@fluidframework/matrix 2.0.0-internal.6.1.2 → 2.0.0-internal.6.2.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/CHANGELOG.md CHANGED
@@ -1,5 +1,36 @@
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  # @fluidframework/matrix
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+ ## 2.0.0-internal.6.2.0
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+
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+ ### Minor Changes
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+
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+ - Remove use of @fluidframework/common-definitions ([#16638](https://github.com/microsoft/FluidFramework/issues/16638)) [a8c81509c9](https://github.com/microsoft/FluidFramework/commits/a8c81509c9bf09cfb2092ebcf7265205f9eb6dbf)
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+
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+ The **@fluidframework/common-definitions** package is being deprecated, so the following interfaces and types are now
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+ imported from the **@fluidframework/core-interfaces** package:
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+
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+ - interface IDisposable
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+ - interface IErrorEvent
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+ - interface IErrorEvent
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+ - interface IEvent
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+ - interface IEventProvider
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+ - interface ILoggingError
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+ - interface ITaggedTelemetryPropertyType
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+ - interface ITelemetryBaseEvent
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+ - interface ITelemetryBaseLogger
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+ - interface ITelemetryErrorEvent
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+ - interface ITelemetryGenericEvent
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+ - interface ITelemetryLogger
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+ - interface ITelemetryPerformanceEvent
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+ - interface ITelemetryProperties
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+ - type ExtendEventProvider
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+ - type IEventThisPlaceHolder
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+ - type IEventTransformer
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+ - type ReplaceIEventThisPlaceHolder
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+ - type ReplaceIEventThisPlaceHolder
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+ - type TelemetryEventCategory
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+ - type TelemetryEventPropertyType
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+
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  ## 2.0.0-internal.6.1.0
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  Dependency updates only.
package/README.md CHANGED
@@ -13,9 +13,10 @@ When taking a dependency on a Fluid Framework library, we recommend using a `^`
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  While Fluid Framework libraries may use different ranges with interdependencies between other Fluid Framework libraries,
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  library consumers should always prefer `^`.
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- Note that when depending on a library version of the form 2.0.0-internal.x.y.z, called the Fluid internal version
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- scheme, you must use a `>= <` dependency range. Standard `^` and `~` ranges will not work as expected. See the
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- [@fluid-tools/version-tools](https://github.com/microsoft/FluidFramework/blob/main/build-tools/packages/version-tools/README.md)
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+ Note that when depending on a library version of the form `2.0.0-internal.x.y.z`, called the Fluid internal version scheme,
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+ you must use a `>= <` dependency range (such as `>=2.0.0-internal.x.y.z <2.0.0-internal.w.0.0` where `w` is `x+1`).
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+ Standard `^` and `~` ranges will not work as expected.
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+ See the [@fluid-tools/version-tools](https://github.com/microsoft/FluidFramework/blob/main/build-tools/packages/version-tools/README.md)
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  package for more information including tools to convert between version schemes.
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  <!-- prettier-ignore-end -->
@@ -3,9 +3,16 @@
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  * Licensed under the MIT License.
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  */
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  export declare const enum Handle {
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+ /**
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+ * Sentinel representing the absence of a valid handle.
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+ */
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+ none = 0,
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  /** Minimum valid handle. */
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  valid = 1,
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- /** Sentinel representing an unallocated Handle. */
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+ /**
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+ * Sentinel representing an unallocated Handle. Used by PermutationVector
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+ * to delay allocate handles when previously empty row/cols become populated.
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+ */
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  unallocated = -2147483648
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  }
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  export declare const isHandleValid: (handle: Handle) => boolean;
@@ -1 +1 @@
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@@ -27,9 +27,18 @@ class HandleTable {
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  * Allocates and returns the next available handle. Note that freed handles are recycled.
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  */
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  allocate() {
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+ // Get the handle to the next free slot.
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  const free = this.next;
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+ // Update 'next' to point to the new head of the free list. We use the contents of
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+ // recycled slots to store the free list. The contents of the handles[free] will point
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+ // to the next available slot. If there are no free slots (i.e., 'handles' is full),
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+ // the slot will point to 'handles.length'. In this case, the handles array will grow
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+ // and we update 'next' to point to the new end of the array.
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  this.next = this.handles[free] ?? free + 1;
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- this.handles[free] = 0;
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+ // Out of paranoia, overwrite the contents of the newly allocated free slot with an
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+ // invalid handle value. This may help catch/diagnose bugs in the event the free list
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+ // becomes corrupted.
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+ this.handles[free] = 0 /* none */;
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  return free;
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  }
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  /**
@@ -1 +1 @@
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All rights reserved.\n * Licensed under the MIT License.\n */\n\nexport const enum Handle {\n\t/**\n\t * Sentinel representing the absence of a valid handle.\n\t */\n\tnone = 0,\n\n\t/** Minimum valid handle. */\n\tvalid = 1,\n\n\t/**\n\t * Sentinel representing an unallocated Handle. Used by PermutationVector\n\t * to delay allocate handles when previously empty row/cols become populated.\n\t */\n\tunallocated = -0x80000000,\n}\n\nexport const isHandleValid = (handle: Handle) => handle >= Handle.valid;\n\n/**\n * A handle table provides a fast mapping from an integer `handle` to a value `T`.\n */\nexport class HandleTable<T> {\n\t// Note: the first slot of the 'handles' array is reserved to store the pointer to the first\n\t// free handle. We initialize this slot with a pointer to slot '1', which will cause\n\t// us to delay allocate the following slot in the array on the first allocation.\n\tpublic constructor(private readonly handles: (Handle | T)[] = [1]) {}\n\n\tpublic clear() {\n\t\t// Restore the HandleTable's initial state by deleting all items in the handles array\n\t\t// and then re-inserting the value '1' in the 0th slot. (See comment at `handles` decl\n\t\t// for explanation.)\n\t\tthis.handles.splice(0, this.handles.length, 1);\n\t}\n\n\t/**\n\t * Allocates and returns the next available handle. Note that freed handles are recycled.\n\t */\n\tpublic allocate(): Handle {\n\t\t// Get the handle to the next free slot.\n\t\tconst free = this.next;\n\n\t\t// Update 'next' to point to the new head of the free list. We use the contents of\n\t\t// recycled slots to store the free list. The contents of the handles[free] will point\n\t\t// to the next available slot. If there are no free slots (i.e., 'handles' is full),\n\t\t// the slot will point to 'handles.length'. In this case, the handles array will grow\n\t\t// and we update 'next' to point to the new end of the array.\n\t\tthis.next = (this.handles[free] as Handle) ?? free + 1;\n\n\t\t// Out of paranoia, overwrite the contents of the newly allocated free slot with an\n\t\t// invalid handle value. This may help catch/diagnose bugs in the event the free list\n\t\t// becomes corrupted.\n\t\tthis.handles[free] = Handle.none;\n\n\t\treturn free;\n\t}\n\n\t/**\n\t * Allocates and returns the next available `count` handles.\n\t */\n\tpublic allocateMany(count: Handle) {\n\t\tconst handles = new Uint32Array(count);\n\t\tfor (let i = 0; i < count; i++) {\n\t\t\thandles[i] = this.allocate();\n\t\t}\n\t\treturn handles;\n\t}\n\n\t/**\n\t * Returns the given handle to the free list.\n\t */\n\tpublic free(handle: Handle) {\n\t\tthis.handles[handle] = this.next;\n\t\tthis.next = handle;\n\t}\n\n\t/**\n\t * Get the value `T` associated with the given handle, if any.\n\t */\n\tpublic get(handle: Handle): T {\n\t\treturn this.handles[handle] as T;\n\t}\n\n\t/**\n\t * Set the value `T` associated with the given handle.\n\t */\n\tpublic set(handle: Handle, value: T) {\n\t\tthis.handles[handle] = value;\n\t}\n\n\t// Private helpers to get/set the head of the free list, which is stored in the 0th slot\n\t// of the handle array.\n\tprivate get next() {\n\t\treturn this.handles[0] as Handle;\n\t}\n\tprivate set next(handle: Handle) {\n\t\tthis.handles[0] = handle;\n\t}\n\n\tpublic getSummaryContent() {\n\t\treturn this.handles;\n\t}\n\n\tpublic static load<T>(data: (Handle | T)[]) {\n\t\treturn new HandleTable<T>(data);\n\t}\n}\n"]}
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* Copyright (c) Microsoft Corporation and contributors. All rights reserved.\n * Licensed under the MIT License.\n */\n\nimport { assert } from \"@fluidframework/common-utils\";\nimport { ISequencedDocumentMessage } from \"@fluidframework/protocol-definitions\";\nimport {\n\tIFluidDataStoreRuntime,\n\tIChannelStorageService,\n\tSerializable,\n\tIChannelAttributes,\n} from \"@fluidframework/datastore-definitions\";\nimport {\n\tIFluidSerializer,\n\tmakeHandlesSerializable,\n\tparseHandles,\n\tSharedObject,\n\tSummarySerializer,\n} from \"@fluidframework/shared-object-base\";\nimport { ISummaryTreeWithStats } from \"@fluidframework/runtime-definitions\";\nimport { ObjectStoragePartition, SummaryTreeBuilder } from \"@fluidframework/runtime-utils\";\nimport { IMatrixProducer, IMatrixConsumer, IMatrixReader, IMatrixWriter } from \"@tiny-calc/nano\";\nimport {\n\tMergeTreeDeltaType,\n\tIMergeTreeOp,\n\tSegmentGroup,\n\tClient,\n\tIJSONSegment,\n} from \"@fluidframework/merge-tree\";\nimport { MatrixOp } from \"./ops\";\nimport { PermutationVector, reinsertSegmentIntoVector } from \"./permutationvector\";\nimport { SparseArray2D } from \"./sparsearray2d\";\nimport { SharedMatrixFactory } from \"./runtime\";\nimport { Handle, isHandleValid } from \"./handletable\";\nimport { deserializeBlob } from \"./serialization\";\nimport { ensureRange } from \"./range\";\nimport { IUndoConsumer } from \"./types\";\nimport { MatrixUndoProvider } from \"./undoprovider\";\n\nconst enum SnapshotPath {\n\trows = \"rows\",\n\tcols = \"cols\",\n\tcells = \"cells\",\n}\n\ninterface ISetOp<T> {\n\ttype: MatrixOp.set;\n\trow: number;\n\tcol: number;\n\tvalue: MatrixItem<T>;\n}\n\ninterface ISetOpMetadata {\n\trowHandle: Handle;\n\tcolHandle: Handle;\n\tlocalSeq: number;\n\trowsRefSeq: number;\n\tcolsRefSeq: number;\n}\n\n/**\n * A matrix cell value may be undefined (indicating an empty cell) or any serializable type,\n * excluding null. (However, nulls may be embedded inside objects and arrays.)\n */\nexport type MatrixItem<T> = Serializable<Exclude<T, null>> | undefined;\n\n/**\n * A SharedMatrix holds a rectangular 2D array of values. Supported operations\n * include setting values and inserting/removing rows and columns.\n *\n * Matrix values may be any Fluid serializable type, which is the set of JSON\n * serializable types extended to include IFluidHandles.\n *\n * Fluid's SharedMatrix implementation works equally well for dense and sparse\n * matrix data and physically stores data in Z-order to leverage CPU caches and\n * prefetching when reading in either row or column major order. (See README.md\n * for more details.)\n */\nexport class SharedMatrix<T = any>\n\textends SharedObject\n\timplements\n\t\tIMatrixProducer<MatrixItem<T>>,\n\t\tIMatrixReader<MatrixItem<T>>,\n\t\tIMatrixWriter<MatrixItem<T>>\n{\n\tprivate readonly consumers = new Set<IMatrixConsumer<MatrixItem<T>>>();\n\n\tpublic static getFactory() {\n\t\treturn new SharedMatrixFactory();\n\t}\n\n\tprivate readonly rows: PermutationVector; // Map logical row to storage handle (if any)\n\tprivate readonly cols: PermutationVector; // Map logical col to storage handle (if any)\n\n\tprivate cells = new SparseArray2D<MatrixItem<T>>(); // Stores cell values.\n\tprivate pending = new SparseArray2D<number>(); // Tracks pending writes.\n\n\tconstructor(\n\t\truntime: IFluidDataStoreRuntime,\n\t\tpublic id: string,\n\t\tattributes: IChannelAttributes,\n\t) {\n\t\tsuper(id, runtime, attributes, \"fluid_matrix_\");\n\n\t\tthis.rows = new PermutationVector(\n\t\t\tSnapshotPath.rows,\n\t\t\tthis.logger,\n\t\t\truntime,\n\t\t\tthis.onRowDelta,\n\t\t\tthis.onRowHandlesRecycled,\n\t\t);\n\n\t\tthis.cols = new PermutationVector(\n\t\t\tSnapshotPath.cols,\n\t\t\tthis.logger,\n\t\t\truntime,\n\t\t\tthis.onColDelta,\n\t\t\tthis.onColHandlesRecycled,\n\t\t);\n\t}\n\n\tprivate undo?: MatrixUndoProvider<T>;\n\n\t/**\n\t * Subscribes the given IUndoConsumer to the matrix.\n\t */\n\tpublic openUndo(consumer: IUndoConsumer) {\n\t\tassert(\n\t\t\tthis.undo === undefined,\n\t\t\t0x019 /* \"SharedMatrix.openUndo() supports at most a single IUndoConsumer.\" */,\n\t\t);\n\n\t\tthis.undo = new MatrixUndoProvider(consumer, this, this.rows, this.cols);\n\t}\n\n\t// TODO: closeUndo()?\n\n\tprivate get rowHandles() {\n\t\treturn this.rows.handleCache;\n\t}\n\tprivate get colHandles() {\n\t\treturn this.cols.handleCache;\n\t}\n\n\t/**\n\t * {@inheritDoc @fluidframework/datastore-definitions#IChannelFactory.create}\n\t */\n\tpublic static create<T>(runtime: IFluidDataStoreRuntime, id?: string) {\n\t\treturn runtime.createChannel(id, SharedMatrixFactory.Type) as SharedMatrix<T>;\n\t}\n\n\t// #region IMatrixProducer\n\n\topenMatrix(consumer: IMatrixConsumer<MatrixItem<T>>): IMatrixReader<MatrixItem<T>> {\n\t\tthis.consumers.add(consumer);\n\t\treturn this;\n\t}\n\n\tcloseMatrix(consumer: IMatrixConsumer<MatrixItem<T>>): void {\n\t\tthis.consumers.delete(consumer);\n\t}\n\n\t// #endregion IMatrixProducer\n\n\t// #region IMatrixReader\n\n\tpublic get rowCount() {\n\t\treturn this.rows.getLength();\n\t}\n\tpublic get colCount() {\n\t\treturn this.cols.getLength();\n\t}\n\n\tpublic getCell(row: number, col: number): MatrixItem<T> {\n\t\t// Perf: When possible, bounds checking is performed inside the implementation for\n\t\t// 'getHandle()' so that it can be elided in the case of a cache hit. This\n\t\t// yields an ~40% improvement in the case of a cache hit (node v12 x64)\n\n\t\t// Map the logical (row, col) to associated storage handles.\n\t\tconst rowHandle = this.rowHandles.getHandle(row);\n\t\tif (isHandleValid(rowHandle)) {\n\t\t\tconst colHandle = this.colHandles.getHandle(col);\n\t\t\tif (isHandleValid(colHandle)) {\n\t\t\t\treturn this.cells.getCell(rowHandle, colHandle);\n\t\t\t}\n\t\t} else {\n\t\t\t// If we early exit because the given rowHandle is unallocated, we still need to\n\t\t\t// bounds-check the 'col' parameter.\n\t\t\tensureRange(col, this.cols.getLength());\n\t\t}\n\n\t\treturn undefined;\n\t}\n\n\tpublic get matrixProducer(): IMatrixProducer<MatrixItem<T>> {\n\t\treturn this;\n\t}\n\n\t// #endregion IMatrixReader\n\n\tpublic setCell(row: number, col: number, value: MatrixItem<T>) {\n\t\tassert(\n\t\t\t0 <= row && row < this.rowCount && 0 <= col && col < this.colCount,\n\t\t\t0x01a /* \"Trying to set out-of-bounds cell!\" */,\n\t\t);\n\n\t\tthis.setCellCore(row, col, value);\n\n\t\t// Avoid reentrancy by raising change notifications after the op is queued.\n\t\tfor (const consumer of this.consumers.values()) {\n\t\t\tconsumer.cellsChanged(row, col, 1, 1, this);\n\t\t}\n\t}\n\n\tpublic setCells(\n\t\trowStart: number,\n\t\tcolStart: number,\n\t\tcolCount: number,\n\t\tvalues: readonly MatrixItem<T>[],\n\t) {\n\t\tconst rowCount = Math.ceil(values.length / colCount);\n\n\t\tassert(\n\t\t\t0 <= rowStart &&\n\t\t\t\trowStart < this.rowCount &&\n\t\t\t\t0 <= colStart &&\n\t\t\t\tcolStart < this.colCount &&\n\t\t\t\t1 <= colCount &&\n\t\t\t\tcolCount <= this.colCount - colStart &&\n\t\t\t\trowCount <= this.rowCount - rowStart,\n\t\t\t0x01b /* \"Trying to set multiple out-of-bounds cells!\" */,\n\t\t);\n\n\t\tconst endCol = colStart + colCount;\n\t\tlet r = rowStart;\n\t\tlet c = colStart;\n\n\t\tfor (const value of values) {\n\t\t\tthis.setCellCore(r, c, value);\n\n\t\t\tif (++c === endCol) {\n\t\t\t\tc = colStart;\n\t\t\t\tr++;\n\t\t\t}\n\t\t}\n\n\t\t// Avoid reentrancy by raising change notifications after the op is queued.\n\t\tfor (const consumer of this.consumers.values()) {\n\t\t\tconsumer.cellsChanged(rowStart, colStart, rowCount, colCount, this);\n\t\t}\n\t}\n\n\tprivate setCellCore(\n\t\trow: number,\n\t\tcol: number,\n\t\tvalue: MatrixItem<T>,\n\t\trowHandle = this.rows.getAllocatedHandle(row),\n\t\tcolHandle = this.cols.getAllocatedHandle(col),\n\t) {\n\t\tif (this.undo !== undefined) {\n\t\t\tlet oldValue = this.cells.getCell(rowHandle, colHandle);\n\t\t\tif (oldValue === null) {\n\t\t\t\toldValue = undefined;\n\t\t\t}\n\n\t\t\tthis.undo.cellSet(rowHandle, colHandle, oldValue);\n\t\t}\n\n\t\tthis.cells.setCell(rowHandle, colHandle, value);\n\n\t\tif (this.isAttached()) {\n\t\t\tthis.sendSetCellOp(row, col, value, rowHandle, colHandle);\n\t\t}\n\t}\n\n\tprivate sendSetCellOp(\n\t\trow: number,\n\t\tcol: number,\n\t\tvalue: MatrixItem<T>,\n\t\trowHandle: Handle,\n\t\tcolHandle: Handle,\n\t\tlocalSeq = this.nextLocalSeq(),\n\t\trowsRefSeq = this.rows.getCollabWindow().currentSeq,\n\t\tcolsRefSeq = this.cols.getCollabWindow().currentSeq,\n\t) {\n\t\tassert(\n\t\t\tthis.isAttached(),\n\t\t\t0x1e2 /* \"Caller must ensure 'isAttached()' before calling 'sendSetCellOp'.\" */,\n\t\t);\n\n\t\tconst op: ISetOp<T> = {\n\t\t\ttype: MatrixOp.set,\n\t\t\trow,\n\t\t\tcol,\n\t\t\tvalue,\n\t\t};\n\n\t\tconst metadata: ISetOpMetadata = {\n\t\t\trowHandle,\n\t\t\tcolHandle,\n\t\t\tlocalSeq,\n\t\t\trowsRefSeq,\n\t\t\tcolsRefSeq,\n\t\t};\n\n\t\tthis.submitLocalMessage(op, metadata);\n\t\tthis.pending.setCell(rowHandle, colHandle, localSeq);\n\t}\n\n\tprivate submitVectorMessage(\n\t\tcurrentVector: PermutationVector,\n\t\toppositeVector: PermutationVector,\n\t\tdimension: SnapshotPath.rows | SnapshotPath.cols,\n\t\tmessage: any,\n\t) {\n\t\t// Ideally, we would have a single 'localSeq' counter that is shared between both PermutationVectors\n\t\t// and the SharedMatrix's cell data. Instead, we externally advance each MergeTree's 'localSeq' counter\n\t\t// for each submitted op it not aware of to keep them synchronized.\n\t\tconst localSeq = currentVector.getCollabWindow().localSeq;\n\t\tconst oppositeWindow = oppositeVector.getCollabWindow();\n\n\t\t// Note that the comparison is '>=' because, in the case the MergeTree is regenerating ops for reconnection,\n\t\t// the MergeTree submits the op with the original 'localSeq'.\n\t\tassert(\n\t\t\tlocalSeq >= oppositeWindow.localSeq,\n\t\t\t0x01c /* \"The 'localSeq' of the vector submitting an op must >= the 'localSeq' of the other vector.\" */,\n\t\t);\n\n\t\toppositeWindow.localSeq = localSeq;\n\n\t\t// If the SharedMatrix is local, it's state will be submitted via a Snapshot when initially connected.\n\t\t// Do not queue a message or track the pending op, as there will never be an ACK, etc.\n\t\tif (this.isAttached()) {\n\t\t\t// Record whether this `op` targets rows or cols. (See dispatch in `processCore()`)\n\t\t\tmessage.target = dimension;\n\n\t\t\tthis.submitLocalMessage(\n\t\t\t\tmessage,\n\t\t\t\tcurrentVector.peekPendingSegmentGroups(\n\t\t\t\t\tmessage.type === MergeTreeDeltaType.GROUP ? message.ops.length : 1,\n\t\t\t\t),\n\t\t\t);\n\t\t}\n\t}\n\n\tprivate submitColMessage(message: any) {\n\t\tthis.submitVectorMessage(this.cols, this.rows, SnapshotPath.cols, message);\n\t}\n\n\tpublic insertCols(colStart: number, count: number) {\n\t\tthis.submitColMessage(this.cols.insert(colStart, count));\n\t}\n\n\tpublic removeCols(colStart: number, count: number) {\n\t\tthis.submitColMessage(this.cols.remove(colStart, count));\n\t}\n\n\tprivate submitRowMessage(message: any) {\n\t\tthis.submitVectorMessage(this.rows, this.cols, SnapshotPath.rows, message);\n\t}\n\n\tpublic insertRows(rowStart: number, count: number) {\n\t\tthis.submitRowMessage(this.rows.insert(rowStart, count));\n\t}\n\n\tpublic removeRows(rowStart: number, count: number) {\n\t\tthis.submitRowMessage(this.rows.remove(rowStart, count));\n\t}\n\n\t/** @internal */ public _undoRemoveRows(rowStart: number, spec: IJSONSegment) {\n\t\tconst { op, inserted } = reinsertSegmentIntoVector(this.rows, rowStart, spec);\n\t\tthis.submitRowMessage(op);\n\n\t\t// Generate setCell ops for each populated cell in the reinserted rows.\n\t\tlet rowHandle = inserted.start;\n\t\tconst rowCount = inserted.cachedLength;\n\t\tfor (let row = rowStart; row < rowStart + rowCount; row++, rowHandle++) {\n\t\t\tfor (let col = 0; col < this.colCount; col++) {\n\t\t\t\tconst colHandle = this.colHandles.getHandle(col);\n\t\t\t\tconst value = this.cells.getCell(rowHandle, colHandle);\n\t\t\t\tif (this.isAttached() && value !== undefined && value !== null) {\n\t\t\t\t\tthis.sendSetCellOp(row, col, value, rowHandle, colHandle);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\t// Avoid reentrancy by raising change notifications after the op is queued.\n\t\tfor (const consumer of this.consumers.values()) {\n\t\t\tconsumer.cellsChanged(rowStart, /* colStart: */ 0, rowCount, this.colCount, this);\n\t\t}\n\t}\n\n\t/** @internal */ public _undoRemoveCols(colStart: number, spec: IJSONSegment) {\n\t\tconst { op, inserted } = reinsertSegmentIntoVector(this.cols, colStart, spec);\n\t\tthis.submitColMessage(op);\n\n\t\t// Generate setCell ops for each populated cell in the reinserted cols.\n\t\tlet colHandle = inserted.start;\n\t\tconst colCount = inserted.cachedLength;\n\t\tfor (let col = colStart; col < colStart + colCount; col++, colHandle++) {\n\t\t\tfor (let row = 0; row < this.rowCount; row++) {\n\t\t\t\tconst rowHandle = this.rowHandles.getHandle(row);\n\t\t\t\tconst value = this.cells.getCell(rowHandle, colHandle);\n\t\t\t\tif (this.isAttached() && value !== undefined && value !== null) {\n\t\t\t\t\tthis.sendSetCellOp(row, col, value, rowHandle, colHandle);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\t// Avoid reentrancy by raising change notifications after the op is queued.\n\t\tfor (const consumer of this.consumers.values()) {\n\t\t\tconsumer.cellsChanged(/* rowStart: */ 0, colStart, this.rowCount, colCount, this);\n\t\t}\n\t}\n\n\tprotected summarizeCore(serializer: IFluidSerializer): ISummaryTreeWithStats {\n\t\tconst builder = new SummaryTreeBuilder();\n\t\tbuilder.addWithStats(\n\t\t\tSnapshotPath.rows,\n\t\t\tthis.rows.summarize(this.runtime, this.handle, serializer),\n\t\t);\n\t\tbuilder.addWithStats(\n\t\t\tSnapshotPath.cols,\n\t\t\tthis.cols.summarize(this.runtime, this.handle, serializer),\n\t\t);\n\t\tbuilder.addBlob(\n\t\t\tSnapshotPath.cells,\n\t\t\tserializer.stringify([this.cells.snapshot(), this.pending.snapshot()], this.handle),\n\t\t);\n\t\treturn builder.getSummaryTree();\n\t}\n\n\t/**\n\t * Runs serializer on the GC data for this SharedMatrix.\n\t * All the IFluidHandle's stored in the cells represent routes to other objects.\n\t */\n\tprotected processGCDataCore(serializer: SummarySerializer) {\n\t\tfor (let row = 0; row < this.rowCount; row++) {\n\t\t\tfor (let col = 0; col < this.colCount; col++) {\n\t\t\t\tserializer.stringify(this.getCell(row, col), this.handle);\n\t\t\t}\n\t\t}\n\t}\n\n\t/**\n\t * Advances the 'localSeq' counter for the cell data operation currently being queued.\n\t *\n\t * Do not use with 'submitColMessage()/submitRowMessage()' as these helpers + the MergeTree will\n\t * automatically advance 'localSeq'.\n\t */\n\tprivate nextLocalSeq() {\n\t\t// Ideally, we would have a single 'localSeq' counter that is shared between both PermutationVectors\n\t\t// and the SharedMatrix's cell data. Instead, we externally bump each MergeTree's 'localSeq' counter\n\t\t// for SharedMatrix ops it's not aware of to keep them synchronized. (For cell data operations, we\n\t\t// need to bump both counters.)\n\n\t\tthis.cols.getCollabWindow().localSeq++;\n\t\treturn ++this.rows.getCollabWindow().localSeq;\n\t}\n\n\tprotected submitLocalMessage(message: any, localOpMetadata?: any) {\n\t\t// TODO: Recommend moving this assertion into SharedObject\n\t\t// (See https://github.com/microsoft/FluidFramework/issues/2559)\n\t\tassert(\n\t\t\tthis.isAttached() === true,\n\t\t\t0x01d /* \"Trying to submit message to runtime while detached!\" */,\n\t\t);\n\n\t\tsuper.submitLocalMessage(\n\t\t\tmakeHandlesSerializable(message, this.serializer, this.handle),\n\t\t\tlocalOpMetadata,\n\t\t);\n\n\t\t// Ensure that row/col 'localSeq' are synchronized (see 'nextLocalSeq()').\n\t\tassert(\n\t\t\tthis.rows.getCollabWindow().localSeq === this.cols.getCollabWindow().localSeq,\n\t\t\t0x01e /* \"Row and col collab window 'localSeq' desynchronized!\" */,\n\t\t);\n\t}\n\n\tprotected didAttach() {\n\t\t// We've attached we need to start generating and sending ops.\n\t\t// so start collaboration and provide a default client id incase we are not connected\n\t\tif (this.isAttached()) {\n\t\t\tthis.rows.startOrUpdateCollaboration(this.runtime.clientId ?? \"attached\");\n\t\t\tthis.cols.startOrUpdateCollaboration(this.runtime.clientId ?? \"attached\");\n\t\t}\n\t}\n\n\tprotected onConnect() {\n\t\tassert(\n\t\t\tthis.rows.getCollabWindow().collaborating === this.cols.getCollabWindow().collaborating,\n\t\t\t0x01f /* \"Row and col collab window 'collaborating' status desynchronized!\" */,\n\t\t);\n\n\t\t// Update merge tree collaboration information with new client ID and then resend pending ops\n\t\tthis.rows.startOrUpdateCollaboration(this.runtime.clientId as string);\n\t\tthis.cols.startOrUpdateCollaboration(this.runtime.clientId as string);\n\t}\n\n\tprivate rebasePosition(\n\t\tclient: Client,\n\t\tpos: number,\n\t\treferenceSequenceNumber: number,\n\t\tlocalSeq: number,\n\t): number | undefined {\n\t\tconst { clientId } = client.getCollabWindow();\n\t\tconst { segment, offset } = client.getContainingSegment(\n\t\t\tpos,\n\t\t\t{ referenceSequenceNumber, clientId: client.getLongClientId(clientId) },\n\t\t\tlocalSeq,\n\t\t);\n\t\tif (segment === undefined || offset === undefined) {\n\t\t\treturn;\n\t\t}\n\n\t\treturn client.findReconnectionPosition(segment, localSeq) + offset;\n\t}\n\n\tprotected reSubmitCore(content: any, localOpMetadata: unknown) {\n\t\tswitch (content.target) {\n\t\t\tcase SnapshotPath.cols:\n\t\t\t\tthis.submitColMessage(\n\t\t\t\t\tthis.cols.regeneratePendingOp(\n\t\t\t\t\t\tcontent as IMergeTreeOp,\n\t\t\t\t\t\tlocalOpMetadata as SegmentGroup | SegmentGroup[],\n\t\t\t\t\t),\n\t\t\t\t);\n\t\t\t\tbreak;\n\t\t\tcase SnapshotPath.rows:\n\t\t\t\tthis.submitRowMessage(\n\t\t\t\t\tthis.rows.regeneratePendingOp(\n\t\t\t\t\t\tcontent as IMergeTreeOp,\n\t\t\t\t\t\tlocalOpMetadata as SegmentGroup | SegmentGroup[],\n\t\t\t\t\t),\n\t\t\t\t);\n\t\t\t\tbreak;\n\t\t\tdefault: {\n\t\t\t\tassert(\n\t\t\t\t\tcontent.type === MatrixOp.set,\n\t\t\t\t\t0x020 /* \"Unknown SharedMatrix 'op' type.\" */,\n\t\t\t\t);\n\n\t\t\t\tconst setOp = content as ISetOp<T>;\n\t\t\t\tconst { rowHandle, colHandle, localSeq, rowsRefSeq, colsRefSeq } =\n\t\t\t\t\tlocalOpMetadata as ISetOpMetadata;\n\n\t\t\t\t// If there are more pending local writes to the same row/col handle, it is important\n\t\t\t\t// to skip resubmitting this op since it is possible the row/col handle has been recycled\n\t\t\t\t// and now refers to a different position than when this op was originally submitted.\n\t\t\t\tif (this.isLatestPendingWrite(rowHandle, colHandle, localSeq)) {\n\t\t\t\t\tconst row = this.rebasePosition(this.rows, setOp.row, rowsRefSeq, localSeq);\n\t\t\t\t\tconst col = this.rebasePosition(this.cols, setOp.col, colsRefSeq, localSeq);\n\n\t\t\t\t\tif (row !== undefined && col !== undefined && row >= 0 && col >= 0) {\n\t\t\t\t\t\tthis.sendSetCellOp(\n\t\t\t\t\t\t\trow,\n\t\t\t\t\t\t\tcol,\n\t\t\t\t\t\t\tsetOp.value,\n\t\t\t\t\t\t\trowHandle,\n\t\t\t\t\t\t\tcolHandle,\n\t\t\t\t\t\t\tlocalSeq,\n\t\t\t\t\t\t\trowsRefSeq,\n\t\t\t\t\t\t\tcolsRefSeq,\n\t\t\t\t\t\t);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\tbreak;\n\t\t\t}\n\t\t}\n\t}\n\n\tprotected onDisconnect() {}\n\n\t/**\n\t * {@inheritDoc @fluidframework/shared-object-base#SharedObject.loadCore}\n\t */\n\tprotected async loadCore(storage: IChannelStorageService) {\n\t\ttry {\n\t\t\tawait this.rows.load(\n\t\t\t\tthis.runtime,\n\t\t\t\tnew ObjectStoragePartition(storage, SnapshotPath.rows),\n\t\t\t\tthis.serializer,\n\t\t\t);\n\t\t\tawait this.cols.load(\n\t\t\t\tthis.runtime,\n\t\t\t\tnew ObjectStoragePartition(storage, SnapshotPath.cols),\n\t\t\t\tthis.serializer,\n\t\t\t);\n\t\t\tconst [cellData, pendingCliSeqData] = await deserializeBlob(\n\t\t\t\tstorage,\n\t\t\t\tSnapshotPath.cells,\n\t\t\t\tthis.serializer,\n\t\t\t);\n\n\t\t\tthis.cells = SparseArray2D.load(cellData);\n\t\t\tthis.pending = SparseArray2D.load(pendingCliSeqData);\n\t\t} catch (error) {\n\t\t\tthis.logger.sendErrorEvent({ eventName: \"MatrixLoadFailed\" }, error);\n\t\t}\n\t}\n\n\tprotected processCore(\n\t\trawMessage: ISequencedDocumentMessage,\n\t\tlocal: boolean,\n\t\tlocalOpMetadata: unknown,\n\t) {\n\t\tconst msg = parseHandles(rawMessage, this.serializer);\n\n\t\tconst contents = msg.contents;\n\n\t\tswitch (contents.target) {\n\t\t\tcase SnapshotPath.cols:\n\t\t\t\tthis.cols.applyMsg(msg, local);\n\t\t\t\tbreak;\n\t\t\tcase SnapshotPath.rows:\n\t\t\t\tthis.rows.applyMsg(msg, local);\n\t\t\t\tbreak;\n\t\t\tdefault: {\n\t\t\t\tassert(\n\t\t\t\t\tcontents.type === MatrixOp.set,\n\t\t\t\t\t0x021 /* \"SharedMatrix message contents have unexpected type!\" */,\n\t\t\t\t);\n\n\t\t\t\tconst { row, col } = contents;\n\n\t\t\t\tif (local) {\n\t\t\t\t\t// We are receiving the ACK for a local pending set operation.\n\t\t\t\t\tconst { rowHandle, colHandle, localSeq } = localOpMetadata as ISetOpMetadata;\n\n\t\t\t\t\t// If this is the most recent write to the cell by the local client, remove our\n\t\t\t\t\t// entry from 'pendingCliSeqs' to resume allowing remote writes.\n\t\t\t\t\tif (this.isLatestPendingWrite(rowHandle, colHandle, localSeq)) {\n\t\t\t\t\t\tthis.pending.setCell(rowHandle, colHandle, undefined);\n\t\t\t\t\t}\n\t\t\t\t} else {\n\t\t\t\t\tconst adjustedRow = this.rows.adjustPosition(row, rawMessage);\n\n\t\t\t\t\tif (adjustedRow !== undefined) {\n\t\t\t\t\t\tconst adjustedCol = this.cols.adjustPosition(col, rawMessage);\n\n\t\t\t\t\t\tif (adjustedCol !== undefined) {\n\t\t\t\t\t\t\tconst rowHandle = this.rows.getAllocatedHandle(adjustedRow);\n\t\t\t\t\t\t\tconst colHandle = this.cols.getAllocatedHandle(adjustedCol);\n\n\t\t\t\t\t\t\tassert(\n\t\t\t\t\t\t\t\tisHandleValid(rowHandle) && isHandleValid(colHandle),\n\t\t\t\t\t\t\t\t0x022 /* \"SharedMatrix row and/or col handles are invalid!\" */,\n\t\t\t\t\t\t\t);\n\n\t\t\t\t\t\t\t// If there is a pending (unACKed) local write to the same cell, skip the current op\n\t\t\t\t\t\t\t// since it \"happened before\" the pending write.\n\t\t\t\t\t\t\tif (this.pending.getCell(rowHandle, colHandle) === undefined) {\n\t\t\t\t\t\t\t\tconst { value } = contents;\n\t\t\t\t\t\t\t\tthis.cells.setCell(rowHandle, colHandle, value);\n\n\t\t\t\t\t\t\t\tfor (const consumer of this.consumers.values()) {\n\t\t\t\t\t\t\t\t\tconsumer.cellsChanged(adjustedRow, adjustedCol, 1, 1, this);\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\n\t// Invoked by PermutationVector to notify IMatrixConsumers of row insertion/deletions.\n\tprivate readonly onRowDelta = (\n\t\tposition: number,\n\t\tremovedCount: number,\n\t\tinsertedCount: number,\n\t) => {\n\t\tfor (const consumer of this.consumers) {\n\t\t\tconsumer.rowsChanged(position, removedCount, insertedCount, this);\n\t\t}\n\t};\n\n\t// Invoked by PermutationVector to notify IMatrixConsumers of col insertion/deletions.\n\tprivate readonly onColDelta = (\n\t\tposition: number,\n\t\tremovedCount: number,\n\t\tinsertedCount: number,\n\t) => {\n\t\tfor (const consumer of this.consumers) {\n\t\t\tconsumer.colsChanged(position, removedCount, insertedCount, this);\n\t\t}\n\t};\n\n\tprivate readonly onRowHandlesRecycled = (rowHandles: Handle[]) => {\n\t\tfor (const rowHandle of rowHandles) {\n\t\t\tthis.cells.clearRows(/* rowStart: */ rowHandle, /* rowCount: */ 1);\n\t\t\tthis.pending.clearRows(/* rowStart: */ rowHandle, /* rowCount: */ 1);\n\t\t}\n\t};\n\n\tprivate readonly onColHandlesRecycled = (colHandles: Handle[]) => {\n\t\tfor (const colHandle of colHandles) {\n\t\t\tthis.cells.clearCols(/* colStart: */ colHandle, /* colCount: */ 1);\n\t\t\tthis.pending.clearCols(/* colStart: */ colHandle, /* colCount: */ 1);\n\t\t}\n\t};\n\n\t/**\n\t * Returns true if the latest pending write to the cell indicated by the given row/col handles\n\t * matches the given 'localSeq'.\n\t *\n\t * A return value of `true` indicates that there are no later local operations queued that will\n\t * clobber the write op at the given 'localSeq'. This includes later ops that overwrite the cell\n\t * with a different value as well as row/col removals that might recycled the given row/col handles.\n\t */\n\tprivate isLatestPendingWrite(rowHandle: Handle, colHandle: Handle, localSeq: number) {\n\t\t// eslint-disable-next-line @typescript-eslint/no-non-null-assertion\n\t\tconst pendingLocalSeq = this.pending.getCell(rowHandle, colHandle)!;\n\n\t\t// Note while we're awaiting the ACK for a local set, it's possible for the row/col to be\n\t\t// locally removed and the row/col handles recycled. If this happens, the pendingLocalSeq will\n\t\t// be 'undefined' or > 'localSeq'.\n\t\tassert(\n\t\t\t!(pendingLocalSeq < localSeq),\n\t\t\t0x023 /* \"The 'localSeq' of pending write (if any) must be <= the localSeq of the currently processed op.\" */,\n\t\t);\n\n\t\t// If this is the most recent write to the cell by the local client, the stored localSeq\n\t\t// will be an exact match for the given 'localSeq'.\n\t\treturn pendingLocalSeq === localSeq;\n\t}\n\n\tpublic toString() {\n\t\tlet s = `client:${\n\t\t\tthis.runtime.clientId\n\t\t}\\nrows: ${this.rows.toString()}\\ncols: ${this.cols.toString()}\\n\\n`;\n\n\t\tfor (let r = 0; r < this.rowCount; r++) {\n\t\t\ts += ` [`;\n\t\t\tfor (let c = 0; c < this.colCount; c++) {\n\t\t\t\tif (c > 0) {\n\t\t\t\t\ts += \", \";\n\t\t\t\t}\n\n\t\t\t\ts += `${this.serializer.stringify(this.getCell(r, c), this.handle)}`;\n\t\t\t}\n\t\t\ts += \"]\\n\";\n\t\t}\n\n\t\treturn `${s}\\n`;\n\t}\n\n\t/**\n\t * {@inheritDoc @fluidframework/shared-object-base#SharedObjectCore.applyStashedOp}\n\t */\n\tprotected applyStashedOp(content: any): unknown {\n\t\tif (content.target === SnapshotPath.cols || content.target === SnapshotPath.rows) {\n\t\t\tconst op = content as IMergeTreeOp;\n\t\t\tconst currentVector = content.target === SnapshotPath.cols ? this.cols : this.rows;\n\t\t\tconst oppositeVector = content.target === SnapshotPath.cols ? this.rows : this.cols;\n\t\t\tconst metadata = currentVector.applyStashedOp(op);\n\t\t\tconst localSeq = currentVector.getCollabWindow().localSeq;\n\t\t\tconst oppositeWindow = oppositeVector.getCollabWindow();\n\n\t\t\tassert(\n\t\t\t\tlocalSeq > oppositeWindow.localSeq,\n\t\t\t\t0x2d9,\n\t\t\t\t/* \"The 'localSeq' of the vector applying stashed op must > the 'localSeq' of the other vector.\" */\n\t\t\t);\n\n\t\t\toppositeWindow.localSeq = localSeq;\n\n\t\t\treturn metadata;\n\t\t} else {\n\t\t\tassert(content.type === MatrixOp.set, 0x2da /* \"Unknown SharedMatrix 'op' type.\" */);\n\n\t\t\tconst setOp = content as ISetOp<T>;\n\t\t\tconst rowHandle = this.rows.getAllocatedHandle(setOp.row);\n\t\t\tconst colHandle = this.cols.getAllocatedHandle(setOp.col);\n\t\t\tconst rowsRefSeq = this.rows.getCollabWindow().currentSeq;\n\t\t\tconst colsRefSeq = this.cols.getCollabWindow().currentSeq;\n\t\t\tif (this.undo !== undefined) {\n\t\t\t\tlet oldValue = this.cells.getCell(rowHandle, colHandle);\n\t\t\t\tif (oldValue === null) {\n\t\t\t\t\toldValue = undefined;\n\t\t\t\t}\n\n\t\t\t\tthis.undo.cellSet(rowHandle, colHandle, oldValue);\n\t\t\t}\n\n\t\t\tthis.cells.setCell(rowHandle, colHandle, setOp.value);\n\t\t\tconst localSeq = this.nextLocalSeq();\n\t\t\tconst metadata: ISetOpMetadata = {\n\t\t\t\trowHandle,\n\t\t\t\tcolHandle,\n\t\t\t\tlocalSeq,\n\t\t\t\trowsRefSeq,\n\t\t\t\tcolsRefSeq,\n\t\t\t};\n\n\t\t\tthis.pending.setCell(rowHandle, colHandle, localSeq);\n\t\t\treturn metadata;\n\t\t}\n\t}\n}\n"]}
1
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* Copyright (c) Microsoft Corporation and contributors. All rights reserved.\n * Licensed under the MIT License.\n */\n\nimport { assert } from \"@fluidframework/common-utils\";\nimport { ISequencedDocumentMessage } from \"@fluidframework/protocol-definitions\";\nimport {\n\tIFluidDataStoreRuntime,\n\tIChannelStorageService,\n\tSerializable,\n\tIChannelAttributes,\n} from \"@fluidframework/datastore-definitions\";\nimport {\n\tIFluidSerializer,\n\tmakeHandlesSerializable,\n\tparseHandles,\n\tSharedObject,\n\tSummarySerializer,\n} from \"@fluidframework/shared-object-base\";\nimport { ISummaryTreeWithStats } from \"@fluidframework/runtime-definitions\";\nimport { ObjectStoragePartition, SummaryTreeBuilder } from \"@fluidframework/runtime-utils\";\nimport { IMatrixProducer, IMatrixConsumer, IMatrixReader, IMatrixWriter } from \"@tiny-calc/nano\";\nimport {\n\tMergeTreeDeltaType,\n\tIMergeTreeOp,\n\tSegmentGroup,\n\tClient,\n\tIJSONSegment,\n} from \"@fluidframework/merge-tree\";\nimport { MatrixOp } from \"./ops\";\nimport { PermutationVector, reinsertSegmentIntoVector } from \"./permutationvector\";\nimport { SparseArray2D } from \"./sparsearray2d\";\nimport { SharedMatrixFactory } from \"./runtime\";\nimport { Handle, isHandleValid } from \"./handletable\";\nimport { deserializeBlob } from \"./serialization\";\nimport { ensureRange } from \"./range\";\nimport { IUndoConsumer } from \"./types\";\nimport { MatrixUndoProvider } from \"./undoprovider\";\n\nconst enum SnapshotPath {\n\trows = \"rows\",\n\tcols = \"cols\",\n\tcells = \"cells\",\n}\n\ninterface ISetOp<T> {\n\ttype: MatrixOp.set;\n\trow: number;\n\tcol: number;\n\tvalue: MatrixItem<T>;\n}\n\ninterface ISetOpMetadata {\n\trowHandle: Handle;\n\tcolHandle: Handle;\n\tlocalSeq: number;\n\trowsRefSeq: number;\n\tcolsRefSeq: number;\n}\n\n/**\n * A matrix cell value may be undefined (indicating an empty cell) or any serializable type,\n * excluding null. (However, nulls may be embedded inside objects and arrays.)\n */\n// eslint-disable-next-line @rushstack/no-new-null -- Using 'null' to disallow 'null'.\nexport type MatrixItem<T> = Serializable<Exclude<T, null>> | undefined;\n\n/**\n * A SharedMatrix holds a rectangular 2D array of values. Supported operations\n * include setting values and inserting/removing rows and columns.\n *\n * Matrix values may be any Fluid serializable type, which is the set of JSON\n * serializable types extended to include IFluidHandles.\n *\n * Fluid's SharedMatrix implementation works equally well for dense and sparse\n * matrix data and physically stores data in Z-order to leverage CPU caches and\n * prefetching when reading in either row or column major order. (See README.md\n * for more details.)\n */\nexport class SharedMatrix<T = any>\n\textends SharedObject\n\timplements\n\t\tIMatrixProducer<MatrixItem<T>>,\n\t\tIMatrixReader<MatrixItem<T>>,\n\t\tIMatrixWriter<MatrixItem<T>>\n{\n\tprivate readonly consumers = new Set<IMatrixConsumer<MatrixItem<T>>>();\n\n\tpublic static getFactory() {\n\t\treturn new SharedMatrixFactory();\n\t}\n\n\tprivate readonly rows: PermutationVector; // Map logical row to storage handle (if any)\n\tprivate readonly cols: PermutationVector; // Map logical col to storage handle (if any)\n\n\tprivate cells = new SparseArray2D<MatrixItem<T>>(); // Stores cell values.\n\tprivate pending = new SparseArray2D<number>(); // Tracks pending writes.\n\n\tconstructor(\n\t\truntime: IFluidDataStoreRuntime,\n\t\tpublic id: string,\n\t\tattributes: IChannelAttributes,\n\t) {\n\t\tsuper(id, runtime, attributes, \"fluid_matrix_\");\n\n\t\tthis.rows = new PermutationVector(\n\t\t\tSnapshotPath.rows,\n\t\t\tthis.logger,\n\t\t\truntime,\n\t\t\tthis.onRowDelta,\n\t\t\tthis.onRowHandlesRecycled,\n\t\t);\n\n\t\tthis.cols = new PermutationVector(\n\t\t\tSnapshotPath.cols,\n\t\t\tthis.logger,\n\t\t\truntime,\n\t\t\tthis.onColDelta,\n\t\t\tthis.onColHandlesRecycled,\n\t\t);\n\t}\n\n\tprivate undo?: MatrixUndoProvider<T>;\n\n\t/**\n\t * Subscribes the given IUndoConsumer to the matrix.\n\t */\n\tpublic openUndo(consumer: IUndoConsumer) {\n\t\tassert(\n\t\t\tthis.undo === undefined,\n\t\t\t0x019 /* \"SharedMatrix.openUndo() supports at most a single IUndoConsumer.\" */,\n\t\t);\n\n\t\tthis.undo = new MatrixUndoProvider(consumer, this, this.rows, this.cols);\n\t}\n\n\t// TODO: closeUndo()?\n\n\tprivate get rowHandles() {\n\t\treturn this.rows.handleCache;\n\t}\n\tprivate get colHandles() {\n\t\treturn this.cols.handleCache;\n\t}\n\n\t/**\n\t * {@inheritDoc @fluidframework/datastore-definitions#IChannelFactory.create}\n\t */\n\tpublic static create<T>(runtime: IFluidDataStoreRuntime, id?: string) {\n\t\treturn runtime.createChannel(id, SharedMatrixFactory.Type) as SharedMatrix<T>;\n\t}\n\n\t// #region IMatrixProducer\n\n\topenMatrix(consumer: IMatrixConsumer<MatrixItem<T>>): IMatrixReader<MatrixItem<T>> {\n\t\tthis.consumers.add(consumer);\n\t\treturn this;\n\t}\n\n\tcloseMatrix(consumer: IMatrixConsumer<MatrixItem<T>>): void {\n\t\tthis.consumers.delete(consumer);\n\t}\n\n\t// #endregion IMatrixProducer\n\n\t// #region IMatrixReader\n\n\tpublic get rowCount() {\n\t\treturn this.rows.getLength();\n\t}\n\tpublic get colCount() {\n\t\treturn this.cols.getLength();\n\t}\n\n\tpublic getCell(row: number, col: number): MatrixItem<T> {\n\t\t// Perf: When possible, bounds checking is performed inside the implementation for\n\t\t// 'getHandle()' so that it can be elided in the case of a cache hit. This\n\t\t// yields an ~40% improvement in the case of a cache hit (node v12 x64)\n\n\t\t// Map the logical (row, col) to associated storage handles.\n\t\tconst rowHandle = this.rowHandles.getHandle(row);\n\t\tif (isHandleValid(rowHandle)) {\n\t\t\tconst colHandle = this.colHandles.getHandle(col);\n\t\t\tif (isHandleValid(colHandle)) {\n\t\t\t\treturn this.cells.getCell(rowHandle, colHandle);\n\t\t\t}\n\t\t} else {\n\t\t\t// If we early exit because the given rowHandle is unallocated, we still need to\n\t\t\t// bounds-check the 'col' parameter.\n\t\t\tensureRange(col, this.cols.getLength());\n\t\t}\n\n\t\treturn undefined;\n\t}\n\n\tpublic get matrixProducer(): IMatrixProducer<MatrixItem<T>> {\n\t\treturn this;\n\t}\n\n\t// #endregion IMatrixReader\n\n\tpublic setCell(row: number, col: number, value: MatrixItem<T>) {\n\t\tassert(\n\t\t\t0 <= row && row < this.rowCount && 0 <= col && col < this.colCount,\n\t\t\t0x01a /* \"Trying to set out-of-bounds cell!\" */,\n\t\t);\n\n\t\tthis.setCellCore(row, col, value);\n\n\t\t// Avoid reentrancy by raising change notifications after the op is queued.\n\t\tfor (const consumer of this.consumers.values()) {\n\t\t\tconsumer.cellsChanged(row, col, 1, 1, this);\n\t\t}\n\t}\n\n\tpublic setCells(\n\t\trowStart: number,\n\t\tcolStart: number,\n\t\tcolCount: number,\n\t\tvalues: readonly MatrixItem<T>[],\n\t) {\n\t\tconst rowCount = Math.ceil(values.length / colCount);\n\n\t\tassert(\n\t\t\t0 <= rowStart &&\n\t\t\t\trowStart < this.rowCount &&\n\t\t\t\t0 <= colStart &&\n\t\t\t\tcolStart < this.colCount &&\n\t\t\t\t1 <= colCount &&\n\t\t\t\tcolCount <= this.colCount - colStart &&\n\t\t\t\trowCount <= this.rowCount - rowStart,\n\t\t\t0x01b /* \"Trying to set multiple out-of-bounds cells!\" */,\n\t\t);\n\n\t\tconst endCol = colStart + colCount;\n\t\tlet r = rowStart;\n\t\tlet c = colStart;\n\n\t\tfor (const value of values) {\n\t\t\tthis.setCellCore(r, c, value);\n\n\t\t\tif (++c === endCol) {\n\t\t\t\tc = colStart;\n\t\t\t\tr++;\n\t\t\t}\n\t\t}\n\n\t\t// Avoid reentrancy by raising change notifications after the op is queued.\n\t\tfor (const consumer of this.consumers.values()) {\n\t\t\tconsumer.cellsChanged(rowStart, colStart, rowCount, colCount, this);\n\t\t}\n\t}\n\n\tprivate setCellCore(\n\t\trow: number,\n\t\tcol: number,\n\t\tvalue: MatrixItem<T>,\n\t\trowHandle = this.rows.getAllocatedHandle(row),\n\t\tcolHandle = this.cols.getAllocatedHandle(col),\n\t) {\n\t\tif (this.undo !== undefined) {\n\t\t\tlet oldValue = this.cells.getCell(rowHandle, colHandle);\n\t\t\tif (oldValue === null) {\n\t\t\t\toldValue = undefined;\n\t\t\t}\n\n\t\t\tthis.undo.cellSet(rowHandle, colHandle, oldValue);\n\t\t}\n\n\t\tthis.cells.setCell(rowHandle, colHandle, value);\n\n\t\tif (this.isAttached()) {\n\t\t\tthis.sendSetCellOp(row, col, value, rowHandle, colHandle);\n\t\t}\n\t}\n\n\tprivate sendSetCellOp(\n\t\trow: number,\n\t\tcol: number,\n\t\tvalue: MatrixItem<T>,\n\t\trowHandle: Handle,\n\t\tcolHandle: Handle,\n\t\tlocalSeq = this.nextLocalSeq(),\n\t\trowsRefSeq = this.rows.getCollabWindow().currentSeq,\n\t\tcolsRefSeq = this.cols.getCollabWindow().currentSeq,\n\t) {\n\t\tassert(\n\t\t\tthis.isAttached(),\n\t\t\t0x1e2 /* \"Caller must ensure 'isAttached()' before calling 'sendSetCellOp'.\" */,\n\t\t);\n\n\t\tconst op: ISetOp<T> = {\n\t\t\ttype: MatrixOp.set,\n\t\t\trow,\n\t\t\tcol,\n\t\t\tvalue,\n\t\t};\n\n\t\tconst metadata: ISetOpMetadata = {\n\t\t\trowHandle,\n\t\t\tcolHandle,\n\t\t\tlocalSeq,\n\t\t\trowsRefSeq,\n\t\t\tcolsRefSeq,\n\t\t};\n\n\t\tthis.submitLocalMessage(op, metadata);\n\t\tthis.pending.setCell(rowHandle, colHandle, localSeq);\n\t}\n\n\tprivate submitVectorMessage(\n\t\tcurrentVector: PermutationVector,\n\t\toppositeVector: PermutationVector,\n\t\tdimension: SnapshotPath.rows | SnapshotPath.cols,\n\t\tmessage: any,\n\t) {\n\t\t// Ideally, we would have a single 'localSeq' counter that is shared between both PermutationVectors\n\t\t// and the SharedMatrix's cell data. Instead, we externally advance each MergeTree's 'localSeq' counter\n\t\t// for each submitted op it not aware of to keep them synchronized.\n\t\tconst localSeq = currentVector.getCollabWindow().localSeq;\n\t\tconst oppositeWindow = oppositeVector.getCollabWindow();\n\n\t\t// Note that the comparison is '>=' because, in the case the MergeTree is regenerating ops for reconnection,\n\t\t// the MergeTree submits the op with the original 'localSeq'.\n\t\tassert(\n\t\t\tlocalSeq >= oppositeWindow.localSeq,\n\t\t\t0x01c /* \"The 'localSeq' of the vector submitting an op must >= the 'localSeq' of the other vector.\" */,\n\t\t);\n\n\t\toppositeWindow.localSeq = localSeq;\n\n\t\t// If the SharedMatrix is local, it's state will be submitted via a Snapshot when initially connected.\n\t\t// Do not queue a message or track the pending op, as there will never be an ACK, etc.\n\t\tif (this.isAttached()) {\n\t\t\t// Record whether this `op` targets rows or cols. (See dispatch in `processCore()`)\n\t\t\tmessage.target = dimension;\n\n\t\t\tthis.submitLocalMessage(\n\t\t\t\tmessage,\n\t\t\t\tcurrentVector.peekPendingSegmentGroups(\n\t\t\t\t\tmessage.type === MergeTreeDeltaType.GROUP ? message.ops.length : 1,\n\t\t\t\t),\n\t\t\t);\n\t\t}\n\t}\n\n\tprivate submitColMessage(message: any) {\n\t\tthis.submitVectorMessage(this.cols, this.rows, SnapshotPath.cols, message);\n\t}\n\n\tpublic insertCols(colStart: number, count: number) {\n\t\tthis.submitColMessage(this.cols.insert(colStart, count));\n\t}\n\n\tpublic removeCols(colStart: number, count: number) {\n\t\tthis.submitColMessage(this.cols.remove(colStart, count));\n\t}\n\n\tprivate submitRowMessage(message: any) {\n\t\tthis.submitVectorMessage(this.rows, this.cols, SnapshotPath.rows, message);\n\t}\n\n\tpublic insertRows(rowStart: number, count: number) {\n\t\tthis.submitRowMessage(this.rows.insert(rowStart, count));\n\t}\n\n\tpublic removeRows(rowStart: number, count: number) {\n\t\tthis.submitRowMessage(this.rows.remove(rowStart, count));\n\t}\n\n\t/** @internal */ public _undoRemoveRows(rowStart: number, spec: IJSONSegment) {\n\t\tconst { op, inserted } = reinsertSegmentIntoVector(this.rows, rowStart, spec);\n\t\tthis.submitRowMessage(op);\n\n\t\t// Generate setCell ops for each populated cell in the reinserted rows.\n\t\tlet rowHandle = inserted.start;\n\t\tconst rowCount = inserted.cachedLength;\n\t\tfor (let row = rowStart; row < rowStart + rowCount; row++, rowHandle++) {\n\t\t\tfor (let col = 0; col < this.colCount; col++) {\n\t\t\t\tconst colHandle = this.colHandles.getHandle(col);\n\t\t\t\tconst value = this.cells.getCell(rowHandle, colHandle);\n\t\t\t\tif (this.isAttached() && value !== undefined && value !== null) {\n\t\t\t\t\tthis.sendSetCellOp(row, col, value, rowHandle, colHandle);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\t// Avoid reentrancy by raising change notifications after the op is queued.\n\t\tfor (const consumer of this.consumers.values()) {\n\t\t\tconsumer.cellsChanged(rowStart, /* colStart: */ 0, rowCount, this.colCount, this);\n\t\t}\n\t}\n\n\t/** @internal */ public _undoRemoveCols(colStart: number, spec: IJSONSegment) {\n\t\tconst { op, inserted } = reinsertSegmentIntoVector(this.cols, colStart, spec);\n\t\tthis.submitColMessage(op);\n\n\t\t// Generate setCell ops for each populated cell in the reinserted cols.\n\t\tlet colHandle = inserted.start;\n\t\tconst colCount = inserted.cachedLength;\n\t\tfor (let col = colStart; col < colStart + colCount; col++, colHandle++) {\n\t\t\tfor (let row = 0; row < this.rowCount; row++) {\n\t\t\t\tconst rowHandle = this.rowHandles.getHandle(row);\n\t\t\t\tconst value = this.cells.getCell(rowHandle, colHandle);\n\t\t\t\tif (this.isAttached() && value !== undefined && value !== null) {\n\t\t\t\t\tthis.sendSetCellOp(row, col, value, rowHandle, colHandle);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\t// Avoid reentrancy by raising change notifications after the op is queued.\n\t\tfor (const consumer of this.consumers.values()) {\n\t\t\tconsumer.cellsChanged(/* rowStart: */ 0, colStart, this.rowCount, colCount, this);\n\t\t}\n\t}\n\n\tprotected summarizeCore(serializer: IFluidSerializer): ISummaryTreeWithStats {\n\t\tconst builder = new SummaryTreeBuilder();\n\t\tbuilder.addWithStats(\n\t\t\tSnapshotPath.rows,\n\t\t\tthis.rows.summarize(this.runtime, this.handle, serializer),\n\t\t);\n\t\tbuilder.addWithStats(\n\t\t\tSnapshotPath.cols,\n\t\t\tthis.cols.summarize(this.runtime, this.handle, serializer),\n\t\t);\n\t\tbuilder.addBlob(\n\t\t\tSnapshotPath.cells,\n\t\t\tserializer.stringify([this.cells.snapshot(), this.pending.snapshot()], this.handle),\n\t\t);\n\t\treturn builder.getSummaryTree();\n\t}\n\n\t/**\n\t * Runs serializer on the GC data for this SharedMatrix.\n\t * All the IFluidHandle's stored in the cells represent routes to other objects.\n\t */\n\tprotected processGCDataCore(serializer: SummarySerializer) {\n\t\tfor (let row = 0; row < this.rowCount; row++) {\n\t\t\tfor (let col = 0; col < this.colCount; col++) {\n\t\t\t\tserializer.stringify(this.getCell(row, col), this.handle);\n\t\t\t}\n\t\t}\n\t}\n\n\t/**\n\t * Advances the 'localSeq' counter for the cell data operation currently being queued.\n\t *\n\t * Do not use with 'submitColMessage()/submitRowMessage()' as these helpers + the MergeTree will\n\t * automatically advance 'localSeq'.\n\t */\n\tprivate nextLocalSeq() {\n\t\t// Ideally, we would have a single 'localSeq' counter that is shared between both PermutationVectors\n\t\t// and the SharedMatrix's cell data. Instead, we externally bump each MergeTree's 'localSeq' counter\n\t\t// for SharedMatrix ops it's not aware of to keep them synchronized. (For cell data operations, we\n\t\t// need to bump both counters.)\n\n\t\tthis.cols.getCollabWindow().localSeq++;\n\t\treturn ++this.rows.getCollabWindow().localSeq;\n\t}\n\n\tprotected submitLocalMessage(message: any, localOpMetadata?: any) {\n\t\t// TODO: Recommend moving this assertion into SharedObject\n\t\t// (See https://github.com/microsoft/FluidFramework/issues/2559)\n\t\tassert(\n\t\t\tthis.isAttached() === true,\n\t\t\t0x01d /* \"Trying to submit message to runtime while detached!\" */,\n\t\t);\n\n\t\tsuper.submitLocalMessage(\n\t\t\tmakeHandlesSerializable(message, this.serializer, this.handle),\n\t\t\tlocalOpMetadata,\n\t\t);\n\n\t\t// Ensure that row/col 'localSeq' are synchronized (see 'nextLocalSeq()').\n\t\tassert(\n\t\t\tthis.rows.getCollabWindow().localSeq === this.cols.getCollabWindow().localSeq,\n\t\t\t0x01e /* \"Row and col collab window 'localSeq' desynchronized!\" */,\n\t\t);\n\t}\n\n\tprotected didAttach() {\n\t\t// We've attached we need to start generating and sending ops.\n\t\t// so start collaboration and provide a default client id incase we are not connected\n\t\tif (this.isAttached()) {\n\t\t\tthis.rows.startOrUpdateCollaboration(this.runtime.clientId ?? \"attached\");\n\t\t\tthis.cols.startOrUpdateCollaboration(this.runtime.clientId ?? \"attached\");\n\t\t}\n\t}\n\n\tprotected onConnect() {\n\t\tassert(\n\t\t\tthis.rows.getCollabWindow().collaborating === this.cols.getCollabWindow().collaborating,\n\t\t\t0x01f /* \"Row and col collab window 'collaborating' status desynchronized!\" */,\n\t\t);\n\n\t\t// Update merge tree collaboration information with new client ID and then resend pending ops\n\t\tthis.rows.startOrUpdateCollaboration(this.runtime.clientId as string);\n\t\tthis.cols.startOrUpdateCollaboration(this.runtime.clientId as string);\n\t}\n\n\tprivate rebasePosition(\n\t\tclient: Client,\n\t\tpos: number,\n\t\treferenceSequenceNumber: number,\n\t\tlocalSeq: number,\n\t): number | undefined {\n\t\tconst { clientId } = client.getCollabWindow();\n\t\tconst { segment, offset } = client.getContainingSegment(\n\t\t\tpos,\n\t\t\t{ referenceSequenceNumber, clientId: client.getLongClientId(clientId) },\n\t\t\tlocalSeq,\n\t\t);\n\t\tif (segment === undefined || offset === undefined) {\n\t\t\treturn;\n\t\t}\n\n\t\treturn client.findReconnectionPosition(segment, localSeq) + offset;\n\t}\n\n\tprotected reSubmitCore(content: any, localOpMetadata: unknown) {\n\t\tswitch (content.target) {\n\t\t\tcase SnapshotPath.cols:\n\t\t\t\tthis.submitColMessage(\n\t\t\t\t\tthis.cols.regeneratePendingOp(\n\t\t\t\t\t\tcontent as IMergeTreeOp,\n\t\t\t\t\t\tlocalOpMetadata as SegmentGroup | SegmentGroup[],\n\t\t\t\t\t),\n\t\t\t\t);\n\t\t\t\tbreak;\n\t\t\tcase SnapshotPath.rows:\n\t\t\t\tthis.submitRowMessage(\n\t\t\t\t\tthis.rows.regeneratePendingOp(\n\t\t\t\t\t\tcontent as IMergeTreeOp,\n\t\t\t\t\t\tlocalOpMetadata as SegmentGroup | SegmentGroup[],\n\t\t\t\t\t),\n\t\t\t\t);\n\t\t\t\tbreak;\n\t\t\tdefault: {\n\t\t\t\tassert(\n\t\t\t\t\tcontent.type === MatrixOp.set,\n\t\t\t\t\t0x020 /* \"Unknown SharedMatrix 'op' type.\" */,\n\t\t\t\t);\n\n\t\t\t\tconst setOp = content as ISetOp<T>;\n\t\t\t\tconst { rowHandle, colHandle, localSeq, rowsRefSeq, colsRefSeq } =\n\t\t\t\t\tlocalOpMetadata as ISetOpMetadata;\n\n\t\t\t\t// If there are more pending local writes to the same row/col handle, it is important\n\t\t\t\t// to skip resubmitting this op since it is possible the row/col handle has been recycled\n\t\t\t\t// and now refers to a different position than when this op was originally submitted.\n\t\t\t\tif (this.isLatestPendingWrite(rowHandle, colHandle, localSeq)) {\n\t\t\t\t\tconst row = this.rebasePosition(this.rows, setOp.row, rowsRefSeq, localSeq);\n\t\t\t\t\tconst col = this.rebasePosition(this.cols, setOp.col, colsRefSeq, localSeq);\n\n\t\t\t\t\tif (row !== undefined && col !== undefined && row >= 0 && col >= 0) {\n\t\t\t\t\t\tthis.sendSetCellOp(\n\t\t\t\t\t\t\trow,\n\t\t\t\t\t\t\tcol,\n\t\t\t\t\t\t\tsetOp.value,\n\t\t\t\t\t\t\trowHandle,\n\t\t\t\t\t\t\tcolHandle,\n\t\t\t\t\t\t\tlocalSeq,\n\t\t\t\t\t\t\trowsRefSeq,\n\t\t\t\t\t\t\tcolsRefSeq,\n\t\t\t\t\t\t);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\tbreak;\n\t\t\t}\n\t\t}\n\t}\n\n\tprotected onDisconnect() {}\n\n\t/**\n\t * {@inheritDoc @fluidframework/shared-object-base#SharedObject.loadCore}\n\t */\n\tprotected async loadCore(storage: IChannelStorageService) {\n\t\ttry {\n\t\t\tawait this.rows.load(\n\t\t\t\tthis.runtime,\n\t\t\t\tnew ObjectStoragePartition(storage, SnapshotPath.rows),\n\t\t\t\tthis.serializer,\n\t\t\t);\n\t\t\tawait this.cols.load(\n\t\t\t\tthis.runtime,\n\t\t\t\tnew ObjectStoragePartition(storage, SnapshotPath.cols),\n\t\t\t\tthis.serializer,\n\t\t\t);\n\t\t\tconst [cellData, pendingCliSeqData] = await deserializeBlob(\n\t\t\t\tstorage,\n\t\t\t\tSnapshotPath.cells,\n\t\t\t\tthis.serializer,\n\t\t\t);\n\n\t\t\tthis.cells = SparseArray2D.load(cellData);\n\t\t\tthis.pending = SparseArray2D.load(pendingCliSeqData);\n\t\t} catch (error) {\n\t\t\tthis.logger.sendErrorEvent({ eventName: \"MatrixLoadFailed\" }, error);\n\t\t}\n\t}\n\n\tprotected processCore(\n\t\trawMessage: ISequencedDocumentMessage,\n\t\tlocal: boolean,\n\t\tlocalOpMetadata: unknown,\n\t) {\n\t\tconst msg = parseHandles(rawMessage, this.serializer);\n\n\t\tconst contents = msg.contents;\n\n\t\tswitch (contents.target) {\n\t\t\tcase SnapshotPath.cols:\n\t\t\t\tthis.cols.applyMsg(msg, local);\n\t\t\t\tbreak;\n\t\t\tcase SnapshotPath.rows:\n\t\t\t\tthis.rows.applyMsg(msg, local);\n\t\t\t\tbreak;\n\t\t\tdefault: {\n\t\t\t\tassert(\n\t\t\t\t\tcontents.type === MatrixOp.set,\n\t\t\t\t\t0x021 /* \"SharedMatrix message contents have unexpected type!\" */,\n\t\t\t\t);\n\n\t\t\t\tconst { row, col } = contents;\n\n\t\t\t\tif (local) {\n\t\t\t\t\t// We are receiving the ACK for a local pending set operation.\n\t\t\t\t\tconst { rowHandle, colHandle, localSeq } = localOpMetadata as ISetOpMetadata;\n\n\t\t\t\t\t// If this is the most recent write to the cell by the local client, remove our\n\t\t\t\t\t// entry from 'pendingCliSeqs' to resume allowing remote writes.\n\t\t\t\t\tif (this.isLatestPendingWrite(rowHandle, colHandle, localSeq)) {\n\t\t\t\t\t\tthis.pending.setCell(rowHandle, colHandle, undefined);\n\t\t\t\t\t}\n\t\t\t\t} else {\n\t\t\t\t\tconst adjustedRow = this.rows.adjustPosition(row, rawMessage);\n\n\t\t\t\t\tif (adjustedRow !== undefined) {\n\t\t\t\t\t\tconst adjustedCol = this.cols.adjustPosition(col, rawMessage);\n\n\t\t\t\t\t\tif (adjustedCol !== undefined) {\n\t\t\t\t\t\t\tconst rowHandle = this.rows.getAllocatedHandle(adjustedRow);\n\t\t\t\t\t\t\tconst colHandle = this.cols.getAllocatedHandle(adjustedCol);\n\n\t\t\t\t\t\t\tassert(\n\t\t\t\t\t\t\t\tisHandleValid(rowHandle) && isHandleValid(colHandle),\n\t\t\t\t\t\t\t\t0x022 /* \"SharedMatrix row and/or col handles are invalid!\" */,\n\t\t\t\t\t\t\t);\n\n\t\t\t\t\t\t\t// If there is a pending (unACKed) local write to the same cell, skip the current op\n\t\t\t\t\t\t\t// since it \"happened before\" the pending write.\n\t\t\t\t\t\t\tif (this.pending.getCell(rowHandle, colHandle) === undefined) {\n\t\t\t\t\t\t\t\tconst { value } = contents;\n\t\t\t\t\t\t\t\tthis.cells.setCell(rowHandle, colHandle, value);\n\n\t\t\t\t\t\t\t\tfor (const consumer of this.consumers.values()) {\n\t\t\t\t\t\t\t\t\tconsumer.cellsChanged(adjustedRow, adjustedCol, 1, 1, this);\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\n\t// Invoked by PermutationVector to notify IMatrixConsumers of row insertion/deletions.\n\tprivate readonly onRowDelta = (\n\t\tposition: number,\n\t\tremovedCount: number,\n\t\tinsertedCount: number,\n\t) => {\n\t\tfor (const consumer of this.consumers) {\n\t\t\tconsumer.rowsChanged(position, removedCount, insertedCount, this);\n\t\t}\n\t};\n\n\t// Invoked by PermutationVector to notify IMatrixConsumers of col insertion/deletions.\n\tprivate readonly onColDelta = (\n\t\tposition: number,\n\t\tremovedCount: number,\n\t\tinsertedCount: number,\n\t) => {\n\t\tfor (const consumer of this.consumers) {\n\t\t\tconsumer.colsChanged(position, removedCount, insertedCount, this);\n\t\t}\n\t};\n\n\tprivate readonly onRowHandlesRecycled = (rowHandles: Handle[]) => {\n\t\tfor (const rowHandle of rowHandles) {\n\t\t\tthis.cells.clearRows(/* rowStart: */ rowHandle, /* rowCount: */ 1);\n\t\t\tthis.pending.clearRows(/* rowStart: */ rowHandle, /* rowCount: */ 1);\n\t\t}\n\t};\n\n\tprivate readonly onColHandlesRecycled = (colHandles: Handle[]) => {\n\t\tfor (const colHandle of colHandles) {\n\t\t\tthis.cells.clearCols(/* colStart: */ colHandle, /* colCount: */ 1);\n\t\t\tthis.pending.clearCols(/* colStart: */ colHandle, /* colCount: */ 1);\n\t\t}\n\t};\n\n\t/**\n\t * Returns true if the latest pending write to the cell indicated by the given row/col handles\n\t * matches the given 'localSeq'.\n\t *\n\t * A return value of `true` indicates that there are no later local operations queued that will\n\t * clobber the write op at the given 'localSeq'. This includes later ops that overwrite the cell\n\t * with a different value as well as row/col removals that might recycled the given row/col handles.\n\t */\n\tprivate isLatestPendingWrite(rowHandle: Handle, colHandle: Handle, localSeq: number) {\n\t\t// eslint-disable-next-line @typescript-eslint/no-non-null-assertion\n\t\tconst pendingLocalSeq = this.pending.getCell(rowHandle, colHandle)!;\n\n\t\t// Note while we're awaiting the ACK for a local set, it's possible for the row/col to be\n\t\t// locally removed and the row/col handles recycled. If this happens, the pendingLocalSeq will\n\t\t// be 'undefined' or > 'localSeq'.\n\t\tassert(\n\t\t\t!(pendingLocalSeq < localSeq),\n\t\t\t0x023 /* \"The 'localSeq' of pending write (if any) must be <= the localSeq of the currently processed op.\" */,\n\t\t);\n\n\t\t// If this is the most recent write to the cell by the local client, the stored localSeq\n\t\t// will be an exact match for the given 'localSeq'.\n\t\treturn pendingLocalSeq === localSeq;\n\t}\n\n\tpublic toString() {\n\t\tlet s = `client:${\n\t\t\tthis.runtime.clientId\n\t\t}\\nrows: ${this.rows.toString()}\\ncols: ${this.cols.toString()}\\n\\n`;\n\n\t\tfor (let r = 0; r < this.rowCount; r++) {\n\t\t\ts += ` [`;\n\t\t\tfor (let c = 0; c < this.colCount; c++) {\n\t\t\t\tif (c > 0) {\n\t\t\t\t\ts += \", \";\n\t\t\t\t}\n\n\t\t\t\ts += `${this.serializer.stringify(this.getCell(r, c), this.handle)}`;\n\t\t\t}\n\t\t\ts += \"]\\n\";\n\t\t}\n\n\t\treturn `${s}\\n`;\n\t}\n\n\t/**\n\t * {@inheritDoc @fluidframework/shared-object-base#SharedObjectCore.applyStashedOp}\n\t */\n\tprotected applyStashedOp(content: any): unknown {\n\t\tif (content.target === SnapshotPath.cols || content.target === SnapshotPath.rows) {\n\t\t\tconst op = content as IMergeTreeOp;\n\t\t\tconst currentVector = content.target === SnapshotPath.cols ? this.cols : this.rows;\n\t\t\tconst oppositeVector = content.target === SnapshotPath.cols ? this.rows : this.cols;\n\t\t\tconst metadata = currentVector.applyStashedOp(op);\n\t\t\tconst localSeq = currentVector.getCollabWindow().localSeq;\n\t\t\tconst oppositeWindow = oppositeVector.getCollabWindow();\n\n\t\t\tassert(\n\t\t\t\tlocalSeq > oppositeWindow.localSeq,\n\t\t\t\t0x2d9,\n\t\t\t\t/* \"The 'localSeq' of the vector applying stashed op must > the 'localSeq' of the other vector.\" */\n\t\t\t);\n\n\t\t\toppositeWindow.localSeq = localSeq;\n\n\t\t\treturn metadata;\n\t\t} else {\n\t\t\tassert(content.type === MatrixOp.set, 0x2da /* \"Unknown SharedMatrix 'op' type.\" */);\n\n\t\t\tconst setOp = content as ISetOp<T>;\n\t\t\tconst rowHandle = this.rows.getAllocatedHandle(setOp.row);\n\t\t\tconst colHandle = this.cols.getAllocatedHandle(setOp.col);\n\t\t\tconst rowsRefSeq = this.rows.getCollabWindow().currentSeq;\n\t\t\tconst colsRefSeq = this.cols.getCollabWindow().currentSeq;\n\t\t\tif (this.undo !== undefined) {\n\t\t\t\tlet oldValue = this.cells.getCell(rowHandle, colHandle);\n\t\t\t\tif (oldValue === null) {\n\t\t\t\t\toldValue = undefined;\n\t\t\t\t}\n\n\t\t\t\tthis.undo.cellSet(rowHandle, colHandle, oldValue);\n\t\t\t}\n\n\t\t\tthis.cells.setCell(rowHandle, colHandle, setOp.value);\n\t\t\tconst localSeq = this.nextLocalSeq();\n\t\t\tconst metadata: ISetOpMetadata = {\n\t\t\t\trowHandle,\n\t\t\t\tcolHandle,\n\t\t\t\tlocalSeq,\n\t\t\t\trowsRefSeq,\n\t\t\t\tcolsRefSeq,\n\t\t\t};\n\n\t\t\tthis.pending.setCell(rowHandle, colHandle, localSeq);\n\t\t\treturn metadata;\n\t\t}\n\t}\n}\n"]}
@@ -5,5 +5,5 @@
5
5
  * THIS IS AN AUTOGENERATED FILE. DO NOT EDIT THIS FILE DIRECTLY
6
6
  */
7
7
  export declare const pkgName = "@fluidframework/matrix";
8
- export declare const pkgVersion = "2.0.0-internal.6.1.2";
8
+ export declare const pkgVersion = "2.0.0-internal.6.2.1";
9
9
  //# sourceMappingURL=packageVersion.d.ts.map
@@ -8,5 +8,5 @@
8
8
  Object.defineProperty(exports, "__esModule", { value: true });
9
9
  exports.pkgVersion = exports.pkgName = void 0;
10
10
  exports.pkgName = "@fluidframework/matrix";
11
- exports.pkgVersion = "2.0.0-internal.6.1.2";
11
+ exports.pkgVersion = "2.0.0-internal.6.2.1";
12
12
  //# sourceMappingURL=packageVersion.js.map
@@ -1 +1 @@
1
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+ {"version":3,"file":"packageVersion.js","sourceRoot":"","sources":["../src/packageVersion.ts"],"names":[],"mappings":";AAAA;;;;;GAKG;;;AAEU,QAAA,OAAO,GAAG,wBAAwB,CAAC;AACnC,QAAA,UAAU,GAAG,sBAAsB,CAAC","sourcesContent":["/*!\n * Copyright (c) Microsoft Corporation and contributors. All rights reserved.\n * Licensed under the MIT License.\n *\n * THIS IS AN AUTOGENERATED FILE. DO NOT EDIT THIS FILE DIRECTLY\n */\n\nexport const pkgName = \"@fluidframework/matrix\";\nexport const pkgVersion = \"2.0.0-internal.6.2.1\";\n"]}
@@ -1 +1 @@
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1
+ {"version":3,"file":"sparsearray2d.d.ts","sourceRoot":"","sources":["../src/sparsearray2d.ts"],"names":[],"mappings":"AAAA;;;GAGG;AAIH,OAAO,EAAE,aAAa,EAAE,aAAa,EAAE,MAAM,iBAAiB,CAAC;AAmC/D,aAAK,gBAAgB,CAAC,CAAC,IAAI,UAAU,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC;AAC7C,aAAK,UAAU,CAAC,CAAC,IAAI,gBAAgB,CAAC,CAAC,CAAC,EAAE,CAAC;AAS3C,aAAK,EAAE,CAAC,CAAC,IAAI,CAAC,CAAC,GAAG,SAAS,CAAC,EAAE,CAAC;AAE/B;;GAEG;AACH,qBAAa,aAAa,CAAC,CAAC,CAC3B,YAAW,aAAa,CAAC,CAAC,GAAG,SAAS,CAAC,EAAE,aAAa,CAAC,CAAC,GAAG,SAAS,CAAC;IAEzD,OAAO,CAAC,QAAQ,CAAC,IAAI;gBAAJ,IAAI,GAAE,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAe;IAEtE,IAAW,QAAQ,WAElB;IACD,IAAW,QAAQ,WAElB;IAEM,OAAO,CAAC,GAAG,EAAE,MAAM,EAAE,GAAG,EAAE,MAAM,GAAG,CAAC,GAAG,SAAS;IAoBvD,IAAW,cAAc,QAGxB;IAEM,OAAO,CAAC,GAAG,EAAE,MAAM,EAAE,GAAG,EAAE,MAAM,EAAE,KAAK,EAAE,CAAC,GAAG,SAAS;IAW7D;;;;;OAKG;IACH,OAAO,CAAC,eAAe;IAOvB;;;;;OAKG;IACH,OAAO,CAAC,eAAe;IAOvB;;;;;;OAMG;IACH,OAAO,CAAC,YAAY;IAapB;;;;;;OAMG;IACH,OAAO,CAAC,YAAY;IAapB,wEAAwE;IACjE,SAAS,CAAC,QAAQ,EAAE,MAAM,EAAE,QAAQ,EAAE,MAAM;IA0BnD,uEAAuE;IAChE,SAAS,CAAC,QAAQ,EAAE,MAAM,EAAE,QAAQ,EAAE,MAAM;IA0BnD,OAAO,CAAC,QAAQ;IAMT,QAAQ;WAID,IAAI,CAAC,CAAC,EAAE,IAAI,EAAE,UAAU,CAAC,CAAC,CAAC;CAGzC"}
@@ -32,6 +32,7 @@ const c0ToMorton16 = (col) => interlaceBitsX16(col) >>> 0;
32
32
  // coordinate. (See https://en.wikipedia.org/wiki/Z-order_curve)
33
33
  const r0c0ToMorton2x16 = (row, col) => (r0ToMorton16(row) | c0ToMorton16(col)) >>> 0;
34
34
  /** Undo JSON serialization's coercion of 'undefined' to null. */
35
+ // eslint-disable-next-line @rushstack/no-new-null -- Private use of 'null' to preserve 'undefined'
35
36
  const nullToUndefined = (array) => array.map((value) => {
36
37
  return value === null ? undefined : Array.isArray(value) ? nullToUndefined(value) : value;
37
38
  });
@@ -1 +1 @@
1
- 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All rights reserved.\n * Licensed under the MIT License.\n */\n\n/* eslint-disable no-bitwise */\n\nimport { IMatrixReader, IMatrixWriter } from \"@tiny-calc/nano\";\n\n// Build a lookup table that maps a uint8 to the corresponding uint16 where 0s\n// are interleaved between the original bits. (e.g., 1111... -> 01010101...).\n//\n// (Lookup table ~17% faster than inlining the bit-twiddling on Node v12 x64)\n// (Array<T> ~2% faster than typed array on Node v12 x64)\nconst x8ToInterlacedX16 = new Array(256).fill(0).map((value, i) => {\n\tlet j = i;\n\tj = (j | (j << 4)) & 0x0f0f; // .... 7654 .... 3210\n\tj = (j | (j << 2)) & 0x3333; // ..76 ..54 ..32 ..10\n\tj = (j | (j << 1)) & 0x5555; // .7.6 .5.4 .3.2 .1.0\n\treturn j;\n});\n\n// Selects individual bytes from a given 32b integer. 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(See https://en.wikipedia.org/wiki/Z-order_curve)\nconst r0c0ToMorton2x16 = (row: number, col: number) =>\n\t(r0ToMorton16(row) | c0ToMorton16(col)) >>> 0;\n\ntype RecurArrayHelper<T> = RecurArray<T> | T;\ntype RecurArray<T> = RecurArrayHelper<T>[];\n\n/** Undo JSON serialization's coercion of 'undefined' to null. */\nconst nullToUndefined = <T>(array: RecurArray<T | null>): RecurArray<T | undefined> =>\n\tarray.map((value) => {\n\t\treturn value === null ? undefined : Array.isArray(value) ? nullToUndefined(value) : value;\n\t});\n\ntype UA<T> = (T | undefined)[];\n\n/**\n * A sparse 4 billion x 4 billion array stored as 16x16 tiles.\n */\nexport class SparseArray2D<T>\n\timplements IMatrixReader<T | undefined>, IMatrixWriter<T | undefined>\n{\n\tconstructor(private readonly root: UA<UA<UA<UA<UA<T>>>>> = [undefined]) {}\n\n\tpublic get rowCount() {\n\t\treturn 0xffffffff;\n\t}\n\tpublic get colCount() {\n\t\treturn 0xffffffff;\n\t}\n\n\tpublic getCell(row: number, col: number): T | undefined {\n\t\tconst keyHi = r0c0ToMorton2x16(row >>> 16, col >>> 16);\n\t\tconst level0 = this.root[keyHi];\n\t\tif (level0 !== undefined) {\n\t\t\tconst keyLo = r0c0ToMorton2x16(row, col);\n\t\t\tconst level1 = level0[byte0(keyLo)];\n\t\t\tif (level1 !== undefined) {\n\t\t\t\tconst level2 = level1[byte1(keyLo)];\n\t\t\t\tif (level2 !== undefined) {\n\t\t\t\t\tconst level3 = level2[byte2(keyLo)];\n\t\t\t\t\tif (level3 !== undefined) {\n\t\t\t\t\t\treturn level3[byte3(keyLo)];\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\treturn undefined;\n\t}\n\n\tpublic get matrixProducer() {\n\t\t// eslint-disable-next-line @typescript-eslint/no-unsafe-return\n\t\treturn undefined as any;\n\t}\n\n\tpublic setCell(row: number, col: number, value: T | undefined) {\n\t\tconst keyHi = r0c0ToMorton2x16(row >>> 16, col >>> 16);\n\t\tconst keyLo = r0c0ToMorton2x16(row, col);\n\n\t\tconst level0 = this.getLevel(this.root, keyHi);\n\t\tconst level1 = this.getLevel(level0, byte0(keyLo));\n\t\tconst level2 = this.getLevel(level1, byte1(keyLo));\n\t\tconst level3 = this.getLevel(level2, byte2(keyLo));\n\t\tlevel3[byte3(keyLo)] = value;\n\t}\n\n\t/**\n\t * Invokes the given 'callback' for each key in a 16 x 16 tile at the indicated row.\n\t *\n\t * (Note that 'rowBits' is the appropriate byte from 'r0ToMorton16' for the current\n\t * level being traversed.)\n\t */\n\tprivate forEachKeyInRow(rowBits: number, callback: (key: number) => void) {\n\t\tfor (let col = 0; col < 16; col++) {\n\t\t\t// Perf: Potentially faster to replace 'c0ToMorton16()' with a short look up table?\n\t\t\tcallback((rowBits | c0ToMorton16(col)) >>> 0);\n\t\t}\n\t}\n\n\t/**\n\t * Invokes the given 'callback' for each key in a 16 x 16 tile at the indicated col.\n\t *\n\t * (Note that 'colBits' is the appropriate byte from 'c0ToMorton16' for the current\n\t * level being traversed.)\n\t */\n\tprivate forEachKeyInCol(col: number, callback: (key: number) => void) {\n\t\tfor (let row = 0; row < 16; row++) {\n\t\t\t// Perf: Potentially faster to replace 'r0ToMorton16()' with a short look up table?\n\t\t\tcallback((r0ToMorton16(row) | col) >>> 0);\n\t\t}\n\t}\n\n\t/**\n\t * Invokes the give 'callback' with the next 'level' array for each populated region\n\t * of the given row in the 'currentLevel'.\n\t *\n\t * (Note that 'rowBits' is the appropriate byte from 'r0ToMorton16' for the current\n\t * level being traversed.)\n\t */\n\tprivate forEachInRow<V extends UA<any>, U extends UA<V>>(\n\t\tcurrentLevel: U,\n\t\trowBits: number,\n\t\tcallback: (level: V) => void,\n\t) {\n\t\tthis.forEachKeyInRow(rowBits, (key) => {\n\t\t\tconst nextLevel = currentLevel[key];\n\t\t\tif (nextLevel !== undefined) {\n\t\t\t\tcallback(nextLevel);\n\t\t\t}\n\t\t});\n\t}\n\n\t/**\n\t * Invokes the give 'callback' with the next 'level' array for each populated region\n\t * of the given col in the 'currentLevel'.\n\t *\n\t * (Note that 'colBits' is the appropriate byte from 'c0ToMorton16' for the current\n\t * level being traversed.)\n\t */\n\tprivate forEachInCol<V extends UA<any>, U extends UA<V>>(\n\t\tcurrentLevel: U,\n\t\tcolBits: number,\n\t\tcallback: (level: V) => void,\n\t) {\n\t\tthis.forEachKeyInCol(colBits, (key) => {\n\t\t\tconst nextLevel = currentLevel[key];\n\t\t\tif (nextLevel !== undefined) {\n\t\t\t\tcallback(nextLevel);\n\t\t\t}\n\t\t});\n\t}\n\n\t/** Clears the all cells contained within the specified span of rows. */\n\tpublic clearRows(rowStart: number, rowCount: number) {\n\t\tconst rowEnd = rowStart + rowCount;\n\t\tfor (let row = rowStart; row < rowEnd; row++) {\n\t\t\tconst rowHi = r0ToMorton16(row >>> 16);\n\n\t\t\t// The top level of tree is a 64k x 64k tile. We need to scan all 64k entries.\n\t\t\tfor (let colHi = 0; colHi < 0x10000; colHi++) {\n\t\t\t\tconst keyHi = (rowHi | c0ToMorton16(colHi)) >>> 0;\n\t\t\t\tconst level0 = this.root[keyHi];\n\t\t\t\tif (level0 !== undefined) {\n\t\t\t\t\t// The remainder of the tree is divided in 16 x 16 tiles.\n\t\t\t\t\tconst rowLo = r0ToMorton16(row);\n\t\t\t\t\tthis.forEachInRow(level0, byte0(rowLo), (level1) => {\n\t\t\t\t\t\tthis.forEachInRow(level1, byte1(rowLo), (level2) => {\n\t\t\t\t\t\t\tthis.forEachInRow(level2, byte2(rowLo), (level3) => {\n\t\t\t\t\t\t\t\tthis.forEachKeyInRow(byte3(rowLo), (key) => {\n\t\t\t\t\t\t\t\t\tlevel3[key] = undefined;\n\t\t\t\t\t\t\t\t});\n\t\t\t\t\t\t\t});\n\t\t\t\t\t\t});\n\t\t\t\t\t});\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\n\t/** Clears the all cells contained within the specifed span of cols. */\n\tpublic clearCols(colStart: number, colCount: number) {\n\t\tconst colEnd = colStart + colCount;\n\t\tfor (let col = colStart; col < colEnd; col++) {\n\t\t\tconst colHi = c0ToMorton16(col >>> 16);\n\n\t\t\t// The top level of tree is a 64k x 64k tile. We need to scan all 64k entries.\n\t\t\tfor (let rowHi = 0; rowHi < 0x10000; rowHi++) {\n\t\t\t\tconst keyHi = (colHi | r0ToMorton16(rowHi)) >>> 0;\n\t\t\t\tconst level0 = this.root[keyHi];\n\t\t\t\tif (level0 !== undefined) {\n\t\t\t\t\t// The remainder of the tree is divided in 16 x 16 tiles.\n\t\t\t\t\tconst colLo = c0ToMorton16(col);\n\t\t\t\t\tthis.forEachInCol(level0, byte0(colLo), (level1) => {\n\t\t\t\t\t\tthis.forEachInCol(level1, byte1(colLo), (level2) => {\n\t\t\t\t\t\t\tthis.forEachInCol(level2, byte2(colLo), (level3) => {\n\t\t\t\t\t\t\t\tthis.forEachKeyInCol(byte3(colLo), (key) => {\n\t\t\t\t\t\t\t\t\tlevel3[key] = undefined;\n\t\t\t\t\t\t\t\t});\n\t\t\t\t\t\t\t});\n\t\t\t\t\t\t});\n\t\t\t\t\t});\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\n\tprivate getLevel<T>(parent: UA<UA<T>>, subKey: number) {\n\t\tconst level = parent[subKey];\n\t\t// eslint-disable-next-line @typescript-eslint/no-unsafe-return\n\t\treturn level === undefined ? (parent[subKey] = new Array(256).fill(undefined)) : level;\n\t}\n\n\tpublic snapshot() {\n\t\treturn this.root;\n\t}\n\n\tpublic static load<T>(data: RecurArray<T>) {\n\t\treturn new SparseArray2D<T>(nullToUndefined<T>(data) as SparseArray2D<T>[\"root\"]);\n\t}\n}\n"]}
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All rights reserved.\n * Licensed under the MIT License.\n */\n\n/* eslint-disable no-bitwise */\n\nimport { IMatrixReader, IMatrixWriter } from \"@tiny-calc/nano\";\n\n// Build a lookup table that maps a uint8 to the corresponding uint16 where 0s\n// are interleaved between the original bits. (e.g., 1111... -> 01010101...).\n//\n// (Lookup table ~17% faster than inlining the bit-twiddling on Node v12 x64)\n// (Array<T> ~2% faster than typed array on Node v12 x64)\nconst x8ToInterlacedX16 = new Array(256).fill(0).map((value, i) => {\n\tlet j = i;\n\tj = (j | (j << 4)) & 0x0f0f; // .... 7654 .... 3210\n\tj = (j | (j << 2)) & 0x3333; // ..76 ..54 ..32 ..10\n\tj = (j | (j << 1)) & 0x5555; // .7.6 .5.4 .3.2 .1.0\n\treturn j;\n});\n\n// Selects individual bytes from a given 32b integer. The left shift are used to\n// clear upper bits (faster than using masks on Node 10 x64).\nconst byte0 = (x32: number) => x32 >>> 24;\nconst byte1 = (x32: number) => (x32 << 8) >>> 24;\nconst byte2 = (x32: number) => (x32 << 16) >>> 24;\nconst byte3 = (x32: number) => (x32 << 24) >>> 24;\n\n// Given a uint16 returns the corresponding uint32 integer where 0s are\n// interleaved between the original bits. (e.g., 1111... -> 01010101...).\nconst interlaceBitsX16 = (x16: number) =>\n\t(x8ToInterlacedX16[byte2(x16)] << 16) | x8ToInterlacedX16[byte3(x16)];\n\nconst r0ToMorton16 = (row: number) => (interlaceBitsX16(row) << 1) >>> 0;\nconst c0ToMorton16 = (col: number) => interlaceBitsX16(col) >>> 0;\n\n// Given a 2D uint16 coordinate returns the corresponding unt32 Morton coded\n// coordinate. (See https://en.wikipedia.org/wiki/Z-order_curve)\nconst r0c0ToMorton2x16 = (row: number, col: number) =>\n\t(r0ToMorton16(row) | c0ToMorton16(col)) >>> 0;\n\ntype RecurArrayHelper<T> = RecurArray<T> | T;\ntype RecurArray<T> = RecurArrayHelper<T>[];\n\n/** Undo JSON serialization's coercion of 'undefined' to null. */\n// eslint-disable-next-line @rushstack/no-new-null -- Private use of 'null' to preserve 'undefined'\nconst nullToUndefined = <T>(array: RecurArray<T | null>): RecurArray<T | undefined> =>\n\tarray.map((value) => {\n\t\treturn value === null ? undefined : Array.isArray(value) ? nullToUndefined(value) : value;\n\t});\n\ntype UA<T> = (T | undefined)[];\n\n/**\n * A sparse 4 billion x 4 billion array stored as 16x16 tiles.\n */\nexport class SparseArray2D<T>\n\timplements IMatrixReader<T | undefined>, IMatrixWriter<T | undefined>\n{\n\tconstructor(private readonly root: UA<UA<UA<UA<UA<T>>>>> = [undefined]) {}\n\n\tpublic get rowCount() {\n\t\treturn 0xffffffff;\n\t}\n\tpublic get colCount() {\n\t\treturn 0xffffffff;\n\t}\n\n\tpublic getCell(row: number, col: number): T | undefined {\n\t\tconst keyHi = r0c0ToMorton2x16(row >>> 16, col >>> 16);\n\t\tconst level0 = this.root[keyHi];\n\t\tif (level0 !== undefined) {\n\t\t\tconst keyLo = r0c0ToMorton2x16(row, col);\n\t\t\tconst level1 = level0[byte0(keyLo)];\n\t\t\tif (level1 !== undefined) {\n\t\t\t\tconst level2 = level1[byte1(keyLo)];\n\t\t\t\tif (level2 !== undefined) {\n\t\t\t\t\tconst level3 = level2[byte2(keyLo)];\n\t\t\t\t\tif (level3 !== undefined) {\n\t\t\t\t\t\treturn level3[byte3(keyLo)];\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\treturn undefined;\n\t}\n\n\tpublic get matrixProducer() {\n\t\t// eslint-disable-next-line @typescript-eslint/no-unsafe-return\n\t\treturn undefined as any;\n\t}\n\n\tpublic setCell(row: number, col: number, value: T | undefined) {\n\t\tconst keyHi = r0c0ToMorton2x16(row >>> 16, col >>> 16);\n\t\tconst keyLo = r0c0ToMorton2x16(row, col);\n\n\t\tconst level0 = this.getLevel(this.root, keyHi);\n\t\tconst level1 = this.getLevel(level0, byte0(keyLo));\n\t\tconst level2 = this.getLevel(level1, byte1(keyLo));\n\t\tconst level3 = this.getLevel(level2, byte2(keyLo));\n\t\tlevel3[byte3(keyLo)] = value;\n\t}\n\n\t/**\n\t * Invokes the given 'callback' for each key in a 16 x 16 tile at the indicated row.\n\t *\n\t * (Note that 'rowBits' is the appropriate byte from 'r0ToMorton16' for the current\n\t * level being traversed.)\n\t */\n\tprivate forEachKeyInRow(rowBits: number, callback: (key: number) => void) {\n\t\tfor (let col = 0; col < 16; col++) {\n\t\t\t// Perf: Potentially faster to replace 'c0ToMorton16()' with a short look up table?\n\t\t\tcallback((rowBits | c0ToMorton16(col)) >>> 0);\n\t\t}\n\t}\n\n\t/**\n\t * Invokes the given 'callback' for each key in a 16 x 16 tile at the indicated col.\n\t *\n\t * (Note that 'colBits' is the appropriate byte from 'c0ToMorton16' for the current\n\t * level being traversed.)\n\t */\n\tprivate forEachKeyInCol(col: number, callback: (key: number) => void) {\n\t\tfor (let row = 0; row < 16; row++) {\n\t\t\t// Perf: Potentially faster to replace 'r0ToMorton16()' with a short look up table?\n\t\t\tcallback((r0ToMorton16(row) | col) >>> 0);\n\t\t}\n\t}\n\n\t/**\n\t * Invokes the give 'callback' with the next 'level' array for each populated region\n\t * of the given row in the 'currentLevel'.\n\t *\n\t * (Note that 'rowBits' is the appropriate byte from 'r0ToMorton16' for the current\n\t * level being traversed.)\n\t */\n\tprivate forEachInRow<V extends UA<any>, U extends UA<V>>(\n\t\tcurrentLevel: U,\n\t\trowBits: number,\n\t\tcallback: (level: V) => void,\n\t) {\n\t\tthis.forEachKeyInRow(rowBits, (key) => {\n\t\t\tconst nextLevel = currentLevel[key];\n\t\t\tif (nextLevel !== undefined) {\n\t\t\t\tcallback(nextLevel);\n\t\t\t}\n\t\t});\n\t}\n\n\t/**\n\t * Invokes the give 'callback' with the next 'level' array for each populated region\n\t * of the given col in the 'currentLevel'.\n\t *\n\t * (Note that 'colBits' is the appropriate byte from 'c0ToMorton16' for the current\n\t * level being traversed.)\n\t */\n\tprivate forEachInCol<V extends UA<any>, U extends UA<V>>(\n\t\tcurrentLevel: U,\n\t\tcolBits: number,\n\t\tcallback: (level: V) => void,\n\t) {\n\t\tthis.forEachKeyInCol(colBits, (key) => {\n\t\t\tconst nextLevel = currentLevel[key];\n\t\t\tif (nextLevel !== undefined) {\n\t\t\t\tcallback(nextLevel);\n\t\t\t}\n\t\t});\n\t}\n\n\t/** Clears the all cells contained within the specified span of rows. */\n\tpublic clearRows(rowStart: number, rowCount: number) {\n\t\tconst rowEnd = rowStart + rowCount;\n\t\tfor (let row = rowStart; row < rowEnd; row++) {\n\t\t\tconst rowHi = r0ToMorton16(row >>> 16);\n\n\t\t\t// The top level of tree is a 64k x 64k tile. We need to scan all 64k entries.\n\t\t\tfor (let colHi = 0; colHi < 0x10000; colHi++) {\n\t\t\t\tconst keyHi = (rowHi | c0ToMorton16(colHi)) >>> 0;\n\t\t\t\tconst level0 = this.root[keyHi];\n\t\t\t\tif (level0 !== undefined) {\n\t\t\t\t\t// The remainder of the tree is divided in 16 x 16 tiles.\n\t\t\t\t\tconst rowLo = r0ToMorton16(row);\n\t\t\t\t\tthis.forEachInRow(level0, byte0(rowLo), (level1) => {\n\t\t\t\t\t\tthis.forEachInRow(level1, byte1(rowLo), (level2) => {\n\t\t\t\t\t\t\tthis.forEachInRow(level2, byte2(rowLo), (level3) => {\n\t\t\t\t\t\t\t\tthis.forEachKeyInRow(byte3(rowLo), (key) => {\n\t\t\t\t\t\t\t\t\tlevel3[key] = undefined;\n\t\t\t\t\t\t\t\t});\n\t\t\t\t\t\t\t});\n\t\t\t\t\t\t});\n\t\t\t\t\t});\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\n\t/** Clears the all cells contained within the specifed span of cols. */\n\tpublic clearCols(colStart: number, colCount: number) {\n\t\tconst colEnd = colStart + colCount;\n\t\tfor (let col = colStart; col < colEnd; col++) {\n\t\t\tconst colHi = c0ToMorton16(col >>> 16);\n\n\t\t\t// The top level of tree is a 64k x 64k tile. We need to scan all 64k entries.\n\t\t\tfor (let rowHi = 0; rowHi < 0x10000; rowHi++) {\n\t\t\t\tconst keyHi = (colHi | r0ToMorton16(rowHi)) >>> 0;\n\t\t\t\tconst level0 = this.root[keyHi];\n\t\t\t\tif (level0 !== undefined) {\n\t\t\t\t\t// The remainder of the tree is divided in 16 x 16 tiles.\n\t\t\t\t\tconst colLo = c0ToMorton16(col);\n\t\t\t\t\tthis.forEachInCol(level0, byte0(colLo), (level1) => {\n\t\t\t\t\t\tthis.forEachInCol(level1, byte1(colLo), (level2) => {\n\t\t\t\t\t\t\tthis.forEachInCol(level2, byte2(colLo), (level3) => {\n\t\t\t\t\t\t\t\tthis.forEachKeyInCol(byte3(colLo), (key) => {\n\t\t\t\t\t\t\t\t\tlevel3[key] = undefined;\n\t\t\t\t\t\t\t\t});\n\t\t\t\t\t\t\t});\n\t\t\t\t\t\t});\n\t\t\t\t\t});\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\n\tprivate getLevel<T>(parent: UA<UA<T>>, subKey: number) {\n\t\tconst level = parent[subKey];\n\t\t// eslint-disable-next-line @typescript-eslint/no-unsafe-return\n\t\treturn level === undefined ? (parent[subKey] = new Array(256).fill(undefined)) : level;\n\t}\n\n\tpublic snapshot() {\n\t\treturn this.root;\n\t}\n\n\tpublic static load<T>(data: RecurArray<T>) {\n\t\treturn new SparseArray2D<T>(nullToUndefined<T>(data) as SparseArray2D<T>[\"root\"]);\n\t}\n}\n"]}
@@ -3,9 +3,16 @@
3
3
  * Licensed under the MIT License.
4
4
  */
5
5
  export declare const enum Handle {
6
+ /**
7
+ * Sentinel representing the absence of a valid handle.
8
+ */
9
+ none = 0,
6
10
  /** Minimum valid handle. */
7
11
  valid = 1,
8
- /** Sentinel representing an unallocated Handle. */
12
+ /**
13
+ * Sentinel representing an unallocated Handle. Used by PermutationVector
14
+ * to delay allocate handles when previously empty row/cols become populated.
15
+ */
9
16
  unallocated = -2147483648
10
17
  }
11
18
  export declare const isHandleValid: (handle: Handle) => boolean;
@@ -1 +1 @@
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1
+ {"version":3,"file":"handletable.d.ts","sourceRoot":"","sources":["../src/handletable.ts"],"names":[],"mappings":"AAAA;;;GAGG;AAEH,0BAAkB,MAAM;IACvB;;OAEG;IACH,IAAI,IAAI;IAER,4BAA4B;IAC5B,KAAK,IAAI;IAET;;;OAGG;IACH,WAAW,cAAc;CACzB;AAED,eAAO,MAAM,aAAa,WAAY,MAAM,YAA2B,CAAC;AAExE;;GAEG;AACH,qBAAa,WAAW,CAAC,CAAC;IAIN,OAAO,CAAC,QAAQ,CAAC,OAAO;gBAAP,OAAO,GAAE,CAAC,MAAM,GAAG,CAAC,CAAC,EAAQ;IAE1D,KAAK;IAOZ;;OAEG;IACI,QAAQ,IAAI,MAAM;IAmBzB;;OAEG;IACI,YAAY,CAAC,KAAK,EAAE,MAAM;IAQjC;;OAEG;IACI,IAAI,CAAC,MAAM,EAAE,MAAM;IAK1B;;OAEG;IACI,GAAG,CAAC,MAAM,EAAE,MAAM,GAAG,CAAC;IAI7B;;OAEG;IACI,GAAG,CAAC,MAAM,EAAE,MAAM,EAAE,KAAK,EAAE,CAAC;IAMnC,OAAO,KAAK,IAAI,GAEf;IACD,OAAO,KAAK,IAAI,QAEf;IAEM,iBAAiB;WAIV,IAAI,CAAC,CAAC,EAAE,IAAI,EAAE,CAAC,MAAM,GAAG,CAAC,CAAC,EAAE;CAG1C"}
@@ -23,9 +23,18 @@ export class HandleTable {
23
23
  * Allocates and returns the next available handle. Note that freed handles are recycled.
24
24
  */
25
25
  allocate() {
26
+ // Get the handle to the next free slot.
26
27
  const free = this.next;
28
+ // Update 'next' to point to the new head of the free list. We use the contents of
29
+ // recycled slots to store the free list. The contents of the handles[free] will point
30
+ // to the next available slot. If there are no free slots (i.e., 'handles' is full),
31
+ // the slot will point to 'handles.length'. In this case, the handles array will grow
32
+ // and we update 'next' to point to the new end of the array.
27
33
  this.next = this.handles[free] ?? free + 1;
28
- this.handles[free] = 0;
34
+ // Out of paranoia, overwrite the contents of the newly allocated free slot with an
35
+ // invalid handle value. This may help catch/diagnose bugs in the event the free list
36
+ // becomes corrupted.
37
+ this.handles[free] = 0 /* none */;
29
38
  return free;
30
39
  }
31
40
  /**
@@ -1 +1 @@
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* Copyright (c) Microsoft Corporation and contributors. All rights reserved.\n * Licensed under the MIT License.\n */\n\nimport { assert } from \"@fluidframework/common-utils\";\nimport { ISequencedDocumentMessage } from \"@fluidframework/protocol-definitions\";\nimport {\n\tIFluidDataStoreRuntime,\n\tIChannelStorageService,\n\tSerializable,\n\tIChannelAttributes,\n} from \"@fluidframework/datastore-definitions\";\nimport {\n\tIFluidSerializer,\n\tmakeHandlesSerializable,\n\tparseHandles,\n\tSharedObject,\n\tSummarySerializer,\n} from \"@fluidframework/shared-object-base\";\nimport { ISummaryTreeWithStats } from \"@fluidframework/runtime-definitions\";\nimport { ObjectStoragePartition, SummaryTreeBuilder } from \"@fluidframework/runtime-utils\";\nimport { IMatrixProducer, IMatrixConsumer, IMatrixReader, IMatrixWriter } from \"@tiny-calc/nano\";\nimport {\n\tMergeTreeDeltaType,\n\tIMergeTreeOp,\n\tSegmentGroup,\n\tClient,\n\tIJSONSegment,\n} from \"@fluidframework/merge-tree\";\nimport { MatrixOp } from \"./ops\";\nimport { PermutationVector, reinsertSegmentIntoVector } from \"./permutationvector\";\nimport { SparseArray2D } from \"./sparsearray2d\";\nimport { SharedMatrixFactory } from \"./runtime\";\nimport { Handle, isHandleValid } from \"./handletable\";\nimport { deserializeBlob } from \"./serialization\";\nimport { ensureRange } from \"./range\";\nimport { IUndoConsumer } from \"./types\";\nimport { MatrixUndoProvider } from \"./undoprovider\";\n\nconst enum SnapshotPath {\n\trows = \"rows\",\n\tcols = \"cols\",\n\tcells = \"cells\",\n}\n\ninterface ISetOp<T> {\n\ttype: MatrixOp.set;\n\trow: number;\n\tcol: number;\n\tvalue: MatrixItem<T>;\n}\n\ninterface ISetOpMetadata {\n\trowHandle: Handle;\n\tcolHandle: Handle;\n\tlocalSeq: number;\n\trowsRefSeq: number;\n\tcolsRefSeq: number;\n}\n\n/**\n * A matrix cell value may be undefined (indicating an empty cell) or any serializable type,\n * excluding null. (However, nulls may be embedded inside objects and arrays.)\n */\nexport type MatrixItem<T> = Serializable<Exclude<T, null>> | undefined;\n\n/**\n * A SharedMatrix holds a rectangular 2D array of values. Supported operations\n * include setting values and inserting/removing rows and columns.\n *\n * Matrix values may be any Fluid serializable type, which is the set of JSON\n * serializable types extended to include IFluidHandles.\n *\n * Fluid's SharedMatrix implementation works equally well for dense and sparse\n * matrix data and physically stores data in Z-order to leverage CPU caches and\n * prefetching when reading in either row or column major order. (See README.md\n * for more details.)\n */\nexport class SharedMatrix<T = any>\n\textends SharedObject\n\timplements\n\t\tIMatrixProducer<MatrixItem<T>>,\n\t\tIMatrixReader<MatrixItem<T>>,\n\t\tIMatrixWriter<MatrixItem<T>>\n{\n\tprivate readonly consumers = new Set<IMatrixConsumer<MatrixItem<T>>>();\n\n\tpublic static getFactory() {\n\t\treturn new SharedMatrixFactory();\n\t}\n\n\tprivate readonly rows: PermutationVector; // Map logical row to storage handle (if any)\n\tprivate readonly cols: PermutationVector; // Map logical col to storage handle (if any)\n\n\tprivate cells = new SparseArray2D<MatrixItem<T>>(); // Stores cell values.\n\tprivate pending = new SparseArray2D<number>(); // Tracks pending writes.\n\n\tconstructor(\n\t\truntime: IFluidDataStoreRuntime,\n\t\tpublic id: string,\n\t\tattributes: IChannelAttributes,\n\t) {\n\t\tsuper(id, runtime, attributes, \"fluid_matrix_\");\n\n\t\tthis.rows = new PermutationVector(\n\t\t\tSnapshotPath.rows,\n\t\t\tthis.logger,\n\t\t\truntime,\n\t\t\tthis.onRowDelta,\n\t\t\tthis.onRowHandlesRecycled,\n\t\t);\n\n\t\tthis.cols = new PermutationVector(\n\t\t\tSnapshotPath.cols,\n\t\t\tthis.logger,\n\t\t\truntime,\n\t\t\tthis.onColDelta,\n\t\t\tthis.onColHandlesRecycled,\n\t\t);\n\t}\n\n\tprivate undo?: MatrixUndoProvider<T>;\n\n\t/**\n\t * Subscribes the given IUndoConsumer to the matrix.\n\t */\n\tpublic openUndo(consumer: IUndoConsumer) {\n\t\tassert(\n\t\t\tthis.undo === undefined,\n\t\t\t0x019 /* \"SharedMatrix.openUndo() supports at most a single IUndoConsumer.\" */,\n\t\t);\n\n\t\tthis.undo = new MatrixUndoProvider(consumer, this, this.rows, this.cols);\n\t}\n\n\t// TODO: closeUndo()?\n\n\tprivate get rowHandles() {\n\t\treturn this.rows.handleCache;\n\t}\n\tprivate get colHandles() {\n\t\treturn this.cols.handleCache;\n\t}\n\n\t/**\n\t * {@inheritDoc @fluidframework/datastore-definitions#IChannelFactory.create}\n\t */\n\tpublic static create<T>(runtime: IFluidDataStoreRuntime, id?: string) {\n\t\treturn runtime.createChannel(id, SharedMatrixFactory.Type) as SharedMatrix<T>;\n\t}\n\n\t// #region IMatrixProducer\n\n\topenMatrix(consumer: IMatrixConsumer<MatrixItem<T>>): IMatrixReader<MatrixItem<T>> {\n\t\tthis.consumers.add(consumer);\n\t\treturn this;\n\t}\n\n\tcloseMatrix(consumer: IMatrixConsumer<MatrixItem<T>>): void {\n\t\tthis.consumers.delete(consumer);\n\t}\n\n\t// #endregion IMatrixProducer\n\n\t// #region IMatrixReader\n\n\tpublic get rowCount() {\n\t\treturn this.rows.getLength();\n\t}\n\tpublic get colCount() {\n\t\treturn this.cols.getLength();\n\t}\n\n\tpublic getCell(row: number, col: number): MatrixItem<T> {\n\t\t// Perf: When possible, bounds checking is performed inside the implementation for\n\t\t// 'getHandle()' so that it can be elided in the case of a cache hit. This\n\t\t// yields an ~40% improvement in the case of a cache hit (node v12 x64)\n\n\t\t// Map the logical (row, col) to associated storage handles.\n\t\tconst rowHandle = this.rowHandles.getHandle(row);\n\t\tif (isHandleValid(rowHandle)) {\n\t\t\tconst colHandle = this.colHandles.getHandle(col);\n\t\t\tif (isHandleValid(colHandle)) {\n\t\t\t\treturn this.cells.getCell(rowHandle, colHandle);\n\t\t\t}\n\t\t} else {\n\t\t\t// If we early exit because the given rowHandle is unallocated, we still need to\n\t\t\t// bounds-check the 'col' parameter.\n\t\t\tensureRange(col, this.cols.getLength());\n\t\t}\n\n\t\treturn undefined;\n\t}\n\n\tpublic get matrixProducer(): IMatrixProducer<MatrixItem<T>> {\n\t\treturn this;\n\t}\n\n\t// #endregion IMatrixReader\n\n\tpublic setCell(row: number, col: number, value: MatrixItem<T>) {\n\t\tassert(\n\t\t\t0 <= row && row < this.rowCount && 0 <= col && col < this.colCount,\n\t\t\t0x01a /* \"Trying to set out-of-bounds cell!\" */,\n\t\t);\n\n\t\tthis.setCellCore(row, col, value);\n\n\t\t// Avoid reentrancy by raising change notifications after the op is queued.\n\t\tfor (const consumer of this.consumers.values()) {\n\t\t\tconsumer.cellsChanged(row, col, 1, 1, this);\n\t\t}\n\t}\n\n\tpublic setCells(\n\t\trowStart: number,\n\t\tcolStart: number,\n\t\tcolCount: number,\n\t\tvalues: readonly MatrixItem<T>[],\n\t) {\n\t\tconst rowCount = Math.ceil(values.length / colCount);\n\n\t\tassert(\n\t\t\t0 <= rowStart &&\n\t\t\t\trowStart < this.rowCount &&\n\t\t\t\t0 <= colStart &&\n\t\t\t\tcolStart < this.colCount &&\n\t\t\t\t1 <= colCount &&\n\t\t\t\tcolCount <= this.colCount - colStart &&\n\t\t\t\trowCount <= this.rowCount - rowStart,\n\t\t\t0x01b /* \"Trying to set multiple out-of-bounds cells!\" */,\n\t\t);\n\n\t\tconst endCol = colStart + colCount;\n\t\tlet r = rowStart;\n\t\tlet c = colStart;\n\n\t\tfor (const value of values) {\n\t\t\tthis.setCellCore(r, c, value);\n\n\t\t\tif (++c === endCol) {\n\t\t\t\tc = colStart;\n\t\t\t\tr++;\n\t\t\t}\n\t\t}\n\n\t\t// Avoid reentrancy by raising change notifications after the op is queued.\n\t\tfor (const consumer of this.consumers.values()) {\n\t\t\tconsumer.cellsChanged(rowStart, colStart, rowCount, colCount, this);\n\t\t}\n\t}\n\n\tprivate setCellCore(\n\t\trow: number,\n\t\tcol: number,\n\t\tvalue: MatrixItem<T>,\n\t\trowHandle = this.rows.getAllocatedHandle(row),\n\t\tcolHandle = this.cols.getAllocatedHandle(col),\n\t) {\n\t\tif (this.undo !== undefined) {\n\t\t\tlet oldValue = this.cells.getCell(rowHandle, colHandle);\n\t\t\tif (oldValue === null) {\n\t\t\t\toldValue = undefined;\n\t\t\t}\n\n\t\t\tthis.undo.cellSet(rowHandle, colHandle, oldValue);\n\t\t}\n\n\t\tthis.cells.setCell(rowHandle, colHandle, value);\n\n\t\tif (this.isAttached()) {\n\t\t\tthis.sendSetCellOp(row, col, value, rowHandle, colHandle);\n\t\t}\n\t}\n\n\tprivate sendSetCellOp(\n\t\trow: number,\n\t\tcol: number,\n\t\tvalue: MatrixItem<T>,\n\t\trowHandle: Handle,\n\t\tcolHandle: Handle,\n\t\tlocalSeq = this.nextLocalSeq(),\n\t\trowsRefSeq = this.rows.getCollabWindow().currentSeq,\n\t\tcolsRefSeq = this.cols.getCollabWindow().currentSeq,\n\t) {\n\t\tassert(\n\t\t\tthis.isAttached(),\n\t\t\t0x1e2 /* \"Caller must ensure 'isAttached()' before calling 'sendSetCellOp'.\" */,\n\t\t);\n\n\t\tconst op: ISetOp<T> = {\n\t\t\ttype: MatrixOp.set,\n\t\t\trow,\n\t\t\tcol,\n\t\t\tvalue,\n\t\t};\n\n\t\tconst metadata: ISetOpMetadata = {\n\t\t\trowHandle,\n\t\t\tcolHandle,\n\t\t\tlocalSeq,\n\t\t\trowsRefSeq,\n\t\t\tcolsRefSeq,\n\t\t};\n\n\t\tthis.submitLocalMessage(op, metadata);\n\t\tthis.pending.setCell(rowHandle, colHandle, localSeq);\n\t}\n\n\tprivate submitVectorMessage(\n\t\tcurrentVector: PermutationVector,\n\t\toppositeVector: PermutationVector,\n\t\tdimension: SnapshotPath.rows | SnapshotPath.cols,\n\t\tmessage: any,\n\t) {\n\t\t// Ideally, we would have a single 'localSeq' counter that is shared between both PermutationVectors\n\t\t// and the SharedMatrix's cell data. Instead, we externally advance each MergeTree's 'localSeq' counter\n\t\t// for each submitted op it not aware of to keep them synchronized.\n\t\tconst localSeq = currentVector.getCollabWindow().localSeq;\n\t\tconst oppositeWindow = oppositeVector.getCollabWindow();\n\n\t\t// Note that the comparison is '>=' because, in the case the MergeTree is regenerating ops for reconnection,\n\t\t// the MergeTree submits the op with the original 'localSeq'.\n\t\tassert(\n\t\t\tlocalSeq >= oppositeWindow.localSeq,\n\t\t\t0x01c /* \"The 'localSeq' of the vector submitting an op must >= the 'localSeq' of the other vector.\" */,\n\t\t);\n\n\t\toppositeWindow.localSeq = localSeq;\n\n\t\t// If the SharedMatrix is local, it's state will be submitted via a Snapshot when initially connected.\n\t\t// Do not queue a message or track the pending op, as there will never be an ACK, etc.\n\t\tif (this.isAttached()) {\n\t\t\t// Record whether this `op` targets rows or cols. (See dispatch in `processCore()`)\n\t\t\tmessage.target = dimension;\n\n\t\t\tthis.submitLocalMessage(\n\t\t\t\tmessage,\n\t\t\t\tcurrentVector.peekPendingSegmentGroups(\n\t\t\t\t\tmessage.type === MergeTreeDeltaType.GROUP ? message.ops.length : 1,\n\t\t\t\t),\n\t\t\t);\n\t\t}\n\t}\n\n\tprivate submitColMessage(message: any) {\n\t\tthis.submitVectorMessage(this.cols, this.rows, SnapshotPath.cols, message);\n\t}\n\n\tpublic insertCols(colStart: number, count: number) {\n\t\tthis.submitColMessage(this.cols.insert(colStart, count));\n\t}\n\n\tpublic removeCols(colStart: number, count: number) {\n\t\tthis.submitColMessage(this.cols.remove(colStart, count));\n\t}\n\n\tprivate submitRowMessage(message: any) {\n\t\tthis.submitVectorMessage(this.rows, this.cols, SnapshotPath.rows, message);\n\t}\n\n\tpublic insertRows(rowStart: number, count: number) {\n\t\tthis.submitRowMessage(this.rows.insert(rowStart, count));\n\t}\n\n\tpublic removeRows(rowStart: number, count: number) {\n\t\tthis.submitRowMessage(this.rows.remove(rowStart, count));\n\t}\n\n\t/** @internal */ public _undoRemoveRows(rowStart: number, spec: IJSONSegment) {\n\t\tconst { op, inserted } = reinsertSegmentIntoVector(this.rows, rowStart, spec);\n\t\tthis.submitRowMessage(op);\n\n\t\t// Generate setCell ops for each populated cell in the reinserted rows.\n\t\tlet rowHandle = inserted.start;\n\t\tconst rowCount = inserted.cachedLength;\n\t\tfor (let row = rowStart; row < rowStart + rowCount; row++, rowHandle++) {\n\t\t\tfor (let col = 0; col < this.colCount; col++) {\n\t\t\t\tconst colHandle = this.colHandles.getHandle(col);\n\t\t\t\tconst value = this.cells.getCell(rowHandle, colHandle);\n\t\t\t\tif (this.isAttached() && value !== undefined && value !== null) {\n\t\t\t\t\tthis.sendSetCellOp(row, col, value, rowHandle, colHandle);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\t// Avoid reentrancy by raising change notifications after the op is queued.\n\t\tfor (const consumer of this.consumers.values()) {\n\t\t\tconsumer.cellsChanged(rowStart, /* colStart: */ 0, rowCount, this.colCount, this);\n\t\t}\n\t}\n\n\t/** @internal */ public _undoRemoveCols(colStart: number, spec: IJSONSegment) {\n\t\tconst { op, inserted } = reinsertSegmentIntoVector(this.cols, colStart, spec);\n\t\tthis.submitColMessage(op);\n\n\t\t// Generate setCell ops for each populated cell in the reinserted cols.\n\t\tlet colHandle = inserted.start;\n\t\tconst colCount = inserted.cachedLength;\n\t\tfor (let col = colStart; col < colStart + colCount; col++, colHandle++) {\n\t\t\tfor (let row = 0; row < this.rowCount; row++) {\n\t\t\t\tconst rowHandle = this.rowHandles.getHandle(row);\n\t\t\t\tconst value = this.cells.getCell(rowHandle, colHandle);\n\t\t\t\tif (this.isAttached() && value !== undefined && value !== null) {\n\t\t\t\t\tthis.sendSetCellOp(row, col, value, rowHandle, colHandle);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\t// Avoid reentrancy by raising change notifications after the op is queued.\n\t\tfor (const consumer of this.consumers.values()) {\n\t\t\tconsumer.cellsChanged(/* rowStart: */ 0, colStart, this.rowCount, colCount, this);\n\t\t}\n\t}\n\n\tprotected summarizeCore(serializer: IFluidSerializer): ISummaryTreeWithStats {\n\t\tconst builder = new SummaryTreeBuilder();\n\t\tbuilder.addWithStats(\n\t\t\tSnapshotPath.rows,\n\t\t\tthis.rows.summarize(this.runtime, this.handle, serializer),\n\t\t);\n\t\tbuilder.addWithStats(\n\t\t\tSnapshotPath.cols,\n\t\t\tthis.cols.summarize(this.runtime, this.handle, serializer),\n\t\t);\n\t\tbuilder.addBlob(\n\t\t\tSnapshotPath.cells,\n\t\t\tserializer.stringify([this.cells.snapshot(), this.pending.snapshot()], this.handle),\n\t\t);\n\t\treturn builder.getSummaryTree();\n\t}\n\n\t/**\n\t * Runs serializer on the GC data for this SharedMatrix.\n\t * All the IFluidHandle's stored in the cells represent routes to other objects.\n\t */\n\tprotected processGCDataCore(serializer: SummarySerializer) {\n\t\tfor (let row = 0; row < this.rowCount; row++) {\n\t\t\tfor (let col = 0; col < this.colCount; col++) {\n\t\t\t\tserializer.stringify(this.getCell(row, col), this.handle);\n\t\t\t}\n\t\t}\n\t}\n\n\t/**\n\t * Advances the 'localSeq' counter for the cell data operation currently being queued.\n\t *\n\t * Do not use with 'submitColMessage()/submitRowMessage()' as these helpers + the MergeTree will\n\t * automatically advance 'localSeq'.\n\t */\n\tprivate nextLocalSeq() {\n\t\t// Ideally, we would have a single 'localSeq' counter that is shared between both PermutationVectors\n\t\t// and the SharedMatrix's cell data. Instead, we externally bump each MergeTree's 'localSeq' counter\n\t\t// for SharedMatrix ops it's not aware of to keep them synchronized. (For cell data operations, we\n\t\t// need to bump both counters.)\n\n\t\tthis.cols.getCollabWindow().localSeq++;\n\t\treturn ++this.rows.getCollabWindow().localSeq;\n\t}\n\n\tprotected submitLocalMessage(message: any, localOpMetadata?: any) {\n\t\t// TODO: Recommend moving this assertion into SharedObject\n\t\t// (See https://github.com/microsoft/FluidFramework/issues/2559)\n\t\tassert(\n\t\t\tthis.isAttached() === true,\n\t\t\t0x01d /* \"Trying to submit message to runtime while detached!\" */,\n\t\t);\n\n\t\tsuper.submitLocalMessage(\n\t\t\tmakeHandlesSerializable(message, this.serializer, this.handle),\n\t\t\tlocalOpMetadata,\n\t\t);\n\n\t\t// Ensure that row/col 'localSeq' are synchronized (see 'nextLocalSeq()').\n\t\tassert(\n\t\t\tthis.rows.getCollabWindow().localSeq === this.cols.getCollabWindow().localSeq,\n\t\t\t0x01e /* \"Row and col collab window 'localSeq' desynchronized!\" */,\n\t\t);\n\t}\n\n\tprotected didAttach() {\n\t\t// We've attached we need to start generating and sending ops.\n\t\t// so start collaboration and provide a default client id incase we are not connected\n\t\tif (this.isAttached()) {\n\t\t\tthis.rows.startOrUpdateCollaboration(this.runtime.clientId ?? \"attached\");\n\t\t\tthis.cols.startOrUpdateCollaboration(this.runtime.clientId ?? \"attached\");\n\t\t}\n\t}\n\n\tprotected onConnect() {\n\t\tassert(\n\t\t\tthis.rows.getCollabWindow().collaborating === this.cols.getCollabWindow().collaborating,\n\t\t\t0x01f /* \"Row and col collab window 'collaborating' status desynchronized!\" */,\n\t\t);\n\n\t\t// Update merge tree collaboration information with new client ID and then resend pending ops\n\t\tthis.rows.startOrUpdateCollaboration(this.runtime.clientId as string);\n\t\tthis.cols.startOrUpdateCollaboration(this.runtime.clientId as string);\n\t}\n\n\tprivate rebasePosition(\n\t\tclient: Client,\n\t\tpos: number,\n\t\treferenceSequenceNumber: number,\n\t\tlocalSeq: number,\n\t): number | undefined {\n\t\tconst { clientId } = client.getCollabWindow();\n\t\tconst { segment, offset } = client.getContainingSegment(\n\t\t\tpos,\n\t\t\t{ referenceSequenceNumber, clientId: client.getLongClientId(clientId) },\n\t\t\tlocalSeq,\n\t\t);\n\t\tif (segment === undefined || offset === undefined) {\n\t\t\treturn;\n\t\t}\n\n\t\treturn client.findReconnectionPosition(segment, localSeq) + offset;\n\t}\n\n\tprotected reSubmitCore(content: any, localOpMetadata: unknown) {\n\t\tswitch (content.target) {\n\t\t\tcase SnapshotPath.cols:\n\t\t\t\tthis.submitColMessage(\n\t\t\t\t\tthis.cols.regeneratePendingOp(\n\t\t\t\t\t\tcontent as IMergeTreeOp,\n\t\t\t\t\t\tlocalOpMetadata as SegmentGroup | SegmentGroup[],\n\t\t\t\t\t),\n\t\t\t\t);\n\t\t\t\tbreak;\n\t\t\tcase SnapshotPath.rows:\n\t\t\t\tthis.submitRowMessage(\n\t\t\t\t\tthis.rows.regeneratePendingOp(\n\t\t\t\t\t\tcontent as IMergeTreeOp,\n\t\t\t\t\t\tlocalOpMetadata as SegmentGroup | SegmentGroup[],\n\t\t\t\t\t),\n\t\t\t\t);\n\t\t\t\tbreak;\n\t\t\tdefault: {\n\t\t\t\tassert(\n\t\t\t\t\tcontent.type === MatrixOp.set,\n\t\t\t\t\t0x020 /* \"Unknown SharedMatrix 'op' type.\" */,\n\t\t\t\t);\n\n\t\t\t\tconst setOp = content as ISetOp<T>;\n\t\t\t\tconst { rowHandle, colHandle, localSeq, rowsRefSeq, colsRefSeq } =\n\t\t\t\t\tlocalOpMetadata as ISetOpMetadata;\n\n\t\t\t\t// If there are more pending local writes to the same row/col handle, it is important\n\t\t\t\t// to skip resubmitting this op since it is possible the row/col handle has been recycled\n\t\t\t\t// and now refers to a different position than when this op was originally submitted.\n\t\t\t\tif (this.isLatestPendingWrite(rowHandle, colHandle, localSeq)) {\n\t\t\t\t\tconst row = this.rebasePosition(this.rows, setOp.row, rowsRefSeq, localSeq);\n\t\t\t\t\tconst col = this.rebasePosition(this.cols, setOp.col, colsRefSeq, localSeq);\n\n\t\t\t\t\tif (row !== undefined && col !== undefined && row >= 0 && col >= 0) {\n\t\t\t\t\t\tthis.sendSetCellOp(\n\t\t\t\t\t\t\trow,\n\t\t\t\t\t\t\tcol,\n\t\t\t\t\t\t\tsetOp.value,\n\t\t\t\t\t\t\trowHandle,\n\t\t\t\t\t\t\tcolHandle,\n\t\t\t\t\t\t\tlocalSeq,\n\t\t\t\t\t\t\trowsRefSeq,\n\t\t\t\t\t\t\tcolsRefSeq,\n\t\t\t\t\t\t);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\tbreak;\n\t\t\t}\n\t\t}\n\t}\n\n\tprotected onDisconnect() {}\n\n\t/**\n\t * {@inheritDoc @fluidframework/shared-object-base#SharedObject.loadCore}\n\t */\n\tprotected async loadCore(storage: IChannelStorageService) {\n\t\ttry {\n\t\t\tawait this.rows.load(\n\t\t\t\tthis.runtime,\n\t\t\t\tnew ObjectStoragePartition(storage, SnapshotPath.rows),\n\t\t\t\tthis.serializer,\n\t\t\t);\n\t\t\tawait this.cols.load(\n\t\t\t\tthis.runtime,\n\t\t\t\tnew ObjectStoragePartition(storage, SnapshotPath.cols),\n\t\t\t\tthis.serializer,\n\t\t\t);\n\t\t\tconst [cellData, pendingCliSeqData] = await deserializeBlob(\n\t\t\t\tstorage,\n\t\t\t\tSnapshotPath.cells,\n\t\t\t\tthis.serializer,\n\t\t\t);\n\n\t\t\tthis.cells = SparseArray2D.load(cellData);\n\t\t\tthis.pending = SparseArray2D.load(pendingCliSeqData);\n\t\t} catch (error) {\n\t\t\tthis.logger.sendErrorEvent({ eventName: \"MatrixLoadFailed\" }, error);\n\t\t}\n\t}\n\n\tprotected processCore(\n\t\trawMessage: ISequencedDocumentMessage,\n\t\tlocal: boolean,\n\t\tlocalOpMetadata: unknown,\n\t) {\n\t\tconst msg = parseHandles(rawMessage, this.serializer);\n\n\t\tconst contents = msg.contents;\n\n\t\tswitch (contents.target) {\n\t\t\tcase SnapshotPath.cols:\n\t\t\t\tthis.cols.applyMsg(msg, local);\n\t\t\t\tbreak;\n\t\t\tcase SnapshotPath.rows:\n\t\t\t\tthis.rows.applyMsg(msg, local);\n\t\t\t\tbreak;\n\t\t\tdefault: {\n\t\t\t\tassert(\n\t\t\t\t\tcontents.type === MatrixOp.set,\n\t\t\t\t\t0x021 /* \"SharedMatrix message contents have unexpected type!\" */,\n\t\t\t\t);\n\n\t\t\t\tconst { row, col } = contents;\n\n\t\t\t\tif (local) {\n\t\t\t\t\t// We are receiving the ACK for a local pending set operation.\n\t\t\t\t\tconst { rowHandle, colHandle, localSeq } = localOpMetadata as ISetOpMetadata;\n\n\t\t\t\t\t// If this is the most recent write to the cell by the local client, remove our\n\t\t\t\t\t// entry from 'pendingCliSeqs' to resume allowing remote writes.\n\t\t\t\t\tif (this.isLatestPendingWrite(rowHandle, colHandle, localSeq)) {\n\t\t\t\t\t\tthis.pending.setCell(rowHandle, colHandle, undefined);\n\t\t\t\t\t}\n\t\t\t\t} else {\n\t\t\t\t\tconst adjustedRow = this.rows.adjustPosition(row, rawMessage);\n\n\t\t\t\t\tif (adjustedRow !== undefined) {\n\t\t\t\t\t\tconst adjustedCol = this.cols.adjustPosition(col, rawMessage);\n\n\t\t\t\t\t\tif (adjustedCol !== undefined) {\n\t\t\t\t\t\t\tconst rowHandle = this.rows.getAllocatedHandle(adjustedRow);\n\t\t\t\t\t\t\tconst colHandle = this.cols.getAllocatedHandle(adjustedCol);\n\n\t\t\t\t\t\t\tassert(\n\t\t\t\t\t\t\t\tisHandleValid(rowHandle) && isHandleValid(colHandle),\n\t\t\t\t\t\t\t\t0x022 /* \"SharedMatrix row and/or col handles are invalid!\" */,\n\t\t\t\t\t\t\t);\n\n\t\t\t\t\t\t\t// If there is a pending (unACKed) local write to the same cell, skip the current op\n\t\t\t\t\t\t\t// since it \"happened before\" the pending write.\n\t\t\t\t\t\t\tif (this.pending.getCell(rowHandle, colHandle) === undefined) {\n\t\t\t\t\t\t\t\tconst { value } = contents;\n\t\t\t\t\t\t\t\tthis.cells.setCell(rowHandle, colHandle, value);\n\n\t\t\t\t\t\t\t\tfor (const consumer of this.consumers.values()) {\n\t\t\t\t\t\t\t\t\tconsumer.cellsChanged(adjustedRow, adjustedCol, 1, 1, this);\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\n\t// Invoked by PermutationVector to notify IMatrixConsumers of row insertion/deletions.\n\tprivate readonly onRowDelta = (\n\t\tposition: number,\n\t\tremovedCount: number,\n\t\tinsertedCount: number,\n\t) => {\n\t\tfor (const consumer of this.consumers) {\n\t\t\tconsumer.rowsChanged(position, removedCount, insertedCount, this);\n\t\t}\n\t};\n\n\t// Invoked by PermutationVector to notify IMatrixConsumers of col insertion/deletions.\n\tprivate readonly onColDelta = (\n\t\tposition: number,\n\t\tremovedCount: number,\n\t\tinsertedCount: number,\n\t) => {\n\t\tfor (const consumer of this.consumers) {\n\t\t\tconsumer.colsChanged(position, removedCount, insertedCount, this);\n\t\t}\n\t};\n\n\tprivate readonly onRowHandlesRecycled = (rowHandles: Handle[]) => {\n\t\tfor (const rowHandle of rowHandles) {\n\t\t\tthis.cells.clearRows(/* rowStart: */ rowHandle, /* rowCount: */ 1);\n\t\t\tthis.pending.clearRows(/* rowStart: */ rowHandle, /* rowCount: */ 1);\n\t\t}\n\t};\n\n\tprivate readonly onColHandlesRecycled = (colHandles: Handle[]) => {\n\t\tfor (const colHandle of colHandles) {\n\t\t\tthis.cells.clearCols(/* colStart: */ colHandle, /* colCount: */ 1);\n\t\t\tthis.pending.clearCols(/* colStart: */ colHandle, /* colCount: */ 1);\n\t\t}\n\t};\n\n\t/**\n\t * Returns true if the latest pending write to the cell indicated by the given row/col handles\n\t * matches the given 'localSeq'.\n\t *\n\t * A return value of `true` indicates that there are no later local operations queued that will\n\t * clobber the write op at the given 'localSeq'. This includes later ops that overwrite the cell\n\t * with a different value as well as row/col removals that might recycled the given row/col handles.\n\t */\n\tprivate isLatestPendingWrite(rowHandle: Handle, colHandle: Handle, localSeq: number) {\n\t\t// eslint-disable-next-line @typescript-eslint/no-non-null-assertion\n\t\tconst pendingLocalSeq = this.pending.getCell(rowHandle, colHandle)!;\n\n\t\t// Note while we're awaiting the ACK for a local set, it's possible for the row/col to be\n\t\t// locally removed and the row/col handles recycled. If this happens, the pendingLocalSeq will\n\t\t// be 'undefined' or > 'localSeq'.\n\t\tassert(\n\t\t\t!(pendingLocalSeq < localSeq),\n\t\t\t0x023 /* \"The 'localSeq' of pending write (if any) must be <= the localSeq of the currently processed op.\" */,\n\t\t);\n\n\t\t// If this is the most recent write to the cell by the local client, the stored localSeq\n\t\t// will be an exact match for the given 'localSeq'.\n\t\treturn pendingLocalSeq === localSeq;\n\t}\n\n\tpublic toString() {\n\t\tlet s = `client:${\n\t\t\tthis.runtime.clientId\n\t\t}\\nrows: ${this.rows.toString()}\\ncols: ${this.cols.toString()}\\n\\n`;\n\n\t\tfor (let r = 0; r < this.rowCount; r++) {\n\t\t\ts += ` [`;\n\t\t\tfor (let c = 0; c < this.colCount; c++) {\n\t\t\t\tif (c > 0) {\n\t\t\t\t\ts += \", \";\n\t\t\t\t}\n\n\t\t\t\ts += `${this.serializer.stringify(this.getCell(r, c), this.handle)}`;\n\t\t\t}\n\t\t\ts += \"]\\n\";\n\t\t}\n\n\t\treturn `${s}\\n`;\n\t}\n\n\t/**\n\t * {@inheritDoc @fluidframework/shared-object-base#SharedObjectCore.applyStashedOp}\n\t */\n\tprotected applyStashedOp(content: any): unknown {\n\t\tif (content.target === SnapshotPath.cols || content.target === SnapshotPath.rows) {\n\t\t\tconst op = content as IMergeTreeOp;\n\t\t\tconst currentVector = content.target === SnapshotPath.cols ? this.cols : this.rows;\n\t\t\tconst oppositeVector = content.target === SnapshotPath.cols ? this.rows : this.cols;\n\t\t\tconst metadata = currentVector.applyStashedOp(op);\n\t\t\tconst localSeq = currentVector.getCollabWindow().localSeq;\n\t\t\tconst oppositeWindow = oppositeVector.getCollabWindow();\n\n\t\t\tassert(\n\t\t\t\tlocalSeq > oppositeWindow.localSeq,\n\t\t\t\t0x2d9,\n\t\t\t\t/* \"The 'localSeq' of the vector applying stashed op must > the 'localSeq' of the other vector.\" */\n\t\t\t);\n\n\t\t\toppositeWindow.localSeq = localSeq;\n\n\t\t\treturn metadata;\n\t\t} else {\n\t\t\tassert(content.type === MatrixOp.set, 0x2da /* \"Unknown SharedMatrix 'op' type.\" */);\n\n\t\t\tconst setOp = content as ISetOp<T>;\n\t\t\tconst rowHandle = this.rows.getAllocatedHandle(setOp.row);\n\t\t\tconst colHandle = this.cols.getAllocatedHandle(setOp.col);\n\t\t\tconst rowsRefSeq = this.rows.getCollabWindow().currentSeq;\n\t\t\tconst colsRefSeq = this.cols.getCollabWindow().currentSeq;\n\t\t\tif (this.undo !== undefined) {\n\t\t\t\tlet oldValue = this.cells.getCell(rowHandle, colHandle);\n\t\t\t\tif (oldValue === null) {\n\t\t\t\t\toldValue = undefined;\n\t\t\t\t}\n\n\t\t\t\tthis.undo.cellSet(rowHandle, colHandle, oldValue);\n\t\t\t}\n\n\t\t\tthis.cells.setCell(rowHandle, colHandle, setOp.value);\n\t\t\tconst localSeq = this.nextLocalSeq();\n\t\t\tconst metadata: ISetOpMetadata = {\n\t\t\t\trowHandle,\n\t\t\t\tcolHandle,\n\t\t\t\tlocalSeq,\n\t\t\t\trowsRefSeq,\n\t\t\t\tcolsRefSeq,\n\t\t\t};\n\n\t\t\tthis.pending.setCell(rowHandle, colHandle, localSeq);\n\t\t\treturn metadata;\n\t\t}\n\t}\n}\n"]}
1
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* Copyright (c) Microsoft Corporation and contributors. All rights reserved.\n * Licensed under the MIT License.\n */\n\nimport { assert } from \"@fluidframework/common-utils\";\nimport { ISequencedDocumentMessage } from \"@fluidframework/protocol-definitions\";\nimport {\n\tIFluidDataStoreRuntime,\n\tIChannelStorageService,\n\tSerializable,\n\tIChannelAttributes,\n} from \"@fluidframework/datastore-definitions\";\nimport {\n\tIFluidSerializer,\n\tmakeHandlesSerializable,\n\tparseHandles,\n\tSharedObject,\n\tSummarySerializer,\n} from \"@fluidframework/shared-object-base\";\nimport { ISummaryTreeWithStats } from \"@fluidframework/runtime-definitions\";\nimport { ObjectStoragePartition, SummaryTreeBuilder } from \"@fluidframework/runtime-utils\";\nimport { IMatrixProducer, IMatrixConsumer, IMatrixReader, IMatrixWriter } from \"@tiny-calc/nano\";\nimport {\n\tMergeTreeDeltaType,\n\tIMergeTreeOp,\n\tSegmentGroup,\n\tClient,\n\tIJSONSegment,\n} from \"@fluidframework/merge-tree\";\nimport { MatrixOp } from \"./ops\";\nimport { PermutationVector, reinsertSegmentIntoVector } from \"./permutationvector\";\nimport { SparseArray2D } from \"./sparsearray2d\";\nimport { SharedMatrixFactory } from \"./runtime\";\nimport { Handle, isHandleValid } from \"./handletable\";\nimport { deserializeBlob } from \"./serialization\";\nimport { ensureRange } from \"./range\";\nimport { IUndoConsumer } from \"./types\";\nimport { MatrixUndoProvider } from \"./undoprovider\";\n\nconst enum SnapshotPath {\n\trows = \"rows\",\n\tcols = \"cols\",\n\tcells = \"cells\",\n}\n\ninterface ISetOp<T> {\n\ttype: MatrixOp.set;\n\trow: number;\n\tcol: number;\n\tvalue: MatrixItem<T>;\n}\n\ninterface ISetOpMetadata {\n\trowHandle: Handle;\n\tcolHandle: Handle;\n\tlocalSeq: number;\n\trowsRefSeq: number;\n\tcolsRefSeq: number;\n}\n\n/**\n * A matrix cell value may be undefined (indicating an empty cell) or any serializable type,\n * excluding null. (However, nulls may be embedded inside objects and arrays.)\n */\n// eslint-disable-next-line @rushstack/no-new-null -- Using 'null' to disallow 'null'.\nexport type MatrixItem<T> = Serializable<Exclude<T, null>> | undefined;\n\n/**\n * A SharedMatrix holds a rectangular 2D array of values. Supported operations\n * include setting values and inserting/removing rows and columns.\n *\n * Matrix values may be any Fluid serializable type, which is the set of JSON\n * serializable types extended to include IFluidHandles.\n *\n * Fluid's SharedMatrix implementation works equally well for dense and sparse\n * matrix data and physically stores data in Z-order to leverage CPU caches and\n * prefetching when reading in either row or column major order. (See README.md\n * for more details.)\n */\nexport class SharedMatrix<T = any>\n\textends SharedObject\n\timplements\n\t\tIMatrixProducer<MatrixItem<T>>,\n\t\tIMatrixReader<MatrixItem<T>>,\n\t\tIMatrixWriter<MatrixItem<T>>\n{\n\tprivate readonly consumers = new Set<IMatrixConsumer<MatrixItem<T>>>();\n\n\tpublic static getFactory() {\n\t\treturn new SharedMatrixFactory();\n\t}\n\n\tprivate readonly rows: PermutationVector; // Map logical row to storage handle (if any)\n\tprivate readonly cols: PermutationVector; // Map logical col to storage handle (if any)\n\n\tprivate cells = new SparseArray2D<MatrixItem<T>>(); // Stores cell values.\n\tprivate pending = new SparseArray2D<number>(); // Tracks pending writes.\n\n\tconstructor(\n\t\truntime: IFluidDataStoreRuntime,\n\t\tpublic id: string,\n\t\tattributes: IChannelAttributes,\n\t) {\n\t\tsuper(id, runtime, attributes, \"fluid_matrix_\");\n\n\t\tthis.rows = new PermutationVector(\n\t\t\tSnapshotPath.rows,\n\t\t\tthis.logger,\n\t\t\truntime,\n\t\t\tthis.onRowDelta,\n\t\t\tthis.onRowHandlesRecycled,\n\t\t);\n\n\t\tthis.cols = new PermutationVector(\n\t\t\tSnapshotPath.cols,\n\t\t\tthis.logger,\n\t\t\truntime,\n\t\t\tthis.onColDelta,\n\t\t\tthis.onColHandlesRecycled,\n\t\t);\n\t}\n\n\tprivate undo?: MatrixUndoProvider<T>;\n\n\t/**\n\t * Subscribes the given IUndoConsumer to the matrix.\n\t */\n\tpublic openUndo(consumer: IUndoConsumer) {\n\t\tassert(\n\t\t\tthis.undo === undefined,\n\t\t\t0x019 /* \"SharedMatrix.openUndo() supports at most a single IUndoConsumer.\" */,\n\t\t);\n\n\t\tthis.undo = new MatrixUndoProvider(consumer, this, this.rows, this.cols);\n\t}\n\n\t// TODO: closeUndo()?\n\n\tprivate get rowHandles() {\n\t\treturn this.rows.handleCache;\n\t}\n\tprivate get colHandles() {\n\t\treturn this.cols.handleCache;\n\t}\n\n\t/**\n\t * {@inheritDoc @fluidframework/datastore-definitions#IChannelFactory.create}\n\t */\n\tpublic static create<T>(runtime: IFluidDataStoreRuntime, id?: string) {\n\t\treturn runtime.createChannel(id, SharedMatrixFactory.Type) as SharedMatrix<T>;\n\t}\n\n\t// #region IMatrixProducer\n\n\topenMatrix(consumer: IMatrixConsumer<MatrixItem<T>>): IMatrixReader<MatrixItem<T>> {\n\t\tthis.consumers.add(consumer);\n\t\treturn this;\n\t}\n\n\tcloseMatrix(consumer: IMatrixConsumer<MatrixItem<T>>): void {\n\t\tthis.consumers.delete(consumer);\n\t}\n\n\t// #endregion IMatrixProducer\n\n\t// #region IMatrixReader\n\n\tpublic get rowCount() {\n\t\treturn this.rows.getLength();\n\t}\n\tpublic get colCount() {\n\t\treturn this.cols.getLength();\n\t}\n\n\tpublic getCell(row: number, col: number): MatrixItem<T> {\n\t\t// Perf: When possible, bounds checking is performed inside the implementation for\n\t\t// 'getHandle()' so that it can be elided in the case of a cache hit. This\n\t\t// yields an ~40% improvement in the case of a cache hit (node v12 x64)\n\n\t\t// Map the logical (row, col) to associated storage handles.\n\t\tconst rowHandle = this.rowHandles.getHandle(row);\n\t\tif (isHandleValid(rowHandle)) {\n\t\t\tconst colHandle = this.colHandles.getHandle(col);\n\t\t\tif (isHandleValid(colHandle)) {\n\t\t\t\treturn this.cells.getCell(rowHandle, colHandle);\n\t\t\t}\n\t\t} else {\n\t\t\t// If we early exit because the given rowHandle is unallocated, we still need to\n\t\t\t// bounds-check the 'col' parameter.\n\t\t\tensureRange(col, this.cols.getLength());\n\t\t}\n\n\t\treturn undefined;\n\t}\n\n\tpublic get matrixProducer(): IMatrixProducer<MatrixItem<T>> {\n\t\treturn this;\n\t}\n\n\t// #endregion IMatrixReader\n\n\tpublic setCell(row: number, col: number, value: MatrixItem<T>) {\n\t\tassert(\n\t\t\t0 <= row && row < this.rowCount && 0 <= col && col < this.colCount,\n\t\t\t0x01a /* \"Trying to set out-of-bounds cell!\" */,\n\t\t);\n\n\t\tthis.setCellCore(row, col, value);\n\n\t\t// Avoid reentrancy by raising change notifications after the op is queued.\n\t\tfor (const consumer of this.consumers.values()) {\n\t\t\tconsumer.cellsChanged(row, col, 1, 1, this);\n\t\t}\n\t}\n\n\tpublic setCells(\n\t\trowStart: number,\n\t\tcolStart: number,\n\t\tcolCount: number,\n\t\tvalues: readonly MatrixItem<T>[],\n\t) {\n\t\tconst rowCount = Math.ceil(values.length / colCount);\n\n\t\tassert(\n\t\t\t0 <= rowStart &&\n\t\t\t\trowStart < this.rowCount &&\n\t\t\t\t0 <= colStart &&\n\t\t\t\tcolStart < this.colCount &&\n\t\t\t\t1 <= colCount &&\n\t\t\t\tcolCount <= this.colCount - colStart &&\n\t\t\t\trowCount <= this.rowCount - rowStart,\n\t\t\t0x01b /* \"Trying to set multiple out-of-bounds cells!\" */,\n\t\t);\n\n\t\tconst endCol = colStart + colCount;\n\t\tlet r = rowStart;\n\t\tlet c = colStart;\n\n\t\tfor (const value of values) {\n\t\t\tthis.setCellCore(r, c, value);\n\n\t\t\tif (++c === endCol) {\n\t\t\t\tc = colStart;\n\t\t\t\tr++;\n\t\t\t}\n\t\t}\n\n\t\t// Avoid reentrancy by raising change notifications after the op is queued.\n\t\tfor (const consumer of this.consumers.values()) {\n\t\t\tconsumer.cellsChanged(rowStart, colStart, rowCount, colCount, this);\n\t\t}\n\t}\n\n\tprivate setCellCore(\n\t\trow: number,\n\t\tcol: number,\n\t\tvalue: MatrixItem<T>,\n\t\trowHandle = this.rows.getAllocatedHandle(row),\n\t\tcolHandle = this.cols.getAllocatedHandle(col),\n\t) {\n\t\tif (this.undo !== undefined) {\n\t\t\tlet oldValue = this.cells.getCell(rowHandle, colHandle);\n\t\t\tif (oldValue === null) {\n\t\t\t\toldValue = undefined;\n\t\t\t}\n\n\t\t\tthis.undo.cellSet(rowHandle, colHandle, oldValue);\n\t\t}\n\n\t\tthis.cells.setCell(rowHandle, colHandle, value);\n\n\t\tif (this.isAttached()) {\n\t\t\tthis.sendSetCellOp(row, col, value, rowHandle, colHandle);\n\t\t}\n\t}\n\n\tprivate sendSetCellOp(\n\t\trow: number,\n\t\tcol: number,\n\t\tvalue: MatrixItem<T>,\n\t\trowHandle: Handle,\n\t\tcolHandle: Handle,\n\t\tlocalSeq = this.nextLocalSeq(),\n\t\trowsRefSeq = this.rows.getCollabWindow().currentSeq,\n\t\tcolsRefSeq = this.cols.getCollabWindow().currentSeq,\n\t) {\n\t\tassert(\n\t\t\tthis.isAttached(),\n\t\t\t0x1e2 /* \"Caller must ensure 'isAttached()' before calling 'sendSetCellOp'.\" */,\n\t\t);\n\n\t\tconst op: ISetOp<T> = {\n\t\t\ttype: MatrixOp.set,\n\t\t\trow,\n\t\t\tcol,\n\t\t\tvalue,\n\t\t};\n\n\t\tconst metadata: ISetOpMetadata = {\n\t\t\trowHandle,\n\t\t\tcolHandle,\n\t\t\tlocalSeq,\n\t\t\trowsRefSeq,\n\t\t\tcolsRefSeq,\n\t\t};\n\n\t\tthis.submitLocalMessage(op, metadata);\n\t\tthis.pending.setCell(rowHandle, colHandle, localSeq);\n\t}\n\n\tprivate submitVectorMessage(\n\t\tcurrentVector: PermutationVector,\n\t\toppositeVector: PermutationVector,\n\t\tdimension: SnapshotPath.rows | SnapshotPath.cols,\n\t\tmessage: any,\n\t) {\n\t\t// Ideally, we would have a single 'localSeq' counter that is shared between both PermutationVectors\n\t\t// and the SharedMatrix's cell data. Instead, we externally advance each MergeTree's 'localSeq' counter\n\t\t// for each submitted op it not aware of to keep them synchronized.\n\t\tconst localSeq = currentVector.getCollabWindow().localSeq;\n\t\tconst oppositeWindow = oppositeVector.getCollabWindow();\n\n\t\t// Note that the comparison is '>=' because, in the case the MergeTree is regenerating ops for reconnection,\n\t\t// the MergeTree submits the op with the original 'localSeq'.\n\t\tassert(\n\t\t\tlocalSeq >= oppositeWindow.localSeq,\n\t\t\t0x01c /* \"The 'localSeq' of the vector submitting an op must >= the 'localSeq' of the other vector.\" */,\n\t\t);\n\n\t\toppositeWindow.localSeq = localSeq;\n\n\t\t// If the SharedMatrix is local, it's state will be submitted via a Snapshot when initially connected.\n\t\t// Do not queue a message or track the pending op, as there will never be an ACK, etc.\n\t\tif (this.isAttached()) {\n\t\t\t// Record whether this `op` targets rows or cols. (See dispatch in `processCore()`)\n\t\t\tmessage.target = dimension;\n\n\t\t\tthis.submitLocalMessage(\n\t\t\t\tmessage,\n\t\t\t\tcurrentVector.peekPendingSegmentGroups(\n\t\t\t\t\tmessage.type === MergeTreeDeltaType.GROUP ? message.ops.length : 1,\n\t\t\t\t),\n\t\t\t);\n\t\t}\n\t}\n\n\tprivate submitColMessage(message: any) {\n\t\tthis.submitVectorMessage(this.cols, this.rows, SnapshotPath.cols, message);\n\t}\n\n\tpublic insertCols(colStart: number, count: number) {\n\t\tthis.submitColMessage(this.cols.insert(colStart, count));\n\t}\n\n\tpublic removeCols(colStart: number, count: number) {\n\t\tthis.submitColMessage(this.cols.remove(colStart, count));\n\t}\n\n\tprivate submitRowMessage(message: any) {\n\t\tthis.submitVectorMessage(this.rows, this.cols, SnapshotPath.rows, message);\n\t}\n\n\tpublic insertRows(rowStart: number, count: number) {\n\t\tthis.submitRowMessage(this.rows.insert(rowStart, count));\n\t}\n\n\tpublic removeRows(rowStart: number, count: number) {\n\t\tthis.submitRowMessage(this.rows.remove(rowStart, count));\n\t}\n\n\t/** @internal */ public _undoRemoveRows(rowStart: number, spec: IJSONSegment) {\n\t\tconst { op, inserted } = reinsertSegmentIntoVector(this.rows, rowStart, spec);\n\t\tthis.submitRowMessage(op);\n\n\t\t// Generate setCell ops for each populated cell in the reinserted rows.\n\t\tlet rowHandle = inserted.start;\n\t\tconst rowCount = inserted.cachedLength;\n\t\tfor (let row = rowStart; row < rowStart + rowCount; row++, rowHandle++) {\n\t\t\tfor (let col = 0; col < this.colCount; col++) {\n\t\t\t\tconst colHandle = this.colHandles.getHandle(col);\n\t\t\t\tconst value = this.cells.getCell(rowHandle, colHandle);\n\t\t\t\tif (this.isAttached() && value !== undefined && value !== null) {\n\t\t\t\t\tthis.sendSetCellOp(row, col, value, rowHandle, colHandle);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\t// Avoid reentrancy by raising change notifications after the op is queued.\n\t\tfor (const consumer of this.consumers.values()) {\n\t\t\tconsumer.cellsChanged(rowStart, /* colStart: */ 0, rowCount, this.colCount, this);\n\t\t}\n\t}\n\n\t/** @internal */ public _undoRemoveCols(colStart: number, spec: IJSONSegment) {\n\t\tconst { op, inserted } = reinsertSegmentIntoVector(this.cols, colStart, spec);\n\t\tthis.submitColMessage(op);\n\n\t\t// Generate setCell ops for each populated cell in the reinserted cols.\n\t\tlet colHandle = inserted.start;\n\t\tconst colCount = inserted.cachedLength;\n\t\tfor (let col = colStart; col < colStart + colCount; col++, colHandle++) {\n\t\t\tfor (let row = 0; row < this.rowCount; row++) {\n\t\t\t\tconst rowHandle = this.rowHandles.getHandle(row);\n\t\t\t\tconst value = this.cells.getCell(rowHandle, colHandle);\n\t\t\t\tif (this.isAttached() && value !== undefined && value !== null) {\n\t\t\t\t\tthis.sendSetCellOp(row, col, value, rowHandle, colHandle);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\t// Avoid reentrancy by raising change notifications after the op is queued.\n\t\tfor (const consumer of this.consumers.values()) {\n\t\t\tconsumer.cellsChanged(/* rowStart: */ 0, colStart, this.rowCount, colCount, this);\n\t\t}\n\t}\n\n\tprotected summarizeCore(serializer: IFluidSerializer): ISummaryTreeWithStats {\n\t\tconst builder = new SummaryTreeBuilder();\n\t\tbuilder.addWithStats(\n\t\t\tSnapshotPath.rows,\n\t\t\tthis.rows.summarize(this.runtime, this.handle, serializer),\n\t\t);\n\t\tbuilder.addWithStats(\n\t\t\tSnapshotPath.cols,\n\t\t\tthis.cols.summarize(this.runtime, this.handle, serializer),\n\t\t);\n\t\tbuilder.addBlob(\n\t\t\tSnapshotPath.cells,\n\t\t\tserializer.stringify([this.cells.snapshot(), this.pending.snapshot()], this.handle),\n\t\t);\n\t\treturn builder.getSummaryTree();\n\t}\n\n\t/**\n\t * Runs serializer on the GC data for this SharedMatrix.\n\t * All the IFluidHandle's stored in the cells represent routes to other objects.\n\t */\n\tprotected processGCDataCore(serializer: SummarySerializer) {\n\t\tfor (let row = 0; row < this.rowCount; row++) {\n\t\t\tfor (let col = 0; col < this.colCount; col++) {\n\t\t\t\tserializer.stringify(this.getCell(row, col), this.handle);\n\t\t\t}\n\t\t}\n\t}\n\n\t/**\n\t * Advances the 'localSeq' counter for the cell data operation currently being queued.\n\t *\n\t * Do not use with 'submitColMessage()/submitRowMessage()' as these helpers + the MergeTree will\n\t * automatically advance 'localSeq'.\n\t */\n\tprivate nextLocalSeq() {\n\t\t// Ideally, we would have a single 'localSeq' counter that is shared between both PermutationVectors\n\t\t// and the SharedMatrix's cell data. Instead, we externally bump each MergeTree's 'localSeq' counter\n\t\t// for SharedMatrix ops it's not aware of to keep them synchronized. (For cell data operations, we\n\t\t// need to bump both counters.)\n\n\t\tthis.cols.getCollabWindow().localSeq++;\n\t\treturn ++this.rows.getCollabWindow().localSeq;\n\t}\n\n\tprotected submitLocalMessage(message: any, localOpMetadata?: any) {\n\t\t// TODO: Recommend moving this assertion into SharedObject\n\t\t// (See https://github.com/microsoft/FluidFramework/issues/2559)\n\t\tassert(\n\t\t\tthis.isAttached() === true,\n\t\t\t0x01d /* \"Trying to submit message to runtime while detached!\" */,\n\t\t);\n\n\t\tsuper.submitLocalMessage(\n\t\t\tmakeHandlesSerializable(message, this.serializer, this.handle),\n\t\t\tlocalOpMetadata,\n\t\t);\n\n\t\t// Ensure that row/col 'localSeq' are synchronized (see 'nextLocalSeq()').\n\t\tassert(\n\t\t\tthis.rows.getCollabWindow().localSeq === this.cols.getCollabWindow().localSeq,\n\t\t\t0x01e /* \"Row and col collab window 'localSeq' desynchronized!\" */,\n\t\t);\n\t}\n\n\tprotected didAttach() {\n\t\t// We've attached we need to start generating and sending ops.\n\t\t// so start collaboration and provide a default client id incase we are not connected\n\t\tif (this.isAttached()) {\n\t\t\tthis.rows.startOrUpdateCollaboration(this.runtime.clientId ?? \"attached\");\n\t\t\tthis.cols.startOrUpdateCollaboration(this.runtime.clientId ?? \"attached\");\n\t\t}\n\t}\n\n\tprotected onConnect() {\n\t\tassert(\n\t\t\tthis.rows.getCollabWindow().collaborating === this.cols.getCollabWindow().collaborating,\n\t\t\t0x01f /* \"Row and col collab window 'collaborating' status desynchronized!\" */,\n\t\t);\n\n\t\t// Update merge tree collaboration information with new client ID and then resend pending ops\n\t\tthis.rows.startOrUpdateCollaboration(this.runtime.clientId as string);\n\t\tthis.cols.startOrUpdateCollaboration(this.runtime.clientId as string);\n\t}\n\n\tprivate rebasePosition(\n\t\tclient: Client,\n\t\tpos: number,\n\t\treferenceSequenceNumber: number,\n\t\tlocalSeq: number,\n\t): number | undefined {\n\t\tconst { clientId } = client.getCollabWindow();\n\t\tconst { segment, offset } = client.getContainingSegment(\n\t\t\tpos,\n\t\t\t{ referenceSequenceNumber, clientId: client.getLongClientId(clientId) },\n\t\t\tlocalSeq,\n\t\t);\n\t\tif (segment === undefined || offset === undefined) {\n\t\t\treturn;\n\t\t}\n\n\t\treturn client.findReconnectionPosition(segment, localSeq) + offset;\n\t}\n\n\tprotected reSubmitCore(content: any, localOpMetadata: unknown) {\n\t\tswitch (content.target) {\n\t\t\tcase SnapshotPath.cols:\n\t\t\t\tthis.submitColMessage(\n\t\t\t\t\tthis.cols.regeneratePendingOp(\n\t\t\t\t\t\tcontent as IMergeTreeOp,\n\t\t\t\t\t\tlocalOpMetadata as SegmentGroup | SegmentGroup[],\n\t\t\t\t\t),\n\t\t\t\t);\n\t\t\t\tbreak;\n\t\t\tcase SnapshotPath.rows:\n\t\t\t\tthis.submitRowMessage(\n\t\t\t\t\tthis.rows.regeneratePendingOp(\n\t\t\t\t\t\tcontent as IMergeTreeOp,\n\t\t\t\t\t\tlocalOpMetadata as SegmentGroup | SegmentGroup[],\n\t\t\t\t\t),\n\t\t\t\t);\n\t\t\t\tbreak;\n\t\t\tdefault: {\n\t\t\t\tassert(\n\t\t\t\t\tcontent.type === MatrixOp.set,\n\t\t\t\t\t0x020 /* \"Unknown SharedMatrix 'op' type.\" */,\n\t\t\t\t);\n\n\t\t\t\tconst setOp = content as ISetOp<T>;\n\t\t\t\tconst { rowHandle, colHandle, localSeq, rowsRefSeq, colsRefSeq } =\n\t\t\t\t\tlocalOpMetadata as ISetOpMetadata;\n\n\t\t\t\t// If there are more pending local writes to the same row/col handle, it is important\n\t\t\t\t// to skip resubmitting this op since it is possible the row/col handle has been recycled\n\t\t\t\t// and now refers to a different position than when this op was originally submitted.\n\t\t\t\tif (this.isLatestPendingWrite(rowHandle, colHandle, localSeq)) {\n\t\t\t\t\tconst row = this.rebasePosition(this.rows, setOp.row, rowsRefSeq, localSeq);\n\t\t\t\t\tconst col = this.rebasePosition(this.cols, setOp.col, colsRefSeq, localSeq);\n\n\t\t\t\t\tif (row !== undefined && col !== undefined && row >= 0 && col >= 0) {\n\t\t\t\t\t\tthis.sendSetCellOp(\n\t\t\t\t\t\t\trow,\n\t\t\t\t\t\t\tcol,\n\t\t\t\t\t\t\tsetOp.value,\n\t\t\t\t\t\t\trowHandle,\n\t\t\t\t\t\t\tcolHandle,\n\t\t\t\t\t\t\tlocalSeq,\n\t\t\t\t\t\t\trowsRefSeq,\n\t\t\t\t\t\t\tcolsRefSeq,\n\t\t\t\t\t\t);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\tbreak;\n\t\t\t}\n\t\t}\n\t}\n\n\tprotected onDisconnect() {}\n\n\t/**\n\t * {@inheritDoc @fluidframework/shared-object-base#SharedObject.loadCore}\n\t */\n\tprotected async loadCore(storage: IChannelStorageService) {\n\t\ttry {\n\t\t\tawait this.rows.load(\n\t\t\t\tthis.runtime,\n\t\t\t\tnew ObjectStoragePartition(storage, SnapshotPath.rows),\n\t\t\t\tthis.serializer,\n\t\t\t);\n\t\t\tawait this.cols.load(\n\t\t\t\tthis.runtime,\n\t\t\t\tnew ObjectStoragePartition(storage, SnapshotPath.cols),\n\t\t\t\tthis.serializer,\n\t\t\t);\n\t\t\tconst [cellData, pendingCliSeqData] = await deserializeBlob(\n\t\t\t\tstorage,\n\t\t\t\tSnapshotPath.cells,\n\t\t\t\tthis.serializer,\n\t\t\t);\n\n\t\t\tthis.cells = SparseArray2D.load(cellData);\n\t\t\tthis.pending = SparseArray2D.load(pendingCliSeqData);\n\t\t} catch (error) {\n\t\t\tthis.logger.sendErrorEvent({ eventName: \"MatrixLoadFailed\" }, error);\n\t\t}\n\t}\n\n\tprotected processCore(\n\t\trawMessage: ISequencedDocumentMessage,\n\t\tlocal: boolean,\n\t\tlocalOpMetadata: unknown,\n\t) {\n\t\tconst msg = parseHandles(rawMessage, this.serializer);\n\n\t\tconst contents = msg.contents;\n\n\t\tswitch (contents.target) {\n\t\t\tcase SnapshotPath.cols:\n\t\t\t\tthis.cols.applyMsg(msg, local);\n\t\t\t\tbreak;\n\t\t\tcase SnapshotPath.rows:\n\t\t\t\tthis.rows.applyMsg(msg, local);\n\t\t\t\tbreak;\n\t\t\tdefault: {\n\t\t\t\tassert(\n\t\t\t\t\tcontents.type === MatrixOp.set,\n\t\t\t\t\t0x021 /* \"SharedMatrix message contents have unexpected type!\" */,\n\t\t\t\t);\n\n\t\t\t\tconst { row, col } = contents;\n\n\t\t\t\tif (local) {\n\t\t\t\t\t// We are receiving the ACK for a local pending set operation.\n\t\t\t\t\tconst { rowHandle, colHandle, localSeq } = localOpMetadata as ISetOpMetadata;\n\n\t\t\t\t\t// If this is the most recent write to the cell by the local client, remove our\n\t\t\t\t\t// entry from 'pendingCliSeqs' to resume allowing remote writes.\n\t\t\t\t\tif (this.isLatestPendingWrite(rowHandle, colHandle, localSeq)) {\n\t\t\t\t\t\tthis.pending.setCell(rowHandle, colHandle, undefined);\n\t\t\t\t\t}\n\t\t\t\t} else {\n\t\t\t\t\tconst adjustedRow = this.rows.adjustPosition(row, rawMessage);\n\n\t\t\t\t\tif (adjustedRow !== undefined) {\n\t\t\t\t\t\tconst adjustedCol = this.cols.adjustPosition(col, rawMessage);\n\n\t\t\t\t\t\tif (adjustedCol !== undefined) {\n\t\t\t\t\t\t\tconst rowHandle = this.rows.getAllocatedHandle(adjustedRow);\n\t\t\t\t\t\t\tconst colHandle = this.cols.getAllocatedHandle(adjustedCol);\n\n\t\t\t\t\t\t\tassert(\n\t\t\t\t\t\t\t\tisHandleValid(rowHandle) && isHandleValid(colHandle),\n\t\t\t\t\t\t\t\t0x022 /* \"SharedMatrix row and/or col handles are invalid!\" */,\n\t\t\t\t\t\t\t);\n\n\t\t\t\t\t\t\t// If there is a pending (unACKed) local write to the same cell, skip the current op\n\t\t\t\t\t\t\t// since it \"happened before\" the pending write.\n\t\t\t\t\t\t\tif (this.pending.getCell(rowHandle, colHandle) === undefined) {\n\t\t\t\t\t\t\t\tconst { value } = contents;\n\t\t\t\t\t\t\t\tthis.cells.setCell(rowHandle, colHandle, value);\n\n\t\t\t\t\t\t\t\tfor (const consumer of this.consumers.values()) {\n\t\t\t\t\t\t\t\t\tconsumer.cellsChanged(adjustedRow, adjustedCol, 1, 1, this);\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\n\t// Invoked by PermutationVector to notify IMatrixConsumers of row insertion/deletions.\n\tprivate readonly onRowDelta = (\n\t\tposition: number,\n\t\tremovedCount: number,\n\t\tinsertedCount: number,\n\t) => {\n\t\tfor (const consumer of this.consumers) {\n\t\t\tconsumer.rowsChanged(position, removedCount, insertedCount, this);\n\t\t}\n\t};\n\n\t// Invoked by PermutationVector to notify IMatrixConsumers of col insertion/deletions.\n\tprivate readonly onColDelta = (\n\t\tposition: number,\n\t\tremovedCount: number,\n\t\tinsertedCount: number,\n\t) => {\n\t\tfor (const consumer of this.consumers) {\n\t\t\tconsumer.colsChanged(position, removedCount, insertedCount, this);\n\t\t}\n\t};\n\n\tprivate readonly onRowHandlesRecycled = (rowHandles: Handle[]) => {\n\t\tfor (const rowHandle of rowHandles) {\n\t\t\tthis.cells.clearRows(/* rowStart: */ rowHandle, /* rowCount: */ 1);\n\t\t\tthis.pending.clearRows(/* rowStart: */ rowHandle, /* rowCount: */ 1);\n\t\t}\n\t};\n\n\tprivate readonly onColHandlesRecycled = (colHandles: Handle[]) => {\n\t\tfor (const colHandle of colHandles) {\n\t\t\tthis.cells.clearCols(/* colStart: */ colHandle, /* colCount: */ 1);\n\t\t\tthis.pending.clearCols(/* colStart: */ colHandle, /* colCount: */ 1);\n\t\t}\n\t};\n\n\t/**\n\t * Returns true if the latest pending write to the cell indicated by the given row/col handles\n\t * matches the given 'localSeq'.\n\t *\n\t * A return value of `true` indicates that there are no later local operations queued that will\n\t * clobber the write op at the given 'localSeq'. This includes later ops that overwrite the cell\n\t * with a different value as well as row/col removals that might recycled the given row/col handles.\n\t */\n\tprivate isLatestPendingWrite(rowHandle: Handle, colHandle: Handle, localSeq: number) {\n\t\t// eslint-disable-next-line @typescript-eslint/no-non-null-assertion\n\t\tconst pendingLocalSeq = this.pending.getCell(rowHandle, colHandle)!;\n\n\t\t// Note while we're awaiting the ACK for a local set, it's possible for the row/col to be\n\t\t// locally removed and the row/col handles recycled. If this happens, the pendingLocalSeq will\n\t\t// be 'undefined' or > 'localSeq'.\n\t\tassert(\n\t\t\t!(pendingLocalSeq < localSeq),\n\t\t\t0x023 /* \"The 'localSeq' of pending write (if any) must be <= the localSeq of the currently processed op.\" */,\n\t\t);\n\n\t\t// If this is the most recent write to the cell by the local client, the stored localSeq\n\t\t// will be an exact match for the given 'localSeq'.\n\t\treturn pendingLocalSeq === localSeq;\n\t}\n\n\tpublic toString() {\n\t\tlet s = `client:${\n\t\t\tthis.runtime.clientId\n\t\t}\\nrows: ${this.rows.toString()}\\ncols: ${this.cols.toString()}\\n\\n`;\n\n\t\tfor (let r = 0; r < this.rowCount; r++) {\n\t\t\ts += ` [`;\n\t\t\tfor (let c = 0; c < this.colCount; c++) {\n\t\t\t\tif (c > 0) {\n\t\t\t\t\ts += \", \";\n\t\t\t\t}\n\n\t\t\t\ts += `${this.serializer.stringify(this.getCell(r, c), this.handle)}`;\n\t\t\t}\n\t\t\ts += \"]\\n\";\n\t\t}\n\n\t\treturn `${s}\\n`;\n\t}\n\n\t/**\n\t * {@inheritDoc @fluidframework/shared-object-base#SharedObjectCore.applyStashedOp}\n\t */\n\tprotected applyStashedOp(content: any): unknown {\n\t\tif (content.target === SnapshotPath.cols || content.target === SnapshotPath.rows) {\n\t\t\tconst op = content as IMergeTreeOp;\n\t\t\tconst currentVector = content.target === SnapshotPath.cols ? this.cols : this.rows;\n\t\t\tconst oppositeVector = content.target === SnapshotPath.cols ? this.rows : this.cols;\n\t\t\tconst metadata = currentVector.applyStashedOp(op);\n\t\t\tconst localSeq = currentVector.getCollabWindow().localSeq;\n\t\t\tconst oppositeWindow = oppositeVector.getCollabWindow();\n\n\t\t\tassert(\n\t\t\t\tlocalSeq > oppositeWindow.localSeq,\n\t\t\t\t0x2d9,\n\t\t\t\t/* \"The 'localSeq' of the vector applying stashed op must > the 'localSeq' of the other vector.\" */\n\t\t\t);\n\n\t\t\toppositeWindow.localSeq = localSeq;\n\n\t\t\treturn metadata;\n\t\t} else {\n\t\t\tassert(content.type === MatrixOp.set, 0x2da /* \"Unknown SharedMatrix 'op' type.\" */);\n\n\t\t\tconst setOp = content as ISetOp<T>;\n\t\t\tconst rowHandle = this.rows.getAllocatedHandle(setOp.row);\n\t\t\tconst colHandle = this.cols.getAllocatedHandle(setOp.col);\n\t\t\tconst rowsRefSeq = this.rows.getCollabWindow().currentSeq;\n\t\t\tconst colsRefSeq = this.cols.getCollabWindow().currentSeq;\n\t\t\tif (this.undo !== undefined) {\n\t\t\t\tlet oldValue = this.cells.getCell(rowHandle, colHandle);\n\t\t\t\tif (oldValue === null) {\n\t\t\t\t\toldValue = undefined;\n\t\t\t\t}\n\n\t\t\t\tthis.undo.cellSet(rowHandle, colHandle, oldValue);\n\t\t\t}\n\n\t\t\tthis.cells.setCell(rowHandle, colHandle, setOp.value);\n\t\t\tconst localSeq = this.nextLocalSeq();\n\t\t\tconst metadata: ISetOpMetadata = {\n\t\t\t\trowHandle,\n\t\t\t\tcolHandle,\n\t\t\t\tlocalSeq,\n\t\t\t\trowsRefSeq,\n\t\t\t\tcolsRefSeq,\n\t\t\t};\n\n\t\t\tthis.pending.setCell(rowHandle, colHandle, localSeq);\n\t\t\treturn metadata;\n\t\t}\n\t}\n}\n"]}
@@ -5,5 +5,5 @@
5
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7
7
  export declare const pkgName = "@fluidframework/matrix";
8
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8
+ export declare const pkgVersion = "2.0.0-internal.6.2.1";
9
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  //# sourceMappingURL=packageVersion.d.ts.map
@@ -5,5 +5,5 @@
5
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  * THIS IS AN AUTOGENERATED FILE. DO NOT EDIT THIS FILE DIRECTLY
6
6
  */
7
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  export const pkgName = "@fluidframework/matrix";
8
- export const pkgVersion = "2.0.0-internal.6.1.2";
8
+ export const pkgVersion = "2.0.0-internal.6.2.1";
9
9
  //# sourceMappingURL=packageVersion.js.map
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@@ -1 +1 @@
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+ {"version":3,"file":"sparsearray2d.d.ts","sourceRoot":"","sources":["../src/sparsearray2d.ts"],"names":[],"mappings":"AAAA;;;GAGG;AAIH,OAAO,EAAE,aAAa,EAAE,aAAa,EAAE,MAAM,iBAAiB,CAAC;AAmC/D,aAAK,gBAAgB,CAAC,CAAC,IAAI,UAAU,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC;AAC7C,aAAK,UAAU,CAAC,CAAC,IAAI,gBAAgB,CAAC,CAAC,CAAC,EAAE,CAAC;AAS3C,aAAK,EAAE,CAAC,CAAC,IAAI,CAAC,CAAC,GAAG,SAAS,CAAC,EAAE,CAAC;AAE/B;;GAEG;AACH,qBAAa,aAAa,CAAC,CAAC,CAC3B,YAAW,aAAa,CAAC,CAAC,GAAG,SAAS,CAAC,EAAE,aAAa,CAAC,CAAC,GAAG,SAAS,CAAC;IAEzD,OAAO,CAAC,QAAQ,CAAC,IAAI;gBAAJ,IAAI,GAAE,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAe;IAEtE,IAAW,QAAQ,WAElB;IACD,IAAW,QAAQ,WAElB;IAEM,OAAO,CAAC,GAAG,EAAE,MAAM,EAAE,GAAG,EAAE,MAAM,GAAG,CAAC,GAAG,SAAS;IAoBvD,IAAW,cAAc,QAGxB;IAEM,OAAO,CAAC,GAAG,EAAE,MAAM,EAAE,GAAG,EAAE,MAAM,EAAE,KAAK,EAAE,CAAC,GAAG,SAAS;IAW7D;;;;;OAKG;IACH,OAAO,CAAC,eAAe;IAOvB;;;;;OAKG;IACH,OAAO,CAAC,eAAe;IAOvB;;;;;;OAMG;IACH,OAAO,CAAC,YAAY;IAapB;;;;;;OAMG;IACH,OAAO,CAAC,YAAY;IAapB,wEAAwE;IACjE,SAAS,CAAC,QAAQ,EAAE,MAAM,EAAE,QAAQ,EAAE,MAAM;IA0BnD,uEAAuE;IAChE,SAAS,CAAC,QAAQ,EAAE,MAAM,EAAE,QAAQ,EAAE,MAAM;IA0BnD,OAAO,CAAC,QAAQ;IAMT,QAAQ;WAID,IAAI,CAAC,CAAC,EAAE,IAAI,EAAE,UAAU,CAAC,CAAC,CAAC;CAGzC"}
@@ -29,6 +29,7 @@ const c0ToMorton16 = (col) => interlaceBitsX16(col) >>> 0;
29
29
  // coordinate. (See https://en.wikipedia.org/wiki/Z-order_curve)
30
30
  const r0c0ToMorton2x16 = (row, col) => (r0ToMorton16(row) | c0ToMorton16(col)) >>> 0;
31
31
  /** Undo JSON serialization's coercion of 'undefined' to null. */
32
+ // eslint-disable-next-line @rushstack/no-new-null -- Private use of 'null' to preserve 'undefined'
32
33
  const nullToUndefined = (array) => array.map((value) => {
33
34
  return value === null ? undefined : Array.isArray(value) ? nullToUndefined(value) : value;
34
35
  });
@@ -1 +1 @@
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* Copyright (c) Microsoft Corporation and contributors. All rights reserved.\n * Licensed under the MIT License.\n */\n\n/* eslint-disable no-bitwise */\n\nimport { IMatrixReader, IMatrixWriter } from \"@tiny-calc/nano\";\n\n// Build a lookup table that maps a uint8 to the corresponding uint16 where 0s\n// are interleaved between the original bits. (e.g., 1111... -> 01010101...).\n//\n// (Lookup table ~17% faster than inlining the bit-twiddling on Node v12 x64)\n// (Array<T> ~2% faster than typed array on Node v12 x64)\nconst x8ToInterlacedX16 = new Array(256).fill(0).map((value, i) => {\n\tlet j = i;\n\tj = (j | (j << 4)) & 0x0f0f; // .... 7654 .... 3210\n\tj = (j | (j << 2)) & 0x3333; // ..76 ..54 ..32 ..10\n\tj = (j | (j << 1)) & 0x5555; // .7.6 .5.4 .3.2 .1.0\n\treturn j;\n});\n\n// Selects individual bytes from a given 32b integer. 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We need to scan all 64k entries.\n\t\t\tfor (let colHi = 0; colHi < 0x10000; colHi++) {\n\t\t\t\tconst keyHi = (rowHi | c0ToMorton16(colHi)) >>> 0;\n\t\t\t\tconst level0 = this.root[keyHi];\n\t\t\t\tif (level0 !== undefined) {\n\t\t\t\t\t// The remainder of the tree is divided in 16 x 16 tiles.\n\t\t\t\t\tconst rowLo = r0ToMorton16(row);\n\t\t\t\t\tthis.forEachInRow(level0, byte0(rowLo), (level1) => {\n\t\t\t\t\t\tthis.forEachInRow(level1, byte1(rowLo), (level2) => {\n\t\t\t\t\t\t\tthis.forEachInRow(level2, byte2(rowLo), (level3) => {\n\t\t\t\t\t\t\t\tthis.forEachKeyInRow(byte3(rowLo), (key) => {\n\t\t\t\t\t\t\t\t\tlevel3[key] = undefined;\n\t\t\t\t\t\t\t\t});\n\t\t\t\t\t\t\t});\n\t\t\t\t\t\t});\n\t\t\t\t\t});\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\n\t/** Clears the all cells contained within the specifed span of cols. */\n\tpublic clearCols(colStart: number, colCount: number) {\n\t\tconst colEnd = colStart + colCount;\n\t\tfor (let col = colStart; col < colEnd; col++) {\n\t\t\tconst colHi = c0ToMorton16(col >>> 16);\n\n\t\t\t// The top level of tree is a 64k x 64k tile. We need to scan all 64k entries.\n\t\t\tfor (let rowHi = 0; rowHi < 0x10000; rowHi++) {\n\t\t\t\tconst keyHi = (colHi | r0ToMorton16(rowHi)) >>> 0;\n\t\t\t\tconst level0 = this.root[keyHi];\n\t\t\t\tif (level0 !== undefined) {\n\t\t\t\t\t// The remainder of the tree is divided in 16 x 16 tiles.\n\t\t\t\t\tconst colLo = c0ToMorton16(col);\n\t\t\t\t\tthis.forEachInCol(level0, byte0(colLo), (level1) => {\n\t\t\t\t\t\tthis.forEachInCol(level1, byte1(colLo), (level2) => {\n\t\t\t\t\t\t\tthis.forEachInCol(level2, byte2(colLo), (level3) => {\n\t\t\t\t\t\t\t\tthis.forEachKeyInCol(byte3(colLo), (key) => {\n\t\t\t\t\t\t\t\t\tlevel3[key] = undefined;\n\t\t\t\t\t\t\t\t});\n\t\t\t\t\t\t\t});\n\t\t\t\t\t\t});\n\t\t\t\t\t});\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\n\tprivate getLevel<T>(parent: UA<UA<T>>, subKey: number) {\n\t\tconst level = parent[subKey];\n\t\t// eslint-disable-next-line @typescript-eslint/no-unsafe-return\n\t\treturn level === undefined ? (parent[subKey] = new Array(256).fill(undefined)) : level;\n\t}\n\n\tpublic snapshot() {\n\t\treturn this.root;\n\t}\n\n\tpublic static load<T>(data: RecurArray<T>) {\n\t\treturn new SparseArray2D<T>(nullToUndefined<T>(data) as SparseArray2D<T>[\"root\"]);\n\t}\n}\n"]}
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All rights reserved.\n * Licensed under the MIT License.\n */\n\n/* eslint-disable no-bitwise */\n\nimport { IMatrixReader, IMatrixWriter } from \"@tiny-calc/nano\";\n\n// Build a lookup table that maps a uint8 to the corresponding uint16 where 0s\n// are interleaved between the original bits. (e.g., 1111... -> 01010101...).\n//\n// (Lookup table ~17% faster than inlining the bit-twiddling on Node v12 x64)\n// (Array<T> ~2% faster than typed array on Node v12 x64)\nconst x8ToInterlacedX16 = new Array(256).fill(0).map((value, i) => {\n\tlet j = i;\n\tj = (j | (j << 4)) & 0x0f0f; // .... 7654 .... 3210\n\tj = (j | (j << 2)) & 0x3333; // ..76 ..54 ..32 ..10\n\tj = (j | (j << 1)) & 0x5555; // .7.6 .5.4 .3.2 .1.0\n\treturn j;\n});\n\n// Selects individual bytes from a given 32b integer. The left shift are used to\n// clear upper bits (faster than using masks on Node 10 x64).\nconst byte0 = (x32: number) => x32 >>> 24;\nconst byte1 = (x32: number) => (x32 << 8) >>> 24;\nconst byte2 = (x32: number) => (x32 << 16) >>> 24;\nconst byte3 = (x32: number) => (x32 << 24) >>> 24;\n\n// Given a uint16 returns the corresponding uint32 integer where 0s are\n// interleaved between the original bits. (e.g., 1111... -> 01010101...).\nconst interlaceBitsX16 = (x16: number) =>\n\t(x8ToInterlacedX16[byte2(x16)] << 16) | x8ToInterlacedX16[byte3(x16)];\n\nconst r0ToMorton16 = (row: number) => (interlaceBitsX16(row) << 1) >>> 0;\nconst c0ToMorton16 = (col: number) => interlaceBitsX16(col) >>> 0;\n\n// Given a 2D uint16 coordinate returns the corresponding unt32 Morton coded\n// coordinate. (See https://en.wikipedia.org/wiki/Z-order_curve)\nconst r0c0ToMorton2x16 = (row: number, col: number) =>\n\t(r0ToMorton16(row) | c0ToMorton16(col)) >>> 0;\n\ntype RecurArrayHelper<T> = RecurArray<T> | T;\ntype RecurArray<T> = RecurArrayHelper<T>[];\n\n/** Undo JSON serialization's coercion of 'undefined' to null. */\n// eslint-disable-next-line @rushstack/no-new-null -- Private use of 'null' to preserve 'undefined'\nconst nullToUndefined = <T>(array: RecurArray<T | null>): RecurArray<T | undefined> =>\n\tarray.map((value) => {\n\t\treturn value === null ? undefined : Array.isArray(value) ? nullToUndefined(value) : value;\n\t});\n\ntype UA<T> = (T | undefined)[];\n\n/**\n * A sparse 4 billion x 4 billion array stored as 16x16 tiles.\n */\nexport class SparseArray2D<T>\n\timplements IMatrixReader<T | undefined>, IMatrixWriter<T | undefined>\n{\n\tconstructor(private readonly root: UA<UA<UA<UA<UA<T>>>>> = [undefined]) {}\n\n\tpublic get rowCount() {\n\t\treturn 0xffffffff;\n\t}\n\tpublic get colCount() {\n\t\treturn 0xffffffff;\n\t}\n\n\tpublic getCell(row: number, col: number): T | undefined {\n\t\tconst keyHi = r0c0ToMorton2x16(row >>> 16, col >>> 16);\n\t\tconst level0 = this.root[keyHi];\n\t\tif (level0 !== undefined) {\n\t\t\tconst keyLo = r0c0ToMorton2x16(row, col);\n\t\t\tconst level1 = level0[byte0(keyLo)];\n\t\t\tif (level1 !== undefined) {\n\t\t\t\tconst level2 = level1[byte1(keyLo)];\n\t\t\t\tif (level2 !== undefined) {\n\t\t\t\t\tconst level3 = level2[byte2(keyLo)];\n\t\t\t\t\tif (level3 !== undefined) {\n\t\t\t\t\t\treturn level3[byte3(keyLo)];\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\treturn undefined;\n\t}\n\n\tpublic get matrixProducer() {\n\t\t// eslint-disable-next-line @typescript-eslint/no-unsafe-return\n\t\treturn undefined as any;\n\t}\n\n\tpublic setCell(row: number, col: number, value: T | undefined) {\n\t\tconst keyHi = r0c0ToMorton2x16(row >>> 16, col >>> 16);\n\t\tconst keyLo = r0c0ToMorton2x16(row, col);\n\n\t\tconst level0 = this.getLevel(this.root, keyHi);\n\t\tconst level1 = this.getLevel(level0, byte0(keyLo));\n\t\tconst level2 = this.getLevel(level1, byte1(keyLo));\n\t\tconst level3 = this.getLevel(level2, byte2(keyLo));\n\t\tlevel3[byte3(keyLo)] = value;\n\t}\n\n\t/**\n\t * Invokes the given 'callback' for each key in a 16 x 16 tile at the indicated row.\n\t *\n\t * (Note that 'rowBits' is the appropriate byte from 'r0ToMorton16' for the current\n\t * level being traversed.)\n\t */\n\tprivate forEachKeyInRow(rowBits: number, callback: (key: number) => void) {\n\t\tfor (let col = 0; col < 16; col++) {\n\t\t\t// Perf: Potentially faster to replace 'c0ToMorton16()' with a short look up table?\n\t\t\tcallback((rowBits | c0ToMorton16(col)) >>> 0);\n\t\t}\n\t}\n\n\t/**\n\t * Invokes the given 'callback' for each key in a 16 x 16 tile at the indicated col.\n\t *\n\t * (Note that 'colBits' is the appropriate byte from 'c0ToMorton16' for the current\n\t * level being traversed.)\n\t */\n\tprivate forEachKeyInCol(col: number, callback: (key: number) => void) {\n\t\tfor (let row = 0; row < 16; row++) {\n\t\t\t// Perf: Potentially faster to replace 'r0ToMorton16()' with a short look up table?\n\t\t\tcallback((r0ToMorton16(row) | col) >>> 0);\n\t\t}\n\t}\n\n\t/**\n\t * Invokes the give 'callback' with the next 'level' array for each populated region\n\t * of the given row in the 'currentLevel'.\n\t *\n\t * (Note that 'rowBits' is the appropriate byte from 'r0ToMorton16' for the current\n\t * level being traversed.)\n\t */\n\tprivate forEachInRow<V extends UA<any>, U extends UA<V>>(\n\t\tcurrentLevel: U,\n\t\trowBits: number,\n\t\tcallback: (level: V) => void,\n\t) {\n\t\tthis.forEachKeyInRow(rowBits, (key) => {\n\t\t\tconst nextLevel = currentLevel[key];\n\t\t\tif (nextLevel !== undefined) {\n\t\t\t\tcallback(nextLevel);\n\t\t\t}\n\t\t});\n\t}\n\n\t/**\n\t * Invokes the give 'callback' with the next 'level' array for each populated region\n\t * of the given col in the 'currentLevel'.\n\t *\n\t * (Note that 'colBits' is the appropriate byte from 'c0ToMorton16' for the current\n\t * level being traversed.)\n\t */\n\tprivate forEachInCol<V extends UA<any>, U extends UA<V>>(\n\t\tcurrentLevel: U,\n\t\tcolBits: number,\n\t\tcallback: (level: V) => void,\n\t) {\n\t\tthis.forEachKeyInCol(colBits, (key) => {\n\t\t\tconst nextLevel = currentLevel[key];\n\t\t\tif (nextLevel !== undefined) {\n\t\t\t\tcallback(nextLevel);\n\t\t\t}\n\t\t});\n\t}\n\n\t/** Clears the all cells contained within the specified span of rows. */\n\tpublic clearRows(rowStart: number, rowCount: number) {\n\t\tconst rowEnd = rowStart + rowCount;\n\t\tfor (let row = rowStart; row < rowEnd; row++) {\n\t\t\tconst rowHi = r0ToMorton16(row >>> 16);\n\n\t\t\t// The top level of tree is a 64k x 64k tile. We need to scan all 64k entries.\n\t\t\tfor (let colHi = 0; colHi < 0x10000; colHi++) {\n\t\t\t\tconst keyHi = (rowHi | c0ToMorton16(colHi)) >>> 0;\n\t\t\t\tconst level0 = this.root[keyHi];\n\t\t\t\tif (level0 !== undefined) {\n\t\t\t\t\t// The remainder of the tree is divided in 16 x 16 tiles.\n\t\t\t\t\tconst rowLo = r0ToMorton16(row);\n\t\t\t\t\tthis.forEachInRow(level0, byte0(rowLo), (level1) => {\n\t\t\t\t\t\tthis.forEachInRow(level1, byte1(rowLo), (level2) => {\n\t\t\t\t\t\t\tthis.forEachInRow(level2, byte2(rowLo), (level3) => {\n\t\t\t\t\t\t\t\tthis.forEachKeyInRow(byte3(rowLo), (key) => {\n\t\t\t\t\t\t\t\t\tlevel3[key] = undefined;\n\t\t\t\t\t\t\t\t});\n\t\t\t\t\t\t\t});\n\t\t\t\t\t\t});\n\t\t\t\t\t});\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\n\t/** Clears the all cells contained within the specifed span of cols. */\n\tpublic clearCols(colStart: number, colCount: number) {\n\t\tconst colEnd = colStart + colCount;\n\t\tfor (let col = colStart; col < colEnd; col++) {\n\t\t\tconst colHi = c0ToMorton16(col >>> 16);\n\n\t\t\t// The top level of tree is a 64k x 64k tile. We need to scan all 64k entries.\n\t\t\tfor (let rowHi = 0; rowHi < 0x10000; rowHi++) {\n\t\t\t\tconst keyHi = (colHi | r0ToMorton16(rowHi)) >>> 0;\n\t\t\t\tconst level0 = this.root[keyHi];\n\t\t\t\tif (level0 !== undefined) {\n\t\t\t\t\t// The remainder of the tree is divided in 16 x 16 tiles.\n\t\t\t\t\tconst colLo = c0ToMorton16(col);\n\t\t\t\t\tthis.forEachInCol(level0, byte0(colLo), (level1) => {\n\t\t\t\t\t\tthis.forEachInCol(level1, byte1(colLo), (level2) => {\n\t\t\t\t\t\t\tthis.forEachInCol(level2, byte2(colLo), (level3) => {\n\t\t\t\t\t\t\t\tthis.forEachKeyInCol(byte3(colLo), (key) => {\n\t\t\t\t\t\t\t\t\tlevel3[key] = undefined;\n\t\t\t\t\t\t\t\t});\n\t\t\t\t\t\t\t});\n\t\t\t\t\t\t});\n\t\t\t\t\t});\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\n\tprivate getLevel<T>(parent: UA<UA<T>>, subKey: number) {\n\t\tconst level = parent[subKey];\n\t\t// eslint-disable-next-line @typescript-eslint/no-unsafe-return\n\t\treturn level === undefined ? (parent[subKey] = new Array(256).fill(undefined)) : level;\n\t}\n\n\tpublic snapshot() {\n\t\treturn this.root;\n\t}\n\n\tpublic static load<T>(data: RecurArray<T>) {\n\t\treturn new SparseArray2D<T>(nullToUndefined<T>(data) as SparseArray2D<T>[\"root\"]);\n\t}\n}\n"]}
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@fluidframework/matrix",
3
- "version": "2.0.0-internal.6.1.2",
3
+ "version": "2.0.0-internal.6.2.1",
4
4
  "description": "Distributed matrix",
5
5
  "homepage": "https://fluidframework.com",
6
6
  "repository": {
@@ -31,31 +31,30 @@
31
31
  "temp-directory": "nyc/.nyc_output"
32
32
  },
33
33
  "dependencies": {
34
- "@fluidframework/common-definitions": "^0.20.1",
35
34
  "@fluidframework/common-utils": "^1.1.1",
36
- "@fluidframework/core-interfaces": ">=2.0.0-internal.6.1.2 <2.0.0-internal.6.2.0",
37
- "@fluidframework/datastore-definitions": ">=2.0.0-internal.6.1.2 <2.0.0-internal.6.2.0",
38
- "@fluidframework/driver-utils": ">=2.0.0-internal.6.1.2 <2.0.0-internal.6.2.0",
39
- "@fluidframework/merge-tree": ">=2.0.0-internal.6.1.2 <2.0.0-internal.6.2.0",
35
+ "@fluidframework/core-interfaces": ">=2.0.0-internal.6.2.1 <2.0.0-internal.6.3.0",
36
+ "@fluidframework/datastore-definitions": ">=2.0.0-internal.6.2.1 <2.0.0-internal.6.3.0",
37
+ "@fluidframework/driver-utils": ">=2.0.0-internal.6.2.1 <2.0.0-internal.6.3.0",
38
+ "@fluidframework/merge-tree": ">=2.0.0-internal.6.2.1 <2.0.0-internal.6.3.0",
40
39
  "@fluidframework/protocol-definitions": "^1.1.0",
41
- "@fluidframework/runtime-definitions": ">=2.0.0-internal.6.1.2 <2.0.0-internal.6.2.0",
42
- "@fluidframework/runtime-utils": ">=2.0.0-internal.6.1.2 <2.0.0-internal.6.2.0",
43
- "@fluidframework/shared-object-base": ">=2.0.0-internal.6.1.2 <2.0.0-internal.6.2.0",
44
- "@fluidframework/telemetry-utils": ">=2.0.0-internal.6.1.2 <2.0.0-internal.6.2.0",
40
+ "@fluidframework/runtime-definitions": ">=2.0.0-internal.6.2.1 <2.0.0-internal.6.3.0",
41
+ "@fluidframework/runtime-utils": ">=2.0.0-internal.6.2.1 <2.0.0-internal.6.3.0",
42
+ "@fluidframework/shared-object-base": ">=2.0.0-internal.6.2.1 <2.0.0-internal.6.3.0",
43
+ "@fluidframework/telemetry-utils": ">=2.0.0-internal.6.2.1 <2.0.0-internal.6.3.0",
45
44
  "@tiny-calc/nano": "0.0.0-alpha.5",
46
45
  "events": "^3.1.0",
47
46
  "tslib": "^1.10.0"
48
47
  },
49
48
  "devDependencies": {
50
- "@fluid-internal/test-dds-utils": ">=2.0.0-internal.6.1.2 <2.0.0-internal.6.2.0",
49
+ "@fluid-internal/test-dds-utils": ">=2.0.0-internal.6.2.1 <2.0.0-internal.6.3.0",
51
50
  "@fluid-tools/benchmark": "^0.48.0",
52
- "@fluid-tools/build-cli": "^0.22.0",
51
+ "@fluid-tools/build-cli": "^0.23.0",
53
52
  "@fluidframework/build-common": "^2.0.0",
54
- "@fluidframework/build-tools": "^0.22.0",
55
- "@fluidframework/eslint-config-fluid": "^2.0.0",
53
+ "@fluidframework/build-tools": "^0.23.0",
54
+ "@fluidframework/eslint-config-fluid": "^2.1.0",
56
55
  "@fluidframework/matrix-previous": "npm:@fluidframework/matrix@2.0.0-internal.6.1.1",
57
- "@fluidframework/mocha-test-setup": ">=2.0.0-internal.6.1.2 <2.0.0-internal.6.2.0",
58
- "@fluidframework/test-runtime-utils": ">=2.0.0-internal.6.1.2 <2.0.0-internal.6.2.0",
56
+ "@fluidframework/mocha-test-setup": ">=2.0.0-internal.6.2.1 <2.0.0-internal.6.3.0",
57
+ "@fluidframework/test-runtime-utils": ">=2.0.0-internal.6.2.1 <2.0.0-internal.6.3.0",
59
58
  "@microsoft/api-extractor": "^7.34.4",
60
59
  "@tiny-calc/micro": "0.0.0-alpha.5",
61
60
  "@types/mocha": "^9.1.1",
@@ -76,7 +75,7 @@
76
75
  "source-map-support": "^0.5.16",
77
76
  "ts-node": "^8.6.2",
78
77
  "typescript": "~4.5.5",
79
- "uuid": "^8.3.1"
78
+ "uuid": "^9.0.0"
80
79
  },
81
80
  "typeValidation": {
82
81
  "broken": {}
@@ -105,7 +104,7 @@
105
104
  "test:memory": "mocha --config src/test/memory/.mocharc.js",
106
105
  "test:memory-profiling:report": "mocha --config src/test/memory/.mocharc.js",
107
106
  "test:mocha": "mocha --recursive 'dist/test/**/*.spec.js' --exit -r node_modules/@fluidframework/mocha-test-setup --unhandled-rejections=strict",
108
- "test:mocha:multireport": "cross-env FLUID_TEST_MULTIREPORT=1 npm run test:mocha",
107
+ "test:mocha:multireport": "npm run test:mocha",
109
108
  "test:mocha:verbose": "cross-env FLUID_TEST_VERBOSE=1 npm run test:mocha",
110
109
  "tsc": "tsc",
111
110
  "typetests:gen": "fluid-type-test-generator",
@@ -4,10 +4,18 @@
4
4
  */
5
5
 
6
6
  export const enum Handle {
7
+ /**
8
+ * Sentinel representing the absence of a valid handle.
9
+ */
10
+ none = 0,
11
+
7
12
  /** Minimum valid handle. */
8
13
  valid = 1,
9
14
 
10
- /** Sentinel representing an unallocated Handle. */
15
+ /**
16
+ * Sentinel representing an unallocated Handle. Used by PermutationVector
17
+ * to delay allocate handles when previously empty row/cols become populated.
18
+ */
11
19
  unallocated = -0x80000000,
12
20
  }
13
21
 
@@ -33,9 +41,21 @@ export class HandleTable<T> {
33
41
  * Allocates and returns the next available handle. Note that freed handles are recycled.
34
42
  */
35
43
  public allocate(): Handle {
44
+ // Get the handle to the next free slot.
36
45
  const free = this.next;
46
+
47
+ // Update 'next' to point to the new head of the free list. We use the contents of
48
+ // recycled slots to store the free list. The contents of the handles[free] will point
49
+ // to the next available slot. If there are no free slots (i.e., 'handles' is full),
50
+ // the slot will point to 'handles.length'. In this case, the handles array will grow
51
+ // and we update 'next' to point to the new end of the array.
37
52
  this.next = (this.handles[free] as Handle) ?? free + 1;
38
- this.handles[free] = 0;
53
+
54
+ // Out of paranoia, overwrite the contents of the newly allocated free slot with an
55
+ // invalid handle value. This may help catch/diagnose bugs in the event the free list
56
+ // becomes corrupted.
57
+ this.handles[free] = Handle.none;
58
+
39
59
  return free;
40
60
  }
41
61
 
package/src/matrix.ts CHANGED
@@ -63,6 +63,7 @@ interface ISetOpMetadata {
63
63
  * A matrix cell value may be undefined (indicating an empty cell) or any serializable type,
64
64
  * excluding null. (However, nulls may be embedded inside objects and arrays.)
65
65
  */
66
+ // eslint-disable-next-line @rushstack/no-new-null -- Using 'null' to disallow 'null'.
66
67
  export type MatrixItem<T> = Serializable<Exclude<T, null>> | undefined;
67
68
 
68
69
  /**
@@ -6,4 +6,4 @@
6
6
  */
7
7
 
8
8
  export const pkgName = "@fluidframework/matrix";
9
- export const pkgVersion = "2.0.0-internal.6.1.2";
9
+ export const pkgVersion = "2.0.0-internal.6.2.1";
@@ -44,6 +44,7 @@ type RecurArrayHelper<T> = RecurArray<T> | T;
44
44
  type RecurArray<T> = RecurArrayHelper<T>[];
45
45
 
46
46
  /** Undo JSON serialization's coercion of 'undefined' to null. */
47
+ // eslint-disable-next-line @rushstack/no-new-null -- Private use of 'null' to preserve 'undefined'
47
48
  const nullToUndefined = <T>(array: RecurArray<T | null>): RecurArray<T | undefined> =>
48
49
  array.map((value) => {
49
50
  return value === null ? undefined : Array.isArray(value) ? nullToUndefined(value) : value;