@fluidframework/container-runtime 2.2.0 → 2.2.2

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Files changed (43) hide show
  1. package/container-runtime.test-files.tar +0 -0
  2. package/dist/containerRuntime.d.ts +8 -3
  3. package/dist/containerRuntime.d.ts.map +1 -1
  4. package/dist/containerRuntime.js +27 -15
  5. package/dist/containerRuntime.js.map +1 -1
  6. package/dist/opLifecycle/index.d.ts +1 -1
  7. package/dist/opLifecycle/index.d.ts.map +1 -1
  8. package/dist/opLifecycle/index.js.map +1 -1
  9. package/dist/opLifecycle/remoteMessageProcessor.d.ts +37 -17
  10. package/dist/opLifecycle/remoteMessageProcessor.d.ts.map +1 -1
  11. package/dist/opLifecycle/remoteMessageProcessor.js +44 -33
  12. package/dist/opLifecycle/remoteMessageProcessor.js.map +1 -1
  13. package/dist/packageVersion.d.ts +1 -1
  14. package/dist/packageVersion.js +1 -1
  15. package/dist/packageVersion.js.map +1 -1
  16. package/dist/pendingStateManager.d.ts +13 -13
  17. package/dist/pendingStateManager.d.ts.map +1 -1
  18. package/dist/pendingStateManager.js +31 -27
  19. package/dist/pendingStateManager.js.map +1 -1
  20. package/lib/containerRuntime.d.ts +8 -3
  21. package/lib/containerRuntime.d.ts.map +1 -1
  22. package/lib/containerRuntime.js +27 -15
  23. package/lib/containerRuntime.js.map +1 -1
  24. package/lib/opLifecycle/index.d.ts +1 -1
  25. package/lib/opLifecycle/index.d.ts.map +1 -1
  26. package/lib/opLifecycle/index.js.map +1 -1
  27. package/lib/opLifecycle/remoteMessageProcessor.d.ts +37 -17
  28. package/lib/opLifecycle/remoteMessageProcessor.d.ts.map +1 -1
  29. package/lib/opLifecycle/remoteMessageProcessor.js +44 -33
  30. package/lib/opLifecycle/remoteMessageProcessor.js.map +1 -1
  31. package/lib/packageVersion.d.ts +1 -1
  32. package/lib/packageVersion.js +1 -1
  33. package/lib/packageVersion.js.map +1 -1
  34. package/lib/pendingStateManager.d.ts +13 -13
  35. package/lib/pendingStateManager.d.ts.map +1 -1
  36. package/lib/pendingStateManager.js +32 -28
  37. package/lib/pendingStateManager.js.map +1 -1
  38. package/package.json +19 -23
  39. package/src/containerRuntime.ts +40 -18
  40. package/src/opLifecycle/index.ts +2 -1
  41. package/src/opLifecycle/remoteMessageProcessor.ts +84 -55
  42. package/src/packageVersion.ts +1 -1
  43. package/src/pendingStateManager.ts +42 -31
@@ -1 +1 @@
1
- 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* Copyright (c) Microsoft Corporation and contributors. All rights reserved.\n * Licensed under the MIT License.\n */\n\nimport { IDisposable } from \"@fluidframework/core-interfaces\";\nimport { assert, Lazy } from \"@fluidframework/core-utils/internal\";\nimport {\n\tITelemetryLoggerExt,\n\tDataProcessingError,\n\tLoggingError,\n\textractSafePropertiesFromMessage,\n} from \"@fluidframework/telemetry-utils/internal\";\nimport Deque from \"double-ended-queue\";\nimport { v4 as uuid } from \"uuid\";\n\nimport {\n\ttype InboundContainerRuntimeMessage,\n\ttype InboundSequencedContainerRuntimeMessage,\n\ttype LocalContainerRuntimeMessage,\n} from \"./messageTypes.js\";\nimport { asBatchMetadata, asEmptyBatchLocalOpMetadata } from \"./metadata.js\";\nimport { BatchId, BatchMessage, generateBatchId, InboundBatch } from \"./opLifecycle/index.js\";\n\n/**\n * This represents a message that has been submitted and is added to the pending queue when `submit` is called on the\n * ContainerRuntime. This message has either not been ack'd by the server or has not been submitted to the server yet.\n *\n * @remarks This is the current serialization format for pending local state when a Container is serialized.\n */\nexport interface IPendingMessage {\n\ttype: \"message\";\n\treferenceSequenceNumber: number;\n\tcontent: string;\n\tlocalOpMetadata: unknown;\n\topMetadata: Record<string, unknown> | undefined;\n\tsequenceNumber?: number;\n\t/** Info about the batch this pending message belongs to, for validation and for computing the batchId on reconnect */\n\tbatchInfo: {\n\t\t/** The Batch's original clientId, from when it was first flushed to be submitted */\n\t\tclientId: string;\n\t\t/**\n\t\t * The Batch's original clientSequenceNumber, from when it was first flushed to be submitted\n\t\t *\t@remarks A negative value means it was not yet submitted when queued here (e.g. disconnected right before flush fired)\n\t\t */\n\t\tbatchStartCsn: number;\n\t\t/** length of the batch (how many runtime messages here) */\n\t\tlength: number;\n\t};\n}\n\ntype Patch<T, U> = U & Omit<T, keyof U>;\n\n/** First version of the type (pre-dates batchInfo) */\ntype IPendingMessageV0 = Patch<IPendingMessage, { batchInfo?: undefined }>;\n\n/**\n * Union of all supported schemas for when applying stashed ops\n *\n * @remarks When the format changes, this type should update to reflect all possible schemas.\n */\ntype IPendingMessageFromStash = IPendingMessageV0 | IPendingMessage;\n\nexport interface IPendingLocalState {\n\t/**\n\t * list of pending states, including ops and batch information\n\t */\n\tpendingStates: IPendingMessage[];\n}\n\n/** Info needed to replay/resubmit a pending message */\nexport type PendingMessageResubmitData = Pick<\n\tIPendingMessage,\n\t\"content\" | \"localOpMetadata\" | \"opMetadata\"\n>;\n\nexport interface IRuntimeStateHandler {\n\tconnected(): boolean;\n\tclientId(): string | undefined;\n\tapplyStashedOp(content: string): Promise<unknown>;\n\treSubmitBatch(batch: PendingMessageResubmitData[], batchId: BatchId): void;\n\tisActiveConnection: () => boolean;\n\tisAttached: () => boolean;\n}\n\nfunction isEmptyBatchPendingMessage(message: IPendingMessageFromStash): boolean {\n\tconst content = JSON.parse(message.content);\n\treturn content.type === \"groupedBatch\" && content.contents?.length === 0;\n}\n\nfunction buildPendingMessageContent(message: InboundSequencedContainerRuntimeMessage): string {\n\t// IMPORTANT: Order matters here, this must match the order of the properties used\n\t// when submitting the message.\n\tconst { type, contents, compatDetails }: InboundContainerRuntimeMessage = message;\n\t// Any properties that are not defined, won't be emitted by stringify.\n\treturn JSON.stringify({ type, contents, compatDetails });\n}\n\nfunction typesOfKeys<T extends object>(obj: T): Record<keyof T, string> {\n\treturn Object.keys(obj).reduce((acc, key) => {\n\t\tacc[key] = typeof obj[key];\n\t\treturn acc;\n\t}, {}) as Record<keyof T, string>;\n}\n\nfunction scrubAndStringify(\n\tmessage: InboundContainerRuntimeMessage | LocalContainerRuntimeMessage,\n): string {\n\t// Scrub the whole object in case there are unexpected keys\n\tconst scrubbed: Record<string, unknown> = typesOfKeys(message);\n\n\t// For these known/expected keys, we can either drill in (for contents)\n\t// or just use the value as-is (since it's not personal info)\n\tscrubbed.contents = message.contents && typesOfKeys(message.contents);\n\tscrubbed.compatDetails = message.compatDetails;\n\tscrubbed.type = message.type;\n\n\treturn JSON.stringify(scrubbed);\n}\n\nfunction withoutLocalOpMetadata(message: IPendingMessage): IPendingMessage {\n\treturn {\n\t\t...message,\n\t\tlocalOpMetadata: undefined,\n\t};\n}\n\n/**\n * Get the effective batch ID for a pending message.\n * If the batch ID is already present in the message's op metadata, return it.\n * Otherwise, generate a new batch ID using the client ID and batch start CSN.\n * @param pendingMessage - The pending message\n * @returns The effective batch ID\n */\nfunction getEffectiveBatchId(pendingMessage: IPendingMessage): string {\n\treturn (\n\t\tasBatchMetadata(pendingMessage.opMetadata)?.batchId ??\n\t\tgenerateBatchId(pendingMessage.batchInfo.clientId, pendingMessage.batchInfo.batchStartCsn)\n\t);\n}\n\n/**\n * PendingStateManager is responsible for maintaining the messages that have not been sent or have not yet been\n * acknowledged by the server. It also maintains the batch information for both automatically and manually flushed\n * batches along with the messages.\n * When the Container reconnects, it replays the pending states, which includes manual flushing\n * of messages and triggering resubmission of unacked ops.\n *\n * It verifies that all the ops are acked, are received in the right order and batch information is correct.\n */\nexport class PendingStateManager implements IDisposable {\n\t/** Messages that will need to be resubmitted if not ack'd before the next reconnection */\n\tprivate readonly pendingMessages = new Deque<IPendingMessage>();\n\t/** Messages stashed from a previous container, now being rehydrated. Need to be resubmitted. */\n\tprivate readonly initialMessages = new Deque<IPendingMessageFromStash>();\n\n\t/**\n\t * Sequenced local ops that are saved when stashing since pending ops may depend on them\n\t */\n\tprivate savedOps: IPendingMessage[] = [];\n\n\t/** Used to stand in for batchStartCsn for messages that weren't submitted (so no CSN) */\n\tprivate negativeCounter: number = -1;\n\n\tprivate readonly disposeOnce = new Lazy<void>(() => {\n\t\tthis.initialMessages.clear();\n\t\tthis.pendingMessages.clear();\n\t});\n\n\t/** Used to ensure we don't replay ops on the same connection twice */\n\tprivate clientIdFromLastReplay: string | undefined;\n\n\t/**\n\t * The pending messages count. Includes `pendingMessages` and `initialMessages` to keep in sync with\n\t * 'hasPendingMessages'.\n\t */\n\tpublic get pendingMessagesCount(): number {\n\t\treturn this.pendingMessages.length + this.initialMessages.length;\n\t}\n\n\t/**\n\t * The minimumPendingMessageSequenceNumber is the minimum of the first pending message and the first initial message.\n\t *\n\t * We need this so that we can properly keep local data and maintain the correct sequence window.\n\t */\n\tpublic get minimumPendingMessageSequenceNumber(): number | undefined {\n\t\treturn this.pendingMessages.peekFront()?.referenceSequenceNumber;\n\t}\n\n\t/**\n\t * Called to check if there are any pending messages in the pending message queue.\n\t * @returns A boolean indicating whether there are messages or not.\n\t */\n\tpublic hasPendingMessages(): boolean {\n\t\treturn this.pendingMessagesCount !== 0;\n\t}\n\n\tpublic getLocalState(snapshotSequenceNumber?: number): IPendingLocalState {\n\t\tassert(\n\t\t\tthis.initialMessages.isEmpty(),\n\t\t\t0x2e9 /* \"Must call getLocalState() after applying initial states\" */,\n\t\t);\n\t\t// Using snapshot sequence number to filter ops older than our latest snapshot.\n\t\t// Such ops should not be declared in pending/stashed state. Snapshot seq num will not\n\t\t// be available when the container is not attached. Therefore, no filtering is needed.\n\t\tconst newSavedOps = [...this.savedOps].filter((message) => {\n\t\t\tassert(\n\t\t\t\tmessage.sequenceNumber !== undefined,\n\t\t\t\t0x97c /* saved op should already have a sequence number */,\n\t\t\t);\n\t\t\treturn message.sequenceNumber > (snapshotSequenceNumber ?? 0);\n\t\t});\n\t\tthis.pendingMessages.toArray().forEach((message) => {\n\t\t\tif (\n\t\t\t\tsnapshotSequenceNumber !== undefined &&\n\t\t\t\tmessage.referenceSequenceNumber < snapshotSequenceNumber\n\t\t\t) {\n\t\t\t\tthrow new LoggingError(\"trying to stash ops older than our latest snapshot\");\n\t\t\t}\n\t\t});\n\t\treturn {\n\t\t\tpendingStates: [\n\t\t\t\t...newSavedOps,\n\t\t\t\t...this.pendingMessages.toArray().map(withoutLocalOpMetadata),\n\t\t\t],\n\t\t};\n\t}\n\n\tconstructor(\n\t\tprivate readonly stateHandler: IRuntimeStateHandler,\n\t\tstashedLocalState: IPendingLocalState | undefined,\n\t\tprivate readonly logger: ITelemetryLoggerExt,\n\t) {\n\t\tif (stashedLocalState?.pendingStates) {\n\t\t\tthis.initialMessages.push(...stashedLocalState.pendingStates);\n\t\t}\n\t}\n\n\tpublic get disposed() {\n\t\treturn this.disposeOnce.evaluated;\n\t}\n\tpublic readonly dispose = () => this.disposeOnce.value;\n\n\t/**\n\t * The given batch has been flushed, and needs to be tracked locally until the corresponding\n\t * acks are processed, to ensure it is successfully sent.\n\t * @param batch - The batch that was flushed\n\t * @param clientSequenceNumber - The CSN of the first message in the batch,\n\t * or undefined if the batch was not yet sent (e.g. by the time we flushed we lost the connection)\n\t */\n\tpublic onFlushBatch(batch: BatchMessage[], clientSequenceNumber: number | undefined) {\n\t\t// If we're connected this is the client of the current connection,\n\t\t// otherwise it's the clientId that just disconnected\n\t\t// It's only undefined if we've NEVER connected. This is a tight corner case and we can\n\t\t// simply make up a unique ID in this case.\n\t\tconst clientId = this.stateHandler.clientId() ?? uuid();\n\n\t\t// If the batch was not yet sent, we need to assign a unique batchStartCsn\n\t\t// Use a negative number to distinguish these from real CSNs\n\t\tconst batchStartCsn = clientSequenceNumber ?? this.negativeCounter--;\n\n\t\tfor (const message of batch) {\n\t\t\tconst {\n\t\t\t\tcontents: content = \"\",\n\t\t\t\treferenceSequenceNumber,\n\t\t\t\tlocalOpMetadata,\n\t\t\t\tmetadata: opMetadata,\n\t\t\t} = message;\n\t\t\tconst pendingMessage: IPendingMessage = {\n\t\t\t\ttype: \"message\",\n\t\t\t\treferenceSequenceNumber,\n\t\t\t\tcontent,\n\t\t\t\tlocalOpMetadata,\n\t\t\t\topMetadata,\n\t\t\t\t// Note: We only will read this off the first message, but put it on all for simplicity\n\t\t\t\tbatchInfo: { clientId, batchStartCsn, length: batch.length },\n\t\t\t};\n\t\t\tthis.pendingMessages.push(pendingMessage);\n\t\t}\n\t}\n\n\t/**\n\t * Applies stashed ops at their reference sequence number so they are ready to be ACKed or resubmitted\n\t * @param seqNum - Sequence number at which to apply ops. Will apply all ops if seqNum is undefined.\n\t */\n\tpublic async applyStashedOpsAt(seqNum?: number) {\n\t\t// apply stashed ops at sequence number\n\t\twhile (!this.initialMessages.isEmpty()) {\n\t\t\tif (seqNum !== undefined) {\n\t\t\t\t// eslint-disable-next-line @typescript-eslint/no-non-null-assertion\n\t\t\t\tconst peekMessage = this.initialMessages.peekFront()!;\n\t\t\t\tif (peekMessage.referenceSequenceNumber > seqNum) {\n\t\t\t\t\tbreak; // nothing left to do at this sequence number\n\t\t\t\t}\n\t\t\t\tif (peekMessage.referenceSequenceNumber < seqNum) {\n\t\t\t\t\tthrow new Error(\"loaded from snapshot too recent to apply stashed ops\");\n\t\t\t\t}\n\t\t\t}\n\t\t\t// eslint-disable-next-line @typescript-eslint/no-non-null-assertion\n\t\t\tconst nextMessage = this.initialMessages.shift()!;\n\t\t\t// Nothing to apply if the message is an empty batch.\n\t\t\t// We still need to track it for resubmission.\n\t\t\ttry {\n\t\t\t\tif (isEmptyBatchPendingMessage(nextMessage)) {\n\t\t\t\t\tnextMessage.localOpMetadata = { emptyBatch: true }; // equivalent to applyStashedOp for empty batch\n\t\t\t\t\tpatchbatchInfo(nextMessage); // Back compat\n\t\t\t\t\tthis.pendingMessages.push(nextMessage);\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\t\t\t\t// applyStashedOp will cause the DDS to behave as if it has sent the op but not actually send it\n\t\t\t\tconst localOpMetadata = await this.stateHandler.applyStashedOp(nextMessage.content);\n\t\t\t\tif (!this.stateHandler.isAttached()) {\n\t\t\t\t\tif (localOpMetadata !== undefined) {\n\t\t\t\t\t\tthrow new Error(\"Local Op Metadata must be undefined when not attached\");\n\t\t\t\t\t}\n\t\t\t\t} else {\n\t\t\t\t\tnextMessage.localOpMetadata = localOpMetadata;\n\t\t\t\t\t// then we push onto pendingMessages which will cause PendingStateManager to resubmit when we connect\n\t\t\t\t\tpatchbatchInfo(nextMessage); // Back compat\n\t\t\t\t\tthis.pendingMessages.push(nextMessage);\n\t\t\t\t}\n\t\t\t} catch (error) {\n\t\t\t\tthrow DataProcessingError.wrapIfUnrecognized(error, \"applyStashedOp\", nextMessage);\n\t\t\t}\n\t\t}\n\t}\n\n\t/**\n\t * Processes an inbound batch of messages - May be local or remote.\n\t *\n\t * @param batch - The inbound batch of messages to process. Could be local or remote.\n\t * @param local - true if we submitted this batch and expect corresponding pending messages\n\t * @returns The inbound batch's messages with localOpMetadata \"zipped\" in.\n\t *\n\t * @remarks Closes the container if:\n\t * - The batchStartCsn doesn't match for local batches\n\t */\n\tpublic processInboundBatch(\n\t\tbatch: InboundBatch,\n\t\tlocal: boolean,\n\t): {\n\t\tmessage: InboundSequencedContainerRuntimeMessage;\n\t\tlocalOpMetadata?: unknown;\n\t}[] {\n\t\tif (local) {\n\t\t\treturn this.processPendingLocalBatch(batch);\n\t\t}\n\n\t\t// No localOpMetadata for remote messages\n\t\treturn batch.messages.map((message) => ({ message }));\n\t}\n\n\t/**\n\t * Processes the incoming batch from the server that was submitted by this client.\n\t * It verifies that messages are received in the right order and that the batch information is correct.\n\t * @param batch - The inbound batch (originating from this client) to correlate with the pending local state\n\t * @returns The inbound batch's messages with localOpMetadata \"zipped\" in.\n\t */\n\tprivate processPendingLocalBatch(batch: InboundBatch): {\n\t\tmessage: InboundSequencedContainerRuntimeMessage;\n\t\tlocalOpMetadata: unknown;\n\t}[] {\n\t\tthis.onLocalBatchBegin(batch);\n\n\t\t// Empty batch\n\t\tif (batch.messages.length === 0) {\n\t\t\tassert(\n\t\t\t\tbatch.emptyBatchSequenceNumber !== undefined,\n\t\t\t\t0x9fb /* Expected sequence number for empty batch */,\n\t\t\t);\n\t\t\tconst localOpMetadata = this.processNextPendingMessage(batch.emptyBatchSequenceNumber);\n\t\t\tassert(\n\t\t\t\tasEmptyBatchLocalOpMetadata(localOpMetadata)?.emptyBatch === true,\n\t\t\t\t0xa20 /* Expected empty batch marker */,\n\t\t\t);\n\t\t\treturn [];\n\t\t}\n\n\t\treturn batch.messages.map((message) => ({\n\t\t\tmessage,\n\t\t\tlocalOpMetadata: this.processNextPendingMessage(message.sequenceNumber, message),\n\t\t}));\n\t}\n\n\t/**\n\t * Processes the pending local copy of message that's been ack'd by the server.\n\t * @param sequenceNumber - The sequenceNumber from the server corresponding to the next pending message.\n\t * @param message - [optional] The entire incoming message, for comparing contents with the pending message for extra validation.\n\t * @throws DataProcessingError if the pending message content doesn't match the incoming message content.\n\t * @returns - The localOpMetadata of the next pending message, to be sent to whoever submitted the original message.\n\t */\n\tprivate processNextPendingMessage(\n\t\tsequenceNumber: number,\n\t\tmessage?: InboundSequencedContainerRuntimeMessage,\n\t): unknown {\n\t\tconst pendingMessage = this.pendingMessages.peekFront();\n\t\tassert(\n\t\t\tpendingMessage !== undefined,\n\t\t\t0x169 /* \"No pending message found for this remote message\" */,\n\t\t);\n\n\t\tpendingMessage.sequenceNumber = sequenceNumber;\n\t\tthis.savedOps.push(withoutLocalOpMetadata(pendingMessage));\n\n\t\tthis.pendingMessages.shift();\n\n\t\t// message is undefined in the Empty Batch case,\n\t\t// because we don't have an incoming message to compare and pendingMessage is just a placeholder anyway.\n\t\tif (message !== undefined) {\n\t\t\tconst messageContent = buildPendingMessageContent(message);\n\n\t\t\t// Stringified content should match\n\t\t\tif (pendingMessage.content !== messageContent) {\n\t\t\t\tconst pendingContentObj = JSON.parse(\n\t\t\t\t\tpendingMessage.content,\n\t\t\t\t) as LocalContainerRuntimeMessage;\n\t\t\t\tconst incomingContentObj = JSON.parse(\n\t\t\t\t\tmessageContent,\n\t\t\t\t) as InboundContainerRuntimeMessage;\n\n\t\t\t\tconst contentsMatch =\n\t\t\t\t\tpendingContentObj.contents === incomingContentObj.contents ||\n\t\t\t\t\t(pendingContentObj.contents !== undefined &&\n\t\t\t\t\t\tincomingContentObj.contents !== undefined &&\n\t\t\t\t\t\tJSON.stringify(pendingContentObj.contents) ===\n\t\t\t\t\t\t\tJSON.stringify(incomingContentObj.contents));\n\n\t\t\t\tthis.logger.sendErrorEvent({\n\t\t\t\t\teventName: \"unexpectedAckReceived\",\n\t\t\t\t\tdetails: {\n\t\t\t\t\t\tpendingContentScrubbed: scrubAndStringify(pendingContentObj),\n\t\t\t\t\t\tincomingContentScrubbed: scrubAndStringify(incomingContentObj),\n\t\t\t\t\t\tcontentsMatch,\n\t\t\t\t\t},\n\t\t\t\t});\n\n\t\t\t\tthrow DataProcessingError.create(\n\t\t\t\t\t\"pending local message content mismatch\",\n\t\t\t\t\t\"unexpectedAckReceived\",\n\t\t\t\t\tmessage,\n\t\t\t\t);\n\t\t\t}\n\t\t}\n\n\t\treturn pendingMessage.localOpMetadata;\n\t}\n\n\t/**\n\t * Check if the incoming batch matches the batch info for the next pending message.\n\t */\n\tprivate onLocalBatchBegin(batch: InboundBatch) {\n\t\t// Get the next message from the pending queue. Verify a message exists.\n\t\tconst pendingMessage = this.pendingMessages.peekFront();\n\t\tassert(\n\t\t\tpendingMessage !== undefined,\n\t\t\t0xa21 /* No pending message found as we start processing this remote batch */,\n\t\t);\n\n\t\t// Note: This could be undefined if this batch became empty on resubmit.\n\t\t// In this case the next pending message is an empty batch marker.\n\t\t// Empty batches became empty on Resubmit, and submit them and track them in case\n\t\t// a different fork of this container also submitted the same batch (and it may not be empty for that fork).\n\t\tconst firstMessage = batch.messages.length > 0 ? batch.messages[0] : undefined;\n\t\tconst expectedPendingBatchLength = batch.messages.length === 0 ? 1 : batch.messages.length;\n\n\t\t// We expect the incoming batch to be of the same length, starting at the same clientSequenceNumber,\n\t\t// as the batch we originally submitted.\n\t\t// We have another later check to compare the message contents, which we'd expect to fail if this check does,\n\t\t// so we don't throw here, merely log. In a later release this check may replace that one.\n\t\tif (\n\t\t\tpendingMessage.batchInfo.batchStartCsn !== batch.batchStartCsn ||\n\t\t\t(pendingMessage.batchInfo.length >= 0 && // -1 length is back compat and isn't suitable for this check\n\t\t\t\tpendingMessage.batchInfo.length !== expectedPendingBatchLength)\n\t\t) {\n\t\t\tthis.logger?.sendErrorEvent({\n\t\t\t\teventName: \"BatchInfoMismatch\",\n\t\t\t\tdetails: {\n\t\t\t\t\tpendingBatchCsn: pendingMessage.batchInfo.batchStartCsn,\n\t\t\t\t\tbatchStartCsn: batch.batchStartCsn,\n\t\t\t\t\tpendingBatchLength: pendingMessage.batchInfo.length,\n\t\t\t\t\tbatchLength: batch.messages.length,\n\t\t\t\t\tpendingMessageBatchMetadata: asBatchMetadata(pendingMessage.opMetadata)?.batch,\n\t\t\t\t\tmessageBatchMetadata: asBatchMetadata(firstMessage?.metadata)?.batch,\n\t\t\t\t},\n\t\t\t\tmessageDetails: firstMessage && extractSafePropertiesFromMessage(firstMessage),\n\t\t\t});\n\t\t}\n\t}\n\n\t/**\n\t * Called when the Container's connection state changes. If the Container gets connected, it replays all the pending\n\t * states in its queue. This includes triggering resubmission of unacked ops.\n\t * ! Note: successfully resubmitting an op that has been successfully sequenced is not possible due to checks in the ConnectionStateHandler (Loader layer)\n\t */\n\tpublic replayPendingStates() {\n\t\tassert(\n\t\t\tthis.stateHandler.connected(),\n\t\t\t0x172 /* \"The connection state is not consistent with the runtime\" */,\n\t\t);\n\n\t\t// This assert suggests we are about to send same ops twice, which will result in data loss.\n\t\tassert(\n\t\t\tthis.clientIdFromLastReplay !== this.stateHandler.clientId(),\n\t\t\t0x173 /* \"replayPendingStates called twice for same clientId!\" */,\n\t\t);\n\t\tthis.clientIdFromLastReplay = this.stateHandler.clientId();\n\n\t\tassert(\n\t\t\tthis.initialMessages.isEmpty(),\n\t\t\t0x174 /* \"initial states should be empty before replaying pending\" */,\n\t\t);\n\n\t\tconst initialPendingMessagesCount = this.pendingMessages.length;\n\t\tlet remainingPendingMessagesCount = this.pendingMessages.length;\n\n\t\t// Process exactly `pendingMessagesCount` items in the queue as it represents the number of messages that were\n\t\t// pending when we connected. This is important because the `reSubmitFn` might add more items in the queue\n\t\t// which must not be replayed.\n\t\twhile (remainingPendingMessagesCount > 0) {\n\t\t\t// eslint-disable-next-line @typescript-eslint/no-non-null-assertion\n\t\t\tlet pendingMessage = this.pendingMessages.shift()!;\n\t\t\tremainingPendingMessagesCount--;\n\n\t\t\tconst batchMetadataFlag = asBatchMetadata(pendingMessage.opMetadata)?.batch;\n\t\t\tassert(batchMetadataFlag !== false, 0x41b /* We cannot process batches in chunks */);\n\n\t\t\t// The next message starts a batch (possibly single-message), and we'll need its batchId.\n\t\t\tconst batchId = getEffectiveBatchId(pendingMessage);\n\t\t\t// Resubmit no messages, with the batchId. Will result in another empty batch marker.\n\t\t\tif (asEmptyBatchLocalOpMetadata(pendingMessage.localOpMetadata)?.emptyBatch === true) {\n\t\t\t\tthis.stateHandler.reSubmitBatch([], batchId);\n\t\t\t\tcontinue;\n\t\t\t}\n\n\t\t\t/**\n\t\t\t * We must preserve the distinct batches on resubmit.\n\t\t\t * Note: It is not possible for the PendingStateManager to receive a partially acked batch. It will\n\t\t\t * either receive the whole batch ack or nothing at all. @see ScheduleManager for how this works.\n\t\t\t */\n\t\t\tif (batchMetadataFlag === undefined) {\n\t\t\t\t// Single-message batch\n\n\t\t\t\tthis.stateHandler.reSubmitBatch(\n\t\t\t\t\t[\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tcontent: pendingMessage.content,\n\t\t\t\t\t\t\tlocalOpMetadata: pendingMessage.localOpMetadata,\n\t\t\t\t\t\t\topMetadata: pendingMessage.opMetadata,\n\t\t\t\t\t\t},\n\t\t\t\t\t],\n\t\t\t\t\tbatchId,\n\t\t\t\t);\n\t\t\t\tcontinue;\n\t\t\t}\n\t\t\t// else: batchMetadataFlag === true (It's a typical multi-message batch)\n\n\t\t\tassert(\n\t\t\t\tremainingPendingMessagesCount > 0,\n\t\t\t\t0x554 /* Last pending message cannot be a batch begin */,\n\t\t\t);\n\n\t\t\tconst batch: PendingMessageResubmitData[] = [];\n\n\t\t\t// check is >= because batch end may be last pending message\n\t\t\twhile (remainingPendingMessagesCount >= 0) {\n\t\t\t\tbatch.push({\n\t\t\t\t\tcontent: pendingMessage.content,\n\t\t\t\t\tlocalOpMetadata: pendingMessage.localOpMetadata,\n\t\t\t\t\topMetadata: pendingMessage.opMetadata,\n\t\t\t\t});\n\n\t\t\t\tif (pendingMessage.opMetadata?.batch === false) {\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t\tassert(remainingPendingMessagesCount > 0, 0x555 /* No batch end found */);\n\n\t\t\t\t// eslint-disable-next-line @typescript-eslint/no-non-null-assertion\n\t\t\t\tpendingMessage = this.pendingMessages.shift()!;\n\t\t\t\tremainingPendingMessagesCount--;\n\t\t\t\tassert(\n\t\t\t\t\tpendingMessage.opMetadata?.batch !== true,\n\t\t\t\t\t0x556 /* Batch start needs a corresponding batch end */,\n\t\t\t\t);\n\t\t\t}\n\n\t\t\tthis.stateHandler.reSubmitBatch(batch, batchId);\n\t\t}\n\n\t\t// pending ops should no longer depend on previous sequenced local ops after resubmit\n\t\tthis.savedOps = [];\n\n\t\t// We replayPendingStates on read connections too - we expect these to get nack'd though, and to then reconnect\n\t\t// on a write connection and replay again. This filters out the replay that happens on the read connection so\n\t\t// we only see the replays on write connections (that have a chance to go through).\n\t\tif (this.stateHandler.isActiveConnection()) {\n\t\t\tthis.logger?.sendTelemetryEvent({\n\t\t\t\teventName: \"PendingStatesReplayed\",\n\t\t\t\tcount: initialPendingMessagesCount,\n\t\t\t\tclientId: this.stateHandler.clientId(),\n\t\t\t});\n\t\t}\n\t}\n}\n\n/** For back-compat if trying to apply stashed ops that pre-date batchInfo */\nfunction patchbatchInfo(\n\tmessage: IPendingMessageFromStash,\n): asserts message is IPendingMessage {\n\tconst batchInfo: IPendingMessageFromStash[\"batchInfo\"] = message.batchInfo;\n\tif (batchInfo === undefined) {\n\t\t// Using uuid guarantees uniqueness, retaining existing behavior\n\t\tmessage.batchInfo = { clientId: uuid(), batchStartCsn: -1, length: -1 };\n\t}\n}\n"]}
1
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* Copyright (c) Microsoft Corporation and contributors. All rights reserved.\n * Licensed under the MIT License.\n */\n\nimport { IDisposable } from \"@fluidframework/core-interfaces\";\nimport { assert, Lazy } from \"@fluidframework/core-utils/internal\";\nimport {\n\tITelemetryLoggerExt,\n\tDataProcessingError,\n\tLoggingError,\n\textractSafePropertiesFromMessage,\n} from \"@fluidframework/telemetry-utils/internal\";\nimport Deque from \"double-ended-queue\";\nimport { v4 as uuid } from \"uuid\";\n\nimport {\n\ttype InboundContainerRuntimeMessage,\n\ttype InboundSequencedContainerRuntimeMessage,\n\ttype LocalContainerRuntimeMessage,\n} from \"./messageTypes.js\";\nimport { asBatchMetadata, asEmptyBatchLocalOpMetadata } from \"./metadata.js\";\nimport {\n\tBatchId,\n\tBatchMessage,\n\tBatchStartInfo,\n\tgenerateBatchId,\n\tInboundMessageResult,\n} from \"./opLifecycle/index.js\";\n\n/**\n * This represents a message that has been submitted and is added to the pending queue when `submit` is called on the\n * ContainerRuntime. This message has either not been ack'd by the server or has not been submitted to the server yet.\n *\n * @remarks This is the current serialization format for pending local state when a Container is serialized.\n */\nexport interface IPendingMessage {\n\ttype: \"message\";\n\treferenceSequenceNumber: number;\n\tcontent: string;\n\tlocalOpMetadata: unknown;\n\topMetadata: Record<string, unknown> | undefined;\n\tsequenceNumber?: number;\n\t/** Info about the batch this pending message belongs to, for validation and for computing the batchId on reconnect */\n\tbatchInfo: {\n\t\t/** The Batch's original clientId, from when it was first flushed to be submitted */\n\t\tclientId: string;\n\t\t/**\n\t\t * The Batch's original clientSequenceNumber, from when it was first flushed to be submitted\n\t\t *\t@remarks A negative value means it was not yet submitted when queued here (e.g. disconnected right before flush fired)\n\t\t */\n\t\tbatchStartCsn: number;\n\t\t/** length of the batch (how many runtime messages here) */\n\t\tlength: number;\n\t};\n}\n\ntype Patch<T, U> = U & Omit<T, keyof U>;\n\n/** First version of the type (pre-dates batchInfo) */\ntype IPendingMessageV0 = Patch<IPendingMessage, { batchInfo?: undefined }>;\n\n/**\n * Union of all supported schemas for when applying stashed ops\n *\n * @remarks When the format changes, this type should update to reflect all possible schemas.\n */\ntype IPendingMessageFromStash = IPendingMessageV0 | IPendingMessage;\n\nexport interface IPendingLocalState {\n\t/**\n\t * list of pending states, including ops and batch information\n\t */\n\tpendingStates: IPendingMessage[];\n}\n\n/** Info needed to replay/resubmit a pending message */\nexport type PendingMessageResubmitData = Pick<\n\tIPendingMessage,\n\t\"content\" | \"localOpMetadata\" | \"opMetadata\"\n>;\n\nexport interface IRuntimeStateHandler {\n\tconnected(): boolean;\n\tclientId(): string | undefined;\n\tapplyStashedOp(content: string): Promise<unknown>;\n\treSubmitBatch(batch: PendingMessageResubmitData[], batchId: BatchId): void;\n\tisActiveConnection: () => boolean;\n\tisAttached: () => boolean;\n}\n\nfunction isEmptyBatchPendingMessage(message: IPendingMessageFromStash): boolean {\n\tconst content = JSON.parse(message.content);\n\treturn content.type === \"groupedBatch\" && content.contents?.length === 0;\n}\n\nfunction buildPendingMessageContent(message: InboundSequencedContainerRuntimeMessage): string {\n\t// IMPORTANT: Order matters here, this must match the order of the properties used\n\t// when submitting the message.\n\tconst { type, contents, compatDetails }: InboundContainerRuntimeMessage = message;\n\t// Any properties that are not defined, won't be emitted by stringify.\n\treturn JSON.stringify({ type, contents, compatDetails });\n}\n\nfunction typesOfKeys<T extends object>(obj: T): Record<keyof T, string> {\n\treturn Object.keys(obj).reduce((acc, key) => {\n\t\tacc[key] = typeof obj[key];\n\t\treturn acc;\n\t}, {}) as Record<keyof T, string>;\n}\n\nfunction scrubAndStringify(\n\tmessage: InboundContainerRuntimeMessage | LocalContainerRuntimeMessage,\n): string {\n\t// Scrub the whole object in case there are unexpected keys\n\tconst scrubbed: Record<string, unknown> = typesOfKeys(message);\n\n\t// For these known/expected keys, we can either drill in (for contents)\n\t// or just use the value as-is (since it's not personal info)\n\tscrubbed.contents = message.contents && typesOfKeys(message.contents);\n\tscrubbed.compatDetails = message.compatDetails;\n\tscrubbed.type = message.type;\n\n\treturn JSON.stringify(scrubbed);\n}\n\nfunction withoutLocalOpMetadata(message: IPendingMessage): IPendingMessage {\n\treturn {\n\t\t...message,\n\t\tlocalOpMetadata: undefined,\n\t};\n}\n\n/**\n * Get the effective batch ID for a pending message.\n * If the batch ID is already present in the message's op metadata, return it.\n * Otherwise, generate a new batch ID using the client ID and batch start CSN.\n * @param pendingMessage - The pending message\n * @returns The effective batch ID\n */\nfunction getEffectiveBatchId(pendingMessage: IPendingMessage): string {\n\treturn (\n\t\tasBatchMetadata(pendingMessage.opMetadata)?.batchId ??\n\t\tgenerateBatchId(pendingMessage.batchInfo.clientId, pendingMessage.batchInfo.batchStartCsn)\n\t);\n}\n\n/**\n * PendingStateManager is responsible for maintaining the messages that have not been sent or have not yet been\n * acknowledged by the server. It also maintains the batch information for both automatically and manually flushed\n * batches along with the messages.\n * When the Container reconnects, it replays the pending states, which includes manual flushing\n * of messages and triggering resubmission of unacked ops.\n *\n * It verifies that all the ops are acked, are received in the right order and batch information is correct.\n */\nexport class PendingStateManager implements IDisposable {\n\t/** Messages that will need to be resubmitted if not ack'd before the next reconnection */\n\tprivate readonly pendingMessages = new Deque<IPendingMessage>();\n\t/** Messages stashed from a previous container, now being rehydrated. Need to be resubmitted. */\n\tprivate readonly initialMessages = new Deque<IPendingMessageFromStash>();\n\n\t/**\n\t * Sequenced local ops that are saved when stashing since pending ops may depend on them\n\t */\n\tprivate savedOps: IPendingMessage[] = [];\n\n\t/** Used to stand in for batchStartCsn for messages that weren't submitted (so no CSN) */\n\tprivate negativeCounter: number = -1;\n\n\tprivate readonly disposeOnce = new Lazy<void>(() => {\n\t\tthis.initialMessages.clear();\n\t\tthis.pendingMessages.clear();\n\t});\n\n\t/** Used to ensure we don't replay ops on the same connection twice */\n\tprivate clientIdFromLastReplay: string | undefined;\n\n\t/**\n\t * The pending messages count. Includes `pendingMessages` and `initialMessages` to keep in sync with\n\t * 'hasPendingMessages'.\n\t */\n\tpublic get pendingMessagesCount(): number {\n\t\treturn this.pendingMessages.length + this.initialMessages.length;\n\t}\n\n\t/**\n\t * The minimumPendingMessageSequenceNumber is the minimum of the first pending message and the first initial message.\n\t *\n\t * We need this so that we can properly keep local data and maintain the correct sequence window.\n\t */\n\tpublic get minimumPendingMessageSequenceNumber(): number | undefined {\n\t\treturn this.pendingMessages.peekFront()?.referenceSequenceNumber;\n\t}\n\n\t/**\n\t * Called to check if there are any pending messages in the pending message queue.\n\t * @returns A boolean indicating whether there are messages or not.\n\t */\n\tpublic hasPendingMessages(): boolean {\n\t\treturn this.pendingMessagesCount !== 0;\n\t}\n\n\tpublic getLocalState(snapshotSequenceNumber?: number): IPendingLocalState {\n\t\tassert(\n\t\t\tthis.initialMessages.isEmpty(),\n\t\t\t0x2e9 /* \"Must call getLocalState() after applying initial states\" */,\n\t\t);\n\t\t// Using snapshot sequence number to filter ops older than our latest snapshot.\n\t\t// Such ops should not be declared in pending/stashed state. Snapshot seq num will not\n\t\t// be available when the container is not attached. Therefore, no filtering is needed.\n\t\tconst newSavedOps = [...this.savedOps].filter((message) => {\n\t\t\tassert(\n\t\t\t\tmessage.sequenceNumber !== undefined,\n\t\t\t\t0x97c /* saved op should already have a sequence number */,\n\t\t\t);\n\t\t\treturn message.sequenceNumber > (snapshotSequenceNumber ?? 0);\n\t\t});\n\t\tthis.pendingMessages.toArray().forEach((message) => {\n\t\t\tif (\n\t\t\t\tsnapshotSequenceNumber !== undefined &&\n\t\t\t\tmessage.referenceSequenceNumber < snapshotSequenceNumber\n\t\t\t) {\n\t\t\t\tthrow new LoggingError(\"trying to stash ops older than our latest snapshot\");\n\t\t\t}\n\t\t});\n\t\treturn {\n\t\t\tpendingStates: [\n\t\t\t\t...newSavedOps,\n\t\t\t\t...this.pendingMessages.toArray().map(withoutLocalOpMetadata),\n\t\t\t],\n\t\t};\n\t}\n\n\tconstructor(\n\t\tprivate readonly stateHandler: IRuntimeStateHandler,\n\t\tstashedLocalState: IPendingLocalState | undefined,\n\t\tprivate readonly logger: ITelemetryLoggerExt,\n\t) {\n\t\tif (stashedLocalState?.pendingStates) {\n\t\t\tthis.initialMessages.push(...stashedLocalState.pendingStates);\n\t\t}\n\t}\n\n\tpublic get disposed() {\n\t\treturn this.disposeOnce.evaluated;\n\t}\n\tpublic readonly dispose = () => this.disposeOnce.value;\n\n\t/**\n\t * The given batch has been flushed, and needs to be tracked locally until the corresponding\n\t * acks are processed, to ensure it is successfully sent.\n\t * @param batch - The batch that was flushed\n\t * @param clientSequenceNumber - The CSN of the first message in the batch,\n\t * or undefined if the batch was not yet sent (e.g. by the time we flushed we lost the connection)\n\t */\n\tpublic onFlushBatch(batch: BatchMessage[], clientSequenceNumber: number | undefined) {\n\t\t// If we're connected this is the client of the current connection,\n\t\t// otherwise it's the clientId that just disconnected\n\t\t// It's only undefined if we've NEVER connected. This is a tight corner case and we can\n\t\t// simply make up a unique ID in this case.\n\t\tconst clientId = this.stateHandler.clientId() ?? uuid();\n\n\t\t// If the batch was not yet sent, we need to assign a unique batchStartCsn\n\t\t// Use a negative number to distinguish these from real CSNs\n\t\tconst batchStartCsn = clientSequenceNumber ?? this.negativeCounter--;\n\n\t\tfor (const message of batch) {\n\t\t\tconst {\n\t\t\t\tcontents: content = \"\",\n\t\t\t\treferenceSequenceNumber,\n\t\t\t\tlocalOpMetadata,\n\t\t\t\tmetadata: opMetadata,\n\t\t\t} = message;\n\t\t\tconst pendingMessage: IPendingMessage = {\n\t\t\t\ttype: \"message\",\n\t\t\t\treferenceSequenceNumber,\n\t\t\t\tcontent,\n\t\t\t\tlocalOpMetadata,\n\t\t\t\topMetadata,\n\t\t\t\t// Note: We only will read this off the first message, but put it on all for simplicity\n\t\t\t\tbatchInfo: { clientId, batchStartCsn, length: batch.length },\n\t\t\t};\n\t\t\tthis.pendingMessages.push(pendingMessage);\n\t\t}\n\t}\n\n\t/**\n\t * Applies stashed ops at their reference sequence number so they are ready to be ACKed or resubmitted\n\t * @param seqNum - Sequence number at which to apply ops. Will apply all ops if seqNum is undefined.\n\t */\n\tpublic async applyStashedOpsAt(seqNum?: number) {\n\t\t// apply stashed ops at sequence number\n\t\twhile (!this.initialMessages.isEmpty()) {\n\t\t\tif (seqNum !== undefined) {\n\t\t\t\t// eslint-disable-next-line @typescript-eslint/no-non-null-assertion\n\t\t\t\tconst peekMessage = this.initialMessages.peekFront()!;\n\t\t\t\tif (peekMessage.referenceSequenceNumber > seqNum) {\n\t\t\t\t\tbreak; // nothing left to do at this sequence number\n\t\t\t\t}\n\t\t\t\tif (peekMessage.referenceSequenceNumber < seqNum) {\n\t\t\t\t\tthrow new Error(\"loaded from snapshot too recent to apply stashed ops\");\n\t\t\t\t}\n\t\t\t}\n\t\t\t// eslint-disable-next-line @typescript-eslint/no-non-null-assertion\n\t\t\tconst nextMessage = this.initialMessages.shift()!;\n\t\t\t// Nothing to apply if the message is an empty batch.\n\t\t\t// We still need to track it for resubmission.\n\t\t\ttry {\n\t\t\t\tif (isEmptyBatchPendingMessage(nextMessage)) {\n\t\t\t\t\tnextMessage.localOpMetadata = { emptyBatch: true }; // equivalent to applyStashedOp for empty batch\n\t\t\t\t\tpatchbatchInfo(nextMessage); // Back compat\n\t\t\t\t\tthis.pendingMessages.push(nextMessage);\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\t\t\t\t// applyStashedOp will cause the DDS to behave as if it has sent the op but not actually send it\n\t\t\t\tconst localOpMetadata = await this.stateHandler.applyStashedOp(nextMessage.content);\n\t\t\t\tif (!this.stateHandler.isAttached()) {\n\t\t\t\t\tif (localOpMetadata !== undefined) {\n\t\t\t\t\t\tthrow new Error(\"Local Op Metadata must be undefined when not attached\");\n\t\t\t\t\t}\n\t\t\t\t} else {\n\t\t\t\t\tnextMessage.localOpMetadata = localOpMetadata;\n\t\t\t\t\t// then we push onto pendingMessages which will cause PendingStateManager to resubmit when we connect\n\t\t\t\t\tpatchbatchInfo(nextMessage); // Back compat\n\t\t\t\t\tthis.pendingMessages.push(nextMessage);\n\t\t\t\t}\n\t\t\t} catch (error) {\n\t\t\t\tthrow DataProcessingError.wrapIfUnrecognized(error, \"applyStashedOp\", nextMessage);\n\t\t\t}\n\t\t}\n\t}\n\n\t/**\n\t * Processes an inbound message or batch of messages - May be local or remote.\n\t *\n\t * @param inbound - The inbound message(s) to process, with extra info (e.g. about the start of a batch). Could be local or remote.\n\t * @param local - true if we submitted these messages and expect corresponding pending messages\n\t * @returns The inbound messages with localOpMetadata \"zipped\" in.\n\t *\n\t * @throws a DataProcessingError if the pending message content doesn't match the incoming message content (for local messages)\n\t */\n\tpublic processInboundMessages(\n\t\tinbound: InboundMessageResult,\n\t\tlocal: boolean,\n\t): {\n\t\tmessage: InboundSequencedContainerRuntimeMessage;\n\t\tlocalOpMetadata?: unknown;\n\t}[] {\n\t\tif (local) {\n\t\t\treturn this.processPendingLocalMessages(inbound);\n\t\t}\n\n\t\t// No localOpMetadata for remote messages\n\t\tconst messages = inbound.type === \"fullBatch\" ? inbound.messages : [inbound.nextMessage];\n\t\treturn messages.map((message) => ({ message }));\n\t}\n\n\t/**\n\t * Processes the incoming message(s) from the server that were submitted by this client.\n\t * It verifies that messages are received in the right order and that any batch information is correct.\n\t * @param inbound - The inbound message(s) (originating from this client) to correlate with the pending local state\n\t * @throws DataProcessingError if the pending message content doesn't match the incoming message content for any message here\n\t * @returns The inbound messages with localOpMetadata \"zipped\" in.\n\t */\n\tprivate processPendingLocalMessages(inbound: InboundMessageResult): {\n\t\tmessage: InboundSequencedContainerRuntimeMessage;\n\t\tlocalOpMetadata: unknown;\n\t}[] {\n\t\tif (\"batchStart\" in inbound) {\n\t\t\tthis.onLocalBatchBegin(inbound.batchStart, inbound.length);\n\t\t}\n\n\t\t// Empty batch\n\t\tif (inbound.length === 0) {\n\t\t\tconst localOpMetadata = this.processNextPendingMessage(\n\t\t\t\tinbound.batchStart.keyMessage.sequenceNumber,\n\t\t\t);\n\t\t\tassert(\n\t\t\t\tasEmptyBatchLocalOpMetadata(localOpMetadata)?.emptyBatch === true,\n\t\t\t\t0xa20 /* Expected empty batch marker */,\n\t\t\t);\n\t\t\treturn [];\n\t\t}\n\n\t\tconst messages = inbound.type === \"fullBatch\" ? inbound.messages : [inbound.nextMessage];\n\n\t\treturn messages.map((message) => ({\n\t\t\tmessage,\n\t\t\tlocalOpMetadata: this.processNextPendingMessage(message.sequenceNumber, message),\n\t\t}));\n\t}\n\n\t/**\n\t * Processes the pending local copy of message that's been ack'd by the server.\n\t * @param sequenceNumber - The sequenceNumber from the server corresponding to the next pending message.\n\t * @param message - [optional] The entire incoming message, for comparing contents with the pending message for extra validation.\n\t * @throws DataProcessingError if the pending message content doesn't match the incoming message content.\n\t * @returns - The localOpMetadata of the next pending message, to be sent to whoever submitted the original message.\n\t */\n\tprivate processNextPendingMessage(\n\t\tsequenceNumber: number,\n\t\tmessage?: InboundSequencedContainerRuntimeMessage,\n\t): unknown {\n\t\tconst pendingMessage = this.pendingMessages.peekFront();\n\t\tassert(\n\t\t\tpendingMessage !== undefined,\n\t\t\t0x169 /* \"No pending message found for this remote message\" */,\n\t\t);\n\n\t\tpendingMessage.sequenceNumber = sequenceNumber;\n\t\tthis.savedOps.push(withoutLocalOpMetadata(pendingMessage));\n\n\t\tthis.pendingMessages.shift();\n\n\t\t// message is undefined in the Empty Batch case,\n\t\t// because we don't have an incoming message to compare and pendingMessage is just a placeholder anyway.\n\t\tif (message !== undefined) {\n\t\t\tconst messageContent = buildPendingMessageContent(message);\n\n\t\t\t// Stringified content should match\n\t\t\tif (pendingMessage.content !== messageContent) {\n\t\t\t\tconst pendingContentObj = JSON.parse(\n\t\t\t\t\tpendingMessage.content,\n\t\t\t\t) as LocalContainerRuntimeMessage;\n\t\t\t\tconst incomingContentObj = JSON.parse(\n\t\t\t\t\tmessageContent,\n\t\t\t\t) as InboundContainerRuntimeMessage;\n\n\t\t\t\tconst contentsMatch =\n\t\t\t\t\tpendingContentObj.contents === incomingContentObj.contents ||\n\t\t\t\t\t(pendingContentObj.contents !== undefined &&\n\t\t\t\t\t\tincomingContentObj.contents !== undefined &&\n\t\t\t\t\t\tJSON.stringify(pendingContentObj.contents) ===\n\t\t\t\t\t\t\tJSON.stringify(incomingContentObj.contents));\n\n\t\t\t\tthis.logger.sendErrorEvent({\n\t\t\t\t\teventName: \"unexpectedAckReceived\",\n\t\t\t\t\tdetails: {\n\t\t\t\t\t\tpendingContentScrubbed: scrubAndStringify(pendingContentObj),\n\t\t\t\t\t\tincomingContentScrubbed: scrubAndStringify(incomingContentObj),\n\t\t\t\t\t\tcontentsMatch,\n\t\t\t\t\t},\n\t\t\t\t});\n\n\t\t\t\tthrow DataProcessingError.create(\n\t\t\t\t\t\"pending local message content mismatch\",\n\t\t\t\t\t\"unexpectedAckReceived\",\n\t\t\t\t\tmessage,\n\t\t\t\t);\n\t\t\t}\n\t\t}\n\n\t\treturn pendingMessage.localOpMetadata;\n\t}\n\n\t/**\n\t * Check if the incoming batch matches the batch info for the next pending message.\n\t */\n\tprivate onLocalBatchBegin(batchStart: BatchStartInfo, batchLength?: number) {\n\t\t// Get the next message from the pending queue. Verify a message exists.\n\t\tconst pendingMessage = this.pendingMessages.peekFront();\n\t\tassert(\n\t\t\tpendingMessage !== undefined,\n\t\t\t0xa21 /* No pending message found as we start processing this remote batch */,\n\t\t);\n\n\t\t// Note: This could be undefined if this batch became empty on resubmit.\n\t\t// In this case the next pending message is an empty batch marker.\n\t\t// Empty batches became empty on Resubmit, and submit them and track them in case\n\t\t// a different fork of this container also submitted the same batch (and it may not be empty for that fork).\n\t\tconst firstMessage = batchStart.keyMessage;\n\t\t// -1 length is for back compat, undefined length means we actually don't know it\n\t\tconst skipLengthCheck =\n\t\t\tpendingMessage.batchInfo.length === -1 || batchLength === undefined;\n\t\tconst expectedPendingBatchLength = batchLength === 0 ? 1 : batchLength;\n\n\t\t// We expect the incoming batch to be of the same length, starting at the same clientSequenceNumber,\n\t\t// as the batch we originally submitted.\n\t\t// We have another later check to compare the message contents, which we'd expect to fail if this check does,\n\t\t// so we don't throw here, merely log. In a later release this check may replace that one.\n\t\tif (\n\t\t\tpendingMessage.batchInfo.batchStartCsn !== batchStart.batchStartCsn ||\n\t\t\t(!skipLengthCheck && pendingMessage.batchInfo.length !== expectedPendingBatchLength)\n\t\t) {\n\t\t\tthis.logger?.sendErrorEvent({\n\t\t\t\teventName: \"BatchInfoMismatch\",\n\t\t\t\tdetails: {\n\t\t\t\t\tpendingBatchCsn: pendingMessage.batchInfo.batchStartCsn,\n\t\t\t\t\tbatchStartCsn: batchStart.batchStartCsn,\n\t\t\t\t\tpendingBatchLength: pendingMessage.batchInfo.length,\n\t\t\t\t\tbatchLength,\n\t\t\t\t\tpendingMessageBatchMetadata: asBatchMetadata(pendingMessage.opMetadata)?.batch,\n\t\t\t\t\tmessageBatchMetadata: asBatchMetadata(firstMessage?.metadata)?.batch,\n\t\t\t\t},\n\t\t\t\tmessageDetails: firstMessage && extractSafePropertiesFromMessage(firstMessage),\n\t\t\t});\n\t\t}\n\t}\n\n\t/**\n\t * Called when the Container's connection state changes. If the Container gets connected, it replays all the pending\n\t * states in its queue. This includes triggering resubmission of unacked ops.\n\t * ! Note: successfully resubmitting an op that has been successfully sequenced is not possible due to checks in the ConnectionStateHandler (Loader layer)\n\t */\n\tpublic replayPendingStates() {\n\t\tassert(\n\t\t\tthis.stateHandler.connected(),\n\t\t\t0x172 /* \"The connection state is not consistent with the runtime\" */,\n\t\t);\n\n\t\t// This assert suggests we are about to send same ops twice, which will result in data loss.\n\t\tassert(\n\t\t\tthis.clientIdFromLastReplay !== this.stateHandler.clientId(),\n\t\t\t0x173 /* \"replayPendingStates called twice for same clientId!\" */,\n\t\t);\n\t\tthis.clientIdFromLastReplay = this.stateHandler.clientId();\n\n\t\tassert(\n\t\t\tthis.initialMessages.isEmpty(),\n\t\t\t0x174 /* \"initial states should be empty before replaying pending\" */,\n\t\t);\n\n\t\tconst initialPendingMessagesCount = this.pendingMessages.length;\n\t\tlet remainingPendingMessagesCount = this.pendingMessages.length;\n\n\t\t// Process exactly `pendingMessagesCount` items in the queue as it represents the number of messages that were\n\t\t// pending when we connected. This is important because the `reSubmitFn` might add more items in the queue\n\t\t// which must not be replayed.\n\t\twhile (remainingPendingMessagesCount > 0) {\n\t\t\t// eslint-disable-next-line @typescript-eslint/no-non-null-assertion\n\t\t\tlet pendingMessage = this.pendingMessages.shift()!;\n\t\t\tremainingPendingMessagesCount--;\n\n\t\t\tconst batchMetadataFlag = asBatchMetadata(pendingMessage.opMetadata)?.batch;\n\t\t\tassert(batchMetadataFlag !== false, 0x41b /* We cannot process batches in chunks */);\n\n\t\t\t// The next message starts a batch (possibly single-message), and we'll need its batchId.\n\t\t\tconst batchId = getEffectiveBatchId(pendingMessage);\n\t\t\t// Resubmit no messages, with the batchId. Will result in another empty batch marker.\n\t\t\tif (asEmptyBatchLocalOpMetadata(pendingMessage.localOpMetadata)?.emptyBatch === true) {\n\t\t\t\tthis.stateHandler.reSubmitBatch([], batchId);\n\t\t\t\tcontinue;\n\t\t\t}\n\n\t\t\t/**\n\t\t\t * We must preserve the distinct batches on resubmit.\n\t\t\t * Note: It is not possible for the PendingStateManager to receive a partially acked batch. It will\n\t\t\t * either receive the whole batch ack or nothing at all. @see ScheduleManager for how this works.\n\t\t\t */\n\t\t\tif (batchMetadataFlag === undefined) {\n\t\t\t\t// Single-message batch\n\n\t\t\t\tthis.stateHandler.reSubmitBatch(\n\t\t\t\t\t[\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tcontent: pendingMessage.content,\n\t\t\t\t\t\t\tlocalOpMetadata: pendingMessage.localOpMetadata,\n\t\t\t\t\t\t\topMetadata: pendingMessage.opMetadata,\n\t\t\t\t\t\t},\n\t\t\t\t\t],\n\t\t\t\t\tbatchId,\n\t\t\t\t);\n\t\t\t\tcontinue;\n\t\t\t}\n\t\t\t// else: batchMetadataFlag === true (It's a typical multi-message batch)\n\n\t\t\tassert(\n\t\t\t\tremainingPendingMessagesCount > 0,\n\t\t\t\t0x554 /* Last pending message cannot be a batch begin */,\n\t\t\t);\n\n\t\t\tconst batch: PendingMessageResubmitData[] = [];\n\n\t\t\t// check is >= because batch end may be last pending message\n\t\t\twhile (remainingPendingMessagesCount >= 0) {\n\t\t\t\tbatch.push({\n\t\t\t\t\tcontent: pendingMessage.content,\n\t\t\t\t\tlocalOpMetadata: pendingMessage.localOpMetadata,\n\t\t\t\t\topMetadata: pendingMessage.opMetadata,\n\t\t\t\t});\n\n\t\t\t\tif (pendingMessage.opMetadata?.batch === false) {\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t\tassert(remainingPendingMessagesCount > 0, 0x555 /* No batch end found */);\n\n\t\t\t\t// eslint-disable-next-line @typescript-eslint/no-non-null-assertion\n\t\t\t\tpendingMessage = this.pendingMessages.shift()!;\n\t\t\t\tremainingPendingMessagesCount--;\n\t\t\t\tassert(\n\t\t\t\t\tpendingMessage.opMetadata?.batch !== true,\n\t\t\t\t\t0x556 /* Batch start needs a corresponding batch end */,\n\t\t\t\t);\n\t\t\t}\n\n\t\t\tthis.stateHandler.reSubmitBatch(batch, batchId);\n\t\t}\n\n\t\t// pending ops should no longer depend on previous sequenced local ops after resubmit\n\t\tthis.savedOps = [];\n\n\t\t// We replayPendingStates on read connections too - we expect these to get nack'd though, and to then reconnect\n\t\t// on a write connection and replay again. This filters out the replay that happens on the read connection so\n\t\t// we only see the replays on write connections (that have a chance to go through).\n\t\tif (this.stateHandler.isActiveConnection()) {\n\t\t\tthis.logger?.sendTelemetryEvent({\n\t\t\t\teventName: \"PendingStatesReplayed\",\n\t\t\t\tcount: initialPendingMessagesCount,\n\t\t\t\tclientId: this.stateHandler.clientId(),\n\t\t\t});\n\t\t}\n\t}\n}\n\n/** For back-compat if trying to apply stashed ops that pre-date batchInfo */\nfunction patchbatchInfo(\n\tmessage: IPendingMessageFromStash,\n): asserts message is IPendingMessage {\n\tconst batchInfo: IPendingMessageFromStash[\"batchInfo\"] = message.batchInfo;\n\tif (batchInfo === undefined) {\n\t\t// Using uuid guarantees uniqueness, retaining existing behavior\n\t\tmessage.batchInfo = { clientId: uuid(), batchStartCsn: -1, length: -1 };\n\t}\n}\n"]}
@@ -490,6 +490,7 @@ export declare class ContainerRuntime extends TypedEventEmitter<IContainerRuntim
490
490
  private dirtyContainer;
491
491
  private emitDirtyDocumentEvent;
492
492
  private readonly disableAttachReorder;
493
+ private readonly useDeltaManagerOpsProxy;
493
494
  private readonly closeSummarizerDelayMs;
494
495
  private readonly defaultTelemetrySignalSampleCount;
495
496
  private readonly _perfSignalData;
@@ -632,9 +633,13 @@ export declare class ContainerRuntime extends TypedEventEmitter<IContainerRuntim
632
633
  */
633
634
  private processRuntimeMessage;
634
635
  /**
635
- * Process an empty batch, which will execute expected actions while processing even if there are no messages.
636
- * This is a separate function because the processCore function expects at least one message to process.
637
- * It is expected to happen only when the outbox produces an empty batch due to a resubmit flow.
636
+ * Process an empty batch, which will execute expected actions while processing even if there are no inner runtime messages.
637
+ *
638
+ * @remarks - Empty batches are produced by the outbox on resubmit when the resubmit flow resulted in no runtime messages.
639
+ * This can happen if changes from a remote client "cancel out" the pending changes being resubmited by this client.
640
+ * We submit an empty batch if "offline load" (aka rehydrating from stashed state) is enabled,
641
+ * to ensure we account for this batch when comparing batchIds, checking for a forked container.
642
+ * Otherwise, we would not realize this container has forked in the case where it did fork, and a batch became empty but wasn't submitted as such.
638
643
  */
639
644
  private processEmptyBatch;
640
645
  /**
@@ -1 +1 @@
1
- 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@@ -700,13 +700,14 @@ export class ContainerRuntime extends TypedEventEmitter {
700
700
  isAttached: () => this.attachState !== AttachState.Detached,
701
701
  }, pendingRuntimeState?.pending, this.logger);
702
702
  let outerDeltaManager;
703
- const useDeltaManagerOpsProxy = this.mc.config.getBoolean("Fluid.ContainerRuntime.DeltaManagerOpsProxy") !== false;
703
+ this.useDeltaManagerOpsProxy =
704
+ this.mc.config.getBoolean("Fluid.ContainerRuntime.DeltaManagerOpsProxy") === true;
704
705
  // The summarizerDeltaManager Proxy is used to lie to the summarizer to convince it is in the right state as a summarizer client.
705
706
  const summarizerDeltaManagerProxy = new DeltaManagerSummarizerProxy(this.innerDeltaManager);
706
707
  outerDeltaManager = summarizerDeltaManagerProxy;
707
708
  // The DeltaManagerPendingOpsProxy is used to control the minimum sequence number
708
709
  // It allows us to lie to the layers below so that they can maintain enough local state for rebasing ops.
709
- if (useDeltaManagerOpsProxy) {
710
+ if (this.useDeltaManagerOpsProxy) {
710
711
  const pendingOpsDeltaManagerProxy = new DeltaManagerPendingOpsProxy(summarizerDeltaManagerProxy, this.pendingStateManager);
711
712
  outerDeltaManager = pendingOpsDeltaManagerProxy;
712
713
  }
@@ -1510,14 +1511,17 @@ export class ContainerRuntime extends TypedEventEmitter {
1510
1511
  if (hasModernRuntimeMessageEnvelope) {
1511
1512
  // If the message has the modern message envelope, then process it here.
1512
1513
  // Here we unpack the message (decompress, unchunk, and/or ungroup) into a batch of messages with ContainerMessageType
1513
- const inboundBatch = this.remoteMessageProcessor.process(messageCopy, logLegacyCase);
1514
- if (inboundBatch === undefined) {
1514
+ const inboundResult = this.remoteMessageProcessor.process(messageCopy, logLegacyCase);
1515
+ if (inboundResult === undefined) {
1515
1516
  // This means the incoming message is an incomplete part of a message or batch
1516
1517
  // and we need to process more messages before the rest of the system can understand it.
1517
1518
  return;
1518
1519
  }
1519
1520
  // Reach out to PendingStateManager to zip localOpMetadata into the message list if it's a local batch
1520
- const messagesWithPendingState = this.pendingStateManager.processInboundBatch(inboundBatch, local);
1521
+ const messagesWithPendingState = this.pendingStateManager.processInboundMessages(inboundResult, local);
1522
+ if (inboundResult.type !== "fullBatch") {
1523
+ assert(messagesWithPendingState.length === 1, "Partial batch should have exactly one message");
1524
+ }
1521
1525
  if (messagesWithPendingState.length > 0) {
1522
1526
  messagesWithPendingState.forEach(({ message, localOpMetadata }) => {
1523
1527
  const msg = {
@@ -1531,7 +1535,8 @@ export class ContainerRuntime extends TypedEventEmitter {
1531
1535
  });
1532
1536
  }
1533
1537
  else {
1534
- this.ensureNoDataModelChanges(() => this.processEmptyBatch(inboundBatch, local));
1538
+ assert(inboundResult.type === "fullBatch", "Empty batch is always considered a full batch");
1539
+ this.ensureNoDataModelChanges(() => this.processEmptyBatch(inboundResult.batchStart, local));
1535
1540
  }
1536
1541
  }
1537
1542
  else {
@@ -1566,8 +1571,9 @@ export class ContainerRuntime extends TypedEventEmitter {
1566
1571
  const { message, local, localOpMetadata } = messageWithContext;
1567
1572
  // Intercept to reduce minimum sequence number to the delta manager's minimum sequence number.
1568
1573
  // Sequence numbers are not guaranteed to follow any sort of order. Re-entrancy is one of those situations
1569
- if (this.deltaManager.minimumSequenceNumber <
1570
- messageWithContext.message.minimumSequenceNumber) {
1574
+ if (this.useDeltaManagerOpsProxy &&
1575
+ this.deltaManager.minimumSequenceNumber <
1576
+ messageWithContext.message.minimumSequenceNumber) {
1571
1577
  messageWithContext.message.minimumSequenceNumber =
1572
1578
  this.deltaManager.minimumSequenceNumber;
1573
1579
  }
@@ -1600,19 +1606,25 @@ export class ContainerRuntime extends TypedEventEmitter {
1600
1606
  }
1601
1607
  }
1602
1608
  /**
1603
- * Process an empty batch, which will execute expected actions while processing even if there are no messages.
1604
- * This is a separate function because the processCore function expects at least one message to process.
1605
- * It is expected to happen only when the outbox produces an empty batch due to a resubmit flow.
1609
+ * Process an empty batch, which will execute expected actions while processing even if there are no inner runtime messages.
1610
+ *
1611
+ * @remarks - Empty batches are produced by the outbox on resubmit when the resubmit flow resulted in no runtime messages.
1612
+ * This can happen if changes from a remote client "cancel out" the pending changes being resubmited by this client.
1613
+ * We submit an empty batch if "offline load" (aka rehydrating from stashed state) is enabled,
1614
+ * to ensure we account for this batch when comparing batchIds, checking for a forked container.
1615
+ * Otherwise, we would not realize this container has forked in the case where it did fork, and a batch became empty but wasn't submitted as such.
1606
1616
  */
1607
1617
  processEmptyBatch(emptyBatch, local) {
1608
- const { emptyBatchSequenceNumber: sequenceNumber, batchStartCsn } = emptyBatch;
1609
- assert(sequenceNumber !== undefined, 0x9fa /* emptyBatchSequenceNumber must be defined */);
1610
- this.emit("batchBegin", { sequenceNumber });
1618
+ const { keyMessage, batchStartCsn } = emptyBatch;
1619
+ this.scheduleManager.beforeOpProcessing(keyMessage);
1611
1620
  this._processedClientSequenceNumber = batchStartCsn;
1612
1621
  if (!this.hasPendingMessages()) {
1613
1622
  this.updateDocumentDirtyState(false);
1614
1623
  }
1615
- this.emit("batchEnd", undefined, { sequenceNumber });
1624
+ // We emit this event but say isRuntimeMessage is false, because there are no actual runtime messages here being processed.
1625
+ // But someone listening to this event expecting to be notified whenever a message arrives would want to know about this.
1626
+ this.emit("op", keyMessage, false /* isRuntimeMessage */);
1627
+ this.scheduleManager.afterOpProcessing(undefined /* error */, keyMessage);
1616
1628
  if (local) {
1617
1629
  this.resetReconnectCount();
1618
1630
  }