@fluidframework/container-runtime 2.41.0 → 2.42.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (134) hide show
  1. package/CHANGELOG.md +4 -0
  2. package/container-runtime.test-files.tar +0 -0
  3. package/dist/channelCollection.d.ts +1 -1
  4. package/dist/channelCollection.d.ts.map +1 -1
  5. package/dist/channelCollection.js +4 -4
  6. package/dist/channelCollection.js.map +1 -1
  7. package/dist/compatUtils.d.ts +22 -1
  8. package/dist/compatUtils.d.ts.map +1 -1
  9. package/dist/compatUtils.js +109 -7
  10. package/dist/compatUtils.js.map +1 -1
  11. package/dist/containerRuntime.d.ts +34 -13
  12. package/dist/containerRuntime.d.ts.map +1 -1
  13. package/dist/containerRuntime.js +158 -59
  14. package/dist/containerRuntime.js.map +1 -1
  15. package/dist/dataStore.d.ts.map +1 -1
  16. package/dist/dataStore.js +5 -0
  17. package/dist/dataStore.js.map +1 -1
  18. package/dist/gc/garbageCollection.d.ts.map +1 -1
  19. package/dist/gc/garbageCollection.js +2 -0
  20. package/dist/gc/garbageCollection.js.map +1 -1
  21. package/dist/gc/gcDefinitions.d.ts +1 -1
  22. package/dist/gc/gcDefinitions.d.ts.map +1 -1
  23. package/dist/gc/gcDefinitions.js.map +1 -1
  24. package/dist/index.d.ts +1 -1
  25. package/dist/index.d.ts.map +1 -1
  26. package/dist/index.js.map +1 -1
  27. package/dist/messageTypes.d.ts +5 -4
  28. package/dist/messageTypes.d.ts.map +1 -1
  29. package/dist/messageTypes.js.map +1 -1
  30. package/dist/metadata.d.ts +1 -1
  31. package/dist/metadata.d.ts.map +1 -1
  32. package/dist/metadata.js.map +1 -1
  33. package/dist/opLifecycle/definitions.d.ts +6 -5
  34. package/dist/opLifecycle/definitions.d.ts.map +1 -1
  35. package/dist/opLifecycle/definitions.js.map +1 -1
  36. package/dist/opLifecycle/index.d.ts +1 -1
  37. package/dist/opLifecycle/index.d.ts.map +1 -1
  38. package/dist/opLifecycle/index.js.map +1 -1
  39. package/dist/opLifecycle/opGroupingManager.d.ts +9 -0
  40. package/dist/opLifecycle/opGroupingManager.d.ts.map +1 -1
  41. package/dist/opLifecycle/opGroupingManager.js +6 -4
  42. package/dist/opLifecycle/opGroupingManager.js.map +1 -1
  43. package/dist/opLifecycle/opSerialization.d.ts +2 -1
  44. package/dist/opLifecycle/opSerialization.d.ts.map +1 -1
  45. package/dist/opLifecycle/opSerialization.js.map +1 -1
  46. package/dist/packageVersion.d.ts +1 -1
  47. package/dist/packageVersion.js +1 -1
  48. package/dist/packageVersion.js.map +1 -1
  49. package/dist/pendingStateManager.d.ts +18 -5
  50. package/dist/pendingStateManager.d.ts.map +1 -1
  51. package/dist/pendingStateManager.js +20 -13
  52. package/dist/pendingStateManager.js.map +1 -1
  53. package/dist/summary/documentSchema.d.ts +42 -18
  54. package/dist/summary/documentSchema.d.ts.map +1 -1
  55. package/dist/summary/documentSchema.js +62 -52
  56. package/dist/summary/documentSchema.js.map +1 -1
  57. package/dist/summary/index.d.ts +1 -1
  58. package/dist/summary/index.d.ts.map +1 -1
  59. package/dist/summary/index.js.map +1 -1
  60. package/lib/channelCollection.d.ts +1 -1
  61. package/lib/channelCollection.d.ts.map +1 -1
  62. package/lib/channelCollection.js +4 -4
  63. package/lib/channelCollection.js.map +1 -1
  64. package/lib/compatUtils.d.ts +22 -1
  65. package/lib/compatUtils.d.ts.map +1 -1
  66. package/lib/compatUtils.js +102 -3
  67. package/lib/compatUtils.js.map +1 -1
  68. package/lib/containerRuntime.d.ts +34 -13
  69. package/lib/containerRuntime.d.ts.map +1 -1
  70. package/lib/containerRuntime.js +160 -61
  71. package/lib/containerRuntime.js.map +1 -1
  72. package/lib/dataStore.d.ts.map +1 -1
  73. package/lib/dataStore.js +5 -0
  74. package/lib/dataStore.js.map +1 -1
  75. package/lib/gc/garbageCollection.d.ts.map +1 -1
  76. package/lib/gc/garbageCollection.js +2 -0
  77. package/lib/gc/garbageCollection.js.map +1 -1
  78. package/lib/gc/gcDefinitions.d.ts +1 -1
  79. package/lib/gc/gcDefinitions.d.ts.map +1 -1
  80. package/lib/gc/gcDefinitions.js.map +1 -1
  81. package/lib/index.d.ts +1 -1
  82. package/lib/index.d.ts.map +1 -1
  83. package/lib/index.js.map +1 -1
  84. package/lib/messageTypes.d.ts +5 -4
  85. package/lib/messageTypes.d.ts.map +1 -1
  86. package/lib/messageTypes.js.map +1 -1
  87. package/lib/metadata.d.ts +1 -1
  88. package/lib/metadata.d.ts.map +1 -1
  89. package/lib/metadata.js.map +1 -1
  90. package/lib/opLifecycle/definitions.d.ts +6 -5
  91. package/lib/opLifecycle/definitions.d.ts.map +1 -1
  92. package/lib/opLifecycle/definitions.js.map +1 -1
  93. package/lib/opLifecycle/index.d.ts +1 -1
  94. package/lib/opLifecycle/index.d.ts.map +1 -1
  95. package/lib/opLifecycle/index.js.map +1 -1
  96. package/lib/opLifecycle/opGroupingManager.d.ts +9 -0
  97. package/lib/opLifecycle/opGroupingManager.d.ts.map +1 -1
  98. package/lib/opLifecycle/opGroupingManager.js +6 -4
  99. package/lib/opLifecycle/opGroupingManager.js.map +1 -1
  100. package/lib/opLifecycle/opSerialization.d.ts +2 -1
  101. package/lib/opLifecycle/opSerialization.d.ts.map +1 -1
  102. package/lib/opLifecycle/opSerialization.js.map +1 -1
  103. package/lib/packageVersion.d.ts +1 -1
  104. package/lib/packageVersion.js +1 -1
  105. package/lib/packageVersion.js.map +1 -1
  106. package/lib/pendingStateManager.d.ts +18 -5
  107. package/lib/pendingStateManager.d.ts.map +1 -1
  108. package/lib/pendingStateManager.js +20 -13
  109. package/lib/pendingStateManager.js.map +1 -1
  110. package/lib/summary/documentSchema.d.ts +42 -18
  111. package/lib/summary/documentSchema.d.ts.map +1 -1
  112. package/lib/summary/documentSchema.js +62 -52
  113. package/lib/summary/documentSchema.js.map +1 -1
  114. package/lib/summary/index.d.ts +1 -1
  115. package/lib/summary/index.d.ts.map +1 -1
  116. package/lib/summary/index.js.map +1 -1
  117. package/package.json +18 -18
  118. package/src/channelCollection.ts +4 -4
  119. package/src/compatUtils.ts +145 -10
  120. package/src/containerRuntime.ts +209 -73
  121. package/src/dataStore.ts +7 -0
  122. package/src/gc/garbageCollection.ts +2 -0
  123. package/src/gc/gcDefinitions.ts +1 -1
  124. package/src/index.ts +2 -1
  125. package/src/messageTypes.ts +12 -5
  126. package/src/metadata.ts +1 -1
  127. package/src/opLifecycle/definitions.ts +7 -3
  128. package/src/opLifecycle/index.ts +1 -0
  129. package/src/opLifecycle/opGroupingManager.ts +17 -4
  130. package/src/opLifecycle/opSerialization.ts +6 -1
  131. package/src/packageVersion.ts +1 -1
  132. package/src/pendingStateManager.ts +49 -22
  133. package/src/summary/documentSchema.ts +111 -86
  134. package/src/summary/index.ts +2 -1
@@ -4,7 +4,7 @@
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  */
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  import { IDisposable, type ITelemetryBaseLogger } from "@fluidframework/core-interfaces";
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  import { type InboundSequencedContainerRuntimeMessage, type LocalContainerRuntimeMessage } from "./messageTypes.js";
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- import { LocalBatchMessage, InboundMessageResult, type LocalEmptyBatchPlaceholder, type BatchResubmitInfo } from "./opLifecycle/index.js";
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+ import { EmptyGroupedBatch, LocalBatchMessage, InboundMessageResult, type LocalEmptyBatchPlaceholder, type BatchResubmitInfo } from "./opLifecycle/index.js";
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  /**
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  * This represents a message that has been submitted and is added to the pending queue when `submit` is called on the
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  * ContainerRuntime. This message has either not been ack'd by the server or has not been submitted to the server yet.
@@ -22,9 +22,20 @@ export interface IPendingMessage {
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  * The original runtime op that was submitted to the ContainerRuntime
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  * Unless this pending message came from stashed content, in which case this was roundtripped through string
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  */
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- runtimeOp?: LocalContainerRuntimeMessage | undefined;
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+ runtimeOp?: LocalContainerRuntimeMessage | EmptyGroupedBatch | undefined;
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+ /**
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+ * Local Op Metadata that was passed to the ContainerRuntime when the op was submitted.
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+ * This contains state needed when processing the ack, or to resubmit or rollback the op.
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+ */
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  localOpMetadata: unknown;
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+ /**
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+ * Metadata that was passed to the ContainerRuntime when the op was submitted.
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+ * This is rarely used, and may be inspected by the service (as opposed to op contents which is opaque)
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+ */
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  opMetadata: Record<string, unknown> | undefined;
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+ /**
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+ * Populated upon processing the op's ack, before moving the pending message to savedOps.
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+ */
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  sequenceNumber?: number;
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  /**
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  * Info about the batch this pending message belongs to, for validation and for computing the batchId on reconnect
@@ -165,7 +176,7 @@ export declare class PendingStateManager implements IDisposable {
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  * @param staged - Indicates whether batch is staged (not to be submitted while runtime is in Staging Mode)
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  * @param ignoreBatchId - Whether to ignore the batchId in the batchStartInfo
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  */
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- onFlushBatch(batch: LocalBatchMessage[], clientSequenceNumber: number | undefined, staged: boolean, ignoreBatchId?: boolean): void;
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+ onFlushBatch(batch: LocalBatchMessage[] | [LocalEmptyBatchPlaceholder], clientSequenceNumber: number | undefined, staged: boolean, ignoreBatchId?: boolean): void;
169
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  /**
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  * Applies stashed ops at their reference sequence number so they are ready to be ACKed or resubmitted
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  * @param seqNum - Sequence number at which to apply ops. Will apply all ops if seqNum is undefined.
@@ -220,9 +231,11 @@ export declare class PendingStateManager implements IDisposable {
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  */
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  replayPendingStates(optionsParam?: ReplayPendingStateOptions): void;
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  /**
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- * Pops all staged batches, invoking the callback on each one in order (LIFO)
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+ * Pops all staged batches, invoking the callback on each constituent op in order (LIFO)
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  */
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- popStagedBatches(callback: (stagedMessage: IPendingMessage) => void): void;
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+ popStagedBatches(callback: (stagedMessage: IPendingMessage & {
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+ runtimeOp?: LocalContainerRuntimeMessage;
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+ }) => void): void;
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  }
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  export {};
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  //# sourceMappingURL=pendingStateManager.d.ts.map
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1
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@@ -10,9 +10,7 @@ import { isContainerMessageDirtyable } from "./containerRuntime.js";
10
10
  import { asBatchMetadata, asEmptyBatchLocalOpMetadata } from "./metadata.js";
11
11
  import { getEffectiveBatchId, serializeOp, } from "./opLifecycle/index.js";
12
12
  function isEmptyBatchPendingMessage(message) {
13
- // eslint-disable-next-line @typescript-eslint/no-unsafe-assignment
14
13
  const content = JSON.parse(message.content);
15
- // eslint-disable-next-line @typescript-eslint/no-unsafe-member-access
16
14
  return content.type === "groupedBatch" && content.contents?.length === 0;
17
15
  }
18
16
  function buildPendingMessageContent(message) {
@@ -102,8 +100,9 @@ export class PendingStateManager {
102
100
  hasPendingUserChanges() {
103
101
  for (let i = 0; i < this.pendingMessages.length; i++) {
104
102
  const element = this.pendingMessages.get(i);
105
- // Missing runtimeOp implies not dirtyable: This only happens for empty batches
106
- if (element?.runtimeOp !== undefined && isContainerMessageDirtyable(element.runtimeOp)) {
103
+ if (element?.runtimeOp !== undefined &&
104
+ isNotEmptyGroupedBatch(element) &&
105
+ isContainerMessageDirtyable(element.runtimeOp)) {
107
106
  return true;
108
107
  }
109
108
  }
@@ -181,7 +180,6 @@ export class PendingStateManager {
181
180
  * ack is processed, to properly track batch IDs
182
181
  */
183
182
  onFlushEmptyBatch(placeholder, clientSequenceNumber, staged) {
184
- // We have to cast because runtimeOp doesn't apply for empty batches and is missing on LocalEmptyBatchPlaceholder
185
183
  this.onFlushBatch([placeholder], clientSequenceNumber, staged);
186
184
  }
187
185
  /**
@@ -245,7 +243,9 @@ export class PendingStateManager {
245
243
  // We still need to track it for resubmission.
246
244
  try {
247
245
  if (isEmptyBatchPendingMessage(nextMessage)) {
248
- nextMessage.localOpMetadata = { emptyBatch: true }; // equivalent to applyStashedOp for empty batch
246
+ nextMessage.localOpMetadata = {
247
+ emptyBatch: true,
248
+ }; // equivalent to applyStashedOp for empty batch
249
249
  patchbatchInfo(nextMessage); // Back compat
250
250
  this.pendingMessages.push(nextMessage);
251
251
  continue;
@@ -401,7 +401,7 @@ export class PendingStateManager {
401
401
  // Get the next message from the pending queue. Verify a message exists.
402
402
  const pendingMessage = this.pendingMessages.peekFront();
403
403
  assert(pendingMessage !== undefined, 0xa21 /* No pending message found as we start processing this remote batch */);
404
- assert(!pendingMessage.batchInfo.staged, 0xb85 /* Can't get an ack from a staged batch */);
404
+ assert(!pendingMessage.batchInfo.staged, 0xb85 /* Pending state mismatch, ack came in but next pending message is staged */);
405
405
  // If this batch became empty on resubmit, batch.messages will be empty (but keyMessage is always set)
406
406
  // and the next pending message should be an empty batch marker.
407
407
  // More Info: We must submit empty batches and track them in case a different fork
@@ -480,14 +480,16 @@ export class PendingStateManager {
480
480
  const batchMetadataFlag = asBatchMetadata(pendingMessage.opMetadata)?.batch;
481
481
  assert(batchMetadataFlag !== false, 0x41b /* We cannot process batches in chunks */);
482
482
  // The next message starts a batch (possibly single-message), and we'll need its batchId.
483
- const batchId = getEffectiveBatchId(pendingMessage);
483
+ const batchId = pendingMessage.batchInfo.ignoreBatchId
484
+ ? undefined
485
+ : getEffectiveBatchId(pendingMessage);
484
486
  const staged = pendingMessage.batchInfo.staged;
485
487
  if (asEmptyBatchLocalOpMetadata(pendingMessage.localOpMetadata)?.emptyBatch === true) {
486
488
  // Resubmit no messages, with the batchId. Will result in another empty batch marker.
487
489
  this.stateHandler.reSubmitBatch([], { batchId, staged, squash });
488
490
  continue;
489
491
  }
490
- assert(pendingMessage.runtimeOp !== undefined, 0xb87 /* viableOp is only undefined for empty batches */);
492
+ assert(pendingMessage.runtimeOp !== undefined && isNotEmptyGroupedBatch(pendingMessage), 0xb87 /* viableOp is only undefined for empty batches */);
491
493
  /**
492
494
  * We must preserve the distinct batches on resubmit.
493
495
  * Note: It is not possible for the PendingStateManager to receive a partially acked batch. It will
@@ -509,7 +511,7 @@ export class PendingStateManager {
509
511
  const batch = [];
510
512
  // check is >= because batch end may be last pending message
511
513
  while (remainingPendingMessagesCount >= 0) {
512
- assert(pendingMessage.runtimeOp !== undefined, 0xb88 /* viableOp is only undefined for empty batches */);
514
+ assert(pendingMessage.runtimeOp !== undefined && isNotEmptyGroupedBatch(pendingMessage), 0xb88 /* viableOp is only undefined for empty batches */);
513
515
  batch.push({
514
516
  runtimeOp: pendingMessage.runtimeOp,
515
517
  localOpMetadata: pendingMessage.localOpMetadata,
@@ -541,14 +543,16 @@ export class PendingStateManager {
541
543
  }
542
544
  }
543
545
  /**
544
- * Pops all staged batches, invoking the callback on each one in order (LIFO)
546
+ * Pops all staged batches, invoking the callback on each constituent op in order (LIFO)
545
547
  */
546
548
  popStagedBatches(callback) {
547
549
  while (!this.pendingMessages.isEmpty()) {
548
550
  const stagedMessage = this.pendingMessages.peekBack();
549
551
  if (stagedMessage?.batchInfo.staged === true) {
550
- callback(stagedMessage);
551
- this.pendingMessages.pop();
552
+ if (isNotEmptyGroupedBatch(stagedMessage)) {
553
+ callback(stagedMessage);
554
+ this.pendingMessages.pop();
555
+ }
552
556
  }
553
557
  else {
554
558
  break; // no more staged messages
@@ -567,4 +571,7 @@ function patchbatchInfo(message) {
567
571
  message.batchInfo = { clientId: uuid(), batchStartCsn: -1, length: -1, staged: false };
568
572
  }
569
573
  }
574
+ function isNotEmptyGroupedBatch(message) {
575
+ return message.runtimeOp !== undefined && message.runtimeOp.type !== "groupedBatch";
576
+ }
570
577
  //# sourceMappingURL=pendingStateManager.js.map
@@ -1 +1 @@
1
- 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* Copyright (c) Microsoft Corporation and contributors. All rights reserved.\n * Licensed under the MIT License.\n */\n\nimport { IDisposable, type ITelemetryBaseLogger } from \"@fluidframework/core-interfaces\";\nimport { assert, Lazy } from \"@fluidframework/core-utils/internal\";\nimport {\n\tITelemetryLoggerExt,\n\tDataProcessingError,\n\tLoggingError,\n\textractSafePropertiesFromMessage,\n\tcreateChildLogger,\n} from \"@fluidframework/telemetry-utils/internal\";\nimport Deque from \"double-ended-queue\";\nimport { v4 as uuid } from \"uuid\";\n\nimport { isContainerMessageDirtyable } from \"./containerRuntime.js\";\nimport {\n\ttype InboundContainerRuntimeMessage,\n\ttype InboundSequencedContainerRuntimeMessage,\n\ttype LocalContainerRuntimeMessage,\n} from \"./messageTypes.js\";\nimport { asBatchMetadata, asEmptyBatchLocalOpMetadata } from \"./metadata.js\";\nimport {\n\tLocalBatchMessage,\n\tgetEffectiveBatchId,\n\tBatchStartInfo,\n\tInboundMessageResult,\n\tserializeOp,\n\ttype LocalEmptyBatchPlaceholder,\n\ttype BatchResubmitInfo,\n} from \"./opLifecycle/index.js\";\n\n/**\n * This represents a message that has been submitted and is added to the pending queue when `submit` is called on the\n * ContainerRuntime. This message has either not been ack'd by the server or has not been submitted to the server yet.\n *\n * @remarks This is the current serialization format for pending local state when a Container is serialized.\n */\nexport interface IPendingMessage {\n\ttype: \"message\";\n\treferenceSequenceNumber: number;\n\t/**\n\t * Serialized copy of runtimeOp\n\t */\n\tcontent: string;\n\t/**\n\t * The original runtime op that was submitted to the ContainerRuntime\n\t * Unless this pending message came from stashed content, in which case this was roundtripped through string\n\t */\n\truntimeOp?: LocalContainerRuntimeMessage | undefined; // Undefined for empty batches and initial messages before parsing\n\tlocalOpMetadata: unknown;\n\topMetadata: Record<string, unknown> | undefined;\n\tsequenceNumber?: number;\n\t/**\n\t * Info about the batch this pending message belongs to, for validation and for computing the batchId on reconnect\n\t * We don't include batchId itself to avoid redundancy, because that's stamped on opMetadata above\n\t */\n\tbatchInfo: {\n\t\t/**\n\t\t * The Batch's original clientId, from when it was first flushed to be submitted.\n\t\t * Or, a random uuid if it was never submitted (and batchStartCsn will be -1)\n\t\t */\n\t\tclientId: string;\n\t\t/**\n\t\t * The Batch's original clientSequenceNumber, from when it was first flushed to be submitted\n\t\t * Or, -1 if it was never submitted (and clientId will be a random uuid)\n\t\t */\n\t\tbatchStartCsn: number;\n\t\t/**\n\t\t * length of the batch (how many runtime messages here)\n\t\t */\n\t\tlength: number;\n\t\t/**\n\t\t * If true, don't compare batchID of incoming batches to this. e.g. ID Allocation Batch IDs should be ignored\n\t\t */\n\t\tignoreBatchId?: boolean;\n\t\t/**\n\t\t * If true, this batch is staged and should not actually be submitted on replayPendingStates.\n\t\t */\n\t\tstaged: boolean;\n\t};\n}\n\ntype Patch<T, U> = U & Omit<T, keyof U>;\n\n/**\n * First version of the type (pre-dates batchInfo)\n */\ntype IPendingMessageV0 = Patch<IPendingMessage, { batchInfo?: undefined }>;\n\n/**\n * Union of all supported schemas for when applying stashed ops\n *\n * @remarks When the format changes, this type should update to reflect all possible schemas.\n */\ntype IPendingMessageFromStash = IPendingMessageV0 | IPendingMessage;\n\nexport interface IPendingLocalState {\n\t/**\n\t * list of pending states, including ops and batch information\n\t */\n\tpendingStates: IPendingMessage[];\n}\n\n/**\n * Info needed to replay/resubmit a pending message\n */\nexport type PendingMessageResubmitData = Pick<\n\tIPendingMessage,\n\t\"runtimeOp\" | \"localOpMetadata\" | \"opMetadata\"\n> & {\n\t// Required (it's only missing on IPendingMessage for empty batch, which will be resubmitted as an empty array)\n\truntimeOp: LocalContainerRuntimeMessage;\n};\n\nexport interface PendingBatchResubmitMetadata extends BatchResubmitInfo {\n\t/**\n\t * Whether changes in this batch should be squashed when resubmitting.\n\t */\n\tsquash: boolean;\n}\n\nexport interface IRuntimeStateHandler {\n\tconnected(): boolean;\n\tclientId(): string | undefined;\n\tapplyStashedOp(serializedOp: string): Promise<unknown>;\n\treSubmitBatch(\n\t\tbatch: PendingMessageResubmitData[],\n\t\tmetadata: PendingBatchResubmitMetadata,\n\t): void;\n\tisActiveConnection: () => boolean;\n\tisAttached: () => boolean;\n}\n\nfunction isEmptyBatchPendingMessage(message: IPendingMessageFromStash): boolean {\n\t// eslint-disable-next-line @typescript-eslint/no-unsafe-assignment\n\tconst content = JSON.parse(message.content);\n\t// eslint-disable-next-line @typescript-eslint/no-unsafe-member-access\n\treturn content.type === \"groupedBatch\" && content.contents?.length === 0;\n}\n\nfunction buildPendingMessageContent(message: InboundSequencedContainerRuntimeMessage): string {\n\t// IMPORTANT: Order matters here, this must match the order of the properties used\n\t// when submitting the message.\n\tconst { type, contents }: InboundContainerRuntimeMessage = message;\n\t// Any properties that are not defined, won't be emitted by stringify.\n\treturn JSON.stringify({ type, contents });\n}\n\nfunction typesOfKeys<T extends object>(obj: T): Record<keyof T, string> {\n\treturn Object.keys(obj).reduce((acc, key) => {\n\t\tacc[key] = typeof obj[key];\n\t\treturn acc;\n\t}, {}) as Record<keyof T, string>;\n}\n\nfunction scrubAndStringify(\n\tmessage: InboundContainerRuntimeMessage | LocalContainerRuntimeMessage,\n): string {\n\t// Scrub the whole object in case there are unexpected keys\n\tconst scrubbed: Record<string, unknown> = typesOfKeys(message);\n\n\t// For these known/expected keys, we can either drill into the object (for contents)\n\t// or just use the value as-is (since it's not personal info)\n\tscrubbed.contents = message.contents && typesOfKeys(message.contents);\n\tscrubbed.type = message.type;\n\n\treturn JSON.stringify(scrubbed);\n}\n\n/**\n * Finds and returns the index where the strings diverge, and the character at that index in each string (or undefined if not applicable)\n */\nfunction findFirstRawCharacterMismatched(\n\ta: string,\n\tb: string,\n): [index: number, charA?: string, charB?: string] {\n\tconst minLength = Math.min(a.length, b.length);\n\tfor (let i = 0; i < minLength; i++) {\n\t\tif (a[i] !== b[i]) {\n\t\t\treturn [i, a[i], b[i]];\n\t\t}\n\t}\n\n\t// Since we didn't return in the loop, the shorter string must be a prefix of the other.\n\t// If they're the same length, return -1 to indicate they're identical.\n\t// Otherwise, the next character of the longer one is where they differ. No need to return that next character.\n\treturn a.length === b.length\n\t\t? [-1, undefined, undefined]\n\t\t: [minLength, a[minLength], b[minLength]];\n}\n\n/**\n * Finds and returns the index where the strings diverge, and the character at that index in each string (or undefined if not applicable)\n * It scrubs non-ASCII characters since they convey more meaning (privacy consideration)\n */\nexport function findFirstCharacterMismatched(\n\ta: string,\n\tb: string,\n): [index: number, charA?: string, charB?: string] {\n\tconst [index, rawCharA, rawCharB] = findFirstRawCharacterMismatched(a, b);\n\n\tconst charA = (rawCharA?.codePointAt(0) ?? 0) <= 0x7f ? rawCharA : \"[non-ASCII]\";\n\tconst charB = (rawCharB?.codePointAt(0) ?? 0) <= 0x7f ? rawCharB : \"[non-ASCII]\";\n\n\treturn [index, charA, charB];\n}\n\n/**\n * Returns a shallow copy of the given message with the non-serializable properties removed.\n * Note that the runtimeOp's data has already been serialized in the content property.\n */\nfunction toSerializableForm(\n\tmessage: IPendingMessage,\n): IPendingMessage & { runtimeOp: undefined; localOpMetadata: undefined } {\n\treturn {\n\t\t...message,\n\t\tlocalOpMetadata: undefined,\n\t\truntimeOp: undefined,\n\t};\n}\n\ninterface ReplayPendingStateOptions {\n\t/**\n\t * If true, only replay staged batches. This is used when we are exiting staging mode and want to rebase and submit the staged batches.\n\t * Default: false\n\t */\n\tonlyStagedBatches: boolean;\n\t/**\n\t * @param squash - If true, edits should be squashed when resubmitting.\n\t * Default: false\n\t */\n\tsquash: boolean;\n}\n\nconst defaultReplayPendingStatesOptions: ReplayPendingStateOptions = {\n\tonlyStagedBatches: false,\n\tsquash: false,\n};\n\n/**\n * PendingStateManager is responsible for maintaining the messages that have not been sent or have not yet been\n * acknowledged by the server. It also maintains the batch information for both automatically and manually flushed\n * batches along with the messages.\n * When the Container reconnects, it replays the pending states, which includes manual flushing\n * of messages and triggering resubmission of unacked ops.\n *\n * It verifies that all the ops are acked, are received in the right order and batch information is correct.\n */\nexport class PendingStateManager implements IDisposable {\n\t/**\n\t * Messages that will need to be resubmitted if not ack'd before the next reconnection\n\t */\n\tprivate readonly pendingMessages = new Deque<IPendingMessage>();\n\t/**\n\t * Messages stashed from a previous container, now being rehydrated. Need to be resubmitted.\n\t */\n\tprivate readonly initialMessages = new Deque<IPendingMessageFromStash>();\n\n\t/**\n\t * Sequenced local ops that are saved when stashing since pending ops may depend on them\n\t */\n\tprivate savedOps: IPendingMessage[] = [];\n\n\t// eslint-disable-next-line unicorn/consistent-function-scoping -- Property is defined once; no need to extract inner lambda\n\tprivate readonly disposeOnce = new Lazy<void>(() => {\n\t\tthis.initialMessages.clear();\n\t\tthis.pendingMessages.clear();\n\t});\n\n\t/**\n\t * Used to ensure we don't replay ops on the same connection twice\n\t */\n\tprivate clientIdFromLastReplay: string | undefined;\n\n\t/**\n\t * The pending messages count. Includes `pendingMessages` and `initialMessages` to keep in sync with\n\t * 'hasPendingMessages'.\n\t */\n\tpublic get pendingMessagesCount(): number {\n\t\treturn this.pendingMessages.length + this.initialMessages.length;\n\t}\n\n\t/**\n\t * Checks the pending messages to see if any of them represent user changes (aka \"dirtyable\" messages)\n\t */\n\tpublic hasPendingUserChanges(): boolean {\n\t\tfor (let i = 0; i < this.pendingMessages.length; i++) {\n\t\t\tconst element = this.pendingMessages.get(i);\n\t\t\t// Missing runtimeOp implies not dirtyable: This only happens for empty batches\n\t\t\tif (element?.runtimeOp !== undefined && isContainerMessageDirtyable(element.runtimeOp)) {\n\t\t\t\treturn true;\n\t\t\t}\n\t\t}\n\t\t// Consider any initial messages to be user changes\n\t\t// (it's an approximation since we would have to parse them to know for sure)\n\t\treturn this.initialMessages.length > 0;\n\t}\n\n\t/**\n\t * The minimumPendingMessageSequenceNumber is the minimum of the first pending message and the first initial message.\n\t *\n\t * We need this so that we can properly keep local data and maintain the correct sequence window.\n\t */\n\tpublic get minimumPendingMessageSequenceNumber(): number | undefined {\n\t\treturn this.pendingMessages.peekFront()?.referenceSequenceNumber;\n\t}\n\n\t/**\n\t * Called to check if there are any pending messages in the pending message queue.\n\t * @returns A boolean indicating whether there are messages or not.\n\t */\n\tpublic hasPendingMessages(): boolean {\n\t\treturn this.pendingMessagesCount !== 0;\n\t}\n\n\tpublic getLocalState(snapshotSequenceNumber?: number): IPendingLocalState {\n\t\tassert(\n\t\t\tthis.initialMessages.isEmpty(),\n\t\t\t0x2e9 /* \"Must call getLocalState() after applying initial states\" */,\n\t\t);\n\t\t// Using snapshot sequence number to filter ops older than our latest snapshot.\n\t\t// Such ops should not be declared in pending/stashed state. Snapshot seq num will not\n\t\t// be available when the container is not attached. Therefore, no filtering is needed.\n\t\tconst newSavedOps = [...this.savedOps].filter((message) => {\n\t\t\tassert(\n\t\t\t\tmessage.sequenceNumber !== undefined,\n\t\t\t\t0x97c /* saved op should already have a sequence number */,\n\t\t\t);\n\t\t\treturn message.sequenceNumber > (snapshotSequenceNumber ?? 0);\n\t\t});\n\t\tfor (const message of this.pendingMessages.toArray()) {\n\t\t\tif (\n\t\t\t\tsnapshotSequenceNumber !== undefined &&\n\t\t\t\tmessage.referenceSequenceNumber < snapshotSequenceNumber\n\t\t\t) {\n\t\t\t\tthrow new LoggingError(\"trying to stash ops older than our latest snapshot\");\n\t\t\t}\n\t\t}\n\t\treturn {\n\t\t\tpendingStates: [\n\t\t\t\t...newSavedOps,\n\t\t\t\t...this.pendingMessages.toArray().map((message) => toSerializableForm(message)),\n\t\t\t],\n\t\t};\n\t}\n\n\tprivate readonly logger: ITelemetryLoggerExt;\n\n\tconstructor(\n\t\tprivate readonly stateHandler: IRuntimeStateHandler,\n\t\tstashedLocalState: IPendingLocalState | undefined,\n\t\tlogger: ITelemetryBaseLogger,\n\t) {\n\t\tthis.logger = createChildLogger({ logger });\n\t\tif (stashedLocalState?.pendingStates) {\n\t\t\tthis.initialMessages.push(...stashedLocalState.pendingStates);\n\t\t}\n\t}\n\n\tpublic get disposed(): boolean {\n\t\treturn this.disposeOnce.evaluated;\n\t}\n\tpublic readonly dispose = (): void => this.disposeOnce.value;\n\n\t/**\n\t * We've flushed an empty batch, and need to track it locally until the corresponding\n\t * ack is processed, to properly track batch IDs\n\t */\n\tpublic onFlushEmptyBatch(\n\t\tplaceholder: LocalEmptyBatchPlaceholder,\n\t\tclientSequenceNumber: number | undefined,\n\t\tstaged: boolean,\n\t): void {\n\t\t// We have to cast because runtimeOp doesn't apply for empty batches and is missing on LocalEmptyBatchPlaceholder\n\t\tthis.onFlushBatch(\n\t\t\t[placeholder satisfies Omit<LocalBatchMessage, \"runtimeOp\"> as LocalBatchMessage],\n\t\t\tclientSequenceNumber,\n\t\t\tstaged,\n\t\t);\n\t}\n\n\t/**\n\t * The given batch has been flushed, and needs to be tracked locally until the corresponding\n\t * acks are processed, to ensure it is successfully sent.\n\t * @param batch - The batch that was flushed\n\t * @param clientSequenceNumber - The CSN of the first message in the batch,\n\t * or undefined if the batch was not yet sent (e.g. by the time we flushed we lost the connection)\n\t * @param staged - Indicates whether batch is staged (not to be submitted while runtime is in Staging Mode)\n\t * @param ignoreBatchId - Whether to ignore the batchId in the batchStartInfo\n\t */\n\tpublic onFlushBatch(\n\t\tbatch: LocalBatchMessage[],\n\t\tclientSequenceNumber: number | undefined,\n\t\tstaged: boolean,\n\t\tignoreBatchId?: boolean,\n\t): void {\n\t\t// clientId and batchStartCsn are used for generating the batchId so we can detect container forks\n\t\t// where this batch was submitted by two different clients rehydrating from the same local state.\n\t\t// In the typical case where the batch was actually sent, use the clientId and clientSequenceNumber.\n\t\t// In the case where the batch was not sent, use a random uuid for clientId, and -1 for clientSequenceNumber to indicate this case.\n\t\t// This will guarantee uniqueness of the batchId, and is a suitable fallback since clientId/CSN is only needed if the batch was actually sent/sequenced.\n\t\tconst batchWasSent = clientSequenceNumber !== undefined;\n\t\tif (batchWasSent) {\n\t\t\tassert(!staged, 0xb84 /* Staged batches should not have been submitted */);\n\t\t}\n\t\tconst [clientId, batchStartCsn] = batchWasSent\n\t\t\t? [this.stateHandler.clientId(), clientSequenceNumber]\n\t\t\t: [uuid(), -1]; // -1 will indicate not a real clientId/CSN pair\n\t\tassert(\n\t\t\tclientId !== undefined,\n\t\t\t0xa33 /* clientId (from stateHandler) could only be undefined if we've never connected, but we have a CSN so we know that's not the case */,\n\t\t);\n\n\t\tfor (const message of batch) {\n\t\t\tconst {\n\t\t\t\truntimeOp,\n\t\t\t\treferenceSequenceNumber,\n\t\t\t\tlocalOpMetadata,\n\t\t\t\tmetadata: opMetadata,\n\t\t\t} = message;\n\t\t\tconst pendingMessage: IPendingMessage = {\n\t\t\t\ttype: \"message\",\n\t\t\t\treferenceSequenceNumber,\n\t\t\t\tcontent: serializeOp(runtimeOp),\n\t\t\t\truntimeOp,\n\t\t\t\tlocalOpMetadata,\n\t\t\t\topMetadata,\n\t\t\t\t// Note: We only will read this off the first message, but put it on all for simplicity\n\t\t\t\tbatchInfo: { clientId, batchStartCsn, length: batch.length, ignoreBatchId, staged },\n\t\t\t};\n\t\t\tthis.pendingMessages.push(pendingMessage);\n\t\t}\n\t}\n\n\t/**\n\t * Applies stashed ops at their reference sequence number so they are ready to be ACKed or resubmitted\n\t * @param seqNum - Sequence number at which to apply ops. Will apply all ops if seqNum is undefined.\n\t */\n\tpublic async applyStashedOpsAt(seqNum?: number): Promise<void> {\n\t\t// apply stashed ops at sequence number\n\t\twhile (!this.initialMessages.isEmpty()) {\n\t\t\tif (seqNum !== undefined) {\n\t\t\t\t// eslint-disable-next-line @typescript-eslint/no-non-null-assertion\n\t\t\t\tconst peekMessage = this.initialMessages.peekFront()!;\n\t\t\t\tif (peekMessage.referenceSequenceNumber > seqNum) {\n\t\t\t\t\tbreak; // nothing left to do at this sequence number\n\t\t\t\t}\n\t\t\t\tif (peekMessage.referenceSequenceNumber < seqNum) {\n\t\t\t\t\tthrow new Error(\"loaded from snapshot too recent to apply stashed ops\");\n\t\t\t\t}\n\t\t\t}\n\t\t\t// eslint-disable-next-line @typescript-eslint/no-non-null-assertion\n\t\t\tconst nextMessage = this.initialMessages.shift()!;\n\t\t\t// Nothing to apply if the message is an empty batch.\n\t\t\t// We still need to track it for resubmission.\n\t\t\ttry {\n\t\t\t\tif (isEmptyBatchPendingMessage(nextMessage)) {\n\t\t\t\t\tnextMessage.localOpMetadata = { emptyBatch: true }; // equivalent to applyStashedOp for empty batch\n\t\t\t\t\tpatchbatchInfo(nextMessage); // Back compat\n\t\t\t\t\tthis.pendingMessages.push(nextMessage);\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\t\t\t\t// applyStashedOp will cause the DDS to behave as if it has sent the op but not actually send it\n\t\t\t\tconst localOpMetadata = await this.stateHandler.applyStashedOp(nextMessage.content);\n\t\t\t\tif (this.stateHandler.isAttached()) {\n\t\t\t\t\tnextMessage.localOpMetadata = localOpMetadata;\n\t\t\t\t\t// NOTE: This runtimeOp has been roundtripped through string, which is technically lossy.\n\t\t\t\t\t// e.g. At this point, handles are in their encoded form.\n\t\t\t\t\tnextMessage.runtimeOp = JSON.parse(\n\t\t\t\t\t\tnextMessage.content,\n\t\t\t\t\t) as LocalContainerRuntimeMessage;\n\t\t\t\t\t// then we push onto pendingMessages which will cause PendingStateManager to resubmit when we connect\n\t\t\t\t\tpatchbatchInfo(nextMessage); // Back compat\n\t\t\t\t\tthis.pendingMessages.push(nextMessage);\n\t\t\t\t} else {\n\t\t\t\t\tif (localOpMetadata !== undefined) {\n\t\t\t\t\t\tthrow new Error(\"Local Op Metadata must be undefined when not attached\");\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t} catch (error) {\n\t\t\t\tthrow DataProcessingError.wrapIfUnrecognized(error, \"applyStashedOp\", nextMessage);\n\t\t\t}\n\t\t}\n\t}\n\n\t/**\n\t * Compares the batch ID of the incoming batch with the pending batch ID for this client.\n\t * They should not match, as that would indicate a forked container.\n\t * @param remoteBatchStart - BatchStartInfo for an incoming batch *NOT* submitted by this client\n\t * @returns whether the batch IDs match\n\t */\n\tprivate remoteBatchMatchesPendingBatch(remoteBatchStart: BatchStartInfo): boolean {\n\t\t// Find the first pending message that uses Batch ID, to compare to the incoming remote batch.\n\t\t// If there is no such message, then the incoming remote batch doesn't have a match here and we can return.\n\t\tconst firstIndexUsingBatchId = Array.from({\n\t\t\tlength: this.pendingMessages.length,\n\t\t}).findIndex((_, i) => this.pendingMessages.get(i)?.batchInfo.ignoreBatchId !== true);\n\t\tconst pendingMessageUsingBatchId =\n\t\t\tfirstIndexUsingBatchId === -1\n\t\t\t\t? undefined\n\t\t\t\t: this.pendingMessages.get(firstIndexUsingBatchId);\n\n\t\tif (pendingMessageUsingBatchId === undefined) {\n\t\t\treturn false;\n\t\t}\n\n\t\t// We must compare the effective batch IDs, since one of these ops\n\t\t// may have been the original, not resubmitted, so wouldn't have its batch ID stamped yet.\n\t\tconst pendingBatchId = getEffectiveBatchId(pendingMessageUsingBatchId);\n\t\tconst inboundBatchId = getEffectiveBatchId(remoteBatchStart);\n\n\t\treturn pendingBatchId === inboundBatchId;\n\t}\n\n\t/**\n\t * Processes an inbound message or batch of messages - May be local or remote.\n\t *\n\t * @param inbound - The inbound message(s) to process, with extra info (e.g. about the start of a batch). Could be local or remote.\n\t * @param local - true if we submitted these messages and expect corresponding pending messages\n\t * @returns The inbound messages with localOpMetadata \"zipped\" in.\n\t *\n\t * @throws a DataProcessingError in either of these cases:\n\t * - The pending message content doesn't match the incoming message content for any message here\n\t * - The batch IDs *do match* but it's not local (indicates Container forking).\n\t */\n\tpublic processInboundMessages(\n\t\tinbound: InboundMessageResult,\n\t\tlocal: boolean,\n\t): {\n\t\tmessage: InboundSequencedContainerRuntimeMessage;\n\t\tlocalOpMetadata?: unknown;\n\t}[] {\n\t\tif (local) {\n\t\t\treturn this.processPendingLocalMessages(inbound);\n\t\t}\n\n\t\t// An inbound remote batch should not match the pending batch ID for this client.\n\t\t// That would indicate the container forked (two instances trying to submit the same local state)\n\t\tif (\"batchStart\" in inbound && this.remoteBatchMatchesPendingBatch(inbound.batchStart)) {\n\t\t\tthrow DataProcessingError.create(\n\t\t\t\t\"Forked Container Error! Matching batchIds but mismatched clientId\",\n\t\t\t\t\"PendingStateManager.processInboundMessages\",\n\t\t\t\tinbound.batchStart.keyMessage,\n\t\t\t);\n\t\t}\n\n\t\t// No localOpMetadata for remote messages\n\t\tconst messages = inbound.type === \"fullBatch\" ? inbound.messages : [inbound.nextMessage];\n\t\treturn messages.map((message) => ({ message }));\n\t}\n\n\t/**\n\t * Processes the incoming message(s) from the server that were submitted by this client.\n\t * It verifies that messages are received in the right order and that any batch information is correct.\n\t * @param inbound - The inbound message(s) (originating from this client) to correlate with the pending local state\n\t * @throws DataProcessingError if the pending message content doesn't match the incoming message content for any message here\n\t * @returns The inbound messages with localOpMetadata \"zipped\" in.\n\t */\n\tprivate processPendingLocalMessages(inbound: InboundMessageResult): {\n\t\tmessage: InboundSequencedContainerRuntimeMessage;\n\t\tlocalOpMetadata: unknown;\n\t}[] {\n\t\tif (\"batchStart\" in inbound) {\n\t\t\tthis.onLocalBatchBegin(inbound.batchStart, inbound.length);\n\t\t}\n\n\t\t// Empty batch\n\t\tif (inbound.length === 0) {\n\t\t\tconst localOpMetadata = this.processNextPendingMessage(\n\t\t\t\tinbound.batchStart.keyMessage.sequenceNumber,\n\t\t\t);\n\t\t\tassert(\n\t\t\t\tasEmptyBatchLocalOpMetadata(localOpMetadata)?.emptyBatch === true,\n\t\t\t\t0xa20 /* Expected empty batch marker */,\n\t\t\t);\n\t\t\treturn [];\n\t\t}\n\n\t\tconst messages = inbound.type === \"fullBatch\" ? inbound.messages : [inbound.nextMessage];\n\n\t\treturn messages.map((message) => ({\n\t\t\tmessage,\n\t\t\tlocalOpMetadata: this.processNextPendingMessage(message.sequenceNumber, message),\n\t\t}));\n\t}\n\n\t/**\n\t * Processes the pending local copy of message that's been ack'd by the server.\n\t * @param sequenceNumber - The sequenceNumber from the server corresponding to the next pending message.\n\t * @param message - [optional] The entire incoming message, for comparing contents with the pending message for extra validation.\n\t * @throws DataProcessingError if the pending message content doesn't match the incoming message content.\n\t * @returns - The localOpMetadata of the next pending message, to be sent to whoever submitted the original message.\n\t */\n\tprivate processNextPendingMessage(\n\t\tsequenceNumber: number,\n\t\tmessage?: InboundSequencedContainerRuntimeMessage,\n\t): unknown {\n\t\tconst pendingMessage = this.pendingMessages.peekFront();\n\t\tassert(\n\t\t\tpendingMessage !== undefined,\n\t\t\t0x169 /* \"No pending message found for this remote message\" */,\n\t\t);\n\n\t\tpendingMessage.sequenceNumber = sequenceNumber;\n\t\tthis.savedOps.push(toSerializableForm(pendingMessage));\n\n\t\tthis.pendingMessages.shift();\n\n\t\t// message is undefined in the Empty Batch case,\n\t\t// because we don't have an incoming message to compare and pendingMessage is just a placeholder anyway.\n\t\tif (message !== undefined) {\n\t\t\tconst messageContent = buildPendingMessageContent(message);\n\n\t\t\t// Stringified content should match\n\t\t\t// If it doesn't, collect as much info about the difference as possible (privacy-wise) and log it\n\t\t\tif (pendingMessage.content !== messageContent) {\n\t\t\t\tconst [pendingLength, incomingLength] = [\n\t\t\t\t\tpendingMessage.content.length,\n\t\t\t\t\tmessageContent.length,\n\t\t\t\t];\n\t\t\t\tconst [mismatchStartIndex, pendingChar, incomingChar] = findFirstCharacterMismatched(\n\t\t\t\t\tpendingMessage.content,\n\t\t\t\t\tmessageContent,\n\t\t\t\t);\n\n\t\t\t\tconst pendingContentObj = JSON.parse(\n\t\t\t\t\tpendingMessage.content,\n\t\t\t\t) as LocalContainerRuntimeMessage;\n\t\t\t\tconst incomingContentObj = JSON.parse(\n\t\t\t\t\tmessageContent,\n\t\t\t\t) as InboundContainerRuntimeMessage;\n\n\t\t\t\t// Compare inner contents object, since that both should be { type, contents }\n\t\t\t\tconst contentsMatch =\n\t\t\t\t\tpendingContentObj.contents === incomingContentObj.contents ||\n\t\t\t\t\t(pendingContentObj.contents !== undefined &&\n\t\t\t\t\t\tincomingContentObj.contents !== undefined &&\n\t\t\t\t\t\tJSON.stringify(pendingContentObj.contents) ===\n\t\t\t\t\t\t\tJSON.stringify(incomingContentObj.contents));\n\n\t\t\t\tthis.logger.sendErrorEvent({\n\t\t\t\t\teventName: \"unexpectedAckReceived\",\n\t\t\t\t\tdetails: {\n\t\t\t\t\t\tpendingContentScrubbed: scrubAndStringify(pendingContentObj),\n\t\t\t\t\t\tincomingContentScrubbed: scrubAndStringify(incomingContentObj),\n\t\t\t\t\t\tcontentsMatch,\n\t\t\t\t\t\tpendingLength,\n\t\t\t\t\t\tincomingLength,\n\t\t\t\t\t\tmismatchStartIndex,\n\t\t\t\t\t\tpendingChar,\n\t\t\t\t\t\tincomingChar,\n\t\t\t\t\t},\n\t\t\t\t});\n\n\t\t\t\tthrow DataProcessingError.create(\n\t\t\t\t\t\"pending local message content mismatch\",\n\t\t\t\t\t\"unexpectedAckReceived\",\n\t\t\t\t\tmessage,\n\t\t\t\t);\n\t\t\t}\n\t\t}\n\n\t\treturn pendingMessage.localOpMetadata;\n\t}\n\n\t/**\n\t * Check if the incoming batch matches the batch info for the next pending message.\n\t */\n\tprivate onLocalBatchBegin(batchStart: BatchStartInfo, batchLength?: number): void {\n\t\t// Get the next message from the pending queue. Verify a message exists.\n\t\tconst pendingMessage = this.pendingMessages.peekFront();\n\t\tassert(\n\t\t\tpendingMessage !== undefined,\n\t\t\t0xa21 /* No pending message found as we start processing this remote batch */,\n\t\t);\n\t\tassert(!pendingMessage.batchInfo.staged, 0xb85 /* Can't get an ack from a staged batch */);\n\n\t\t// If this batch became empty on resubmit, batch.messages will be empty (but keyMessage is always set)\n\t\t// and the next pending message should be an empty batch marker.\n\t\t// More Info: We must submit empty batches and track them in case a different fork\n\t\t// of this container also submitted the same batch (and it may not be empty for that fork).\n\t\tconst firstMessage = batchStart.keyMessage;\n\t\t// -1 length is for back compat, undefined length means we actually don't know it\n\t\tconst skipLengthCheck =\n\t\t\tpendingMessage.batchInfo.length === -1 || batchLength === undefined;\n\t\tconst expectedPendingBatchLength =\n\t\t\tbatchLength === 0\n\t\t\t\t? 1 // For an empty batch, expect a singleton array with the empty batch marker\n\t\t\t\t: batchLength; // Otherwise, the lengths should actually match\n\n\t\t// Note: We don't need to use getEffectiveBatchId here, just check the explicit stamped batchID\n\t\t// That logic is needed only when comparing across potential container forks.\n\t\t// Furthermore, we also are comparing the batch IDs constituent data - clientId (it's local) and batchStartCsn.\n\t\tconst pendingBatchId = asBatchMetadata(pendingMessage.opMetadata)?.batchId;\n\t\tconst inboundBatchId = batchStart.batchId;\n\n\t\t// We expect the incoming batch to be of the same length, starting at the same clientSequenceNumber,\n\t\t// as the batch we originally submitted. The batchIds should match as well, if set (or neither should be set)\n\t\t// We have another later check to compare the message contents, which we'd expect to fail if this check does,\n\t\t// so we don't throw here, merely log. In a later release this check may replace that one since it's cheaper.\n\t\tif (\n\t\t\tpendingMessage.batchInfo.batchStartCsn !== batchStart.batchStartCsn ||\n\t\t\t(!skipLengthCheck && pendingMessage.batchInfo.length !== expectedPendingBatchLength) ||\n\t\t\tpendingBatchId !== inboundBatchId\n\t\t) {\n\t\t\tthis.logger?.sendErrorEvent({\n\t\t\t\teventName: \"BatchInfoMismatch\",\n\t\t\t\tdetails: {\n\t\t\t\t\tpendingBatchCsn: pendingMessage.batchInfo.batchStartCsn,\n\t\t\t\t\tbatchStartCsn: batchStart.batchStartCsn,\n\t\t\t\t\tpendingBatchLength: pendingMessage.batchInfo.length,\n\t\t\t\t\texpectedPendingBatchLength,\n\t\t\t\t\tbatchLength,\n\t\t\t\t\tpendingBatchId,\n\t\t\t\t\tinboundBatchId,\n\t\t\t\t\tpendingMessageBatchMetadata: asBatchMetadata(pendingMessage.opMetadata)?.batch,\n\t\t\t\t\tmessageBatchMetadata: asBatchMetadata(firstMessage?.metadata)?.batch,\n\t\t\t\t},\n\t\t\t\tmessageDetails: firstMessage && extractSafePropertiesFromMessage(firstMessage),\n\t\t\t});\n\t\t}\n\t}\n\n\t/**\n\t * Called when the Container's connection state changes. If the Container gets connected, it replays all the pending\n\t * states in its queue. This includes triggering resubmission of unacked ops.\n\t * ! Note: successfully resubmitting an op that has been successfully sequenced is not possible due to checks in the ConnectionStateHandler (Loader layer)\n\t */\n\tpublic replayPendingStates(optionsParam?: ReplayPendingStateOptions): void {\n\t\tconst options = { ...defaultReplayPendingStatesOptions, ...optionsParam };\n\t\tconst { onlyStagedBatches, squash } = options;\n\t\tassert(\n\t\t\tthis.stateHandler.connected() || onlyStagedBatches === true,\n\t\t\t0x172 /* \"The connection state is not consistent with the runtime\" */,\n\t\t);\n\n\t\t// Staged batches have not yet been submitted so check doesn't apply\n\t\tif (!onlyStagedBatches) {\n\t\t\t// This assert suggests we are about to send same ops twice, which will result in data loss.\n\t\t\tassert(\n\t\t\t\tthis.clientIdFromLastReplay !== this.stateHandler.clientId(),\n\t\t\t\t0x173 /* \"replayPendingStates called twice for same clientId!\" */,\n\t\t\t);\n\t\t}\n\t\tthis.clientIdFromLastReplay = this.stateHandler.clientId();\n\n\t\tassert(\n\t\t\tthis.initialMessages.isEmpty(),\n\t\t\t0x174 /* \"initial states should be empty before replaying pending\" */,\n\t\t);\n\n\t\tconst initialPendingMessagesCount = this.pendingMessages.length;\n\t\tlet remainingPendingMessagesCount = this.pendingMessages.length;\n\n\t\tlet seenStagedBatch = false;\n\n\t\t// Process exactly `pendingMessagesCount` items in the queue as it represents the number of messages that were\n\t\t// pending when we connected. This is important because the `reSubmitFn` might add more items in the queue\n\t\t// which must not be replayed.\n\t\twhile (remainingPendingMessagesCount > 0) {\n\t\t\t// eslint-disable-next-line @typescript-eslint/no-non-null-assertion\n\t\t\tlet pendingMessage = this.pendingMessages.shift()!;\n\t\t\tremainingPendingMessagesCount--;\n\n\t\t\t// Re-queue pre-staging messages if we are only processing staged batches\n\t\t\tif (onlyStagedBatches) {\n\t\t\t\tif (!pendingMessage.batchInfo.staged) {\n\t\t\t\t\tassert(!seenStagedBatch, 0xb86 /* Staged batch was followed by non-staged batch */);\n\t\t\t\t\tthis.pendingMessages.push(pendingMessage);\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\n\t\t\t\tseenStagedBatch = true;\n\t\t\t\tpendingMessage.batchInfo.staged = false; // Clear staged flag so we can submit\n\t\t\t}\n\n\t\t\tconst batchMetadataFlag = asBatchMetadata(pendingMessage.opMetadata)?.batch;\n\t\t\tassert(batchMetadataFlag !== false, 0x41b /* We cannot process batches in chunks */);\n\n\t\t\t// The next message starts a batch (possibly single-message), and we'll need its batchId.\n\t\t\tconst batchId = getEffectiveBatchId(pendingMessage);\n\n\t\t\tconst staged = pendingMessage.batchInfo.staged;\n\n\t\t\tif (asEmptyBatchLocalOpMetadata(pendingMessage.localOpMetadata)?.emptyBatch === true) {\n\t\t\t\t// Resubmit no messages, with the batchId. Will result in another empty batch marker.\n\t\t\t\tthis.stateHandler.reSubmitBatch([], { batchId, staged, squash });\n\t\t\t\tcontinue;\n\t\t\t}\n\n\t\t\tassert(\n\t\t\t\tpendingMessage.runtimeOp !== undefined,\n\t\t\t\t0xb87 /* viableOp is only undefined for empty batches */,\n\t\t\t);\n\n\t\t\t/**\n\t\t\t * We must preserve the distinct batches on resubmit.\n\t\t\t * Note: It is not possible for the PendingStateManager to receive a partially acked batch. It will\n\t\t\t * either receive the whole batch ack or nothing at all. See {@link InboundBatchAggregator} for how this works.\n\t\t\t */\n\t\t\tif (batchMetadataFlag === undefined) {\n\t\t\t\t// Single-message batch\n\n\t\t\t\tthis.stateHandler.reSubmitBatch(\n\t\t\t\t\t[\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\truntimeOp: pendingMessage.runtimeOp,\n\t\t\t\t\t\t\tlocalOpMetadata: pendingMessage.localOpMetadata,\n\t\t\t\t\t\t\topMetadata: pendingMessage.opMetadata,\n\t\t\t\t\t\t},\n\t\t\t\t\t],\n\t\t\t\t\t{ batchId, staged, squash },\n\t\t\t\t);\n\t\t\t\tcontinue;\n\t\t\t}\n\t\t\t// else: batchMetadataFlag === true (It's a typical multi-message batch)\n\n\t\t\tassert(\n\t\t\t\tremainingPendingMessagesCount > 0,\n\t\t\t\t0x554 /* Last pending message cannot be a batch begin */,\n\t\t\t);\n\n\t\t\tconst batch: PendingMessageResubmitData[] = [];\n\n\t\t\t// check is >= because batch end may be last pending message\n\t\t\twhile (remainingPendingMessagesCount >= 0) {\n\t\t\t\tassert(\n\t\t\t\t\tpendingMessage.runtimeOp !== undefined,\n\t\t\t\t\t0xb88 /* viableOp is only undefined for empty batches */,\n\t\t\t\t);\n\t\t\t\tbatch.push({\n\t\t\t\t\truntimeOp: pendingMessage.runtimeOp,\n\t\t\t\t\tlocalOpMetadata: pendingMessage.localOpMetadata,\n\t\t\t\t\topMetadata: pendingMessage.opMetadata,\n\t\t\t\t});\n\n\t\t\t\t// End of the batch\n\t\t\t\tif (pendingMessage.opMetadata?.batch === false) {\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t\tassert(remainingPendingMessagesCount > 0, 0x555 /* No batch end found */);\n\n\t\t\t\t// eslint-disable-next-line @typescript-eslint/no-non-null-assertion\n\t\t\t\tpendingMessage = this.pendingMessages.shift()!;\n\t\t\t\tremainingPendingMessagesCount--;\n\t\t\t\tassert(\n\t\t\t\t\tpendingMessage.opMetadata?.batch !== true,\n\t\t\t\t\t0x556 /* Batch start needs a corresponding batch end */,\n\t\t\t\t);\n\t\t\t}\n\n\t\t\tthis.stateHandler.reSubmitBatch(batch, { batchId, staged, squash });\n\t\t}\n\n\t\t// pending ops should no longer depend on previous sequenced local ops after resubmit\n\t\tthis.savedOps = [];\n\n\t\t// We replayPendingStates on read connections too - we expect these to get nack'd though, and to then reconnect\n\t\t// on a write connection and replay again. This filters out the replay that happens on the read connection so\n\t\t// we only see the replays on write connections (that have a chance to go through).\n\t\tif (this.stateHandler.isActiveConnection()) {\n\t\t\tthis.logger?.sendTelemetryEvent({\n\t\t\t\teventName: \"PendingStatesReplayed\",\n\t\t\t\tcount: initialPendingMessagesCount,\n\t\t\t\tclientId: this.stateHandler.clientId(),\n\t\t\t});\n\t\t}\n\t}\n\n\t/**\n\t * Pops all staged batches, invoking the callback on each one in order (LIFO)\n\t */\n\tpublic popStagedBatches(callback: (stagedMessage: IPendingMessage) => void): void {\n\t\twhile (!this.pendingMessages.isEmpty()) {\n\t\t\tconst stagedMessage = this.pendingMessages.peekBack();\n\t\t\tif (stagedMessage?.batchInfo.staged === true) {\n\t\t\t\tcallback(stagedMessage);\n\t\t\t\tthis.pendingMessages.pop();\n\t\t\t} else {\n\t\t\t\tbreak; // no more staged messages\n\t\t\t}\n\t\t}\n\t\tassert(\n\t\t\tthis.pendingMessages.toArray().every((m) => m.batchInfo.staged !== true),\n\t\t\t0xb89 /* Shouldn't be any more staged messages */,\n\t\t);\n\t}\n}\n\n/**\n * For back-compat if trying to apply stashed ops that pre-date batchInfo\n */\nfunction patchbatchInfo(\n\tmessage: IPendingMessageFromStash,\n): asserts message is IPendingMessage {\n\tconst batchInfo: IPendingMessageFromStash[\"batchInfo\"] = message.batchInfo;\n\tif (batchInfo === undefined) {\n\t\t// Using uuid guarantees uniqueness, retaining existing behavior\n\t\tmessage.batchInfo = { clientId: uuid(), batchStartCsn: -1, length: -1, staged: false };\n\t}\n}\n"]}
1
+ 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All rights reserved.\n * Licensed under the MIT License.\n */\n\nimport { IDisposable, type ITelemetryBaseLogger } from \"@fluidframework/core-interfaces\";\nimport { assert, Lazy } from \"@fluidframework/core-utils/internal\";\nimport {\n\tITelemetryLoggerExt,\n\tDataProcessingError,\n\tLoggingError,\n\textractSafePropertiesFromMessage,\n\tcreateChildLogger,\n} from \"@fluidframework/telemetry-utils/internal\";\nimport Deque from \"double-ended-queue\";\nimport { v4 as uuid } from \"uuid\";\n\nimport { isContainerMessageDirtyable } from \"./containerRuntime.js\";\nimport {\n\ttype InboundContainerRuntimeMessage,\n\ttype InboundSequencedContainerRuntimeMessage,\n\ttype LocalContainerRuntimeMessage,\n} from \"./messageTypes.js\";\nimport { asBatchMetadata, asEmptyBatchLocalOpMetadata } from \"./metadata.js\";\nimport {\n\tEmptyGroupedBatch,\n\tLocalBatchMessage,\n\tgetEffectiveBatchId,\n\tBatchStartInfo,\n\tInboundMessageResult,\n\tserializeOp,\n\ttype LocalEmptyBatchPlaceholder,\n\ttype BatchResubmitInfo,\n} from \"./opLifecycle/index.js\";\n\n/**\n * This represents a message that has been submitted and is added to the pending queue when `submit` is called on the\n * ContainerRuntime. 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number;\n\t\t/**\n\t\t * length of the batch (how many runtime messages here)\n\t\t */\n\t\tlength: number;\n\t\t/**\n\t\t * If true, don't compare batchID of incoming batches to this. e.g. ID Allocation Batch IDs should be ignored\n\t\t */\n\t\tignoreBatchId?: boolean;\n\t\t/**\n\t\t * If true, this batch is staged and should not actually be submitted on replayPendingStates.\n\t\t */\n\t\tstaged: boolean;\n\t};\n}\n\ntype Patch<T, U> = U & Omit<T, keyof U>;\n\n/**\n * First version of the type (pre-dates batchInfo)\n */\ntype IPendingMessageV0 = Patch<IPendingMessage, { batchInfo?: undefined }>;\n\n/**\n * Union of all supported schemas for when applying stashed ops\n *\n * @remarks When the format changes, this type should update to reflect all possible schemas.\n */\ntype IPendingMessageFromStash = IPendingMessageV0 | IPendingMessage;\n\nexport interface IPendingLocalState {\n\t/**\n\t * list of pending states, including ops and batch information\n\t */\n\tpendingStates: IPendingMessage[];\n}\n\n/**\n * Info needed to replay/resubmit a pending message\n */\nexport type PendingMessageResubmitData = Pick<\n\tIPendingMessage,\n\t\"runtimeOp\" | \"localOpMetadata\" | \"opMetadata\"\n> & {\n\t// Required (it's only missing on IPendingMessage for empty batch, which will be resubmitted as an empty array)\n\truntimeOp: LocalContainerRuntimeMessage;\n};\n\nexport interface PendingBatchResubmitMetadata extends BatchResubmitInfo {\n\t/**\n\t * Whether changes in this batch should be squashed when resubmitting.\n\t */\n\tsquash: boolean;\n}\n\nexport interface IRuntimeStateHandler {\n\tconnected(): boolean;\n\tclientId(): string | undefined;\n\tapplyStashedOp(serializedOp: string): Promise<unknown>;\n\treSubmitBatch(\n\t\tbatch: PendingMessageResubmitData[],\n\t\tmetadata: PendingBatchResubmitMetadata,\n\t): void;\n\tisActiveConnection: () => boolean;\n\tisAttached: () => boolean;\n}\n\nfunction isEmptyBatchPendingMessage(message: IPendingMessageFromStash): boolean {\n\tconst content = JSON.parse(message.content) as Partial<EmptyGroupedBatch>;\n\treturn content.type === \"groupedBatch\" && content.contents?.length === 0;\n}\n\nfunction buildPendingMessageContent(message: InboundSequencedContainerRuntimeMessage): string {\n\t// IMPORTANT: Order matters here, this must match the order of the properties used\n\t// when submitting the message.\n\tconst { type, contents }: InboundContainerRuntimeMessage = message;\n\t// Any properties that are not defined, won't be emitted by stringify.\n\treturn JSON.stringify({ type, contents });\n}\n\nfunction typesOfKeys<T extends object>(obj: T): Record<keyof T, string> {\n\treturn Object.keys(obj).reduce((acc, key) => {\n\t\tacc[key] = typeof obj[key];\n\t\treturn acc;\n\t}, {}) as Record<keyof T, string>;\n}\n\nfunction scrubAndStringify(\n\tmessage: InboundContainerRuntimeMessage | LocalContainerRuntimeMessage,\n): string {\n\t// Scrub the whole object in case there are unexpected keys\n\tconst scrubbed: Record<string, unknown> = typesOfKeys(message);\n\n\t// For these known/expected keys, we can either drill into the object (for contents)\n\t// or just use the value as-is (since it's not personal info)\n\tscrubbed.contents = message.contents && typesOfKeys(message.contents);\n\tscrubbed.type = message.type;\n\n\treturn JSON.stringify(scrubbed);\n}\n\n/**\n * Finds and returns the index where the strings diverge, and the character at that index in each string (or undefined if not applicable)\n */\nfunction findFirstRawCharacterMismatched(\n\ta: string,\n\tb: string,\n): [index: number, charA?: string, charB?: string] {\n\tconst minLength = Math.min(a.length, b.length);\n\tfor (let i = 0; i < minLength; i++) {\n\t\tif (a[i] !== b[i]) {\n\t\t\treturn [i, a[i], b[i]];\n\t\t}\n\t}\n\n\t// Since we didn't return in the loop, the shorter string must be a prefix of the other.\n\t// If they're the same length, return -1 to indicate they're identical.\n\t// Otherwise, the next 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[-1, undefined, undefined]\n\t\t: [minLength, a[minLength], b[minLength]];\n}\n\n/**\n * Finds and returns the index where the strings diverge, and the character at that index in each string (or undefined if not applicable)\n * It scrubs non-ASCII characters since they convey more meaning (privacy consideration)\n */\nexport function findFirstCharacterMismatched(\n\ta: string,\n\tb: string,\n): [index: number, charA?: string, charB?: string] {\n\tconst [index, rawCharA, rawCharB] = findFirstRawCharacterMismatched(a, b);\n\n\tconst charA = (rawCharA?.codePointAt(0) ?? 0) <= 0x7f ? rawCharA : \"[non-ASCII]\";\n\tconst charB = (rawCharB?.codePointAt(0) ?? 0) <= 0x7f ? rawCharB : \"[non-ASCII]\";\n\n\treturn [index, charA, charB];\n}\n\n/**\n * Returns a shallow copy of the given message with the non-serializable properties removed.\n * Note that the runtimeOp's data has already been serialized in the content property.\n */\nfunction toSerializableForm(\n\tmessage: IPendingMessage,\n): IPendingMessage & { runtimeOp: undefined; localOpMetadata: undefined } {\n\treturn {\n\t\t...message,\n\t\tlocalOpMetadata: undefined,\n\t\truntimeOp: undefined,\n\t};\n}\n\ninterface ReplayPendingStateOptions {\n\t/**\n\t * If true, only replay staged batches. This is used when we are exiting staging mode and want to rebase and submit the staged batches.\n\t * Default: false\n\t */\n\tonlyStagedBatches: boolean;\n\t/**\n\t * @param squash - If true, edits should be squashed when resubmitting.\n\t * Default: false\n\t */\n\tsquash: boolean;\n}\n\nconst defaultReplayPendingStatesOptions: ReplayPendingStateOptions = {\n\tonlyStagedBatches: false,\n\tsquash: false,\n};\n\n/**\n * PendingStateManager is responsible for maintaining the messages that have not been sent or have not yet been\n * acknowledged by the server. It also maintains the batch information for both automatically and manually flushed\n * batches along with the messages.\n * When the Container reconnects, it replays the pending states, which includes manual flushing\n * of messages and triggering resubmission of unacked ops.\n *\n * It verifies that all the ops are acked, are received in the right order and batch information is correct.\n */\nexport class PendingStateManager implements IDisposable {\n\t/**\n\t * Messages that will need to be resubmitted if not ack'd before the next reconnection\n\t */\n\tprivate readonly pendingMessages = new Deque<IPendingMessage>();\n\t/**\n\t * Messages stashed from a previous container, now being rehydrated. Need to be resubmitted.\n\t */\n\tprivate readonly initialMessages = new Deque<IPendingMessageFromStash>();\n\n\t/**\n\t * Sequenced local ops that are saved when stashing since pending ops may depend on them\n\t */\n\tprivate savedOps: IPendingMessage[] = [];\n\n\t// eslint-disable-next-line unicorn/consistent-function-scoping -- Property is defined once; no need to extract inner lambda\n\tprivate readonly disposeOnce = new Lazy<void>(() => {\n\t\tthis.initialMessages.clear();\n\t\tthis.pendingMessages.clear();\n\t});\n\n\t/**\n\t * Used to ensure we don't replay ops on the same connection twice\n\t */\n\tprivate clientIdFromLastReplay: string | undefined;\n\n\t/**\n\t * The pending messages count. Includes `pendingMessages` and `initialMessages` to keep in sync with\n\t * 'hasPendingMessages'.\n\t */\n\tpublic get pendingMessagesCount(): number {\n\t\treturn this.pendingMessages.length + this.initialMessages.length;\n\t}\n\n\t/**\n\t * Checks the pending messages to see if any of them represent user changes (aka \"dirtyable\" messages)\n\t */\n\tpublic hasPendingUserChanges(): boolean {\n\t\tfor (let i = 0; i < this.pendingMessages.length; i++) {\n\t\t\tconst element = this.pendingMessages.get(i);\n\t\t\tif (\n\t\t\t\telement?.runtimeOp !== undefined &&\n\t\t\t\tisNotEmptyGroupedBatch(element) &&\n\t\t\t\tisContainerMessageDirtyable(element.runtimeOp)\n\t\t\t) {\n\t\t\t\treturn true;\n\t\t\t}\n\t\t}\n\t\t// Consider any initial messages to be user changes\n\t\t// (it's an approximation since we would have to parse them to know for sure)\n\t\treturn this.initialMessages.length > 0;\n\t}\n\n\t/**\n\t * The minimumPendingMessageSequenceNumber is the minimum of the first pending message and the first initial message.\n\t *\n\t * We need this so that we can properly keep local data and maintain the correct sequence window.\n\t */\n\tpublic get minimumPendingMessageSequenceNumber(): number | undefined {\n\t\treturn this.pendingMessages.peekFront()?.referenceSequenceNumber;\n\t}\n\n\t/**\n\t * Called to check if there are any pending messages in the pending message queue.\n\t * @returns A boolean indicating whether there are messages or not.\n\t */\n\tpublic hasPendingMessages(): boolean {\n\t\treturn this.pendingMessagesCount !== 0;\n\t}\n\n\tpublic getLocalState(snapshotSequenceNumber?: number): IPendingLocalState {\n\t\tassert(\n\t\t\tthis.initialMessages.isEmpty(),\n\t\t\t0x2e9 /* \"Must call getLocalState() after applying initial states\" */,\n\t\t);\n\t\t// Using snapshot sequence number to filter ops older than our latest snapshot.\n\t\t// Such ops should not be declared in pending/stashed state. Snapshot seq num will not\n\t\t// be available when the container is not attached. Therefore, no filtering is needed.\n\t\tconst newSavedOps = [...this.savedOps].filter((message) => {\n\t\t\tassert(\n\t\t\t\tmessage.sequenceNumber !== undefined,\n\t\t\t\t0x97c /* saved op should already have a sequence number */,\n\t\t\t);\n\t\t\treturn message.sequenceNumber > (snapshotSequenceNumber ?? 0);\n\t\t});\n\t\tfor (const message of this.pendingMessages.toArray()) {\n\t\t\tif (\n\t\t\t\tsnapshotSequenceNumber !== undefined &&\n\t\t\t\tmessage.referenceSequenceNumber < snapshotSequenceNumber\n\t\t\t) {\n\t\t\t\tthrow new LoggingError(\"trying to stash ops older than our latest snapshot\");\n\t\t\t}\n\t\t}\n\t\treturn {\n\t\t\tpendingStates: [\n\t\t\t\t...newSavedOps,\n\t\t\t\t...this.pendingMessages.toArray().map((message) => toSerializableForm(message)),\n\t\t\t],\n\t\t};\n\t}\n\n\tprivate readonly logger: ITelemetryLoggerExt;\n\n\tconstructor(\n\t\tprivate readonly stateHandler: IRuntimeStateHandler,\n\t\tstashedLocalState: IPendingLocalState | undefined,\n\t\tlogger: ITelemetryBaseLogger,\n\t) {\n\t\tthis.logger = createChildLogger({ logger });\n\t\tif (stashedLocalState?.pendingStates) {\n\t\t\tthis.initialMessages.push(...stashedLocalState.pendingStates);\n\t\t}\n\t}\n\n\tpublic get disposed(): boolean {\n\t\treturn this.disposeOnce.evaluated;\n\t}\n\tpublic readonly dispose = (): void => this.disposeOnce.value;\n\n\t/**\n\t * We've flushed an empty batch, and need to track it locally until the corresponding\n\t * ack is processed, to properly track batch IDs\n\t */\n\tpublic onFlushEmptyBatch(\n\t\tplaceholder: LocalEmptyBatchPlaceholder,\n\t\tclientSequenceNumber: number | undefined,\n\t\tstaged: boolean,\n\t): void {\n\t\tthis.onFlushBatch([placeholder], clientSequenceNumber, staged);\n\t}\n\n\t/**\n\t * The given batch has been flushed, and needs to be tracked locally until the corresponding\n\t * acks are processed, to ensure it is successfully sent.\n\t * @param batch - The batch that was flushed\n\t * @param clientSequenceNumber - The CSN of the first message in the batch,\n\t * or undefined if the batch was not yet sent (e.g. by the time we flushed we lost the connection)\n\t * @param staged - Indicates whether batch is staged (not to be submitted while runtime is in Staging Mode)\n\t * @param ignoreBatchId - Whether to ignore the batchId in the batchStartInfo\n\t */\n\tpublic onFlushBatch(\n\t\tbatch: LocalBatchMessage[] | [LocalEmptyBatchPlaceholder],\n\t\tclientSequenceNumber: number | undefined,\n\t\tstaged: boolean,\n\t\tignoreBatchId?: boolean,\n\t): void {\n\t\t// clientId and batchStartCsn are used for generating the batchId so we can detect container forks\n\t\t// where this batch was submitted by two different clients rehydrating from the same local state.\n\t\t// In the typical case where the batch was actually sent, use the clientId and clientSequenceNumber.\n\t\t// In the case where the batch was not sent, use a random uuid for clientId, and -1 for clientSequenceNumber to indicate this case.\n\t\t// This will guarantee uniqueness of the batchId, and is a suitable fallback since clientId/CSN is only needed if the batch was actually sent/sequenced.\n\t\tconst batchWasSent = clientSequenceNumber !== undefined;\n\t\tif (batchWasSent) {\n\t\t\tassert(!staged, 0xb84 /* Staged batches should not have been submitted */);\n\t\t}\n\t\tconst [clientId, batchStartCsn] = batchWasSent\n\t\t\t? [this.stateHandler.clientId(), clientSequenceNumber]\n\t\t\t: [uuid(), -1]; // -1 will indicate not a real clientId/CSN pair\n\t\tassert(\n\t\t\tclientId !== undefined,\n\t\t\t0xa33 /* clientId (from stateHandler) could only be undefined if we've never connected, but we have a CSN so we know that's not the case */,\n\t\t);\n\n\t\tfor (const message of batch) {\n\t\t\tconst {\n\t\t\t\truntimeOp,\n\t\t\t\treferenceSequenceNumber,\n\t\t\t\tlocalOpMetadata,\n\t\t\t\tmetadata: opMetadata,\n\t\t\t} = message;\n\t\t\tconst pendingMessage: IPendingMessage = {\n\t\t\t\ttype: \"message\",\n\t\t\t\treferenceSequenceNumber,\n\t\t\t\tcontent: serializeOp(runtimeOp),\n\t\t\t\truntimeOp,\n\t\t\t\tlocalOpMetadata,\n\t\t\t\topMetadata,\n\t\t\t\t// Note: We only will read this off the first message, but put it on all for simplicity\n\t\t\t\tbatchInfo: { clientId, batchStartCsn, length: batch.length, ignoreBatchId, staged },\n\t\t\t};\n\t\t\tthis.pendingMessages.push(pendingMessage);\n\t\t}\n\t}\n\n\t/**\n\t * Applies stashed ops at their reference sequence number so they are ready to be ACKed or resubmitted\n\t * @param seqNum - Sequence number at which to apply ops. Will apply all ops if seqNum is undefined.\n\t */\n\tpublic async applyStashedOpsAt(seqNum?: number): Promise<void> {\n\t\t// apply stashed ops at sequence number\n\t\twhile (!this.initialMessages.isEmpty()) {\n\t\t\tif (seqNum !== undefined) {\n\t\t\t\t// eslint-disable-next-line @typescript-eslint/no-non-null-assertion\n\t\t\t\tconst peekMessage = this.initialMessages.peekFront()!;\n\t\t\t\tif (peekMessage.referenceSequenceNumber > seqNum) {\n\t\t\t\t\tbreak; // nothing left to do at this sequence number\n\t\t\t\t}\n\t\t\t\tif (peekMessage.referenceSequenceNumber < seqNum) {\n\t\t\t\t\tthrow new Error(\"loaded from snapshot too recent to apply stashed ops\");\n\t\t\t\t}\n\t\t\t}\n\t\t\t// eslint-disable-next-line @typescript-eslint/no-non-null-assertion\n\t\t\tconst nextMessage = this.initialMessages.shift()!;\n\t\t\t// Nothing to apply if the message is an empty batch.\n\t\t\t// We still need to track it for resubmission.\n\t\t\ttry {\n\t\t\t\tif (isEmptyBatchPendingMessage(nextMessage)) {\n\t\t\t\t\tnextMessage.localOpMetadata = {\n\t\t\t\t\t\temptyBatch: true,\n\t\t\t\t\t} satisfies LocalEmptyBatchPlaceholder[\"localOpMetadata\"]; // equivalent to applyStashedOp for empty batch\n\t\t\t\t\tpatchbatchInfo(nextMessage); // Back compat\n\t\t\t\t\tthis.pendingMessages.push(nextMessage);\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\t\t\t\t// applyStashedOp will cause the DDS to behave as if it has sent the op but not actually send it\n\t\t\t\tconst localOpMetadata = await this.stateHandler.applyStashedOp(nextMessage.content);\n\t\t\t\tif (this.stateHandler.isAttached()) {\n\t\t\t\t\tnextMessage.localOpMetadata = localOpMetadata;\n\t\t\t\t\t// NOTE: This runtimeOp has been roundtripped through string, which is technically lossy.\n\t\t\t\t\t// e.g. At this point, handles are in their encoded form.\n\t\t\t\t\tnextMessage.runtimeOp = JSON.parse(\n\t\t\t\t\t\tnextMessage.content,\n\t\t\t\t\t) as LocalContainerRuntimeMessage;\n\t\t\t\t\t// then we push onto pendingMessages which will cause PendingStateManager to resubmit when we connect\n\t\t\t\t\tpatchbatchInfo(nextMessage); // Back compat\n\t\t\t\t\tthis.pendingMessages.push(nextMessage);\n\t\t\t\t} else {\n\t\t\t\t\tif (localOpMetadata !== undefined) {\n\t\t\t\t\t\tthrow new Error(\"Local Op Metadata must be undefined when not attached\");\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t} catch (error) {\n\t\t\t\tthrow DataProcessingError.wrapIfUnrecognized(error, \"applyStashedOp\", nextMessage);\n\t\t\t}\n\t\t}\n\t}\n\n\t/**\n\t * Compares the batch ID of the incoming batch with the pending batch ID for this client.\n\t * They should not match, as that would indicate a forked container.\n\t * @param remoteBatchStart - BatchStartInfo for an incoming batch *NOT* submitted by this client\n\t * @returns whether the batch IDs match\n\t */\n\tprivate remoteBatchMatchesPendingBatch(remoteBatchStart: BatchStartInfo): boolean {\n\t\t// Find the first pending message that uses Batch ID, to compare to the incoming remote batch.\n\t\t// If there is no such message, then the incoming remote batch doesn't have a match here and we can return.\n\t\tconst firstIndexUsingBatchId = Array.from({\n\t\t\tlength: this.pendingMessages.length,\n\t\t}).findIndex((_, i) => this.pendingMessages.get(i)?.batchInfo.ignoreBatchId !== true);\n\t\tconst pendingMessageUsingBatchId =\n\t\t\tfirstIndexUsingBatchId === -1\n\t\t\t\t? undefined\n\t\t\t\t: this.pendingMessages.get(firstIndexUsingBatchId);\n\n\t\tif (pendingMessageUsingBatchId === undefined) {\n\t\t\treturn false;\n\t\t}\n\n\t\t// We must compare the effective batch IDs, since one of these ops\n\t\t// may have been the original, not resubmitted, so wouldn't have its batch ID stamped yet.\n\t\tconst pendingBatchId = getEffectiveBatchId(pendingMessageUsingBatchId);\n\t\tconst inboundBatchId = getEffectiveBatchId(remoteBatchStart);\n\n\t\treturn pendingBatchId === inboundBatchId;\n\t}\n\n\t/**\n\t * Processes an inbound message or batch of messages - May be local or remote.\n\t *\n\t * @param inbound - The inbound message(s) to process, with extra info (e.g. about the start of a batch). Could be local or remote.\n\t * @param local - true if we submitted these messages and expect corresponding pending messages\n\t * @returns The inbound messages with localOpMetadata \"zipped\" in.\n\t *\n\t * @throws a DataProcessingError in either of these cases:\n\t * - The pending message content doesn't match the incoming message content for any message here\n\t * - The batch IDs *do match* but it's not local (indicates Container forking).\n\t */\n\tpublic processInboundMessages(\n\t\tinbound: InboundMessageResult,\n\t\tlocal: boolean,\n\t): {\n\t\tmessage: InboundSequencedContainerRuntimeMessage;\n\t\tlocalOpMetadata?: unknown;\n\t}[] {\n\t\tif (local) {\n\t\t\treturn this.processPendingLocalMessages(inbound);\n\t\t}\n\n\t\t// An inbound remote batch should not match the pending batch ID for this client.\n\t\t// That would indicate the container forked (two instances trying to submit the same local state)\n\t\tif (\"batchStart\" in inbound && this.remoteBatchMatchesPendingBatch(inbound.batchStart)) {\n\t\t\tthrow DataProcessingError.create(\n\t\t\t\t\"Forked Container Error! Matching batchIds but mismatched clientId\",\n\t\t\t\t\"PendingStateManager.processInboundMessages\",\n\t\t\t\tinbound.batchStart.keyMessage,\n\t\t\t);\n\t\t}\n\n\t\t// No localOpMetadata for remote messages\n\t\tconst messages = inbound.type === \"fullBatch\" ? inbound.messages : [inbound.nextMessage];\n\t\treturn messages.map((message) => ({ message }));\n\t}\n\n\t/**\n\t * Processes the incoming message(s) from the server that were submitted by this client.\n\t * It verifies that messages are received in the right order and that any batch information is correct.\n\t * @param inbound - The inbound message(s) (originating from this client) to correlate with the pending local state\n\t * @throws DataProcessingError if the pending message content doesn't match the incoming message content for any message here\n\t * @returns The inbound messages with localOpMetadata \"zipped\" in.\n\t */\n\tprivate processPendingLocalMessages(inbound: InboundMessageResult): {\n\t\tmessage: InboundSequencedContainerRuntimeMessage;\n\t\tlocalOpMetadata: unknown;\n\t}[] {\n\t\tif (\"batchStart\" in inbound) {\n\t\t\tthis.onLocalBatchBegin(inbound.batchStart, inbound.length);\n\t\t}\n\n\t\t// Empty batch\n\t\tif (inbound.length === 0) {\n\t\t\tconst localOpMetadata = this.processNextPendingMessage(\n\t\t\t\tinbound.batchStart.keyMessage.sequenceNumber,\n\t\t\t);\n\t\t\tassert(\n\t\t\t\tasEmptyBatchLocalOpMetadata(localOpMetadata)?.emptyBatch === true,\n\t\t\t\t0xa20 /* Expected empty batch marker */,\n\t\t\t);\n\t\t\treturn [];\n\t\t}\n\n\t\tconst messages = inbound.type === \"fullBatch\" ? inbound.messages : [inbound.nextMessage];\n\n\t\treturn messages.map((message) => ({\n\t\t\tmessage,\n\t\t\tlocalOpMetadata: this.processNextPendingMessage(message.sequenceNumber, message),\n\t\t}));\n\t}\n\n\t/**\n\t * Processes the pending local copy of message that's been ack'd by the server.\n\t * @param sequenceNumber - The sequenceNumber from the server corresponding to the next pending message.\n\t * @param message - [optional] The entire incoming message, for comparing contents with the pending message for extra validation.\n\t * @throws DataProcessingError if the pending message content doesn't match the incoming message content.\n\t * @returns - The localOpMetadata of the next pending message, to be sent to whoever submitted the original message.\n\t */\n\tprivate processNextPendingMessage(\n\t\tsequenceNumber: number,\n\t\tmessage?: InboundSequencedContainerRuntimeMessage,\n\t): unknown {\n\t\tconst pendingMessage = this.pendingMessages.peekFront();\n\t\tassert(\n\t\t\tpendingMessage !== undefined,\n\t\t\t0x169 /* \"No pending message found for this remote message\" */,\n\t\t);\n\n\t\tpendingMessage.sequenceNumber = sequenceNumber;\n\t\tthis.savedOps.push(toSerializableForm(pendingMessage));\n\n\t\tthis.pendingMessages.shift();\n\n\t\t// message is undefined in the Empty Batch case,\n\t\t// because we don't have an incoming message to compare and pendingMessage is just a placeholder anyway.\n\t\tif (message !== undefined) {\n\t\t\tconst messageContent = buildPendingMessageContent(message);\n\n\t\t\t// Stringified content should match\n\t\t\t// If it doesn't, collect as much info about the difference as possible (privacy-wise) and log it\n\t\t\tif (pendingMessage.content !== messageContent) {\n\t\t\t\tconst [pendingLength, incomingLength] = [\n\t\t\t\t\tpendingMessage.content.length,\n\t\t\t\t\tmessageContent.length,\n\t\t\t\t];\n\t\t\t\tconst [mismatchStartIndex, pendingChar, incomingChar] = findFirstCharacterMismatched(\n\t\t\t\t\tpendingMessage.content,\n\t\t\t\t\tmessageContent,\n\t\t\t\t);\n\n\t\t\t\tconst pendingContentObj = JSON.parse(\n\t\t\t\t\tpendingMessage.content,\n\t\t\t\t) as LocalContainerRuntimeMessage;\n\t\t\t\tconst incomingContentObj = JSON.parse(\n\t\t\t\t\tmessageContent,\n\t\t\t\t) as InboundContainerRuntimeMessage;\n\n\t\t\t\t// Compare inner contents object, since that both should be { type, contents }\n\t\t\t\tconst contentsMatch =\n\t\t\t\t\tpendingContentObj.contents === incomingContentObj.contents ||\n\t\t\t\t\t(pendingContentObj.contents !== undefined &&\n\t\t\t\t\t\tincomingContentObj.contents !== undefined &&\n\t\t\t\t\t\tJSON.stringify(pendingContentObj.contents) ===\n\t\t\t\t\t\t\tJSON.stringify(incomingContentObj.contents));\n\n\t\t\t\tthis.logger.sendErrorEvent({\n\t\t\t\t\teventName: \"unexpectedAckReceived\",\n\t\t\t\t\tdetails: {\n\t\t\t\t\t\tpendingContentScrubbed: scrubAndStringify(pendingContentObj),\n\t\t\t\t\t\tincomingContentScrubbed: scrubAndStringify(incomingContentObj),\n\t\t\t\t\t\tcontentsMatch,\n\t\t\t\t\t\tpendingLength,\n\t\t\t\t\t\tincomingLength,\n\t\t\t\t\t\tmismatchStartIndex,\n\t\t\t\t\t\tpendingChar,\n\t\t\t\t\t\tincomingChar,\n\t\t\t\t\t},\n\t\t\t\t});\n\n\t\t\t\tthrow DataProcessingError.create(\n\t\t\t\t\t\"pending local message content mismatch\",\n\t\t\t\t\t\"unexpectedAckReceived\",\n\t\t\t\t\tmessage,\n\t\t\t\t);\n\t\t\t}\n\t\t}\n\n\t\treturn pendingMessage.localOpMetadata;\n\t}\n\n\t/**\n\t * Check if the incoming batch matches the batch info for the next pending message.\n\t */\n\tprivate onLocalBatchBegin(batchStart: BatchStartInfo, batchLength?: number): void {\n\t\t// Get the next message from the pending queue. Verify a message exists.\n\t\tconst pendingMessage = this.pendingMessages.peekFront();\n\t\tassert(\n\t\t\tpendingMessage !== undefined,\n\t\t\t0xa21 /* No pending message found as we start processing this remote batch */,\n\t\t);\n\t\tassert(\n\t\t\t!pendingMessage.batchInfo.staged,\n\t\t\t0xb85 /* Pending state mismatch, ack came in but next pending message is staged */,\n\t\t);\n\n\t\t// If this batch became empty on resubmit, batch.messages will be empty (but keyMessage is always set)\n\t\t// and the next pending message should be an empty batch marker.\n\t\t// More Info: We must submit empty batches and track them in case a different fork\n\t\t// of this container also submitted the same batch (and it may not be empty for that fork).\n\t\tconst firstMessage = batchStart.keyMessage;\n\t\t// -1 length is for back compat, undefined length means we actually don't know it\n\t\tconst skipLengthCheck =\n\t\t\tpendingMessage.batchInfo.length === -1 || batchLength === undefined;\n\t\tconst expectedPendingBatchLength =\n\t\t\tbatchLength === 0\n\t\t\t\t? 1 // For an empty batch, expect a singleton array with the empty batch marker\n\t\t\t\t: batchLength; // Otherwise, the lengths should actually match\n\n\t\t// Note: We don't need to use getEffectiveBatchId here, just check the explicit stamped batchID\n\t\t// That logic is needed only when comparing across potential container forks.\n\t\t// Furthermore, we also are comparing the batch IDs constituent data - clientId (it's local) and batchStartCsn.\n\t\tconst pendingBatchId = asBatchMetadata(pendingMessage.opMetadata)?.batchId;\n\t\tconst inboundBatchId = batchStart.batchId;\n\n\t\t// We expect the incoming batch to be of the same length, starting at the same clientSequenceNumber,\n\t\t// as the batch we originally submitted. The batchIds should match as well, if set (or neither should be set)\n\t\t// We have another later check to compare the message contents, which we'd expect to fail if this check does,\n\t\t// so we don't throw here, merely log. In a later release this check may replace that one since it's cheaper.\n\t\tif (\n\t\t\tpendingMessage.batchInfo.batchStartCsn !== batchStart.batchStartCsn ||\n\t\t\t(!skipLengthCheck && pendingMessage.batchInfo.length !== expectedPendingBatchLength) ||\n\t\t\tpendingBatchId !== inboundBatchId\n\t\t) {\n\t\t\tthis.logger?.sendErrorEvent({\n\t\t\t\teventName: \"BatchInfoMismatch\",\n\t\t\t\tdetails: {\n\t\t\t\t\tpendingBatchCsn: pendingMessage.batchInfo.batchStartCsn,\n\t\t\t\t\tbatchStartCsn: batchStart.batchStartCsn,\n\t\t\t\t\tpendingBatchLength: pendingMessage.batchInfo.length,\n\t\t\t\t\texpectedPendingBatchLength,\n\t\t\t\t\tbatchLength,\n\t\t\t\t\tpendingBatchId,\n\t\t\t\t\tinboundBatchId,\n\t\t\t\t\tpendingMessageBatchMetadata: asBatchMetadata(pendingMessage.opMetadata)?.batch,\n\t\t\t\t\tmessageBatchMetadata: asBatchMetadata(firstMessage?.metadata)?.batch,\n\t\t\t\t},\n\t\t\t\tmessageDetails: firstMessage && extractSafePropertiesFromMessage(firstMessage),\n\t\t\t});\n\t\t}\n\t}\n\n\t/**\n\t * Called when the Container's connection state changes. If the Container gets connected, it replays all the pending\n\t * states in its queue. This includes triggering resubmission of unacked ops.\n\t * ! Note: successfully resubmitting an op that has been successfully sequenced is not possible due to checks in the ConnectionStateHandler (Loader layer)\n\t */\n\tpublic replayPendingStates(optionsParam?: ReplayPendingStateOptions): void {\n\t\tconst options = { ...defaultReplayPendingStatesOptions, ...optionsParam };\n\t\tconst { onlyStagedBatches, squash } = options;\n\t\tassert(\n\t\t\tthis.stateHandler.connected() || onlyStagedBatches === true,\n\t\t\t0x172 /* \"The connection state is not consistent with the runtime\" */,\n\t\t);\n\n\t\t// Staged batches have not yet been submitted so check doesn't apply\n\t\tif (!onlyStagedBatches) {\n\t\t\t// This assert suggests we are about to send same ops twice, which will result in data loss.\n\t\t\tassert(\n\t\t\t\tthis.clientIdFromLastReplay !== this.stateHandler.clientId(),\n\t\t\t\t0x173 /* \"replayPendingStates called twice for same clientId!\" */,\n\t\t\t);\n\t\t}\n\t\tthis.clientIdFromLastReplay = this.stateHandler.clientId();\n\n\t\tassert(\n\t\t\tthis.initialMessages.isEmpty(),\n\t\t\t0x174 /* \"initial states should be empty before replaying pending\" */,\n\t\t);\n\n\t\tconst initialPendingMessagesCount = this.pendingMessages.length;\n\t\tlet remainingPendingMessagesCount = this.pendingMessages.length;\n\n\t\tlet seenStagedBatch = false;\n\n\t\t// Process exactly `pendingMessagesCount` items in the queue as it represents the number of messages that were\n\t\t// pending when we connected. This is important because the `reSubmitFn` might add more items in the queue\n\t\t// which must not be replayed.\n\t\twhile (remainingPendingMessagesCount > 0) {\n\t\t\t// eslint-disable-next-line @typescript-eslint/no-non-null-assertion\n\t\t\tlet pendingMessage = this.pendingMessages.shift()!;\n\t\t\tremainingPendingMessagesCount--;\n\n\t\t\t// Re-queue pre-staging messages if we are only processing staged batches\n\t\t\tif (onlyStagedBatches) {\n\t\t\t\tif (!pendingMessage.batchInfo.staged) {\n\t\t\t\t\tassert(!seenStagedBatch, 0xb86 /* Staged batch was followed by non-staged batch */);\n\t\t\t\t\tthis.pendingMessages.push(pendingMessage);\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\n\t\t\t\tseenStagedBatch = true;\n\t\t\t\tpendingMessage.batchInfo.staged = false; // Clear staged flag so we can submit\n\t\t\t}\n\n\t\t\tconst batchMetadataFlag = asBatchMetadata(pendingMessage.opMetadata)?.batch;\n\t\t\tassert(batchMetadataFlag !== false, 0x41b /* We cannot process batches in chunks */);\n\n\t\t\t// The next message starts a batch (possibly single-message), and we'll need its batchId.\n\t\t\tconst batchId = pendingMessage.batchInfo.ignoreBatchId\n\t\t\t\t? undefined\n\t\t\t\t: getEffectiveBatchId(pendingMessage);\n\n\t\t\tconst staged = pendingMessage.batchInfo.staged;\n\n\t\t\tif (asEmptyBatchLocalOpMetadata(pendingMessage.localOpMetadata)?.emptyBatch === true) {\n\t\t\t\t// Resubmit no messages, with the batchId. Will result in another empty batch marker.\n\t\t\t\tthis.stateHandler.reSubmitBatch([], { batchId, staged, squash });\n\t\t\t\tcontinue;\n\t\t\t}\n\n\t\t\tassert(\n\t\t\t\tpendingMessage.runtimeOp !== undefined && isNotEmptyGroupedBatch(pendingMessage),\n\t\t\t\t0xb87 /* viableOp is only undefined for empty batches */,\n\t\t\t);\n\n\t\t\t/**\n\t\t\t * We must preserve the distinct batches on resubmit.\n\t\t\t * Note: It is not possible for the PendingStateManager to receive a partially acked batch. It will\n\t\t\t * either receive the whole batch ack or nothing at all. See {@link InboundBatchAggregator} for how this works.\n\t\t\t */\n\t\t\tif (batchMetadataFlag === undefined) {\n\t\t\t\t// Single-message batch\n\n\t\t\t\tthis.stateHandler.reSubmitBatch(\n\t\t\t\t\t[\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\truntimeOp: pendingMessage.runtimeOp,\n\t\t\t\t\t\t\tlocalOpMetadata: pendingMessage.localOpMetadata,\n\t\t\t\t\t\t\topMetadata: pendingMessage.opMetadata,\n\t\t\t\t\t\t},\n\t\t\t\t\t],\n\t\t\t\t\t{ batchId, staged, squash },\n\t\t\t\t);\n\t\t\t\tcontinue;\n\t\t\t}\n\t\t\t// else: batchMetadataFlag === true (It's a typical multi-message batch)\n\n\t\t\tassert(\n\t\t\t\tremainingPendingMessagesCount > 0,\n\t\t\t\t0x554 /* Last pending message cannot be a batch begin */,\n\t\t\t);\n\n\t\t\tconst batch: PendingMessageResubmitData[] = [];\n\n\t\t\t// check is >= because batch end may be last pending message\n\t\t\twhile (remainingPendingMessagesCount >= 0) {\n\t\t\t\tassert(\n\t\t\t\t\tpendingMessage.runtimeOp !== undefined && isNotEmptyGroupedBatch(pendingMessage),\n\t\t\t\t\t0xb88 /* viableOp is only undefined for empty batches */,\n\t\t\t\t);\n\t\t\t\tbatch.push({\n\t\t\t\t\truntimeOp: pendingMessage.runtimeOp,\n\t\t\t\t\tlocalOpMetadata: pendingMessage.localOpMetadata,\n\t\t\t\t\topMetadata: pendingMessage.opMetadata,\n\t\t\t\t});\n\n\t\t\t\t// End of the batch\n\t\t\t\tif (pendingMessage.opMetadata?.batch === false) {\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t\tassert(remainingPendingMessagesCount > 0, 0x555 /* No batch end found */);\n\n\t\t\t\t// eslint-disable-next-line @typescript-eslint/no-non-null-assertion\n\t\t\t\tpendingMessage = this.pendingMessages.shift()!;\n\t\t\t\tremainingPendingMessagesCount--;\n\t\t\t\tassert(\n\t\t\t\t\tpendingMessage.opMetadata?.batch !== true,\n\t\t\t\t\t0x556 /* Batch start needs a corresponding batch end */,\n\t\t\t\t);\n\t\t\t}\n\n\t\t\tthis.stateHandler.reSubmitBatch(batch, { batchId, staged, squash });\n\t\t}\n\n\t\t// pending ops should no longer depend on previous sequenced local ops after resubmit\n\t\tthis.savedOps = [];\n\n\t\t// We replayPendingStates on read connections too - we expect these to get nack'd though, and to then reconnect\n\t\t// on a write connection and replay again. This filters out the replay that happens on the read connection so\n\t\t// we only see the replays on write connections (that have a chance to go through).\n\t\tif (this.stateHandler.isActiveConnection()) {\n\t\t\tthis.logger?.sendTelemetryEvent({\n\t\t\t\teventName: \"PendingStatesReplayed\",\n\t\t\t\tcount: initialPendingMessagesCount,\n\t\t\t\tclientId: this.stateHandler.clientId(),\n\t\t\t});\n\t\t}\n\t}\n\n\t/**\n\t * Pops all staged batches, invoking the callback on each constituent op in order (LIFO)\n\t */\n\tpublic popStagedBatches(\n\t\tcallback: (\n\t\t\tstagedMessage: IPendingMessage & { runtimeOp?: LocalContainerRuntimeMessage }, // exclude empty grouped batches\n\t\t) => void,\n\t): void {\n\t\twhile (!this.pendingMessages.isEmpty()) {\n\t\t\tconst stagedMessage = this.pendingMessages.peekBack();\n\t\t\tif (stagedMessage?.batchInfo.staged === true) {\n\t\t\t\tif (isNotEmptyGroupedBatch(stagedMessage)) {\n\t\t\t\t\tcallback(stagedMessage);\n\t\t\t\t\tthis.pendingMessages.pop();\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\tbreak; // no more staged messages\n\t\t\t}\n\t\t}\n\t\tassert(\n\t\t\tthis.pendingMessages.toArray().every((m) => m.batchInfo.staged !== true),\n\t\t\t0xb89 /* Shouldn't be any more staged messages */,\n\t\t);\n\t}\n}\n\n/**\n * For back-compat if trying to apply stashed ops that pre-date batchInfo\n */\nfunction patchbatchInfo(\n\tmessage: IPendingMessageFromStash,\n): asserts message is IPendingMessage {\n\tconst batchInfo: IPendingMessageFromStash[\"batchInfo\"] = message.batchInfo;\n\tif (batchInfo === undefined) {\n\t\t// Using uuid guarantees uniqueness, retaining existing behavior\n\t\tmessage.batchInfo = { clientId: uuid(), batchStartCsn: -1, length: -1, staged: false };\n\t}\n}\n\nfunction isNotEmptyGroupedBatch(\n\tmessage: IPendingMessage,\n): message is IPendingMessage & { runtimeOp: LocalContainerRuntimeMessage } {\n\treturn message.runtimeOp !== undefined && message.runtimeOp.type !== \"groupedBatch\";\n}\n"]}
@@ -51,19 +51,34 @@ export type IdCompressorMode = "on" | "delayed" | undefined;
51
51
  * @internal
52
52
  */
53
53
  export interface IDocumentSchema {
54
+ /**
55
+ * Describes how data needed to understand the schema is stored in this structure.
56
+ * If runtime sees a version it does not understand, it should immediately fail and not
57
+ * attempt to interpret any further data.
58
+ */
54
59
  version: number;
60
+ /**
61
+ * Sequence number when this schema became active.
62
+ */
55
63
  refSeq: number;
64
+ /**
65
+ * Runtime configurations that affect the document schema. Other clients must understand these
66
+ * properties to be able to open the document.
67
+ */
56
68
  runtime: Record<string, DocumentSchemaValueType>;
57
69
  }
58
70
  /**
59
71
  * Content of the type=ContainerMessageType.DocumentSchemaChange ops.
60
- * The meaning of refSeq field is different in such messages (compared to other usages of IDocumentSchemaCurrent)
61
- * ContainerMessageType.DocumentSchemaChange messages use CAS (Compare-and-swap) semantics, and convey
62
- * regSeq of last known schema change (known to a client proposing schema change).
63
- * @see ContainerRuntimeDocumentSchemaMessage
72
+ * @see InboundContainerRuntimeDocumentSchemaMessage
64
73
  * @internal
65
74
  */
66
- export type IDocumentSchemaChangeMessage = IDocumentSchema;
75
+ export type IDocumentSchemaChangeMessageIncoming = IDocumentSchema;
76
+ /**
77
+ * Similar to {@link IDocumentSchemaChangeMessageIncoming}, but used for outgoing schema messages.
78
+ * @see OutboundContainerRuntimeDocumentSchemaMessage
79
+ * @internal
80
+ */
81
+ export type IDocumentSchemaChangeMessageOutgoing = IDocumentSchemaCurrent;
67
82
  /**
68
83
  * Settings that this session would like to have, based on options and feature gates.
69
84
  *
@@ -92,9 +107,12 @@ export interface IDocumentSchemaFeatures {
92
107
  }
93
108
  /**
94
109
  * Current version known properties that define document schema
95
- * This must be bumped whenever the format of document schema or protocol for changing the current document schema changes.
96
- * Ex: adding a new configuration property (under IDocumentSchema.runtime) does not require changing this version.
97
- * Ex: Changing the 'document schema acceptance' mechanism from convert-and-swap to one requiring consensus does require changing this version.
110
+ * This must be bumped whenever the format of document schema or protocol for changing the current document schema changes
111
+ * in a way that all old/new clients are required to understand.
112
+ * Ex: Adding a new configuration property (under IDocumentSchema.runtime) does not require changing this version since there is logic
113
+ * in old clients for handling new/unknown properties.
114
+ * Ex: Changing the 'document schema acceptance' mechanism from convert-and-swap to one requiring consensus does require changing this version
115
+ * since all clients need to understand the new protocol.
98
116
  * @internal
99
117
  */
100
118
  export declare const currentDocumentVersionSchema = 1;
@@ -102,13 +120,12 @@ export declare const currentDocumentVersionSchema = 1;
102
120
  * Current document schema.
103
121
  * @internal
104
122
  */
105
- export type IDocumentSchemaCurrent = {
106
- version: 1;
107
- refSeq: number;
123
+ export interface IDocumentSchemaCurrent extends Required<IDocumentSchema> {
124
+ version: typeof currentDocumentVersionSchema;
108
125
  runtime: {
109
126
  [P in keyof IDocumentSchemaFeatures]?: IDocumentSchemaFeatures[P] extends boolean ? true : IDocumentSchemaFeatures[P];
110
127
  };
111
- };
128
+ }
112
129
  /**
113
130
  * Controller of document schema.
114
131
  *
@@ -178,7 +195,11 @@ export type IDocumentSchemaCurrent = {
178
195
  export declare class DocumentsSchemaController {
179
196
  private readonly onSchemaChange;
180
197
  private explicitSchemaControl;
181
- private sendOp;
198
+ /**
199
+ * Have we generated a DocumentSchemaChange op and we're waiting for the ack?
200
+ * This is used to ensure that we do not generate multiple schema change ops - this client should only ever send one (if any).
201
+ */
202
+ private opPending;
182
203
  private documentSchema;
183
204
  private readonly desiredSchema;
184
205
  private futureSchema;
@@ -191,14 +212,14 @@ export declare class DocumentsSchemaController {
191
212
  * @param onSchemaChange - callback that is called whenever schema is changed (not called on creation / load, only when processing document schema change ops)
192
213
  */
193
214
  constructor(existing: boolean, snapshotSequenceNumber: number, documentMetadataSchema: IDocumentSchema | undefined, features: IDocumentSchemaFeatures, onSchemaChange: (schema: IDocumentSchemaCurrent) => void);
194
- summarizeDocumentSchema(refSeq: number): IDocumentSchemaCurrent | undefined;
215
+ summarizeDocumentSchema(refSeq: number): IDocumentSchema | IDocumentSchemaCurrent | undefined;
195
216
  /**
196
217
  * Called by Container runtime whenever it is about to send some op.
197
218
  * It gives opportunity for controller to issue its own ops - we do not want to send ops if there are no local changes in document.
198
- * Please consider note above constructor about race conditions - current design is to send op only once in a session lifetime.
219
+ * Please consider note above constructor about race conditions - current design is to generate op only once in a session lifetime.
199
220
  * @returns Optional message to send.
200
221
  */
201
- maybeSendSchemaMessage(): IDocumentSchemaChangeMessage | undefined;
222
+ maybeGenerateSchemaMessage(): IDocumentSchemaChangeMessageOutgoing | undefined;
202
223
  private validateSeqNumber;
203
224
  /**
204
225
  * Process document schema change messages
@@ -208,7 +229,10 @@ export declare class DocumentsSchemaController {
208
229
  * @param sequenceNumber - sequence number of the op
209
230
  * @returns - true if schema was accepted, otherwise false (rejected due to failed CAS)
210
231
  */
211
- processDocumentSchemaMessages(contents: IDocumentSchemaChangeMessage[], local: boolean, sequenceNumber: number): boolean;
212
- onDisconnect(): void;
232
+ processDocumentSchemaMessages(contents: IDocumentSchemaChangeMessageIncoming[], local: boolean, sequenceNumber: number): boolean;
233
+ /**
234
+ * Indicates the pending op was not ack'd and we may try to send it again if needed.
235
+ */
236
+ pendingOpNotAcked(): void;
213
237
  }
214
238
  //# sourceMappingURL=documentSchema.d.ts.map
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