@fluidframework/container-loader 2.0.0-internal.5.0.1 → 2.0.0-internal.5.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (86) hide show
  1. package/CHANGELOG.md +4 -0
  2. package/README.md +21 -0
  3. package/dist/connectionManager.d.ts.map +1 -1
  4. package/dist/connectionManager.js +32 -13
  5. package/dist/connectionManager.js.map +1 -1
  6. package/dist/connectionStateHandler.d.ts +11 -0
  7. package/dist/connectionStateHandler.d.ts.map +1 -1
  8. package/dist/connectionStateHandler.js +24 -1
  9. package/dist/connectionStateHandler.js.map +1 -1
  10. package/dist/container.d.ts +15 -11
  11. package/dist/container.d.ts.map +1 -1
  12. package/dist/container.js +44 -55
  13. package/dist/container.js.map +1 -1
  14. package/dist/containerStorageAdapter.d.ts.map +1 -1
  15. package/dist/containerStorageAdapter.js +6 -15
  16. package/dist/containerStorageAdapter.js.map +1 -1
  17. package/dist/contracts.d.ts +8 -0
  18. package/dist/contracts.d.ts.map +1 -1
  19. package/dist/contracts.js.map +1 -1
  20. package/dist/deltaManager.d.ts +18 -7
  21. package/dist/deltaManager.d.ts.map +1 -1
  22. package/dist/deltaManager.js +42 -30
  23. package/dist/deltaManager.js.map +1 -1
  24. package/dist/deltaQueue.d.ts +2 -3
  25. package/dist/deltaQueue.d.ts.map +1 -1
  26. package/dist/deltaQueue.js +2 -3
  27. package/dist/deltaQueue.js.map +1 -1
  28. package/dist/loader.d.ts +0 -2
  29. package/dist/loader.d.ts.map +1 -1
  30. package/dist/loader.js +24 -32
  31. package/dist/loader.js.map +1 -1
  32. package/dist/packageVersion.d.ts +1 -1
  33. package/dist/packageVersion.js +1 -1
  34. package/dist/packageVersion.js.map +1 -1
  35. package/dist/tsdoc-metadata.json +11 -0
  36. package/dist/utils.d.ts +2 -0
  37. package/dist/utils.d.ts.map +1 -1
  38. package/dist/utils.js +8 -1
  39. package/dist/utils.js.map +1 -1
  40. package/lib/connectionManager.d.ts.map +1 -1
  41. package/lib/connectionManager.js +32 -13
  42. package/lib/connectionManager.js.map +1 -1
  43. package/lib/connectionStateHandler.d.ts +11 -0
  44. package/lib/connectionStateHandler.d.ts.map +1 -1
  45. package/lib/connectionStateHandler.js +24 -1
  46. package/lib/connectionStateHandler.js.map +1 -1
  47. package/lib/container.d.ts +15 -11
  48. package/lib/container.d.ts.map +1 -1
  49. package/lib/container.js +44 -55
  50. package/lib/container.js.map +1 -1
  51. package/lib/containerStorageAdapter.d.ts.map +1 -1
  52. package/lib/containerStorageAdapter.js +6 -15
  53. package/lib/containerStorageAdapter.js.map +1 -1
  54. package/lib/contracts.d.ts +8 -0
  55. package/lib/contracts.d.ts.map +1 -1
  56. package/lib/contracts.js.map +1 -1
  57. package/lib/deltaManager.d.ts +18 -7
  58. package/lib/deltaManager.d.ts.map +1 -1
  59. package/lib/deltaManager.js +44 -32
  60. package/lib/deltaManager.js.map +1 -1
  61. package/lib/deltaQueue.d.ts +2 -3
  62. package/lib/deltaQueue.d.ts.map +1 -1
  63. package/lib/deltaQueue.js +2 -3
  64. package/lib/deltaQueue.js.map +1 -1
  65. package/lib/loader.d.ts +0 -2
  66. package/lib/loader.d.ts.map +1 -1
  67. package/lib/loader.js +24 -32
  68. package/lib/loader.js.map +1 -1
  69. package/lib/packageVersion.d.ts +1 -1
  70. package/lib/packageVersion.js +1 -1
  71. package/lib/packageVersion.js.map +1 -1
  72. package/lib/utils.d.ts +2 -0
  73. package/lib/utils.d.ts.map +1 -1
  74. package/lib/utils.js +7 -1
  75. package/lib/utils.js.map +1 -1
  76. package/package.json +17 -36
  77. package/src/connectionManager.ts +33 -15
  78. package/src/connectionStateHandler.ts +45 -1
  79. package/src/container.ts +87 -75
  80. package/src/containerStorageAdapter.ts +4 -16
  81. package/src/contracts.ts +10 -0
  82. package/src/deltaManager.ts +52 -33
  83. package/src/deltaQueue.ts +2 -3
  84. package/src/loader.ts +33 -40
  85. package/src/packageVersion.ts +1 -1
  86. package/src/utils.ts +15 -1
@@ -1 +1 @@
1
- {"version":3,"file":"connectionStateHandler.js","sourceRoot":"","sources":["../src/connectionStateHandler.ts"],"names":[],"mappings":"AAAA;;;GAGG;AAGH,OAAO,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,8BAA8B,CAAC;AAI7D,OAAO,EAEN,gBAAgB,EAChB,yBAAyB,GACzB,MAAM,iCAAiC,CAAC;AACzC,OAAO,EAAE,eAAe,EAAE,MAAM,mBAAmB,CAAC;AACpD,OAAO,EAAE,cAAc,EAAmB,MAAM,kBAAkB,CAAC;AAGnE,qGAAqG;AACrG,kGAAkG;AAClG,iEAAiE;AACjE,MAAM,eAAe,GAAG,KAAK,CAAC;AAE9B,2DAA2D;AAC3D,MAAM,mBAAmB,GAAG,IAAI,CAAC;AAsCjC,MAAM,UAAU,4BAA4B,CAC3C,MAAqC,EACrC,YAAqC,EACrC,QAAiB;IAEjB,MAAM,EAAE,GAAG,yBAAyB,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC;IACpD,OAAO,gCAAgC,CACtC,EAAE,CAAC,MAAM,CAAC,UAAU,CAAC,iDAAiD,CAAC,KAAK,IAAI,EAAE,8BAA8B;IAChH,EAAE,CAAC,MAAM,CAAC,UAAU,CAAC,sCAAsC,CAAC,KAAK,IAAI,EAAE,+BAA+B;IACtG,MAAM,EACN,YAAY,EACZ,QAAQ,CACR,CAAC;AACH,CAAC;AAED,MAAM,UAAU,gCAAgC,CAC/C,2BAAoC,EACpC,4BAAqC,EACrC,MAAqC,EACrC,YAAqC,EACrC,QAAiB;IAEjB,IAAI,CAAC,2BAA2B,EAAE;QACjC,OAAO,IAAI,sBAAsB,CAAC,MAAM,EAAE,4BAA4B,EAAE,QAAQ,CAAC,CAAC;KAClF;IACD,OAAO,IAAI,sBAAsB,CAChC,MAAM,EACN,CAAC,OAAsC,EAAE,EAAE,CAC1C,IAAI,sBAAsB,CAAC,OAAO,EAAE,4BAA4B,EAAE,QAAQ,CAAC,EAC5E,YAAY,CACZ,CAAC;AACH,CAAC;AAaD;;;GAGG;AACH,MAAM,iCAAiC;IAKtC,YACoB,MAAqC,EACxD,YAAiF;QAD9D,WAAM,GAAN,MAAM,CAA+B;QAGxD,IAAI,CAAC,KAAK,GAAG,YAAY,CAAC,IAAI,CAAC,CAAC;IACjC,CAAC;IAED;;OAEG;IACH,IAAW,eAAe;QACzB,OAAO,IAAI,CAAC,KAAK,CAAC,eAAe,CAAC;IACnC,CAAC;IACD,IAAW,eAAe;QACzB,OAAO,IAAI,CAAC,KAAK,CAAC,eAAe,CAAC;IACnC,CAAC;IAEM,cAAc;QACpB,OAAO,IAAI,CAAC,KAAK,CAAC,cAAc,EAAE,CAAC;IACpC,CAAC;IACM,OAAO;QACb,OAAO,IAAI,CAAC,KAAK,CAAC,OAAO,EAAE,CAAC;IAC7B,CAAC;IACM,YAAY,CAAC,QAA0B;QAC7C,OAAO,IAAI,CAAC,KAAK,CAAC,YAAY,CAAC,QAAQ,CAAC,CAAC;IAC1C,CAAC;IACM,uBAAuB,CAAC,MAAc,EAAE,KAAuB;QACrE,OAAO,IAAI,CAAC,KAAK,CAAC,uBAAuB,CAAC,MAAM,EAAE,KAAK,CAAC,CAAC;IAC1D,CAAC;IAEM,oBAAoB,CAAC,OAAmC;QAC9D,OAAO,IAAI,CAAC,KAAK,CAAC,oBAAoB,CAAC,OAAO,CAAC,CAAC;IACjD,CAAC;IAED;;OAEG;IAEH,IAAW,MAAM;QAChB,OAAO,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC;IAC3B,CAAC;IACM,sBAAsB,CAC5B,KAAsB,EACtB,QAAyB,EACzB,MAA2B,EAC3B,KAAuB;QAEvB,OAAO,IAAI,CAAC,MAAM,CAAC,sBAAsB,CAAC,KAAK,EAAE,QAAQ,EAAE,MAAM,EAAE,KAAK,CAAC,CAAC;IAC3E,CAAC;IACM,qBAAqB;QAC3B,OAAO,IAAI,CAAC,MAAM,CAAC,qBAAqB,EAAE,CAAC;IAC5C,CAAC;IACD,IAAW,sBAAsB;QAChC,OAAO,IAAI,CAAC,MAAM,CAAC,sBAAsB,CAAC;IAC3C,CAAC;IACM,kBAAkB,CACxB,SAAiB,EACjB,QAAgC,EAChC,OAA8B;QAE9B,OAAO,IAAI,CAAC,MAAM,CAAC,kBAAkB,CAAC,SAAS,EAAE,QAAQ,EAAE,OAAO,CAAC,CAAC;IACrE,CAAC;CACD;AAED;;;GAGG;AACH,MAAM,sBAAuB,SAAQ,iCAAiC;IAGrE,YACC,MAAqC,EACrC,YAAiF,EAChE,YAAqC;QAEtD,KAAK,CAAC,MAAM,EAAE,YAAY,CAAC,CAAC;QAFX,iBAAY,GAAZ,YAAY,CAAyB;QAsDtC,+BAA0B,GAAG,GAAG,EAAE;YAClD,kFAAkF;YAClF,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC,eAAe,CAAC;YACzC,MAAM,CAAC,KAAK,KAAK,eAAe,CAAC,SAAS,EAAE,KAAK,CAAC,sBAAsB,CAAC,CAAC;YAC1E,MAAM,CAAC,IAAI,CAAC,gBAAgB,KAAK,eAAe,CAAC,UAAU,EAAE,KAAK,CAAC,sBAAsB,CAAC,CAAC;YAC3F,IAAI,CAAC,gBAAgB,GAAG,eAAe,CAAC,SAAS,CAAC;YAClD,IAAI,CAAC,MAAM,CAAC,sBAAsB,CACjC,eAAe,CAAC,SAAS,EACzB,eAAe,CAAC,UAAU,EAC1B,WAAW,CACX,CAAC;QACH,CAAC,CAAC;QA9DD,IAAI,CAAC,gBAAgB,GAAG,IAAI,CAAC,KAAK,CAAC,eAAe,CAAC;IACpD,CAAC;IAGD,IAAW,eAAe;QACzB,OAAO,IAAI,CAAC,gBAAgB,CAAC;IAC9B,CAAC;IAEM,sBAAsB,CAC5B,KAAsB,EACtB,QAAyB,EACzB,MAA2B,EAC3B,KAAuB;;QAEvB,QAAQ,KAAK,EAAE;YACd,KAAK,eAAe,CAAC,SAAS;gBAC7B,MAAM,CACL,IAAI,CAAC,gBAAgB,KAAK,eAAe,CAAC,UAAU,EACpD,KAAK,CAAC,8BAA8B,CACpC,CAAC;gBACF,mGAAmG;gBACnG,qGAAqG;gBACrG,oGAAoG;gBACpG,qGAAqG;gBACrG,qGAAqG;gBACrG,2CAA2C;gBAC3C,MAAM,CACL,IAAI,CAAC,cAAc,KAAK,SAAS,EACjC,KAAK,CAAC,mCAAmC,CACzC,CAAC;gBACF,IAAI,CAAC,cAAc,GAAG,IAAI,cAAc,CACvC,IAAI,CAAC,YAAY,EACjB,IAAI,CAAC,0BAA0B,CAC/B,CAAC;gBACF,OAAO;YACR,KAAK,eAAe,CAAC,YAAY;gBAChC,MAAA,IAAI,CAAC,cAAc,0CAAE,OAAO,EAAE,CAAC;gBAC/B,IAAI,CAAC,cAAc,GAAG,SAAS,CAAC;gBAChC,MAAM;YACP,KAAK,eAAe,CAAC,UAAU;gBAC9B,MAAM,CACL,IAAI,CAAC,gBAAgB,KAAK,eAAe,CAAC,YAAY,EACtD,KAAK,CAAC,8BAA8B,CACpC,CAAC;gBACF,MAAM;YACP,QAAQ;SACR;QACD,IAAI,CAAC,gBAAgB,GAAG,KAAK,CAAC;QAC9B,IAAI,CAAC,MAAM,CAAC,sBAAsB,CAAC,KAAK,EAAE,QAAQ,EAAE,MAAM,EAAE,KAAK,CAAC,CAAC;IACpE,CAAC;CAcD;AAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA4BG;AACH,MAAM,sBAAsB;IAuB3B,YACkB,OAAsC,EACtC,4BAAqC,EACtD,yBAAkC;;QAFjB,YAAO,GAAP,OAAO,CAA+B;QACtC,iCAA4B,GAA5B,4BAA4B,CAAS;QAxB/C,qBAAgB,GAAG,eAAe,CAAC,YAAY,CAAC;QA2BvD,IAAI,CAAC,SAAS,GAAG,yBAAyB,CAAC;QAC3C,IAAI,CAAC,mBAAmB,GAAG,IAAI,KAAK;QACnC,+FAA+F;QAC/F,uDAAuD;QACvD,MAAA,IAAI,CAAC,OAAO,CAAC,sBAAsB,mCAAI,MAAM,EAC7C,GAAG,EAAE;YACJ,MAAM,CACL,IAAI,CAAC,eAAe,KAAK,eAAe,CAAC,SAAS,EAClD,KAAK,CAAC,6EAA6E,CACnF,CAAC;YACF,IAAI,CAAC,sBAAsB,CAAC,SAAS,CAAC,CAAC;QACxC,CAAC,CACD,CAAC;QAEF,IAAI,CAAC,WAAW,GAAG,IAAI,KAAK,CAC3B,CAAC,EAAE,6EAA6E;QAChF,GAAG,EAAE;YACJ,gFAAgF;YAChF,iGAAiG;YACjG,IAAI,IAAI,CAAC,eAAe,KAAK,eAAe,CAAC,UAAU,EAAE;gBACxD,OAAO;aACP;YACD,MAAM,OAAO,GAAG;gBACf,mBAAmB,EAAE,IAAI,CAAC,QAAQ,KAAK,SAAS;gBAChD,eAAe,EAAE,IAAI,CAAC,eAAe;gBACrC,YAAY,EAAE,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,eAAe,CAAC;gBAClD,iBAAiB,EAAE,IAAI,CAAC,iBAAiB;aACzC,CAAC;YACF,IAAI,CAAC,OAAO,CAAC,kBAAkB,CAAC,UAAU,EAAE,OAAO,EAAE,OAAO,CAAC,CAAC;QAC/D,CAAC,CACD,CAAC;IACH,CAAC;IAhDD,IAAW,eAAe;QACzB,OAAO,IAAI,CAAC,gBAAgB,CAAC;IAC9B,CAAC;IAED,IAAY,QAAQ;QACnB,OAAO,IAAI,CAAC,SAAS,CAAC;IACvB,CAAC;IAED,IAAW,eAAe;QACzB,OAAO,IAAI,CAAC,gBAAgB,CAAC;IAC9B,CAAC;IAwCO,gBAAgB;QACvB,MAAM,CAAC,CAAC,IAAI,CAAC,WAAW,CAAC,QAAQ,EAAE,KAAK,CAAC,uBAAuB,CAAC,CAAC;QAClE,MAAM,CAAC,IAAI,CAAC,UAAU,KAAK,SAAS,EAAE,KAAK,CAAC,qBAAqB,CAAC,CAAC;QACnE,IAAI,CAAC,WAAW,CAAC,KAAK,CACrB,IAAI,CAAC,UAAU,CAAC,IAAI,KAAK,OAAO,CAAC,CAAC,CAAC,eAAe,CAAC,CAAC,CAAC,mBAAmB,CACxE,CAAC;IACH,CAAC;IAEO,eAAe;QACtB,MAAM,CAAC,IAAI,CAAC,WAAW,CAAC,QAAQ,EAAE,KAAK,CAAC,sBAAsB,CAAC,CAAC;QAChE,IAAI,CAAC,WAAW,CAAC,KAAK,EAAE,CAAC;IAC1B,CAAC;IAED,IAAY,iBAAiB;QAC5B,OAAO,IAAI,CAAC,mBAAmB,CAAC,QAAQ,CAAC;IAC1C,CAAC;IAEM,OAAO;QACb,MAAM,CAAC,CAAC,IAAI,CAAC,WAAW,CAAC,QAAQ,EAAE,KAAK,CAAC,kBAAkB,CAAC,CAAC;QAC7D,IAAI,CAAC,mBAAmB,CAAC,KAAK,EAAE,CAAC;IAClC,CAAC;IAEM,cAAc;QACpB,0GAA0G;QAC1G,6GAA6G;QAC7G,IAAI,IAAI,CAAC,iBAAiB,EAAE;YAC3B,IAAI,CAAC,mBAAmB,CAAC,KAAK,EAAE,CAAC;YACjC,IAAI,CAAC,sBAAsB,CAAC,gBAAgB,CAAC,CAAC;SAC9C;IACF,CAAC;IAEO,sBAAsB,CAAC,QAAgB;QAC9C,2DAA2D;QAC3D,IAAI,QAAQ,KAAK,IAAI,CAAC,eAAe,EAAE;YACtC,IAAI,IAAI,CAAC,WAAW,CAAC,QAAQ,EAAE;gBAC9B,IAAI,CAAC,eAAe,EAAE,CAAC;aACvB;iBAAM,IAAI,IAAI,CAAC,uBAAuB,EAAE,EAAE;gBAC1C,2EAA2E;gBAC3E,+CAA+C;gBAC/C,0DAA0D;gBAC1D,gHAAgH;gBAChH,uFAAuF;gBACvF,IAAI,CAAC,OAAO,CAAC,kBAAkB,CAAC,gBAAgB,EAAE,SAAS,CAAC,CAAC;aAC7D;YACD,+DAA+D;YAC/D,IAAI,IAAI,CAAC,iBAAiB,EAAE;gBAC3B,IAAI,CAAC,SAAS,GAAG,gBAAgB,CAAC,KAAK,CAAC,IAAI,CAAC,OAAO,CAAC,MAAM,EAAE;oBAC5D,SAAS,EAAE,uBAAuB;oBAClC,OAAO,EAAE,IAAI,CAAC,SAAS,CAAC;wBACvB,cAAc,EAAE,IAAI,CAAC,SAAS;wBAC9B,iBAAiB,EAAE,IAAI,CAAC,OAAO,CAAC,qBAAqB,EAAE;qBACvD,CAAC;iBACF,CAAC,CAAC;aACH;YACD,IAAI,CAAC,sBAAsB,CAAC,gBAAgB,CAAC,CAAC;SAC9C;aAAM,IAAI,QAAQ,KAAK,IAAI,CAAC,QAAQ,EAAE;YACtC,gFAAgF;YAChF,oFAAoF;YACpF,MAAM,CACL,CAAC,IAAI,CAAC,iBAAiB,EACvB,KAAK,CAAC,4DAA4D,CAClE,CAAC;YACF,MAAM,CACL,IAAI,CAAC,eAAe,KAAK,eAAe,CAAC,SAAS,EAClD,KAAK,CAAC,8DAA8D,CACpE,CAAC;YACF,IAAI,CAAC,mBAAmB,CAAC,OAAO,EAAE,CAAC;SACnC;IACF,CAAC;IAEO,sBAAsB,CAC7B,MAA6E;;QAE7E,MAAM,CACL,IAAI,CAAC,QAAQ,KAAK,SAAS,EAC3B,KAAK,CAAC,mDAAmD,CACzD,CAAC;QAEF,MAAM,CACL,CAAC,IAAI,CAAC,iBAAiB,IAAI,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,QAAQ,CAAC,EACxD,KAAK,CAAC,gEAAgE,CACtE,CAAC;QAEF,uFAAuF;QACvF,4FAA4F;QAC5F,0CAA0C;QAC1C,IACC,IAAI,CAAC,eAAe,KAAK,IAAI,CAAC,QAAQ;YACtC,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,eAAe,CAAC;YACpC,CAAC,IAAI,CAAC,iBAAiB,EACtB;YACD,MAAA,IAAI,CAAC,SAAS,0CAAE,GAAG,CAAC,EAAE,MAAM,EAAE,CAAC,CAAC;YAChC,IAAI,CAAC,kBAAkB,CAAC,eAAe,CAAC,SAAS,CAAC,CAAC;SACnD;aAAM;YACN,2FAA2F;YAC3F,wFAAwF;YACxF,MAAM,KAAK,GACV,MAAM,KAAK,SAAS,IAAI,IAAI,CAAC,eAAe,KAAK,eAAe,CAAC,YAAY,CAAC;YAC/E,IAAI,CAAC,OAAO,CAAC,MAAM,CAAC,kBAAkB,CAAC;gBACtC,SAAS,EAAE,wBAAwB;gBACnC,QAAQ,EAAE,KAAK,CAAC,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,SAAS;gBACrC,OAAO,EAAE,IAAI,CAAC,SAAS,CAAC;oBACvB,MAAM;oBACN,eAAe,EAAE,IAAI,CAAC,eAAe;oBACrC,QAAQ,EAAE,IAAI,CAAC,QAAQ;oBACvB,iBAAiB,EAAE,IAAI,CAAC,iBAAiB;oBACzC,YAAY,EAAE,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,eAAe,CAAC;iBAClD,CAAC;aACF,CAAC,CAAC;SACH;IACF,CAAC;IAEO,yBAAyB,CAAC,QAAgB;QACjD,8DAA8D;QAC9D,IAAI,IAAI,CAAC,QAAQ,KAAK,QAAQ,EAAE;YAC/B,IAAI,CAAC,mBAAmB,CAAC,KAAK,EAAE,CAAC;YACjC,IAAI,CAAC,sBAAsB,CAAC,mBAAmB,CAAC,CAAC;SACjD;IACF,CAAC;IAEM,uBAAuB,CAAC,MAAc,EAAE,KAAuB;QACrE,IAAI,CAAC,UAAU,GAAG,SAAS,CAAC;QAC5B,IAAI,CAAC,kBAAkB,CAAC,eAAe,CAAC,YAAY,EAAE,MAAM,EAAE,KAAK,CAAC,CAAC;IACtE,CAAC;IAEO,uBAAuB;QAC9B,MAAM,CACL,IAAI,CAAC,UAAU,KAAK,SAAS,EAC7B,KAAK,CAAC,kDAAkD,CACxD,CAAC;QACF,OAAO,IAAI,CAAC,UAAU,CAAC,IAAI,KAAK,OAAO,IAAI,IAAI,CAAC,4BAA4B,CAAC;IAC9E,CAAC;IAED;;;;;;;OAOG;IACI,oBAAoB,CAAC,OAAmC;QAC9D,IAAI,CAAC,UAAU,GAAG,OAAO,CAAC;QAE1B,MAAM,QAAQ,GAAG,IAAI,CAAC,gBAAgB,CAAC;QACvC,IAAI,CAAC,gBAAgB,GAAG,eAAe,CAAC,UAAU,CAAC;QAEnD,0FAA0F;QAC1F,yFAAyF;QACzF,EAAE;QACF,oDAAoD;QACpD,mEAAmE;QACnE,gFAAgF;QAChF,qDAAqD;QACrD,+GAA+G;QAE/G,wGAAwG;QACxG,qDAAqD;QACrD,+FAA+F;QAC/F,6FAA6F;QAC7F,6FAA6F;QAC7F,2FAA2F;QAC3F,IAAI,CAAC,gBAAgB,GAAG,OAAO,CAAC,QAAQ,CAAC;QAEzC,yGAAyG;QACzG,IAAI,CAAC,OAAO,CAAC,sBAAsB,CAAC,eAAe,CAAC,UAAU,EAAE,QAAQ,EAAE,OAAO,CAAC,MAAM,CAAC,CAAC;QAE1F,6GAA6G;QAC7G,sFAAsF;QACtF,kFAAkF;QAClF,yGAAyG;QACzG,uCAAuC;QACvC,IAAI,CAAC,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,gBAAgB,CAAC,IAAI,IAAI,CAAC,uBAAuB,EAAE,EAAE;YAC7E,oEAAoE;YACpE,oFAAoF;YACpF,IAAI,CAAC,gBAAgB,EAAE,CAAC;SACxB;aAAM,IAAI,CAAC,IAAI,CAAC,iBAAiB,EAAE;YACnC,2FAA2F;YAC3F,kDAAkD;YAClD,mGAAmG;YACnG,IAAI,CAAC,kBAAkB,CAAC,eAAe,CAAC,SAAS,CAAC,CAAC;SACnD;QACD,sGAAsG;IACvG,CAAC;IAQO,kBAAkB,CACzB,KAA+D,EAC/D,MAAe,EACf,KAAuB;;QAEvB,IAAI,IAAI,CAAC,eAAe,KAAK,KAAK,EAAE;YACnC,4CAA4C;YAC5C,IAAI,CAAC,OAAO,CAAC,MAAM,CAAC,cAAc,CAAC,EAAE,SAAS,EAAE,wBAAwB,EAAE,KAAK,EAAE,CAAC,CAAC;YACnF,OAAO;SACP;QAED,MAAM,QAAQ,GAAG,IAAI,CAAC,gBAAgB,CAAC;QACvC,IAAI,CAAC,gBAAgB,GAAG,KAAK,CAAC;QAE9B,sFAAsF;QACtF,oGAAoG;QACpG,oCAAoC;QACpC,IAAI,MAAyC,CAAC;QAC9C,IAAI,IAAI,CAAC,SAAS,KAAK,SAAS,EAAE;YACjC,MAAM,GAAG,MAAA,MAAA,IAAI,CAAC,QAAQ,0CAAE,MAAM,0CAAE,SAAS,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;SAC1D;QACD,IAAI,KAAK,KAAK,eAAe,CAAC,SAAS,EAAE;YACxC,MAAM,CACL,QAAQ,KAAK,eAAe,CAAC,UAAU,EACvC,KAAK,CAAC,oDAAoD,CAC1D,CAAC;YACF,yEAAyE;YACzE,IAAI,MAAM,KAAK,SAAS,EAAE;gBACzB,MAAM,CAAC,cAAc,GAAG,IAAI,CAAC;aAC7B;YACD,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC,eAAe,CAAC;SACtC;aAAM,IAAI,KAAK,KAAK,eAAe,CAAC,YAAY,EAAE;YAClD,2DAA2D;YAC3D,IAAI,CAAC,gBAAgB,GAAG,SAAS,CAAC;YAElC,IAAI,IAAI,CAAC,WAAW,CAAC,QAAQ,EAAE;gBAC9B,IAAI,CAAC,eAAe,EAAE,CAAC;aACvB;YAED,wGAAwG;YACxG,oDAAoD;YACpD,qGAAqG;YACrG,sGAAsG;YACtG,IACC,MAAM,KAAK,SAAS;gBACpB,IAAI,CAAC,OAAO,CAAC,qBAAqB,EAAE;gBACpC,CAAC,IAAI,CAAC,iBAAiB,CAAC,6CAA6C;cACpE;gBACD,IAAI,CAAC,mBAAmB,CAAC,OAAO,EAAE,CAAC;aACnC;iBAAM;gBACN,2FAA2F;gBAC3F,IAAI,CAAC,OAAO,CAAC,MAAM,CAAC,kBAAkB,CAAC;oBACtC,SAAS,EAAE,sBAAsB;oBACjC,OAAO,EAAE,IAAI,CAAC,SAAS,CAAC;wBACvB,QAAQ,EAAE,IAAI,CAAC,SAAS;wBACxB,QAAQ,EAAE,MAAM,KAAK,SAAS;wBAC9B,iBAAiB,EAAE,IAAI,CAAC,iBAAiB;wBACzC,iBAAiB,EAAE,IAAI,CAAC,OAAO,CAAC,qBAAqB,EAAE;qBACvD,CAAC;iBACF,CAAC,CAAC;aACH;SACD;QAED,4DAA4D;QAC5D,IAAI,CAAC,OAAO,CAAC,sBAAsB,CAAC,IAAI,CAAC,gBAAgB,EAAE,QAAQ,EAAE,MAAM,EAAE,KAAK,CAAC,CAAC;IACrF,CAAC;IAED,uDAAuD;IACvD,2DAA2D;IAC3D,8DAA8D;IAC9D,IAAc,UAAU;;QACvB,kFAAkF;QAClF,qEAAqE;QACrE,yGAAyG;QACzG,yGAAyG;QACzG,oBAAoB;QACpB,OAAO,IAAI,CAAC,4BAA4B,CAAC,CAAC,CAAC,MAAA,IAAI,CAAC,QAAQ,0CAAE,QAAQ,CAAC,CAAC,CAAC,MAAA,IAAI,CAAC,QAAQ,0CAAE,MAAM,CAAC;IAC5F,CAAC;IAEM,YAAY,CAAC,QAA0B;;QAC7C,IAAI,CAAC,QAAQ,GAAG,QAAQ,CAAC;QAEzB,MAAA,IAAI,CAAC,UAAU,0CAAE,EAAE,CAAC,WAAW,EAAE,CAAC,QAAQ,EAAE,OAAO,EAAE,EAAE;YACtD,MAAM,CACJ,OAAmB,CAAC,IAAI,KAAK,MAAM;gBACnC,QAAQ,CAAC,MAAM,CAAC,SAAS,CAAC,QAAQ,CAAC,KAAK,SAAS,EAClD,KAAK,CAAC,kCAAkC,CACxC,CAAC;YACF,IAAI,CAAC,sBAAsB,CAAC,QAAQ,CAAC,CAAC;QACvC,CAAC,CAAC,CAAC;QAEH,MAAA,IAAI,CAAC,UAAU,0CAAE,EAAE,CAAC,cAAc,EAAE,CAAC,QAAQ,EAAE,EAAE;YAChD,MAAM,CACL,QAAQ,CAAC,MAAM,CAAC,SAAS,CAAC,QAAQ,CAAC,KAAK,SAAS,EACjD,KAAK,CAAC,kCAAkC,CACxC,CAAC;YACF,IAAI,CAAC,yBAAyB,CAAC,QAAQ,CAAC,CAAC;QAC1C,CAAC,CAAC,CAAC;QAEH;;;;;;UAMQ;QACR,IAAI,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,eAAe,CAAC,EAAE;YACzC,oEAAoE;YACpE,IAAI,CAAC,sBAAsB,CAAC,IAAI,CAAC,eAAgB,CAAC,CAAC;SACnD;QAED,wFAAwF;QACxF,IAAI,IAAI,CAAC,QAAQ,KAAK,SAAS,IAAI,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,QAAQ,CAAC,EAAE;YACjE,IAAI,CAAC,mBAAmB,CAAC,OAAO,EAAE,CAAC;SACnC;IACF,CAAC;IAES,SAAS,CAAC,QAAiB;;QACpC,OAAO,CAAA,MAAA,IAAI,CAAC,UAAU,0CAAE,SAAS,CAAC,QAAQ,aAAR,QAAQ,cAAR,QAAQ,GAAI,EAAE,CAAC,MAAK,SAAS,CAAC;IACjE,CAAC;CACD","sourcesContent":["/*!\n * Copyright (c) Microsoft Corporation and contributors. All rights reserved.\n * Licensed under the MIT License.\n */\n\nimport { ITelemetryProperties, TelemetryEventCategory } from \"@fluidframework/common-definitions\";\nimport { assert, Timer } from \"@fluidframework/common-utils\";\nimport { IConnectionDetailsInternal, IDeltaManager } from \"@fluidframework/container-definitions\";\nimport { IAnyDriverError } from \"@fluidframework/driver-definitions\";\nimport { ISequencedClient, IClient } from \"@fluidframework/protocol-definitions\";\nimport {\n\tITelemetryLoggerExt,\n\tPerformanceEvent,\n\tloggerToMonitoringContext,\n} from \"@fluidframework/telemetry-utils\";\nimport { ConnectionState } from \"./connectionState\";\nimport { CatchUpMonitor, ICatchUpMonitor } from \"./catchUpMonitor\";\nimport { ILocalSequencedClient, IProtocolHandler } from \"./protocol\";\n\n// Based on recent data, it looks like majority of cases where we get stuck are due to really slow or\n// timing out ops fetches. So attempt recovery infrequently. Also fetch uses 30 second timeout, so\n// if retrying fixes the problem, we should not see these events.\nconst JoinOpTimeoutMs = 45000;\n\n// Timeout waiting for \"self\" join signal, before giving up\nconst JoinSignalTimeoutMs = 5000;\n\n/** Constructor parameter type for passing in dependencies needed by the ConnectionStateHandler */\nexport interface IConnectionStateHandlerInputs {\n\tlogger: ITelemetryLoggerExt;\n\t/** Log to telemetry any change in state, included to Connecting */\n\tconnectionStateChanged: (\n\t\tvalue: ConnectionState,\n\t\toldState: ConnectionState,\n\t\treason?: string | undefined,\n\t\terror?: IAnyDriverError,\n\t) => void;\n\t/** Whether to expect the client to join in write mode on next connection */\n\tshouldClientJoinWrite: () => boolean;\n\t/** (Optional) How long should we wait on our previous client's Leave op before transitioning to Connected again */\n\tmaxClientLeaveWaitTime: number | undefined;\n\t/** Log an issue encountered while in the Connecting state. details will be logged as a JSON string */\n\tlogConnectionIssue: (\n\t\teventName: string,\n\t\tcategory: TelemetryEventCategory,\n\t\tdetails?: ITelemetryProperties,\n\t) => void;\n}\n\n/**\n * interface that connection state handler implements\n */\nexport interface IConnectionStateHandler {\n\treadonly connectionState: ConnectionState;\n\treadonly pendingClientId: string | undefined;\n\n\tcontainerSaved(): void;\n\tdispose(): void;\n\tinitProtocol(protocol: IProtocolHandler): void;\n\treceivedConnectEvent(details: IConnectionDetailsInternal): void;\n\treceivedDisconnectEvent(reason: string, error?: IAnyDriverError): void;\n}\n\nexport function createConnectionStateHandler(\n\tinputs: IConnectionStateHandlerInputs,\n\tdeltaManager: IDeltaManager<any, any>,\n\tclientId?: string,\n) {\n\tconst mc = loggerToMonitoringContext(inputs.logger);\n\treturn createConnectionStateHandlerCore(\n\t\tmc.config.getBoolean(\"Fluid.Container.CatchUpBeforeDeclaringConnected\") === true, // connectedRaisedWhenCaughtUp\n\t\tmc.config.getBoolean(\"Fluid.Container.EnableJoinSignalWait\") === true, // readClientsWaitForJoinSignal\n\t\tinputs,\n\t\tdeltaManager,\n\t\tclientId,\n\t);\n}\n\nexport function createConnectionStateHandlerCore(\n\tconnectedRaisedWhenCaughtUp: boolean,\n\treadClientsWaitForJoinSignal: boolean,\n\tinputs: IConnectionStateHandlerInputs,\n\tdeltaManager: IDeltaManager<any, any>,\n\tclientId?: string,\n) {\n\tif (!connectedRaisedWhenCaughtUp) {\n\t\treturn new ConnectionStateHandler(inputs, readClientsWaitForJoinSignal, clientId);\n\t}\n\treturn new ConnectionStateCatchup(\n\t\tinputs,\n\t\t(handler: IConnectionStateHandlerInputs) =>\n\t\t\tnew ConnectionStateHandler(handler, readClientsWaitForJoinSignal, clientId),\n\t\tdeltaManager,\n\t);\n}\n\n/**\n * Helper internal interface to abstract away Audience & Quorum\n */\ninterface IMembership {\n\ton(\n\t\teventName: \"addMember\" | \"removeMember\",\n\t\tlistener: (clientId: string, details: IClient | ISequencedClient) => void,\n\t);\n\tgetMember(clientId: string): undefined | unknown;\n}\n\n/**\n * Class that can be used as a base class for building IConnectionStateHandler adapters / pipeline.\n * It implements both ends of communication interfaces and passes data back and forward\n */\nclass ConnectionStateHandlerPassThrough\n\timplements IConnectionStateHandler, IConnectionStateHandlerInputs\n{\n\tprotected readonly pimpl: IConnectionStateHandler;\n\n\tconstructor(\n\t\tprotected readonly inputs: IConnectionStateHandlerInputs,\n\t\tpimplFactory: (handler: IConnectionStateHandlerInputs) => IConnectionStateHandler,\n\t) {\n\t\tthis.pimpl = pimplFactory(this);\n\t}\n\n\t/**\n\t * IConnectionStateHandler\n\t */\n\tpublic get connectionState() {\n\t\treturn this.pimpl.connectionState;\n\t}\n\tpublic get pendingClientId() {\n\t\treturn this.pimpl.pendingClientId;\n\t}\n\n\tpublic containerSaved() {\n\t\treturn this.pimpl.containerSaved();\n\t}\n\tpublic dispose() {\n\t\treturn this.pimpl.dispose();\n\t}\n\tpublic initProtocol(protocol: IProtocolHandler) {\n\t\treturn this.pimpl.initProtocol(protocol);\n\t}\n\tpublic receivedDisconnectEvent(reason: string, error?: IAnyDriverError) {\n\t\treturn this.pimpl.receivedDisconnectEvent(reason, error);\n\t}\n\n\tpublic receivedConnectEvent(details: IConnectionDetailsInternal) {\n\t\treturn this.pimpl.receivedConnectEvent(details);\n\t}\n\n\t/**\n\t * IConnectionStateHandlerInputs\n\t */\n\n\tpublic get logger() {\n\t\treturn this.inputs.logger;\n\t}\n\tpublic connectionStateChanged(\n\t\tvalue: ConnectionState,\n\t\toldState: ConnectionState,\n\t\treason?: string | undefined,\n\t\terror?: IAnyDriverError,\n\t) {\n\t\treturn this.inputs.connectionStateChanged(value, oldState, reason, error);\n\t}\n\tpublic shouldClientJoinWrite() {\n\t\treturn this.inputs.shouldClientJoinWrite();\n\t}\n\tpublic get maxClientLeaveWaitTime() {\n\t\treturn this.inputs.maxClientLeaveWaitTime;\n\t}\n\tpublic logConnectionIssue(\n\t\teventName: string,\n\t\tcategory: TelemetryEventCategory,\n\t\tdetails?: ITelemetryProperties,\n\t) {\n\t\treturn this.inputs.logConnectionIssue(eventName, category, details);\n\t}\n}\n\n/**\n * Implementation of IConnectionStateHandler pass-through adapter that waits for specific sequence number\n * before raising connected event\n */\nclass ConnectionStateCatchup extends ConnectionStateHandlerPassThrough {\n\tprivate catchUpMonitor: ICatchUpMonitor | undefined;\n\n\tconstructor(\n\t\tinputs: IConnectionStateHandlerInputs,\n\t\tpimplFactory: (handler: IConnectionStateHandlerInputs) => IConnectionStateHandler,\n\t\tprivate readonly deltaManager: IDeltaManager<any, any>,\n\t) {\n\t\tsuper(inputs, pimplFactory);\n\t\tthis._connectionState = this.pimpl.connectionState;\n\t}\n\n\tprivate _connectionState: ConnectionState;\n\tpublic get connectionState() {\n\t\treturn this._connectionState;\n\t}\n\n\tpublic connectionStateChanged(\n\t\tvalue: ConnectionState,\n\t\toldState: ConnectionState,\n\t\treason?: string | undefined,\n\t\terror?: IAnyDriverError,\n\t) {\n\t\tswitch (value) {\n\t\t\tcase ConnectionState.Connected:\n\t\t\t\tassert(\n\t\t\t\t\tthis._connectionState === ConnectionState.CatchingUp,\n\t\t\t\t\t0x3e1 /* connectivity transitions */,\n\t\t\t\t);\n\t\t\t\t// Create catch-up monitor here (not earlier), as we might get more exact info by now about how far\n\t\t\t\t// client is behind through join signal. This is only true if base layer uses signals (i.e. audience,\n\t\t\t\t// not quorum, including for \"rea\" connections) to make decisions about moving to \"connected\" state.\n\t\t\t\t// In addition to that, in its current form, doing this in ConnectionState.CatchingUp is dangerous as\n\t\t\t\t// we might get callback right away, and it will screw up state transition (as code outside of switch\n\t\t\t\t// statement will overwrite current state).\n\t\t\t\tassert(\n\t\t\t\t\tthis.catchUpMonitor === undefined,\n\t\t\t\t\t0x3eb /* catchUpMonitor should be gone */,\n\t\t\t\t);\n\t\t\t\tthis.catchUpMonitor = new CatchUpMonitor(\n\t\t\t\t\tthis.deltaManager,\n\t\t\t\t\tthis.transitionToConnectedState,\n\t\t\t\t);\n\t\t\t\treturn;\n\t\t\tcase ConnectionState.Disconnected:\n\t\t\t\tthis.catchUpMonitor?.dispose();\n\t\t\t\tthis.catchUpMonitor = undefined;\n\t\t\t\tbreak;\n\t\t\tcase ConnectionState.CatchingUp:\n\t\t\t\tassert(\n\t\t\t\t\tthis._connectionState === ConnectionState.Disconnected,\n\t\t\t\t\t0x3e3 /* connectivity transitions */,\n\t\t\t\t);\n\t\t\t\tbreak;\n\t\t\tdefault:\n\t\t}\n\t\tthis._connectionState = value;\n\t\tthis.inputs.connectionStateChanged(value, oldState, reason, error);\n\t}\n\n\tprivate readonly transitionToConnectedState = () => {\n\t\t// Defensive measure, we should always be in Connecting state when this is called.\n\t\tconst state = this.pimpl.connectionState;\n\t\tassert(state === ConnectionState.Connected, 0x3e5 /* invariant broken */);\n\t\tassert(this._connectionState === ConnectionState.CatchingUp, 0x3e6 /* invariant broken */);\n\t\tthis._connectionState = ConnectionState.Connected;\n\t\tthis.inputs.connectionStateChanged(\n\t\t\tConnectionState.Connected,\n\t\t\tConnectionState.CatchingUp,\n\t\t\t\"caught up\",\n\t\t);\n\t};\n}\n\n/**\n * In the lifetime of a container, the connection will likely disconnect and reconnect periodically.\n * This class ensures that any ops sent by this container instance on previous connection are either\n * sequenced or blocked by the server before emitting the new \"connected\" event and allowing runtime to resubmit ops.\n *\n * Each connection is assigned a clientId by the service, and the connection is book-ended by a Join and a Leave op\n * generated by the service. Due to the distributed nature of the Relay Service, in the case of reconnect we cannot\n * make any assumptions about ordering of operations between the old and new connections - i.e. new Join op could\n * be sequenced before old Leave op (and some acks from pending ops that were in flight when we disconnected).\n *\n * The job of this class is to encapsulate the transition period during reconnect, which is identified by\n * ConnectionState.CatchingUp. Specifically, before moving to Connected state with the new clientId, it ensures that:\n *\n * a. We process the Leave op for the previous clientId. This allows us to properly handle any acks from in-flight ops\n * that got sequenced with the old clientId (we'll recognize them as local ops). After the Leave op, any other\n * pending ops can safely be submitted with the new clientId without fear of duplication in the sequenced op stream.\n *\n * b. We process the Join op for the new clientId (identified when the underlying connection was first established),\n * indicating the service is ready to sequence ops sent with the new clientId.\n *\n * c. We process all ops known at the time the underlying connection was established (so we are \"caught up\")\n *\n * For (a) we give up waiting after some time (same timeout as server uses), and go ahead and transition to Connected.\n *\n * For (b) we log telemetry if it takes too long, but still only transition to Connected when the Join op/signal is\n * processed.\n *\n * For (c) this is optional behavior, controlled by the parameters of receivedConnectEvent\n */\nclass ConnectionStateHandler implements IConnectionStateHandler {\n\tprivate _connectionState = ConnectionState.Disconnected;\n\tprivate _pendingClientId: string | undefined;\n\tprivate readonly prevClientLeftTimer: Timer;\n\tprivate readonly joinOpTimer: Timer;\n\tprivate protocol?: IProtocolHandler;\n\tprivate connection?: IConnectionDetailsInternal;\n\tprivate _clientId?: string;\n\n\tprivate waitEvent: PerformanceEvent | undefined;\n\n\tpublic get connectionState(): ConnectionState {\n\t\treturn this._connectionState;\n\t}\n\n\tprivate get clientId(): string | undefined {\n\t\treturn this._clientId;\n\t}\n\n\tpublic get pendingClientId(): string | undefined {\n\t\treturn this._pendingClientId;\n\t}\n\n\tconstructor(\n\t\tprivate readonly handler: IConnectionStateHandlerInputs,\n\t\tprivate readonly readClientsWaitForJoinSignal: boolean,\n\t\tclientIdFromPausedSession?: string,\n\t) {\n\t\tthis._clientId = clientIdFromPausedSession;\n\t\tthis.prevClientLeftTimer = new Timer(\n\t\t\t// Default is 5 min for which we are going to wait for its own \"leave\" message. This is same as\n\t\t\t// the max time on server after which leave op is sent.\n\t\t\tthis.handler.maxClientLeaveWaitTime ?? 300000,\n\t\t\t() => {\n\t\t\t\tassert(\n\t\t\t\t\tthis.connectionState !== ConnectionState.Connected,\n\t\t\t\t\t0x2ac /* \"Connected when timeout waiting for leave from previous session fired!\" */,\n\t\t\t\t);\n\t\t\t\tthis.applyForConnectedState(\"timeout\");\n\t\t\t},\n\t\t);\n\n\t\tthis.joinOpTimer = new Timer(\n\t\t\t0, // default value is not used - startJoinOpTimer() explicitly provides timeout\n\t\t\t() => {\n\t\t\t\t// I've observed timer firing within couple ms from disconnect event, looks like\n\t\t\t\t// queued timer callback is not cancelled if timer is cancelled while callback sits in the queue.\n\t\t\t\tif (this.connectionState !== ConnectionState.CatchingUp) {\n\t\t\t\t\treturn;\n\t\t\t\t}\n\t\t\t\tconst details = {\n\t\t\t\t\tprotocolInitialized: this.protocol !== undefined,\n\t\t\t\t\tpendingClientId: this.pendingClientId,\n\t\t\t\t\tclientJoined: this.hasMember(this.pendingClientId),\n\t\t\t\t\twaitingForLeaveOp: this.waitingForLeaveOp,\n\t\t\t\t};\n\t\t\t\tthis.handler.logConnectionIssue(\"NoJoinOp\", \"error\", details);\n\t\t\t},\n\t\t);\n\t}\n\n\tprivate startJoinOpTimer() {\n\t\tassert(!this.joinOpTimer.hasTimer, 0x234 /* \"has joinOpTimer\" */);\n\t\tassert(this.connection !== undefined, 0x4b3 /* have connection */);\n\t\tthis.joinOpTimer.start(\n\t\t\tthis.connection.mode === \"write\" ? JoinOpTimeoutMs : JoinSignalTimeoutMs,\n\t\t);\n\t}\n\n\tprivate stopJoinOpTimer() {\n\t\tassert(this.joinOpTimer.hasTimer, 0x235 /* \"no joinOpTimer\" */);\n\t\tthis.joinOpTimer.clear();\n\t}\n\n\tprivate get waitingForLeaveOp() {\n\t\treturn this.prevClientLeftTimer.hasTimer;\n\t}\n\n\tpublic dispose() {\n\t\tassert(!this.joinOpTimer.hasTimer, 0x2a5 /* \"join timer\" */);\n\t\tthis.prevClientLeftTimer.clear();\n\t}\n\n\tpublic containerSaved() {\n\t\t// If we were waiting for moving to Connected state, then only apply for state change. Since the container\n\t\t// is now saved and we don't have any ops to roundtrip, we can clear the timer and apply for connected state.\n\t\tif (this.waitingForLeaveOp) {\n\t\t\tthis.prevClientLeftTimer.clear();\n\t\t\tthis.applyForConnectedState(\"containerSaved\");\n\t\t}\n\t}\n\n\tprivate receivedAddMemberEvent(clientId: string) {\n\t\t// This is the only one that requires the pending client ID\n\t\tif (clientId === this.pendingClientId) {\n\t\t\tif (this.joinOpTimer.hasTimer) {\n\t\t\t\tthis.stopJoinOpTimer();\n\t\t\t} else if (this.shouldWaitForJoinSignal()) {\n\t\t\t\t// timer has already fired, meaning it took too long to get join op/signal.\n\t\t\t\t// Record how long it actually took to recover.\n\t\t\t\t// This is generic event, as it by itself is not an error.\n\t\t\t\t// We also have a case where NoJoinOp happens during container boot (we do not report it as error in such case),\n\t\t\t\t// if this log statement happens after boot - we do not want to consider it error case.\n\t\t\t\tthis.handler.logConnectionIssue(\"ReceivedJoinOp\", \"generic\");\n\t\t\t}\n\t\t\t// Start the event in case we are waiting for leave or timeout.\n\t\t\tif (this.waitingForLeaveOp) {\n\t\t\t\tthis.waitEvent = PerformanceEvent.start(this.handler.logger, {\n\t\t\t\t\teventName: \"WaitBeforeClientLeave\",\n\t\t\t\t\tdetails: JSON.stringify({\n\t\t\t\t\t\twaitOnClientId: this._clientId,\n\t\t\t\t\t\thadOutstandingOps: this.handler.shouldClientJoinWrite(),\n\t\t\t\t\t}),\n\t\t\t\t});\n\t\t\t}\n\t\t\tthis.applyForConnectedState(\"addMemberEvent\");\n\t\t} else if (clientId === this.clientId) {\n\t\t\t// If we see our clientId and it's not also our pending ID, it's our own join op\n\t\t\t// being replayed, so start the timer in case our previous client is still in quorum\n\t\t\tassert(\n\t\t\t\t!this.waitingForLeaveOp,\n\t\t\t\t0x5d2 /* Unexpected join op with current clientId while waiting */,\n\t\t\t);\n\t\t\tassert(\n\t\t\t\tthis.connectionState !== ConnectionState.Connected,\n\t\t\t\t0x5d3 /* Unexpected join op with current clientId while connected */,\n\t\t\t);\n\t\t\tthis.prevClientLeftTimer.restart();\n\t\t}\n\t}\n\n\tprivate applyForConnectedState(\n\t\tsource: \"removeMemberEvent\" | \"addMemberEvent\" | \"timeout\" | \"containerSaved\",\n\t) {\n\t\tassert(\n\t\t\tthis.protocol !== undefined,\n\t\t\t0x236 /* \"In all cases it should be already installed\" */,\n\t\t);\n\n\t\tassert(\n\t\t\t!this.waitingForLeaveOp || this.hasMember(this.clientId),\n\t\t\t0x2e2 /* \"Must only wait for leave message when clientId in quorum\" */,\n\t\t);\n\n\t\t// Move to connected state only if we are in Connecting state, we have seen our join op\n\t\t// and there is no timer running which means we are not waiting for previous client to leave\n\t\t// or timeout has occurred while doing so.\n\t\tif (\n\t\t\tthis.pendingClientId !== this.clientId &&\n\t\t\tthis.hasMember(this.pendingClientId) &&\n\t\t\t!this.waitingForLeaveOp\n\t\t) {\n\t\t\tthis.waitEvent?.end({ source });\n\t\t\tthis.setConnectionState(ConnectionState.Connected);\n\t\t} else {\n\t\t\t// Adding this event temporarily so that we can get help debugging if something goes wrong.\n\t\t\t// We may not see any ops due to being disconnected all that time - that's not an error!\n\t\t\tconst error =\n\t\t\t\tsource === \"timeout\" && this.connectionState !== ConnectionState.Disconnected;\n\t\t\tthis.handler.logger.sendTelemetryEvent({\n\t\t\t\teventName: \"connectedStateRejected\",\n\t\t\t\tcategory: error ? \"error\" : \"generic\",\n\t\t\t\tdetails: JSON.stringify({\n\t\t\t\t\tsource,\n\t\t\t\t\tpendingClientId: this.pendingClientId,\n\t\t\t\t\tclientId: this.clientId,\n\t\t\t\t\twaitingForLeaveOp: this.waitingForLeaveOp,\n\t\t\t\t\tclientJoined: this.hasMember(this.pendingClientId),\n\t\t\t\t}),\n\t\t\t});\n\t\t}\n\t}\n\n\tprivate receivedRemoveMemberEvent(clientId: string) {\n\t\t// If the client which has left was us, then finish the timer.\n\t\tif (this.clientId === clientId) {\n\t\t\tthis.prevClientLeftTimer.clear();\n\t\t\tthis.applyForConnectedState(\"removeMemberEvent\");\n\t\t}\n\t}\n\n\tpublic receivedDisconnectEvent(reason: string, error?: IAnyDriverError) {\n\t\tthis.connection = undefined;\n\t\tthis.setConnectionState(ConnectionState.Disconnected, reason, error);\n\t}\n\n\tprivate shouldWaitForJoinSignal() {\n\t\tassert(\n\t\t\tthis.connection !== undefined,\n\t\t\t0x4b4 /* all callers call here with active connection */,\n\t\t);\n\t\treturn this.connection.mode === \"write\" || this.readClientsWaitForJoinSignal;\n\t}\n\n\t/**\n\t * The \"connect\" event indicates the connection to the Relay Service is live.\n\t * However, some additional conditions must be met before we can fully transition to\n\t * \"Connected\" state. This function handles that interim period, known as \"Connecting\" state.\n\t * @param details - Connection details returned from the Relay Service\n\t * @param deltaManager - DeltaManager to be used for delaying Connected transition until caught up.\n\t * If it's undefined, then don't delay and transition to Connected as soon as Leave/Join op are accounted for\n\t */\n\tpublic receivedConnectEvent(details: IConnectionDetailsInternal) {\n\t\tthis.connection = details;\n\n\t\tconst oldState = this._connectionState;\n\t\tthis._connectionState = ConnectionState.CatchingUp;\n\n\t\t// The following checks are wrong. They are only valid if user has write access to a file.\n\t\t// If user lost such access mid-session, user will not be able to get \"write\" connection.\n\t\t//\n\t\t// const writeConnection = details.mode === \"write\";\n\t\t// assert(!this.handler.shouldClientJoinWrite() || writeConnection,\n\t\t// 0x30a /* shouldClientJoinWrite should imply this is a writeConnection */);\n\t\t// assert(!this.waitingForLeaveOp || writeConnection,\n\t\t// 0x2a6 /* \"waitingForLeaveOp should imply writeConnection (we need to be ready to flush pending ops)\" */);\n\n\t\t// Stash the clientID to detect when transitioning from connecting (socket.io channel open) to connected\n\t\t// (have received the join message for the client ID)\n\t\t// This is especially important in the reconnect case. It's possible there could be outstanding\n\t\t// ops sent by this client, so we should keep the old client id until we see our own client's\n\t\t// join message. after we see the join message for our new connection with our new client id,\n\t\t// we know there can no longer be outstanding ops that we sent with the previous client id.\n\t\tthis._pendingClientId = details.clientId;\n\n\t\t// IMPORTANT: Report telemetry after we set _pendingClientId, but before transitioning to Connected state\n\t\tthis.handler.connectionStateChanged(ConnectionState.CatchingUp, oldState, details.reason);\n\n\t\t// Check if we need to wait for join op/signal, and if we need to wait for leave op from previous connection.\n\t\t// Pending clientId could have joined already (i.e. join op/signal already processed):\n\t\t// We are fetching ops from storage in parallel to connecting to Relay Service,\n\t\t// and given async processes, it's possible that we have already processed our own join message before\n\t\t// connection was fully established.\n\t\tif (!this.hasMember(this._pendingClientId) && this.shouldWaitForJoinSignal()) {\n\t\t\t// We are waiting for our own join op / signal. When it is processed\n\t\t\t// we'll attempt to transition to Connected state via receivedAddMemberEvent() flow.\n\t\t\tthis.startJoinOpTimer();\n\t\t} else if (!this.waitingForLeaveOp) {\n\t\t\t// We're not waiting for Join or Leave op (if read-only connection those don't even apply),\n\t\t\t// go ahead and declare the state to be Connected!\n\t\t\t// If we are waiting for Leave op still, do nothing for now, we will transition to Connected later.\n\t\t\tthis.setConnectionState(ConnectionState.Connected);\n\t\t}\n\t\t// else - We are waiting for Leave op still, do nothing for now, we will transition to Connected later\n\t}\n\n\tprivate setConnectionState(\n\t\tvalue: ConnectionState.Disconnected,\n\t\treason: string,\n\t\terror?: IAnyDriverError,\n\t): void;\n\tprivate setConnectionState(value: ConnectionState.Connected): void;\n\tprivate setConnectionState(\n\t\tvalue: ConnectionState.Disconnected | ConnectionState.Connected,\n\t\treason?: string,\n\t\terror?: IAnyDriverError,\n\t): void {\n\t\tif (this.connectionState === value) {\n\t\t\t// Already in the desired state - exit early\n\t\t\tthis.handler.logger.sendErrorEvent({ eventName: \"setConnectionStateSame\", value });\n\t\t\treturn;\n\t\t}\n\n\t\tconst oldState = this._connectionState;\n\t\tthis._connectionState = value;\n\n\t\t// This is the only place in code that deals with quorum. The rest works with audience\n\t\t// The code below ensures that we do not send ops until we know that old \"write\" client's disconnect\n\t\t// produced (and sequenced) leave op\n\t\tlet client: ILocalSequencedClient | undefined;\n\t\tif (this._clientId !== undefined) {\n\t\t\tclient = this.protocol?.quorum?.getMember(this._clientId);\n\t\t}\n\t\tif (value === ConnectionState.Connected) {\n\t\t\tassert(\n\t\t\t\toldState === ConnectionState.CatchingUp,\n\t\t\t\t0x1d8 /* \"Should only transition from Connecting state\" */,\n\t\t\t);\n\t\t\t// Mark our old client should have left in the quorum if it's still there\n\t\t\tif (client !== undefined) {\n\t\t\t\tclient.shouldHaveLeft = true;\n\t\t\t}\n\t\t\tthis._clientId = this.pendingClientId;\n\t\t} else if (value === ConnectionState.Disconnected) {\n\t\t\t// Clear pending state immediately to prepare for reconnect\n\t\t\tthis._pendingClientId = undefined;\n\n\t\t\tif (this.joinOpTimer.hasTimer) {\n\t\t\t\tthis.stopJoinOpTimer();\n\t\t\t}\n\n\t\t\t// Only wait for \"leave\" message if the connected client exists in the quorum and had some non-acked ops\n\t\t\t// Also check if the timer is not already running as\n\t\t\t// we could receive \"Disconnected\" event multiple times without getting connected and in that case we\n\t\t\t// don't want to reset the timer as we still want to wait on original client which started this timer.\n\t\t\tif (\n\t\t\t\tclient !== undefined &&\n\t\t\t\tthis.handler.shouldClientJoinWrite() &&\n\t\t\t\t!this.waitingForLeaveOp // same as !this.prevClientLeftTimer.hasTimer\n\t\t\t) {\n\t\t\t\tthis.prevClientLeftTimer.restart();\n\t\t\t} else {\n\t\t\t\t// Adding this event temporarily so that we can get help debugging if something goes wrong.\n\t\t\t\tthis.handler.logger.sendTelemetryEvent({\n\t\t\t\t\teventName: \"noWaitOnDisconnected\",\n\t\t\t\t\tdetails: JSON.stringify({\n\t\t\t\t\t\tclientId: this._clientId,\n\t\t\t\t\t\tinQuorum: client !== undefined,\n\t\t\t\t\t\twaitingForLeaveOp: this.waitingForLeaveOp,\n\t\t\t\t\t\thadOutstandingOps: this.handler.shouldClientJoinWrite(),\n\t\t\t\t\t}),\n\t\t\t\t});\n\t\t\t}\n\t\t}\n\n\t\t// Report transition before we propagate event across layers\n\t\tthis.handler.connectionStateChanged(this._connectionState, oldState, reason, error);\n\t}\n\n\t// Helper method to switch between quorum and audience.\n\t// Old design was checking only quorum for \"write\" clients.\n\t// Latest change checks audience for all types of connections.\n\tprotected get membership(): IMembership | undefined {\n\t\t// We could always use audience here, and in practice it will probably be correct.\n\t\t// (including case when this.readClientsWaitForJoinSignal === false).\n\t\t// But only if it's superset of quorum, i.e. when filtered to \"write\" clients, they are always identical!\n\t\t// It's safer to assume that we have bugs and engaging kill-bit switch should bring us back to well-known\n\t\t// and tested state!\n\t\treturn this.readClientsWaitForJoinSignal ? this.protocol?.audience : this.protocol?.quorum;\n\t}\n\n\tpublic initProtocol(protocol: IProtocolHandler) {\n\t\tthis.protocol = protocol;\n\n\t\tthis.membership?.on(\"addMember\", (clientId, details) => {\n\t\t\tassert(\n\t\t\t\t(details as IClient).mode === \"read\" ||\n\t\t\t\t\tprotocol.quorum.getMember(clientId) !== undefined,\n\t\t\t\t0x4b5 /* Audience is subset of quorum */,\n\t\t\t);\n\t\t\tthis.receivedAddMemberEvent(clientId);\n\t\t});\n\n\t\tthis.membership?.on(\"removeMember\", (clientId) => {\n\t\t\tassert(\n\t\t\t\tprotocol.quorum.getMember(clientId) === undefined,\n\t\t\t\t0x4b6 /* Audience is subset of quorum */,\n\t\t\t);\n\t\t\tthis.receivedRemoveMemberEvent(clientId);\n\t\t});\n\n\t\t/* There is a tiny tiny race possible, where these events happen in this order:\n 1. A connection is established (no \"cached\" mode is used, so it happens in parallel / faster than other steps)\n 2. Some other client produces a summary\n 3. We get \"lucky\" and load from that summary as our initial snapshot\n 4. ConnectionStateHandler.initProtocol is called, \"self\" is already in the quorum.\n We could avoid this sequence (and delete test case for it) if we move connection lower in Container.load()\n */\n\t\tif (this.hasMember(this.pendingClientId)) {\n\t\t\t// eslint-disable-next-line @typescript-eslint/no-non-null-assertion\n\t\t\tthis.receivedAddMemberEvent(this.pendingClientId!);\n\t\t}\n\n\t\t// if we have a clientId from a previous container we need to wait for its leave message\n\t\tif (this.clientId !== undefined && this.hasMember(this.clientId)) {\n\t\t\tthis.prevClientLeftTimer.restart();\n\t\t}\n\t}\n\n\tprotected hasMember(clientId?: string) {\n\t\treturn this.membership?.getMember(clientId ?? \"\") !== undefined;\n\t}\n}\n"]}
1
+ {"version":3,"file":"connectionStateHandler.js","sourceRoot":"","sources":["../src/connectionStateHandler.ts"],"names":[],"mappings":"AAAA;;;GAGG;AAGH,OAAO,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,8BAA8B,CAAC;AAI7D,OAAO,EAEN,gBAAgB,EAChB,yBAAyB,GACzB,MAAM,iCAAiC,CAAC;AACzC,OAAO,EAAE,eAAe,EAAE,MAAM,mBAAmB,CAAC;AACpD,OAAO,EAAE,cAAc,EAAmB,MAAM,kBAAkB,CAAC;AAGnE,qGAAqG;AACrG,kGAAkG;AAClG,iEAAiE;AACjE,MAAM,eAAe,GAAG,KAAK,CAAC;AAE9B,2DAA2D;AAC3D,MAAM,mBAAmB,GAAG,IAAI,CAAC;AA6CjC,MAAM,UAAU,4BAA4B,CAC3C,MAAqC,EACrC,YAAqC,EACrC,QAAiB;IAEjB,MAAM,EAAE,GAAG,yBAAyB,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC;IACpD,OAAO,gCAAgC,CACtC,EAAE,CAAC,MAAM,CAAC,UAAU,CAAC,iDAAiD,CAAC,KAAK,IAAI,EAAE,8BAA8B;IAChH,EAAE,CAAC,MAAM,CAAC,UAAU,CAAC,sCAAsC,CAAC,KAAK,IAAI,EAAE,+BAA+B;IACtG,MAAM,EACN,YAAY,EACZ,QAAQ,CACR,CAAC;AACH,CAAC;AAED,MAAM,UAAU,gCAAgC,CAC/C,2BAAoC,EACpC,4BAAqC,EACrC,MAAqC,EACrC,YAAqC,EACrC,QAAiB;IAEjB,IAAI,CAAC,2BAA2B,EAAE;QACjC,OAAO,IAAI,sBAAsB,CAAC,MAAM,EAAE,4BAA4B,EAAE,QAAQ,CAAC,CAAC;KAClF;IACD,OAAO,IAAI,sBAAsB,CAChC,MAAM,EACN,CAAC,OAAsC,EAAE,EAAE,CAC1C,IAAI,sBAAsB,CAAC,OAAO,EAAE,4BAA4B,EAAE,QAAQ,CAAC,EAC5E,YAAY,CACZ,CAAC;AACH,CAAC;AAaD;;;GAGG;AACH,MAAM,iCAAiC;IAKtC,YACoB,MAAqC,EACxD,YAAiF;QAD9D,WAAM,GAAN,MAAM,CAA+B;QAGxD,IAAI,CAAC,KAAK,GAAG,YAAY,CAAC,IAAI,CAAC,CAAC;IACjC,CAAC;IAED;;OAEG;IACH,IAAW,eAAe;QACzB,OAAO,IAAI,CAAC,KAAK,CAAC,eAAe,CAAC;IACnC,CAAC;IACD,IAAW,eAAe;QACzB,OAAO,IAAI,CAAC,KAAK,CAAC,eAAe,CAAC;IACnC,CAAC;IAEM,cAAc;QACpB,OAAO,IAAI,CAAC,KAAK,CAAC,cAAc,EAAE,CAAC;IACpC,CAAC;IACM,OAAO;QACb,OAAO,IAAI,CAAC,KAAK,CAAC,OAAO,EAAE,CAAC;IAC7B,CAAC;IACM,YAAY,CAAC,QAA0B;QAC7C,OAAO,IAAI,CAAC,KAAK,CAAC,YAAY,CAAC,QAAQ,CAAC,CAAC;IAC1C,CAAC;IACM,uBAAuB,CAAC,MAAc,EAAE,KAAuB;QACrE,OAAO,IAAI,CAAC,KAAK,CAAC,uBAAuB,CAAC,MAAM,EAAE,KAAK,CAAC,CAAC;IAC1D,CAAC;IAEM,sBAAsB,CAAC,MAAc;QAC3C,OAAO,IAAI,CAAC,KAAK,CAAC,sBAAsB,CAAC,MAAM,CAAC,CAAC;IAClD,CAAC;IAEM,4BAA4B,CAAC,MAAc;QACjD,OAAO,IAAI,CAAC,KAAK,CAAC,4BAA4B,CAAC,MAAM,CAAC,CAAC;IACxD,CAAC;IAEM,oBAAoB,CAAC,OAAmC;QAC9D,OAAO,IAAI,CAAC,KAAK,CAAC,oBAAoB,CAAC,OAAO,CAAC,CAAC;IACjD,CAAC;IAED;;OAEG;IAEH,IAAW,MAAM;QAChB,OAAO,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC;IAC3B,CAAC;IACM,sBAAsB,CAC5B,KAAsB,EACtB,QAAyB,EACzB,MAA2B,EAC3B,KAAuB;QAEvB,OAAO,IAAI,CAAC,MAAM,CAAC,sBAAsB,CAAC,KAAK,EAAE,QAAQ,EAAE,MAAM,EAAE,KAAK,CAAC,CAAC;IAC3E,CAAC;IACM,qBAAqB;QAC3B,OAAO,IAAI,CAAC,MAAM,CAAC,qBAAqB,EAAE,CAAC;IAC5C,CAAC;IACD,IAAW,sBAAsB;QAChC,OAAO,IAAI,CAAC,MAAM,CAAC,sBAAsB,CAAC;IAC3C,CAAC;IACM,kBAAkB,CACxB,SAAiB,EACjB,QAAgC,EAChC,OAA8B;QAE9B,OAAO,IAAI,CAAC,MAAM,CAAC,kBAAkB,CAAC,SAAS,EAAE,QAAQ,EAAE,OAAO,CAAC,CAAC;IACrE,CAAC;CACD;AAED;;;GAGG;AACH,MAAM,sBAAuB,SAAQ,iCAAiC;IAGrE,YACC,MAAqC,EACrC,YAAiF,EAChE,YAAqC;QAEtD,KAAK,CAAC,MAAM,EAAE,YAAY,CAAC,CAAC;QAFX,iBAAY,GAAZ,YAAY,CAAyB;QA8DtC,+BAA0B,GAAG,GAAG,EAAE;YAClD,kFAAkF;YAClF,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC,eAAe,CAAC;YACzC,MAAM,CAAC,KAAK,KAAK,eAAe,CAAC,SAAS,EAAE,KAAK,CAAC,sBAAsB,CAAC,CAAC;YAC1E,MAAM,CAAC,IAAI,CAAC,gBAAgB,KAAK,eAAe,CAAC,UAAU,EAAE,KAAK,CAAC,sBAAsB,CAAC,CAAC;YAC3F,IAAI,CAAC,gBAAgB,GAAG,eAAe,CAAC,SAAS,CAAC;YAClD,IAAI,CAAC,MAAM,CAAC,sBAAsB,CACjC,eAAe,CAAC,SAAS,EACzB,eAAe,CAAC,UAAU,EAC1B,WAAW,CACX,CAAC;QACH,CAAC,CAAC;QAtED,IAAI,CAAC,gBAAgB,GAAG,IAAI,CAAC,KAAK,CAAC,eAAe,CAAC;IACpD,CAAC;IAGD,IAAW,eAAe;QACzB,OAAO,IAAI,CAAC,gBAAgB,CAAC;IAC9B,CAAC;IAEM,sBAAsB,CAC5B,KAAsB,EACtB,QAAyB,EACzB,MAA2B,EAC3B,KAAuB;;QAEvB,QAAQ,KAAK,EAAE;YACd,KAAK,eAAe,CAAC,SAAS;gBAC7B,MAAM,CACL,IAAI,CAAC,gBAAgB,KAAK,eAAe,CAAC,UAAU,EACpD,KAAK,CAAC,8BAA8B,CACpC,CAAC;gBACF,mGAAmG;gBACnG,qGAAqG;gBACrG,oGAAoG;gBACpG,qGAAqG;gBACrG,qGAAqG;gBACrG,2CAA2C;gBAC3C,MAAM,CACL,IAAI,CAAC,cAAc,KAAK,SAAS,EACjC,KAAK,CAAC,mCAAmC,CACzC,CAAC;gBACF,IAAI,CAAC,cAAc,GAAG,IAAI,cAAc,CACvC,IAAI,CAAC,YAAY,EACjB,IAAI,CAAC,0BAA0B,CAC/B,CAAC;gBACF,OAAO;YACR,KAAK,eAAe,CAAC,YAAY;gBAChC,MAAA,IAAI,CAAC,cAAc,0CAAE,OAAO,EAAE,CAAC;gBAC/B,IAAI,CAAC,cAAc,GAAG,SAAS,CAAC;gBAChC,MAAM;YACP,kGAAkG;YAClG,+DAA+D;YAC/D,KAAK,eAAe,CAAC,sBAAsB;gBAC1C,MAAM,CACL,IAAI,CAAC,gBAAgB,KAAK,eAAe,CAAC,YAAY,EACtD,KAAK,CAAC,wDAAwD,CAC9D,CAAC;gBACF,MAAM;YACP,KAAK,eAAe,CAAC,UAAU;gBAC9B,MAAM,CACL,IAAI,CAAC,gBAAgB,KAAK,eAAe,CAAC,sBAAsB,EAChE,KAAK,CAAC,8BAA8B,CACpC,CAAC;gBACF,MAAM;YACP,QAAQ;SACR;QACD,IAAI,CAAC,gBAAgB,GAAG,KAAK,CAAC;QAC9B,IAAI,CAAC,MAAM,CAAC,sBAAsB,CAAC,KAAK,EAAE,QAAQ,EAAE,MAAM,EAAE,KAAK,CAAC,CAAC;IACpE,CAAC;CAcD;AAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA4BG;AACH,MAAM,sBAAsB;IAuB3B,YACkB,OAAsC,EACtC,4BAAqC,EACtD,yBAAkC;;QAFjB,YAAO,GAAP,OAAO,CAA+B;QACtC,iCAA4B,GAA5B,4BAA4B,CAAS;QAxB/C,qBAAgB,GAAG,eAAe,CAAC,YAAY,CAAC;QA2BvD,IAAI,CAAC,SAAS,GAAG,yBAAyB,CAAC;QAC3C,IAAI,CAAC,mBAAmB,GAAG,IAAI,KAAK;QACnC,+FAA+F;QAC/F,uDAAuD;QACvD,MAAA,IAAI,CAAC,OAAO,CAAC,sBAAsB,mCAAI,MAAM,EAC7C,GAAG,EAAE;YACJ,MAAM,CACL,IAAI,CAAC,eAAe,KAAK,eAAe,CAAC,SAAS,EAClD,KAAK,CAAC,6EAA6E,CACnF,CAAC;YACF,IAAI,CAAC,sBAAsB,CAAC,SAAS,CAAC,CAAC;QACxC,CAAC,CACD,CAAC;QAEF,IAAI,CAAC,WAAW,GAAG,IAAI,KAAK,CAC3B,CAAC,EAAE,6EAA6E;QAChF,GAAG,EAAE;YACJ,gFAAgF;YAChF,iGAAiG;YACjG,IAAI,IAAI,CAAC,eAAe,KAAK,eAAe,CAAC,UAAU,EAAE;gBACxD,OAAO;aACP;YACD,MAAM,OAAO,GAAG;gBACf,mBAAmB,EAAE,IAAI,CAAC,QAAQ,KAAK,SAAS;gBAChD,eAAe,EAAE,IAAI,CAAC,eAAe;gBACrC,YAAY,EAAE,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,eAAe,CAAC;gBAClD,iBAAiB,EAAE,IAAI,CAAC,iBAAiB;aACzC,CAAC;YACF,IAAI,CAAC,OAAO,CAAC,kBAAkB,CAAC,UAAU,EAAE,OAAO,EAAE,OAAO,CAAC,CAAC;QAC/D,CAAC,CACD,CAAC;IACH,CAAC;IAhDD,IAAW,eAAe;QACzB,OAAO,IAAI,CAAC,gBAAgB,CAAC;IAC9B,CAAC;IAED,IAAY,QAAQ;QACnB,OAAO,IAAI,CAAC,SAAS,CAAC;IACvB,CAAC;IAED,IAAW,eAAe;QACzB,OAAO,IAAI,CAAC,gBAAgB,CAAC;IAC9B,CAAC;IAwCO,gBAAgB;QACvB,MAAM,CAAC,CAAC,IAAI,CAAC,WAAW,CAAC,QAAQ,EAAE,KAAK,CAAC,uBAAuB,CAAC,CAAC;QAClE,MAAM,CAAC,IAAI,CAAC,UAAU,KAAK,SAAS,EAAE,KAAK,CAAC,qBAAqB,CAAC,CAAC;QACnE,IAAI,CAAC,WAAW,CAAC,KAAK,CACrB,IAAI,CAAC,UAAU,CAAC,IAAI,KAAK,OAAO,CAAC,CAAC,CAAC,eAAe,CAAC,CAAC,CAAC,mBAAmB,CACxE,CAAC;IACH,CAAC;IAEO,eAAe;QACtB,MAAM,CAAC,IAAI,CAAC,WAAW,CAAC,QAAQ,EAAE,KAAK,CAAC,sBAAsB,CAAC,CAAC;QAChE,IAAI,CAAC,WAAW,CAAC,KAAK,EAAE,CAAC;IAC1B,CAAC;IAED,IAAY,iBAAiB;QAC5B,OAAO,IAAI,CAAC,mBAAmB,CAAC,QAAQ,CAAC;IAC1C,CAAC;IAEM,OAAO;QACb,MAAM,CAAC,CAAC,IAAI,CAAC,WAAW,CAAC,QAAQ,EAAE,KAAK,CAAC,kBAAkB,CAAC,CAAC;QAC7D,IAAI,CAAC,mBAAmB,CAAC,KAAK,EAAE,CAAC;IAClC,CAAC;IAEM,cAAc;QACpB,0GAA0G;QAC1G,6GAA6G;QAC7G,IAAI,IAAI,CAAC,iBAAiB,EAAE;YAC3B,IAAI,CAAC,mBAAmB,CAAC,KAAK,EAAE,CAAC;YACjC,IAAI,CAAC,sBAAsB,CAAC,gBAAgB,CAAC,CAAC;SAC9C;IACF,CAAC;IAEO,sBAAsB,CAAC,QAAgB;QAC9C,2DAA2D;QAC3D,IAAI,QAAQ,KAAK,IAAI,CAAC,eAAe,EAAE;YACtC,IAAI,IAAI,CAAC,WAAW,CAAC,QAAQ,EAAE;gBAC9B,IAAI,CAAC,eAAe,EAAE,CAAC;aACvB;iBAAM,IAAI,IAAI,CAAC,uBAAuB,EAAE,EAAE;gBAC1C,2EAA2E;gBAC3E,+CAA+C;gBAC/C,0DAA0D;gBAC1D,gHAAgH;gBAChH,uFAAuF;gBACvF,IAAI,CAAC,OAAO,CAAC,kBAAkB,CAAC,gBAAgB,EAAE,SAAS,CAAC,CAAC;aAC7D;YACD,+DAA+D;YAC/D,IAAI,IAAI,CAAC,iBAAiB,EAAE;gBAC3B,IAAI,CAAC,SAAS,GAAG,gBAAgB,CAAC,KAAK,CAAC,IAAI,CAAC,OAAO,CAAC,MAAM,EAAE;oBAC5D,SAAS,EAAE,uBAAuB;oBAClC,OAAO,EAAE,IAAI,CAAC,SAAS,CAAC;wBACvB,cAAc,EAAE,IAAI,CAAC,SAAS;wBAC9B,iBAAiB,EAAE,IAAI,CAAC,OAAO,CAAC,qBAAqB,EAAE;qBACvD,CAAC;iBACF,CAAC,CAAC;aACH;YACD,IAAI,CAAC,sBAAsB,CAAC,gBAAgB,CAAC,CAAC;SAC9C;aAAM,IAAI,QAAQ,KAAK,IAAI,CAAC,QAAQ,EAAE;YACtC,gFAAgF;YAChF,oFAAoF;YACpF,MAAM,CACL,CAAC,IAAI,CAAC,iBAAiB,EACvB,KAAK,CAAC,4DAA4D,CAClE,CAAC;YACF,MAAM,CACL,IAAI,CAAC,eAAe,KAAK,eAAe,CAAC,SAAS,EAClD,KAAK,CAAC,8DAA8D,CACpE,CAAC;YACF,IAAI,CAAC,mBAAmB,CAAC,OAAO,EAAE,CAAC;SACnC;IACF,CAAC;IAEO,sBAAsB,CAC7B,MAA6E;;QAE7E,MAAM,CACL,IAAI,CAAC,QAAQ,KAAK,SAAS,EAC3B,KAAK,CAAC,mDAAmD,CACzD,CAAC;QAEF,MAAM,CACL,CAAC,IAAI,CAAC,iBAAiB,IAAI,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,QAAQ,CAAC,EACxD,KAAK,CAAC,gEAAgE,CACtE,CAAC;QAEF,uFAAuF;QACvF,4FAA4F;QAC5F,0CAA0C;QAC1C,IACC,IAAI,CAAC,eAAe,KAAK,IAAI,CAAC,QAAQ;YACtC,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,eAAe,CAAC;YACpC,CAAC,IAAI,CAAC,iBAAiB,EACtB;YACD,MAAA,IAAI,CAAC,SAAS,0CAAE,GAAG,CAAC,EAAE,MAAM,EAAE,CAAC,CAAC;YAChC,IAAI,CAAC,kBAAkB,CAAC,eAAe,CAAC,SAAS,CAAC,CAAC;SACnD;aAAM;YACN,2FAA2F;YAC3F,wFAAwF;YACxF,MAAM,KAAK,GACV,MAAM,KAAK,SAAS,IAAI,IAAI,CAAC,eAAe,KAAK,eAAe,CAAC,YAAY,CAAC;YAC/E,IAAI,CAAC,OAAO,CAAC,MAAM,CAAC,kBAAkB,CAAC;gBACtC,SAAS,EAAE,wBAAwB;gBACnC,QAAQ,EAAE,KAAK,CAAC,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,SAAS;gBACrC,OAAO,EAAE,IAAI,CAAC,SAAS,CAAC;oBACvB,MAAM;oBACN,eAAe,EAAE,IAAI,CAAC,eAAe;oBACrC,QAAQ,EAAE,IAAI,CAAC,QAAQ;oBACvB,iBAAiB,EAAE,IAAI,CAAC,iBAAiB;oBACzC,YAAY,EAAE,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,eAAe,CAAC;iBAClD,CAAC;aACF,CAAC,CAAC;SACH;IACF,CAAC;IAEO,yBAAyB,CAAC,QAAgB;QACjD,8DAA8D;QAC9D,IAAI,IAAI,CAAC,QAAQ,KAAK,QAAQ,EAAE;YAC/B,IAAI,CAAC,mBAAmB,CAAC,KAAK,EAAE,CAAC;YACjC,IAAI,CAAC,sBAAsB,CAAC,mBAAmB,CAAC,CAAC;SACjD;IACF,CAAC;IAEM,uBAAuB,CAAC,MAAc,EAAE,KAAuB;QACrE,IAAI,CAAC,UAAU,GAAG,SAAS,CAAC;QAC5B,IAAI,CAAC,kBAAkB,CAAC,eAAe,CAAC,YAAY,EAAE,MAAM,EAAE,KAAK,CAAC,CAAC;IACtE,CAAC;IAEM,4BAA4B,CAAC,MAAc;QACjD,MAAM,CACL,IAAI,CAAC,gBAAgB,KAAK,eAAe,CAAC,sBAAsB,EAChE,KAAK,CAAC,uDAAuD,CAC7D,CAAC;QACF,MAAM,CAAC,IAAI,CAAC,UAAU,KAAK,SAAS,EAAE,KAAK,CAAC,oCAAoC,CAAC,CAAC;QAClF,MAAM,QAAQ,GAAG,IAAI,CAAC,gBAAgB,CAAC;QACvC,IAAI,CAAC,gBAAgB,GAAG,eAAe,CAAC,YAAY,CAAC;QACrD,IAAI,CAAC,OAAO,CAAC,sBAAsB,CAAC,eAAe,CAAC,YAAY,EAAE,QAAQ,EAAE,MAAM,CAAC,CAAC;IACrF,CAAC;IAEM,sBAAsB,CAAC,MAAc;QAC3C,MAAM,QAAQ,GAAG,IAAI,CAAC,gBAAgB,CAAC;QACvC,IAAI,CAAC,gBAAgB,GAAG,eAAe,CAAC,sBAAsB,CAAC;QAC/D,IAAI,CAAC,OAAO,CAAC,sBAAsB,CAClC,eAAe,CAAC,sBAAsB,EACtC,QAAQ,EACR,kCAAkC,MAAM,EAAE,CAC1C,CAAC;IACH,CAAC;IAEO,uBAAuB;QAC9B,MAAM,CACL,IAAI,CAAC,UAAU,KAAK,SAAS,EAC7B,KAAK,CAAC,kDAAkD,CACxD,CAAC;QACF,OAAO,IAAI,CAAC,UAAU,CAAC,IAAI,KAAK,OAAO,IAAI,IAAI,CAAC,4BAA4B,CAAC;IAC9E,CAAC;IAED;;;;;;;OAOG;IACI,oBAAoB,CAAC,OAAmC;QAC9D,IAAI,CAAC,UAAU,GAAG,OAAO,CAAC;QAE1B,MAAM,QAAQ,GAAG,IAAI,CAAC,gBAAgB,CAAC;QACvC,IAAI,CAAC,gBAAgB,GAAG,eAAe,CAAC,UAAU,CAAC;QAEnD,0FAA0F;QAC1F,yFAAyF;QACzF,EAAE;QACF,oDAAoD;QACpD,mEAAmE;QACnE,gFAAgF;QAChF,qDAAqD;QACrD,+GAA+G;QAE/G,wGAAwG;QACxG,qDAAqD;QACrD,+FAA+F;QAC/F,6FAA6F;QAC7F,6FAA6F;QAC7F,2FAA2F;QAC3F,IAAI,CAAC,gBAAgB,GAAG,OAAO,CAAC,QAAQ,CAAC;QAEzC,yGAAyG;QACzG,IAAI,CAAC,OAAO,CAAC,sBAAsB,CAAC,eAAe,CAAC,UAAU,EAAE,QAAQ,EAAE,OAAO,CAAC,MAAM,CAAC,CAAC;QAE1F,6GAA6G;QAC7G,sFAAsF;QACtF,kFAAkF;QAClF,yGAAyG;QACzG,uCAAuC;QACvC,IAAI,CAAC,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,gBAAgB,CAAC,IAAI,IAAI,CAAC,uBAAuB,EAAE,EAAE;YAC7E,oEAAoE;YACpE,oFAAoF;YACpF,IAAI,CAAC,gBAAgB,EAAE,CAAC;SACxB;aAAM,IAAI,CAAC,IAAI,CAAC,iBAAiB,EAAE;YACnC,2FAA2F;YAC3F,kDAAkD;YAClD,mGAAmG;YACnG,IAAI,CAAC,kBAAkB,CAAC,eAAe,CAAC,SAAS,CAAC,CAAC;SACnD;QACD,sGAAsG;IACvG,CAAC;IAQO,kBAAkB,CACzB,KAA+D,EAC/D,MAAe,EACf,KAAuB;;QAEvB,IAAI,IAAI,CAAC,eAAe,KAAK,KAAK,EAAE;YACnC,4CAA4C;YAC5C,IAAI,CAAC,OAAO,CAAC,MAAM,CAAC,cAAc,CAAC,EAAE,SAAS,EAAE,wBAAwB,EAAE,KAAK,EAAE,CAAC,CAAC;YACnF,OAAO;SACP;QAED,MAAM,QAAQ,GAAG,IAAI,CAAC,gBAAgB,CAAC;QACvC,IAAI,CAAC,gBAAgB,GAAG,KAAK,CAAC;QAE9B,sFAAsF;QACtF,oGAAoG;QACpG,oCAAoC;QACpC,IAAI,MAAyC,CAAC;QAC9C,IAAI,IAAI,CAAC,SAAS,KAAK,SAAS,EAAE;YACjC,MAAM,GAAG,MAAA,MAAA,IAAI,CAAC,QAAQ,0CAAE,MAAM,0CAAE,SAAS,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;SAC1D;QACD,IAAI,KAAK,KAAK,eAAe,CAAC,SAAS,EAAE;YACxC,MAAM,CACL,QAAQ,KAAK,eAAe,CAAC,UAAU,EACvC,KAAK,CAAC,oDAAoD,CAC1D,CAAC;YACF,yEAAyE;YACzE,IAAI,MAAM,KAAK,SAAS,EAAE;gBACzB,MAAM,CAAC,cAAc,GAAG,IAAI,CAAC;aAC7B;YACD,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC,eAAe,CAAC;SACtC;aAAM,IAAI,KAAK,KAAK,eAAe,CAAC,YAAY,EAAE;YAClD,2DAA2D;YAC3D,IAAI,CAAC,gBAAgB,GAAG,SAAS,CAAC;YAElC,IAAI,IAAI,CAAC,WAAW,CAAC,QAAQ,EAAE;gBAC9B,IAAI,CAAC,eAAe,EAAE,CAAC;aACvB;YAED,wGAAwG;YACxG,oDAAoD;YACpD,qGAAqG;YACrG,sGAAsG;YACtG,IACC,MAAM,KAAK,SAAS;gBACpB,IAAI,CAAC,OAAO,CAAC,qBAAqB,EAAE;gBACpC,CAAC,IAAI,CAAC,iBAAiB,CAAC,6CAA6C;cACpE;gBACD,IAAI,CAAC,mBAAmB,CAAC,OAAO,EAAE,CAAC;aACnC;iBAAM;gBACN,2FAA2F;gBAC3F,IAAI,CAAC,OAAO,CAAC,MAAM,CAAC,kBAAkB,CAAC;oBACtC,SAAS,EAAE,sBAAsB;oBACjC,OAAO,EAAE,IAAI,CAAC,SAAS,CAAC;wBACvB,QAAQ,EAAE,IAAI,CAAC,SAAS;wBACxB,QAAQ,EAAE,MAAM,KAAK,SAAS;wBAC9B,iBAAiB,EAAE,IAAI,CAAC,iBAAiB;wBACzC,iBAAiB,EAAE,IAAI,CAAC,OAAO,CAAC,qBAAqB,EAAE;qBACvD,CAAC;iBACF,CAAC,CAAC;aACH;SACD;QAED,4DAA4D;QAC5D,IAAI,CAAC,OAAO,CAAC,sBAAsB,CAAC,IAAI,CAAC,gBAAgB,EAAE,QAAQ,EAAE,MAAM,EAAE,KAAK,CAAC,CAAC;IACrF,CAAC;IAED,uDAAuD;IACvD,2DAA2D;IAC3D,8DAA8D;IAC9D,IAAc,UAAU;;QACvB,kFAAkF;QAClF,qEAAqE;QACrE,yGAAyG;QACzG,yGAAyG;QACzG,oBAAoB;QACpB,OAAO,IAAI,CAAC,4BAA4B,CAAC,CAAC,CAAC,MAAA,IAAI,CAAC,QAAQ,0CAAE,QAAQ,CAAC,CAAC,CAAC,MAAA,IAAI,CAAC,QAAQ,0CAAE,MAAM,CAAC;IAC5F,CAAC;IAEM,YAAY,CAAC,QAA0B;;QAC7C,IAAI,CAAC,QAAQ,GAAG,QAAQ,CAAC;QAEzB,MAAA,IAAI,CAAC,UAAU,0CAAE,EAAE,CAAC,WAAW,EAAE,CAAC,QAAQ,EAAE,OAAO,EAAE,EAAE;YACtD,MAAM,CACJ,OAAmB,CAAC,IAAI,KAAK,MAAM;gBACnC,QAAQ,CAAC,MAAM,CAAC,SAAS,CAAC,QAAQ,CAAC,KAAK,SAAS,EAClD,KAAK,CAAC,kCAAkC,CACxC,CAAC;YACF,IAAI,CAAC,sBAAsB,CAAC,QAAQ,CAAC,CAAC;QACvC,CAAC,CAAC,CAAC;QAEH,MAAA,IAAI,CAAC,UAAU,0CAAE,EAAE,CAAC,cAAc,EAAE,CAAC,QAAQ,EAAE,EAAE;YAChD,MAAM,CACL,QAAQ,CAAC,MAAM,CAAC,SAAS,CAAC,QAAQ,CAAC,KAAK,SAAS,EACjD,KAAK,CAAC,kCAAkC,CACxC,CAAC;YACF,IAAI,CAAC,yBAAyB,CAAC,QAAQ,CAAC,CAAC;QAC1C,CAAC,CAAC,CAAC;QAEH;;;;;;UAMQ;QACR,IAAI,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,eAAe,CAAC,EAAE;YACzC,oEAAoE;YACpE,IAAI,CAAC,sBAAsB,CAAC,IAAI,CAAC,eAAgB,CAAC,CAAC;SACnD;QAED,wFAAwF;QACxF,IAAI,IAAI,CAAC,QAAQ,KAAK,SAAS,IAAI,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,QAAQ,CAAC,EAAE;YACjE,IAAI,CAAC,mBAAmB,CAAC,OAAO,EAAE,CAAC;SACnC;IACF,CAAC;IAES,SAAS,CAAC,QAAiB;;QACpC,OAAO,CAAA,MAAA,IAAI,CAAC,UAAU,0CAAE,SAAS,CAAC,QAAQ,aAAR,QAAQ,cAAR,QAAQ,GAAI,EAAE,CAAC,MAAK,SAAS,CAAC;IACjE,CAAC;CACD","sourcesContent":["/*!\n * Copyright (c) Microsoft Corporation and contributors. All rights reserved.\n * Licensed under the MIT License.\n */\n\nimport { ITelemetryProperties, TelemetryEventCategory } from \"@fluidframework/common-definitions\";\nimport { assert, Timer } from \"@fluidframework/common-utils\";\nimport { IConnectionDetailsInternal, IDeltaManager } from \"@fluidframework/container-definitions\";\nimport { IAnyDriverError } from \"@fluidframework/driver-definitions\";\nimport { ISequencedClient, IClient } from \"@fluidframework/protocol-definitions\";\nimport {\n\tITelemetryLoggerExt,\n\tPerformanceEvent,\n\tloggerToMonitoringContext,\n} from \"@fluidframework/telemetry-utils\";\nimport { ConnectionState } from \"./connectionState\";\nimport { CatchUpMonitor, ICatchUpMonitor } from \"./catchUpMonitor\";\nimport { ILocalSequencedClient, IProtocolHandler } from \"./protocol\";\n\n// Based on recent data, it looks like majority of cases where we get stuck are due to really slow or\n// timing out ops fetches. So attempt recovery infrequently. Also fetch uses 30 second timeout, so\n// if retrying fixes the problem, we should not see these events.\nconst JoinOpTimeoutMs = 45000;\n\n// Timeout waiting for \"self\" join signal, before giving up\nconst JoinSignalTimeoutMs = 5000;\n\n/** Constructor parameter type for passing in dependencies needed by the ConnectionStateHandler */\nexport interface IConnectionStateHandlerInputs {\n\tlogger: ITelemetryLoggerExt;\n\t/** Log to telemetry any change in state, included to Connecting */\n\tconnectionStateChanged: (\n\t\tvalue: ConnectionState,\n\t\toldState: ConnectionState,\n\t\treason?: string | undefined,\n\t\terror?: IAnyDriverError,\n\t) => void;\n\t/** Whether to expect the client to join in write mode on next connection */\n\tshouldClientJoinWrite: () => boolean;\n\t/** (Optional) How long should we wait on our previous client's Leave op before transitioning to Connected again */\n\tmaxClientLeaveWaitTime: number | undefined;\n\t/** Log an issue encountered while in the Connecting state. details will be logged as a JSON string */\n\tlogConnectionIssue: (\n\t\teventName: string,\n\t\tcategory: TelemetryEventCategory,\n\t\tdetails?: ITelemetryProperties,\n\t) => void;\n}\n\n/**\n * interface that connection state handler implements\n */\nexport interface IConnectionStateHandler {\n\treadonly connectionState: ConnectionState;\n\treadonly pendingClientId: string | undefined;\n\n\tcontainerSaved(): void;\n\tdispose(): void;\n\tinitProtocol(protocol: IProtocolHandler): void;\n\treceivedConnectEvent(details: IConnectionDetailsInternal): void;\n\treceivedDisconnectEvent(reason: string, error?: IAnyDriverError): void;\n\testablishingConnection(reason: string): void;\n\t/**\n\t * Switches state to disconnected when we are still establishing connection during container.load(),\n\t * container connect() or reconnect and the container gets closed or disposed or disconnect happens.\n\t * @param reason - reason for cancelling the connection.\n\t */\n\tcancelEstablishingConnection(reason: string): void;\n}\n\nexport function createConnectionStateHandler(\n\tinputs: IConnectionStateHandlerInputs,\n\tdeltaManager: IDeltaManager<any, any>,\n\tclientId?: string,\n) {\n\tconst mc = loggerToMonitoringContext(inputs.logger);\n\treturn createConnectionStateHandlerCore(\n\t\tmc.config.getBoolean(\"Fluid.Container.CatchUpBeforeDeclaringConnected\") === true, // connectedRaisedWhenCaughtUp\n\t\tmc.config.getBoolean(\"Fluid.Container.EnableJoinSignalWait\") === true, // readClientsWaitForJoinSignal\n\t\tinputs,\n\t\tdeltaManager,\n\t\tclientId,\n\t);\n}\n\nexport function createConnectionStateHandlerCore(\n\tconnectedRaisedWhenCaughtUp: boolean,\n\treadClientsWaitForJoinSignal: boolean,\n\tinputs: IConnectionStateHandlerInputs,\n\tdeltaManager: IDeltaManager<any, any>,\n\tclientId?: string,\n) {\n\tif (!connectedRaisedWhenCaughtUp) {\n\t\treturn new ConnectionStateHandler(inputs, readClientsWaitForJoinSignal, clientId);\n\t}\n\treturn new ConnectionStateCatchup(\n\t\tinputs,\n\t\t(handler: IConnectionStateHandlerInputs) =>\n\t\t\tnew ConnectionStateHandler(handler, readClientsWaitForJoinSignal, clientId),\n\t\tdeltaManager,\n\t);\n}\n\n/**\n * Helper internal interface to abstract away Audience & Quorum\n */\ninterface IMembership {\n\ton(\n\t\teventName: \"addMember\" | \"removeMember\",\n\t\tlistener: (clientId: string, details: IClient | ISequencedClient) => void,\n\t);\n\tgetMember(clientId: string): undefined | unknown;\n}\n\n/**\n * Class that can be used as a base class for building IConnectionStateHandler adapters / pipeline.\n * It implements both ends of communication interfaces and passes data back and forward\n */\nclass ConnectionStateHandlerPassThrough\n\timplements IConnectionStateHandler, IConnectionStateHandlerInputs\n{\n\tprotected readonly pimpl: IConnectionStateHandler;\n\n\tconstructor(\n\t\tprotected readonly inputs: IConnectionStateHandlerInputs,\n\t\tpimplFactory: (handler: IConnectionStateHandlerInputs) => IConnectionStateHandler,\n\t) {\n\t\tthis.pimpl = pimplFactory(this);\n\t}\n\n\t/**\n\t * IConnectionStateHandler\n\t */\n\tpublic get connectionState() {\n\t\treturn this.pimpl.connectionState;\n\t}\n\tpublic get pendingClientId() {\n\t\treturn this.pimpl.pendingClientId;\n\t}\n\n\tpublic containerSaved() {\n\t\treturn this.pimpl.containerSaved();\n\t}\n\tpublic dispose() {\n\t\treturn this.pimpl.dispose();\n\t}\n\tpublic initProtocol(protocol: IProtocolHandler) {\n\t\treturn this.pimpl.initProtocol(protocol);\n\t}\n\tpublic receivedDisconnectEvent(reason: string, error?: IAnyDriverError) {\n\t\treturn this.pimpl.receivedDisconnectEvent(reason, error);\n\t}\n\n\tpublic establishingConnection(reason: string) {\n\t\treturn this.pimpl.establishingConnection(reason);\n\t}\n\n\tpublic cancelEstablishingConnection(reason: string) {\n\t\treturn this.pimpl.cancelEstablishingConnection(reason);\n\t}\n\n\tpublic receivedConnectEvent(details: IConnectionDetailsInternal) {\n\t\treturn this.pimpl.receivedConnectEvent(details);\n\t}\n\n\t/**\n\t * IConnectionStateHandlerInputs\n\t */\n\n\tpublic get logger() {\n\t\treturn this.inputs.logger;\n\t}\n\tpublic connectionStateChanged(\n\t\tvalue: ConnectionState,\n\t\toldState: ConnectionState,\n\t\treason?: string | undefined,\n\t\terror?: IAnyDriverError,\n\t) {\n\t\treturn this.inputs.connectionStateChanged(value, oldState, reason, error);\n\t}\n\tpublic shouldClientJoinWrite() {\n\t\treturn this.inputs.shouldClientJoinWrite();\n\t}\n\tpublic get maxClientLeaveWaitTime() {\n\t\treturn this.inputs.maxClientLeaveWaitTime;\n\t}\n\tpublic logConnectionIssue(\n\t\teventName: string,\n\t\tcategory: TelemetryEventCategory,\n\t\tdetails?: ITelemetryProperties,\n\t) {\n\t\treturn this.inputs.logConnectionIssue(eventName, category, details);\n\t}\n}\n\n/**\n * Implementation of IConnectionStateHandler pass-through adapter that waits for specific sequence number\n * before raising connected event\n */\nclass ConnectionStateCatchup extends ConnectionStateHandlerPassThrough {\n\tprivate catchUpMonitor: ICatchUpMonitor | undefined;\n\n\tconstructor(\n\t\tinputs: IConnectionStateHandlerInputs,\n\t\tpimplFactory: (handler: IConnectionStateHandlerInputs) => IConnectionStateHandler,\n\t\tprivate readonly deltaManager: IDeltaManager<any, any>,\n\t) {\n\t\tsuper(inputs, pimplFactory);\n\t\tthis._connectionState = this.pimpl.connectionState;\n\t}\n\n\tprivate _connectionState: ConnectionState;\n\tpublic get connectionState() {\n\t\treturn this._connectionState;\n\t}\n\n\tpublic connectionStateChanged(\n\t\tvalue: ConnectionState,\n\t\toldState: ConnectionState,\n\t\treason?: string | undefined,\n\t\terror?: IAnyDriverError,\n\t) {\n\t\tswitch (value) {\n\t\t\tcase ConnectionState.Connected:\n\t\t\t\tassert(\n\t\t\t\t\tthis._connectionState === ConnectionState.CatchingUp,\n\t\t\t\t\t0x3e1 /* connectivity transitions */,\n\t\t\t\t);\n\t\t\t\t// Create catch-up monitor here (not earlier), as we might get more exact info by now about how far\n\t\t\t\t// client is behind through join signal. This is only true if base layer uses signals (i.e. audience,\n\t\t\t\t// not quorum, including for \"rea\" connections) to make decisions about moving to \"connected\" state.\n\t\t\t\t// In addition to that, in its current form, doing this in ConnectionState.CatchingUp is dangerous as\n\t\t\t\t// we might get callback right away, and it will screw up state transition (as code outside of switch\n\t\t\t\t// statement will overwrite current state).\n\t\t\t\tassert(\n\t\t\t\t\tthis.catchUpMonitor === undefined,\n\t\t\t\t\t0x3eb /* catchUpMonitor should be gone */,\n\t\t\t\t);\n\t\t\t\tthis.catchUpMonitor = new CatchUpMonitor(\n\t\t\t\t\tthis.deltaManager,\n\t\t\t\t\tthis.transitionToConnectedState,\n\t\t\t\t);\n\t\t\t\treturn;\n\t\t\tcase ConnectionState.Disconnected:\n\t\t\t\tthis.catchUpMonitor?.dispose();\n\t\t\t\tthis.catchUpMonitor = undefined;\n\t\t\t\tbreak;\n\t\t\t// ConnectionState.EstablishingConnection state would be set when we start establishing connection\n\t\t\t// during container.connect() or reconnect because of an error.\n\t\t\tcase ConnectionState.EstablishingConnection:\n\t\t\t\tassert(\n\t\t\t\t\tthis._connectionState === ConnectionState.Disconnected,\n\t\t\t\t\t0x6d2 /* connectivity transition to establishing connection */,\n\t\t\t\t);\n\t\t\t\tbreak;\n\t\t\tcase ConnectionState.CatchingUp:\n\t\t\t\tassert(\n\t\t\t\t\tthis._connectionState === ConnectionState.EstablishingConnection,\n\t\t\t\t\t0x3e3 /* connectivity transitions */,\n\t\t\t\t);\n\t\t\t\tbreak;\n\t\t\tdefault:\n\t\t}\n\t\tthis._connectionState = value;\n\t\tthis.inputs.connectionStateChanged(value, oldState, reason, error);\n\t}\n\n\tprivate readonly transitionToConnectedState = () => {\n\t\t// Defensive measure, we should always be in Connecting state when this is called.\n\t\tconst state = this.pimpl.connectionState;\n\t\tassert(state === ConnectionState.Connected, 0x3e5 /* invariant broken */);\n\t\tassert(this._connectionState === ConnectionState.CatchingUp, 0x3e6 /* invariant broken */);\n\t\tthis._connectionState = ConnectionState.Connected;\n\t\tthis.inputs.connectionStateChanged(\n\t\t\tConnectionState.Connected,\n\t\t\tConnectionState.CatchingUp,\n\t\t\t\"caught up\",\n\t\t);\n\t};\n}\n\n/**\n * In the lifetime of a container, the connection will likely disconnect and reconnect periodically.\n * This class ensures that any ops sent by this container instance on previous connection are either\n * sequenced or blocked by the server before emitting the new \"connected\" event and allowing runtime to resubmit ops.\n *\n * Each connection is assigned a clientId by the service, and the connection is book-ended by a Join and a Leave op\n * generated by the service. Due to the distributed nature of the Relay Service, in the case of reconnect we cannot\n * make any assumptions about ordering of operations between the old and new connections - i.e. new Join op could\n * be sequenced before old Leave op (and some acks from pending ops that were in flight when we disconnected).\n *\n * The job of this class is to encapsulate the transition period during reconnect, which is identified by\n * ConnectionState.CatchingUp. Specifically, before moving to Connected state with the new clientId, it ensures that:\n *\n * a. We process the Leave op for the previous clientId. This allows us to properly handle any acks from in-flight ops\n * that got sequenced with the old clientId (we'll recognize them as local ops). After the Leave op, any other\n * pending ops can safely be submitted with the new clientId without fear of duplication in the sequenced op stream.\n *\n * b. We process the Join op for the new clientId (identified when the underlying connection was first established),\n * indicating the service is ready to sequence ops sent with the new clientId.\n *\n * c. We process all ops known at the time the underlying connection was established (so we are \"caught up\")\n *\n * For (a) we give up waiting after some time (same timeout as server uses), and go ahead and transition to Connected.\n *\n * For (b) we log telemetry if it takes too long, but still only transition to Connected when the Join op/signal is\n * processed.\n *\n * For (c) this is optional behavior, controlled by the parameters of receivedConnectEvent\n */\nclass ConnectionStateHandler implements IConnectionStateHandler {\n\tprivate _connectionState = ConnectionState.Disconnected;\n\tprivate _pendingClientId: string | undefined;\n\tprivate readonly prevClientLeftTimer: Timer;\n\tprivate readonly joinOpTimer: Timer;\n\tprivate protocol?: IProtocolHandler;\n\tprivate connection?: IConnectionDetailsInternal;\n\tprivate _clientId?: string;\n\n\tprivate waitEvent: PerformanceEvent | undefined;\n\n\tpublic get connectionState(): ConnectionState {\n\t\treturn this._connectionState;\n\t}\n\n\tprivate get clientId(): string | undefined {\n\t\treturn this._clientId;\n\t}\n\n\tpublic get pendingClientId(): string | undefined {\n\t\treturn this._pendingClientId;\n\t}\n\n\tconstructor(\n\t\tprivate readonly handler: IConnectionStateHandlerInputs,\n\t\tprivate readonly readClientsWaitForJoinSignal: boolean,\n\t\tclientIdFromPausedSession?: string,\n\t) {\n\t\tthis._clientId = clientIdFromPausedSession;\n\t\tthis.prevClientLeftTimer = new Timer(\n\t\t\t// Default is 5 min for which we are going to wait for its own \"leave\" message. This is same as\n\t\t\t// the max time on server after which leave op is sent.\n\t\t\tthis.handler.maxClientLeaveWaitTime ?? 300000,\n\t\t\t() => {\n\t\t\t\tassert(\n\t\t\t\t\tthis.connectionState !== ConnectionState.Connected,\n\t\t\t\t\t0x2ac /* \"Connected when timeout waiting for leave from previous session fired!\" */,\n\t\t\t\t);\n\t\t\t\tthis.applyForConnectedState(\"timeout\");\n\t\t\t},\n\t\t);\n\n\t\tthis.joinOpTimer = new Timer(\n\t\t\t0, // default value is not used - startJoinOpTimer() explicitly provides timeout\n\t\t\t() => {\n\t\t\t\t// I've observed timer firing within couple ms from disconnect event, looks like\n\t\t\t\t// queued timer callback is not cancelled if timer is cancelled while callback sits in the queue.\n\t\t\t\tif (this.connectionState !== ConnectionState.CatchingUp) {\n\t\t\t\t\treturn;\n\t\t\t\t}\n\t\t\t\tconst details = {\n\t\t\t\t\tprotocolInitialized: this.protocol !== undefined,\n\t\t\t\t\tpendingClientId: this.pendingClientId,\n\t\t\t\t\tclientJoined: this.hasMember(this.pendingClientId),\n\t\t\t\t\twaitingForLeaveOp: this.waitingForLeaveOp,\n\t\t\t\t};\n\t\t\t\tthis.handler.logConnectionIssue(\"NoJoinOp\", \"error\", details);\n\t\t\t},\n\t\t);\n\t}\n\n\tprivate startJoinOpTimer() {\n\t\tassert(!this.joinOpTimer.hasTimer, 0x234 /* \"has joinOpTimer\" */);\n\t\tassert(this.connection !== undefined, 0x4b3 /* have connection */);\n\t\tthis.joinOpTimer.start(\n\t\t\tthis.connection.mode === \"write\" ? JoinOpTimeoutMs : JoinSignalTimeoutMs,\n\t\t);\n\t}\n\n\tprivate stopJoinOpTimer() {\n\t\tassert(this.joinOpTimer.hasTimer, 0x235 /* \"no joinOpTimer\" */);\n\t\tthis.joinOpTimer.clear();\n\t}\n\n\tprivate get waitingForLeaveOp() {\n\t\treturn this.prevClientLeftTimer.hasTimer;\n\t}\n\n\tpublic dispose() {\n\t\tassert(!this.joinOpTimer.hasTimer, 0x2a5 /* \"join timer\" */);\n\t\tthis.prevClientLeftTimer.clear();\n\t}\n\n\tpublic containerSaved() {\n\t\t// If we were waiting for moving to Connected state, then only apply for state change. Since the container\n\t\t// is now saved and we don't have any ops to roundtrip, we can clear the timer and apply for connected state.\n\t\tif (this.waitingForLeaveOp) {\n\t\t\tthis.prevClientLeftTimer.clear();\n\t\t\tthis.applyForConnectedState(\"containerSaved\");\n\t\t}\n\t}\n\n\tprivate receivedAddMemberEvent(clientId: string) {\n\t\t// This is the only one that requires the pending client ID\n\t\tif (clientId === this.pendingClientId) {\n\t\t\tif (this.joinOpTimer.hasTimer) {\n\t\t\t\tthis.stopJoinOpTimer();\n\t\t\t} else if (this.shouldWaitForJoinSignal()) {\n\t\t\t\t// timer has already fired, meaning it took too long to get join op/signal.\n\t\t\t\t// Record how long it actually took to recover.\n\t\t\t\t// This is generic event, as it by itself is not an error.\n\t\t\t\t// We also have a case where NoJoinOp happens during container boot (we do not report it as error in such case),\n\t\t\t\t// if this log statement happens after boot - we do not want to consider it error case.\n\t\t\t\tthis.handler.logConnectionIssue(\"ReceivedJoinOp\", \"generic\");\n\t\t\t}\n\t\t\t// Start the event in case we are waiting for leave or timeout.\n\t\t\tif (this.waitingForLeaveOp) {\n\t\t\t\tthis.waitEvent = PerformanceEvent.start(this.handler.logger, {\n\t\t\t\t\teventName: \"WaitBeforeClientLeave\",\n\t\t\t\t\tdetails: JSON.stringify({\n\t\t\t\t\t\twaitOnClientId: this._clientId,\n\t\t\t\t\t\thadOutstandingOps: this.handler.shouldClientJoinWrite(),\n\t\t\t\t\t}),\n\t\t\t\t});\n\t\t\t}\n\t\t\tthis.applyForConnectedState(\"addMemberEvent\");\n\t\t} else if (clientId === this.clientId) {\n\t\t\t// If we see our clientId and it's not also our pending ID, it's our own join op\n\t\t\t// being replayed, so start the timer in case our previous client is still in quorum\n\t\t\tassert(\n\t\t\t\t!this.waitingForLeaveOp,\n\t\t\t\t0x5d2 /* Unexpected join op with current clientId while waiting */,\n\t\t\t);\n\t\t\tassert(\n\t\t\t\tthis.connectionState !== ConnectionState.Connected,\n\t\t\t\t0x5d3 /* Unexpected join op with current clientId while connected */,\n\t\t\t);\n\t\t\tthis.prevClientLeftTimer.restart();\n\t\t}\n\t}\n\n\tprivate applyForConnectedState(\n\t\tsource: \"removeMemberEvent\" | \"addMemberEvent\" | \"timeout\" | \"containerSaved\",\n\t) {\n\t\tassert(\n\t\t\tthis.protocol !== undefined,\n\t\t\t0x236 /* \"In all cases it should be already installed\" */,\n\t\t);\n\n\t\tassert(\n\t\t\t!this.waitingForLeaveOp || this.hasMember(this.clientId),\n\t\t\t0x2e2 /* \"Must only wait for leave message when clientId in quorum\" */,\n\t\t);\n\n\t\t// Move to connected state only if we are in Connecting state, we have seen our join op\n\t\t// and there is no timer running which means we are not waiting for previous client to leave\n\t\t// or timeout has occurred while doing so.\n\t\tif (\n\t\t\tthis.pendingClientId !== this.clientId &&\n\t\t\tthis.hasMember(this.pendingClientId) &&\n\t\t\t!this.waitingForLeaveOp\n\t\t) {\n\t\t\tthis.waitEvent?.end({ source });\n\t\t\tthis.setConnectionState(ConnectionState.Connected);\n\t\t} else {\n\t\t\t// Adding this event temporarily so that we can get help debugging if something goes wrong.\n\t\t\t// We may not see any ops due to being disconnected all that time - that's not an error!\n\t\t\tconst error =\n\t\t\t\tsource === \"timeout\" && this.connectionState !== ConnectionState.Disconnected;\n\t\t\tthis.handler.logger.sendTelemetryEvent({\n\t\t\t\teventName: \"connectedStateRejected\",\n\t\t\t\tcategory: error ? \"error\" : \"generic\",\n\t\t\t\tdetails: JSON.stringify({\n\t\t\t\t\tsource,\n\t\t\t\t\tpendingClientId: this.pendingClientId,\n\t\t\t\t\tclientId: this.clientId,\n\t\t\t\t\twaitingForLeaveOp: this.waitingForLeaveOp,\n\t\t\t\t\tclientJoined: this.hasMember(this.pendingClientId),\n\t\t\t\t}),\n\t\t\t});\n\t\t}\n\t}\n\n\tprivate receivedRemoveMemberEvent(clientId: string) {\n\t\t// If the client which has left was us, then finish the timer.\n\t\tif (this.clientId === clientId) {\n\t\t\tthis.prevClientLeftTimer.clear();\n\t\t\tthis.applyForConnectedState(\"removeMemberEvent\");\n\t\t}\n\t}\n\n\tpublic receivedDisconnectEvent(reason: string, error?: IAnyDriverError) {\n\t\tthis.connection = undefined;\n\t\tthis.setConnectionState(ConnectionState.Disconnected, reason, error);\n\t}\n\n\tpublic cancelEstablishingConnection(reason: string) {\n\t\tassert(\n\t\t\tthis._connectionState === ConnectionState.EstablishingConnection,\n\t\t\t0x6d3 /* Connection state should be EstablishingConnection */,\n\t\t);\n\t\tassert(this.connection === undefined, 0x6d4 /* No connetion should be present */);\n\t\tconst oldState = this._connectionState;\n\t\tthis._connectionState = ConnectionState.Disconnected;\n\t\tthis.handler.connectionStateChanged(ConnectionState.Disconnected, oldState, reason);\n\t}\n\n\tpublic establishingConnection(reason: string) {\n\t\tconst oldState = this._connectionState;\n\t\tthis._connectionState = ConnectionState.EstablishingConnection;\n\t\tthis.handler.connectionStateChanged(\n\t\t\tConnectionState.EstablishingConnection,\n\t\t\toldState,\n\t\t\t`Establishing Connection due to ${reason}`,\n\t\t);\n\t}\n\n\tprivate shouldWaitForJoinSignal() {\n\t\tassert(\n\t\t\tthis.connection !== undefined,\n\t\t\t0x4b4 /* all callers call here with active connection */,\n\t\t);\n\t\treturn this.connection.mode === \"write\" || this.readClientsWaitForJoinSignal;\n\t}\n\n\t/**\n\t * The \"connect\" event indicates the connection to the Relay Service is live.\n\t * However, some additional conditions must be met before we can fully transition to\n\t * \"Connected\" state. This function handles that interim period, known as \"Connecting\" state.\n\t * @param details - Connection details returned from the Relay Service\n\t * @param deltaManager - DeltaManager to be used for delaying Connected transition until caught up.\n\t * If it's undefined, then don't delay and transition to Connected as soon as Leave/Join op are accounted for\n\t */\n\tpublic receivedConnectEvent(details: IConnectionDetailsInternal) {\n\t\tthis.connection = details;\n\n\t\tconst oldState = this._connectionState;\n\t\tthis._connectionState = ConnectionState.CatchingUp;\n\n\t\t// The following checks are wrong. They are only valid if user has write access to a file.\n\t\t// If user lost such access mid-session, user will not be able to get \"write\" connection.\n\t\t//\n\t\t// const writeConnection = details.mode === \"write\";\n\t\t// assert(!this.handler.shouldClientJoinWrite() || writeConnection,\n\t\t// 0x30a /* shouldClientJoinWrite should imply this is a writeConnection */);\n\t\t// assert(!this.waitingForLeaveOp || writeConnection,\n\t\t// 0x2a6 /* \"waitingForLeaveOp should imply writeConnection (we need to be ready to flush pending ops)\" */);\n\n\t\t// Stash the clientID to detect when transitioning from connecting (socket.io channel open) to connected\n\t\t// (have received the join message for the client ID)\n\t\t// This is especially important in the reconnect case. It's possible there could be outstanding\n\t\t// ops sent by this client, so we should keep the old client id until we see our own client's\n\t\t// join message. after we see the join message for our new connection with our new client id,\n\t\t// we know there can no longer be outstanding ops that we sent with the previous client id.\n\t\tthis._pendingClientId = details.clientId;\n\n\t\t// IMPORTANT: Report telemetry after we set _pendingClientId, but before transitioning to Connected state\n\t\tthis.handler.connectionStateChanged(ConnectionState.CatchingUp, oldState, details.reason);\n\n\t\t// Check if we need to wait for join op/signal, and if we need to wait for leave op from previous connection.\n\t\t// Pending clientId could have joined already (i.e. join op/signal already processed):\n\t\t// We are fetching ops from storage in parallel to connecting to Relay Service,\n\t\t// and given async processes, it's possible that we have already processed our own join message before\n\t\t// connection was fully established.\n\t\tif (!this.hasMember(this._pendingClientId) && this.shouldWaitForJoinSignal()) {\n\t\t\t// We are waiting for our own join op / signal. When it is processed\n\t\t\t// we'll attempt to transition to Connected state via receivedAddMemberEvent() flow.\n\t\t\tthis.startJoinOpTimer();\n\t\t} else if (!this.waitingForLeaveOp) {\n\t\t\t// We're not waiting for Join or Leave op (if read-only connection those don't even apply),\n\t\t\t// go ahead and declare the state to be Connected!\n\t\t\t// If we are waiting for Leave op still, do nothing for now, we will transition to Connected later.\n\t\t\tthis.setConnectionState(ConnectionState.Connected);\n\t\t}\n\t\t// else - We are waiting for Leave op still, do nothing for now, we will transition to Connected later\n\t}\n\n\tprivate setConnectionState(\n\t\tvalue: ConnectionState.Disconnected,\n\t\treason: string,\n\t\terror?: IAnyDriverError,\n\t): void;\n\tprivate setConnectionState(value: ConnectionState.Connected): void;\n\tprivate setConnectionState(\n\t\tvalue: ConnectionState.Disconnected | ConnectionState.Connected,\n\t\treason?: string,\n\t\terror?: IAnyDriverError,\n\t): void {\n\t\tif (this.connectionState === value) {\n\t\t\t// Already in the desired state - exit early\n\t\t\tthis.handler.logger.sendErrorEvent({ eventName: \"setConnectionStateSame\", value });\n\t\t\treturn;\n\t\t}\n\n\t\tconst oldState = this._connectionState;\n\t\tthis._connectionState = value;\n\n\t\t// This is the only place in code that deals with quorum. The rest works with audience\n\t\t// The code below ensures that we do not send ops until we know that old \"write\" client's disconnect\n\t\t// produced (and sequenced) leave op\n\t\tlet client: ILocalSequencedClient | undefined;\n\t\tif (this._clientId !== undefined) {\n\t\t\tclient = this.protocol?.quorum?.getMember(this._clientId);\n\t\t}\n\t\tif (value === ConnectionState.Connected) {\n\t\t\tassert(\n\t\t\t\toldState === ConnectionState.CatchingUp,\n\t\t\t\t0x1d8 /* \"Should only transition from Connecting state\" */,\n\t\t\t);\n\t\t\t// Mark our old client should have left in the quorum if it's still there\n\t\t\tif (client !== undefined) {\n\t\t\t\tclient.shouldHaveLeft = true;\n\t\t\t}\n\t\t\tthis._clientId = this.pendingClientId;\n\t\t} else if (value === ConnectionState.Disconnected) {\n\t\t\t// Clear pending state immediately to prepare for reconnect\n\t\t\tthis._pendingClientId = undefined;\n\n\t\t\tif (this.joinOpTimer.hasTimer) {\n\t\t\t\tthis.stopJoinOpTimer();\n\t\t\t}\n\n\t\t\t// Only wait for \"leave\" message if the connected client exists in the quorum and had some non-acked ops\n\t\t\t// Also check if the timer is not already running as\n\t\t\t// we could receive \"Disconnected\" event multiple times without getting connected and in that case we\n\t\t\t// don't want to reset the timer as we still want to wait on original client which started this timer.\n\t\t\tif (\n\t\t\t\tclient !== undefined &&\n\t\t\t\tthis.handler.shouldClientJoinWrite() &&\n\t\t\t\t!this.waitingForLeaveOp // same as !this.prevClientLeftTimer.hasTimer\n\t\t\t) {\n\t\t\t\tthis.prevClientLeftTimer.restart();\n\t\t\t} else {\n\t\t\t\t// Adding this event temporarily so that we can get help debugging if something goes wrong.\n\t\t\t\tthis.handler.logger.sendTelemetryEvent({\n\t\t\t\t\teventName: \"noWaitOnDisconnected\",\n\t\t\t\t\tdetails: JSON.stringify({\n\t\t\t\t\t\tclientId: this._clientId,\n\t\t\t\t\t\tinQuorum: client !== undefined,\n\t\t\t\t\t\twaitingForLeaveOp: this.waitingForLeaveOp,\n\t\t\t\t\t\thadOutstandingOps: this.handler.shouldClientJoinWrite(),\n\t\t\t\t\t}),\n\t\t\t\t});\n\t\t\t}\n\t\t}\n\n\t\t// Report transition before we propagate event across layers\n\t\tthis.handler.connectionStateChanged(this._connectionState, oldState, reason, error);\n\t}\n\n\t// Helper method to switch between quorum and audience.\n\t// Old design was checking only quorum for \"write\" clients.\n\t// Latest change checks audience for all types of connections.\n\tprotected get membership(): IMembership | undefined {\n\t\t// We could always use audience here, and in practice it will probably be correct.\n\t\t// (including case when this.readClientsWaitForJoinSignal === false).\n\t\t// But only if it's superset of quorum, i.e. when filtered to \"write\" clients, they are always identical!\n\t\t// It's safer to assume that we have bugs and engaging kill-bit switch should bring us back to well-known\n\t\t// and tested state!\n\t\treturn this.readClientsWaitForJoinSignal ? this.protocol?.audience : this.protocol?.quorum;\n\t}\n\n\tpublic initProtocol(protocol: IProtocolHandler) {\n\t\tthis.protocol = protocol;\n\n\t\tthis.membership?.on(\"addMember\", (clientId, details) => {\n\t\t\tassert(\n\t\t\t\t(details as IClient).mode === \"read\" ||\n\t\t\t\t\tprotocol.quorum.getMember(clientId) !== undefined,\n\t\t\t\t0x4b5 /* Audience is subset of quorum */,\n\t\t\t);\n\t\t\tthis.receivedAddMemberEvent(clientId);\n\t\t});\n\n\t\tthis.membership?.on(\"removeMember\", (clientId) => {\n\t\t\tassert(\n\t\t\t\tprotocol.quorum.getMember(clientId) === undefined,\n\t\t\t\t0x4b6 /* Audience is subset of quorum */,\n\t\t\t);\n\t\t\tthis.receivedRemoveMemberEvent(clientId);\n\t\t});\n\n\t\t/* There is a tiny tiny race possible, where these events happen in this order:\n 1. A connection is established (no \"cached\" mode is used, so it happens in parallel / faster than other steps)\n 2. Some other client produces a summary\n 3. We get \"lucky\" and load from that summary as our initial snapshot\n 4. ConnectionStateHandler.initProtocol is called, \"self\" is already in the quorum.\n We could avoid this sequence (and delete test case for it) if we move connection lower in Container.load()\n */\n\t\tif (this.hasMember(this.pendingClientId)) {\n\t\t\t// eslint-disable-next-line @typescript-eslint/no-non-null-assertion\n\t\t\tthis.receivedAddMemberEvent(this.pendingClientId!);\n\t\t}\n\n\t\t// if we have a clientId from a previous container we need to wait for its leave message\n\t\tif (this.clientId !== undefined && this.hasMember(this.clientId)) {\n\t\t\tthis.prevClientLeftTimer.restart();\n\t\t}\n\t}\n\n\tprotected hasMember(clientId?: string) {\n\t\treturn this.membership?.getMember(clientId ?? \"\") !== undefined;\n\t}\n}\n"]}
@@ -133,9 +133,7 @@ export interface IPendingContainerState {
133
133
  clientId?: string;
134
134
  }
135
135
  export declare class Container extends EventEmitterWithErrorHandling<IContainerEvents> implements IContainer, IContainerExperimental {
136
- private readonly createProps;
137
136
  static version: string;
138
- static clone(container: Container, loadProps: IContainerLoadProps, createParamOverrides: Partial<IContainerCreateProps>): Promise<Container>;
139
137
  /**
140
138
  * Load an existing container.
141
139
  * @internal
@@ -150,9 +148,22 @@ export declare class Container extends EventEmitterWithErrorHandling<IContainerE
150
148
  * snapshot from a previous detached container.
151
149
  */
152
150
  static rehydrateDetachedFromSnapshot(createProps: IContainerCreateProps, snapshot: string): Promise<Container>;
153
- subLogger: TelemetryLogger;
154
151
  private readonly _canReconnect;
152
+ private readonly clientDetailsOverride;
153
+ private readonly urlResolver;
154
+ private readonly serviceFactory;
155
+ private readonly codeLoader;
156
+ readonly options: ILoaderOptions;
157
+ private readonly scope;
158
+ subLogger: TelemetryLogger;
159
+ private readonly detachedBlobStorage;
160
+ private readonly protocolHandlerBuilder;
155
161
  private readonly mc;
162
+ /**
163
+ * Used by the RelativeLoader to spawn a new Container for the same document. Used to create the summarizing client.
164
+ * @internal
165
+ */
166
+ readonly clone: (loadProps: IContainerLoadProps, createParamOverrides: Partial<IContainerCreateProps>) => Promise<Container>;
156
167
  /**
157
168
  * Lifecycle state of the container, used mainly to prevent re-entrancy and telemetry
158
169
  *
@@ -174,7 +185,6 @@ export declare class Container extends EventEmitterWithErrorHandling<IContainerE
174
185
  private _attachState;
175
186
  private readonly storageAdapter;
176
187
  get storage(): IDocumentStorageService;
177
- private readonly clientDetailsOverride;
178
188
  private readonly _deltaManager;
179
189
  private service;
180
190
  private _context;
@@ -249,11 +259,6 @@ export declare class Container extends EventEmitterWithErrorHandling<IContainerE
249
259
  * Most likely that happens when there is no network connection to Relay Service
250
260
  */
251
261
  get isDirty(): boolean;
252
- private get serviceFactory();
253
- private get urlResolver();
254
- readonly options: ILoaderOptions;
255
- private get scope();
256
- private get codeLoader();
257
262
  /**
258
263
  * {@inheritDoc @fluidframework/container-definitions#IContainer.entryPoint}
259
264
  */
@@ -261,7 +266,7 @@ export declare class Container extends EventEmitterWithErrorHandling<IContainerE
261
266
  /**
262
267
  * @internal
263
268
  */
264
- constructor(createProps: IContainerCreateProps, loadProps?: IContainerLoadProps);
269
+ constructor(createProps: IContainerCreateProps, loadProps?: Pick<IContainerLoadProps, "pendingLocalState">);
265
270
  /**
266
271
  * Retrieves the quorum associated with the document
267
272
  */
@@ -288,7 +293,6 @@ export declare class Container extends EventEmitterWithErrorHandling<IContainerE
288
293
  proposeCodeDetails(codeDetails: IFluidCodeDetails): Promise<boolean>;
289
294
  private processCodeProposal;
290
295
  private getVersion;
291
- private recordConnectStartTime;
292
296
  private connectToDeltaStream;
293
297
  /**
294
298
  * Load container.
@@ -1 +1 @@
1
- {"version":3,"file":"container.d.ts","sourceRoot":"","sources":["../src/container.ts"],"names":[],"mappings":"AAAA;;;GAGG;AAMH,OAAO,EAAE,oBAAoB,EAA0B,MAAM,oCAAoC,CAAC;AAElG,OAAO,EAAE,QAAQ,EAAE,SAAS,EAAE,YAAY,EAAE,WAAW,EAAE,MAAM,iCAAiC,CAAC;AACjG,OAAO,EACN,SAAS,EAET,UAAU,EACV,gBAAgB,EAChB,aAAa,EACb,uBAAuB,EAEvB,WAAW,EAEX,YAAY,EACZ,kBAAkB,EAClB,iBAAiB,EAGjB,kBAAkB,EAElB,MAAM,uCAAuC,CAAC;AAE/C,OAAO,EAGN,uBAAuB,EACvB,uBAAuB,EACvB,YAAY,EACZ,YAAY,EACZ,MAAM,oCAAoC,CAAC;AAU5C,OAAO,EAEN,oBAAoB,EACpB,cAAc,EAGd,gBAAgB,EAChB,cAAc,EAGd,yBAAyB,EAGzB,aAAa,EAGb,QAAQ,EAGR,MAAM,sCAAsC,CAAC;AAC9C,OAAO,EAEN,6BAA6B,EAG7B,eAAe,EAMf,mBAAmB,EACnB,MAAM,iCAAiC,CAAC;AAMzC,OAAO,EAAE,oBAAoB,EAAE,cAAc,EAAkB,MAAM,UAAU,CAAC;AAEhF,OAAO,EAIN,yBAAyB,EACzB,MAAM,2BAA2B,CAAC;AAUnC,OAAO,EAAE,eAAe,EAAE,MAAM,mBAAmB,CAAC;AACpD,OAAO,EAIN,sBAAsB,EACtB,MAAM,YAAY,CAAC;AAOpB;;GAEG;AACH,MAAM,WAAW,mBAAmB;IACnC;;OAEG;IACH,QAAQ,CAAC,WAAW,EAAE,YAAY,CAAC;IACnC;;OAEG;IACH,QAAQ,CAAC,OAAO,EAAE,MAAM,GAAG,SAAS,CAAC;IACrC;;OAEG;IACH,QAAQ,CAAC,QAAQ,CAAC,EAAE,kBAAkB,CAAC;IAEvC;;OAEG;IACH,QAAQ,CAAC,iBAAiB,CAAC,EAAE,sBAAsB,CAAC;CACpD;AAED;;GAEG;AACH,MAAM,WAAW,qBAAqB;IACrC;;OAEG;IACH,QAAQ,CAAC,YAAY,CAAC,EAAE,OAAO,CAAC;IAChC;;OAEG;IACH,QAAQ,CAAC,qBAAqB,CAAC,EAAE,cAAc,CAAC;IAEhD;;;;OAIG;IACH,QAAQ,CAAC,WAAW,EAAE,YAAY,CAAC;IACnC;;;;OAIG;IACH,QAAQ,CAAC,sBAAsB,EAAE,uBAAuB,CAAC;IACzD;;;OAGG;IACH,QAAQ,CAAC,UAAU,EAAE,kBAAkB,CAAC;IAExC;;;OAGG;IACH,QAAQ,CAAC,OAAO,EAAE,cAAc,CAAC;IAEjC;;;OAGG;IACH,QAAQ,CAAC,KAAK,EAAE,WAAW,CAAC;IAE5B;;OAEG;IACH,QAAQ,CAAC,SAAS,EAAE,mBAAmB,CAAC;IAExC;;OAEG;IACH,QAAQ,CAAC,mBAAmB,CAAC,EAAE,oBAAoB,CAAC;IAEpD,QAAQ,CAAC,sBAAsB,CAAC,EAAE,sBAAsB,CAAC;CACzD;AAED;;;;;;;;;;;;;;;GAeG;AACH,wBAAsB,sBAAsB,CAAC,SAAS,EAAE,UAAU,oBA0EjE;AAMD;;;;;GAKG;AACH,wBAAsB,eAAe,CACpC,MAAM,EAAE,mBAAmB,EAC3B,SAAS,EAAE,MAAM,EACjB,MAAM,EAAE,MAAM,OAAO,CAAC,oBAAoB,CAAC,iBAO3C;AAED;;;;GAIG;AACH,MAAM,WAAW,sBAAsB;IACtC,mBAAmB,EAAE,OAAO,CAAC;IAC7B;;OAEG;IACH,YAAY,EAAE,aAAa,CAAC;IAC5B;;;OAGG;IACH,aAAa,EAAE,yBAAyB,CAAC;IACzC;;;;OAIG;IACH,QAAQ,EAAE,yBAAyB,EAAE,CAAC;IACtC,GAAG,EAAE,MAAM,CAAC;IACZ,IAAI,EAAE,MAAM,CAAC;IACb,QAAQ,CAAC,EAAE,MAAM,CAAC;CAClB;AAID,qBAAa,SACZ,SAAQ,6BAA6B,CAAC,gBAAgB,CACtD,YAAW,UAAU,EAAE,sBAAsB;IAmY5C,OAAO,CAAC,QAAQ,CAAC,WAAW;IAjY7B,OAAc,OAAO,SAAY;WAEb,KAAK,CACxB,SAAS,EAAE,SAAS,EACpB,SAAS,EAAE,mBAAmB,EAC9B,oBAAoB,EAAE,OAAO,CAAC,qBAAqB,CAAC;IAQrD;;;OAGG;WACiB,IAAI,CACvB,SAAS,EAAE,mBAAmB,EAC9B,WAAW,EAAE,qBAAqB,GAChC,OAAO,CAAC,SAAS,CAAC;IAiDrB;;OAEG;WACiB,cAAc,CACjC,WAAW,EAAE,qBAAqB,EAClC,WAAW,EAAE,iBAAiB,GAC5B,OAAO,CAAC,SAAS,CAAC;IAcrB;;;OAGG;WACiB,6BAA6B,CAChD,WAAW,EAAE,qBAAqB,EAClC,QAAQ,EAAE,MAAM,GACd,OAAO,CAAC,SAAS,CAAC;IAed,SAAS,EAAE,eAAe,CAAC;IAIlC,OAAO,CAAC,QAAQ,CAAC,aAAa,CAAiB;IAE/C,OAAO,CAAC,QAAQ,CAAC,EAAE,CAAoB;IAEvC;;;;;;;;;;;;;;OAcG;IACH,OAAO,CAAC,eAAe,CAMG;IAE1B,OAAO,CAAC,SAAS;IAUjB,IAAW,MAAM,IAAI,OAAO,CAO3B;IAED,OAAO,CAAC,YAAY,CAAwB;IAE5C,OAAO,CAAC,QAAQ,CAAC,cAAc,CAA0B;IACzD,IAAW,OAAO,IAAI,uBAAuB,CAE5C;IAED,OAAO,CAAC,QAAQ,CAAC,qBAAqB,CAA6B;IACnE,OAAO,CAAC,QAAQ,CAAC,aAAa,CAAkC;IAChE,OAAO,CAAC,OAAO,CAA+B;IAE9C,OAAO,CAAC,QAAQ,CAA+B;IAC/C,OAAO,KAAK,OAAO,GAKlB;IACD,OAAO,CAAC,gBAAgB,CAA+B;IACvD,OAAO,KAAK,eAAe,GAK1B;IAED,gHAAgH;IAChH,OAAO,CAAC,0BAA0B,CAAQ;IAC1C,OAAO,CAAC,eAAe,CAAQ;IAC/B,OAAO,CAAC,QAAQ,CAAC,yBAAyB,CAAgB;IAC1D,OAAO,CAAC,8BAA8B,CAAa;IACnD,OAAO,CAAC,kBAAkB,CAAuB;IACjD,OAAO,CAAC,aAAa,CAAS;IAC9B,OAAO,CAAC,eAAe,CAAS;IAChC,OAAO,CAAC,QAAQ,CAAC,QAAQ,CAAmC;IAC5D,OAAO,CAAC,YAAY,CAAC,CAAgB;IACrC,OAAO,CAAC,iBAAiB,CAAC,CAA4B;IAEtD,OAAO,CAAC,WAAW,CAAqB;IACxC,OAAO,CAAC,QAAQ,CAAC,sBAAsB,CAA2B;IAClE,OAAO,CAAC,QAAQ,CAAC,sBAAsB,CAA0B;IAEjE,OAAO,CAAC,oBAAoB,CAAqB;IAEjD,OAAO,CAAC,mBAAmB,CAAkC;IAE7D,OAAO,KAAK,cAAc,GAEzB;IAED,IAAW,YAAY,IAAI,YAAY,CAEtC;IAED,IAAW,WAAW,IAAI,YAAY,GAAG,SAAS,CAajD;IAED,IAAW,iBAAiB,IAAI,QAAQ,GAAG,SAAS,CAEnD;IAED,IAAW,YAAY,IAAI,YAAY,CAEtC;IAED,IAAW,WAAW,IAAI,WAAW,CAEpC;IAED;;OAEG;IACI,aAAa,CAAC,QAAQ,EAAE,OAAO;IAItC,IAAW,YAAY,IAAI,aAAa,CAAC,yBAAyB,EAAE,gBAAgB,CAAC,CAEpF;IAED,IAAW,eAAe,IAAI,eAAe,CAE5C;IAED,IAAW,SAAS,IAAI,OAAO,CAE9B;IAED;;;OAGG;IACH,IAAW,oBAAoB,IAAI,oBAAoB,GAAG,SAAS,CAElE;IAED,OAAO,CAAC,SAAS,CAAqB;IAEtC;;;OAGG;IACH,IAAW,QAAQ,IAAI,MAAM,GAAG,SAAS,CAExC;IAED;;;OAGG;IACH,IAAW,MAAM,IAAI,MAAM,EAAE,GAAG,SAAS,CAExC;IAED,IAAW,aAAa,IAAI,cAAc,CAEzC;IAED,OAAO,KAAK,kBAAkB,GAM7B;IAED;;;OAGG;IACI,uBAAuB,IAAI,iBAAiB,GAAG,SAAS;IAI/D;;;;OAIG;IACI,oBAAoB,IAAI,iBAAiB,GAAG,SAAS;IAI5D;;OAEG;IACH,IAAW,QAAQ,IAAI,SAAS,CAE/B;IAED;;;;OAIG;IACH,IAAW,OAAO,YAEjB;IAED,OAAO,KAAK,cAAc,GAEzB;IACD,OAAO,KAAK,WAAW,GAEtB;IACD,SAAgB,OAAO,EAAE,cAAc,CAAC;IACxC,OAAO,KAAK,KAAK,GAEhB;IACD,OAAO,KAAK,UAAU,GAErB;IAED;;OAEG;IACU,aAAa,CAAC,IAAI,OAAO,CAAC,WAAW,GAAG,SAAS,CAAC;IAgC/D;;OAEG;gBAEe,WAAW,EAAE,qBAAqB,EACnD,SAAS,CAAC,EAAE,mBAAmB;IA8KhC;;OAEG;IACI,SAAS,IAAI,cAAc;IAI3B,OAAO,CAAC,KAAK,CAAC,EAAE,uBAAuB;IAKvC,KAAK,CAAC,KAAK,CAAC,EAAE,uBAAuB;IAS5C,OAAO,CAAC,YAAY;IAYpB,OAAO,CAAC,SAAS;IAwCjB,OAAO,CAAC,SAAS,CAAS;IAC1B,OAAO,CAAC,WAAW;IAoDZ,4BAA4B,IAAI,MAAM;IAStC,oBAAoB,IAAI,MAAM;IA6BrC,IAAW,WAAW,IAAI,WAAW,CAEpC;IAEM,SAAS,IAAI,MAAM;IAmBb,MAAM,CAAC,OAAO,EAAE,QAAQ,GAAG,OAAO,CAAC,IAAI,CAAC;IA+IxC,OAAO,CAAC,IAAI,EAAE,QAAQ,GAAG,OAAO,CAAC,SAAS,CAAC;IASxD,OAAO,CAAC,wBAAwB;IAsBzB,OAAO;IAad,OAAO,CAAC,eAAe;IAehB,UAAU;IAQjB,OAAO,CAAC,kBAAkB;IAQ1B,OAAO,CAAC,cAAc;IAcT,cAAc,CAAC,WAAW,EAAE,MAAM,GAAG,OAAO,CAAC,MAAM,GAAG,SAAS,CAAC;IAYhE,kBAAkB,CAAC,WAAW,EAAE,iBAAiB;YAqBhD,mBAAmB;YAmBnB,UAAU;IAKxB,OAAO,CAAC,sBAAsB;IAM9B,OAAO,CAAC,oBAAoB;IAW5B;;;;OAIG;YACW,IAAI;YA8LJ,cAAc;YA4Bd,6BAA6B;YAyC7B,qBAAqB;YAuBrB,mCAAmC;IAiCjD,OAAO,CAAC,uBAAuB;IA+C/B,OAAO,CAAC,sBAAsB;IA2B9B,OAAO,CAAC,wBAAwB;IAQhC,OAAO,KAAK,MAAM,GAsBjB;IAED;;;;;OAKG;IACH,OAAO,CAAC,gBAAgB;IAMxB,OAAO,CAAC,kBAAkB;YAgEZ,2BAA2B;IAiBzC,OAAO,CAAC,iCAAiC;IA8DzC,OAAO,CAAC,wBAAwB;IAoChC,OAAO,CAAC,sBAAsB;IAuB9B,+DAA+D;IAC/D,OAAO,CAAC,WAAW;IAgBnB,OAAO,CAAC,oBAAoB;IAmB5B,OAAO,CAAC,aAAa;IAyBrB,OAAO,CAAC,oBAAoB;IA4C5B,OAAO,CAAC,YAAY;IAIpB,OAAO,CAAC,aAAa;IAUrB;;;;OAIG;YACW,iBAAiB;YAqBjB,0BAA0B;YAS1B,kBAAkB;IAuChC,OAAO,CAAC,yBAAyB;IAQjC;;;;;OAKG;IACH,OAAO,CAAC,wBAAwB;CAWhC;AAED;;;GAGG;AACH,MAAM,WAAW,sBAAuB,SAAQ,UAAU;IACzD;;;;;;;OAOG;IACH,oBAAoB,IAAI,MAAM,CAAC;CAC/B"}
1
+ {"version":3,"file":"container.d.ts","sourceRoot":"","sources":["../src/container.ts"],"names":[],"mappings":"AAAA;;;GAGG;AAMH,OAAO,EAAE,oBAAoB,EAA0B,MAAM,oCAAoC,CAAC;AAElG,OAAO,EAAE,QAAQ,EAAE,SAAS,EAAE,YAAY,EAAE,WAAW,EAAE,MAAM,iCAAiC,CAAC;AACjG,OAAO,EACN,SAAS,EAET,UAAU,EACV,gBAAgB,EAChB,aAAa,EACb,uBAAuB,EAEvB,WAAW,EAEX,YAAY,EACZ,kBAAkB,EAClB,iBAAiB,EAGjB,kBAAkB,EAElB,MAAM,uCAAuC,CAAC;AAE/C,OAAO,EAGN,uBAAuB,EACvB,uBAAuB,EACvB,YAAY,EACZ,YAAY,EACZ,MAAM,oCAAoC,CAAC;AAU5C,OAAO,EAEN,oBAAoB,EACpB,cAAc,EAGd,gBAAgB,EAChB,cAAc,EAGd,yBAAyB,EAGzB,aAAa,EAGb,QAAQ,EAGR,MAAM,sCAAsC,CAAC;AAC9C,OAAO,EAEN,6BAA6B,EAG7B,eAAe,EAMf,mBAAmB,EACnB,MAAM,iCAAiC,CAAC;AAMzC,OAAO,EAAE,oBAAoB,EAAE,cAAc,EAAkB,MAAM,UAAU,CAAC;AAEhF,OAAO,EAIN,yBAAyB,EACzB,MAAM,2BAA2B,CAAC;AAUnC,OAAO,EAAE,eAAe,EAAE,MAAM,mBAAmB,CAAC;AACpD,OAAO,EAIN,sBAAsB,EACtB,MAAM,YAAY,CAAC;AAOpB;;GAEG;AACH,MAAM,WAAW,mBAAmB;IACnC;;OAEG;IACH,QAAQ,CAAC,WAAW,EAAE,YAAY,CAAC;IACnC;;OAEG;IACH,QAAQ,CAAC,OAAO,EAAE,MAAM,GAAG,SAAS,CAAC;IACrC;;OAEG;IACH,QAAQ,CAAC,QAAQ,CAAC,EAAE,kBAAkB,CAAC;IAEvC;;OAEG;IACH,QAAQ,CAAC,iBAAiB,CAAC,EAAE,sBAAsB,CAAC;CACpD;AAED;;GAEG;AACH,MAAM,WAAW,qBAAqB;IACrC;;OAEG;IACH,QAAQ,CAAC,YAAY,CAAC,EAAE,OAAO,CAAC;IAChC;;OAEG;IACH,QAAQ,CAAC,qBAAqB,CAAC,EAAE,cAAc,CAAC;IAEhD;;;;OAIG;IACH,QAAQ,CAAC,WAAW,EAAE,YAAY,CAAC;IACnC;;;;OAIG;IACH,QAAQ,CAAC,sBAAsB,EAAE,uBAAuB,CAAC;IACzD;;;OAGG;IACH,QAAQ,CAAC,UAAU,EAAE,kBAAkB,CAAC;IAExC;;;OAGG;IACH,QAAQ,CAAC,OAAO,EAAE,cAAc,CAAC;IAEjC;;;OAGG;IACH,QAAQ,CAAC,KAAK,EAAE,WAAW,CAAC;IAE5B;;OAEG;IACH,QAAQ,CAAC,SAAS,EAAE,mBAAmB,CAAC;IAExC;;OAEG;IACH,QAAQ,CAAC,mBAAmB,CAAC,EAAE,oBAAoB,CAAC;IAEpD,QAAQ,CAAC,sBAAsB,CAAC,EAAE,sBAAsB,CAAC;CACzD;AAED;;;;;;;;;;;;;;;GAeG;AACH,wBAAsB,sBAAsB,CAAC,SAAS,EAAE,UAAU,oBA0EjE;AAMD;;;;;GAKG;AACH,wBAAsB,eAAe,CACpC,MAAM,EAAE,mBAAmB,EAC3B,SAAS,EAAE,MAAM,EACjB,MAAM,EAAE,MAAM,OAAO,CAAC,oBAAoB,CAAC,iBAO3C;AAED;;;;GAIG;AACH,MAAM,WAAW,sBAAsB;IACtC,mBAAmB,EAAE,OAAO,CAAC;IAC7B;;OAEG;IACH,YAAY,EAAE,aAAa,CAAC;IAC5B;;;OAGG;IACH,aAAa,EAAE,yBAAyB,CAAC;IACzC;;;;OAIG;IACH,QAAQ,EAAE,yBAAyB,EAAE,CAAC;IACtC,GAAG,EAAE,MAAM,CAAC;IACZ,IAAI,EAAE,MAAM,CAAC;IACb,QAAQ,CAAC,EAAE,MAAM,CAAC;CAClB;AAID,qBAAa,SACZ,SAAQ,6BAA6B,CAAC,gBAAgB,CACtD,YAAW,UAAU,EAAE,sBAAsB;IAE7C,OAAc,OAAO,SAAY;IAEjC;;;OAGG;WACiB,IAAI,CACvB,SAAS,EAAE,mBAAmB,EAC9B,WAAW,EAAE,qBAAqB,GAChC,OAAO,CAAC,SAAS,CAAC;IAiDrB;;OAEG;WACiB,cAAc,CACjC,WAAW,EAAE,qBAAqB,EAClC,WAAW,EAAE,iBAAiB,GAC5B,OAAO,CAAC,SAAS,CAAC;IAcrB;;;OAGG;WACiB,6BAA6B,CAChD,WAAW,EAAE,qBAAqB,EAClC,QAAQ,EAAE,MAAM,GACd,OAAO,CAAC,SAAS,CAAC;IAiBrB,OAAO,CAAC,QAAQ,CAAC,aAAa,CAAU;IACxC,OAAO,CAAC,QAAQ,CAAC,qBAAqB,CAA6B;IACnE,OAAO,CAAC,QAAQ,CAAC,WAAW,CAAe;IAC3C,OAAO,CAAC,QAAQ,CAAC,cAAc,CAA0B;IACzD,OAAO,CAAC,QAAQ,CAAC,UAAU,CAAqB;IAChD,SAAgB,OAAO,EAAE,cAAc,CAAC;IACxC,OAAO,CAAC,QAAQ,CAAC,KAAK,CAAc;IAC7B,SAAS,EAAE,eAAe,CAAC;IAClC,OAAO,CAAC,QAAQ,CAAC,mBAAmB,CAAmC;IACvE,OAAO,CAAC,QAAQ,CAAC,sBAAsB,CAAyB;IAEhE,OAAO,CAAC,QAAQ,CAAC,EAAE,CAAoB;IAEvC;;;OAGG;IACH,SAAgB,KAAK,EAAE,CACtB,SAAS,EAAE,mBAAmB,EAC9B,oBAAoB,EAAE,OAAO,CAAC,qBAAqB,CAAC,KAChD,OAAO,CAAC,SAAS,CAAC,CAAC;IAExB;;;;;;;;;;;;;;OAcG;IACH,OAAO,CAAC,eAAe,CAMG;IAE1B,OAAO,CAAC,SAAS;IAUjB,IAAW,MAAM,IAAI,OAAO,CAO3B;IAED,OAAO,CAAC,YAAY,CAAwB;IAE5C,OAAO,CAAC,QAAQ,CAAC,cAAc,CAA0B;IACzD,IAAW,OAAO,IAAI,uBAAuB,CAE5C;IAED,OAAO,CAAC,QAAQ,CAAC,aAAa,CAAkC;IAChE,OAAO,CAAC,OAAO,CAA+B;IAE9C,OAAO,CAAC,QAAQ,CAA+B;IAC/C,OAAO,KAAK,OAAO,GAKlB;IACD,OAAO,CAAC,gBAAgB,CAA+B;IACvD,OAAO,KAAK,eAAe,GAK1B;IAED,gHAAgH;IAChH,OAAO,CAAC,0BAA0B,CAAQ;IAC1C,OAAO,CAAC,eAAe,CAAQ;IAC/B,OAAO,CAAC,QAAQ,CAAC,yBAAyB,CAAgB;IAC1D,OAAO,CAAC,8BAA8B,CAAa;IACnD,OAAO,CAAC,kBAAkB,CAAuB;IACjD,OAAO,CAAC,aAAa,CAAS;IAC9B,OAAO,CAAC,eAAe,CAAS;IAChC,OAAO,CAAC,QAAQ,CAAC,QAAQ,CAAmC;IAC5D,OAAO,CAAC,YAAY,CAAC,CAAgB;IACrC,OAAO,CAAC,iBAAiB,CAAC,CAA4B;IAEtD,OAAO,CAAC,WAAW,CAAqB;IACxC,OAAO,CAAC,QAAQ,CAAC,sBAAsB,CAA2B;IAClE,OAAO,CAAC,QAAQ,CAAC,sBAAsB,CAA0B;IAEjE,OAAO,CAAC,oBAAoB,CAAqB;IAEjD,OAAO,CAAC,mBAAmB,CAAkC;IAE7D,OAAO,KAAK,cAAc,GAEzB;IAED,IAAW,YAAY,IAAI,YAAY,CAEtC;IAED,IAAW,WAAW,IAAI,YAAY,GAAG,SAAS,CAajD;IAED,IAAW,iBAAiB,IAAI,QAAQ,GAAG,SAAS,CAEnD;IAED,IAAW,YAAY,IAAI,YAAY,CAEtC;IAED,IAAW,WAAW,IAAI,WAAW,CAEpC;IAED;;OAEG;IACI,aAAa,CAAC,QAAQ,EAAE,OAAO;IAItC,IAAW,YAAY,IAAI,aAAa,CAAC,yBAAyB,EAAE,gBAAgB,CAAC,CAEpF;IAED,IAAW,eAAe,IAAI,eAAe,CAE5C;IAED,IAAW,SAAS,IAAI,OAAO,CAE9B;IAED;;;OAGG;IACH,IAAW,oBAAoB,IAAI,oBAAoB,GAAG,SAAS,CAElE;IAED,OAAO,CAAC,SAAS,CAAqB;IAEtC;;;OAGG;IACH,IAAW,QAAQ,IAAI,MAAM,GAAG,SAAS,CAExC;IAED;;;OAGG;IACH,IAAW,MAAM,IAAI,MAAM,EAAE,GAAG,SAAS,CAExC;IAED,IAAW,aAAa,IAAI,cAAc,CAEzC;IAED,OAAO,KAAK,kBAAkB,GAM7B;IAED;;;OAGG;IACI,uBAAuB,IAAI,iBAAiB,GAAG,SAAS;IAI/D;;;;OAIG;IACI,oBAAoB,IAAI,iBAAiB,GAAG,SAAS;IAI5D;;OAEG;IACH,IAAW,QAAQ,IAAI,SAAS,CAE/B;IAED;;;;OAIG;IACH,IAAW,OAAO,YAEjB;IAED;;OAEG;IACU,aAAa,CAAC,IAAI,OAAO,CAAC,WAAW,GAAG,SAAS,CAAC;IAgC/D;;OAEG;gBAEF,WAAW,EAAE,qBAAqB,EAClC,SAAS,CAAC,EAAE,IAAI,CAAC,mBAAmB,EAAE,mBAAmB,CAAC;IA2M3D;;OAEG;IACI,SAAS,IAAI,cAAc;IAI3B,OAAO,CAAC,KAAK,CAAC,EAAE,uBAAuB;IAKvC,KAAK,CAAC,KAAK,CAAC,EAAE,uBAAuB;IAS5C,OAAO,CAAC,YAAY;IAYpB,OAAO,CAAC,SAAS;IAwCjB,OAAO,CAAC,SAAS,CAAS;IAC1B,OAAO,CAAC,WAAW;IAoDZ,4BAA4B,IAAI,MAAM;IAStC,oBAAoB,IAAI,MAAM;IA6BrC,IAAW,WAAW,IAAI,WAAW,CAEpC;IAEM,SAAS,IAAI,MAAM;IAmBb,MAAM,CAAC,OAAO,EAAE,QAAQ,GAAG,OAAO,CAAC,IAAI,CAAC;IA4IxC,OAAO,CAAC,IAAI,EAAE,QAAQ,GAAG,OAAO,CAAC,SAAS,CAAC;IASxD,OAAO,CAAC,wBAAwB;IAsBzB,OAAO;IAad,OAAO,CAAC,eAAe;IAehB,UAAU;IAQjB,OAAO,CAAC,kBAAkB;IAQ1B,OAAO,CAAC,cAAc;IAcT,cAAc,CAAC,WAAW,EAAE,MAAM,GAAG,OAAO,CAAC,MAAM,GAAG,SAAS,CAAC;IAYhE,kBAAkB,CAAC,WAAW,EAAE,iBAAiB;YAqBhD,mBAAmB;YAmBnB,UAAU;IAKxB,OAAO,CAAC,oBAAoB;IAS5B;;;;OAIG;YACW,IAAI;YA8LJ,cAAc;YA4Bd,6BAA6B;YAwC7B,qBAAqB;YAuBrB,mCAAmC;IAiCjD,OAAO,CAAC,uBAAuB;IA4C/B,OAAO,CAAC,sBAAsB;IA2B9B,OAAO,CAAC,wBAAwB;IAQhC,OAAO,KAAK,MAAM,GAsBjB;IAED;;;;;OAKG;IACH,OAAO,CAAC,gBAAgB;IAMxB,OAAO,CAAC,kBAAkB;YAwEZ,2BAA2B;IAiBzC,OAAO,CAAC,iCAAiC;IA8DzC,OAAO,CAAC,wBAAwB;IAoChC,OAAO,CAAC,sBAAsB;IAuB9B,+DAA+D;IAC/D,OAAO,CAAC,WAAW;IAgBnB,OAAO,CAAC,oBAAoB;IAmB5B,OAAO,CAAC,aAAa;IAyBrB,OAAO,CAAC,oBAAoB;IA4C5B,OAAO,CAAC,YAAY;IAIpB,OAAO,CAAC,aAAa;IAUrB;;;;OAIG;YACW,iBAAiB;YAqBjB,0BAA0B;YAS1B,kBAAkB;IAuChC,OAAO,CAAC,yBAAyB;IAQjC;;;;;OAKG;IACH,OAAO,CAAC,wBAAwB;CAWhC;AAED;;;GAGG;AACH,MAAM,WAAW,sBAAuB,SAAQ,UAAU;IACzD;;;;;;;OAOG;IACH,oBAAoB,IAAI,MAAM,CAAC;CAC/B"}
package/lib/container.js CHANGED
@@ -124,17 +124,13 @@ export class Container extends EventEmitterWithErrorHandling {
124
124
  * @internal
125
125
  */
126
126
  constructor(createProps, loadProps) {
127
- var _a, _b, _c;
127
+ var _a;
128
128
  super((name, error) => {
129
129
  this.mc.logger.sendErrorEvent({
130
130
  eventName: "ContainerEventHandlerException",
131
131
  name: typeof name === "string" ? name : undefined,
132
132
  }, error);
133
133
  });
134
- this.createProps = createProps;
135
- // Tells if container can reconnect on losing fist connection
136
- // If false, container gets closed on loss of connection.
137
- this._canReconnect = true;
138
134
  /**
139
135
  * Lifecycle state of the container, used mainly to prevent re-entrancy and telemetry
140
136
  *
@@ -162,17 +158,33 @@ export class Container extends EventEmitterWithErrorHandling {
162
158
  this.savedOps = [];
163
159
  this.setAutoReconnectTime = performance.now();
164
160
  this._disposed = false;
165
- this.clientDetailsOverride = createProps.clientDetailsOverride;
166
- if (createProps.canReconnect !== undefined) {
167
- this._canReconnect = createProps.canReconnect;
168
- }
161
+ const { canReconnect, clientDetailsOverride, urlResolver, documentServiceFactory, codeLoader, options, scope, subLogger, detachedBlobStorage, protocolHandlerBuilder, } = createProps;
162
+ this.connectionTransitionTimes[ConnectionState.Disconnected] = performance.now();
163
+ const pendingLocalState = loadProps === null || loadProps === void 0 ? void 0 : loadProps.pendingLocalState;
164
+ this._canReconnect = canReconnect !== null && canReconnect !== void 0 ? canReconnect : true;
165
+ this.clientDetailsOverride = clientDetailsOverride;
166
+ this.urlResolver = urlResolver;
167
+ this.serviceFactory = documentServiceFactory;
168
+ this.codeLoader = codeLoader;
169
+ // Warning: this is only a shallow clone. Mutation of any individual loader option will mutate it for
170
+ // all clients that were loaded from the same loader (including summarizer clients).
171
+ // Tracking alternative ways to handle this in AB#4129.
172
+ this.options = Object.assign({}, options);
173
+ this.scope = scope;
174
+ this.detachedBlobStorage = detachedBlobStorage;
175
+ this.protocolHandlerBuilder =
176
+ protocolHandlerBuilder !== null && protocolHandlerBuilder !== void 0 ? protocolHandlerBuilder : ((...args) => new ProtocolHandler(...args, new Audience()));
177
+ // Note that we capture the createProps here so we can replicate the creation call when we want to clone.
178
+ this.clone = async (_loadProps, createParamOverrides) => {
179
+ return Container.load(_loadProps, Object.assign(Object.assign({}, createProps), createParamOverrides));
180
+ };
169
181
  // Create logger for data stores to use
170
182
  const type = this.client.details.type;
171
183
  const interactive = this.client.details.capabilities.interactive;
172
184
  const clientType = `${interactive ? "interactive" : "noninteractive"}${type !== undefined && type !== "" ? `/${type}` : ""}`;
173
185
  // Need to use the property getter for docId because for detached flow we don't have the docId initially.
174
186
  // We assign the id later so property getter is used.
175
- this.subLogger = ChildLogger.create(createProps.subLogger, undefined, {
187
+ this.subLogger = ChildLogger.create(subLogger, undefined, {
176
188
  all: {
177
189
  clientType,
178
190
  containerId: uuid(),
@@ -180,7 +192,7 @@ export class Container extends EventEmitterWithErrorHandling {
180
192
  containerAttachState: () => this._attachState,
181
193
  containerLifecycleState: () => this._lifecycleState,
182
194
  containerConnectionState: () => ConnectionState[this.connectionState],
183
- serializedContainer: (loadProps === null || loadProps === void 0 ? void 0 : loadProps.pendingLocalState) !== undefined,
195
+ serializedContainer: pendingLocalState !== undefined,
184
196
  },
185
197
  // we need to be judicious with our logging here to avoid generating too much data
186
198
  // all data logged here should be broadly applicable, and not specific to a
@@ -203,10 +215,6 @@ export class Container extends EventEmitterWithErrorHandling {
203
215
  });
204
216
  // Prefix all events in this file with container-loader
205
217
  this.mc = loggerToMonitoringContext(ChildLogger.create(this.subLogger, "Container"));
206
- // Warning: this is only a shallow clone. Mutation of any individual loader option will mutate it for
207
- // all clients that were loaded from the same loader (including summarizer clients).
208
- // Tracking alternative ways to handle this in AB#4129.
209
- this.options = Object.assign({}, this.createProps.options);
210
218
  this._deltaManager = this.createDeltaManager();
211
219
  this.connectionStateHandler = createConnectionStateHandler({
212
220
  logger: this.mc.logger,
@@ -222,7 +230,7 @@ export class Container extends EventEmitterWithErrorHandling {
222
230
  }
223
231
  },
224
232
  shouldClientJoinWrite: () => this._deltaManager.connectionManager.shouldJoinWrite(),
225
- maxClientLeaveWaitTime: this.createProps.options.maxClientLeaveWaitTime,
233
+ maxClientLeaveWaitTime: options.maxClientLeaveWaitTime,
226
234
  logConnectionIssue: (eventName, category, details) => {
227
235
  const mode = this.connectionMode;
228
236
  // We get here when socket does not receive any ops on "write" connection, including
@@ -246,7 +254,7 @@ export class Container extends EventEmitterWithErrorHandling {
246
254
  this.connect();
247
255
  }
248
256
  },
249
- }, this.deltaManager, (_a = loadProps === null || loadProps === void 0 ? void 0 : loadProps.pendingLocalState) === null || _a === void 0 ? void 0 : _a.clientId);
257
+ }, this.deltaManager, pendingLocalState === null || pendingLocalState === void 0 ? void 0 : pendingLocalState.clientId);
250
258
  this.on(savedContainerEvent, () => {
251
259
  this.connectionStateHandler.containerSaved();
252
260
  });
@@ -258,8 +266,8 @@ export class Container extends EventEmitterWithErrorHandling {
258
266
  : combineAppAndProtocolSummary(summaryTree, this.captureProtocolSummary());
259
267
  // Whether the combined summary tree has been forced on by either the loader option or the monitoring context.
260
268
  // Even if not forced on via this flag, combined summaries may still be enabled by service policy.
261
- const forceEnableSummarizeProtocolTree = (_b = this.mc.config.getBoolean("Fluid.Container.summarizeProtocolTree2")) !== null && _b !== void 0 ? _b : this.createProps.options.summarizeProtocolTree;
262
- this.storageAdapter = new ContainerStorageAdapter(this.createProps.detachedBlobStorage, this.mc.logger, (_c = loadProps === null || loadProps === void 0 ? void 0 : loadProps.pendingLocalState) === null || _c === void 0 ? void 0 : _c.snapshotBlobs, addProtocolSummaryIfMissing, forceEnableSummarizeProtocolTree);
269
+ const forceEnableSummarizeProtocolTree = (_a = this.mc.config.getBoolean("Fluid.Container.summarizeProtocolTree2")) !== null && _a !== void 0 ? _a : options.summarizeProtocolTree;
270
+ this.storageAdapter = new ContainerStorageAdapter(detachedBlobStorage, this.mc.logger, pendingLocalState === null || pendingLocalState === void 0 ? void 0 : pendingLocalState.snapshotBlobs, addProtocolSummaryIfMissing, forceEnableSummarizeProtocolTree);
263
271
  const isDomAvailable = typeof document === "object" &&
264
272
  document !== null &&
265
273
  typeof document.addEventListener === "function" &&
@@ -281,9 +289,6 @@ export class Container extends EventEmitterWithErrorHandling {
281
289
  document.addEventListener("visibilitychange", this.visibilityEventHandler);
282
290
  }
283
291
  }
284
- static async clone(container, loadProps, createParamOverrides) {
285
- return this.load(loadProps, Object.assign(Object.assign({}, container.createProps), createParamOverrides));
286
- }
287
292
  /**
288
293
  * Load an existing container.
289
294
  * @internal
@@ -477,18 +482,6 @@ export class Container extends EventEmitterWithErrorHandling {
477
482
  get isDirty() {
478
483
  return this._dirtyContainer;
479
484
  }
480
- get serviceFactory() {
481
- return this.createProps.documentServiceFactory;
482
- }
483
- get urlResolver() {
484
- return this.createProps.urlResolver;
485
- }
486
- get scope() {
487
- return this.createProps.scope;
488
- }
489
- get codeLoader() {
490
- return this.createProps.codeLoader;
491
- }
492
485
  /**
493
486
  * {@inheritDoc @fluidframework/container-definitions#IContainer.entryPoint}
494
487
  */
@@ -528,7 +521,7 @@ export class Container extends EventEmitterWithErrorHandling {
528
521
  return this.protocolHandler.quorum;
529
522
  }
530
523
  dispose(error) {
531
- this._deltaManager.close(error, true /* doDispose */);
524
+ this._deltaManager.dispose(error);
532
525
  this.verifyClosed();
533
526
  }
534
527
  close(error) {
@@ -650,7 +643,7 @@ export class Container extends EventEmitterWithErrorHandling {
650
643
  const appSummary = this.context.createSummary();
651
644
  const protocolSummary = this.captureProtocolSummary();
652
645
  const combinedSummary = combineAppAndProtocolSummary(appSummary, protocolSummary);
653
- if (this.createProps.detachedBlobStorage && this.createProps.detachedBlobStorage.size > 0) {
646
+ if (this.detachedBlobStorage && this.detachedBlobStorage.size > 0) {
654
647
  combinedSummary.tree[".hasAttachmentBlobs"] = {
655
648
  type: SummaryType.Blob,
656
649
  content: "true",
@@ -669,8 +662,7 @@ export class Container extends EventEmitterWithErrorHandling {
669
662
  assert(this._attachState === AttachState.Detached && !this.attachStarted, 0x205 /* "attach() called more than once" */);
670
663
  this.attachStarted = true;
671
664
  // If attachment blobs were uploaded in detached state we will go through a different attach flow
672
- const hasAttachmentBlobs = this.createProps.detachedBlobStorage !== undefined &&
673
- this.createProps.detachedBlobStorage.size > 0;
665
+ const hasAttachmentBlobs = this.detachedBlobStorage !== undefined && this.detachedBlobStorage.size > 0;
674
666
  try {
675
667
  assert(this.deltaManager.inbound.length === 0, 0x0d6 /* "Inbound queue should be empty when attaching" */);
676
668
  let summary;
@@ -705,17 +697,17 @@ export class Container extends EventEmitterWithErrorHandling {
705
697
  await this.storageAdapter.connectToService(this.service);
706
698
  if (hasAttachmentBlobs) {
707
699
  // upload blobs to storage
708
- assert(!!this.createProps.detachedBlobStorage, 0x24e /* "assertion for type narrowing" */);
700
+ assert(!!this.detachedBlobStorage, 0x24e /* "assertion for type narrowing" */);
709
701
  // build a table mapping IDs assigned locally to IDs assigned by storage and pass it to runtime to
710
702
  // support blob handles that only know about the local IDs
711
703
  const redirectTable = new Map();
712
704
  // if new blobs are added while uploading, upload them too
713
- while (redirectTable.size < this.createProps.detachedBlobStorage.size) {
714
- const newIds = this.createProps.detachedBlobStorage
705
+ while (redirectTable.size < this.detachedBlobStorage.size) {
706
+ const newIds = this.detachedBlobStorage
715
707
  .getBlobIds()
716
708
  .filter((id) => !redirectTable.has(id));
717
709
  for (const id of newIds) {
718
- const blob = await this.createProps.detachedBlobStorage.readBlob(id);
710
+ const blob = await this.detachedBlobStorage.readBlob(id);
719
711
  const response = await this.storageAdapter.createBlob(blob);
720
712
  redirectTable.set(id, response.id);
721
713
  }
@@ -864,13 +856,7 @@ export class Container extends EventEmitterWithErrorHandling {
864
856
  const versions = await this.storageAdapter.getVersions(version, 1);
865
857
  return versions[0];
866
858
  }
867
- recordConnectStartTime() {
868
- if (this.connectionTransitionTimes[ConnectionState.Disconnected] === undefined) {
869
- this.connectionTransitionTimes[ConnectionState.Disconnected] = performance.now();
870
- }
871
- }
872
859
  connectToDeltaStream(args) {
873
- this.recordConnectStartTime();
874
860
  // All agents need "write" access, including summarizer.
875
861
  if (!this._canReconnect || !this.client.details.capabilities.interactive) {
876
862
  args.mode = "write";
@@ -1036,8 +1022,7 @@ export class Container extends EventEmitterWithErrorHandling {
1036
1022
  }
1037
1023
  async rehydrateDetachedFromSnapshot(detachedContainerSnapshot) {
1038
1024
  if (detachedContainerSnapshot.tree[".hasAttachmentBlobs"] !== undefined) {
1039
- assert(!!this.createProps.detachedBlobStorage &&
1040
- this.createProps.detachedBlobStorage.size > 0, 0x250 /* "serialized container with attachment blobs must be rehydrated with detached blob storage" */);
1025
+ assert(!!this.detachedBlobStorage && this.detachedBlobStorage.size > 0, 0x250 /* "serialized container with attachment blobs must be rehydrated with detached blob storage" */);
1041
1026
  delete detachedContainerSnapshot.tree[".hasAttachmentBlobs"];
1042
1027
  }
1043
1028
  const snapshotTree = getSnapshotTreeFromSerializedContainer(detachedContainerSnapshot);
@@ -1090,9 +1075,7 @@ export class Container extends EventEmitterWithErrorHandling {
1090
1075
  this.initializeProtocolState(attributes, quorumSnapshot);
1091
1076
  }
1092
1077
  initializeProtocolState(attributes, quorumSnapshot) {
1093
- var _a;
1094
- const protocolHandlerBuilder = (_a = this.createProps.protocolHandlerBuilder) !== null && _a !== void 0 ? _a : ((...args) => new ProtocolHandler(...args, new Audience()));
1095
- const protocol = protocolHandlerBuilder(attributes, quorumSnapshot, (key, value) => this.submitMessage(MessageType.Propose, JSON.stringify({ key, value })));
1078
+ const protocol = this.protocolHandlerBuilder(attributes, quorumSnapshot, (key, value) => this.submitMessage(MessageType.Propose, JSON.stringify({ key, value })));
1096
1079
  const protocolLogger = ChildLogger.create(this.subLogger, "ProtocolHandler");
1097
1080
  protocol.quorum.on("error", (error) => {
1098
1081
  protocolLogger.sendErrorEvent(error);
@@ -1197,6 +1180,12 @@ export class Container extends EventEmitterWithErrorHandling {
1197
1180
  assert(this.connectionMode === details.mode, 0x4b7 /* mismatch */);
1198
1181
  this.connectionStateHandler.receivedConnectEvent(details);
1199
1182
  });
1183
+ deltaManager.on("establishingConnection", (reason) => {
1184
+ this.connectionStateHandler.establishingConnection(reason);
1185
+ });
1186
+ deltaManager.on("cancelEstablishingConnection", (reason) => {
1187
+ this.connectionStateHandler.cancelEstablishingConnection(reason);
1188
+ });
1200
1189
  deltaManager.on("disconnect", (reason, error) => {
1201
1190
  var _a;
1202
1191
  (_a = this.collabWindowTracker) === null || _a === void 0 ? void 0 : _a.stopSequenceNumberUpdate();
@@ -1253,8 +1242,8 @@ export class Container extends EventEmitterWithErrorHandling {
1253
1242
  time - this.connectionTransitionTimes[ConnectionState.Disconnected];
1254
1243
  durationFromDisconnected = TelemetryLogger.formatTick(durationFromDisconnected);
1255
1244
  }
1256
- else {
1257
- // This info is of most interest on establishing connection only.
1245
+ else if (value === ConnectionState.CatchingUp) {
1246
+ // This info is of most interesting while Catching Up.
1258
1247
  checkpointSequenceNumber = this.deltaManager.lastKnownSeqNumber;
1259
1248
  if (this.deltaManager.hasCheckpointSequenceNumber) {
1260
1249
  opsBehind = checkpointSequenceNumber - this.deltaManager.lastSequenceNumber;