@fluidframework/container-loader 0.59.3003 → 0.59.4000-71128

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (70) hide show
  1. package/dist/collabWindowTracker.d.ts +1 -2
  2. package/dist/collabWindowTracker.d.ts.map +1 -1
  3. package/dist/collabWindowTracker.js +22 -23
  4. package/dist/collabWindowTracker.js.map +1 -1
  5. package/dist/connectionManager.d.ts.map +1 -1
  6. package/dist/connectionManager.js.map +1 -1
  7. package/dist/connectionState.d.ts +19 -0
  8. package/dist/connectionState.d.ts.map +1 -0
  9. package/dist/connectionState.js +23 -0
  10. package/dist/connectionState.js.map +1 -0
  11. package/dist/connectionStateHandler.d.ts +1 -1
  12. package/dist/connectionStateHandler.d.ts.map +1 -1
  13. package/dist/connectionStateHandler.js +12 -12
  14. package/dist/connectionStateHandler.js.map +1 -1
  15. package/dist/container.d.ts +9 -15
  16. package/dist/container.d.ts.map +1 -1
  17. package/dist/container.js +58 -39
  18. package/dist/container.js.map +1 -1
  19. package/dist/contracts.d.ts +1 -0
  20. package/dist/contracts.d.ts.map +1 -1
  21. package/dist/contracts.js.map +1 -1
  22. package/dist/index.d.ts +2 -1
  23. package/dist/index.d.ts.map +1 -1
  24. package/dist/index.js +2 -1
  25. package/dist/index.js.map +1 -1
  26. package/dist/loader.js.map +1 -1
  27. package/dist/packageVersion.d.ts +1 -1
  28. package/dist/packageVersion.d.ts.map +1 -1
  29. package/dist/packageVersion.js +1 -1
  30. package/dist/packageVersion.js.map +1 -1
  31. package/lib/collabWindowTracker.d.ts +1 -2
  32. package/lib/collabWindowTracker.d.ts.map +1 -1
  33. package/lib/collabWindowTracker.js +22 -23
  34. package/lib/collabWindowTracker.js.map +1 -1
  35. package/lib/connectionManager.d.ts.map +1 -1
  36. package/lib/connectionManager.js.map +1 -1
  37. package/lib/connectionState.d.ts +19 -0
  38. package/lib/connectionState.d.ts.map +1 -0
  39. package/lib/connectionState.js +20 -0
  40. package/lib/connectionState.js.map +1 -0
  41. package/lib/connectionStateHandler.d.ts +1 -1
  42. package/lib/connectionStateHandler.d.ts.map +1 -1
  43. package/lib/connectionStateHandler.js +1 -1
  44. package/lib/connectionStateHandler.js.map +1 -1
  45. package/lib/container.d.ts +9 -15
  46. package/lib/container.d.ts.map +1 -1
  47. package/lib/container.js +40 -21
  48. package/lib/container.js.map +1 -1
  49. package/lib/contracts.d.ts +1 -0
  50. package/lib/contracts.d.ts.map +1 -1
  51. package/lib/contracts.js.map +1 -1
  52. package/lib/index.d.ts +2 -1
  53. package/lib/index.d.ts.map +1 -1
  54. package/lib/index.js +2 -1
  55. package/lib/index.js.map +1 -1
  56. package/lib/loader.js.map +1 -1
  57. package/lib/packageVersion.d.ts +1 -1
  58. package/lib/packageVersion.d.ts.map +1 -1
  59. package/lib/packageVersion.js +1 -1
  60. package/lib/packageVersion.js.map +1 -1
  61. package/package.json +16 -14
  62. package/src/collabWindowTracker.ts +27 -27
  63. package/src/connectionManager.ts +1 -1
  64. package/src/connectionState.ts +21 -0
  65. package/src/connectionStateHandler.ts +1 -1
  66. package/src/container.ts +47 -26
  67. package/src/contracts.ts +2 -0
  68. package/src/index.ts +1 -1
  69. package/src/loader.ts +1 -1
  70. package/src/packageVersion.ts +1 -1
@@ -1 +1 @@
1
- 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* Copyright (c) Microsoft Corporation and contributors. All rights reserved.\n * Licensed under the MIT License.\n */\n\nimport { ITelemetryLogger } from \"@fluidframework/common-definitions\";\nimport { IConnectionDetails } from \"@fluidframework/container-definitions\";\nimport { ConnectionMode, IQuorumClients, ISequencedClient } from \"@fluidframework/protocol-definitions\";\nimport { PerformanceEvent } from \"@fluidframework/telemetry-utils\";\nimport { assert, Timer } from \"@fluidframework/common-utils\";\nimport { ConnectionState } from \"./container\";\n\nexport interface IConnectionStateHandler {\n quorumClients: () => IQuorumClients | undefined;\n logConnectionStateChangeTelemetry: (\n value: ConnectionState,\n oldState: ConnectionState,\n reason?: string | undefined\n ) => void;\n shouldClientJoinWrite: () => boolean;\n maxClientLeaveWaitTime: number | undefined;\n logConnectionIssue: (eventName: string) => void;\n connectionStateChanged: () => void;\n}\n\nexport interface ILocalSequencedClient extends ISequencedClient {\n shouldHaveLeft?: boolean;\n}\n\nconst JoinOpTimer = 45000;\n\nexport class ConnectionStateHandler {\n private _connectionState = ConnectionState.Disconnected;\n private _pendingClientId: string | undefined;\n private _clientId: string | undefined;\n private readonly prevClientLeftTimer: Timer;\n private readonly joinOpTimer: Timer;\n\n private waitEvent: PerformanceEvent | undefined;\n\n public get connectionState(): ConnectionState {\n return this._connectionState;\n }\n\n public get connected(): boolean {\n return this.connectionState === ConnectionState.Connected;\n }\n\n public get clientId(): string | undefined {\n return this._clientId;\n }\n\n public get pendingClientId(): string | undefined {\n return this._pendingClientId;\n }\n\n constructor(\n private readonly handler: IConnectionStateHandler,\n private readonly logger: ITelemetryLogger,\n ) {\n this.prevClientLeftTimer = new Timer(\n // Default is 5 min for which we are going to wait for its own \"leave\" message. This is same as\n // the max time on server after which leave op is sent.\n this.handler.maxClientLeaveWaitTime ?? 300000,\n () => {\n assert(!this.connected,\n 0x2ac /* \"Connected when timeout waiting for leave from previous session fired!\" */);\n this.applyForConnectedState(\"timeout\");\n },\n );\n\n // Based on recent data, it looks like majority of cases where we get stuck are due to really slow or\n // timing out ops fetches. So attempt recovery infrequently. Also fetch uses 30 second timeout, so\n // if retrying fixes the problem, we should not see these events.\n this.joinOpTimer = new Timer(\n JoinOpTimer,\n () => {\n // I've observed timer firing within couple ms from disconnect event, looks like\n // queued timer callback is not cancelled if timer is cancelled while callback sits in the queue.\n if (this.connectionState === ConnectionState.Connecting) {\n this.handler.logConnectionIssue(\"NoJoinOp\");\n }\n },\n );\n }\n\n private startJoinOpTimer() {\n assert(!this.joinOpTimer.hasTimer, 0x234 /* \"has joinOpTimer\" */);\n this.joinOpTimer.start();\n }\n\n private stopJoinOpTimer() {\n assert(this.joinOpTimer.hasTimer, 0x235 /* \"no joinOpTimer\" */);\n this.joinOpTimer.clear();\n }\n\n public dispose() {\n assert(!this.joinOpTimer.hasTimer, 0x2a5 /* \"join timer\" */);\n this.prevClientLeftTimer.clear();\n }\n\n public containerSaved() {\n // If we were waiting for moving to Connected state, then only apply for state change. Since the container\n // is now saved and we don't have any ops to roundtrip, we can clear the timer and apply for connected state.\n if (this.prevClientLeftTimer.hasTimer) {\n this.prevClientLeftTimer.clear();\n this.applyForConnectedState(\"containerSaved\");\n }\n }\n\n public receivedAddMemberEvent(clientId: string) {\n // This is the only one that requires the pending client ID\n if (clientId === this.pendingClientId) {\n if (this.joinOpTimer.hasTimer) {\n this.stopJoinOpTimer();\n } else {\n // timer has already fired, meaning it took too long to get join on.\n // Record how long it actually took to recover.\n this.handler.logConnectionIssue(\"ReceivedJoinOp\");\n }\n // Start the event in case we are waiting for leave or timeout.\n if (this.prevClientLeftTimer.hasTimer) {\n this.waitEvent = PerformanceEvent.start(this.logger, {\n eventName: \"WaitBeforeClientLeave\",\n waitOnClientId: this._clientId,\n hadOutstandingOps: this.handler.shouldClientJoinWrite(),\n });\n }\n this.applyForConnectedState(\"addMemberEvent\");\n }\n }\n\n private applyForConnectedState(source: \"removeMemberEvent\" | \"addMemberEvent\" | \"timeout\" | \"containerSaved\") {\n const quorumClients = this.handler.quorumClients();\n assert(quorumClients !== undefined, 0x236 /* \"In all cases it should be already installed\" */);\n // Move to connected state only if we are in Connecting state, we have seen our join op\n // and there is no timer running which means we are not waiting for previous client to leave\n // or timeout has occured while doing so.\n if (this.pendingClientId !== this.clientId\n && this.pendingClientId !== undefined\n && quorumClients.getMember(this.pendingClientId) !== undefined\n && !this.prevClientLeftTimer.hasTimer\n ) {\n this.waitEvent?.end({ source });\n this.setConnectionState(ConnectionState.Connected);\n } else {\n // Adding this event temporarily so that we can get help debugging if something goes wrong.\n this.logger.sendTelemetryEvent({\n eventName: \"connectedStateRejected\",\n category: source === \"timeout\" ? \"error\" : \"generic\",\n source,\n pendingClientId: this.pendingClientId,\n clientId: this.clientId,\n hasTimer: this.prevClientLeftTimer.hasTimer,\n inQuorum: quorumClients !== undefined && this.pendingClientId !== undefined\n && quorumClients.getMember(this.pendingClientId) !== undefined,\n });\n }\n }\n\n public receivedRemoveMemberEvent(clientId: string) {\n // If the client which has left was us, then finish the timer.\n if (this.clientId === clientId) {\n this.prevClientLeftTimer.clear();\n this.applyForConnectedState(\"removeMemberEvent\");\n }\n }\n\n public receivedDisconnectEvent(reason: string) {\n if (this.joinOpTimer.hasTimer) {\n this.stopJoinOpTimer();\n }\n this.setConnectionState(ConnectionState.Disconnected, reason);\n }\n\n public receivedConnectEvent(\n connectionMode: ConnectionMode,\n details: IConnectionDetails,\n ) {\n const oldState = this._connectionState;\n this._connectionState = ConnectionState.Connecting;\n\n // Stash the clientID to detect when transitioning from connecting (socket.io channel open) to connected\n // (have received the join message for the client ID)\n // This is especially important in the reconnect case. It's possible there could be outstanding\n // ops sent by this client, so we should keep the old client id until we see our own client's\n // join message. after we see the join message for out new connection with our new client id,\n // we know there can no longer be outstanding ops that we sent with the previous client id.\n this._pendingClientId = details.clientId;\n\n // Report telemetry after we set client id, but before transitioning to Connected state below!\n this.handler.logConnectionStateChangeTelemetry(ConnectionState.Connecting, oldState);\n\n const quorumClients = this.handler.quorumClients();\n // Check if we already processed our own join op through delta storage!\n // we are fetching ops from storage in parallel to connecting to ordering service\n // Given async processes, it's possible that we have already processed our own join message before\n // connection was fully established.\n // Note that we might be still initializing quorum - connection is established proactively on load!\n if (quorumClients?.getMember(details.clientId) !== undefined\n || connectionMode === \"read\"\n ) {\n assert(!this.prevClientLeftTimer.hasTimer, 0x2a6 /* \"there should be no timer for 'read' connections\" */);\n this.setConnectionState(ConnectionState.Connected);\n } else if (connectionMode === \"write\") {\n this.startJoinOpTimer();\n }\n }\n\n private setConnectionState(value: ConnectionState.Disconnected, reason: string);\n private setConnectionState(value: ConnectionState.Connected);\n private setConnectionState(value: ConnectionState, reason?: string) {\n if (this.connectionState === value) {\n // Already in the desired state - exit early\n this.logger.sendErrorEvent({ eventName: \"setConnectionStateSame\", value });\n return;\n }\n\n const oldState = this._connectionState;\n this._connectionState = value;\n const quorumClients = this.handler.quorumClients();\n let client: ILocalSequencedClient | undefined;\n if (this._clientId !== undefined) {\n client = quorumClients?.getMember(this._clientId);\n }\n if (value === ConnectionState.Connected) {\n assert(oldState === ConnectionState.Connecting,\n 0x1d8 /* \"Should only transition from Connecting state\" */);\n // Mark our old client should have left in the quorum if it's still there\n if (client !== undefined) {\n client.shouldHaveLeft = true;\n }\n this._clientId = this.pendingClientId;\n } else if (value === ConnectionState.Disconnected) {\n // Important as we process our own joinSession message through delta request\n this._pendingClientId = undefined;\n // Only wait for \"leave\" message if the connected client exists in the quorum because only the write\n // client will exist in the quorum and only for those clients we will receive \"removeMember\" event and\n // the client has some unacked ops.\n // Also server would not accept ops from read client. Also check if the timer is not already running as\n // we could receive \"Disconnected\" event multiple times without getting connected and in that case we\n // don't want to reset the timer as we still want to wait on original client which started this timer.\n if (client !== undefined\n && this.handler.shouldClientJoinWrite()\n && this.prevClientLeftTimer.hasTimer === false\n ) {\n this.prevClientLeftTimer.restart();\n } else {\n // Adding this event temporarily so that we can get help debugging if something goes wrong.\n this.logger.sendTelemetryEvent({\n eventName: \"noWaitOnDisconnected\",\n inQuorum: client !== undefined,\n hasTimer: this.prevClientLeftTimer.hasTimer,\n shouldClientJoinWrite: this.handler.shouldClientJoinWrite(),\n });\n }\n }\n\n // Report transition before we propagate event across layers\n this.handler.logConnectionStateChangeTelemetry(this._connectionState, oldState, reason);\n\n // Propagate event across layers\n this.handler.connectionStateChanged();\n }\n}\n"]}
1
+ 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* Copyright (c) Microsoft Corporation and contributors. All rights reserved.\n * Licensed under the MIT License.\n */\n\nimport { ITelemetryLogger } from \"@fluidframework/common-definitions\";\nimport { IConnectionDetails } from \"@fluidframework/container-definitions\";\nimport { ConnectionMode, IQuorumClients, ISequencedClient } from \"@fluidframework/protocol-definitions\";\nimport { PerformanceEvent } from \"@fluidframework/telemetry-utils\";\nimport { assert, Timer } from \"@fluidframework/common-utils\";\nimport { ConnectionState } from \"./connectionState\";\n\nexport interface IConnectionStateHandler {\n quorumClients: () => IQuorumClients | undefined;\n logConnectionStateChangeTelemetry: (\n value: ConnectionState,\n oldState: ConnectionState,\n reason?: string | undefined\n ) => void;\n shouldClientJoinWrite: () => boolean;\n maxClientLeaveWaitTime: number | undefined;\n logConnectionIssue: (eventName: string) => void;\n connectionStateChanged: () => void;\n}\n\nexport interface ILocalSequencedClient extends ISequencedClient {\n shouldHaveLeft?: boolean;\n}\n\nconst JoinOpTimer = 45000;\n\nexport class ConnectionStateHandler {\n private _connectionState = ConnectionState.Disconnected;\n private _pendingClientId: string | undefined;\n private _clientId: string | undefined;\n private readonly prevClientLeftTimer: Timer;\n private readonly joinOpTimer: Timer;\n\n private waitEvent: PerformanceEvent | undefined;\n\n public get connectionState(): ConnectionState {\n return this._connectionState;\n }\n\n public get connected(): boolean {\n return this.connectionState === ConnectionState.Connected;\n }\n\n public get clientId(): string | undefined {\n return this._clientId;\n }\n\n public get pendingClientId(): string | undefined {\n return this._pendingClientId;\n }\n\n constructor(\n private readonly handler: IConnectionStateHandler,\n private readonly logger: ITelemetryLogger,\n ) {\n this.prevClientLeftTimer = new Timer(\n // Default is 5 min for which we are going to wait for its own \"leave\" message. This is same as\n // the max time on server after which leave op is sent.\n this.handler.maxClientLeaveWaitTime ?? 300000,\n () => {\n assert(!this.connected,\n 0x2ac /* \"Connected when timeout waiting for leave from previous session fired!\" */);\n this.applyForConnectedState(\"timeout\");\n },\n );\n\n // Based on recent data, it looks like majority of cases where we get stuck are due to really slow or\n // timing out ops fetches. So attempt recovery infrequently. Also fetch uses 30 second timeout, so\n // if retrying fixes the problem, we should not see these events.\n this.joinOpTimer = new Timer(\n JoinOpTimer,\n () => {\n // I've observed timer firing within couple ms from disconnect event, looks like\n // queued timer callback is not cancelled if timer is cancelled while callback sits in the queue.\n if (this.connectionState === ConnectionState.Connecting) {\n this.handler.logConnectionIssue(\"NoJoinOp\");\n }\n },\n );\n }\n\n private startJoinOpTimer() {\n assert(!this.joinOpTimer.hasTimer, 0x234 /* \"has joinOpTimer\" */);\n this.joinOpTimer.start();\n }\n\n private stopJoinOpTimer() {\n assert(this.joinOpTimer.hasTimer, 0x235 /* \"no joinOpTimer\" */);\n this.joinOpTimer.clear();\n }\n\n public dispose() {\n assert(!this.joinOpTimer.hasTimer, 0x2a5 /* \"join timer\" */);\n this.prevClientLeftTimer.clear();\n }\n\n public containerSaved() {\n // If we were waiting for moving to Connected state, then only apply for state change. Since the container\n // is now saved and we don't have any ops to roundtrip, we can clear the timer and apply for connected state.\n if (this.prevClientLeftTimer.hasTimer) {\n this.prevClientLeftTimer.clear();\n this.applyForConnectedState(\"containerSaved\");\n }\n }\n\n public receivedAddMemberEvent(clientId: string) {\n // This is the only one that requires the pending client ID\n if (clientId === this.pendingClientId) {\n if (this.joinOpTimer.hasTimer) {\n this.stopJoinOpTimer();\n } else {\n // timer has already fired, meaning it took too long to get join on.\n // Record how long it actually took to recover.\n this.handler.logConnectionIssue(\"ReceivedJoinOp\");\n }\n // Start the event in case we are waiting for leave or timeout.\n if (this.prevClientLeftTimer.hasTimer) {\n this.waitEvent = PerformanceEvent.start(this.logger, {\n eventName: \"WaitBeforeClientLeave\",\n waitOnClientId: this._clientId,\n hadOutstandingOps: this.handler.shouldClientJoinWrite(),\n });\n }\n this.applyForConnectedState(\"addMemberEvent\");\n }\n }\n\n private applyForConnectedState(source: \"removeMemberEvent\" | \"addMemberEvent\" | \"timeout\" | \"containerSaved\") {\n const quorumClients = this.handler.quorumClients();\n assert(quorumClients !== undefined, 0x236 /* \"In all cases it should be already installed\" */);\n // Move to connected state only if we are in Connecting state, we have seen our join op\n // and there is no timer running which means we are not waiting for previous client to leave\n // or timeout has occured while doing so.\n if (this.pendingClientId !== this.clientId\n && this.pendingClientId !== undefined\n && quorumClients.getMember(this.pendingClientId) !== undefined\n && !this.prevClientLeftTimer.hasTimer\n ) {\n this.waitEvent?.end({ source });\n this.setConnectionState(ConnectionState.Connected);\n } else {\n // Adding this event temporarily so that we can get help debugging if something goes wrong.\n this.logger.sendTelemetryEvent({\n eventName: \"connectedStateRejected\",\n category: source === \"timeout\" ? \"error\" : \"generic\",\n source,\n pendingClientId: this.pendingClientId,\n clientId: this.clientId,\n hasTimer: this.prevClientLeftTimer.hasTimer,\n inQuorum: quorumClients !== undefined && this.pendingClientId !== undefined\n && quorumClients.getMember(this.pendingClientId) !== undefined,\n });\n }\n }\n\n public receivedRemoveMemberEvent(clientId: string) {\n // If the client which has left was us, then finish the timer.\n if (this.clientId === clientId) {\n this.prevClientLeftTimer.clear();\n this.applyForConnectedState(\"removeMemberEvent\");\n }\n }\n\n public receivedDisconnectEvent(reason: string) {\n if (this.joinOpTimer.hasTimer) {\n this.stopJoinOpTimer();\n }\n this.setConnectionState(ConnectionState.Disconnected, reason);\n }\n\n public receivedConnectEvent(\n connectionMode: ConnectionMode,\n details: IConnectionDetails,\n ) {\n const oldState = this._connectionState;\n this._connectionState = ConnectionState.Connecting;\n\n // Stash the clientID to detect when transitioning from connecting (socket.io channel open) to connected\n // (have received the join message for the client ID)\n // This is especially important in the reconnect case. It's possible there could be outstanding\n // ops sent by this client, so we should keep the old client id until we see our own client's\n // join message. after we see the join message for out new connection with our new client id,\n // we know there can no longer be outstanding ops that we sent with the previous client id.\n this._pendingClientId = details.clientId;\n\n // Report telemetry after we set client id, but before transitioning to Connected state below!\n this.handler.logConnectionStateChangeTelemetry(ConnectionState.Connecting, oldState);\n\n const quorumClients = this.handler.quorumClients();\n // Check if we already processed our own join op through delta storage!\n // we are fetching ops from storage in parallel to connecting to ordering service\n // Given async processes, it's possible that we have already processed our own join message before\n // connection was fully established.\n // Note that we might be still initializing quorum - connection is established proactively on load!\n if (quorumClients?.getMember(details.clientId) !== undefined\n || connectionMode === \"read\"\n ) {\n assert(!this.prevClientLeftTimer.hasTimer, 0x2a6 /* \"there should be no timer for 'read' connections\" */);\n this.setConnectionState(ConnectionState.Connected);\n } else if (connectionMode === \"write\") {\n this.startJoinOpTimer();\n }\n }\n\n private setConnectionState(value: ConnectionState.Disconnected, reason: string);\n private setConnectionState(value: ConnectionState.Connected);\n private setConnectionState(value: ConnectionState, reason?: string) {\n if (this.connectionState === value) {\n // Already in the desired state - exit early\n this.logger.sendErrorEvent({ eventName: \"setConnectionStateSame\", value });\n return;\n }\n\n const oldState = this._connectionState;\n this._connectionState = value;\n const quorumClients = this.handler.quorumClients();\n let client: ILocalSequencedClient | undefined;\n if (this._clientId !== undefined) {\n client = quorumClients?.getMember(this._clientId);\n }\n if (value === ConnectionState.Connected) {\n assert(oldState === ConnectionState.Connecting,\n 0x1d8 /* \"Should only transition from Connecting state\" */);\n // Mark our old client should have left in the quorum if it's still there\n if (client !== undefined) {\n client.shouldHaveLeft = true;\n }\n this._clientId = this.pendingClientId;\n } else if (value === ConnectionState.Disconnected) {\n // Important as we process our own joinSession message through delta request\n this._pendingClientId = undefined;\n // Only wait for \"leave\" message if the connected client exists in the quorum because only the write\n // client will exist in the quorum and only for those clients we will receive \"removeMember\" event and\n // the client has some unacked ops.\n // Also server would not accept ops from read client. Also check if the timer is not already running as\n // we could receive \"Disconnected\" event multiple times without getting connected and in that case we\n // don't want to reset the timer as we still want to wait on original client which started this timer.\n if (client !== undefined\n && this.handler.shouldClientJoinWrite()\n && this.prevClientLeftTimer.hasTimer === false\n ) {\n this.prevClientLeftTimer.restart();\n } else {\n // Adding this event temporarily so that we can get help debugging if something goes wrong.\n this.logger.sendTelemetryEvent({\n eventName: \"noWaitOnDisconnected\",\n inQuorum: client !== undefined,\n hasTimer: this.prevClientLeftTimer.hasTimer,\n shouldClientJoinWrite: this.handler.shouldClientJoinWrite(),\n });\n }\n }\n\n // Report transition before we propagate event across layers\n this.handler.logConnectionStateChangeTelemetry(this._connectionState, oldState, reason);\n\n // Propagate event across layers\n this.handler.connectionStateChanged();\n }\n}\n"]}
@@ -8,6 +8,7 @@ import { IDocumentStorageService, IFluidResolvedUrl, IResolvedUrl } from "@fluid
8
8
  import { IClientConfiguration, IClientDetails, IDocumentMessage, IQuorumClients, ISequencedDocumentMessage, IVersion } from "@fluidframework/protocol-definitions";
9
9
  import { EventEmitterWithErrorHandling, TelemetryLogger } from "@fluidframework/telemetry-utils";
10
10
  import { ILoaderOptions, Loader } from "./loader";
11
+ import { ConnectionState } from "./connectionState";
11
12
  export interface IContainerLoadOptions {
12
13
  /**
13
14
  * Disables the Container from reconnecting if false, allows reconnect otherwise.
@@ -35,20 +36,6 @@ export interface IContainerConfig {
35
36
  */
36
37
  clientDetailsOverride?: IClientDetails;
37
38
  }
38
- export declare enum ConnectionState {
39
- /**
40
- * The document is no longer connected to the delta server
41
- */
42
- Disconnected = 0,
43
- /**
44
- * The document has an inbound connection but is still pending for outbound deltas
45
- */
46
- Connecting = 1,
47
- /**
48
- * The document is fully connected
49
- */
50
- Connected = 2
51
- }
52
39
  /**
53
40
  * Waits until container connects to delta storage and gets up-to-date
54
41
  * Useful when resolving URIs and hitting 404, due to container being loaded from (stale) snapshot and not being
@@ -109,7 +96,7 @@ export declare class Container extends EventEmitterWithErrorHandling<IContainerE
109
96
  private readonly visibilityEventHandler;
110
97
  private readonly connectionStateHandler;
111
98
  private setAutoReconnectTime;
112
- private readonly collabWindowTracker;
99
+ private collabWindowTracker;
113
100
  private get connectionMode();
114
101
  get IFluidRouter(): IFluidRouter;
115
102
  get resolvedUrl(): IResolvedUrl | undefined;
@@ -235,6 +222,13 @@ export declare class Container extends EventEmitterWithErrorHandling<IContainerE
235
222
  private submitContainerMessage;
236
223
  private submitMessage;
237
224
  private processRemoteMessage;
225
+ /**
226
+ * #260 (ADO)
227
+ * back-compat: noopTimeFrequency & noopCountFrequency properties were added to
228
+ * IClientConfiguration in 0.59.3000. During the integration, we must read the
229
+ * available configuration from the loader options.
230
+ */
231
+ private getNoopConfig;
238
232
  private submitSignal;
239
233
  private processSignal;
240
234
  /**
@@ -1 +1 @@
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1
+ {"version":3,"file":"container.d.ts","sourceRoot":"","sources":["../src/container.ts"],"names":[],"mappings":"AAAA;;;GAGG;AASH,OAAO,EACH,QAAQ,EACR,SAAS,EACT,YAAY,EACf,MAAM,iCAAiC,CAAC;AACzC,OAAO,EACH,SAAS,EAET,UAAU,EACV,gBAAgB,EAChB,aAAa,EACb,uBAAuB,EAEvB,WAAW,EAGX,YAAY,EACZ,kBAAkB,EAClB,iBAAiB,EAEpB,MAAM,uCAAuC,CAAC;AAO/C,OAAO,EAEH,uBAAuB,EACvB,iBAAiB,EACjB,YAAY,EACf,MAAM,oCAAoC,CAAC;AAc5C,OAAO,EAEH,oBAAoB,EACpB,cAAc,EAGd,gBAAgB,EAEhB,cAAc,EAGd,yBAAyB,EAOzB,QAAQ,EAGX,MAAM,sCAAsC,CAAC;AAC9C,OAAO,EAEH,6BAA6B,EAG7B,eAAe,EAOlB,MAAM,iCAAiC,CAAC;AAMzC,OAAO,EAAE,cAAc,EAAE,MAAM,EAAkB,MAAM,UAAU,CAAC;AAUlE,OAAO,EAAE,eAAe,EAAE,MAAM,mBAAmB,CAAC;AAOpD,MAAM,WAAW,qBAAqB;IAClC;;OAEG;IACH,YAAY,CAAC,EAAE,OAAO,CAAC;IACvB;;OAEG;IACH,qBAAqB,CAAC,EAAE,cAAc,CAAC;IACvC,WAAW,EAAE,iBAAiB,CAAC;IAC/B;;OAEG;IACH,OAAO,EAAE,MAAM,GAAG,SAAS,CAAC;IAC5B;;OAEG;IACH,QAAQ,CAAC,EAAE,kBAAkB,CAAC;CACjC;AAED,MAAM,WAAW,gBAAgB;IAC7B,WAAW,CAAC,EAAE,iBAAiB,CAAC;IAChC,YAAY,CAAC,EAAE,OAAO,CAAC;IACvB;;OAEG;IACH,qBAAqB,CAAC,EAAE,cAAc,CAAC;CAC1C;AAED;;;;;;;;;;GAUG;AACH,wBAAsB,sBAAsB,CAAC,SAAS,EAAE,UAAU,oBA8DjE;AAQD,qBAAa,SAAU,SAAQ,6BAA6B,CAAC,gBAAgB,CAAE,YAAW,UAAU;IAqS5F,OAAO,CAAC,QAAQ,CAAC,MAAM;IApS3B,OAAc,OAAO,SAAY;IAEjC;;OAEG;WACiB,IAAI,CACpB,MAAM,EAAE,MAAM,EACd,WAAW,EAAE,qBAAqB,EAClC,iBAAiB,CAAC,EAAE,OAAO,GAC5B,OAAO,CAAC,SAAS,CAAC;IAkDrB;;OAEG;WACiB,cAAc,CAC9B,MAAM,EAAE,MAAM,EACd,WAAW,EAAE,iBAAiB,GAC/B,OAAO,CAAC,SAAS,CAAC;IAgBrB;;;OAGG;WACiB,6BAA6B,CAC7C,MAAM,EAAE,MAAM,EACd,QAAQ,EAAE,MAAM,GACjB,OAAO,CAAC,SAAS,CAAC;IAgBd,SAAS,EAAE,eAAe,CAAC;IAIlC,OAAO,CAAC,QAAQ,CAAC,aAAa,CAAiB;IAE/C,OAAO,CAAC,QAAQ,CAAC,EAAE,CAAoB;IAEvC,OAAO,CAAC,eAAe,CAAsE;IAE7F,OAAO,KAAK,MAAM,GAEjB;IAED,OAAO,KAAK,MAAM,QASjB;IAED,IAAW,MAAM,IAAI,OAAO,CAE3B;IAED,OAAO,CAAC,YAAY,CAAwB;IAE5C,OAAO,CAAC,QAAQ,CAAC,QAAQ,CAA0B;IACnD,IAAW,OAAO,IAAI,uBAAuB,CAE5C;IAED,OAAO,CAAC,eAAe,CAAoD;IAC3E,OAAO,KAAK,cAAc,GAKzB;IAED,OAAO,CAAC,QAAQ,CAAC,qBAAqB,CAA6B;IACnE,OAAO,CAAC,QAAQ,CAAC,aAAa,CAAkC;IAChE,OAAO,CAAC,OAAO,CAA+B;IAC9C,OAAO,CAAC,QAAQ,CAAC,SAAS,CAAW;IAErC,OAAO,CAAC,QAAQ,CAA+B;IAC/C,OAAO,KAAK,OAAO,GAKlB;IACD,OAAO,CAAC,gBAAgB,CAAgC;IACxD,OAAO,KAAK,eAAe,GAK1B;IAED,OAAO,CAAC,4BAA4B,CAAS;IAC7C,OAAO,CAAC,eAAe,CAAQ;IAC/B,OAAO,CAAC,QAAQ,CAAC,yBAAyB,CAAgB;IAC1D,OAAO,CAAC,8BAA8B,CAAa;IACnD,OAAO,CAAC,kBAAkB,CAAuB;IACjD,OAAO,CAAC,YAAY,CAAgC;IACpD,OAAO,CAAC,aAAa,CAAS;IAC9B,OAAO,CAAC,eAAe,CAAS;IAEhC,OAAO,CAAC,WAAW,CAAqB;IACxC,OAAO,CAAC,QAAQ,CAAC,sBAAsB,CAA2B;IAClE,OAAO,CAAC,QAAQ,CAAC,sBAAsB,CAAyB;IAEhE,OAAO,CAAC,oBAAoB,CAAqB;IAEjD,OAAO,CAAC,mBAAmB,CAAkC;IAE7D,OAAO,KAAK,cAAc,GAAkE;IAE5F,IAAW,YAAY,IAAI,YAAY,CAAiB;IAExD,IAAW,WAAW,IAAI,YAAY,GAAG,SAAS,CAEjD;IAED,IAAW,iBAAiB,IAAI,QAAQ,GAAG,SAAS,CAEnD;IAED,IAAW,YAAY,IAAI,YAAY,CAEtC;IAED,IAAW,WAAW,IAAI,WAAW,CAEpC;IAED;;OAEG;IACI,aAAa,CAAC,QAAQ,EAAE,OAAO;IAItC,IAAW,YAAY,IAAI,aAAa,CAAC,yBAAyB,EAAE,gBAAgB,CAAC,CAEpF;IAED,IAAW,eAAe,IAAI,eAAe,CAE5C;IAED,IAAW,SAAS,IAAI,OAAO,CAE9B;IAED;;;OAGG;IACH,IAAW,oBAAoB,IAAI,oBAAoB,GAAG,SAAS,CAElE;IAED;;;OAGG;IACH,IAAW,QAAQ,IAAI,MAAM,GAAG,SAAS,CAExC;IAED;;;OAGG;IACH,IAAW,MAAM,IAAI,MAAM,EAAE,GAAG,SAAS,CAExC;IAED,IAAW,aAAa,IAAI,cAAc,CAEzC;IAED;;;OAGG;IACI,uBAAuB,IAAI,iBAAiB,GAAG,SAAS;IAI/D;;;;OAIG;IACI,oBAAoB,IAAI,iBAAiB,GAAG,SAAS;IAI5D;;OAEG;IACH,IAAW,QAAQ,IAAI,SAAS,CAE/B;IAED;;;;OAIG;IACH,IAAW,OAAO,YAEjB;IAED,OAAO,KAAK,cAAc,GAA0D;IACpF,OAAO,KAAK,WAAW,GAA+C;IACtE,SAAgB,OAAO,EAAE,cAAc,CAAC;IACxC,OAAO,KAAK,KAAK,GAAyC;IAC1D,OAAO,KAAK,UAAU,GAA8C;gBAG/C,MAAM,EAAE,MAAM,EAC/B,MAAM,EAAE,gBAAgB;IAsK5B;;OAEG;IACI,SAAS,IAAI,cAAc;IAI3B,KAAK,CAAC,KAAK,CAAC,EAAE,uBAAuB;IAkDrC,4BAA4B,IAAI,MAAM;IAkB7C,IAAW,WAAW,IAAI,WAAW,CAEpC;IAEM,SAAS,IAAI,MAAM;IAab,MAAM,CAAC,OAAO,EAAE,QAAQ,GAAG,OAAO,CAAC,IAAI,CAAC;IAoHxC,OAAO,CAAC,IAAI,EAAE,QAAQ,GAAG,OAAO,CAAC,SAAS,CAAC;IASxD;;;;;;;OAOG;IACI,gBAAgB,CAAC,SAAS,EAAE,OAAO;IAgB1C,OAAO,CAAC,wBAAwB;IAqBzB,OAAO;IAad,OAAO,CAAC,eAAe;IAahB,UAAU;IAQjB,OAAO,CAAC,kBAAkB;IAQ1B;;;;;OAKG;IACI,MAAM;IASb,OAAO,CAAC,cAAc;IAcT,cAAc,CAAC,WAAW,EAAE,MAAM,GAAG,OAAO,CAAC,MAAM,GAAG,SAAS,CAAC;IAWhE,kBAAkB,CAAC,WAAW,EAAE,iBAAiB;YAmBhD,mBAAmB;YAiBnB,UAAU;IAKxB,OAAO,CAAC,sBAAsB;IAM9B,OAAO,CAAC,oBAAoB;IAW5B;;;;;;OAMG;YACW,IAAI;YA2HJ,cAAc;YA4Bd,6BAA6B;YAqC7B,qBAAqB;YAsBrB,qBAAqB;YA2BrB,mCAAmC;YA2BnC,uBAAuB;IAwDrC,OAAO,CAAC,sBAAsB;IAmC9B,OAAO,CAAC,wBAAwB;IAQhC,OAAO,KAAK,MAAM,GAkBjB;IAED;;;;;OAKG;IACH,OAAO,CAAC,gBAAgB;IAKxB,OAAO,CAAC,kBAAkB;YA4DZ,2BAA2B;IAgBzC,OAAO,CAAC,iCAAiC;IAyDzC,OAAO,CAAC,wBAAwB;IAuBhC,OAAO,CAAC,sBAAsB;IA4B9B,OAAO,CAAC,aAAa;IAWrB,OAAO,CAAC,oBAAoB;IAyD5B;;;;;OAKG;IACH,OAAO,CAAC,aAAa;IAiBrB,OAAO,CAAC,YAAY;IAIpB,OAAO,CAAC,aAAa;IAiBrB;;;;OAIG;YACW,iBAAiB;YAiBjB,0BAA0B;YAkB1B,kBAAkB;IAgChC,OAAO,CAAC,yBAAyB;IAQjC,OAAO,CAAC,iBAAiB;CAG5B"}
package/dist/container.js CHANGED
@@ -7,7 +7,7 @@ var __importDefault = (this && this.__importDefault) || function (mod) {
7
7
  return (mod && mod.__esModule) ? mod : { "default": mod };
8
8
  };
9
9
  Object.defineProperty(exports, "__esModule", { value: true });
10
- exports.Container = exports.waitContainerToCatchUp = exports.ConnectionState = void 0;
10
+ exports.Container = exports.waitContainerToCatchUp = void 0;
11
11
  // eslint-disable-next-line import/no-internal-modules
12
12
  const merge_1 = __importDefault(require("lodash/merge"));
13
13
  const uuid_1 = require("uuid");
@@ -33,24 +33,10 @@ const utils_1 = require("./utils");
33
33
  const quorum_1 = require("./quorum");
34
34
  const collabWindowTracker_1 = require("./collabWindowTracker");
35
35
  const connectionManager_1 = require("./connectionManager");
36
+ const connectionState_1 = require("./connectionState");
36
37
  const detachedContainerRefSeqNumber = 0;
37
38
  const dirtyContainerEvent = "dirty";
38
39
  const savedContainerEvent = "saved";
39
- var ConnectionState;
40
- (function (ConnectionState) {
41
- /**
42
- * The document is no longer connected to the delta server
43
- */
44
- ConnectionState[ConnectionState["Disconnected"] = 0] = "Disconnected";
45
- /**
46
- * The document has an inbound connection but is still pending for outbound deltas
47
- */
48
- ConnectionState[ConnectionState["Connecting"] = 1] = "Connecting";
49
- /**
50
- * The document is fully connected
51
- */
52
- ConnectionState[ConnectionState["Connected"] = 2] = "Connected";
53
- })(ConnectionState = exports.ConnectionState || (exports.ConnectionState = {}));
54
40
  /**
55
41
  * Waits until container connects to delta storage and gets up-to-date
56
42
  * Useful when resolving URIs and hitting 404, due to container being loaded from (stale) snapshot and not being
@@ -78,7 +64,7 @@ async function waitContainerToCatchUp(container) {
78
64
  };
79
65
  container.on("closed", closedCallback);
80
66
  const waitForOps = () => {
81
- (0, common_utils_1.assert)(container.connectionState !== ConnectionState.Disconnected, 0x0cd /* "Container disconnected while waiting for ops!" */);
67
+ (0, common_utils_1.assert)(container.connectionState !== connectionState_1.ConnectionState.Disconnected, 0x0cd /* "Container disconnected while waiting for ops!" */);
82
68
  const hasCheckpointSequenceNumber = deltaManager.hasCheckpointSequenceNumber;
83
69
  const connectionOpSeqNumber = deltaManager.lastKnownSeqNumber;
84
70
  (0, common_utils_1.assert)(deltaManager.lastSequenceNumber <= connectionOpSeqNumber, 0x266 /* "lastKnownSeqNumber should never be below last processed sequence number" */);
@@ -100,7 +86,7 @@ async function waitContainerToCatchUp(container) {
100
86
  // But that works only if service provides us checkPointSequenceNumber
101
87
  // Our internal testing is based on R11S that does not, but almost all tests connect as "write" and
102
88
  // use this function to catch up, so leveraging our own join op as a fence/barrier
103
- if (container.connectionState === ConnectionState.Connected) {
89
+ if (container.connectionState === connectionState_1.ConnectionState.Connected) {
104
90
  waitForOps();
105
91
  return;
106
92
  }
@@ -121,7 +107,7 @@ const getCodeProposal =
121
107
  const summarizerClientType = "summarizer";
122
108
  class Container extends telemetry_utils_1.EventEmitterWithErrorHandling {
123
109
  constructor(loader, config) {
124
- var _a, _b, _c;
110
+ var _a;
125
111
  super((name, error) => {
126
112
  this.mc.logger.sendErrorEvent({
127
113
  eventName: "ContainerEventHandlerException",
@@ -141,7 +127,6 @@ class Container extends telemetry_utils_1.EventEmitterWithErrorHandling {
141
127
  this.attachStarted = false;
142
128
  this._dirtyContainer = false;
143
129
  this.setAutoReconnectTime = common_utils_1.performance.now();
144
- this.collabWindowTracker = new collabWindowTracker_1.CollabWindowTracker((type, contents) => this.submitMessage(type, contents), () => this.activeConnection(), (_a = this.loader.services.options) === null || _a === void 0 ? void 0 : _a.noopTimeFrequency, (_b = this.loader.services.options) === null || _b === void 0 ? void 0 : _b.noopCountFrequency);
145
130
  this._audience = new audience_1.Audience();
146
131
  this.clientDetailsOverride = config.clientDetailsOverride;
147
132
  this._resolvedUrl = config.resolvedUrl;
@@ -161,7 +146,7 @@ class Container extends telemetry_utils_1.EventEmitterWithErrorHandling {
161
146
  docId: () => { var _a, _b; return (_b = (_a = this._resolvedUrl) === null || _a === void 0 ? void 0 : _a.id) !== null && _b !== void 0 ? _b : undefined; },
162
147
  containerAttachState: () => this._attachState,
163
148
  containerLifecycleState: () => this._lifecycleState,
164
- containerConnectionState: () => ConnectionState[this.connectionState],
149
+ containerConnectionState: () => connectionState_1.ConnectionState[this.connectionState],
165
150
  },
166
151
  // we need to be judicious with our logging here to avoid generating too much data
167
152
  // all data logged here should be broadly applicable, and not specific to a
@@ -182,7 +167,7 @@ class Container extends telemetry_utils_1.EventEmitterWithErrorHandling {
182
167
  });
183
168
  // Prefix all events in this file with container-loader
184
169
  this.mc = (0, telemetry_utils_1.loggerToMonitoringContext)(telemetry_utils_1.ChildLogger.create(this.subLogger, "Container"));
185
- const summarizeProtocolTree = (_c = this.mc.config.getBoolean("Fluid.Container.summarizeProtocolTree")) !== null && _c !== void 0 ? _c : this.loader.services.options.summarizeProtocolTree;
170
+ const summarizeProtocolTree = (_a = this.mc.config.getBoolean("Fluid.Container.summarizeProtocolTree")) !== null && _a !== void 0 ? _a : this.loader.services.options.summarizeProtocolTree;
186
171
  this.options = Object.assign(Object.assign({}, this.loader.services.options), { summarizeProtocolTree });
187
172
  this.connectionStateHandler = new connectionStateHandler_1.ConnectionStateHandler({
188
173
  quorumClients: () => { var _a; return (_a = this._protocolHandler) === null || _a === void 0 ? void 0 : _a.quorum; },
@@ -194,7 +179,7 @@ class Container extends telemetry_utils_1.EventEmitterWithErrorHandling {
194
179
  // its own join op. Attempt recovery option.
195
180
  this._deltaManager.logConnectionIssue({
196
181
  eventName,
197
- duration: common_utils_1.performance.now() - this.connectionTransitionTimes[ConnectionState.Connecting],
182
+ duration: common_utils_1.performance.now() - this.connectionTransitionTimes[connectionState_1.ConnectionState.Connecting],
198
183
  });
199
184
  },
200
185
  connectionStateChanged: () => {
@@ -478,7 +463,7 @@ class Container extends telemetry_utils_1.EventEmitterWithErrorHandling {
478
463
  (_a = this._protocolHandler) === null || _a === void 0 ? void 0 : _a.close();
479
464
  this.connectionStateHandler.dispose();
480
465
  (_b = this._context) === null || _b === void 0 ? void 0 : _b.dispose(error !== undefined ? new Error(error.message) : undefined);
481
- (0, common_utils_1.assert)(this.connectionState === ConnectionState.Disconnected, 0x0cf /* "disconnect event was not raised!" */);
466
+ (0, common_utils_1.assert)(this.connectionState === connectionState_1.ConnectionState.Disconnected, 0x0cf /* "disconnect event was not raised!" */);
482
467
  (_c = this._storageService) === null || _c === void 0 ? void 0 : _c.dispose();
483
468
  // Notify storage about critical errors. They may be due to disconnect between client & server knowledge
484
469
  // about file, like file being overwritten in storage, but client having stale local cache.
@@ -651,7 +636,7 @@ class Container extends telemetry_utils_1.EventEmitterWithErrorHandling {
651
636
  this.mc.logger.sendTelemetryEvent({
652
637
  eventName: mode === contracts_1.ReconnectMode.Enabled ? "AutoReconnectEnabled" : "AutoReconnectDisabled",
653
638
  connectionMode: this.connectionMode,
654
- connectionState: ConnectionState[this.connectionState],
639
+ connectionState: connectionState_1.ConnectionState[this.connectionState],
655
640
  duration,
656
641
  });
657
642
  this._deltaManager.connectionManager.setAutoReconnect(mode);
@@ -758,8 +743,8 @@ class Container extends telemetry_utils_1.EventEmitterWithErrorHandling {
758
743
  return versions[0];
759
744
  }
760
745
  recordConnectStartTime() {
761
- if (this.connectionTransitionTimes[ConnectionState.Disconnected] === undefined) {
762
- this.connectionTransitionTimes[ConnectionState.Disconnected] = common_utils_1.performance.now();
746
+ if (this.connectionTransitionTimes[connectionState_1.ConnectionState.Disconnected] === undefined) {
747
+ this.connectionTransitionTimes[connectionState_1.ConnectionState.Disconnected] = common_utils_1.performance.now();
763
748
  }
764
749
  }
765
750
  connectToDeltaStream(args) {
@@ -1055,7 +1040,7 @@ class Container extends telemetry_utils_1.EventEmitterWithErrorHandling {
1055
1040
  * If it's not true, runtime is not in position to send ops.
1056
1041
  */
1057
1042
  activeConnection() {
1058
- return this.connectionState === ConnectionState.Connected &&
1043
+ return this.connectionState === connectionState_1.ConnectionState.Connected &&
1059
1044
  this.connectionMode === "write";
1060
1045
  }
1061
1046
  createDeltaManager() {
@@ -1076,7 +1061,8 @@ class Container extends telemetry_utils_1.EventEmitterWithErrorHandling {
1076
1061
  this.connectionStateHandler.receivedConnectEvent(this.connectionMode, details);
1077
1062
  });
1078
1063
  deltaManager.on("disconnect", (reason) => {
1079
- this.collabWindowTracker.stopSequenceNumberUpdate();
1064
+ var _a;
1065
+ (_a = this.collabWindowTracker) === null || _a === void 0 ? void 0 : _a.stopSequenceNumberUpdate();
1080
1066
  this.connectionStateHandler.receivedDisconnectEvent(reason);
1081
1067
  });
1082
1068
  deltaManager.on("throttled", (warning) => {
@@ -1115,12 +1101,12 @@ class Container extends telemetry_utils_1.EventEmitterWithErrorHandling {
1115
1101
  let autoReconnect;
1116
1102
  let checkpointSequenceNumber;
1117
1103
  let opsBehind;
1118
- if (value === ConnectionState.Disconnected) {
1104
+ if (value === connectionState_1.ConnectionState.Disconnected) {
1119
1105
  autoReconnect = this._deltaManager.connectionManager.reconnectMode;
1120
1106
  }
1121
1107
  else {
1122
- if (value === ConnectionState.Connected) {
1123
- durationFromDisconnected = time - this.connectionTransitionTimes[ConnectionState.Disconnected];
1108
+ if (value === connectionState_1.ConnectionState.Connected) {
1109
+ durationFromDisconnected = time - this.connectionTransitionTimes[connectionState_1.ConnectionState.Disconnected];
1124
1110
  durationFromDisconnected = telemetry_utils_1.TelemetryLogger.formatTick(durationFromDisconnected);
1125
1111
  }
1126
1112
  else {
@@ -1137,23 +1123,23 @@ class Container extends telemetry_utils_1.EventEmitterWithErrorHandling {
1137
1123
  connectionInitiationReason = "AutoReconnect";
1138
1124
  }
1139
1125
  }
1140
- this.mc.logger.sendPerformanceEvent(Object.assign({ eventName: `ConnectionStateChange_${ConnectionState[value]}`, from: ConnectionState[oldState], duration,
1126
+ this.mc.logger.sendPerformanceEvent(Object.assign({ eventName: `ConnectionStateChange_${connectionState_1.ConnectionState[value]}`, from: connectionState_1.ConnectionState[oldState], duration,
1141
1127
  durationFromDisconnected,
1142
1128
  reason,
1143
1129
  connectionInitiationReason, pendingClientId: this.connectionStateHandler.pendingClientId, clientId: this.clientId, autoReconnect,
1144
1130
  opsBehind, online: driver_utils_1.OnlineStatus[(0, driver_utils_1.isOnline)()], lastVisible: this.lastVisible !== undefined ? common_utils_1.performance.now() - this.lastVisible : undefined, checkpointSequenceNumber }, this._deltaManager.connectionProps));
1145
- if (value === ConnectionState.Connected) {
1131
+ if (value === connectionState_1.ConnectionState.Connected) {
1146
1132
  this.firstConnection = false;
1147
1133
  }
1148
1134
  }
1149
1135
  propagateConnectionState() {
1150
- const logOpsOnReconnect = this.connectionState === ConnectionState.Connected &&
1136
+ const logOpsOnReconnect = this.connectionState === connectionState_1.ConnectionState.Connected &&
1151
1137
  !this.firstConnection &&
1152
1138
  this.connectionMode === "write";
1153
1139
  if (logOpsOnReconnect) {
1154
1140
  this.messageCountAfterDisconnection = 0;
1155
1141
  }
1156
- const state = this.connectionState === ConnectionState.Connected;
1142
+ const state = this.connectionState === connectionState_1.ConnectionState.Connected;
1157
1143
  if (!this.context.disposed) {
1158
1144
  this.context.setConnectionState(state, this.clientId);
1159
1145
  }
@@ -1190,12 +1176,13 @@ class Container extends telemetry_utils_1.EventEmitterWithErrorHandling {
1190
1176
  return this.submitMessage(type, contents, batch, metadata);
1191
1177
  }
1192
1178
  submitMessage(type, contents, batch, metadata) {
1193
- if (this.connectionState !== ConnectionState.Connected) {
1179
+ var _a;
1180
+ if (this.connectionState !== connectionState_1.ConnectionState.Connected) {
1194
1181
  this.mc.logger.sendErrorEvent({ eventName: "SubmitMessageWithNoConnection", type });
1195
1182
  return -1;
1196
1183
  }
1197
1184
  this.messageCountAfterDisconnection += 1;
1198
- this.collabWindowTracker.stopSequenceNumberUpdate();
1185
+ (_a = this.collabWindowTracker) === null || _a === void 0 ? void 0 : _a.stopSequenceNumberUpdate();
1199
1186
  return this._deltaManager.submit(type, contents, batch, metadata);
1200
1187
  }
1201
1188
  processRemoteMessage(message) {
@@ -1224,10 +1211,42 @@ class Container extends telemetry_utils_1.EventEmitterWithErrorHandling {
1224
1211
  }
1225
1212
  // Allow the protocol handler to process the message
1226
1213
  const result = this.protocolHandler.processMessage(message, local);
1227
- this.collabWindowTracker.scheduleSequenceNumberUpdate(message, result.immediateNoOp === true);
1214
+ // Inactive (not in quorum or not writers) clients don't take part in the minimum sequence number calculation.
1215
+ if (this.activeConnection()) {
1216
+ if (this.collabWindowTracker === undefined) {
1217
+ // Note that config from first connection will be used for this container's lifetime.
1218
+ // That means that if relay service changes settings, such changes will impact only newly booted
1219
+ // clients.
1220
+ // All existing will continue to use settings they got earlier.
1221
+ const [noopTimeFrequency, noopCountFrequency] = this.getNoopConfig();
1222
+ this.collabWindowTracker = new collabWindowTracker_1.CollabWindowTracker((type, contents) => {
1223
+ (0, common_utils_1.assert)(this.activeConnection(), 0x241 /* "disconnect should result in stopSequenceNumberUpdate() call" */);
1224
+ this.submitMessage(type, contents);
1225
+ }, noopTimeFrequency, noopCountFrequency);
1226
+ }
1227
+ this.collabWindowTracker.scheduleSequenceNumberUpdate(message, result.immediateNoOp === true);
1228
+ }
1228
1229
  this.emit("op", message);
1229
1230
  return result;
1230
1231
  }
1232
+ /**
1233
+ * #260 (ADO)
1234
+ * back-compat: noopTimeFrequency & noopCountFrequency properties were added to
1235
+ * IClientConfiguration in 0.59.3000. During the integration, we must read the
1236
+ * available configuration from the loader options.
1237
+ */
1238
+ getNoopConfig() {
1239
+ var _a, _b;
1240
+ (0, common_utils_1.assert)(this.serviceConfiguration !== undefined, 0x2e2);
1241
+ if (this.serviceConfiguration.noopTimeFrequency !== undefined ||
1242
+ this.serviceConfiguration.noopCountFrequency !== undefined) {
1243
+ return [
1244
+ this.serviceConfiguration.noopTimeFrequency,
1245
+ this.serviceConfiguration.noopCountFrequency,
1246
+ ];
1247
+ }
1248
+ return [(_a = this.loader.services.options) === null || _a === void 0 ? void 0 : _a.noopTimeFrequency, (_b = this.loader.services.options) === null || _b === void 0 ? void 0 : _b.noopCountFrequency];
1249
+ }
1231
1250
  submitSignal(message) {
1232
1251
  this._deltaManager.submitSignal(JSON.stringify(message));
1233
1252
  }