@fluidframework/container-loader 2.0.0-dev.3.1.0.125672 → 2.0.0-dev.4.1.0.148229
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +7 -4
- package/closeAndGetPendingLocalState.md +51 -0
- package/dist/connectionManager.d.ts.map +1 -1
- package/dist/connectionManager.js +43 -11
- package/dist/connectionManager.js.map +1 -1
- package/dist/connectionStateHandler.d.ts +4 -4
- package/dist/connectionStateHandler.d.ts.map +1 -1
- package/dist/connectionStateHandler.js +7 -0
- package/dist/connectionStateHandler.js.map +1 -1
- package/dist/container.d.ts +44 -4
- package/dist/container.d.ts.map +1 -1
- package/dist/container.js +152 -93
- package/dist/container.js.map +1 -1
- package/dist/containerContext.d.ts +18 -8
- package/dist/containerContext.d.ts.map +1 -1
- package/dist/containerContext.js +47 -4
- package/dist/containerContext.js.map +1 -1
- package/dist/containerStorageAdapter.d.ts +41 -2
- package/dist/containerStorageAdapter.d.ts.map +1 -1
- package/dist/containerStorageAdapter.js +87 -11
- package/dist/containerStorageAdapter.js.map +1 -1
- package/dist/contracts.d.ts +2 -2
- package/dist/contracts.d.ts.map +1 -1
- package/dist/contracts.js.map +1 -1
- package/dist/deltaManager.d.ts +3 -2
- package/dist/deltaManager.d.ts.map +1 -1
- package/dist/deltaManager.js +4 -2
- package/dist/deltaManager.js.map +1 -1
- package/dist/deltaManagerProxy.d.ts +10 -22
- package/dist/deltaManagerProxy.d.ts.map +1 -1
- package/dist/deltaManagerProxy.js +14 -50
- package/dist/deltaManagerProxy.js.map +1 -1
- package/dist/index.d.ts +3 -2
- package/dist/index.d.ts.map +1 -1
- package/dist/index.js +1 -3
- package/dist/index.js.map +1 -1
- package/dist/loader.d.ts +10 -1
- package/dist/loader.d.ts.map +1 -1
- package/dist/loader.js +22 -16
- package/dist/loader.js.map +1 -1
- package/dist/packageVersion.d.ts +1 -1
- package/dist/packageVersion.js +1 -1
- package/dist/packageVersion.js.map +1 -1
- package/dist/protocolTreeDocumentStorageService.d.ts +6 -2
- package/dist/protocolTreeDocumentStorageService.d.ts.map +1 -1
- package/dist/protocolTreeDocumentStorageService.js +7 -4
- package/dist/protocolTreeDocumentStorageService.js.map +1 -1
- package/dist/utils.d.ts.map +1 -1
- package/dist/utils.js +2 -1
- package/dist/utils.js.map +1 -1
- package/lib/connectionManager.d.ts.map +1 -1
- package/lib/connectionManager.js +44 -12
- package/lib/connectionManager.js.map +1 -1
- package/lib/connectionStateHandler.d.ts +4 -4
- package/lib/connectionStateHandler.d.ts.map +1 -1
- package/lib/connectionStateHandler.js +7 -0
- package/lib/connectionStateHandler.js.map +1 -1
- package/lib/container.d.ts +44 -4
- package/lib/container.d.ts.map +1 -1
- package/lib/container.js +155 -96
- package/lib/container.js.map +1 -1
- package/lib/containerContext.d.ts +18 -8
- package/lib/containerContext.d.ts.map +1 -1
- package/lib/containerContext.js +48 -5
- package/lib/containerContext.js.map +1 -1
- package/lib/containerStorageAdapter.d.ts +41 -2
- package/lib/containerStorageAdapter.d.ts.map +1 -1
- package/lib/containerStorageAdapter.js +85 -11
- package/lib/containerStorageAdapter.js.map +1 -1
- package/lib/contracts.d.ts +2 -2
- package/lib/contracts.d.ts.map +1 -1
- package/lib/contracts.js.map +1 -1
- package/lib/deltaManager.d.ts +3 -2
- package/lib/deltaManager.d.ts.map +1 -1
- package/lib/deltaManager.js +4 -2
- package/lib/deltaManager.js.map +1 -1
- package/lib/deltaManagerProxy.d.ts +10 -22
- package/lib/deltaManagerProxy.d.ts.map +1 -1
- package/lib/deltaManagerProxy.js +14 -50
- package/lib/deltaManagerProxy.js.map +1 -1
- package/lib/index.d.ts +3 -2
- package/lib/index.d.ts.map +1 -1
- package/lib/index.js +2 -2
- package/lib/index.js.map +1 -1
- package/lib/loader.d.ts +10 -1
- package/lib/loader.d.ts.map +1 -1
- package/lib/loader.js +21 -16
- package/lib/loader.js.map +1 -1
- package/lib/packageVersion.d.ts +1 -1
- package/lib/packageVersion.js +1 -1
- package/lib/packageVersion.js.map +1 -1
- package/lib/protocolTreeDocumentStorageService.d.ts +6 -2
- package/lib/protocolTreeDocumentStorageService.d.ts.map +1 -1
- package/lib/protocolTreeDocumentStorageService.js +7 -4
- package/lib/protocolTreeDocumentStorageService.js.map +1 -1
- package/lib/utils.d.ts.map +1 -1
- package/lib/utils.js +2 -1
- package/lib/utils.js.map +1 -1
- package/package.json +64 -56
- package/src/connectionManager.ts +48 -17
- package/src/connectionStateHandler.ts +17 -5
- package/src/container.ts +224 -116
- package/src/containerContext.ts +74 -11
- package/src/containerStorageAdapter.ts +113 -9
- package/src/contracts.ts +2 -2
- package/src/deltaManager.ts +9 -4
- package/src/deltaManagerProxy.ts +18 -73
- package/src/index.ts +2 -3
- package/src/loader.ts +28 -26
- package/src/packageVersion.ts +1 -1
- package/src/protocolTreeDocumentStorageService.ts +6 -3
- package/src/utils.ts +7 -4
package/README.md
CHANGED
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@@ -10,6 +10,8 @@
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- [Loading](#loading)
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- [Connectivity](#connectivity)
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- [Closure](#closure)
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- [`Container.close()`](#containerclose)
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- [`Container.dispose()`](#containerdispose)
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- [Audience](#audience)
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- [ClientID and client identification](#clientid-and-client-identification)
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- [Error handling](#error-handling)
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@@ -141,13 +143,14 @@ Errors are of [ICriticalContainerError](../../../common/lib/container-definition
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readonly errorType: string;
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```
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There are
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There are 4 sources of errors:
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1. [ContainerErrorType](../../../common/lib/container-definitions/src/error.ts) - errors & warnings raised at loader level
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2. [
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3.
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2. [DriverErrorType](../../common/driver-definitions/src/driverError.ts) - errors that are likely to be raised from the driver level
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3. [OdspErrorType](../../drivers/odsp-driver/src/odspError.ts) and [RouterliciousErrorType](../../drivers/routerlicious-driver/src/documentDeltaConnection.ts) - errors raised by ODSP and R11S drivers.
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4. Runtime errors, like `"summarizingError"`, `"dataCorruptionError"`. This class of errors is not pre-determined and depends on type of container loaded.
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`ICriticalContainerError.errorType` is a string, which represents a union of
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`ICriticalContainerError.errorType` is a string, which represents a union of 4 error types described above. Hosting application may package different drivers and open different types of containers, and only hosting application may have enough information to enumerate all possible error codes in such scenarios.
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Hosts must listen to `"closed"` event. If error object is present there, container was closed due to error and this information needs to be communicated to user in some way. If there is no error object, it was closed due to host application calling Container.close() (without specifying error).
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When container is closed, it is no longer connected to ordering service. It is also in read-only state, communicating to data stores not to allow user to make changes to container.
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@@ -0,0 +1,51 @@
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# closeAndGetPendingLocalState
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Pending local state is a mechanism that Fluid provides for mitigating data loss, particularly in offline scenarios.
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When changes are made in a Container, it puts the Container into a "dirty" state until the changes have been confirmed by the server.
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If the Container is closed in this state, the changes may be lost if they did not reach the server (for example, if the user is offline).
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`Container.closeAndGetPendingLocalState()` solves this problem by returning pending changes when closing a Container so they may be resupplied to a new container instance and resubmitted.
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Additionally, the blob returned by closeAndGetPendingLocalState() contains enough data to load a container offline.
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This method will still return a such a blob even if the container is not dirty when called.
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## Using `Container.closeAndGetPendingLocalState()`
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When closeAndGetPendingLocalState() is called it will return a serialized blob containing the necessary data to load and resubmit the changes in a new container.
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The stashed changes blob can be used by passing it to `Loader.resolve()` when loading a new container.
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The container will then automatically submit the stashed changes when the Container reaches the "connected" state, if the changes were not originally successful.
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**It's important that these blobs are not reused, since it can result in the same changes being submitted multiple times, possibly resulting in document corruption.**
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Instead, closeAndGetPendingLocalState() should be called again on the new container, which will return a new blob containing all its pending changes, including any still-pending stashed changes it was loaded with.
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```ts
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const myContainer = await myLoader.resolve(myRequest);
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const pendingChanges = myContainer.closeAndGetPendingLocalState();
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const myNewContainer = await myLoader.resolve(myRequest, pendingChanges);
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```
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Note that closeAndGetPendingLocalState() cannot be called on a Container that is already closed or disposed.
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The purpose of closeAndGetPendingLocalState() is to avoid data loss when a dirty container must be closed, not recovering from internal Container errors.
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## How it works
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The blob contains ops and attachment blob uploads that were still pending whe the container was closed.
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It also contains the container's last client ID, a snapshot older than the reference sequence number of the oldest pending op, and all sequenced ops the container has processed since the snapshot.
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When the blob is supplied to `Loader.resolve()`, it will return a new container.
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This container will load from the snapshot in the blob, and "replay" the saved ops in the blob by processing them one by one.
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applyStashedOp() will be called for each stashed op after the op whose sequence number matches the stashed op's reference sequence number is processed (i.e., when the document is in the same state as when the op was originally made).
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When the container connects to the delta stream and starts processing new ops, they are matched to stashed ops by client ID, so the container will not submit stashed ops that were originally successfully submitted.
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When it processes its own join op (i.e., reaches "connected" state), the container will have seen any previously successful stashed ops, and it is safe to resubmit any remaining stashed ops.
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### applyStashedOp()
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When an op is created, it is given a "reference sequence number," which is the sequence number of the last op processed by the container.
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For various reasons, the server will only sequence ops if they are within the "collab window," limited by the "minimum sequence number" of the document.
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For this reason, if an op is not successfully submitted while its reference sequence number is within this window, runtime will call SharedObject.reSubmit() to ask the DDS to merge it with later remote changes and resubmit the change.
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Once the op is sequenced by the server, runtime will pass it to SharedObject.process().
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The job of applyStashedOp() is to return a new DDS in a new container to the same state, so that the DDS is able to handle calls to reSubmit() or process() with the op, even though the DDS itself did not submit it.
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Once stashed ops are passed to applyStashedOp(), they are handled by runtime the same as any other pending ops.
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@@ -1 +1 @@
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{"version":3,"file":"connectionManager.d.ts","sourceRoot":"","sources":["../src/connectionManager.ts"],"names":[],"mappings":"AAAA;;;GAGG;AAGH,OAAO,EAEN,gBAAgB,EAChB,oBAAoB,EACpB,MAAM,oCAAoC,CAAC;AAE5C,OAAO,EACN,WAAW,EACX,YAAY,EAEZ,uBAAuB,EACvB,MAAM,uCAAuC,CAAC;AAE/C,OAAO,
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{"version":3,"file":"connectionManager.d.ts","sourceRoot":"","sources":["../src/connectionManager.ts"],"names":[],"mappings":"AAAA;;;GAGG;AAGH,OAAO,EAEN,gBAAgB,EAChB,oBAAoB,EACpB,MAAM,oCAAoC,CAAC;AAE5C,OAAO,EACN,WAAW,EACX,YAAY,EAEZ,uBAAuB,EACvB,MAAM,uCAAuC,CAAC;AAE/C,OAAO,EAGN,gBAAgB,EAGhB,MAAM,oCAAoC,CAAC;AAS5C,OAAO,EACN,cAAc,EACd,OAAO,EACP,oBAAoB,EACpB,cAAc,EACd,gBAAgB,EAGhB,yBAAyB,EAOzB,MAAM,sCAAsC,CAAC;AAE9C,OAAO,EAAE,aAAa,EAAE,kBAAkB,EAAE,6BAA6B,EAAE,MAAM,aAAa,CAAC;AAiH/F;;;;GAIG;AACH,qBAAa,iBAAkB,YAAW,kBAAkB;IAoK1D,OAAO,CAAC,QAAQ,CAAC,eAAe;IAChC,OAAO,CAAC,MAAM;IAEd,OAAO,CAAC,QAAQ,CAAC,MAAM;IACvB,OAAO,CAAC,QAAQ,CAAC,KAAK;IAvKvB,qEAAqE;IACrE,OAAO,CAAC,QAAQ,CAAC,uBAAuB,CAAiB;IAEzD;;;;OAIG;IACH,OAAO,CAAC,iBAAiB,CAAiC;IAC1D,OAAO,CAAC,UAAU,CAAuC;IAEzD,kEAAkE;IAClE,OAAO,CAAC,oBAAoB,CAAsB;IAElD,4CAA4C;IAC5C,OAAO,CAAC,cAAc,CAAS;IAE/B;;OAEG;IACH,OAAO,CAAC,cAAc,CAAgB;IAEtC,2EAA2E;IAC3E,OAAO,CAAC,gBAAgB,CAAS;IAEjC,OAAO,CAAC,oBAAoB,CAAK;IACjC,OAAO,CAAC,4BAA4B,CAAK;IACzC,sFAAsF;IACtF,OAAO,CAAC,gBAAgB,CAAK;IAE7B,yDAAyD;IACzD,OAAO,CAAC,qBAAqB,CAAqB;IAElD,OAAO,CAAC,sBAAsB,CAAQ;IAEtC,OAAO,CAAC,uBAAuB,CAAuC;IAEtE,OAAO,CAAC,gBAAgB,CAA4B;IAEpD,OAAO,CAAC,SAAS,CAAS;IAE1B,OAAO,CAAC,QAAQ,CAAC,SAAS,CAAiC;IAE3D,IAAW,sBAAsB,oCAEhC;IAED,SAAgB,aAAa,EAAE,cAAc,CAAC;IAE9C;;OAEG;IACH,IAAW,cAAc,IAAI,cAAc,CAE1C;IAED,IAAW,SAAS,YAEnB;IAED,IAAW,QAAQ,uBAElB;IACD;;;OAGG;IACH,IAAW,aAAa,IAAI,aAAa,CAExC;IAED,IAAW,cAAc,IAAI,MAAM,CAElC;IAED,IAAW,OAAO,IAAI,MAAM,CAK3B;IAED,IAAW,oBAAoB,IAAI,oBAAoB,GAAG,SAAS,CAElE;IAED,IAAW,MAAM,IAAI,MAAM,EAAE,GAAG,SAAS,CAExC;IAED,IAAW,QAAQ,IAAI,WAAW,CAAC,gBAAgB,EAAE,CAAC,CAErD;IAED;;;OAGG;IACH,IAAW,eAAe,IAAI,oBAAoB,CAQjD;IAEM,eAAe,IAAI,OAAO;IAOjC;;;;;;;;OAQG;IACH,OAAO,KAAK,QAAQ,GAKnB;IAED,IAAW,YAAY,IAAI,YAAY,CAatC;IAED,OAAO,CAAC,MAAM,CAAC,qBAAqB;gBAiBlB,eAAe,EAAE,MAAM,gBAAgB,GAAG,SAAS,EAC5D,MAAM,EAAE,OAAO,EACvB,gBAAgB,EAAE,OAAO,EACR,MAAM,EAAE,gBAAgB,EACxB,KAAK,EAAE,6BAA6B;IAoB/C,OAAO,CAAC,KAAK,CAAC,EAAE,uBAAuB,EAAE,gBAAgB,GAAE,OAAc;IA0BhF;;;OAGG;IACI,gBAAgB,CAAC,IAAI,EAAE,aAAa,GAAG,IAAI;IAclD;;;;;;;;;;;;;;;;OAgBG;IACI,aAAa,CAAC,QAAQ,EAAE,OAAO;IAoCtC,OAAO,CAAC,uBAAuB;IAQxB,OAAO,CAAC,cAAc,CAAC,EAAE,cAAc;YAOhC,WAAW;IAqKzB;;;;OAIG;IACH,OAAO,CAAC,cAAc;IActB;;;;OAIG;IACH,OAAO,CAAC,yBAAyB;IAwCjC;;OAEG;IACH,OAAO,CAAC,gBAAgB;IAUxB;;;;OAIG;IACH,OAAO,CAAC,4BAA4B;IA8IpC;;;;;;OAMG;IACH,OAAO,CAAC,gBAAgB;IAIxB;;;;;;OAMG;YACW,SAAS;IAsDhB,oBAAoB,CAC1B,OAAO,EAAE,IAAI,CAAC,gBAAgB,EAAE,sBAAsB,CAAC,GACrD,gBAAgB,GAAG,SAAS;IAsCxB,YAAY,CAAC,OAAO,EAAE,GAAG;IAQzB,YAAY,CAAC,QAAQ,EAAE,gBAAgB,EAAE;IA+BzC,0BAA0B,CAAC,OAAO,EAAE,yBAAyB;IAgDpE,OAAO,CAAC,QAAQ,CAAC,SAAS,CAGxB;IAGF,OAAO,CAAC,QAAQ,CAAC,WAAW,CAkB1B;IAGF,OAAO,CAAC,QAAQ,CAAC,yBAAyB,CAIxC;IAEF,OAAO,CAAC,QAAQ,CAAC,YAAY,CAE3B;CACF"}
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const abort_controller_1 = __importDefault(require("abort-controller"));
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const common_utils_1 = require("@fluidframework/common-utils");
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const container_utils_1 = require("@fluidframework/container-utils");
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const driver_definitions_1 = require("@fluidframework/driver-definitions");
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const driver_utils_1 = require("@fluidframework/driver-utils");
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const protocol_definitions_1 = require("@fluidframework/protocol-definitions");
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const telemetry_utils_1 = require("@fluidframework/telemetry-utils");
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this._disposed = true;
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}
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}
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const waitForOnline = async () => {
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// Only wait if we have a strong signal that we're offline - otherwise assume we're online.
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if (((_a = globalThis.navigator) === null || _a === void 0 ? void 0 : _a.onLine) === false && globalThis.addEventListener !== undefined) {
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const resolveAndRemoveListener = () => {
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resolve();
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globalThis.removeEventListener("online", resolveAndRemoveListener);
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};
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});
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}
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};
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/**
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* Implementation of IConnectionManager, used by Container class
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* Implements constant connectivity to relay service, by reconnecting in case of lost connection or error.
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return {
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claims: connection.claims,
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clientId: connection.clientId,
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existing: connection.existing,
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checkpointSequenceNumber: connection.checkpointSequenceNumber,
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get initialClients() {
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// Ensure that things like triggerConnect() will short circuit
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this._reconnectMode = contracts_1.ReconnectMode.Never;
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this._outbound.clear();
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const disconnectReason =
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: "Closing DeltaManager";
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const disconnectReason = "Closing DeltaManager";
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});
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}
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async connectCore(connectionMode) {
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-
var _a, _b;
|
|
360
|
+
var _a, _b, _c;
|
|
350
361
|
(0, common_utils_1.assert)(!this._disposed, 0x26a /* "not closed" */);
|
|
351
362
|
if (this.connection !== undefined) {
|
|
352
363
|
return; // Connection attempt already completed successfully
|
|
@@ -415,7 +426,7 @@ class ConnectionManager {
|
|
|
415
426
|
catch (origError) {
|
|
416
427
|
if (typeof origError === "object" &&
|
|
417
428
|
origError !== null &&
|
|
418
|
-
(origError === null || origError === void 0 ? void 0 : origError.errorType) ===
|
|
429
|
+
(origError === null || origError === void 0 ? void 0 : origError.errorType) === driver_definitions_1.DriverErrorType.deltaStreamConnectionForbidden) {
|
|
419
430
|
connection = new NoDeltaStream();
|
|
420
431
|
requestedMode = "read";
|
|
421
432
|
break;
|
|
@@ -435,11 +446,25 @@ class ConnectionManager {
|
|
|
435
446
|
}, origError);
|
|
436
447
|
lastError = origError;
|
|
437
448
|
const retryDelayFromError = (0, driver_utils_1.getRetryDelayFromError)(origError);
|
|
438
|
-
delayMs = retryDelayFromError !== null && retryDelayFromError !== void 0 ? retryDelayFromError : Math.min(delayMs * 2, MaxReconnectDelayInMs);
|
|
439
449
|
if (retryDelayFromError !== undefined) {
|
|
450
|
+
// If the error told us to wait, then we wait.
|
|
440
451
|
this.props.reconnectionDelayHandler(retryDelayFromError, origError);
|
|
452
|
+
await new Promise((resolve) => {
|
|
453
|
+
setTimeout(resolve, retryDelayFromError);
|
|
454
|
+
});
|
|
455
|
+
}
|
|
456
|
+
else if (((_c = globalThis.navigator) === null || _c === void 0 ? void 0 : _c.onLine) !== false) {
|
|
457
|
+
// If the error didn't tell us to wait, let's still wait a little bit before retrying.
|
|
458
|
+
// We skip this delay if we're confident we're offline, because we probably just need to wait to come back online.
|
|
459
|
+
await new Promise((resolve) => {
|
|
460
|
+
setTimeout(resolve, delayMs);
|
|
461
|
+
delayMs = Math.min(delayMs * 2, MaxReconnectDelayInMs);
|
|
462
|
+
});
|
|
441
463
|
}
|
|
442
|
-
|
|
464
|
+
// If we believe we're offline, we assume there's no point in trying until we at least think we're online.
|
|
465
|
+
// NOTE: This isn't strictly true for drivers that don't require network (e.g. local driver). Really this logic
|
|
466
|
+
// should probably live in the driver.
|
|
467
|
+
await waitForOnline();
|
|
443
468
|
}
|
|
444
469
|
}
|
|
445
470
|
// If we retried more than once, log an event about how long it took (this will not log to error table)
|
|
@@ -469,7 +494,7 @@ class ConnectionManager {
|
|
|
469
494
|
* @param args - The connection arguments
|
|
470
495
|
*/
|
|
471
496
|
triggerConnect(connectionMode) {
|
|
472
|
-
// reconnect()
|
|
497
|
+
// reconnect() includes async awaits, and that causes potential race conditions
|
|
473
498
|
// where we might already have a connection. If it were to happen, it's possible that we will connect
|
|
474
499
|
// with different mode to `connectionMode`. Glancing through the caller chains, it looks like code should be
|
|
475
500
|
// fine (if needed, reconnect flow will get triggered again). Places where new mode matters should encode it
|
|
@@ -508,8 +533,8 @@ class ConnectionManager {
|
|
|
508
533
|
// eslint-disable-next-line @typescript-eslint/no-floating-promises
|
|
509
534
|
this._outbound.pause();
|
|
510
535
|
this._outbound.clear();
|
|
511
|
-
this.props.disconnectHandler(reason);
|
|
512
536
|
connection.dispose();
|
|
537
|
+
this.props.disconnectHandler(reason);
|
|
513
538
|
this._connectionVerboseProps = {};
|
|
514
539
|
return true;
|
|
515
540
|
}
|
|
@@ -671,11 +696,18 @@ class ConnectionManager {
|
|
|
671
696
|
if (this._disposed || this.reconnectMode !== contracts_1.ReconnectMode.Enabled) {
|
|
672
697
|
return;
|
|
673
698
|
}
|
|
699
|
+
// If the error tells us to wait before retrying, then do so.
|
|
674
700
|
const delayMs = (0, driver_utils_1.getRetryDelayFromError)(error);
|
|
675
701
|
if (error !== undefined && delayMs !== undefined) {
|
|
676
702
|
this.props.reconnectionDelayHandler(delayMs, error);
|
|
677
|
-
await
|
|
703
|
+
await new Promise((resolve) => {
|
|
704
|
+
setTimeout(resolve, delayMs);
|
|
705
|
+
});
|
|
678
706
|
}
|
|
707
|
+
// If we believe we're offline, we assume there's no point in trying again until we at least think we're online.
|
|
708
|
+
// NOTE: This isn't strictly true for drivers that don't require network (e.g. local driver). Really this logic
|
|
709
|
+
// should probably live in the driver.
|
|
710
|
+
await waitForOnline();
|
|
679
711
|
this.triggerConnect(requestedMode);
|
|
680
712
|
}
|
|
681
713
|
prepareMessageToSend(message) {
|
|
@@ -1 +1 @@
|
|
|
1
|
-
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* Copyright (c) Microsoft Corporation and contributors. All rights reserved.\n * Licensed under the MIT License.\n */\n\nimport { default as AbortController } from \"abort-controller\";\nimport {\n\tIDisposable,\n\tITelemetryLogger,\n\tITelemetryProperties,\n} from \"@fluidframework/common-definitions\";\nimport { assert, performance, TypedEventEmitter } from \"@fluidframework/common-utils\";\nimport {\n\tIDeltaQueue,\n\tReadOnlyInfo,\n\tIConnectionDetails,\n\tICriticalContainerError,\n} from \"@fluidframework/container-definitions\";\nimport { GenericError, UsageError } from \"@fluidframework/container-utils\";\nimport {\n\tIAnyDriverError,\n\tIDocumentService,\n\tIDocumentDeltaConnection,\n\tIDocumentDeltaConnectionEvents,\n} from \"@fluidframework/driver-definitions\";\nimport {\n\tcanRetryOnError,\n\tcreateWriteError,\n\tcreateGenericNetworkError,\n\tgetRetryDelayFromError,\n\twaitForConnectedState,\n\tDeltaStreamConnectionForbiddenError,\n\tlogNetworkFailure,\n\tisRuntimeMessage,\n} from \"@fluidframework/driver-utils\";\nimport {\n\tConnectionMode,\n\tIClient,\n\tIClientConfiguration,\n\tIClientDetails,\n\tIDocumentMessage,\n\tINack,\n\tINackContent,\n\tISequencedDocumentMessage,\n\tISignalClient,\n\tISignalMessage,\n\tITokenClaims,\n\tMessageType,\n\tScopeType,\n\tISequencedDocumentSystemMessage,\n} from \"@fluidframework/protocol-definitions\";\nimport { TelemetryLogger, normalizeError } from \"@fluidframework/telemetry-utils\";\nimport { ReconnectMode, IConnectionManager, IConnectionManagerFactoryArgs } from \"./contracts\";\nimport { DeltaQueue } from \"./deltaQueue\";\nimport { SignalType } from \"./protocol\";\n\nconst MaxReconnectDelayInMs = 8000;\nconst InitialReconnectDelayInMs = 1000;\nconst DefaultChunkSize = 16 * 1024;\n\nconst fatalConnectErrorProp = { fatalConnectError: true };\n\nfunction getNackReconnectInfo(nackContent: INackContent) {\n\tconst message = `Nack (${nackContent.type}): ${nackContent.message}`;\n\tconst canRetry = nackContent.code !== 403;\n\tconst retryAfterMs =\n\t\tnackContent.retryAfter !== undefined ? nackContent.retryAfter * 1000 : undefined;\n\treturn createGenericNetworkError(\n\t\tmessage,\n\t\t{ canRetry, retryAfterMs },\n\t\t{ statusCode: nackContent.code, driverVersion: undefined },\n\t);\n}\n\n/**\n * Implementation of IDocumentDeltaConnection that does not support submitting\n * or receiving ops. 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Undefined if there is none.\n\t * Note: Once the connection attempt fires and the code becomes asynchronous, its possible that a new connection\n\t * attempt was fired and this.pendingConnection was overwritten to reflect the new attempt.\n\t */\n\tprivate pendingConnection: IPendingConnection | undefined;\n\tprivate connection: IDocumentDeltaConnection | undefined;\n\n\t/** file ACL - whether user has only read-only access to a file */\n\tprivate _readonlyPermissions: boolean | undefined;\n\n\t/** tracks host requiring read-only mode. */\n\tprivate _forceReadonly = false;\n\n\t/**\n\t * Controls whether the DeltaManager will automatically reconnect to the delta stream after receiving a disconnect.\n\t */\n\tprivate _reconnectMode: ReconnectMode;\n\n\t/** True if there is pending (async) reconnection from \"read\" to \"write\" */\n\tprivate pendingReconnect = false;\n\n\tprivate clientSequenceNumber = 0;\n\tprivate clientSequenceNumberObserved = 0;\n\t/** Counts the number of non-runtime ops sent by the client which may not be acked. */\n\tprivate localOpsToIgnore = 0;\n\n\t/** track clientId used last time when we sent any ops */\n\tprivate lastSubmittedClientId: string | undefined;\n\n\tprivate connectFirstConnection = true;\n\n\tprivate _connectionVerboseProps: Record<string, string | number> = {};\n\n\tprivate _connectionProps: ITelemetryProperties = {};\n\n\tprivate _disposed = false;\n\n\tprivate readonly _outbound: DeltaQueue<IDocumentMessage[]>;\n\n\tpublic get connectionVerboseProps() {\n\t\treturn this._connectionVerboseProps;\n\t}\n\n\tpublic readonly clientDetails: IClientDetails;\n\n\t/**\n\t * The current connection mode, initially read.\n\t */\n\tpublic get connectionMode(): ConnectionMode {\n\t\treturn this.connection?.mode ?? \"read\";\n\t}\n\n\tpublic get connected() {\n\t\treturn this.connection !== undefined;\n\t}\n\n\tpublic get clientId() {\n\t\treturn this.connection?.clientId;\n\t}\n\t/**\n\t * Automatic reconnecting enabled or disabled.\n\t * If set to Never, then reconnecting will never be allowed.\n\t */\n\tpublic get reconnectMode(): ReconnectMode {\n\t\treturn this._reconnectMode;\n\t}\n\n\tpublic get maxMessageSize(): number {\n\t\treturn this.connection?.serviceConfiguration?.maxMessageSize ?? DefaultChunkSize;\n\t}\n\n\tpublic get version(): string {\n\t\tif (this.connection === undefined) {\n\t\t\tthrow new Error(\"Cannot check version without a connection\");\n\t\t}\n\t\treturn this.connection.version;\n\t}\n\n\tpublic get serviceConfiguration(): IClientConfiguration | undefined {\n\t\treturn this.connection?.serviceConfiguration;\n\t}\n\n\tpublic get scopes(): string[] | undefined {\n\t\treturn this.connection?.claims.scopes;\n\t}\n\n\tpublic get outbound(): IDeltaQueue<IDocumentMessage[]> {\n\t\treturn this._outbound;\n\t}\n\n\t/**\n\t * Returns set of props that can be logged in telemetry that provide some insights / statistics\n\t * about current or last connection (if there is no connection at the moment)\n\t */\n\tpublic get connectionProps(): ITelemetryProperties {\n\t\treturn this.connection !== undefined\n\t\t\t? this._connectionProps\n\t\t\t: {\n\t\t\t\t\t...this._connectionProps,\n\t\t\t\t\t// Report how many ops this client sent in last disconnected session\n\t\t\t\t\tsentOps: this.clientSequenceNumber,\n\t\t\t };\n\t}\n\n\tpublic shouldJoinWrite(): boolean {\n\t\t// We don't have to wait for ack for topmost NoOps. So subtract those.\n\t\treturn (\n\t\t\tthis.clientSequenceNumberObserved < this.clientSequenceNumber - this.localOpsToIgnore\n\t\t);\n\t}\n\n\t/**\n\t * Tells if container is in read-only mode.\n\t * Data stores should listen for \"readonly\" notifications and disallow user\n\t * making changes to data stores.\n\t * Readonly state can be because of no storage write permission,\n\t * or due to host forcing readonly mode for container.\n\t * It is undefined if we have not yet established websocket connection\n\t * and do not know if user has write access to a file.\n\t */\n\tprivate get readonly(): boolean | undefined {\n\t\tif (this._forceReadonly) {\n\t\t\treturn true;\n\t\t}\n\t\treturn this._readonlyPermissions;\n\t}\n\n\tpublic get readOnlyInfo(): ReadOnlyInfo {\n\t\tconst storageOnly =\n\t\t\tthis.connection !== undefined && this.connection instanceof NoDeltaStream;\n\t\tif (storageOnly || this._forceReadonly || this._readonlyPermissions === true) {\n\t\t\treturn {\n\t\t\t\treadonly: true,\n\t\t\t\tforced: this._forceReadonly,\n\t\t\t\tpermissions: this._readonlyPermissions,\n\t\t\t\tstorageOnly,\n\t\t\t};\n\t\t}\n\n\t\treturn { readonly: this._readonlyPermissions };\n\t}\n\n\tprivate static detailsFromConnection(connection: IDocumentDeltaConnection): IConnectionDetails {\n\t\treturn {\n\t\t\tclaims: connection.claims,\n\t\t\tclientId: connection.clientId,\n\t\t\texisting: connection.existing,\n\t\t\tcheckpointSequenceNumber: connection.checkpointSequenceNumber,\n\t\t\tget initialClients() {\n\t\t\t\treturn connection.initialClients;\n\t\t\t},\n\t\t\tmode: connection.mode,\n\t\t\tserviceConfiguration: connection.serviceConfiguration,\n\t\t\tversion: connection.version,\n\t\t};\n\t}\n\n\tconstructor(\n\t\tprivate readonly serviceProvider: () => IDocumentService | undefined,\n\t\tprivate client: IClient,\n\t\treconnectAllowed: boolean,\n\t\tprivate readonly logger: ITelemetryLogger,\n\t\tprivate readonly props: IConnectionManagerFactoryArgs,\n\t) {\n\t\tthis.clientDetails = this.client.details;\n\t\tthis.defaultReconnectionMode = this.client.mode;\n\t\tthis._reconnectMode = reconnectAllowed ? ReconnectMode.Enabled : ReconnectMode.Never;\n\n\t\t// Outbound message queue. The outbound queue is represented as a queue of an array of ops. Ops contained\n\t\t// within an array *must* fit within the maxMessageSize and are guaranteed to be ordered sequentially.\n\t\tthis._outbound = new DeltaQueue<IDocumentMessage[]>((messages) => {\n\t\t\tif (this.connection === undefined) {\n\t\t\t\tthrow new Error(\"Attempted to submit an outbound message without connection\");\n\t\t\t}\n\t\t\tthis.connection.submit(messages);\n\t\t});\n\n\t\tthis._outbound.on(\"error\", (error) => {\n\t\t\tthis.props.closeHandler(normalizeError(error));\n\t\t});\n\t}\n\n\tpublic dispose(error?: ICriticalContainerError, switchToReadonly: boolean = true) {\n\t\tif (this._disposed) {\n\t\t\treturn;\n\t\t}\n\t\tthis._disposed = true;\n\n\t\tthis.pendingConnection = undefined;\n\n\t\t// Ensure that things like triggerConnect() will short circuit\n\t\tthis._reconnectMode = ReconnectMode.Never;\n\n\t\tthis._outbound.clear();\n\n\t\tconst disconnectReason =\n\t\t\terror !== undefined\n\t\t\t\t? `Closing DeltaManager (${error.message})`\n\t\t\t\t: \"Closing DeltaManager\";\n\n\t\t// This raises \"disconnect\" event if we have active connection.\n\t\tthis.disconnectFromDeltaStream(disconnectReason);\n\n\t\tif (switchToReadonly) {\n\t\t\t// Notify everyone we are in read-only state.\n\t\t\t// Useful for data stores in case we hit some critical error,\n\t\t\t// to switch to a mode where user edits are not accepted\n\t\t\tthis.set_readonlyPermissions(true);\n\t\t}\n\t}\n\n\t/**\n\t * Enables or disables automatic reconnecting.\n\t * Will throw an error if reconnectMode set to Never.\n\t */\n\tpublic setAutoReconnect(mode: ReconnectMode): void {\n\t\tassert(\n\t\t\tmode !== ReconnectMode.Never && this._reconnectMode !== ReconnectMode.Never,\n\t\t\t0x278 /* \"API is not supported for non-connecting or closed container\" */,\n\t\t);\n\n\t\tthis._reconnectMode = mode;\n\n\t\tif (mode !== ReconnectMode.Enabled) {\n\t\t\t// immediately disconnect - do not rely on service eventually dropping connection.\n\t\t\tthis.disconnectFromDeltaStream(\"setAutoReconnect\");\n\t\t}\n\t}\n\n\t/**\n\t * Sends signal to runtime (and data stores) to be read-only.\n\t * Hosts may have read only views, indicating to data stores that no edits are allowed.\n\t * This is independent from this._readonlyPermissions (permissions) and this.connectionMode\n\t * (server can return \"write\" mode even when asked for \"read\")\n\t * Leveraging same \"readonly\" event as runtime & data stores should behave the same in such case\n\t * as in read-only permissions.\n\t * But this.active can be used by some DDSes to figure out if ops can be sent\n\t * (for example, read-only view still participates in code proposals / upgrades decisions)\n\t *\n\t * Forcing Readonly does not prevent DDS from generating ops. It is up to user code to honour\n\t * the readonly flag. If ops are generated, they will accumulate locally and not be sent. If\n\t * there are pending in the outbound queue, it will stop sending until force readonly is\n\t * cleared.\n\t *\n\t * @param readonly - set or clear force readonly.\n\t */\n\tpublic forceReadonly(readonly: boolean) {\n\t\tif (readonly !== this._forceReadonly) {\n\t\t\tthis.logger.sendTelemetryEvent({\n\t\t\t\teventName: \"ForceReadOnly\",\n\t\t\t\tvalue: readonly,\n\t\t\t});\n\t\t}\n\t\tconst oldValue = this.readonly;\n\t\tthis._forceReadonly = readonly;\n\n\t\tif (oldValue !== this.readonly) {\n\t\t\tif (this._reconnectMode === ReconnectMode.Never) {\n\t\t\t\tthrow new UsageError(\"API is not supported for non-connecting or closed container\");\n\t\t\t}\n\t\t\tlet reconnect = false;\n\t\t\tif (this.readonly === true) {\n\t\t\t\t// If we switch to readonly while connected, we should disconnect first\n\t\t\t\t// See comment in the \"readonly\" event handler to deltaManager set up by\n\t\t\t\t// the ContainerRuntime constructor\n\n\t\t\t\tif (this.shouldJoinWrite()) {\n\t\t\t\t\t// If we have pending changes, then we will never send them - it smells like\n\t\t\t\t\t// host logic error.\n\t\t\t\t\tthis.logger.sendErrorEvent({ eventName: \"ForceReadonlyPendingChanged\" });\n\t\t\t\t}\n\n\t\t\t\treconnect = this.disconnectFromDeltaStream(\"Force readonly\");\n\t\t\t}\n\t\t\tthis.props.readonlyChangeHandler(this.readonly);\n\t\t\tif (reconnect) {\n\t\t\t\t// reconnect if we disconnected from before.\n\t\t\t\tthis.triggerConnect(\"read\");\n\t\t\t}\n\t\t}\n\t}\n\n\tprivate set_readonlyPermissions(readonly: boolean) {\n\t\tconst oldValue = this.readonly;\n\t\tthis._readonlyPermissions = readonly;\n\t\tif (oldValue !== this.readonly) {\n\t\t\tthis.props.readonlyChangeHandler(this.readonly);\n\t\t}\n\t}\n\n\tpublic connect(connectionMode?: ConnectionMode) {\n\t\tthis.connectCore(connectionMode).catch((error) => {\n\t\t\tconst normalizedError = normalizeError(error, { props: fatalConnectErrorProp });\n\t\t\tthis.props.closeHandler(normalizedError);\n\t\t});\n\t}\n\n\tprivate async connectCore(connectionMode?: ConnectionMode): Promise<void> {\n\t\tassert(!this._disposed, 0x26a /* \"not closed\" */);\n\n\t\tif (this.connection !== undefined) {\n\t\t\treturn; // Connection attempt already completed successfully\n\t\t}\n\n\t\tlet pendingConnectionMode;\n\t\tif (this.pendingConnection !== undefined) {\n\t\t\tpendingConnectionMode = this.pendingConnection.connectionMode;\n\t\t\tthis.cancelConnection(); // Throw out in-progress connection attempt in favor of new attempt\n\t\t\tassert(\n\t\t\t\tthis.pendingConnection === undefined,\n\t\t\t\t0x344 /* this.pendingConnection should be undefined */,\n\t\t\t);\n\t\t}\n\t\t// If there is no specified ConnectionMode, try the previous mode, if there is no previous mode use default\n\t\tlet requestedMode = connectionMode ?? pendingConnectionMode ?? this.defaultReconnectionMode;\n\n\t\t// if we have any non-acked ops from last connection, reconnect as \"write\".\n\t\t// without that we would connect in view-only mode, which will result in immediate\n\t\t// firing of \"connected\" event from Container and switch of current clientId (as tracked\n\t\t// by all DDSes). This will make it impossible to figure out if ops actually made it through,\n\t\t// so DDSes will immediately resubmit all pending ops, and some of them will be duplicates, corrupting document\n\t\tif (this.shouldJoinWrite()) {\n\t\t\trequestedMode = \"write\";\n\t\t}\n\n\t\tconst docService = this.serviceProvider();\n\t\tassert(docService !== undefined, 0x2a7 /* \"Container is not attached\" */);\n\n\t\tlet connection: IDocumentDeltaConnection | undefined;\n\n\t\tif (docService.policies?.storageOnly === true) {\n\t\t\tconnection = new NoDeltaStream();\n\t\t\tthis.setupNewSuccessfulConnection(connection, \"read\");\n\t\t\tassert(this.pendingConnection === undefined, 0x2b3 /* \"logic error\" */);\n\t\t\treturn;\n\t\t}\n\n\t\tlet delayMs = InitialReconnectDelayInMs;\n\t\tlet connectRepeatCount = 0;\n\t\tconst connectStartTime = performance.now();\n\t\tlet lastError: any;\n\n\t\tconst abortController = new AbortController();\n\t\tconst abortSignal = abortController.signal;\n\t\tthis.pendingConnection = {\n\t\t\tabort: () => {\n\t\t\t\tabortController.abort();\n\t\t\t},\n\t\t\tconnectionMode: requestedMode,\n\t\t};\n\n\t\t// This loop will keep trying to connect until successful, with a delay between each iteration.\n\t\twhile (connection === undefined) {\n\t\t\tif (this._disposed) {\n\t\t\t\tthrow new Error(\"Attempting to connect a closed DeltaManager\");\n\t\t\t}\n\t\t\tif (abortSignal.aborted === true) {\n\t\t\t\tthis.logger.sendTelemetryEvent({\n\t\t\t\t\teventName: \"ConnectionAttemptCancelled\",\n\t\t\t\t\tattempts: connectRepeatCount,\n\t\t\t\t\tduration: TelemetryLogger.formatTick(performance.now() - connectStartTime),\n\t\t\t\t\tconnectionEstablished: false,\n\t\t\t\t});\n\t\t\t\treturn;\n\t\t\t}\n\t\t\tconnectRepeatCount++;\n\n\t\t\ttry {\n\t\t\t\tthis.client.mode = requestedMode;\n\t\t\t\tconnection = await docService.connectToDeltaStream({\n\t\t\t\t\t...this.client,\n\t\t\t\t\tmode: requestedMode,\n\t\t\t\t});\n\n\t\t\t\tif (connection.disposed) {\n\t\t\t\t\t// Nobody observed this connection, so drop it on the floor and retry.\n\t\t\t\t\tthis.logger.sendTelemetryEvent({ eventName: \"ReceivedClosedConnection\" });\n\t\t\t\t\tconnection = undefined;\n\t\t\t\t}\n\t\t\t} catch (origError: any) {\n\t\t\t\tif (\n\t\t\t\t\ttypeof origError === \"object\" &&\n\t\t\t\t\torigError !== null &&\n\t\t\t\t\torigError?.errorType === DeltaStreamConnectionForbiddenError.errorType\n\t\t\t\t) {\n\t\t\t\t\tconnection = new NoDeltaStream();\n\t\t\t\t\trequestedMode = \"read\";\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\n\t\t\t\t// Socket.io error when we connect to wrong socket, or hit some multiplexing bug\n\t\t\t\tif (!canRetryOnError(origError)) {\n\t\t\t\t\tconst error = normalizeError(origError, { props: fatalConnectErrorProp });\n\t\t\t\t\tthis.props.closeHandler(error);\n\t\t\t\t\tthrow error;\n\t\t\t\t}\n\n\t\t\t\t// Since the error is retryable this will not log to the error table\n\t\t\t\tlogNetworkFailure(\n\t\t\t\t\tthis.logger,\n\t\t\t\t\t{\n\t\t\t\t\t\tattempts: connectRepeatCount,\n\t\t\t\t\t\tdelay: delayMs, // milliseconds\n\t\t\t\t\t\teventName: \"DeltaConnectionFailureToConnect\",\n\t\t\t\t\t\tduration: TelemetryLogger.formatTick(performance.now() - connectStartTime),\n\t\t\t\t\t},\n\t\t\t\t\torigError,\n\t\t\t\t);\n\n\t\t\t\tlastError = origError;\n\n\t\t\t\tconst retryDelayFromError = getRetryDelayFromError(origError);\n\t\t\t\tdelayMs = retryDelayFromError ?? Math.min(delayMs * 2, MaxReconnectDelayInMs);\n\n\t\t\t\tif (retryDelayFromError !== undefined) {\n\t\t\t\t\tthis.props.reconnectionDelayHandler(retryDelayFromError, origError);\n\t\t\t\t}\n\t\t\t\tawait waitForConnectedState(delayMs);\n\t\t\t}\n\t\t}\n\n\t\t// If we retried more than once, log an event about how long it took (this will not log to error table)\n\t\tif (connectRepeatCount > 1) {\n\t\t\tlogNetworkFailure(\n\t\t\t\tthis.logger,\n\t\t\t\t{\n\t\t\t\t\teventName: \"MultipleDeltaConnectionFailures\",\n\t\t\t\t\tattempts: connectRepeatCount,\n\t\t\t\t\tduration: TelemetryLogger.formatTick(performance.now() - connectStartTime),\n\t\t\t\t},\n\t\t\t\tlastError,\n\t\t\t);\n\t\t}\n\n\t\t// Check for abort signal after while loop as well\n\t\tif (abortSignal.aborted === true) {\n\t\t\tconnection.dispose();\n\t\t\tthis.logger.sendTelemetryEvent({\n\t\t\t\teventName: \"ConnectionAttemptCancelled\",\n\t\t\t\tattempts: connectRepeatCount,\n\t\t\t\tduration: TelemetryLogger.formatTick(performance.now() - connectStartTime),\n\t\t\t\tconnectionEstablished: true,\n\t\t\t});\n\t\t\treturn;\n\t\t}\n\n\t\tthis.setupNewSuccessfulConnection(connection, requestedMode);\n\t}\n\n\t/**\n\t * Start the connection. Any error should result in container being closed.\n\t * And report the error if it escapes for any reason.\n\t * @param args - The connection arguments\n\t */\n\tprivate triggerConnect(connectionMode: ConnectionMode) {\n\t\t// reconnect() has async await of waitForConnectedState(), and that causes potential race conditions\n\t\t// where we might already have a connection. If it were to happen, it's possible that we will connect\n\t\t// with different mode to `connectionMode`. Glancing through the caller chains, it looks like code should be\n\t\t// fine (if needed, reconnect flow will get triggered again). Places where new mode matters should encode it\n\t\t// directly in connectCore - see this.shouldJoinWrite() test as an example.\n\t\t// assert(this.connection === undefined, 0x239 /* \"called only in disconnected state\" */);\n\n\t\tif (this.reconnectMode !== ReconnectMode.Enabled) {\n\t\t\treturn;\n\t\t}\n\t\tthis.connect(connectionMode);\n\t}\n\n\t/**\n\t * Disconnect the current connection.\n\t * @param reason - Text description of disconnect reason to emit with disconnect event\n\t * @returns A boolean that indicates if there was an existing connection (or pending connection) to disconnect\n\t */\n\tprivate disconnectFromDeltaStream(reason: string): boolean {\n\t\tthis.pendingReconnect = false;\n\n\t\tif (this.connection === undefined) {\n\t\t\tif (this.pendingConnection !== undefined) {\n\t\t\t\tthis.cancelConnection();\n\t\t\t\treturn true;\n\t\t\t}\n\t\t\treturn false;\n\t\t}\n\n\t\tassert(\n\t\t\tthis.pendingConnection === undefined,\n\t\t\t0x27b /* \"reentrancy may result in incorrect behavior\" */,\n\t\t);\n\n\t\tconst connection = this.connection;\n\t\t// Avoid any re-entrancy - clear object reference\n\t\tthis.connection = undefined;\n\n\t\t// Remove listeners first so we don't try to retrigger this flow accidentally through reconnectOnError\n\t\tconnection.off(\"op\", this.opHandler);\n\t\tconnection.off(\"signal\", this.props.signalHandler);\n\t\tconnection.off(\"nack\", this.nackHandler);\n\t\tconnection.off(\"disconnect\", this.disconnectHandlerInternal);\n\t\tconnection.off(\"error\", this.errorHandler);\n\t\tconnection.off(\"pong\", this.props.pongHandler);\n\n\t\t// eslint-disable-next-line @typescript-eslint/no-floating-promises\n\t\tthis._outbound.pause();\n\t\tthis._outbound.clear();\n\t\tthis.props.disconnectHandler(reason);\n\n\t\tconnection.dispose();\n\n\t\tthis._connectionVerboseProps = {};\n\n\t\treturn true;\n\t}\n\n\t/**\n\t * Cancel in-progress connection attempt.\n\t */\n\tprivate cancelConnection() {\n\t\tassert(\n\t\t\tthis.pendingConnection !== undefined,\n\t\t\t0x345 /* this.pendingConnection is undefined when trying to cancel */,\n\t\t);\n\t\tthis.pendingConnection.abort();\n\t\tthis.pendingConnection = undefined;\n\t\tthis.logger.sendTelemetryEvent({ eventName: \"ConnectionCancelReceived\" });\n\t}\n\n\t/**\n\t * Once we've successfully gotten a connection, we need to set up state, attach event listeners, and process\n\t * initial messages.\n\t * @param connection - The newly established connection\n\t */\n\tprivate setupNewSuccessfulConnection(\n\t\tconnection: IDocumentDeltaConnection,\n\t\trequestedMode: ConnectionMode,\n\t) {\n\t\t// Old connection should have been cleaned up before establishing a new one\n\t\tassert(\n\t\t\tthis.connection === undefined,\n\t\t\t0x0e6 /* \"old connection exists on new connection setup\" */,\n\t\t);\n\t\tassert(\n\t\t\t!connection.disposed,\n\t\t\t0x28a /* \"can't be disposed - Callers need to ensure that!\" */,\n\t\t);\n\n\t\tthis.pendingConnection = undefined;\n\n\t\tthis.connection = connection;\n\n\t\t// Does information in scopes & mode matches?\n\t\t// If we asked for \"write\" and got \"read\", then file is read-only\n\t\t// But if we ask read, server can still give us write.\n\t\tconst readonly = !connection.claims.scopes.includes(ScopeType.DocWrite);\n\n\t\tif (connection.mode !== requestedMode) {\n\t\t\tthis.logger.sendTelemetryEvent({\n\t\t\t\teventName: \"ConnectionModeMismatch\",\n\t\t\t\trequestedMode,\n\t\t\t\tmode: connection.mode,\n\t\t\t});\n\t\t}\n\t\t// This connection mode validation logic is moving to the driver layer in 0.44. These two asserts can be\n\t\t// removed after those packages have released and become ubiquitous.\n\t\tassert(\n\t\t\trequestedMode === \"read\" || readonly === (this.connectionMode === \"read\"),\n\t\t\t0x0e7 /* \"claims/connectionMode mismatch\" */,\n\t\t);\n\t\tassert(\n\t\t\t!readonly || this.connectionMode === \"read\",\n\t\t\t0x0e8 /* \"readonly perf with write connection\" */,\n\t\t);\n\n\t\tthis.set_readonlyPermissions(readonly);\n\n\t\tif (this._disposed) {\n\t\t\t// Raise proper events, Log telemetry event and close connection.\n\t\t\tthis.disconnectFromDeltaStream(\"ConnectionManager already closed\");\n\t\t\treturn;\n\t\t}\n\n\t\tthis._outbound.resume();\n\n\t\tconnection.on(\"op\", this.opHandler);\n\t\tconnection.on(\"signal\", this.props.signalHandler);\n\t\tconnection.on(\"nack\", this.nackHandler);\n\t\tconnection.on(\"disconnect\", this.disconnectHandlerInternal);\n\t\tconnection.on(\"error\", this.errorHandler);\n\t\tconnection.on(\"pong\", this.props.pongHandler);\n\n\t\t// Initial messages are always sorted. However, due to early op handler installed by drivers and appending those\n\t\t// ops to initialMessages, resulting set is no longer sorted, which would result in client hitting storage to\n\t\t// fill in gap. We will recover by cancelling this request once we process remaining ops, but it's a waste that\n\t\t// we could avoid\n\t\tconst initialMessages = connection.initialMessages.sort(\n\t\t\t(a, b) => a.sequenceNumber - b.sequenceNumber,\n\t\t);\n\n\t\t// Some storages may provide checkpointSequenceNumber to identify how far client is behind.\n\t\tlet checkpointSequenceNumber = connection.checkpointSequenceNumber;\n\n\t\tthis._connectionVerboseProps = {\n\t\t\tclientId: connection.clientId,\n\t\t\tmode: connection.mode,\n\t\t};\n\n\t\t// reset connection props\n\t\tthis._connectionProps = {};\n\n\t\tif (connection.relayServiceAgent !== undefined) {\n\t\t\tthis._connectionVerboseProps.relayServiceAgent = connection.relayServiceAgent;\n\t\t\tthis._connectionProps.relayServiceAgent = connection.relayServiceAgent;\n\t\t}\n\t\tthis._connectionProps.socketDocumentId = connection.claims.documentId;\n\t\tthis._connectionProps.connectionMode = connection.mode;\n\n\t\tlet last = -1;\n\t\tif (initialMessages.length !== 0) {\n\t\t\tthis._connectionVerboseProps.connectionInitialOpsFrom =\n\t\t\t\tinitialMessages[0].sequenceNumber;\n\t\t\tlast = initialMessages[initialMessages.length - 1].sequenceNumber;\n\t\t\tthis._connectionVerboseProps.connectionInitialOpsTo = last + 1;\n\t\t\t// Update knowledge of how far we are behind, before raising \"connect\" event\n\t\t\t// This is duplication of what incomingOpHandler() does, but we have to raise event before we get there,\n\t\t\t// so duplicating update logic here as well.\n\t\t\tif (checkpointSequenceNumber === undefined || checkpointSequenceNumber < last) {\n\t\t\t\tcheckpointSequenceNumber = last;\n\t\t\t}\n\t\t}\n\n\t\tthis.props.incomingOpHandler(\n\t\t\tinitialMessages,\n\t\t\tthis.connectFirstConnection ? \"InitialOps\" : \"ReconnectOps\",\n\t\t);\n\n\t\tconst details = ConnectionManager.detailsFromConnection(connection);\n\t\tdetails.checkpointSequenceNumber = checkpointSequenceNumber;\n\t\tthis.props.connectHandler(details);\n\n\t\tthis.connectFirstConnection = false;\n\n\t\t// Synthesize clear & join signals out of initialClients state.\n\t\t// This allows us to have single way to process signals, and makes it simpler to initialize\n\t\t// protocol in Container.\n\t\tconst clearSignal: ISignalMessage = {\n\t\t\tclientId: null, // system message\n\t\t\tcontent: JSON.stringify({\n\t\t\t\ttype: SignalType.Clear,\n\t\t\t}),\n\t\t};\n\t\tthis.props.signalHandler(clearSignal);\n\n\t\tfor (const priorClient of connection.initialClients ?? []) {\n\t\t\tconst joinSignal: ISignalMessage = {\n\t\t\t\tclientId: null, // system signal\n\t\t\t\tcontent: JSON.stringify({\n\t\t\t\t\ttype: SignalType.ClientJoin,\n\t\t\t\t\tcontent: priorClient, // ISignalClient\n\t\t\t\t}),\n\t\t\t};\n\t\t\tthis.props.signalHandler(joinSignal);\n\t\t}\n\n\t\t// Unfortunately, there is no defined order between initialSignals (including join & leave signals)\n\t\t// and connection.initialClients. In practice, connection.initialSignals quite often contains join signal\n\t\t// for \"self\" and connection.initialClients does not contain \"self\", so we have to process them after\n\t\t// \"clear\" signal above.\n\t\tif (connection.initialSignals !== undefined) {\n\t\t\tfor (const signal of connection.initialSignals) {\n\t\t\t\tthis.props.signalHandler(signal);\n\t\t\t}\n\t\t}\n\t}\n\n\t/**\n\t * Disconnect the current connection and reconnect. Closes the container if it fails.\n\t * @param connection - The connection that wants to reconnect - no-op if it's different from this.connection\n\t * @param requestedMode - Read or write\n\t * @param error - Error reconnect information including whether or not to reconnect\n\t * @returns A promise that resolves when the connection is reestablished or we stop trying\n\t */\n\tprivate reconnectOnError(requestedMode: ConnectionMode, error: IAnyDriverError) {\n\t\tthis.reconnect(requestedMode, error.message, error).catch(this.props.closeHandler);\n\t}\n\n\t/**\n\t * Disconnect the current connection and reconnect.\n\t * @param connection - The connection that wants to reconnect - no-op if it's different from this.connection\n\t * @param requestedMode - Read or write\n\t * @param error - Error reconnect information including whether or not to reconnect\n\t * @returns A promise that resolves when the connection is reestablished or we stop trying\n\t */\n\tprivate async reconnect(\n\t\trequestedMode: ConnectionMode,\n\t\tdisconnectMessage: string,\n\t\terror?: IAnyDriverError,\n\t) {\n\t\t// We quite often get protocol errors before / after observing nack/disconnect\n\t\t// we do not want to run through same sequence twice.\n\t\t// If we're already disconnected/disconnecting it's not appropriate to call this again.\n\t\tassert(this.connection !== undefined, 0x0eb /* \"Missing connection for reconnect\" */);\n\n\t\tthis.disconnectFromDeltaStream(disconnectMessage);\n\n\t\t// We will always trigger reconnect, even if canRetry is false.\n\t\t// Any truly fatal error state will result in container close upon attempted reconnect,\n\t\t// which is a preferable to closing abruptly when a live connection fails.\n\t\tif (error !== undefined && !error.canRetry) {\n\t\t\tthis.logger.sendTelemetryEvent(\n\t\t\t\t{\n\t\t\t\t\teventName: \"reconnectingDespiteFatalError\",\n\t\t\t\t\treconnectMode: this.reconnectMode,\n\t\t\t\t},\n\t\t\t\terror,\n\t\t\t);\n\t\t}\n\n\t\tif (this.reconnectMode === ReconnectMode.Never) {\n\t\t\t// Do not raise container error if we are closing just because we lost connection.\n\t\t\t// Those errors (like IdleDisconnect) would show up in telemetry dashboards and\n\t\t\t// are very misleading, as first initial reaction - some logic is broken.\n\t\t\tthis.props.closeHandler();\n\t\t}\n\n\t\t// If closed then we can't reconnect\n\t\tif (this._disposed || this.reconnectMode !== ReconnectMode.Enabled) {\n\t\t\treturn;\n\t\t}\n\n\t\tconst delayMs = getRetryDelayFromError(error);\n\t\tif (error !== undefined && delayMs !== undefined) {\n\t\t\tthis.props.reconnectionDelayHandler(delayMs, error);\n\t\t\tawait waitForConnectedState(delayMs);\n\t\t}\n\n\t\tthis.triggerConnect(requestedMode);\n\t}\n\n\tpublic prepareMessageToSend(\n\t\tmessage: Omit<IDocumentMessage, \"clientSequenceNumber\">,\n\t): IDocumentMessage | undefined {\n\t\tif (this.readonly === true) {\n\t\t\tassert(\n\t\t\t\tthis.readOnlyInfo.readonly === true,\n\t\t\t\t0x1f0 /* \"Unexpected mismatch in readonly\" */,\n\t\t\t);\n\t\t\tconst error = new GenericError(\"deltaManagerReadonlySubmit\", undefined /* error */, {\n\t\t\t\treadonly: this.readOnlyInfo.readonly,\n\t\t\t\tforcedReadonly: this.readOnlyInfo.forced,\n\t\t\t\treadonlyPermissions: this.readOnlyInfo.permissions,\n\t\t\t\tstorageOnly: this.readOnlyInfo.storageOnly,\n\t\t\t});\n\t\t\tthis.props.closeHandler(error);\n\t\t\treturn undefined;\n\t\t}\n\n\t\t// reset clientSequenceNumber if we are using new clientId.\n\t\t// we keep info about old connection as long as possible to be able to account for all non-acked ops\n\t\t// that we pick up on next connection.\n\t\tassert(!!this.connection, 0x0e4 /* \"Lost old connection!\" */);\n\t\tif (this.lastSubmittedClientId !== this.connection?.clientId) {\n\t\t\tthis.lastSubmittedClientId = this.connection?.clientId;\n\t\t\tthis.clientSequenceNumber = 0;\n\t\t\tthis.clientSequenceNumberObserved = 0;\n\t\t}\n\n\t\tif (!isRuntimeMessage(message)) {\n\t\t\tthis.localOpsToIgnore++;\n\t\t} else {\n\t\t\tthis.localOpsToIgnore = 0;\n\t\t}\n\n\t\treturn {\n\t\t\t...message,\n\t\t\tclientSequenceNumber: ++this.clientSequenceNumber,\n\t\t};\n\t}\n\n\tpublic submitSignal(content: any) {\n\t\tif (this.connection !== undefined) {\n\t\t\tthis.connection.submitSignal(content);\n\t\t} else {\n\t\t\tthis.logger.sendErrorEvent({ eventName: \"submitSignalDisconnected\" });\n\t\t}\n\t}\n\n\tpublic sendMessages(messages: IDocumentMessage[]) {\n\t\tassert(this.connected, 0x2b4 /* \"not connected on sending ops!\" */);\n\t\t// If connection is \"read\" or implicit \"read\" (got leave op for \"write\" connection),\n\t\t// then op can't make it through - we will get a nack if op is sent.\n\t\t// We can short-circuit this process.\n\t\t// Note that we also want nacks to be rare and be treated as catastrophic failures.\n\t\t// Be careful with reentrancy though - disconnected event should not be be raised in the\n\t\t// middle of the current workflow, but rather on clean stack!\n\t\tif (this.connectionMode === \"read\") {\n\t\t\tif (!this.pendingReconnect) {\n\t\t\t\tthis.pendingReconnect = true;\n\t\t\t\tPromise.resolve()\n\t\t\t\t\t.then(async () => {\n\t\t\t\t\t\tif (this.pendingReconnect) {\n\t\t\t\t\t\t\t// still valid?\n\t\t\t\t\t\t\tawait this.reconnect(\n\t\t\t\t\t\t\t\t\"write\", // connectionMode\n\t\t\t\t\t\t\t\t\"Switch to write\", // message\n\t\t\t\t\t\t\t);\n\t\t\t\t\t\t}\n\t\t\t\t\t})\n\t\t\t\t\t.catch(() => {});\n\t\t\t}\n\t\t\treturn;\n\t\t}\n\n\t\tassert(!this.pendingReconnect, 0x2b5 /* \"logic error\" */);\n\n\t\tthis._outbound.push(messages);\n\t}\n\n\tpublic beforeProcessingIncomingOp(message: ISequencedDocumentMessage) {\n\t\t// if we have connection, and message is local, then we better treat is as local!\n\t\tassert(\n\t\t\tthis.clientId !== message.clientId || this.lastSubmittedClientId === message.clientId,\n\t\t\t0x0ee /* \"Not accounting local messages correctly\" */,\n\t\t);\n\n\t\tif (\n\t\t\tthis.lastSubmittedClientId !== undefined &&\n\t\t\tthis.lastSubmittedClientId === message.clientId\n\t\t) {\n\t\t\tconst clientSequenceNumber = message.clientSequenceNumber;\n\n\t\t\tassert(\n\t\t\t\tthis.clientSequenceNumberObserved < clientSequenceNumber,\n\t\t\t\t0x0ef /* \"client seq# not growing\" */,\n\t\t\t);\n\t\t\tassert(\n\t\t\t\tclientSequenceNumber <= this.clientSequenceNumber,\n\t\t\t\t0x0f0 /* \"Incoming local client seq# > generated by this client\" */,\n\t\t\t);\n\n\t\t\tthis.clientSequenceNumberObserved = clientSequenceNumber;\n\t\t}\n\n\t\tif (message.type === MessageType.ClientLeave) {\n\t\t\tconst systemLeaveMessage = message as ISequencedDocumentSystemMessage;\n\t\t\tconst clientId = JSON.parse(systemLeaveMessage.data) as string;\n\t\t\tif (clientId === this.clientId) {\n\t\t\t\t// We have been kicked out from quorum\n\t\t\t\tthis.logger.sendPerformanceEvent({ eventName: \"ReadConnectionTransition\" });\n\n\t\t\t\t// Please see #8483 for more details on why maintaining connection further as is would not work.\n\t\t\t\t// Short story - connection properties are immutable, and many processes (consensus DDSes, summarizer)\n\t\t\t\t// assume that connection stays \"write\" connection until disconnect, and act accordingly, which may\n\t\t\t\t// not work well with de-facto \"read\" connection we are in after receiving own leave op on timeout.\n\t\t\t\t// Clients need to be able to transition to \"read\" state after some time of inactivity!\n\t\t\t\t// Note - this may close container!\n\t\t\t\tthis.reconnect(\n\t\t\t\t\t\"read\", // connectionMode\n\t\t\t\t\t\"Switch to read\", // message\n\t\t\t\t).catch((error) => {\n\t\t\t\t\tthis.logger.sendErrorEvent({ eventName: \"SwitchToReadConnection\" }, error);\n\t\t\t\t});\n\t\t\t}\n\t\t}\n\t}\n\n\tprivate readonly opHandler = (documentId: string, messagesArg: ISequencedDocumentMessage[]) => {\n\t\tconst messages = Array.isArray(messagesArg) ? messagesArg : [messagesArg];\n\t\tthis.props.incomingOpHandler(messages, \"opHandler\");\n\t};\n\n\t// Always connect in write mode after getting nacked.\n\tprivate readonly nackHandler = (documentId: string, messages: INack[]) => {\n\t\tconst message = messages[0];\n\t\tif (this._readonlyPermissions === true) {\n\t\t\tthis.props.closeHandler(\n\t\t\t\tcreateWriteError(\"writeOnReadOnlyDocument\", { driverVersion: undefined }),\n\t\t\t);\n\t\t\treturn;\n\t\t}\n\n\t\tconst reconnectInfo = getNackReconnectInfo(message.content);\n\n\t\t// If the nack indicates we cannot retry, then close the container outright\n\t\tif (!reconnectInfo.canRetry) {\n\t\t\tthis.props.closeHandler(reconnectInfo);\n\t\t\treturn;\n\t\t}\n\n\t\tthis.reconnectOnError(\"write\", reconnectInfo);\n\t};\n\n\t// Connection mode is always read on disconnect/error unless the system mode was write.\n\tprivate readonly disconnectHandlerInternal = (disconnectReason: IAnyDriverError) => {\n\t\t// Note: we might get multiple disconnect calls on same socket, as early disconnect notification\n\t\t// (\"server_disconnect\", ODSP-specific) is mapped to \"disconnect\"\n\t\tthis.reconnectOnError(this.defaultReconnectionMode, disconnectReason);\n\t};\n\n\tprivate readonly errorHandler = (error: IAnyDriverError) => {\n\t\tthis.reconnectOnError(this.defaultReconnectionMode, error);\n\t};\n}\n"]}
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+
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All rights reserved.\n * Licensed under the MIT License.\n */\n\nimport { default as AbortController } from \"abort-controller\";\nimport {\n\tIDisposable,\n\tITelemetryLogger,\n\tITelemetryProperties,\n} from \"@fluidframework/common-definitions\";\nimport { assert, performance, TypedEventEmitter } from \"@fluidframework/common-utils\";\nimport {\n\tIDeltaQueue,\n\tReadOnlyInfo,\n\tIConnectionDetailsInternal,\n\tICriticalContainerError,\n} from \"@fluidframework/container-definitions\";\nimport { GenericError, UsageError } from \"@fluidframework/container-utils\";\nimport {\n\tDriverErrorType,\n\tIAnyDriverError,\n\tIDocumentService,\n\tIDocumentDeltaConnection,\n\tIDocumentDeltaConnectionEvents,\n} from \"@fluidframework/driver-definitions\";\nimport {\n\tcanRetryOnError,\n\tcreateWriteError,\n\tcreateGenericNetworkError,\n\tgetRetryDelayFromError,\n\tlogNetworkFailure,\n\tisRuntimeMessage,\n} from \"@fluidframework/driver-utils\";\nimport {\n\tConnectionMode,\n\tIClient,\n\tIClientConfiguration,\n\tIClientDetails,\n\tIDocumentMessage,\n\tINack,\n\tINackContent,\n\tISequencedDocumentMessage,\n\tISignalClient,\n\tISignalMessage,\n\tITokenClaims,\n\tMessageType,\n\tScopeType,\n\tISequencedDocumentSystemMessage,\n} from \"@fluidframework/protocol-definitions\";\nimport { TelemetryLogger, normalizeError } from \"@fluidframework/telemetry-utils\";\nimport { ReconnectMode, IConnectionManager, IConnectionManagerFactoryArgs } from \"./contracts\";\nimport { DeltaQueue } from \"./deltaQueue\";\nimport { SignalType } from \"./protocol\";\n\nconst MaxReconnectDelayInMs = 8000;\nconst InitialReconnectDelayInMs = 1000;\nconst DefaultChunkSize = 16 * 1024;\n\nconst fatalConnectErrorProp = { fatalConnectError: true };\n\nfunction getNackReconnectInfo(nackContent: INackContent) {\n\tconst message = `Nack (${nackContent.type}): ${nackContent.message}`;\n\tconst canRetry = nackContent.code !== 403;\n\tconst retryAfterMs =\n\t\tnackContent.retryAfter !== undefined ? nackContent.retryAfter * 1000 : undefined;\n\treturn createGenericNetworkError(\n\t\tmessage,\n\t\t{ canRetry, retryAfterMs },\n\t\t{ statusCode: nackContent.code, driverVersion: undefined },\n\t);\n}\n\n/**\n * Implementation of IDocumentDeltaConnection that does not support submitting\n * or receiving ops. Used in storage-only mode.\n */\nconst clientNoDeltaStream: IClient = {\n\tmode: \"read\",\n\tdetails: { capabilities: { interactive: true } },\n\tpermission: [],\n\tuser: { id: \"storage-only client\" }, // we need some \"fake\" ID here.\n\tscopes: [],\n};\nconst clientIdNoDeltaStream: string = \"storage-only client\";\n\nclass NoDeltaStream\n\textends TypedEventEmitter<IDocumentDeltaConnectionEvents>\n\timplements IDocumentDeltaConnection, IDisposable\n{\n\tclientId = clientIdNoDeltaStream;\n\tclaims: ITokenClaims = {\n\t\tscopes: [ScopeType.DocRead],\n\t} as any;\n\tmode: ConnectionMode = \"read\";\n\texisting: boolean = true;\n\tmaxMessageSize: number = 0;\n\tversion: string = \"\";\n\tinitialMessages: ISequencedDocumentMessage[] = [];\n\tinitialSignals: ISignalMessage[] = [];\n\tinitialClients: ISignalClient[] = [\n\t\t{ client: clientNoDeltaStream, clientId: clientIdNoDeltaStream },\n\t];\n\tserviceConfiguration: IClientConfiguration = {\n\t\tmaxMessageSize: 0,\n\t\tblockSize: 0,\n\t};\n\tcheckpointSequenceNumber?: number | undefined = undefined;\n\tsubmit(messages: IDocumentMessage[]): void {\n\t\tthis.emit(\n\t\t\t\"nack\",\n\t\t\tthis.clientId,\n\t\t\tmessages.map((operation) => {\n\t\t\t\treturn {\n\t\t\t\t\toperation,\n\t\t\t\t\tcontent: { message: \"Cannot submit with storage-only connection\", code: 403 },\n\t\t\t\t};\n\t\t\t}),\n\t\t);\n\t}\n\tsubmitSignal(message: any): void {\n\t\tthis.emit(\"nack\", this.clientId, {\n\t\t\toperation: message,\n\t\t\tcontent: { message: \"Cannot submit signal with storage-only connection\", code: 403 },\n\t\t});\n\t}\n\n\tprivate _disposed = false;\n\tpublic get disposed() {\n\t\treturn this._disposed;\n\t}\n\tpublic dispose() {\n\t\tthis._disposed = true;\n\t}\n}\n\nconst waitForOnline = async (): Promise<void> => {\n\t// Only wait if we have a strong signal that we're offline - otherwise assume we're online.\n\tif (globalThis.navigator?.onLine === false && globalThis.addEventListener !== undefined) {\n\t\treturn new Promise<void>((resolve) => {\n\t\t\tconst resolveAndRemoveListener = () => {\n\t\t\t\tresolve();\n\t\t\t\tglobalThis.removeEventListener(\"online\", resolveAndRemoveListener);\n\t\t\t};\n\t\t\tglobalThis.addEventListener(\"online\", resolveAndRemoveListener);\n\t\t});\n\t}\n};\n\n/**\n * Interface to track the current in-progress connection attempt.\n */\ninterface IPendingConnection {\n\t/**\n\t * Used to cancel an in-progress connection attempt.\n\t */\n\tabort(): void;\n\n\t/**\n\t * Desired ConnectionMode of this in-progress connection attempt.\n\t */\n\tconnectionMode: ConnectionMode;\n}\n\n/**\n * Implementation of IConnectionManager, used by Container class\n * Implements constant connectivity to relay service, by reconnecting in case of lost connection or error.\n * Exposes various controls to influence this process, including manual reconnects, forced read-only mode, etc.\n */\nexport class ConnectionManager implements IConnectionManager {\n\t/** Connection mode used when reconnecting on error or disconnect. */\n\tprivate readonly defaultReconnectionMode: ConnectionMode;\n\n\t/**\n\t * Tracks the current in-progress connection attempt. Undefined if there is none.\n\t * Note: Once the connection attempt fires and the code becomes asynchronous, its possible that a new connection\n\t * attempt was fired and this.pendingConnection was overwritten to reflect the new attempt.\n\t */\n\tprivate pendingConnection: IPendingConnection | undefined;\n\tprivate connection: IDocumentDeltaConnection | undefined;\n\n\t/** file ACL - whether user has only read-only access to a file */\n\tprivate _readonlyPermissions: boolean | undefined;\n\n\t/** tracks host requiring read-only mode. */\n\tprivate _forceReadonly = false;\n\n\t/**\n\t * Controls whether the DeltaManager will automatically reconnect to the delta stream after receiving a disconnect.\n\t */\n\tprivate _reconnectMode: ReconnectMode;\n\n\t/** True if there is pending (async) reconnection from \"read\" to \"write\" */\n\tprivate pendingReconnect = false;\n\n\tprivate clientSequenceNumber = 0;\n\tprivate clientSequenceNumberObserved = 0;\n\t/** Counts the number of non-runtime ops sent by the client which may not be acked. */\n\tprivate localOpsToIgnore = 0;\n\n\t/** track clientId used last time when we sent any ops */\n\tprivate lastSubmittedClientId: string | undefined;\n\n\tprivate connectFirstConnection = true;\n\n\tprivate _connectionVerboseProps: Record<string, string | number> = {};\n\n\tprivate _connectionProps: ITelemetryProperties = {};\n\n\tprivate _disposed = false;\n\n\tprivate readonly _outbound: DeltaQueue<IDocumentMessage[]>;\n\n\tpublic get connectionVerboseProps() {\n\t\treturn this._connectionVerboseProps;\n\t}\n\n\tpublic readonly clientDetails: IClientDetails;\n\n\t/**\n\t * The current connection mode, initially read.\n\t */\n\tpublic get connectionMode(): ConnectionMode {\n\t\treturn this.connection?.mode ?? \"read\";\n\t}\n\n\tpublic get connected() {\n\t\treturn this.connection !== undefined;\n\t}\n\n\tpublic get clientId() {\n\t\treturn this.connection?.clientId;\n\t}\n\t/**\n\t * Automatic reconnecting enabled or disabled.\n\t * If set to Never, then reconnecting will never be allowed.\n\t */\n\tpublic get reconnectMode(): ReconnectMode {\n\t\treturn this._reconnectMode;\n\t}\n\n\tpublic get maxMessageSize(): number {\n\t\treturn this.connection?.serviceConfiguration?.maxMessageSize ?? DefaultChunkSize;\n\t}\n\n\tpublic get version(): string {\n\t\tif (this.connection === undefined) {\n\t\t\tthrow new Error(\"Cannot check version without a connection\");\n\t\t}\n\t\treturn this.connection.version;\n\t}\n\n\tpublic get serviceConfiguration(): IClientConfiguration | undefined {\n\t\treturn this.connection?.serviceConfiguration;\n\t}\n\n\tpublic get scopes(): string[] | undefined {\n\t\treturn this.connection?.claims.scopes;\n\t}\n\n\tpublic get outbound(): IDeltaQueue<IDocumentMessage[]> {\n\t\treturn this._outbound;\n\t}\n\n\t/**\n\t * Returns set of props that can be logged in telemetry that provide some insights / statistics\n\t * about current or last connection (if there is no connection at the moment)\n\t */\n\tpublic get connectionProps(): ITelemetryProperties {\n\t\treturn this.connection !== undefined\n\t\t\t? this._connectionProps\n\t\t\t: {\n\t\t\t\t\t...this._connectionProps,\n\t\t\t\t\t// Report how many ops this client sent in last disconnected session\n\t\t\t\t\tsentOps: this.clientSequenceNumber,\n\t\t\t };\n\t}\n\n\tpublic shouldJoinWrite(): boolean {\n\t\t// We don't have to wait for ack for topmost NoOps. So subtract those.\n\t\treturn (\n\t\t\tthis.clientSequenceNumberObserved < this.clientSequenceNumber - this.localOpsToIgnore\n\t\t);\n\t}\n\n\t/**\n\t * Tells if container is in read-only mode.\n\t * Data stores should listen for \"readonly\" notifications and disallow user\n\t * making changes to data stores.\n\t * Readonly state can be because of no storage write permission,\n\t * or due to host forcing readonly mode for container.\n\t * It is undefined if we have not yet established websocket connection\n\t * and do not know if user has write access to a file.\n\t */\n\tprivate get readonly(): boolean | undefined {\n\t\tif (this._forceReadonly) {\n\t\t\treturn true;\n\t\t}\n\t\treturn this._readonlyPermissions;\n\t}\n\n\tpublic get readOnlyInfo(): ReadOnlyInfo {\n\t\tconst storageOnly =\n\t\t\tthis.connection !== undefined && this.connection instanceof NoDeltaStream;\n\t\tif (storageOnly || this._forceReadonly || this._readonlyPermissions === true) {\n\t\t\treturn {\n\t\t\t\treadonly: true,\n\t\t\t\tforced: this._forceReadonly,\n\t\t\t\tpermissions: this._readonlyPermissions,\n\t\t\t\tstorageOnly,\n\t\t\t};\n\t\t}\n\n\t\treturn { readonly: this._readonlyPermissions };\n\t}\n\n\tprivate static detailsFromConnection(\n\t\tconnection: IDocumentDeltaConnection,\n\t): IConnectionDetailsInternal {\n\t\treturn {\n\t\t\tclaims: connection.claims,\n\t\t\tclientId: connection.clientId,\n\t\t\tcheckpointSequenceNumber: connection.checkpointSequenceNumber,\n\t\t\tget initialClients() {\n\t\t\t\treturn connection.initialClients;\n\t\t\t},\n\t\t\tmode: connection.mode,\n\t\t\tserviceConfiguration: connection.serviceConfiguration,\n\t\t\tversion: connection.version,\n\t\t};\n\t}\n\n\tconstructor(\n\t\tprivate readonly serviceProvider: () => IDocumentService | undefined,\n\t\tprivate client: IClient,\n\t\treconnectAllowed: boolean,\n\t\tprivate readonly logger: ITelemetryLogger,\n\t\tprivate readonly props: IConnectionManagerFactoryArgs,\n\t) {\n\t\tthis.clientDetails = this.client.details;\n\t\tthis.defaultReconnectionMode = this.client.mode;\n\t\tthis._reconnectMode = reconnectAllowed ? ReconnectMode.Enabled : ReconnectMode.Never;\n\n\t\t// Outbound message queue. The outbound queue is represented as a queue of an array of ops. Ops contained\n\t\t// within an array *must* fit within the maxMessageSize and are guaranteed to be ordered sequentially.\n\t\tthis._outbound = new DeltaQueue<IDocumentMessage[]>((messages) => {\n\t\t\tif (this.connection === undefined) {\n\t\t\t\tthrow new Error(\"Attempted to submit an outbound message without connection\");\n\t\t\t}\n\t\t\tthis.connection.submit(messages);\n\t\t});\n\n\t\tthis._outbound.on(\"error\", (error) => {\n\t\t\tthis.props.closeHandler(normalizeError(error));\n\t\t});\n\t}\n\n\tpublic dispose(error?: ICriticalContainerError, switchToReadonly: boolean = true) {\n\t\tif (this._disposed) {\n\t\t\treturn;\n\t\t}\n\t\tthis._disposed = true;\n\n\t\tthis.pendingConnection = undefined;\n\n\t\t// Ensure that things like triggerConnect() will short circuit\n\t\tthis._reconnectMode = ReconnectMode.Never;\n\n\t\tthis._outbound.clear();\n\n\t\tconst disconnectReason = \"Closing DeltaManager\";\n\n\t\t// This raises \"disconnect\" event if we have active connection.\n\t\tthis.disconnectFromDeltaStream(disconnectReason);\n\n\t\tif (switchToReadonly) {\n\t\t\t// Notify everyone we are in read-only state.\n\t\t\t// Useful for data stores in case we hit some critical error,\n\t\t\t// to switch to a mode where user edits are not accepted\n\t\t\tthis.set_readonlyPermissions(true);\n\t\t}\n\t}\n\n\t/**\n\t * Enables or disables automatic reconnecting.\n\t * Will throw an error if reconnectMode set to Never.\n\t */\n\tpublic setAutoReconnect(mode: ReconnectMode): void {\n\t\tassert(\n\t\t\tmode !== ReconnectMode.Never && this._reconnectMode !== ReconnectMode.Never,\n\t\t\t0x278 /* \"API is not supported for non-connecting or closed container\" */,\n\t\t);\n\n\t\tthis._reconnectMode = mode;\n\n\t\tif (mode !== ReconnectMode.Enabled) {\n\t\t\t// immediately disconnect - do not rely on service eventually dropping connection.\n\t\t\tthis.disconnectFromDeltaStream(\"setAutoReconnect\");\n\t\t}\n\t}\n\n\t/**\n\t * Sends signal to runtime (and data stores) to be read-only.\n\t * Hosts may have read only views, indicating to data stores that no edits are allowed.\n\t * This is independent from this._readonlyPermissions (permissions) and this.connectionMode\n\t * (server can return \"write\" mode even when asked for \"read\")\n\t * Leveraging same \"readonly\" event as runtime & data stores should behave the same in such case\n\t * as in read-only permissions.\n\t * But this.active can be used by some DDSes to figure out if ops can be sent\n\t * (for example, read-only view still participates in code proposals / upgrades decisions)\n\t *\n\t * Forcing Readonly does not prevent DDS from generating ops. It is up to user code to honour\n\t * the readonly flag. If ops are generated, they will accumulate locally and not be sent. If\n\t * there are pending in the outbound queue, it will stop sending until force readonly is\n\t * cleared.\n\t *\n\t * @param readonly - set or clear force readonly.\n\t */\n\tpublic forceReadonly(readonly: boolean) {\n\t\tif (readonly !== this._forceReadonly) {\n\t\t\tthis.logger.sendTelemetryEvent({\n\t\t\t\teventName: \"ForceReadOnly\",\n\t\t\t\tvalue: readonly,\n\t\t\t});\n\t\t}\n\t\tconst oldValue = this.readonly;\n\t\tthis._forceReadonly = readonly;\n\n\t\tif (oldValue !== this.readonly) {\n\t\t\tif (this._reconnectMode === ReconnectMode.Never) {\n\t\t\t\tthrow new UsageError(\"API is not supported for non-connecting or closed container\");\n\t\t\t}\n\t\t\tlet reconnect = false;\n\t\t\tif (this.readonly === true) {\n\t\t\t\t// If we switch to readonly while connected, we should disconnect first\n\t\t\t\t// See comment in the \"readonly\" event handler to deltaManager set up by\n\t\t\t\t// the ContainerRuntime constructor\n\n\t\t\t\tif (this.shouldJoinWrite()) {\n\t\t\t\t\t// If we have pending changes, then we will never send them - it smells like\n\t\t\t\t\t// host logic error.\n\t\t\t\t\tthis.logger.sendErrorEvent({ eventName: \"ForceReadonlyPendingChanged\" });\n\t\t\t\t}\n\n\t\t\t\treconnect = this.disconnectFromDeltaStream(\"Force readonly\");\n\t\t\t}\n\t\t\tthis.props.readonlyChangeHandler(this.readonly);\n\t\t\tif (reconnect) {\n\t\t\t\t// reconnect if we disconnected from before.\n\t\t\t\tthis.triggerConnect(\"read\");\n\t\t\t}\n\t\t}\n\t}\n\n\tprivate set_readonlyPermissions(readonly: boolean) {\n\t\tconst oldValue = this.readonly;\n\t\tthis._readonlyPermissions = readonly;\n\t\tif (oldValue !== this.readonly) {\n\t\t\tthis.props.readonlyChangeHandler(this.readonly);\n\t\t}\n\t}\n\n\tpublic connect(connectionMode?: ConnectionMode) {\n\t\tthis.connectCore(connectionMode).catch((error) => {\n\t\t\tconst normalizedError = normalizeError(error, { props: fatalConnectErrorProp });\n\t\t\tthis.props.closeHandler(normalizedError);\n\t\t});\n\t}\n\n\tprivate async connectCore(connectionMode?: ConnectionMode): Promise<void> {\n\t\tassert(!this._disposed, 0x26a /* \"not closed\" */);\n\n\t\tif (this.connection !== undefined) {\n\t\t\treturn; // Connection attempt already completed successfully\n\t\t}\n\n\t\tlet pendingConnectionMode;\n\t\tif (this.pendingConnection !== undefined) {\n\t\t\tpendingConnectionMode = this.pendingConnection.connectionMode;\n\t\t\tthis.cancelConnection(); // Throw out in-progress connection attempt in favor of new attempt\n\t\t\tassert(\n\t\t\t\tthis.pendingConnection === undefined,\n\t\t\t\t0x344 /* this.pendingConnection should be undefined */,\n\t\t\t);\n\t\t}\n\t\t// If there is no specified ConnectionMode, try the previous mode, if there is no previous mode use default\n\t\tlet requestedMode = connectionMode ?? pendingConnectionMode ?? this.defaultReconnectionMode;\n\n\t\t// if we have any non-acked ops from last connection, reconnect as \"write\".\n\t\t// without that we would connect in view-only mode, which will result in immediate\n\t\t// firing of \"connected\" event from Container and switch of current clientId (as tracked\n\t\t// by all DDSes). This will make it impossible to figure out if ops actually made it through,\n\t\t// so DDSes will immediately resubmit all pending ops, and some of them will be duplicates, corrupting document\n\t\tif (this.shouldJoinWrite()) {\n\t\t\trequestedMode = \"write\";\n\t\t}\n\n\t\tconst docService = this.serviceProvider();\n\t\tassert(docService !== undefined, 0x2a7 /* \"Container is not attached\" */);\n\n\t\tlet connection: IDocumentDeltaConnection | undefined;\n\n\t\tif (docService.policies?.storageOnly === true) {\n\t\t\tconnection = new NoDeltaStream();\n\t\t\tthis.setupNewSuccessfulConnection(connection, \"read\");\n\t\t\tassert(this.pendingConnection === undefined, 0x2b3 /* \"logic error\" */);\n\t\t\treturn;\n\t\t}\n\n\t\tlet delayMs = InitialReconnectDelayInMs;\n\t\tlet connectRepeatCount = 0;\n\t\tconst connectStartTime = performance.now();\n\t\tlet lastError: any;\n\n\t\tconst abortController = new AbortController();\n\t\tconst abortSignal = abortController.signal;\n\t\tthis.pendingConnection = {\n\t\t\tabort: () => {\n\t\t\t\tabortController.abort();\n\t\t\t},\n\t\t\tconnectionMode: requestedMode,\n\t\t};\n\n\t\t// This loop will keep trying to connect until successful, with a delay between each iteration.\n\t\twhile (connection === undefined) {\n\t\t\tif (this._disposed) {\n\t\t\t\tthrow new Error(\"Attempting to connect a closed DeltaManager\");\n\t\t\t}\n\t\t\tif (abortSignal.aborted === true) {\n\t\t\t\tthis.logger.sendTelemetryEvent({\n\t\t\t\t\teventName: \"ConnectionAttemptCancelled\",\n\t\t\t\t\tattempts: connectRepeatCount,\n\t\t\t\t\tduration: TelemetryLogger.formatTick(performance.now() - connectStartTime),\n\t\t\t\t\tconnectionEstablished: false,\n\t\t\t\t});\n\t\t\t\treturn;\n\t\t\t}\n\t\t\tconnectRepeatCount++;\n\n\t\t\ttry {\n\t\t\t\tthis.client.mode = requestedMode;\n\t\t\t\tconnection = await docService.connectToDeltaStream({\n\t\t\t\t\t...this.client,\n\t\t\t\t\tmode: requestedMode,\n\t\t\t\t});\n\n\t\t\t\tif (connection.disposed) {\n\t\t\t\t\t// Nobody observed this connection, so drop it on the floor and retry.\n\t\t\t\t\tthis.logger.sendTelemetryEvent({ eventName: \"ReceivedClosedConnection\" });\n\t\t\t\t\tconnection = undefined;\n\t\t\t\t}\n\t\t\t} catch (origError: any) {\n\t\t\t\tif (\n\t\t\t\t\ttypeof origError === \"object\" &&\n\t\t\t\t\torigError !== null &&\n\t\t\t\t\torigError?.errorType === DriverErrorType.deltaStreamConnectionForbidden\n\t\t\t\t) {\n\t\t\t\t\tconnection = new NoDeltaStream();\n\t\t\t\t\trequestedMode = \"read\";\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\n\t\t\t\t// Socket.io error when we connect to wrong socket, or hit some multiplexing bug\n\t\t\t\tif (!canRetryOnError(origError)) {\n\t\t\t\t\tconst error = normalizeError(origError, { props: fatalConnectErrorProp });\n\t\t\t\t\tthis.props.closeHandler(error);\n\t\t\t\t\tthrow error;\n\t\t\t\t}\n\n\t\t\t\t// Since the error is retryable this will not log to the error table\n\t\t\t\tlogNetworkFailure(\n\t\t\t\t\tthis.logger,\n\t\t\t\t\t{\n\t\t\t\t\t\tattempts: connectRepeatCount,\n\t\t\t\t\t\tdelay: delayMs, // milliseconds\n\t\t\t\t\t\teventName: \"DeltaConnectionFailureToConnect\",\n\t\t\t\t\t\tduration: TelemetryLogger.formatTick(performance.now() - connectStartTime),\n\t\t\t\t\t},\n\t\t\t\t\torigError,\n\t\t\t\t);\n\n\t\t\t\tlastError = origError;\n\n\t\t\t\tconst retryDelayFromError = getRetryDelayFromError(origError);\n\t\t\t\tif (retryDelayFromError !== undefined) {\n\t\t\t\t\t// If the error told us to wait, then we wait.\n\t\t\t\t\tthis.props.reconnectionDelayHandler(retryDelayFromError, origError);\n\t\t\t\t\tawait new Promise<void>((resolve) => {\n\t\t\t\t\t\tsetTimeout(resolve, retryDelayFromError);\n\t\t\t\t\t});\n\t\t\t\t} else if (globalThis.navigator?.onLine !== false) {\n\t\t\t\t\t// If the error didn't tell us to wait, let's still wait a little bit before retrying.\n\t\t\t\t\t// We skip this delay if we're confident we're offline, because we probably just need to wait to come back online.\n\t\t\t\t\tawait new Promise<void>((resolve) => {\n\t\t\t\t\t\tsetTimeout(resolve, delayMs);\n\t\t\t\t\t\tdelayMs = Math.min(delayMs * 2, MaxReconnectDelayInMs);\n\t\t\t\t\t});\n\t\t\t\t}\n\n\t\t\t\t// If we believe we're offline, we assume there's no point in trying until we at least think we're online.\n\t\t\t\t// NOTE: This isn't strictly true for drivers that don't require network (e.g. local driver). Really this logic\n\t\t\t\t// should probably live in the driver.\n\t\t\t\tawait waitForOnline();\n\t\t\t}\n\t\t}\n\n\t\t// If we retried more than once, log an event about how long it took (this will not log to error table)\n\t\tif (connectRepeatCount > 1) {\n\t\t\tlogNetworkFailure(\n\t\t\t\tthis.logger,\n\t\t\t\t{\n\t\t\t\t\teventName: \"MultipleDeltaConnectionFailures\",\n\t\t\t\t\tattempts: connectRepeatCount,\n\t\t\t\t\tduration: TelemetryLogger.formatTick(performance.now() - connectStartTime),\n\t\t\t\t},\n\t\t\t\tlastError,\n\t\t\t);\n\t\t}\n\n\t\t// Check for abort signal after while loop as well\n\t\tif (abortSignal.aborted === true) {\n\t\t\tconnection.dispose();\n\t\t\tthis.logger.sendTelemetryEvent({\n\t\t\t\teventName: \"ConnectionAttemptCancelled\",\n\t\t\t\tattempts: connectRepeatCount,\n\t\t\t\tduration: TelemetryLogger.formatTick(performance.now() - connectStartTime),\n\t\t\t\tconnectionEstablished: true,\n\t\t\t});\n\t\t\treturn;\n\t\t}\n\n\t\tthis.setupNewSuccessfulConnection(connection, requestedMode);\n\t}\n\n\t/**\n\t * Start the connection. Any error should result in container being closed.\n\t * And report the error if it escapes for any reason.\n\t * @param args - The connection arguments\n\t */\n\tprivate triggerConnect(connectionMode: ConnectionMode) {\n\t\t// reconnect() includes async awaits, and that causes potential race conditions\n\t\t// where we might already have a connection. If it were to happen, it's possible that we will connect\n\t\t// with different mode to `connectionMode`. Glancing through the caller chains, it looks like code should be\n\t\t// fine (if needed, reconnect flow will get triggered again). Places where new mode matters should encode it\n\t\t// directly in connectCore - see this.shouldJoinWrite() test as an example.\n\t\t// assert(this.connection === undefined, 0x239 /* \"called only in disconnected state\" */);\n\n\t\tif (this.reconnectMode !== ReconnectMode.Enabled) {\n\t\t\treturn;\n\t\t}\n\t\tthis.connect(connectionMode);\n\t}\n\n\t/**\n\t * Disconnect the current connection.\n\t * @param reason - Text description of disconnect reason to emit with disconnect event\n\t * @returns A boolean that indicates if there was an existing connection (or pending connection) to disconnect\n\t */\n\tprivate disconnectFromDeltaStream(reason: string): boolean {\n\t\tthis.pendingReconnect = false;\n\n\t\tif (this.connection === undefined) {\n\t\t\tif (this.pendingConnection !== undefined) {\n\t\t\t\tthis.cancelConnection();\n\t\t\t\treturn true;\n\t\t\t}\n\t\t\treturn false;\n\t\t}\n\n\t\tassert(\n\t\t\tthis.pendingConnection === undefined,\n\t\t\t0x27b /* \"reentrancy may result in incorrect behavior\" */,\n\t\t);\n\n\t\tconst connection = this.connection;\n\t\t// Avoid any re-entrancy - clear object reference\n\t\tthis.connection = undefined;\n\n\t\t// Remove listeners first so we don't try to retrigger this flow accidentally through reconnectOnError\n\t\tconnection.off(\"op\", this.opHandler);\n\t\tconnection.off(\"signal\", this.props.signalHandler);\n\t\tconnection.off(\"nack\", this.nackHandler);\n\t\tconnection.off(\"disconnect\", this.disconnectHandlerInternal);\n\t\tconnection.off(\"error\", this.errorHandler);\n\t\tconnection.off(\"pong\", this.props.pongHandler);\n\n\t\t// eslint-disable-next-line @typescript-eslint/no-floating-promises\n\t\tthis._outbound.pause();\n\t\tthis._outbound.clear();\n\t\tconnection.dispose();\n\n\t\tthis.props.disconnectHandler(reason);\n\n\t\tthis._connectionVerboseProps = {};\n\n\t\treturn true;\n\t}\n\n\t/**\n\t * Cancel in-progress connection attempt.\n\t */\n\tprivate cancelConnection() {\n\t\tassert(\n\t\t\tthis.pendingConnection !== undefined,\n\t\t\t0x345 /* this.pendingConnection is undefined when trying to cancel */,\n\t\t);\n\t\tthis.pendingConnection.abort();\n\t\tthis.pendingConnection = undefined;\n\t\tthis.logger.sendTelemetryEvent({ eventName: \"ConnectionCancelReceived\" });\n\t}\n\n\t/**\n\t * Once we've successfully gotten a connection, we need to set up state, attach event listeners, and process\n\t * initial messages.\n\t * @param connection - The newly established connection\n\t */\n\tprivate setupNewSuccessfulConnection(\n\t\tconnection: IDocumentDeltaConnection,\n\t\trequestedMode: ConnectionMode,\n\t) {\n\t\t// Old connection should have been cleaned up before establishing a new one\n\t\tassert(\n\t\t\tthis.connection === undefined,\n\t\t\t0x0e6 /* \"old connection exists on new connection setup\" */,\n\t\t);\n\t\tassert(\n\t\t\t!connection.disposed,\n\t\t\t0x28a /* \"can't be disposed - Callers need to ensure that!\" */,\n\t\t);\n\n\t\tthis.pendingConnection = undefined;\n\n\t\tthis.connection = connection;\n\n\t\t// Does information in scopes & mode matches?\n\t\t// If we asked for \"write\" and got \"read\", then file is read-only\n\t\t// But if we ask read, server can still give us write.\n\t\tconst readonly = !connection.claims.scopes.includes(ScopeType.DocWrite);\n\n\t\tif (connection.mode !== requestedMode) {\n\t\t\tthis.logger.sendTelemetryEvent({\n\t\t\t\teventName: \"ConnectionModeMismatch\",\n\t\t\t\trequestedMode,\n\t\t\t\tmode: connection.mode,\n\t\t\t});\n\t\t}\n\t\t// This connection mode validation logic is moving to the driver layer in 0.44. These two asserts can be\n\t\t// removed after those packages have released and become ubiquitous.\n\t\tassert(\n\t\t\trequestedMode === \"read\" || readonly === (this.connectionMode === \"read\"),\n\t\t\t0x0e7 /* \"claims/connectionMode mismatch\" */,\n\t\t);\n\t\tassert(\n\t\t\t!readonly || this.connectionMode === \"read\",\n\t\t\t0x0e8 /* \"readonly perf with write connection\" */,\n\t\t);\n\n\t\tthis.set_readonlyPermissions(readonly);\n\n\t\tif (this._disposed) {\n\t\t\t// Raise proper events, Log telemetry event and close connection.\n\t\t\tthis.disconnectFromDeltaStream(\"ConnectionManager already closed\");\n\t\t\treturn;\n\t\t}\n\n\t\tthis._outbound.resume();\n\n\t\tconnection.on(\"op\", this.opHandler);\n\t\tconnection.on(\"signal\", this.props.signalHandler);\n\t\tconnection.on(\"nack\", this.nackHandler);\n\t\tconnection.on(\"disconnect\", this.disconnectHandlerInternal);\n\t\tconnection.on(\"error\", this.errorHandler);\n\t\tconnection.on(\"pong\", this.props.pongHandler);\n\n\t\t// Initial messages are always sorted. However, due to early op handler installed by drivers and appending those\n\t\t// ops to initialMessages, resulting set is no longer sorted, which would result in client hitting storage to\n\t\t// fill in gap. We will recover by cancelling this request once we process remaining ops, but it's a waste that\n\t\t// we could avoid\n\t\tconst initialMessages = connection.initialMessages.sort(\n\t\t\t(a, b) => a.sequenceNumber - b.sequenceNumber,\n\t\t);\n\n\t\t// Some storages may provide checkpointSequenceNumber to identify how far client is behind.\n\t\tlet checkpointSequenceNumber = connection.checkpointSequenceNumber;\n\n\t\tthis._connectionVerboseProps = {\n\t\t\tclientId: connection.clientId,\n\t\t\tmode: connection.mode,\n\t\t};\n\n\t\t// reset connection props\n\t\tthis._connectionProps = {};\n\n\t\tif (connection.relayServiceAgent !== undefined) {\n\t\t\tthis._connectionVerboseProps.relayServiceAgent = connection.relayServiceAgent;\n\t\t\tthis._connectionProps.relayServiceAgent = connection.relayServiceAgent;\n\t\t}\n\t\tthis._connectionProps.socketDocumentId = connection.claims.documentId;\n\t\tthis._connectionProps.connectionMode = connection.mode;\n\n\t\tlet last = -1;\n\t\tif (initialMessages.length !== 0) {\n\t\t\tthis._connectionVerboseProps.connectionInitialOpsFrom =\n\t\t\t\tinitialMessages[0].sequenceNumber;\n\t\t\tlast = initialMessages[initialMessages.length - 1].sequenceNumber;\n\t\t\tthis._connectionVerboseProps.connectionInitialOpsTo = last + 1;\n\t\t\t// Update knowledge of how far we are behind, before raising \"connect\" event\n\t\t\t// This is duplication of what incomingOpHandler() does, but we have to raise event before we get there,\n\t\t\t// so duplicating update logic here as well.\n\t\t\tif (checkpointSequenceNumber === undefined || checkpointSequenceNumber < last) {\n\t\t\t\tcheckpointSequenceNumber = last;\n\t\t\t}\n\t\t}\n\n\t\tthis.props.incomingOpHandler(\n\t\t\tinitialMessages,\n\t\t\tthis.connectFirstConnection ? \"InitialOps\" : \"ReconnectOps\",\n\t\t);\n\n\t\tconst details = ConnectionManager.detailsFromConnection(connection);\n\t\tdetails.checkpointSequenceNumber = checkpointSequenceNumber;\n\t\tthis.props.connectHandler(details);\n\n\t\tthis.connectFirstConnection = false;\n\n\t\t// Synthesize clear & join signals out of initialClients state.\n\t\t// This allows us to have single way to process signals, and makes it simpler to initialize\n\t\t// protocol in Container.\n\t\tconst clearSignal: ISignalMessage = {\n\t\t\tclientId: null, // system message\n\t\t\tcontent: JSON.stringify({\n\t\t\t\ttype: SignalType.Clear,\n\t\t\t}),\n\t\t};\n\t\tthis.props.signalHandler(clearSignal);\n\n\t\tfor (const priorClient of connection.initialClients ?? []) {\n\t\t\tconst joinSignal: ISignalMessage = {\n\t\t\t\tclientId: null, // system signal\n\t\t\t\tcontent: JSON.stringify({\n\t\t\t\t\ttype: SignalType.ClientJoin,\n\t\t\t\t\tcontent: priorClient, // ISignalClient\n\t\t\t\t}),\n\t\t\t};\n\t\t\tthis.props.signalHandler(joinSignal);\n\t\t}\n\n\t\t// Unfortunately, there is no defined order between initialSignals (including join & leave signals)\n\t\t// and connection.initialClients. In practice, connection.initialSignals quite often contains join signal\n\t\t// for \"self\" and connection.initialClients does not contain \"self\", so we have to process them after\n\t\t// \"clear\" signal above.\n\t\tif (connection.initialSignals !== undefined) {\n\t\t\tfor (const signal of connection.initialSignals) {\n\t\t\t\tthis.props.signalHandler(signal);\n\t\t\t}\n\t\t}\n\t}\n\n\t/**\n\t * Disconnect the current connection and reconnect. Closes the container if it fails.\n\t * @param connection - The connection that wants to reconnect - no-op if it's different from this.connection\n\t * @param requestedMode - Read or write\n\t * @param error - Error reconnect information including whether or not to reconnect\n\t * @returns A promise that resolves when the connection is reestablished or we stop trying\n\t */\n\tprivate reconnectOnError(requestedMode: ConnectionMode, error: IAnyDriverError) {\n\t\tthis.reconnect(requestedMode, error.message, error).catch(this.props.closeHandler);\n\t}\n\n\t/**\n\t * Disconnect the current connection and reconnect.\n\t * @param connection - The connection that wants to reconnect - no-op if it's different from this.connection\n\t * @param requestedMode - Read or write\n\t * @param error - Error reconnect information including whether or not to reconnect\n\t * @returns A promise that resolves when the connection is reestablished or we stop trying\n\t */\n\tprivate async reconnect(\n\t\trequestedMode: ConnectionMode,\n\t\tdisconnectMessage: string,\n\t\terror?: IAnyDriverError,\n\t) {\n\t\t// We quite often get protocol errors before / after observing nack/disconnect\n\t\t// we do not want to run through same sequence twice.\n\t\t// If we're already disconnected/disconnecting it's not appropriate to call this again.\n\t\tassert(this.connection !== undefined, 0x0eb /* \"Missing connection for reconnect\" */);\n\n\t\tthis.disconnectFromDeltaStream(disconnectMessage);\n\n\t\t// We will always trigger reconnect, even if canRetry is false.\n\t\t// Any truly fatal error state will result in container close upon attempted reconnect,\n\t\t// which is a preferable to closing abruptly when a live connection fails.\n\t\tif (error !== undefined && !error.canRetry) {\n\t\t\tthis.logger.sendTelemetryEvent(\n\t\t\t\t{\n\t\t\t\t\teventName: \"reconnectingDespiteFatalError\",\n\t\t\t\t\treconnectMode: this.reconnectMode,\n\t\t\t\t},\n\t\t\t\terror,\n\t\t\t);\n\t\t}\n\n\t\tif (this.reconnectMode === ReconnectMode.Never) {\n\t\t\t// Do not raise container error if we are closing just because we lost connection.\n\t\t\t// Those errors (like IdleDisconnect) would show up in telemetry dashboards and\n\t\t\t// are very misleading, as first initial reaction - some logic is broken.\n\t\t\tthis.props.closeHandler();\n\t\t}\n\n\t\t// If closed then we can't reconnect\n\t\tif (this._disposed || this.reconnectMode !== ReconnectMode.Enabled) {\n\t\t\treturn;\n\t\t}\n\n\t\t// If the error tells us to wait before retrying, then do so.\n\t\tconst delayMs = getRetryDelayFromError(error);\n\t\tif (error !== undefined && delayMs !== undefined) {\n\t\t\tthis.props.reconnectionDelayHandler(delayMs, error);\n\t\t\tawait new Promise<void>((resolve) => {\n\t\t\t\tsetTimeout(resolve, delayMs);\n\t\t\t});\n\t\t}\n\n\t\t// If we believe we're offline, we assume there's no point in trying again until we at least think we're online.\n\t\t// NOTE: This isn't strictly true for drivers that don't require network (e.g. local driver). Really this logic\n\t\t// should probably live in the driver.\n\t\tawait waitForOnline();\n\n\t\tthis.triggerConnect(requestedMode);\n\t}\n\n\tpublic prepareMessageToSend(\n\t\tmessage: Omit<IDocumentMessage, \"clientSequenceNumber\">,\n\t): IDocumentMessage | undefined {\n\t\tif (this.readonly === true) {\n\t\t\tassert(\n\t\t\t\tthis.readOnlyInfo.readonly === true,\n\t\t\t\t0x1f0 /* \"Unexpected mismatch in readonly\" */,\n\t\t\t);\n\t\t\tconst error = new GenericError(\"deltaManagerReadonlySubmit\", undefined /* error */, {\n\t\t\t\treadonly: this.readOnlyInfo.readonly,\n\t\t\t\tforcedReadonly: this.readOnlyInfo.forced,\n\t\t\t\treadonlyPermissions: this.readOnlyInfo.permissions,\n\t\t\t\tstorageOnly: this.readOnlyInfo.storageOnly,\n\t\t\t});\n\t\t\tthis.props.closeHandler(error);\n\t\t\treturn undefined;\n\t\t}\n\n\t\t// reset clientSequenceNumber if we are using new clientId.\n\t\t// we keep info about old connection as long as possible to be able to account for all non-acked ops\n\t\t// that we pick up on next connection.\n\t\tassert(!!this.connection, 0x0e4 /* \"Lost old connection!\" */);\n\t\tif (this.lastSubmittedClientId !== this.connection?.clientId) {\n\t\t\tthis.lastSubmittedClientId = this.connection?.clientId;\n\t\t\tthis.clientSequenceNumber = 0;\n\t\t\tthis.clientSequenceNumberObserved = 0;\n\t\t}\n\n\t\tif (!isRuntimeMessage(message)) {\n\t\t\tthis.localOpsToIgnore++;\n\t\t} else {\n\t\t\tthis.localOpsToIgnore = 0;\n\t\t}\n\n\t\treturn {\n\t\t\t...message,\n\t\t\tclientSequenceNumber: ++this.clientSequenceNumber,\n\t\t};\n\t}\n\n\tpublic submitSignal(content: any) {\n\t\tif (this.connection !== undefined) {\n\t\t\tthis.connection.submitSignal(content);\n\t\t} else {\n\t\t\tthis.logger.sendErrorEvent({ eventName: \"submitSignalDisconnected\" });\n\t\t}\n\t}\n\n\tpublic sendMessages(messages: IDocumentMessage[]) {\n\t\tassert(this.connected, 0x2b4 /* \"not connected on sending ops!\" */);\n\t\t// If connection is \"read\" or implicit \"read\" (got leave op for \"write\" connection),\n\t\t// then op can't make it through - we will get a nack if op is sent.\n\t\t// We can short-circuit this process.\n\t\t// Note that we also want nacks to be rare and be treated as catastrophic failures.\n\t\t// Be careful with reentrancy though - disconnected event should not be be raised in the\n\t\t// middle of the current workflow, but rather on clean stack!\n\t\tif (this.connectionMode === \"read\") {\n\t\t\tif (!this.pendingReconnect) {\n\t\t\t\tthis.pendingReconnect = true;\n\t\t\t\tPromise.resolve()\n\t\t\t\t\t.then(async () => {\n\t\t\t\t\t\tif (this.pendingReconnect) {\n\t\t\t\t\t\t\t// still valid?\n\t\t\t\t\t\t\tawait this.reconnect(\n\t\t\t\t\t\t\t\t\"write\", // connectionMode\n\t\t\t\t\t\t\t\t\"Switch to write\", // message\n\t\t\t\t\t\t\t);\n\t\t\t\t\t\t}\n\t\t\t\t\t})\n\t\t\t\t\t.catch(() => {});\n\t\t\t}\n\t\t\treturn;\n\t\t}\n\n\t\tassert(!this.pendingReconnect, 0x2b5 /* \"logic error\" */);\n\n\t\tthis._outbound.push(messages);\n\t}\n\n\tpublic beforeProcessingIncomingOp(message: ISequencedDocumentMessage) {\n\t\t// if we have connection, and message is local, then we better treat is as local!\n\t\tassert(\n\t\t\tthis.clientId !== message.clientId || this.lastSubmittedClientId === message.clientId,\n\t\t\t0x0ee /* \"Not accounting local messages correctly\" */,\n\t\t);\n\n\t\tif (\n\t\t\tthis.lastSubmittedClientId !== undefined &&\n\t\t\tthis.lastSubmittedClientId === message.clientId\n\t\t) {\n\t\t\tconst clientSequenceNumber = message.clientSequenceNumber;\n\n\t\t\tassert(\n\t\t\t\tthis.clientSequenceNumberObserved < clientSequenceNumber,\n\t\t\t\t0x0ef /* \"client seq# not growing\" */,\n\t\t\t);\n\t\t\tassert(\n\t\t\t\tclientSequenceNumber <= this.clientSequenceNumber,\n\t\t\t\t0x0f0 /* \"Incoming local client seq# > generated by this client\" */,\n\t\t\t);\n\n\t\t\tthis.clientSequenceNumberObserved = clientSequenceNumber;\n\t\t}\n\n\t\tif (message.type === MessageType.ClientLeave) {\n\t\t\tconst systemLeaveMessage = message as ISequencedDocumentSystemMessage;\n\t\t\tconst clientId = JSON.parse(systemLeaveMessage.data) as string;\n\t\t\tif (clientId === this.clientId) {\n\t\t\t\t// We have been kicked out from quorum\n\t\t\t\tthis.logger.sendPerformanceEvent({ eventName: \"ReadConnectionTransition\" });\n\n\t\t\t\t// Please see #8483 for more details on why maintaining connection further as is would not work.\n\t\t\t\t// Short story - connection properties are immutable, and many processes (consensus DDSes, summarizer)\n\t\t\t\t// assume that connection stays \"write\" connection until disconnect, and act accordingly, which may\n\t\t\t\t// not work well with de-facto \"read\" connection we are in after receiving own leave op on timeout.\n\t\t\t\t// Clients need to be able to transition to \"read\" state after some time of inactivity!\n\t\t\t\t// Note - this may close container!\n\t\t\t\tthis.reconnect(\n\t\t\t\t\t\"read\", // connectionMode\n\t\t\t\t\t\"Switch to read\", // message\n\t\t\t\t).catch((error) => {\n\t\t\t\t\tthis.logger.sendErrorEvent({ eventName: \"SwitchToReadConnection\" }, error);\n\t\t\t\t});\n\t\t\t}\n\t\t}\n\t}\n\n\tprivate readonly opHandler = (documentId: string, messagesArg: ISequencedDocumentMessage[]) => {\n\t\tconst messages = Array.isArray(messagesArg) ? messagesArg : [messagesArg];\n\t\tthis.props.incomingOpHandler(messages, \"opHandler\");\n\t};\n\n\t// Always connect in write mode after getting nacked.\n\tprivate readonly nackHandler = (documentId: string, messages: INack[]) => {\n\t\tconst message = messages[0];\n\t\tif (this._readonlyPermissions === true) {\n\t\t\tthis.props.closeHandler(\n\t\t\t\tcreateWriteError(\"writeOnReadOnlyDocument\", { driverVersion: undefined }),\n\t\t\t);\n\t\t\treturn;\n\t\t}\n\n\t\tconst reconnectInfo = getNackReconnectInfo(message.content);\n\n\t\t// If the nack indicates we cannot retry, then close the container outright\n\t\tif (!reconnectInfo.canRetry) {\n\t\t\tthis.props.closeHandler(reconnectInfo);\n\t\t\treturn;\n\t\t}\n\n\t\tthis.reconnectOnError(\"write\", reconnectInfo);\n\t};\n\n\t// Connection mode is always read on disconnect/error unless the system mode was write.\n\tprivate readonly disconnectHandlerInternal = (disconnectReason: IAnyDriverError) => {\n\t\t// Note: we might get multiple disconnect calls on same socket, as early disconnect notification\n\t\t// (\"server_disconnect\", ODSP-specific) is mapped to \"disconnect\"\n\t\tthis.reconnectOnError(this.defaultReconnectionMode, disconnectReason);\n\t};\n\n\tprivate readonly errorHandler = (error: IAnyDriverError) => {\n\t\tthis.reconnectOnError(this.defaultReconnectionMode, error);\n\t};\n}\n"]}
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@@ -3,7 +3,7 @@
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* Licensed under the MIT License.
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import { ITelemetryLogger, ITelemetryProperties, TelemetryEventCategory } from "@fluidframework/common-definitions";
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import {
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import { IConnectionDetailsInternal, IDeltaManager } from "@fluidframework/container-definitions";
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export declare function createConnectionStateHandler(inputs: IConnectionStateHandlerInputs, deltaManager: IDeltaManager<any, any>, clientId?: string): ConnectionStateHandler | ConnectionStateCatchup;
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@@ -57,7 +57,7 @@ declare class ConnectionStateHandlerPassThrough implements IConnectionStateHandl
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@@ -142,7 +142,7 @@ declare class ConnectionStateHandler implements IConnectionStateHandler {
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* @param deltaManager - DeltaManager to be used for delaying Connected transition until caught up.
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* If it's undefined, then don't delay and transition to Connected as soon as Leave/Join op are accounted for
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@@ -1 +1 @@
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{"version":3,"file":"connectionStateHandler.d.ts","sourceRoot":"","sources":["../src/connectionStateHandler.ts"],"names":[],"mappings":"AAAA;;;GAGG;AAEH,OAAO,EACN,gBAAgB,EAChB,oBAAoB,EACpB,sBAAsB,EACtB,MAAM,oCAAoC,CAAC;AAE5C,OAAO,EAAE,
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+
{"version":3,"file":"connectionStateHandler.d.ts","sourceRoot":"","sources":["../src/connectionStateHandler.ts"],"names":[],"mappings":"AAAA;;;GAGG;AAEH,OAAO,EACN,gBAAgB,EAChB,oBAAoB,EACpB,sBAAsB,EACtB,MAAM,oCAAoC,CAAC;AAE5C,OAAO,EAAE,0BAA0B,EAAE,aAAa,EAAE,MAAM,uCAAuC,CAAC;AAElG,OAAO,EAAE,gBAAgB,EAAE,OAAO,EAAE,MAAM,sCAAsC,CAAC;AAEjF,OAAO,EAAE,eAAe,EAAE,MAAM,mBAAmB,CAAC;AAEpD,OAAO,EAAE,gBAAgB,EAAE,MAAM,YAAY,CAAC;AAU9C,kGAAkG;AAClG,MAAM,WAAW,6BAA6B;IAC7C,MAAM,EAAE,gBAAgB,CAAC;IACzB,mEAAmE;IACnE,sBAAsB,EAAE,CACvB,KAAK,EAAE,eAAe,EACtB,QAAQ,EAAE,eAAe,EACzB,MAAM,CAAC,EAAE,MAAM,GAAG,SAAS,KACvB,IAAI,CAAC;IACV,4EAA4E;IAC5E,qBAAqB,EAAE,MAAM,OAAO,CAAC;IACrC,mHAAmH;IACnH,sBAAsB,EAAE,MAAM,GAAG,SAAS,CAAC;IAC3C,sGAAsG;IACtG,kBAAkB,EAAE,CACnB,SAAS,EAAE,MAAM,EACjB,QAAQ,EAAE,sBAAsB,EAChC,OAAO,CAAC,EAAE,oBAAoB,KAC1B,IAAI,CAAC;CACV;AAED;;GAEG;AACH,MAAM,WAAW,uBAAuB;IACvC,QAAQ,CAAC,eAAe,EAAE,eAAe,CAAC;IAC1C,QAAQ,CAAC,eAAe,EAAE,MAAM,GAAG,SAAS,CAAC;IAE7C,cAAc,IAAI,IAAI,CAAC;IACvB,OAAO,IAAI,IAAI,CAAC;IAChB,YAAY,CAAC,QAAQ,EAAE,gBAAgB,GAAG,IAAI,CAAC;IAC/C,oBAAoB,CAAC,OAAO,EAAE,0BAA0B,GAAG,IAAI,CAAC;IAChE,uBAAuB,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAAC;CAC9C;AAED,wBAAgB,4BAA4B,CAC3C,MAAM,EAAE,6BAA6B,EACrC,YAAY,EAAE,aAAa,CAAC,GAAG,EAAE,GAAG,CAAC,EACrC,QAAQ,CAAC,EAAE,MAAM,mDAUjB;AAED,wBAAgB,gCAAgC,CAC/C,2BAA2B,EAAE,OAAO,EACpC,4BAA4B,EAAE,OAAO,EACrC,MAAM,EAAE,6BAA6B,EACrC,YAAY,EAAE,aAAa,CAAC,GAAG,EAAE,GAAG,CAAC,EACrC,QAAQ,CAAC,EAAE,MAAM,mDAWjB;AAED;;GAEG;AACH,UAAU,WAAW;IACpB,EAAE,CACD,SAAS,EAAE,WAAW,GAAG,cAAc,EACvC,QAAQ,EAAE,CAAC,QAAQ,EAAE,MAAM,EAAE,OAAO,EAAE,OAAO,GAAG,gBAAgB,KAAK,IAAI,OACxE;IACF,SAAS,CAAC,QAAQ,EAAE,MAAM,GAAG,SAAS,GAAG,OAAO,CAAC;CACjD;AAED;;;GAGG;AACH,cAAM,iCACL,YAAW,uBAAuB,EAAE,6BAA6B;IAKhE,SAAS,CAAC,QAAQ,CAAC,MAAM,EAAE,6BAA6B;IAHzD,SAAS,CAAC,QAAQ,CAAC,KAAK,EAAE,uBAAuB,CAAC;gBAG9B,MAAM,EAAE,6BAA6B,EACxD,YAAY,EAAE,CAAC,OAAO,EAAE,6BAA6B,KAAK,uBAAuB;IAKlF;;OAEG;IACH,IAAW,eAAe,oBAEzB;IACD,IAAW,eAAe,uBAEzB;IAEM,cAAc;IAGd,OAAO;IAGP,YAAY,CAAC,QAAQ,EAAE,gBAAgB;IAGvC,uBAAuB,CAAC,MAAM,EAAE,MAAM;IAItC,oBAAoB,CAAC,OAAO,EAAE,0BAA0B;IAI/D;;OAEG;IAEH,IAAW,MAAM,qBAEhB;IACM,sBAAsB,CAC5B,KAAK,EAAE,eAAe,EACtB,QAAQ,EAAE,eAAe,EACzB,MAAM,CAAC,EAAE,MAAM,GAAG,SAAS;IAIrB,qBAAqB;IAG5B,IAAW,sBAAsB,uBAEhC;IACM,kBAAkB,CACxB,SAAS,EAAE,MAAM,EACjB,QAAQ,EAAE,sBAAsB,EAChC,OAAO,CAAC,EAAE,oBAAoB;CAI/B;AAED;;;GAGG;AACH,cAAM,sBAAuB,SAAQ,iCAAiC;IAMpE,OAAO,CAAC,QAAQ,CAAC,YAAY;IAL9B,OAAO,CAAC,cAAc,CAA8B;gBAGnD,MAAM,EAAE,6BAA6B,EACrC,YAAY,EAAE,CAAC,OAAO,EAAE,6BAA6B,KAAK,uBAAuB,EAChE,YAAY,EAAE,aAAa,CAAC,GAAG,EAAE,GAAG,CAAC;IAMvD,OAAO,CAAC,gBAAgB,CAAkB;IAC1C,IAAW,eAAe,oBAEzB;IAEM,sBAAsB,CAC5B,KAAK,EAAE,eAAe,EACtB,QAAQ,EAAE,eAAe,EACzB,MAAM,CAAC,EAAE,MAAM,GAAG,SAAS;IAuC5B,OAAO,CAAC,QAAQ,CAAC,0BAA0B,CAWzC;CACF;AAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA4BG;AACH,cAAM,sBAAuB,YAAW,uBAAuB;IAwB7D,OAAO,CAAC,QAAQ,CAAC,OAAO;IACxB,OAAO,CAAC,QAAQ,CAAC,4BAA4B;IAxB9C,OAAO,CAAC,gBAAgB,CAAgC;IACxD,OAAO,CAAC,gBAAgB,CAAqB;IAC7C,OAAO,CAAC,QAAQ,CAAC,mBAAmB,CAAQ;IAC5C,OAAO,CAAC,QAAQ,CAAC,WAAW,CAAQ;IACpC,OAAO,CAAC,QAAQ,CAAC,CAAmB;IACpC,OAAO,CAAC,UAAU,CAAC,CAA6B;IAChD,OAAO,CAAC,SAAS,CAAC,CAAS;IAE3B,OAAO,CAAC,SAAS,CAA+B;IAEhD,IAAW,eAAe,IAAI,eAAe,CAE5C;IAED,OAAO,KAAK,QAAQ,GAEnB;IAED,IAAW,eAAe,IAAI,MAAM,GAAG,SAAS,CAE/C;gBAGiB,OAAO,EAAE,6BAA6B,EACtC,4BAA4B,EAAE,OAAO,EACtD,yBAAyB,CAAC,EAAE,MAAM;IAmCnC,OAAO,CAAC,gBAAgB;IAQxB,OAAO,CAAC,eAAe;IAKvB,OAAO,KAAK,iBAAiB,GAE5B;IAEM,OAAO;IAKP,cAAc;IASrB,OAAO,CAAC,sBAAsB;IAuC9B,OAAO,CAAC,sBAAsB;IA0C9B,OAAO,CAAC,yBAAyB;IAQ1B,uBAAuB,CAAC,MAAM,EAAE,MAAM;IAK7C,OAAO,CAAC,uBAAuB;IAQ/B;;;;;;;OAOG;IACI,oBAAoB,CAAC,OAAO,EAAE,0BAA0B;IA4C/D,OAAO,CAAC,kBAAkB;IAuE1B,SAAS,KAAK,UAAU,IAAI,WAAW,GAAG,SAAS,CAOlD;IAEM,YAAY,CAAC,QAAQ,EAAE,gBAAgB;IAsC9C,SAAS,CAAC,SAAS,CAAC,QAAQ,CAAC,EAAE,MAAM;CAGrC"}
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@@ -247,6 +247,13 @@ class ConnectionStateHandler {
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|
247
247
|
}
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|
248
248
|
this.applyForConnectedState("addMemberEvent");
|
|
249
249
|
}
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|
250
|
+
else if (clientId === this.clientId) {
|
|
251
|
+
// If we see our clientId and it's not also our pending ID, it's our own join op
|
|
252
|
+
// being replayed, so start the timer in case our previous client is still in quorum
|
|
253
|
+
(0, common_utils_1.assert)(!this.waitingForLeaveOp, "Unexpected join op with current clientId while waiting");
|
|
254
|
+
(0, common_utils_1.assert)(this.connectionState !== connectionState_1.ConnectionState.Connected, "Unexpected join op with current clientId while connected");
|
|
255
|
+
this.prevClientLeftTimer.restart();
|
|
256
|
+
}
|
|
250
257
|
}
|
|
251
258
|
applyForConnectedState(source) {
|
|
252
259
|
var _a;
|