@fluidframework/container-runtime 2.92.0 → 2.93.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +4 -0
- package/README.md +1 -1
- package/container-runtime.test-files.tar +0 -0
- package/dist/containerRuntime.d.ts +2 -2
- package/dist/containerRuntime.d.ts.map +1 -1
- package/dist/containerRuntime.js +25 -36
- package/dist/containerRuntime.js.map +1 -1
- package/dist/opLifecycle/batchManager.d.ts +3 -9
- package/dist/opLifecycle/batchManager.d.ts.map +1 -1
- package/dist/opLifecycle/batchManager.js +3 -2
- package/dist/opLifecycle/batchManager.js.map +1 -1
- package/dist/opLifecycle/outbox.d.ts +8 -5
- package/dist/opLifecycle/outbox.d.ts.map +1 -1
- package/dist/opLifecycle/outbox.js +40 -57
- package/dist/opLifecycle/outbox.js.map +1 -1
- package/dist/packageVersion.d.ts +1 -1
- package/dist/packageVersion.js +1 -1
- package/dist/packageVersion.js.map +1 -1
- package/dist/pendingStateManager.d.ts +1 -6
- package/dist/pendingStateManager.d.ts.map +1 -1
- package/dist/pendingStateManager.js +6 -16
- package/dist/pendingStateManager.js.map +1 -1
- package/dist/runtimeLayerCompatState.d.ts +2 -2
- package/eslint.config.mts +1 -1
- package/lib/containerRuntime.d.ts +2 -2
- package/lib/containerRuntime.d.ts.map +1 -1
- package/lib/containerRuntime.js +25 -36
- package/lib/containerRuntime.js.map +1 -1
- package/lib/opLifecycle/batchManager.d.ts +3 -9
- package/lib/opLifecycle/batchManager.d.ts.map +1 -1
- package/lib/opLifecycle/batchManager.js +3 -2
- package/lib/opLifecycle/batchManager.js.map +1 -1
- package/lib/opLifecycle/outbox.d.ts +8 -5
- package/lib/opLifecycle/outbox.d.ts.map +1 -1
- package/lib/opLifecycle/outbox.js +41 -58
- package/lib/opLifecycle/outbox.js.map +1 -1
- package/lib/packageVersion.d.ts +1 -1
- package/lib/packageVersion.js +1 -1
- package/lib/packageVersion.js.map +1 -1
- package/lib/pendingStateManager.d.ts +1 -6
- package/lib/pendingStateManager.d.ts.map +1 -1
- package/lib/pendingStateManager.js +6 -16
- package/lib/pendingStateManager.js.map +1 -1
- package/lib/runtimeLayerCompatState.d.ts +2 -2
- package/lib/tsdoc-metadata.json +1 -1
- package/package.json +24 -29
- package/src/containerRuntime.ts +25 -46
- package/src/opLifecycle/batchManager.ts +4 -12
- package/src/opLifecycle/outbox.ts +51 -69
- package/src/packageVersion.ts +1 -1
- package/src/pendingStateManager.ts +5 -23
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@@ -56,10 +56,6 @@ export interface IPendingMessage {
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* length of the batch (how many runtime messages here)
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*/
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length: number;
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/**
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* If true, don't compare batchID of incoming batches to this. e.g. ID Allocation Batch IDs should be ignored
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*/
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ignoreBatchId?: boolean;
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/**
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* If true, this batch is staged and should not actually be submitted on replayPendingStates.
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*/
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@@ -177,9 +173,8 @@ export declare class PendingStateManager implements IDisposable {
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* @param clientSequenceNumber - The CSN of the first message in the batch,
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* or undefined if the batch was not yet sent (e.g. by the time we flushed we lost the connection)
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* @param staged - Indicates whether batch is staged (not to be submitted while runtime is in Staging Mode)
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* @param ignoreBatchId - Whether to ignore the batchId in the batchStartInfo
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*/
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onFlushBatch(batch: LocalBatchMessage[] | [LocalEmptyBatchPlaceholder], clientSequenceNumber: number | undefined, staged: boolean
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onFlushBatch(batch: LocalBatchMessage[] | [LocalEmptyBatchPlaceholder], clientSequenceNumber: number | undefined, staged: boolean): void;
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/**
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* Applies stashed ops at their reference sequence number so they are ready to be ACKed or resubmitted
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* @param seqNum - Sequence number at which to apply ops. Will apply all ops if seqNum is undefined.
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@@ -1 +1 @@
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-
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@@ -196,9 +196,8 @@ export class PendingStateManager {
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* @param clientSequenceNumber - The CSN of the first message in the batch,
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* or undefined if the batch was not yet sent (e.g. by the time we flushed we lost the connection)
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* @param staged - Indicates whether batch is staged (not to be submitted while runtime is in Staging Mode)
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*/
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onFlushBatch(batch, clientSequenceNumber, staged
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onFlushBatch(batch, clientSequenceNumber, staged) {
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// clientId and batchStartCsn are used for generating the batchId so we can detect container forks
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// where this batch was submitted by two different clients rehydrating from the same local state.
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// In the typical case where the batch was actually sent, use the clientId and clientSequenceNumber.
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? [this.stateHandler.clientId(), clientSequenceNumber]
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: [uuid(), -1]; // -1 will indicate not a real clientId/CSN pair
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assert(clientId !== undefined, 0xa33 /* clientId (from stateHandler) could only be undefined if we've never connected, but we have a CSN so we know that's not the case */);
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const batchInfo = { clientId, batchStartCsn, length: batch.length,
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const batchInfo = { clientId, batchStartCsn, length: batch.length, staged };
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for (const message of batch) {
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const { runtimeOp, referenceSequenceNumber, localOpMetadata, metadata: opMetadata, } = message;
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const pendingMessage = {
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* @returns whether the batch IDs match
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*/
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const firstIndexUsingBatchId = Array.from({
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length: this.pendingMessages.length,
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}).findIndex((_, i) => this.pendingMessages.get(i)?.batchInfo.ignoreBatchId !== true);
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const pendingMessageUsingBatchId = firstIndexUsingBatchId === -1
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? undefined
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: this.pendingMessages.get(firstIndexUsingBatchId);
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if (pendingMessageUsingBatchId === undefined) {
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const pendingMessage = this.pendingMessages.peekFront();
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if (pendingMessage === undefined) {
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}
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const pendingBatchId = getEffectiveBatchId(
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const pendingBatchId = getEffectiveBatchId(pendingMessage);
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const inboundBatchId = getEffectiveBatchId(remoteBatchStart);
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return pendingBatchId === inboundBatchId;
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}
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const batchMetadataFlag = asBatchMetadata(pendingMessage.opMetadata)?.batch;
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assert(batchMetadataFlag !== false, 0x41b /* We cannot process batches in chunks */);
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const batchId = pendingMessage
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? undefined
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: getEffectiveBatchId(pendingMessage);
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const batchId = getEffectiveBatchId(pendingMessage);
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* Copyright (c) Microsoft Corporation and contributors. All rights reserved.\n * Licensed under the MIT License.\n */\n\nimport type { IDisposable, ITelemetryBaseLogger } from \"@fluidframework/core-interfaces\";\nimport { assert, Lazy } from \"@fluidframework/core-utils/internal\";\nimport {\n\ttype ITelemetryLoggerExt,\n\tDataProcessingError,\n\tLoggingError,\n\textractSafePropertiesFromMessage,\n\tcreateChildLogger,\n} from \"@fluidframework/telemetry-utils/internal\";\nimport Deque from \"double-ended-queue\";\nimport { v4 as uuid } from \"uuid\";\n\nimport { isContainerMessageDirtyable } from \"./containerRuntime.js\";\nimport type {\n\tInboundContainerRuntimeMessage,\n\tInboundSequencedContainerRuntimeMessage,\n\tLocalContainerRuntimeMessage,\n} from \"./messageTypes.js\";\nimport { asBatchMetadata, asEmptyBatchLocalOpMetadata } from \"./metadata.js\";\nimport {\n\ttype EmptyGroupedBatch,\n\ttype LocalBatchMessage,\n\tgetEffectiveBatchId,\n\ttype BatchStartInfo,\n\ttype InboundMessageResult,\n\tserializeOp,\n\ttype LocalEmptyBatchPlaceholder,\n\ttype BatchResubmitInfo,\n} from \"./opLifecycle/index.js\";\n\n/**\n * This represents a message that has been submitted and is added to the pending queue when `submit` is called on the\n * ContainerRuntime. This message has either not been ack'd by the server or has not been submitted to the server yet.\n *\n * @remarks This is the current serialization format for pending local state when a Container is serialized.\n */\nexport interface IPendingMessage {\n\ttype: \"message\";\n\treferenceSequenceNumber: number;\n\t/**\n\t * Serialized copy of runtimeOp\n\t */\n\tcontent: string;\n\t/**\n\t * The original runtime op that was submitted to the ContainerRuntime\n\t * Unless this pending message came from stashed content, in which case this is undefined at first and then deserialized from the contents string\n\t */\n\truntimeOp: LocalContainerRuntimeMessage | EmptyGroupedBatch | undefined; // Undefined for initial messages before parsing\n\t/**\n\t * Local Op Metadata that was passed to the ContainerRuntime when the op was submitted.\n\t * This contains state needed when processing the ack, or to resubmit or rollback the op.\n\t */\n\tlocalOpMetadata: unknown;\n\t/**\n\t * Metadata that was 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uuid)\n\t\t */\n\t\tbatchStartCsn: number;\n\t\t/**\n\t\t * length of the batch (how many runtime messages here)\n\t\t */\n\t\tlength: number;\n\t\t/**\n\t\t * If true, don't compare batchID of incoming batches to this. e.g. ID Allocation Batch IDs should be ignored\n\t\t */\n\t\tignoreBatchId?: boolean;\n\t\t/**\n\t\t * If true, this batch is staged and should not actually be submitted on replayPendingStates.\n\t\t */\n\t\tstaged: boolean;\n\t};\n}\n\ntype Patch<T, U> = U & Omit<T, keyof U>;\n\n/**\n * First version of the type (pre-dates batchInfo)\n */\ntype IPendingMessageV0 = Patch<IPendingMessage, { batchInfo?: undefined }>;\n\n/**\n * Union of all supported schemas for when applying stashed ops\n *\n * @remarks When the format changes, this type should update to reflect all possible schemas.\n */\ntype IPendingMessageFromStash = IPendingMessageV0 | IPendingMessage;\n\nexport interface IPendingLocalState {\n\t/**\n\t * list of pending states, including ops and batch information\n\t */\n\tpendingStates: IPendingMessage[];\n}\n\n/**\n * Info needed to replay/resubmit a pending message\n */\nexport type PendingMessageResubmitData = Pick<\n\tIPendingMessage,\n\t\"runtimeOp\" | \"localOpMetadata\" | \"opMetadata\"\n> & {\n\t// Required (it's only missing on IPendingMessage for empty batch, which will be resubmitted as an empty array)\n\truntimeOp: LocalContainerRuntimeMessage;\n};\n\nexport interface PendingBatchResubmitMetadata extends BatchResubmitInfo {\n\t/**\n\t * Whether changes in this batch should be squashed when resubmitting.\n\t */\n\tsquash: boolean;\n}\n\nexport interface IRuntimeStateHandler {\n\tconnected(): boolean;\n\tclientId(): string | undefined;\n\tapplyStashedOp(serializedOp: string): Promise<unknown>;\n\treSubmitBatch(\n\t\tbatch: PendingMessageResubmitData[],\n\t\tmetadata: PendingBatchResubmitMetadata,\n\t): void;\n\tisActiveConnection: () => boolean;\n\tisAttached: () => boolean;\n}\n\nfunction isEmptyBatchPendingMessage(message: IPendingMessageFromStash): boolean {\n\tconst content = JSON.parse(message.content) as Partial<EmptyGroupedBatch>;\n\treturn content.type === \"groupedBatch\" && content.contents?.length === 0;\n}\n\nfunction buildPendingMessageContent(message: InboundSequencedContainerRuntimeMessage): string {\n\t// IMPORTANT: Order matters here, this must match the order of the properties used\n\t// when submitting the message.\n\tconst { type, contents }: InboundContainerRuntimeMessage = message;\n\t// Any properties that are not defined, won't be emitted by stringify.\n\treturn JSON.stringify({ type, contents });\n}\n\nfunction typesOfKeys<T extends object>(obj: T): Record<keyof T, string> {\n\t// TODO: Fix this violation and remove the disable\n\t// eslint-disable-next-line unicorn/no-array-reduce\n\treturn Object.keys(obj).reduce((acc, key) => {\n\t\tacc[key] = typeof obj[key];\n\t\treturn acc;\n\t}, {}) as Record<keyof T, string>;\n}\n\nfunction scrubAndStringify(\n\tmessage: InboundContainerRuntimeMessage | LocalContainerRuntimeMessage,\n): string {\n\t// Scrub the whole object in case there are unexpected keys\n\tconst scrubbed: Record<string, unknown> = typesOfKeys(message);\n\n\t// For these known/expected keys, we can either drill into the object (for contents)\n\t// or just use the value as-is (since it's not personal info)\n\tscrubbed.contents =\n\t\ttypeof message.contents === \"object\" && message.contents !== null\n\t\t\t? typesOfKeys(message.contents)\n\t\t\t: undefined;\n\tscrubbed.type = message.type;\n\n\treturn JSON.stringify(scrubbed);\n}\n\n/**\n * Finds and returns the index where the strings diverge, and the character at that index in each string (or undefined if not applicable)\n */\nfunction findFirstRawCharacterMismatched(\n\ta: string,\n\tb: string,\n): [index: number, charA?: string, charB?: string] {\n\tconst minLength = Math.min(a.length, b.length);\n\tfor (let i = 0; i < minLength; i++) {\n\t\tif (a[i] !== b[i]) {\n\t\t\treturn [i, a[i], b[i]];\n\t\t}\n\t}\n\n\t// Since we didn't return in the loop, the shorter string must be a prefix of the other.\n\t// If they're the same length, return -1 to indicate they're identical.\n\t// Otherwise, the next character of the longer one is where they differ. 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[-1, undefined, undefined]\n\t\t: [minLength, a[minLength], b[minLength]];\n}\n\n/**\n * Finds and returns the index where the strings diverge, and the character at that index in each string (or undefined if not applicable)\n * It scrubs non-ASCII characters since they convey more meaning (privacy consideration)\n */\nexport function findFirstCharacterMismatched(\n\ta: string,\n\tb: string,\n): [index: number, charA?: string, charB?: string] {\n\tconst [index, rawCharA, rawCharB] = findFirstRawCharacterMismatched(a, b);\n\n\tconst charA = (rawCharA?.codePointAt(0) ?? 0) <= 0x7f ? rawCharA : \"[non-ASCII]\";\n\tconst charB = (rawCharB?.codePointAt(0) ?? 0) <= 0x7f ? rawCharB : \"[non-ASCII]\";\n\n\treturn [index, charA, charB];\n}\n\n/**\n * Returns a shallow copy of the given message with the non-serializable properties removed.\n * Note that the runtimeOp's data has already been serialized in the content property.\n */\nfunction toSerializableForm(\n\tmessage: IPendingMessage,\n): IPendingMessage & { runtimeOp: undefined; localOpMetadata: undefined } {\n\treturn {\n\t\t...message,\n\t\tlocalOpMetadata: undefined,\n\t\truntimeOp: undefined,\n\t};\n}\n\ninterface ReplayPendingStateOptions {\n\t/**\n\t * If true, only replay staged batches, clearing the \"staged\" flag.\n\t * This is used when we are exiting staging mode and want to rebase and submit the staged batches without resubmitting pre-staged messages.\n\t * Default: false\n\t */\n\tcommittingStagedBatches: boolean;\n\t/**\n\t * @param squash - If true, edits should be squashed when resubmitting.\n\t * Default: false\n\t */\n\tsquash: boolean;\n}\n\nconst defaultReplayPendingStatesOptions: ReplayPendingStateOptions = {\n\tcommittingStagedBatches: false,\n\tsquash: false,\n};\n\n/**\n * PendingStateManager is responsible for maintaining the messages that have not been sent or have not yet been\n * acknowledged by the server. It also maintains the batch information for both automatically and manually flushed\n * batches along with the messages.\n * When the Container reconnects, it replays the pending states, which includes manual flushing\n * of messages and triggering resubmission of unacked ops.\n *\n * It verifies that all the ops are acked, are received in the right order and batch information is correct.\n */\nexport class PendingStateManager implements IDisposable {\n\t/**\n\t * Messages that will need to be resubmitted if not ack'd before the next reconnection\n\t */\n\tprivate readonly pendingMessages = new Deque<IPendingMessage>();\n\t/**\n\t * Messages stashed from a previous container, now being rehydrated. Need to be resubmitted.\n\t */\n\tprivate readonly initialMessages = new Deque<IPendingMessageFromStash>();\n\n\t/**\n\t * Sequenced local ops that are saved when stashing since pending ops may depend on them\n\t */\n\tprivate savedOps: IPendingMessage[] = [];\n\n\t// eslint-disable-next-line unicorn/consistent-function-scoping -- Property is defined once; no need to extract inner lambda\n\tprivate readonly disposeOnce = new Lazy<void>(() => {\n\t\tthis.initialMessages.clear();\n\t\tthis.pendingMessages.clear();\n\t});\n\n\t/**\n\t * Used to ensure we don't replay ops on the same connection twice\n\t */\n\tprivate clientIdFromLastReplay: string | undefined;\n\n\t/**\n\t * The pending messages count. Includes `pendingMessages` and `initialMessages` to keep in sync with\n\t * 'hasPendingMessages'.\n\t */\n\tpublic get pendingMessagesCount(): number {\n\t\treturn this.pendingMessages.length + this.initialMessages.length;\n\t}\n\n\t/**\n\t * Checks the pending messages to see if any of them represent user changes (aka \"dirtyable\" messages)\n\t */\n\tpublic hasPendingUserChanges(): boolean {\n\t\tfor (let i = 0; i < this.pendingMessages.length; i++) {\n\t\t\tconst element = this.pendingMessages.get(i);\n\t\t\tif (\n\t\t\t\telement !== undefined &&\n\t\t\t\thasTypicalRuntimeOp(element) && // Empty batches don't count towards user changes\n\t\t\t\tisContainerMessageDirtyable(element.runtimeOp)\n\t\t\t) {\n\t\t\t\treturn true;\n\t\t\t}\n\t\t}\n\t\t// Consider any initial messages to be user changes\n\t\t// (it's an approximation since we would have to parse them to know for sure)\n\t\treturn this.initialMessages.length > 0;\n\t}\n\n\t/**\n\t * The minimumPendingMessageSequenceNumber is the minimum of the first pending message and the first initial message.\n\t *\n\t * We need this so that we can properly keep local data and maintain the correct sequence window.\n\t */\n\tpublic get minimumPendingMessageSequenceNumber(): number | undefined {\n\t\treturn this.pendingMessages.peekFront()?.referenceSequenceNumber;\n\t}\n\n\t/**\n\t * Called to check if there are any pending messages in the pending message queue.\n\t * @returns A boolean indicating whether there are messages or not.\n\t */\n\tpublic hasPendingMessages(): boolean {\n\t\treturn this.pendingMessagesCount !== 0;\n\t}\n\n\tpublic getLocalState(snapshotSequenceNumber?: number): {\n\t\tpending: IPendingLocalState;\n\t} {\n\t\tassert(\n\t\t\tthis.initialMessages.isEmpty(),\n\t\t\t0x2e9 /* \"Must call getLocalState() after applying initial states\" */,\n\t\t);\n\t\t// Using snapshot sequence number to filter ops older than our latest snapshot.\n\t\t// Such ops should not be declared in pending/stashed state. Snapshot seq num will not\n\t\t// be available when the container is not attached. Therefore, no filtering is needed.\n\t\tconst newSavedOps = [...this.savedOps].filter((message) => {\n\t\t\tassert(\n\t\t\t\tmessage.sequenceNumber !== undefined,\n\t\t\t\t0x97c /* saved op should already have a sequence number */,\n\t\t\t);\n\t\t\treturn message.sequenceNumber > (snapshotSequenceNumber ?? 0);\n\t\t});\n\t\tfor (const message of this.pendingMessages.toArray()) {\n\t\t\tif (\n\t\t\t\tsnapshotSequenceNumber !== undefined &&\n\t\t\t\tmessage.referenceSequenceNumber < snapshotSequenceNumber\n\t\t\t) {\n\t\t\t\tthrow new LoggingError(\"trying to stash ops older than our latest snapshot\");\n\t\t\t}\n\t\t}\n\t\treturn {\n\t\t\tpending: {\n\t\t\t\tpendingStates: [\n\t\t\t\t\t...newSavedOps,\n\t\t\t\t\t...this.pendingMessages.toArray().map((message) => toSerializableForm(message)),\n\t\t\t\t],\n\t\t\t},\n\t\t};\n\t}\n\n\tprivate readonly logger: ITelemetryLoggerExt;\n\n\tconstructor(\n\t\tprivate readonly stateHandler: IRuntimeStateHandler,\n\t\tstashedLocalState: IPendingLocalState | undefined,\n\t\tlogger: ITelemetryBaseLogger,\n\t) {\n\t\tthis.logger = createChildLogger({ logger });\n\t\tif (stashedLocalState?.pendingStates) {\n\t\t\tthis.initialMessages.push(...stashedLocalState.pendingStates);\n\t\t}\n\t}\n\n\tpublic get disposed(): boolean {\n\t\treturn this.disposeOnce.evaluated;\n\t}\n\tpublic readonly dispose = (): void => this.disposeOnce.value;\n\n\t/**\n\t * We've flushed an empty batch, and need to track it locally until the corresponding\n\t * ack is processed, to properly track batch IDs\n\t */\n\tpublic onFlushEmptyBatch(\n\t\tplaceholder: LocalEmptyBatchPlaceholder,\n\t\tclientSequenceNumber: number | undefined,\n\t\tstaged: boolean,\n\t): void {\n\t\tthis.onFlushBatch([placeholder], clientSequenceNumber, staged);\n\t}\n\n\t/**\n\t * The given batch has been flushed, and needs to be tracked locally until the corresponding\n\t * acks are processed, to ensure it is successfully sent.\n\t * @param batch - The batch that was flushed\n\t * @param clientSequenceNumber - The CSN of the first message in the batch,\n\t * or undefined if the batch was not yet sent (e.g. by the time we flushed we lost the connection)\n\t * @param staged - Indicates whether batch is staged (not to be submitted while runtime is in Staging Mode)\n\t * @param ignoreBatchId - Whether to ignore the batchId in the batchStartInfo\n\t */\n\tpublic onFlushBatch(\n\t\tbatch: LocalBatchMessage[] | [LocalEmptyBatchPlaceholder],\n\t\tclientSequenceNumber: number | undefined,\n\t\tstaged: boolean,\n\t\tignoreBatchId?: boolean,\n\t): void {\n\t\t// clientId and batchStartCsn are used for generating the batchId so we can detect container forks\n\t\t// where this batch was submitted by two different clients rehydrating from the same local state.\n\t\t// In the typical case where the batch was actually sent, use the clientId and clientSequenceNumber.\n\t\t// In the case where the batch was not sent, use a random uuid for clientId, and -1 for clientSequenceNumber to indicate this case.\n\t\t// This will guarantee uniqueness of the batchId, and is a suitable fallback since clientId/CSN is only needed if the batch was actually sent/sequenced.\n\t\tconst batchWasSent = clientSequenceNumber !== undefined;\n\t\tif (batchWasSent) {\n\t\t\tassert(!staged, 0xb84 /* Staged batches should not have been submitted */);\n\t\t}\n\t\tconst [clientId, batchStartCsn] = batchWasSent\n\t\t\t? [this.stateHandler.clientId(), clientSequenceNumber]\n\t\t\t: [uuid(), -1]; // -1 will indicate not a real clientId/CSN pair\n\t\tassert(\n\t\t\tclientId !== undefined,\n\t\t\t0xa33 /* clientId (from stateHandler) could only be undefined if we've never connected, but we have a CSN so we know that's not the case */,\n\t\t);\n\t\tconst batchInfo = { clientId, batchStartCsn, length: batch.length, ignoreBatchId, staged };\n\t\tfor (const message of batch) {\n\t\t\tconst {\n\t\t\t\truntimeOp,\n\t\t\t\treferenceSequenceNumber,\n\t\t\t\tlocalOpMetadata,\n\t\t\t\tmetadata: opMetadata,\n\t\t\t} = message;\n\t\t\tconst pendingMessage: IPendingMessage = {\n\t\t\t\ttype: \"message\",\n\t\t\t\treferenceSequenceNumber,\n\t\t\t\tcontent: serializeOp(runtimeOp).content,\n\t\t\t\truntimeOp,\n\t\t\t\tlocalOpMetadata,\n\t\t\t\topMetadata,\n\t\t\t\tbatchInfo,\n\t\t\t};\n\t\t\tthis.pendingMessages.push(pendingMessage);\n\t\t}\n\t}\n\n\t/**\n\t * Applies stashed ops at their reference sequence number so they are ready to be ACKed or resubmitted\n\t * @param seqNum - Sequence number at which to apply ops. Will apply all ops if seqNum is undefined.\n\t */\n\tpublic async applyStashedOpsAt(seqNum?: number): Promise<void> {\n\t\t// apply stashed ops at sequence number\n\t\twhile (!this.initialMessages.isEmpty()) {\n\t\t\tif (seqNum !== undefined) {\n\t\t\t\t// eslint-disable-next-line @typescript-eslint/no-non-null-assertion\n\t\t\t\tconst peekMessage = this.initialMessages.peekFront()!;\n\t\t\t\tif (peekMessage.referenceSequenceNumber > seqNum) {\n\t\t\t\t\tbreak; // nothing left to do at this sequence number\n\t\t\t\t}\n\t\t\t\tif (peekMessage.referenceSequenceNumber < seqNum) {\n\t\t\t\t\tthrow new Error(\"loaded from snapshot too recent to apply stashed ops\");\n\t\t\t\t}\n\t\t\t}\n\t\t\t// eslint-disable-next-line @typescript-eslint/no-non-null-assertion\n\t\t\tconst nextMessage = this.initialMessages.shift()!;\n\t\t\t// Nothing to apply if the message is an empty batch.\n\t\t\t// We still need to track it for resubmission.\n\t\t\ttry {\n\t\t\t\tif (isEmptyBatchPendingMessage(nextMessage)) {\n\t\t\t\t\tnextMessage.localOpMetadata = {\n\t\t\t\t\t\temptyBatch: true,\n\t\t\t\t\t} satisfies LocalEmptyBatchPlaceholder[\"localOpMetadata\"]; // equivalent to applyStashedOp for empty batch\n\t\t\t\t\tpatchbatchInfo(nextMessage); // Back compat\n\t\t\t\t\tthis.pendingMessages.push(nextMessage);\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\t\t\t\t// applyStashedOp will cause the DDS to behave as if it has sent the op but not actually send it\n\t\t\t\tconst localOpMetadata = await this.stateHandler.applyStashedOp(nextMessage.content);\n\t\t\t\tif (this.stateHandler.isAttached()) {\n\t\t\t\t\tnextMessage.localOpMetadata = localOpMetadata;\n\t\t\t\t\t// NOTE: This runtimeOp has been roundtripped through string, which is technically lossy.\n\t\t\t\t\t// e.g. At this point, handles are in their encoded form.\n\t\t\t\t\tnextMessage.runtimeOp = JSON.parse(\n\t\t\t\t\t\tnextMessage.content,\n\t\t\t\t\t) as LocalContainerRuntimeMessage;\n\t\t\t\t\t// then we push onto pendingMessages which will cause PendingStateManager to resubmit when we connect\n\t\t\t\t\tpatchbatchInfo(nextMessage); // Back compat\n\t\t\t\t\tthis.pendingMessages.push(nextMessage);\n\t\t\t\t} else {\n\t\t\t\t\tif (localOpMetadata !== undefined) {\n\t\t\t\t\t\tthrow new Error(\"Local Op Metadata must be undefined when not attached\");\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t} catch (error) {\n\t\t\t\tthrow DataProcessingError.wrapIfUnrecognized(error, \"applyStashedOp\", nextMessage);\n\t\t\t}\n\t\t}\n\t}\n\n\t/**\n\t * Compares the batch ID of the incoming batch with the pending batch ID for this client.\n\t * They should not match, as that would indicate a forked container.\n\t * @param remoteBatchStart - BatchStartInfo for an incoming batch *NOT* submitted by this client\n\t * @returns whether the batch IDs match\n\t */\n\tprivate remoteBatchMatchesPendingBatch(remoteBatchStart: BatchStartInfo): boolean {\n\t\t// Find the first pending message that uses Batch ID, to compare to the incoming remote batch.\n\t\t// If there is no such message, then the incoming remote batch doesn't have a match here and we can return.\n\t\tconst firstIndexUsingBatchId = Array.from({\n\t\t\tlength: this.pendingMessages.length,\n\t\t}).findIndex((_, i) => this.pendingMessages.get(i)?.batchInfo.ignoreBatchId !== true);\n\t\tconst pendingMessageUsingBatchId =\n\t\t\tfirstIndexUsingBatchId === -1\n\t\t\t\t? undefined\n\t\t\t\t: this.pendingMessages.get(firstIndexUsingBatchId);\n\n\t\tif (pendingMessageUsingBatchId === undefined) {\n\t\t\treturn false;\n\t\t}\n\n\t\t// We must compare the effective batch IDs, since one of these ops\n\t\t// may have been the original, not resubmitted, so wouldn't have its batch ID stamped yet.\n\t\tconst pendingBatchId = getEffectiveBatchId(pendingMessageUsingBatchId);\n\t\tconst inboundBatchId = getEffectiveBatchId(remoteBatchStart);\n\n\t\treturn pendingBatchId === inboundBatchId;\n\t}\n\n\t/**\n\t * Processes an inbound message or batch of messages - May be local or remote.\n\t *\n\t * @param inbound - The inbound message(s) to process, with extra info (e.g. about the start of a batch). Could be local or remote.\n\t * @param local - true if we submitted these messages and expect corresponding pending messages\n\t * @returns The inbound messages with localOpMetadata \"zipped\" in.\n\t *\n\t * @throws a DataProcessingError in either of these cases:\n\t * - The pending message content doesn't match the incoming message content for any message here\n\t * - The batch IDs *do match* but it's not local (indicates Container forking).\n\t */\n\tpublic processInboundMessages(\n\t\tinbound: InboundMessageResult,\n\t\tlocal: boolean,\n\t): {\n\t\tmessage: InboundSequencedContainerRuntimeMessage;\n\t\tlocalOpMetadata?: unknown;\n\t}[] {\n\t\tif (local) {\n\t\t\treturn this.processPendingLocalMessages(inbound);\n\t\t}\n\n\t\t// An inbound remote batch should not match the pending batch ID for this client.\n\t\t// That would indicate the container forked (two instances trying to submit the same local state)\n\t\tif (\"batchStart\" in inbound && this.remoteBatchMatchesPendingBatch(inbound.batchStart)) {\n\t\t\tthrow DataProcessingError.create(\n\t\t\t\t\"Forked Container Error! Matching batchIds but mismatched clientId\",\n\t\t\t\t\"PendingStateManager.processInboundMessages\",\n\t\t\t\tinbound.batchStart.keyMessage,\n\t\t\t);\n\t\t}\n\n\t\t// No localOpMetadata for remote messages\n\t\tconst messages = inbound.type === \"fullBatch\" ? inbound.messages : [inbound.nextMessage];\n\t\treturn messages.map((message) => ({ message }));\n\t}\n\n\t/**\n\t * Processes the incoming message(s) from the server that were submitted by this client.\n\t * It verifies that messages are received in the right order and that any batch information is correct.\n\t * @param inbound - The inbound message(s) (originating from this client) to correlate with the pending local state\n\t * @throws DataProcessingError if the pending message content doesn't match the incoming message content for any message here\n\t * @returns The inbound messages with localOpMetadata \"zipped\" in.\n\t */\n\tprivate processPendingLocalMessages(inbound: InboundMessageResult): {\n\t\tmessage: InboundSequencedContainerRuntimeMessage;\n\t\tlocalOpMetadata: unknown;\n\t}[] {\n\t\tif (\"batchStart\" in inbound) {\n\t\t\tthis.onLocalBatchBegin(inbound.batchStart, inbound.length);\n\t\t}\n\n\t\t// Empty batch\n\t\tif (inbound.length === 0) {\n\t\t\tconst localOpMetadata = this.processNextPendingMessage(\n\t\t\t\tinbound.batchStart.keyMessage.sequenceNumber,\n\t\t\t);\n\t\t\tassert(\n\t\t\t\tasEmptyBatchLocalOpMetadata(localOpMetadata)?.emptyBatch === true,\n\t\t\t\t0xa20 /* Expected empty batch marker */,\n\t\t\t);\n\t\t\treturn [];\n\t\t}\n\n\t\tconst messages = inbound.type === \"fullBatch\" ? inbound.messages : [inbound.nextMessage];\n\n\t\treturn messages.map((message) => ({\n\t\t\tmessage,\n\t\t\tlocalOpMetadata: this.processNextPendingMessage(message.sequenceNumber, message),\n\t\t}));\n\t}\n\n\t/**\n\t * Processes the pending local copy of message that's been ack'd by the server.\n\t * @param sequenceNumber - The sequenceNumber from the server corresponding to the next pending message.\n\t * @param message - [optional] The entire incoming message, for comparing contents with the pending message for extra validation.\n\t * @throws DataProcessingError if the pending message content doesn't match the incoming message content.\n\t * @returns The localOpMetadata of the next pending message, to be sent to whoever submitted the original message.\n\t */\n\tprivate processNextPendingMessage(\n\t\tsequenceNumber: number,\n\t\tmessage?: InboundSequencedContainerRuntimeMessage,\n\t): unknown {\n\t\tconst pendingMessage = this.pendingMessages.peekFront();\n\t\tassert(\n\t\t\tpendingMessage !== undefined,\n\t\t\t0x169 /* \"No pending message found for this remote message\" */,\n\t\t);\n\n\t\tpendingMessage.sequenceNumber = sequenceNumber;\n\t\tthis.savedOps.push(toSerializableForm(pendingMessage));\n\n\t\tthis.pendingMessages.shift();\n\n\t\t// message is undefined in the Empty Batch case,\n\t\t// because we don't have an incoming message to compare and pendingMessage is just a placeholder anyway.\n\t\tif (message !== undefined) {\n\t\t\tconst messageContent = buildPendingMessageContent(message);\n\n\t\t\t// Stringified content should match\n\t\t\t// If it doesn't, collect as much info about the difference as possible (privacy-wise) and log it\n\t\t\tif (pendingMessage.content !== messageContent) {\n\t\t\t\tconst [pendingLength, incomingLength] = [\n\t\t\t\t\tpendingMessage.content.length,\n\t\t\t\t\tmessageContent.length,\n\t\t\t\t];\n\t\t\t\tconst [mismatchStartIndex, pendingChar, incomingChar] = findFirstCharacterMismatched(\n\t\t\t\t\tpendingMessage.content,\n\t\t\t\t\tmessageContent,\n\t\t\t\t);\n\n\t\t\t\tconst pendingContentObj = JSON.parse(\n\t\t\t\t\tpendingMessage.content,\n\t\t\t\t) as LocalContainerRuntimeMessage;\n\t\t\t\tconst incomingContentObj = JSON.parse(\n\t\t\t\t\tmessageContent,\n\t\t\t\t) as InboundContainerRuntimeMessage;\n\n\t\t\t\t// Compare inner contents object, since that both should be { type, contents }\n\t\t\t\tconst contentsMatch =\n\t\t\t\t\tpendingContentObj.contents === incomingContentObj.contents ||\n\t\t\t\t\t(pendingContentObj.contents !== undefined &&\n\t\t\t\t\t\tincomingContentObj.contents !== undefined &&\n\t\t\t\t\t\tJSON.stringify(pendingContentObj.contents) ===\n\t\t\t\t\t\t\tJSON.stringify(incomingContentObj.contents));\n\n\t\t\t\tthis.logger.sendErrorEvent({\n\t\t\t\t\teventName: \"unexpectedAckReceived\",\n\t\t\t\t\tdetails: {\n\t\t\t\t\t\tpendingContentScrubbed: scrubAndStringify(pendingContentObj),\n\t\t\t\t\t\tincomingContentScrubbed: scrubAndStringify(incomingContentObj),\n\t\t\t\t\t\tcontentsMatch,\n\t\t\t\t\t\tpendingLength,\n\t\t\t\t\t\tincomingLength,\n\t\t\t\t\t\tmismatchStartIndex,\n\t\t\t\t\t\tpendingChar,\n\t\t\t\t\t\tincomingChar,\n\t\t\t\t\t},\n\t\t\t\t});\n\n\t\t\t\tthrow DataProcessingError.create(\n\t\t\t\t\t\"pending local message content mismatch\",\n\t\t\t\t\t\"unexpectedAckReceived\",\n\t\t\t\t\tmessage,\n\t\t\t\t);\n\t\t\t}\n\t\t}\n\n\t\treturn pendingMessage.localOpMetadata;\n\t}\n\n\t/**\n\t * Check if the incoming batch matches the batch info for the next pending message.\n\t */\n\tprivate onLocalBatchBegin(batchStart: BatchStartInfo, batchLength?: number): void {\n\t\t// Get the next message from the pending queue. Verify a message exists.\n\t\tconst pendingMessage = this.pendingMessages.peekFront();\n\t\tassert(\n\t\t\tpendingMessage !== undefined,\n\t\t\t0xa21 /* No pending message found as we start processing this remote batch */,\n\t\t);\n\t\tassert(\n\t\t\t!pendingMessage.batchInfo.staged,\n\t\t\t0xb85 /* Pending state mismatch, ack came in but next pending message is staged */,\n\t\t);\n\n\t\t// If this batch became empty on resubmit, batch.messages will be empty (but keyMessage is always set)\n\t\t// and the next pending message should be an empty batch marker.\n\t\t// More Info: We must submit empty batches and track them in case a different fork\n\t\t// of this container also submitted the same batch (and it may not be empty for that fork).\n\t\tconst firstMessage = batchStart.keyMessage;\n\t\t// -1 length is for back compat, undefined length means we actually don't know it\n\t\tconst skipLengthCheck =\n\t\t\tpendingMessage.batchInfo.length === -1 || batchLength === undefined;\n\t\tconst expectedPendingBatchLength =\n\t\t\tbatchLength === 0\n\t\t\t\t? 1 // For an empty batch, expect a singleton array with the empty batch marker\n\t\t\t\t: batchLength; // Otherwise, the lengths should actually match\n\n\t\t// Note: We don't need to use getEffectiveBatchId here, just check the explicit stamped batchID\n\t\t// That logic is needed only when comparing across potential container forks.\n\t\t// Furthermore, we also are comparing the batch IDs constituent data - clientId (it's local) and batchStartCsn.\n\t\tconst pendingBatchId = asBatchMetadata(pendingMessage.opMetadata)?.batchId;\n\t\tconst inboundBatchId = batchStart.batchId;\n\n\t\t// We expect the incoming batch to be of the same length, starting at the same clientSequenceNumber,\n\t\t// as the batch we originally submitted. The batchIds should match as well, if set (or neither should be set)\n\t\t// We have another later check to compare the message contents, which we'd expect to fail if this check does,\n\t\t// so we don't throw here, merely log. In a later release this check may replace that one since it's cheaper.\n\t\tif (\n\t\t\tpendingMessage.batchInfo.batchStartCsn !== batchStart.batchStartCsn ||\n\t\t\t(!skipLengthCheck && pendingMessage.batchInfo.length !== expectedPendingBatchLength) ||\n\t\t\tpendingBatchId !== inboundBatchId\n\t\t) {\n\t\t\tthis.logger?.sendErrorEvent({\n\t\t\t\teventName: \"BatchInfoMismatch\",\n\t\t\t\tdetails: {\n\t\t\t\t\tpendingBatchCsn: pendingMessage.batchInfo.batchStartCsn,\n\t\t\t\t\tbatchStartCsn: batchStart.batchStartCsn,\n\t\t\t\t\tpendingBatchLength: pendingMessage.batchInfo.length,\n\t\t\t\t\texpectedPendingBatchLength,\n\t\t\t\t\tbatchLength,\n\t\t\t\t\tpendingBatchId,\n\t\t\t\t\tinboundBatchId,\n\t\t\t\t\tpendingMessageBatchMetadata: asBatchMetadata(pendingMessage.opMetadata)?.batch,\n\t\t\t\t\tmessageBatchMetadata: asBatchMetadata(firstMessage?.metadata)?.batch,\n\t\t\t\t},\n\t\t\t\tmessageDetails: extractSafePropertiesFromMessage(firstMessage),\n\t\t\t});\n\t\t}\n\t}\n\n\t/**\n\t * Called when the Container's connection state changes. If the Container gets connected, it replays all the pending\n\t * states in its queue. This includes triggering resubmission of unacked ops.\n\t * ! Note: successfully resubmitting an op that has been successfully sequenced is not possible due to checks in the ConnectionStateHandler (Loader layer)\n\t *\n\t * @returns The unique batch infos for all batches that were replayed.\n\t */\n\tpublic replayPendingStates(\n\t\toptions?: ReplayPendingStateOptions,\n\t): IPendingMessage[\"batchInfo\"][] {\n\t\tconst { committingStagedBatches, squash } = {\n\t\t\t...defaultReplayPendingStatesOptions,\n\t\t\t...options,\n\t\t};\n\t\tassert(\n\t\t\tthis.stateHandler.connected() || committingStagedBatches === true,\n\t\t\t0x172 /* \"The connection state is not consistent with the runtime\" */,\n\t\t);\n\n\t\t// Staged batches have not yet been submitted so check doesn't apply\n\t\tif (!committingStagedBatches) {\n\t\t\t// This assert suggests we are about to send same ops twice, which will result in data loss.\n\t\t\tassert(\n\t\t\t\tthis.clientIdFromLastReplay !== this.stateHandler.clientId(),\n\t\t\t\t0x173 /* \"replayPendingStates called twice for same clientId!\" */,\n\t\t\t);\n\t\t}\n\t\tthis.clientIdFromLastReplay = this.stateHandler.clientId();\n\n\t\tassert(\n\t\t\tthis.initialMessages.isEmpty(),\n\t\t\t0x174 /* \"initial states should be empty before replaying pending\" */,\n\t\t);\n\n\t\tconst initialPendingMessagesCount = this.pendingMessages.length;\n\t\tlet remainingPendingMessagesCount = this.pendingMessages.length;\n\t\tconst replayedBatchSet = new Set<IPendingMessage[\"batchInfo\"]>();\n\n\t\tlet seenStagedBatch = false;\n\n\t\t// Process exactly `pendingMessagesCount` items in the queue as it represents the number of messages that were\n\t\t// pending when we connected. This is important because the `reSubmitFn` might add more items in the queue\n\t\t// which must not be replayed.\n\t\twhile (remainingPendingMessagesCount > 0) {\n\t\t\t// eslint-disable-next-line @typescript-eslint/no-non-null-assertion\n\t\t\tlet pendingMessage = this.pendingMessages.shift()!;\n\t\t\tremainingPendingMessagesCount--;\n\n\t\t\t// Re-queue pre-staging messages - we are only to replay staged batches\n\t\t\tif (committingStagedBatches) {\n\t\t\t\tif (!pendingMessage.batchInfo.staged) {\n\t\t\t\t\tassert(!seenStagedBatch, 0xb86 /* Staged batch was followed by non-staged batch */);\n\t\t\t\t\tthis.pendingMessages.push(pendingMessage);\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\n\t\t\t\tseenStagedBatch = true;\n\t\t\t\tpendingMessage.batchInfo.staged = false; // Clear staged flag so we can submit\n\t\t\t}\n\n\t\t\tconst batchMetadataFlag = asBatchMetadata(pendingMessage.opMetadata)?.batch;\n\t\t\tassert(batchMetadataFlag !== false, 0x41b /* We cannot process batches in chunks */);\n\n\t\t\t// The next message starts a batch (possibly single-message), and we'll need its batchId.\n\t\t\tconst batchId =\n\t\t\t\tpendingMessage.batchInfo.ignoreBatchId === true\n\t\t\t\t\t? undefined\n\t\t\t\t\t: getEffectiveBatchId(pendingMessage);\n\n\t\t\tconst staged = pendingMessage.batchInfo.staged;\n\n\t\t\tif (asEmptyBatchLocalOpMetadata(pendingMessage.localOpMetadata)?.emptyBatch === true) {\n\t\t\t\t// Resubmit no messages, with the batchId. Will result in another empty batch marker.\n\t\t\t\tthis.stateHandler.reSubmitBatch([], { batchId, staged, squash });\n\t\t\t\treplayedBatchSet.add(pendingMessage.batchInfo);\n\t\t\t\tcontinue;\n\t\t\t}\n\n\t\t\tassert(\n\t\t\t\thasTypicalRuntimeOp(pendingMessage),\n\t\t\t\t0xb87 /* runtimeOp is only undefined for empty batches */,\n\t\t\t);\n\n\t\t\t/**\n\t\t\t * We must preserve the distinct batches on resubmit.\n\t\t\t * Note: It is not possible for the PendingStateManager to receive a partially acked batch. It will\n\t\t\t * either receive the whole batch ack or nothing at all. See {@link InboundBatchAggregator} for how this works.\n\t\t\t */\n\t\t\tif (batchMetadataFlag === undefined) {\n\t\t\t\t// Single-message batch\n\n\t\t\t\tthis.stateHandler.reSubmitBatch(\n\t\t\t\t\t[\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\truntimeOp: pendingMessage.runtimeOp,\n\t\t\t\t\t\t\tlocalOpMetadata: pendingMessage.localOpMetadata,\n\t\t\t\t\t\t\topMetadata: pendingMessage.opMetadata,\n\t\t\t\t\t\t},\n\t\t\t\t\t],\n\t\t\t\t\t{ batchId, staged, squash },\n\t\t\t\t);\n\t\t\t\treplayedBatchSet.add(pendingMessage.batchInfo);\n\t\t\t\tcontinue;\n\t\t\t}\n\t\t\t// else: batchMetadataFlag === true (It's a typical multi-message batch)\n\n\t\t\tassert(\n\t\t\t\tremainingPendingMessagesCount > 0,\n\t\t\t\t0x554 /* Last pending message cannot be a batch begin */,\n\t\t\t);\n\n\t\t\tconst batch: PendingMessageResubmitData[] = [];\n\n\t\t\t// check is >= because batch end may be last pending message\n\t\t\twhile (remainingPendingMessagesCount >= 0) {\n\t\t\t\tassert(\n\t\t\t\t\thasTypicalRuntimeOp(pendingMessage),\n\t\t\t\t\t0xb88 /* runtimeOp is only undefined for empty batches */,\n\t\t\t\t);\n\t\t\t\tbatch.push({\n\t\t\t\t\truntimeOp: pendingMessage.runtimeOp,\n\t\t\t\t\tlocalOpMetadata: pendingMessage.localOpMetadata,\n\t\t\t\t\topMetadata: pendingMessage.opMetadata,\n\t\t\t\t});\n\n\t\t\t\t// End of the batch\n\t\t\t\tif (pendingMessage.opMetadata?.batch === false) {\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t\tassert(remainingPendingMessagesCount > 0, 0x555 /* No batch end found */);\n\n\t\t\t\t// eslint-disable-next-line @typescript-eslint/no-non-null-assertion\n\t\t\t\tpendingMessage = this.pendingMessages.shift()!;\n\t\t\t\tremainingPendingMessagesCount--;\n\t\t\t\tassert(\n\t\t\t\t\tpendingMessage.opMetadata?.batch !== true,\n\t\t\t\t\t0x556 /* Batch start needs a corresponding batch end */,\n\t\t\t\t);\n\t\t\t}\n\n\t\t\tthis.stateHandler.reSubmitBatch(batch, { batchId, staged, squash });\n\t\t\treplayedBatchSet.add(pendingMessage.batchInfo);\n\t\t}\n\n\t\tif (!committingStagedBatches) {\n\t\t\t// pending ops should no longer depend on previous sequenced local ops after resubmitting all pending messages (does not apply if only replaying the staged messages)\n\t\t\tthis.savedOps = [];\n\t\t}\n\n\t\t// We replayPendingStates on read connections too - we expect these to get nack'd though, and to then reconnect\n\t\t// on a write connection and replay again. This filters out the replay that happens on the read connection so\n\t\t// we only see the replays on write connections (that have a chance to go through).\n\t\tif (this.stateHandler.isActiveConnection()) {\n\t\t\tthis.logger?.sendTelemetryEvent({\n\t\t\t\teventName: \"PendingStatesReplayed\",\n\t\t\t\tcount: initialPendingMessagesCount,\n\t\t\t\tclientId: this.stateHandler.clientId(),\n\t\t\t});\n\t\t}\n\n\t\treturn [...replayedBatchSet];\n\t}\n\n\t/**\n\t * Pops all staged batches, invoking the callback on each constituent op in order (LIFO)\n\t */\n\tpublic popStagedBatches(\n\t\tcallback: (\n\t\t\t// callback will only be given staged messages with a valid runtime op (i.e. not empty batch and not an initial message with only serialized content)\n\t\t\tstagedMessage: IPendingMessage & { runtimeOp: LocalContainerRuntimeMessage },\n\t\t) => void,\n\t): IPendingMessage[\"batchInfo\"][] {\n\t\tconst batchSet = new Set<IPendingMessage[\"batchInfo\"]>();\n\t\twhile (!this.pendingMessages.isEmpty()) {\n\t\t\tconst stagedMessage = this.pendingMessages.peekBack();\n\t\t\tif (stagedMessage?.batchInfo.staged === true) {\n\t\t\t\tthis.pendingMessages.pop();\n\t\t\t\tbatchSet.add(stagedMessage.batchInfo);\n\n\t\t\t\tif (hasTypicalRuntimeOp(stagedMessage)) {\n\t\t\t\t\tcallback(stagedMessage);\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\tbreak; // no more staged messages\n\t\t\t}\n\t\t}\n\t\tassert(\n\t\t\tthis.pendingMessages.toArray().every((m) => m.batchInfo.staged !== true),\n\t\t\t0xb89 /* Shouldn't be any more staged messages */,\n\t\t);\n\t\treturn [...batchSet];\n\t}\n}\n\n/**\n * For back-compat if trying to apply stashed ops that pre-date batchInfo\n */\nfunction patchbatchInfo(\n\tmessage: IPendingMessageFromStash,\n): asserts message is IPendingMessage {\n\tconst batchInfo: IPendingMessageFromStash[\"batchInfo\"] = message.batchInfo;\n\tif (batchInfo === undefined) {\n\t\t// Using uuid guarantees uniqueness, retaining existing behavior\n\t\tmessage.batchInfo = { clientId: uuid(), batchStartCsn: -1, length: -1, staged: false };\n\t}\n}\n\n/**\n * This filters out messages that are not \"typical\" runtime ops, i.e. empty batches or initial messages (which only have serialized content).\n */\nfunction hasTypicalRuntimeOp(\n\tmessage: IPendingMessage,\n): message is IPendingMessage & { runtimeOp: LocalContainerRuntimeMessage } {\n\treturn message.runtimeOp !== undefined && message.runtimeOp.type !== \"groupedBatch\";\n}\n"]}
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uuid)\n\t\t */\n\t\tbatchStartCsn: number;\n\t\t/**\n\t\t * length of the batch (how many runtime messages here)\n\t\t */\n\t\tlength: number;\n\t\t/**\n\t\t * If true, this batch is staged and should not actually be submitted on replayPendingStates.\n\t\t */\n\t\tstaged: boolean;\n\t};\n}\n\ntype Patch<T, U> = U & Omit<T, keyof U>;\n\n/**\n * First version of the type (pre-dates batchInfo)\n */\ntype IPendingMessageV0 = Patch<IPendingMessage, { batchInfo?: undefined }>;\n\n/**\n * Union of all supported schemas for when applying stashed ops\n *\n * @remarks When the format changes, this type should update to reflect all possible schemas.\n */\ntype IPendingMessageFromStash = IPendingMessageV0 | IPendingMessage;\n\nexport interface IPendingLocalState {\n\t/**\n\t * list of pending states, including ops and batch information\n\t */\n\tpendingStates: IPendingMessage[];\n}\n\n/**\n * Info needed to replay/resubmit a pending message\n */\nexport type PendingMessageResubmitData = 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content.contents?.length === 0;\n}\n\nfunction buildPendingMessageContent(message: InboundSequencedContainerRuntimeMessage): string {\n\t// IMPORTANT: Order matters here, this must match the order of the properties used\n\t// when submitting the message.\n\tconst { type, contents }: InboundContainerRuntimeMessage = message;\n\t// Any properties that are not defined, won't be emitted by stringify.\n\treturn JSON.stringify({ type, contents });\n}\n\nfunction typesOfKeys<T extends object>(obj: T): Record<keyof T, string> {\n\t// TODO: Fix this violation and remove the disable\n\t// eslint-disable-next-line unicorn/no-array-reduce\n\treturn Object.keys(obj).reduce((acc, key) => {\n\t\tacc[key] = typeof obj[key];\n\t\treturn acc;\n\t}, {}) as Record<keyof T, string>;\n}\n\nfunction scrubAndStringify(\n\tmessage: InboundContainerRuntimeMessage | LocalContainerRuntimeMessage,\n): string {\n\t// Scrub the whole object in case there are unexpected keys\n\tconst scrubbed: Record<string, unknown> 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It also maintains the batch information for both automatically and manually flushed\n * batches along with the messages.\n * When the Container reconnects, it replays the pending states, which includes manual flushing\n * of messages and triggering resubmission of unacked ops.\n *\n * It verifies that all the ops are acked, are received in the right order and batch information is correct.\n */\nexport class PendingStateManager implements IDisposable {\n\t/**\n\t * Messages that will need to be resubmitted if not ack'd before the next reconnection\n\t */\n\tprivate readonly pendingMessages = new Deque<IPendingMessage>();\n\t/**\n\t * Messages stashed from a previous container, now being rehydrated. Need to be resubmitted.\n\t */\n\tprivate readonly initialMessages = new Deque<IPendingMessageFromStash>();\n\n\t/**\n\t * Sequenced local ops that are saved when stashing since pending ops may depend on them\n\t */\n\tprivate savedOps: IPendingMessage[] = [];\n\n\t// eslint-disable-next-line unicorn/consistent-function-scoping -- Property is defined once; no need to extract inner lambda\n\tprivate readonly disposeOnce = new Lazy<void>(() => {\n\t\tthis.initialMessages.clear();\n\t\tthis.pendingMessages.clear();\n\t});\n\n\t/**\n\t * Used to ensure we don't replay ops on the same connection twice\n\t */\n\tprivate clientIdFromLastReplay: string | undefined;\n\n\t/**\n\t * The pending messages count. Includes `pendingMessages` and `initialMessages` to keep in sync with\n\t * 'hasPendingMessages'.\n\t */\n\tpublic get pendingMessagesCount(): number {\n\t\treturn this.pendingMessages.length + this.initialMessages.length;\n\t}\n\n\t/**\n\t * Checks the pending messages to see if any of them represent user changes (aka \"dirtyable\" messages)\n\t */\n\tpublic hasPendingUserChanges(): boolean {\n\t\tfor (let i = 0; i < this.pendingMessages.length; i++) {\n\t\t\tconst element = this.pendingMessages.get(i);\n\t\t\tif (\n\t\t\t\telement !== undefined &&\n\t\t\t\thasTypicalRuntimeOp(element) && // Empty batches don't count towards user changes\n\t\t\t\tisContainerMessageDirtyable(element.runtimeOp)\n\t\t\t) {\n\t\t\t\treturn true;\n\t\t\t}\n\t\t}\n\t\t// Consider any initial messages to be user changes\n\t\t// (it's an approximation since we would have to parse them to know for sure)\n\t\treturn this.initialMessages.length > 0;\n\t}\n\n\t/**\n\t * The minimumPendingMessageSequenceNumber is the minimum of the first pending message and the first initial message.\n\t *\n\t * We need this so that we can properly keep local data and maintain the correct sequence window.\n\t */\n\tpublic get minimumPendingMessageSequenceNumber(): number | undefined {\n\t\treturn this.pendingMessages.peekFront()?.referenceSequenceNumber;\n\t}\n\n\t/**\n\t * Called to check if there are any pending messages in the pending message queue.\n\t * @returns A boolean indicating whether there are messages or not.\n\t */\n\tpublic hasPendingMessages(): boolean {\n\t\treturn this.pendingMessagesCount !== 0;\n\t}\n\n\tpublic getLocalState(snapshotSequenceNumber?: number): {\n\t\tpending: IPendingLocalState;\n\t} {\n\t\tassert(\n\t\t\tthis.initialMessages.isEmpty(),\n\t\t\t0x2e9 /* \"Must call getLocalState() after applying initial states\" */,\n\t\t);\n\t\t// Using snapshot sequence number to filter ops older than our latest snapshot.\n\t\t// Such ops should not be declared in pending/stashed state. Snapshot seq num will not\n\t\t// be available when the container is not attached. Therefore, no filtering is needed.\n\t\tconst newSavedOps = [...this.savedOps].filter((message) => {\n\t\t\tassert(\n\t\t\t\tmessage.sequenceNumber !== undefined,\n\t\t\t\t0x97c /* saved op should already have a sequence number */,\n\t\t\t);\n\t\t\treturn message.sequenceNumber > (snapshotSequenceNumber ?? 0);\n\t\t});\n\t\tfor (const message of this.pendingMessages.toArray()) {\n\t\t\tif (\n\t\t\t\tsnapshotSequenceNumber !== undefined &&\n\t\t\t\tmessage.referenceSequenceNumber < snapshotSequenceNumber\n\t\t\t) {\n\t\t\t\tthrow new LoggingError(\"trying to stash ops older than our latest snapshot\");\n\t\t\t}\n\t\t}\n\t\treturn {\n\t\t\tpending: {\n\t\t\t\tpendingStates: [\n\t\t\t\t\t...newSavedOps,\n\t\t\t\t\t...this.pendingMessages.toArray().map((message) => toSerializableForm(message)),\n\t\t\t\t],\n\t\t\t},\n\t\t};\n\t}\n\n\tprivate readonly logger: ITelemetryLoggerExt;\n\n\tconstructor(\n\t\tprivate readonly stateHandler: IRuntimeStateHandler,\n\t\tstashedLocalState: IPendingLocalState | undefined,\n\t\tlogger: ITelemetryBaseLogger,\n\t) {\n\t\tthis.logger = createChildLogger({ logger });\n\t\tif (stashedLocalState?.pendingStates) {\n\t\t\tthis.initialMessages.push(...stashedLocalState.pendingStates);\n\t\t}\n\t}\n\n\tpublic get disposed(): boolean {\n\t\treturn this.disposeOnce.evaluated;\n\t}\n\tpublic readonly dispose = (): void => this.disposeOnce.value;\n\n\t/**\n\t * We've flushed an empty batch, and need to track it locally until the corresponding\n\t * ack is processed, to properly track batch IDs\n\t */\n\tpublic onFlushEmptyBatch(\n\t\tplaceholder: LocalEmptyBatchPlaceholder,\n\t\tclientSequenceNumber: number | undefined,\n\t\tstaged: boolean,\n\t): void {\n\t\tthis.onFlushBatch([placeholder], clientSequenceNumber, staged);\n\t}\n\n\t/**\n\t * The given batch has been flushed, and needs to be tracked locally until the corresponding\n\t * acks are processed, to ensure it is successfully sent.\n\t * @param batch - The batch that was flushed\n\t * @param clientSequenceNumber - The CSN of the first message in the batch,\n\t * or undefined if the batch was not yet sent (e.g. by the time we flushed we lost the connection)\n\t * @param staged - Indicates whether batch is staged (not to be submitted while runtime is in Staging Mode)\n\t */\n\tpublic onFlushBatch(\n\t\tbatch: LocalBatchMessage[] | [LocalEmptyBatchPlaceholder],\n\t\tclientSequenceNumber: number | undefined,\n\t\tstaged: boolean,\n\t): void {\n\t\t// clientId and batchStartCsn are used for generating the batchId so we can detect container forks\n\t\t// where this batch was submitted by two different clients rehydrating from the same local state.\n\t\t// In the typical case where the batch was actually sent, use the clientId and clientSequenceNumber.\n\t\t// In the case where the batch was not sent, use a random uuid for clientId, and -1 for clientSequenceNumber to indicate this case.\n\t\t// This will guarantee uniqueness of the batchId, and is a suitable fallback since clientId/CSN is only needed if the batch was actually sent/sequenced.\n\t\tconst batchWasSent = clientSequenceNumber !== undefined;\n\t\tif (batchWasSent) {\n\t\t\tassert(!staged, 0xb84 /* Staged batches should not have been submitted */);\n\t\t}\n\t\tconst [clientId, batchStartCsn] = batchWasSent\n\t\t\t? [this.stateHandler.clientId(), clientSequenceNumber]\n\t\t\t: [uuid(), -1]; // -1 will indicate not a real clientId/CSN pair\n\t\tassert(\n\t\t\tclientId !== undefined,\n\t\t\t0xa33 /* clientId (from stateHandler) could only be undefined if we've never connected, but we have a CSN so we know that's not the case */,\n\t\t);\n\t\tconst batchInfo = { clientId, batchStartCsn, length: batch.length, staged };\n\t\tfor (const message of batch) {\n\t\t\tconst {\n\t\t\t\truntimeOp,\n\t\t\t\treferenceSequenceNumber,\n\t\t\t\tlocalOpMetadata,\n\t\t\t\tmetadata: opMetadata,\n\t\t\t} = message;\n\t\t\tconst pendingMessage: IPendingMessage = {\n\t\t\t\ttype: \"message\",\n\t\t\t\treferenceSequenceNumber,\n\t\t\t\tcontent: serializeOp(runtimeOp).content,\n\t\t\t\truntimeOp,\n\t\t\t\tlocalOpMetadata,\n\t\t\t\topMetadata,\n\t\t\t\tbatchInfo,\n\t\t\t};\n\t\t\tthis.pendingMessages.push(pendingMessage);\n\t\t}\n\t}\n\n\t/**\n\t * Applies stashed ops at their reference sequence number so they are ready to be ACKed or resubmitted\n\t * @param seqNum - Sequence number at which to apply ops. Will apply all ops if seqNum is undefined.\n\t */\n\tpublic async applyStashedOpsAt(seqNum?: number): Promise<void> {\n\t\t// apply stashed ops at sequence number\n\t\twhile (!this.initialMessages.isEmpty()) {\n\t\t\tif (seqNum !== undefined) {\n\t\t\t\t// eslint-disable-next-line @typescript-eslint/no-non-null-assertion\n\t\t\t\tconst peekMessage = this.initialMessages.peekFront()!;\n\t\t\t\tif (peekMessage.referenceSequenceNumber > seqNum) {\n\t\t\t\t\tbreak; // nothing left to do at this sequence number\n\t\t\t\t}\n\t\t\t\tif (peekMessage.referenceSequenceNumber < seqNum) {\n\t\t\t\t\tthrow new Error(\"loaded from snapshot too recent to apply stashed ops\");\n\t\t\t\t}\n\t\t\t}\n\t\t\t// eslint-disable-next-line @typescript-eslint/no-non-null-assertion\n\t\t\tconst nextMessage = this.initialMessages.shift()!;\n\t\t\t// Nothing to apply if the message is an empty batch.\n\t\t\t// We still need to track it for resubmission.\n\t\t\ttry {\n\t\t\t\tif (isEmptyBatchPendingMessage(nextMessage)) {\n\t\t\t\t\tnextMessage.localOpMetadata = {\n\t\t\t\t\t\temptyBatch: true,\n\t\t\t\t\t} satisfies LocalEmptyBatchPlaceholder[\"localOpMetadata\"]; // equivalent to applyStashedOp for empty batch\n\t\t\t\t\tpatchbatchInfo(nextMessage); // Back compat\n\t\t\t\t\tthis.pendingMessages.push(nextMessage);\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\t\t\t\t// applyStashedOp will cause the DDS to behave as if it has sent the op but not actually send it\n\t\t\t\tconst localOpMetadata = await this.stateHandler.applyStashedOp(nextMessage.content);\n\t\t\t\tif (this.stateHandler.isAttached()) {\n\t\t\t\t\tnextMessage.localOpMetadata = localOpMetadata;\n\t\t\t\t\t// NOTE: This runtimeOp has been roundtripped through string, which is technically lossy.\n\t\t\t\t\t// e.g. At this point, handles are in their encoded form.\n\t\t\t\t\tnextMessage.runtimeOp = JSON.parse(\n\t\t\t\t\t\tnextMessage.content,\n\t\t\t\t\t) as LocalContainerRuntimeMessage;\n\t\t\t\t\t// then we push onto pendingMessages which will cause PendingStateManager to resubmit when we connect\n\t\t\t\t\tpatchbatchInfo(nextMessage); // Back compat\n\t\t\t\t\tthis.pendingMessages.push(nextMessage);\n\t\t\t\t} else {\n\t\t\t\t\tif (localOpMetadata !== undefined) {\n\t\t\t\t\t\tthrow new Error(\"Local Op Metadata must be undefined when not attached\");\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t} catch (error) {\n\t\t\t\tthrow DataProcessingError.wrapIfUnrecognized(error, \"applyStashedOp\", nextMessage);\n\t\t\t}\n\t\t}\n\t}\n\n\t/**\n\t * Compares the batch ID of the incoming batch with the pending batch ID for this client.\n\t * They should not match, as that would indicate a forked container.\n\t * @param remoteBatchStart - BatchStartInfo for an incoming batch *NOT* submitted by this client\n\t * @returns whether the batch IDs match\n\t */\n\tprivate remoteBatchMatchesPendingBatch(remoteBatchStart: BatchStartInfo): boolean {\n\t\tconst pendingMessage = this.pendingMessages.peekFront();\n\t\tif (pendingMessage === undefined) {\n\t\t\treturn false;\n\t\t}\n\n\t\t// We must compare the effective batch IDs, since one of these ops\n\t\t// may have been the original, not resubmitted, so wouldn't have its batch ID stamped yet.\n\t\tconst pendingBatchId = getEffectiveBatchId(pendingMessage);\n\t\tconst inboundBatchId = getEffectiveBatchId(remoteBatchStart);\n\n\t\treturn pendingBatchId === inboundBatchId;\n\t}\n\n\t/**\n\t * Processes an inbound message or batch of messages - May be local or remote.\n\t *\n\t * @param inbound - The inbound message(s) to process, with extra info (e.g. about the start of a batch). Could be local or remote.\n\t * @param local - true if we submitted these messages and expect corresponding pending messages\n\t * @returns The inbound messages with localOpMetadata \"zipped\" in.\n\t *\n\t * @throws a DataProcessingError in either of these cases:\n\t * - The pending message content doesn't match the incoming message content for any message here\n\t * - The batch IDs *do match* but it's not local (indicates Container forking).\n\t */\n\tpublic processInboundMessages(\n\t\tinbound: InboundMessageResult,\n\t\tlocal: boolean,\n\t): {\n\t\tmessage: InboundSequencedContainerRuntimeMessage;\n\t\tlocalOpMetadata?: unknown;\n\t}[] {\n\t\tif (local) {\n\t\t\treturn this.processPendingLocalMessages(inbound);\n\t\t}\n\n\t\t// An inbound remote batch should not match the pending batch ID for this client.\n\t\t// That would indicate the container forked (two instances trying to submit the same local state)\n\t\tif (\"batchStart\" in inbound && this.remoteBatchMatchesPendingBatch(inbound.batchStart)) {\n\t\t\tthrow DataProcessingError.create(\n\t\t\t\t\"Forked Container Error! Matching batchIds but mismatched clientId\",\n\t\t\t\t\"PendingStateManager.processInboundMessages\",\n\t\t\t\tinbound.batchStart.keyMessage,\n\t\t\t);\n\t\t}\n\n\t\t// No localOpMetadata for remote messages\n\t\tconst messages = inbound.type === \"fullBatch\" ? inbound.messages : [inbound.nextMessage];\n\t\treturn messages.map((message) => ({ message }));\n\t}\n\n\t/**\n\t * Processes the incoming message(s) from the server that were submitted by this client.\n\t * It verifies that messages are received in the right order and that any batch information is correct.\n\t * @param inbound - The inbound message(s) (originating from this client) to correlate with the pending local state\n\t * @throws DataProcessingError if the pending message content doesn't match the incoming message content for any message here\n\t * @returns The inbound messages with localOpMetadata \"zipped\" in.\n\t */\n\tprivate processPendingLocalMessages(inbound: InboundMessageResult): {\n\t\tmessage: InboundSequencedContainerRuntimeMessage;\n\t\tlocalOpMetadata: unknown;\n\t}[] {\n\t\tif (\"batchStart\" in inbound) {\n\t\t\tthis.onLocalBatchBegin(inbound.batchStart, inbound.length);\n\t\t}\n\n\t\t// Empty batch\n\t\tif (inbound.length === 0) {\n\t\t\tconst localOpMetadata = this.processNextPendingMessage(\n\t\t\t\tinbound.batchStart.keyMessage.sequenceNumber,\n\t\t\t);\n\t\t\tassert(\n\t\t\t\tasEmptyBatchLocalOpMetadata(localOpMetadata)?.emptyBatch === true,\n\t\t\t\t0xa20 /* Expected empty batch marker */,\n\t\t\t);\n\t\t\treturn [];\n\t\t}\n\n\t\tconst messages = inbound.type === \"fullBatch\" ? inbound.messages : [inbound.nextMessage];\n\n\t\treturn messages.map((message) => ({\n\t\t\tmessage,\n\t\t\tlocalOpMetadata: this.processNextPendingMessage(message.sequenceNumber, message),\n\t\t}));\n\t}\n\n\t/**\n\t * Processes the pending local copy of message that's been ack'd by the server.\n\t * @param sequenceNumber - The sequenceNumber from the server corresponding to the next pending message.\n\t * @param message - [optional] The entire incoming message, for comparing contents with the pending message for extra validation.\n\t * @throws DataProcessingError if the pending message content doesn't match the incoming message content.\n\t * @returns The localOpMetadata of the next pending message, to be sent to whoever submitted the original message.\n\t */\n\tprivate processNextPendingMessage(\n\t\tsequenceNumber: number,\n\t\tmessage?: InboundSequencedContainerRuntimeMessage,\n\t): unknown {\n\t\tconst pendingMessage = this.pendingMessages.peekFront();\n\t\tassert(\n\t\t\tpendingMessage !== undefined,\n\t\t\t0x169 /* \"No pending message found for this remote message\" */,\n\t\t);\n\n\t\tpendingMessage.sequenceNumber = sequenceNumber;\n\t\tthis.savedOps.push(toSerializableForm(pendingMessage));\n\n\t\tthis.pendingMessages.shift();\n\n\t\t// message is undefined in the Empty Batch case,\n\t\t// because we don't have an incoming message to compare and pendingMessage is just a placeholder anyway.\n\t\tif (message !== undefined) {\n\t\t\tconst messageContent = buildPendingMessageContent(message);\n\n\t\t\t// Stringified content should match\n\t\t\t// If it doesn't, collect as much info about the difference as possible (privacy-wise) and log it\n\t\t\tif (pendingMessage.content !== messageContent) {\n\t\t\t\tconst [pendingLength, incomingLength] = [\n\t\t\t\t\tpendingMessage.content.length,\n\t\t\t\t\tmessageContent.length,\n\t\t\t\t];\n\t\t\t\tconst [mismatchStartIndex, pendingChar, incomingChar] = findFirstCharacterMismatched(\n\t\t\t\t\tpendingMessage.content,\n\t\t\t\t\tmessageContent,\n\t\t\t\t);\n\n\t\t\t\tconst pendingContentObj = JSON.parse(\n\t\t\t\t\tpendingMessage.content,\n\t\t\t\t) as LocalContainerRuntimeMessage;\n\t\t\t\tconst incomingContentObj = JSON.parse(\n\t\t\t\t\tmessageContent,\n\t\t\t\t) as InboundContainerRuntimeMessage;\n\n\t\t\t\t// Compare inner contents object, since that both should be { type, contents }\n\t\t\t\tconst contentsMatch =\n\t\t\t\t\tpendingContentObj.contents === incomingContentObj.contents ||\n\t\t\t\t\t(pendingContentObj.contents !== undefined &&\n\t\t\t\t\t\tincomingContentObj.contents !== undefined &&\n\t\t\t\t\t\tJSON.stringify(pendingContentObj.contents) ===\n\t\t\t\t\t\t\tJSON.stringify(incomingContentObj.contents));\n\n\t\t\t\tthis.logger.sendErrorEvent({\n\t\t\t\t\teventName: \"unexpectedAckReceived\",\n\t\t\t\t\tdetails: {\n\t\t\t\t\t\tpendingContentScrubbed: scrubAndStringify(pendingContentObj),\n\t\t\t\t\t\tincomingContentScrubbed: scrubAndStringify(incomingContentObj),\n\t\t\t\t\t\tcontentsMatch,\n\t\t\t\t\t\tpendingLength,\n\t\t\t\t\t\tincomingLength,\n\t\t\t\t\t\tmismatchStartIndex,\n\t\t\t\t\t\tpendingChar,\n\t\t\t\t\t\tincomingChar,\n\t\t\t\t\t},\n\t\t\t\t});\n\n\t\t\t\tthrow DataProcessingError.create(\n\t\t\t\t\t\"pending local message content mismatch\",\n\t\t\t\t\t\"unexpectedAckReceived\",\n\t\t\t\t\tmessage,\n\t\t\t\t);\n\t\t\t}\n\t\t}\n\n\t\treturn pendingMessage.localOpMetadata;\n\t}\n\n\t/**\n\t * Check if the incoming batch matches the batch info for the next pending message.\n\t */\n\tprivate onLocalBatchBegin(batchStart: BatchStartInfo, batchLength?: number): void {\n\t\t// Get the next message from the pending queue. Verify a message exists.\n\t\tconst pendingMessage = this.pendingMessages.peekFront();\n\t\tassert(\n\t\t\tpendingMessage !== undefined,\n\t\t\t0xa21 /* No pending message found as we start processing this remote batch */,\n\t\t);\n\t\tassert(\n\t\t\t!pendingMessage.batchInfo.staged,\n\t\t\t0xb85 /* Pending state mismatch, ack came in but next pending message is staged */,\n\t\t);\n\n\t\t// If this batch became empty on resubmit, batch.messages will be empty (but keyMessage is always set)\n\t\t// and the next pending message should be an empty batch marker.\n\t\t// More Info: We must submit empty batches and track them in case a different fork\n\t\t// of this container also submitted the same batch (and it may not be empty for that fork).\n\t\tconst firstMessage = batchStart.keyMessage;\n\t\t// -1 length is for back compat, undefined length means we actually don't know it\n\t\tconst skipLengthCheck =\n\t\t\tpendingMessage.batchInfo.length === -1 || batchLength === undefined;\n\t\tconst expectedPendingBatchLength =\n\t\t\tbatchLength === 0\n\t\t\t\t? 1 // For an empty batch, expect a singleton array with the empty batch marker\n\t\t\t\t: batchLength; // Otherwise, the lengths should actually match\n\n\t\t// Note: We don't need to use getEffectiveBatchId here, just check the explicit stamped batchID\n\t\t// That logic is needed only when comparing across potential container forks.\n\t\t// Furthermore, we also are comparing the batch IDs constituent data - clientId (it's local) and batchStartCsn.\n\t\tconst pendingBatchId = asBatchMetadata(pendingMessage.opMetadata)?.batchId;\n\t\tconst inboundBatchId = batchStart.batchId;\n\n\t\t// We expect the incoming batch to be of the same length, starting at the same clientSequenceNumber,\n\t\t// as the batch we originally submitted. The batchIds should match as well, if set (or neither should be set)\n\t\t// We have another later check to compare the message contents, which we'd expect to fail if this check does,\n\t\t// so we don't throw here, merely log. In a later release this check may replace that one since it's cheaper.\n\t\tif (\n\t\t\tpendingMessage.batchInfo.batchStartCsn !== batchStart.batchStartCsn ||\n\t\t\t(!skipLengthCheck && pendingMessage.batchInfo.length !== expectedPendingBatchLength) ||\n\t\t\tpendingBatchId !== inboundBatchId\n\t\t) {\n\t\t\tthis.logger?.sendErrorEvent({\n\t\t\t\teventName: \"BatchInfoMismatch\",\n\t\t\t\tdetails: {\n\t\t\t\t\tpendingBatchCsn: pendingMessage.batchInfo.batchStartCsn,\n\t\t\t\t\tbatchStartCsn: batchStart.batchStartCsn,\n\t\t\t\t\tpendingBatchLength: pendingMessage.batchInfo.length,\n\t\t\t\t\texpectedPendingBatchLength,\n\t\t\t\t\tbatchLength,\n\t\t\t\t\tpendingBatchId,\n\t\t\t\t\tinboundBatchId,\n\t\t\t\t\tpendingMessageBatchMetadata: asBatchMetadata(pendingMessage.opMetadata)?.batch,\n\t\t\t\t\tmessageBatchMetadata: asBatchMetadata(firstMessage?.metadata)?.batch,\n\t\t\t\t},\n\t\t\t\tmessageDetails: extractSafePropertiesFromMessage(firstMessage),\n\t\t\t});\n\t\t}\n\t}\n\n\t/**\n\t * Called when the Container's connection state changes. If the Container gets connected, it replays all the pending\n\t * states in its queue. This includes triggering resubmission of unacked ops.\n\t * ! Note: successfully resubmitting an op that has been successfully sequenced is not possible due to checks in the ConnectionStateHandler (Loader layer)\n\t *\n\t * @returns The unique batch infos for all batches that were replayed.\n\t */\n\tpublic replayPendingStates(\n\t\toptions?: ReplayPendingStateOptions,\n\t): IPendingMessage[\"batchInfo\"][] {\n\t\tconst { committingStagedBatches, squash } = {\n\t\t\t...defaultReplayPendingStatesOptions,\n\t\t\t...options,\n\t\t};\n\t\tassert(\n\t\t\tthis.stateHandler.connected() || committingStagedBatches === true,\n\t\t\t0x172 /* \"The connection state is not consistent with the runtime\" */,\n\t\t);\n\n\t\t// Staged batches have not yet been submitted so check doesn't apply\n\t\tif (!committingStagedBatches) {\n\t\t\t// This assert suggests we are about to send same ops twice, which will result in data loss.\n\t\t\tassert(\n\t\t\t\tthis.clientIdFromLastReplay !== this.stateHandler.clientId(),\n\t\t\t\t0x173 /* \"replayPendingStates called twice for same clientId!\" */,\n\t\t\t);\n\t\t}\n\t\tthis.clientIdFromLastReplay = this.stateHandler.clientId();\n\n\t\tassert(\n\t\t\tthis.initialMessages.isEmpty(),\n\t\t\t0x174 /* \"initial states should be empty before replaying pending\" */,\n\t\t);\n\n\t\tconst initialPendingMessagesCount = this.pendingMessages.length;\n\t\tlet remainingPendingMessagesCount = this.pendingMessages.length;\n\t\tconst replayedBatchSet = new Set<IPendingMessage[\"batchInfo\"]>();\n\n\t\tlet seenStagedBatch = false;\n\n\t\t// Process exactly `pendingMessagesCount` items in the queue as it represents the number of messages that were\n\t\t// pending when we connected. This is important because the `reSubmitFn` might add more items in the queue\n\t\t// which must not be replayed.\n\t\twhile (remainingPendingMessagesCount > 0) {\n\t\t\t// eslint-disable-next-line @typescript-eslint/no-non-null-assertion\n\t\t\tlet pendingMessage = this.pendingMessages.shift()!;\n\t\t\tremainingPendingMessagesCount--;\n\n\t\t\t// Re-queue pre-staging messages - we are only to replay staged batches\n\t\t\tif (committingStagedBatches) {\n\t\t\t\tif (!pendingMessage.batchInfo.staged) {\n\t\t\t\t\tassert(!seenStagedBatch, 0xb86 /* Staged batch was followed by non-staged batch */);\n\t\t\t\t\tthis.pendingMessages.push(pendingMessage);\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\n\t\t\t\tseenStagedBatch = true;\n\t\t\t\tpendingMessage.batchInfo.staged = false; // Clear staged flag so we can submit\n\t\t\t}\n\n\t\t\tconst batchMetadataFlag = asBatchMetadata(pendingMessage.opMetadata)?.batch;\n\t\t\tassert(batchMetadataFlag !== false, 0x41b /* We cannot process batches in chunks */);\n\n\t\t\t// The next message starts a batch (possibly single-message), and we'll need its batchId.\n\t\t\tconst batchId = getEffectiveBatchId(pendingMessage);\n\n\t\t\tconst staged = pendingMessage.batchInfo.staged;\n\n\t\t\tif (asEmptyBatchLocalOpMetadata(pendingMessage.localOpMetadata)?.emptyBatch === true) {\n\t\t\t\t// Resubmit no messages, with the batchId. Will result in another empty batch marker.\n\t\t\t\tthis.stateHandler.reSubmitBatch([], { batchId, staged, squash });\n\t\t\t\treplayedBatchSet.add(pendingMessage.batchInfo);\n\t\t\t\tcontinue;\n\t\t\t}\n\n\t\t\tassert(\n\t\t\t\thasTypicalRuntimeOp(pendingMessage),\n\t\t\t\t0xb87 /* runtimeOp is only undefined for empty batches */,\n\t\t\t);\n\n\t\t\t/**\n\t\t\t * We must preserve the distinct batches on resubmit.\n\t\t\t * Note: It is not possible for the PendingStateManager to receive a partially acked batch. It will\n\t\t\t * either receive the whole batch ack or nothing at all. See {@link InboundBatchAggregator} for how this works.\n\t\t\t */\n\t\t\tif (batchMetadataFlag === undefined) {\n\t\t\t\t// Single-message batch\n\n\t\t\t\tthis.stateHandler.reSubmitBatch(\n\t\t\t\t\t[\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\truntimeOp: pendingMessage.runtimeOp,\n\t\t\t\t\t\t\tlocalOpMetadata: pendingMessage.localOpMetadata,\n\t\t\t\t\t\t\topMetadata: pendingMessage.opMetadata,\n\t\t\t\t\t\t},\n\t\t\t\t\t],\n\t\t\t\t\t{ batchId, staged, squash },\n\t\t\t\t);\n\t\t\t\treplayedBatchSet.add(pendingMessage.batchInfo);\n\t\t\t\tcontinue;\n\t\t\t}\n\t\t\t// else: batchMetadataFlag === true (It's a typical multi-message batch)\n\n\t\t\tassert(\n\t\t\t\tremainingPendingMessagesCount > 0,\n\t\t\t\t0x554 /* Last pending message cannot be a batch begin */,\n\t\t\t);\n\n\t\t\tconst batch: PendingMessageResubmitData[] = [];\n\n\t\t\t// check is >= because batch end may be last pending message\n\t\t\twhile (remainingPendingMessagesCount >= 0) {\n\t\t\t\tassert(\n\t\t\t\t\thasTypicalRuntimeOp(pendingMessage),\n\t\t\t\t\t0xb88 /* runtimeOp is only undefined for empty batches */,\n\t\t\t\t);\n\t\t\t\tbatch.push({\n\t\t\t\t\truntimeOp: pendingMessage.runtimeOp,\n\t\t\t\t\tlocalOpMetadata: pendingMessage.localOpMetadata,\n\t\t\t\t\topMetadata: pendingMessage.opMetadata,\n\t\t\t\t});\n\n\t\t\t\t// End of the batch\n\t\t\t\tif (pendingMessage.opMetadata?.batch === false) {\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t\tassert(remainingPendingMessagesCount > 0, 0x555 /* No batch end found */);\n\n\t\t\t\t// eslint-disable-next-line @typescript-eslint/no-non-null-assertion\n\t\t\t\tpendingMessage = this.pendingMessages.shift()!;\n\t\t\t\tremainingPendingMessagesCount--;\n\t\t\t\tassert(\n\t\t\t\t\tpendingMessage.opMetadata?.batch !== true,\n\t\t\t\t\t0x556 /* Batch start needs a corresponding batch end */,\n\t\t\t\t);\n\t\t\t}\n\n\t\t\tthis.stateHandler.reSubmitBatch(batch, { batchId, staged, squash });\n\t\t\treplayedBatchSet.add(pendingMessage.batchInfo);\n\t\t}\n\n\t\tif (!committingStagedBatches) {\n\t\t\t// pending ops should no longer depend on previous sequenced local ops after resubmitting all pending messages (does not apply if only replaying the staged messages)\n\t\t\tthis.savedOps = [];\n\t\t}\n\n\t\t// We replayPendingStates on read connections too - we expect these to get nack'd though, and to then reconnect\n\t\t// on a write connection and replay again. This filters out the replay that happens on the read connection so\n\t\t// we only see the replays on write connections (that have a chance to go through).\n\t\tif (this.stateHandler.isActiveConnection()) {\n\t\t\tthis.logger?.sendTelemetryEvent({\n\t\t\t\teventName: \"PendingStatesReplayed\",\n\t\t\t\tcount: initialPendingMessagesCount,\n\t\t\t\tclientId: this.stateHandler.clientId(),\n\t\t\t});\n\t\t}\n\n\t\treturn [...replayedBatchSet];\n\t}\n\n\t/**\n\t * Pops all staged batches, invoking the callback on each constituent op in order (LIFO)\n\t */\n\tpublic popStagedBatches(\n\t\tcallback: (\n\t\t\t// callback will only be given staged messages with a valid runtime op (i.e. not empty batch and not an initial message with only serialized content)\n\t\t\tstagedMessage: IPendingMessage & { runtimeOp: LocalContainerRuntimeMessage },\n\t\t) => void,\n\t): IPendingMessage[\"batchInfo\"][] {\n\t\tconst batchSet = new Set<IPendingMessage[\"batchInfo\"]>();\n\t\twhile (!this.pendingMessages.isEmpty()) {\n\t\t\tconst stagedMessage = this.pendingMessages.peekBack();\n\t\t\tif (stagedMessage?.batchInfo.staged === true) {\n\t\t\t\tthis.pendingMessages.pop();\n\t\t\t\tbatchSet.add(stagedMessage.batchInfo);\n\n\t\t\t\tif (hasTypicalRuntimeOp(stagedMessage)) {\n\t\t\t\t\tcallback(stagedMessage);\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\tbreak; // no more staged messages\n\t\t\t}\n\t\t}\n\t\tassert(\n\t\t\tthis.pendingMessages.toArray().every((m) => m.batchInfo.staged !== true),\n\t\t\t0xb89 /* Shouldn't be any more staged messages */,\n\t\t);\n\t\treturn [...batchSet];\n\t}\n}\n\n/**\n * For back-compat if trying to apply stashed ops that pre-date batchInfo\n */\nfunction patchbatchInfo(\n\tmessage: IPendingMessageFromStash,\n): asserts message is IPendingMessage {\n\tconst batchInfo: IPendingMessageFromStash[\"batchInfo\"] = message.batchInfo;\n\tif (batchInfo === undefined) {\n\t\t// Using uuid guarantees uniqueness, retaining existing behavior\n\t\tmessage.batchInfo = { clientId: uuid(), batchStartCsn: -1, length: -1, staged: false };\n\t}\n}\n\n/**\n * This filters out messages that are not \"typical\" runtime ops, i.e. empty batches or initial messages (which only have serialized content).\n */\nfunction hasTypicalRuntimeOp(\n\tmessage: IPendingMessage,\n): message is IPendingMessage & { runtimeOp: LocalContainerRuntimeMessage } {\n\treturn message.runtimeOp !== undefined && message.runtimeOp.type !== \"groupedBatch\";\n}\n"]}
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@@ -17,11 +17,11 @@ export declare const runtimeCoreCompatDetails: {
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/**
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* The package version of the Runtime layer.
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*/
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-
readonly pkgVersion: "2.
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+
readonly pkgVersion: "2.93.0";
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/**
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* The current generation of the Runtime layer.
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*/
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-
readonly generation:
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+
readonly generation: 6;
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};
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/**
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* Runtime's compatibility details that is exposed to the Loader layer.
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package/lib/tsdoc-metadata.json
CHANGED
package/package.json
CHANGED
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@@ -1,6 +1,6 @@
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1
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{
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"name": "@fluidframework/container-runtime",
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-
"version": "2.
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+
"version": "2.93.0",
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"description": "Fluid container runtime",
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"homepage": "https://fluidframework.com",
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"repository": {
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@@ -119,18 +119,18 @@
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"temp-directory": "nyc/.nyc_output"
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},
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"dependencies": {
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-
"@fluid-internal/client-utils": "~2.
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-
"@fluidframework/container-definitions": "~2.
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-
"@fluidframework/container-runtime-definitions": "~2.
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-
"@fluidframework/core-interfaces": "~2.
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-
"@fluidframework/core-utils": "~2.
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-
"@fluidframework/datastore": "~2.
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-
"@fluidframework/driver-definitions": "~2.
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"@fluidframework/driver-utils": "~2.
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-
"@fluidframework/id-compressor": "~2.
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-
"@fluidframework/runtime-definitions": "~2.
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-
"@fluidframework/runtime-utils": "~2.
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-
"@fluidframework/telemetry-utils": "~2.
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+
"@fluid-internal/client-utils": "~2.93.0",
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+
"@fluidframework/container-definitions": "~2.93.0",
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+
"@fluidframework/container-runtime-definitions": "~2.93.0",
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+
"@fluidframework/core-interfaces": "~2.93.0",
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+
"@fluidframework/core-utils": "~2.93.0",
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+
"@fluidframework/datastore": "~2.93.0",
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+
"@fluidframework/driver-definitions": "~2.93.0",
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+
"@fluidframework/driver-utils": "~2.93.0",
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+
"@fluidframework/id-compressor": "~2.93.0",
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+
"@fluidframework/runtime-definitions": "~2.93.0",
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+
"@fluidframework/runtime-utils": "~2.93.0",
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+
"@fluidframework/telemetry-utils": "~2.93.0",
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"@tylerbu/sorted-btree-es6": "^2.1.1",
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"double-ended-queue": "^2.1.0-0",
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"lz4js": "^0.2.0",
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@@ -140,21 +140,21 @@
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"devDependencies": {
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"@arethetypeswrong/cli": "^0.18.2",
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"@biomejs/biome": "~2.4.5",
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-
"@fluid-internal/mocha-test-setup": "~2.
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"@fluid-private/stochastic-test-utils": "~2.
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"@fluid-private/test-pairwise-generator": "~2.
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"@fluid-tools/benchmark": "^0.
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+
"@fluid-internal/mocha-test-setup": "~2.93.0",
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"@fluid-private/stochastic-test-utils": "~2.93.0",
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+
"@fluid-private/test-pairwise-generator": "~2.93.0",
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+
"@fluid-tools/benchmark": "^0.55.0",
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"@fluid-tools/build-cli": "^0.64.0",
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"@fluidframework/build-common": "^2.0.3",
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"@fluidframework/build-tools": "^0.64.0",
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"@fluidframework/container-runtime-previous": "npm:@fluidframework/container-runtime@2.
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+
"@fluidframework/container-runtime-previous": "npm:@fluidframework/container-runtime@2.92.0",
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"@fluidframework/eslint-config-fluid": "^9.0.0",
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"@fluidframework/test-runtime-utils": "~2.
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"@microsoft/api-extractor": "7.
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"@fluidframework/test-runtime-utils": "~2.93.0",
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+
"@microsoft/api-extractor": "7.58.1",
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"@types/double-ended-queue": "^2.1.0",
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"@types/lz4js": "^0.2.0",
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"@types/mocha": "^10.0.10",
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-
"@types/node": "~
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+
"@types/node": "~22.19.17",
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"@types/sinon": "^17.0.3",
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"c8": "^10.1.3",
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"concurrently": "^9.2.1",
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@@ -169,17 +169,14 @@
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"typescript": "~5.4.5"
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},
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"typeValidation": {
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"broken": {
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"Interface_ContainerRuntimeOptions": {
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-
"forwardCompat": false
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-
}
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-
},
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"broken": {},
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"entrypoint": "legacy"
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},
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"scripts": {
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"api": "fluid-build . --task api",
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"api-extractor:commonjs": "flub generate entrypoints --resolutionConditions require --outFileLegacyBeta legacy --outDir ./dist",
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"api-extractor:esnext": "flub generate entrypoints --outFileLegacyBeta legacy --outDir ./lib --node10TypeCompat",
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+
"bench": "cross-env FLUID_TEST_PERF_MODE=1 mocha --parentProcess",
|
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|
"build": "fluid-build . --task build",
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"build:api-reports": "concurrently \"npm:build:api-reports:*\"",
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|
"build:api-reports:current": "api-extractor run --local --config api-extractor/api-extractor.current.json",
|
|
@@ -215,7 +212,6 @@
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"pack:tests": "tar -cf ./container-runtime.test-files.tar ./src/test ./dist/test ./lib/test",
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|
"place:cjs:package-stub": "copyfiles -f ../../../common/build/build-common/src/cjs/package.json ./dist",
|
|
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|
"test": "npm run test:mocha",
|
|
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|
-
"test:benchmark:report": "cross-env \"MOCHA_SPEC=dist/**/*.perf.spec.*js\" mocha --timeout 10s --perfMode --parentProcess --fgrep @Benchmark --fgrep @ExecutionTime --reporter @fluid-tools/benchmark/dist/MochaReporter.js",
|
|
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|
"test:coverage": "c8 npm test",
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|
"test:mocha": "npm run test:mocha:esm && echo skipping cjs to avoid overhead - npm run test:mocha:cjs",
|
|
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|
"test:mocha:cjs": "cross-env FLUID_TEST_MODULE_SYSTEM=CJS mocha",
|
|
@@ -223,7 +219,6 @@
|
|
|
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|
"test:mocha:verbose": "cross-env FLUID_TEST_VERBOSE=1 npm run test:mocha",
|
|
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|
"tsc": "fluid-tsc commonjs --project ./tsconfig.cjs.json && npm run place:cjs:package-stub",
|
|
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|
"tsc:watch": "npm run place:cjs:package-stub && fluid-tsc commonjs --project ./tsconfig.cjs.json --watch",
|
|
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|
-
"typetests:gen": "flub generate typetests --dir . -v"
|
|
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|
-
"typetests:prepare": "flub typetests --dir . --reset --previous --normalize"
|
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|
+
"typetests:gen": "flub generate typetests --dir . -v"
|
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|
}
|
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|
}
|