@fluidframework/container-loader 2.20.0 → 2.21.0

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Files changed (60) hide show
  1. package/CHANGELOG.md +4 -0
  2. package/dist/connectionManager.js +7 -7
  3. package/dist/connectionManager.js.map +1 -1
  4. package/dist/container.d.ts.map +1 -1
  5. package/dist/container.js +18 -14
  6. package/dist/container.js.map +1 -1
  7. package/dist/containerContext.d.ts +6 -1
  8. package/dist/containerContext.d.ts.map +1 -1
  9. package/dist/containerContext.js +7 -0
  10. package/dist/containerContext.js.map +1 -1
  11. package/dist/debugLogger.js +1 -1
  12. package/dist/debugLogger.js.map +1 -1
  13. package/dist/deltaQueue.d.ts.map +1 -1
  14. package/dist/deltaQueue.js +2 -2
  15. package/dist/deltaQueue.js.map +1 -1
  16. package/dist/layerCompatState.d.ts +19 -0
  17. package/dist/layerCompatState.d.ts.map +1 -0
  18. package/dist/layerCompatState.js +64 -0
  19. package/dist/layerCompatState.js.map +1 -0
  20. package/dist/packageVersion.d.ts +1 -1
  21. package/dist/packageVersion.js +1 -1
  22. package/dist/packageVersion.js.map +1 -1
  23. package/dist/protocol/quorum.d.ts +0 -10
  24. package/dist/protocol/quorum.d.ts.map +1 -1
  25. package/dist/protocol/quorum.js +0 -14
  26. package/dist/protocol/quorum.js.map +1 -1
  27. package/lib/connectionManager.js +8 -8
  28. package/lib/connectionManager.js.map +1 -1
  29. package/lib/container.d.ts.map +1 -1
  30. package/lib/container.js +19 -15
  31. package/lib/container.js.map +1 -1
  32. package/lib/containerContext.d.ts +6 -1
  33. package/lib/containerContext.d.ts.map +1 -1
  34. package/lib/containerContext.js +7 -0
  35. package/lib/containerContext.js.map +1 -1
  36. package/lib/debugLogger.js +2 -2
  37. package/lib/debugLogger.js.map +1 -1
  38. package/lib/deltaQueue.d.ts.map +1 -1
  39. package/lib/deltaQueue.js +3 -3
  40. package/lib/deltaQueue.js.map +1 -1
  41. package/lib/layerCompatState.d.ts +19 -0
  42. package/lib/layerCompatState.d.ts.map +1 -0
  43. package/lib/layerCompatState.js +60 -0
  44. package/lib/layerCompatState.js.map +1 -0
  45. package/lib/packageVersion.d.ts +1 -1
  46. package/lib/packageVersion.js +1 -1
  47. package/lib/packageVersion.js.map +1 -1
  48. package/lib/protocol/quorum.d.ts +0 -10
  49. package/lib/protocol/quorum.d.ts.map +1 -1
  50. package/lib/protocol/quorum.js +0 -14
  51. package/lib/protocol/quorum.js.map +1 -1
  52. package/package.json +14 -14
  53. package/src/connectionManager.ts +8 -8
  54. package/src/container.ts +28 -15
  55. package/src/containerContext.ts +14 -1
  56. package/src/debugLogger.ts +2 -2
  57. package/src/deltaQueue.ts +3 -3
  58. package/src/layerCompatState.ts +75 -0
  59. package/src/packageVersion.ts +1 -1
  60. package/src/protocol/quorum.ts +0 -16
package/CHANGELOG.md CHANGED
@@ -1,5 +1,9 @@
1
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  # @fluidframework/container-loader
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+ ## 2.21.0
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+
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+ Dependency updates only.
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+
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  ## 2.20.0
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  Dependency updates only.
@@ -425,7 +425,7 @@ class ConnectionManager {
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  }
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  let delayMs = InitialReconnectDelayInMs;
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  let connectRepeatCount = 0;
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- const connectStartTime = client_utils_1.performance.now();
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+ const connectStartTime = (0, client_utils_1.performanceNow)();
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  let lastError;
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  const abortController = new AbortController();
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  const abortSignal = abortController.signal;
@@ -444,7 +444,7 @@ class ConnectionManager {
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  this.logger.sendTelemetryEvent({
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  eventName: "ConnectionAttemptCancelled",
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  attempts: connectRepeatCount,
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- duration: (0, internal_4.formatTick)(client_utils_1.performance.now() - connectStartTime),
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+ duration: (0, internal_4.formatTick)((0, client_utils_1.performanceNow)() - connectStartTime),
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  connectionEstablished: false,
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  });
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  return;
@@ -501,7 +501,7 @@ class ConnectionManager {
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  attempts: connectRepeatCount,
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  delay: delayMs, // milliseconds
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  eventName: "DeltaConnectionFailureToConnect",
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- duration: (0, internal_4.formatTick)(client_utils_1.performance.now() - connectStartTime),
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+ duration: (0, internal_4.formatTick)((0, client_utils_1.performanceNow)() - connectStartTime),
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  }, origError);
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  lastError = origError;
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  // We will not perform retries if the container disconnected and the ReconnectMode is set to Disabled or Never
@@ -509,7 +509,7 @@ class ConnectionManager {
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  if (this.reconnectMode !== contracts_js_1.ReconnectMode.Enabled) {
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  return;
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  }
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- const waitStartTime = client_utils_1.performance.now();
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+ const waitStartTime = (0, client_utils_1.performanceNow)();
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  const retryDelayFromError = (0, internal_3.getRetryDelayFromError)(origError);
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  // If the error told us to wait or browser signals us that we are offline, then calculate the time we
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  // want to wait for before retrying. then we wait for that time. If the error didn't tell us to wait,
@@ -532,7 +532,7 @@ class ConnectionManager {
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  await waitForOnline();
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  this.logger.sendPerformanceEvent({
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  eventName: "WaitBetweenConnectionAttempts",
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- duration: client_utils_1.performance.now() - waitStartTime,
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+ duration: (0, client_utils_1.performanceNow)() - waitStartTime,
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  details: JSON.stringify({
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  retryDelayFromError,
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  delayMs,
@@ -545,7 +545,7 @@ class ConnectionManager {
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  (0, internal_3.logNetworkFailure)(this.logger, {
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  eventName: "MultipleDeltaConnectionFailures",
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  attempts: connectRepeatCount,
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- duration: (0, internal_4.formatTick)(client_utils_1.performance.now() - connectStartTime),
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+ duration: (0, internal_4.formatTick)((0, client_utils_1.performanceNow)() - connectStartTime),
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  }, lastError);
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  }
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  // Check for abort signal after while loop as well or we've been disposed
@@ -554,7 +554,7 @@ class ConnectionManager {
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  this.logger.sendTelemetryEvent({
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  eventName: "ConnectionAttemptCancelled",
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  attempts: connectRepeatCount,
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- duration: (0, internal_4.formatTick)(client_utils_1.performance.now() - connectStartTime),
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+ duration: (0, internal_4.formatTick)((0, client_utils_1.performanceNow)() - connectStartTime),
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  connectionEstablished: true,
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  });
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  return;
@@ -1 +1 @@
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* Copyright (c) Microsoft Corporation and contributors. All rights reserved.\n * Licensed under the MIT License.\n */\n\nimport { TypedEventEmitter, performance } from \"@fluid-internal/client-utils\";\nimport { ICriticalContainerError } from \"@fluidframework/container-definitions\";\nimport { IDeltaQueue, ReadOnlyInfo } from \"@fluidframework/container-definitions/internal\";\nimport {\n\tIDisposable,\n\tITelemetryBaseProperties,\n\tLogLevel,\n} from \"@fluidframework/core-interfaces\";\nimport { assert } from \"@fluidframework/core-utils/internal\";\nimport { ConnectionMode, IClient, IClientDetails } from \"@fluidframework/driver-definitions\";\nimport {\n\tIDocumentDeltaConnection,\n\tIDocumentDeltaConnectionEvents,\n\tIDocumentService,\n\tDriverErrorTypes,\n\tIAnyDriverError,\n\tIClientConfiguration,\n\tIDocumentMessage,\n\tINack,\n\tINackContent,\n\tISequencedDocumentSystemMessage,\n\tISignalClient,\n\tITokenClaims,\n\tMessageType,\n\tScopeType,\n\tISequencedDocumentMessage,\n\tISignalMessage,\n} from \"@fluidframework/driver-definitions/internal\";\nimport {\n\tcalculateMaxWaitTime,\n\tcanRetryOnError,\n\tcreateGenericNetworkError,\n\tcreateWriteError,\n\tgetRetryDelayFromError,\n\tisRuntimeMessage,\n\tlogNetworkFailure,\n\ttype GenericNetworkError,\n\ttype ThrottlingError,\n} from \"@fluidframework/driver-utils/internal\";\nimport {\n\tITelemetryLoggerExt,\n\tGenericError,\n\tUsageError,\n\tformatTick,\n\tgenerateStack,\n\tisFluidError,\n\tnormalizeError,\n} from \"@fluidframework/telemetry-utils/internal\";\n\nimport {\n\tIConnectionDetailsInternal,\n\tIConnectionManager,\n\tIConnectionManagerFactoryArgs,\n\tIConnectionStateChangeReason,\n\tReconnectMode,\n} from \"./contracts.js\";\nimport { DeltaQueue } from \"./deltaQueue.js\";\nimport { SignalType } from \"./protocol.js\";\nimport { isDeltaStreamConnectionForbiddenError } from \"./utils.js\";\n\n// We double this value in first try in when we calculate time to wait for in \"calculateMaxWaitTime\" function.\nconst InitialReconnectDelayInMs = 500;\nconst DefaultChunkSize = 16 * 1024;\n\nconst fatalConnectErrorProp = { fatalConnectError: true };\n\nfunction getNackReconnectInfo(\n\tnackContent: INackContent,\n): ThrottlingError | GenericNetworkError {\n\tconst message = `Nack (${nackContent.type}): ${nackContent.message}`;\n\tconst canRetry = nackContent.code !== 403;\n\tconst retryAfterMs =\n\t\tnackContent.retryAfter === undefined ? undefined : nackContent.retryAfter * 1000;\n\treturn createGenericNetworkError(\n\t\tmessage,\n\t\t{ canRetry, retryAfterMs },\n\t\t{ statusCode: nackContent.code, driverVersion: undefined },\n\t);\n}\n\n/**\n * Implementation of IDocumentDeltaConnection that does not support submitting\n * or receiving ops. Used in storage-only mode.\n */\nconst clientNoDeltaStream: IClient = {\n\tmode: \"read\",\n\tdetails: { capabilities: { interactive: true } },\n\tpermission: [],\n\tuser: { id: \"storage-only client\" }, // we need some \"fake\" ID here.\n\tscopes: [],\n};\nconst clientIdNoDeltaStream: string = \"storage-only client\";\n\nclass NoDeltaStream\n\textends TypedEventEmitter<IDocumentDeltaConnectionEvents>\n\timplements IDocumentDeltaConnection, IDisposable\n{\n\tclientId = clientIdNoDeltaStream;\n\t// eslint-disable-next-line @typescript-eslint/consistent-type-assertions\n\tclaims = {\n\t\tscopes: [ScopeType.DocRead],\n\t} as ITokenClaims;\n\tmode: ConnectionMode = \"read\";\n\texisting: boolean = true;\n\tmaxMessageSize: number = 0;\n\tversion: string = \"\";\n\tinitialMessages: ISequencedDocumentMessage[] = [];\n\tinitialSignals: ISignalMessage[] = [];\n\tinitialClients: ISignalClient[] = [\n\t\t{ client: clientNoDeltaStream, clientId: clientIdNoDeltaStream },\n\t];\n\tserviceConfiguration: IClientConfiguration = {\n\t\tmaxMessageSize: 0,\n\t\tblockSize: 0,\n\t};\n\tcheckpointSequenceNumber?: number | undefined = undefined;\n\t/**\n\t * Connection which is not connected to socket.\n\t * @param storageOnlyReason - Reason on why the connection to delta stream is not allowed.\n\t * @param readonlyConnectionReason - reason/error if any which lead to using NoDeltaStream.\n\t */\n\tconstructor(\n\t\tpublic readonly storageOnlyReason?: string,\n\t\tpublic readonly readonlyConnectionReason?: IConnectionStateChangeReason,\n\t) {\n\t\tsuper();\n\t}\n\tsubmit(messages: IDocumentMessage[]): void {\n\t\tthis.emit(\n\t\t\t\"nack\",\n\t\t\tthis.clientId,\n\t\t\tmessages.map((operation) => {\n\t\t\t\treturn {\n\t\t\t\t\toperation,\n\t\t\t\t\tcontent: { message: \"Cannot submit with storage-only connection\", code: 403 },\n\t\t\t\t};\n\t\t\t}),\n\t\t);\n\t}\n\tsubmitSignal(message: unknown): void {\n\t\tthis.emit(\"nack\", this.clientId, {\n\t\t\toperation: message,\n\t\t\tcontent: { message: \"Cannot submit signal with storage-only connection\", code: 403 },\n\t\t});\n\t}\n\n\tprivate _disposed = false;\n\tpublic get disposed(): boolean {\n\t\treturn this._disposed;\n\t}\n\tpublic dispose(): void {\n\t\tthis._disposed = true;\n\t}\n}\n\nfunction isNoDeltaStreamConnection(connection: unknown): connection is NoDeltaStream {\n\treturn connection instanceof NoDeltaStream;\n}\n\nconst waitForOnline = async (): Promise<void> => {\n\t// Only wait if we have a strong signal that we're offline - otherwise assume we're online.\n\tif (globalThis.navigator?.onLine === false && globalThis.addEventListener !== undefined) {\n\t\treturn new Promise<void>((resolve) => {\n\t\t\tconst resolveAndRemoveListener = (): void => {\n\t\t\t\tresolve();\n\t\t\t\tglobalThis.removeEventListener(\"online\", resolveAndRemoveListener);\n\t\t\t};\n\t\t\tglobalThis.addEventListener(\"online\", resolveAndRemoveListener);\n\t\t});\n\t}\n};\n\n/**\n * Interface to track the current in-progress connection attempt.\n */\ninterface IPendingConnection {\n\t/**\n\t * Used to cancel an in-progress connection attempt.\n\t */\n\tabort(): void;\n\n\t/**\n\t * Desired ConnectionMode of this in-progress connection attempt.\n\t */\n\tconnectionMode: ConnectionMode;\n}\n\n/**\n * Implementation of IConnectionManager, used by Container class\n * Implements constant connectivity to relay service, by reconnecting in case of lost connection or error.\n * Exposes various controls to influence this process, including manual reconnects, forced read-only mode, etc.\n */\nexport class ConnectionManager implements IConnectionManager {\n\t/**\n\t * Connection mode used when reconnecting on error or disconnect.\n\t */\n\tprivate readonly defaultReconnectionMode: ConnectionMode;\n\n\t/**\n\t * Tracks the current in-progress connection attempt. Undefined if there is none.\n\t * Note: Once the connection attempt fires and the code becomes asynchronous, its possible that a new connection\n\t * attempt was fired and this.pendingConnection was overwritten to reflect the new attempt.\n\t */\n\tprivate pendingConnection: IPendingConnection | undefined;\n\tprivate connection: IDocumentDeltaConnection | undefined;\n\n\t/**\n\t * Details about connection. undefined if there is no active connection.\n\t */\n\tprivate _connectionDetails?: IConnectionDetailsInternal;\n\n\t/**\n\t * file ACL - whether user has only read-only access to a file\n\t */\n\tprivate _readonlyPermissions: boolean | undefined;\n\n\t/**\n\t * tracks host requiring read-only mode.\n\t */\n\tprivate _forceReadonly = false;\n\n\t/**\n\t * Controls whether the DeltaManager will automatically reconnect to the delta stream after receiving a disconnect.\n\t */\n\tprivate _reconnectMode: ReconnectMode;\n\n\t/**\n\t * True if there is pending (async) reconnection from \"read\" to \"write\"\n\t */\n\tprivate pendingReconnect = false;\n\n\tprivate clientSequenceNumber = 0;\n\tprivate clientSequenceNumberObserved = 0;\n\t/**\n\t * Counts the number of non-runtime ops sent by the client which may not be acked.\n\t */\n\tprivate localOpsToIgnore = 0;\n\n\t/**\n\t * track clientId used last time when we sent any ops\n\t */\n\tprivate lastSubmittedClientId: string | undefined;\n\n\tprivate connectFirstConnection = true;\n\n\tprivate _connectionVerboseProps: Record<string, string | number> = {};\n\n\tprivate _connectionProps: ITelemetryBaseProperties = {};\n\n\tprivate _disposed = false;\n\n\tprivate readonly _outbound: DeltaQueue<IDocumentMessage[]>;\n\n\tpublic get connectionVerboseProps(): Record<string, string | number> {\n\t\treturn this._connectionVerboseProps;\n\t}\n\n\tpublic readonly clientDetails: IClientDetails;\n\n\t/**\n\t * The current connection mode, initially read.\n\t */\n\tpublic get connectionMode(): ConnectionMode {\n\t\treturn this.connection?.mode ?? \"read\";\n\t}\n\n\tpublic get connected(): boolean {\n\t\treturn this.connection !== undefined;\n\t}\n\n\tpublic get clientId(): string | undefined {\n\t\treturn this.connection?.clientId;\n\t}\n\n\t/**\n\t * Details about connection. Returns undefined if there is no active connection.\n\t */\n\tpublic get connectionDetails(): IConnectionDetailsInternal | undefined {\n\t\treturn this._connectionDetails;\n\t}\n\n\t/**\n\t * Automatic reconnecting enabled or disabled.\n\t * If set to Never, then reconnecting will never be allowed.\n\t */\n\tpublic get reconnectMode(): ReconnectMode {\n\t\treturn this._reconnectMode;\n\t}\n\n\tpublic get maxMessageSize(): number {\n\t\treturn this.connection?.serviceConfiguration?.maxMessageSize ?? DefaultChunkSize;\n\t}\n\n\tpublic get version(): string {\n\t\tif (this.connection === undefined) {\n\t\t\tthrow new Error(\"Cannot check version without a connection\");\n\t\t}\n\t\treturn this.connection.version;\n\t}\n\n\tpublic get serviceConfiguration(): IClientConfiguration | undefined {\n\t\treturn this.connection?.serviceConfiguration;\n\t}\n\n\tpublic get scopes(): string[] | undefined {\n\t\treturn this.connection?.claims.scopes;\n\t}\n\n\tpublic get outbound(): IDeltaQueue<IDocumentMessage[]> {\n\t\treturn this._outbound;\n\t}\n\n\t/**\n\t * Returns set of props that can be logged in telemetry that provide some insights / statistics\n\t * about current or last connection (if there is no connection at the moment)\n\t */\n\tpublic get connectionProps(): ITelemetryBaseProperties {\n\t\treturn this.connection === undefined\n\t\t\t? {\n\t\t\t\t\t...this._connectionProps,\n\t\t\t\t\t// Report how many ops this client sent in last disconnected session\n\t\t\t\t\tsentOps: this.clientSequenceNumber,\n\t\t\t\t}\n\t\t\t: this._connectionProps;\n\t}\n\n\tpublic shouldJoinWrite(): boolean {\n\t\t// We don't have to wait for ack for topmost NoOps. So subtract those.\n\t\tconst outstandingOps =\n\t\t\tthis.clientSequenceNumberObserved < this.clientSequenceNumber - this.localOpsToIgnore;\n\n\t\t// Previous behavior was to force write mode here only when there are outstanding ops (besides\n\t\t// no-ops). The dirty signal from runtime should provide the same behavior, but also support\n\t\t// stashed ops that weren't submitted to container layer yet. For safety, we want to retain the\n\t\t// same behavior whenever dirty is false.\n\t\tconst isDirty = this.containerDirty();\n\t\tif (outstandingOps !== isDirty) {\n\t\t\tthis.logger.sendTelemetryEvent({\n\t\t\t\teventName: \"DesiredConnectionModeMismatch\",\n\t\t\t\tdetails: JSON.stringify({ outstandingOps, isDirty }),\n\t\t\t});\n\t\t}\n\t\treturn outstandingOps || isDirty;\n\t}\n\n\t/**\n\t * Tells if container is in read-only mode.\n\t * Data stores should listen for \"readonly\" notifications and disallow user\n\t * making changes to data stores.\n\t * Readonly state can be because of no storage write permission,\n\t * or due to host forcing readonly mode for container.\n\t * It is undefined if we have not yet established websocket connection\n\t * and do not know if user has write access to a file.\n\t */\n\tprivate get readonly(): boolean | undefined {\n\t\treturn this.readOnlyInfo.readonly;\n\t}\n\n\tpublic get readOnlyInfo(): ReadOnlyInfo {\n\t\tlet storageOnly: boolean = false;\n\t\tlet storageOnlyReason: string | undefined;\n\t\tif (isNoDeltaStreamConnection(this.connection)) {\n\t\t\tstorageOnly = true;\n\t\t\tstorageOnlyReason = this.connection.storageOnlyReason;\n\t\t}\n\t\tif (storageOnly || this._forceReadonly || this._readonlyPermissions === true) {\n\t\t\treturn {\n\t\t\t\treadonly: true,\n\t\t\t\tforced: this._forceReadonly,\n\t\t\t\tpermissions: this._readonlyPermissions,\n\t\t\t\tstorageOnly,\n\t\t\t\tstorageOnlyReason,\n\t\t\t};\n\t\t}\n\n\t\treturn { readonly: this._readonlyPermissions };\n\t}\n\n\tprivate static detailsFromConnection(\n\t\tconnection: IDocumentDeltaConnection,\n\t\treason: IConnectionStateChangeReason,\n\t): IConnectionDetailsInternal {\n\t\treturn {\n\t\t\tclaims: connection.claims,\n\t\t\tclientId: connection.clientId,\n\t\t\tcheckpointSequenceNumber: connection.checkpointSequenceNumber,\n\t\t\tget initialClients(): ISignalClient[] {\n\t\t\t\treturn connection.initialClients;\n\t\t\t},\n\t\t\tmode: connection.mode,\n\t\t\tserviceConfiguration: connection.serviceConfiguration,\n\t\t\tversion: connection.version,\n\t\t\treason,\n\t\t};\n\t}\n\n\tconstructor(\n\t\tprivate readonly serviceProvider: () => IDocumentService | undefined,\n\t\tpublic readonly containerDirty: () => boolean,\n\t\tprivate readonly client: IClient,\n\t\treconnectAllowed: boolean,\n\t\tprivate readonly logger: ITelemetryLoggerExt,\n\t\tprivate readonly props: IConnectionManagerFactoryArgs,\n\t) {\n\t\tthis.clientDetails = this.client.details;\n\t\tthis.defaultReconnectionMode = this.client.mode;\n\t\tthis._reconnectMode = reconnectAllowed ? ReconnectMode.Enabled : ReconnectMode.Never;\n\n\t\t// Outbound message queue. The outbound queue is represented as a queue of an array of ops. Ops contained\n\t\t// within an array *must* fit within the maxMessageSize and are guaranteed to be ordered sequentially.\n\t\tthis._outbound = new DeltaQueue<IDocumentMessage[]>((messages) => {\n\t\t\tif (this.connection === undefined) {\n\t\t\t\tthrow new Error(\"Attempted to submit an outbound message without connection\");\n\t\t\t}\n\t\t\tthis.connection.submit(messages);\n\t\t});\n\n\t\tthis._outbound.on(\"error\", (error) => {\n\t\t\tthis.props.closeHandler(normalizeError(error));\n\t\t});\n\t}\n\n\tpublic dispose(error?: ICriticalContainerError, switchToReadonly: boolean = true): void {\n\t\tif (this._disposed) {\n\t\t\treturn;\n\t\t}\n\t\tthis._disposed = true;\n\n\t\t// Ensure that things like triggerConnect() will short circuit\n\t\tthis._reconnectMode = ReconnectMode.Never;\n\n\t\tthis._outbound.clear();\n\n\t\tconst disconnectReason: IConnectionStateChangeReason = {\n\t\t\ttext: \"Closing DeltaManager\",\n\t\t\terror,\n\t\t};\n\n\t\tconst oldReadonlyValue = this.readonly;\n\t\t// This raises \"disconnect\" event if we have active connection.\n\t\tthis.disconnectFromDeltaStream(disconnectReason);\n\n\t\tif (switchToReadonly) {\n\t\t\t// Notify everyone we are in read-only state.\n\t\t\t// Useful for data stores in case we hit some critical error,\n\t\t\t// to switch to a mode where user edits are not accepted\n\t\t\tthis.set_readonlyPermissions(true, oldReadonlyValue, disconnectReason);\n\t\t}\n\t}\n\n\t/**\n\t * Enables or disables automatic reconnecting.\n\t * Will throw an error if reconnectMode set to Never.\n\t */\n\tpublic setAutoReconnect(mode: ReconnectMode, reason: IConnectionStateChangeReason): void {\n\t\tassert(\n\t\t\tmode !== ReconnectMode.Never && this._reconnectMode !== ReconnectMode.Never,\n\t\t\t0x278 /* \"API is not supported for non-connecting or closed container\" */,\n\t\t);\n\n\t\tthis._reconnectMode = mode;\n\n\t\tif (mode !== ReconnectMode.Enabled) {\n\t\t\t// immediately disconnect - do not rely on service eventually dropping connection.\n\t\t\tthis.disconnectFromDeltaStream(reason);\n\t\t}\n\t}\n\n\t/**\n\t * {@inheritDoc Container.forceReadonly}\n\t */\n\tpublic forceReadonly(readonly: boolean): void {\n\t\tif (readonly !== this._forceReadonly) {\n\t\t\tthis.logger.sendTelemetryEvent({\n\t\t\t\teventName: \"ForceReadOnly\",\n\t\t\t\tvalue: readonly,\n\t\t\t});\n\t\t}\n\t\tconst oldValue = this.readonly;\n\t\tthis._forceReadonly = readonly;\n\n\t\tif (oldValue !== this.readonly) {\n\t\t\tif (this._reconnectMode === ReconnectMode.Never) {\n\t\t\t\tthrow new UsageError(\"API is not supported for non-connecting or closed container\");\n\t\t\t}\n\t\t\tlet reconnect = false;\n\t\t\tif (this.readonly === true) {\n\t\t\t\t// If we switch to readonly while connected, we should disconnect first\n\t\t\t\t// See comment in the \"readonly\" event handler to deltaManager set up by\n\t\t\t\t// the ContainerRuntime constructor\n\n\t\t\t\tif (this.shouldJoinWrite()) {\n\t\t\t\t\t// If we have pending changes, then we will never send them - it smells like\n\t\t\t\t\t// host logic error.\n\t\t\t\t\tthis.logger.sendErrorEvent({ eventName: \"ForceReadonlyPendingChanged\" });\n\t\t\t\t}\n\n\t\t\t\treconnect = this.disconnectFromDeltaStream({ text: \"Force readonly\" });\n\t\t\t}\n\t\t\tthis.props.readonlyChangeHandler(this.readonly);\n\t\t\tif (reconnect) {\n\t\t\t\t// reconnect if we disconnected from before.\n\t\t\t\tthis.triggerConnect({ text: \"Force Readonly\" }, \"read\");\n\t\t\t}\n\t\t}\n\t}\n\n\tprivate set_readonlyPermissions(\n\t\tnewReadonlyValue: boolean,\n\t\toldReadonlyValue: boolean | undefined,\n\t\treadonlyConnectionReason?: IConnectionStateChangeReason,\n\t): void {\n\t\tthis._readonlyPermissions = newReadonlyValue;\n\t\tif (oldReadonlyValue !== this.readonly) {\n\t\t\tthis.props.readonlyChangeHandler(this.readonly, readonlyConnectionReason);\n\t\t}\n\t}\n\n\tpublic connect(reason: IConnectionStateChangeReason, connectionMode?: ConnectionMode): void {\n\t\tthis.connectCore(reason, connectionMode).catch((error) => {\n\t\t\tconst normalizedError = normalizeError(error, { props: fatalConnectErrorProp });\n\t\t\tthis.props.closeHandler(normalizedError);\n\t\t});\n\t}\n\n\tprivate async connectCore(\n\t\treason: IConnectionStateChangeReason,\n\t\tconnectionMode?: ConnectionMode,\n\t): Promise<void> {\n\t\tassert(!this._disposed, 0x26a /* \"not closed\" */);\n\n\t\tlet requestedMode = connectionMode ?? this.defaultReconnectionMode;\n\n\t\t// if we have any non-acked ops from last connection, reconnect as \"write\".\n\t\t// without that we would connect in view-only mode, which will result in immediate\n\t\t// firing of \"connected\" event from Container and switch of current clientId (as tracked\n\t\t// by all DDSes). This will make it impossible to figure out if ops actually made it through,\n\t\t// so DDSes will immediately resubmit all pending ops, and some of them will be duplicates, corrupting document\n\t\tif (this.shouldJoinWrite()) {\n\t\t\trequestedMode = \"write\";\n\t\t}\n\n\t\tif (this.connection !== undefined || this.pendingConnection !== undefined) {\n\t\t\t// Connection attempt already completed successfully or is in progress\n\t\t\t// In general, there should be no issues if the modes do not match:\n\t\t\t// If at some point it was Ok to connect as \"read\" (i.e. there were no pending ops we had to track),\n\t\t\t// then it should be Ok to use \"read\" connection even if for some reason request came in to connect as \"write\"\n\t\t\t// (though that should never happen)\n\t\t\t// The opposite should be fine as well: we may have had idle \"write\" connection, and request to reconnect came in,\n\t\t\t// using default \"read\" mode.\n\t\t\t// That all said, let's understand better where such mismatches are coming from.\n\t\t\tconst mode = this.connection?.mode ?? this.pendingConnection?.connectionMode;\n\t\t\tif (mode !== requestedMode) {\n\t\t\t\tthis.logger.sendTelemetryEvent({\n\t\t\t\t\teventName: \"ConnectionModeMismatch\",\n\t\t\t\t\tconnected: this.connection !== undefined,\n\t\t\t\t\tmode,\n\t\t\t\t\trequestedMode,\n\t\t\t\t\tstack: generateStack(),\n\t\t\t\t});\n\t\t\t}\n\t\t\treturn;\n\t\t}\n\n\t\tconst docService = this.serviceProvider();\n\t\tassert(docService !== undefined, 0x2a7 /* \"Container is not attached\" */);\n\n\t\tthis.props.establishConnectionHandler(reason);\n\n\t\tlet connection: IDocumentDeltaConnection | undefined;\n\n\t\tif (docService.policies?.storageOnly === true) {\n\t\t\tconnection = new NoDeltaStream();\n\t\t\tthis.setupNewSuccessfulConnection(connection, \"read\", reason);\n\t\t\tassert(this.pendingConnection === undefined, 0x2b3 /* \"logic error\" */);\n\t\t\treturn;\n\t\t}\n\n\t\tlet delayMs = InitialReconnectDelayInMs;\n\t\tlet connectRepeatCount = 0;\n\t\tconst connectStartTime = performance.now();\n\t\tlet lastError: unknown;\n\n\t\tconst abortController = new AbortController();\n\t\tconst abortSignal = abortController.signal;\n\t\tthis.pendingConnection = {\n\t\t\tabort: (): void => {\n\t\t\t\tabortController.abort();\n\t\t\t},\n\t\t\tconnectionMode: requestedMode,\n\t\t};\n\n\t\t// This loop will keep trying to connect until successful, with a delay between each iteration.\n\t\twhile (connection === undefined) {\n\t\t\tif (this._disposed) {\n\t\t\t\tthrow new Error(\"Attempting to connect a closed DeltaManager\");\n\t\t\t}\n\t\t\tif (abortSignal.aborted === true) {\n\t\t\t\tthis.logger.sendTelemetryEvent({\n\t\t\t\t\teventName: \"ConnectionAttemptCancelled\",\n\t\t\t\t\tattempts: connectRepeatCount,\n\t\t\t\t\tduration: formatTick(performance.now() - connectStartTime),\n\t\t\t\t\tconnectionEstablished: false,\n\t\t\t\t});\n\t\t\t\treturn;\n\t\t\t}\n\t\t\tconnectRepeatCount++;\n\n\t\t\ttry {\n\t\t\t\tthis.client.mode = requestedMode;\n\t\t\t\tconnection = await docService.connectToDeltaStream({\n\t\t\t\t\t...this.client,\n\t\t\t\t\tmode: requestedMode,\n\t\t\t\t});\n\n\t\t\t\tif (connection.disposed) {\n\t\t\t\t\t// Nobody observed this connection, so drop it on the floor and retry.\n\t\t\t\t\tthis.logger.sendTelemetryEvent({ eventName: \"ReceivedClosedConnection\" });\n\t\t\t\t\tconnection = undefined;\n\t\t\t\t}\n\t\t\t\tthis.logger.sendTelemetryEvent(\n\t\t\t\t\t{\n\t\t\t\t\t\teventName: \"ConnectionReceived\",\n\t\t\t\t\t\tconnected: connection !== undefined && connection.disposed === false,\n\t\t\t\t\t},\n\t\t\t\t\tundefined,\n\t\t\t\t\tLogLevel.verbose,\n\t\t\t\t);\n\t\t\t} catch (origError: unknown) {\n\t\t\t\tthis.logger.sendTelemetryEvent(\n\t\t\t\t\t{\n\t\t\t\t\t\teventName: \"ConnectToDeltaStreamException\",\n\t\t\t\t\t\tconnected: connection !== undefined && connection.disposed === false,\n\t\t\t\t\t},\n\t\t\t\t\tundefined,\n\t\t\t\t\tLogLevel.verbose,\n\t\t\t\t);\n\t\t\t\tif (isDeltaStreamConnectionForbiddenError(origError)) {\n\t\t\t\t\tconnection = new NoDeltaStream(origError.storageOnlyReason, {\n\t\t\t\t\t\ttext: origError.message,\n\t\t\t\t\t\terror: origError,\n\t\t\t\t\t});\n\t\t\t\t\trequestedMode = \"read\";\n\t\t\t\t\tbreak;\n\t\t\t\t} else if (\n\t\t\t\t\tisFluidError(origError) &&\n\t\t\t\t\torigError.errorType === DriverErrorTypes.outOfStorageError\n\t\t\t\t) {\n\t\t\t\t\t// If we get out of storage error from calling joinsession, then use the NoDeltaStream object so\n\t\t\t\t\t// that user can at least load the container.\n\t\t\t\t\tconnection = new NoDeltaStream(undefined, {\n\t\t\t\t\t\ttext: origError.message,\n\t\t\t\t\t\terror: origError,\n\t\t\t\t\t});\n\t\t\t\t\trequestedMode = \"read\";\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\n\t\t\t\t// Socket.io error when we connect to wrong socket, or hit some multiplexing bug\n\t\t\t\tif (!canRetryOnError(origError)) {\n\t\t\t\t\tconst error = normalizeError(origError, { props: fatalConnectErrorProp });\n\t\t\t\t\tthis.props.closeHandler(error);\n\t\t\t\t\tthrow error;\n\t\t\t\t}\n\n\t\t\t\t// Since the error is retryable this will not log to the error table\n\t\t\t\tlogNetworkFailure(\n\t\t\t\t\tthis.logger,\n\t\t\t\t\t{\n\t\t\t\t\t\tattempts: connectRepeatCount,\n\t\t\t\t\t\tdelay: delayMs, // milliseconds\n\t\t\t\t\t\teventName: \"DeltaConnectionFailureToConnect\",\n\t\t\t\t\t\tduration: formatTick(performance.now() - connectStartTime),\n\t\t\t\t\t},\n\t\t\t\t\torigError,\n\t\t\t\t);\n\n\t\t\t\tlastError = origError;\n\n\t\t\t\t// We will not perform retries if the container disconnected and the ReconnectMode is set to Disabled or Never\n\t\t\t\t// so break out of the re-connecting while-loop after first attempt\n\t\t\t\tif (this.reconnectMode !== ReconnectMode.Enabled) {\n\t\t\t\t\treturn;\n\t\t\t\t}\n\n\t\t\t\tconst waitStartTime = performance.now();\n\t\t\t\tconst retryDelayFromError = getRetryDelayFromError(origError);\n\t\t\t\t// If the error told us to wait or browser signals us that we are offline, then calculate the time we\n\t\t\t\t// want to wait for before retrying. then we wait for that time. If the error didn't tell us to wait,\n\t\t\t\t// let's still wait a little bit before retrying. We can skip this delay if we're confident we're offline,\n\t\t\t\t// because we probably just need to wait to come back online. But we never have strong signal of being\n\t\t\t\t// offline, so we at least wait for sometime.\n\t\t\t\tif (retryDelayFromError !== undefined || globalThis.navigator?.onLine !== false) {\n\t\t\t\t\tdelayMs = calculateMaxWaitTime(delayMs, origError);\n\t\t\t\t}\n\n\t\t\t\t// Raise event in case the delay was there from the error.\n\t\t\t\tif (retryDelayFromError !== undefined) {\n\t\t\t\t\tthis.props.reconnectionDelayHandler(delayMs, origError);\n\t\t\t\t}\n\n\t\t\t\tawait new Promise<void>((resolve) => {\n\t\t\t\t\tsetTimeout(resolve, delayMs);\n\t\t\t\t});\n\n\t\t\t\t// If we believe we're offline, we assume there's no point in trying until we at least think we're online.\n\t\t\t\t// NOTE: This isn't strictly true for drivers that don't require network (e.g. local driver). Really this logic\n\t\t\t\t// should probably live in the driver.\n\t\t\t\tawait waitForOnline();\n\t\t\t\tthis.logger.sendPerformanceEvent({\n\t\t\t\t\teventName: \"WaitBetweenConnectionAttempts\",\n\t\t\t\t\tduration: performance.now() - waitStartTime,\n\t\t\t\t\tdetails: JSON.stringify({\n\t\t\t\t\t\tretryDelayFromError,\n\t\t\t\t\t\tdelayMs,\n\t\t\t\t\t}),\n\t\t\t\t});\n\t\t\t}\n\t\t}\n\n\t\t// If we retried more than once, log an event about how long it took (this will not log to error table)\n\t\tif (connectRepeatCount > 1) {\n\t\t\tlogNetworkFailure(\n\t\t\t\tthis.logger,\n\t\t\t\t{\n\t\t\t\t\teventName: \"MultipleDeltaConnectionFailures\",\n\t\t\t\t\tattempts: connectRepeatCount,\n\t\t\t\t\tduration: formatTick(performance.now() - connectStartTime),\n\t\t\t\t},\n\t\t\t\tlastError,\n\t\t\t);\n\t\t}\n\n\t\t// Check for abort signal after while loop as well or we've been disposed\n\t\tif (abortSignal.aborted === true || this._disposed) {\n\t\t\tconnection.dispose();\n\t\t\tthis.logger.sendTelemetryEvent({\n\t\t\t\teventName: \"ConnectionAttemptCancelled\",\n\t\t\t\tattempts: connectRepeatCount,\n\t\t\t\tduration: formatTick(performance.now() - connectStartTime),\n\t\t\t\tconnectionEstablished: true,\n\t\t\t});\n\t\t\treturn;\n\t\t}\n\n\t\tthis.setupNewSuccessfulConnection(connection, requestedMode, reason);\n\t}\n\n\t/**\n\t * Start the connection. Any error should result in container being closed.\n\t * And report the error if it escapes for any reason.\n\t * @param args - The connection arguments\n\t */\n\tprivate triggerConnect(\n\t\treason: IConnectionStateChangeReason,\n\t\tconnectionMode: ConnectionMode,\n\t): void {\n\t\t// reconnect() includes async awaits, and that causes potential race conditions\n\t\t// where we might already have a connection. If it were to happen, it's possible that we will connect\n\t\t// with different mode to `connectionMode`. Glancing through the caller chains, it looks like code should be\n\t\t// fine (if needed, reconnect flow will get triggered again). Places where new mode matters should encode it\n\t\t// directly in connectCore - see this.shouldJoinWrite() test as an example.\n\t\t// assert(this.connection === undefined, 0x239 /* \"called only in disconnected state\" */);\n\n\t\tif (this.reconnectMode !== ReconnectMode.Enabled) {\n\t\t\treturn;\n\t\t}\n\t\tthis.connect(reason, connectionMode);\n\t}\n\n\t/**\n\t * Disconnect the current connection.\n\t * @param reason - Text description of disconnect reason to emit with disconnect event\n\t * @param error - Error causing the disconnect if any.\n\t * @returns A boolean that indicates if there was an existing connection (or pending connection) to disconnect\n\t */\n\tprivate disconnectFromDeltaStream(reason: IConnectionStateChangeReason): boolean {\n\t\tthis.pendingReconnect = false;\n\n\t\tif (this.connection === undefined) {\n\t\t\tif (this.pendingConnection !== undefined) {\n\t\t\t\tthis.cancelConnection(reason);\n\t\t\t\treturn true;\n\t\t\t}\n\t\t\treturn false;\n\t\t}\n\n\t\tassert(\n\t\t\tthis.pendingConnection === undefined,\n\t\t\t0x27b /* \"reentrancy may result in incorrect behavior\" */,\n\t\t);\n\n\t\tconst connection = this.connection;\n\t\t// Avoid any re-entrancy - clear object reference\n\t\tthis.connection = undefined;\n\t\tthis._connectionDetails = undefined;\n\n\t\t// Remove listeners first so we don't try to retrigger this flow accidentally through reconnectOnError\n\t\tconnection.off(\"op\", this.opHandler);\n\t\tconnection.off(\"signal\", this.signalHandler);\n\t\tconnection.off(\"nack\", this.nackHandler);\n\t\tconnection.off(\"disconnect\", this.disconnectHandlerInternal);\n\t\tconnection.off(\"error\", this.errorHandler);\n\t\tconnection.off(\"pong\", this.props.pongHandler);\n\n\t\t// eslint-disable-next-line @typescript-eslint/no-floating-promises\n\t\tthis._outbound.pause();\n\t\tthis._outbound.clear();\n\t\tconnection.dispose();\n\n\t\tthis.props.disconnectHandler(reason);\n\n\t\tthis._connectionVerboseProps = {};\n\n\t\treturn true;\n\t}\n\n\t/**\n\t * Cancel in-progress connection attempt.\n\t */\n\tprivate cancelConnection(reason: IConnectionStateChangeReason): void {\n\t\tassert(\n\t\t\tthis.pendingConnection !== undefined,\n\t\t\t0x345 /* this.pendingConnection is undefined when trying to cancel */,\n\t\t);\n\t\tthis.pendingConnection.abort();\n\t\tthis.pendingConnection = undefined;\n\t\tthis.logger.sendTelemetryEvent({\n\t\t\teventName: \"ConnectionCancelReceived\",\n\t\t\treason: reason.text,\n\t\t});\n\t\tthis.props.cancelConnectionHandler({\n\t\t\ttext: `Cancel Pending Connection due to ${reason.text}`,\n\t\t\terror: reason.error,\n\t\t});\n\t}\n\n\t/**\n\t * Once we've successfully gotten a connection, we need to set up state, attach event listeners, and process\n\t * initial messages.\n\t * @param connection - The newly established connection\n\t */\n\tprivate setupNewSuccessfulConnection(\n\t\tconnection: IDocumentDeltaConnection,\n\t\trequestedMode: ConnectionMode,\n\t\treason: IConnectionStateChangeReason,\n\t): void {\n\t\t// Old connection should have been cleaned up before establishing a new one\n\t\tassert(\n\t\t\tthis.connection === undefined,\n\t\t\t0x0e6 /* \"old connection exists on new connection setup\" */,\n\t\t);\n\t\tassert(\n\t\t\t!connection.disposed,\n\t\t\t0x28a /* \"can't be disposed - Callers need to ensure that!\" */,\n\t\t);\n\n\t\tthis.pendingConnection = undefined;\n\n\t\tconst oldReadonlyValue = this.readonly;\n\t\tthis.connection = connection;\n\n\t\t// Does information in scopes & mode matches?\n\t\t// If we asked for \"write\" and got \"read\", then file is read-only\n\t\t// But if we ask read, server can still give us write.\n\t\tconst readonlyPermission = !connection.claims.scopes.includes(ScopeType.DocWrite);\n\n\t\tif (connection.mode !== requestedMode) {\n\t\t\tthis.logger.sendTelemetryEvent({\n\t\t\t\teventName: \"ConnectionModeMismatch\",\n\t\t\t\trequestedMode,\n\t\t\t\tmode: connection.mode,\n\t\t\t});\n\t\t}\n\n\t\tassert(\n\t\t\t!readonlyPermission || this.connectionMode === \"read\",\n\t\t\t0x0e8 /* \"readonly perf with write connection\" */,\n\t\t);\n\n\t\tthis.set_readonlyPermissions(\n\t\t\treadonlyPermission,\n\t\t\toldReadonlyValue,\n\t\t\tisNoDeltaStreamConnection(connection) ? connection.readonlyConnectionReason : undefined,\n\t\t);\n\n\t\tif (this._disposed) {\n\t\t\t// Raise proper events, Log telemetry event and close connection.\n\t\t\tthis.disconnectFromDeltaStream({ text: \"ConnectionManager already closed\" });\n\t\t\treturn;\n\t\t}\n\n\t\tthis._outbound.resume();\n\n\t\tconnection.on(\"op\", this.opHandler);\n\t\tconnection.on(\"signal\", this.signalHandler);\n\t\tconnection.on(\"nack\", this.nackHandler);\n\t\tconnection.on(\"disconnect\", this.disconnectHandlerInternal);\n\t\tconnection.on(\"error\", this.errorHandler);\n\t\tconnection.on(\"pong\", this.props.pongHandler);\n\n\t\t// Initial messages are always sorted. However, due to early op handler installed by drivers and appending those\n\t\t// ops to initialMessages, resulting set is no longer sorted, which would result in client hitting storage to\n\t\t// fill in gap. We will recover by cancelling this request once we process remaining ops, but it's a waste that\n\t\t// we could avoid\n\t\tconst initialMessages = connection.initialMessages.sort(\n\t\t\t(a, b) => a.sequenceNumber - b.sequenceNumber,\n\t\t);\n\n\t\t// Some storages may provide checkpointSequenceNumber to identify how far client is behind.\n\t\tlet checkpointSequenceNumber = connection.checkpointSequenceNumber;\n\n\t\tthis._connectionVerboseProps = {\n\t\t\tclientId: connection.clientId,\n\t\t\tmode: connection.mode,\n\t\t};\n\n\t\t// reset connection props\n\t\tthis._connectionProps = {};\n\n\t\tif (connection.relayServiceAgent !== undefined) {\n\t\t\tthis._connectionVerboseProps.relayServiceAgent = connection.relayServiceAgent;\n\t\t\tthis._connectionProps.relayServiceAgent = connection.relayServiceAgent;\n\t\t}\n\t\tthis._connectionProps.socketDocumentId = connection.claims.documentId;\n\t\tthis._connectionProps.connectionMode = connection.mode;\n\n\t\tlet last = -1;\n\t\tif (initialMessages.length > 0) {\n\t\t\tthis._connectionVerboseProps.connectionInitialOpsFrom =\n\t\t\t\tinitialMessages[0].sequenceNumber;\n\t\t\tlast = initialMessages[initialMessages.length - 1].sequenceNumber;\n\t\t\tthis._connectionVerboseProps.connectionInitialOpsTo = last + 1;\n\t\t\t// Update knowledge of how far we are behind, before raising \"connect\" event\n\t\t\t// This is duplication of what incomingOpHandler() does, but we have to raise event before we get there,\n\t\t\t// so duplicating update logic here as well.\n\t\t\tif (checkpointSequenceNumber === undefined || checkpointSequenceNumber < last) {\n\t\t\t\tcheckpointSequenceNumber = last;\n\t\t\t}\n\t\t}\n\n\t\tthis.props.incomingOpHandler(\n\t\t\tinitialMessages,\n\t\t\tthis.connectFirstConnection ? \"InitialOps\" : \"ReconnectOps\",\n\t\t);\n\n\t\tthis._connectionDetails = ConnectionManager.detailsFromConnection(connection, reason);\n\t\tthis._connectionDetails.checkpointSequenceNumber = checkpointSequenceNumber;\n\t\tthis.props.connectHandler(this._connectionDetails);\n\n\t\tthis.connectFirstConnection = false;\n\n\t\t// Synthesize clear & join signals out of initialClients state.\n\t\t// This allows us to have single way to process signals, and makes it simpler to initialize\n\t\t// protocol in Container.\n\t\tconst clearSignal: ISignalMessage = {\n\t\t\t// API uses null\n\t\t\t// eslint-disable-next-line unicorn/no-null\n\t\t\tclientId: null, // system message\n\t\t\tcontent: JSON.stringify({\n\t\t\t\ttype: SignalType.Clear,\n\t\t\t}),\n\t\t};\n\n\t\t// list of signals to process due to this new connection\n\t\tlet signalsToProcess: ISignalMessage[] = [clearSignal];\n\n\t\tconst clientJoinSignals: ISignalMessage[] = (connection.initialClients ?? []).map(\n\t\t\t(priorClient) => ({\n\t\t\t\t// API uses null\n\t\t\t\t// eslint-disable-next-line unicorn/no-null\n\t\t\t\tclientId: null, // system signal\n\t\t\t\tcontent: JSON.stringify({\n\t\t\t\t\ttype: SignalType.ClientJoin,\n\t\t\t\t\tcontent: priorClient, // ISignalClient\n\t\t\t\t}),\n\t\t\t}),\n\t\t);\n\t\tif (clientJoinSignals.length > 0) {\n\t\t\tsignalsToProcess = [...signalsToProcess, ...clientJoinSignals];\n\t\t}\n\n\t\t// Unfortunately, there is no defined order between initialSignals (including join & leave signals)\n\t\t// and connection.initialClients. In practice, connection.initialSignals quite often contains join signal\n\t\t// for \"self\" and connection.initialClients does not contain \"self\", so we have to process them after\n\t\t// \"clear\" signal above.\n\t\tif (connection.initialSignals !== undefined && connection.initialSignals.length > 0) {\n\t\t\tsignalsToProcess = [...signalsToProcess, ...connection.initialSignals];\n\t\t}\n\n\t\tthis.props.signalHandler(signalsToProcess);\n\t}\n\n\t/**\n\t * Disconnect the current connection and reconnect. Closes the container if it fails.\n\t * @param connection - The connection that wants to reconnect - no-op if it's different from this.connection\n\t * @param requestedMode - Read or write\n\t * @param error - Error reconnect information including whether or not to reconnect\n\t * @returns A promise that resolves when the connection is reestablished or we stop trying\n\t */\n\tprivate reconnectOnError(requestedMode: ConnectionMode, error: IAnyDriverError): void {\n\t\tthis.reconnect(requestedMode, { text: error.message, error }).catch(\n\t\t\tthis.props.closeHandler,\n\t\t);\n\t}\n\n\t/**\n\t * Disconnect the current connection and reconnect.\n\t * @param connection - The connection that wants to reconnect - no-op if it's different from this.connection\n\t * @param requestedMode - Read or write\n\t * @param error - Error reconnect information including whether or not to reconnect\n\t * @returns A promise that resolves when the connection is reestablished or we stop trying\n\t */\n\tprivate async reconnect(\n\t\trequestedMode: ConnectionMode,\n\t\treason: IConnectionStateChangeReason<IAnyDriverError>,\n\t): Promise<void> {\n\t\t// We quite often get protocol errors before / after observing nack/disconnect\n\t\t// we do not want to run through same sequence twice.\n\t\t// If we're already disconnected/disconnecting it's not appropriate to call this again.\n\t\tassert(this.connection !== undefined, 0x0eb /* \"Missing connection for reconnect\" */);\n\n\t\tthis.disconnectFromDeltaStream(reason);\n\n\t\t// We will always trigger reconnect, even if canRetry is false.\n\t\t// Any truly fatal error state will result in container close upon attempted reconnect,\n\t\t// which is a preferable to closing abruptly when a live connection fails.\n\t\tif (reason.error?.canRetry === false) {\n\t\t\tthis.logger.sendTelemetryEvent(\n\t\t\t\t{\n\t\t\t\t\teventName: \"reconnectingDespiteFatalError\",\n\t\t\t\t\treconnectMode: this.reconnectMode,\n\t\t\t\t},\n\t\t\t\treason.error,\n\t\t\t);\n\t\t}\n\n\t\tif (this.reconnectMode === ReconnectMode.Never) {\n\t\t\t// Do not raise container error if we are closing just because we lost connection.\n\t\t\t// Those errors (like IdleDisconnect) would show up in telemetry dashboards and\n\t\t\t// are very misleading, as first initial reaction - some logic is broken.\n\t\t\tthis.props.closeHandler();\n\t\t}\n\n\t\t// If closed then we can't reconnect\n\t\tif (this._disposed || this.reconnectMode !== ReconnectMode.Enabled) {\n\t\t\treturn;\n\t\t}\n\n\t\t// If the error tells us to wait before retrying, then do so.\n\t\tconst delayMs = getRetryDelayFromError(reason.error);\n\t\tif (reason.error !== undefined && delayMs !== undefined) {\n\t\t\tthis.props.reconnectionDelayHandler(delayMs, reason.error);\n\t\t\tawait new Promise<void>((resolve) => {\n\t\t\t\tsetTimeout(resolve, delayMs);\n\t\t\t});\n\t\t}\n\n\t\t// If we believe we're offline, we assume there's no point in trying again until we at least think we're online.\n\t\t// NOTE: This isn't strictly true for drivers that don't require network (e.g. local driver). Really this logic\n\t\t// should probably live in the driver.\n\t\tawait waitForOnline();\n\n\t\tthis.triggerConnect(\n\t\t\t{\n\t\t\t\ttext:\n\t\t\t\t\treason.error === undefined\n\t\t\t\t\t\t? `Reconnecting due to: ${reason.text}`\n\t\t\t\t\t\t: \"Reconnecting due to Error\",\n\t\t\t\terror: reason.error,\n\t\t\t},\n\t\t\trequestedMode,\n\t\t);\n\t}\n\n\tpublic prepareMessageToSend(\n\t\tmessage: Omit<IDocumentMessage, \"clientSequenceNumber\">,\n\t): IDocumentMessage | undefined {\n\t\tif (this.readonly === true) {\n\t\t\tassert(\n\t\t\t\tthis.readOnlyInfo.readonly === true,\n\t\t\t\t0x1f0 /* \"Unexpected mismatch in readonly\" */,\n\t\t\t);\n\t\t\tconst error = new GenericError(\"deltaManagerReadonlySubmit\", undefined /* error */, {\n\t\t\t\treadonly: this.readOnlyInfo.readonly,\n\t\t\t\tforcedReadonly: this.readOnlyInfo.forced,\n\t\t\t\treadonlyPermissions: this.readOnlyInfo.permissions,\n\t\t\t\tstorageOnly: this.readOnlyInfo.storageOnly,\n\t\t\t\tstorageOnlyReason: this.readOnlyInfo.storageOnlyReason,\n\t\t\t});\n\t\t\tthis.props.closeHandler(error);\n\t\t\treturn undefined;\n\t\t}\n\n\t\t// reset clientSequenceNumber if we are using new clientId.\n\t\t// we keep info about old connection as long as possible to be able to account for all non-acked ops\n\t\t// that we pick up on next connection.\n\t\tassert(!!this.connection, 0x0e4 /* \"Lost old connection!\" */);\n\t\tif (this.lastSubmittedClientId !== this.connection?.clientId) {\n\t\t\tthis.lastSubmittedClientId = this.connection?.clientId;\n\t\t\tthis.clientSequenceNumber = 0;\n\t\t\tthis.clientSequenceNumberObserved = 0;\n\t\t}\n\n\t\tif (isRuntimeMessage(message)) {\n\t\t\tthis.localOpsToIgnore = 0;\n\t\t} else {\n\t\t\tthis.localOpsToIgnore++;\n\t\t}\n\n\t\treturn {\n\t\t\t...message,\n\t\t\tclientSequenceNumber: ++this.clientSequenceNumber,\n\t\t};\n\t}\n\n\tpublic submitSignal(content: string, targetClientId?: string): void {\n\t\tif (this.connection === undefined) {\n\t\t\tthis.logger.sendErrorEvent({ eventName: \"submitSignalDisconnected\" });\n\t\t} else {\n\t\t\tthis.connection.submitSignal(content, targetClientId);\n\t\t}\n\t}\n\n\tpublic sendMessages(messages: IDocumentMessage[]): void {\n\t\tassert(this.connected, 0x2b4 /* \"not connected on sending ops!\" */);\n\t\t// If connection is \"read\" or implicit \"read\" (got leave op for \"write\" connection),\n\t\t// then op can't make it through - we will get a nack if op is sent.\n\t\t// We can short-circuit this process.\n\t\t// Note that we also want nacks to be rare and be treated as catastrophic failures.\n\t\t// Be careful with reentrancy though - disconnected event should not be be raised in the\n\t\t// middle of the current workflow, but rather on clean stack!\n\t\tif (this.connectionMode === \"read\") {\n\t\t\tif (!this.pendingReconnect) {\n\t\t\t\tthis.pendingReconnect = true;\n\t\t\t\tPromise.resolve()\n\t\t\t\t\t.then(async () => {\n\t\t\t\t\t\tif (this.pendingReconnect) {\n\t\t\t\t\t\t\t// still valid?\n\t\t\t\t\t\t\tawait this.reconnect(\n\t\t\t\t\t\t\t\t\"write\", // connectionMode\n\t\t\t\t\t\t\t\t{ text: \"Switch to write\" }, // message\n\t\t\t\t\t\t\t);\n\t\t\t\t\t\t}\n\t\t\t\t\t})\n\t\t\t\t\t.catch(() => {});\n\t\t\t}\n\t\t\treturn;\n\t\t}\n\n\t\tassert(!this.pendingReconnect, 0x2b5 /* \"logic error\" */);\n\n\t\tthis._outbound.push(messages);\n\t}\n\n\tpublic beforeProcessingIncomingOp(message: ISequencedDocumentMessage): void {\n\t\t// if we have connection, and message is local, then we better treat is as local!\n\t\tassert(\n\t\t\tthis.clientId !== message.clientId || this.lastSubmittedClientId === message.clientId,\n\t\t\t0x0ee /* \"Not accounting local messages correctly\" */,\n\t\t);\n\n\t\tif (\n\t\t\tthis.lastSubmittedClientId !== undefined &&\n\t\t\tthis.lastSubmittedClientId === message.clientId\n\t\t) {\n\t\t\tconst clientSequenceNumber = message.clientSequenceNumber;\n\n\t\t\tassert(\n\t\t\t\tthis.clientSequenceNumberObserved < clientSequenceNumber,\n\t\t\t\t0x0ef /* \"client seq# not growing\" */,\n\t\t\t);\n\t\t\tassert(\n\t\t\t\tclientSequenceNumber <= this.clientSequenceNumber,\n\t\t\t\t0x0f0 /* \"Incoming local client seq# > generated by this client\" */,\n\t\t\t);\n\n\t\t\tthis.clientSequenceNumberObserved = clientSequenceNumber;\n\t\t}\n\n\t\tif (message.type === MessageType.ClientLeave) {\n\t\t\tconst systemLeaveMessage = message as ISequencedDocumentSystemMessage;\n\t\t\tconst clientId = JSON.parse(systemLeaveMessage.data) as string;\n\t\t\tif (clientId === this.clientId) {\n\t\t\t\t// We have been kicked out from quorum\n\t\t\t\tthis.logger.sendPerformanceEvent({ eventName: \"ReadConnectionTransition\" });\n\n\t\t\t\t// Please see #8483 for more details on why maintaining connection further as is would not work.\n\t\t\t\t// Short story - connection properties are immutable, and many processes (consensus DDSes, summarizer)\n\t\t\t\t// assume that connection stays \"write\" connection until disconnect, and act accordingly, which may\n\t\t\t\t// not work well with de-facto \"read\" connection we are in after receiving own leave op on timeout.\n\t\t\t\t// Clients need to be able to transition to \"read\" state after some time of inactivity!\n\t\t\t\t// Note - this may close container!\n\t\t\t\tthis.reconnect(\n\t\t\t\t\t\"read\", // connectionMode\n\t\t\t\t\t{ text: \"Switch to read\" }, // message\n\t\t\t\t).catch((error) => {\n\t\t\t\t\tthis.logger.sendErrorEvent({ eventName: \"SwitchToReadConnection\" }, error);\n\t\t\t\t});\n\t\t\t}\n\t\t}\n\t}\n\n\tprivate readonly opHandler = (\n\t\tdocumentId: string,\n\t\tmessagesArg: ISequencedDocumentMessage[],\n\t): void => {\n\t\tconst messages = Array.isArray(messagesArg) ? messagesArg : [messagesArg];\n\t\tthis.props.incomingOpHandler(messages, \"opHandler\");\n\t};\n\n\tprivate readonly signalHandler = (signalsArg: ISignalMessage | ISignalMessage[]): void => {\n\t\tconst signals = Array.isArray(signalsArg) ? signalsArg : [signalsArg];\n\t\tthis.props.signalHandler(signals);\n\t};\n\n\t// Always connect in write mode after getting nacked.\n\tprivate readonly nackHandler = (documentId: string, messages: INack[]): void => {\n\t\tconst message = messages[0];\n\t\tif (this._readonlyPermissions === true) {\n\t\t\tthis.props.closeHandler(\n\t\t\t\tcreateWriteError(\"writeOnReadOnlyDocument\", { driverVersion: undefined }),\n\t\t\t);\n\t\t\treturn;\n\t\t}\n\n\t\tconst reconnectInfo = getNackReconnectInfo(message.content);\n\n\t\t// If the nack indicates we cannot retry, then close the container outright\n\t\tif (!reconnectInfo.canRetry) {\n\t\t\tthis.props.closeHandler(reconnectInfo);\n\t\t\treturn;\n\t\t}\n\n\t\tthis.reconnectOnError(\"write\", reconnectInfo);\n\t};\n\n\t// Connection mode is always read on disconnect/error unless the system mode was write.\n\tprivate readonly disconnectHandlerInternal = (disconnectReason: IAnyDriverError): void => {\n\t\t// Note: we might get multiple disconnect calls on same socket, as early disconnect notification\n\t\t// (\"server_disconnect\", ODSP-specific) is mapped to \"disconnect\"\n\t\tthis.reconnectOnError(this.defaultReconnectionMode, disconnectReason);\n\t};\n\n\tprivate readonly errorHandler = (error: IAnyDriverError): void => {\n\t\tthis.reconnectOnError(this.defaultReconnectionMode, error);\n\t};\n}\n"]}
1
+ 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* Copyright (c) Microsoft Corporation and contributors. All rights reserved.\n * Licensed under the MIT License.\n */\n\nimport { TypedEventEmitter, performanceNow } from \"@fluid-internal/client-utils\";\nimport { ICriticalContainerError } from \"@fluidframework/container-definitions\";\nimport { IDeltaQueue, ReadOnlyInfo } from \"@fluidframework/container-definitions/internal\";\nimport {\n\tIDisposable,\n\tITelemetryBaseProperties,\n\tLogLevel,\n} from \"@fluidframework/core-interfaces\";\nimport { assert } from \"@fluidframework/core-utils/internal\";\nimport { ConnectionMode, IClient, IClientDetails } from \"@fluidframework/driver-definitions\";\nimport {\n\tIDocumentDeltaConnection,\n\tIDocumentDeltaConnectionEvents,\n\tIDocumentService,\n\tDriverErrorTypes,\n\tIAnyDriverError,\n\tIClientConfiguration,\n\tIDocumentMessage,\n\tINack,\n\tINackContent,\n\tISequencedDocumentSystemMessage,\n\tISignalClient,\n\tITokenClaims,\n\tMessageType,\n\tScopeType,\n\tISequencedDocumentMessage,\n\tISignalMessage,\n} from \"@fluidframework/driver-definitions/internal\";\nimport {\n\tcalculateMaxWaitTime,\n\tcanRetryOnError,\n\tcreateGenericNetworkError,\n\tcreateWriteError,\n\tgetRetryDelayFromError,\n\tisRuntimeMessage,\n\tlogNetworkFailure,\n\ttype GenericNetworkError,\n\ttype ThrottlingError,\n} from \"@fluidframework/driver-utils/internal\";\nimport {\n\tITelemetryLoggerExt,\n\tGenericError,\n\tUsageError,\n\tformatTick,\n\tgenerateStack,\n\tisFluidError,\n\tnormalizeError,\n} from \"@fluidframework/telemetry-utils/internal\";\n\nimport {\n\tIConnectionDetailsInternal,\n\tIConnectionManager,\n\tIConnectionManagerFactoryArgs,\n\tIConnectionStateChangeReason,\n\tReconnectMode,\n} from \"./contracts.js\";\nimport { DeltaQueue } from \"./deltaQueue.js\";\nimport { SignalType } from \"./protocol.js\";\nimport { isDeltaStreamConnectionForbiddenError } from \"./utils.js\";\n\n// We double this value in first try in when we calculate time to wait for in \"calculateMaxWaitTime\" function.\nconst InitialReconnectDelayInMs = 500;\nconst DefaultChunkSize = 16 * 1024;\n\nconst fatalConnectErrorProp = { fatalConnectError: true };\n\nfunction getNackReconnectInfo(\n\tnackContent: INackContent,\n): ThrottlingError | GenericNetworkError {\n\tconst message = `Nack (${nackContent.type}): ${nackContent.message}`;\n\tconst canRetry = nackContent.code !== 403;\n\tconst retryAfterMs =\n\t\tnackContent.retryAfter === undefined ? undefined : nackContent.retryAfter * 1000;\n\treturn createGenericNetworkError(\n\t\tmessage,\n\t\t{ canRetry, retryAfterMs },\n\t\t{ statusCode: nackContent.code, driverVersion: undefined },\n\t);\n}\n\n/**\n * Implementation of IDocumentDeltaConnection that does not support submitting\n * or receiving ops. Used in storage-only mode.\n */\nconst clientNoDeltaStream: IClient = {\n\tmode: \"read\",\n\tdetails: { capabilities: { interactive: true } },\n\tpermission: [],\n\tuser: { id: \"storage-only client\" }, // we need some \"fake\" ID here.\n\tscopes: [],\n};\nconst clientIdNoDeltaStream: string = \"storage-only client\";\n\nclass NoDeltaStream\n\textends TypedEventEmitter<IDocumentDeltaConnectionEvents>\n\timplements IDocumentDeltaConnection, IDisposable\n{\n\tclientId = clientIdNoDeltaStream;\n\t// eslint-disable-next-line @typescript-eslint/consistent-type-assertions\n\tclaims = {\n\t\tscopes: [ScopeType.DocRead],\n\t} as ITokenClaims;\n\tmode: ConnectionMode = \"read\";\n\texisting: boolean = true;\n\tmaxMessageSize: number = 0;\n\tversion: string = \"\";\n\tinitialMessages: ISequencedDocumentMessage[] = [];\n\tinitialSignals: ISignalMessage[] = [];\n\tinitialClients: ISignalClient[] = [\n\t\t{ client: clientNoDeltaStream, clientId: clientIdNoDeltaStream },\n\t];\n\tserviceConfiguration: IClientConfiguration = {\n\t\tmaxMessageSize: 0,\n\t\tblockSize: 0,\n\t};\n\tcheckpointSequenceNumber?: number | undefined = undefined;\n\t/**\n\t * Connection which is not connected to socket.\n\t * @param storageOnlyReason - Reason on why the connection to delta stream is not allowed.\n\t * @param readonlyConnectionReason - reason/error if any which lead to using NoDeltaStream.\n\t */\n\tconstructor(\n\t\tpublic readonly storageOnlyReason?: string,\n\t\tpublic readonly readonlyConnectionReason?: IConnectionStateChangeReason,\n\t) {\n\t\tsuper();\n\t}\n\tsubmit(messages: IDocumentMessage[]): void {\n\t\tthis.emit(\n\t\t\t\"nack\",\n\t\t\tthis.clientId,\n\t\t\tmessages.map((operation) => {\n\t\t\t\treturn {\n\t\t\t\t\toperation,\n\t\t\t\t\tcontent: { message: \"Cannot submit with storage-only connection\", code: 403 },\n\t\t\t\t};\n\t\t\t}),\n\t\t);\n\t}\n\tsubmitSignal(message: unknown): void {\n\t\tthis.emit(\"nack\", this.clientId, {\n\t\t\toperation: message,\n\t\t\tcontent: { message: \"Cannot submit signal with storage-only connection\", code: 403 },\n\t\t});\n\t}\n\n\tprivate _disposed = false;\n\tpublic get disposed(): boolean {\n\t\treturn this._disposed;\n\t}\n\tpublic dispose(): void {\n\t\tthis._disposed = true;\n\t}\n}\n\nfunction isNoDeltaStreamConnection(connection: unknown): connection is NoDeltaStream {\n\treturn connection instanceof NoDeltaStream;\n}\n\nconst waitForOnline = async (): Promise<void> => {\n\t// Only wait if we have a strong signal that we're offline - otherwise assume we're online.\n\tif (globalThis.navigator?.onLine === false && globalThis.addEventListener !== undefined) {\n\t\treturn new Promise<void>((resolve) => {\n\t\t\tconst resolveAndRemoveListener = (): void => {\n\t\t\t\tresolve();\n\t\t\t\tglobalThis.removeEventListener(\"online\", resolveAndRemoveListener);\n\t\t\t};\n\t\t\tglobalThis.addEventListener(\"online\", resolveAndRemoveListener);\n\t\t});\n\t}\n};\n\n/**\n * Interface to track the current in-progress connection attempt.\n */\ninterface IPendingConnection {\n\t/**\n\t * Used to cancel an in-progress connection attempt.\n\t */\n\tabort(): void;\n\n\t/**\n\t * Desired ConnectionMode of this in-progress connection attempt.\n\t */\n\tconnectionMode: ConnectionMode;\n}\n\n/**\n * Implementation of IConnectionManager, used by Container class\n * Implements constant connectivity to relay service, by reconnecting in case of lost connection or error.\n * Exposes various controls to influence this process, including manual reconnects, forced read-only mode, etc.\n */\nexport class ConnectionManager implements IConnectionManager {\n\t/**\n\t * Connection mode used when reconnecting on error or disconnect.\n\t */\n\tprivate readonly defaultReconnectionMode: ConnectionMode;\n\n\t/**\n\t * Tracks the current in-progress connection attempt. Undefined if there is none.\n\t * Note: Once the connection attempt fires and the code becomes asynchronous, its possible that a new connection\n\t * attempt was fired and this.pendingConnection was overwritten to reflect the new attempt.\n\t */\n\tprivate pendingConnection: IPendingConnection | undefined;\n\tprivate connection: IDocumentDeltaConnection | undefined;\n\n\t/**\n\t * Details about connection. undefined if there is no active connection.\n\t */\n\tprivate _connectionDetails?: IConnectionDetailsInternal;\n\n\t/**\n\t * file ACL - whether user has only read-only access to a file\n\t */\n\tprivate _readonlyPermissions: boolean | undefined;\n\n\t/**\n\t * tracks host requiring read-only mode.\n\t */\n\tprivate _forceReadonly = false;\n\n\t/**\n\t * Controls whether the DeltaManager will automatically reconnect to the delta stream after receiving a disconnect.\n\t */\n\tprivate _reconnectMode: ReconnectMode;\n\n\t/**\n\t * True if there is pending (async) reconnection from \"read\" to \"write\"\n\t */\n\tprivate pendingReconnect = false;\n\n\tprivate clientSequenceNumber = 0;\n\tprivate clientSequenceNumberObserved = 0;\n\t/**\n\t * Counts the number of non-runtime ops sent by the client which may not be acked.\n\t */\n\tprivate localOpsToIgnore = 0;\n\n\t/**\n\t * track clientId used last time when we sent any ops\n\t */\n\tprivate lastSubmittedClientId: string | undefined;\n\n\tprivate connectFirstConnection = true;\n\n\tprivate _connectionVerboseProps: Record<string, string | number> = {};\n\n\tprivate _connectionProps: ITelemetryBaseProperties = {};\n\n\tprivate _disposed = false;\n\n\tprivate readonly _outbound: DeltaQueue<IDocumentMessage[]>;\n\n\tpublic get connectionVerboseProps(): Record<string, string | number> {\n\t\treturn this._connectionVerboseProps;\n\t}\n\n\tpublic readonly clientDetails: IClientDetails;\n\n\t/**\n\t * The current connection mode, initially read.\n\t */\n\tpublic get connectionMode(): ConnectionMode {\n\t\treturn this.connection?.mode ?? \"read\";\n\t}\n\n\tpublic get connected(): boolean {\n\t\treturn this.connection !== undefined;\n\t}\n\n\tpublic get clientId(): string | undefined {\n\t\treturn this.connection?.clientId;\n\t}\n\n\t/**\n\t * Details about connection. Returns undefined if there is no active connection.\n\t */\n\tpublic get connectionDetails(): IConnectionDetailsInternal | undefined {\n\t\treturn this._connectionDetails;\n\t}\n\n\t/**\n\t * Automatic reconnecting enabled or disabled.\n\t * If set to Never, then reconnecting will never be allowed.\n\t */\n\tpublic get reconnectMode(): ReconnectMode {\n\t\treturn this._reconnectMode;\n\t}\n\n\tpublic get maxMessageSize(): number {\n\t\treturn this.connection?.serviceConfiguration?.maxMessageSize ?? DefaultChunkSize;\n\t}\n\n\tpublic get version(): string {\n\t\tif (this.connection === undefined) {\n\t\t\tthrow new Error(\"Cannot check version without a connection\");\n\t\t}\n\t\treturn this.connection.version;\n\t}\n\n\tpublic get serviceConfiguration(): IClientConfiguration | undefined {\n\t\treturn this.connection?.serviceConfiguration;\n\t}\n\n\tpublic get scopes(): string[] | undefined {\n\t\treturn this.connection?.claims.scopes;\n\t}\n\n\tpublic get outbound(): IDeltaQueue<IDocumentMessage[]> {\n\t\treturn this._outbound;\n\t}\n\n\t/**\n\t * Returns set of props that can be logged in telemetry that provide some insights / statistics\n\t * about current or last connection (if there is no connection at the moment)\n\t */\n\tpublic get connectionProps(): ITelemetryBaseProperties {\n\t\treturn this.connection === undefined\n\t\t\t? {\n\t\t\t\t\t...this._connectionProps,\n\t\t\t\t\t// Report how many ops this client sent in last disconnected session\n\t\t\t\t\tsentOps: this.clientSequenceNumber,\n\t\t\t\t}\n\t\t\t: this._connectionProps;\n\t}\n\n\tpublic shouldJoinWrite(): boolean {\n\t\t// We don't have to wait for ack for topmost NoOps. So subtract those.\n\t\tconst outstandingOps =\n\t\t\tthis.clientSequenceNumberObserved < this.clientSequenceNumber - this.localOpsToIgnore;\n\n\t\t// Previous behavior was to force write mode here only when there are outstanding ops (besides\n\t\t// no-ops). The dirty signal from runtime should provide the same behavior, but also support\n\t\t// stashed ops that weren't submitted to container layer yet. For safety, we want to retain the\n\t\t// same behavior whenever dirty is false.\n\t\tconst isDirty = this.containerDirty();\n\t\tif (outstandingOps !== isDirty) {\n\t\t\tthis.logger.sendTelemetryEvent({\n\t\t\t\teventName: \"DesiredConnectionModeMismatch\",\n\t\t\t\tdetails: JSON.stringify({ outstandingOps, isDirty }),\n\t\t\t});\n\t\t}\n\t\treturn outstandingOps || isDirty;\n\t}\n\n\t/**\n\t * Tells if container is in read-only mode.\n\t * Data stores should listen for \"readonly\" notifications and disallow user\n\t * making changes to data stores.\n\t * Readonly state can be because of no storage write permission,\n\t * or due to host forcing readonly mode for container.\n\t * It is undefined if we have not yet established websocket connection\n\t * and do not know if user has write access to a file.\n\t */\n\tprivate get readonly(): boolean | undefined {\n\t\treturn this.readOnlyInfo.readonly;\n\t}\n\n\tpublic get readOnlyInfo(): ReadOnlyInfo {\n\t\tlet storageOnly: boolean = false;\n\t\tlet storageOnlyReason: string | undefined;\n\t\tif (isNoDeltaStreamConnection(this.connection)) {\n\t\t\tstorageOnly = true;\n\t\t\tstorageOnlyReason = this.connection.storageOnlyReason;\n\t\t}\n\t\tif (storageOnly || this._forceReadonly || this._readonlyPermissions === true) {\n\t\t\treturn {\n\t\t\t\treadonly: true,\n\t\t\t\tforced: this._forceReadonly,\n\t\t\t\tpermissions: this._readonlyPermissions,\n\t\t\t\tstorageOnly,\n\t\t\t\tstorageOnlyReason,\n\t\t\t};\n\t\t}\n\n\t\treturn { readonly: this._readonlyPermissions };\n\t}\n\n\tprivate static detailsFromConnection(\n\t\tconnection: IDocumentDeltaConnection,\n\t\treason: IConnectionStateChangeReason,\n\t): IConnectionDetailsInternal {\n\t\treturn {\n\t\t\tclaims: connection.claims,\n\t\t\tclientId: connection.clientId,\n\t\t\tcheckpointSequenceNumber: connection.checkpointSequenceNumber,\n\t\t\tget initialClients(): ISignalClient[] {\n\t\t\t\treturn connection.initialClients;\n\t\t\t},\n\t\t\tmode: connection.mode,\n\t\t\tserviceConfiguration: connection.serviceConfiguration,\n\t\t\tversion: connection.version,\n\t\t\treason,\n\t\t};\n\t}\n\n\tconstructor(\n\t\tprivate readonly serviceProvider: () => IDocumentService | undefined,\n\t\tpublic readonly containerDirty: () => boolean,\n\t\tprivate readonly client: IClient,\n\t\treconnectAllowed: boolean,\n\t\tprivate readonly logger: ITelemetryLoggerExt,\n\t\tprivate readonly props: IConnectionManagerFactoryArgs,\n\t) {\n\t\tthis.clientDetails = this.client.details;\n\t\tthis.defaultReconnectionMode = this.client.mode;\n\t\tthis._reconnectMode = reconnectAllowed ? ReconnectMode.Enabled : ReconnectMode.Never;\n\n\t\t// Outbound message queue. The outbound queue is represented as a queue of an array of ops. Ops contained\n\t\t// within an array *must* fit within the maxMessageSize and are guaranteed to be ordered sequentially.\n\t\tthis._outbound = new DeltaQueue<IDocumentMessage[]>((messages) => {\n\t\t\tif (this.connection === undefined) {\n\t\t\t\tthrow new Error(\"Attempted to submit an outbound message without connection\");\n\t\t\t}\n\t\t\tthis.connection.submit(messages);\n\t\t});\n\n\t\tthis._outbound.on(\"error\", (error) => {\n\t\t\tthis.props.closeHandler(normalizeError(error));\n\t\t});\n\t}\n\n\tpublic dispose(error?: ICriticalContainerError, switchToReadonly: boolean = true): void {\n\t\tif (this._disposed) {\n\t\t\treturn;\n\t\t}\n\t\tthis._disposed = true;\n\n\t\t// Ensure that things like triggerConnect() will short circuit\n\t\tthis._reconnectMode = ReconnectMode.Never;\n\n\t\tthis._outbound.clear();\n\n\t\tconst disconnectReason: IConnectionStateChangeReason = {\n\t\t\ttext: \"Closing DeltaManager\",\n\t\t\terror,\n\t\t};\n\n\t\tconst oldReadonlyValue = this.readonly;\n\t\t// This raises \"disconnect\" event if we have active connection.\n\t\tthis.disconnectFromDeltaStream(disconnectReason);\n\n\t\tif (switchToReadonly) {\n\t\t\t// Notify everyone we are in read-only state.\n\t\t\t// Useful for data stores in case we hit some critical error,\n\t\t\t// to switch to a mode where user edits are not accepted\n\t\t\tthis.set_readonlyPermissions(true, oldReadonlyValue, disconnectReason);\n\t\t}\n\t}\n\n\t/**\n\t * Enables or disables automatic reconnecting.\n\t * Will throw an error if reconnectMode set to Never.\n\t */\n\tpublic setAutoReconnect(mode: ReconnectMode, reason: IConnectionStateChangeReason): void {\n\t\tassert(\n\t\t\tmode !== ReconnectMode.Never && this._reconnectMode !== ReconnectMode.Never,\n\t\t\t0x278 /* \"API is not supported for non-connecting or closed container\" */,\n\t\t);\n\n\t\tthis._reconnectMode = mode;\n\n\t\tif (mode !== ReconnectMode.Enabled) {\n\t\t\t// immediately disconnect - do not rely on service eventually dropping connection.\n\t\t\tthis.disconnectFromDeltaStream(reason);\n\t\t}\n\t}\n\n\t/**\n\t * {@inheritDoc Container.forceReadonly}\n\t */\n\tpublic forceReadonly(readonly: boolean): void {\n\t\tif (readonly !== this._forceReadonly) {\n\t\t\tthis.logger.sendTelemetryEvent({\n\t\t\t\teventName: \"ForceReadOnly\",\n\t\t\t\tvalue: readonly,\n\t\t\t});\n\t\t}\n\t\tconst oldValue = this.readonly;\n\t\tthis._forceReadonly = readonly;\n\n\t\tif (oldValue !== this.readonly) {\n\t\t\tif (this._reconnectMode === ReconnectMode.Never) {\n\t\t\t\tthrow new UsageError(\"API is not supported for non-connecting or closed container\");\n\t\t\t}\n\t\t\tlet reconnect = false;\n\t\t\tif (this.readonly === true) {\n\t\t\t\t// If we switch to readonly while connected, we should disconnect first\n\t\t\t\t// See comment in the \"readonly\" event handler to deltaManager set up by\n\t\t\t\t// the ContainerRuntime constructor\n\n\t\t\t\tif (this.shouldJoinWrite()) {\n\t\t\t\t\t// If we have pending changes, then we will never send them - it smells like\n\t\t\t\t\t// host logic error.\n\t\t\t\t\tthis.logger.sendErrorEvent({ eventName: \"ForceReadonlyPendingChanged\" });\n\t\t\t\t}\n\n\t\t\t\treconnect = this.disconnectFromDeltaStream({ text: \"Force readonly\" });\n\t\t\t}\n\t\t\tthis.props.readonlyChangeHandler(this.readonly);\n\t\t\tif (reconnect) {\n\t\t\t\t// reconnect if we disconnected from before.\n\t\t\t\tthis.triggerConnect({ text: \"Force Readonly\" }, \"read\");\n\t\t\t}\n\t\t}\n\t}\n\n\tprivate set_readonlyPermissions(\n\t\tnewReadonlyValue: boolean,\n\t\toldReadonlyValue: boolean | undefined,\n\t\treadonlyConnectionReason?: IConnectionStateChangeReason,\n\t): void {\n\t\tthis._readonlyPermissions = newReadonlyValue;\n\t\tif (oldReadonlyValue !== this.readonly) {\n\t\t\tthis.props.readonlyChangeHandler(this.readonly, readonlyConnectionReason);\n\t\t}\n\t}\n\n\tpublic connect(reason: IConnectionStateChangeReason, connectionMode?: ConnectionMode): void {\n\t\tthis.connectCore(reason, connectionMode).catch((error) => {\n\t\t\tconst normalizedError = normalizeError(error, { props: fatalConnectErrorProp });\n\t\t\tthis.props.closeHandler(normalizedError);\n\t\t});\n\t}\n\n\tprivate async connectCore(\n\t\treason: IConnectionStateChangeReason,\n\t\tconnectionMode?: ConnectionMode,\n\t): Promise<void> {\n\t\tassert(!this._disposed, 0x26a /* \"not closed\" */);\n\n\t\tlet requestedMode = connectionMode ?? this.defaultReconnectionMode;\n\n\t\t// if we have any non-acked ops from last connection, reconnect as \"write\".\n\t\t// without that we would connect in view-only mode, which will result in immediate\n\t\t// firing of \"connected\" event from Container and switch of current clientId (as tracked\n\t\t// by all DDSes). This will make it impossible to figure out if ops actually made it through,\n\t\t// so DDSes will immediately resubmit all pending ops, and some of them will be duplicates, corrupting document\n\t\tif (this.shouldJoinWrite()) {\n\t\t\trequestedMode = \"write\";\n\t\t}\n\n\t\tif (this.connection !== undefined || this.pendingConnection !== undefined) {\n\t\t\t// Connection attempt already completed successfully or is in progress\n\t\t\t// In general, there should be no issues if the modes do not match:\n\t\t\t// If at some point it was Ok to connect as \"read\" (i.e. there were no pending ops we had to track),\n\t\t\t// then it should be Ok to use \"read\" connection even if for some reason request came in to connect as \"write\"\n\t\t\t// (though that should never happen)\n\t\t\t// The opposite should be fine as well: we may have had idle \"write\" connection, and request to reconnect came in,\n\t\t\t// using default \"read\" mode.\n\t\t\t// That all said, let's understand better where such mismatches are coming from.\n\t\t\tconst mode = this.connection?.mode ?? this.pendingConnection?.connectionMode;\n\t\t\tif (mode !== requestedMode) {\n\t\t\t\tthis.logger.sendTelemetryEvent({\n\t\t\t\t\teventName: \"ConnectionModeMismatch\",\n\t\t\t\t\tconnected: this.connection !== undefined,\n\t\t\t\t\tmode,\n\t\t\t\t\trequestedMode,\n\t\t\t\t\tstack: generateStack(),\n\t\t\t\t});\n\t\t\t}\n\t\t\treturn;\n\t\t}\n\n\t\tconst docService = this.serviceProvider();\n\t\tassert(docService !== undefined, 0x2a7 /* \"Container is not attached\" */);\n\n\t\tthis.props.establishConnectionHandler(reason);\n\n\t\tlet connection: IDocumentDeltaConnection | undefined;\n\n\t\tif (docService.policies?.storageOnly === true) {\n\t\t\tconnection = new NoDeltaStream();\n\t\t\tthis.setupNewSuccessfulConnection(connection, \"read\", reason);\n\t\t\tassert(this.pendingConnection === undefined, 0x2b3 /* \"logic error\" */);\n\t\t\treturn;\n\t\t}\n\n\t\tlet delayMs = InitialReconnectDelayInMs;\n\t\tlet connectRepeatCount = 0;\n\t\tconst connectStartTime = performanceNow();\n\t\tlet lastError: unknown;\n\n\t\tconst abortController = new AbortController();\n\t\tconst abortSignal = abortController.signal;\n\t\tthis.pendingConnection = {\n\t\t\tabort: (): void => {\n\t\t\t\tabortController.abort();\n\t\t\t},\n\t\t\tconnectionMode: requestedMode,\n\t\t};\n\n\t\t// This loop will keep trying to connect until successful, with a delay between each iteration.\n\t\twhile (connection === undefined) {\n\t\t\tif (this._disposed) {\n\t\t\t\tthrow new Error(\"Attempting to connect a closed DeltaManager\");\n\t\t\t}\n\t\t\tif (abortSignal.aborted === true) {\n\t\t\t\tthis.logger.sendTelemetryEvent({\n\t\t\t\t\teventName: \"ConnectionAttemptCancelled\",\n\t\t\t\t\tattempts: connectRepeatCount,\n\t\t\t\t\tduration: formatTick(performanceNow() - connectStartTime),\n\t\t\t\t\tconnectionEstablished: false,\n\t\t\t\t});\n\t\t\t\treturn;\n\t\t\t}\n\t\t\tconnectRepeatCount++;\n\n\t\t\ttry {\n\t\t\t\tthis.client.mode = requestedMode;\n\t\t\t\tconnection = await docService.connectToDeltaStream({\n\t\t\t\t\t...this.client,\n\t\t\t\t\tmode: requestedMode,\n\t\t\t\t});\n\n\t\t\t\tif (connection.disposed) {\n\t\t\t\t\t// Nobody observed this connection, so drop it on the floor and retry.\n\t\t\t\t\tthis.logger.sendTelemetryEvent({ eventName: \"ReceivedClosedConnection\" });\n\t\t\t\t\tconnection = undefined;\n\t\t\t\t}\n\t\t\t\tthis.logger.sendTelemetryEvent(\n\t\t\t\t\t{\n\t\t\t\t\t\teventName: \"ConnectionReceived\",\n\t\t\t\t\t\tconnected: connection !== undefined && connection.disposed === false,\n\t\t\t\t\t},\n\t\t\t\t\tundefined,\n\t\t\t\t\tLogLevel.verbose,\n\t\t\t\t);\n\t\t\t} catch (origError: unknown) {\n\t\t\t\tthis.logger.sendTelemetryEvent(\n\t\t\t\t\t{\n\t\t\t\t\t\teventName: \"ConnectToDeltaStreamException\",\n\t\t\t\t\t\tconnected: connection !== undefined && connection.disposed === false,\n\t\t\t\t\t},\n\t\t\t\t\tundefined,\n\t\t\t\t\tLogLevel.verbose,\n\t\t\t\t);\n\t\t\t\tif (isDeltaStreamConnectionForbiddenError(origError)) {\n\t\t\t\t\tconnection = new NoDeltaStream(origError.storageOnlyReason, {\n\t\t\t\t\t\ttext: origError.message,\n\t\t\t\t\t\terror: origError,\n\t\t\t\t\t});\n\t\t\t\t\trequestedMode = \"read\";\n\t\t\t\t\tbreak;\n\t\t\t\t} else if (\n\t\t\t\t\tisFluidError(origError) &&\n\t\t\t\t\torigError.errorType === DriverErrorTypes.outOfStorageError\n\t\t\t\t) {\n\t\t\t\t\t// If we get out of storage error from calling joinsession, then use the NoDeltaStream object so\n\t\t\t\t\t// that user can at least load the container.\n\t\t\t\t\tconnection = new NoDeltaStream(undefined, {\n\t\t\t\t\t\ttext: origError.message,\n\t\t\t\t\t\terror: origError,\n\t\t\t\t\t});\n\t\t\t\t\trequestedMode = \"read\";\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\n\t\t\t\t// Socket.io error when we connect to wrong socket, or hit some multiplexing bug\n\t\t\t\tif (!canRetryOnError(origError)) {\n\t\t\t\t\tconst error = normalizeError(origError, { props: fatalConnectErrorProp });\n\t\t\t\t\tthis.props.closeHandler(error);\n\t\t\t\t\tthrow error;\n\t\t\t\t}\n\n\t\t\t\t// Since the error is retryable this will not log to the error table\n\t\t\t\tlogNetworkFailure(\n\t\t\t\t\tthis.logger,\n\t\t\t\t\t{\n\t\t\t\t\t\tattempts: connectRepeatCount,\n\t\t\t\t\t\tdelay: delayMs, // milliseconds\n\t\t\t\t\t\teventName: \"DeltaConnectionFailureToConnect\",\n\t\t\t\t\t\tduration: formatTick(performanceNow() - connectStartTime),\n\t\t\t\t\t},\n\t\t\t\t\torigError,\n\t\t\t\t);\n\n\t\t\t\tlastError = origError;\n\n\t\t\t\t// We will not perform retries if the container disconnected and the ReconnectMode is set to Disabled or Never\n\t\t\t\t// so break out of the re-connecting while-loop after first attempt\n\t\t\t\tif (this.reconnectMode !== ReconnectMode.Enabled) {\n\t\t\t\t\treturn;\n\t\t\t\t}\n\n\t\t\t\tconst waitStartTime = performanceNow();\n\t\t\t\tconst retryDelayFromError = getRetryDelayFromError(origError);\n\t\t\t\t// If the error told us to wait or browser signals us that we are offline, then calculate the time we\n\t\t\t\t// want to wait for before retrying. then we wait for that time. If the error didn't tell us to wait,\n\t\t\t\t// let's still wait a little bit before retrying. We can skip this delay if we're confident we're offline,\n\t\t\t\t// because we probably just need to wait to come back online. But we never have strong signal of being\n\t\t\t\t// offline, so we at least wait for sometime.\n\t\t\t\tif (retryDelayFromError !== undefined || globalThis.navigator?.onLine !== false) {\n\t\t\t\t\tdelayMs = calculateMaxWaitTime(delayMs, origError);\n\t\t\t\t}\n\n\t\t\t\t// Raise event in case the delay was there from the error.\n\t\t\t\tif (retryDelayFromError !== undefined) {\n\t\t\t\t\tthis.props.reconnectionDelayHandler(delayMs, origError);\n\t\t\t\t}\n\n\t\t\t\tawait new Promise<void>((resolve) => {\n\t\t\t\t\tsetTimeout(resolve, delayMs);\n\t\t\t\t});\n\n\t\t\t\t// If we believe we're offline, we assume there's no point in trying until we at least think we're online.\n\t\t\t\t// NOTE: This isn't strictly true for drivers that don't require network (e.g. local driver). Really this logic\n\t\t\t\t// should probably live in the driver.\n\t\t\t\tawait waitForOnline();\n\t\t\t\tthis.logger.sendPerformanceEvent({\n\t\t\t\t\teventName: \"WaitBetweenConnectionAttempts\",\n\t\t\t\t\tduration: performanceNow() - waitStartTime,\n\t\t\t\t\tdetails: JSON.stringify({\n\t\t\t\t\t\tretryDelayFromError,\n\t\t\t\t\t\tdelayMs,\n\t\t\t\t\t}),\n\t\t\t\t});\n\t\t\t}\n\t\t}\n\n\t\t// If we retried more than once, log an event about how long it took (this will not log to error table)\n\t\tif (connectRepeatCount > 1) {\n\t\t\tlogNetworkFailure(\n\t\t\t\tthis.logger,\n\t\t\t\t{\n\t\t\t\t\teventName: \"MultipleDeltaConnectionFailures\",\n\t\t\t\t\tattempts: connectRepeatCount,\n\t\t\t\t\tduration: formatTick(performanceNow() - connectStartTime),\n\t\t\t\t},\n\t\t\t\tlastError,\n\t\t\t);\n\t\t}\n\n\t\t// Check for abort signal after while loop as well or we've been disposed\n\t\tif (abortSignal.aborted === true || this._disposed) {\n\t\t\tconnection.dispose();\n\t\t\tthis.logger.sendTelemetryEvent({\n\t\t\t\teventName: \"ConnectionAttemptCancelled\",\n\t\t\t\tattempts: connectRepeatCount,\n\t\t\t\tduration: formatTick(performanceNow() - connectStartTime),\n\t\t\t\tconnectionEstablished: true,\n\t\t\t});\n\t\t\treturn;\n\t\t}\n\n\t\tthis.setupNewSuccessfulConnection(connection, requestedMode, reason);\n\t}\n\n\t/**\n\t * Start the connection. Any error should result in container being closed.\n\t * And report the error if it escapes for any reason.\n\t * @param args - The connection arguments\n\t */\n\tprivate triggerConnect(\n\t\treason: IConnectionStateChangeReason,\n\t\tconnectionMode: ConnectionMode,\n\t): void {\n\t\t// reconnect() includes async awaits, and that causes potential race conditions\n\t\t// where we might already have a connection. If it were to happen, it's possible that we will connect\n\t\t// with different mode to `connectionMode`. Glancing through the caller chains, it looks like code should be\n\t\t// fine (if needed, reconnect flow will get triggered again). Places where new mode matters should encode it\n\t\t// directly in connectCore - see this.shouldJoinWrite() test as an example.\n\t\t// assert(this.connection === undefined, 0x239 /* \"called only in disconnected state\" */);\n\n\t\tif (this.reconnectMode !== ReconnectMode.Enabled) {\n\t\t\treturn;\n\t\t}\n\t\tthis.connect(reason, connectionMode);\n\t}\n\n\t/**\n\t * Disconnect the current connection.\n\t * @param reason - Text description of disconnect reason to emit with disconnect event\n\t * @param error - Error causing the disconnect if any.\n\t * @returns A boolean that indicates if there was an existing connection (or pending connection) to disconnect\n\t */\n\tprivate disconnectFromDeltaStream(reason: IConnectionStateChangeReason): boolean {\n\t\tthis.pendingReconnect = false;\n\n\t\tif (this.connection === undefined) {\n\t\t\tif (this.pendingConnection !== undefined) {\n\t\t\t\tthis.cancelConnection(reason);\n\t\t\t\treturn true;\n\t\t\t}\n\t\t\treturn false;\n\t\t}\n\n\t\tassert(\n\t\t\tthis.pendingConnection === undefined,\n\t\t\t0x27b /* \"reentrancy may result in incorrect behavior\" */,\n\t\t);\n\n\t\tconst connection = this.connection;\n\t\t// Avoid any re-entrancy - clear object reference\n\t\tthis.connection = undefined;\n\t\tthis._connectionDetails = undefined;\n\n\t\t// Remove listeners first so we don't try to retrigger this flow accidentally through reconnectOnError\n\t\tconnection.off(\"op\", this.opHandler);\n\t\tconnection.off(\"signal\", this.signalHandler);\n\t\tconnection.off(\"nack\", this.nackHandler);\n\t\tconnection.off(\"disconnect\", this.disconnectHandlerInternal);\n\t\tconnection.off(\"error\", this.errorHandler);\n\t\tconnection.off(\"pong\", this.props.pongHandler);\n\n\t\t// eslint-disable-next-line @typescript-eslint/no-floating-promises\n\t\tthis._outbound.pause();\n\t\tthis._outbound.clear();\n\t\tconnection.dispose();\n\n\t\tthis.props.disconnectHandler(reason);\n\n\t\tthis._connectionVerboseProps = {};\n\n\t\treturn true;\n\t}\n\n\t/**\n\t * Cancel in-progress connection attempt.\n\t */\n\tprivate cancelConnection(reason: IConnectionStateChangeReason): void {\n\t\tassert(\n\t\t\tthis.pendingConnection !== undefined,\n\t\t\t0x345 /* this.pendingConnection is undefined when trying to cancel */,\n\t\t);\n\t\tthis.pendingConnection.abort();\n\t\tthis.pendingConnection = undefined;\n\t\tthis.logger.sendTelemetryEvent({\n\t\t\teventName: \"ConnectionCancelReceived\",\n\t\t\treason: reason.text,\n\t\t});\n\t\tthis.props.cancelConnectionHandler({\n\t\t\ttext: `Cancel Pending Connection due to ${reason.text}`,\n\t\t\terror: reason.error,\n\t\t});\n\t}\n\n\t/**\n\t * Once we've successfully gotten a connection, we need to set up state, attach event listeners, and process\n\t * initial messages.\n\t * @param connection - The newly established connection\n\t */\n\tprivate setupNewSuccessfulConnection(\n\t\tconnection: IDocumentDeltaConnection,\n\t\trequestedMode: ConnectionMode,\n\t\treason: IConnectionStateChangeReason,\n\t): void {\n\t\t// Old connection should have been cleaned up before establishing a new one\n\t\tassert(\n\t\t\tthis.connection === undefined,\n\t\t\t0x0e6 /* \"old connection exists on new connection setup\" */,\n\t\t);\n\t\tassert(\n\t\t\t!connection.disposed,\n\t\t\t0x28a /* \"can't be disposed - Callers need to ensure that!\" */,\n\t\t);\n\n\t\tthis.pendingConnection = undefined;\n\n\t\tconst oldReadonlyValue = this.readonly;\n\t\tthis.connection = connection;\n\n\t\t// Does information in scopes & mode matches?\n\t\t// If we asked for \"write\" and got \"read\", then file is read-only\n\t\t// But if we ask read, server can still give us write.\n\t\tconst readonlyPermission = !connection.claims.scopes.includes(ScopeType.DocWrite);\n\n\t\tif (connection.mode !== requestedMode) {\n\t\t\tthis.logger.sendTelemetryEvent({\n\t\t\t\teventName: \"ConnectionModeMismatch\",\n\t\t\t\trequestedMode,\n\t\t\t\tmode: connection.mode,\n\t\t\t});\n\t\t}\n\n\t\tassert(\n\t\t\t!readonlyPermission || this.connectionMode === \"read\",\n\t\t\t0x0e8 /* \"readonly perf with write connection\" */,\n\t\t);\n\n\t\tthis.set_readonlyPermissions(\n\t\t\treadonlyPermission,\n\t\t\toldReadonlyValue,\n\t\t\tisNoDeltaStreamConnection(connection) ? connection.readonlyConnectionReason : undefined,\n\t\t);\n\n\t\tif (this._disposed) {\n\t\t\t// Raise proper events, Log telemetry event and close connection.\n\t\t\tthis.disconnectFromDeltaStream({ text: \"ConnectionManager already closed\" });\n\t\t\treturn;\n\t\t}\n\n\t\tthis._outbound.resume();\n\n\t\tconnection.on(\"op\", this.opHandler);\n\t\tconnection.on(\"signal\", this.signalHandler);\n\t\tconnection.on(\"nack\", this.nackHandler);\n\t\tconnection.on(\"disconnect\", this.disconnectHandlerInternal);\n\t\tconnection.on(\"error\", this.errorHandler);\n\t\tconnection.on(\"pong\", this.props.pongHandler);\n\n\t\t// Initial messages are always sorted. However, due to early op handler installed by drivers and appending those\n\t\t// ops to initialMessages, resulting set is no longer sorted, which would result in client hitting storage to\n\t\t// fill in gap. We will recover by cancelling this request once we process remaining ops, but it's a waste that\n\t\t// we could avoid\n\t\tconst initialMessages = connection.initialMessages.sort(\n\t\t\t(a, b) => a.sequenceNumber - b.sequenceNumber,\n\t\t);\n\n\t\t// Some storages may provide checkpointSequenceNumber to identify how far client is behind.\n\t\tlet checkpointSequenceNumber = connection.checkpointSequenceNumber;\n\n\t\tthis._connectionVerboseProps = {\n\t\t\tclientId: connection.clientId,\n\t\t\tmode: connection.mode,\n\t\t};\n\n\t\t// reset connection props\n\t\tthis._connectionProps = {};\n\n\t\tif (connection.relayServiceAgent !== undefined) {\n\t\t\tthis._connectionVerboseProps.relayServiceAgent = connection.relayServiceAgent;\n\t\t\tthis._connectionProps.relayServiceAgent = connection.relayServiceAgent;\n\t\t}\n\t\tthis._connectionProps.socketDocumentId = connection.claims.documentId;\n\t\tthis._connectionProps.connectionMode = connection.mode;\n\n\t\tlet last = -1;\n\t\tif (initialMessages.length > 0) {\n\t\t\tthis._connectionVerboseProps.connectionInitialOpsFrom =\n\t\t\t\tinitialMessages[0].sequenceNumber;\n\t\t\tlast = initialMessages[initialMessages.length - 1].sequenceNumber;\n\t\t\tthis._connectionVerboseProps.connectionInitialOpsTo = last + 1;\n\t\t\t// Update knowledge of how far we are behind, before raising \"connect\" event\n\t\t\t// This is duplication of what incomingOpHandler() does, but we have to raise event before we get there,\n\t\t\t// so duplicating update logic here as well.\n\t\t\tif (checkpointSequenceNumber === undefined || checkpointSequenceNumber < last) {\n\t\t\t\tcheckpointSequenceNumber = last;\n\t\t\t}\n\t\t}\n\n\t\tthis.props.incomingOpHandler(\n\t\t\tinitialMessages,\n\t\t\tthis.connectFirstConnection ? \"InitialOps\" : \"ReconnectOps\",\n\t\t);\n\n\t\tthis._connectionDetails = ConnectionManager.detailsFromConnection(connection, reason);\n\t\tthis._connectionDetails.checkpointSequenceNumber = checkpointSequenceNumber;\n\t\tthis.props.connectHandler(this._connectionDetails);\n\n\t\tthis.connectFirstConnection = false;\n\n\t\t// Synthesize clear & join signals out of initialClients state.\n\t\t// This allows us to have single way to process signals, and makes it simpler to initialize\n\t\t// protocol in Container.\n\t\tconst clearSignal: ISignalMessage = {\n\t\t\t// API uses null\n\t\t\t// eslint-disable-next-line unicorn/no-null\n\t\t\tclientId: null, // system message\n\t\t\tcontent: JSON.stringify({\n\t\t\t\ttype: SignalType.Clear,\n\t\t\t}),\n\t\t};\n\n\t\t// list of signals to process due to this new connection\n\t\tlet signalsToProcess: ISignalMessage[] = [clearSignal];\n\n\t\tconst clientJoinSignals: ISignalMessage[] = (connection.initialClients ?? []).map(\n\t\t\t(priorClient) => ({\n\t\t\t\t// API uses null\n\t\t\t\t// eslint-disable-next-line unicorn/no-null\n\t\t\t\tclientId: null, // system signal\n\t\t\t\tcontent: JSON.stringify({\n\t\t\t\t\ttype: SignalType.ClientJoin,\n\t\t\t\t\tcontent: priorClient, // ISignalClient\n\t\t\t\t}),\n\t\t\t}),\n\t\t);\n\t\tif (clientJoinSignals.length > 0) {\n\t\t\tsignalsToProcess = [...signalsToProcess, ...clientJoinSignals];\n\t\t}\n\n\t\t// Unfortunately, there is no defined order between initialSignals (including join & leave signals)\n\t\t// and connection.initialClients. In practice, connection.initialSignals quite often contains join signal\n\t\t// for \"self\" and connection.initialClients does not contain \"self\", so we have to process them after\n\t\t// \"clear\" signal above.\n\t\tif (connection.initialSignals !== undefined && connection.initialSignals.length > 0) {\n\t\t\tsignalsToProcess = [...signalsToProcess, ...connection.initialSignals];\n\t\t}\n\n\t\tthis.props.signalHandler(signalsToProcess);\n\t}\n\n\t/**\n\t * Disconnect the current connection and reconnect. Closes the container if it fails.\n\t * @param connection - The connection that wants to reconnect - no-op if it's different from this.connection\n\t * @param requestedMode - Read or write\n\t * @param error - Error reconnect information including whether or not to reconnect\n\t * @returns A promise that resolves when the connection is reestablished or we stop trying\n\t */\n\tprivate reconnectOnError(requestedMode: ConnectionMode, error: IAnyDriverError): void {\n\t\tthis.reconnect(requestedMode, { text: error.message, error }).catch(\n\t\t\tthis.props.closeHandler,\n\t\t);\n\t}\n\n\t/**\n\t * Disconnect the current connection and reconnect.\n\t * @param connection - The connection that wants to reconnect - no-op if it's different from this.connection\n\t * @param requestedMode - Read or write\n\t * @param error - Error reconnect information including whether or not to reconnect\n\t * @returns A promise that resolves when the connection is reestablished or we stop trying\n\t */\n\tprivate async reconnect(\n\t\trequestedMode: ConnectionMode,\n\t\treason: IConnectionStateChangeReason<IAnyDriverError>,\n\t): Promise<void> {\n\t\t// We quite often get protocol errors before / after observing nack/disconnect\n\t\t// we do not want to run through same sequence twice.\n\t\t// If we're already disconnected/disconnecting it's not appropriate to call this again.\n\t\tassert(this.connection !== undefined, 0x0eb /* \"Missing connection for reconnect\" */);\n\n\t\tthis.disconnectFromDeltaStream(reason);\n\n\t\t// We will always trigger reconnect, even if canRetry is false.\n\t\t// Any truly fatal error state will result in container close upon attempted reconnect,\n\t\t// which is a preferable to closing abruptly when a live connection fails.\n\t\tif (reason.error?.canRetry === false) {\n\t\t\tthis.logger.sendTelemetryEvent(\n\t\t\t\t{\n\t\t\t\t\teventName: \"reconnectingDespiteFatalError\",\n\t\t\t\t\treconnectMode: this.reconnectMode,\n\t\t\t\t},\n\t\t\t\treason.error,\n\t\t\t);\n\t\t}\n\n\t\tif (this.reconnectMode === ReconnectMode.Never) {\n\t\t\t// Do not raise container error if we are closing just because we lost connection.\n\t\t\t// Those errors (like IdleDisconnect) would show up in telemetry dashboards and\n\t\t\t// are very misleading, as first initial reaction - some logic is broken.\n\t\t\tthis.props.closeHandler();\n\t\t}\n\n\t\t// If closed then we can't reconnect\n\t\tif (this._disposed || this.reconnectMode !== ReconnectMode.Enabled) {\n\t\t\treturn;\n\t\t}\n\n\t\t// If the error tells us to wait before retrying, then do so.\n\t\tconst delayMs = getRetryDelayFromError(reason.error);\n\t\tif (reason.error !== undefined && delayMs !== undefined) {\n\t\t\tthis.props.reconnectionDelayHandler(delayMs, reason.error);\n\t\t\tawait new Promise<void>((resolve) => {\n\t\t\t\tsetTimeout(resolve, delayMs);\n\t\t\t});\n\t\t}\n\n\t\t// If we believe we're offline, we assume there's no point in trying again until we at least think we're online.\n\t\t// NOTE: This isn't strictly true for drivers that don't require network (e.g. local driver). Really this logic\n\t\t// should probably live in the driver.\n\t\tawait waitForOnline();\n\n\t\tthis.triggerConnect(\n\t\t\t{\n\t\t\t\ttext:\n\t\t\t\t\treason.error === undefined\n\t\t\t\t\t\t? `Reconnecting due to: ${reason.text}`\n\t\t\t\t\t\t: \"Reconnecting due to Error\",\n\t\t\t\terror: reason.error,\n\t\t\t},\n\t\t\trequestedMode,\n\t\t);\n\t}\n\n\tpublic prepareMessageToSend(\n\t\tmessage: Omit<IDocumentMessage, \"clientSequenceNumber\">,\n\t): IDocumentMessage | undefined {\n\t\tif (this.readonly === true) {\n\t\t\tassert(\n\t\t\t\tthis.readOnlyInfo.readonly === true,\n\t\t\t\t0x1f0 /* \"Unexpected mismatch in readonly\" */,\n\t\t\t);\n\t\t\tconst error = new GenericError(\"deltaManagerReadonlySubmit\", undefined /* error */, {\n\t\t\t\treadonly: this.readOnlyInfo.readonly,\n\t\t\t\tforcedReadonly: this.readOnlyInfo.forced,\n\t\t\t\treadonlyPermissions: this.readOnlyInfo.permissions,\n\t\t\t\tstorageOnly: this.readOnlyInfo.storageOnly,\n\t\t\t\tstorageOnlyReason: this.readOnlyInfo.storageOnlyReason,\n\t\t\t});\n\t\t\tthis.props.closeHandler(error);\n\t\t\treturn undefined;\n\t\t}\n\n\t\t// reset clientSequenceNumber if we are using new clientId.\n\t\t// we keep info about old connection as long as possible to be able to account for all non-acked ops\n\t\t// that we pick up on next connection.\n\t\tassert(!!this.connection, 0x0e4 /* \"Lost old connection!\" */);\n\t\tif (this.lastSubmittedClientId !== this.connection?.clientId) {\n\t\t\tthis.lastSubmittedClientId = this.connection?.clientId;\n\t\t\tthis.clientSequenceNumber = 0;\n\t\t\tthis.clientSequenceNumberObserved = 0;\n\t\t}\n\n\t\tif (isRuntimeMessage(message)) {\n\t\t\tthis.localOpsToIgnore = 0;\n\t\t} else {\n\t\t\tthis.localOpsToIgnore++;\n\t\t}\n\n\t\treturn {\n\t\t\t...message,\n\t\t\tclientSequenceNumber: ++this.clientSequenceNumber,\n\t\t};\n\t}\n\n\tpublic submitSignal(content: string, targetClientId?: string): void {\n\t\tif (this.connection === undefined) {\n\t\t\tthis.logger.sendErrorEvent({ eventName: \"submitSignalDisconnected\" });\n\t\t} else {\n\t\t\tthis.connection.submitSignal(content, targetClientId);\n\t\t}\n\t}\n\n\tpublic sendMessages(messages: IDocumentMessage[]): void {\n\t\tassert(this.connected, 0x2b4 /* \"not connected on sending ops!\" */);\n\t\t// If connection is \"read\" or implicit \"read\" (got leave op for \"write\" connection),\n\t\t// then op can't make it through - we will get a nack if op is sent.\n\t\t// We can short-circuit this process.\n\t\t// Note that we also want nacks to be rare and be treated as catastrophic failures.\n\t\t// Be careful with reentrancy though - disconnected event should not be be raised in the\n\t\t// middle of the current workflow, but rather on clean stack!\n\t\tif (this.connectionMode === \"read\") {\n\t\t\tif (!this.pendingReconnect) {\n\t\t\t\tthis.pendingReconnect = true;\n\t\t\t\tPromise.resolve()\n\t\t\t\t\t.then(async () => {\n\t\t\t\t\t\tif (this.pendingReconnect) {\n\t\t\t\t\t\t\t// still valid?\n\t\t\t\t\t\t\tawait this.reconnect(\n\t\t\t\t\t\t\t\t\"write\", // connectionMode\n\t\t\t\t\t\t\t\t{ text: \"Switch to write\" }, // message\n\t\t\t\t\t\t\t);\n\t\t\t\t\t\t}\n\t\t\t\t\t})\n\t\t\t\t\t.catch(() => {});\n\t\t\t}\n\t\t\treturn;\n\t\t}\n\n\t\tassert(!this.pendingReconnect, 0x2b5 /* \"logic error\" */);\n\n\t\tthis._outbound.push(messages);\n\t}\n\n\tpublic beforeProcessingIncomingOp(message: ISequencedDocumentMessage): void {\n\t\t// if we have connection, and message is local, then we better treat is as local!\n\t\tassert(\n\t\t\tthis.clientId !== message.clientId || this.lastSubmittedClientId === message.clientId,\n\t\t\t0x0ee /* \"Not accounting local messages correctly\" */,\n\t\t);\n\n\t\tif (\n\t\t\tthis.lastSubmittedClientId !== undefined &&\n\t\t\tthis.lastSubmittedClientId === message.clientId\n\t\t) {\n\t\t\tconst clientSequenceNumber = message.clientSequenceNumber;\n\n\t\t\tassert(\n\t\t\t\tthis.clientSequenceNumberObserved < clientSequenceNumber,\n\t\t\t\t0x0ef /* \"client seq# not growing\" */,\n\t\t\t);\n\t\t\tassert(\n\t\t\t\tclientSequenceNumber <= this.clientSequenceNumber,\n\t\t\t\t0x0f0 /* \"Incoming local client seq# > generated by this client\" */,\n\t\t\t);\n\n\t\t\tthis.clientSequenceNumberObserved = clientSequenceNumber;\n\t\t}\n\n\t\tif (message.type === MessageType.ClientLeave) {\n\t\t\tconst systemLeaveMessage = message as ISequencedDocumentSystemMessage;\n\t\t\tconst clientId = JSON.parse(systemLeaveMessage.data) as string;\n\t\t\tif (clientId === this.clientId) {\n\t\t\t\t// We have been kicked out from quorum\n\t\t\t\tthis.logger.sendPerformanceEvent({ eventName: \"ReadConnectionTransition\" });\n\n\t\t\t\t// Please see #8483 for more details on why maintaining connection further as is would not work.\n\t\t\t\t// Short story - connection properties are immutable, and many processes (consensus DDSes, summarizer)\n\t\t\t\t// assume that connection stays \"write\" connection until disconnect, and act accordingly, which may\n\t\t\t\t// not work well with de-facto \"read\" connection we are in after receiving own leave op on timeout.\n\t\t\t\t// Clients need to be able to transition to \"read\" state after some time of inactivity!\n\t\t\t\t// Note - this may close container!\n\t\t\t\tthis.reconnect(\n\t\t\t\t\t\"read\", // connectionMode\n\t\t\t\t\t{ text: \"Switch to read\" }, // message\n\t\t\t\t).catch((error) => {\n\t\t\t\t\tthis.logger.sendErrorEvent({ eventName: \"SwitchToReadConnection\" }, error);\n\t\t\t\t});\n\t\t\t}\n\t\t}\n\t}\n\n\tprivate readonly opHandler = (\n\t\tdocumentId: string,\n\t\tmessagesArg: ISequencedDocumentMessage[],\n\t): void => {\n\t\tconst messages = Array.isArray(messagesArg) ? messagesArg : [messagesArg];\n\t\tthis.props.incomingOpHandler(messages, \"opHandler\");\n\t};\n\n\tprivate readonly signalHandler = (signalsArg: ISignalMessage | ISignalMessage[]): void => {\n\t\tconst signals = Array.isArray(signalsArg) ? signalsArg : [signalsArg];\n\t\tthis.props.signalHandler(signals);\n\t};\n\n\t// Always connect in write mode after getting nacked.\n\tprivate readonly nackHandler = (documentId: string, messages: INack[]): void => {\n\t\tconst message = messages[0];\n\t\tif (this._readonlyPermissions === true) {\n\t\t\tthis.props.closeHandler(\n\t\t\t\tcreateWriteError(\"writeOnReadOnlyDocument\", { driverVersion: undefined }),\n\t\t\t);\n\t\t\treturn;\n\t\t}\n\n\t\tconst reconnectInfo = getNackReconnectInfo(message.content);\n\n\t\t// If the nack indicates we cannot retry, then close the container outright\n\t\tif (!reconnectInfo.canRetry) {\n\t\t\tthis.props.closeHandler(reconnectInfo);\n\t\t\treturn;\n\t\t}\n\n\t\tthis.reconnectOnError(\"write\", reconnectInfo);\n\t};\n\n\t// Connection mode is always read on disconnect/error unless the system mode was write.\n\tprivate readonly disconnectHandlerInternal = (disconnectReason: IAnyDriverError): void => {\n\t\t// Note: we might get multiple disconnect calls on same socket, as early disconnect notification\n\t\t// (\"server_disconnect\", ODSP-specific) is mapped to \"disconnect\"\n\t\tthis.reconnectOnError(this.defaultReconnectionMode, disconnectReason);\n\t};\n\n\tprivate readonly errorHandler = (error: IAnyDriverError): void => {\n\t\tthis.reconnectOnError(this.defaultReconnectionMode, error);\n\t};\n}\n"]}
@@ -1 +1 @@
1
- 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package/dist/container.js CHANGED
@@ -29,6 +29,7 @@ const containerContext_js_1 = require("./containerContext.js");
29
29
  const containerStorageAdapter_js_1 = require("./containerStorageAdapter.js");
30
30
  const contracts_js_1 = require("./contracts.js");
31
31
  const deltaManager_js_1 = require("./deltaManager.js");
32
+ const layerCompatState_js_1 = require("./layerCompatState.js");
32
33
  // eslint-disable-next-line import/no-deprecated
33
34
  const loader_js_1 = require("./loader.js");
34
35
  const memoryBlobStorage_js_1 = require("./memoryBlobStorage.js");
@@ -415,7 +416,7 @@ class Container extends internal_5.EventEmitterWithErrorHandling {
415
416
  this.attachmentData = { state: container_definitions_1.AttachState.Detached };
416
417
  this.clientsWhoShouldHaveLeft = new Set();
417
418
  this._containerMetadata = {};
418
- this.setAutoReconnectTime = client_utils_1.performance.now();
419
+ this.setAutoReconnectTime = (0, client_utils_1.performanceNow)();
419
420
  this._lifecycleEvents = new client_utils_1.TypedEventEmitter();
420
421
  this.verifyClosedAfterCalls = 0;
421
422
  this._disposed = false;
@@ -515,7 +516,7 @@ class Container extends internal_5.EventEmitterWithErrorHandling {
515
516
  this.emit(dirty ? dirtyContainerEvent : savedContainerEvent);
516
517
  };
517
518
  const { canReconnect, clientDetailsOverride, urlResolver, documentServiceFactory, codeLoader, options, scope, subLogger, detachedBlobStorage, protocolHandlerBuilder, } = createProps;
518
- this.connectionTransitionTimes[connectionState_js_1.ConnectionState.Disconnected] = client_utils_1.performance.now();
519
+ this.connectionTransitionTimes[connectionState_js_1.ConnectionState.Disconnected] = (0, client_utils_1.performanceNow)();
519
520
  const pendingLocalState = loadProps?.pendingLocalState;
520
521
  this._canReconnect = canReconnect ?? true;
521
522
  this.clientDetailsOverride = clientDetailsOverride;
@@ -575,7 +576,7 @@ class Container extends internal_5.EventEmitterWithErrorHandling {
575
576
  ? "null"
576
577
  : this.deltaManager?.lastMessage?.clientId,
577
578
  dmLastMsgClientSeq: () => this.deltaManager?.lastMessage?.clientSequenceNumber,
578
- connectionStateDuration: () => client_utils_1.performance.now() - this.connectionTransitionTimes[this.connectionState],
579
+ connectionStateDuration: () => (0, client_utils_1.performanceNow)() - this.connectionTransitionTimes[this.connectionState],
579
580
  },
580
581
  },
581
582
  });
@@ -608,7 +609,7 @@ class Container extends internal_5.EventEmitterWithErrorHandling {
608
609
  eventName,
609
610
  mode,
610
611
  category: this._lifecycleState === "loading" ? "generic" : category,
611
- duration: client_utils_1.performance.now() - this.connectionTransitionTimes[connectionState_js_1.ConnectionState.CatchingUp],
612
+ duration: (0, client_utils_1.performanceNow)() - this.connectionTransitionTimes[connectionState_js_1.ConnectionState.CatchingUp],
612
613
  ...(details === undefined ? {} : { details: JSON.stringify(details) }),
613
614
  });
614
615
  // This assert is important for many reasons:
@@ -667,10 +668,10 @@ class Container extends internal_5.EventEmitterWithErrorHandling {
667
668
  document.addEventListener !== null;
668
669
  // keep track of last time page was visible for telemetry (on interactive clients only)
669
670
  if (isDomAvailable && interactive) {
670
- this.lastVisible = document.hidden ? client_utils_1.performance.now() : undefined;
671
+ this.lastVisible = document.hidden ? (0, client_utils_1.performanceNow)() : undefined;
671
672
  this.visibilityEventHandler = () => {
672
673
  if (document.hidden) {
673
- this.lastVisible = client_utils_1.performance.now();
674
+ this.lastVisible = (0, client_utils_1.performanceNow)();
674
675
  }
675
676
  else {
676
677
  // settimeout so this will hopefully fire after disconnect event if being hidden caused it
@@ -852,7 +853,7 @@ class Container extends internal_5.EventEmitterWithErrorHandling {
852
853
  if (currentMode === mode) {
853
854
  return;
854
855
  }
855
- const now = client_utils_1.performance.now();
856
+ const now = (0, client_utils_1.performanceNow)();
856
857
  const duration = now - this.setAutoReconnectTime;
857
858
  this.setAutoReconnectTime = now;
858
859
  this.mc.logger.sendTelemetryEvent({
@@ -1001,7 +1002,7 @@ class Container extends internal_5.EventEmitterWithErrorHandling {
1001
1002
  * @param specifiedVersion - Version SHA to load snapshot. If not specified, will fetch the latest snapshot.
1002
1003
  */
1003
1004
  async load(specifiedVersion, loadMode, resolvedUrl, pendingLocalState) {
1004
- const timings = { phase1: client_utils_1.performance.now() };
1005
+ const timings = { phase1: (0, client_utils_1.performanceNow)() };
1005
1006
  this.service = await this.createDocumentService(async () => this.serviceFactory.createDocumentService(resolvedUrl, this.subLogger, this.client.details.type === summarizerClientType));
1006
1007
  // Except in cases where it has stashed ops or requested by feature gate, the container will connect in "read" mode
1007
1008
  const mode = this.mc.config.getBoolean("Fluid.Container.ForceWriteConnection") === true ||
@@ -1022,7 +1023,7 @@ class Container extends internal_5.EventEmitterWithErrorHandling {
1022
1023
  this.attachmentData = {
1023
1024
  state: container_definitions_1.AttachState.Attached,
1024
1025
  };
1025
- timings.phase2 = client_utils_1.performance.now();
1026
+ timings.phase2 = (0, client_utils_1.performanceNow)();
1026
1027
  // Fetch specified snapshot.
1027
1028
  const { baseSnapshot, version } = await this.serializedStateManager.fetchSnapshot(specifiedVersion);
1028
1029
  const baseSnapshotTree = (0, internal_4.getSnapshotTree)(baseSnapshot);
@@ -1059,7 +1060,7 @@ class Container extends internal_5.EventEmitterWithErrorHandling {
1059
1060
  if (pendingLocalState?.clientId !== undefined) {
1060
1061
  this.protocolHandler.audience.setCurrentClientId(pendingLocalState?.clientId);
1061
1062
  }
1062
- timings.phase3 = client_utils_1.performance.now();
1063
+ timings.phase3 = (0, client_utils_1.performanceNow)();
1063
1064
  const codeDetails = this.getCodeDetailsFromQuorum();
1064
1065
  await this.instantiateRuntime(codeDetails, baseSnapshotTree,
1065
1066
  // give runtime a dummy value so it knows we're loading from a stash blob
@@ -1101,7 +1102,7 @@ class Container extends internal_5.EventEmitterWithErrorHandling {
1101
1102
  if (this.closed) {
1102
1103
  throw new Error("Container was closed while load()");
1103
1104
  }
1104
- timings.end = client_utils_1.performance.now();
1105
+ timings.end = (0, client_utils_1.performanceNow)();
1105
1106
  this.subLogger.sendTelemetryEvent({
1106
1107
  eventName: "LoadStagesTimings",
1107
1108
  details: JSON.stringify(timings),
@@ -1350,7 +1351,7 @@ class Container extends internal_5.EventEmitterWithErrorHandling {
1350
1351
  }
1351
1352
  logConnectionStateChangeTelemetry(value, oldState, reason) {
1352
1353
  // Log actual event
1353
- const time = client_utils_1.performance.now();
1354
+ const time = (0, client_utils_1.performanceNow)();
1354
1355
  this.connectionTransitionTimes[value] = time;
1355
1356
  const duration = time - this.connectionTransitionTimes[oldState];
1356
1357
  let durationFromDisconnected;
@@ -1387,7 +1388,7 @@ class Container extends internal_5.EventEmitterWithErrorHandling {
1387
1388
  autoReconnect,
1388
1389
  opsBehind,
1389
1390
  online: internal_4.OnlineStatus[(0, internal_4.isOnline)()],
1390
- lastVisible: this.lastVisible === undefined ? undefined : client_utils_1.performance.now() - this.lastVisible,
1391
+ lastVisible: this.lastVisible === undefined ? undefined : (0, client_utils_1.performanceNow)() - this.lastVisible,
1391
1392
  checkpointSequenceNumber,
1392
1393
  quorumSize: this._protocolHandler?.quorum.getMembers().size,
1393
1394
  audienceSize: this._protocolHandler?.audience.getMembers().size,
@@ -1535,7 +1536,10 @@ class Container extends internal_5.EventEmitterWithErrorHandling {
1535
1536
  }
1536
1537
  const existing = snapshotTree !== undefined;
1537
1538
  const context = new containerContext_js_1.ContainerContext(this.options, this.scope, snapshotTree, this._loadedFromVersion, this._deltaManager, this.storageAdapter, this.protocolHandler.quorum, this.protocolHandler.audience, loader, (type, contents, batch, metadata) => this.submitContainerMessage(type, contents, batch, metadata), (summaryOp, referenceSequenceNumber) => this.submitSummaryMessage(summaryOp, referenceSequenceNumber), (batch, referenceSequenceNumber) => this.submitBatch(batch, referenceSequenceNumber), (content, targetClientId) => this.submitSignal(content, targetClientId), (error) => this.dispose(error), (error) => this.close(error), this.updateDirtyContainerState, this.getAbsoluteUrl, () => this.resolvedUrl?.id, () => this.clientId, () => this.attachState, () => this.connected, this._deltaManager.clientDetails, existing, this.subLogger, pendingLocalState, snapshot);
1538
- this._runtime = await internal_5.PerformanceEvent.timedExecAsync(this.subLogger, { eventName: "InstantiateRuntime" }, async () => runtimeFactory.instantiateRuntime(context, existing));
1539
+ const runtime = await internal_5.PerformanceEvent.timedExecAsync(this.subLogger, { eventName: "InstantiateRuntime" }, async () => runtimeFactory.instantiateRuntime(context, existing));
1540
+ const maybeRuntimeCompatDetails = runtime;
1541
+ (0, layerCompatState_js_1.validateRuntimeCompatibility)(maybeRuntimeCompatDetails.ILayerCompatDetails, (error) => this.dispose(error));
1542
+ this._runtime = runtime;
1539
1543
  this._lifecycleEvents.emit("runtimeInstantiated");
1540
1544
  this._loadedCodeDetails = codeDetails;
1541
1545
  }