@fluidframework/presence 2.12.0 → 2.20.0

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Files changed (53) hide show
  1. package/dist/exposedInternalTypes.d.ts +2 -2
  2. package/dist/exposedInternalTypes.d.ts.map +1 -1
  3. package/dist/exposedInternalTypes.js.map +1 -1
  4. package/dist/internalTypes.d.ts +0 -6
  5. package/dist/internalTypes.d.ts.map +1 -1
  6. package/dist/internalTypes.js +0 -7
  7. package/dist/internalTypes.js.map +1 -1
  8. package/dist/internalUtils.d.ts +55 -0
  9. package/dist/internalUtils.d.ts.map +1 -0
  10. package/dist/internalUtils.js +50 -0
  11. package/dist/internalUtils.js.map +1 -0
  12. package/dist/latestMapValueManager.d.ts +1 -1
  13. package/dist/latestMapValueManager.d.ts.map +1 -1
  14. package/dist/latestMapValueManager.js +27 -17
  15. package/dist/latestMapValueManager.js.map +1 -1
  16. package/dist/latestValueManager.js +12 -12
  17. package/dist/latestValueManager.js.map +1 -1
  18. package/dist/presenceDatastoreManager.d.ts.map +1 -1
  19. package/dist/presenceDatastoreManager.js +10 -7
  20. package/dist/presenceDatastoreManager.js.map +1 -1
  21. package/dist/presenceStates.d.ts.map +1 -1
  22. package/dist/presenceStates.js +38 -39
  23. package/dist/presenceStates.js.map +1 -1
  24. package/dist/systemWorkspace.d.ts.map +1 -1
  25. package/dist/systemWorkspace.js +60 -34
  26. package/dist/systemWorkspace.js.map +1 -1
  27. package/lib/exposedInternalTypes.d.ts +2 -2
  28. package/lib/exposedInternalTypes.d.ts.map +1 -1
  29. package/lib/exposedInternalTypes.js.map +1 -1
  30. package/lib/internalTypes.d.ts +0 -6
  31. package/lib/internalTypes.d.ts.map +1 -1
  32. package/lib/internalTypes.js +1 -6
  33. package/lib/internalTypes.js.map +1 -1
  34. package/lib/internalUtils.d.ts +55 -0
  35. package/lib/internalUtils.d.ts.map +1 -0
  36. package/lib/internalUtils.js +46 -0
  37. package/lib/internalUtils.js.map +1 -0
  38. package/lib/latestMapValueManager.d.ts +1 -1
  39. package/lib/latestMapValueManager.d.ts.map +1 -1
  40. package/lib/latestMapValueManager.js +27 -17
  41. package/lib/latestMapValueManager.js.map +1 -1
  42. package/lib/latestValueManager.js +12 -12
  43. package/lib/latestValueManager.js.map +1 -1
  44. package/lib/presenceDatastoreManager.d.ts.map +1 -1
  45. package/lib/presenceDatastoreManager.js +10 -7
  46. package/lib/presenceDatastoreManager.js.map +1 -1
  47. package/lib/presenceStates.d.ts.map +1 -1
  48. package/lib/presenceStates.js +38 -39
  49. package/lib/presenceStates.js.map +1 -1
  50. package/lib/systemWorkspace.d.ts.map +1 -1
  51. package/lib/systemWorkspace.js +60 -34
  52. package/lib/systemWorkspace.js.map +1 -1
  53. package/package.json +19 -19
@@ -6,7 +6,7 @@
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  Object.defineProperty(exports, "__esModule", { value: true });
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  exports.PresenceDatastoreManagerImpl = void 0;
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  const internal_1 = require("@fluidframework/core-utils/internal");
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- const internalTypes_js_1 = require("./internalTypes.js");
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+ const internalUtils_js_1 = require("./internalUtils.js");
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  const presenceStates_js_1 = require("./presenceStates.js");
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  const timerManager_js_1 = require("./timerManager.js");
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  const datastoreUpdateMessageType = "Pres:DatastoreUpdate";
@@ -25,11 +25,11 @@ function mergeGeneralDatastoreMessageContent(base, newData) {
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  // be set explicitly after the loop.
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  const mergedData = queueDatastore[workspaceName] ?? {};
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  // Iterate over each value manager and its data, merging it as needed.
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- for (const valueManagerKey of Object.keys(workspaceData)) {
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- for (const [clientSessionId, value] of (0, internalTypes_js_1.brandedObjectEntries)(workspaceData[valueManagerKey])) {
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- mergedData[valueManagerKey] ?? (mergedData[valueManagerKey] = {});
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- const oldData = mergedData[valueManagerKey][clientSessionId];
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- mergedData[valueManagerKey][clientSessionId] = (0, presenceStates_js_1.mergeValueDirectory)(oldData, value, 0);
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+ for (const [valueManagerKey, valueManagerValue] of (0, internalUtils_js_1.objectEntries)(workspaceData)) {
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+ for (const [clientSessionId, value] of (0, internalUtils_js_1.objectEntries)(valueManagerValue)) {
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+ const mergeObject = (mergedData[valueManagerKey] ?? (mergedData[valueManagerKey] = {}));
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+ const oldData = mergeObject[clientSessionId];
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+ mergeObject[clientSessionId] = (0, presenceStates_js_1.mergeValueDirectory)(oldData, value, 0);
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  }
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  }
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  // Store the merged data in the function-local queue workspace. The whole contents of this
@@ -152,7 +152,10 @@ class PresenceDatastoreManagerImpl {
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  }
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  const clientConnectionId = this.runtime.clientId;
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  (0, internal_1.assert)(clientConnectionId !== undefined, 0xa59 /* Client connected without clientId */);
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- const currentClientToSessionValueState = this.datastore["system:presence"].clientToSessionId[clientConnectionId];
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+ const currentClientToSessionValueState =
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+ // When connected, `clientToSessionId` must always have current connection entry.
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+ // eslint-disable-next-line @typescript-eslint/no-non-null-assertion
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+ this.datastore["system:presence"].clientToSessionId[clientConnectionId];
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  const newMessage = {
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  sendTimestamp: Date.now(),
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  avgLatency: this.averageLatency,
@@ -1 +1 @@
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* Copyright (c) Microsoft Corporation and contributors. All rights reserved.\n * Licensed under the MIT License.\n */\n\nimport { assert } from \"@fluidframework/core-utils/internal\";\nimport type { IInboundSignalMessage } from \"@fluidframework/runtime-definitions/internal\";\nimport type { ITelemetryLoggerExt } from \"@fluidframework/telemetry-utils/internal\";\n\nimport type { ClientConnectionId } from \"./baseTypes.js\";\nimport type { BroadcastControlSettings } from \"./broadcastControls.js\";\nimport { brandedObjectEntries } from \"./internalTypes.js\";\nimport type { IEphemeralRuntime } from \"./internalTypes.js\";\nimport type { ClientSessionId, ISessionClient } from \"./presence.js\";\nimport type {\n\tClientUpdateEntry,\n\tRuntimeLocalUpdateOptions,\n\tPresenceStatesInternal,\n\tValueElementMap,\n} from \"./presenceStates.js\";\nimport {\n\tcreatePresenceStates,\n\tmergeUntrackedDatastore,\n\tmergeValueDirectory,\n} from \"./presenceStates.js\";\nimport type { SystemWorkspaceDatastore } from \"./systemWorkspace.js\";\nimport { TimerManager } from \"./timerManager.js\";\nimport type {\n\tPresenceStates,\n\tPresenceStatesSchema,\n\tPresenceWorkspaceAddress,\n} from \"./types.js\";\n\nimport type { IExtensionMessage } from \"@fluidframework/presence/internal/container-definitions/internal\";\n\ninterface PresenceWorkspaceEntry<TSchema extends PresenceStatesSchema> {\n\tpublic: PresenceStates<TSchema>;\n\tinternal: PresenceStatesInternal;\n}\n\ninterface SystemDatastore {\n\t\"system:presence\": SystemWorkspaceDatastore;\n}\n\ntype InternalWorkspaceAddress = `${\"s\" | \"n\"}:${PresenceWorkspaceAddress}`;\n\ntype PresenceDatastore = SystemDatastore & {\n\t[WorkspaceAddress: string]: ValueElementMap<PresenceStatesSchema>;\n};\n\ninterface GeneralDatastoreMessageContent {\n\t[WorkspaceAddress: string]: {\n\t\t[StateValueManagerKey: string]: {\n\t\t\t[ClientSessionId: ClientSessionId]: ClientUpdateEntry;\n\t\t};\n\t};\n}\n\ntype DatastoreMessageContent = SystemDatastore & GeneralDatastoreMessageContent;\n\nconst datastoreUpdateMessageType = \"Pres:DatastoreUpdate\";\ninterface DatastoreUpdateMessage extends IInboundSignalMessage {\n\ttype: typeof datastoreUpdateMessageType;\n\tcontent: {\n\t\tsendTimestamp: number;\n\t\tavgLatency: number;\n\t\tisComplete?: true;\n\t\tdata: DatastoreMessageContent;\n\t};\n}\n\nconst joinMessageType = \"Pres:ClientJoin\";\ninterface ClientJoinMessage extends IInboundSignalMessage {\n\ttype: typeof joinMessageType;\n\tcontent: {\n\t\tupdateProviders: ClientConnectionId[];\n\t\tsendTimestamp: number;\n\t\tavgLatency: number;\n\t\tdata: DatastoreMessageContent;\n\t};\n}\n\nfunction isPresenceMessage(\n\tmessage: IInboundSignalMessage,\n): message is DatastoreUpdateMessage | ClientJoinMessage {\n\treturn message.type.startsWith(\"Pres:\");\n}\n\n/**\n * @internal\n */\nexport interface PresenceDatastoreManager {\n\tjoinSession(clientId: ClientConnectionId): void;\n\tgetWorkspace<TSchema extends PresenceStatesSchema>(\n\t\tinternalWorkspaceAddress: InternalWorkspaceAddress,\n\t\trequestedContent: TSchema,\n\t\tcontrols?: BroadcastControlSettings,\n\t): PresenceStates<TSchema>;\n\tprocessSignal(message: IExtensionMessage, local: boolean): void;\n}\n\nfunction mergeGeneralDatastoreMessageContent(\n\tbase: GeneralDatastoreMessageContent | undefined,\n\tnewData: GeneralDatastoreMessageContent,\n): GeneralDatastoreMessageContent {\n\t// This function-local \"datastore\" will hold the merged message data.\n\tconst queueDatastore = base ?? {};\n\n\t// Merge the current data with the existing data, if any exists.\n\t// Iterate over the current message data; individual items are workspaces.\n\tfor (const [workspaceName, workspaceData] of Object.entries(newData)) {\n\t\t// Initialize the merged data as the queued datastore entry for the workspace.\n\t\t// Since the key might not exist, create an empty object in that case. It will\n\t\t// be set explicitly after the loop.\n\t\tconst mergedData = queueDatastore[workspaceName] ?? {};\n\n\t\t// Iterate over each value manager and its data, merging it as needed.\n\t\tfor (const valueManagerKey of Object.keys(workspaceData)) {\n\t\t\tfor (const [clientSessionId, value] of brandedObjectEntries(\n\t\t\t\tworkspaceData[valueManagerKey],\n\t\t\t)) {\n\t\t\t\tmergedData[valueManagerKey] ??= {};\n\t\t\t\tconst oldData = mergedData[valueManagerKey][clientSessionId];\n\t\t\t\tmergedData[valueManagerKey][clientSessionId] = mergeValueDirectory(\n\t\t\t\t\toldData,\n\t\t\t\t\tvalue,\n\t\t\t\t\t0, // local values do not need a time shift\n\t\t\t\t);\n\t\t\t}\n\t\t}\n\n\t\t// Store the merged data in the function-local queue workspace. The whole contents of this\n\t\t// datastore will be sent as the message data.\n\t\tqueueDatastore[workspaceName] = mergedData;\n\t}\n\treturn queueDatastore;\n}\n\n/**\n * Manages singleton datastore for all Presence.\n */\nexport class PresenceDatastoreManagerImpl implements PresenceDatastoreManager {\n\tprivate readonly datastore: PresenceDatastore;\n\tprivate averageLatency = 0;\n\tprivate returnedMessages = 0;\n\tprivate refreshBroadcastRequested = false;\n\tprivate readonly timer = new TimerManager();\n\tprivate readonly workspaces = new Map<\n\t\tstring,\n\t\tPresenceWorkspaceEntry<PresenceStatesSchema>\n\t>();\n\n\tpublic constructor(\n\t\tprivate readonly clientSessionId: ClientSessionId,\n\t\tprivate readonly runtime: IEphemeralRuntime,\n\t\tprivate readonly lookupClient: (clientId: ClientSessionId) => ISessionClient,\n\t\tprivate readonly logger: ITelemetryLoggerExt | undefined,\n\t\tsystemWorkspaceDatastore: SystemWorkspaceDatastore,\n\t\tsystemWorkspace: PresenceWorkspaceEntry<PresenceStatesSchema>,\n\t) {\n\t\t// eslint-disable-next-line @typescript-eslint/consistent-type-assertions\n\t\tthis.datastore = { \"system:presence\": systemWorkspaceDatastore } as PresenceDatastore;\n\t\tthis.workspaces.set(\"system:presence\", systemWorkspace);\n\t}\n\n\tpublic joinSession(clientId: ClientConnectionId): void {\n\t\t// Broadcast join message to all clients\n\t\tconst updateProviders = [...this.runtime.getQuorum().getMembers().keys()].filter(\n\t\t\t(quorumClientId) => quorumClientId !== clientId,\n\t\t);\n\t\t// Limit to three providers to prevent flooding the network.\n\t\t// If none respond, others present will (should) after a delay.\n\t\tif (updateProviders.length > 3) {\n\t\t\tupdateProviders.length = 3;\n\t\t}\n\t\tthis.runtime.submitSignal(joinMessageType, {\n\t\t\tsendTimestamp: Date.now(),\n\t\t\tavgLatency: this.averageLatency,\n\t\t\tdata: this.datastore,\n\t\t\tupdateProviders,\n\t\t} satisfies ClientJoinMessage[\"content\"]);\n\t}\n\n\tpublic getWorkspace<TSchema extends PresenceStatesSchema>(\n\t\tinternalWorkspaceAddress: InternalWorkspaceAddress,\n\t\trequestedContent: TSchema,\n\t\tcontrols?: BroadcastControlSettings,\n\t): PresenceStates<TSchema> {\n\t\tconst existing = this.workspaces.get(internalWorkspaceAddress);\n\t\tif (existing) {\n\t\t\treturn existing.internal.ensureContent(requestedContent, controls);\n\t\t}\n\n\t\tlet workspaceDatastore = this.datastore[internalWorkspaceAddress];\n\t\tif (workspaceDatastore === undefined) {\n\t\t\tworkspaceDatastore = this.datastore[internalWorkspaceAddress] = {};\n\t\t}\n\n\t\tconst localUpdate = (\n\t\t\tstates: { [key: string]: ClientUpdateEntry },\n\t\t\toptions: RuntimeLocalUpdateOptions,\n\t\t): void => {\n\t\t\t// Check for connectivity before sending updates.\n\t\t\tif (!this.runtime.connected) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tconst updates: GeneralDatastoreMessageContent[InternalWorkspaceAddress] = {};\n\t\t\tfor (const [key, value] of Object.entries(states)) {\n\t\t\t\tupdates[key] = { [this.clientSessionId]: value };\n\t\t\t}\n\n\t\t\tthis.enqueueMessage(\n\t\t\t\t{\n\t\t\t\t\t[internalWorkspaceAddress]: updates,\n\t\t\t\t},\n\t\t\t\toptions,\n\t\t\t);\n\t\t};\n\n\t\tconst entry = createPresenceStates(\n\t\t\t{\n\t\t\t\tclientSessionId: this.clientSessionId,\n\t\t\t\tlookupClient: this.lookupClient,\n\t\t\t\tlocalUpdate,\n\t\t\t},\n\t\t\tworkspaceDatastore,\n\t\t\trequestedContent,\n\t\t\tcontrols,\n\t\t);\n\n\t\tthis.workspaces.set(internalWorkspaceAddress, entry);\n\t\treturn entry.public;\n\t}\n\n\t/**\n\t * The combined contents of all queued updates. Will be undefined when no messages are queued.\n\t */\n\tprivate queuedData: GeneralDatastoreMessageContent | undefined;\n\n\t/**\n\t * Enqueues a new message to be sent. The message may be queued or may be sent immediately depending on the state of\n\t * the send timer, other messages in the queue, the configured allowed latency, etc.\n\t */\n\tprivate enqueueMessage(\n\t\tdata: GeneralDatastoreMessageContent,\n\t\toptions: RuntimeLocalUpdateOptions,\n\t): void {\n\t\t// Merging the message with any queued messages effectively queues the message.\n\t\t// It is OK to queue all incoming messages as long as when we send, we send the queued data.\n\t\tthis.queuedData = mergeGeneralDatastoreMessageContent(this.queuedData, data);\n\n\t\tconst { allowableUpdateLatencyMs } = options;\n\t\tconst now = Date.now();\n\t\tconst thisMessageDeadline = now + allowableUpdateLatencyMs;\n\n\t\tif (\n\t\t\t// If the timer has not expired, we can short-circuit because the timer will fire\n\t\t\t// and cover this update. In other words, queuing this will be fast enough to\n\t\t\t// meet its deadline, because a timer is already scheduled to fire before its deadline.\n\t\t\t!this.timer.hasExpired() &&\n\t\t\t// If the deadline for this message is later than the overall send deadline, then\n\t\t\t// we can exit early since a timer will take care of sending it.\n\t\t\tthisMessageDeadline >= this.timer.expireTime\n\t\t) {\n\t\t\treturn;\n\t\t}\n\n\t\t// Either we need to send this message immediately, or we need to schedule a timer\n\t\t// to fire at the send deadline that will take care of it.\n\n\t\t// Note that timeoutInMs === allowableUpdateLatency, but the calculation is done this way for clarity.\n\t\tconst timeoutInMs = thisMessageDeadline - now;\n\t\tconst scheduleForLater = timeoutInMs > 0;\n\n\t\tif (scheduleForLater) {\n\t\t\t// Schedule the queued messages to be sent at the updateDeadline\n\t\t\tthis.timer.setTimeout(this.sendQueuedMessage.bind(this), timeoutInMs);\n\t\t} else {\n\t\t\tthis.sendQueuedMessage();\n\t\t}\n\t}\n\n\t/**\n\t * Send any queued signal immediately. Does nothing if no message is queued.\n\t */\n\tprivate sendQueuedMessage(): void {\n\t\tthis.timer.clearTimeout();\n\n\t\tif (this.queuedData === undefined) {\n\t\t\treturn;\n\t\t}\n\n\t\t// Check for connectivity before sending updates.\n\t\tif (!this.runtime.connected) {\n\t\t\t// Clear the queued data since we're disconnected. We don't want messages\n\t\t\t// to queue infinitely while disconnected.\n\t\t\tthis.queuedData = undefined;\n\t\t\treturn;\n\t\t}\n\n\t\tconst clientConnectionId = this.runtime.clientId;\n\t\tassert(clientConnectionId !== undefined, 0xa59 /* Client connected without clientId */);\n\t\tconst currentClientToSessionValueState =\n\t\t\tthis.datastore[\"system:presence\"].clientToSessionId[clientConnectionId];\n\n\t\tconst newMessage = {\n\t\t\tsendTimestamp: Date.now(),\n\t\t\tavgLatency: this.averageLatency,\n\t\t\t// isComplete: false,\n\t\t\tdata: {\n\t\t\t\t// Always send current connection mapping for some resiliency against\n\t\t\t\t// lost signals. This ensures that client session id found in `updates`\n\t\t\t\t// (which is this client's client session id) is always represented in\n\t\t\t\t// system workspace of recipient clients.\n\t\t\t\t\"system:presence\": {\n\t\t\t\t\tclientToSessionId: {\n\t\t\t\t\t\t[clientConnectionId]: { ...currentClientToSessionValueState },\n\t\t\t\t\t},\n\t\t\t\t},\n\t\t\t\t...this.queuedData,\n\t\t\t},\n\t\t} satisfies DatastoreUpdateMessage[\"content\"];\n\t\tthis.queuedData = undefined;\n\t\tthis.runtime.submitSignal(datastoreUpdateMessageType, newMessage);\n\t}\n\n\tprivate broadcastAllKnownState(): void {\n\t\tthis.runtime.submitSignal(datastoreUpdateMessageType, {\n\t\t\tsendTimestamp: Date.now(),\n\t\t\tavgLatency: this.averageLatency,\n\t\t\tisComplete: true,\n\t\t\tdata: this.datastore,\n\t\t} satisfies DatastoreUpdateMessage[\"content\"]);\n\t\tthis.refreshBroadcastRequested = false;\n\t}\n\n\tpublic processSignal(\n\t\t// Note: IInboundSignalMessage is used here in place of IExtensionMessage\n\t\t// as IExtensionMessage's strictly JSON `content` creates type compatibility\n\t\t// issues with `ClientSessionId` keys and really unknown value content.\n\t\t// IExtensionMessage is a subset of IInboundSignalMessage so this is safe.\n\t\t// Change types of DatastoreUpdateMessage | ClientJoinMessage to\n\t\t// IExtensionMessage<> derivatives to see the issues.\n\t\tmessage: IInboundSignalMessage | DatastoreUpdateMessage | ClientJoinMessage,\n\t\tlocal: boolean,\n\t): void {\n\t\tconst received = Date.now();\n\t\tassert(message.clientId !== null, 0xa3a /* Map received signal without clientId */);\n\t\tif (!isPresenceMessage(message)) {\n\t\t\treturn;\n\t\t}\n\t\tif (local) {\n\t\t\tconst deliveryDelta = received - message.content.sendTimestamp;\n\t\t\t// Limit returnedMessages count to 256 such that newest message\n\t\t\t// always contributes at least 1/256th to the average. Older\n\t\t\t// messages have more weight, but that diminishes as new messages\n\t\t\t// contribute.\n\t\t\tthis.returnedMessages = Math.min(this.returnedMessages + 1, 256);\n\t\t\tthis.averageLatency =\n\t\t\t\t(this.averageLatency * (this.returnedMessages - 1) + deliveryDelta) /\n\t\t\t\tthis.returnedMessages;\n\t\t\treturn;\n\t\t}\n\n\t\tconst timeModifier =\n\t\t\treceived -\n\t\t\t(this.averageLatency + message.content.avgLatency + message.content.sendTimestamp);\n\n\t\tif (message.type === joinMessageType) {\n\t\t\t// It is possible for some signals to come in while client is not connected due\n\t\t\t// to how work is scheduled. If we are not connected, we can't respond to the\n\t\t\t// join request. We will make our own Join request once we are connected.\n\t\t\tif (this.runtime.connected) {\n\t\t\t\tthis.prepareJoinResponse(message.content.updateProviders, message.clientId);\n\t\t\t}\n\t\t\t// It is okay to continue processing the contained updates even if we are not\n\t\t\t// connected.\n\t\t} else {\n\t\t\tassert(message.type === datastoreUpdateMessageType, 0xa3b /* Unexpected message type */);\n\t\t\tif (message.content.isComplete) {\n\t\t\t\tthis.refreshBroadcastRequested = false;\n\t\t\t}\n\t\t}\n\n\t\tfor (const [workspaceAddress, remoteDatastore] of Object.entries(message.content.data)) {\n\t\t\t// Direct to the appropriate Presence Workspace, if present.\n\t\t\tconst workspace = this.workspaces.get(workspaceAddress);\n\t\t\tif (workspace) {\n\t\t\t\tworkspace.internal.processUpdate(\n\t\t\t\t\treceived,\n\t\t\t\t\ttimeModifier,\n\t\t\t\t\tremoteDatastore,\n\t\t\t\t\tmessage.clientId,\n\t\t\t\t);\n\t\t\t} else {\n\t\t\t\t// All broadcast state is kept even if not currently registered, unless a value\n\t\t\t\t// notes itself to be ignored.\n\t\t\t\tlet workspaceDatastore = this.datastore[workspaceAddress];\n\t\t\t\tif (workspaceDatastore === undefined) {\n\t\t\t\t\tworkspaceDatastore = this.datastore[workspaceAddress] = {};\n\t\t\t\t\tif (!workspaceAddress.startsWith(\"system:\")) {\n\t\t\t\t\t\t// TODO: Emit workspaceActivated event for PresenceEvents\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\tfor (const [key, remoteAllKnownState] of Object.entries(remoteDatastore)) {\n\t\t\t\t\tmergeUntrackedDatastore(key, remoteAllKnownState, workspaceDatastore, timeModifier);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\n\t/**\n\t * Handles responding to another client joining the session.\n\t *\n\t * @param updateProviders - list of client connection id's that requestor selected\n\t * to provide response\n\t * @param requestor - `requestor` is only used in telemetry. While it is the requestor's\n\t * client connection id, that is not most important. It is important that this is a\n\t * unique shared id across all clients that might respond as we want to monitor the\n\t * response patterns. The convenience of being client connection id will allow\n\t * correlation with other telemetry where it is often called just `clientId`.\n\t */\n\tprivate prepareJoinResponse(\n\t\tupdateProviders: ClientConnectionId[],\n\t\trequestor: ClientConnectionId,\n\t): void {\n\t\tthis.refreshBroadcastRequested = true;\n\t\t// We must be connected to receive this message, so clientId should be defined.\n\t\t// If it isn't then, not really a problem; just won't be in provider or quorum list.\n\t\t// eslint-disable-next-line @typescript-eslint/no-non-null-assertion\n\t\tconst clientId = this.runtime.clientId!;\n\t\t// const requestor = message.clientId;\n\t\tif (updateProviders.includes(clientId)) {\n\t\t\t// Send all current state to the new client\n\t\t\tthis.broadcastAllKnownState();\n\t\t\tthis.logger?.sendTelemetryEvent({\n\t\t\t\teventName: \"JoinResponse\",\n\t\t\t\tdetails: {\n\t\t\t\t\ttype: \"broadcastAll\",\n\t\t\t\t\trequestor,\n\t\t\t\t\trole: \"primary\",\n\t\t\t\t},\n\t\t\t});\n\t\t} else {\n\t\t\t// Schedule a broadcast to the new client after a delay only to send if\n\t\t\t// another broadcast hasn't been seen in the meantime. The delay is based\n\t\t\t// on the position in the quorum list. It doesn't have to be a stable\n\t\t\t// list across all clients. We need something to provide suggested order\n\t\t\t// to prevent a flood of broadcasts.\n\t\t\tlet relativeResponseOrder;\n\t\t\tconst quorumMembers = this.runtime.getQuorum().getMembers();\n\t\t\tconst self = quorumMembers.get(clientId);\n\t\t\tif (self) {\n\t\t\t\t// Compute order quorum join order (indicated by sequenceNumber)\n\t\t\t\trelativeResponseOrder = 0;\n\t\t\t\tfor (const { sequenceNumber } of quorumMembers.values()) {\n\t\t\t\t\tif (sequenceNumber < self.sequenceNumber) {\n\t\t\t\t\t\trelativeResponseOrder++;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\t// Order past quorum members + arbitrary additional offset up to 10\n\t\t\t\trelativeResponseOrder = quorumMembers.size + Math.random() * 10;\n\t\t\t}\n\t\t\t// These numbers have been chosen arbitrarily to start with.\n\t\t\t// 20 is minimum wait time, 20 is the additional wait time per provider\n\t\t\t// given an chance before us with named providers given more time.\n\t\t\tconst waitTime = 20 + 20 * (3 * updateProviders.length + relativeResponseOrder);\n\t\t\tsetTimeout(() => {\n\t\t\t\t// Make sure a broadcast is still needed and we are currently connected.\n\t\t\t\t// If not connected, nothing we can do.\n\t\t\t\tif (this.refreshBroadcastRequested && this.runtime.connected) {\n\t\t\t\t\tthis.broadcastAllKnownState();\n\t\t\t\t\tthis.logger?.sendTelemetryEvent({\n\t\t\t\t\t\teventName: \"JoinResponse\",\n\t\t\t\t\t\tdetails: {\n\t\t\t\t\t\t\ttype: \"broadcastAll\",\n\t\t\t\t\t\t\trequestor,\n\t\t\t\t\t\t\trole: \"secondary\",\n\t\t\t\t\t\t\torder: relativeResponseOrder,\n\t\t\t\t\t\t},\n\t\t\t\t\t});\n\t\t\t\t}\n\t\t\t}, waitTime);\n\t\t}\n\t}\n}\n"]}
1
+ 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* Copyright (c) Microsoft Corporation and contributors. All rights reserved.\n * Licensed under the MIT License.\n */\n\nimport { assert } from \"@fluidframework/core-utils/internal\";\nimport type { IInboundSignalMessage } from \"@fluidframework/runtime-definitions/internal\";\nimport type { ITelemetryLoggerExt } from \"@fluidframework/telemetry-utils/internal\";\n\nimport type { ClientConnectionId } from \"./baseTypes.js\";\nimport type { BroadcastControlSettings } from \"./broadcastControls.js\";\nimport type { IEphemeralRuntime } from \"./internalTypes.js\";\nimport { objectEntries } from \"./internalUtils.js\";\nimport type { ClientSessionId, ISessionClient } from \"./presence.js\";\nimport type {\n\tClientUpdateEntry,\n\tRuntimeLocalUpdateOptions,\n\tPresenceStatesInternal,\n\tValueElementMap,\n} from \"./presenceStates.js\";\nimport {\n\tcreatePresenceStates,\n\tmergeUntrackedDatastore,\n\tmergeValueDirectory,\n} from \"./presenceStates.js\";\nimport type { SystemWorkspaceDatastore } from \"./systemWorkspace.js\";\nimport { TimerManager } from \"./timerManager.js\";\nimport type {\n\tPresenceStates,\n\tPresenceStatesSchema,\n\tPresenceWorkspaceAddress,\n} from \"./types.js\";\n\nimport type { IExtensionMessage } from \"@fluidframework/presence/internal/container-definitions/internal\";\n\ninterface PresenceWorkspaceEntry<TSchema extends PresenceStatesSchema> {\n\tpublic: PresenceStates<TSchema>;\n\tinternal: PresenceStatesInternal;\n}\n\ninterface SystemDatastore {\n\t\"system:presence\": SystemWorkspaceDatastore;\n}\n\ntype InternalWorkspaceAddress = `${\"s\" | \"n\"}:${PresenceWorkspaceAddress}`;\n\ntype PresenceDatastore = SystemDatastore & {\n\t[WorkspaceAddress: string]: ValueElementMap<PresenceStatesSchema>;\n};\n\ninterface GeneralDatastoreMessageContent {\n\t[WorkspaceAddress: string]: {\n\t\t[StateValueManagerKey: string]: {\n\t\t\t[ClientSessionId: ClientSessionId]: ClientUpdateEntry;\n\t\t};\n\t};\n}\n\ntype DatastoreMessageContent = SystemDatastore & GeneralDatastoreMessageContent;\n\nconst datastoreUpdateMessageType = \"Pres:DatastoreUpdate\";\ninterface DatastoreUpdateMessage extends IInboundSignalMessage {\n\ttype: typeof datastoreUpdateMessageType;\n\tcontent: {\n\t\tsendTimestamp: number;\n\t\tavgLatency: number;\n\t\tisComplete?: true;\n\t\tdata: DatastoreMessageContent;\n\t};\n}\n\nconst joinMessageType = \"Pres:ClientJoin\";\ninterface ClientJoinMessage extends IInboundSignalMessage {\n\ttype: typeof joinMessageType;\n\tcontent: {\n\t\tupdateProviders: ClientConnectionId[];\n\t\tsendTimestamp: number;\n\t\tavgLatency: number;\n\t\tdata: DatastoreMessageContent;\n\t};\n}\n\nfunction isPresenceMessage(\n\tmessage: IInboundSignalMessage,\n): message is DatastoreUpdateMessage | ClientJoinMessage {\n\treturn message.type.startsWith(\"Pres:\");\n}\n\n/**\n * @internal\n */\nexport interface PresenceDatastoreManager {\n\tjoinSession(clientId: ClientConnectionId): void;\n\tgetWorkspace<TSchema extends PresenceStatesSchema>(\n\t\tinternalWorkspaceAddress: InternalWorkspaceAddress,\n\t\trequestedContent: TSchema,\n\t\tcontrols?: BroadcastControlSettings,\n\t): PresenceStates<TSchema>;\n\tprocessSignal(message: IExtensionMessage, local: boolean): void;\n}\n\nfunction mergeGeneralDatastoreMessageContent(\n\tbase: GeneralDatastoreMessageContent | undefined,\n\tnewData: GeneralDatastoreMessageContent,\n): GeneralDatastoreMessageContent {\n\t// This function-local \"datastore\" will hold the merged message data.\n\tconst queueDatastore = base ?? {};\n\n\t// Merge the current data with the existing data, if any exists.\n\t// Iterate over the current message data; individual items are workspaces.\n\tfor (const [workspaceName, workspaceData] of Object.entries(newData)) {\n\t\t// Initialize the merged data as the queued datastore entry for the workspace.\n\t\t// Since the key might not exist, create an empty object in that case. It will\n\t\t// be set explicitly after the loop.\n\t\tconst mergedData = queueDatastore[workspaceName] ?? {};\n\n\t\t// Iterate over each value manager and its data, merging it as needed.\n\t\tfor (const [valueManagerKey, valueManagerValue] of objectEntries(workspaceData)) {\n\t\t\tfor (const [clientSessionId, value] of objectEntries(valueManagerValue)) {\n\t\t\t\tconst mergeObject = (mergedData[valueManagerKey] ??= {});\n\t\t\t\tconst oldData = mergeObject[clientSessionId];\n\t\t\t\tmergeObject[clientSessionId] = mergeValueDirectory(\n\t\t\t\t\toldData,\n\t\t\t\t\tvalue,\n\t\t\t\t\t0, // local values do not need a time shift\n\t\t\t\t);\n\t\t\t}\n\t\t}\n\n\t\t// Store the merged data in the function-local queue workspace. The whole contents of this\n\t\t// datastore will be sent as the message data.\n\t\tqueueDatastore[workspaceName] = mergedData;\n\t}\n\treturn queueDatastore;\n}\n\n/**\n * Manages singleton datastore for all Presence.\n */\nexport class PresenceDatastoreManagerImpl implements PresenceDatastoreManager {\n\tprivate readonly datastore: PresenceDatastore;\n\tprivate averageLatency = 0;\n\tprivate returnedMessages = 0;\n\tprivate refreshBroadcastRequested = false;\n\tprivate readonly timer = new TimerManager();\n\tprivate readonly workspaces = new Map<\n\t\tstring,\n\t\tPresenceWorkspaceEntry<PresenceStatesSchema>\n\t>();\n\n\tpublic constructor(\n\t\tprivate readonly clientSessionId: ClientSessionId,\n\t\tprivate readonly runtime: IEphemeralRuntime,\n\t\tprivate readonly lookupClient: (clientId: ClientSessionId) => ISessionClient,\n\t\tprivate readonly logger: ITelemetryLoggerExt | undefined,\n\t\tsystemWorkspaceDatastore: SystemWorkspaceDatastore,\n\t\tsystemWorkspace: PresenceWorkspaceEntry<PresenceStatesSchema>,\n\t) {\n\t\t// eslint-disable-next-line @typescript-eslint/consistent-type-assertions\n\t\tthis.datastore = { \"system:presence\": systemWorkspaceDatastore } as PresenceDatastore;\n\t\tthis.workspaces.set(\"system:presence\", systemWorkspace);\n\t}\n\n\tpublic joinSession(clientId: ClientConnectionId): void {\n\t\t// Broadcast join message to all clients\n\t\tconst updateProviders = [...this.runtime.getQuorum().getMembers().keys()].filter(\n\t\t\t(quorumClientId) => quorumClientId !== clientId,\n\t\t);\n\t\t// Limit to three providers to prevent flooding the network.\n\t\t// If none respond, others present will (should) after a delay.\n\t\tif (updateProviders.length > 3) {\n\t\t\tupdateProviders.length = 3;\n\t\t}\n\t\tthis.runtime.submitSignal(joinMessageType, {\n\t\t\tsendTimestamp: Date.now(),\n\t\t\tavgLatency: this.averageLatency,\n\t\t\tdata: this.datastore,\n\t\t\tupdateProviders,\n\t\t} satisfies ClientJoinMessage[\"content\"]);\n\t}\n\n\tpublic getWorkspace<TSchema extends PresenceStatesSchema>(\n\t\tinternalWorkspaceAddress: InternalWorkspaceAddress,\n\t\trequestedContent: TSchema,\n\t\tcontrols?: BroadcastControlSettings,\n\t): PresenceStates<TSchema> {\n\t\tconst existing = this.workspaces.get(internalWorkspaceAddress);\n\t\tif (existing) {\n\t\t\treturn existing.internal.ensureContent(requestedContent, controls);\n\t\t}\n\n\t\tlet workspaceDatastore: ValueElementMap<PresenceStatesSchema> | undefined =\n\t\t\tthis.datastore[internalWorkspaceAddress];\n\t\tif (workspaceDatastore === undefined) {\n\t\t\tworkspaceDatastore = this.datastore[internalWorkspaceAddress] = {};\n\t\t}\n\n\t\tconst localUpdate = (\n\t\t\tstates: { [key: string]: ClientUpdateEntry },\n\t\t\toptions: RuntimeLocalUpdateOptions,\n\t\t): void => {\n\t\t\t// Check for connectivity before sending updates.\n\t\t\tif (!this.runtime.connected) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tconst updates: GeneralDatastoreMessageContent[InternalWorkspaceAddress] = {};\n\t\t\tfor (const [key, value] of Object.entries(states)) {\n\t\t\t\tupdates[key] = { [this.clientSessionId]: value };\n\t\t\t}\n\n\t\t\tthis.enqueueMessage(\n\t\t\t\t{\n\t\t\t\t\t[internalWorkspaceAddress]: updates,\n\t\t\t\t},\n\t\t\t\toptions,\n\t\t\t);\n\t\t};\n\n\t\tconst entry = createPresenceStates(\n\t\t\t{\n\t\t\t\tclientSessionId: this.clientSessionId,\n\t\t\t\tlookupClient: this.lookupClient,\n\t\t\t\tlocalUpdate,\n\t\t\t},\n\t\t\tworkspaceDatastore,\n\t\t\trequestedContent,\n\t\t\tcontrols,\n\t\t);\n\n\t\tthis.workspaces.set(internalWorkspaceAddress, entry);\n\t\treturn entry.public;\n\t}\n\n\t/**\n\t * The combined contents of all queued updates. Will be undefined when no messages are queued.\n\t */\n\tprivate queuedData: GeneralDatastoreMessageContent | undefined;\n\n\t/**\n\t * Enqueues a new message to be sent. The message may be queued or may be sent immediately depending on the state of\n\t * the send timer, other messages in the queue, the configured allowed latency, etc.\n\t */\n\tprivate enqueueMessage(\n\t\tdata: GeneralDatastoreMessageContent,\n\t\toptions: RuntimeLocalUpdateOptions,\n\t): void {\n\t\t// Merging the message with any queued messages effectively queues the message.\n\t\t// It is OK to queue all incoming messages as long as when we send, we send the queued data.\n\t\tthis.queuedData = mergeGeneralDatastoreMessageContent(this.queuedData, data);\n\n\t\tconst { allowableUpdateLatencyMs } = options;\n\t\tconst now = Date.now();\n\t\tconst thisMessageDeadline = now + allowableUpdateLatencyMs;\n\n\t\tif (\n\t\t\t// If the timer has not expired, we can short-circuit because the timer will fire\n\t\t\t// and cover this update. In other words, queuing this will be fast enough to\n\t\t\t// meet its deadline, because a timer is already scheduled to fire before its deadline.\n\t\t\t!this.timer.hasExpired() &&\n\t\t\t// If the deadline for this message is later than the overall send deadline, then\n\t\t\t// we can exit early since a timer will take care of sending it.\n\t\t\tthisMessageDeadline >= this.timer.expireTime\n\t\t) {\n\t\t\treturn;\n\t\t}\n\n\t\t// Either we need to send this message immediately, or we need to schedule a timer\n\t\t// to fire at the send deadline that will take care of it.\n\n\t\t// Note that timeoutInMs === allowableUpdateLatency, but the calculation is done this way for clarity.\n\t\tconst timeoutInMs = thisMessageDeadline - now;\n\t\tconst scheduleForLater = timeoutInMs > 0;\n\n\t\tif (scheduleForLater) {\n\t\t\t// Schedule the queued messages to be sent at the updateDeadline\n\t\t\tthis.timer.setTimeout(this.sendQueuedMessage.bind(this), timeoutInMs);\n\t\t} else {\n\t\t\tthis.sendQueuedMessage();\n\t\t}\n\t}\n\n\t/**\n\t * Send any queued signal immediately. Does nothing if no message is queued.\n\t */\n\tprivate sendQueuedMessage(): void {\n\t\tthis.timer.clearTimeout();\n\n\t\tif (this.queuedData === undefined) {\n\t\t\treturn;\n\t\t}\n\n\t\t// Check for connectivity before sending updates.\n\t\tif (!this.runtime.connected) {\n\t\t\t// Clear the queued data since we're disconnected. We don't want messages\n\t\t\t// to queue infinitely while disconnected.\n\t\t\tthis.queuedData = undefined;\n\t\t\treturn;\n\t\t}\n\n\t\tconst clientConnectionId = this.runtime.clientId;\n\t\tassert(clientConnectionId !== undefined, 0xa59 /* Client connected without clientId */);\n\t\tconst currentClientToSessionValueState =\n\t\t\t// When connected, `clientToSessionId` must always have current connection entry.\n\t\t\t// eslint-disable-next-line @typescript-eslint/no-non-null-assertion\n\t\t\tthis.datastore[\"system:presence\"].clientToSessionId[clientConnectionId]!;\n\n\t\tconst newMessage = {\n\t\t\tsendTimestamp: Date.now(),\n\t\t\tavgLatency: this.averageLatency,\n\t\t\t// isComplete: false,\n\t\t\tdata: {\n\t\t\t\t// Always send current connection mapping for some resiliency against\n\t\t\t\t// lost signals. This ensures that client session id found in `updates`\n\t\t\t\t// (which is this client's client session id) is always represented in\n\t\t\t\t// system workspace of recipient clients.\n\t\t\t\t\"system:presence\": {\n\t\t\t\t\tclientToSessionId: {\n\t\t\t\t\t\t[clientConnectionId]: { ...currentClientToSessionValueState },\n\t\t\t\t\t},\n\t\t\t\t},\n\t\t\t\t...this.queuedData,\n\t\t\t},\n\t\t} satisfies DatastoreUpdateMessage[\"content\"];\n\t\tthis.queuedData = undefined;\n\t\tthis.runtime.submitSignal(datastoreUpdateMessageType, newMessage);\n\t}\n\n\tprivate broadcastAllKnownState(): void {\n\t\tthis.runtime.submitSignal(datastoreUpdateMessageType, {\n\t\t\tsendTimestamp: Date.now(),\n\t\t\tavgLatency: this.averageLatency,\n\t\t\tisComplete: true,\n\t\t\tdata: this.datastore,\n\t\t} satisfies DatastoreUpdateMessage[\"content\"]);\n\t\tthis.refreshBroadcastRequested = false;\n\t}\n\n\tpublic processSignal(\n\t\t// Note: IInboundSignalMessage is used here in place of IExtensionMessage\n\t\t// as IExtensionMessage's strictly JSON `content` creates type compatibility\n\t\t// issues with `ClientSessionId` keys and really unknown value content.\n\t\t// IExtensionMessage is a subset of IInboundSignalMessage so this is safe.\n\t\t// Change types of DatastoreUpdateMessage | ClientJoinMessage to\n\t\t// IExtensionMessage<> derivatives to see the issues.\n\t\tmessage: IInboundSignalMessage | DatastoreUpdateMessage | ClientJoinMessage,\n\t\tlocal: boolean,\n\t): void {\n\t\tconst received = Date.now();\n\t\tassert(message.clientId !== null, 0xa3a /* Map received signal without clientId */);\n\t\tif (!isPresenceMessage(message)) {\n\t\t\treturn;\n\t\t}\n\t\tif (local) {\n\t\t\tconst deliveryDelta = received - message.content.sendTimestamp;\n\t\t\t// Limit returnedMessages count to 256 such that newest message\n\t\t\t// always contributes at least 1/256th to the average. Older\n\t\t\t// messages have more weight, but that diminishes as new messages\n\t\t\t// contribute.\n\t\t\tthis.returnedMessages = Math.min(this.returnedMessages + 1, 256);\n\t\t\tthis.averageLatency =\n\t\t\t\t(this.averageLatency * (this.returnedMessages - 1) + deliveryDelta) /\n\t\t\t\tthis.returnedMessages;\n\t\t\treturn;\n\t\t}\n\n\t\tconst timeModifier =\n\t\t\treceived -\n\t\t\t(this.averageLatency + message.content.avgLatency + message.content.sendTimestamp);\n\n\t\tif (message.type === joinMessageType) {\n\t\t\t// It is possible for some signals to come in while client is not connected due\n\t\t\t// to how work is scheduled. If we are not connected, we can't respond to the\n\t\t\t// join request. We will make our own Join request once we are connected.\n\t\t\tif (this.runtime.connected) {\n\t\t\t\tthis.prepareJoinResponse(message.content.updateProviders, message.clientId);\n\t\t\t}\n\t\t\t// It is okay to continue processing the contained updates even if we are not\n\t\t\t// connected.\n\t\t} else {\n\t\t\tassert(message.type === datastoreUpdateMessageType, 0xa3b /* Unexpected message type */);\n\t\t\tif (message.content.isComplete) {\n\t\t\t\tthis.refreshBroadcastRequested = false;\n\t\t\t}\n\t\t}\n\n\t\tfor (const [workspaceAddress, remoteDatastore] of Object.entries(message.content.data)) {\n\t\t\t// Direct to the appropriate Presence Workspace, if present.\n\t\t\tconst workspace = this.workspaces.get(workspaceAddress);\n\t\t\tif (workspace) {\n\t\t\t\tworkspace.internal.processUpdate(\n\t\t\t\t\treceived,\n\t\t\t\t\ttimeModifier,\n\t\t\t\t\tremoteDatastore,\n\t\t\t\t\tmessage.clientId,\n\t\t\t\t);\n\t\t\t} else {\n\t\t\t\t// All broadcast state is kept even if not currently registered, unless a value\n\t\t\t\t// notes itself to be ignored.\n\t\t\t\tlet workspaceDatastore = this.datastore[workspaceAddress];\n\t\t\t\tif (workspaceDatastore === undefined) {\n\t\t\t\t\tworkspaceDatastore = this.datastore[workspaceAddress] = {};\n\t\t\t\t\tif (!workspaceAddress.startsWith(\"system:\")) {\n\t\t\t\t\t\t// TODO: Emit workspaceActivated event for PresenceEvents\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\tfor (const [key, remoteAllKnownState] of Object.entries(remoteDatastore)) {\n\t\t\t\t\tmergeUntrackedDatastore(key, remoteAllKnownState, workspaceDatastore, timeModifier);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\n\t/**\n\t * Handles responding to another client joining the session.\n\t *\n\t * @param updateProviders - list of client connection id's that requestor selected\n\t * to provide response\n\t * @param requestor - `requestor` is only used in telemetry. While it is the requestor's\n\t * client connection id, that is not most important. It is important that this is a\n\t * unique shared id across all clients that might respond as we want to monitor the\n\t * response patterns. The convenience of being client connection id will allow\n\t * correlation with other telemetry where it is often called just `clientId`.\n\t */\n\tprivate prepareJoinResponse(\n\t\tupdateProviders: ClientConnectionId[],\n\t\trequestor: ClientConnectionId,\n\t): void {\n\t\tthis.refreshBroadcastRequested = true;\n\t\t// We must be connected to receive this message, so clientId should be defined.\n\t\t// If it isn't then, not really a problem; just won't be in provider or quorum list.\n\t\t// eslint-disable-next-line @typescript-eslint/no-non-null-assertion\n\t\tconst clientId = this.runtime.clientId!;\n\t\t// const requestor = message.clientId;\n\t\tif (updateProviders.includes(clientId)) {\n\t\t\t// Send all current state to the new client\n\t\t\tthis.broadcastAllKnownState();\n\t\t\tthis.logger?.sendTelemetryEvent({\n\t\t\t\teventName: \"JoinResponse\",\n\t\t\t\tdetails: {\n\t\t\t\t\ttype: \"broadcastAll\",\n\t\t\t\t\trequestor,\n\t\t\t\t\trole: \"primary\",\n\t\t\t\t},\n\t\t\t});\n\t\t} else {\n\t\t\t// Schedule a broadcast to the new client after a delay only to send if\n\t\t\t// another broadcast hasn't been seen in the meantime. The delay is based\n\t\t\t// on the position in the quorum list. It doesn't have to be a stable\n\t\t\t// list across all clients. We need something to provide suggested order\n\t\t\t// to prevent a flood of broadcasts.\n\t\t\tlet relativeResponseOrder;\n\t\t\tconst quorumMembers = this.runtime.getQuorum().getMembers();\n\t\t\tconst self = quorumMembers.get(clientId);\n\t\t\tif (self) {\n\t\t\t\t// Compute order quorum join order (indicated by sequenceNumber)\n\t\t\t\trelativeResponseOrder = 0;\n\t\t\t\tfor (const { sequenceNumber } of quorumMembers.values()) {\n\t\t\t\t\tif (sequenceNumber < self.sequenceNumber) {\n\t\t\t\t\t\trelativeResponseOrder++;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\t// Order past quorum members + arbitrary additional offset up to 10\n\t\t\t\trelativeResponseOrder = quorumMembers.size + Math.random() * 10;\n\t\t\t}\n\t\t\t// These numbers have been chosen arbitrarily to start with.\n\t\t\t// 20 is minimum wait time, 20 is the additional wait time per provider\n\t\t\t// given an chance before us with named providers given more time.\n\t\t\tconst waitTime = 20 + 20 * (3 * updateProviders.length + relativeResponseOrder);\n\t\t\tsetTimeout(() => {\n\t\t\t\t// Make sure a broadcast is still needed and we are currently connected.\n\t\t\t\t// If not connected, nothing we can do.\n\t\t\t\tif (this.refreshBroadcastRequested && this.runtime.connected) {\n\t\t\t\t\tthis.broadcastAllKnownState();\n\t\t\t\t\tthis.logger?.sendTelemetryEvent({\n\t\t\t\t\t\teventName: \"JoinResponse\",\n\t\t\t\t\t\tdetails: {\n\t\t\t\t\t\t\ttype: \"broadcastAll\",\n\t\t\t\t\t\t\trequestor,\n\t\t\t\t\t\t\trole: \"secondary\",\n\t\t\t\t\t\t\torder: relativeResponseOrder,\n\t\t\t\t\t\t},\n\t\t\t\t\t});\n\t\t\t\t}\n\t\t\t}, waitTime);\n\t\t}\n\t}\n}\n"]}
@@ -1 +1 @@
1
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@@ -7,7 +7,7 @@ Object.defineProperty(exports, "__esModule", { value: true });
7
7
  exports.createPresenceStates = exports.mergeUntrackedDatastore = exports.mergeValueDirectory = void 0;
8
8
  const internal_1 = require("@fluidframework/core-utils/internal");
9
9
  const broadcastControls_js_1 = require("./broadcastControls.js");
10
- const internalTypes_js_1 = require("./internalTypes.js");
10
+ const internalUtils_js_1 = require("./internalUtils.js");
11
11
  const stateDatastore_js_1 = require("./stateDatastore.js");
12
12
  const valueManager_js_1 = require("./valueManager.js");
13
13
  function isValueDirectory(value) {
@@ -65,11 +65,8 @@ exports.mergeValueDirectory = mergeValueDirectory;
65
65
  * @internal
66
66
  */
67
67
  function mergeUntrackedDatastore(key, remoteAllKnownState, datastore, timeModifier) {
68
- if (!(key in datastore)) {
69
- datastore[key] = {};
70
- }
71
- const localAllKnownState = datastore[key];
72
- for (const [clientSessionId, value] of (0, internalTypes_js_1.brandedObjectEntries)(remoteAllKnownState)) {
68
+ const localAllKnownState = (0, internalUtils_js_1.getOrCreateRecord)(datastore, key, () => ({}));
69
+ for (const [clientSessionId, value] of (0, internalUtils_js_1.objectEntries)(remoteAllKnownState)) {
73
70
  if (!("ignoreUnmonitored" in value)) {
74
71
  localAllKnownState[clientSessionId] = mergeValueDirectory(localAllKnownState[clientSessionId], value, timeModifier);
75
72
  }
@@ -91,17 +88,19 @@ class PresenceStatesImpl {
91
88
  // Prepare initial map content from initial state
92
89
  {
93
90
  const clientSessionId = this.runtime.clientSessionId;
91
+ // Empty record does not satisfy the type, but nodes will post loop.
92
+ // eslint-disable-next-line @typescript-eslint/consistent-type-assertions
93
+ const nodes = {};
94
94
  let anyInitialValues = false;
95
+ const newValues = {};
95
96
  let cumulativeAllowableUpdateLatencyMs;
96
- // eslint-disable-next-line unicorn/no-array-reduce
97
- const initial = Object.entries(initialContent).reduce((acc, [key, nodeFactory]) => {
97
+ for (const [key, nodeFactory] of Object.entries(initialContent)) {
98
98
  const newNodeData = nodeFactory(key, (0, stateDatastore_js_1.handleFromDatastore)(this));
99
- acc.nodes[key] = newNodeData.manager;
99
+ nodes[key] = newNodeData.manager;
100
100
  if ("initialData" in newNodeData) {
101
101
  const { value, allowableUpdateLatencyMs } = newNodeData.initialData;
102
- acc.datastore[key] = acc.datastore[key] ?? {};
103
- acc.datastore[key][clientSessionId] = value;
104
- acc.newValues[key] = value;
102
+ (datastore[key] ?? (datastore[key] = {}))[clientSessionId] = value;
103
+ newValues[key] = value;
105
104
  if (allowableUpdateLatencyMs !== undefined) {
106
105
  cumulativeAllowableUpdateLatencyMs =
107
106
  cumulativeAllowableUpdateLatencyMs === undefined
@@ -110,21 +109,14 @@ class PresenceStatesImpl {
110
109
  }
111
110
  anyInitialValues = true;
112
111
  }
113
- return acc;
114
- }, {
115
- // eslint-disable-next-line @typescript-eslint/consistent-type-assertions
116
- nodes: {},
117
- datastore,
118
- // eslint-disable-next-line @typescript-eslint/consistent-type-assertions
119
- newValues: {},
120
- });
121
- this.nodes = initial.nodes;
112
+ }
113
+ this.nodes = nodes;
122
114
  // props is the public view of nodes that limits the entries types to
123
115
  // the public interface of the value manager with an additional type
124
116
  // filter that beguiles the type system. So just reinterpret cast.
125
117
  this.props = this.nodes;
126
118
  if (anyInitialValues) {
127
- this.runtime.localUpdate(initial.newValues, {
119
+ this.runtime.localUpdate(newValues, {
128
120
  allowableUpdateLatencyMs: cumulativeAllowableUpdateLatencyMs ?? this.controls.allowableUpdateLatencyMs,
129
121
  });
130
122
  }
@@ -133,6 +125,8 @@ class PresenceStatesImpl {
133
125
  knownValues(key) {
134
126
  return {
135
127
  self: this.runtime.clientSessionId,
128
+ // Caller must only use `key`s that are part of `this.datastore`.
129
+ // eslint-disable-next-line @typescript-eslint/no-non-null-assertion
136
130
  states: this.datastore[key],
137
131
  };
138
132
  }
@@ -143,6 +137,8 @@ class PresenceStatesImpl {
143
137
  });
144
138
  }
145
139
  update(key, clientId, value) {
140
+ // Callers my only use `key`s that are part of `this.datastore`.
141
+ // eslint-disable-next-line @typescript-eslint/no-non-null-assertion
146
142
  const allKnownState = this.datastore[key];
147
143
  allKnownState[clientId] = mergeValueDirectory(allKnownState[clientId], value, 0);
148
144
  }
@@ -155,14 +151,15 @@ class PresenceStatesImpl {
155
151
  this.nodes[key] = nodeData.manager;
156
152
  if ("initialData" in nodeData) {
157
153
  const { value, allowableUpdateLatencyMs } = nodeData.initialData;
158
- if (key in this.datastore) {
159
- // Already have received state from other clients. Kept in `all`.
160
- // TODO: Send current `all` state to state manager.
154
+ let datastoreValue = this.datastore[key];
155
+ if (datastoreValue === undefined) {
156
+ datastoreValue = this.datastore[key] = {};
161
157
  }
162
158
  else {
163
- this.datastore[key] = {};
159
+ // Already have received state from other clients. Kept in `all`.
160
+ // TODO: Send current `all` state to state manager.
164
161
  }
165
- this.datastore[key][this.runtime.clientSessionId] = value;
162
+ datastoreValue[this.runtime.clientSessionId] = value;
166
163
  this.runtime.localUpdate({ [key]: value }, {
167
164
  allowableUpdateLatencyMs: allowableUpdateLatencyMs ?? this.controls.allowableUpdateLatencyMs,
168
165
  });
@@ -173,31 +170,33 @@ class PresenceStatesImpl {
173
170
  this.controls.allowableUpdateLatencyMs = controls.allowableUpdateLatencyMs;
174
171
  }
175
172
  for (const [key, nodeFactory] of Object.entries(content)) {
176
- if (key in this.nodes) {
177
- const node = (0, valueManager_js_1.unbrandIVM)(this.nodes[key]);
173
+ const brandedIVM = this.nodes[key];
174
+ if (brandedIVM === undefined) {
175
+ this.add(key, nodeFactory);
176
+ }
177
+ else {
178
+ const node = (0, valueManager_js_1.unbrandIVM)(brandedIVM);
178
179
  if (!(node instanceof nodeFactory.instanceBase)) {
179
180
  throw new TypeError(`State "${key}" previously created by different value manager.`);
180
181
  }
181
182
  }
182
- else {
183
- this.add(key, nodeFactory);
184
- }
185
183
  }
186
184
  return this;
187
185
  }
188
186
  processUpdate(received, timeModifier, remoteDatastore) {
189
187
  for (const [key, remoteAllKnownState] of Object.entries(remoteDatastore)) {
190
- if (key in this.nodes) {
191
- const node = (0, valueManager_js_1.unbrandIVM)(this.nodes[key]);
192
- for (const [clientSessionId, value] of (0, internalTypes_js_1.brandedObjectEntries)(remoteAllKnownState)) {
188
+ const brandedIVM = this.nodes[key];
189
+ if (brandedIVM === undefined) {
190
+ // Assume all broadcast state is meant to be kept even if not currently registered.
191
+ mergeUntrackedDatastore(key, remoteAllKnownState, this.datastore, timeModifier);
192
+ }
193
+ else {
194
+ const node = (0, valueManager_js_1.unbrandIVM)(brandedIVM);
195
+ for (const [clientSessionId, value] of (0, internalUtils_js_1.objectEntries)(remoteAllKnownState)) {
193
196
  const client = this.runtime.lookupClient(clientSessionId);
194
197
  node.update(client, received, value);
195
198
  }
196
199
  }
197
- else {
198
- // Assume all broadcast state is meant to be kept even if not currently registered.
199
- mergeUntrackedDatastore(key, remoteAllKnownState, this.datastore, timeModifier);
200
- }
201
200
  }
202
201
  }
203
202
  }
@@ -1 +1 @@
1
- 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* Copyright (c) Microsoft Corporation and contributors. All rights reserved.\n * Licensed under the MIT License.\n */\n\nimport { assert } from \"@fluidframework/core-utils/internal\";\n\nimport type { ClientConnectionId } from \"./baseTypes.js\";\nimport type { BroadcastControlSettings } from \"./broadcastControls.js\";\nimport { RequiredBroadcastControl } from \"./broadcastControls.js\";\nimport type { InternalTypes } from \"./exposedInternalTypes.js\";\nimport type { ClientRecord } from \"./internalTypes.js\";\nimport { brandedObjectEntries } from \"./internalTypes.js\";\nimport type { ClientSessionId, ISessionClient } from \"./presence.js\";\nimport type { LocalStateUpdateOptions, StateDatastore } from \"./stateDatastore.js\";\nimport { handleFromDatastore } from \"./stateDatastore.js\";\nimport type { PresenceStates, PresenceStatesSchema } from \"./types.js\";\nimport { unbrandIVM } from \"./valueManager.js\";\n\n/**\n * Extracts `Part` from {@link InternalTypes.ManagerFactory} return type\n * matching the {@link PresenceStatesSchema} `Keys` given.\n *\n * @remarks\n * If the `Part` is an optional property, undefined will be included in the\n * result. Applying `Required` to the return type prior to extracting `Part`\n * does not work as expected. Use Exclude\\<, undefined\\> can be used as needed.\n *\n * @internal\n */\nexport type MapSchemaElement<\n\tTSchema extends PresenceStatesSchema,\n\tPart extends keyof ReturnType<TSchema[keyof TSchema]>,\n\tKeys extends keyof TSchema = keyof TSchema,\n> = ReturnType<TSchema[Keys]>[Part];\n\n/**\n * @internal\n */\nexport interface RuntimeLocalUpdateOptions {\n\tallowableUpdateLatencyMs: number;\n\n\t/**\n\t * Special option allowed for unicast notifications.\n\t */\n\ttargetClientId?: ClientConnectionId;\n}\n\n/**\n * @internal\n */\nexport interface PresenceRuntime {\n\treadonly clientSessionId: ClientSessionId;\n\tlookupClient(clientId: ClientConnectionId): ISessionClient;\n\tlocalUpdate(\n\t\tstates: { [key: string]: ClientUpdateEntry },\n\t\toptions: RuntimeLocalUpdateOptions,\n\t): void;\n}\n\ntype PresenceSubSchemaFromWorkspaceSchema<\n\tTSchema extends PresenceStatesSchema,\n\tPart extends keyof ReturnType<TSchema[keyof TSchema]>,\n> = {\n\t[Key in keyof TSchema]: MapSchemaElement<TSchema, Part, Key>;\n};\n\ntype MapEntries<TSchema extends PresenceStatesSchema> = PresenceSubSchemaFromWorkspaceSchema<\n\tTSchema,\n\t\"manager\"\n>;\n\n/**\n * ValueElementMap is a map of key to a map of clientId to ValueState.\n * It is not restricted to the schema of the map as it may receive updates from other clients\n * with managers that have not been registered locally. Each map node is responsible for keeping\n * all session's state to be able to pick arbitrary client to rebroadcast to others.\n *\n * This generic aspect makes some typing difficult. The loose typing is not broadcast to the\n * consumers that are expected to maintain their schema over multiple versions of clients.\n *\n * @internal\n */\nexport interface ValueElementMap<_TSchema extends PresenceStatesSchema> {\n\t[key: string]: ClientRecord<InternalTypes.ValueDirectoryOrState<unknown>>;\n}\n\n// An attempt to make the type more precise, but it is not working.\n// If the casting in support code is too much we could keep two references to the same\n// complete datastore, but with the respective types desired.\n// type ValueElementMap<TSchema extends PresenceStatesNodeSchema> =\n// \t| {\n// \t\t\t[Key in keyof TSchema & string]?: {\n// \t\t\t\t[ClientSessionId: ClientSessionId]: InternalTypes.ValueDirectoryOrState<MapSchemaElement<TSchema,\"value\",Key>>;\n// \t\t\t};\n// \t }\n// \t| {\n// \t\t\t[key: string]: ClientRecord<InternalTypes.ValueDirectoryOrState<unknown>>;\n// \t };\n// interface ValueElementMap<TValue> {\n// \t[Id: string]: ClientRecord<InternalTypes.ValueDirectoryOrState<TValue>>;\n// \t// Version with local packed in is convenient for map, but not for join broadcast to serialize simply.\n// \t// [Id: string]: {\n// \t// \tlocal: InternalTypes.ValueDirectoryOrState<TValue>;\n// \t// \tall: ClientRecord<InternalTypes.ValueDirectoryOrState<TValue>>;\n// \t// };\n// }\n\n/**\n * @internal\n */\nexport type ClientUpdateEntry = InternalTypes.ValueDirectoryOrState<unknown> & {\n\tignoreUnmonitored?: true;\n};\n\ntype ClientUpdateRecord = ClientRecord<ClientUpdateEntry>;\n\ninterface ValueUpdateRecord {\n\t[valueKey: string]: ClientUpdateRecord;\n}\n\n/**\n * @internal\n */\nexport interface PresenceStatesInternal {\n\tensureContent<TSchemaAdditional extends PresenceStatesSchema>(\n\t\tcontent: TSchemaAdditional,\n\t\tcontrols: BroadcastControlSettings | undefined,\n\t): PresenceStates<TSchemaAdditional>;\n\tprocessUpdate(\n\t\treceived: number,\n\t\ttimeModifier: number,\n\t\tremoteDatastore: ValueUpdateRecord,\n\t\tsenderConnectionId: ClientConnectionId,\n\t): void;\n}\n\nfunction isValueDirectory<\n\tT,\n\tTValueState extends\n\t\t| InternalTypes.ValueRequiredState<T>\n\t\t| InternalTypes.ValueOptionalState<T>,\n>(\n\tvalue: InternalTypes.ValueDirectory<T> | TValueState,\n): value is InternalTypes.ValueDirectory<T> {\n\treturn \"items\" in value;\n}\n\n/**\n * Merge a value directory.\n *\n * @internal\n */\nexport function mergeValueDirectory<\n\tT,\n\tTValueState extends\n\t\t| InternalTypes.ValueRequiredState<T>\n\t\t| InternalTypes.ValueOptionalState<T>,\n>(\n\tbase: TValueState | InternalTypes.ValueDirectory<T> | undefined,\n\tupdate: TValueState | InternalTypes.ValueDirectory<T>,\n\ttimeDelta: number,\n): TValueState | InternalTypes.ValueDirectory<T> {\n\tif (!isValueDirectory(update)) {\n\t\tif (base === undefined || update.rev > base.rev) {\n\t\t\treturn { ...update, timestamp: update.timestamp + timeDelta };\n\t\t}\n\t\treturn base;\n\t}\n\n\tlet mergeBase: InternalTypes.ValueDirectory<T>;\n\tif (base === undefined) {\n\t\tmergeBase = { rev: update.rev, items: {} };\n\t} else {\n\t\tconst baseIsDirectory = isValueDirectory(base);\n\t\tif (base.rev >= update.rev) {\n\t\t\tif (!baseIsDirectory) {\n\t\t\t\t// base is leaf value that is more recent - nothing to do\n\t\t\t\treturn base;\n\t\t\t}\n\t\t\t// While base has more advanced revision, assume mis-ordering or\n\t\t\t// missed and catchup update needs merged in.\n\t\t\tmergeBase = base;\n\t\t} else {\n\t\t\tmergeBase = { rev: update.rev, items: baseIsDirectory ? base.items : {} };\n\t\t}\n\t}\n\tfor (const [key, value] of Object.entries(update.items)) {\n\t\tconst baseElement = mergeBase.items[key];\n\t\tmergeBase.items[key] = mergeValueDirectory(baseElement, value, timeDelta);\n\t}\n\treturn mergeBase;\n}\n\n/**\n * Updates remote state into the local [untracked] datastore.\n *\n * @param key - The key of the datastore to merge the untracked data into.\n * @param remoteAllKnownState - The remote state to merge into the datastore.\n * @param datastore - The datastore to merge the untracked data into.\n *\n * @remarks\n * In the case of ignored unmonitored data, the client entries are not stored,\n * though the value keys will be populated and often remain empty.\n *\n * @internal\n */\nexport function mergeUntrackedDatastore(\n\tkey: string,\n\tremoteAllKnownState: ClientUpdateRecord,\n\tdatastore: ValueElementMap<PresenceStatesSchema>,\n\ttimeModifier: number,\n): void {\n\tif (!(key in datastore)) {\n\t\tdatastore[key] = {};\n\t}\n\tconst localAllKnownState = datastore[key];\n\tfor (const [clientSessionId, value] of brandedObjectEntries(remoteAllKnownState)) {\n\t\tif (!(\"ignoreUnmonitored\" in value)) {\n\t\t\tlocalAllKnownState[clientSessionId] = mergeValueDirectory(\n\t\t\t\tlocalAllKnownState[clientSessionId],\n\t\t\t\tvalue,\n\t\t\t\ttimeModifier,\n\t\t\t);\n\t\t}\n\t}\n}\n\n/**\n * The default allowable update latency for PresenceStates workspaces in milliseconds.\n */\nconst defaultAllowableUpdateLatencyMs = 60;\n\n/**\n * Produces the value type of a schema element or set of elements.\n */\ntype SchemaElementValueType<\n\tTSchema extends PresenceStatesSchema,\n\tKeys extends keyof TSchema & string,\n> = Exclude<MapSchemaElement<TSchema, \"initialData\", Keys>, undefined>[\"value\"];\n\nclass PresenceStatesImpl<TSchema extends PresenceStatesSchema>\n\timplements\n\t\tPresenceStatesInternal,\n\t\tPresenceStates<TSchema>,\n\t\tStateDatastore<\n\t\t\tkeyof TSchema & string,\n\t\t\tSchemaElementValueType<TSchema, keyof TSchema & string>\n\t\t>\n{\n\tprivate readonly nodes: MapEntries<TSchema>;\n\tpublic readonly props: PresenceStates<TSchema>[\"props\"];\n\n\tpublic readonly controls: RequiredBroadcastControl;\n\n\tpublic constructor(\n\t\tprivate readonly runtime: PresenceRuntime,\n\t\tprivate readonly datastore: ValueElementMap<TSchema>,\n\t\tinitialContent: TSchema,\n\t\tcontrolsSettings: BroadcastControlSettings | undefined,\n\t) {\n\t\tthis.controls = new RequiredBroadcastControl(defaultAllowableUpdateLatencyMs);\n\t\tif (controlsSettings?.allowableUpdateLatencyMs !== undefined) {\n\t\t\tthis.controls.allowableUpdateLatencyMs = controlsSettings.allowableUpdateLatencyMs;\n\t\t}\n\n\t\t// Prepare initial map content from initial state\n\t\t{\n\t\t\tconst clientSessionId = this.runtime.clientSessionId;\n\t\t\tlet anyInitialValues = false;\n\t\t\tlet cumulativeAllowableUpdateLatencyMs: number | undefined;\n\t\t\t// eslint-disable-next-line unicorn/no-array-reduce\n\t\t\tconst initial = Object.entries(initialContent).reduce(\n\t\t\t\t(acc, [key, nodeFactory]) => {\n\t\t\t\t\tconst newNodeData = nodeFactory(key, handleFromDatastore(this));\n\t\t\t\t\tacc.nodes[key as keyof TSchema] = newNodeData.manager;\n\t\t\t\t\tif (\"initialData\" in newNodeData) {\n\t\t\t\t\t\tconst { value, allowableUpdateLatencyMs } = newNodeData.initialData;\n\t\t\t\t\t\tacc.datastore[key] = acc.datastore[key] ?? {};\n\t\t\t\t\t\tacc.datastore[key][clientSessionId] = value;\n\t\t\t\t\t\tacc.newValues[key] = value;\n\t\t\t\t\t\tif (allowableUpdateLatencyMs !== undefined) {\n\t\t\t\t\t\t\tcumulativeAllowableUpdateLatencyMs =\n\t\t\t\t\t\t\t\tcumulativeAllowableUpdateLatencyMs === undefined\n\t\t\t\t\t\t\t\t\t? allowableUpdateLatencyMs\n\t\t\t\t\t\t\t\t\t: Math.min(cumulativeAllowableUpdateLatencyMs, allowableUpdateLatencyMs);\n\t\t\t\t\t\t}\n\t\t\t\t\t\tanyInitialValues = true;\n\t\t\t\t\t}\n\t\t\t\t\treturn acc;\n\t\t\t\t},\n\t\t\t\t{\n\t\t\t\t\t// eslint-disable-next-line @typescript-eslint/consistent-type-assertions\n\t\t\t\t\tnodes: {} as MapEntries<TSchema>,\n\t\t\t\t\tdatastore,\n\t\t\t\t\t// eslint-disable-next-line @typescript-eslint/consistent-type-assertions\n\t\t\t\t\tnewValues: {} as { [key: string]: InternalTypes.ValueDirectoryOrState<unknown> },\n\t\t\t\t},\n\t\t\t);\n\t\t\tthis.nodes = initial.nodes;\n\t\t\t// props is the public view of nodes that limits the entries types to\n\t\t\t// the public interface of the value manager with an additional type\n\t\t\t// filter that beguiles the type system. So just reinterpret cast.\n\t\t\tthis.props = this.nodes as unknown as PresenceStates<TSchema>[\"props\"];\n\n\t\t\tif (anyInitialValues) {\n\t\t\t\tthis.runtime.localUpdate(initial.newValues, {\n\t\t\t\t\tallowableUpdateLatencyMs:\n\t\t\t\t\t\tcumulativeAllowableUpdateLatencyMs ?? this.controls.allowableUpdateLatencyMs,\n\t\t\t\t});\n\t\t\t}\n\t\t}\n\t}\n\n\tpublic knownValues<Key extends keyof TSchema & string>(\n\t\tkey: Key,\n\t): {\n\t\tself: ClientSessionId | undefined;\n\t\tstates: ClientRecord<SchemaElementValueType<TSchema, Key>>;\n\t} {\n\t\treturn {\n\t\t\tself: this.runtime.clientSessionId,\n\t\t\tstates: this.datastore[key],\n\t\t};\n\t}\n\n\tpublic localUpdate<Key extends keyof TSchema & string>(\n\t\tkey: Key,\n\t\tvalue: SchemaElementValueType<TSchema, Key> & ClientUpdateEntry,\n\t\toptions: LocalStateUpdateOptions,\n\t): void {\n\t\tthis.runtime.localUpdate(\n\t\t\t{ [key]: value },\n\t\t\t{\n\t\t\t\t...options,\n\t\t\t\tallowableUpdateLatencyMs:\n\t\t\t\t\toptions.allowableUpdateLatencyMs ?? this.controls.allowableUpdateLatencyMs,\n\t\t\t},\n\t\t);\n\t}\n\n\tpublic update<Key extends keyof TSchema & string>(\n\t\tkey: Key,\n\t\tclientId: ClientSessionId,\n\t\tvalue: Exclude<MapSchemaElement<TSchema, \"initialData\", Key>, undefined>[\"value\"],\n\t): void {\n\t\tconst allKnownState = this.datastore[key];\n\t\tallKnownState[clientId] = mergeValueDirectory(allKnownState[clientId], value, 0);\n\t}\n\n\tpublic lookupClient(clientId: ClientConnectionId): ISessionClient {\n\t\treturn this.runtime.lookupClient(clientId);\n\t}\n\n\tpublic add<\n\t\tTKey extends string,\n\t\tTValue extends InternalTypes.ValueDirectoryOrState<unknown>,\n\t\tTValueManager,\n\t>(\n\t\tkey: TKey,\n\t\tnodeFactory: InternalTypes.ManagerFactory<TKey, TValue, TValueManager>,\n\t): asserts this is PresenceStates<\n\t\tTSchema & Record<TKey, InternalTypes.ManagerFactory<TKey, TValue, TValueManager>>\n\t> {\n\t\tassert(!(key in this.nodes), 0xa3c /* Already have entry for key in map */);\n\t\tconst nodeData = nodeFactory(key, handleFromDatastore(this));\n\t\tthis.nodes[key] = nodeData.manager;\n\t\tif (\"initialData\" in nodeData) {\n\t\t\tconst { value, allowableUpdateLatencyMs } = nodeData.initialData;\n\t\t\tif (key in this.datastore) {\n\t\t\t\t// Already have received state from other clients. Kept in `all`.\n\t\t\t\t// TODO: Send current `all` state to state manager.\n\t\t\t} else {\n\t\t\t\tthis.datastore[key] = {};\n\t\t\t}\n\t\t\tthis.datastore[key][this.runtime.clientSessionId] = value;\n\t\t\tthis.runtime.localUpdate(\n\t\t\t\t{ [key]: value },\n\t\t\t\t{\n\t\t\t\t\tallowableUpdateLatencyMs:\n\t\t\t\t\t\tallowableUpdateLatencyMs ?? this.controls.allowableUpdateLatencyMs,\n\t\t\t\t},\n\t\t\t);\n\t\t}\n\t}\n\n\tpublic ensureContent<TSchemaAdditional extends PresenceStatesSchema>(\n\t\tcontent: TSchemaAdditional,\n\t\tcontrols: BroadcastControlSettings | undefined,\n\t): PresenceStates<TSchema & TSchemaAdditional> {\n\t\tif (controls?.allowableUpdateLatencyMs !== undefined) {\n\t\t\tthis.controls.allowableUpdateLatencyMs = controls.allowableUpdateLatencyMs;\n\t\t}\n\t\tfor (const [key, nodeFactory] of Object.entries(content)) {\n\t\t\tif (key in this.nodes) {\n\t\t\t\tconst node = unbrandIVM(this.nodes[key]);\n\t\t\t\tif (!(node instanceof nodeFactory.instanceBase)) {\n\t\t\t\t\tthrow new TypeError(`State \"${key}\" previously created by different value manager.`);\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\tthis.add(key, nodeFactory);\n\t\t\t}\n\t\t}\n\t\treturn this as PresenceStates<TSchema & TSchemaAdditional>;\n\t}\n\n\tpublic processUpdate(\n\t\treceived: number,\n\t\ttimeModifier: number,\n\t\tremoteDatastore: ValueUpdateRecord,\n\t): void {\n\t\tfor (const [key, remoteAllKnownState] of Object.entries(remoteDatastore)) {\n\t\t\tif (key in this.nodes) {\n\t\t\t\tconst node = unbrandIVM(this.nodes[key]);\n\t\t\t\tfor (const [clientSessionId, value] of brandedObjectEntries(remoteAllKnownState)) {\n\t\t\t\t\tconst client = this.runtime.lookupClient(clientSessionId);\n\t\t\t\t\tnode.update(client, received, value);\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\t// Assume all broadcast state is meant to be kept even if not currently registered.\n\t\t\t\tmergeUntrackedDatastore(key, remoteAllKnownState, this.datastore, timeModifier);\n\t\t\t}\n\t\t}\n\t}\n}\n\n/**\n * Create a new PresenceStates using the DataStoreRuntime provided.\n * @param initialContent - The initial value managers to register.\n */\nexport function createPresenceStates<TSchema extends PresenceStatesSchema>(\n\truntime: PresenceRuntime,\n\tdatastore: ValueElementMap<PresenceStatesSchema>,\n\tinitialContent: TSchema,\n\tcontrols: BroadcastControlSettings | undefined,\n): { public: PresenceStates<TSchema>; internal: PresenceStatesInternal } {\n\tconst impl = new PresenceStatesImpl<TSchema>(runtime, datastore, initialContent, controls);\n\n\treturn {\n\t\tpublic: impl,\n\t\tinternal: impl,\n\t};\n}\n"]}
1
+ 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* Copyright (c) Microsoft Corporation and contributors. All rights reserved.\n * Licensed under the MIT License.\n */\n\nimport { assert } from \"@fluidframework/core-utils/internal\";\n\nimport type { ClientConnectionId } from \"./baseTypes.js\";\nimport type { BroadcastControlSettings } from \"./broadcastControls.js\";\nimport { RequiredBroadcastControl } from \"./broadcastControls.js\";\nimport type { InternalTypes } from \"./exposedInternalTypes.js\";\nimport type { ClientRecord } from \"./internalTypes.js\";\nimport type { RecordEntryTypes } from \"./internalUtils.js\";\nimport { getOrCreateRecord, objectEntries } from \"./internalUtils.js\";\nimport type { ClientSessionId, ISessionClient } from \"./presence.js\";\nimport type { LocalStateUpdateOptions, StateDatastore } from \"./stateDatastore.js\";\nimport { handleFromDatastore } from \"./stateDatastore.js\";\nimport type { PresenceStates, PresenceStatesSchema } from \"./types.js\";\nimport { unbrandIVM } from \"./valueManager.js\";\n\n/**\n * Extracts `Part` from {@link InternalTypes.ManagerFactory} return type\n * matching the {@link PresenceStatesSchema} `Keys` given.\n *\n * @remarks\n * If the `Part` is an optional property, undefined will be included in the\n * result. Applying `Required` to the return type prior to extracting `Part`\n * does not work as expected. Use Exclude\\<, undefined\\> can be used as needed.\n *\n * @internal\n */\nexport type MapSchemaElement<\n\tTSchema extends PresenceStatesSchema,\n\tPart extends keyof ReturnType<TSchema[keyof TSchema]>,\n\tKeys extends keyof TSchema = keyof TSchema,\n> = ReturnType<TSchema[Keys]>[Part];\n\n/**\n * @internal\n */\nexport interface RuntimeLocalUpdateOptions {\n\tallowableUpdateLatencyMs: number;\n\n\t/**\n\t * Special option allowed for unicast notifications.\n\t */\n\ttargetClientId?: ClientConnectionId;\n}\n\n/**\n * @internal\n */\nexport interface PresenceRuntime {\n\treadonly clientSessionId: ClientSessionId;\n\tlookupClient(clientId: ClientConnectionId): ISessionClient;\n\tlocalUpdate(\n\t\tstates: { [key: string]: ClientUpdateEntry },\n\t\toptions: RuntimeLocalUpdateOptions,\n\t): void;\n}\n\ntype PresenceSubSchemaFromWorkspaceSchema<\n\tTSchema extends PresenceStatesSchema,\n\tPart extends keyof ReturnType<TSchema[keyof TSchema]>,\n> = {\n\t[Key in keyof TSchema]: MapSchemaElement<TSchema, Part, Key>;\n};\n\ntype MapEntries<TSchema extends PresenceStatesSchema> = PresenceSubSchemaFromWorkspaceSchema<\n\tTSchema,\n\t\"manager\"\n>;\n\n/**\n * ValueElementMap is a map of key to a map of clientId to ValueState.\n * It is not restricted to the schema of the map as it may receive updates from other clients\n * with managers that have not been registered locally. Each map node is responsible for keeping\n * all session's state to be able to pick arbitrary client to rebroadcast to others.\n *\n * This generic aspect makes some typing difficult. The loose typing is not broadcast to the\n * consumers that are expected to maintain their schema over multiple versions of clients.\n *\n * @internal\n */\nexport interface ValueElementMap<_TSchema extends PresenceStatesSchema> {\n\t[key: string]: ClientRecord<InternalTypes.ValueDirectoryOrState<unknown>>;\n}\n\n// An attempt to make the type more precise, but it is not working.\n// If the casting in support code is too much we could keep two references to the same\n// complete datastore, but with the respective types desired.\n// type ValueElementMap<TSchema extends PresenceStatesNodeSchema> =\n// \t| {\n// \t\t\t[Key in keyof TSchema & string]?: {\n// \t\t\t\t[ClientSessionId: ClientSessionId]: InternalTypes.ValueDirectoryOrState<MapSchemaElement<TSchema,\"value\",Key>>;\n// \t\t\t};\n// \t }\n// \t| {\n// \t\t\t[key: string]: ClientRecord<InternalTypes.ValueDirectoryOrState<unknown>>;\n// \t };\n// interface ValueElementMap<TValue> {\n// \t[Id: string]: ClientRecord<InternalTypes.ValueDirectoryOrState<TValue>>;\n// \t// Version with local packed in is convenient for map, but not for join broadcast to serialize simply.\n// \t// [Id: string]: {\n// \t// \tlocal: InternalTypes.ValueDirectoryOrState<TValue>;\n// \t// \tall: ClientRecord<InternalTypes.ValueDirectoryOrState<TValue>>;\n// \t// };\n// }\n\n/**\n * @internal\n */\nexport type ClientUpdateEntry = InternalTypes.ValueDirectoryOrState<unknown> & {\n\tignoreUnmonitored?: true;\n};\n\ntype ClientUpdateRecord = ClientRecord<ClientUpdateEntry>;\n\ninterface ValueUpdateRecord {\n\t[valueKey: string]: ClientUpdateRecord;\n}\n\n/**\n * @internal\n */\nexport interface PresenceStatesInternal {\n\tensureContent<TSchemaAdditional extends PresenceStatesSchema>(\n\t\tcontent: TSchemaAdditional,\n\t\tcontrols: BroadcastControlSettings | undefined,\n\t): PresenceStates<TSchemaAdditional>;\n\tprocessUpdate(\n\t\treceived: number,\n\t\ttimeModifier: number,\n\t\tremoteDatastore: ValueUpdateRecord,\n\t\tsenderConnectionId: ClientConnectionId,\n\t): void;\n}\n\nfunction isValueDirectory<\n\tT,\n\tTValueState extends\n\t\t| InternalTypes.ValueRequiredState<T>\n\t\t| InternalTypes.ValueOptionalState<T>,\n>(\n\tvalue: InternalTypes.ValueDirectory<T> | TValueState,\n): value is InternalTypes.ValueDirectory<T> {\n\treturn \"items\" in value;\n}\n\n/**\n * Merge a value directory.\n *\n * @internal\n */\nexport function mergeValueDirectory<\n\tT,\n\tTValueState extends\n\t\t| InternalTypes.ValueRequiredState<T>\n\t\t| InternalTypes.ValueOptionalState<T>,\n>(\n\tbase: TValueState | InternalTypes.ValueDirectory<T> | undefined,\n\tupdate: TValueState | InternalTypes.ValueDirectory<T>,\n\ttimeDelta: number,\n): TValueState | InternalTypes.ValueDirectory<T> {\n\tif (!isValueDirectory(update)) {\n\t\tif (base === undefined || update.rev > base.rev) {\n\t\t\treturn { ...update, timestamp: update.timestamp + timeDelta };\n\t\t}\n\t\treturn base;\n\t}\n\n\tlet mergeBase: InternalTypes.ValueDirectory<T>;\n\tif (base === undefined) {\n\t\tmergeBase = { rev: update.rev, items: {} };\n\t} else {\n\t\tconst baseIsDirectory = isValueDirectory(base);\n\t\tif (base.rev >= update.rev) {\n\t\t\tif (!baseIsDirectory) {\n\t\t\t\t// base is leaf value that is more recent - nothing to do\n\t\t\t\treturn base;\n\t\t\t}\n\t\t\t// While base has more advanced revision, assume mis-ordering or\n\t\t\t// missed and catchup update needs merged in.\n\t\t\tmergeBase = base;\n\t\t} else {\n\t\t\tmergeBase = { rev: update.rev, items: baseIsDirectory ? base.items : {} };\n\t\t}\n\t}\n\tfor (const [key, value] of Object.entries(update.items)) {\n\t\tconst baseElement = mergeBase.items[key];\n\t\tmergeBase.items[key] = mergeValueDirectory(baseElement, value, timeDelta);\n\t}\n\treturn mergeBase;\n}\n\n/**\n * Updates remote state into the local [untracked] datastore.\n *\n * @param key - The key of the datastore to merge the untracked data into.\n * @param remoteAllKnownState - The remote state to merge into the datastore.\n * @param datastore - The datastore to merge the untracked data into.\n *\n * @remarks\n * In the case of ignored unmonitored data, the client entries are not stored,\n * though the value keys will be populated and often remain empty.\n *\n * @internal\n */\nexport function mergeUntrackedDatastore(\n\tkey: string,\n\tremoteAllKnownState: ClientUpdateRecord,\n\tdatastore: ValueElementMap<PresenceStatesSchema>,\n\ttimeModifier: number,\n): void {\n\tconst localAllKnownState = getOrCreateRecord(\n\t\tdatastore,\n\t\tkey,\n\t\t(): RecordEntryTypes<typeof datastore> => ({}),\n\t);\n\tfor (const [clientSessionId, value] of objectEntries(remoteAllKnownState)) {\n\t\tif (!(\"ignoreUnmonitored\" in value)) {\n\t\t\tlocalAllKnownState[clientSessionId] = mergeValueDirectory(\n\t\t\t\tlocalAllKnownState[clientSessionId],\n\t\t\t\tvalue,\n\t\t\t\ttimeModifier,\n\t\t\t);\n\t\t}\n\t}\n}\n\n/**\n * The default allowable update latency for PresenceStates workspaces in milliseconds.\n */\nconst defaultAllowableUpdateLatencyMs = 60;\n\n/**\n * Produces the value type of a schema element or set of elements.\n */\ntype SchemaElementValueType<\n\tTSchema extends PresenceStatesSchema,\n\tKeys extends keyof TSchema & string,\n> = Exclude<MapSchemaElement<TSchema, \"initialData\", Keys>, undefined>[\"value\"];\n\nclass PresenceStatesImpl<TSchema extends PresenceStatesSchema>\n\timplements\n\t\tPresenceStatesInternal,\n\t\tPresenceStates<TSchema>,\n\t\tStateDatastore<\n\t\t\tkeyof TSchema & string,\n\t\t\tSchemaElementValueType<TSchema, keyof TSchema & string>\n\t\t>\n{\n\tprivate readonly nodes: MapEntries<TSchema>;\n\tpublic readonly props: PresenceStates<TSchema>[\"props\"];\n\n\tpublic readonly controls: RequiredBroadcastControl;\n\n\tpublic constructor(\n\t\tprivate readonly runtime: PresenceRuntime,\n\t\tprivate readonly datastore: ValueElementMap<TSchema>,\n\t\tinitialContent: TSchema,\n\t\tcontrolsSettings: BroadcastControlSettings | undefined,\n\t) {\n\t\tthis.controls = new RequiredBroadcastControl(defaultAllowableUpdateLatencyMs);\n\t\tif (controlsSettings?.allowableUpdateLatencyMs !== undefined) {\n\t\t\tthis.controls.allowableUpdateLatencyMs = controlsSettings.allowableUpdateLatencyMs;\n\t\t}\n\n\t\t// Prepare initial map content from initial state\n\t\t{\n\t\t\tconst clientSessionId = this.runtime.clientSessionId;\n\t\t\t// Empty record does not satisfy the type, but nodes will post loop.\n\t\t\t// eslint-disable-next-line @typescript-eslint/consistent-type-assertions\n\t\t\tconst nodes = {} as MapEntries<TSchema>;\n\t\t\tlet anyInitialValues = false;\n\t\t\tconst newValues: { [key: string]: InternalTypes.ValueDirectoryOrState<unknown> } = {};\n\t\t\tlet cumulativeAllowableUpdateLatencyMs: number | undefined;\n\t\t\tfor (const [key, nodeFactory] of Object.entries(initialContent)) {\n\t\t\t\tconst newNodeData = nodeFactory(key, handleFromDatastore(this));\n\t\t\t\tnodes[key as keyof TSchema] = newNodeData.manager;\n\t\t\t\tif (\"initialData\" in newNodeData) {\n\t\t\t\t\tconst { value, allowableUpdateLatencyMs } = newNodeData.initialData;\n\t\t\t\t\t(datastore[key] ??= {})[clientSessionId] = value;\n\t\t\t\t\tnewValues[key] = value;\n\t\t\t\t\tif (allowableUpdateLatencyMs !== undefined) {\n\t\t\t\t\t\tcumulativeAllowableUpdateLatencyMs =\n\t\t\t\t\t\t\tcumulativeAllowableUpdateLatencyMs === undefined\n\t\t\t\t\t\t\t\t? allowableUpdateLatencyMs\n\t\t\t\t\t\t\t\t: Math.min(cumulativeAllowableUpdateLatencyMs, allowableUpdateLatencyMs);\n\t\t\t\t\t}\n\t\t\t\t\tanyInitialValues = true;\n\t\t\t\t}\n\t\t\t}\n\t\t\tthis.nodes = nodes;\n\t\t\t// props is the public view of nodes that limits the entries types to\n\t\t\t// the public interface of the value manager with an additional type\n\t\t\t// filter that beguiles the type system. So just reinterpret cast.\n\t\t\tthis.props = this.nodes as unknown as PresenceStates<TSchema>[\"props\"];\n\n\t\t\tif (anyInitialValues) {\n\t\t\t\tthis.runtime.localUpdate(newValues, {\n\t\t\t\t\tallowableUpdateLatencyMs:\n\t\t\t\t\t\tcumulativeAllowableUpdateLatencyMs ?? this.controls.allowableUpdateLatencyMs,\n\t\t\t\t});\n\t\t\t}\n\t\t}\n\t}\n\n\tpublic knownValues<Key extends keyof TSchema & string>(\n\t\tkey: Key,\n\t): {\n\t\tself: ClientSessionId | undefined;\n\t\tstates: ClientRecord<SchemaElementValueType<TSchema, Key>>;\n\t} {\n\t\treturn {\n\t\t\tself: this.runtime.clientSessionId,\n\t\t\t// Caller must only use `key`s that are part of `this.datastore`.\n\t\t\t// eslint-disable-next-line @typescript-eslint/no-non-null-assertion\n\t\t\tstates: this.datastore[key]!,\n\t\t};\n\t}\n\n\tpublic localUpdate<Key extends keyof TSchema & string>(\n\t\tkey: Key,\n\t\tvalue: SchemaElementValueType<TSchema, Key> & ClientUpdateEntry,\n\t\toptions: LocalStateUpdateOptions,\n\t): void {\n\t\tthis.runtime.localUpdate(\n\t\t\t{ [key]: value },\n\t\t\t{\n\t\t\t\t...options,\n\t\t\t\tallowableUpdateLatencyMs:\n\t\t\t\t\toptions.allowableUpdateLatencyMs ?? this.controls.allowableUpdateLatencyMs,\n\t\t\t},\n\t\t);\n\t}\n\n\tpublic update<Key extends keyof TSchema & string>(\n\t\tkey: Key,\n\t\tclientId: ClientSessionId,\n\t\tvalue: Exclude<MapSchemaElement<TSchema, \"initialData\", Key>, undefined>[\"value\"],\n\t): void {\n\t\t// Callers my only use `key`s that are part of `this.datastore`.\n\t\t// eslint-disable-next-line @typescript-eslint/no-non-null-assertion\n\t\tconst allKnownState = this.datastore[key]!;\n\t\tallKnownState[clientId] = mergeValueDirectory(allKnownState[clientId], value, 0);\n\t}\n\n\tpublic lookupClient(clientId: ClientConnectionId): ISessionClient {\n\t\treturn this.runtime.lookupClient(clientId);\n\t}\n\n\tpublic add<\n\t\tTKey extends string,\n\t\tTValue extends InternalTypes.ValueDirectoryOrState<unknown>,\n\t\tTValueManager,\n\t>(\n\t\tkey: TKey,\n\t\tnodeFactory: InternalTypes.ManagerFactory<TKey, TValue, TValueManager>,\n\t): asserts this is PresenceStates<\n\t\tTSchema & Record<TKey, InternalTypes.ManagerFactory<TKey, TValue, TValueManager>>\n\t> {\n\t\tassert(!(key in this.nodes), 0xa3c /* Already have entry for key in map */);\n\t\tconst nodeData = nodeFactory(key, handleFromDatastore(this));\n\t\tthis.nodes[key] = nodeData.manager;\n\t\tif (\"initialData\" in nodeData) {\n\t\t\tconst { value, allowableUpdateLatencyMs } = nodeData.initialData;\n\t\t\tlet datastoreValue = this.datastore[key];\n\t\t\tif (datastoreValue === undefined) {\n\t\t\t\tdatastoreValue = this.datastore[key] = {};\n\t\t\t} else {\n\t\t\t\t// Already have received state from other clients. Kept in `all`.\n\t\t\t\t// TODO: Send current `all` state to state manager.\n\t\t\t}\n\t\t\tdatastoreValue[this.runtime.clientSessionId] = value;\n\t\t\tthis.runtime.localUpdate(\n\t\t\t\t{ [key]: value },\n\t\t\t\t{\n\t\t\t\t\tallowableUpdateLatencyMs:\n\t\t\t\t\t\tallowableUpdateLatencyMs ?? this.controls.allowableUpdateLatencyMs,\n\t\t\t\t},\n\t\t\t);\n\t\t}\n\t}\n\n\tpublic ensureContent<TSchemaAdditional extends PresenceStatesSchema>(\n\t\tcontent: TSchemaAdditional,\n\t\tcontrols: BroadcastControlSettings | undefined,\n\t): PresenceStates<TSchema & TSchemaAdditional> {\n\t\tif (controls?.allowableUpdateLatencyMs !== undefined) {\n\t\t\tthis.controls.allowableUpdateLatencyMs = controls.allowableUpdateLatencyMs;\n\t\t}\n\t\tfor (const [key, nodeFactory] of Object.entries(content)) {\n\t\t\tconst brandedIVM = this.nodes[key];\n\t\t\tif (brandedIVM === undefined) {\n\t\t\t\tthis.add(key, nodeFactory);\n\t\t\t} else {\n\t\t\t\tconst node = unbrandIVM(brandedIVM);\n\t\t\t\tif (!(node instanceof nodeFactory.instanceBase)) {\n\t\t\t\t\tthrow new TypeError(`State \"${key}\" previously created by different value manager.`);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\treturn this as PresenceStates<TSchema & TSchemaAdditional>;\n\t}\n\n\tpublic processUpdate(\n\t\treceived: number,\n\t\ttimeModifier: number,\n\t\tremoteDatastore: ValueUpdateRecord,\n\t): void {\n\t\tfor (const [key, remoteAllKnownState] of Object.entries(remoteDatastore)) {\n\t\t\tconst brandedIVM = this.nodes[key];\n\t\t\tif (brandedIVM === undefined) {\n\t\t\t\t// Assume all broadcast state is meant to be kept even if not currently registered.\n\t\t\t\tmergeUntrackedDatastore(key, remoteAllKnownState, this.datastore, timeModifier);\n\t\t\t} else {\n\t\t\t\tconst node = unbrandIVM(brandedIVM);\n\t\t\t\tfor (const [clientSessionId, value] of objectEntries(remoteAllKnownState)) {\n\t\t\t\t\tconst client = this.runtime.lookupClient(clientSessionId);\n\t\t\t\t\tnode.update(client, received, value);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n}\n\n/**\n * Create a new PresenceStates using the DataStoreRuntime provided.\n * @param initialContent - The initial value managers to register.\n */\nexport function createPresenceStates<TSchema extends PresenceStatesSchema>(\n\truntime: PresenceRuntime,\n\tdatastore: ValueElementMap<PresenceStatesSchema>,\n\tinitialContent: TSchema,\n\tcontrols: BroadcastControlSettings | undefined,\n): { public: PresenceStates<TSchema>; internal: PresenceStatesInternal } {\n\tconst impl = new PresenceStatesImpl<TSchema>(runtime, datastore, initialContent, controls);\n\n\treturn {\n\t\tpublic: impl,\n\t\tinternal: impl,\n\t};\n}\n"]}
@@ -1 +1 @@
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