@fluidframework/core-utils 2.0.0-dev-rc.5.0.0.267932 → 2.0.0-dev-rc.5.0.0.270401

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -0,0 +1,63 @@
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+ ## Alpha API Report File for "@fluidframework/core-utils"
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+
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+ > Do not edit this file. It is a report generated by [API Extractor](https://api-extractor.com/).
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+
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+ ```ts
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+
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+ // @alpha
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+ export function assert(condition: boolean, message: string | number): asserts condition;
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+
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+ // @alpha
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+ export const compareArrays: <T>(left: readonly T[], right: readonly T[], comparator?: (leftItem: T, rightItem: T, index: number) => boolean) => boolean;
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+
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+ // @alpha
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+ export class Deferred<T> {
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+ constructor();
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+ get isCompleted(): boolean;
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+ get promise(): Promise<T>;
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+ reject(error: any): void;
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+ resolve(value: T | PromiseLike<T>): void;
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+ }
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+
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+ // @alpha
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+ export class LazyPromise<T> implements Promise<T> {
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+ // (undocumented)
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+ get [Symbol.toStringTag](): string;
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+ constructor(execute: () => Promise<T>);
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+ // (undocumented)
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+ catch<TResult = never>(onrejected?: ((reason: any) => TResult | PromiseLike<TResult>) | null | undefined): Promise<T | TResult>;
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+ // (undocumented)
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+ finally(onfinally?: (() => void) | null | undefined): Promise<T>;
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+ // (undocumented)
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+ then<TResult1 = T, TResult2 = never>(onfulfilled?: ((value: T) => TResult1 | PromiseLike<TResult1>) | null | undefined, onrejected?: ((reason: any) => TResult2 | PromiseLike<TResult2>) | null | undefined): Promise<TResult1 | TResult2>;
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+ }
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+
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+ // @alpha
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+ export class PromiseCache<TKey, TResult> {
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+ constructor({ expiry, removeOnError, }?: PromiseCacheOptions);
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+ add(key: TKey, asyncFn: () => Promise<TResult>): boolean;
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+ addOrGet(key: TKey, asyncFn: () => Promise<TResult>): Promise<TResult>;
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+ addValue(key: TKey, value: TResult): boolean;
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+ addValueOrGet(key: TKey, value: TResult): Promise<TResult>;
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+ get(key: TKey): Promise<TResult> | undefined;
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+ has(key: TKey): boolean;
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+ remove(key: TKey): boolean;
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+ }
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+
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+ // @alpha
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+ export type PromiseCacheExpiry = {
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+ policy: "indefinite";
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+ } | {
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+ policy: "absolute" | "sliding";
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+ durationMs: number;
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+ };
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+
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+ // @alpha
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+ export interface PromiseCacheOptions {
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+ expiry?: PromiseCacheExpiry;
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+ removeOnError?: (error: any) => boolean;
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+ }
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+
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+ // (No @packageDocumentation comment for this package)
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+
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+ ```
@@ -0,0 +1,9 @@
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+ ## Beta API Report File for "@fluidframework/core-utils"
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+
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+ > Do not edit this file. It is a report generated by [API Extractor](https://api-extractor.com/).
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+
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+ ```ts
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+
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+ // (No @packageDocumentation comment for this package)
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+
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+ ```
@@ -0,0 +1,9 @@
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+ ## Public API Report File for "@fluidframework/core-utils"
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+
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+ > Do not edit this file. It is a report generated by [API Extractor](https://api-extractor.com/).
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+
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+ ```ts
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+
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+ // (No @packageDocumentation comment for this package)
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+
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+ ```
package/dist/heap.js CHANGED
@@ -25,6 +25,8 @@ exports.NumberComparer = {
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  * @internal
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  */
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  class Heap {
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+ comp;
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+ L;
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  /**
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  * Creates an instance of `Heap` with comparer.
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  * @param comp - A comparer that specify how elements are ordered.
package/dist/heap.js.map CHANGED
@@ -1 +1 @@
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All rights reserved.\n * Licensed under the MIT License.\n */\n\n/**\n * Interface for a comparer.\n * @internal\n */\nexport interface IComparer<T> {\n\t/**\n\t * The minimum value of type T.\n\t */\n\tmin: T;\n\n\t/**\n\t * Compare the two value\n\t *\n\t * @returns 0 if the value is equal, negative number if a is smaller then b, positive number otherwise\n\t */\n\tcompare(a: T, b: T): number;\n}\n\n/**\n * A comparer for numbers.\n * @internal\n */\nexport const NumberComparer: IComparer<number> = {\n\t/**\n\t * The compare function for numbers.\n\t * @returns The difference of the two numbers.\n\t */\n\tcompare: (a, b): number => a - b,\n\n\t/**\n\t * The minimum value of a JavaScript number, which is `Number.MIN_VALUE`.\n\t */\n\tmin: Number.MIN_VALUE,\n};\n\n/**\n * Interface to a node in {@link Heap}.\n * @internal\n */\nexport interface IHeapNode<T> {\n\tvalue: T;\n\tposition: number;\n}\n\n/**\n * Ordered {@link https://en.wikipedia.org/wiki/Heap_(data_structure) | Heap} data structure implementation.\n * @internal\n */\nexport class Heap<T> {\n\tprivate L: IHeapNode<T>[];\n\n\t/**\n\t * Creates an instance of `Heap` with comparer.\n\t * @param comp - A comparer that specify how elements are ordered.\n\t */\n\tpublic constructor(public comp: IComparer<T>) {\n\t\tthis.L = [{ value: comp.min, position: 0 }];\n\t}\n\n\t/**\n\t * Return the smallest element in the heap as determined by the order of the comparer\n\t *\n\t * @returns Heap node containing the smallest element\n\t */\n\tpublic peek(): IHeapNode<T> | undefined {\n\t\treturn this.L[1];\n\t}\n\n\t/**\n\t * Get and remove the smallest element in the heap as determined by the order of the comparer\n\t *\n\t * @returns The smallest value in the heap\n\t */\n\tpublic get(): T | undefined {\n\t\tif (this.L.length === 0) {\n\t\t\treturn undefined;\n\t\t}\n\n\t\tthis.swap(1, this.count());\n\t\tconst x = this.L.pop();\n\t\tthis.fixdown(1);\n\t\t// eslint-disable-next-line @typescript-eslint/no-non-null-assertion\n\t\treturn x!.value;\n\t}\n\n\t/**\n\t * Add a value to the heap\n\t *\n\t * @param x - value to add\n\t * @returns The heap node that contains the value\n\t */\n\tpublic add(x: T): IHeapNode<T> {\n\t\tconst node = { value: x, position: this.L.length };\n\t\tthis.L.push(node);\n\t\tthis.fixup(this.count());\n\n\t\treturn node;\n\t}\n\n\t/**\n\t * Allows for the Heap to be updated after a node's value changes.\n\t */\n\tpublic update(node: IHeapNode<T>): void {\n\t\tconst k = node.position;\n\t\tif (this.isGreaterThanParent(k)) {\n\t\t\tthis.fixup(k);\n\t\t} else {\n\t\t\tthis.fixdown(k);\n\t\t}\n\t}\n\n\t/**\n\t * Removes the given node from the heap.\n\t *\n\t * @param node - The node to remove from the heap.\n\t */\n\tpublic remove(node: IHeapNode<T>): void {\n\t\t// Move the node we want to remove to the end of the array\n\t\tconst position = node.position;\n\t\tthis.swap(node.position, this.L.length - 1);\n\t\tthis.L.splice(-1);\n\n\t\t// Update the swapped node assuming we didn't remove the end of the list\n\t\tif (position !== this.L.length) {\n\t\t\tthis.update(this.L[position]);\n\t\t}\n\t}\n\n\t/**\n\t * Get the number of elements in the Heap.\n\t *\n\t * @returns The number of elements in the Heap.\n\t */\n\tpublic count(): number {\n\t\treturn this.L.length - 1;\n\t}\n\n\tprivate fixup(pos: number): void {\n\t\tlet k = pos;\n\t\twhile (this.isGreaterThanParent(k)) {\n\t\t\t// eslint-disable-next-line no-bitwise\n\t\t\tconst parent = k >> 1;\n\t\t\tthis.swap(k, parent);\n\t\t\tk = parent;\n\t\t}\n\t}\n\n\tprivate isGreaterThanParent(k: number): boolean {\n\t\t// eslint-disable-next-line no-bitwise\n\t\treturn k > 1 && this.comp.compare(this.L[k >> 1].value, this.L[k].value) > 0;\n\t}\n\n\tprivate fixdown(pos: number): void {\n\t\tlet k = pos;\n\t\t// eslint-disable-next-line no-bitwise\n\t\twhile (k << 1 <= this.count()) {\n\t\t\t// eslint-disable-next-line no-bitwise\n\t\t\tlet j = k << 1;\n\t\t\tif (j < this.count() && this.comp.compare(this.L[j].value, this.L[j + 1].value) > 0) {\n\t\t\t\tj++;\n\t\t\t}\n\t\t\tif (this.comp.compare(this.L[k].value, this.L[j].value) <= 0) {\n\t\t\t\tbreak;\n\t\t\t}\n\t\t\tthis.swap(k, j);\n\t\t\tk = j;\n\t\t}\n\t}\n\n\tprivate swap(k: number, j: number): void {\n\t\tconst tmp = this.L[k];\n\t\tthis.L[k] = this.L[j];\n\t\tthis.L[k].position = k;\n\t\tthis.L[j] = tmp;\n\t\tthis.L[j].position = j;\n\t}\n}\n"]}
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All rights reserved.\n * Licensed under the MIT License.\n */\n\n/**\n * Interface for a comparer.\n * @internal\n */\nexport interface IComparer<T> {\n\t/**\n\t * The minimum value of type T.\n\t */\n\tmin: T;\n\n\t/**\n\t * Compare the two value\n\t *\n\t * @returns 0 if the value is equal, negative number if a is smaller then b, positive number otherwise\n\t */\n\tcompare(a: T, b: T): number;\n}\n\n/**\n * A comparer for numbers.\n * @internal\n */\nexport const NumberComparer: IComparer<number> = {\n\t/**\n\t * The compare function for numbers.\n\t * @returns The difference of the two numbers.\n\t */\n\tcompare: (a, b): number => a - b,\n\n\t/**\n\t * The minimum value of a JavaScript number, which is `Number.MIN_VALUE`.\n\t */\n\tmin: Number.MIN_VALUE,\n};\n\n/**\n * Interface to a node in {@link Heap}.\n * @internal\n */\nexport interface IHeapNode<T> {\n\tvalue: T;\n\tposition: number;\n}\n\n/**\n * Ordered {@link https://en.wikipedia.org/wiki/Heap_(data_structure) | Heap} data structure implementation.\n * @internal\n */\nexport class Heap<T> {\n\tprivate L: IHeapNode<T>[];\n\n\t/**\n\t * Creates an instance of `Heap` with comparer.\n\t * @param comp - A comparer that specify how elements are ordered.\n\t */\n\tpublic constructor(public comp: IComparer<T>) {\n\t\tthis.L = [{ value: comp.min, position: 0 }];\n\t}\n\n\t/**\n\t * Return the smallest element in the heap as determined by the order of the comparer\n\t *\n\t * @returns Heap node containing the smallest element\n\t */\n\tpublic peek(): IHeapNode<T> | undefined {\n\t\treturn this.L[1];\n\t}\n\n\t/**\n\t * Get and remove the smallest element in the heap as determined by the order of the comparer\n\t *\n\t * @returns The smallest value in the heap\n\t */\n\tpublic get(): T | undefined {\n\t\tif (this.L.length === 0) {\n\t\t\treturn undefined;\n\t\t}\n\n\t\tthis.swap(1, this.count());\n\t\tconst x = this.L.pop();\n\t\tthis.fixdown(1);\n\t\t// eslint-disable-next-line @typescript-eslint/no-non-null-assertion\n\t\treturn x!.value;\n\t}\n\n\t/**\n\t * Add a value to the heap\n\t *\n\t * @param x - value to add\n\t * @returns The heap node that contains the value\n\t */\n\tpublic add(x: T): IHeapNode<T> {\n\t\tconst node = { value: x, position: this.L.length };\n\t\tthis.L.push(node);\n\t\tthis.fixup(this.count());\n\n\t\treturn node;\n\t}\n\n\t/**\n\t * Allows for the Heap to be updated after a node's value changes.\n\t */\n\tpublic update(node: IHeapNode<T>): void {\n\t\tconst k = node.position;\n\t\tif (this.isGreaterThanParent(k)) {\n\t\t\tthis.fixup(k);\n\t\t} else {\n\t\t\tthis.fixdown(k);\n\t\t}\n\t}\n\n\t/**\n\t * Removes the given node from the heap.\n\t *\n\t * @param node - The node to remove from the heap.\n\t */\n\tpublic remove(node: IHeapNode<T>): void {\n\t\t// Move the node we want to remove to the end of the array\n\t\tconst position = node.position;\n\t\tthis.swap(node.position, this.L.length - 1);\n\t\tthis.L.splice(-1);\n\n\t\t// Update the swapped node assuming we didn't remove the end of the list\n\t\tif (position !== this.L.length) {\n\t\t\tthis.update(this.L[position]);\n\t\t}\n\t}\n\n\t/**\n\t * Get the number of elements in the Heap.\n\t *\n\t * @returns The number of elements in the Heap.\n\t */\n\tpublic count(): number {\n\t\treturn this.L.length - 1;\n\t}\n\n\tprivate fixup(pos: number): void {\n\t\tlet k = pos;\n\t\twhile (this.isGreaterThanParent(k)) {\n\t\t\t// eslint-disable-next-line no-bitwise\n\t\t\tconst parent = k >> 1;\n\t\t\tthis.swap(k, parent);\n\t\t\tk = parent;\n\t\t}\n\t}\n\n\tprivate isGreaterThanParent(k: number): boolean {\n\t\t// eslint-disable-next-line no-bitwise\n\t\treturn k > 1 && this.comp.compare(this.L[k >> 1].value, this.L[k].value) > 0;\n\t}\n\n\tprivate fixdown(pos: number): void {\n\t\tlet k = pos;\n\t\t// eslint-disable-next-line no-bitwise\n\t\twhile (k << 1 <= this.count()) {\n\t\t\t// eslint-disable-next-line no-bitwise\n\t\t\tlet j = k << 1;\n\t\t\tif (j < this.count() && this.comp.compare(this.L[j].value, this.L[j + 1].value) > 0) {\n\t\t\t\tj++;\n\t\t\t}\n\t\t\tif (this.comp.compare(this.L[k].value, this.L[j].value) <= 0) {\n\t\t\t\tbreak;\n\t\t\t}\n\t\t\tthis.swap(k, j);\n\t\t\tk = j;\n\t\t}\n\t}\n\n\tprivate swap(k: number, j: number): void {\n\t\tconst tmp = this.L[k];\n\t\tthis.L[k] = this.L[j];\n\t\tthis.L[k].position = k;\n\t\tthis.L[j] = tmp;\n\t\tthis.L[j].position = j;\n\t}\n}\n"]}
package/dist/lazy.js CHANGED
@@ -10,13 +10,15 @@ exports.LazyPromise = exports.Lazy = void 0;
10
10
  * @internal
11
11
  */
12
12
  class Lazy {
13
+ valueGenerator;
14
+ _value;
15
+ _evaluated = false;
13
16
  /**
14
17
  * Instantiates an instance of Lazy<T>.
15
18
  * @param valueGenerator - The function that will generate the value when value is accessed the first time.
16
19
  */
17
20
  constructor(valueGenerator) {
18
21
  this.valueGenerator = valueGenerator;
19
- this._evaluated = false;
20
22
  }
21
23
  /**
22
24
  * Return true if the value as been generated, otherwise false.
@@ -45,10 +47,12 @@ exports.Lazy = Lazy;
45
47
  * @alpha
46
48
  */
47
49
  class LazyPromise {
50
+ execute;
48
51
  // eslint-disable-next-line @typescript-eslint/class-literal-property-style
49
52
  get [Symbol.toStringTag]() {
50
53
  return "[object LazyPromise]";
51
54
  }
55
+ result;
52
56
  constructor(execute) {
53
57
  this.execute = execute;
54
58
  }
package/dist/lazy.js.map CHANGED
@@ -1 +1 @@
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@@ -10,10 +10,12 @@ exports.PromiseCache = void 0;
10
10
  * Not exported.
11
11
  */
12
12
  class GarbageCollector {
13
+ expiry;
14
+ cleanup;
15
+ gcTimeouts = new Map();
13
16
  constructor(expiry, cleanup) {
14
17
  this.expiry = expiry;
15
18
  this.cleanup = cleanup;
16
- this.gcTimeouts = new Map();
17
19
  }
18
20
  /**
19
21
  * Schedule GC for the given key, as applicable
@@ -53,13 +55,15 @@ class GarbageCollector {
53
55
  * @alpha
54
56
  */
55
57
  class PromiseCache {
58
+ cache = new Map();
59
+ gc;
60
+ removeOnError;
56
61
  /**
57
62
  * Create the PromiseCache with the given options, with the following defaults:
58
63
  *
59
64
  * expiry: indefinite, removeOnError: true for all errors
60
65
  */
61
66
  constructor({ expiry = { policy: "indefinite" }, removeOnError = () => true, } = {}) {
62
- this.cache = new Map();
63
67
  this.removeOnError = removeOnError;
64
68
  this.gc = new GarbageCollector(expiry, (key) => this.remove(key));
65
69
  }
@@ -1 +1 @@
1
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key name where to store the async work\n\t * @param asyncFn - the async work to do and store, if not already in progress under the given key\n\t */\n\tpublic async addOrGet(key: TKey, asyncFn: () => Promise<TResult>): Promise<TResult> {\n\t\t// NOTE: Do not await the Promise returned by asyncFn!\n\t\t// Let the caller do so once we return or after a subsequent call to get\n\t\tlet promise = this.get(key);\n\t\tif (promise === undefined) {\n\t\t\t// Wrap in an async lambda in case asyncFn disabled @typescript-eslint/promise-function-async\n\t\t\tconst safeAsyncFn = async (): Promise<TResult> => asyncFn();\n\n\t\t\t// Start the async work and put the Promise in the cache\n\t\t\tpromise = safeAsyncFn();\n\t\t\tthis.cache.set(key, promise);\n\n\t\t\t// If asyncFn throws, we may remove the Promise from the cache\n\t\t\tpromise.catch((error) => {\n\t\t\t\tif (this.removeOnError(error)) {\n\t\t\t\t\tthis.remove(key);\n\t\t\t\t}\n\t\t\t});\n\n\t\t\tthis.gc.schedule(key);\n\t\t}\n\n\t\treturn promise;\n\t}\n\n\t/**\n\t * Try to add the result of the given asyncFn, without overwriting an existing cache entry at that key.\n\t * Returns false if the cache already contained an entry at that key, and true otherwise.\n\t * @param key - key name where to store the async work\n\t * @param asyncFn - the async work to do and store, if not already in progress under the given key\n\t */\n\tpublic add(key: TKey, asyncFn: () => Promise<TResult>): boolean {\n\t\tconst alreadyPresent = this.has(key);\n\n\t\t// We are blindly adding the Promise to the cache here, which introduces a Promise in this scope.\n\t\t// Swallow Promise rejections here, since whoever gets this out of the cache to use it will await/catch.\n\t\tthis.addOrGet(key, asyncFn).catch(() => {});\n\n\t\treturn !alreadyPresent;\n\t}\n\n\t/**\n\t * Try to add the given value, without overwriting an existing cache entry at that key.\n\t * Returns a Promise for the added or existing async work being done at that key.\n\t * @param key - key name where to store the async work\n\t * @param value - value to store\n\t */\n\tpublic async addValueOrGet(key: TKey, value: TResult): Promise<TResult> {\n\t\treturn this.addOrGet(key, async () => value);\n\t}\n\n\t/**\n\t * Try to add the given value, without overwriting an existing cache entry at that key.\n\t * Returns false if the cache already contained an entry at that key, and true otherwise.\n\t * @param key - key name where to store the value\n\t * @param value - value to store\n\t */\n\tpublic addValue(key: TKey, value: TResult): boolean {\n\t\treturn this.add(key, async () => value);\n\t}\n}\n"]}
package/dist/promises.js CHANGED
@@ -10,8 +10,11 @@ exports.Deferred = void 0;
10
10
  * @alpha
11
11
  */
12
12
  class Deferred {
13
+ p;
14
+ res;
15
+ rej;
16
+ completed = false;
13
17
  constructor() {
14
- this.completed = false;
15
18
  this.p = new Promise((resolve, reject) => {
16
19
  this.res = resolve;
17
20
  this.rej = reject;
@@ -1 +1 @@
1
- {"version":3,"file":"promises.js","sourceRoot":"","sources":["../src/promises.ts"],"names":[],"mappings":";AAAA;;;GAGG;;;AAEH;;;GAGG;AACH,MAAa,QAAQ;IAMpB;QAFQ,cAAS,GAAY,KAAK,CAAC;QAGlC,IAAI,CAAC,CAAC,GAAG,IAAI,OAAO,CAAI,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YAC3C,IAAI,CAAC,GAAG,GAAG,OAAO,CAAC;YACnB,IAAI,CAAC,GAAG,GAAG,MAAM,CAAC;QACnB,CAAC,CAAC,CAAC;IACJ,CAAC;IACD;;OAEG;IACH,IAAW,WAAW;QACrB,OAAO,IAAI,CAAC,SAAS,CAAC;IACvB,CAAC;IAED;;;;OAIG;IACH,IAAW,OAAO;QACjB,OAAO,IAAI,CAAC,CAAC,CAAC;IACf,CAAC;IAED;;;;OAIG;IACI,OAAO,CAAC,KAAyB;QACvC,IAAI,IAAI,CAAC,GAAG,KAAK,SAAS,EAAE,CAAC;YAC5B,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC;YACtB,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC;QACjB,CAAC;IACF,CAAC;IAED;;;;OAIG;IACH,6CAA6C;IAC7C,iHAAiH;IAC1G,MAAM,CAAC,KAAU;QACvB,IAAI,IAAI,CAAC,GAAG,KAAK,SAAS,EAAE,CAAC;YAC5B,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC;YACtB,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC;QACjB,CAAC;IACF,CAAC;CACD;AArDD,4BAqDC","sourcesContent":["/*!\n * Copyright (c) Microsoft Corporation and contributors. All rights reserved.\n * Licensed under the MIT License.\n */\n\n/**\n * A deferred creates a promise and the ability to resolve or reject it\n * @alpha\n */\nexport class Deferred<T> {\n\tprivate readonly p: Promise<T>;\n\tprivate res: ((value: T | PromiseLike<T>) => void) | undefined;\n\tprivate rej: ((reason?: unknown) => void) | undefined;\n\tprivate completed: boolean = false;\n\n\tpublic constructor() {\n\t\tthis.p = new Promise<T>((resolve, reject) => {\n\t\t\tthis.res = resolve;\n\t\t\tthis.rej = reject;\n\t\t});\n\t}\n\t/**\n\t * Returns whether the underlying promise has been completed\n\t */\n\tpublic get isCompleted(): boolean {\n\t\treturn this.completed;\n\t}\n\n\t/**\n\t * Retrieves the underlying promise for the deferred\n\t *\n\t * @returns the underlying promise\n\t */\n\tpublic get promise(): Promise<T> {\n\t\treturn this.p;\n\t}\n\n\t/**\n\t * Resolves the promise\n\t *\n\t * @param value - the value to resolve the promise with\n\t */\n\tpublic resolve(value: T | PromiseLike<T>): void {\n\t\tif (this.res !== undefined) {\n\t\t\tthis.completed = true;\n\t\t\tthis.res(value);\n\t\t}\n\t}\n\n\t/**\n\t * Rejects the promise\n\t *\n\t * @param value - the value to reject the promise with\n\t */\n\t// TODO: Use `unknown` instead (API breaking)\n\t// eslint-disable-next-line @typescript-eslint/no-explicit-any, @typescript-eslint/explicit-module-boundary-types\n\tpublic reject(error: any): void {\n\t\tif (this.rej !== undefined) {\n\t\t\tthis.completed = true;\n\t\t\tthis.rej(error);\n\t\t}\n\t}\n}\n"]}
1
+ {"version":3,"file":"promises.js","sourceRoot":"","sources":["../src/promises.ts"],"names":[],"mappings":";AAAA;;;GAGG;;;AAEH;;;GAGG;AACH,MAAa,QAAQ;IACH,CAAC,CAAa;IACvB,GAAG,CAAoD;IACvD,GAAG,CAA2C;IAC9C,SAAS,GAAY,KAAK,CAAC;IAEnC;QACC,IAAI,CAAC,CAAC,GAAG,IAAI,OAAO,CAAI,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YAC3C,IAAI,CAAC,GAAG,GAAG,OAAO,CAAC;YACnB,IAAI,CAAC,GAAG,GAAG,MAAM,CAAC;QACnB,CAAC,CAAC,CAAC;IACJ,CAAC;IACD;;OAEG;IACH,IAAW,WAAW;QACrB,OAAO,IAAI,CAAC,SAAS,CAAC;IACvB,CAAC;IAED;;;;OAIG;IACH,IAAW,OAAO;QACjB,OAAO,IAAI,CAAC,CAAC,CAAC;IACf,CAAC;IAED;;;;OAIG;IACI,OAAO,CAAC,KAAyB;QACvC,IAAI,IAAI,CAAC,GAAG,KAAK,SAAS,EAAE,CAAC;YAC5B,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC;YACtB,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC;QACjB,CAAC;IACF,CAAC;IAED;;;;OAIG;IACH,6CAA6C;IAC7C,iHAAiH;IAC1G,MAAM,CAAC,KAAU;QACvB,IAAI,IAAI,CAAC,GAAG,KAAK,SAAS,EAAE,CAAC;YAC5B,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC;YACtB,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC;QACjB,CAAC;IACF,CAAC;CACD;AArDD,4BAqDC","sourcesContent":["/*!\n * Copyright (c) Microsoft Corporation and contributors. All rights reserved.\n * Licensed under the MIT License.\n */\n\n/**\n * A deferred creates a promise and the ability to resolve or reject it\n * @alpha\n */\nexport class Deferred<T> {\n\tprivate readonly p: Promise<T>;\n\tprivate res: ((value: T | PromiseLike<T>) => void) | undefined;\n\tprivate rej: ((reason?: unknown) => void) | undefined;\n\tprivate completed: boolean = false;\n\n\tpublic constructor() {\n\t\tthis.p = new Promise<T>((resolve, reject) => {\n\t\t\tthis.res = resolve;\n\t\t\tthis.rej = reject;\n\t\t});\n\t}\n\t/**\n\t * Returns whether the underlying promise has been completed\n\t */\n\tpublic get isCompleted(): boolean {\n\t\treturn this.completed;\n\t}\n\n\t/**\n\t * Retrieves the underlying promise for the deferred\n\t *\n\t * @returns the underlying promise\n\t */\n\tpublic get promise(): Promise<T> {\n\t\treturn this.p;\n\t}\n\n\t/**\n\t * Resolves the promise\n\t *\n\t * @param value - the value to resolve the promise with\n\t */\n\tpublic resolve(value: T | PromiseLike<T>): void {\n\t\tif (this.res !== undefined) {\n\t\t\tthis.completed = true;\n\t\t\tthis.res(value);\n\t\t}\n\t}\n\n\t/**\n\t * Rejects the promise\n\t *\n\t * @param value - the value to reject the promise with\n\t */\n\t// TODO: Use `unknown` instead (API breaking)\n\t// eslint-disable-next-line @typescript-eslint/no-explicit-any, @typescript-eslint/explicit-module-boundary-types\n\tpublic reject(error: any): void {\n\t\tif (this.rej !== undefined) {\n\t\t\tthis.completed = true;\n\t\t\tthis.rej(error);\n\t\t}\n\t}\n}\n"]}
package/dist/timer.js CHANGED
@@ -41,17 +41,21 @@ exports.setLongTimeout = setLongTimeout;
41
41
  * @internal
42
42
  */
43
43
  class Timer {
44
+ defaultTimeout;
45
+ defaultHandler;
46
+ exceptionHandler;
44
47
  /**
45
48
  * Returns true if the timer is running.
46
49
  */
47
50
  get hasTimer() {
48
51
  return !!this.runningState;
49
52
  }
53
+ runningState;
54
+ getCurrentTick = () => Date.now();
50
55
  constructor(defaultTimeout, defaultHandler, exceptionHandler) {
51
56
  this.defaultTimeout = defaultTimeout;
52
57
  this.defaultHandler = defaultHandler;
53
58
  this.exceptionHandler = exceptionHandler;
54
- this.getCurrentTick = () => Date.now();
55
59
  }
56
60
  /**
57
61
  * Calls setTimeout and tracks the resulting timeout.
@@ -167,6 +171,8 @@ exports.Timer = Timer;
167
171
  * @internal
168
172
  */
169
173
  class PromiseTimer {
174
+ deferred;
175
+ timer;
170
176
  /**
171
177
  * {@inheritDoc Timer.hasTimer}
172
178
  */
package/dist/timer.js.map CHANGED
@@ -1 +1 @@
1
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All rights reserved.\n * Licensed under the MIT License.\n */\n\nimport { assert } from \"./assert.js\";\nimport { Deferred } from \"./promises.js\";\n\n/**\n * @internal\n */\nexport interface ITimer {\n\t/**\n\t * True if timer is currently running\n\t */\n\treadonly hasTimer: boolean;\n\n\t/**\n\t * Starts the timer\n\t */\n\tstart(): void;\n\n\t/**\n\t * Cancels the timer if already running\n\t */\n\tclear(): void;\n}\n\ninterface ITimeout {\n\t/**\n\t * Tick that timeout was started.\n\t */\n\tstartTick: number;\n\n\t/**\n\t * Timeout duration in ms.\n\t */\n\tduration: number;\n\n\t/**\n\t * Handler to execute when timeout ends.\n\t */\n\thandler: () => void;\n}\n\ninterface IRunningTimerState extends ITimeout {\n\t/**\n\t * JavaScript Timeout object.\n\t */\n\ttimeout: ReturnType<typeof setTimeout>;\n\n\t/**\n\t * Intended duration in ms.\n\t */\n\tintendedDuration: number;\n\n\t/**\n\t * Intended restart timeout.\n\t */\n\trestart?: ITimeout;\n}\n\nconst maxSetTimeoutMs = 0x7fffffff; // setTimeout limit is MAX_INT32=(2^31-1).\n\n/**\n * Sets timeouts like the setTimeout function allowing timeouts to exceed the setTimeout's max timeout limit.\n * Timeouts may not be exactly accurate due to browser implementations and the OS.\n * https://stackoverflow.com/questions/21097421/what-is-the-reason-javascript-settimeout-is-so-inaccurate\n * @param timeoutFn - Executed when the timeout expires\n * @param timeoutMs - Duration of the timeout in milliseconds\n * @param setTimeoutIdFn - Executed to update the timeout if multiple timeouts are required when\n * timeoutMs greater than maxTimeout\n * @returns The initial timeout\n * @internal\n */\nexport function setLongTimeout(\n\ttimeoutFn: () => void,\n\ttimeoutMs: number,\n\tsetTimeoutIdFn?: (timeoutId: ReturnType<typeof setTimeout>) => void,\n): ReturnType<typeof setTimeout> {\n\t// The setTimeout max is 24.8 days before looping occurs.\n\tlet timeoutId: ReturnType<typeof setTimeout>;\n\tif (timeoutMs > maxSetTimeoutMs) {\n\t\tconst newTimeoutMs = timeoutMs - maxSetTimeoutMs;\n\t\ttimeoutId = setTimeout(\n\t\t\t() => setLongTimeout(timeoutFn, newTimeoutMs, setTimeoutIdFn),\n\t\t\tmaxSetTimeoutMs,\n\t\t);\n\t} else {\n\t\ttimeoutId = setTimeout(() => timeoutFn(), Math.max(timeoutMs, 0));\n\t}\n\n\tsetTimeoutIdFn?.(timeoutId);\n\treturn timeoutId;\n}\n\n/**\n * This class is a thin wrapper over setTimeout and clearTimeout which\n * makes it simpler to keep track of recurring timeouts with the same\n * or similar handlers and timeouts. This class supports long timeouts\n * or timeouts exceeding (2^31)-1 ms or approximately 24.8 days.\n * @internal\n */\nexport class Timer implements ITimer {\n\t/**\n\t * Returns true if the timer is running.\n\t */\n\tpublic get hasTimer(): boolean {\n\t\treturn !!this.runningState;\n\t}\n\n\tprivate runningState: IRunningTimerState | undefined;\n\tprivate readonly getCurrentTick: () => number = (): number => Date.now();\n\n\tpublic constructor(\n\t\tprivate readonly defaultTimeout: number,\n\t\tprivate readonly defaultHandler: () => void,\n\t\tprivate readonly exceptionHandler?: (error: unknown) => void,\n\t) {}\n\n\t/**\n\t * Calls setTimeout and tracks the resulting timeout.\n\t * @param ms - overrides default timeout in ms\n\t * @param handler - overrides default handler\n\t */\n\tpublic start(\n\t\tms: number = this.defaultTimeout,\n\t\thandler: () => void = this.defaultHandler,\n\t): void {\n\t\tthis.startCore(ms, handler, ms);\n\t}\n\n\t/**\n\t * Calls clearTimeout on the underlying timeout if running.\n\t */\n\tpublic clear(): void {\n\t\tif (!this.runningState) {\n\t\t\treturn;\n\t\t}\n\t\tclearTimeout(this.runningState.timeout);\n\t\tthis.runningState = undefined;\n\t}\n\n\t/**\n\t * Restarts the timer with the new handler and duration.\n\t * If a new handler is passed, the original handler may\n\t * never execute.\n\t * This is a potentially more efficient way to clear and start\n\t * a new timer.\n\t * @param ms - overrides previous or default timeout in ms\n\t * @param handler - overrides previous or default handler\n\t */\n\tpublic restart(ms?: number, handler?: () => void): void {\n\t\tif (this.runningState) {\n\t\t\tconst duration = ms ?? this.runningState.intendedDuration;\n\t\t\tconst handlerToUse =\n\t\t\t\thandler ?? this.runningState.restart?.handler ?? this.runningState.handler;\n\t\t\tconst remainingTime = this.calculateRemainingTime(this.runningState);\n\n\t\t\tif (duration < remainingTime) {\n\t\t\t\t// If remaining time exceeds restart duration, do a hard restart.\n\t\t\t\t// The existing timeout time is too long.\n\t\t\t\tthis.start(duration, handlerToUse);\n\t\t\t} else if (duration === remainingTime) {\n\t\t\t\t// The existing timeout time is perfect, just update handler and data.\n\t\t\t\tthis.runningState.handler = handlerToUse;\n\t\t\t\tthis.runningState.restart = undefined;\n\t\t\t\tthis.runningState.intendedDuration = duration;\n\t\t\t} else {\n\t\t\t\t// If restart duration exceeds remaining time, set restart info.\n\t\t\t\t// Existing timeout will start a new timeout for remaining time.\n\t\t\t\tthis.runningState.restart = {\n\t\t\t\t\tstartTick: this.getCurrentTick(),\n\t\t\t\t\tduration,\n\t\t\t\t\thandler: handlerToUse,\n\t\t\t\t};\n\t\t\t}\n\t\t} else {\n\t\t\t// If restart is called first, it behaves as a call to start\n\t\t\tthis.start(ms, handler);\n\t\t}\n\t}\n\n\tprivate startCore(duration: number, handler: () => void, intendedDuration: number): void {\n\t\tthis.clear();\n\t\tthis.runningState = {\n\t\t\tstartTick: this.getCurrentTick(),\n\t\t\tduration,\n\t\t\tintendedDuration,\n\t\t\thandler,\n\t\t\ttimeout: setLongTimeout(\n\t\t\t\t() => this.handler(),\n\t\t\t\tduration,\n\t\t\t\t(timer: number) => {\n\t\t\t\t\tif (this.runningState !== undefined) {\n\t\t\t\t\t\tthis.runningState.timeout = timer;\n\t\t\t\t\t}\n\t\t\t\t},\n\t\t\t),\n\t\t};\n\t}\n\n\tprivate handler(): void {\n\t\tassert(!!this.runningState, 0x764 /* Running timer missing handler */);\n\t\tconst restart = this.runningState.restart;\n\t\tif (restart === undefined) {\n\t\t\t// Run clear first, in case the handler decides to start again\n\t\t\tconst handler = this.runningState.handler;\n\t\t\tthis.clear();\n\t\t\ttry {\n\t\t\t\thandler();\n\t\t\t} catch (error) {\n\t\t\t\tif (this.exceptionHandler) {\n\t\t\t\t\tthis.exceptionHandler(error);\n\t\t\t\t} else {\n\t\t\t\t\t// This will be unhandled exception, but it's better to have unhandled exception than swallow it.\n\t\t\t\t\t// Applications might have telemetry to report unhandled exceptions, letting us know where we are missing\n\t\t\t\t\t// exception handlers.\n\t\t\t\t\tthrow error;\n\t\t\t\t}\n\t\t\t}\n\t\t} else {\n\t\t\t// Restart with remaining time\n\t\t\tconst remainingTime = this.calculateRemainingTime(restart);\n\t\t\tthis.startCore(remainingTime, () => restart.handler(), restart.duration);\n\t\t}\n\t}\n\n\tprivate calculateRemainingTime(runningTimeout: ITimeout): number {\n\t\tconst elapsedTime = this.getCurrentTick() - runningTimeout.startTick;\n\t\treturn runningTimeout.duration - elapsedTime;\n\t}\n}\n\n/**\n * @internal\n */\nexport interface IPromiseTimerResult {\n\ttimerResult: \"timeout\" | \"cancel\";\n}\n\n/**\n * Timer which offers a promise that fulfills when the timer\n * completes.\n * @internal\n */\nexport interface IPromiseTimer extends ITimer {\n\t/**\n\t * Starts the timer and returns a promise that\n\t * resolves when the timer times out or is canceled.\n\t */\n\tstart(): Promise<IPromiseTimerResult>;\n}\n\n/**\n * This class is a wrapper over setTimeout and clearTimeout which\n * makes it simpler to keep track of recurring timeouts with the\n * same handlers and timeouts, while also providing a promise that\n * resolves when it times out.\n * @internal\n */\nexport class PromiseTimer implements IPromiseTimer {\n\tprivate deferred?: Deferred<IPromiseTimerResult>;\n\tprivate readonly timer: Timer;\n\n\t/**\n\t * {@inheritDoc Timer.hasTimer}\n\t */\n\tpublic get hasTimer(): boolean {\n\t\treturn this.timer.hasTimer;\n\t}\n\n\tpublic constructor(defaultTimeout: number, defaultHandler: () => void) {\n\t\tthis.timer = new Timer(defaultTimeout, () => this.wrapHandler(defaultHandler));\n\t}\n\n\t/**\n\t * {@inheritDoc IPromiseTimer.start}\n\t */\n\tpublic async start(ms?: number, handler?: () => void): Promise<IPromiseTimerResult> {\n\t\tthis.clear();\n\t\tthis.deferred = new Deferred<IPromiseTimerResult>();\n\t\tthis.timer.start(ms, handler ? (): void => this.wrapHandler(handler) : undefined);\n\t\treturn this.deferred.promise;\n\t}\n\n\tpublic clear(): void {\n\t\tthis.timer.clear();\n\t\tif (this.deferred) {\n\t\t\tthis.deferred.resolve({ timerResult: \"cancel\" });\n\t\t\tthis.deferred = undefined;\n\t\t}\n\t}\n\n\tprotected wrapHandler(handler: () => void): void {\n\t\thandler();\n\t\tassert(!!this.deferred, 0x765 /* Handler executed without deferred */);\n\t\tthis.deferred.resolve({ timerResult: \"timeout\" });\n\t\tthis.deferred = undefined;\n\t}\n}\n"]}
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All rights reserved.\n * Licensed under the MIT License.\n */\n\nimport { assert } from \"./assert.js\";\nimport { Deferred } from \"./promises.js\";\n\n/**\n * @internal\n */\nexport interface ITimer {\n\t/**\n\t * True if timer is currently running\n\t */\n\treadonly hasTimer: boolean;\n\n\t/**\n\t * Starts the timer\n\t */\n\tstart(): void;\n\n\t/**\n\t * Cancels the timer if already running\n\t */\n\tclear(): void;\n}\n\ninterface ITimeout {\n\t/**\n\t * Tick that timeout was started.\n\t */\n\tstartTick: number;\n\n\t/**\n\t * Timeout duration in ms.\n\t */\n\tduration: number;\n\n\t/**\n\t * Handler to execute when timeout ends.\n\t */\n\thandler: () => void;\n}\n\ninterface IRunningTimerState extends ITimeout {\n\t/**\n\t * JavaScript Timeout object.\n\t */\n\ttimeout: ReturnType<typeof setTimeout>;\n\n\t/**\n\t * Intended duration in ms.\n\t */\n\tintendedDuration: number;\n\n\t/**\n\t * Intended restart timeout.\n\t */\n\trestart?: ITimeout;\n}\n\nconst maxSetTimeoutMs = 0x7fffffff; // setTimeout limit is MAX_INT32=(2^31-1).\n\n/**\n * Sets timeouts like the setTimeout function allowing timeouts to exceed the setTimeout's max timeout limit.\n * Timeouts may not be exactly accurate due to browser implementations and the OS.\n * https://stackoverflow.com/questions/21097421/what-is-the-reason-javascript-settimeout-is-so-inaccurate\n * @param timeoutFn - Executed when the timeout expires\n * @param timeoutMs - Duration of the timeout in milliseconds\n * @param setTimeoutIdFn - Executed to update the timeout if multiple timeouts are required when\n * timeoutMs greater than maxTimeout\n * @returns The initial timeout\n * @internal\n */\nexport function setLongTimeout(\n\ttimeoutFn: () => void,\n\ttimeoutMs: number,\n\tsetTimeoutIdFn?: (timeoutId: ReturnType<typeof setTimeout>) => void,\n): ReturnType<typeof setTimeout> {\n\t// The setTimeout max is 24.8 days before looping occurs.\n\tlet timeoutId: ReturnType<typeof setTimeout>;\n\tif (timeoutMs > maxSetTimeoutMs) {\n\t\tconst newTimeoutMs = timeoutMs - maxSetTimeoutMs;\n\t\ttimeoutId = setTimeout(\n\t\t\t() => setLongTimeout(timeoutFn, newTimeoutMs, setTimeoutIdFn),\n\t\t\tmaxSetTimeoutMs,\n\t\t);\n\t} else {\n\t\ttimeoutId = setTimeout(() => timeoutFn(), Math.max(timeoutMs, 0));\n\t}\n\n\tsetTimeoutIdFn?.(timeoutId);\n\treturn timeoutId;\n}\n\n/**\n * This class is a thin wrapper over setTimeout and clearTimeout which\n * makes it simpler to keep track of recurring timeouts with the same\n * or similar handlers and timeouts. This class supports long timeouts\n * or timeouts exceeding (2^31)-1 ms or approximately 24.8 days.\n * @internal\n */\nexport class Timer implements ITimer {\n\t/**\n\t * Returns true if the timer is running.\n\t */\n\tpublic get hasTimer(): boolean {\n\t\treturn !!this.runningState;\n\t}\n\n\tprivate runningState: IRunningTimerState | undefined;\n\tprivate readonly getCurrentTick: () => number = (): number => Date.now();\n\n\tpublic constructor(\n\t\tprivate readonly defaultTimeout: number,\n\t\tprivate readonly defaultHandler: () => void,\n\t\tprivate readonly exceptionHandler?: (error: unknown) => void,\n\t) {}\n\n\t/**\n\t * Calls setTimeout and tracks the resulting timeout.\n\t * @param ms - overrides default timeout in ms\n\t * @param handler - overrides default handler\n\t */\n\tpublic start(\n\t\tms: number = this.defaultTimeout,\n\t\thandler: () => void = this.defaultHandler,\n\t): void {\n\t\tthis.startCore(ms, handler, ms);\n\t}\n\n\t/**\n\t * Calls clearTimeout on the underlying timeout if running.\n\t */\n\tpublic clear(): void {\n\t\tif (!this.runningState) {\n\t\t\treturn;\n\t\t}\n\t\tclearTimeout(this.runningState.timeout);\n\t\tthis.runningState = undefined;\n\t}\n\n\t/**\n\t * Restarts the timer with the new handler and duration.\n\t * If a new handler is passed, the original handler may\n\t * never execute.\n\t * This is a potentially more efficient way to clear and start\n\t * a new timer.\n\t * @param ms - overrides previous or default timeout in ms\n\t * @param handler - overrides previous or default handler\n\t */\n\tpublic restart(ms?: number, handler?: () => void): void {\n\t\tif (this.runningState) {\n\t\t\tconst duration = ms ?? this.runningState.intendedDuration;\n\t\t\tconst handlerToUse =\n\t\t\t\thandler ?? this.runningState.restart?.handler ?? this.runningState.handler;\n\t\t\tconst remainingTime = this.calculateRemainingTime(this.runningState);\n\n\t\t\tif (duration < remainingTime) {\n\t\t\t\t// If remaining time exceeds restart duration, do a hard restart.\n\t\t\t\t// The existing timeout time is too long.\n\t\t\t\tthis.start(duration, handlerToUse);\n\t\t\t} else if (duration === remainingTime) {\n\t\t\t\t// The existing timeout time is perfect, just update handler and data.\n\t\t\t\tthis.runningState.handler = handlerToUse;\n\t\t\t\tthis.runningState.restart = undefined;\n\t\t\t\tthis.runningState.intendedDuration = duration;\n\t\t\t} else {\n\t\t\t\t// If restart duration exceeds remaining time, set restart info.\n\t\t\t\t// Existing timeout will start a new timeout for remaining time.\n\t\t\t\tthis.runningState.restart = {\n\t\t\t\t\tstartTick: this.getCurrentTick(),\n\t\t\t\t\tduration,\n\t\t\t\t\thandler: handlerToUse,\n\t\t\t\t};\n\t\t\t}\n\t\t} else {\n\t\t\t// If restart is called first, it behaves as a call to start\n\t\t\tthis.start(ms, handler);\n\t\t}\n\t}\n\n\tprivate startCore(duration: number, handler: () => void, intendedDuration: number): void {\n\t\tthis.clear();\n\t\tthis.runningState = {\n\t\t\tstartTick: this.getCurrentTick(),\n\t\t\tduration,\n\t\t\tintendedDuration,\n\t\t\thandler,\n\t\t\ttimeout: setLongTimeout(\n\t\t\t\t() => this.handler(),\n\t\t\t\tduration,\n\t\t\t\t(timer: number) => {\n\t\t\t\t\tif (this.runningState !== undefined) {\n\t\t\t\t\t\tthis.runningState.timeout = timer;\n\t\t\t\t\t}\n\t\t\t\t},\n\t\t\t),\n\t\t};\n\t}\n\n\tprivate handler(): void {\n\t\tassert(!!this.runningState, 0x764 /* Running timer missing handler */);\n\t\tconst restart = this.runningState.restart;\n\t\tif (restart === undefined) {\n\t\t\t// Run clear first, in case the handler decides to start again\n\t\t\tconst handler = this.runningState.handler;\n\t\t\tthis.clear();\n\t\t\ttry {\n\t\t\t\thandler();\n\t\t\t} catch (error) {\n\t\t\t\tif (this.exceptionHandler) {\n\t\t\t\t\tthis.exceptionHandler(error);\n\t\t\t\t} else {\n\t\t\t\t\t// This will be unhandled exception, but it's better to have unhandled exception than swallow it.\n\t\t\t\t\t// Applications might have telemetry to report unhandled exceptions, letting us know where we are missing\n\t\t\t\t\t// exception handlers.\n\t\t\t\t\tthrow error;\n\t\t\t\t}\n\t\t\t}\n\t\t} else {\n\t\t\t// Restart with remaining time\n\t\t\tconst remainingTime = this.calculateRemainingTime(restart);\n\t\t\tthis.startCore(remainingTime, () => restart.handler(), restart.duration);\n\t\t}\n\t}\n\n\tprivate calculateRemainingTime(runningTimeout: ITimeout): number {\n\t\tconst elapsedTime = this.getCurrentTick() - runningTimeout.startTick;\n\t\treturn runningTimeout.duration - elapsedTime;\n\t}\n}\n\n/**\n * @internal\n */\nexport interface IPromiseTimerResult {\n\ttimerResult: \"timeout\" | \"cancel\";\n}\n\n/**\n * Timer which offers a promise that fulfills when the timer\n * completes.\n * @internal\n */\nexport interface IPromiseTimer extends ITimer {\n\t/**\n\t * Starts the timer and returns a promise that\n\t * resolves when the timer times out or is canceled.\n\t */\n\tstart(): Promise<IPromiseTimerResult>;\n}\n\n/**\n * This class is a wrapper over setTimeout and clearTimeout which\n * makes it simpler to keep track of recurring timeouts with the\n * same handlers and timeouts, while also providing a promise that\n * resolves when it times out.\n * @internal\n */\nexport class PromiseTimer implements IPromiseTimer {\n\tprivate deferred?: Deferred<IPromiseTimerResult>;\n\tprivate readonly timer: Timer;\n\n\t/**\n\t * {@inheritDoc Timer.hasTimer}\n\t */\n\tpublic get hasTimer(): boolean {\n\t\treturn this.timer.hasTimer;\n\t}\n\n\tpublic constructor(defaultTimeout: number, defaultHandler: () => void) {\n\t\tthis.timer = new Timer(defaultTimeout, () => this.wrapHandler(defaultHandler));\n\t}\n\n\t/**\n\t * {@inheritDoc IPromiseTimer.start}\n\t */\n\tpublic async start(ms?: number, handler?: () => void): Promise<IPromiseTimerResult> {\n\t\tthis.clear();\n\t\tthis.deferred = new Deferred<IPromiseTimerResult>();\n\t\tthis.timer.start(ms, handler ? (): void => this.wrapHandler(handler) : undefined);\n\t\treturn this.deferred.promise;\n\t}\n\n\tpublic clear(): void {\n\t\tthis.timer.clear();\n\t\tif (this.deferred) {\n\t\t\tthis.deferred.resolve({ timerResult: \"cancel\" });\n\t\t\tthis.deferred = undefined;\n\t\t}\n\t}\n\n\tprotected wrapHandler(handler: () => void): void {\n\t\thandler();\n\t\tassert(!!this.deferred, 0x765 /* Handler executed without deferred */);\n\t\tthis.deferred.resolve({ timerResult: \"timeout\" });\n\t\tthis.deferred = undefined;\n\t}\n}\n"]}
package/lib/heap.js CHANGED
@@ -22,6 +22,8 @@ export const NumberComparer = {
22
22
  * @internal
23
23
  */
24
24
  export class Heap {
25
+ comp;
26
+ L;
25
27
  /**
26
28
  * Creates an instance of `Heap` with comparer.
27
29
  * @param comp - A comparer that specify how elements are ordered.
package/lib/heap.js.map CHANGED
@@ -1 +1 @@
1
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All rights reserved.\n * Licensed under the MIT License.\n */\n\n/**\n * Interface for a comparer.\n * @internal\n */\nexport interface IComparer<T> {\n\t/**\n\t * The minimum value of type T.\n\t */\n\tmin: T;\n\n\t/**\n\t * Compare the two value\n\t *\n\t * @returns 0 if the value is equal, negative number if a is smaller then b, positive number otherwise\n\t */\n\tcompare(a: T, b: T): number;\n}\n\n/**\n * A comparer for numbers.\n * @internal\n */\nexport const NumberComparer: IComparer<number> = {\n\t/**\n\t * The compare function for numbers.\n\t * @returns The difference of the two numbers.\n\t */\n\tcompare: (a, b): number => a - b,\n\n\t/**\n\t * The minimum value of a JavaScript number, which is `Number.MIN_VALUE`.\n\t */\n\tmin: Number.MIN_VALUE,\n};\n\n/**\n * Interface to a node in {@link Heap}.\n * @internal\n */\nexport interface IHeapNode<T> {\n\tvalue: T;\n\tposition: number;\n}\n\n/**\n * Ordered {@link https://en.wikipedia.org/wiki/Heap_(data_structure) | Heap} data structure implementation.\n * @internal\n */\nexport class Heap<T> {\n\tprivate L: IHeapNode<T>[];\n\n\t/**\n\t * Creates an instance of `Heap` with comparer.\n\t * @param comp - A comparer that specify how elements are ordered.\n\t */\n\tpublic constructor(public comp: IComparer<T>) {\n\t\tthis.L = [{ value: comp.min, position: 0 }];\n\t}\n\n\t/**\n\t * Return the smallest element in the heap as determined by the order of the comparer\n\t *\n\t * @returns Heap node containing the smallest element\n\t */\n\tpublic peek(): IHeapNode<T> | undefined {\n\t\treturn this.L[1];\n\t}\n\n\t/**\n\t * Get and remove the smallest element in the heap as determined by the order of the comparer\n\t *\n\t * @returns The smallest value in the heap\n\t */\n\tpublic get(): T | undefined {\n\t\tif (this.L.length === 0) {\n\t\t\treturn undefined;\n\t\t}\n\n\t\tthis.swap(1, this.count());\n\t\tconst x = this.L.pop();\n\t\tthis.fixdown(1);\n\t\t// eslint-disable-next-line @typescript-eslint/no-non-null-assertion\n\t\treturn x!.value;\n\t}\n\n\t/**\n\t * Add a value to the heap\n\t *\n\t * @param x - value to add\n\t * @returns The heap node that contains the value\n\t */\n\tpublic add(x: T): IHeapNode<T> {\n\t\tconst node = { value: x, position: this.L.length };\n\t\tthis.L.push(node);\n\t\tthis.fixup(this.count());\n\n\t\treturn node;\n\t}\n\n\t/**\n\t * Allows for the Heap to be updated after a node's value changes.\n\t */\n\tpublic update(node: IHeapNode<T>): void {\n\t\tconst k = node.position;\n\t\tif (this.isGreaterThanParent(k)) {\n\t\t\tthis.fixup(k);\n\t\t} else {\n\t\t\tthis.fixdown(k);\n\t\t}\n\t}\n\n\t/**\n\t * Removes the given node from the heap.\n\t *\n\t * @param node - The node to remove from the heap.\n\t */\n\tpublic remove(node: IHeapNode<T>): void {\n\t\t// Move the node we want to remove to the end of the array\n\t\tconst position = node.position;\n\t\tthis.swap(node.position, this.L.length - 1);\n\t\tthis.L.splice(-1);\n\n\t\t// Update the swapped node assuming we didn't remove the end of the list\n\t\tif (position !== this.L.length) {\n\t\t\tthis.update(this.L[position]);\n\t\t}\n\t}\n\n\t/**\n\t * Get the number of elements in the Heap.\n\t *\n\t * @returns The number of elements in the Heap.\n\t */\n\tpublic count(): number {\n\t\treturn this.L.length - 1;\n\t}\n\n\tprivate fixup(pos: number): void {\n\t\tlet k = pos;\n\t\twhile (this.isGreaterThanParent(k)) {\n\t\t\t// eslint-disable-next-line no-bitwise\n\t\t\tconst parent = k >> 1;\n\t\t\tthis.swap(k, parent);\n\t\t\tk = parent;\n\t\t}\n\t}\n\n\tprivate isGreaterThanParent(k: number): boolean {\n\t\t// eslint-disable-next-line no-bitwise\n\t\treturn k > 1 && this.comp.compare(this.L[k >> 1].value, this.L[k].value) > 0;\n\t}\n\n\tprivate fixdown(pos: number): void {\n\t\tlet k = pos;\n\t\t// eslint-disable-next-line no-bitwise\n\t\twhile (k << 1 <= this.count()) {\n\t\t\t// eslint-disable-next-line no-bitwise\n\t\t\tlet j = k << 1;\n\t\t\tif (j < this.count() && this.comp.compare(this.L[j].value, this.L[j + 1].value) > 0) {\n\t\t\t\tj++;\n\t\t\t}\n\t\t\tif (this.comp.compare(this.L[k].value, this.L[j].value) <= 0) {\n\t\t\t\tbreak;\n\t\t\t}\n\t\t\tthis.swap(k, j);\n\t\t\tk = j;\n\t\t}\n\t}\n\n\tprivate swap(k: number, j: number): void {\n\t\tconst tmp = this.L[k];\n\t\tthis.L[k] = this.L[j];\n\t\tthis.L[k].position = k;\n\t\tthis.L[j] = tmp;\n\t\tthis.L[j].position = j;\n\t}\n}\n"]}
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All rights reserved.\n * Licensed under the MIT License.\n */\n\n/**\n * Interface for a comparer.\n * @internal\n */\nexport interface IComparer<T> {\n\t/**\n\t * The minimum value of type T.\n\t */\n\tmin: T;\n\n\t/**\n\t * Compare the two value\n\t *\n\t * @returns 0 if the value is equal, negative number if a is smaller then b, positive number otherwise\n\t */\n\tcompare(a: T, b: T): number;\n}\n\n/**\n * A comparer for numbers.\n * @internal\n */\nexport const NumberComparer: IComparer<number> = {\n\t/**\n\t * The compare function for numbers.\n\t * @returns The difference of the two numbers.\n\t */\n\tcompare: (a, b): number => a - b,\n\n\t/**\n\t * The minimum value of a JavaScript number, which is `Number.MIN_VALUE`.\n\t */\n\tmin: Number.MIN_VALUE,\n};\n\n/**\n * Interface to a node in {@link Heap}.\n * @internal\n */\nexport interface IHeapNode<T> {\n\tvalue: T;\n\tposition: number;\n}\n\n/**\n * Ordered {@link https://en.wikipedia.org/wiki/Heap_(data_structure) | Heap} data structure implementation.\n * @internal\n */\nexport class Heap<T> {\n\tprivate L: IHeapNode<T>[];\n\n\t/**\n\t * Creates an instance of `Heap` with comparer.\n\t * @param comp - A comparer that specify how elements are ordered.\n\t */\n\tpublic constructor(public comp: IComparer<T>) {\n\t\tthis.L = [{ value: comp.min, position: 0 }];\n\t}\n\n\t/**\n\t * Return the smallest element in the heap as determined by the order of the comparer\n\t *\n\t * @returns Heap node containing the smallest element\n\t */\n\tpublic peek(): IHeapNode<T> | undefined {\n\t\treturn this.L[1];\n\t}\n\n\t/**\n\t * Get and remove the smallest element in the heap as determined by the order of the comparer\n\t *\n\t * @returns The smallest value in the heap\n\t */\n\tpublic get(): T | undefined {\n\t\tif (this.L.length === 0) {\n\t\t\treturn undefined;\n\t\t}\n\n\t\tthis.swap(1, this.count());\n\t\tconst x = this.L.pop();\n\t\tthis.fixdown(1);\n\t\t// eslint-disable-next-line @typescript-eslint/no-non-null-assertion\n\t\treturn x!.value;\n\t}\n\n\t/**\n\t * Add a value to the heap\n\t *\n\t * @param x - value to add\n\t * @returns The heap node that contains the value\n\t */\n\tpublic add(x: T): IHeapNode<T> {\n\t\tconst node = { value: x, position: this.L.length };\n\t\tthis.L.push(node);\n\t\tthis.fixup(this.count());\n\n\t\treturn node;\n\t}\n\n\t/**\n\t * Allows for the Heap to be updated after a node's value changes.\n\t */\n\tpublic update(node: IHeapNode<T>): void {\n\t\tconst k = node.position;\n\t\tif (this.isGreaterThanParent(k)) {\n\t\t\tthis.fixup(k);\n\t\t} else {\n\t\t\tthis.fixdown(k);\n\t\t}\n\t}\n\n\t/**\n\t * Removes the given node from the heap.\n\t *\n\t * @param node - The node to remove from the heap.\n\t */\n\tpublic remove(node: IHeapNode<T>): void {\n\t\t// Move the node we want to remove to the end of the array\n\t\tconst position = node.position;\n\t\tthis.swap(node.position, this.L.length - 1);\n\t\tthis.L.splice(-1);\n\n\t\t// Update the swapped node assuming we didn't remove the end of the list\n\t\tif (position !== this.L.length) {\n\t\t\tthis.update(this.L[position]);\n\t\t}\n\t}\n\n\t/**\n\t * Get the number of elements in the Heap.\n\t *\n\t * @returns The number of elements in the Heap.\n\t */\n\tpublic count(): number {\n\t\treturn this.L.length - 1;\n\t}\n\n\tprivate fixup(pos: number): void {\n\t\tlet k = pos;\n\t\twhile (this.isGreaterThanParent(k)) {\n\t\t\t// eslint-disable-next-line no-bitwise\n\t\t\tconst parent = k >> 1;\n\t\t\tthis.swap(k, parent);\n\t\t\tk = parent;\n\t\t}\n\t}\n\n\tprivate isGreaterThanParent(k: number): boolean {\n\t\t// eslint-disable-next-line no-bitwise\n\t\treturn k > 1 && this.comp.compare(this.L[k >> 1].value, this.L[k].value) > 0;\n\t}\n\n\tprivate fixdown(pos: number): void {\n\t\tlet k = pos;\n\t\t// eslint-disable-next-line no-bitwise\n\t\twhile (k << 1 <= this.count()) {\n\t\t\t// eslint-disable-next-line no-bitwise\n\t\t\tlet j = k << 1;\n\t\t\tif (j < this.count() && this.comp.compare(this.L[j].value, this.L[j + 1].value) > 0) {\n\t\t\t\tj++;\n\t\t\t}\n\t\t\tif (this.comp.compare(this.L[k].value, this.L[j].value) <= 0) {\n\t\t\t\tbreak;\n\t\t\t}\n\t\t\tthis.swap(k, j);\n\t\t\tk = j;\n\t\t}\n\t}\n\n\tprivate swap(k: number, j: number): void {\n\t\tconst tmp = this.L[k];\n\t\tthis.L[k] = this.L[j];\n\t\tthis.L[k].position = k;\n\t\tthis.L[j] = tmp;\n\t\tthis.L[j].position = j;\n\t}\n}\n"]}
package/lib/lazy.js CHANGED
@@ -7,13 +7,15 @@
7
7
  * @internal
8
8
  */
9
9
  export class Lazy {
10
+ valueGenerator;
11
+ _value;
12
+ _evaluated = false;
10
13
  /**
11
14
  * Instantiates an instance of Lazy<T>.
12
15
  * @param valueGenerator - The function that will generate the value when value is accessed the first time.
13
16
  */
14
17
  constructor(valueGenerator) {
15
18
  this.valueGenerator = valueGenerator;
16
- this._evaluated = false;
17
19
  }
18
20
  /**
19
21
  * Return true if the value as been generated, otherwise false.
@@ -41,10 +43,12 @@ export class Lazy {
41
43
  * @alpha
42
44
  */
43
45
  export class LazyPromise {
46
+ execute;
44
47
  // eslint-disable-next-line @typescript-eslint/class-literal-property-style
45
48
  get [Symbol.toStringTag]() {
46
49
  return "[object LazyPromise]";
47
50
  }
51
+ result;
48
52
  constructor(execute) {
49
53
  this.execute = execute;
50
54
  }
package/lib/lazy.js.map CHANGED
@@ -1 +1 @@
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@@ -7,10 +7,12 @@
7
7
  * Not exported.
8
8
  */
9
9
  class GarbageCollector {
10
+ expiry;
11
+ cleanup;
12
+ gcTimeouts = new Map();
10
13
  constructor(expiry, cleanup) {
11
14
  this.expiry = expiry;
12
15
  this.cleanup = cleanup;
13
- this.gcTimeouts = new Map();
14
16
  }
15
17
  /**
16
18
  * Schedule GC for the given key, as applicable
@@ -50,13 +52,15 @@ class GarbageCollector {
50
52
  * @alpha
51
53
  */
52
54
  export class PromiseCache {
55
+ cache = new Map();
56
+ gc;
57
+ removeOnError;
53
58
  /**
54
59
  * Create the PromiseCache with the given options, with the following defaults:
55
60
  *
56
61
  * expiry: indefinite, removeOnError: true for all errors
57
62
  */
58
63
  constructor({ expiry = { policy: "indefinite" }, removeOnError = () => true, } = {}) {
59
- this.cache = new Map();
60
64
  this.removeOnError = removeOnError;
61
65
  this.gc = new GarbageCollector(expiry, (key) => this.remove(key));
62
66
  }
@@ -1 +1 @@
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key name where to store the async work\n\t * @param asyncFn - the async work to do and store, if not already in progress under the given key\n\t */\n\tpublic async addOrGet(key: TKey, asyncFn: () => Promise<TResult>): Promise<TResult> {\n\t\t// NOTE: Do not await the Promise returned by asyncFn!\n\t\t// Let the caller do so once we return or after a subsequent call to get\n\t\tlet promise = this.get(key);\n\t\tif (promise === undefined) {\n\t\t\t// Wrap in an async lambda in case asyncFn disabled @typescript-eslint/promise-function-async\n\t\t\tconst safeAsyncFn = async (): Promise<TResult> => asyncFn();\n\n\t\t\t// Start the async work and put the Promise in the cache\n\t\t\tpromise = safeAsyncFn();\n\t\t\tthis.cache.set(key, promise);\n\n\t\t\t// If asyncFn throws, we may remove the Promise from the cache\n\t\t\tpromise.catch((error) => {\n\t\t\t\tif (this.removeOnError(error)) {\n\t\t\t\t\tthis.remove(key);\n\t\t\t\t}\n\t\t\t});\n\n\t\t\tthis.gc.schedule(key);\n\t\t}\n\n\t\treturn promise;\n\t}\n\n\t/**\n\t * Try to add the result of the given asyncFn, without overwriting an existing cache entry at that key.\n\t * Returns false if the cache already contained an entry at that key, and true otherwise.\n\t * @param key - key name where to store the async work\n\t * @param asyncFn - the async work to do and store, if not already in progress under the given key\n\t */\n\tpublic add(key: TKey, asyncFn: () => Promise<TResult>): boolean {\n\t\tconst alreadyPresent = this.has(key);\n\n\t\t// We are blindly adding the Promise to the cache here, which introduces a Promise in this scope.\n\t\t// Swallow Promise rejections here, since whoever gets this out of the cache to use it will await/catch.\n\t\tthis.addOrGet(key, asyncFn).catch(() => {});\n\n\t\treturn !alreadyPresent;\n\t}\n\n\t/**\n\t * Try to add the given value, without overwriting an existing cache entry at that key.\n\t * Returns a Promise for the added or existing async work being done at that key.\n\t * @param key - key name where to store the async work\n\t * @param value - value to store\n\t */\n\tpublic async addValueOrGet(key: TKey, value: TResult): Promise<TResult> {\n\t\treturn this.addOrGet(key, async () => value);\n\t}\n\n\t/**\n\t * Try to add the given value, without overwriting an existing cache entry at that key.\n\t * Returns false if the cache already contained an entry at that key, and true otherwise.\n\t * @param key - key name where to store the value\n\t * @param value - value to store\n\t */\n\tpublic addValue(key: TKey, value: TResult): boolean {\n\t\treturn this.add(key, async () => value);\n\t}\n}\n"]}
package/lib/promises.js CHANGED
@@ -7,8 +7,11 @@
7
7
  * @alpha
8
8
  */
9
9
  export class Deferred {
10
+ p;
11
+ res;
12
+ rej;
13
+ completed = false;
10
14
  constructor() {
11
- this.completed = false;
12
15
  this.p = new Promise((resolve, reject) => {
13
16
  this.res = resolve;
14
17
  this.rej = reject;
@@ -1 +1 @@
1
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1
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package/lib/timer.js CHANGED
@@ -37,17 +37,21 @@ export function setLongTimeout(timeoutFn, timeoutMs, setTimeoutIdFn) {
37
37
  * @internal
38
38
  */
39
39
  export class Timer {
40
+ defaultTimeout;
41
+ defaultHandler;
42
+ exceptionHandler;
40
43
  /**
41
44
  * Returns true if the timer is running.
42
45
  */
43
46
  get hasTimer() {
44
47
  return !!this.runningState;
45
48
  }
49
+ runningState;
50
+ getCurrentTick = () => Date.now();
46
51
  constructor(defaultTimeout, defaultHandler, exceptionHandler) {
47
52
  this.defaultTimeout = defaultTimeout;
48
53
  this.defaultHandler = defaultHandler;
49
54
  this.exceptionHandler = exceptionHandler;
50
- this.getCurrentTick = () => Date.now();
51
55
  }
52
56
  /**
53
57
  * Calls setTimeout and tracks the resulting timeout.
@@ -162,6 +166,8 @@ export class Timer {
162
166
  * @internal
163
167
  */
164
168
  export class PromiseTimer {
169
+ deferred;
170
+ timer;
165
171
  /**
166
172
  * {@inheritDoc Timer.hasTimer}
167
173
  */
package/lib/timer.js.map CHANGED
@@ -1 +1 @@
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All rights reserved.\n * Licensed under the MIT License.\n */\n\nimport { assert } from \"./assert.js\";\nimport { Deferred } from \"./promises.js\";\n\n/**\n * @internal\n */\nexport interface ITimer {\n\t/**\n\t * True if timer is currently running\n\t */\n\treadonly hasTimer: boolean;\n\n\t/**\n\t * Starts the timer\n\t */\n\tstart(): void;\n\n\t/**\n\t * Cancels the timer if already running\n\t */\n\tclear(): void;\n}\n\ninterface ITimeout {\n\t/**\n\t * Tick that timeout was started.\n\t */\n\tstartTick: number;\n\n\t/**\n\t * Timeout duration in ms.\n\t */\n\tduration: number;\n\n\t/**\n\t * Handler to execute when timeout ends.\n\t */\n\thandler: () => void;\n}\n\ninterface IRunningTimerState extends ITimeout {\n\t/**\n\t * JavaScript Timeout object.\n\t */\n\ttimeout: ReturnType<typeof setTimeout>;\n\n\t/**\n\t * Intended duration in ms.\n\t */\n\tintendedDuration: number;\n\n\t/**\n\t * Intended restart timeout.\n\t */\n\trestart?: ITimeout;\n}\n\nconst maxSetTimeoutMs = 0x7fffffff; // setTimeout limit is MAX_INT32=(2^31-1).\n\n/**\n * Sets timeouts like the setTimeout function allowing timeouts to exceed the setTimeout's max timeout limit.\n * Timeouts may not be exactly accurate due to browser implementations and the OS.\n * https://stackoverflow.com/questions/21097421/what-is-the-reason-javascript-settimeout-is-so-inaccurate\n * @param timeoutFn - Executed when the timeout expires\n * @param timeoutMs - Duration of the timeout in milliseconds\n * @param setTimeoutIdFn - Executed to update the timeout if multiple timeouts are required when\n * timeoutMs greater than maxTimeout\n * @returns The initial timeout\n * @internal\n */\nexport function setLongTimeout(\n\ttimeoutFn: () => void,\n\ttimeoutMs: number,\n\tsetTimeoutIdFn?: (timeoutId: ReturnType<typeof setTimeout>) => void,\n): ReturnType<typeof setTimeout> {\n\t// The setTimeout max is 24.8 days before looping occurs.\n\tlet timeoutId: ReturnType<typeof setTimeout>;\n\tif (timeoutMs > maxSetTimeoutMs) {\n\t\tconst newTimeoutMs = timeoutMs - maxSetTimeoutMs;\n\t\ttimeoutId = setTimeout(\n\t\t\t() => setLongTimeout(timeoutFn, newTimeoutMs, setTimeoutIdFn),\n\t\t\tmaxSetTimeoutMs,\n\t\t);\n\t} else {\n\t\ttimeoutId = setTimeout(() => timeoutFn(), Math.max(timeoutMs, 0));\n\t}\n\n\tsetTimeoutIdFn?.(timeoutId);\n\treturn timeoutId;\n}\n\n/**\n * This class is a thin wrapper over setTimeout and clearTimeout which\n * makes it simpler to keep track of recurring timeouts with the same\n * or similar handlers and timeouts. This class supports long timeouts\n * or timeouts exceeding (2^31)-1 ms or approximately 24.8 days.\n * @internal\n */\nexport class Timer implements ITimer {\n\t/**\n\t * Returns true if the timer is running.\n\t */\n\tpublic get hasTimer(): boolean {\n\t\treturn !!this.runningState;\n\t}\n\n\tprivate runningState: IRunningTimerState | undefined;\n\tprivate readonly getCurrentTick: () => number = (): number => Date.now();\n\n\tpublic constructor(\n\t\tprivate readonly defaultTimeout: number,\n\t\tprivate readonly defaultHandler: () => void,\n\t\tprivate readonly exceptionHandler?: (error: unknown) => void,\n\t) {}\n\n\t/**\n\t * Calls setTimeout and tracks the resulting timeout.\n\t * @param ms - overrides default timeout in ms\n\t * @param handler - overrides default handler\n\t */\n\tpublic start(\n\t\tms: number = this.defaultTimeout,\n\t\thandler: () => void = this.defaultHandler,\n\t): void {\n\t\tthis.startCore(ms, handler, ms);\n\t}\n\n\t/**\n\t * Calls clearTimeout on the underlying timeout if running.\n\t */\n\tpublic clear(): void {\n\t\tif (!this.runningState) {\n\t\t\treturn;\n\t\t}\n\t\tclearTimeout(this.runningState.timeout);\n\t\tthis.runningState = undefined;\n\t}\n\n\t/**\n\t * Restarts the timer with the new handler and duration.\n\t * If a new handler is passed, the original handler may\n\t * never execute.\n\t * This is a potentially more efficient way to clear and start\n\t * a new timer.\n\t * @param ms - overrides previous or default timeout in ms\n\t * @param handler - overrides previous or default handler\n\t */\n\tpublic restart(ms?: number, handler?: () => void): void {\n\t\tif (this.runningState) {\n\t\t\tconst duration = ms ?? this.runningState.intendedDuration;\n\t\t\tconst handlerToUse =\n\t\t\t\thandler ?? this.runningState.restart?.handler ?? this.runningState.handler;\n\t\t\tconst remainingTime = this.calculateRemainingTime(this.runningState);\n\n\t\t\tif (duration < remainingTime) {\n\t\t\t\t// If remaining time exceeds restart duration, do a hard restart.\n\t\t\t\t// The existing timeout time is too long.\n\t\t\t\tthis.start(duration, handlerToUse);\n\t\t\t} else if (duration === remainingTime) {\n\t\t\t\t// The existing timeout time is perfect, just update handler and data.\n\t\t\t\tthis.runningState.handler = handlerToUse;\n\t\t\t\tthis.runningState.restart = undefined;\n\t\t\t\tthis.runningState.intendedDuration = duration;\n\t\t\t} else {\n\t\t\t\t// If restart duration exceeds remaining time, set restart info.\n\t\t\t\t// Existing timeout will start a new timeout for remaining time.\n\t\t\t\tthis.runningState.restart = {\n\t\t\t\t\tstartTick: this.getCurrentTick(),\n\t\t\t\t\tduration,\n\t\t\t\t\thandler: handlerToUse,\n\t\t\t\t};\n\t\t\t}\n\t\t} else {\n\t\t\t// If restart is called first, it behaves as a call to start\n\t\t\tthis.start(ms, handler);\n\t\t}\n\t}\n\n\tprivate startCore(duration: number, handler: () => void, intendedDuration: number): void {\n\t\tthis.clear();\n\t\tthis.runningState = {\n\t\t\tstartTick: this.getCurrentTick(),\n\t\t\tduration,\n\t\t\tintendedDuration,\n\t\t\thandler,\n\t\t\ttimeout: setLongTimeout(\n\t\t\t\t() => this.handler(),\n\t\t\t\tduration,\n\t\t\t\t(timer: number) => {\n\t\t\t\t\tif (this.runningState !== undefined) {\n\t\t\t\t\t\tthis.runningState.timeout = timer;\n\t\t\t\t\t}\n\t\t\t\t},\n\t\t\t),\n\t\t};\n\t}\n\n\tprivate handler(): void {\n\t\tassert(!!this.runningState, 0x764 /* Running timer missing handler */);\n\t\tconst restart = this.runningState.restart;\n\t\tif (restart === undefined) {\n\t\t\t// Run clear first, in case the handler decides to start again\n\t\t\tconst handler = this.runningState.handler;\n\t\t\tthis.clear();\n\t\t\ttry {\n\t\t\t\thandler();\n\t\t\t} catch (error) {\n\t\t\t\tif (this.exceptionHandler) {\n\t\t\t\t\tthis.exceptionHandler(error);\n\t\t\t\t} else {\n\t\t\t\t\t// This will be unhandled exception, but it's better to have unhandled exception than swallow it.\n\t\t\t\t\t// Applications might have telemetry to report unhandled exceptions, letting us know where we are missing\n\t\t\t\t\t// exception handlers.\n\t\t\t\t\tthrow error;\n\t\t\t\t}\n\t\t\t}\n\t\t} else {\n\t\t\t// Restart with remaining time\n\t\t\tconst remainingTime = this.calculateRemainingTime(restart);\n\t\t\tthis.startCore(remainingTime, () => restart.handler(), restart.duration);\n\t\t}\n\t}\n\n\tprivate calculateRemainingTime(runningTimeout: ITimeout): number {\n\t\tconst elapsedTime = this.getCurrentTick() - runningTimeout.startTick;\n\t\treturn runningTimeout.duration - elapsedTime;\n\t}\n}\n\n/**\n * @internal\n */\nexport interface IPromiseTimerResult {\n\ttimerResult: \"timeout\" | \"cancel\";\n}\n\n/**\n * Timer which offers a promise that fulfills when the timer\n * completes.\n * @internal\n */\nexport interface IPromiseTimer extends ITimer {\n\t/**\n\t * Starts the timer and returns a promise that\n\t * resolves when the timer times out or is canceled.\n\t */\n\tstart(): Promise<IPromiseTimerResult>;\n}\n\n/**\n * This class is a wrapper over setTimeout and clearTimeout which\n * makes it simpler to keep track of recurring timeouts with the\n * same handlers and timeouts, while also providing a promise that\n * resolves when it times out.\n * @internal\n */\nexport class PromiseTimer implements IPromiseTimer {\n\tprivate deferred?: Deferred<IPromiseTimerResult>;\n\tprivate readonly timer: Timer;\n\n\t/**\n\t * {@inheritDoc Timer.hasTimer}\n\t */\n\tpublic get hasTimer(): boolean {\n\t\treturn this.timer.hasTimer;\n\t}\n\n\tpublic constructor(defaultTimeout: number, defaultHandler: () => void) {\n\t\tthis.timer = new Timer(defaultTimeout, () => this.wrapHandler(defaultHandler));\n\t}\n\n\t/**\n\t * {@inheritDoc IPromiseTimer.start}\n\t */\n\tpublic async start(ms?: number, handler?: () => void): Promise<IPromiseTimerResult> {\n\t\tthis.clear();\n\t\tthis.deferred = new Deferred<IPromiseTimerResult>();\n\t\tthis.timer.start(ms, handler ? 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All rights reserved.\n * Licensed under the MIT License.\n */\n\nimport { assert } from \"./assert.js\";\nimport { Deferred } from \"./promises.js\";\n\n/**\n * @internal\n */\nexport interface ITimer {\n\t/**\n\t * True if timer is currently running\n\t */\n\treadonly hasTimer: boolean;\n\n\t/**\n\t * Starts the timer\n\t */\n\tstart(): void;\n\n\t/**\n\t * Cancels the timer if already running\n\t */\n\tclear(): void;\n}\n\ninterface ITimeout {\n\t/**\n\t * Tick that timeout was started.\n\t */\n\tstartTick: number;\n\n\t/**\n\t * Timeout duration in ms.\n\t */\n\tduration: number;\n\n\t/**\n\t * Handler to execute when timeout ends.\n\t */\n\thandler: () => void;\n}\n\ninterface IRunningTimerState extends ITimeout {\n\t/**\n\t * JavaScript Timeout object.\n\t */\n\ttimeout: ReturnType<typeof setTimeout>;\n\n\t/**\n\t * Intended duration in ms.\n\t */\n\tintendedDuration: number;\n\n\t/**\n\t * Intended restart timeout.\n\t */\n\trestart?: ITimeout;\n}\n\nconst maxSetTimeoutMs = 0x7fffffff; // setTimeout limit is MAX_INT32=(2^31-1).\n\n/**\n * Sets timeouts like the setTimeout function allowing timeouts to exceed the setTimeout's max timeout limit.\n * Timeouts may not be exactly accurate due to browser implementations and the OS.\n * https://stackoverflow.com/questions/21097421/what-is-the-reason-javascript-settimeout-is-so-inaccurate\n * @param timeoutFn - Executed when the timeout expires\n * @param timeoutMs - Duration of the timeout in milliseconds\n * @param setTimeoutIdFn - Executed to update the timeout if multiple timeouts are required when\n * timeoutMs greater than maxTimeout\n * @returns The initial timeout\n * @internal\n */\nexport function setLongTimeout(\n\ttimeoutFn: () => void,\n\ttimeoutMs: number,\n\tsetTimeoutIdFn?: (timeoutId: ReturnType<typeof setTimeout>) => void,\n): ReturnType<typeof setTimeout> {\n\t// The setTimeout max is 24.8 days before looping occurs.\n\tlet timeoutId: ReturnType<typeof setTimeout>;\n\tif (timeoutMs > maxSetTimeoutMs) {\n\t\tconst newTimeoutMs = timeoutMs - maxSetTimeoutMs;\n\t\ttimeoutId = setTimeout(\n\t\t\t() => setLongTimeout(timeoutFn, newTimeoutMs, setTimeoutIdFn),\n\t\t\tmaxSetTimeoutMs,\n\t\t);\n\t} else {\n\t\ttimeoutId = setTimeout(() => timeoutFn(), Math.max(timeoutMs, 0));\n\t}\n\n\tsetTimeoutIdFn?.(timeoutId);\n\treturn timeoutId;\n}\n\n/**\n * This class is a thin wrapper over setTimeout and clearTimeout which\n * makes it simpler to keep track of recurring timeouts with the same\n * or similar handlers and timeouts. This class supports long timeouts\n * or timeouts exceeding (2^31)-1 ms or approximately 24.8 days.\n * @internal\n */\nexport class Timer implements ITimer {\n\t/**\n\t * Returns true if the timer is running.\n\t */\n\tpublic get hasTimer(): boolean {\n\t\treturn !!this.runningState;\n\t}\n\n\tprivate runningState: IRunningTimerState | undefined;\n\tprivate readonly getCurrentTick: () => number = (): number => Date.now();\n\n\tpublic constructor(\n\t\tprivate readonly defaultTimeout: number,\n\t\tprivate readonly defaultHandler: () => void,\n\t\tprivate readonly exceptionHandler?: (error: unknown) => void,\n\t) {}\n\n\t/**\n\t * Calls setTimeout and tracks the resulting timeout.\n\t * @param ms - overrides default timeout in ms\n\t * @param handler - overrides default handler\n\t */\n\tpublic start(\n\t\tms: number = this.defaultTimeout,\n\t\thandler: () => void = this.defaultHandler,\n\t): void {\n\t\tthis.startCore(ms, handler, ms);\n\t}\n\n\t/**\n\t * Calls clearTimeout on the underlying timeout if running.\n\t */\n\tpublic clear(): void {\n\t\tif (!this.runningState) {\n\t\t\treturn;\n\t\t}\n\t\tclearTimeout(this.runningState.timeout);\n\t\tthis.runningState = undefined;\n\t}\n\n\t/**\n\t * Restarts the timer with the new handler and duration.\n\t * If a new handler is passed, the original handler may\n\t * never execute.\n\t * This is a potentially more efficient way to clear and start\n\t * a new timer.\n\t * @param ms - overrides previous or default timeout in ms\n\t * @param handler - overrides previous or default handler\n\t */\n\tpublic restart(ms?: number, handler?: () => void): void {\n\t\tif (this.runningState) {\n\t\t\tconst duration = ms ?? this.runningState.intendedDuration;\n\t\t\tconst handlerToUse =\n\t\t\t\thandler ?? this.runningState.restart?.handler ?? this.runningState.handler;\n\t\t\tconst remainingTime = this.calculateRemainingTime(this.runningState);\n\n\t\t\tif (duration < remainingTime) {\n\t\t\t\t// If remaining time exceeds restart duration, do a hard restart.\n\t\t\t\t// The existing timeout time is too long.\n\t\t\t\tthis.start(duration, handlerToUse);\n\t\t\t} else if (duration === remainingTime) {\n\t\t\t\t// The existing timeout time is perfect, just update handler and data.\n\t\t\t\tthis.runningState.handler = handlerToUse;\n\t\t\t\tthis.runningState.restart = undefined;\n\t\t\t\tthis.runningState.intendedDuration = duration;\n\t\t\t} else {\n\t\t\t\t// If restart duration exceeds remaining time, set restart info.\n\t\t\t\t// Existing timeout will start a new timeout for remaining time.\n\t\t\t\tthis.runningState.restart = {\n\t\t\t\t\tstartTick: this.getCurrentTick(),\n\t\t\t\t\tduration,\n\t\t\t\t\thandler: handlerToUse,\n\t\t\t\t};\n\t\t\t}\n\t\t} else {\n\t\t\t// If restart is called first, it behaves as a call to start\n\t\t\tthis.start(ms, handler);\n\t\t}\n\t}\n\n\tprivate startCore(duration: number, handler: () => void, intendedDuration: number): void {\n\t\tthis.clear();\n\t\tthis.runningState = {\n\t\t\tstartTick: this.getCurrentTick(),\n\t\t\tduration,\n\t\t\tintendedDuration,\n\t\t\thandler,\n\t\t\ttimeout: setLongTimeout(\n\t\t\t\t() => this.handler(),\n\t\t\t\tduration,\n\t\t\t\t(timer: number) => {\n\t\t\t\t\tif (this.runningState !== undefined) {\n\t\t\t\t\t\tthis.runningState.timeout = timer;\n\t\t\t\t\t}\n\t\t\t\t},\n\t\t\t),\n\t\t};\n\t}\n\n\tprivate handler(): void {\n\t\tassert(!!this.runningState, 0x764 /* Running timer missing handler */);\n\t\tconst restart = this.runningState.restart;\n\t\tif (restart === undefined) {\n\t\t\t// Run clear first, in case the handler decides to start again\n\t\t\tconst handler = this.runningState.handler;\n\t\t\tthis.clear();\n\t\t\ttry {\n\t\t\t\thandler();\n\t\t\t} catch (error) {\n\t\t\t\tif (this.exceptionHandler) {\n\t\t\t\t\tthis.exceptionHandler(error);\n\t\t\t\t} else {\n\t\t\t\t\t// This will be unhandled exception, but it's better to have unhandled exception than swallow it.\n\t\t\t\t\t// Applications might have telemetry to report unhandled exceptions, letting us know where we are missing\n\t\t\t\t\t// exception handlers.\n\t\t\t\t\tthrow error;\n\t\t\t\t}\n\t\t\t}\n\t\t} else {\n\t\t\t// Restart with remaining time\n\t\t\tconst remainingTime = this.calculateRemainingTime(restart);\n\t\t\tthis.startCore(remainingTime, () => restart.handler(), restart.duration);\n\t\t}\n\t}\n\n\tprivate calculateRemainingTime(runningTimeout: ITimeout): number {\n\t\tconst elapsedTime = this.getCurrentTick() - runningTimeout.startTick;\n\t\treturn runningTimeout.duration - elapsedTime;\n\t}\n}\n\n/**\n * @internal\n */\nexport interface IPromiseTimerResult {\n\ttimerResult: \"timeout\" | \"cancel\";\n}\n\n/**\n * Timer which offers a promise that fulfills when the timer\n * completes.\n * @internal\n */\nexport interface IPromiseTimer extends ITimer {\n\t/**\n\t * Starts the timer and returns a promise that\n\t * resolves when the timer times out or is canceled.\n\t */\n\tstart(): Promise<IPromiseTimerResult>;\n}\n\n/**\n * This class is a wrapper over setTimeout and clearTimeout which\n * makes it simpler to keep track of recurring timeouts with the\n * same handlers and timeouts, while also providing a promise that\n * resolves when it times out.\n * @internal\n */\nexport class PromiseTimer implements IPromiseTimer {\n\tprivate deferred?: Deferred<IPromiseTimerResult>;\n\tprivate readonly timer: Timer;\n\n\t/**\n\t * {@inheritDoc Timer.hasTimer}\n\t */\n\tpublic get hasTimer(): boolean {\n\t\treturn this.timer.hasTimer;\n\t}\n\n\tpublic constructor(defaultTimeout: number, defaultHandler: () => void) {\n\t\tthis.timer = new Timer(defaultTimeout, () => this.wrapHandler(defaultHandler));\n\t}\n\n\t/**\n\t * {@inheritDoc IPromiseTimer.start}\n\t */\n\tpublic async start(ms?: number, handler?: () => void): Promise<IPromiseTimerResult> {\n\t\tthis.clear();\n\t\tthis.deferred = new Deferred<IPromiseTimerResult>();\n\t\tthis.timer.start(ms, handler ? (): void => this.wrapHandler(handler) : undefined);\n\t\treturn this.deferred.promise;\n\t}\n\n\tpublic clear(): void {\n\t\tthis.timer.clear();\n\t\tif (this.deferred) {\n\t\t\tthis.deferred.resolve({ timerResult: \"cancel\" });\n\t\t\tthis.deferred = undefined;\n\t\t}\n\t}\n\n\tprotected wrapHandler(handler: () => void): void {\n\t\thandler();\n\t\tassert(!!this.deferred, 0x765 /* Handler executed without deferred */);\n\t\tthis.deferred.resolve({ timerResult: \"timeout\" });\n\t\tthis.deferred = undefined;\n\t}\n}\n"]}
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@fluidframework/core-utils",
3
- "version": "2.0.0-dev-rc.5.0.0.267932",
3
+ "version": "2.0.0-dev-rc.5.0.0.270401",
4
4
  "description": "Not intended for use outside the Fluid client repo.",
5
5
  "homepage": "https://fluidframework.com",
6
6
  "repository": {
@@ -68,14 +68,14 @@
68
68
  },
69
69
  "devDependencies": {
70
70
  "@arethetypeswrong/cli": "^0.15.2",
71
- "@biomejs/biome": "^1.6.2",
72
- "@fluid-internal/mocha-test-setup": "2.0.0-dev-rc.5.0.0.267932",
71
+ "@biomejs/biome": "^1.7.3",
72
+ "@fluid-internal/mocha-test-setup": "2.0.0-dev-rc.5.0.0.270401",
73
73
  "@fluid-tools/benchmark": "^0.47.0",
74
74
  "@fluid-tools/build-cli": "^0.39.0-264124",
75
75
  "@fluidframework/build-common": "^2.0.3",
76
76
  "@fluidframework/build-tools": "^0.39.0-264124",
77
77
  "@fluidframework/core-utils-previous": "npm:@fluidframework/core-utils@2.0.0-rc.4.0.0",
78
- "@fluidframework/eslint-config-fluid": "^5.1.0",
78
+ "@fluidframework/eslint-config-fluid": "^5.3.0",
79
79
  "@microsoft/api-extractor": "^7.45.1",
80
80
  "@types/mocha": "^9.1.1",
81
81
  "@types/node": "^18.19.0",
package/tsconfig.json CHANGED
@@ -5,5 +5,7 @@
5
5
  "compilerOptions": {
6
6
  "rootDir": "./src",
7
7
  "outDir": "./lib",
8
+ "exactOptionalPropertyTypes": false,
9
+ "noUncheckedIndexedAccess": false,
8
10
  },
9
11
  }
@@ -1,153 +0,0 @@
1
- ## API Report File for "@fluidframework/core-utils"
2
-
3
- > Do not edit this file. It is a report generated by [API Extractor](https://api-extractor.com/).
4
-
5
- ```ts
6
-
7
- // @alpha
8
- export function assert(condition: boolean, message: string | number): asserts condition;
9
-
10
- // @alpha
11
- export const compareArrays: <T>(left: readonly T[], right: readonly T[], comparator?: (leftItem: T, rightItem: T, index: number) => boolean) => boolean;
12
-
13
- // @alpha
14
- export class Deferred<T> {
15
- constructor();
16
- get isCompleted(): boolean;
17
- get promise(): Promise<T>;
18
- reject(error: any): void;
19
- resolve(value: T | PromiseLike<T>): void;
20
- }
21
-
22
- // @internal
23
- export const delay: (timeMs: number) => Promise<void>;
24
-
25
- // @internal
26
- export class Heap<T> {
27
- constructor(comp: IComparer<T>);
28
- add(x: T): IHeapNode<T>;
29
- // (undocumented)
30
- comp: IComparer<T>;
31
- count(): number;
32
- get(): T | undefined;
33
- peek(): IHeapNode<T> | undefined;
34
- remove(node: IHeapNode<T>): void;
35
- update(node: IHeapNode<T>): void;
36
- }
37
-
38
- // @internal
39
- export interface IComparer<T> {
40
- compare(a: T, b: T): number;
41
- min: T;
42
- }
43
-
44
- // @internal
45
- export interface IHeapNode<T> {
46
- // (undocumented)
47
- position: number;
48
- // (undocumented)
49
- value: T;
50
- }
51
-
52
- // @internal
53
- export interface IPromiseTimer extends ITimer {
54
- start(): Promise<IPromiseTimerResult>;
55
- }
56
-
57
- // @internal (undocumented)
58
- export interface IPromiseTimerResult {
59
- // (undocumented)
60
- timerResult: "timeout" | "cancel";
61
- }
62
-
63
- // @internal
64
- export const isObject: (value: unknown) => value is object;
65
-
66
- // @internal
67
- export const isPromiseLike: (value: unknown) => value is PromiseLike<unknown>;
68
-
69
- // @internal (undocumented)
70
- export interface ITimer {
71
- clear(): void;
72
- readonly hasTimer: boolean;
73
- start(): void;
74
- }
75
-
76
- // @internal
77
- export class Lazy<T> {
78
- constructor(valueGenerator: () => T);
79
- get evaluated(): boolean;
80
- get value(): T;
81
- }
82
-
83
- // @alpha
84
- export class LazyPromise<T> implements Promise<T> {
85
- // (undocumented)
86
- get [Symbol.toStringTag](): string;
87
- constructor(execute: () => Promise<T>);
88
- // (undocumented)
89
- catch<TResult = never>(onrejected?: ((reason: any) => TResult | PromiseLike<TResult>) | null | undefined): Promise<T | TResult>;
90
- // (undocumented)
91
- finally(onfinally?: (() => void) | null | undefined): Promise<T>;
92
- // (undocumented)
93
- then<TResult1 = T, TResult2 = never>(onfulfilled?: ((value: T) => TResult1 | PromiseLike<TResult1>) | null | undefined, onrejected?: ((reason: any) => TResult2 | PromiseLike<TResult2>) | null | undefined): Promise<TResult1 | TResult2>;
94
- }
95
-
96
- // @internal
97
- export const NumberComparer: IComparer<number>;
98
-
99
- // @alpha
100
- export class PromiseCache<TKey, TResult> {
101
- constructor({ expiry, removeOnError, }?: PromiseCacheOptions);
102
- add(key: TKey, asyncFn: () => Promise<TResult>): boolean;
103
- addOrGet(key: TKey, asyncFn: () => Promise<TResult>): Promise<TResult>;
104
- addValue(key: TKey, value: TResult): boolean;
105
- addValueOrGet(key: TKey, value: TResult): Promise<TResult>;
106
- get(key: TKey): Promise<TResult> | undefined;
107
- has(key: TKey): boolean;
108
- remove(key: TKey): boolean;
109
- }
110
-
111
- // @alpha
112
- export type PromiseCacheExpiry = {
113
- policy: "indefinite";
114
- } | {
115
- policy: "absolute" | "sliding";
116
- durationMs: number;
117
- };
118
-
119
- // @alpha
120
- export interface PromiseCacheOptions {
121
- expiry?: PromiseCacheExpiry;
122
- removeOnError?: (error: any) => boolean;
123
- }
124
-
125
- // @internal
126
- export class PromiseTimer implements IPromiseTimer {
127
- constructor(defaultTimeout: number, defaultHandler: () => void);
128
- // (undocumented)
129
- clear(): void;
130
- get hasTimer(): boolean;
131
- start(ms?: number, handler?: () => void): Promise<IPromiseTimerResult>;
132
- // (undocumented)
133
- protected wrapHandler(handler: () => void): void;
134
- }
135
-
136
- // @internal
137
- export function setLongTimeout(timeoutFn: () => void, timeoutMs: number, setTimeoutIdFn?: (timeoutId: ReturnType<typeof setTimeout>) => void): ReturnType<typeof setTimeout>;
138
-
139
- // @internal
140
- export class Timer implements ITimer {
141
- constructor(defaultTimeout: number, defaultHandler: () => void, exceptionHandler?: ((error: unknown) => void) | undefined);
142
- clear(): void;
143
- get hasTimer(): boolean;
144
- restart(ms?: number, handler?: () => void): void;
145
- start(ms?: number, handler?: () => void): void;
146
- }
147
-
148
- // @internal
149
- export function unreachableCase(_: never, message?: string): never;
150
-
151
- // (No @packageDocumentation comment for this package)
152
-
153
- ```