@fluidframework/container-runtime 2.12.0 → 2.13.0

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Files changed (66) hide show
  1. package/CHANGELOG.md +4 -0
  2. package/container-runtime.test-files.tar +0 -0
  3. package/dist/blobManager/blobManagerSnapSum.js.map +1 -1
  4. package/dist/channelCollection.js.map +1 -1
  5. package/dist/containerRuntime.d.ts.map +1 -1
  6. package/dist/containerRuntime.js.map +1 -1
  7. package/dist/gc/garbageCollection.d.ts.map +1 -1
  8. package/dist/gc/garbageCollection.js.map +1 -1
  9. package/dist/gc/gcConfigs.js +1 -1
  10. package/dist/gc/gcConfigs.js.map +1 -1
  11. package/dist/gc/gcHelpers.js.map +1 -1
  12. package/dist/gc/gcReferenceGraphAlgorithm.js.map +1 -1
  13. package/dist/opLifecycle/opDecompressor.js +0 -1
  14. package/dist/opLifecycle/opDecompressor.js.map +1 -1
  15. package/dist/opLifecycle/opSplitter.js +0 -1
  16. package/dist/opLifecycle/opSplitter.js.map +1 -1
  17. package/dist/packageVersion.d.ts +1 -1
  18. package/dist/packageVersion.js +1 -1
  19. package/dist/packageVersion.js.map +1 -1
  20. package/dist/pendingStateManager.d.ts +4 -0
  21. package/dist/pendingStateManager.d.ts.map +1 -1
  22. package/dist/pendingStateManager.js +31 -1
  23. package/dist/pendingStateManager.js.map +1 -1
  24. package/dist/scheduleManager.js +0 -2
  25. package/dist/scheduleManager.js.map +1 -1
  26. package/dist/summary/summaryCollection.js +0 -2
  27. package/dist/summary/summaryCollection.js.map +1 -1
  28. package/lib/blobManager/blobManagerSnapSum.js.map +1 -1
  29. package/lib/channelCollection.js.map +1 -1
  30. package/lib/containerRuntime.d.ts.map +1 -1
  31. package/lib/containerRuntime.js.map +1 -1
  32. package/lib/gc/garbageCollection.d.ts.map +1 -1
  33. package/lib/gc/garbageCollection.js.map +1 -1
  34. package/lib/gc/gcConfigs.js +1 -1
  35. package/lib/gc/gcConfigs.js.map +1 -1
  36. package/lib/gc/gcHelpers.js.map +1 -1
  37. package/lib/gc/gcReferenceGraphAlgorithm.js.map +1 -1
  38. package/lib/opLifecycle/opDecompressor.js +0 -1
  39. package/lib/opLifecycle/opDecompressor.js.map +1 -1
  40. package/lib/opLifecycle/opSplitter.js +0 -1
  41. package/lib/opLifecycle/opSplitter.js.map +1 -1
  42. package/lib/packageVersion.d.ts +1 -1
  43. package/lib/packageVersion.js +1 -1
  44. package/lib/packageVersion.js.map +1 -1
  45. package/lib/pendingStateManager.d.ts +4 -0
  46. package/lib/pendingStateManager.d.ts.map +1 -1
  47. package/lib/pendingStateManager.js +29 -0
  48. package/lib/pendingStateManager.js.map +1 -1
  49. package/lib/scheduleManager.js +0 -2
  50. package/lib/scheduleManager.js.map +1 -1
  51. package/lib/summary/summaryCollection.js +0 -2
  52. package/lib/summary/summaryCollection.js.map +1 -1
  53. package/package.json +19 -19
  54. package/src/blobManager/blobManagerSnapSum.ts +1 -1
  55. package/src/channelCollection.ts +1 -1
  56. package/src/containerRuntime.ts +2 -1
  57. package/src/gc/garbageCollection.ts +2 -1
  58. package/src/gc/gcConfigs.ts +1 -1
  59. package/src/gc/gcHelpers.ts +2 -2
  60. package/src/gc/gcReferenceGraphAlgorithm.ts +1 -1
  61. package/src/opLifecycle/opDecompressor.ts +1 -1
  62. package/src/opLifecycle/opSplitter.ts +1 -1
  63. package/src/packageVersion.ts +1 -1
  64. package/src/pendingStateManager.ts +38 -0
  65. package/src/scheduleManager.ts +2 -2
  66. package/src/summary/summaryCollection.ts +2 -2
@@ -1 +1 @@
1
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All rights reserved.\n * Licensed under the MIT License.\n */\n\nimport { IsoBuffer, Uint8ArrayToString } from \"@fluid-internal/client-utils\";\nimport { ITelemetryBaseLogger } from \"@fluidframework/core-interfaces\";\nimport { assert } from \"@fluidframework/core-utils/internal\";\nimport { ISequencedDocumentMessage } from \"@fluidframework/driver-definitions/internal\";\nimport { createChildLogger } from \"@fluidframework/telemetry-utils/internal\";\nimport { decompress } from \"lz4js\";\n\nimport { CompressionAlgorithms } from \"../containerRuntime.js\";\nimport { IBatchMetadata } from \"../metadata.js\";\n\n/**\n * Compression makes assumptions about the shape of message contents. This interface codifies those assumptions, but does not validate them.\n */\ninterface IPackedContentsContents {\n\tpackedContents: string;\n}\n\n/**\n * State machine that \"unrolls\" contents of compressed batches of ops after decompressing them.\n * This class relies on some implicit contracts defined below:\n * 1. A compressed batch will have its first message with batch metadata set to true and compressed set to true\n * 2. Messages in the middle of a compressed batch will have neither batch metadata nor the compression property set\n * 3. The final message of a batch will have batch metadata set to false\n * 4. An individually compressed op will have undefined batch metadata and compression set to true\n */\nexport class OpDecompressor {\n\tprivate activeBatch = false;\n\tprivate rootMessageContents: any | undefined;\n\tprivate processedCount = 0;\n\tprivate readonly logger;\n\n\tconstructor(logger: ITelemetryBaseLogger) {\n\t\tthis.logger = createChildLogger({ logger, namespace: \"OpDecompressor\" });\n\t}\n\n\tpublic isCompressedMessage(message: ISequencedDocumentMessage): boolean {\n\t\tif (message.compression === CompressionAlgorithms.lz4) {\n\t\t\treturn true;\n\t\t}\n\n\t\t/**\n\t\t * Back-compat self healing mechanism for ADO:3538, as loaders from\n\t\t * version client_v2.0.0-internal.1.2.0 to client_v2.0.0-internal.2.2.0 do not\n\t\t * support adding the proper compression metadata to compressed messages submitted\n\t\t * by the runtime. Should be removed after the loader reaches sufficient saturation\n\t\t * for a version greater or equal than client_v2.0.0-internal.2.2.0.\n\t\t *\n\t\t * The condition holds true for compressed messages, regardless of metadata. We are ultimately\n\t\t * looking for a message with a single property `packedContents` inside `contents`, of type 'string'\n\t\t * with a base64 encoded value.\n\t\t */\n\t\ttry {\n\t\t\tif (\n\t\t\t\tmessage.contents !== null &&\n\t\t\t\ttypeof message.contents === \"object\" &&\n\t\t\t\tObject.keys(message.contents).length === 1 &&\n\t\t\t\ttypeof (message.contents as { packedContents?: unknown }).packedContents ===\n\t\t\t\t\t\"string\" &&\n\t\t\t\t(message.contents as IPackedContentsContents).packedContents.length > 0 &&\n\t\t\t\tIsoBuffer.from(\n\t\t\t\t\t(message.contents as IPackedContentsContents).packedContents,\n\t\t\t\t\t\"base64\",\n\t\t\t\t).toString(\"base64\") === (message.contents as IPackedContentsContents).packedContents\n\t\t\t) {\n\t\t\t\tthis.logger.sendTelemetryEvent({\n\t\t\t\t\teventName: \"LegacyCompression\",\n\t\t\t\t\ttype: message.type,\n\t\t\t\t\tbatch: (message.metadata as IBatchMetadata | undefined)?.batch,\n\t\t\t\t});\n\t\t\t\treturn true;\n\t\t\t}\n\t\t} catch (err) {\n\t\t\treturn false;\n\t\t}\n\n\t\treturn false;\n\t}\n\n\tpublic get currentlyUnrolling() {\n\t\treturn this.activeBatch;\n\t}\n\n\t/** Is the decompressed and stored batch only comprised of a single message */\n\tprivate isSingleMessageBatch = false;\n\n\t/**\n\t * Decompress the given compressed message and store it to be subsequently unrolled.\n\t * The stored message will be of type `any[]` where each element represents a message's `contents`\n\t */\n\tpublic decompressAndStore(message: ISequencedDocumentMessage): void {\n\t\tassert(\n\t\t\tmessage.compression === undefined || message.compression === CompressionAlgorithms.lz4,\n\t\t\t0x511 /* Only lz4 compression is supported */,\n\t\t);\n\t\tassert(\n\t\t\tthis.isCompressedMessage(message),\n\t\t\t0x940 /* provided message should be compressed */,\n\t\t);\n\n\t\tassert(this.activeBatch === false, 0x4b8 /* shouldn't have multiple active batches */);\n\t\tthis.activeBatch = true;\n\n\t\tconst batchMetadata = (message.metadata as IBatchMetadata | undefined)?.batch;\n\t\tif (batchMetadata === undefined) {\n\t\t\tthis.isSingleMessageBatch = true;\n\t\t} else {\n\t\t\tassert(batchMetadata === true, 0x941 /* invalid batch metadata */);\n\t\t}\n\n\t\tconst contents = IsoBuffer.from(\n\t\t\t(message.contents as IPackedContentsContents).packedContents,\n\t\t\t\"base64\",\n\t\t);\n\t\tconst decompressedMessage = decompress(contents);\n\t\tconst intoString = Uint8ArrayToString(decompressedMessage);\n\t\tconst asObj = JSON.parse(intoString);\n\t\tthis.rootMessageContents = asObj;\n\t}\n\n\t/**\n\t * Unroll the next message from the decompressed content provided to {@link decompressAndStore}\n\t * @returns the unrolled `ISequencedDocumentMessage`\n\t */\n\tpublic unroll(message: ISequencedDocumentMessage): ISequencedDocumentMessage {\n\t\tassert(this.currentlyUnrolling, 0x942 /* not currently unrolling */);\n\t\tassert(this.rootMessageContents !== undefined, 0x943 /* missing rootMessageContents */);\n\t\tassert(\n\t\t\tthis.rootMessageContents.length > this.processedCount,\n\t\t\t0x944 /* no more content to unroll */,\n\t\t);\n\n\t\tconst batchMetadata = (message.metadata as IBatchMetadata | undefined)?.batch;\n\n\t\tif (batchMetadata === false || this.isSingleMessageBatch) {\n\t\t\t// End of compressed batch\n\t\t\tconst returnMessage = newMessage(message, this.rootMessageContents[this.processedCount]);\n\n\t\t\tthis.activeBatch = false;\n\t\t\tthis.isSingleMessageBatch = false;\n\t\t\tthis.rootMessageContents = undefined;\n\t\t\tthis.processedCount = 0;\n\n\t\t\treturn returnMessage;\n\t\t} else if (batchMetadata === true) {\n\t\t\t// Start of compressed batch\n\t\t\treturn newMessage(message, this.rootMessageContents[this.processedCount++]);\n\t\t}\n\n\t\tassert(batchMetadata === undefined, 0x945 /* invalid batch metadata */);\n\t\tassert(message.contents === undefined, 0x512 /* Expecting empty message */);\n\n\t\t// Continuation of compressed batch\n\t\treturn newMessage(message, this.rootMessageContents[this.processedCount++]);\n\t}\n}\n\n// We should not be mutating the input message nor its metadata\nconst newMessage = (\n\toriginalMessage: ISequencedDocumentMessage,\n\tcontents: any,\n): ISequencedDocumentMessage => ({\n\t...originalMessage,\n\tcontents,\n\tcompression: undefined,\n\t// TODO: It should already be the case that we're not modifying any metadata, not clear if/why this shallow clone should be required.\n\t// eslint-disable-next-line @typescript-eslint/no-unnecessary-type-assertion\n\tmetadata:\n\t\toriginalMessage.metadata === undefined\n\t\t\t? undefined\n\t\t\t: { ...(originalMessage.metadata as any) },\n});\n"]}
1
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All rights reserved.\n * Licensed under the MIT License.\n */\n\nimport { IsoBuffer, Uint8ArrayToString } from \"@fluid-internal/client-utils\";\nimport { ITelemetryBaseLogger } from \"@fluidframework/core-interfaces\";\nimport { assert } from \"@fluidframework/core-utils/internal\";\nimport { ISequencedDocumentMessage } from \"@fluidframework/driver-definitions/internal\";\nimport { createChildLogger } from \"@fluidframework/telemetry-utils/internal\";\nimport { decompress } from \"lz4js\";\n\nimport { CompressionAlgorithms } from \"../containerRuntime.js\";\nimport { IBatchMetadata } from \"../metadata.js\";\n\n/**\n * Compression makes assumptions about the shape of message contents. This interface codifies those assumptions, but does not validate them.\n */\ninterface IPackedContentsContents {\n\tpackedContents: string;\n}\n\n/**\n * State machine that \"unrolls\" contents of compressed batches of ops after decompressing them.\n * This class relies on some implicit contracts defined below:\n * 1. A compressed batch will have its first message with batch metadata set to true and compressed set to true\n * 2. Messages in the middle of a compressed batch will have neither batch metadata nor the compression property set\n * 3. The final message of a batch will have batch metadata set to false\n * 4. An individually compressed op will have undefined batch metadata and compression set to true\n */\nexport class OpDecompressor {\n\tprivate activeBatch = false;\n\tprivate rootMessageContents: any | undefined;\n\tprivate processedCount = 0;\n\tprivate readonly logger;\n\n\tconstructor(logger: ITelemetryBaseLogger) {\n\t\tthis.logger = createChildLogger({ logger, namespace: \"OpDecompressor\" });\n\t}\n\n\tpublic isCompressedMessage(message: ISequencedDocumentMessage): boolean {\n\t\tif (message.compression === CompressionAlgorithms.lz4) {\n\t\t\treturn true;\n\t\t}\n\n\t\t/**\n\t\t * Back-compat self healing mechanism for ADO:3538, as loaders from\n\t\t * version client_v2.0.0-internal.1.2.0 to client_v2.0.0-internal.2.2.0 do not\n\t\t * support adding the proper compression metadata to compressed messages submitted\n\t\t * by the runtime. Should be removed after the loader reaches sufficient saturation\n\t\t * for a version greater or equal than client_v2.0.0-internal.2.2.0.\n\t\t *\n\t\t * The condition holds true for compressed messages, regardless of metadata. We are ultimately\n\t\t * looking for a message with a single property `packedContents` inside `contents`, of type 'string'\n\t\t * with a base64 encoded value.\n\t\t */\n\t\ttry {\n\t\t\tif (\n\t\t\t\tmessage.contents !== null &&\n\t\t\t\ttypeof message.contents === \"object\" &&\n\t\t\t\tObject.keys(message.contents).length === 1 &&\n\t\t\t\ttypeof (message.contents as { packedContents?: unknown }).packedContents ===\n\t\t\t\t\t\"string\" &&\n\t\t\t\t(message.contents as IPackedContentsContents).packedContents.length > 0 &&\n\t\t\t\tIsoBuffer.from(\n\t\t\t\t\t(message.contents as IPackedContentsContents).packedContents,\n\t\t\t\t\t\"base64\",\n\t\t\t\t).toString(\"base64\") === (message.contents as IPackedContentsContents).packedContents\n\t\t\t) {\n\t\t\t\tthis.logger.sendTelemetryEvent({\n\t\t\t\t\teventName: \"LegacyCompression\",\n\t\t\t\t\ttype: message.type,\n\t\t\t\t\tbatch: (message.metadata as IBatchMetadata | undefined)?.batch,\n\t\t\t\t});\n\t\t\t\treturn true;\n\t\t\t}\n\t\t} catch (err) {\n\t\t\treturn false;\n\t\t}\n\n\t\treturn false;\n\t}\n\n\tpublic get currentlyUnrolling() {\n\t\treturn this.activeBatch;\n\t}\n\n\t/** Is the decompressed and stored batch only comprised of a single message */\n\tprivate isSingleMessageBatch = false;\n\n\t/**\n\t * Decompress the given compressed message and store it to be subsequently unrolled.\n\t * The stored message will be of type `any[]` where each element represents a message's `contents`\n\t */\n\tpublic decompressAndStore(message: ISequencedDocumentMessage): void {\n\t\tassert(\n\t\t\tmessage.compression === undefined || message.compression === CompressionAlgorithms.lz4,\n\t\t\t0x511 /* Only lz4 compression is supported */,\n\t\t);\n\t\tassert(\n\t\t\tthis.isCompressedMessage(message),\n\t\t\t0x940 /* provided message should be compressed */,\n\t\t);\n\n\t\tassert(this.activeBatch === false, 0x4b8 /* shouldn't have multiple active batches */);\n\t\tthis.activeBatch = true;\n\n\t\tconst batchMetadata = (message.metadata as IBatchMetadata | undefined)?.batch;\n\t\tif (batchMetadata === undefined) {\n\t\t\tthis.isSingleMessageBatch = true;\n\t\t} else {\n\t\t\tassert(batchMetadata === true, 0x941 /* invalid batch metadata */);\n\t\t}\n\n\t\tconst contents = IsoBuffer.from(\n\t\t\t(message.contents as IPackedContentsContents).packedContents,\n\t\t\t\"base64\",\n\t\t);\n\t\tconst decompressedMessage = decompress(contents);\n\t\tconst intoString = Uint8ArrayToString(decompressedMessage);\n\t\tconst asObj = JSON.parse(intoString);\n\t\tthis.rootMessageContents = asObj;\n\t}\n\n\t/**\n\t * Unroll the next message from the decompressed content provided to {@link decompressAndStore}\n\t * @returns the unrolled `ISequencedDocumentMessage`\n\t */\n\tpublic unroll(message: ISequencedDocumentMessage): ISequencedDocumentMessage {\n\t\tassert(this.currentlyUnrolling, 0x942 /* not currently unrolling */);\n\t\tassert(this.rootMessageContents !== undefined, 0x943 /* missing rootMessageContents */);\n\t\tassert(\n\t\t\tthis.rootMessageContents.length > this.processedCount,\n\t\t\t0x944 /* no more content to unroll */,\n\t\t);\n\n\t\tconst batchMetadata = (message.metadata as IBatchMetadata | undefined)?.batch;\n\n\t\tif (batchMetadata === false || this.isSingleMessageBatch) {\n\t\t\t// End of compressed batch\n\t\t\tconst returnMessage = newMessage(message, this.rootMessageContents[this.processedCount]);\n\n\t\t\tthis.activeBatch = false;\n\t\t\tthis.isSingleMessageBatch = false;\n\t\t\tthis.rootMessageContents = undefined;\n\t\t\tthis.processedCount = 0;\n\n\t\t\treturn returnMessage;\n\t\t} else if (batchMetadata === true) {\n\t\t\t// Start of compressed batch\n\t\t\treturn newMessage(message, this.rootMessageContents[this.processedCount++]);\n\t\t}\n\n\t\tassert(batchMetadata === undefined, 0x945 /* invalid batch metadata */);\n\t\tassert(message.contents === undefined, 0x512 /* Expecting empty message */);\n\n\t\t// Continuation of compressed batch\n\t\treturn newMessage(message, this.rootMessageContents[this.processedCount++]);\n\t}\n}\n\n// We should not be mutating the input message nor its metadata\nconst newMessage = (\n\toriginalMessage: ISequencedDocumentMessage,\n\tcontents: any,\n): ISequencedDocumentMessage => ({\n\t...originalMessage,\n\tcontents,\n\tcompression: undefined,\n\t// TODO: It should already be the case that we're not modifying any metadata, not clear if/why this shallow clone should be required.\n\n\tmetadata:\n\t\toriginalMessage.metadata === undefined\n\t\t\t? undefined\n\t\t\t: { ...(originalMessage.metadata as any) },\n});\n"]}
@@ -119,7 +119,6 @@ export class OpSplitter {
119
119
  assert(isChunkedContents(message.contents), 0x948 /* message not of type ChunkedOp */);
120
120
  const contents = message.contents;
121
121
  // TODO: Verify whether this should be able to handle server-generated ops (with null clientId)
122
- // eslint-disable-next-line @typescript-eslint/no-unnecessary-type-assertion
123
122
  const clientId = message.clientId;
124
123
  const chunkedContent = contents.contents;
125
124
  this.addChunk(clientId, chunkedContent, message);
@@ -1 +1 @@
1
- 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* Copyright (c) Microsoft Corporation and contributors. All rights reserved.\n * Licensed under the MIT License.\n */\n\nimport { IBatchMessage } from \"@fluidframework/container-definitions/internal\";\nimport { ITelemetryBaseLogger } from \"@fluidframework/core-interfaces\";\nimport { assert } from \"@fluidframework/core-utils/internal\";\nimport { ISequencedDocumentMessage } from \"@fluidframework/driver-definitions/internal\";\nimport {\n\tDataCorruptionError,\n\tcreateChildLogger,\n\textractSafePropertiesFromMessage,\n} from \"@fluidframework/telemetry-utils/internal\";\n\nimport { ContainerMessageType, ContainerRuntimeChunkedOpMessage } from \"../messageTypes.js\";\n\nimport { estimateSocketSize } from \"./batchManager.js\";\nimport { BatchMessage, IBatch, IChunkedOp } from \"./definitions.js\";\n\nexport function isChunkedMessage(message: ISequencedDocumentMessage): boolean {\n\treturn isChunkedContents(message.contents);\n}\n\ninterface IChunkedContents {\n\ttype: typeof ContainerMessageType.ChunkedOp;\n\tcontents: IChunkedOp;\n}\n\nfunction isChunkedContents(contents: any): contents is IChunkedContents {\n\treturn contents?.type === ContainerMessageType.ChunkedOp;\n}\n\n/**\n * Responsible for creating and reconstructing chunked messages.\n */\nexport class OpSplitter {\n\t// Local copy of incomplete received chunks.\n\tprivate readonly chunkMap: Map<string, string[]>;\n\tprivate readonly logger;\n\n\tconstructor(\n\t\tchunks: [string, string[]][],\n\t\tprivate readonly submitBatchFn:\n\t\t\t| ((batch: IBatchMessage[], referenceSequenceNumber?: number) => number)\n\t\t\t| undefined,\n\t\tpublic readonly chunkSizeInBytes: number,\n\t\tprivate readonly maxBatchSizeInBytes: number,\n\t\tlogger: ITelemetryBaseLogger,\n\t) {\n\t\tthis.chunkMap = new Map<string, string[]>(chunks);\n\t\tthis.logger = createChildLogger({ logger, namespace: \"OpSplitter\" });\n\t}\n\n\tpublic get isBatchChunkingEnabled(): boolean {\n\t\treturn (\n\t\t\tthis.chunkSizeInBytes < Number.POSITIVE_INFINITY && this.submitBatchFn !== undefined\n\t\t);\n\t}\n\n\tpublic get chunks(): ReadonlyMap<string, string[]> {\n\t\treturn this.chunkMap;\n\t}\n\n\tpublic clearPartialChunks(clientId: string) {\n\t\tif (this.chunkMap.has(clientId)) {\n\t\t\tthis.chunkMap.delete(clientId);\n\t\t}\n\t}\n\n\tprivate addChunk(\n\t\tclientId: string,\n\t\tchunkedContent: IChunkedOp,\n\t\toriginalMessage: ISequencedDocumentMessage,\n\t) {\n\t\tlet map = this.chunkMap.get(clientId);\n\t\tif (map === undefined) {\n\t\t\tmap = [];\n\t\t\tthis.chunkMap.set(clientId, map);\n\t\t}\n\n\t\tif (chunkedContent.chunkId !== map.length + 1) {\n\t\t\t// We are expecting the chunks to be processed sequentially, in the same order as they are sent.\n\t\t\t// Therefore, the chunkId of the incoming op needs to match the length of the array (1-based indexing)\n\t\t\t// holding the existing chunks for that particular clientId.\n\t\t\tthrow new DataCorruptionError(\"Chunk Id mismatch\", {\n\t\t\t\t...extractSafePropertiesFromMessage(originalMessage),\n\t\t\t\tchunkMapLength: map.length,\n\t\t\t\tchunkId: chunkedContent.chunkId,\n\t\t\t\ttotalChunks: chunkedContent.totalChunks,\n\t\t\t});\n\t\t}\n\n\t\tmap.push(chunkedContent.contents);\n\t}\n\n\t/**\n\t * Splits the first op of a compressed batch in chunks, sends the chunks separately and\n\t * returns a new batch composed of the last chunk and the rest of the ops in the original batch.\n\t *\n\t * A compressed batch is formed by one large op at the first position, followed by a series of placeholder ops\n\t * which are used in order to reserve the sequence numbers for when the first op gets unrolled into the original\n\t * uncompressed ops at ingestion in the runtime.\n\t *\n\t * If the first op is too large, it can be chunked (split into smaller op) which can be sent individually over the wire\n\t * and accumulate at ingestion, until the last op in the chunk is processed, when the original op is unrolled.\n\t *\n\t * This method will send the first N - 1 chunks separately and use the last chunk as the first message in the result batch\n\t * and then appends the original placeholder ops. This will ensure that the batch semantics of the original (non-compressed) batch\n\t * are preserved, as the original chunked op will be unrolled by the runtime when the first message in the batch is processed\n\t * (as it is the last chunk).\n\t *\n\t * To illustrate, if the input is `[largeOp, emptyOp, emptyOp]`, `largeOp` will be split into `[chunk1, chunk2, chunk3, chunk4]`.\n\t * `chunk1`, `chunk2` and `chunk3` will be sent individually and `[chunk4, emptyOp, emptyOp]` will be returned.\n\t *\n\t * @remarks - A side effect here is that 1 or more chunks are queued immediately for sending in next JS turn.\n\t *\n\t * @param batch - the compressed batch which needs to be processed\n\t * @returns A new adjusted batch (last chunk + empty placeholders) which can be sent over the wire\n\t */\n\tpublic splitFirstBatchMessage(batch: IBatch): IBatch {\n\t\tassert(this.isBatchChunkingEnabled, 0x513 /* Chunking needs to be enabled */);\n\t\tassert(\n\t\t\tbatch.contentSizeInBytes > 0 && batch.messages.length > 0,\n\t\t\t0x514 /* Batch needs to be non-empty */,\n\t\t);\n\t\tassert(\n\t\t\tbatch.referenceSequenceNumber !== undefined,\n\t\t\t0x58a /* Batch must have a reference sequence number if non-empty */,\n\t\t);\n\t\tassert(this.chunkSizeInBytes !== 0, 0x515 /* Chunk size needs to be non-zero */);\n\t\tassert(\n\t\t\tthis.chunkSizeInBytes < this.maxBatchSizeInBytes,\n\t\t\t0x516 /* Chunk size needs to be smaller than the max batch size */,\n\t\t);\n\n\t\tconst firstMessage = batch.messages[0]; // we expect this to be the large compressed op, which needs to be split\n\t\tassert(\n\t\t\t(firstMessage.contents?.length ?? 0) >= this.chunkSizeInBytes,\n\t\t\t0x518 /* First message in the batch needs to be chunkable */,\n\t\t);\n\n\t\tconst restOfMessages = batch.messages.slice(1); // we expect these to be empty ops, created to reserve sequence numbers\n\t\tconst socketSize = estimateSocketSize(batch);\n\t\tconst chunks = splitOp(\n\t\t\tfirstMessage,\n\t\t\tthis.chunkSizeInBytes,\n\t\t\t// If we estimate that the socket batch size will exceed the batch limit\n\t\t\t// we will inject an empty op to minimize the risk of the payload failing due to\n\t\t\t// the overhead from the trailing empty ops in the batch.\n\t\t\tsocketSize >= this.maxBatchSizeInBytes,\n\t\t);\n\n\t\tassert(this.submitBatchFn !== undefined, 0x519 /* We don't support old loaders */);\n\t\t// Send the first N-1 chunks immediately\n\t\tfor (const chunk of chunks.slice(0, -1)) {\n\t\t\tthis.submitBatchFn(\n\t\t\t\t[chunkToBatchMessage(chunk, batch.referenceSequenceNumber)],\n\t\t\t\tbatch.referenceSequenceNumber,\n\t\t\t);\n\t\t}\n\n\t\t// The last chunk will be part of the new batch and needs to\n\t\t// preserve the batch metadata of the original batch\n\t\tconst lastChunk = chunkToBatchMessage(\n\t\t\tchunks[chunks.length - 1],\n\t\t\tbatch.referenceSequenceNumber,\n\t\t\t{ batch: firstMessage.metadata?.batch },\n\t\t);\n\n\t\tthis.logger.sendPerformanceEvent({\n\t\t\t// Used to be \"Chunked compressed batch\"\n\t\t\teventName: \"CompressedChunkedBatch\",\n\t\t\tlength: batch.messages.length,\n\t\t\tsizeInBytes: batch.contentSizeInBytes,\n\t\t\tchunks: chunks.length,\n\t\t\tchunkSizeInBytes: this.chunkSizeInBytes,\n\t\t\tsocketSize,\n\t\t});\n\n\t\treturn {\n\t\t\tmessages: [lastChunk, ...restOfMessages],\n\t\t\tcontentSizeInBytes: lastChunk.contents?.length ?? 0,\n\t\t\treferenceSequenceNumber: batch.referenceSequenceNumber,\n\t\t};\n\t}\n\n\tpublic processChunk(message: ISequencedDocumentMessage): ProcessChunkResult {\n\t\tassert(isChunkedContents(message.contents), 0x948 /* message not of type ChunkedOp */);\n\t\tconst contents: IChunkedContents = message.contents;\n\n\t\t// TODO: Verify whether this should be able to handle server-generated ops (with null clientId)\n\t\t// eslint-disable-next-line @typescript-eslint/no-unnecessary-type-assertion\n\t\tconst clientId = message.clientId as string;\n\t\tconst chunkedContent = contents.contents;\n\t\tthis.addChunk(clientId, chunkedContent, message);\n\n\t\tif (chunkedContent.chunkId < chunkedContent.totalChunks) {\n\t\t\t// We are processing the op in chunks but haven't reached\n\t\t\t// the last chunk yet in order to reconstruct the original op\n\t\t\treturn {\n\t\t\t\tisFinalChunk: false,\n\t\t\t};\n\t\t}\n\n\t\t// eslint-disable-next-line @typescript-eslint/no-non-null-assertion\n\t\tconst serializedContent = this.chunkMap.get(clientId)!.join(\"\");\n\t\tthis.clearPartialChunks(clientId);\n\n\t\t// The final/complete message will contain the data from all the chunks.\n\t\t// It will have the sequenceNumber of the last chunk\n\t\tconst completeMessage = { ...message };\n\t\tcompleteMessage.contents =\n\t\t\tserializedContent === \"\" ? undefined : JSON.parse(serializedContent);\n\t\t// back-compat with 1.x builds\n\t\t// This is only required / present for non-compressed, chunked ops\n\t\t// For compressed ops, we have op grouping enabled, and type of each op is preserved within compressed content.\n\t\tcompleteMessage.type = (chunkedContent as any).originalType;\n\t\tcompleteMessage.metadata = chunkedContent.originalMetadata;\n\t\tcompleteMessage.compression = chunkedContent.originalCompression;\n\t\treturn {\n\t\t\tmessage: completeMessage,\n\t\t\tisFinalChunk: true,\n\t\t};\n\t}\n}\n\ntype ProcessChunkResult =\n\t| {\n\t\t\treadonly isFinalChunk: false;\n\t }\n\t| {\n\t\t\treadonly isFinalChunk: true;\n\t\t\treadonly message: ISequencedDocumentMessage;\n\t };\n\nconst chunkToBatchMessage = (\n\tchunk: IChunkedOp,\n\treferenceSequenceNumber: number,\n\tmetadata: Record<string, unknown> | undefined = undefined,\n): BatchMessage => {\n\tconst payload: ContainerRuntimeChunkedOpMessage = {\n\t\ttype: ContainerMessageType.ChunkedOp,\n\t\tcontents: chunk,\n\t};\n\treturn {\n\t\tcontents: JSON.stringify(payload),\n\t\tmetadata,\n\t\treferenceSequenceNumber,\n\t};\n};\n\n/**\n * Splits an op into smaller ops (chunks), based on the size of the op and the `chunkSizeInBytes` parameter.\n *\n * The last op of the result will be bundled with empty ops in the same batch. There is a risk of the batch payload\n * exceeding the 1MB limit due to the overhead from the empty ops. If the last op is large, the risk is even higher.\n * To minimize the odds, an extra empty op can be added to the result using the `extraOp` parameter.\n *\n * @param op - the op to be split\n * @param chunkSizeInBytes - how large should the chunks be\n * @param extraOp - should an extra empty op be added to the result\n * @returns an array of chunked ops\n */\nexport const splitOp = (\n\top: BatchMessage,\n\tchunkSizeInBytes: number,\n\textraOp: boolean = false,\n): IChunkedOp[] => {\n\tconst chunks: IChunkedOp[] = [];\n\tassert(\n\t\top.contents !== undefined && op.contents !== null,\n\t\t0x51a /* We should have something to chunk */,\n\t);\n\n\tconst contentLength = op.contents.length;\n\tconst chunkCount =\n\t\tMath.floor((contentLength - 1) / chunkSizeInBytes) + 1 + (extraOp ? 1 : 0);\n\tlet offset = 0;\n\tfor (let chunkId = 1; chunkId <= chunkCount; chunkId++) {\n\t\tconst chunk: IChunkedOp = {\n\t\t\tchunkId,\n\t\t\tcontents: op.contents.substr(offset, chunkSizeInBytes),\n\t\t\ttotalChunks: chunkCount,\n\t\t};\n\n\t\tif (chunkId === chunkCount) {\n\t\t\t// We don't need to port these to all the chunks,\n\t\t\t// as we rebuild the original op when we process the\n\t\t\t// last chunk, therefore it is the only one that needs it.\n\t\t\tchunk.originalMetadata = op.metadata;\n\t\t\tchunk.originalCompression = op.compression;\n\n\t\t\t// back-compat with 1.x builds\n\t\t\t// 2.x builds only do chunking for compressed ops.\n\t\t\t// originalType is no longer used in such cases, as each op preserves its type within compressed payload.\n\t\t\t// But, if 1.x builds see this op, and there is no type on the message, then it will ignore this message silently.\n\t\t\t// This is really bad, as we will crash on later ops and it's very hard to debug these cases.\n\t\t\t// If we put some known type here, then we will crash on it (as 1.x does not understand compression, and thus will not\n\t\t\t// find info on the op like address of the channel to deliver the op)\n\t\t\t(chunk as any).originalType = \"component\";\n\t\t}\n\n\t\tchunks.push(chunk);\n\t\toffset += chunkSizeInBytes;\n\t\tassert(\n\t\t\tchunkId >= chunkCount - 1 || offset <= contentLength,\n\t\t\t0x58b /* Content offset within bounds */,\n\t\t);\n\t}\n\n\tassert(\n\t\toffset >= contentLength,\n\t\t0x58c /* Content offset equal or larger than content length */,\n\t);\n\tassert(chunks.length === chunkCount, 0x5a5 /* Expected number of chunks */);\n\treturn chunks;\n};\n"]}
1
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All rights reserved.\n * Licensed under the MIT License.\n */\n\nimport { IBatchMessage } from \"@fluidframework/container-definitions/internal\";\nimport { ITelemetryBaseLogger } from \"@fluidframework/core-interfaces\";\nimport { assert } from \"@fluidframework/core-utils/internal\";\nimport { ISequencedDocumentMessage } from \"@fluidframework/driver-definitions/internal\";\nimport {\n\tDataCorruptionError,\n\tcreateChildLogger,\n\textractSafePropertiesFromMessage,\n} from \"@fluidframework/telemetry-utils/internal\";\n\nimport { ContainerMessageType, ContainerRuntimeChunkedOpMessage } from \"../messageTypes.js\";\n\nimport { estimateSocketSize } from \"./batchManager.js\";\nimport { BatchMessage, IBatch, IChunkedOp } from \"./definitions.js\";\n\nexport function isChunkedMessage(message: ISequencedDocumentMessage): boolean {\n\treturn isChunkedContents(message.contents);\n}\n\ninterface IChunkedContents {\n\ttype: typeof ContainerMessageType.ChunkedOp;\n\tcontents: IChunkedOp;\n}\n\nfunction isChunkedContents(contents: any): contents is IChunkedContents {\n\treturn contents?.type === ContainerMessageType.ChunkedOp;\n}\n\n/**\n * Responsible for creating and reconstructing chunked messages.\n */\nexport class OpSplitter {\n\t// Local copy of incomplete received chunks.\n\tprivate readonly chunkMap: Map<string, string[]>;\n\tprivate readonly logger;\n\n\tconstructor(\n\t\tchunks: [string, string[]][],\n\t\tprivate readonly submitBatchFn:\n\t\t\t| ((batch: IBatchMessage[], referenceSequenceNumber?: number) => number)\n\t\t\t| undefined,\n\t\tpublic readonly chunkSizeInBytes: number,\n\t\tprivate readonly maxBatchSizeInBytes: number,\n\t\tlogger: ITelemetryBaseLogger,\n\t) {\n\t\tthis.chunkMap = new Map<string, string[]>(chunks);\n\t\tthis.logger = createChildLogger({ logger, namespace: \"OpSplitter\" });\n\t}\n\n\tpublic get isBatchChunkingEnabled(): boolean {\n\t\treturn (\n\t\t\tthis.chunkSizeInBytes < Number.POSITIVE_INFINITY && this.submitBatchFn !== undefined\n\t\t);\n\t}\n\n\tpublic get chunks(): ReadonlyMap<string, string[]> {\n\t\treturn this.chunkMap;\n\t}\n\n\tpublic clearPartialChunks(clientId: string) {\n\t\tif (this.chunkMap.has(clientId)) {\n\t\t\tthis.chunkMap.delete(clientId);\n\t\t}\n\t}\n\n\tprivate addChunk(\n\t\tclientId: string,\n\t\tchunkedContent: IChunkedOp,\n\t\toriginalMessage: ISequencedDocumentMessage,\n\t) {\n\t\tlet map = this.chunkMap.get(clientId);\n\t\tif (map === undefined) {\n\t\t\tmap = [];\n\t\t\tthis.chunkMap.set(clientId, map);\n\t\t}\n\n\t\tif (chunkedContent.chunkId !== map.length + 1) {\n\t\t\t// We are expecting the chunks to be processed sequentially, in the same order as they are sent.\n\t\t\t// Therefore, the chunkId of the incoming op needs to match the length of the array (1-based indexing)\n\t\t\t// holding the existing chunks for that particular clientId.\n\t\t\tthrow new DataCorruptionError(\"Chunk Id mismatch\", {\n\t\t\t\t...extractSafePropertiesFromMessage(originalMessage),\n\t\t\t\tchunkMapLength: map.length,\n\t\t\t\tchunkId: chunkedContent.chunkId,\n\t\t\t\ttotalChunks: chunkedContent.totalChunks,\n\t\t\t});\n\t\t}\n\n\t\tmap.push(chunkedContent.contents);\n\t}\n\n\t/**\n\t * Splits the first op of a compressed batch in chunks, sends the chunks separately and\n\t * returns a new batch composed of the last chunk and the rest of the ops in the original batch.\n\t *\n\t * A compressed batch is formed by one large op at the first position, followed by a series of placeholder ops\n\t * which are used in order to reserve the sequence numbers for when the first op gets unrolled into the original\n\t * uncompressed ops at ingestion in the runtime.\n\t *\n\t * If the first op is too large, it can be chunked (split into smaller op) which can be sent individually over the wire\n\t * and accumulate at ingestion, until the last op in the chunk is processed, when the original op is unrolled.\n\t *\n\t * This method will send the first N - 1 chunks separately and use the last chunk as the first message in the result batch\n\t * and then appends the original placeholder ops. This will ensure that the batch semantics of the original (non-compressed) batch\n\t * are preserved, as the original chunked op will be unrolled by the runtime when the first message in the batch is processed\n\t * (as it is the last chunk).\n\t *\n\t * To illustrate, if the input is `[largeOp, emptyOp, emptyOp]`, `largeOp` will be split into `[chunk1, chunk2, chunk3, chunk4]`.\n\t * `chunk1`, `chunk2` and `chunk3` will be sent individually and `[chunk4, emptyOp, emptyOp]` will be returned.\n\t *\n\t * @remarks - A side effect here is that 1 or more chunks are queued immediately for sending in next JS turn.\n\t *\n\t * @param batch - the compressed batch which needs to be processed\n\t * @returns A new adjusted batch (last chunk + empty placeholders) which can be sent over the wire\n\t */\n\tpublic splitFirstBatchMessage(batch: IBatch): IBatch {\n\t\tassert(this.isBatchChunkingEnabled, 0x513 /* Chunking needs to be enabled */);\n\t\tassert(\n\t\t\tbatch.contentSizeInBytes > 0 && batch.messages.length > 0,\n\t\t\t0x514 /* Batch needs to be non-empty */,\n\t\t);\n\t\tassert(\n\t\t\tbatch.referenceSequenceNumber !== undefined,\n\t\t\t0x58a /* Batch must have a reference sequence number if non-empty */,\n\t\t);\n\t\tassert(this.chunkSizeInBytes !== 0, 0x515 /* Chunk size needs to be non-zero */);\n\t\tassert(\n\t\t\tthis.chunkSizeInBytes < this.maxBatchSizeInBytes,\n\t\t\t0x516 /* Chunk size needs to be smaller than the max batch size */,\n\t\t);\n\n\t\tconst firstMessage = batch.messages[0]; // we expect this to be the large compressed op, which needs to be split\n\t\tassert(\n\t\t\t(firstMessage.contents?.length ?? 0) >= this.chunkSizeInBytes,\n\t\t\t0x518 /* First message in the batch needs to be chunkable */,\n\t\t);\n\n\t\tconst restOfMessages = batch.messages.slice(1); // we expect these to be empty ops, created to reserve sequence numbers\n\t\tconst socketSize = estimateSocketSize(batch);\n\t\tconst chunks = splitOp(\n\t\t\tfirstMessage,\n\t\t\tthis.chunkSizeInBytes,\n\t\t\t// If we estimate that the socket batch size will exceed the batch limit\n\t\t\t// we will inject an empty op to minimize the risk of the payload failing due to\n\t\t\t// the overhead from the trailing empty ops in the batch.\n\t\t\tsocketSize >= this.maxBatchSizeInBytes,\n\t\t);\n\n\t\tassert(this.submitBatchFn !== undefined, 0x519 /* We don't support old loaders */);\n\t\t// Send the first N-1 chunks immediately\n\t\tfor (const chunk of chunks.slice(0, -1)) {\n\t\t\tthis.submitBatchFn(\n\t\t\t\t[chunkToBatchMessage(chunk, batch.referenceSequenceNumber)],\n\t\t\t\tbatch.referenceSequenceNumber,\n\t\t\t);\n\t\t}\n\n\t\t// The last chunk will be part of the new batch and needs to\n\t\t// preserve the batch metadata of the original batch\n\t\tconst lastChunk = chunkToBatchMessage(\n\t\t\tchunks[chunks.length - 1],\n\t\t\tbatch.referenceSequenceNumber,\n\t\t\t{ batch: firstMessage.metadata?.batch },\n\t\t);\n\n\t\tthis.logger.sendPerformanceEvent({\n\t\t\t// Used to be \"Chunked compressed batch\"\n\t\t\teventName: \"CompressedChunkedBatch\",\n\t\t\tlength: batch.messages.length,\n\t\t\tsizeInBytes: batch.contentSizeInBytes,\n\t\t\tchunks: chunks.length,\n\t\t\tchunkSizeInBytes: this.chunkSizeInBytes,\n\t\t\tsocketSize,\n\t\t});\n\n\t\treturn {\n\t\t\tmessages: [lastChunk, ...restOfMessages],\n\t\t\tcontentSizeInBytes: lastChunk.contents?.length ?? 0,\n\t\t\treferenceSequenceNumber: batch.referenceSequenceNumber,\n\t\t};\n\t}\n\n\tpublic processChunk(message: ISequencedDocumentMessage): ProcessChunkResult {\n\t\tassert(isChunkedContents(message.contents), 0x948 /* message not of type ChunkedOp */);\n\t\tconst contents: IChunkedContents = message.contents;\n\n\t\t// TODO: Verify whether this should be able to handle server-generated ops (with null clientId)\n\n\t\tconst clientId = message.clientId as string;\n\t\tconst chunkedContent = contents.contents;\n\t\tthis.addChunk(clientId, chunkedContent, message);\n\n\t\tif (chunkedContent.chunkId < chunkedContent.totalChunks) {\n\t\t\t// We are processing the op in chunks but haven't reached\n\t\t\t// the last chunk yet in order to reconstruct the original op\n\t\t\treturn {\n\t\t\t\tisFinalChunk: false,\n\t\t\t};\n\t\t}\n\n\t\t// eslint-disable-next-line @typescript-eslint/no-non-null-assertion\n\t\tconst serializedContent = this.chunkMap.get(clientId)!.join(\"\");\n\t\tthis.clearPartialChunks(clientId);\n\n\t\t// The final/complete message will contain the data from all the chunks.\n\t\t// It will have the sequenceNumber of the last chunk\n\t\tconst completeMessage = { ...message };\n\t\tcompleteMessage.contents =\n\t\t\tserializedContent === \"\" ? undefined : JSON.parse(serializedContent);\n\t\t// back-compat with 1.x builds\n\t\t// This is only required / present for non-compressed, chunked ops\n\t\t// For compressed ops, we have op grouping enabled, and type of each op is preserved within compressed content.\n\t\tcompleteMessage.type = (chunkedContent as any).originalType;\n\t\tcompleteMessage.metadata = chunkedContent.originalMetadata;\n\t\tcompleteMessage.compression = chunkedContent.originalCompression;\n\t\treturn {\n\t\t\tmessage: completeMessage,\n\t\t\tisFinalChunk: true,\n\t\t};\n\t}\n}\n\ntype ProcessChunkResult =\n\t| {\n\t\t\treadonly isFinalChunk: false;\n\t }\n\t| {\n\t\t\treadonly isFinalChunk: true;\n\t\t\treadonly message: ISequencedDocumentMessage;\n\t };\n\nconst chunkToBatchMessage = (\n\tchunk: IChunkedOp,\n\treferenceSequenceNumber: number,\n\tmetadata: Record<string, unknown> | undefined = undefined,\n): BatchMessage => {\n\tconst payload: ContainerRuntimeChunkedOpMessage = {\n\t\ttype: ContainerMessageType.ChunkedOp,\n\t\tcontents: chunk,\n\t};\n\treturn {\n\t\tcontents: JSON.stringify(payload),\n\t\tmetadata,\n\t\treferenceSequenceNumber,\n\t};\n};\n\n/**\n * Splits an op into smaller ops (chunks), based on the size of the op and the `chunkSizeInBytes` parameter.\n *\n * The last op of the result will be bundled with empty ops in the same batch. There is a risk of the batch payload\n * exceeding the 1MB limit due to the overhead from the empty ops. If the last op is large, the risk is even higher.\n * To minimize the odds, an extra empty op can be added to the result using the `extraOp` parameter.\n *\n * @param op - the op to be split\n * @param chunkSizeInBytes - how large should the chunks be\n * @param extraOp - should an extra empty op be added to the result\n * @returns an array of chunked ops\n */\nexport const splitOp = (\n\top: BatchMessage,\n\tchunkSizeInBytes: number,\n\textraOp: boolean = false,\n): IChunkedOp[] => {\n\tconst chunks: IChunkedOp[] = [];\n\tassert(\n\t\top.contents !== undefined && op.contents !== null,\n\t\t0x51a /* We should have something to chunk */,\n\t);\n\n\tconst contentLength = op.contents.length;\n\tconst chunkCount =\n\t\tMath.floor((contentLength - 1) / chunkSizeInBytes) + 1 + (extraOp ? 1 : 0);\n\tlet offset = 0;\n\tfor (let chunkId = 1; chunkId <= chunkCount; chunkId++) {\n\t\tconst chunk: IChunkedOp = {\n\t\t\tchunkId,\n\t\t\tcontents: op.contents.substr(offset, chunkSizeInBytes),\n\t\t\ttotalChunks: chunkCount,\n\t\t};\n\n\t\tif (chunkId === chunkCount) {\n\t\t\t// We don't need to port these to all the chunks,\n\t\t\t// as we rebuild the original op when we process the\n\t\t\t// last chunk, therefore it is the only one that needs it.\n\t\t\tchunk.originalMetadata = op.metadata;\n\t\t\tchunk.originalCompression = op.compression;\n\n\t\t\t// back-compat with 1.x builds\n\t\t\t// 2.x builds only do chunking for compressed ops.\n\t\t\t// originalType is no longer used in such cases, as each op preserves its type within compressed payload.\n\t\t\t// But, if 1.x builds see this op, and there is no type on the message, then it will ignore this message silently.\n\t\t\t// This is really bad, as we will crash on later ops and it's very hard to debug these cases.\n\t\t\t// If we put some known type here, then we will crash on it (as 1.x does not understand compression, and thus will not\n\t\t\t// find info on the op like address of the channel to deliver the op)\n\t\t\t(chunk as any).originalType = \"component\";\n\t\t}\n\n\t\tchunks.push(chunk);\n\t\toffset += chunkSizeInBytes;\n\t\tassert(\n\t\t\tchunkId >= chunkCount - 1 || offset <= contentLength,\n\t\t\t0x58b /* Content offset within bounds */,\n\t\t);\n\t}\n\n\tassert(\n\t\toffset >= contentLength,\n\t\t0x58c /* Content offset equal or larger than content length */,\n\t);\n\tassert(chunks.length === chunkCount, 0x5a5 /* Expected number of chunks */);\n\treturn chunks;\n};\n"]}
@@ -5,5 +5,5 @@
5
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  * THIS IS AN AUTOGENERATED FILE. DO NOT EDIT THIS FILE DIRECTLY
6
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  */
7
7
  export declare const pkgName = "@fluidframework/container-runtime";
8
- export declare const pkgVersion = "2.12.0";
8
+ export declare const pkgVersion = "2.13.0";
9
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  //# sourceMappingURL=packageVersion.d.ts.map
@@ -5,5 +5,5 @@
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  */
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  export const pkgName = "@fluidframework/container-runtime";
8
- export const pkgVersion = "2.12.0";
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+ export const pkgVersion = "2.13.0";
9
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  //# sourceMappingURL=packageVersion.js.map
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@@ -56,6 +56,10 @@ export interface IRuntimeStateHandler {
56
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  isActiveConnection: () => boolean;
57
57
  isAttached: () => boolean;
58
58
  }
59
+ /**
60
+ * @returns The index where the strings diverge, and the character at that index in each string (or undefined if not applicable)
61
+ */
62
+ export declare function findFirstCharacterMismatched(a: string, b: string): [index: number, charA?: string, charB?: string];
59
63
  /**
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  * PendingStateManager is responsible for maintaining the messages that have not been sent or have not yet been
61
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  * acknowledged by the server. It also maintains the batch information for both automatically and manually flushed
@@ -1 +1 @@
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@@ -34,6 +34,23 @@ function scrubAndStringify(message) {
34
34
  scrubbed.type = message.type;
35
35
  return JSON.stringify(scrubbed);
36
36
  }
37
+ /**
38
+ * @returns The index where the strings diverge, and the character at that index in each string (or undefined if not applicable)
39
+ */
40
+ export function findFirstCharacterMismatched(a, b) {
41
+ const minLength = Math.min(a.length, b.length);
42
+ for (let i = 0; i < minLength; i++) {
43
+ if (a[i] !== b[i]) {
44
+ return [i, a[i], b[i]];
45
+ }
46
+ }
47
+ // Since we didn't return in the loop, the shorter string must be a prefix of the other.
48
+ // If they're the same length, return -1 to indicate they're identical.
49
+ // Otherwise, the next character of the longer one is where they differ. No need to return that next character.
50
+ return a.length === b.length
51
+ ? [-1, undefined, undefined]
52
+ : [minLength, a[minLength], b[minLength]];
53
+ }
37
54
  function withoutLocalOpMetadata(message) {
38
55
  return {
39
56
  ...message,
@@ -286,9 +303,16 @@ export class PendingStateManager {
286
303
  if (message !== undefined) {
287
304
  const messageContent = buildPendingMessageContent(message);
288
305
  // Stringified content should match
306
+ // If it doesn't, collect as much info about the difference as possible (privacy-wise) and log it
289
307
  if (pendingMessage.content !== messageContent) {
308
+ const [pendingLength, incomingLength] = [
309
+ pendingMessage.content.length,
310
+ messageContent.length,
311
+ ];
312
+ const [mismatchStartIndex, pendingChar, incomingChar] = findFirstCharacterMismatched(pendingMessage.content, messageContent);
290
313
  const pendingContentObj = JSON.parse(pendingMessage.content);
291
314
  const incomingContentObj = JSON.parse(messageContent);
315
+ // Compare inner contents object, since that both should be { type, contents }
292
316
  const contentsMatch = pendingContentObj.contents === incomingContentObj.contents ||
293
317
  (pendingContentObj.contents !== undefined &&
294
318
  incomingContentObj.contents !== undefined &&
@@ -300,6 +324,11 @@ export class PendingStateManager {
300
324
  pendingContentScrubbed: scrubAndStringify(pendingContentObj),
301
325
  incomingContentScrubbed: scrubAndStringify(incomingContentObj),
302
326
  contentsMatch,
327
+ pendingLength,
328
+ incomingLength,
329
+ mismatchStartIndex,
330
+ pendingChar,
331
+ incomingChar,
303
332
  },
304
333
  });
305
334
  throw DataProcessingError.create("pending local message content mismatch", "unexpectedAckReceived", message);
@@ -1 +1 @@
1
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All rights reserved.\n * Licensed under the MIT License.\n */\n\nimport { IDisposable } from \"@fluidframework/core-interfaces\";\nimport { assert, Lazy } from \"@fluidframework/core-utils/internal\";\nimport {\n\tITelemetryLoggerExt,\n\tDataProcessingError,\n\tLoggingError,\n\textractSafePropertiesFromMessage,\n} from \"@fluidframework/telemetry-utils/internal\";\nimport Deque from \"double-ended-queue\";\nimport { v4 as uuid } from \"uuid\";\n\nimport {\n\ttype InboundContainerRuntimeMessage,\n\ttype InboundSequencedContainerRuntimeMessage,\n\ttype LocalContainerRuntimeMessage,\n} from \"./messageTypes.js\";\nimport { asBatchMetadata, asEmptyBatchLocalOpMetadata } from \"./metadata.js\";\nimport {\n\tBatchId,\n\tBatchMessage,\n\tgetEffectiveBatchId,\n\tBatchStartInfo,\n\tInboundMessageResult,\n} from \"./opLifecycle/index.js\";\n\n/**\n * This represents a message that has been submitted and is added to the pending queue when `submit` is called on the\n * ContainerRuntime. This message has either not been ack'd by the server or has not been submitted to the server yet.\n *\n * @remarks This is the current serialization format for pending local state when a Container is serialized.\n */\nexport interface IPendingMessage {\n\ttype: \"message\";\n\treferenceSequenceNumber: number;\n\tcontent: string;\n\tlocalOpMetadata: unknown;\n\topMetadata: Record<string, unknown> | undefined;\n\tsequenceNumber?: number;\n\t/**\n\t * Info about the batch this pending message belongs to, for validation and for computing the batchId on reconnect\n\t * We don't include batchId itself to avoid redundancy, because that's stamped on opMetadata above\n\t */\n\tbatchInfo: {\n\t\t/**\n\t\t * The Batch's original clientId, from when it was first flushed to be submitted.\n\t\t * Or, a random uuid if it was never submitted (and batchStartCsn will be -1)\n\t\t */\n\t\tclientId: string;\n\t\t/**\n\t\t * The Batch's original clientSequenceNumber, from when it was first flushed to be submitted\n\t\t * Or, -1 if it was never submitted (and clientId will be a random uuid)\n\t\t */\n\t\tbatchStartCsn: number;\n\t\t/** length of the batch (how many runtime messages here) */\n\t\tlength: number;\n\t\t/** If true, don't compare batchID of incoming batches to this. e.g. ID Allocation Batch IDs should be ignored */\n\t\tignoreBatchId?: boolean;\n\t};\n}\n\ntype Patch<T, U> = U & Omit<T, keyof U>;\n\n/** First version of the type (pre-dates batchInfo) */\ntype IPendingMessageV0 = Patch<IPendingMessage, { batchInfo?: undefined }>;\n\n/**\n * Union of all supported schemas for when applying stashed ops\n *\n * @remarks When the format changes, this type should update to reflect all possible schemas.\n */\ntype IPendingMessageFromStash = IPendingMessageV0 | IPendingMessage;\n\nexport interface IPendingLocalState {\n\t/**\n\t * list of pending states, including ops and batch information\n\t */\n\tpendingStates: IPendingMessage[];\n}\n\n/** Info needed to replay/resubmit a pending message */\nexport type PendingMessageResubmitData = Pick<\n\tIPendingMessage,\n\t\"content\" | \"localOpMetadata\" | \"opMetadata\"\n>;\n\nexport interface IRuntimeStateHandler {\n\tconnected(): boolean;\n\tclientId(): string | undefined;\n\tapplyStashedOp(content: string): Promise<unknown>;\n\treSubmitBatch(batch: PendingMessageResubmitData[], batchId: BatchId): void;\n\tisActiveConnection: () => boolean;\n\tisAttached: () => boolean;\n}\n\nfunction isEmptyBatchPendingMessage(message: IPendingMessageFromStash): boolean {\n\tconst content = JSON.parse(message.content);\n\treturn content.type === \"groupedBatch\" && content.contents?.length === 0;\n}\n\nfunction buildPendingMessageContent(message: InboundSequencedContainerRuntimeMessage): string {\n\t// IMPORTANT: Order matters here, this must match the order of the properties used\n\t// when submitting the message.\n\tconst { type, contents }: InboundContainerRuntimeMessage = message;\n\t// Any properties that are not defined, won't be emitted by stringify.\n\treturn JSON.stringify({ type, contents });\n}\n\nfunction typesOfKeys<T extends object>(obj: T): Record<keyof T, string> {\n\treturn Object.keys(obj).reduce((acc, key) => {\n\t\tacc[key] = typeof obj[key];\n\t\treturn acc;\n\t}, {}) as Record<keyof T, string>;\n}\n\nfunction scrubAndStringify(\n\tmessage: InboundContainerRuntimeMessage | LocalContainerRuntimeMessage,\n): string {\n\t// Scrub the whole object in case there are unexpected keys\n\tconst scrubbed: Record<string, unknown> = typesOfKeys(message);\n\n\t// For these known/expected keys, we can either drill in (for contents)\n\t// or just use the value as-is (since it's not personal info)\n\tscrubbed.contents = message.contents && typesOfKeys(message.contents);\n\tscrubbed.type = message.type;\n\n\treturn JSON.stringify(scrubbed);\n}\n\nfunction withoutLocalOpMetadata(message: IPendingMessage): IPendingMessage {\n\treturn {\n\t\t...message,\n\t\tlocalOpMetadata: undefined,\n\t};\n}\n\n/**\n * PendingStateManager is responsible for maintaining the messages that have not been sent or have not yet been\n * acknowledged by the server. It also maintains the batch information for both automatically and manually flushed\n * batches along with the messages.\n * When the Container reconnects, it replays the pending states, which includes manual flushing\n * of messages and triggering resubmission of unacked ops.\n *\n * It verifies that all the ops are acked, are received in the right order and batch information is correct.\n */\nexport class PendingStateManager implements IDisposable {\n\t/** Messages that will need to be resubmitted if not ack'd before the next reconnection */\n\tprivate readonly pendingMessages = new Deque<IPendingMessage>();\n\t/** Messages stashed from a previous container, now being rehydrated. Need to be resubmitted. */\n\tprivate readonly initialMessages = new Deque<IPendingMessageFromStash>();\n\n\t/**\n\t * Sequenced local ops that are saved when stashing since pending ops may depend on them\n\t */\n\tprivate savedOps: IPendingMessage[] = [];\n\n\tprivate readonly disposeOnce = new Lazy<void>(() => {\n\t\tthis.initialMessages.clear();\n\t\tthis.pendingMessages.clear();\n\t});\n\n\t/** Used to ensure we don't replay ops on the same connection twice */\n\tprivate clientIdFromLastReplay: string | undefined;\n\n\t/**\n\t * The pending messages count. Includes `pendingMessages` and `initialMessages` to keep in sync with\n\t * 'hasPendingMessages'.\n\t */\n\tpublic get pendingMessagesCount(): number {\n\t\treturn this.pendingMessages.length + this.initialMessages.length;\n\t}\n\n\t/**\n\t * The minimumPendingMessageSequenceNumber is the minimum of the first pending message and the first initial message.\n\t *\n\t * We need this so that we can properly keep local data and maintain the correct sequence window.\n\t */\n\tpublic get minimumPendingMessageSequenceNumber(): number | undefined {\n\t\treturn this.pendingMessages.peekFront()?.referenceSequenceNumber;\n\t}\n\n\t/**\n\t * Called to check if there are any pending messages in the pending message queue.\n\t * @returns A boolean indicating whether there are messages or not.\n\t */\n\tpublic hasPendingMessages(): boolean {\n\t\treturn this.pendingMessagesCount !== 0;\n\t}\n\n\tpublic getLocalState(snapshotSequenceNumber?: number): IPendingLocalState {\n\t\tassert(\n\t\t\tthis.initialMessages.isEmpty(),\n\t\t\t0x2e9 /* \"Must call getLocalState() after applying initial states\" */,\n\t\t);\n\t\t// Using snapshot sequence number to filter ops older than our latest snapshot.\n\t\t// Such ops should not be declared in pending/stashed state. Snapshot seq num will not\n\t\t// be available when the container is not attached. Therefore, no filtering is needed.\n\t\tconst newSavedOps = [...this.savedOps].filter((message) => {\n\t\t\tassert(\n\t\t\t\tmessage.sequenceNumber !== undefined,\n\t\t\t\t0x97c /* saved op should already have a sequence number */,\n\t\t\t);\n\t\t\treturn message.sequenceNumber > (snapshotSequenceNumber ?? 0);\n\t\t});\n\t\tthis.pendingMessages.toArray().forEach((message) => {\n\t\t\tif (\n\t\t\t\tsnapshotSequenceNumber !== undefined &&\n\t\t\t\tmessage.referenceSequenceNumber < snapshotSequenceNumber\n\t\t\t) {\n\t\t\t\tthrow new LoggingError(\"trying to stash ops older than our latest snapshot\");\n\t\t\t}\n\t\t});\n\t\treturn {\n\t\t\tpendingStates: [\n\t\t\t\t...newSavedOps,\n\t\t\t\t...this.pendingMessages.toArray().map(withoutLocalOpMetadata),\n\t\t\t],\n\t\t};\n\t}\n\n\tconstructor(\n\t\tprivate readonly stateHandler: IRuntimeStateHandler,\n\t\tstashedLocalState: IPendingLocalState | undefined,\n\t\tprivate readonly logger: ITelemetryLoggerExt,\n\t) {\n\t\tif (stashedLocalState?.pendingStates) {\n\t\t\tthis.initialMessages.push(...stashedLocalState.pendingStates);\n\t\t}\n\t}\n\n\tpublic get disposed() {\n\t\treturn this.disposeOnce.evaluated;\n\t}\n\tpublic readonly dispose = () => this.disposeOnce.value;\n\n\t/**\n\t * The given batch has been flushed, and needs to be tracked locally until the corresponding\n\t * acks are processed, to ensure it is successfully sent.\n\t * @param batch - The batch that was flushed\n\t * @param clientSequenceNumber - The CSN of the first message in the batch,\n\t * or undefined if the batch was not yet sent (e.g. by the time we flushed we lost the connection)\n\t * @param ignoreBatchId - Whether to ignore the batchId in the batchStartInfo\n\t */\n\tpublic onFlushBatch(\n\t\tbatch: BatchMessage[],\n\t\tclientSequenceNumber: number | undefined,\n\t\tignoreBatchId?: boolean,\n\t) {\n\t\t// clientId and batchStartCsn are used for generating the batchId so we can detect container forks\n\t\t// where this batch was submitted by two different clients rehydrating from the same local state.\n\t\t// In the typical case where the batch was actually sent, use the clientId and clientSequenceNumber.\n\t\t// In the case where the batch was not sent, use a random uuid for clientId, and -1 for clientSequenceNumber to indicate this case.\n\t\t// This will guarantee uniqueness of the batchId, and is a suitable fallback since clientId/CSN is only needed if the batch was actually sent/sequenced.\n\t\tconst batchWasSent = clientSequenceNumber !== undefined;\n\t\tconst [clientId, batchStartCsn] = batchWasSent\n\t\t\t? [this.stateHandler.clientId(), clientSequenceNumber]\n\t\t\t: [uuid(), -1]; // -1 will indicate not a real clientId/CSN pair\n\t\tassert(\n\t\t\tclientId !== undefined,\n\t\t\t0xa33 /* clientId (from stateHandler) could only be undefined if we've never connected, but we have a CSN so we know that's not the case */,\n\t\t);\n\n\t\tfor (const message of batch) {\n\t\t\tconst {\n\t\t\t\tcontents: content = \"\",\n\t\t\t\treferenceSequenceNumber,\n\t\t\t\tlocalOpMetadata,\n\t\t\t\tmetadata: opMetadata,\n\t\t\t} = message;\n\t\t\tconst pendingMessage: IPendingMessage = {\n\t\t\t\ttype: \"message\",\n\t\t\t\treferenceSequenceNumber,\n\t\t\t\tcontent,\n\t\t\t\tlocalOpMetadata,\n\t\t\t\topMetadata,\n\t\t\t\t// Note: We only will read this off the first message, but put it on all for simplicity\n\t\t\t\tbatchInfo: { clientId, batchStartCsn, length: batch.length, ignoreBatchId },\n\t\t\t};\n\t\t\tthis.pendingMessages.push(pendingMessage);\n\t\t}\n\t}\n\n\t/**\n\t * Applies stashed ops at their reference sequence number so they are ready to be ACKed or resubmitted\n\t * @param seqNum - Sequence number at which to apply ops. Will apply all ops if seqNum is undefined.\n\t */\n\tpublic async applyStashedOpsAt(seqNum?: number) {\n\t\t// apply stashed ops at sequence number\n\t\twhile (!this.initialMessages.isEmpty()) {\n\t\t\tif (seqNum !== undefined) {\n\t\t\t\t// eslint-disable-next-line @typescript-eslint/no-non-null-assertion\n\t\t\t\tconst peekMessage = this.initialMessages.peekFront()!;\n\t\t\t\tif (peekMessage.referenceSequenceNumber > seqNum) {\n\t\t\t\t\tbreak; // nothing left to do at this sequence number\n\t\t\t\t}\n\t\t\t\tif (peekMessage.referenceSequenceNumber < seqNum) {\n\t\t\t\t\tthrow new Error(\"loaded from snapshot too recent to apply stashed ops\");\n\t\t\t\t}\n\t\t\t}\n\t\t\t// eslint-disable-next-line @typescript-eslint/no-non-null-assertion\n\t\t\tconst nextMessage = this.initialMessages.shift()!;\n\t\t\t// Nothing to apply if the message is an empty batch.\n\t\t\t// We still need to track it for resubmission.\n\t\t\ttry {\n\t\t\t\tif (isEmptyBatchPendingMessage(nextMessage)) {\n\t\t\t\t\tnextMessage.localOpMetadata = { emptyBatch: true }; // equivalent to applyStashedOp for empty batch\n\t\t\t\t\tpatchbatchInfo(nextMessage); // Back compat\n\t\t\t\t\tthis.pendingMessages.push(nextMessage);\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\t\t\t\t// applyStashedOp will cause the DDS to behave as if it has sent the op but not actually send it\n\t\t\t\tconst localOpMetadata = await this.stateHandler.applyStashedOp(nextMessage.content);\n\t\t\t\tif (!this.stateHandler.isAttached()) {\n\t\t\t\t\tif (localOpMetadata !== undefined) {\n\t\t\t\t\t\tthrow new Error(\"Local Op Metadata must be undefined when not attached\");\n\t\t\t\t\t}\n\t\t\t\t} else {\n\t\t\t\t\tnextMessage.localOpMetadata = localOpMetadata;\n\t\t\t\t\t// then we push onto pendingMessages which will cause PendingStateManager to resubmit when we connect\n\t\t\t\t\tpatchbatchInfo(nextMessage); // Back compat\n\t\t\t\t\tthis.pendingMessages.push(nextMessage);\n\t\t\t\t}\n\t\t\t} catch (error) {\n\t\t\t\tthrow DataProcessingError.wrapIfUnrecognized(error, \"applyStashedOp\", nextMessage);\n\t\t\t}\n\t\t}\n\t}\n\n\t/**\n\t * Compares the batch ID of the incoming batch with the pending batch ID for this client.\n\t * They should not match, as that would indicate a forked container.\n\t * @param remoteBatchStart - BatchStartInfo for an incoming batch *NOT* submitted by this client\n\t * @returns whether the batch IDs match\n\t */\n\tprivate remoteBatchMatchesPendingBatch(remoteBatchStart: BatchStartInfo): boolean {\n\t\t// Find the first pending message that uses Batch ID, to compare to the incoming remote batch.\n\t\t// If there is no such message, then the incoming remote batch doesn't have a match here and we can return.\n\t\tconst firstIndexUsingBatchId = Array.from({\n\t\t\tlength: this.pendingMessages.length,\n\t\t}).findIndex((_, i) => this.pendingMessages.get(i)?.batchInfo.ignoreBatchId !== true);\n\t\tconst pendingMessageUsingBatchId =\n\t\t\tfirstIndexUsingBatchId === -1\n\t\t\t\t? undefined\n\t\t\t\t: this.pendingMessages.get(firstIndexUsingBatchId);\n\n\t\tif (pendingMessageUsingBatchId === undefined) {\n\t\t\treturn false;\n\t\t}\n\n\t\t// We must compare the effective batch IDs, since one of these ops\n\t\t// may have been the original, not resubmitted, so wouldn't have its batch ID stamped yet.\n\t\tconst pendingBatchId = getEffectiveBatchId(pendingMessageUsingBatchId);\n\t\tconst inboundBatchId = getEffectiveBatchId(remoteBatchStart);\n\n\t\treturn pendingBatchId === inboundBatchId;\n\t}\n\n\t/**\n\t * Processes an inbound message or batch of messages - May be local or remote.\n\t *\n\t * @param inbound - The inbound message(s) to process, with extra info (e.g. about the start of a batch). Could be local or remote.\n\t * @param local - true if we submitted these messages and expect corresponding pending messages\n\t * @returns The inbound messages with localOpMetadata \"zipped\" in.\n\t *\n\t * @throws a DataProcessingError in either of these cases:\n\t * - The pending message content doesn't match the incoming message content for any message here\n\t * - The batch IDs *do match* but it's not local (indicates Container forking).\n\t */\n\tpublic processInboundMessages(\n\t\tinbound: InboundMessageResult,\n\t\tlocal: boolean,\n\t): {\n\t\tmessage: InboundSequencedContainerRuntimeMessage;\n\t\tlocalOpMetadata?: unknown;\n\t}[] {\n\t\tif (local) {\n\t\t\treturn this.processPendingLocalMessages(inbound);\n\t\t}\n\n\t\t// An inbound remote batch should not match the pending batch ID for this client.\n\t\t// That would indicate the container forked (two instances trying to submit the same local state)\n\t\tif (\"batchStart\" in inbound && this.remoteBatchMatchesPendingBatch(inbound.batchStart)) {\n\t\t\tthrow DataProcessingError.create(\n\t\t\t\t\"Forked Container Error! Matching batchIds but mismatched clientId\",\n\t\t\t\t\"PendingStateManager.processInboundMessages\",\n\t\t\t\tinbound.batchStart.keyMessage,\n\t\t\t);\n\t\t}\n\n\t\t// No localOpMetadata for remote messages\n\t\tconst messages = inbound.type === \"fullBatch\" ? inbound.messages : [inbound.nextMessage];\n\t\treturn messages.map((message) => ({ message }));\n\t}\n\n\t/**\n\t * Processes the incoming message(s) from the server that were submitted by this client.\n\t * It verifies that messages are received in the right order and that any batch information is correct.\n\t * @param inbound - The inbound message(s) (originating from this client) to correlate with the pending local state\n\t * @throws DataProcessingError if the pending message content doesn't match the incoming message content for any message here\n\t * @returns The inbound messages with localOpMetadata \"zipped\" in.\n\t */\n\tprivate processPendingLocalMessages(inbound: InboundMessageResult): {\n\t\tmessage: InboundSequencedContainerRuntimeMessage;\n\t\tlocalOpMetadata: unknown;\n\t}[] {\n\t\tif (\"batchStart\" in inbound) {\n\t\t\tthis.onLocalBatchBegin(inbound.batchStart, inbound.length);\n\t\t}\n\n\t\t// Empty batch\n\t\tif (inbound.length === 0) {\n\t\t\tconst localOpMetadata = this.processNextPendingMessage(\n\t\t\t\tinbound.batchStart.keyMessage.sequenceNumber,\n\t\t\t);\n\t\t\tassert(\n\t\t\t\tasEmptyBatchLocalOpMetadata(localOpMetadata)?.emptyBatch === true,\n\t\t\t\t0xa20 /* Expected empty batch marker */,\n\t\t\t);\n\t\t\treturn [];\n\t\t}\n\n\t\tconst messages = inbound.type === \"fullBatch\" ? inbound.messages : [inbound.nextMessage];\n\n\t\treturn messages.map((message) => ({\n\t\t\tmessage,\n\t\t\tlocalOpMetadata: this.processNextPendingMessage(message.sequenceNumber, message),\n\t\t}));\n\t}\n\n\t/**\n\t * Processes the pending local copy of message that's been ack'd by the server.\n\t * @param sequenceNumber - The sequenceNumber from the server corresponding to the next pending message.\n\t * @param message - [optional] The entire incoming message, for comparing contents with the pending message for extra validation.\n\t * @throws DataProcessingError if the pending message content doesn't match the incoming message content.\n\t * @returns - The localOpMetadata of the next pending message, to be sent to whoever submitted the original message.\n\t */\n\tprivate processNextPendingMessage(\n\t\tsequenceNumber: number,\n\t\tmessage?: InboundSequencedContainerRuntimeMessage,\n\t): unknown {\n\t\tconst pendingMessage = this.pendingMessages.peekFront();\n\t\tassert(\n\t\t\tpendingMessage !== undefined,\n\t\t\t0x169 /* \"No pending message found for this remote message\" */,\n\t\t);\n\n\t\tpendingMessage.sequenceNumber = sequenceNumber;\n\t\tthis.savedOps.push(withoutLocalOpMetadata(pendingMessage));\n\n\t\tthis.pendingMessages.shift();\n\n\t\t// message is undefined in the Empty Batch case,\n\t\t// because we don't have an incoming message to compare and pendingMessage is just a placeholder anyway.\n\t\tif (message !== undefined) {\n\t\t\tconst messageContent = buildPendingMessageContent(message);\n\n\t\t\t// Stringified content should match\n\t\t\tif (pendingMessage.content !== messageContent) {\n\t\t\t\tconst pendingContentObj = JSON.parse(\n\t\t\t\t\tpendingMessage.content,\n\t\t\t\t) as LocalContainerRuntimeMessage;\n\t\t\t\tconst incomingContentObj = JSON.parse(\n\t\t\t\t\tmessageContent,\n\t\t\t\t) as InboundContainerRuntimeMessage;\n\n\t\t\t\tconst contentsMatch =\n\t\t\t\t\tpendingContentObj.contents === incomingContentObj.contents ||\n\t\t\t\t\t(pendingContentObj.contents !== undefined &&\n\t\t\t\t\t\tincomingContentObj.contents !== undefined &&\n\t\t\t\t\t\tJSON.stringify(pendingContentObj.contents) ===\n\t\t\t\t\t\t\tJSON.stringify(incomingContentObj.contents));\n\n\t\t\t\tthis.logger.sendErrorEvent({\n\t\t\t\t\teventName: \"unexpectedAckReceived\",\n\t\t\t\t\tdetails: {\n\t\t\t\t\t\tpendingContentScrubbed: scrubAndStringify(pendingContentObj),\n\t\t\t\t\t\tincomingContentScrubbed: scrubAndStringify(incomingContentObj),\n\t\t\t\t\t\tcontentsMatch,\n\t\t\t\t\t},\n\t\t\t\t});\n\n\t\t\t\tthrow DataProcessingError.create(\n\t\t\t\t\t\"pending local message content mismatch\",\n\t\t\t\t\t\"unexpectedAckReceived\",\n\t\t\t\t\tmessage,\n\t\t\t\t);\n\t\t\t}\n\t\t}\n\n\t\treturn pendingMessage.localOpMetadata;\n\t}\n\n\t/**\n\t * Check if the incoming batch matches the batch info for the next pending message.\n\t */\n\tprivate onLocalBatchBegin(batchStart: BatchStartInfo, batchLength?: number) {\n\t\t// Get the next message from the pending queue. Verify a message exists.\n\t\tconst pendingMessage = this.pendingMessages.peekFront();\n\t\tassert(\n\t\t\tpendingMessage !== undefined,\n\t\t\t0xa21 /* No pending message found as we start processing this remote batch */,\n\t\t);\n\n\t\t// If this batch became empty on resubmit, batch.messages will be empty (but keyMessage is always set)\n\t\t// and the next pending message should be an empty batch marker.\n\t\t// More Info: We must submit empty batches and track them in case a different fork\n\t\t// of this container also submitted the same batch (and it may not be empty for that fork).\n\t\tconst firstMessage = batchStart.keyMessage;\n\t\t// -1 length is for back compat, undefined length means we actually don't know it\n\t\tconst skipLengthCheck =\n\t\t\tpendingMessage.batchInfo.length === -1 || batchLength === undefined;\n\t\tconst expectedPendingBatchLength =\n\t\t\tbatchLength === 0\n\t\t\t\t? 1 // For an empty batch, expect a singleton array with the empty batch marker\n\t\t\t\t: batchLength; // Otherwise, the lengths should actually match\n\n\t\t// Note: We don't need to use getEffectiveBatchId here, just check the explicit stamped batchID\n\t\t// That logic is needed only when comparing across potential container forks.\n\t\t// Furthermore, we also are comparing the batch IDs constituent data - clientId (it's local) and batchStartCsn.\n\t\tconst pendingBatchId = asBatchMetadata(pendingMessage.opMetadata)?.batchId;\n\t\tconst inboundBatchId = batchStart.batchId;\n\n\t\t// We expect the incoming batch to be of the same length, starting at the same clientSequenceNumber,\n\t\t// as the batch we originally submitted. The batchIds should match as well, if set (or neither should be set)\n\t\t// We have another later check to compare the message contents, which we'd expect to fail if this check does,\n\t\t// so we don't throw here, merely log. In a later release this check may replace that one since it's cheaper.\n\t\tif (\n\t\t\tpendingMessage.batchInfo.batchStartCsn !== batchStart.batchStartCsn ||\n\t\t\t(!skipLengthCheck && pendingMessage.batchInfo.length !== expectedPendingBatchLength) ||\n\t\t\tpendingBatchId !== inboundBatchId\n\t\t) {\n\t\t\tthis.logger?.sendErrorEvent({\n\t\t\t\teventName: \"BatchInfoMismatch\",\n\t\t\t\tdetails: {\n\t\t\t\t\tpendingBatchCsn: pendingMessage.batchInfo.batchStartCsn,\n\t\t\t\t\tbatchStartCsn: batchStart.batchStartCsn,\n\t\t\t\t\tpendingBatchLength: pendingMessage.batchInfo.length,\n\t\t\t\t\texpectedPendingBatchLength,\n\t\t\t\t\tbatchLength,\n\t\t\t\t\tpendingBatchId,\n\t\t\t\t\tinboundBatchId,\n\t\t\t\t\tpendingMessageBatchMetadata: asBatchMetadata(pendingMessage.opMetadata)?.batch,\n\t\t\t\t\tmessageBatchMetadata: asBatchMetadata(firstMessage?.metadata)?.batch,\n\t\t\t\t},\n\t\t\t\tmessageDetails: firstMessage && extractSafePropertiesFromMessage(firstMessage),\n\t\t\t});\n\t\t}\n\t}\n\n\t/**\n\t * Called when the Container's connection state changes. If the Container gets connected, it replays all the pending\n\t * states in its queue. This includes triggering resubmission of unacked ops.\n\t * ! Note: successfully resubmitting an op that has been successfully sequenced is not possible due to checks in the ConnectionStateHandler (Loader layer)\n\t */\n\tpublic replayPendingStates() {\n\t\tassert(\n\t\t\tthis.stateHandler.connected(),\n\t\t\t0x172 /* \"The connection state is not consistent with the runtime\" */,\n\t\t);\n\n\t\t// This assert suggests we are about to send same ops twice, which will result in data loss.\n\t\tassert(\n\t\t\tthis.clientIdFromLastReplay !== this.stateHandler.clientId(),\n\t\t\t0x173 /* \"replayPendingStates called twice for same clientId!\" */,\n\t\t);\n\t\tthis.clientIdFromLastReplay = this.stateHandler.clientId();\n\n\t\tassert(\n\t\t\tthis.initialMessages.isEmpty(),\n\t\t\t0x174 /* \"initial states should be empty before replaying pending\" */,\n\t\t);\n\n\t\tconst initialPendingMessagesCount = this.pendingMessages.length;\n\t\tlet remainingPendingMessagesCount = this.pendingMessages.length;\n\n\t\t// Process exactly `pendingMessagesCount` items in the queue as it represents the number of messages that were\n\t\t// pending when we connected. This is important because the `reSubmitFn` might add more items in the queue\n\t\t// which must not be replayed.\n\t\twhile (remainingPendingMessagesCount > 0) {\n\t\t\t// eslint-disable-next-line @typescript-eslint/no-non-null-assertion\n\t\t\tlet pendingMessage = this.pendingMessages.shift()!;\n\t\t\tremainingPendingMessagesCount--;\n\n\t\t\tconst batchMetadataFlag = asBatchMetadata(pendingMessage.opMetadata)?.batch;\n\t\t\tassert(batchMetadataFlag !== false, 0x41b /* We cannot process batches in chunks */);\n\n\t\t\t// The next message starts a batch (possibly single-message), and we'll need its batchId.\n\t\t\tconst batchId = getEffectiveBatchId(pendingMessage);\n\n\t\t\tif (asEmptyBatchLocalOpMetadata(pendingMessage.localOpMetadata)?.emptyBatch === true) {\n\t\t\t\t// Resubmit no messages, with the batchId. Will result in another empty batch marker.\n\t\t\t\tthis.stateHandler.reSubmitBatch([], batchId);\n\t\t\t\tcontinue;\n\t\t\t}\n\n\t\t\t/**\n\t\t\t * We must preserve the distinct batches on resubmit.\n\t\t\t * Note: It is not possible for the PendingStateManager to receive a partially acked batch. It will\n\t\t\t * either receive the whole batch ack or nothing at all. @see ScheduleManager for how this works.\n\t\t\t */\n\t\t\tif (batchMetadataFlag === undefined) {\n\t\t\t\t// Single-message batch\n\n\t\t\t\tthis.stateHandler.reSubmitBatch(\n\t\t\t\t\t[\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tcontent: pendingMessage.content,\n\t\t\t\t\t\t\tlocalOpMetadata: pendingMessage.localOpMetadata,\n\t\t\t\t\t\t\topMetadata: pendingMessage.opMetadata,\n\t\t\t\t\t\t},\n\t\t\t\t\t],\n\t\t\t\t\tbatchId,\n\t\t\t\t);\n\t\t\t\tcontinue;\n\t\t\t}\n\t\t\t// else: batchMetadataFlag === true (It's a typical multi-message batch)\n\n\t\t\tassert(\n\t\t\t\tremainingPendingMessagesCount > 0,\n\t\t\t\t0x554 /* Last pending message cannot be a batch begin */,\n\t\t\t);\n\n\t\t\tconst batch: PendingMessageResubmitData[] = [];\n\n\t\t\t// check is >= because batch end may be last pending message\n\t\t\twhile (remainingPendingMessagesCount >= 0) {\n\t\t\t\tbatch.push({\n\t\t\t\t\tcontent: pendingMessage.content,\n\t\t\t\t\tlocalOpMetadata: pendingMessage.localOpMetadata,\n\t\t\t\t\topMetadata: pendingMessage.opMetadata,\n\t\t\t\t});\n\n\t\t\t\tif (pendingMessage.opMetadata?.batch === false) {\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t\tassert(remainingPendingMessagesCount > 0, 0x555 /* No batch end found */);\n\n\t\t\t\t// eslint-disable-next-line @typescript-eslint/no-non-null-assertion\n\t\t\t\tpendingMessage = this.pendingMessages.shift()!;\n\t\t\t\tremainingPendingMessagesCount--;\n\t\t\t\tassert(\n\t\t\t\t\tpendingMessage.opMetadata?.batch !== true,\n\t\t\t\t\t0x556 /* Batch start needs a corresponding batch end */,\n\t\t\t\t);\n\t\t\t}\n\n\t\t\tthis.stateHandler.reSubmitBatch(batch, batchId);\n\t\t}\n\n\t\t// pending ops should no longer depend on previous sequenced local ops after resubmit\n\t\tthis.savedOps = [];\n\n\t\t// We replayPendingStates on read connections too - we expect these to get nack'd though, and to then reconnect\n\t\t// on a write connection and replay again. This filters out the replay that happens on the read connection so\n\t\t// we only see the replays on write connections (that have a chance to go through).\n\t\tif (this.stateHandler.isActiveConnection()) {\n\t\t\tthis.logger?.sendTelemetryEvent({\n\t\t\t\teventName: \"PendingStatesReplayed\",\n\t\t\t\tcount: initialPendingMessagesCount,\n\t\t\t\tclientId: this.stateHandler.clientId(),\n\t\t\t});\n\t\t}\n\t}\n}\n\n/** For back-compat if trying to apply stashed ops that pre-date batchInfo */\nfunction patchbatchInfo(\n\tmessage: IPendingMessageFromStash,\n): asserts message is IPendingMessage {\n\tconst batchInfo: IPendingMessageFromStash[\"batchInfo\"] = message.batchInfo;\n\tif (batchInfo === undefined) {\n\t\t// Using uuid guarantees uniqueness, retaining existing behavior\n\t\tmessage.batchInfo = { clientId: uuid(), batchStartCsn: -1, length: -1 };\n\t}\n}\n"]}
1
+ 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All rights reserved.\n * Licensed under the MIT License.\n */\n\nimport { IDisposable } from \"@fluidframework/core-interfaces\";\nimport { assert, Lazy } from \"@fluidframework/core-utils/internal\";\nimport {\n\tITelemetryLoggerExt,\n\tDataProcessingError,\n\tLoggingError,\n\textractSafePropertiesFromMessage,\n} from \"@fluidframework/telemetry-utils/internal\";\nimport Deque from \"double-ended-queue\";\nimport { v4 as uuid } from \"uuid\";\n\nimport {\n\ttype InboundContainerRuntimeMessage,\n\ttype InboundSequencedContainerRuntimeMessage,\n\ttype LocalContainerRuntimeMessage,\n} from \"./messageTypes.js\";\nimport { asBatchMetadata, asEmptyBatchLocalOpMetadata } from \"./metadata.js\";\nimport {\n\tBatchId,\n\tBatchMessage,\n\tgetEffectiveBatchId,\n\tBatchStartInfo,\n\tInboundMessageResult,\n} from \"./opLifecycle/index.js\";\n\n/**\n * This represents a message that has been submitted and is added to the pending queue when `submit` is called on the\n * ContainerRuntime. This message has either not been ack'd by the server or has not been submitted to the server yet.\n *\n * @remarks This is the current serialization format for pending local state when a Container is serialized.\n */\nexport interface IPendingMessage {\n\ttype: \"message\";\n\treferenceSequenceNumber: number;\n\tcontent: string;\n\tlocalOpMetadata: unknown;\n\topMetadata: Record<string, unknown> | undefined;\n\tsequenceNumber?: number;\n\t/**\n\t * Info about the batch this pending message belongs to, for validation and for computing the batchId on reconnect\n\t * We don't include batchId itself to avoid redundancy, because that's stamped on opMetadata above\n\t */\n\tbatchInfo: {\n\t\t/**\n\t\t * The Batch's original clientId, from when it was first flushed to be submitted.\n\t\t * Or, a random uuid if it was never submitted (and batchStartCsn will be -1)\n\t\t */\n\t\tclientId: string;\n\t\t/**\n\t\t * The Batch's original clientSequenceNumber, from when it was first flushed to be submitted\n\t\t * Or, -1 if it was never submitted (and clientId will be a random uuid)\n\t\t */\n\t\tbatchStartCsn: number;\n\t\t/** length of the batch (how many runtime messages here) */\n\t\tlength: number;\n\t\t/** If true, don't compare batchID of incoming batches to this. e.g. ID Allocation Batch IDs should be ignored */\n\t\tignoreBatchId?: boolean;\n\t};\n}\n\ntype Patch<T, U> = U & Omit<T, keyof U>;\n\n/** First version of the type (pre-dates batchInfo) */\ntype IPendingMessageV0 = Patch<IPendingMessage, { batchInfo?: undefined }>;\n\n/**\n * Union of all supported schemas for when applying stashed ops\n *\n * @remarks When the format changes, this type should update to reflect all possible schemas.\n */\ntype IPendingMessageFromStash = IPendingMessageV0 | IPendingMessage;\n\nexport interface IPendingLocalState {\n\t/**\n\t * list of pending states, including ops and batch information\n\t */\n\tpendingStates: IPendingMessage[];\n}\n\n/** Info needed to replay/resubmit a pending message */\nexport type PendingMessageResubmitData = Pick<\n\tIPendingMessage,\n\t\"content\" | \"localOpMetadata\" | \"opMetadata\"\n>;\n\nexport interface IRuntimeStateHandler {\n\tconnected(): boolean;\n\tclientId(): string | undefined;\n\tapplyStashedOp(content: string): Promise<unknown>;\n\treSubmitBatch(batch: PendingMessageResubmitData[], batchId: BatchId): void;\n\tisActiveConnection: () => boolean;\n\tisAttached: () => boolean;\n}\n\nfunction isEmptyBatchPendingMessage(message: IPendingMessageFromStash): boolean {\n\tconst content = JSON.parse(message.content);\n\treturn content.type === \"groupedBatch\" && content.contents?.length === 0;\n}\n\nfunction buildPendingMessageContent(message: InboundSequencedContainerRuntimeMessage): string {\n\t// IMPORTANT: Order matters here, this must match the order of the properties used\n\t// when submitting the message.\n\tconst { type, contents }: InboundContainerRuntimeMessage = message;\n\t// Any properties that are not defined, won't be emitted by stringify.\n\treturn JSON.stringify({ type, contents });\n}\n\nfunction typesOfKeys<T extends object>(obj: T): Record<keyof T, string> {\n\treturn Object.keys(obj).reduce((acc, key) => {\n\t\tacc[key] = typeof obj[key];\n\t\treturn acc;\n\t}, {}) as Record<keyof T, string>;\n}\n\nfunction scrubAndStringify(\n\tmessage: InboundContainerRuntimeMessage | LocalContainerRuntimeMessage,\n): string {\n\t// Scrub the whole object in case there are unexpected keys\n\tconst scrubbed: Record<string, unknown> = typesOfKeys(message);\n\n\t// For these known/expected keys, we can either drill in (for contents)\n\t// or just use the value as-is (since it's not personal info)\n\tscrubbed.contents = message.contents && typesOfKeys(message.contents);\n\tscrubbed.type = message.type;\n\n\treturn JSON.stringify(scrubbed);\n}\n\n/**\n * @returns The index where the strings diverge, and the character at that index in each string (or undefined if not applicable)\n */\nexport function findFirstCharacterMismatched(\n\ta: string,\n\tb: string,\n): [index: number, charA?: string, charB?: string] {\n\tconst minLength = Math.min(a.length, b.length);\n\tfor (let i = 0; i < minLength; i++) {\n\t\tif (a[i] !== b[i]) {\n\t\t\treturn [i, a[i], b[i]];\n\t\t}\n\t}\n\n\t// Since we didn't return in the loop, the shorter string must be a prefix of the other.\n\t// If they're the same length, return -1 to indicate they're identical.\n\t// Otherwise, the next character of the longer one is where they differ. No need to return that next character.\n\treturn a.length === b.length\n\t\t? [-1, undefined, undefined]\n\t\t: [minLength, a[minLength], b[minLength]];\n}\n\nfunction withoutLocalOpMetadata(message: IPendingMessage): IPendingMessage {\n\treturn {\n\t\t...message,\n\t\tlocalOpMetadata: undefined,\n\t};\n}\n\n/**\n * PendingStateManager is responsible for maintaining the messages that have not been sent or have not yet been\n * acknowledged by the server. It also maintains the batch information for both automatically and manually flushed\n * batches along with the messages.\n * When the Container reconnects, it replays the pending states, which includes manual flushing\n * of messages and triggering resubmission of unacked ops.\n *\n * It verifies that all the ops are acked, are received in the right order and batch information is correct.\n */\nexport class PendingStateManager implements IDisposable {\n\t/** Messages that will need to be resubmitted if not ack'd before the next reconnection */\n\tprivate readonly pendingMessages = new Deque<IPendingMessage>();\n\t/** Messages stashed from a previous container, now being rehydrated. Need to be resubmitted. */\n\tprivate readonly initialMessages = new Deque<IPendingMessageFromStash>();\n\n\t/**\n\t * Sequenced local ops that are saved when stashing since pending ops may depend on them\n\t */\n\tprivate savedOps: IPendingMessage[] = [];\n\n\tprivate readonly disposeOnce = new Lazy<void>(() => {\n\t\tthis.initialMessages.clear();\n\t\tthis.pendingMessages.clear();\n\t});\n\n\t/** Used to ensure we don't replay ops on the same connection twice */\n\tprivate clientIdFromLastReplay: string | undefined;\n\n\t/**\n\t * The pending messages count. Includes `pendingMessages` and `initialMessages` to keep in sync with\n\t * 'hasPendingMessages'.\n\t */\n\tpublic get pendingMessagesCount(): number {\n\t\treturn this.pendingMessages.length + this.initialMessages.length;\n\t}\n\n\t/**\n\t * The minimumPendingMessageSequenceNumber is the minimum of the first pending message and the first initial message.\n\t *\n\t * We need this so that we can properly keep local data and maintain the correct sequence window.\n\t */\n\tpublic get minimumPendingMessageSequenceNumber(): number | undefined {\n\t\treturn this.pendingMessages.peekFront()?.referenceSequenceNumber;\n\t}\n\n\t/**\n\t * Called to check if there are any pending messages in the pending message queue.\n\t * @returns A boolean indicating whether there are messages or not.\n\t */\n\tpublic hasPendingMessages(): boolean {\n\t\treturn this.pendingMessagesCount !== 0;\n\t}\n\n\tpublic getLocalState(snapshotSequenceNumber?: number): IPendingLocalState {\n\t\tassert(\n\t\t\tthis.initialMessages.isEmpty(),\n\t\t\t0x2e9 /* \"Must call getLocalState() after applying initial states\" */,\n\t\t);\n\t\t// Using snapshot sequence number to filter ops older than our latest snapshot.\n\t\t// Such ops should not be declared in pending/stashed state. Snapshot seq num will not\n\t\t// be available when the container is not attached. Therefore, no filtering is needed.\n\t\tconst newSavedOps = [...this.savedOps].filter((message) => {\n\t\t\tassert(\n\t\t\t\tmessage.sequenceNumber !== undefined,\n\t\t\t\t0x97c /* saved op should already have a sequence number */,\n\t\t\t);\n\t\t\treturn message.sequenceNumber > (snapshotSequenceNumber ?? 0);\n\t\t});\n\t\tthis.pendingMessages.toArray().forEach((message) => {\n\t\t\tif (\n\t\t\t\tsnapshotSequenceNumber !== undefined &&\n\t\t\t\tmessage.referenceSequenceNumber < snapshotSequenceNumber\n\t\t\t) {\n\t\t\t\tthrow new LoggingError(\"trying to stash ops older than our latest snapshot\");\n\t\t\t}\n\t\t});\n\t\treturn {\n\t\t\tpendingStates: [\n\t\t\t\t...newSavedOps,\n\t\t\t\t...this.pendingMessages.toArray().map(withoutLocalOpMetadata),\n\t\t\t],\n\t\t};\n\t}\n\n\tconstructor(\n\t\tprivate readonly stateHandler: IRuntimeStateHandler,\n\t\tstashedLocalState: IPendingLocalState | undefined,\n\t\tprivate readonly logger: ITelemetryLoggerExt,\n\t) {\n\t\tif (stashedLocalState?.pendingStates) {\n\t\t\tthis.initialMessages.push(...stashedLocalState.pendingStates);\n\t\t}\n\t}\n\n\tpublic get disposed() {\n\t\treturn this.disposeOnce.evaluated;\n\t}\n\tpublic readonly dispose = () => this.disposeOnce.value;\n\n\t/**\n\t * The given batch has been flushed, and needs to be tracked locally until the corresponding\n\t * acks are processed, to ensure it is successfully sent.\n\t * @param batch - The batch that was flushed\n\t * @param clientSequenceNumber - The CSN of the first message in the batch,\n\t * or undefined if the batch was not yet sent (e.g. by the time we flushed we lost the connection)\n\t * @param ignoreBatchId - Whether to ignore the batchId in the batchStartInfo\n\t */\n\tpublic onFlushBatch(\n\t\tbatch: BatchMessage[],\n\t\tclientSequenceNumber: number | undefined,\n\t\tignoreBatchId?: boolean,\n\t) {\n\t\t// clientId and batchStartCsn are used for generating the batchId so we can detect container forks\n\t\t// where this batch was submitted by two different clients rehydrating from the same local state.\n\t\t// In the typical case where the batch was actually sent, use the clientId and clientSequenceNumber.\n\t\t// In the case where the batch was not sent, use a random uuid for clientId, and -1 for clientSequenceNumber to indicate this case.\n\t\t// This will guarantee uniqueness of the batchId, and is a suitable fallback since clientId/CSN is only needed if the batch was actually sent/sequenced.\n\t\tconst batchWasSent = clientSequenceNumber !== undefined;\n\t\tconst [clientId, batchStartCsn] = batchWasSent\n\t\t\t? [this.stateHandler.clientId(), clientSequenceNumber]\n\t\t\t: [uuid(), -1]; // -1 will indicate not a real clientId/CSN pair\n\t\tassert(\n\t\t\tclientId !== undefined,\n\t\t\t0xa33 /* clientId (from stateHandler) could only be undefined if we've never connected, but we have a CSN so we know that's not the case */,\n\t\t);\n\n\t\tfor (const message of batch) {\n\t\t\tconst {\n\t\t\t\tcontents: content = \"\",\n\t\t\t\treferenceSequenceNumber,\n\t\t\t\tlocalOpMetadata,\n\t\t\t\tmetadata: opMetadata,\n\t\t\t} = message;\n\t\t\tconst pendingMessage: IPendingMessage = {\n\t\t\t\ttype: \"message\",\n\t\t\t\treferenceSequenceNumber,\n\t\t\t\tcontent,\n\t\t\t\tlocalOpMetadata,\n\t\t\t\topMetadata,\n\t\t\t\t// Note: We only will read this off the first message, but put it on all for simplicity\n\t\t\t\tbatchInfo: { clientId, batchStartCsn, length: batch.length, ignoreBatchId },\n\t\t\t};\n\t\t\tthis.pendingMessages.push(pendingMessage);\n\t\t}\n\t}\n\n\t/**\n\t * Applies stashed ops at their reference sequence number so they are ready to be ACKed or resubmitted\n\t * @param seqNum - Sequence number at which to apply ops. Will apply all ops if seqNum is undefined.\n\t */\n\tpublic async applyStashedOpsAt(seqNum?: number) {\n\t\t// apply stashed ops at sequence number\n\t\twhile (!this.initialMessages.isEmpty()) {\n\t\t\tif (seqNum !== undefined) {\n\t\t\t\t// eslint-disable-next-line @typescript-eslint/no-non-null-assertion\n\t\t\t\tconst peekMessage = this.initialMessages.peekFront()!;\n\t\t\t\tif (peekMessage.referenceSequenceNumber > seqNum) {\n\t\t\t\t\tbreak; // nothing left to do at this sequence number\n\t\t\t\t}\n\t\t\t\tif (peekMessage.referenceSequenceNumber < seqNum) {\n\t\t\t\t\tthrow new Error(\"loaded from snapshot too recent to apply stashed ops\");\n\t\t\t\t}\n\t\t\t}\n\t\t\t// eslint-disable-next-line @typescript-eslint/no-non-null-assertion\n\t\t\tconst nextMessage = this.initialMessages.shift()!;\n\t\t\t// Nothing to apply if the message is an empty batch.\n\t\t\t// We still need to track it for resubmission.\n\t\t\ttry {\n\t\t\t\tif (isEmptyBatchPendingMessage(nextMessage)) {\n\t\t\t\t\tnextMessage.localOpMetadata = { emptyBatch: true }; // equivalent to applyStashedOp for empty batch\n\t\t\t\t\tpatchbatchInfo(nextMessage); // Back compat\n\t\t\t\t\tthis.pendingMessages.push(nextMessage);\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\t\t\t\t// applyStashedOp will cause the DDS to behave as if it has sent the op but not actually send it\n\t\t\t\tconst localOpMetadata = await this.stateHandler.applyStashedOp(nextMessage.content);\n\t\t\t\tif (!this.stateHandler.isAttached()) {\n\t\t\t\t\tif (localOpMetadata !== undefined) {\n\t\t\t\t\t\tthrow new Error(\"Local Op Metadata must be undefined when not attached\");\n\t\t\t\t\t}\n\t\t\t\t} else {\n\t\t\t\t\tnextMessage.localOpMetadata = localOpMetadata;\n\t\t\t\t\t// then we push onto pendingMessages which will cause PendingStateManager to resubmit when we connect\n\t\t\t\t\tpatchbatchInfo(nextMessage); // Back compat\n\t\t\t\t\tthis.pendingMessages.push(nextMessage);\n\t\t\t\t}\n\t\t\t} catch (error) {\n\t\t\t\tthrow DataProcessingError.wrapIfUnrecognized(error, \"applyStashedOp\", nextMessage);\n\t\t\t}\n\t\t}\n\t}\n\n\t/**\n\t * Compares the batch ID of the incoming batch with the pending batch ID for this client.\n\t * They should not match, as that would indicate a forked container.\n\t * @param remoteBatchStart - BatchStartInfo for an incoming batch *NOT* submitted by this client\n\t * @returns whether the batch IDs match\n\t */\n\tprivate remoteBatchMatchesPendingBatch(remoteBatchStart: BatchStartInfo): boolean {\n\t\t// Find the first pending message that uses Batch ID, to compare to the incoming remote batch.\n\t\t// If there is no such message, then the incoming remote batch doesn't have a match here and we can return.\n\t\tconst firstIndexUsingBatchId = Array.from({\n\t\t\tlength: this.pendingMessages.length,\n\t\t}).findIndex((_, i) => this.pendingMessages.get(i)?.batchInfo.ignoreBatchId !== true);\n\t\tconst pendingMessageUsingBatchId =\n\t\t\tfirstIndexUsingBatchId === -1\n\t\t\t\t? undefined\n\t\t\t\t: this.pendingMessages.get(firstIndexUsingBatchId);\n\n\t\tif (pendingMessageUsingBatchId === undefined) {\n\t\t\treturn false;\n\t\t}\n\n\t\t// We must compare the effective batch IDs, since one of these ops\n\t\t// may have been the original, not resubmitted, so wouldn't have its batch ID stamped yet.\n\t\tconst pendingBatchId = getEffectiveBatchId(pendingMessageUsingBatchId);\n\t\tconst inboundBatchId = getEffectiveBatchId(remoteBatchStart);\n\n\t\treturn pendingBatchId === inboundBatchId;\n\t}\n\n\t/**\n\t * Processes an inbound message or batch of messages - May be local or remote.\n\t *\n\t * @param inbound - The inbound message(s) to process, with extra info (e.g. about the start of a batch). Could be local or remote.\n\t * @param local - true if we submitted these messages and expect corresponding pending messages\n\t * @returns The inbound messages with localOpMetadata \"zipped\" in.\n\t *\n\t * @throws a DataProcessingError in either of these cases:\n\t * - The pending message content doesn't match the incoming message content for any message here\n\t * - The batch IDs *do match* but it's not local (indicates Container forking).\n\t */\n\tpublic processInboundMessages(\n\t\tinbound: InboundMessageResult,\n\t\tlocal: boolean,\n\t): {\n\t\tmessage: InboundSequencedContainerRuntimeMessage;\n\t\tlocalOpMetadata?: unknown;\n\t}[] {\n\t\tif (local) {\n\t\t\treturn this.processPendingLocalMessages(inbound);\n\t\t}\n\n\t\t// An inbound remote batch should not match the pending batch ID for this client.\n\t\t// That would indicate the container forked (two instances trying to submit the same local state)\n\t\tif (\"batchStart\" in inbound && this.remoteBatchMatchesPendingBatch(inbound.batchStart)) {\n\t\t\tthrow DataProcessingError.create(\n\t\t\t\t\"Forked Container Error! Matching batchIds but mismatched clientId\",\n\t\t\t\t\"PendingStateManager.processInboundMessages\",\n\t\t\t\tinbound.batchStart.keyMessage,\n\t\t\t);\n\t\t}\n\n\t\t// No localOpMetadata for remote messages\n\t\tconst messages = inbound.type === \"fullBatch\" ? inbound.messages : [inbound.nextMessage];\n\t\treturn messages.map((message) => ({ message }));\n\t}\n\n\t/**\n\t * Processes the incoming message(s) from the server that were submitted by this client.\n\t * It verifies that messages are received in the right order and that any batch information is correct.\n\t * @param inbound - The inbound message(s) (originating from this client) to correlate with the pending local state\n\t * @throws DataProcessingError if the pending message content doesn't match the incoming message content for any message here\n\t * @returns The inbound messages with localOpMetadata \"zipped\" in.\n\t */\n\tprivate processPendingLocalMessages(inbound: InboundMessageResult): {\n\t\tmessage: InboundSequencedContainerRuntimeMessage;\n\t\tlocalOpMetadata: unknown;\n\t}[] {\n\t\tif (\"batchStart\" in inbound) {\n\t\t\tthis.onLocalBatchBegin(inbound.batchStart, inbound.length);\n\t\t}\n\n\t\t// Empty batch\n\t\tif (inbound.length === 0) {\n\t\t\tconst localOpMetadata = this.processNextPendingMessage(\n\t\t\t\tinbound.batchStart.keyMessage.sequenceNumber,\n\t\t\t);\n\t\t\tassert(\n\t\t\t\tasEmptyBatchLocalOpMetadata(localOpMetadata)?.emptyBatch === true,\n\t\t\t\t0xa20 /* Expected empty batch marker */,\n\t\t\t);\n\t\t\treturn [];\n\t\t}\n\n\t\tconst messages = inbound.type === \"fullBatch\" ? inbound.messages : [inbound.nextMessage];\n\n\t\treturn messages.map((message) => ({\n\t\t\tmessage,\n\t\t\tlocalOpMetadata: this.processNextPendingMessage(message.sequenceNumber, message),\n\t\t}));\n\t}\n\n\t/**\n\t * Processes the pending local copy of message that's been ack'd by the server.\n\t * @param sequenceNumber - The sequenceNumber from the server corresponding to the next pending message.\n\t * @param message - [optional] The entire incoming message, for comparing contents with the pending message for extra validation.\n\t * @throws DataProcessingError if the pending message content doesn't match the incoming message content.\n\t * @returns - The localOpMetadata of the next pending message, to be sent to whoever submitted the original message.\n\t */\n\tprivate processNextPendingMessage(\n\t\tsequenceNumber: number,\n\t\tmessage?: InboundSequencedContainerRuntimeMessage,\n\t): unknown {\n\t\tconst pendingMessage = this.pendingMessages.peekFront();\n\t\tassert(\n\t\t\tpendingMessage !== undefined,\n\t\t\t0x169 /* \"No pending message found for this remote message\" */,\n\t\t);\n\n\t\tpendingMessage.sequenceNumber = sequenceNumber;\n\t\tthis.savedOps.push(withoutLocalOpMetadata(pendingMessage));\n\n\t\tthis.pendingMessages.shift();\n\n\t\t// message is undefined in the Empty Batch case,\n\t\t// because we don't have an incoming message to compare and pendingMessage is just a placeholder anyway.\n\t\tif (message !== undefined) {\n\t\t\tconst messageContent = buildPendingMessageContent(message);\n\n\t\t\t// Stringified content should match\n\t\t\t// If it doesn't, collect as much info about the difference as possible (privacy-wise) and log it\n\t\t\tif (pendingMessage.content !== messageContent) {\n\t\t\t\tconst [pendingLength, incomingLength] = [\n\t\t\t\t\tpendingMessage.content.length,\n\t\t\t\t\tmessageContent.length,\n\t\t\t\t];\n\t\t\t\tconst [mismatchStartIndex, pendingChar, incomingChar] = findFirstCharacterMismatched(\n\t\t\t\t\tpendingMessage.content,\n\t\t\t\t\tmessageContent,\n\t\t\t\t);\n\n\t\t\t\tconst pendingContentObj = JSON.parse(\n\t\t\t\t\tpendingMessage.content,\n\t\t\t\t) as LocalContainerRuntimeMessage;\n\t\t\t\tconst incomingContentObj = JSON.parse(\n\t\t\t\t\tmessageContent,\n\t\t\t\t) as InboundContainerRuntimeMessage;\n\n\t\t\t\t// Compare inner contents object, since that both should be { type, contents }\n\t\t\t\tconst contentsMatch =\n\t\t\t\t\tpendingContentObj.contents === incomingContentObj.contents ||\n\t\t\t\t\t(pendingContentObj.contents !== undefined &&\n\t\t\t\t\t\tincomingContentObj.contents !== undefined &&\n\t\t\t\t\t\tJSON.stringify(pendingContentObj.contents) ===\n\t\t\t\t\t\t\tJSON.stringify(incomingContentObj.contents));\n\n\t\t\t\tthis.logger.sendErrorEvent({\n\t\t\t\t\teventName: \"unexpectedAckReceived\",\n\t\t\t\t\tdetails: {\n\t\t\t\t\t\tpendingContentScrubbed: scrubAndStringify(pendingContentObj),\n\t\t\t\t\t\tincomingContentScrubbed: scrubAndStringify(incomingContentObj),\n\t\t\t\t\t\tcontentsMatch,\n\t\t\t\t\t\tpendingLength,\n\t\t\t\t\t\tincomingLength,\n\t\t\t\t\t\tmismatchStartIndex,\n\t\t\t\t\t\tpendingChar,\n\t\t\t\t\t\tincomingChar,\n\t\t\t\t\t},\n\t\t\t\t});\n\n\t\t\t\tthrow DataProcessingError.create(\n\t\t\t\t\t\"pending local message content mismatch\",\n\t\t\t\t\t\"unexpectedAckReceived\",\n\t\t\t\t\tmessage,\n\t\t\t\t);\n\t\t\t}\n\t\t}\n\n\t\treturn pendingMessage.localOpMetadata;\n\t}\n\n\t/**\n\t * Check if the incoming batch matches the batch info for the next pending message.\n\t */\n\tprivate onLocalBatchBegin(batchStart: BatchStartInfo, batchLength?: number) {\n\t\t// Get the next message from the pending queue. Verify a message exists.\n\t\tconst pendingMessage = this.pendingMessages.peekFront();\n\t\tassert(\n\t\t\tpendingMessage !== undefined,\n\t\t\t0xa21 /* No pending message found as we start processing this remote batch */,\n\t\t);\n\n\t\t// If this batch became empty on resubmit, batch.messages will be empty (but keyMessage is always set)\n\t\t// and the next pending message should be an empty batch marker.\n\t\t// More Info: We must submit empty batches and track them in case a different fork\n\t\t// of this container also submitted the same batch (and it may not be empty for that fork).\n\t\tconst firstMessage = batchStart.keyMessage;\n\t\t// -1 length is for back compat, undefined length means we actually don't know it\n\t\tconst skipLengthCheck =\n\t\t\tpendingMessage.batchInfo.length === -1 || batchLength === undefined;\n\t\tconst expectedPendingBatchLength =\n\t\t\tbatchLength === 0\n\t\t\t\t? 1 // For an empty batch, expect a singleton array with the empty batch marker\n\t\t\t\t: batchLength; // Otherwise, the lengths should actually match\n\n\t\t// Note: We don't need to use getEffectiveBatchId here, just check the explicit stamped batchID\n\t\t// That logic is needed only when comparing across potential container forks.\n\t\t// Furthermore, we also are comparing the batch IDs constituent data - clientId (it's local) and batchStartCsn.\n\t\tconst pendingBatchId = asBatchMetadata(pendingMessage.opMetadata)?.batchId;\n\t\tconst inboundBatchId = batchStart.batchId;\n\n\t\t// We expect the incoming batch to be of the same length, starting at the same clientSequenceNumber,\n\t\t// as the batch we originally submitted. The batchIds should match as well, if set (or neither should be set)\n\t\t// We have another later check to compare the message contents, which we'd expect to fail if this check does,\n\t\t// so we don't throw here, merely log. In a later release this check may replace that one since it's cheaper.\n\t\tif (\n\t\t\tpendingMessage.batchInfo.batchStartCsn !== batchStart.batchStartCsn ||\n\t\t\t(!skipLengthCheck && pendingMessage.batchInfo.length !== expectedPendingBatchLength) ||\n\t\t\tpendingBatchId !== inboundBatchId\n\t\t) {\n\t\t\tthis.logger?.sendErrorEvent({\n\t\t\t\teventName: \"BatchInfoMismatch\",\n\t\t\t\tdetails: {\n\t\t\t\t\tpendingBatchCsn: pendingMessage.batchInfo.batchStartCsn,\n\t\t\t\t\tbatchStartCsn: batchStart.batchStartCsn,\n\t\t\t\t\tpendingBatchLength: pendingMessage.batchInfo.length,\n\t\t\t\t\texpectedPendingBatchLength,\n\t\t\t\t\tbatchLength,\n\t\t\t\t\tpendingBatchId,\n\t\t\t\t\tinboundBatchId,\n\t\t\t\t\tpendingMessageBatchMetadata: asBatchMetadata(pendingMessage.opMetadata)?.batch,\n\t\t\t\t\tmessageBatchMetadata: asBatchMetadata(firstMessage?.metadata)?.batch,\n\t\t\t\t},\n\t\t\t\tmessageDetails: firstMessage && extractSafePropertiesFromMessage(firstMessage),\n\t\t\t});\n\t\t}\n\t}\n\n\t/**\n\t * Called when the Container's connection state changes. If the Container gets connected, it replays all the pending\n\t * states in its queue. This includes triggering resubmission of unacked ops.\n\t * ! Note: successfully resubmitting an op that has been successfully sequenced is not possible due to checks in the ConnectionStateHandler (Loader layer)\n\t */\n\tpublic replayPendingStates() {\n\t\tassert(\n\t\t\tthis.stateHandler.connected(),\n\t\t\t0x172 /* \"The connection state is not consistent with the runtime\" */,\n\t\t);\n\n\t\t// This assert suggests we are about to send same ops twice, which will result in data loss.\n\t\tassert(\n\t\t\tthis.clientIdFromLastReplay !== this.stateHandler.clientId(),\n\t\t\t0x173 /* \"replayPendingStates called twice for same clientId!\" */,\n\t\t);\n\t\tthis.clientIdFromLastReplay = this.stateHandler.clientId();\n\n\t\tassert(\n\t\t\tthis.initialMessages.isEmpty(),\n\t\t\t0x174 /* \"initial states should be empty before replaying pending\" */,\n\t\t);\n\n\t\tconst initialPendingMessagesCount = this.pendingMessages.length;\n\t\tlet remainingPendingMessagesCount = this.pendingMessages.length;\n\n\t\t// Process exactly `pendingMessagesCount` items in the queue as it represents the number of messages that were\n\t\t// pending when we connected. This is important because the `reSubmitFn` might add more items in the queue\n\t\t// which must not be replayed.\n\t\twhile (remainingPendingMessagesCount > 0) {\n\t\t\t// eslint-disable-next-line @typescript-eslint/no-non-null-assertion\n\t\t\tlet pendingMessage = this.pendingMessages.shift()!;\n\t\t\tremainingPendingMessagesCount--;\n\n\t\t\tconst batchMetadataFlag = asBatchMetadata(pendingMessage.opMetadata)?.batch;\n\t\t\tassert(batchMetadataFlag !== false, 0x41b /* We cannot process batches in chunks */);\n\n\t\t\t// The next message starts a batch (possibly single-message), and we'll need its batchId.\n\t\t\tconst batchId = getEffectiveBatchId(pendingMessage);\n\n\t\t\tif (asEmptyBatchLocalOpMetadata(pendingMessage.localOpMetadata)?.emptyBatch === true) {\n\t\t\t\t// Resubmit no messages, with the batchId. Will result in another empty batch marker.\n\t\t\t\tthis.stateHandler.reSubmitBatch([], batchId);\n\t\t\t\tcontinue;\n\t\t\t}\n\n\t\t\t/**\n\t\t\t * We must preserve the distinct batches on resubmit.\n\t\t\t * Note: It is not possible for the PendingStateManager to receive a partially acked batch. It will\n\t\t\t * either receive the whole batch ack or nothing at all. @see ScheduleManager for how this works.\n\t\t\t */\n\t\t\tif (batchMetadataFlag === undefined) {\n\t\t\t\t// Single-message batch\n\n\t\t\t\tthis.stateHandler.reSubmitBatch(\n\t\t\t\t\t[\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tcontent: pendingMessage.content,\n\t\t\t\t\t\t\tlocalOpMetadata: pendingMessage.localOpMetadata,\n\t\t\t\t\t\t\topMetadata: pendingMessage.opMetadata,\n\t\t\t\t\t\t},\n\t\t\t\t\t],\n\t\t\t\t\tbatchId,\n\t\t\t\t);\n\t\t\t\tcontinue;\n\t\t\t}\n\t\t\t// else: batchMetadataFlag === true (It's a typical multi-message batch)\n\n\t\t\tassert(\n\t\t\t\tremainingPendingMessagesCount > 0,\n\t\t\t\t0x554 /* Last pending message cannot be a batch begin */,\n\t\t\t);\n\n\t\t\tconst batch: PendingMessageResubmitData[] = [];\n\n\t\t\t// check is >= because batch end may be last pending message\n\t\t\twhile (remainingPendingMessagesCount >= 0) {\n\t\t\t\tbatch.push({\n\t\t\t\t\tcontent: pendingMessage.content,\n\t\t\t\t\tlocalOpMetadata: pendingMessage.localOpMetadata,\n\t\t\t\t\topMetadata: pendingMessage.opMetadata,\n\t\t\t\t});\n\n\t\t\t\tif (pendingMessage.opMetadata?.batch === false) {\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t\tassert(remainingPendingMessagesCount > 0, 0x555 /* No batch end found */);\n\n\t\t\t\t// eslint-disable-next-line @typescript-eslint/no-non-null-assertion\n\t\t\t\tpendingMessage = this.pendingMessages.shift()!;\n\t\t\t\tremainingPendingMessagesCount--;\n\t\t\t\tassert(\n\t\t\t\t\tpendingMessage.opMetadata?.batch !== true,\n\t\t\t\t\t0x556 /* Batch start needs a corresponding batch end */,\n\t\t\t\t);\n\t\t\t}\n\n\t\t\tthis.stateHandler.reSubmitBatch(batch, batchId);\n\t\t}\n\n\t\t// pending ops should no longer depend on previous sequenced local ops after resubmit\n\t\tthis.savedOps = [];\n\n\t\t// We replayPendingStates on read connections too - we expect these to get nack'd though, and to then reconnect\n\t\t// on a write connection and replay again. This filters out the replay that happens on the read connection so\n\t\t// we only see the replays on write connections (that have a chance to go through).\n\t\tif (this.stateHandler.isActiveConnection()) {\n\t\t\tthis.logger?.sendTelemetryEvent({\n\t\t\t\teventName: \"PendingStatesReplayed\",\n\t\t\t\tcount: initialPendingMessagesCount,\n\t\t\t\tclientId: this.stateHandler.clientId(),\n\t\t\t});\n\t\t}\n\t}\n}\n\n/** For back-compat if trying to apply stashed ops that pre-date batchInfo */\nfunction patchbatchInfo(\n\tmessage: IPendingMessageFromStash,\n): asserts message is IPendingMessage {\n\tconst batchInfo: IPendingMessageFromStash[\"batchInfo\"] = message.batchInfo;\n\tif (batchInfo === undefined) {\n\t\t// Using uuid guarantees uniqueness, retaining existing behavior\n\t\tmessage.batchInfo = { clientId: uuid(), batchStartCsn: -1, length: -1 };\n\t}\n}\n"]}
@@ -65,7 +65,6 @@ class ScheduleManagerCore {
65
65
  // Set the batch flag to false on the last message to indicate the end of the send batch
66
66
  const lastMessage = messages[messages.length - 1];
67
67
  // TODO: It's not clear if this shallow clone is required, as opposed to just setting "batch" to false.
68
- // eslint-disable-next-line @typescript-eslint/no-unnecessary-type-assertion
69
68
  lastMessage.metadata = { ...lastMessage.metadata, batch: false };
70
69
  });
71
70
  // Listen for updates and peek at the inbound
@@ -206,7 +205,6 @@ class ScheduleManagerCore {
206
205
  assert(!this.localPaused, 0x29f /* "we should be processing ops when there is no active batch" */);
207
206
  this.pauseSequenceNumber = message.sequenceNumber;
208
207
  // TODO: Verify whether this should be able to handle server-generated ops (with null clientId)
209
- // eslint-disable-next-line @typescript-eslint/no-unnecessary-type-assertion
210
208
  this.currentBatchClientId = message.clientId;
211
209
  // Start of the batch
212
210
  // Only pause processing if queue has no other ops!
@@ -1 +1 @@
1
- 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All rights reserved.\n * Licensed under the MIT License.\n */\n\nimport type { EventEmitter } from \"@fluid-internal/client-utils\";\nimport { performance } from \"@fluid-internal/client-utils\";\nimport { IDeltaManagerFull } from \"@fluidframework/container-definitions/internal\";\nimport { assert } from \"@fluidframework/core-utils/internal\";\nimport {\n\tIDocumentMessage,\n\tISequencedDocumentMessage,\n} from \"@fluidframework/driver-definitions/internal\";\nimport { isRuntimeMessage } from \"@fluidframework/driver-utils/internal\";\nimport {\n\tITelemetryLoggerExt,\n\tDataCorruptionError,\n\tDataProcessingError,\n\tcreateChildLogger,\n\textractSafePropertiesFromMessage,\n} from \"@fluidframework/telemetry-utils/internal\";\n\nimport { DeltaScheduler } from \"./deltaScheduler.js\";\nimport { IBatchMetadata } from \"./metadata.js\";\nimport { pkgVersion } from \"./packageVersion.js\";\n\ntype IRuntimeMessageMetadata =\n\t| undefined\n\t| {\n\t\t\tbatch?: boolean;\n\t };\n\n/**\n * This class has the following responsibilities:\n *\n * 1. It tracks batches as we process ops and raises \"batchBegin\" and \"batchEnd\" events.\n * As part of it, it validates batch correctness (i.e. no system ops in the middle of batch)\n *\n * 2. It creates instance of ScheduleManagerCore that ensures we never start processing ops from batch\n * unless all ops of the batch are in.\n */\nexport class ScheduleManager {\n\tprivate readonly deltaScheduler: DeltaScheduler;\n\n\tconstructor(\n\t\tprivate readonly deltaManager: IDeltaManagerFull,\n\t\tprivate readonly emitter: EventEmitter,\n\t\treadonly getClientId: () => string | undefined,\n\t\tprivate readonly logger: ITelemetryLoggerExt,\n\t) {\n\t\tthis.deltaScheduler = new DeltaScheduler(\n\t\t\tthis.deltaManager,\n\t\t\tcreateChildLogger({ logger: this.logger, namespace: \"DeltaScheduler\" }),\n\t\t);\n\t\tvoid new ScheduleManagerCore(deltaManager, getClientId, logger);\n\t}\n\n\tpublic batchBegin(message: ISequencedDocumentMessage) {\n\t\tthis.emitter.emit(\"batchBegin\", message);\n\t\tthis.deltaScheduler.batchBegin(message);\n\t}\n\n\tpublic batchEnd(error: any | undefined, message: ISequencedDocumentMessage) {\n\t\tthis.emitter.emit(\"batchEnd\", error, message);\n\t\tthis.deltaScheduler.batchEnd(message);\n\t}\n}\n\n/**\n * This class controls pausing and resuming of inbound queue to ensure that we never\n * start processing ops in a batch IF we do not have all ops in the batch.\n */\nclass ScheduleManagerCore {\n\tprivate pauseSequenceNumber: number | undefined;\n\tprivate currentBatchClientId: string | undefined;\n\tprivate localPaused = false;\n\tprivate timePaused = 0;\n\tprivate batchCount = 0;\n\n\tconstructor(\n\t\tprivate readonly deltaManager: IDeltaManagerFull,\n\t\tprivate readonly getClientId: () => string | undefined,\n\t\tprivate readonly logger: ITelemetryLoggerExt,\n\t) {\n\t\t// Listen for delta manager sends and add batch metadata to messages\n\t\tthis.deltaManager.on(\"prepareSend\", (messages: IDocumentMessage[]) => {\n\t\t\tif (messages.length === 0) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\t// First message will have the batch flag set to true if doing a batched send\n\t\t\tconst firstMessageMetadata = messages[0].metadata as IRuntimeMessageMetadata;\n\t\t\tif (!firstMessageMetadata?.batch) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\t// If the batch contains only a single op, clear the batch flag.\n\t\t\tif (messages.length === 1) {\n\t\t\t\tdelete firstMessageMetadata.batch;\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\t// Set the batch flag to false on the last message to indicate the end of the send batch\n\t\t\tconst lastMessage = messages[messages.length - 1];\n\t\t\t// TODO: It's not clear if this shallow clone is required, as opposed to just setting \"batch\" to false.\n\t\t\t// eslint-disable-next-line @typescript-eslint/no-unnecessary-type-assertion\n\t\t\tlastMessage.metadata = { ...(lastMessage.metadata as any), batch: false };\n\t\t});\n\n\t\t// Listen for updates and peek at the inbound\n\t\tthis.deltaManager.inbound.on(\"push\", (message: ISequencedDocumentMessage) => {\n\t\t\tthis.trackPending(message);\n\t\t});\n\n\t\t// Start with baseline - empty inbound queue.\n\t\tassert(!this.localPaused, 0x293 /* \"initial state\" */);\n\n\t\tconst allPending = this.deltaManager.inbound.toArray();\n\t\tfor (const pending of allPending) {\n\t\t\tthis.trackPending(pending);\n\t\t}\n\n\t\t// We are intentionally directly listening to the \"op\" to inspect system ops as well.\n\t\t// If we do not observe system ops, we are likely to hit 0x296 assert when system ops\n\t\t// precedes start of incomplete batch.\n\t\tthis.deltaManager.on(\"op\", (message) => this.afterOpProcessing(message));\n\t}\n\n\t/**\n\t * The only public function in this class - called when we processed an op,\n\t * to make decision if op processing should be paused or not after that.\n\t */\n\tpublic afterOpProcessing(message: ISequencedDocumentMessage) {\n\t\tassert(\n\t\t\t!this.localPaused,\n\t\t\t0x294 /* \"can't have op processing paused if we are processing an op\" */,\n\t\t);\n\n\t\t// If the inbound queue is ever empty, nothing to do!\n\t\tif (this.deltaManager.inbound.length === 0) {\n\t\t\tassert(\n\t\t\t\tthis.pauseSequenceNumber === undefined,\n\t\t\t\t0x295 /* \"there should be no pending batch if we have no ops\" */,\n\t\t\t);\n\t\t\treturn;\n\t\t}\n\n\t\t// The queue is\n\t\t// 1. paused only when the next message to be processed is the beginning of a batch. Done in two places:\n\t\t// - here (processing ops until reaching start of incomplete batch)\n\t\t// - in trackPending(), when queue was empty and start of batch showed up.\n\t\t// 2. resumed when batch end comes in (in trackPending())\n\n\t\t// do we have incomplete batch to worry about?\n\t\tif (this.pauseSequenceNumber !== undefined) {\n\t\t\tif (message.sequenceNumber >= this.pauseSequenceNumber) {\n\t\t\t\tthrow DataProcessingError.create(\n\t\t\t\t\t// Former assert 0x296\n\t\t\t\t\t\"Incomplete batch\",\n\t\t\t\t\t\"ScheduleManager\",\n\t\t\t\t\tmessage,\n\t\t\t\t\t{\n\t\t\t\t\t\ttype: message.type,\n\t\t\t\t\t\tcontentType: typeof message.contents,\n\t\t\t\t\t\tbatch: (message.metadata as IBatchMetadata | undefined)?.batch,\n\t\t\t\t\t\tcompression: message.compression,\n\t\t\t\t\t\tpauseSeqNum: this.pauseSequenceNumber,\n\t\t\t\t\t},\n\t\t\t\t);\n\t\t\t}\n\n\t\t\t// If the next op is the start of incomplete batch, then we can't process it until it's fully in - pause!\n\t\t\tif (message.sequenceNumber + 1 === this.pauseSequenceNumber) {\n\t\t\t\tthis.pauseQueue();\n\t\t\t}\n\t\t}\n\t}\n\n\tprivate pauseQueue() {\n\t\tassert(!this.localPaused, 0x297 /* \"always called from resumed state\" */);\n\t\tthis.localPaused = true;\n\t\tthis.timePaused = performance.now();\n\t\t// eslint-disable-next-line @typescript-eslint/no-floating-promises\n\t\tthis.deltaManager.inbound.pause();\n\t}\n\n\tprivate resumeQueue(startBatch: number, messageEndBatch: ISequencedDocumentMessage) {\n\t\tconst endBatch = messageEndBatch.sequenceNumber;\n\t\tconst duration = this.localPaused ? performance.now() - this.timePaused : undefined;\n\n\t\tthis.batchCount++;\n\t\tif (this.batchCount % 1000 === 1) {\n\t\t\tthis.logger.sendTelemetryEvent({\n\t\t\t\teventName: \"BatchStats\",\n\t\t\t\tsequenceNumber: endBatch,\n\t\t\t\tlength: endBatch - startBatch + 1,\n\t\t\t\tmsnDistance: endBatch - messageEndBatch.minimumSequenceNumber,\n\t\t\t\tduration,\n\t\t\t\tbatchCount: this.batchCount,\n\t\t\t\tinterrupted: this.localPaused,\n\t\t\t});\n\t\t}\n\n\t\t// Return early if no change in value\n\t\tif (!this.localPaused) {\n\t\t\treturn;\n\t\t}\n\n\t\tthis.localPaused = false;\n\n\t\tthis.deltaManager.inbound.resume();\n\t}\n\n\t/**\n\t * Called for each incoming op (i.e. inbound \"push\" notification)\n\t */\n\tprivate trackPending(message: ISequencedDocumentMessage) {\n\t\tassert(\n\t\t\tthis.deltaManager.inbound.length !== 0,\n\t\t\t0x298 /* \"we have something in the queue that generates this event\" */,\n\t\t);\n\n\t\tassert(\n\t\t\t(this.currentBatchClientId === undefined) === (this.pauseSequenceNumber === undefined),\n\t\t\t0x299 /* \"non-synchronized state\" */,\n\t\t);\n\n\t\tconst metadata = message.metadata as IRuntimeMessageMetadata;\n\t\t// batchMetadata will be true for the message that starts a batch, false for the one that ends it, and\n\t\t// undefined for all other messages.\n\t\tconst batchMetadata = metadata?.batch;\n\n\t\t// Protocol messages are never part of a runtime batch of messages\n\t\tif (!isRuntimeMessage(message)) {\n\t\t\t// Protocol messages should never show up in the middle of the batch!\n\t\t\tif (this.currentBatchClientId !== undefined) {\n\t\t\t\tthrow DataProcessingError.create(\n\t\t\t\t\t\"Received a system message during batch processing\", // Formerly known as assert 0x29a\n\t\t\t\t\t\"trackPending\",\n\t\t\t\t\tmessage,\n\t\t\t\t\t{\n\t\t\t\t\t\truntimeVersion: pkgVersion,\n\t\t\t\t\t\tbatchClientId:\n\t\t\t\t\t\t\t// eslint-disable-next-line @typescript-eslint/prefer-nullish-coalescing\n\t\t\t\t\t\t\tthis.currentBatchClientId === null ? \"null\" : this.currentBatchClientId,\n\t\t\t\t\t\tpauseSequenceNumber: this.pauseSequenceNumber,\n\t\t\t\t\t\tlocalBatch: this.currentBatchClientId === this.getClientId(),\n\t\t\t\t\t\tmessageType: message.type,\n\t\t\t\t\t},\n\t\t\t\t);\n\t\t\t}\n\n\t\t\tassert(batchMetadata === undefined, 0x29b /* \"system op in a batch?\" */);\n\t\t\tassert(\n\t\t\t\t!this.localPaused,\n\t\t\t\t0x29c /* \"we should be processing ops when there is no active batch\" */,\n\t\t\t);\n\t\t\treturn;\n\t\t}\n\n\t\tif (this.currentBatchClientId === undefined && batchMetadata === undefined) {\n\t\t\tassert(\n\t\t\t\t!this.localPaused,\n\t\t\t\t0x29d /* \"we should be processing ops when there is no active batch\" */,\n\t\t\t);\n\t\t\treturn;\n\t\t}\n\n\t\t// If we got here, the message is part of a batch. Either starting, in progress, or ending.\n\n\t\t// If this is not the start of the batch, error out if the message was sent by a client other than the one that\n\t\t// started the current batch (it should not be possible for ops from other clients to get interleaved with a batch).\n\t\tif (\n\t\t\tthis.currentBatchClientId !== undefined &&\n\t\t\tthis.currentBatchClientId !== message.clientId\n\t\t) {\n\t\t\tthrow new DataCorruptionError(\"OpBatchIncomplete\", {\n\t\t\t\truntimeVersion: pkgVersion,\n\t\t\t\tbatchClientId:\n\t\t\t\t\t// eslint-disable-next-line @typescript-eslint/prefer-nullish-coalescing\n\t\t\t\t\tthis.currentBatchClientId === null ? \"null\" : this.currentBatchClientId,\n\t\t\t\tpauseSequenceNumber: this.pauseSequenceNumber,\n\t\t\t\tlocalBatch: this.currentBatchClientId === this.getClientId(),\n\t\t\t\tlocalMessage: message.clientId === this.getClientId(),\n\t\t\t\t...extractSafePropertiesFromMessage(message),\n\t\t\t});\n\t\t}\n\n\t\t// The queue is\n\t\t// 1. paused only when the next message to be processed is the beginning of a batch. Done in two places:\n\t\t// - in afterOpProcessing() - processing ops until reaching start of incomplete batch\n\t\t// - here, when queue was empty and start of batch showed up (batchMetadata === true below).\n\t\t// 2. resumed when batch end comes in (batchMetadata === false below)\n\n\t\tif (batchMetadata) {\n\t\t\tassert(\n\t\t\t\tthis.currentBatchClientId === undefined,\n\t\t\t\t0x29e /* \"there can't be active batch\" */,\n\t\t\t);\n\t\t\tassert(\n\t\t\t\t!this.localPaused,\n\t\t\t\t0x29f /* \"we should be processing ops when there is no active batch\" */,\n\t\t\t);\n\t\t\tthis.pauseSequenceNumber = message.sequenceNumber;\n\t\t\t// TODO: Verify whether this should be able to handle server-generated ops (with null clientId)\n\t\t\t// eslint-disable-next-line @typescript-eslint/no-unnecessary-type-assertion\n\t\t\tthis.currentBatchClientId = message.clientId as string;\n\t\t\t// Start of the batch\n\t\t\t// Only pause processing if queue has no other ops!\n\t\t\t// If there are any other ops in the queue, processing will be stopped when they are processed!\n\t\t\tif (this.deltaManager.inbound.length === 1) {\n\t\t\t\tthis.pauseQueue();\n\t\t\t}\n\t\t} else if (batchMetadata === false) {\n\t\t\tassert(\n\t\t\t\tthis.pauseSequenceNumber !== undefined,\n\t\t\t\t0x2a0 /* \"batch presence was validated above\" */,\n\t\t\t);\n\t\t\t// Batch is complete, we can process it!\n\t\t\tthis.resumeQueue(this.pauseSequenceNumber, message);\n\t\t\tthis.pauseSequenceNumber = undefined;\n\t\t\tthis.currentBatchClientId = undefined;\n\t\t} else {\n\t\t\t// Continuation of current batch. Do nothing\n\t\t\tassert(this.currentBatchClientId !== undefined, 0x2a1 /* \"logic error\" */);\n\t\t}\n\t}\n}\n"]}
1
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All rights reserved.\n * Licensed under the MIT License.\n */\n\nimport type { EventEmitter } from \"@fluid-internal/client-utils\";\nimport { performance } from \"@fluid-internal/client-utils\";\nimport { IDeltaManagerFull } from \"@fluidframework/container-definitions/internal\";\nimport { assert } from \"@fluidframework/core-utils/internal\";\nimport {\n\tIDocumentMessage,\n\tISequencedDocumentMessage,\n} from \"@fluidframework/driver-definitions/internal\";\nimport { isRuntimeMessage } from \"@fluidframework/driver-utils/internal\";\nimport {\n\tITelemetryLoggerExt,\n\tDataCorruptionError,\n\tDataProcessingError,\n\tcreateChildLogger,\n\textractSafePropertiesFromMessage,\n} from \"@fluidframework/telemetry-utils/internal\";\n\nimport { DeltaScheduler } from \"./deltaScheduler.js\";\nimport { IBatchMetadata } from \"./metadata.js\";\nimport { pkgVersion } from \"./packageVersion.js\";\n\ntype IRuntimeMessageMetadata =\n\t| undefined\n\t| {\n\t\t\tbatch?: boolean;\n\t };\n\n/**\n * This class has the following responsibilities:\n *\n * 1. It tracks batches as we process ops and raises \"batchBegin\" and \"batchEnd\" events.\n * As part of it, it validates batch correctness (i.e. no system ops in the middle of batch)\n *\n * 2. It creates instance of ScheduleManagerCore that ensures we never start processing ops from batch\n * unless all ops of the batch are in.\n */\nexport class ScheduleManager {\n\tprivate readonly deltaScheduler: DeltaScheduler;\n\n\tconstructor(\n\t\tprivate readonly deltaManager: IDeltaManagerFull,\n\t\tprivate readonly emitter: EventEmitter,\n\t\treadonly getClientId: () => string | undefined,\n\t\tprivate readonly logger: ITelemetryLoggerExt,\n\t) {\n\t\tthis.deltaScheduler = new DeltaScheduler(\n\t\t\tthis.deltaManager,\n\t\t\tcreateChildLogger({ logger: this.logger, namespace: \"DeltaScheduler\" }),\n\t\t);\n\t\tvoid new ScheduleManagerCore(deltaManager, getClientId, logger);\n\t}\n\n\tpublic batchBegin(message: ISequencedDocumentMessage) {\n\t\tthis.emitter.emit(\"batchBegin\", message);\n\t\tthis.deltaScheduler.batchBegin(message);\n\t}\n\n\tpublic batchEnd(error: any | undefined, message: ISequencedDocumentMessage) {\n\t\tthis.emitter.emit(\"batchEnd\", error, message);\n\t\tthis.deltaScheduler.batchEnd(message);\n\t}\n}\n\n/**\n * This class controls pausing and resuming of inbound queue to ensure that we never\n * start processing ops in a batch IF we do not have all ops in the batch.\n */\nclass ScheduleManagerCore {\n\tprivate pauseSequenceNumber: number | undefined;\n\tprivate currentBatchClientId: string | undefined;\n\tprivate localPaused = false;\n\tprivate timePaused = 0;\n\tprivate batchCount = 0;\n\n\tconstructor(\n\t\tprivate readonly deltaManager: IDeltaManagerFull,\n\t\tprivate readonly getClientId: () => string | undefined,\n\t\tprivate readonly logger: ITelemetryLoggerExt,\n\t) {\n\t\t// Listen for delta manager sends and add batch metadata to messages\n\t\tthis.deltaManager.on(\"prepareSend\", (messages: IDocumentMessage[]) => {\n\t\t\tif (messages.length === 0) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\t// First message will have the batch flag set to true if doing a batched send\n\t\t\tconst firstMessageMetadata = messages[0].metadata as IRuntimeMessageMetadata;\n\t\t\tif (!firstMessageMetadata?.batch) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\t// If the batch contains only a single op, clear the batch flag.\n\t\t\tif (messages.length === 1) {\n\t\t\t\tdelete firstMessageMetadata.batch;\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\t// Set the batch flag to false on the last message to indicate the end of the send batch\n\t\t\tconst lastMessage = messages[messages.length - 1];\n\t\t\t// TODO: It's not clear if this shallow clone is required, as opposed to just setting \"batch\" to false.\n\n\t\t\tlastMessage.metadata = { ...(lastMessage.metadata as any), batch: false };\n\t\t});\n\n\t\t// Listen for updates and peek at the inbound\n\t\tthis.deltaManager.inbound.on(\"push\", (message: ISequencedDocumentMessage) => {\n\t\t\tthis.trackPending(message);\n\t\t});\n\n\t\t// Start with baseline - empty inbound queue.\n\t\tassert(!this.localPaused, 0x293 /* \"initial state\" */);\n\n\t\tconst allPending = this.deltaManager.inbound.toArray();\n\t\tfor (const pending of allPending) {\n\t\t\tthis.trackPending(pending);\n\t\t}\n\n\t\t// We are intentionally directly listening to the \"op\" to inspect system ops as well.\n\t\t// If we do not observe system ops, we are likely to hit 0x296 assert when system ops\n\t\t// precedes start of incomplete batch.\n\t\tthis.deltaManager.on(\"op\", (message) => this.afterOpProcessing(message));\n\t}\n\n\t/**\n\t * The only public function in this class - called when we processed an op,\n\t * to make decision if op processing should be paused or not after that.\n\t */\n\tpublic afterOpProcessing(message: ISequencedDocumentMessage) {\n\t\tassert(\n\t\t\t!this.localPaused,\n\t\t\t0x294 /* \"can't have op processing paused if we are processing an op\" */,\n\t\t);\n\n\t\t// If the inbound queue is ever empty, nothing to do!\n\t\tif (this.deltaManager.inbound.length === 0) {\n\t\t\tassert(\n\t\t\t\tthis.pauseSequenceNumber === undefined,\n\t\t\t\t0x295 /* \"there should be no pending batch if we have no ops\" */,\n\t\t\t);\n\t\t\treturn;\n\t\t}\n\n\t\t// The queue is\n\t\t// 1. paused only when the next message to be processed is the beginning of a batch. Done in two places:\n\t\t// - here (processing ops until reaching start of incomplete batch)\n\t\t// - in trackPending(), when queue was empty and start of batch showed up.\n\t\t// 2. resumed when batch end comes in (in trackPending())\n\n\t\t// do we have incomplete batch to worry about?\n\t\tif (this.pauseSequenceNumber !== undefined) {\n\t\t\tif (message.sequenceNumber >= this.pauseSequenceNumber) {\n\t\t\t\tthrow DataProcessingError.create(\n\t\t\t\t\t// Former assert 0x296\n\t\t\t\t\t\"Incomplete batch\",\n\t\t\t\t\t\"ScheduleManager\",\n\t\t\t\t\tmessage,\n\t\t\t\t\t{\n\t\t\t\t\t\ttype: message.type,\n\t\t\t\t\t\tcontentType: typeof message.contents,\n\t\t\t\t\t\tbatch: (message.metadata as IBatchMetadata | undefined)?.batch,\n\t\t\t\t\t\tcompression: message.compression,\n\t\t\t\t\t\tpauseSeqNum: this.pauseSequenceNumber,\n\t\t\t\t\t},\n\t\t\t\t);\n\t\t\t}\n\n\t\t\t// If the next op is the start of incomplete batch, then we can't process it until it's fully in - pause!\n\t\t\tif (message.sequenceNumber + 1 === this.pauseSequenceNumber) {\n\t\t\t\tthis.pauseQueue();\n\t\t\t}\n\t\t}\n\t}\n\n\tprivate pauseQueue() {\n\t\tassert(!this.localPaused, 0x297 /* \"always called from resumed state\" */);\n\t\tthis.localPaused = true;\n\t\tthis.timePaused = performance.now();\n\t\t// eslint-disable-next-line @typescript-eslint/no-floating-promises\n\t\tthis.deltaManager.inbound.pause();\n\t}\n\n\tprivate resumeQueue(startBatch: number, messageEndBatch: ISequencedDocumentMessage) {\n\t\tconst endBatch = messageEndBatch.sequenceNumber;\n\t\tconst duration = this.localPaused ? performance.now() - this.timePaused : undefined;\n\n\t\tthis.batchCount++;\n\t\tif (this.batchCount % 1000 === 1) {\n\t\t\tthis.logger.sendTelemetryEvent({\n\t\t\t\teventName: \"BatchStats\",\n\t\t\t\tsequenceNumber: endBatch,\n\t\t\t\tlength: endBatch - startBatch + 1,\n\t\t\t\tmsnDistance: endBatch - messageEndBatch.minimumSequenceNumber,\n\t\t\t\tduration,\n\t\t\t\tbatchCount: this.batchCount,\n\t\t\t\tinterrupted: this.localPaused,\n\t\t\t});\n\t\t}\n\n\t\t// Return early if no change in value\n\t\tif (!this.localPaused) {\n\t\t\treturn;\n\t\t}\n\n\t\tthis.localPaused = false;\n\n\t\tthis.deltaManager.inbound.resume();\n\t}\n\n\t/**\n\t * Called for each incoming op (i.e. inbound \"push\" notification)\n\t */\n\tprivate trackPending(message: ISequencedDocumentMessage) {\n\t\tassert(\n\t\t\tthis.deltaManager.inbound.length !== 0,\n\t\t\t0x298 /* \"we have something in the queue that generates this event\" */,\n\t\t);\n\n\t\tassert(\n\t\t\t(this.currentBatchClientId === undefined) === (this.pauseSequenceNumber === undefined),\n\t\t\t0x299 /* \"non-synchronized state\" */,\n\t\t);\n\n\t\tconst metadata = message.metadata as IRuntimeMessageMetadata;\n\t\t// batchMetadata will be true for the message that starts a batch, false for the one that ends it, and\n\t\t// undefined for all other messages.\n\t\tconst batchMetadata = metadata?.batch;\n\n\t\t// Protocol messages are never part of a runtime batch of messages\n\t\tif (!isRuntimeMessage(message)) {\n\t\t\t// Protocol messages should never show up in the middle of the batch!\n\t\t\tif (this.currentBatchClientId !== undefined) {\n\t\t\t\tthrow DataProcessingError.create(\n\t\t\t\t\t\"Received a system message during batch processing\", // Formerly known as assert 0x29a\n\t\t\t\t\t\"trackPending\",\n\t\t\t\t\tmessage,\n\t\t\t\t\t{\n\t\t\t\t\t\truntimeVersion: pkgVersion,\n\t\t\t\t\t\tbatchClientId:\n\t\t\t\t\t\t\t// eslint-disable-next-line @typescript-eslint/prefer-nullish-coalescing\n\t\t\t\t\t\t\tthis.currentBatchClientId === null ? \"null\" : this.currentBatchClientId,\n\t\t\t\t\t\tpauseSequenceNumber: this.pauseSequenceNumber,\n\t\t\t\t\t\tlocalBatch: this.currentBatchClientId === this.getClientId(),\n\t\t\t\t\t\tmessageType: message.type,\n\t\t\t\t\t},\n\t\t\t\t);\n\t\t\t}\n\n\t\t\tassert(batchMetadata === undefined, 0x29b /* \"system op in a batch?\" */);\n\t\t\tassert(\n\t\t\t\t!this.localPaused,\n\t\t\t\t0x29c /* \"we should be processing ops when there is no active batch\" */,\n\t\t\t);\n\t\t\treturn;\n\t\t}\n\n\t\tif (this.currentBatchClientId === undefined && batchMetadata === undefined) {\n\t\t\tassert(\n\t\t\t\t!this.localPaused,\n\t\t\t\t0x29d /* \"we should be processing ops when there is no active batch\" */,\n\t\t\t);\n\t\t\treturn;\n\t\t}\n\n\t\t// If we got here, the message is part of a batch. Either starting, in progress, or ending.\n\n\t\t// If this is not the start of the batch, error out if the message was sent by a client other than the one that\n\t\t// started the current batch (it should not be possible for ops from other clients to get interleaved with a batch).\n\t\tif (\n\t\t\tthis.currentBatchClientId !== undefined &&\n\t\t\tthis.currentBatchClientId !== message.clientId\n\t\t) {\n\t\t\tthrow new DataCorruptionError(\"OpBatchIncomplete\", {\n\t\t\t\truntimeVersion: pkgVersion,\n\t\t\t\tbatchClientId:\n\t\t\t\t\t// eslint-disable-next-line @typescript-eslint/prefer-nullish-coalescing\n\t\t\t\t\tthis.currentBatchClientId === null ? \"null\" : this.currentBatchClientId,\n\t\t\t\tpauseSequenceNumber: this.pauseSequenceNumber,\n\t\t\t\tlocalBatch: this.currentBatchClientId === this.getClientId(),\n\t\t\t\tlocalMessage: message.clientId === this.getClientId(),\n\t\t\t\t...extractSafePropertiesFromMessage(message),\n\t\t\t});\n\t\t}\n\n\t\t// The queue is\n\t\t// 1. paused only when the next message to be processed is the beginning of a batch. Done in two places:\n\t\t// - in afterOpProcessing() - processing ops until reaching start of incomplete batch\n\t\t// - here, when queue was empty and start of batch showed up (batchMetadata === true below).\n\t\t// 2. resumed when batch end comes in (batchMetadata === false below)\n\n\t\tif (batchMetadata) {\n\t\t\tassert(\n\t\t\t\tthis.currentBatchClientId === undefined,\n\t\t\t\t0x29e /* \"there can't be active batch\" */,\n\t\t\t);\n\t\t\tassert(\n\t\t\t\t!this.localPaused,\n\t\t\t\t0x29f /* \"we should be processing ops when there is no active batch\" */,\n\t\t\t);\n\t\t\tthis.pauseSequenceNumber = message.sequenceNumber;\n\t\t\t// TODO: Verify whether this should be able to handle server-generated ops (with null clientId)\n\n\t\t\tthis.currentBatchClientId = message.clientId as string;\n\t\t\t// Start of the batch\n\t\t\t// Only pause processing if queue has no other ops!\n\t\t\t// If there are any other ops in the queue, processing will be stopped when they are processed!\n\t\t\tif (this.deltaManager.inbound.length === 1) {\n\t\t\t\tthis.pauseQueue();\n\t\t\t}\n\t\t} else if (batchMetadata === false) {\n\t\t\tassert(\n\t\t\t\tthis.pauseSequenceNumber !== undefined,\n\t\t\t\t0x2a0 /* \"batch presence was validated above\" */,\n\t\t\t);\n\t\t\t// Batch is complete, we can process it!\n\t\t\tthis.resumeQueue(this.pauseSequenceNumber, message);\n\t\t\tthis.pauseSequenceNumber = undefined;\n\t\t\tthis.currentBatchClientId = undefined;\n\t\t} else {\n\t\t\t// Continuation of current batch. Do nothing\n\t\t\tassert(this.currentBatchClientId !== undefined, 0x2a1 /* \"logic error\" */);\n\t\t}\n\t}\n}\n"]}