@fluidframework/container-runtime 2.33.0-333010 → 2.33.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (180) hide show
  1. package/CHANGELOG.md +4 -0
  2. package/api-report/container-runtime.legacy.alpha.api.md +71 -67
  3. package/container-runtime.test-files.tar +0 -0
  4. package/dist/blobManager/blobManager.d.ts +7 -4
  5. package/dist/blobManager/blobManager.d.ts.map +1 -1
  6. package/dist/blobManager/blobManager.js +38 -12
  7. package/dist/blobManager/blobManager.js.map +1 -1
  8. package/dist/channelCollection.d.ts +4 -0
  9. package/dist/channelCollection.d.ts.map +1 -1
  10. package/dist/channelCollection.js +24 -0
  11. package/dist/channelCollection.js.map +1 -1
  12. package/dist/compatUtils.d.ts +74 -0
  13. package/dist/compatUtils.d.ts.map +1 -0
  14. package/dist/compatUtils.js +151 -0
  15. package/dist/compatUtils.js.map +1 -0
  16. package/dist/compressionDefinitions.d.ts +39 -0
  17. package/dist/compressionDefinitions.d.ts.map +1 -0
  18. package/dist/compressionDefinitions.js +30 -0
  19. package/dist/compressionDefinitions.js.map +1 -0
  20. package/dist/containerRuntime.d.ts +78 -52
  21. package/dist/containerRuntime.d.ts.map +1 -1
  22. package/dist/containerRuntime.js +141 -54
  23. package/dist/containerRuntime.js.map +1 -1
  24. package/dist/dataStoreContext.d.ts +3 -0
  25. package/dist/dataStoreContext.d.ts.map +1 -1
  26. package/dist/dataStoreContext.js +122 -66
  27. package/dist/dataStoreContext.js.map +1 -1
  28. package/dist/deltaManagerProxies.d.ts +55 -12
  29. package/dist/deltaManagerProxies.d.ts.map +1 -1
  30. package/dist/deltaManagerProxies.js +63 -55
  31. package/dist/deltaManagerProxies.js.map +1 -1
  32. package/dist/gc/gcDefinitions.d.ts +2 -0
  33. package/dist/gc/gcDefinitions.d.ts.map +1 -1
  34. package/dist/gc/gcDefinitions.js.map +1 -1
  35. package/dist/index.d.ts +4 -2
  36. package/dist/index.d.ts.map +1 -1
  37. package/dist/index.js +3 -2
  38. package/dist/index.js.map +1 -1
  39. package/dist/legacy.d.ts +1 -0
  40. package/dist/opLifecycle/batchManager.d.ts +1 -1
  41. package/dist/opLifecycle/batchManager.d.ts.map +1 -1
  42. package/dist/opLifecycle/batchManager.js +4 -1
  43. package/dist/opLifecycle/batchManager.js.map +1 -1
  44. package/dist/opLifecycle/definitions.d.ts +35 -4
  45. package/dist/opLifecycle/definitions.d.ts.map +1 -1
  46. package/dist/opLifecycle/definitions.js.map +1 -1
  47. package/dist/opLifecycle/index.d.ts +1 -1
  48. package/dist/opLifecycle/index.d.ts.map +1 -1
  49. package/dist/opLifecycle/index.js.map +1 -1
  50. package/dist/opLifecycle/opCompressor.js +2 -2
  51. package/dist/opLifecycle/opCompressor.js.map +1 -1
  52. package/dist/opLifecycle/opDecompressor.js +3 -3
  53. package/dist/opLifecycle/opDecompressor.js.map +1 -1
  54. package/dist/opLifecycle/opGroupingManager.d.ts +2 -2
  55. package/dist/opLifecycle/opGroupingManager.d.ts.map +1 -1
  56. package/dist/opLifecycle/opGroupingManager.js +1 -2
  57. package/dist/opLifecycle/opGroupingManager.js.map +1 -1
  58. package/dist/opLifecycle/opSerialization.d.ts +3 -1
  59. package/dist/opLifecycle/opSerialization.d.ts.map +1 -1
  60. package/dist/opLifecycle/opSerialization.js +4 -2
  61. package/dist/opLifecycle/opSerialization.js.map +1 -1
  62. package/dist/opLifecycle/outbox.d.ts +6 -3
  63. package/dist/opLifecycle/outbox.d.ts.map +1 -1
  64. package/dist/opLifecycle/outbox.js +46 -20
  65. package/dist/opLifecycle/outbox.js.map +1 -1
  66. package/dist/packageVersion.d.ts +1 -1
  67. package/dist/packageVersion.d.ts.map +1 -1
  68. package/dist/packageVersion.js +1 -1
  69. package/dist/packageVersion.js.map +1 -1
  70. package/dist/pendingStateManager.d.ts +36 -7
  71. package/dist/pendingStateManager.d.ts.map +1 -1
  72. package/dist/pendingStateManager.js +83 -16
  73. package/dist/pendingStateManager.js.map +1 -1
  74. package/dist/runtimeLayerCompatState.d.ts.map +1 -1
  75. package/dist/runtimeLayerCompatState.js +1 -1
  76. package/dist/runtimeLayerCompatState.js.map +1 -1
  77. package/dist/summary/documentSchema.d.ts +1 -0
  78. package/dist/summary/documentSchema.d.ts.map +1 -1
  79. package/dist/summary/documentSchema.js +2 -0
  80. package/dist/summary/documentSchema.js.map +1 -1
  81. package/lib/blobManager/blobManager.d.ts +7 -4
  82. package/lib/blobManager/blobManager.d.ts.map +1 -1
  83. package/lib/blobManager/blobManager.js +38 -12
  84. package/lib/blobManager/blobManager.js.map +1 -1
  85. package/lib/channelCollection.d.ts +4 -0
  86. package/lib/channelCollection.d.ts.map +1 -1
  87. package/lib/channelCollection.js +24 -0
  88. package/lib/channelCollection.js.map +1 -1
  89. package/lib/compatUtils.d.ts +74 -0
  90. package/lib/compatUtils.d.ts.map +1 -0
  91. package/lib/compatUtils.js +142 -0
  92. package/lib/compatUtils.js.map +1 -0
  93. package/lib/compressionDefinitions.d.ts +39 -0
  94. package/lib/compressionDefinitions.d.ts.map +1 -0
  95. package/lib/compressionDefinitions.js +27 -0
  96. package/lib/compressionDefinitions.js.map +1 -0
  97. package/lib/containerRuntime.d.ts +78 -52
  98. package/lib/containerRuntime.d.ts.map +1 -1
  99. package/lib/containerRuntime.js +143 -56
  100. package/lib/containerRuntime.js.map +1 -1
  101. package/lib/dataStoreContext.d.ts +3 -0
  102. package/lib/dataStoreContext.d.ts.map +1 -1
  103. package/lib/dataStoreContext.js +57 -1
  104. package/lib/dataStoreContext.js.map +1 -1
  105. package/lib/deltaManagerProxies.d.ts +55 -12
  106. package/lib/deltaManagerProxies.d.ts.map +1 -1
  107. package/lib/deltaManagerProxies.js +63 -55
  108. package/lib/deltaManagerProxies.js.map +1 -1
  109. package/lib/gc/gcDefinitions.d.ts +2 -0
  110. package/lib/gc/gcDefinitions.d.ts.map +1 -1
  111. package/lib/gc/gcDefinitions.js.map +1 -1
  112. package/lib/index.d.ts +4 -2
  113. package/lib/index.d.ts.map +1 -1
  114. package/lib/index.js +2 -1
  115. package/lib/index.js.map +1 -1
  116. package/lib/legacy.d.ts +1 -0
  117. package/lib/opLifecycle/batchManager.d.ts +1 -1
  118. package/lib/opLifecycle/batchManager.d.ts.map +1 -1
  119. package/lib/opLifecycle/batchManager.js +4 -1
  120. package/lib/opLifecycle/batchManager.js.map +1 -1
  121. package/lib/opLifecycle/definitions.d.ts +35 -4
  122. package/lib/opLifecycle/definitions.d.ts.map +1 -1
  123. package/lib/opLifecycle/definitions.js.map +1 -1
  124. package/lib/opLifecycle/index.d.ts +1 -1
  125. package/lib/opLifecycle/index.d.ts.map +1 -1
  126. package/lib/opLifecycle/index.js.map +1 -1
  127. package/lib/opLifecycle/opCompressor.js +1 -1
  128. package/lib/opLifecycle/opCompressor.js.map +1 -1
  129. package/lib/opLifecycle/opDecompressor.js +1 -1
  130. package/lib/opLifecycle/opDecompressor.js.map +1 -1
  131. package/lib/opLifecycle/opGroupingManager.d.ts +2 -2
  132. package/lib/opLifecycle/opGroupingManager.d.ts.map +1 -1
  133. package/lib/opLifecycle/opGroupingManager.js +1 -2
  134. package/lib/opLifecycle/opGroupingManager.js.map +1 -1
  135. package/lib/opLifecycle/opSerialization.d.ts +3 -1
  136. package/lib/opLifecycle/opSerialization.d.ts.map +1 -1
  137. package/lib/opLifecycle/opSerialization.js +4 -2
  138. package/lib/opLifecycle/opSerialization.js.map +1 -1
  139. package/lib/opLifecycle/outbox.d.ts +6 -3
  140. package/lib/opLifecycle/outbox.d.ts.map +1 -1
  141. package/lib/opLifecycle/outbox.js +46 -20
  142. package/lib/opLifecycle/outbox.js.map +1 -1
  143. package/lib/packageVersion.d.ts +1 -1
  144. package/lib/packageVersion.d.ts.map +1 -1
  145. package/lib/packageVersion.js +1 -1
  146. package/lib/packageVersion.js.map +1 -1
  147. package/lib/pendingStateManager.d.ts +36 -7
  148. package/lib/pendingStateManager.d.ts.map +1 -1
  149. package/lib/pendingStateManager.js +84 -17
  150. package/lib/pendingStateManager.js.map +1 -1
  151. package/lib/runtimeLayerCompatState.d.ts.map +1 -1
  152. package/lib/runtimeLayerCompatState.js +2 -2
  153. package/lib/runtimeLayerCompatState.js.map +1 -1
  154. package/lib/summary/documentSchema.d.ts +1 -0
  155. package/lib/summary/documentSchema.d.ts.map +1 -1
  156. package/lib/summary/documentSchema.js +2 -0
  157. package/lib/summary/documentSchema.js.map +1 -1
  158. package/lib/tsdoc-metadata.json +1 -1
  159. package/package.json +21 -20
  160. package/src/blobManager/blobManager.ts +48 -15
  161. package/src/channelCollection.ts +27 -0
  162. package/src/compatUtils.ts +211 -0
  163. package/src/compressionDefinitions.ts +47 -0
  164. package/src/containerRuntime.ts +259 -108
  165. package/src/dataStoreContext.ts +82 -2
  166. package/src/deltaManagerProxies.ts +132 -70
  167. package/src/gc/gcDefinitions.ts +2 -0
  168. package/src/index.ts +5 -3
  169. package/src/opLifecycle/batchManager.ts +5 -4
  170. package/src/opLifecycle/definitions.ts +34 -4
  171. package/src/opLifecycle/index.ts +1 -0
  172. package/src/opLifecycle/opCompressor.ts +1 -1
  173. package/src/opLifecycle/opDecompressor.ts +1 -1
  174. package/src/opLifecycle/opGroupingManager.ts +7 -5
  175. package/src/opLifecycle/opSerialization.ts +6 -2
  176. package/src/opLifecycle/outbox.ts +65 -30
  177. package/src/packageVersion.ts +1 -1
  178. package/src/pendingStateManager.ts +135 -21
  179. package/src/runtimeLayerCompatState.ts +5 -2
  180. package/src/summary/documentSchema.ts +3 -0
@@ -7,7 +7,7 @@ import { DataProcessingError, LoggingError, extractSafePropertiesFromMessage, cr
7
7
  import Deque from "double-ended-queue";
8
8
  import { v4 as uuid } from "uuid";
9
9
  import { asBatchMetadata, asEmptyBatchLocalOpMetadata } from "./metadata.js";
10
- import { getEffectiveBatchId, } from "./opLifecycle/index.js";
10
+ import { getEffectiveBatchId, serializeOp, } from "./opLifecycle/index.js";
11
11
  function isEmptyBatchPendingMessage(message) {
12
12
  // eslint-disable-next-line @typescript-eslint/no-unsafe-assignment
13
13
  const content = JSON.parse(message.content);
@@ -63,10 +63,15 @@ export function findFirstCharacterMismatched(a, b) {
63
63
  const charB = (rawCharB?.codePointAt(0) ?? 0) <= 0x7f ? rawCharB : "[non-ASCII]";
64
64
  return [index, charA, charB];
65
65
  }
66
- function withoutLocalOpMetadata(message) {
66
+ /**
67
+ * Returns a shallow copy of the given message with the non-serializable properties removed.
68
+ * Note that the runtimeOp's data has already been serialized in the content property.
69
+ */
70
+ function toSerializableForm(message) {
67
71
  return {
68
72
  ...message,
69
73
  localOpMetadata: undefined,
74
+ runtimeOp: undefined,
70
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  };
71
76
  }
72
77
  /**
@@ -119,7 +124,7 @@ export class PendingStateManager {
119
124
  return {
120
125
  pendingStates: [
121
126
  ...newSavedOps,
122
- ...this.pendingMessages.toArray().map((message) => withoutLocalOpMetadata(message)),
127
+ ...this.pendingMessages.toArray().map((message) => toSerializableForm(message)),
123
128
  ],
124
129
  };
125
130
  }
@@ -151,35 +156,48 @@ export class PendingStateManager {
151
156
  get disposed() {
152
157
  return this.disposeOnce.evaluated;
153
158
  }
159
+ /**
160
+ * We've flushed an empty batch, and need to track it locally until the corresponding
161
+ * ack is processed, to properly track batch IDs
162
+ */
163
+ onFlushEmptyBatch(placeholder, clientSequenceNumber, staged) {
164
+ // We have to cast because runtimeOp doesn't apply for empty batches and is missing on LocalEmptyBatchPlaceholder
165
+ this.onFlushBatch([placeholder], clientSequenceNumber, staged);
166
+ }
154
167
  /**
155
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  * The given batch has been flushed, and needs to be tracked locally until the corresponding
156
169
  * acks are processed, to ensure it is successfully sent.
157
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  * @param batch - The batch that was flushed
158
171
  * @param clientSequenceNumber - The CSN of the first message in the batch,
159
172
  * or undefined if the batch was not yet sent (e.g. by the time we flushed we lost the connection)
173
+ * @param staged - Indicates whether batch is staged (not to be submitted while runtime is in Staging Mode)
160
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  * @param ignoreBatchId - Whether to ignore the batchId in the batchStartInfo
161
175
  */
162
- onFlushBatch(batch, clientSequenceNumber, ignoreBatchId) {
176
+ onFlushBatch(batch, clientSequenceNumber, staged, ignoreBatchId) {
163
177
  // clientId and batchStartCsn are used for generating the batchId so we can detect container forks
164
178
  // where this batch was submitted by two different clients rehydrating from the same local state.
165
179
  // In the typical case where the batch was actually sent, use the clientId and clientSequenceNumber.
166
180
  // In the case where the batch was not sent, use a random uuid for clientId, and -1 for clientSequenceNumber to indicate this case.
167
181
  // This will guarantee uniqueness of the batchId, and is a suitable fallback since clientId/CSN is only needed if the batch was actually sent/sequenced.
168
182
  const batchWasSent = clientSequenceNumber !== undefined;
183
+ if (batchWasSent) {
184
+ assert(!staged, 0xb84 /* Staged batches should not have been submitted */);
185
+ }
169
186
  const [clientId, batchStartCsn] = batchWasSent
170
187
  ? [this.stateHandler.clientId(), clientSequenceNumber]
171
188
  : [uuid(), -1]; // -1 will indicate not a real clientId/CSN pair
172
189
  assert(clientId !== undefined, 0xa33 /* clientId (from stateHandler) could only be undefined if we've never connected, but we have a CSN so we know that's not the case */);
173
190
  for (const message of batch) {
174
- const { serializedOp: content, referenceSequenceNumber, localOpMetadata, metadata: opMetadata, } = message;
191
+ const { runtimeOp, referenceSequenceNumber, localOpMetadata, metadata: opMetadata, } = message;
175
192
  const pendingMessage = {
176
193
  type: "message",
177
194
  referenceSequenceNumber,
178
- content,
195
+ content: serializeOp(runtimeOp),
196
+ runtimeOp,
179
197
  localOpMetadata,
180
198
  opMetadata,
181
199
  // Note: We only will read this off the first message, but put it on all for simplicity
182
- batchInfo: { clientId, batchStartCsn, length: batch.length, ignoreBatchId },
200
+ batchInfo: { clientId, batchStartCsn, length: batch.length, ignoreBatchId, staged },
183
201
  };
184
202
  this.pendingMessages.push(pendingMessage);
185
203
  }
@@ -216,6 +234,9 @@ export class PendingStateManager {
216
234
  const localOpMetadata = await this.stateHandler.applyStashedOp(nextMessage.content);
217
235
  if (this.stateHandler.isAttached()) {
218
236
  nextMessage.localOpMetadata = localOpMetadata;
237
+ // NOTE: This runtimeOp has been roundtripped through string, which is technically lossy.
238
+ // e.g. At this point, handles are in their encoded form.
239
+ nextMessage.runtimeOp = JSON.parse(nextMessage.content);
219
240
  // then we push onto pendingMessages which will cause PendingStateManager to resubmit when we connect
220
241
  patchbatchInfo(nextMessage); // Back compat
221
242
  this.pendingMessages.push(nextMessage);
@@ -313,7 +334,7 @@ export class PendingStateManager {
313
334
  const pendingMessage = this.pendingMessages.peekFront();
314
335
  assert(pendingMessage !== undefined, 0x169 /* "No pending message found for this remote message" */);
315
336
  pendingMessage.sequenceNumber = sequenceNumber;
316
- this.savedOps.push(withoutLocalOpMetadata(pendingMessage));
337
+ this.savedOps.push(toSerializableForm(pendingMessage));
317
338
  this.pendingMessages.shift();
318
339
  // message is undefined in the Empty Batch case,
319
340
  // because we don't have an incoming message to compare and pendingMessage is just a placeholder anyway.
@@ -360,6 +381,7 @@ export class PendingStateManager {
360
381
  // Get the next message from the pending queue. Verify a message exists.
361
382
  const pendingMessage = this.pendingMessages.peekFront();
362
383
  assert(pendingMessage !== undefined, 0xa21 /* No pending message found as we start processing this remote batch */);
384
+ assert(!pendingMessage.batchInfo.staged, 0xb85 /* Can't get an ack from a staged batch */);
363
385
  // If this batch became empty on resubmit, batch.messages will be empty (but keyMessage is always set)
364
386
  // and the next pending message should be an empty batch marker.
365
387
  // More Info: We must submit empty batches and track them in case a different fork
@@ -403,15 +425,20 @@ export class PendingStateManager {
403
425
  * Called when the Container's connection state changes. If the Container gets connected, it replays all the pending
404
426
  * states in its queue. This includes triggering resubmission of unacked ops.
405
427
  * ! Note: successfully resubmitting an op that has been successfully sequenced is not possible due to checks in the ConnectionStateHandler (Loader layer)
428
+ * @param onlyStagedBatches - If true, only replay staged batches. This is used when we are exiting staging mode and want to rebase and submit the staged batches.
406
429
  */
407
- replayPendingStates() {
430
+ replayPendingStates(onlyStagedBatches) {
408
431
  assert(this.stateHandler.connected(), 0x172 /* "The connection state is not consistent with the runtime" */);
409
- // This assert suggests we are about to send same ops twice, which will result in data loss.
410
- assert(this.clientIdFromLastReplay !== this.stateHandler.clientId(), 0x173 /* "replayPendingStates called twice for same clientId!" */);
432
+ // Staged batches have not yet been submitted so check doesn't apply
433
+ if (!onlyStagedBatches) {
434
+ // This assert suggests we are about to send same ops twice, which will result in data loss.
435
+ assert(this.clientIdFromLastReplay !== this.stateHandler.clientId(), 0x173 /* "replayPendingStates called twice for same clientId!" */);
436
+ }
411
437
  this.clientIdFromLastReplay = this.stateHandler.clientId();
412
438
  assert(this.initialMessages.isEmpty(), 0x174 /* "initial states should be empty before replaying pending" */);
413
439
  const initialPendingMessagesCount = this.pendingMessages.length;
414
440
  let remainingPendingMessagesCount = this.pendingMessages.length;
441
+ let seenStagedBatch = false;
415
442
  // Process exactly `pendingMessagesCount` items in the queue as it represents the number of messages that were
416
443
  // pending when we connected. This is important because the `reSubmitFn` might add more items in the queue
417
444
  // which must not be replayed.
@@ -419,15 +446,27 @@ export class PendingStateManager {
419
446
  // eslint-disable-next-line @typescript-eslint/no-non-null-assertion
420
447
  let pendingMessage = this.pendingMessages.shift();
421
448
  remainingPendingMessagesCount--;
449
+ // Re-queue pre-staging messages if we are only processing staged batches
450
+ if (onlyStagedBatches) {
451
+ if (!pendingMessage.batchInfo.staged) {
452
+ assert(!seenStagedBatch, 0xb86 /* Staged batch was followed by non-staged batch */);
453
+ this.pendingMessages.push(pendingMessage);
454
+ continue;
455
+ }
456
+ seenStagedBatch = true;
457
+ pendingMessage.batchInfo.staged = false; // Clear staged flag so we can submit
458
+ }
422
459
  const batchMetadataFlag = asBatchMetadata(pendingMessage.opMetadata)?.batch;
423
460
  assert(batchMetadataFlag !== false, 0x41b /* We cannot process batches in chunks */);
424
461
  // The next message starts a batch (possibly single-message), and we'll need its batchId.
425
462
  const batchId = getEffectiveBatchId(pendingMessage);
463
+ const staged = pendingMessage.batchInfo.staged;
426
464
  if (asEmptyBatchLocalOpMetadata(pendingMessage.localOpMetadata)?.emptyBatch === true) {
427
465
  // Resubmit no messages, with the batchId. Will result in another empty batch marker.
428
- this.stateHandler.reSubmitBatch([], batchId);
466
+ this.stateHandler.reSubmitBatch([], batchId, staged);
429
467
  continue;
430
468
  }
469
+ assert(pendingMessage.runtimeOp !== undefined, 0xb87 /* viableOp is only undefined for empty batches */);
431
470
  /**
432
471
  * We must preserve the distinct batches on resubmit.
433
472
  * Note: It is not possible for the PendingStateManager to receive a partially acked batch. It will
@@ -437,11 +476,11 @@ export class PendingStateManager {
437
476
  // Single-message batch
438
477
  this.stateHandler.reSubmitBatch([
439
478
  {
440
- content: pendingMessage.content,
479
+ runtimeOp: pendingMessage.runtimeOp,
441
480
  localOpMetadata: pendingMessage.localOpMetadata,
442
481
  opMetadata: pendingMessage.opMetadata,
443
482
  },
444
- ], batchId);
483
+ ], batchId, staged);
445
484
  continue;
446
485
  }
447
486
  // else: batchMetadataFlag === true (It's a typical multi-message batch)
@@ -449,11 +488,13 @@ export class PendingStateManager {
449
488
  const batch = [];
450
489
  // check is >= because batch end may be last pending message
451
490
  while (remainingPendingMessagesCount >= 0) {
491
+ assert(pendingMessage.runtimeOp !== undefined, 0xb88 /* viableOp is only undefined for empty batches */);
452
492
  batch.push({
453
- content: pendingMessage.content,
493
+ runtimeOp: pendingMessage.runtimeOp,
454
494
  localOpMetadata: pendingMessage.localOpMetadata,
455
495
  opMetadata: pendingMessage.opMetadata,
456
496
  });
497
+ // End of the batch
457
498
  if (pendingMessage.opMetadata?.batch === false) {
458
499
  break;
459
500
  }
@@ -463,7 +504,7 @@ export class PendingStateManager {
463
504
  remainingPendingMessagesCount--;
464
505
  assert(pendingMessage.opMetadata?.batch !== true, 0x556 /* Batch start needs a corresponding batch end */);
465
506
  }
466
- this.stateHandler.reSubmitBatch(batch, batchId);
507
+ this.stateHandler.reSubmitBatch(batch, batchId, staged);
467
508
  }
468
509
  // pending ops should no longer depend on previous sequenced local ops after resubmit
469
510
  this.savedOps = [];
@@ -478,6 +519,32 @@ export class PendingStateManager {
478
519
  });
479
520
  }
480
521
  }
522
+ /**
523
+ * Clears the 'staged' flag off all pending messages.
524
+ */
525
+ clearStagingFlags() {
526
+ for (const message of this.pendingMessages.toArray()) {
527
+ if (message.batchInfo.staged) {
528
+ message.batchInfo.staged = false;
529
+ }
530
+ }
531
+ }
532
+ /**
533
+ * Pops all staged batches, invoking the callback on each one in order (LIFO)
534
+ */
535
+ popStagedBatches(callback) {
536
+ while (!this.pendingMessages.isEmpty()) {
537
+ const stagedMessage = this.pendingMessages.peekBack();
538
+ if (stagedMessage?.batchInfo.staged === true) {
539
+ callback(stagedMessage);
540
+ this.pendingMessages.pop();
541
+ }
542
+ else {
543
+ break; // no more staged messages
544
+ }
545
+ }
546
+ assert(this.pendingMessages.toArray().every((m) => m.batchInfo.staged !== true), 0xb89 /* Shouldn't be any more staged messages */);
547
+ }
481
548
  }
482
549
  /**
483
550
  * For back-compat if trying to apply stashed ops that pre-date batchInfo
@@ -486,7 +553,7 @@ function patchbatchInfo(message) {
486
553
  const batchInfo = message.batchInfo;
487
554
  if (batchInfo === undefined) {
488
555
  // Using uuid guarantees uniqueness, retaining existing behavior
489
- message.batchInfo = { clientId: uuid(), batchStartCsn: -1, length: -1 };
556
+ message.batchInfo = { clientId: uuid(), batchStartCsn: -1, length: -1, staged: false };
490
557
  }
491
558
  }
492
559
  //# sourceMappingURL=pendingStateManager.js.map
@@ -1 +1 @@
1
- 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All rights reserved.\n * Licensed under the MIT License.\n */\n\nimport { IDisposable, type ITelemetryBaseLogger } from \"@fluidframework/core-interfaces\";\nimport { assert, Lazy } from \"@fluidframework/core-utils/internal\";\nimport {\n\tITelemetryLoggerExt,\n\tDataProcessingError,\n\tLoggingError,\n\textractSafePropertiesFromMessage,\n\tcreateChildLogger,\n} from \"@fluidframework/telemetry-utils/internal\";\nimport Deque from \"double-ended-queue\";\nimport { v4 as uuid } from \"uuid\";\n\nimport {\n\ttype InboundContainerRuntimeMessage,\n\ttype InboundSequencedContainerRuntimeMessage,\n\ttype LocalContainerRuntimeMessage,\n} from \"./messageTypes.js\";\nimport { asBatchMetadata, asEmptyBatchLocalOpMetadata } from \"./metadata.js\";\nimport {\n\tBatchId,\n\tLocalBatchMessage,\n\tgetEffectiveBatchId,\n\tBatchStartInfo,\n\tInboundMessageResult,\n} from \"./opLifecycle/index.js\";\n\n/**\n * This represents a message that has been submitted and is added to the pending queue when `submit` is called on the\n * ContainerRuntime. This message has either not been ack'd by the server or has not been submitted to the server yet.\n *\n * @remarks This is the current serialization format for pending local state when a Container is serialized.\n */\nexport interface IPendingMessage {\n\ttype: \"message\";\n\treferenceSequenceNumber: number;\n\tcontent: string;\n\tlocalOpMetadata: unknown;\n\topMetadata: Record<string, unknown> | undefined;\n\tsequenceNumber?: number;\n\t/**\n\t * Info about the batch this pending message belongs to, for validation and for computing the batchId on reconnect\n\t * We don't include batchId itself to avoid redundancy, because that's stamped on opMetadata above\n\t */\n\tbatchInfo: {\n\t\t/**\n\t\t * The Batch's original clientId, from when it was first flushed to be submitted.\n\t\t * Or, a random uuid if it was never submitted (and batchStartCsn will be -1)\n\t\t */\n\t\tclientId: string;\n\t\t/**\n\t\t * The Batch's original clientSequenceNumber, from when it was first flushed to be submitted\n\t\t * Or, -1 if it was never submitted (and clientId will be a random uuid)\n\t\t */\n\t\tbatchStartCsn: number;\n\t\t/**\n\t\t * length of the batch (how many runtime messages here)\n\t\t */\n\t\tlength: number;\n\t\t/**\n\t\t * If true, don't compare batchID of incoming batches to this. e.g. ID Allocation Batch IDs should be ignored\n\t\t */\n\t\tignoreBatchId?: boolean;\n\t};\n}\n\ntype Patch<T, U> = U & Omit<T, keyof U>;\n\n/**\n * First version of the type (pre-dates batchInfo)\n */\ntype IPendingMessageV0 = Patch<IPendingMessage, { batchInfo?: undefined }>;\n\n/**\n * Union of all supported schemas for when applying stashed ops\n *\n * @remarks When the format changes, this type should update to reflect all possible schemas.\n */\ntype IPendingMessageFromStash = IPendingMessageV0 | IPendingMessage;\n\nexport interface IPendingLocalState {\n\t/**\n\t * list of pending states, including ops and batch information\n\t */\n\tpendingStates: IPendingMessage[];\n}\n\n/**\n * Info needed to replay/resubmit a pending message\n */\nexport type PendingMessageResubmitData = Pick<\n\tIPendingMessage,\n\t\"content\" | \"localOpMetadata\" | \"opMetadata\"\n>;\n\nexport interface IRuntimeStateHandler {\n\tconnected(): boolean;\n\tclientId(): string | undefined;\n\tapplyStashedOp(content: string): Promise<unknown>;\n\treSubmitBatch(batch: PendingMessageResubmitData[], batchId: BatchId): void;\n\tisActiveConnection: () => boolean;\n\tisAttached: () => boolean;\n}\n\nfunction isEmptyBatchPendingMessage(message: IPendingMessageFromStash): boolean {\n\t// eslint-disable-next-line @typescript-eslint/no-unsafe-assignment\n\tconst content = JSON.parse(message.content);\n\t// eslint-disable-next-line @typescript-eslint/no-unsafe-member-access\n\treturn content.type === \"groupedBatch\" && content.contents?.length === 0;\n}\n\nfunction buildPendingMessageContent(message: InboundSequencedContainerRuntimeMessage): string {\n\t// IMPORTANT: Order matters here, this must match the order of the properties used\n\t// when submitting the message.\n\tconst { type, contents }: InboundContainerRuntimeMessage = message;\n\t// Any properties that are not defined, won't be emitted by stringify.\n\treturn JSON.stringify({ type, contents });\n}\n\nfunction typesOfKeys<T extends object>(obj: T): Record<keyof T, string> {\n\treturn Object.keys(obj).reduce((acc, key) => {\n\t\tacc[key] = typeof obj[key];\n\t\treturn acc;\n\t}, {}) as Record<keyof T, string>;\n}\n\nfunction scrubAndStringify(\n\tmessage: InboundContainerRuntimeMessage | LocalContainerRuntimeMessage,\n): string {\n\t// Scrub the whole object in case there are unexpected keys\n\tconst scrubbed: Record<string, unknown> = typesOfKeys(message);\n\n\t// For these known/expected keys, we can either drill into the object (for contents)\n\t// or just use the value as-is (since it's not personal info)\n\tscrubbed.contents = message.contents && typesOfKeys(message.contents);\n\tscrubbed.type = message.type;\n\n\treturn JSON.stringify(scrubbed);\n}\n\n/**\n * Finds and returns the index where the strings diverge, and the character at that index in each string (or undefined if not applicable)\n */\nfunction findFirstRawCharacterMismatched(\n\ta: string,\n\tb: string,\n): [index: number, charA?: string, charB?: string] {\n\tconst minLength = Math.min(a.length, b.length);\n\tfor (let i = 0; i < minLength; i++) {\n\t\tif (a[i] !== b[i]) {\n\t\t\treturn [i, a[i], b[i]];\n\t\t}\n\t}\n\n\t// Since we didn't return in the loop, the shorter string must be a prefix of the other.\n\t// If they're the same length, return -1 to indicate they're identical.\n\t// Otherwise, the next character of the longer one is where they differ. No need to return that next character.\n\treturn a.length === b.length\n\t\t? [-1, undefined, undefined]\n\t\t: [minLength, a[minLength], b[minLength]];\n}\n\n/**\n * Finds and returns the index where the strings diverge, and the character at that index in each string (or undefined if not applicable)\n * It scrubs non-ASCII characters since they convey more meaning (privacy consideration)\n */\nexport function findFirstCharacterMismatched(\n\ta: string,\n\tb: string,\n): [index: number, charA?: string, charB?: string] {\n\tconst [index, rawCharA, rawCharB] = findFirstRawCharacterMismatched(a, b);\n\n\tconst charA = (rawCharA?.codePointAt(0) ?? 0) <= 0x7f ? rawCharA : \"[non-ASCII]\";\n\tconst charB = (rawCharB?.codePointAt(0) ?? 0) <= 0x7f ? rawCharB : \"[non-ASCII]\";\n\n\treturn [index, charA, charB];\n}\n\nfunction withoutLocalOpMetadata(message: IPendingMessage): IPendingMessage {\n\treturn {\n\t\t...message,\n\t\tlocalOpMetadata: undefined,\n\t};\n}\n\n/**\n * PendingStateManager is responsible for maintaining the messages that have not been sent or have not yet been\n * acknowledged by the server. It also maintains the batch information for both automatically and manually flushed\n * batches along with the messages.\n * When the Container reconnects, it replays the pending states, which includes manual flushing\n * of messages and triggering resubmission of unacked ops.\n *\n * It verifies that all the ops are acked, are received in the right order and batch information is correct.\n */\nexport class PendingStateManager implements IDisposable {\n\t/**\n\t * Messages that will need to be resubmitted if not ack'd before the next reconnection\n\t */\n\tprivate readonly pendingMessages = new Deque<IPendingMessage>();\n\t/**\n\t * Messages stashed from a previous container, now being rehydrated. Need to be resubmitted.\n\t */\n\tprivate readonly initialMessages = new Deque<IPendingMessageFromStash>();\n\n\t/**\n\t * Sequenced local ops that are saved when stashing since pending ops may depend on them\n\t */\n\tprivate savedOps: IPendingMessage[] = [];\n\n\t// eslint-disable-next-line unicorn/consistent-function-scoping -- Property is defined once; no need to extract inner lambda\n\tprivate readonly disposeOnce = new Lazy<void>(() => {\n\t\tthis.initialMessages.clear();\n\t\tthis.pendingMessages.clear();\n\t});\n\n\t/**\n\t * Used to ensure we don't replay ops on the same connection twice\n\t */\n\tprivate clientIdFromLastReplay: string | undefined;\n\n\t/**\n\t * The pending messages count. Includes `pendingMessages` and `initialMessages` to keep in sync with\n\t * 'hasPendingMessages'.\n\t */\n\tpublic get pendingMessagesCount(): number {\n\t\treturn this.pendingMessages.length + this.initialMessages.length;\n\t}\n\n\t/**\n\t * The minimumPendingMessageSequenceNumber is the minimum of the first pending message and the first initial message.\n\t *\n\t * We need this so that we can properly keep local data and maintain the correct sequence window.\n\t */\n\tpublic get minimumPendingMessageSequenceNumber(): number | undefined {\n\t\treturn this.pendingMessages.peekFront()?.referenceSequenceNumber;\n\t}\n\n\t/**\n\t * Called to check if there are any pending messages in the pending message queue.\n\t * @returns A boolean indicating whether there are messages or not.\n\t */\n\tpublic hasPendingMessages(): boolean {\n\t\treturn this.pendingMessagesCount !== 0;\n\t}\n\n\tpublic getLocalState(snapshotSequenceNumber?: number): IPendingLocalState {\n\t\tassert(\n\t\t\tthis.initialMessages.isEmpty(),\n\t\t\t0x2e9 /* \"Must call getLocalState() after applying initial states\" */,\n\t\t);\n\t\t// Using snapshot sequence number to filter ops older than our latest snapshot.\n\t\t// Such ops should not be declared in pending/stashed state. Snapshot seq num will not\n\t\t// be available when the container is not attached. Therefore, no filtering is needed.\n\t\tconst newSavedOps = [...this.savedOps].filter((message) => {\n\t\t\tassert(\n\t\t\t\tmessage.sequenceNumber !== undefined,\n\t\t\t\t0x97c /* saved op should already have a sequence number */,\n\t\t\t);\n\t\t\treturn message.sequenceNumber > (snapshotSequenceNumber ?? 0);\n\t\t});\n\t\tfor (const message of this.pendingMessages.toArray()) {\n\t\t\tif (\n\t\t\t\tsnapshotSequenceNumber !== undefined &&\n\t\t\t\tmessage.referenceSequenceNumber < snapshotSequenceNumber\n\t\t\t) {\n\t\t\t\tthrow new LoggingError(\"trying to stash ops older than our latest snapshot\");\n\t\t\t}\n\t\t}\n\t\treturn {\n\t\t\tpendingStates: [\n\t\t\t\t...newSavedOps,\n\t\t\t\t...this.pendingMessages.toArray().map((message) => withoutLocalOpMetadata(message)),\n\t\t\t],\n\t\t};\n\t}\n\n\tprivate readonly logger: ITelemetryLoggerExt;\n\n\tconstructor(\n\t\tprivate readonly stateHandler: IRuntimeStateHandler,\n\t\tstashedLocalState: IPendingLocalState | undefined,\n\t\tlogger: ITelemetryBaseLogger,\n\t) {\n\t\tthis.logger = createChildLogger({ logger });\n\t\tif (stashedLocalState?.pendingStates) {\n\t\t\tthis.initialMessages.push(...stashedLocalState.pendingStates);\n\t\t}\n\t}\n\n\tpublic get disposed(): boolean {\n\t\treturn this.disposeOnce.evaluated;\n\t}\n\tpublic readonly dispose = (): void => this.disposeOnce.value;\n\n\t/**\n\t * The given batch has been flushed, and needs to be tracked locally until the corresponding\n\t * acks are processed, to ensure it is successfully sent.\n\t * @param batch - The batch that was flushed\n\t * @param clientSequenceNumber - The CSN of the first message in the batch,\n\t * or undefined if the batch was not yet sent (e.g. by the time we flushed we lost the connection)\n\t * @param ignoreBatchId - Whether to ignore the batchId in the batchStartInfo\n\t */\n\tpublic onFlushBatch(\n\t\tbatch: LocalBatchMessage[],\n\t\tclientSequenceNumber: number | undefined,\n\t\tignoreBatchId?: boolean,\n\t): void {\n\t\t// clientId and batchStartCsn are used for generating the batchId so we can detect container forks\n\t\t// where this batch was submitted by two different clients rehydrating from the same local state.\n\t\t// In the typical case where the batch was actually sent, use the clientId and clientSequenceNumber.\n\t\t// In the case where the batch was not sent, use a random uuid for clientId, and -1 for clientSequenceNumber to indicate this case.\n\t\t// This will guarantee uniqueness of the batchId, and is a suitable fallback since clientId/CSN is only needed if the batch was actually sent/sequenced.\n\t\tconst batchWasSent = clientSequenceNumber !== undefined;\n\t\tconst [clientId, batchStartCsn] = batchWasSent\n\t\t\t? [this.stateHandler.clientId(), clientSequenceNumber]\n\t\t\t: [uuid(), -1]; // -1 will indicate not a real clientId/CSN pair\n\t\tassert(\n\t\t\tclientId !== undefined,\n\t\t\t0xa33 /* clientId (from stateHandler) could only be undefined if we've never connected, but we have a CSN so we know that's not the case */,\n\t\t);\n\n\t\tfor (const message of batch) {\n\t\t\tconst {\n\t\t\t\tserializedOp: content,\n\t\t\t\treferenceSequenceNumber,\n\t\t\t\tlocalOpMetadata,\n\t\t\t\tmetadata: opMetadata,\n\t\t\t} = message;\n\t\t\tconst pendingMessage: IPendingMessage = {\n\t\t\t\ttype: \"message\",\n\t\t\t\treferenceSequenceNumber,\n\t\t\t\tcontent,\n\t\t\t\tlocalOpMetadata,\n\t\t\t\topMetadata,\n\t\t\t\t// Note: We only will read this off the first message, but put it on all for simplicity\n\t\t\t\tbatchInfo: { clientId, batchStartCsn, length: batch.length, ignoreBatchId },\n\t\t\t};\n\t\t\tthis.pendingMessages.push(pendingMessage);\n\t\t}\n\t}\n\n\t/**\n\t * Applies stashed ops at their reference sequence number so they are ready to be ACKed or resubmitted\n\t * @param seqNum - Sequence number at which to apply ops. Will apply all ops if seqNum is undefined.\n\t */\n\tpublic async applyStashedOpsAt(seqNum?: number): Promise<void> {\n\t\t// apply stashed ops at sequence number\n\t\twhile (!this.initialMessages.isEmpty()) {\n\t\t\tif (seqNum !== undefined) {\n\t\t\t\t// eslint-disable-next-line @typescript-eslint/no-non-null-assertion\n\t\t\t\tconst peekMessage = this.initialMessages.peekFront()!;\n\t\t\t\tif (peekMessage.referenceSequenceNumber > seqNum) {\n\t\t\t\t\tbreak; // nothing left to do at this sequence number\n\t\t\t\t}\n\t\t\t\tif (peekMessage.referenceSequenceNumber < seqNum) {\n\t\t\t\t\tthrow new Error(\"loaded from snapshot too recent to apply stashed ops\");\n\t\t\t\t}\n\t\t\t}\n\t\t\t// eslint-disable-next-line @typescript-eslint/no-non-null-assertion\n\t\t\tconst nextMessage = this.initialMessages.shift()!;\n\t\t\t// Nothing to apply if the message is an empty batch.\n\t\t\t// We still need to track it for resubmission.\n\t\t\ttry {\n\t\t\t\tif (isEmptyBatchPendingMessage(nextMessage)) {\n\t\t\t\t\tnextMessage.localOpMetadata = { emptyBatch: true }; // equivalent to applyStashedOp for empty batch\n\t\t\t\t\tpatchbatchInfo(nextMessage); // Back compat\n\t\t\t\t\tthis.pendingMessages.push(nextMessage);\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\t\t\t\t// applyStashedOp will cause the DDS to behave as if it has sent the op but not actually send it\n\t\t\t\tconst localOpMetadata = await this.stateHandler.applyStashedOp(nextMessage.content);\n\t\t\t\tif (this.stateHandler.isAttached()) {\n\t\t\t\t\tnextMessage.localOpMetadata = localOpMetadata;\n\t\t\t\t\t// then we push onto pendingMessages which will cause PendingStateManager to resubmit when we connect\n\t\t\t\t\tpatchbatchInfo(nextMessage); // Back compat\n\t\t\t\t\tthis.pendingMessages.push(nextMessage);\n\t\t\t\t} else {\n\t\t\t\t\tif (localOpMetadata !== undefined) {\n\t\t\t\t\t\tthrow new Error(\"Local Op Metadata must be undefined when not attached\");\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t} catch (error) {\n\t\t\t\tthrow DataProcessingError.wrapIfUnrecognized(error, \"applyStashedOp\", nextMessage);\n\t\t\t}\n\t\t}\n\t}\n\n\t/**\n\t * Compares the batch ID of the incoming batch with the pending batch ID for this client.\n\t * They should not match, as that would indicate a forked container.\n\t * @param remoteBatchStart - BatchStartInfo for an incoming batch *NOT* submitted by this client\n\t * @returns whether the batch IDs match\n\t */\n\tprivate remoteBatchMatchesPendingBatch(remoteBatchStart: BatchStartInfo): boolean {\n\t\t// Find the first pending message that uses Batch ID, to compare to the incoming remote batch.\n\t\t// If there is no such message, then the incoming remote batch doesn't have a match here and we can return.\n\t\tconst firstIndexUsingBatchId = Array.from({\n\t\t\tlength: this.pendingMessages.length,\n\t\t}).findIndex((_, i) => this.pendingMessages.get(i)?.batchInfo.ignoreBatchId !== true);\n\t\tconst pendingMessageUsingBatchId =\n\t\t\tfirstIndexUsingBatchId === -1\n\t\t\t\t? undefined\n\t\t\t\t: this.pendingMessages.get(firstIndexUsingBatchId);\n\n\t\tif (pendingMessageUsingBatchId === undefined) {\n\t\t\treturn false;\n\t\t}\n\n\t\t// We must compare the effective batch IDs, since one of these ops\n\t\t// may have been the original, not resubmitted, so wouldn't have its batch ID stamped yet.\n\t\tconst pendingBatchId = getEffectiveBatchId(pendingMessageUsingBatchId);\n\t\tconst inboundBatchId = getEffectiveBatchId(remoteBatchStart);\n\n\t\treturn pendingBatchId === inboundBatchId;\n\t}\n\n\t/**\n\t * Processes an inbound message or batch of messages - May be local or remote.\n\t *\n\t * @param inbound - The inbound message(s) to process, with extra info (e.g. about the start of a batch). Could be local or remote.\n\t * @param local - true if we submitted these messages and expect corresponding pending messages\n\t * @returns The inbound messages with localOpMetadata \"zipped\" in.\n\t *\n\t * @throws a DataProcessingError in either of these cases:\n\t * - The pending message content doesn't match the incoming message content for any message here\n\t * - The batch IDs *do match* but it's not local (indicates Container forking).\n\t */\n\tpublic processInboundMessages(\n\t\tinbound: InboundMessageResult,\n\t\tlocal: boolean,\n\t): {\n\t\tmessage: InboundSequencedContainerRuntimeMessage;\n\t\tlocalOpMetadata?: unknown;\n\t}[] {\n\t\tif (local) {\n\t\t\treturn this.processPendingLocalMessages(inbound);\n\t\t}\n\n\t\t// An inbound remote batch should not match the pending batch ID for this client.\n\t\t// That would indicate the container forked (two instances trying to submit the same local state)\n\t\tif (\"batchStart\" in inbound && this.remoteBatchMatchesPendingBatch(inbound.batchStart)) {\n\t\t\tthrow DataProcessingError.create(\n\t\t\t\t\"Forked Container Error! Matching batchIds but mismatched clientId\",\n\t\t\t\t\"PendingStateManager.processInboundMessages\",\n\t\t\t\tinbound.batchStart.keyMessage,\n\t\t\t);\n\t\t}\n\n\t\t// No localOpMetadata for remote messages\n\t\tconst messages = inbound.type === \"fullBatch\" ? inbound.messages : [inbound.nextMessage];\n\t\treturn messages.map((message) => ({ message }));\n\t}\n\n\t/**\n\t * Processes the incoming message(s) from the server that were submitted by this client.\n\t * It verifies that messages are received in the right order and that any batch information is correct.\n\t * @param inbound - The inbound message(s) (originating from this client) to correlate with the pending local state\n\t * @throws DataProcessingError if the pending message content doesn't match the incoming message content for any message here\n\t * @returns The inbound messages with localOpMetadata \"zipped\" in.\n\t */\n\tprivate processPendingLocalMessages(inbound: InboundMessageResult): {\n\t\tmessage: InboundSequencedContainerRuntimeMessage;\n\t\tlocalOpMetadata: unknown;\n\t}[] {\n\t\tif (\"batchStart\" in inbound) {\n\t\t\tthis.onLocalBatchBegin(inbound.batchStart, inbound.length);\n\t\t}\n\n\t\t// Empty batch\n\t\tif (inbound.length === 0) {\n\t\t\tconst localOpMetadata = this.processNextPendingMessage(\n\t\t\t\tinbound.batchStart.keyMessage.sequenceNumber,\n\t\t\t);\n\t\t\tassert(\n\t\t\t\tasEmptyBatchLocalOpMetadata(localOpMetadata)?.emptyBatch === true,\n\t\t\t\t0xa20 /* Expected empty batch marker */,\n\t\t\t);\n\t\t\treturn [];\n\t\t}\n\n\t\tconst messages = inbound.type === \"fullBatch\" ? inbound.messages : [inbound.nextMessage];\n\n\t\treturn messages.map((message) => ({\n\t\t\tmessage,\n\t\t\tlocalOpMetadata: this.processNextPendingMessage(message.sequenceNumber, message),\n\t\t}));\n\t}\n\n\t/**\n\t * Processes the pending local copy of message that's been ack'd by the server.\n\t * @param sequenceNumber - The sequenceNumber from the server corresponding to the next pending message.\n\t * @param message - [optional] The entire incoming message, for comparing contents with the pending message for extra validation.\n\t * @throws DataProcessingError if the pending message content doesn't match the incoming message content.\n\t * @returns - The localOpMetadata of the next pending message, to be sent to whoever submitted the original message.\n\t */\n\tprivate processNextPendingMessage(\n\t\tsequenceNumber: number,\n\t\tmessage?: InboundSequencedContainerRuntimeMessage,\n\t): unknown {\n\t\tconst pendingMessage = this.pendingMessages.peekFront();\n\t\tassert(\n\t\t\tpendingMessage !== undefined,\n\t\t\t0x169 /* \"No pending message found for this remote message\" */,\n\t\t);\n\n\t\tpendingMessage.sequenceNumber = sequenceNumber;\n\t\tthis.savedOps.push(withoutLocalOpMetadata(pendingMessage));\n\n\t\tthis.pendingMessages.shift();\n\n\t\t// message is undefined in the Empty Batch case,\n\t\t// because we don't have an incoming message to compare and pendingMessage is just a placeholder anyway.\n\t\tif (message !== undefined) {\n\t\t\tconst messageContent = buildPendingMessageContent(message);\n\n\t\t\t// Stringified content should match\n\t\t\t// If it doesn't, collect as much info about the difference as possible (privacy-wise) and log it\n\t\t\tif (pendingMessage.content !== messageContent) {\n\t\t\t\tconst [pendingLength, incomingLength] = [\n\t\t\t\t\tpendingMessage.content.length,\n\t\t\t\t\tmessageContent.length,\n\t\t\t\t];\n\t\t\t\tconst [mismatchStartIndex, pendingChar, incomingChar] = findFirstCharacterMismatched(\n\t\t\t\t\tpendingMessage.content,\n\t\t\t\t\tmessageContent,\n\t\t\t\t);\n\n\t\t\t\tconst pendingContentObj = JSON.parse(\n\t\t\t\t\tpendingMessage.content,\n\t\t\t\t) as LocalContainerRuntimeMessage;\n\t\t\t\tconst incomingContentObj = JSON.parse(\n\t\t\t\t\tmessageContent,\n\t\t\t\t) as InboundContainerRuntimeMessage;\n\n\t\t\t\t// Compare inner contents object, since that both should be { type, contents }\n\t\t\t\tconst contentsMatch =\n\t\t\t\t\tpendingContentObj.contents === incomingContentObj.contents ||\n\t\t\t\t\t(pendingContentObj.contents !== undefined &&\n\t\t\t\t\t\tincomingContentObj.contents !== undefined &&\n\t\t\t\t\t\tJSON.stringify(pendingContentObj.contents) ===\n\t\t\t\t\t\t\tJSON.stringify(incomingContentObj.contents));\n\n\t\t\t\tthis.logger.sendErrorEvent({\n\t\t\t\t\teventName: \"unexpectedAckReceived\",\n\t\t\t\t\tdetails: {\n\t\t\t\t\t\tpendingContentScrubbed: scrubAndStringify(pendingContentObj),\n\t\t\t\t\t\tincomingContentScrubbed: scrubAndStringify(incomingContentObj),\n\t\t\t\t\t\tcontentsMatch,\n\t\t\t\t\t\tpendingLength,\n\t\t\t\t\t\tincomingLength,\n\t\t\t\t\t\tmismatchStartIndex,\n\t\t\t\t\t\tpendingChar,\n\t\t\t\t\t\tincomingChar,\n\t\t\t\t\t},\n\t\t\t\t});\n\n\t\t\t\tthrow DataProcessingError.create(\n\t\t\t\t\t\"pending local message content mismatch\",\n\t\t\t\t\t\"unexpectedAckReceived\",\n\t\t\t\t\tmessage,\n\t\t\t\t);\n\t\t\t}\n\t\t}\n\n\t\treturn pendingMessage.localOpMetadata;\n\t}\n\n\t/**\n\t * Check if the incoming batch matches the batch info for the next pending message.\n\t */\n\tprivate onLocalBatchBegin(batchStart: BatchStartInfo, batchLength?: number): void {\n\t\t// Get the next message from the pending queue. Verify a message exists.\n\t\tconst pendingMessage = this.pendingMessages.peekFront();\n\t\tassert(\n\t\t\tpendingMessage !== undefined,\n\t\t\t0xa21 /* No pending message found as we start processing this remote batch */,\n\t\t);\n\n\t\t// If this batch became empty on resubmit, batch.messages will be empty (but keyMessage is always set)\n\t\t// and the next pending message should be an empty batch marker.\n\t\t// More Info: We must submit empty batches and track them in case a different fork\n\t\t// of this container also submitted the same batch (and it may not be empty for that fork).\n\t\tconst firstMessage = batchStart.keyMessage;\n\t\t// -1 length is for back compat, undefined length means we actually don't know it\n\t\tconst skipLengthCheck =\n\t\t\tpendingMessage.batchInfo.length === -1 || batchLength === undefined;\n\t\tconst expectedPendingBatchLength =\n\t\t\tbatchLength === 0\n\t\t\t\t? 1 // For an empty batch, expect a singleton array with the empty batch marker\n\t\t\t\t: batchLength; // Otherwise, the lengths should actually match\n\n\t\t// Note: We don't need to use getEffectiveBatchId here, just check the explicit stamped batchID\n\t\t// That logic is needed only when comparing across potential container forks.\n\t\t// Furthermore, we also are comparing the batch IDs constituent data - clientId (it's local) and batchStartCsn.\n\t\tconst pendingBatchId = asBatchMetadata(pendingMessage.opMetadata)?.batchId;\n\t\tconst inboundBatchId = batchStart.batchId;\n\n\t\t// We expect the incoming batch to be of the same length, starting at the same clientSequenceNumber,\n\t\t// as the batch we originally submitted. The batchIds should match as well, if set (or neither should be set)\n\t\t// We have another later check to compare the message contents, which we'd expect to fail if this check does,\n\t\t// so we don't throw here, merely log. In a later release this check may replace that one since it's cheaper.\n\t\tif (\n\t\t\tpendingMessage.batchInfo.batchStartCsn !== batchStart.batchStartCsn ||\n\t\t\t(!skipLengthCheck && pendingMessage.batchInfo.length !== expectedPendingBatchLength) ||\n\t\t\tpendingBatchId !== inboundBatchId\n\t\t) {\n\t\t\tthis.logger?.sendErrorEvent({\n\t\t\t\teventName: \"BatchInfoMismatch\",\n\t\t\t\tdetails: {\n\t\t\t\t\tpendingBatchCsn: pendingMessage.batchInfo.batchStartCsn,\n\t\t\t\t\tbatchStartCsn: batchStart.batchStartCsn,\n\t\t\t\t\tpendingBatchLength: pendingMessage.batchInfo.length,\n\t\t\t\t\texpectedPendingBatchLength,\n\t\t\t\t\tbatchLength,\n\t\t\t\t\tpendingBatchId,\n\t\t\t\t\tinboundBatchId,\n\t\t\t\t\tpendingMessageBatchMetadata: asBatchMetadata(pendingMessage.opMetadata)?.batch,\n\t\t\t\t\tmessageBatchMetadata: asBatchMetadata(firstMessage?.metadata)?.batch,\n\t\t\t\t},\n\t\t\t\tmessageDetails: firstMessage && extractSafePropertiesFromMessage(firstMessage),\n\t\t\t});\n\t\t}\n\t}\n\n\t/**\n\t * Called when the Container's connection state changes. If the Container gets connected, it replays all the pending\n\t * states in its queue. This includes triggering resubmission of unacked ops.\n\t * ! Note: successfully resubmitting an op that has been successfully sequenced is not possible due to checks in the ConnectionStateHandler (Loader layer)\n\t */\n\tpublic replayPendingStates(): void {\n\t\tassert(\n\t\t\tthis.stateHandler.connected(),\n\t\t\t0x172 /* \"The connection state is not consistent with the runtime\" */,\n\t\t);\n\n\t\t// This assert suggests we are about to send same ops twice, which will result in data loss.\n\t\tassert(\n\t\t\tthis.clientIdFromLastReplay !== this.stateHandler.clientId(),\n\t\t\t0x173 /* \"replayPendingStates called twice for same clientId!\" */,\n\t\t);\n\t\tthis.clientIdFromLastReplay = this.stateHandler.clientId();\n\n\t\tassert(\n\t\t\tthis.initialMessages.isEmpty(),\n\t\t\t0x174 /* \"initial states should be empty before replaying pending\" */,\n\t\t);\n\n\t\tconst initialPendingMessagesCount = this.pendingMessages.length;\n\t\tlet remainingPendingMessagesCount = this.pendingMessages.length;\n\n\t\t// Process exactly `pendingMessagesCount` items in the queue as it represents the number of messages that were\n\t\t// pending when we connected. This is important because the `reSubmitFn` might add more items in the queue\n\t\t// which must not be replayed.\n\t\twhile (remainingPendingMessagesCount > 0) {\n\t\t\t// eslint-disable-next-line @typescript-eslint/no-non-null-assertion\n\t\t\tlet pendingMessage = this.pendingMessages.shift()!;\n\t\t\tremainingPendingMessagesCount--;\n\n\t\t\tconst batchMetadataFlag = asBatchMetadata(pendingMessage.opMetadata)?.batch;\n\t\t\tassert(batchMetadataFlag !== false, 0x41b /* We cannot process batches in chunks */);\n\n\t\t\t// The next message starts a batch (possibly single-message), and we'll need its batchId.\n\t\t\tconst batchId = getEffectiveBatchId(pendingMessage);\n\n\t\t\tif (asEmptyBatchLocalOpMetadata(pendingMessage.localOpMetadata)?.emptyBatch === true) {\n\t\t\t\t// Resubmit no messages, with the batchId. Will result in another empty batch marker.\n\t\t\t\tthis.stateHandler.reSubmitBatch([], batchId);\n\t\t\t\tcontinue;\n\t\t\t}\n\n\t\t\t/**\n\t\t\t * We must preserve the distinct batches on resubmit.\n\t\t\t * Note: It is not possible for the PendingStateManager to receive a partially acked batch. It will\n\t\t\t * either receive the whole batch ack or nothing at all. See {@link InboundBatchAggregator} for how this works.\n\t\t\t */\n\t\t\tif (batchMetadataFlag === undefined) {\n\t\t\t\t// Single-message batch\n\n\t\t\t\tthis.stateHandler.reSubmitBatch(\n\t\t\t\t\t[\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tcontent: pendingMessage.content,\n\t\t\t\t\t\t\tlocalOpMetadata: pendingMessage.localOpMetadata,\n\t\t\t\t\t\t\topMetadata: pendingMessage.opMetadata,\n\t\t\t\t\t\t},\n\t\t\t\t\t],\n\t\t\t\t\tbatchId,\n\t\t\t\t);\n\t\t\t\tcontinue;\n\t\t\t}\n\t\t\t// else: batchMetadataFlag === true (It's a typical multi-message batch)\n\n\t\t\tassert(\n\t\t\t\tremainingPendingMessagesCount > 0,\n\t\t\t\t0x554 /* Last pending message cannot be a batch begin */,\n\t\t\t);\n\n\t\t\tconst batch: PendingMessageResubmitData[] = [];\n\n\t\t\t// check is >= because batch end may be last pending message\n\t\t\twhile (remainingPendingMessagesCount >= 0) {\n\t\t\t\tbatch.push({\n\t\t\t\t\tcontent: pendingMessage.content,\n\t\t\t\t\tlocalOpMetadata: pendingMessage.localOpMetadata,\n\t\t\t\t\topMetadata: pendingMessage.opMetadata,\n\t\t\t\t});\n\n\t\t\t\tif (pendingMessage.opMetadata?.batch === false) {\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t\tassert(remainingPendingMessagesCount > 0, 0x555 /* No batch end found */);\n\n\t\t\t\t// eslint-disable-next-line @typescript-eslint/no-non-null-assertion\n\t\t\t\tpendingMessage = this.pendingMessages.shift()!;\n\t\t\t\tremainingPendingMessagesCount--;\n\t\t\t\tassert(\n\t\t\t\t\tpendingMessage.opMetadata?.batch !== true,\n\t\t\t\t\t0x556 /* Batch start needs a corresponding batch end */,\n\t\t\t\t);\n\t\t\t}\n\n\t\t\tthis.stateHandler.reSubmitBatch(batch, batchId);\n\t\t}\n\n\t\t// pending ops should no longer depend on previous sequenced local ops after resubmit\n\t\tthis.savedOps = [];\n\n\t\t// We replayPendingStates on read connections too - we expect these to get nack'd though, and to then reconnect\n\t\t// on a write connection and replay again. This filters out the replay that happens on the read connection so\n\t\t// we only see the replays on write connections (that have a chance to go through).\n\t\tif (this.stateHandler.isActiveConnection()) {\n\t\t\tthis.logger?.sendTelemetryEvent({\n\t\t\t\teventName: \"PendingStatesReplayed\",\n\t\t\t\tcount: initialPendingMessagesCount,\n\t\t\t\tclientId: this.stateHandler.clientId(),\n\t\t\t});\n\t\t}\n\t}\n}\n\n/**\n * For back-compat if trying to apply stashed ops that pre-date batchInfo\n */\nfunction patchbatchInfo(\n\tmessage: IPendingMessageFromStash,\n): asserts message is IPendingMessage {\n\tconst batchInfo: IPendingMessageFromStash[\"batchInfo\"] = message.batchInfo;\n\tif (batchInfo === undefined) {\n\t\t// Using uuid guarantees uniqueness, retaining existing behavior\n\t\tmessage.batchInfo = { clientId: uuid(), batchStartCsn: -1, length: -1 };\n\t}\n}\n"]}
1
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* Copyright (c) Microsoft Corporation and contributors. All rights reserved.\n * Licensed under the MIT License.\n */\n\nimport { IDisposable, type ITelemetryBaseLogger } from \"@fluidframework/core-interfaces\";\nimport { assert, Lazy } from \"@fluidframework/core-utils/internal\";\nimport {\n\tITelemetryLoggerExt,\n\tDataProcessingError,\n\tLoggingError,\n\textractSafePropertiesFromMessage,\n\tcreateChildLogger,\n} from \"@fluidframework/telemetry-utils/internal\";\nimport Deque from \"double-ended-queue\";\nimport { v4 as uuid } from \"uuid\";\n\nimport {\n\ttype InboundContainerRuntimeMessage,\n\ttype InboundSequencedContainerRuntimeMessage,\n\ttype LocalContainerRuntimeMessage,\n} from \"./messageTypes.js\";\nimport { asBatchMetadata, asEmptyBatchLocalOpMetadata } from \"./metadata.js\";\nimport {\n\tBatchId,\n\tLocalBatchMessage,\n\tgetEffectiveBatchId,\n\tBatchStartInfo,\n\tInboundMessageResult,\n\tserializeOp,\n\ttype LocalEmptyBatchPlaceholder,\n} from \"./opLifecycle/index.js\";\n\n/**\n * This represents a message that has been submitted and is added to the pending queue when `submit` is called on the\n * ContainerRuntime. This message has either not been ack'd by the server or has not been submitted to the server yet.\n *\n * @remarks This is the current serialization format for pending local state when a Container is serialized.\n */\nexport interface IPendingMessage {\n\ttype: \"message\";\n\treferenceSequenceNumber: number;\n\t/**\n\t * Serialized copy of runtimeOp\n\t */\n\tcontent: string;\n\t/**\n\t * The original runtime op that was submitted to the ContainerRuntime\n\t * Unless this pending message came from stashed content, in which case this was roundtripped through string\n\t */\n\truntimeOp?: LocalContainerRuntimeMessage | undefined; // Undefined for empty batches and initial messages before parsing\n\tlocalOpMetadata: unknown;\n\topMetadata: Record<string, unknown> | undefined;\n\tsequenceNumber?: number;\n\t/**\n\t * Info about the batch this pending message belongs to, for validation and for computing the batchId on reconnect\n\t * We don't include batchId itself to avoid redundancy, because that's stamped on opMetadata above\n\t */\n\tbatchInfo: {\n\t\t/**\n\t\t * The Batch's original clientId, from when it was first flushed to be submitted.\n\t\t * Or, a random uuid if it was never submitted (and batchStartCsn will be -1)\n\t\t */\n\t\tclientId: string;\n\t\t/**\n\t\t * The Batch's original clientSequenceNumber, from when it was first flushed to be submitted\n\t\t * Or, -1 if it was never submitted (and clientId will be a random uuid)\n\t\t */\n\t\tbatchStartCsn: number;\n\t\t/**\n\t\t * length of the batch (how many runtime messages here)\n\t\t */\n\t\tlength: number;\n\t\t/**\n\t\t * If true, don't compare batchID of incoming batches to this. e.g. ID Allocation Batch IDs should be ignored\n\t\t */\n\t\tignoreBatchId?: boolean;\n\t\t/**\n\t\t * If true, this batch is staged and should not actually be submitted on replayPendingStates.\n\t\t */\n\t\tstaged: boolean;\n\t};\n}\n\ntype Patch<T, U> = U & Omit<T, keyof U>;\n\n/**\n * First version of the type (pre-dates batchInfo)\n */\ntype IPendingMessageV0 = Patch<IPendingMessage, { batchInfo?: undefined }>;\n\n/**\n * Union of all supported schemas for when applying stashed ops\n *\n * @remarks When the format changes, this type should update to reflect all possible schemas.\n */\ntype IPendingMessageFromStash = IPendingMessageV0 | IPendingMessage;\n\nexport interface IPendingLocalState {\n\t/**\n\t * list of pending states, including ops and batch information\n\t */\n\tpendingStates: IPendingMessage[];\n}\n\n/**\n * Info needed to replay/resubmit a pending message\n */\nexport type PendingMessageResubmitData = Pick<\n\tIPendingMessage,\n\t\"runtimeOp\" | \"localOpMetadata\" | \"opMetadata\"\n> & {\n\t// Required (it's only missing on IPendingMessage for empty batch, which will be resubmitted as an empty array)\n\truntimeOp: LocalContainerRuntimeMessage;\n};\n\nexport interface IRuntimeStateHandler {\n\tconnected(): boolean;\n\tclientId(): string | undefined;\n\tapplyStashedOp(serializedOp: string): Promise<unknown>;\n\treSubmitBatch(batch: PendingMessageResubmitData[], batchId: BatchId, staged: boolean): void;\n\tisActiveConnection: () => boolean;\n\tisAttached: () => boolean;\n}\n\nfunction isEmptyBatchPendingMessage(message: IPendingMessageFromStash): boolean {\n\t// eslint-disable-next-line @typescript-eslint/no-unsafe-assignment\n\tconst content = JSON.parse(message.content);\n\t// eslint-disable-next-line @typescript-eslint/no-unsafe-member-access\n\treturn content.type === \"groupedBatch\" && content.contents?.length === 0;\n}\n\nfunction buildPendingMessageContent(message: InboundSequencedContainerRuntimeMessage): string {\n\t// IMPORTANT: Order matters here, this must match the order of the properties used\n\t// when submitting the message.\n\tconst { type, contents }: InboundContainerRuntimeMessage = message;\n\t// Any properties that are not defined, won't be emitted by stringify.\n\treturn JSON.stringify({ type, contents });\n}\n\nfunction typesOfKeys<T extends object>(obj: T): Record<keyof T, string> {\n\treturn Object.keys(obj).reduce((acc, key) => {\n\t\tacc[key] = typeof obj[key];\n\t\treturn acc;\n\t}, {}) as Record<keyof T, string>;\n}\n\nfunction scrubAndStringify(\n\tmessage: InboundContainerRuntimeMessage | LocalContainerRuntimeMessage,\n): string {\n\t// Scrub the whole object in case there are unexpected keys\n\tconst scrubbed: Record<string, unknown> = typesOfKeys(message);\n\n\t// For these known/expected keys, we can either drill into the object (for contents)\n\t// or just use the value as-is (since it's not personal info)\n\tscrubbed.contents = message.contents && typesOfKeys(message.contents);\n\tscrubbed.type = message.type;\n\n\treturn JSON.stringify(scrubbed);\n}\n\n/**\n * Finds and returns the index where the strings diverge, and the character at that index in each string (or undefined if not applicable)\n */\nfunction findFirstRawCharacterMismatched(\n\ta: string,\n\tb: string,\n): [index: number, charA?: string, charB?: string] {\n\tconst minLength = Math.min(a.length, b.length);\n\tfor (let i = 0; i < minLength; i++) {\n\t\tif (a[i] !== b[i]) {\n\t\t\treturn [i, a[i], b[i]];\n\t\t}\n\t}\n\n\t// Since we didn't return in the loop, the shorter string must be a prefix of the other.\n\t// If they're the same length, return -1 to indicate they're identical.\n\t// Otherwise, the next character of the longer one is where they differ. No need to return that next character.\n\treturn a.length === b.length\n\t\t? [-1, undefined, undefined]\n\t\t: [minLength, a[minLength], b[minLength]];\n}\n\n/**\n * Finds and returns the index where the strings diverge, and the character at that index in each string (or undefined if not applicable)\n * It scrubs non-ASCII characters since they convey more meaning (privacy consideration)\n */\nexport function findFirstCharacterMismatched(\n\ta: string,\n\tb: string,\n): [index: number, charA?: string, charB?: string] {\n\tconst [index, rawCharA, rawCharB] = findFirstRawCharacterMismatched(a, b);\n\n\tconst charA = (rawCharA?.codePointAt(0) ?? 0) <= 0x7f ? rawCharA : \"[non-ASCII]\";\n\tconst charB = (rawCharB?.codePointAt(0) ?? 0) <= 0x7f ? rawCharB : \"[non-ASCII]\";\n\n\treturn [index, charA, charB];\n}\n\n/**\n * Returns a shallow copy of the given message with the non-serializable properties removed.\n * Note that the runtimeOp's data has already been serialized in the content property.\n */\nfunction toSerializableForm(\n\tmessage: IPendingMessage,\n): IPendingMessage & { runtimeOp: undefined; localOpMetadata: undefined } {\n\treturn {\n\t\t...message,\n\t\tlocalOpMetadata: undefined,\n\t\truntimeOp: undefined,\n\t};\n}\n\n/**\n * PendingStateManager is responsible for maintaining the messages that have not been sent or have not yet been\n * acknowledged by the server. It also maintains the batch information for both automatically and manually flushed\n * batches along with the messages.\n * When the Container reconnects, it replays the pending states, which includes manual flushing\n * of messages and triggering resubmission of unacked ops.\n *\n * It verifies that all the ops are acked, are received in the right order and batch information is correct.\n */\nexport class PendingStateManager implements IDisposable {\n\t/**\n\t * Messages that will need to be resubmitted if not ack'd before the next reconnection\n\t */\n\tprivate readonly pendingMessages = new Deque<IPendingMessage>();\n\t/**\n\t * Messages stashed from a previous container, now being rehydrated. Need to be resubmitted.\n\t */\n\tprivate readonly initialMessages = new Deque<IPendingMessageFromStash>();\n\n\t/**\n\t * Sequenced local ops that are saved when stashing since pending ops may depend on them\n\t */\n\tprivate savedOps: IPendingMessage[] = [];\n\n\t// eslint-disable-next-line unicorn/consistent-function-scoping -- Property is defined once; no need to extract inner lambda\n\tprivate readonly disposeOnce = new Lazy<void>(() => {\n\t\tthis.initialMessages.clear();\n\t\tthis.pendingMessages.clear();\n\t});\n\n\t/**\n\t * Used to ensure we don't replay ops on the same connection twice\n\t */\n\tprivate clientIdFromLastReplay: string | undefined;\n\n\t/**\n\t * The pending messages count. Includes `pendingMessages` and `initialMessages` to keep in sync with\n\t * 'hasPendingMessages'.\n\t */\n\tpublic get pendingMessagesCount(): number {\n\t\treturn this.pendingMessages.length + this.initialMessages.length;\n\t}\n\n\t/**\n\t * The minimumPendingMessageSequenceNumber is the minimum of the first pending message and the first initial message.\n\t *\n\t * We need this so that we can properly keep local data and maintain the correct sequence window.\n\t */\n\tpublic get minimumPendingMessageSequenceNumber(): number | undefined {\n\t\treturn this.pendingMessages.peekFront()?.referenceSequenceNumber;\n\t}\n\n\t/**\n\t * Called to check if there are any pending messages in the pending message queue.\n\t * @returns A boolean indicating whether there are messages or not.\n\t */\n\tpublic hasPendingMessages(): boolean {\n\t\treturn this.pendingMessagesCount !== 0;\n\t}\n\n\tpublic getLocalState(snapshotSequenceNumber?: number): IPendingLocalState {\n\t\tassert(\n\t\t\tthis.initialMessages.isEmpty(),\n\t\t\t0x2e9 /* \"Must call getLocalState() after applying initial states\" */,\n\t\t);\n\t\t// Using snapshot sequence number to filter ops older than our latest snapshot.\n\t\t// Such ops should not be declared in pending/stashed state. Snapshot seq num will not\n\t\t// be available when the container is not attached. Therefore, no filtering is needed.\n\t\tconst newSavedOps = [...this.savedOps].filter((message) => {\n\t\t\tassert(\n\t\t\t\tmessage.sequenceNumber !== undefined,\n\t\t\t\t0x97c /* saved op should already have a sequence number */,\n\t\t\t);\n\t\t\treturn message.sequenceNumber > (snapshotSequenceNumber ?? 0);\n\t\t});\n\t\tfor (const message of this.pendingMessages.toArray()) {\n\t\t\tif (\n\t\t\t\tsnapshotSequenceNumber !== undefined &&\n\t\t\t\tmessage.referenceSequenceNumber < snapshotSequenceNumber\n\t\t\t) {\n\t\t\t\tthrow new LoggingError(\"trying to stash ops older than our latest snapshot\");\n\t\t\t}\n\t\t}\n\t\treturn {\n\t\t\tpendingStates: [\n\t\t\t\t...newSavedOps,\n\t\t\t\t...this.pendingMessages.toArray().map((message) => toSerializableForm(message)),\n\t\t\t],\n\t\t};\n\t}\n\n\tprivate readonly logger: ITelemetryLoggerExt;\n\n\tconstructor(\n\t\tprivate readonly stateHandler: IRuntimeStateHandler,\n\t\tstashedLocalState: IPendingLocalState | undefined,\n\t\tlogger: ITelemetryBaseLogger,\n\t) {\n\t\tthis.logger = createChildLogger({ logger });\n\t\tif (stashedLocalState?.pendingStates) {\n\t\t\tthis.initialMessages.push(...stashedLocalState.pendingStates);\n\t\t}\n\t}\n\n\tpublic get disposed(): boolean {\n\t\treturn this.disposeOnce.evaluated;\n\t}\n\tpublic readonly dispose = (): void => this.disposeOnce.value;\n\n\t/**\n\t * We've flushed an empty batch, and need to track it locally until the corresponding\n\t * ack is processed, to properly track batch IDs\n\t */\n\tpublic onFlushEmptyBatch(\n\t\tplaceholder: LocalEmptyBatchPlaceholder,\n\t\tclientSequenceNumber: number | undefined,\n\t\tstaged: boolean,\n\t): void {\n\t\t// We have to cast because runtimeOp doesn't apply for empty batches and is missing on LocalEmptyBatchPlaceholder\n\t\tthis.onFlushBatch(\n\t\t\t[placeholder satisfies Omit<LocalBatchMessage, \"runtimeOp\"> as LocalBatchMessage],\n\t\t\tclientSequenceNumber,\n\t\t\tstaged,\n\t\t);\n\t}\n\n\t/**\n\t * The given batch has been flushed, and needs to be tracked locally until the corresponding\n\t * acks are processed, to ensure it is successfully sent.\n\t * @param batch - The batch that was flushed\n\t * @param clientSequenceNumber - The CSN of the first message in the batch,\n\t * or undefined if the batch was not yet sent (e.g. by the time we flushed we lost the connection)\n\t * @param staged - Indicates whether batch is staged (not to be submitted while runtime is in Staging Mode)\n\t * @param ignoreBatchId - Whether to ignore the batchId in the batchStartInfo\n\t */\n\tpublic onFlushBatch(\n\t\tbatch: LocalBatchMessage[],\n\t\tclientSequenceNumber: number | undefined,\n\t\tstaged: boolean,\n\t\tignoreBatchId?: boolean,\n\t): void {\n\t\t// clientId and batchStartCsn are used for generating the batchId so we can detect container forks\n\t\t// where this batch was submitted by two different clients rehydrating from the same local state.\n\t\t// In the typical case where the batch was actually sent, use the clientId and clientSequenceNumber.\n\t\t// In the case where the batch was not sent, use a random uuid for clientId, and -1 for clientSequenceNumber to indicate this case.\n\t\t// This will guarantee uniqueness of the batchId, and is a suitable fallback since clientId/CSN is only needed if the batch was actually sent/sequenced.\n\t\tconst batchWasSent = clientSequenceNumber !== undefined;\n\t\tif (batchWasSent) {\n\t\t\tassert(!staged, 0xb84 /* Staged batches should not have been submitted */);\n\t\t}\n\t\tconst [clientId, batchStartCsn] = batchWasSent\n\t\t\t? [this.stateHandler.clientId(), clientSequenceNumber]\n\t\t\t: [uuid(), -1]; // -1 will indicate not a real clientId/CSN pair\n\t\tassert(\n\t\t\tclientId !== undefined,\n\t\t\t0xa33 /* clientId (from stateHandler) could only be undefined if we've never connected, but we have a CSN so we know that's not the case */,\n\t\t);\n\n\t\tfor (const message of batch) {\n\t\t\tconst {\n\t\t\t\truntimeOp,\n\t\t\t\treferenceSequenceNumber,\n\t\t\t\tlocalOpMetadata,\n\t\t\t\tmetadata: opMetadata,\n\t\t\t} = message;\n\t\t\tconst pendingMessage: IPendingMessage = {\n\t\t\t\ttype: \"message\",\n\t\t\t\treferenceSequenceNumber,\n\t\t\t\tcontent: serializeOp(runtimeOp),\n\t\t\t\truntimeOp,\n\t\t\t\tlocalOpMetadata,\n\t\t\t\topMetadata,\n\t\t\t\t// Note: We only will read this off the first message, but put it on all for simplicity\n\t\t\t\tbatchInfo: { clientId, batchStartCsn, length: batch.length, ignoreBatchId, staged },\n\t\t\t};\n\t\t\tthis.pendingMessages.push(pendingMessage);\n\t\t}\n\t}\n\n\t/**\n\t * Applies stashed ops at their reference sequence number so they are ready to be ACKed or resubmitted\n\t * @param seqNum - Sequence number at which to apply ops. Will apply all ops if seqNum is undefined.\n\t */\n\tpublic async applyStashedOpsAt(seqNum?: number): Promise<void> {\n\t\t// apply stashed ops at sequence number\n\t\twhile (!this.initialMessages.isEmpty()) {\n\t\t\tif (seqNum !== undefined) {\n\t\t\t\t// eslint-disable-next-line @typescript-eslint/no-non-null-assertion\n\t\t\t\tconst peekMessage = this.initialMessages.peekFront()!;\n\t\t\t\tif (peekMessage.referenceSequenceNumber > seqNum) {\n\t\t\t\t\tbreak; // nothing left to do at this sequence number\n\t\t\t\t}\n\t\t\t\tif (peekMessage.referenceSequenceNumber < seqNum) {\n\t\t\t\t\tthrow new Error(\"loaded from snapshot too recent to apply stashed ops\");\n\t\t\t\t}\n\t\t\t}\n\t\t\t// eslint-disable-next-line @typescript-eslint/no-non-null-assertion\n\t\t\tconst nextMessage = this.initialMessages.shift()!;\n\t\t\t// Nothing to apply if the message is an empty batch.\n\t\t\t// We still need to track it for resubmission.\n\t\t\ttry {\n\t\t\t\tif (isEmptyBatchPendingMessage(nextMessage)) {\n\t\t\t\t\tnextMessage.localOpMetadata = { emptyBatch: true }; // equivalent to applyStashedOp for empty batch\n\t\t\t\t\tpatchbatchInfo(nextMessage); // Back compat\n\t\t\t\t\tthis.pendingMessages.push(nextMessage);\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\t\t\t\t// applyStashedOp will cause the DDS to behave as if it has sent the op but not actually send it\n\t\t\t\tconst localOpMetadata = await this.stateHandler.applyStashedOp(nextMessage.content);\n\t\t\t\tif (this.stateHandler.isAttached()) {\n\t\t\t\t\tnextMessage.localOpMetadata = localOpMetadata;\n\t\t\t\t\t// NOTE: This runtimeOp has been roundtripped through string, which is technically lossy.\n\t\t\t\t\t// e.g. At this point, handles are in their encoded form.\n\t\t\t\t\tnextMessage.runtimeOp = JSON.parse(\n\t\t\t\t\t\tnextMessage.content,\n\t\t\t\t\t) as LocalContainerRuntimeMessage;\n\t\t\t\t\t// then we push onto pendingMessages which will cause PendingStateManager to resubmit when we connect\n\t\t\t\t\tpatchbatchInfo(nextMessage); // Back compat\n\t\t\t\t\tthis.pendingMessages.push(nextMessage);\n\t\t\t\t} else {\n\t\t\t\t\tif (localOpMetadata !== undefined) {\n\t\t\t\t\t\tthrow new Error(\"Local Op Metadata must be undefined when not attached\");\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t} catch (error) {\n\t\t\t\tthrow DataProcessingError.wrapIfUnrecognized(error, \"applyStashedOp\", nextMessage);\n\t\t\t}\n\t\t}\n\t}\n\n\t/**\n\t * Compares the batch ID of the incoming batch with the pending batch ID for this client.\n\t * They should not match, as that would indicate a forked container.\n\t * @param remoteBatchStart - BatchStartInfo for an incoming batch *NOT* submitted by this client\n\t * @returns whether the batch IDs match\n\t */\n\tprivate remoteBatchMatchesPendingBatch(remoteBatchStart: BatchStartInfo): boolean {\n\t\t// Find the first pending message that uses Batch ID, to compare to the incoming remote batch.\n\t\t// If there is no such message, then the incoming remote batch doesn't have a match here and we can return.\n\t\tconst firstIndexUsingBatchId = Array.from({\n\t\t\tlength: this.pendingMessages.length,\n\t\t}).findIndex((_, i) => this.pendingMessages.get(i)?.batchInfo.ignoreBatchId !== true);\n\t\tconst pendingMessageUsingBatchId =\n\t\t\tfirstIndexUsingBatchId === -1\n\t\t\t\t? undefined\n\t\t\t\t: this.pendingMessages.get(firstIndexUsingBatchId);\n\n\t\tif (pendingMessageUsingBatchId === undefined) {\n\t\t\treturn false;\n\t\t}\n\n\t\t// We must compare the effective batch IDs, since one of these ops\n\t\t// may have been the original, not resubmitted, so wouldn't have its batch ID stamped yet.\n\t\tconst pendingBatchId = getEffectiveBatchId(pendingMessageUsingBatchId);\n\t\tconst inboundBatchId = getEffectiveBatchId(remoteBatchStart);\n\n\t\treturn pendingBatchId === inboundBatchId;\n\t}\n\n\t/**\n\t * Processes an inbound message or batch of messages - May be local or remote.\n\t *\n\t * @param inbound - The inbound message(s) to process, with extra info (e.g. about the start of a batch). Could be local or remote.\n\t * @param local - true if we submitted these messages and expect corresponding pending messages\n\t * @returns The inbound messages with localOpMetadata \"zipped\" in.\n\t *\n\t * @throws a DataProcessingError in either of these cases:\n\t * - The pending message content doesn't match the incoming message content for any message here\n\t * - The batch IDs *do match* but it's not local (indicates Container forking).\n\t */\n\tpublic processInboundMessages(\n\t\tinbound: InboundMessageResult,\n\t\tlocal: boolean,\n\t): {\n\t\tmessage: InboundSequencedContainerRuntimeMessage;\n\t\tlocalOpMetadata?: unknown;\n\t}[] {\n\t\tif (local) {\n\t\t\treturn this.processPendingLocalMessages(inbound);\n\t\t}\n\n\t\t// An inbound remote batch should not match the pending batch ID for this client.\n\t\t// That would indicate the container forked (two instances trying to submit the same local state)\n\t\tif (\"batchStart\" in inbound && this.remoteBatchMatchesPendingBatch(inbound.batchStart)) {\n\t\t\tthrow DataProcessingError.create(\n\t\t\t\t\"Forked Container Error! Matching batchIds but mismatched clientId\",\n\t\t\t\t\"PendingStateManager.processInboundMessages\",\n\t\t\t\tinbound.batchStart.keyMessage,\n\t\t\t);\n\t\t}\n\n\t\t// No localOpMetadata for remote messages\n\t\tconst messages = inbound.type === \"fullBatch\" ? inbound.messages : [inbound.nextMessage];\n\t\treturn messages.map((message) => ({ message }));\n\t}\n\n\t/**\n\t * Processes the incoming message(s) from the server that were submitted by this client.\n\t * It verifies that messages are received in the right order and that any batch information is correct.\n\t * @param inbound - The inbound message(s) (originating from this client) to correlate with the pending local state\n\t * @throws DataProcessingError if the pending message content doesn't match the incoming message content for any message here\n\t * @returns The inbound messages with localOpMetadata \"zipped\" in.\n\t */\n\tprivate processPendingLocalMessages(inbound: InboundMessageResult): {\n\t\tmessage: InboundSequencedContainerRuntimeMessage;\n\t\tlocalOpMetadata: unknown;\n\t}[] {\n\t\tif (\"batchStart\" in inbound) {\n\t\t\tthis.onLocalBatchBegin(inbound.batchStart, inbound.length);\n\t\t}\n\n\t\t// Empty batch\n\t\tif (inbound.length === 0) {\n\t\t\tconst localOpMetadata = this.processNextPendingMessage(\n\t\t\t\tinbound.batchStart.keyMessage.sequenceNumber,\n\t\t\t);\n\t\t\tassert(\n\t\t\t\tasEmptyBatchLocalOpMetadata(localOpMetadata)?.emptyBatch === true,\n\t\t\t\t0xa20 /* Expected empty batch marker */,\n\t\t\t);\n\t\t\treturn [];\n\t\t}\n\n\t\tconst messages = inbound.type === \"fullBatch\" ? inbound.messages : [inbound.nextMessage];\n\n\t\treturn messages.map((message) => ({\n\t\t\tmessage,\n\t\t\tlocalOpMetadata: this.processNextPendingMessage(message.sequenceNumber, message),\n\t\t}));\n\t}\n\n\t/**\n\t * Processes the pending local copy of message that's been ack'd by the server.\n\t * @param sequenceNumber - The sequenceNumber from the server corresponding to the next pending message.\n\t * @param message - [optional] The entire incoming message, for comparing contents with the pending message for extra validation.\n\t * @throws DataProcessingError if the pending message content doesn't match the incoming message content.\n\t * @returns - The localOpMetadata of the next pending message, to be sent to whoever submitted the original message.\n\t */\n\tprivate processNextPendingMessage(\n\t\tsequenceNumber: number,\n\t\tmessage?: InboundSequencedContainerRuntimeMessage,\n\t): unknown {\n\t\tconst pendingMessage = this.pendingMessages.peekFront();\n\t\tassert(\n\t\t\tpendingMessage !== undefined,\n\t\t\t0x169 /* \"No pending message found for this remote message\" */,\n\t\t);\n\n\t\tpendingMessage.sequenceNumber = sequenceNumber;\n\t\tthis.savedOps.push(toSerializableForm(pendingMessage));\n\n\t\tthis.pendingMessages.shift();\n\n\t\t// message is undefined in the Empty Batch case,\n\t\t// because we don't have an incoming message to compare and pendingMessage is just a placeholder anyway.\n\t\tif (message !== undefined) {\n\t\t\tconst messageContent = buildPendingMessageContent(message);\n\n\t\t\t// Stringified content should match\n\t\t\t// If it doesn't, collect as much info about the difference as possible (privacy-wise) and log it\n\t\t\tif (pendingMessage.content !== messageContent) {\n\t\t\t\tconst [pendingLength, incomingLength] = [\n\t\t\t\t\tpendingMessage.content.length,\n\t\t\t\t\tmessageContent.length,\n\t\t\t\t];\n\t\t\t\tconst [mismatchStartIndex, pendingChar, incomingChar] = findFirstCharacterMismatched(\n\t\t\t\t\tpendingMessage.content,\n\t\t\t\t\tmessageContent,\n\t\t\t\t);\n\n\t\t\t\tconst pendingContentObj = JSON.parse(\n\t\t\t\t\tpendingMessage.content,\n\t\t\t\t) as LocalContainerRuntimeMessage;\n\t\t\t\tconst incomingContentObj = JSON.parse(\n\t\t\t\t\tmessageContent,\n\t\t\t\t) as InboundContainerRuntimeMessage;\n\n\t\t\t\t// Compare inner contents object, since that both should be { type, contents }\n\t\t\t\tconst contentsMatch =\n\t\t\t\t\tpendingContentObj.contents === incomingContentObj.contents ||\n\t\t\t\t\t(pendingContentObj.contents !== undefined &&\n\t\t\t\t\t\tincomingContentObj.contents !== undefined &&\n\t\t\t\t\t\tJSON.stringify(pendingContentObj.contents) ===\n\t\t\t\t\t\t\tJSON.stringify(incomingContentObj.contents));\n\n\t\t\t\tthis.logger.sendErrorEvent({\n\t\t\t\t\teventName: \"unexpectedAckReceived\",\n\t\t\t\t\tdetails: {\n\t\t\t\t\t\tpendingContentScrubbed: scrubAndStringify(pendingContentObj),\n\t\t\t\t\t\tincomingContentScrubbed: scrubAndStringify(incomingContentObj),\n\t\t\t\t\t\tcontentsMatch,\n\t\t\t\t\t\tpendingLength,\n\t\t\t\t\t\tincomingLength,\n\t\t\t\t\t\tmismatchStartIndex,\n\t\t\t\t\t\tpendingChar,\n\t\t\t\t\t\tincomingChar,\n\t\t\t\t\t},\n\t\t\t\t});\n\n\t\t\t\tthrow DataProcessingError.create(\n\t\t\t\t\t\"pending local message content mismatch\",\n\t\t\t\t\t\"unexpectedAckReceived\",\n\t\t\t\t\tmessage,\n\t\t\t\t);\n\t\t\t}\n\t\t}\n\n\t\treturn pendingMessage.localOpMetadata;\n\t}\n\n\t/**\n\t * Check if the incoming batch matches the batch info for the next pending message.\n\t */\n\tprivate onLocalBatchBegin(batchStart: BatchStartInfo, batchLength?: number): void {\n\t\t// Get the next message from the pending queue. Verify a message exists.\n\t\tconst pendingMessage = this.pendingMessages.peekFront();\n\t\tassert(\n\t\t\tpendingMessage !== undefined,\n\t\t\t0xa21 /* No pending message found as we start processing this remote batch */,\n\t\t);\n\t\tassert(!pendingMessage.batchInfo.staged, 0xb85 /* Can't get an ack from a staged batch */);\n\n\t\t// If this batch became empty on resubmit, batch.messages will be empty (but keyMessage is always set)\n\t\t// and the next pending message should be an empty batch marker.\n\t\t// More Info: We must submit empty batches and track them in case a different fork\n\t\t// of this container also submitted the same batch (and it may not be empty for that fork).\n\t\tconst firstMessage = batchStart.keyMessage;\n\t\t// -1 length is for back compat, undefined length means we actually don't know it\n\t\tconst skipLengthCheck =\n\t\t\tpendingMessage.batchInfo.length === -1 || batchLength === undefined;\n\t\tconst expectedPendingBatchLength =\n\t\t\tbatchLength === 0\n\t\t\t\t? 1 // For an empty batch, expect a singleton array with the empty batch marker\n\t\t\t\t: batchLength; // Otherwise, the lengths should actually match\n\n\t\t// Note: We don't need to use getEffectiveBatchId here, just check the explicit stamped batchID\n\t\t// That logic is needed only when comparing across potential container forks.\n\t\t// Furthermore, we also are comparing the batch IDs constituent data - clientId (it's local) and batchStartCsn.\n\t\tconst pendingBatchId = asBatchMetadata(pendingMessage.opMetadata)?.batchId;\n\t\tconst inboundBatchId = batchStart.batchId;\n\n\t\t// We expect the incoming batch to be of the same length, starting at the same clientSequenceNumber,\n\t\t// as the batch we originally submitted. The batchIds should match as well, if set (or neither should be set)\n\t\t// We have another later check to compare the message contents, which we'd expect to fail if this check does,\n\t\t// so we don't throw here, merely log. In a later release this check may replace that one since it's cheaper.\n\t\tif (\n\t\t\tpendingMessage.batchInfo.batchStartCsn !== batchStart.batchStartCsn ||\n\t\t\t(!skipLengthCheck && pendingMessage.batchInfo.length !== expectedPendingBatchLength) ||\n\t\t\tpendingBatchId !== inboundBatchId\n\t\t) {\n\t\t\tthis.logger?.sendErrorEvent({\n\t\t\t\teventName: \"BatchInfoMismatch\",\n\t\t\t\tdetails: {\n\t\t\t\t\tpendingBatchCsn: pendingMessage.batchInfo.batchStartCsn,\n\t\t\t\t\tbatchStartCsn: batchStart.batchStartCsn,\n\t\t\t\t\tpendingBatchLength: pendingMessage.batchInfo.length,\n\t\t\t\t\texpectedPendingBatchLength,\n\t\t\t\t\tbatchLength,\n\t\t\t\t\tpendingBatchId,\n\t\t\t\t\tinboundBatchId,\n\t\t\t\t\tpendingMessageBatchMetadata: asBatchMetadata(pendingMessage.opMetadata)?.batch,\n\t\t\t\t\tmessageBatchMetadata: asBatchMetadata(firstMessage?.metadata)?.batch,\n\t\t\t\t},\n\t\t\t\tmessageDetails: firstMessage && extractSafePropertiesFromMessage(firstMessage),\n\t\t\t});\n\t\t}\n\t}\n\n\t/**\n\t * Called when the Container's connection state changes. If the Container gets connected, it replays all the pending\n\t * states in its queue. This includes triggering resubmission of unacked ops.\n\t * ! Note: successfully resubmitting an op that has been successfully sequenced is not possible due to checks in the ConnectionStateHandler (Loader layer)\n\t * @param onlyStagedBatches - If true, only replay staged batches. This is used when we are exiting staging mode and want to rebase and submit the staged batches.\n\t */\n\tpublic replayPendingStates(onlyStagedBatches?: boolean): void {\n\t\tassert(\n\t\t\tthis.stateHandler.connected(),\n\t\t\t0x172 /* \"The connection state is not consistent with the runtime\" */,\n\t\t);\n\n\t\t// Staged batches have not yet been submitted so check doesn't apply\n\t\tif (!onlyStagedBatches) {\n\t\t\t// This assert suggests we are about to send same ops twice, which will result in data loss.\n\t\t\tassert(\n\t\t\t\tthis.clientIdFromLastReplay !== this.stateHandler.clientId(),\n\t\t\t\t0x173 /* \"replayPendingStates called twice for same clientId!\" */,\n\t\t\t);\n\t\t}\n\t\tthis.clientIdFromLastReplay = this.stateHandler.clientId();\n\n\t\tassert(\n\t\t\tthis.initialMessages.isEmpty(),\n\t\t\t0x174 /* \"initial states should be empty before replaying pending\" */,\n\t\t);\n\n\t\tconst initialPendingMessagesCount = this.pendingMessages.length;\n\t\tlet remainingPendingMessagesCount = this.pendingMessages.length;\n\n\t\tlet seenStagedBatch = false;\n\n\t\t// Process exactly `pendingMessagesCount` items in the queue as it represents the number of messages that were\n\t\t// pending when we connected. This is important because the `reSubmitFn` might add more items in the queue\n\t\t// which must not be replayed.\n\t\twhile (remainingPendingMessagesCount > 0) {\n\t\t\t// eslint-disable-next-line @typescript-eslint/no-non-null-assertion\n\t\t\tlet pendingMessage = this.pendingMessages.shift()!;\n\t\t\tremainingPendingMessagesCount--;\n\n\t\t\t// Re-queue pre-staging messages if we are only processing staged batches\n\t\t\tif (onlyStagedBatches) {\n\t\t\t\tif (!pendingMessage.batchInfo.staged) {\n\t\t\t\t\tassert(!seenStagedBatch, 0xb86 /* Staged batch was followed by non-staged batch */);\n\t\t\t\t\tthis.pendingMessages.push(pendingMessage);\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\n\t\t\t\tseenStagedBatch = true;\n\t\t\t\tpendingMessage.batchInfo.staged = false; // Clear staged flag so we can submit\n\t\t\t}\n\n\t\t\tconst batchMetadataFlag = asBatchMetadata(pendingMessage.opMetadata)?.batch;\n\t\t\tassert(batchMetadataFlag !== false, 0x41b /* We cannot process batches in chunks */);\n\n\t\t\t// The next message starts a batch (possibly single-message), and we'll need its batchId.\n\t\t\tconst batchId = getEffectiveBatchId(pendingMessage);\n\n\t\t\tconst staged = pendingMessage.batchInfo.staged;\n\n\t\t\tif (asEmptyBatchLocalOpMetadata(pendingMessage.localOpMetadata)?.emptyBatch === true) {\n\t\t\t\t// Resubmit no messages, with the batchId. Will result in another empty batch marker.\n\t\t\t\tthis.stateHandler.reSubmitBatch([], batchId, staged);\n\t\t\t\tcontinue;\n\t\t\t}\n\n\t\t\tassert(\n\t\t\t\tpendingMessage.runtimeOp !== undefined,\n\t\t\t\t0xb87 /* viableOp is only undefined for empty batches */,\n\t\t\t);\n\n\t\t\t/**\n\t\t\t * We must preserve the distinct batches on resubmit.\n\t\t\t * Note: It is not possible for the PendingStateManager to receive a partially acked batch. It will\n\t\t\t * either receive the whole batch ack or nothing at all. See {@link InboundBatchAggregator} for how this works.\n\t\t\t */\n\t\t\tif (batchMetadataFlag === undefined) {\n\t\t\t\t// Single-message batch\n\n\t\t\t\tthis.stateHandler.reSubmitBatch(\n\t\t\t\t\t[\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\truntimeOp: pendingMessage.runtimeOp,\n\t\t\t\t\t\t\tlocalOpMetadata: pendingMessage.localOpMetadata,\n\t\t\t\t\t\t\topMetadata: pendingMessage.opMetadata,\n\t\t\t\t\t\t},\n\t\t\t\t\t],\n\t\t\t\t\tbatchId,\n\t\t\t\t\tstaged,\n\t\t\t\t);\n\t\t\t\tcontinue;\n\t\t\t}\n\t\t\t// else: batchMetadataFlag === true (It's a typical multi-message batch)\n\n\t\t\tassert(\n\t\t\t\tremainingPendingMessagesCount > 0,\n\t\t\t\t0x554 /* Last pending message cannot be a batch begin */,\n\t\t\t);\n\n\t\t\tconst batch: PendingMessageResubmitData[] = [];\n\n\t\t\t// check is >= because batch end may be last pending message\n\t\t\twhile (remainingPendingMessagesCount >= 0) {\n\t\t\t\tassert(\n\t\t\t\t\tpendingMessage.runtimeOp !== undefined,\n\t\t\t\t\t0xb88 /* viableOp is only undefined for empty batches */,\n\t\t\t\t);\n\t\t\t\tbatch.push({\n\t\t\t\t\truntimeOp: pendingMessage.runtimeOp,\n\t\t\t\t\tlocalOpMetadata: pendingMessage.localOpMetadata,\n\t\t\t\t\topMetadata: pendingMessage.opMetadata,\n\t\t\t\t});\n\n\t\t\t\t// End of the batch\n\t\t\t\tif (pendingMessage.opMetadata?.batch === false) {\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t\tassert(remainingPendingMessagesCount > 0, 0x555 /* No batch end found */);\n\n\t\t\t\t// eslint-disable-next-line @typescript-eslint/no-non-null-assertion\n\t\t\t\tpendingMessage = this.pendingMessages.shift()!;\n\t\t\t\tremainingPendingMessagesCount--;\n\t\t\t\tassert(\n\t\t\t\t\tpendingMessage.opMetadata?.batch !== true,\n\t\t\t\t\t0x556 /* Batch start needs a corresponding batch end */,\n\t\t\t\t);\n\t\t\t}\n\n\t\t\tthis.stateHandler.reSubmitBatch(batch, batchId, staged);\n\t\t}\n\n\t\t// pending ops should no longer depend on previous sequenced local ops after resubmit\n\t\tthis.savedOps = [];\n\n\t\t// We replayPendingStates on read connections too - we expect these to get nack'd though, and to then reconnect\n\t\t// on a write connection and replay again. This filters out the replay that happens on the read connection so\n\t\t// we only see the replays on write connections (that have a chance to go through).\n\t\tif (this.stateHandler.isActiveConnection()) {\n\t\t\tthis.logger?.sendTelemetryEvent({\n\t\t\t\teventName: \"PendingStatesReplayed\",\n\t\t\t\tcount: initialPendingMessagesCount,\n\t\t\t\tclientId: this.stateHandler.clientId(),\n\t\t\t});\n\t\t}\n\t}\n\n\t/**\n\t * Clears the 'staged' flag off all pending messages.\n\t */\n\tpublic clearStagingFlags(): void {\n\t\tfor (const message of this.pendingMessages.toArray()) {\n\t\t\tif (message.batchInfo.staged) {\n\t\t\t\tmessage.batchInfo.staged = false;\n\t\t\t}\n\t\t}\n\t}\n\n\t/**\n\t * Pops all staged batches, invoking the callback on each one in order (LIFO)\n\t */\n\tpublic popStagedBatches(callback: (stagedMessage: IPendingMessage) => void): void {\n\t\twhile (!this.pendingMessages.isEmpty()) {\n\t\t\tconst stagedMessage = this.pendingMessages.peekBack();\n\t\t\tif (stagedMessage?.batchInfo.staged === true) {\n\t\t\t\tcallback(stagedMessage);\n\t\t\t\tthis.pendingMessages.pop();\n\t\t\t} else {\n\t\t\t\tbreak; // no more staged messages\n\t\t\t}\n\t\t}\n\t\tassert(\n\t\t\tthis.pendingMessages.toArray().every((m) => m.batchInfo.staged !== true),\n\t\t\t0xb89 /* Shouldn't be any more staged messages */,\n\t\t);\n\t}\n}\n\n/**\n * For back-compat if trying to apply stashed ops that pre-date batchInfo\n */\nfunction patchbatchInfo(\n\tmessage: IPendingMessageFromStash,\n): asserts message is IPendingMessage {\n\tconst batchInfo: IPendingMessageFromStash[\"batchInfo\"] = message.batchInfo;\n\tif (batchInfo === undefined) {\n\t\t// Using uuid guarantees uniqueness, retaining existing behavior\n\t\tmessage.batchInfo = { clientId: uuid(), batchStartCsn: -1, length: -1, staged: false };\n\t}\n}\n"]}
@@ -1 +1 @@
1
- {"version":3,"file":"runtimeLayerCompatState.d.ts","sourceRoot":"","sources":["../src/runtimeLayerCompatState.ts"],"names":[],"mappings":"AAAA;;;GAGG;AAEH,OAAO,EAEN,KAAK,mBAAmB,EACxB,KAAK,+BAA+B,EACpC,MAAM,8BAA8B,CAAC;AACtC,OAAO,KAAK,EAAE,uBAAuB,EAAE,MAAM,uCAAuC,CAAC;AAMrF;;;GAGG;AACH,eAAO,MAAM,wBAAwB;IACpC;;OAEG;;IAEH;;OAEG;;CAEH,CAAC;AAEF;;;GAGG;AACH,eAAO,MAAM,6BAA6B,EAAE,mBAM3C,CAAC;AAEF;;;GAGG;AACH,eAAO,MAAM,yBAAyB,EAAE,+BAUvC,CAAC;AAEF;;;GAGG;AACH,eAAO,MAAM,gCAAgC,EAAE,mBAM9C,CAAC;AAEF;;;GAGG;AACH,eAAO,MAAM,4BAA4B,EAAE,+BAU1C,CAAC;AAEF;;;GAGG;AACH,wBAAgB,2BAA2B,CAC1C,kCAAkC,EAAE,mBAAmB,GAAG,SAAS,EACnE,SAAS,EAAE,CAAC,KAAK,CAAC,EAAE,uBAAuB,KAAK,IAAI,GAClD,IAAI,CAoBN;AAED;;;GAGG;AACH,wBAAgB,8BAA8B,CAC7C,2BAA2B,EAAE,mBAAmB,GAAG,SAAS,EAC5D,SAAS,EAAE,MAAM,IAAI,GACnB,IAAI,CAoBN"}
1
+ {"version":3,"file":"runtimeLayerCompatState.d.ts","sourceRoot":"","sources":["../src/runtimeLayerCompatState.ts"],"names":[],"mappings":"AAAA;;;GAGG;AAEH,OAAO,EAEN,KAAK,mBAAmB,EACxB,KAAK,+BAA+B,EACpC,MAAM,8BAA8B,CAAC;AACtC,OAAO,KAAK,EAAE,uBAAuB,EAAE,MAAM,uCAAuC,CAAC;AASrF;;;GAGG;AACH,eAAO,MAAM,wBAAwB;IACpC;;OAEG;;IAEH;;OAEG;;CAEH,CAAC;AAEF;;;GAGG;AACH,eAAO,MAAM,6BAA6B,EAAE,mBAM3C,CAAC;AAEF;;;GAGG;AACH,eAAO,MAAM,yBAAyB,EAAE,+BAUvC,CAAC;AAEF;;;GAGG;AACH,eAAO,MAAM,gCAAgC,EAAE,mBAM9C,CAAC;AAEF;;;GAGG;AACH,eAAO,MAAM,4BAA4B,EAAE,+BAU1C,CAAC;AAEF;;;GAGG;AACH,wBAAgB,2BAA2B,CAC1C,kCAAkC,EAAE,mBAAmB,GAAG,SAAS,EACnE,SAAS,EAAE,CAAC,KAAK,CAAC,EAAE,uBAAuB,KAAK,IAAI,GAClD,IAAI,CAoBN;AAED;;;GAGG;AACH,wBAAgB,8BAA8B,CAC7C,2BAA2B,EAAE,mBAAmB,GAAG,SAAS,EAC5D,SAAS,EAAE,MAAM,IAAI,GACnB,IAAI,CAoBN"}
@@ -3,7 +3,7 @@
3
3
  * Licensed under the MIT License.
4
4
  */
5
5
  import { checkLayerCompatibility, } from "@fluid-internal/client-utils";
6
- import { encodeHandlesInContainerRuntime } from "@fluidframework/runtime-definitions/internal";
6
+ import { encodeHandlesInContainerRuntime, notifiesReadOnlyState, } from "@fluidframework/runtime-definitions/internal";
7
7
  import { UsageError } from "@fluidframework/telemetry-utils/internal";
8
8
  import { pkgVersion } from "./packageVersion.js";
9
9
  /**
@@ -55,7 +55,7 @@ export const runtimeCompatDetailsForDataStore = {
55
55
  /**
56
56
  * The features supported by the Runtime layer across the Runtime / DataStore boundary.
57
57
  */
58
- supportedFeatures: new Set([encodeHandlesInContainerRuntime]),
58
+ supportedFeatures: new Set([encodeHandlesInContainerRuntime, notifiesReadOnlyState]),
59
59
  };
60
60
  /**
61
61
  * The requirements that the DataStore layer must meet to be compatible with this Runtime.
@@ -1 +1 @@
1
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All rights reserved.\n * Licensed under the MIT License.\n */\n\nimport {\n\tcheckLayerCompatibility,\n\ttype ILayerCompatDetails,\n\ttype ILayerCompatSupportRequirements,\n} from \"@fluid-internal/client-utils\";\nimport type { ICriticalContainerError } from \"@fluidframework/container-definitions\";\nimport { encodeHandlesInContainerRuntime } from \"@fluidframework/runtime-definitions/internal\";\nimport { UsageError } from \"@fluidframework/telemetry-utils/internal\";\n\nimport { pkgVersion } from \"./packageVersion.js\";\n\n/**\n * The core compatibility details of the Runtime layer that is the same across all layer boundaries.\n * @internal\n */\nexport const runtimeCoreCompatDetails = {\n\t/**\n\t * The package version of the Runtime layer.\n\t */\n\tpkgVersion,\n\t/**\n\t * The current generation of the Runtime layer.\n\t */\n\tgeneration: 1,\n};\n\n/**\n * Runtime's compatibility details that is exposed to the Loader layer.\n * @internal\n */\nexport const runtimeCompatDetailsForLoader: ILayerCompatDetails = {\n\t...runtimeCoreCompatDetails,\n\t/**\n\t * The features supported by the Runtime layer across the Runtime / Loader boundary.\n\t */\n\tsupportedFeatures: new Set<string>(),\n};\n\n/**\n * The requirements that the Loader layer must meet to be compatible with this Runtime.\n * @internal\n */\nexport const loaderSupportRequirements: ILayerCompatSupportRequirements = {\n\t/**\n\t * Minimum generation that Loader must be at to be compatible with Runtime. Note that 0 is used here so\n\t * that Loader layers before the introduction of the layer compatibility enforcement are compatible.\n\t */\n\tminSupportedGeneration: 0,\n\t/**\n\t * The features that the Loader must support to be compatible with Runtime.\n\t */\n\trequiredFeatures: [],\n};\n\n/**\n * Runtime's compatibility details that is exposed to the DataStore layer.\n * @internal\n */\nexport const runtimeCompatDetailsForDataStore: ILayerCompatDetails = {\n\t...runtimeCoreCompatDetails,\n\t/**\n\t * The features supported by the Runtime layer across the Runtime / DataStore boundary.\n\t */\n\tsupportedFeatures: new Set<string>([encodeHandlesInContainerRuntime]),\n};\n\n/**\n * The requirements that the DataStore layer must meet to be compatible with this Runtime.\n * @internal\n */\nexport const dataStoreSupportRequirements: ILayerCompatSupportRequirements = {\n\t/**\n\t * Minimum generation that DataStore must be at to be compatible with Runtime. 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All rights reserved.\n * Licensed under the MIT License.\n */\n\nimport {\n\tcheckLayerCompatibility,\n\ttype ILayerCompatDetails,\n\ttype ILayerCompatSupportRequirements,\n} from \"@fluid-internal/client-utils\";\nimport type { ICriticalContainerError } from \"@fluidframework/container-definitions\";\nimport {\n\tencodeHandlesInContainerRuntime,\n\tnotifiesReadOnlyState,\n} from \"@fluidframework/runtime-definitions/internal\";\nimport { UsageError } from \"@fluidframework/telemetry-utils/internal\";\n\nimport { pkgVersion } from \"./packageVersion.js\";\n\n/**\n * The core compatibility details of the Runtime layer that is the same across all layer boundaries.\n * @internal\n */\nexport const runtimeCoreCompatDetails = {\n\t/**\n\t * The package version of the Runtime layer.\n\t */\n\tpkgVersion,\n\t/**\n\t * The current generation of the Runtime layer.\n\t */\n\tgeneration: 1,\n};\n\n/**\n * Runtime's compatibility details that is exposed to the Loader layer.\n * @internal\n */\nexport const runtimeCompatDetailsForLoader: ILayerCompatDetails = {\n\t...runtimeCoreCompatDetails,\n\t/**\n\t * The features supported by the Runtime layer across the Runtime / Loader boundary.\n\t */\n\tsupportedFeatures: new Set<string>(),\n};\n\n/**\n * The requirements that the Loader layer must meet to be compatible with this Runtime.\n * @internal\n */\nexport const loaderSupportRequirements: ILayerCompatSupportRequirements = {\n\t/**\n\t * Minimum generation that Loader must be at to be compatible with Runtime. Note that 0 is used here so\n\t * that Loader layers before the introduction of the layer compatibility enforcement are compatible.\n\t */\n\tminSupportedGeneration: 0,\n\t/**\n\t * The features that the Loader must support to be compatible with Runtime.\n\t */\n\trequiredFeatures: [],\n};\n\n/**\n * Runtime's compatibility details that is exposed to the DataStore layer.\n * @internal\n */\nexport const runtimeCompatDetailsForDataStore: ILayerCompatDetails = {\n\t...runtimeCoreCompatDetails,\n\t/**\n\t * The features supported by the Runtime layer across the Runtime / DataStore boundary.\n\t */\n\tsupportedFeatures: new Set<string>([encodeHandlesInContainerRuntime, notifiesReadOnlyState]),\n};\n\n/**\n * The requirements that the DataStore layer must meet to be compatible with this Runtime.\n * @internal\n */\nexport const dataStoreSupportRequirements: ILayerCompatSupportRequirements = {\n\t/**\n\t * Minimum generation that DataStore must be at to be compatible with Runtime. Note that 0 is used here so\n\t * that DataStore layers before the introduction of the layer compatibility enforcement are compatible.\n\t */\n\tminSupportedGeneration: 0,\n\t/**\n\t * The features that the DataStore must support to be compatible with Runtime.\n\t */\n\trequiredFeatures: [],\n};\n\n/**\n * Validates that the Loader layer is compatible with this Runtime.\n * @internal\n */\nexport function validateLoaderCompatibility(\n\tmaybeloaderCompatDetailsForRuntime: ILayerCompatDetails | undefined,\n\tdisposeFn: (error?: ICriticalContainerError) => void,\n): void {\n\tconst layerCheckResult = checkLayerCompatibility(\n\t\tloaderSupportRequirements,\n\t\tmaybeloaderCompatDetailsForRuntime,\n\t);\n\tif (!layerCheckResult.isCompatible) {\n\t\tconst error = new UsageError(\"Runtime is not compatible with Loader\", {\n\t\t\terrorDetails: JSON.stringify({\n\t\t\t\truntimeVersion: runtimeCoreCompatDetails.pkgVersion,\n\t\t\t\tloaderVersion: maybeloaderCompatDetailsForRuntime?.pkgVersion,\n\t\t\t\truntimeGeneration: runtimeCoreCompatDetails.generation,\n\t\t\t\tloaderGeneration: maybeloaderCompatDetailsForRuntime?.generation,\n\t\t\t\tminSupportedGeneration: loaderSupportRequirements.minSupportedGeneration,\n\t\t\t\tisGenerationCompatible: layerCheckResult.isGenerationCompatible,\n\t\t\t\tunsupportedFeatures: layerCheckResult.unsupportedFeatures,\n\t\t\t}),\n\t\t});\n\t\tdisposeFn(error);\n\t\tthrow error;\n\t}\n}\n\n/**\n * Validates that the DataStore layer is compatible with this Runtime.\n * @internal\n */\nexport function validateDatastoreCompatibility(\n\tmaybeDataStoreCompatDetails: ILayerCompatDetails | undefined,\n\tdisposeFn: () => void,\n): void {\n\tconst layerCheckResult = checkLayerCompatibility(\n\t\tdataStoreSupportRequirements,\n\t\tmaybeDataStoreCompatDetails,\n\t);\n\tif (!layerCheckResult.isCompatible) {\n\t\tconst error = new UsageError(\"Runtime is not compatible with DataStore\", {\n\t\t\terrorDetails: JSON.stringify({\n\t\t\t\truntimeVersion: runtimeCoreCompatDetails.pkgVersion,\n\t\t\t\tdataStoreVersion: maybeDataStoreCompatDetails?.pkgVersion,\n\t\t\t\truntimeGeneration: runtimeCoreCompatDetails.generation,\n\t\t\t\tdataStoreGeneration: maybeDataStoreCompatDetails?.generation,\n\t\t\t\tminSupportedGeneration: dataStoreSupportRequirements.minSupportedGeneration,\n\t\t\t\tisGenerationCompatible: layerCheckResult.isGenerationCompatible,\n\t\t\t\tunsupportedFeatures: layerCheckResult.unsupportedFeatures,\n\t\t\t}),\n\t\t});\n\t\tdisposeFn();\n\t\tthrow error;\n\t}\n}\n"]}
@@ -77,6 +77,7 @@ export interface IDocumentSchemaFeatures {
77
77
  compressionLz4: boolean;
78
78
  idCompressorMode: IdCompressorMode;
79
79
  opGroupingEnabled: boolean;
80
+ createBlobPayloadPending: true | undefined;
80
81
  /**
81
82
  * List of disallowed versions of the runtime.
82
83
  * This option is sticky. Once a version of runtime is added to this list (when supplied to DocumentsSchemaController's constructor)
@@ -1 +1 @@
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@@ -79,6 +79,7 @@ const documentSchemaSupportedConfigs = {
79
79
  idCompressorMode: new IdCompressorProperty(["delayed", "on"]),
80
80
  opGroupingEnabled: new TrueOrUndefined(),
81
81
  compressionLz4: new TrueOrUndefined(),
82
+ createBlobPayloadPending: new TrueOrUndefined(),
82
83
  disallowedVersions: new CheckVersions(),
83
84
  };
84
85
  /**
@@ -268,6 +269,7 @@ export class DocumentsSchemaController {
268
269
  compressionLz4: boolToProp(features.compressionLz4),
269
270
  idCompressorMode: features.idCompressorMode,
270
271
  opGroupingEnabled: boolToProp(features.opGroupingEnabled),
272
+ createBlobPayloadPending: features.createBlobPayloadPending,
271
273
  disallowedVersions: arrayToProp(features.disallowedVersions),
272
274
  },
273
275
  };