutableChunk = undefined;\n\t\t\t\tthis.mutableChunkStack.length = 0;\n\t\t\t\tassert(\n\t\t\t\t\tthis.forest.activeVisitor !== undefined,\n\t\t\t\t\t0x76b /* Multiple free calls for same visitor */,\n\t\t\t\t);\n\t\t\t\tthis.forest.activeVisitor = undefined;\n\t\t\t},\n\t\t\tdestroy(detachedField: FieldKey, count: number): void {\n\t\t\t\tthis.forest.#events.emit(\"beforeChange\");\n\t\t\t\tthis.forest.roots.fields.delete(detachedField);\n\t\t\t},\n\t\t\tcreate(content: readonly ITreeCursorSynchronous[], destination: FieldKey): void {\n\t\t\t\tthis.forest.#events.emit(\"beforeChange\");\n\t\t\t\tconst chunks: TreeChunk[] = content.map((c) =>\n\t\t\t\t\tchunkTree(c, {\n\t\t\t\t\t\tpolicy: this.forest.chunker,\n\t\t\t\t\t\tidCompressor: this.forest.idCompressor,\n\t\t\t\t\t}),\n\t\t\t\t);\n\t\t\t\tthis.forest.roots.fields.set(destination, chunks);\n\t\t\t\tthis.forest.#events.emit(\"afterRootFieldCreated\", destination);\n\t\t\t},\n\t\t\tattach(source: FieldKey, count: number, destination: PlaceIndex): void {\n\t\t\t\tthis.attachEdit(source, count, destination);\n\t\t\t},\n\t\t\tdetach(source: Range, destination: FieldKey, id: DeltaDetachedNodeId): void {\n\t\t\t\tthis.detachEdit(source, destination);\n\t\t\t},\n\t\t\t/**\n\t\t\t * Attaches the range into the current field by transferring it from the given source path.\n\t\t\t * Does not invalidate dependents.\n\t\t\t * @param source - The the range to be attached.\n\t\t\t * @param destination - The index in the current field at which to attach the content.\n\t\t\t */\n\t\t\tattachEdit(source: FieldKey, count: number, destination: PlaceIndex): void {\n\t\t\t\tthis.forest.#events.emit(\"beforeChange\");\n\t\t\t\tconst sourceField = this.forest.roots.fields.get(source) ?? [];\n\t\t\t\tthis.forest.roots.fields.delete(source);\n\t\t\t\tif (sourceField.length === 0) {\n\t\t\t\t\treturn; // Prevent creating 0 sized fields when inserting empty into empty.\n\t\t\t\t}\n\n\t\t\t\tconst parent = this.getParent();\n\t\t\t\tconst destinationField = getOrAddEmptyToMap(parent.mutableChunk.fields, parent.key);\n\t\t\t\tconst destinationChunkIndex = splitFieldAtIndex(destinationField, destination, {\n\t\t\t\t\tpolicy: this.forest.chunker,\n\t\t\t\t\tidCompressor: this.forest.idCompressor,\n\t\t\t\t});\n\t\t\t\t// TODO: this will fail for very large moves due to argument limits.\n\t\t\t\tdestinationField.splice(destinationChunkIndex, 0, ...sourceField);\n\t\t\t},\n\t\t\t/**\n\t\t\t * Detaches the range from the current field and transfers it to the given destination if any.\n\t\t\t * Does not invalidate dependents.\n\t\t\t * @param source - The bounds of the range to be detached from the current field.\n\t\t\t * @param destination - If specified, the destination to transfer the detached range to.\n\t\t\t * If not specified, the detached range is destroyed.\n\t\t\t */\n\t\t\tdetachEdit(source: Range, destination: FieldKey | undefined): void {\n\t\t\t\t// TODO: optimize this to perform in-place replace in uniform chunks when attach edits bring the chunk back to its original shape.\n\t\t\t\t// This should result in 3 cases:\n\t\t\t\t// 1. In-place update of uniform chunk. No allocations, no ref count changes, no new TreeChunks.\n\t\t\t\t// 2. Uniform chunk is shared: copy it (and parent path as needed), and update the copy.\n\t\t\t\t// 3. Fallback to detach then attach (Which will copy parents and convert to basic chunks as needed).\n\n\t\t\t\tthis.forest.#events.emit(\"beforeChange\");\n\t\t\t\tconst parent = this.getParent();\n\t\t\t\tconst sourceField = parent.mutableChunk.fields.get(parent.key) ?? [];\n\t\t\t\tassert(source.start <= source.end, 0xcf8 /* detach range start must not exceed end */);\n\n\t\t\t\tconst policy: ChunkCompressor = {\n\t\t\t\t\tpolicy: this.forest.chunker,\n\t\t\t\t\tidCompressor: this.forest.idCompressor,\n\t\t\t\t};\n\t\t\t\t// Split start first: splitting end later only expands chunks at positions >= startChunkIndex,\n\t\t\t\t// which leaves startChunkIndex valid. The reverse order would shift endChunkIndex when\n\t\t\t\t// source.start and source.end land in different chunks.\n\t\t\t\t// Performance: It's practical to have a variant of splitFieldAtIndex which can split at multiple locations in a single pass if the performance of this becomes worth optimizing.\n\t\t\t\tconst startChunkIndex = splitFieldAtIndex(sourceField, source.start, policy);\n\t\t\t\tconst endChunkIndex = splitFieldAtIndex(sourceField, source.end, policy);\n\t\t\t\tconst newField = sourceField.splice(startChunkIndex, endChunkIndex - startChunkIndex);\n\n\t\t\t\tif (destination === undefined) {\n\t\t\t\t\tfor (const child of newField) {\n\t\t\t\t\t\tchild.referenceRemoved();\n\t\t\t\t\t}\n\t\t\t\t} else {\n\t\t\t\t\tassert(\n\t\t\t\t\t\t!this.forest.roots.fields.has(destination),\n\t\t\t\t\t\t0x7af /* Destination must be a new empty detached field */,\n\t\t\t\t\t);\n\t\t\t\t\tif (newField.length > 0) {\n\t\t\t\t\t\tthis.forest.roots.fields.set(destination, newField);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t// This check is performed after the transfer to ensure that the field is not removed in scenarios\n\t\t\t\t// where the source and destination are the same.\n\t\t\t\tif (sourceField.length === 0) {\n\t\t\t\t\tparent.mutableChunk.fields.delete(parent.key);\n\t\t\t\t}\n\t\t\t},\n\t\t\tenterNode(index: number): void {\n\t\t\t\tassert(this.mutableChunk === undefined, 0x535 /* should be in field */);\n\t\t\t\tconst parent = this.getParent();\n\t\t\t\tconst chunks =\n\t\t\t\t\tparent.mutableChunk.fields.get(parent.key) ?? fail(0xaf6 /* missing edited field */);\n\t\t\t\tlet indexWithinChunk = index;\n\t\t\t\tlet indexOfChunk = 0;\n\t\t\t\tlet chunk = chunks[indexOfChunk] ?? oob();\n\t\t\t\twhile (indexWithinChunk >= chunk.topLevelLength) {\n\t\t\t\t\tindexWithinChunk -= chunk.topLevelLength;\n\t\t\t\t\tindexOfChunk++;\n\t\t\t\t\tif (indexOfChunk === chunks.length) {\n\t\t\t\t\t\tfail(0xaf7 /* missing edited node */);\n\t\t\t\t\t}\n\t\t\t\t\tchunk = chunks[indexOfChunk] ?? oob();\n\t\t\t\t}\n\t\t\t\tlet found = chunks[indexOfChunk] ?? oob();\n\t\t\t\tif (!(found instanceof BasicChunk)) {\n\t\t\t\t\t// TODO:Perf: support in place editing of other chunk formats when possible:\n\t\t\t\t\t// 1. Support updating values in uniform chunks.\n\t\t\t\t\t// 2. Support traversing sequence chunks.\n\t\t\t\t\t//\n\t\t\t\t\t// Maybe build path when visitor navigates then lazily sync to chunk tree when editing?\n\t\t\t\t\tconst newChunks = mapCursorField(found.cursor(), (cursor) =>\n\t\t\t\t\t\tbasicChunkTree(cursor, {\n\t\t\t\t\t\t\tpolicy: this.forest.chunker,\n\t\t\t\t\t\t\tidCompressor: this.forest.idCompressor,\n\t\t\t\t\t\t}),\n\t\t\t\t\t);\n\t\t\t\t\t// TODO: this could fail for really long chunks being split (due to argument count limits).\n\t\t\t\t\t// Current implementations of chunks shouldn't ever be that long, but it could be an issue if they get bigger.\n\t\t\t\t\tchunks.splice(indexOfChunk, 1, ...newChunks);\n\t\t\t\t\tfound.referenceRemoved();\n\n\t\t\t\t\tfound = newChunks[indexWithinChunk] ?? oob();\n\t\t\t\t}\n\t\t\t\tassert(found instanceof BasicChunk, 0x536 /* chunk should have been normalized */);\n\t\t\t\tif (found.isShared()) {\n\t\t\t\t\tthis.mutableChunk = chunks[indexOfChunk] = found.clone();\n\t\t\t\t\tfound.referenceRemoved();\n\t\t\t\t} else {\n\t\t\t\t\tthis.mutableChunk = found;\n\t\t\t\t}\n\t\t\t},\n\t\t\texitNode(index: number): void {\n\t\t\t\tassert(this.mutableChunk !== undefined, 0x537 /* should be in node */);\n\t\t\t\tthis.mutableChunk = undefined;\n\t\t\t},\n\t\t\tenterField(key: FieldKey): void {\n\t\t\t\tassert(this.mutableChunk !== undefined, 0x538 /* should be in node */);\n\t\t\t\tthis.mutableChunkStack.push({ key, mutableChunk: this.mutableChunk });\n\t\t\t\tthis.mutableChunk = undefined;\n\t\t\t},\n\t\t\texitField(key: FieldKey): void {\n\t\t\t\tconst top = this.mutableChunkStack.pop() ?? fail(0xaf8 /* should not be at root */);\n\t\t\t\tassert(this.mutableChunk === undefined, 0x539 /* should be in field */);\n\t\t\t\tthis.mutableChunk = top.mutableChunk;\n\t\t\t},\n\t\t};\n\n\t\tconst announcedVisitors: AnnouncedVisitor[] = [];\n\t\tfor (const getVisitor of this.deltaVisitors) {\n\t\t\tannouncedVisitors.push(getVisitor());\n\t\t}\n\t\tconst combinedVisitor = combineVisitors([forestVisitor, ...announcedVisitors]);\n\t\tthis.activeVisitor = combinedVisitor;\n\t\treturn combinedVisitor;\n\t}\n\n\tprivate nextDetachedFieldIdentifier = 0;\n\tpublic newDetachedField(): DetachedField {\n\t\tconst field: DetachedField = brand(String(this.nextDetachedFieldIdentifier));\n\t\tassert(\n\t\t\t!this.roots.fields.has(detachedFieldAsKey(field)),\n\t\t\t0x53a /* new field must not already exist */,\n\t\t);\n\t\tthis.nextDetachedFieldIdentifier += 1;\n\t\treturn field;\n\t}\n\n\tpublic allocateCursor(): Cursor {\n\t\treturn new Cursor(\n\t\t\tthis,\n\t\t\tITreeSubscriptionCursorState.Cleared,\n\t\t\t[],\n\t\t\t[],\n\t\t\t[],\n\t\t\t[],\n\t\t\t[],\n\t\t\t[],\n\t\t\t0,\n\t\t\t0,\n\t\t\t0,\n\t\t\tundefined,\n\t\t);\n\t}\n\n\tpublic tryMoveCursorToNode(\n\t\tdestination: Anchor,\n\t\tcursorToMove: ITreeSubscriptionCursor,\n\t): TreeNavigationResult {\n\t\tconst path = this.anchors.locate(destination);\n\t\tif (path === undefined) {\n\t\t\treturn TreeNavigationResult.NotFound;\n\t\t}\n\t\tthis.moveCursorToPath(path, cursorToMove);\n\t\treturn TreeNavigationResult.Ok;\n\t}\n\n\tpublic tryMoveCursorToField(\n\t\tdestination: FieldAnchor,\n\t\tcursorToMove: ITreeSubscriptionCursor,\n\t): TreeNavigationResult {\n\t\tassert(\n\t\t\tcursorToMove instanceof Cursor,\n\t\t\t0x53b /* ChunkedForest must only be given its own Cursor type */,\n\t\t);\n\t\tif (destination.parent === undefined) {\n\t\t\tcursorToMove.setToDetachedSequence(destination.fieldKey);\n\t\t\treturn TreeNavigationResult.Ok;\n\t\t}\n\t\tconst result = this.tryMoveCursorToNode(destination.parent, cursorToMove);\n\t\tif (result !== TreeNavigationResult.Ok) {\n\t\t\treturn result;\n\t\t}\n\n\t\tcursorToMove.enterField(destination.fieldKey);\n\t\treturn TreeNavigationResult.Ok;\n\t}\n\n\tpublic moveCursorToPath(destination: UpPath, cursorToMove: ITreeSubscriptionCursor): void {\n\t\tassert(\n\t\t\tcursorToMove instanceof Cursor,\n\t\t\t0x53c /* ChunkedForest must only be given its own Cursor type */,\n\t\t);\n\t\tassert(\n\t\t\tcursorToMove.forest === this,\n\t\t\t0x53d /* ChunkedForest must only be given its own Cursor */,\n\t\t);\n\n\t\tconst indexStack: number[] = [];\n\t\tconst keyStack: FieldKey[] = [];\n\n\t\tlet path: UpPath | undefined = destination;\n\t\twhile (path !== undefined) {\n\t\t\tindexStack.push(path.parentIndex);\n\t\t\tkeyStack.push(path.parentField);\n\t\t\tpath = path.parent;\n\t\t}\n\t\tcursorToMove.clear();\n\t\twhile (keyStack.length > 0) {\n\t\t\t// eslint-disable-next-line @typescript-eslint/no-non-null-assertion\n\t\t\tconst key = keyStack.pop()!;\n\t\t\tif (cursorToMove.state === ITreeSubscriptionCursorState.Cleared) {\n\t\t\t\tcursorToMove.setToDetachedSequence(key);\n\t\t\t\tcursorToMove.state = ITreeSubscriptionCursorState.Current;\n\t\t\t} else {\n\t\t\t\tcursorToMove.enterField(key);\n\t\t\t}\n\n\t\t\t// eslint-disable-next-line @typescript-eslint/no-non-null-assertion\n\t\t\tcursorToMove.enterNode(indexStack.pop()!);\n\t\t}\n\t}\n\n\tpublic getCursorAboveDetachedFields(): ITreeCursorSynchronous {\n\t\tconst rootCursor = this.roots.cursor();\n\t\trootCursor.enterNode(0);\n\t\treturn rootCursor;\n\t}\n}\n\nclass Cursor extends BasicChunkCursor implements ITreeSubscriptionCursor {\n\tpublic constructor(\n\t\tpublic readonly forest: ChunkedForest,\n\t\tpublic state: ITreeSubscriptionCursorState,\n\t\troot: readonly TreeChunk[],\n\t\tsiblingStack: SiblingsOrKey[],\n\t\tindexStack: number[],\n\t\tindexOfChunkStack: number[],\n\t\tindexWithinChunkStack: number[],\n\t\tsiblings: SiblingsOrKey,\n\t\tindex: number,\n\t\tindexOfChunk: number,\n\t\tindexWithinChunk: number,\n\t\tnestedCursor: ChunkedCursor | undefined,\n\t) {\n\t\tsuper(\n\t\t\troot,\n\t\t\tsiblingStack,\n\t\t\tindexStack,\n\t\t\tindexOfChunkStack,\n\t\t\tindexWithinChunkStack,\n\t\t\tsiblings,\n\t\t\tindex,\n\t\t\tindexOfChunk,\n\t\t\tindexWithinChunk,\n\t\t\tnestedCursor,\n\t\t);\n\t}\n\n\tpublic setToDetachedSequence(key: FieldKey): void {\n\t\tthis.root = (this.forest.roots.fields.get(key) ?? []) as BasicChunk[];\n\t\tthis.siblingStack.length = 0;\n\t\tthis.indexStack.length = 0;\n\t\tthis.indexOfChunkStack.length = 0;\n\t\tthis.indexWithinChunkStack.length = 0;\n\t\tthis.siblings = [key];\n\t\tthis.index = 0;\n\t\tthis.indexOfChunk = 0;\n\t\tthis.indexWithinChunk = 0;\n\t\tthis.nestedCursor = undefined;\n\t}\n\n\tpublic override fork(): Cursor {\n\t\t// Siblings arrays are not modified during navigation and do not need be be copied.\n\t\t// This allows this copy to be shallow, and `this.siblings` below to not be copied as all.\n\t\treturn new Cursor(\n\t\t\tthis.forest,\n\t\t\tthis.state,\n\t\t\tthis.root,\n\t\t\t[...this.siblingStack],\n\t\t\t[...this.indexStack],\n\t\t\t[...this.indexOfChunkStack],\n\t\t\t[...this.indexWithinChunkStack],\n\t\t\tthis.siblings,\n\t\t\tthis.index,\n\t\t\tthis.indexOfChunk,\n\t\t\tthis.indexWithinChunk,\n\t\t\tthis.nestedCursor?.fork(),\n\t\t);\n\t}\n\n\tpublic buildFieldAnchor(): FieldAnchor {\n\t\tconst path = this.getFieldPath();\n\t\tconst anchor =\n\t\t\tpath.parent === undefined ? undefined : this.forest.anchors.track(path.parent);\n\t\treturn { parent: anchor, fieldKey: path.field };\n\t}\n\n\tpublic free(): void {\n\t\tthis.state = ITreeSubscriptionCursorState.Freed;\n\t}\n\n\tpublic buildAnchor(): Anchor {\n\t\treturn this.forest.anchors.track(this.getPath());\n\t}\n\n\tpublic clear(): void {\n\t\tthis.state = ITreeSubscriptionCursorState.Cleared;\n\t\tthis.setToDetachedSequence(rootFieldKey);\n\t}\n}\n\n/**\n * Creates an implementation of {@link IEditableForest} with no data or schema.\n */\nexport function buildChunkedForest(\n\tchunker: IChunker,\n\tanchors?: AnchorSet,\n\tidCompressor?: IIdCompressor,\n): ChunkedForest {\n\treturn new ChunkedForest(makeRoot(), chunker.schema, chunker, anchors, idCompressor);\n}\n"]}
@@ -7,7 +7,7 @@ import type { Value, TreeChunk } from "../../../core/index.js";
7
7
  import { type ChunkDecoder, type StreamCursor } from "./chunkCodecUtilities.js";
8
8
  import { DecoderContext } from "./chunkDecodingGeneric.js";
9
9
  import type { IncrementalDecoder } from "./codecs.js";
10
- import { type EncodedChunkShapeV1OrV2, type EncodedChunkShapeV2, type EncodedFieldBatchV1OrV2, type EncodedInlineArrayShape, type EncodedNestedArrayShape, type EncodedNodeShape, type EncodedValueShape } from "./format/index.js";
10
+ import { type EncodedChunkShape, type EncodedChunkShapeV2, type EncodedFieldBatchV1OrV2, type EncodedInlineArrayShape, type EncodedNestedArrayShape, type EncodedNodeShape, type EncodedSpecializedNodeShape, type EncodedValueShape, type ShapeIndex } from "./format/index.js";
11
11
  export interface IdDecodingContext {
12
12
  idCompressor: IIdCompressor;
13
13
  /**
@@ -31,6 +31,38 @@ export interface IdDecodingContext {
31
31
  * Decode `chunk` into a TreeChunk.
32
32
  */
33
33
  export declare function decode(chunk: EncodedFieldBatchV1OrV2, idDecodingContext: IdDecodingContext, incrementalDecoder?: IncrementalDecoder): TreeChunk[];
34
+ /**
35
+ * Resolves `shapeIndex` to a fully-resolved {@link EncodedNodeShape}, normalizing away any
36
+ * specialized node shapes (`f`) along the way by applying their overlays via
37
+ * {@link applySpecialization} until a concrete node shape is reached.
38
+ *
39
+ * @param input - The index of the shape to resolve, which must be a concrete or specialized node shape.
40
+ * @param context - The decoding context containing the shape definitions.
41
+ * @param pendingResolution - (Internal) A set of shape indices visited so far in the current resolution chain, used to detect cycles in the specialization chain. Most callers should not provide this argument.
42
+ *
43
+ * @remarks
44
+ * Exported for testing.
45
+ */
46
+ export declare function normalizeToNodeShape(input: EncodedNodeShape | EncodedSpecializedNodeShape, context: DecoderContext<EncodedChunkShape>, pendingResolution?: Set<ShapeIndex>): EncodedNodeShape;
47
+ /**
48
+ * Produces a specialized {@link EncodedNodeShape} by overlaying `overrides` onto `base`.
49
+ *
50
+ * See {@link EncodedSpecializedNodeShape} for the override/inherit/clear semantics.
51
+ *
52
+ * @remarks
53
+ * Exported for testing.
54
+ */
55
+ export declare function applySpecialization(base: EncodedNodeShape, overrides: EncodedSpecializedNodeShape, context: DecoderContext<EncodedChunkShape>): EncodedNodeShape;
56
+ /**
57
+ * Decoder for {@link EncodedSpecializedNodeShape}s.
58
+ * Applies the specialization's field overrides to the resolved base node shape, then delegates
59
+ * to a {@link NodeDecoder} built from the resulting shape.
60
+ */
61
+ export declare class SpecializedNodeDecoder implements ChunkDecoder {
62
+ private readonly inner;
63
+ constructor(shape: EncodedSpecializedNodeShape, context: DecoderContext<EncodedChunkShape>);
64
+ decode(decoders: readonly ChunkDecoder[], stream: StreamCursor): TreeChunk;
65
+ }
34
66
  /**
35
67
  * Decode a node's value from `stream` using its shape.
36
68
  */
@@ -83,7 +115,7 @@ export declare class NodeDecoder implements ChunkDecoder {
83
115
  private readonly context;
84
116
  private readonly type?;
85
117
  private readonly fieldDecoders;
86
- constructor(shape: EncodedNodeShape, context: DecoderContext<EncodedChunkShapeV1OrV2>);
118
+ constructor(shape: EncodedNodeShape, context: DecoderContext<EncodedChunkShape>);
87
119
  decode(decoders: readonly ChunkDecoder[], stream: StreamCursor): TreeChunk;
88
120
  }
89
121
  //# sourceMappingURL=chunkDecoding.d.ts.map
@@ -1 +1 @@
1
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