@fluidframework/container-loader 0.55.1 → 0.56.0-49831

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (69) hide show
  1. package/dist/connectionStateHandler.d.ts +1 -0
  2. package/dist/connectionStateHandler.d.ts.map +1 -1
  3. package/dist/connectionStateHandler.js +11 -2
  4. package/dist/connectionStateHandler.js.map +1 -1
  5. package/dist/container.d.ts +3 -10
  6. package/dist/container.d.ts.map +1 -1
  7. package/dist/container.js +7 -20
  8. package/dist/container.js.map +1 -1
  9. package/dist/containerContext.d.ts +7 -3
  10. package/dist/containerContext.d.ts.map +1 -1
  11. package/dist/containerContext.js +5 -4
  12. package/dist/containerContext.js.map +1 -1
  13. package/dist/containerStorageAdapter.d.ts +1 -1
  14. package/dist/containerStorageAdapter.d.ts.map +1 -1
  15. package/dist/containerStorageAdapter.js.map +1 -1
  16. package/dist/deltaManager.d.ts +0 -11
  17. package/dist/deltaManager.d.ts.map +1 -1
  18. package/dist/deltaManager.js +0 -13
  19. package/dist/deltaManager.js.map +1 -1
  20. package/dist/deltaManagerProxy.d.ts +0 -1
  21. package/dist/deltaManagerProxy.d.ts.map +1 -1
  22. package/dist/deltaManagerProxy.js +0 -3
  23. package/dist/deltaManagerProxy.js.map +1 -1
  24. package/dist/packageVersion.d.ts +1 -1
  25. package/dist/packageVersion.d.ts.map +1 -1
  26. package/dist/packageVersion.js +1 -1
  27. package/dist/packageVersion.js.map +1 -1
  28. package/dist/retriableDocumentStorageService.d.ts +1 -1
  29. package/dist/retriableDocumentStorageService.d.ts.map +1 -1
  30. package/dist/retriableDocumentStorageService.js.map +1 -1
  31. package/lib/connectionStateHandler.d.ts +1 -0
  32. package/lib/connectionStateHandler.d.ts.map +1 -1
  33. package/lib/connectionStateHandler.js +11 -2
  34. package/lib/connectionStateHandler.js.map +1 -1
  35. package/lib/container.d.ts +3 -10
  36. package/lib/container.d.ts.map +1 -1
  37. package/lib/container.js +8 -21
  38. package/lib/container.js.map +1 -1
  39. package/lib/containerContext.d.ts +7 -3
  40. package/lib/containerContext.d.ts.map +1 -1
  41. package/lib/containerContext.js +5 -4
  42. package/lib/containerContext.js.map +1 -1
  43. package/lib/containerStorageAdapter.d.ts +1 -1
  44. package/lib/containerStorageAdapter.d.ts.map +1 -1
  45. package/lib/containerStorageAdapter.js.map +1 -1
  46. package/lib/deltaManager.d.ts +0 -11
  47. package/lib/deltaManager.d.ts.map +1 -1
  48. package/lib/deltaManager.js +0 -13
  49. package/lib/deltaManager.js.map +1 -1
  50. package/lib/deltaManagerProxy.d.ts +0 -1
  51. package/lib/deltaManagerProxy.d.ts.map +1 -1
  52. package/lib/deltaManagerProxy.js +0 -3
  53. package/lib/deltaManagerProxy.js.map +1 -1
  54. package/lib/packageVersion.d.ts +1 -1
  55. package/lib/packageVersion.d.ts.map +1 -1
  56. package/lib/packageVersion.js +1 -1
  57. package/lib/packageVersion.js.map +1 -1
  58. package/lib/retriableDocumentStorageService.d.ts +1 -1
  59. package/lib/retriableDocumentStorageService.d.ts.map +1 -1
  60. package/lib/retriableDocumentStorageService.js.map +1 -1
  61. package/package.json +9 -9
  62. package/src/connectionStateHandler.ts +13 -3
  63. package/src/container.ts +16 -28
  64. package/src/containerContext.ts +9 -8
  65. package/src/containerStorageAdapter.ts +1 -1
  66. package/src/deltaManager.ts +0 -14
  67. package/src/deltaManagerProxy.ts +0 -4
  68. package/src/packageVersion.ts +1 -1
  69. package/src/retriableDocumentStorageService.ts +1 -1
@@ -35,6 +35,7 @@ export declare class ConnectionStateHandler {
35
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  private startJoinOpTimer;
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  private stopJoinOpTimer;
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  dispose(): void;
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+ containerSaved(): void;
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  receivedAddMemberEvent(clientId: string): void;
39
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  private applyForConnectedState;
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  receivedRemoveMemberEvent(clientId: string): void;
@@ -1 +1 @@
1
- {"version":3,"file":"connectionStateHandler.d.ts","sourceRoot":"","sources":["../src/connectionStateHandler.ts"],"names":[],"mappings":"AAAA;;;GAGG;AAEH,OAAO,EAAE,gBAAgB,EAAE,MAAM,oCAAoC,CAAC;AACtE,OAAO,EAAE,kBAAkB,EAAE,MAAM,uCAAuC,CAAC;AAC3E,OAAO,EAAE,iBAAiB,EAAE,MAAM,+BAA+B,CAAC;AAClE,OAAO,EAAE,cAAc,EAAE,gBAAgB,EAAE,MAAM,sCAAsC,CAAC;AAGxF,OAAO,EAAE,eAAe,EAAE,MAAM,aAAa,CAAC;AAE9C,MAAM,WAAW,uBAAuB;IACpC,eAAe,EAAE,MAAM,iBAAiB,GAAG,SAAS,CAAC;IACrD,iCAAiC,EAC7B,CAAC,KAAK,EAAE,eAAe,EAAE,QAAQ,EAAE,eAAe,EAAE,MAAM,CAAC,EAAE,MAAM,GAAG,SAAS,KAAK,IAAI,CAAC;IAC7F,qBAAqB,EAAE,MAAM,OAAO,CAAC;IACrC,sBAAsB,EAAE,MAAM,GAAG,SAAS,CAAC;IAC3C,kBAAkB,EAAE,CAAC,SAAS,EAAE,MAAM,KAAK,IAAI,CAAC;IAChD,sBAAsB,EAAE,MAAM,IAAI,CAAC;CACtC;AAED,MAAM,WAAW,qBAAsB,SAAQ,gBAAgB;IAC3D,cAAc,CAAC,EAAE,OAAO,CAAC;CAC5B;AAID,qBAAa,sBAAsB;IA0B3B,OAAO,CAAC,QAAQ,CAAC,OAAO;IACxB,OAAO,CAAC,QAAQ,CAAC,MAAM;IA1B3B,OAAO,CAAC,gBAAgB,CAAgC;IACxD,OAAO,CAAC,gBAAgB,CAAqB;IAC7C,OAAO,CAAC,SAAS,CAAqB;IACtC,OAAO,CAAC,QAAQ,CAAC,mBAAmB,CAAQ;IAC5C,OAAO,CAAC,QAAQ,CAAC,WAAW,CAAQ;IAEpC,OAAO,CAAC,SAAS,CAA+B;IAEhD,IAAW,eAAe,IAAI,eAAe,CAE5C;IAED,IAAW,SAAS,IAAI,OAAO,CAE9B;IAED,IAAW,QAAQ,IAAI,MAAM,GAAG,SAAS,CAExC;IAED,IAAW,eAAe,IAAI,MAAM,GAAG,SAAS,CAE/C;gBAGoB,OAAO,EAAE,uBAAuB,EAChC,MAAM,EAAE,gBAAgB;IA2B7C,OAAO,CAAC,gBAAgB;IAKxB,OAAO,CAAC,eAAe;IAKhB,OAAO;IAKP,sBAAsB,CAAC,QAAQ,EAAE,MAAM;IAsB9C,OAAO,CAAC,sBAAsB;IA4BvB,yBAAyB,CAAC,QAAQ,EAAE,MAAM;IAQ1C,uBAAuB,CAAC,MAAM,EAAE,MAAM;IAOtC,oBAAoB,CACvB,cAAc,EAAE,cAAc,EAC9B,OAAO,EAAE,kBAAkB;IAgC/B,OAAO,CAAC,kBAAkB;CAuD7B"}
1
+ {"version":3,"file":"connectionStateHandler.d.ts","sourceRoot":"","sources":["../src/connectionStateHandler.ts"],"names":[],"mappings":"AAAA;;;GAGG;AAEH,OAAO,EAAE,gBAAgB,EAAE,MAAM,oCAAoC,CAAC;AACtE,OAAO,EAAE,kBAAkB,EAAE,MAAM,uCAAuC,CAAC;AAC3E,OAAO,EAAE,iBAAiB,EAAE,MAAM,+BAA+B,CAAC;AAClE,OAAO,EAAE,cAAc,EAAE,gBAAgB,EAAE,MAAM,sCAAsC,CAAC;AAGxF,OAAO,EAAE,eAAe,EAAE,MAAM,aAAa,CAAC;AAE9C,MAAM,WAAW,uBAAuB;IACpC,eAAe,EAAE,MAAM,iBAAiB,GAAG,SAAS,CAAC;IACrD,iCAAiC,EAC7B,CAAC,KAAK,EAAE,eAAe,EAAE,QAAQ,EAAE,eAAe,EAAE,MAAM,CAAC,EAAE,MAAM,GAAG,SAAS,KAAK,IAAI,CAAC;IAC7F,qBAAqB,EAAE,MAAM,OAAO,CAAC;IACrC,sBAAsB,EAAE,MAAM,GAAG,SAAS,CAAC;IAC3C,kBAAkB,EAAE,CAAC,SAAS,EAAE,MAAM,KAAK,IAAI,CAAC;IAChD,sBAAsB,EAAE,MAAM,IAAI,CAAC;CACtC;AAED,MAAM,WAAW,qBAAsB,SAAQ,gBAAgB;IAC3D,cAAc,CAAC,EAAE,OAAO,CAAC;CAC5B;AAID,qBAAa,sBAAsB;IA0B3B,OAAO,CAAC,QAAQ,CAAC,OAAO;IACxB,OAAO,CAAC,QAAQ,CAAC,MAAM;IA1B3B,OAAO,CAAC,gBAAgB,CAAgC;IACxD,OAAO,CAAC,gBAAgB,CAAqB;IAC7C,OAAO,CAAC,SAAS,CAAqB;IACtC,OAAO,CAAC,QAAQ,CAAC,mBAAmB,CAAQ;IAC5C,OAAO,CAAC,QAAQ,CAAC,WAAW,CAAQ;IAEpC,OAAO,CAAC,SAAS,CAA+B;IAEhD,IAAW,eAAe,IAAI,eAAe,CAE5C;IAED,IAAW,SAAS,IAAI,OAAO,CAE9B;IAED,IAAW,QAAQ,IAAI,MAAM,GAAG,SAAS,CAExC;IAED,IAAW,eAAe,IAAI,MAAM,GAAG,SAAS,CAE/C;gBAGoB,OAAO,EAAE,uBAAuB,EAChC,MAAM,EAAE,gBAAgB;IA4B7C,OAAO,CAAC,gBAAgB;IAKxB,OAAO,CAAC,eAAe;IAKhB,OAAO;IAKP,cAAc;IASd,sBAAsB,CAAC,QAAQ,EAAE,MAAM;IAsB9C,OAAO,CAAC,sBAAsB;IA4BvB,yBAAyB,CAAC,QAAQ,EAAE,MAAM;IAQ1C,uBAAuB,CAAC,MAAM,EAAE,MAAM;IAOtC,oBAAoB,CACvB,cAAc,EAAE,cAAc,EAC9B,OAAO,EAAE,kBAAkB;IAgC/B,OAAO,CAAC,kBAAkB;CAuD7B"}
@@ -16,8 +16,9 @@ class ConnectionStateHandler {
16
16
  this.logger = logger;
17
17
  this._connectionState = container_1.ConnectionState.Disconnected;
18
18
  this.prevClientLeftTimer = new common_utils_1.Timer((_a =
19
- // Default is 90 sec for which we are going to wait for its own "leave" message.
20
- this.handler.maxClientLeaveWaitTime) !== null && _a !== void 0 ? _a : 90000, () => {
19
+ // Default is 5 min for which we are going to wait for its own "leave" message. This is same as
20
+ // the max time on server after which leave op is sent.
21
+ this.handler.maxClientLeaveWaitTime) !== null && _a !== void 0 ? _a : 300000, () => {
21
22
  common_utils_1.assert(!this.connected, 0x2ac /* "Connected when timeout waiting for leave from previous session fired!" */);
22
23
  this.applyForConnectedState("timeout");
23
24
  });
@@ -56,6 +57,14 @@ class ConnectionStateHandler {
56
57
  common_utils_1.assert(!this.joinOpTimer.hasTimer, 0x2a5 /* "join timer" */);
57
58
  this.prevClientLeftTimer.clear();
58
59
  }
60
+ containerSaved() {
61
+ // If we were waiting for moving to Connected state, then only apply for state change. Since the container
62
+ // is now saved and we don't have any ops to roundtrip, we can clear the timer and apply for connected state.
63
+ if (this.prevClientLeftTimer.hasTimer) {
64
+ this.prevClientLeftTimer.clear();
65
+ this.applyForConnectedState("containerSaved");
66
+ }
67
+ }
59
68
  receivedAddMemberEvent(clientId) {
60
69
  // This is the only one that requires the pending client ID
61
70
  if (clientId === this.pendingClientId) {
@@ -1 +1 @@
1
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* Copyright (c) Microsoft Corporation and contributors. All rights reserved.\n * Licensed under the MIT License.\n */\n\nimport { ITelemetryLogger } from \"@fluidframework/common-definitions\";\nimport { IConnectionDetails } from \"@fluidframework/container-definitions\";\nimport { ProtocolOpHandler } from \"@fluidframework/protocol-base\";\nimport { ConnectionMode, ISequencedClient } from \"@fluidframework/protocol-definitions\";\nimport { PerformanceEvent } from \"@fluidframework/telemetry-utils\";\nimport { assert, Timer } from \"@fluidframework/common-utils\";\nimport { ConnectionState } from \"./container\";\n\nexport interface IConnectionStateHandler {\n protocolHandler: () => ProtocolOpHandler | undefined,\n logConnectionStateChangeTelemetry:\n (value: ConnectionState, oldState: ConnectionState, reason?: string | undefined) => void,\n shouldClientJoinWrite: () => boolean,\n maxClientLeaveWaitTime: number | undefined,\n logConnectionIssue: (eventName: string) => void,\n connectionStateChanged: () => void,\n}\n\nexport interface ILocalSequencedClient extends ISequencedClient {\n shouldHaveLeft?: boolean;\n}\n\nconst JoinOpTimer = 45000;\n\nexport class ConnectionStateHandler {\n private _connectionState = ConnectionState.Disconnected;\n private _pendingClientId: string | undefined;\n private _clientId: string | undefined;\n private readonly prevClientLeftTimer: Timer;\n private readonly joinOpTimer: Timer;\n\n private waitEvent: PerformanceEvent | undefined;\n\n public get connectionState(): ConnectionState {\n return this._connectionState;\n }\n\n public get connected(): boolean {\n return this.connectionState === ConnectionState.Connected;\n }\n\n public get clientId(): string | undefined {\n return this._clientId;\n }\n\n public get pendingClientId(): string | undefined {\n return this._pendingClientId;\n }\n\n constructor(\n private readonly handler: IConnectionStateHandler,\n private readonly logger: ITelemetryLogger,\n ) {\n this.prevClientLeftTimer = new Timer(\n // Default is 90 sec for which we are going to wait for its own \"leave\" message.\n this.handler.maxClientLeaveWaitTime ?? 90000,\n () => {\n assert(!this.connected,\n 0x2ac /* \"Connected when timeout waiting for leave from previous session fired!\" */);\n this.applyForConnectedState(\"timeout\");\n },\n );\n\n // Based on recent data, it looks like majority of cases where we get stuck are due to really slow or\n // timing out ops fetches. So attempt recovery infrequently. Also fetch uses 30 second timeout, so\n // if retrying fixes the problem, we should not see these events.\n this.joinOpTimer = new Timer(\n JoinOpTimer,\n () => {\n // I've observed timer firing within couple ms from disconnect event, looks like\n // queued timer callback is not cancelled if timer is cancelled while callback sits in the queue.\n if (this.connectionState === ConnectionState.Connecting) {\n this.handler.logConnectionIssue(\"NoJoinOp\");\n }\n },\n );\n }\n\n private startJoinOpTimer() {\n assert(!this.joinOpTimer.hasTimer, 0x234 /* \"has joinOpTimer\" */);\n this.joinOpTimer.start();\n }\n\n private stopJoinOpTimer() {\n assert(this.joinOpTimer.hasTimer, 0x235 /* \"no joinOpTimer\" */);\n this.joinOpTimer.clear();\n }\n\n public dispose() {\n assert(!this.joinOpTimer.hasTimer, 0x2a5 /* \"join timer\" */);\n this.prevClientLeftTimer.clear();\n }\n\n public receivedAddMemberEvent(clientId: string) {\n // This is the only one that requires the pending client ID\n if (clientId === this.pendingClientId) {\n if (this.joinOpTimer.hasTimer) {\n this.stopJoinOpTimer();\n } else {\n // timer has already fired, meaning it took too long to get join on.\n // Record how long it actually took to recover.\n this.handler.logConnectionIssue(\"ReceivedJoinOp\");\n }\n // Start the event in case we are waiting for leave or timeout.\n if (this.prevClientLeftTimer.hasTimer) {\n this.waitEvent = PerformanceEvent.start(this.logger, {\n eventName: \"WaitBeforeClientLeave\",\n waitOnClientId: this._clientId,\n hadOutstandingOps: this.handler.shouldClientJoinWrite(),\n });\n }\n this.applyForConnectedState(\"addMemberEvent\");\n }\n }\n\n private applyForConnectedState(source: \"removeMemberEvent\" | \"addMemberEvent\" | \"timeout\") {\n const protocolHandler = this.handler.protocolHandler();\n assert(protocolHandler !== undefined, 0x236 /* \"In all cases it should be already installed\" */);\n // Move to connected state only if we are in Connecting state, we have seen our join op\n // and there is no timer running which means we are not waiting for previous client to leave\n // or timeout has occured while doing so.\n if (this.pendingClientId !== this.clientId\n && this.pendingClientId !== undefined\n && protocolHandler.quorum.getMember(this.pendingClientId) !== undefined\n && !this.prevClientLeftTimer.hasTimer\n ) {\n this.waitEvent?.end({ source });\n this.setConnectionState(ConnectionState.Connected);\n } else {\n // Adding this event temporarily so that we can get help debugging if something goes wrong.\n this.logger.sendTelemetryEvent({\n eventName: \"connectedStateRejected\",\n category: source === \"timeout\" ? \"error\" : \"generic\",\n source,\n pendingClientId: this.pendingClientId,\n clientId: this.clientId,\n hasTimer: this.prevClientLeftTimer.hasTimer,\n inQuorum: protocolHandler !== undefined && this.pendingClientId !== undefined\n && protocolHandler.quorum.getMember(this.pendingClientId) !== undefined,\n });\n }\n }\n\n public receivedRemoveMemberEvent(clientId: string) {\n // If the client which has left was us, then finish the timer.\n if (this.clientId === clientId) {\n this.prevClientLeftTimer.clear();\n this.applyForConnectedState(\"removeMemberEvent\");\n }\n }\n\n public receivedDisconnectEvent(reason: string) {\n if (this.joinOpTimer.hasTimer) {\n this.stopJoinOpTimer();\n }\n this.setConnectionState(ConnectionState.Disconnected, reason);\n }\n\n public receivedConnectEvent(\n connectionMode: ConnectionMode,\n details: IConnectionDetails,\n ) {\n const oldState = this._connectionState;\n this._connectionState = ConnectionState.Connecting;\n\n // Stash the clientID to detect when transitioning from connecting (socket.io channel open) to connected\n // (have received the join message for the client ID)\n // This is especially important in the reconnect case. It's possible there could be outstanding\n // ops sent by this client, so we should keep the old client id until we see our own client's\n // join message. after we see the join message for out new connection with our new client id,\n // we know there can no longer be outstanding ops that we sent with the previous client id.\n this._pendingClientId = details.clientId;\n\n // Report telemetry after we set client id, but before transitioning to Connected state below!\n this.handler.logConnectionStateChangeTelemetry(ConnectionState.Connecting, oldState);\n\n const protocolHandler = this.handler.protocolHandler();\n // Check if we already processed our own join op through delta storage!\n // we are fetching ops from storage in parallel to connecting to ordering service\n // Given async processes, it's possible that we have already processed our own join message before\n // connection was fully established.\n // Note that we might be still initializing quorum - connection is established proactively on load!\n if ((protocolHandler !== undefined && protocolHandler.quorum.getMember(details.clientId) !== undefined)\n || connectionMode === \"read\"\n ) {\n assert(!this.prevClientLeftTimer.hasTimer, 0x2a6 /* \"there should be no timer for 'read' connections\" */);\n this.setConnectionState(ConnectionState.Connected);\n } else if (connectionMode === \"write\") {\n this.startJoinOpTimer();\n }\n }\n\n private setConnectionState(value: ConnectionState.Disconnected, reason: string);\n private setConnectionState(value: ConnectionState.Connected);\n private setConnectionState(value: ConnectionState, reason?: string) {\n if (this.connectionState === value) {\n // Already in the desired state - exit early\n this.logger.sendErrorEvent({ eventName: \"setConnectionStateSame\", value });\n return;\n }\n\n const oldState = this._connectionState;\n this._connectionState = value;\n const quorum = this.handler.protocolHandler()?.quorum;\n let client: ILocalSequencedClient | undefined;\n if (this._clientId !== undefined) {\n client = quorum?.getMember(this._clientId);\n }\n if (value === ConnectionState.Connected) {\n assert(oldState === ConnectionState.Connecting,\n 0x1d8 /* \"Should only transition from Connecting state\" */);\n // Mark our old client should have left in the quorum if it's still there\n if (client !== undefined) {\n client.shouldHaveLeft = true;\n }\n this._clientId = this.pendingClientId;\n } else if (value === ConnectionState.Disconnected) {\n // Important as we process our own joinSession message through delta request\n this._pendingClientId = undefined;\n // Only wait for \"leave\" message if the connected client exists in the quorum because only the write\n // client will exist in the quorum and only for those clients we will receive \"removeMember\" event and\n // the client has some unacked ops.\n // Also server would not accept ops from read client. Also check if the timer is not already running as\n // we could receive \"Disconnected\" event multiple times without getting connected and in that case we\n // don't want to reset the timer as we still want to wait on original client which started this timer.\n if (client !== undefined\n && this.handler.shouldClientJoinWrite()\n && this.prevClientLeftTimer.hasTimer === false\n ) {\n this.prevClientLeftTimer.restart();\n } else {\n // Adding this event temporarily so that we can get help debugging if something goes wrong.\n this.logger.sendTelemetryEvent({\n eventName: \"noWaitOnDisconnected\",\n inQuorum: client !== undefined,\n hasTimer: this.prevClientLeftTimer.hasTimer,\n shouldClientJoinWrite: this.handler.shouldClientJoinWrite(),\n });\n }\n }\n\n // Report transition before we propagate event across layers\n this.handler.logConnectionStateChangeTelemetry(this._connectionState, oldState, reason);\n\n // Propagate event across layers\n this.handler.connectionStateChanged();\n }\n}\n"]}
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* Copyright (c) Microsoft Corporation and contributors. All rights reserved.\n * Licensed under the MIT License.\n */\n\nimport { ITelemetryLogger } from \"@fluidframework/common-definitions\";\nimport { IConnectionDetails } from \"@fluidframework/container-definitions\";\nimport { ProtocolOpHandler } from \"@fluidframework/protocol-base\";\nimport { ConnectionMode, ISequencedClient } from \"@fluidframework/protocol-definitions\";\nimport { PerformanceEvent } from \"@fluidframework/telemetry-utils\";\nimport { assert, Timer } from \"@fluidframework/common-utils\";\nimport { ConnectionState } from \"./container\";\n\nexport interface IConnectionStateHandler {\n protocolHandler: () => ProtocolOpHandler | undefined,\n logConnectionStateChangeTelemetry:\n (value: ConnectionState, oldState: ConnectionState, reason?: string | undefined) => void,\n shouldClientJoinWrite: () => boolean,\n maxClientLeaveWaitTime: number | undefined,\n logConnectionIssue: (eventName: string) => void,\n connectionStateChanged: () => void,\n}\n\nexport interface ILocalSequencedClient extends ISequencedClient {\n shouldHaveLeft?: boolean;\n}\n\nconst JoinOpTimer = 45000;\n\nexport class ConnectionStateHandler {\n private _connectionState = ConnectionState.Disconnected;\n private _pendingClientId: string | undefined;\n private _clientId: string | undefined;\n private readonly prevClientLeftTimer: Timer;\n private readonly joinOpTimer: Timer;\n\n private waitEvent: PerformanceEvent | undefined;\n\n public get connectionState(): ConnectionState {\n return this._connectionState;\n }\n\n public get connected(): boolean {\n return this.connectionState === ConnectionState.Connected;\n }\n\n public get clientId(): string | undefined {\n return this._clientId;\n }\n\n public get pendingClientId(): string | undefined {\n return this._pendingClientId;\n }\n\n constructor(\n private readonly handler: IConnectionStateHandler,\n private readonly logger: ITelemetryLogger,\n ) {\n this.prevClientLeftTimer = new Timer(\n // Default is 5 min for which we are going to wait for its own \"leave\" message. This is same as\n // the max time on server after which leave op is sent.\n this.handler.maxClientLeaveWaitTime ?? 300000,\n () => {\n assert(!this.connected,\n 0x2ac /* \"Connected when timeout waiting for leave from previous session fired!\" */);\n this.applyForConnectedState(\"timeout\");\n },\n );\n\n // Based on recent data, it looks like majority of cases where we get stuck are due to really slow or\n // timing out ops fetches. So attempt recovery infrequently. Also fetch uses 30 second timeout, so\n // if retrying fixes the problem, we should not see these events.\n this.joinOpTimer = new Timer(\n JoinOpTimer,\n () => {\n // I've observed timer firing within couple ms from disconnect event, looks like\n // queued timer callback is not cancelled if timer is cancelled while callback sits in the queue.\n if (this.connectionState === ConnectionState.Connecting) {\n this.handler.logConnectionIssue(\"NoJoinOp\");\n }\n },\n );\n }\n\n private startJoinOpTimer() {\n assert(!this.joinOpTimer.hasTimer, 0x234 /* \"has joinOpTimer\" */);\n this.joinOpTimer.start();\n }\n\n private stopJoinOpTimer() {\n assert(this.joinOpTimer.hasTimer, 0x235 /* \"no joinOpTimer\" */);\n this.joinOpTimer.clear();\n }\n\n public dispose() {\n assert(!this.joinOpTimer.hasTimer, 0x2a5 /* \"join timer\" */);\n this.prevClientLeftTimer.clear();\n }\n\n public containerSaved() {\n // If we were waiting for moving to Connected state, then only apply for state change. Since the container\n // is now saved and we don't have any ops to roundtrip, we can clear the timer and apply for connected state.\n if (this.prevClientLeftTimer.hasTimer) {\n this.prevClientLeftTimer.clear();\n this.applyForConnectedState(\"containerSaved\");\n }\n }\n\n public receivedAddMemberEvent(clientId: string) {\n // This is the only one that requires the pending client ID\n if (clientId === this.pendingClientId) {\n if (this.joinOpTimer.hasTimer) {\n this.stopJoinOpTimer();\n } else {\n // timer has already fired, meaning it took too long to get join on.\n // Record how long it actually took to recover.\n this.handler.logConnectionIssue(\"ReceivedJoinOp\");\n }\n // Start the event in case we are waiting for leave or timeout.\n if (this.prevClientLeftTimer.hasTimer) {\n this.waitEvent = PerformanceEvent.start(this.logger, {\n eventName: \"WaitBeforeClientLeave\",\n waitOnClientId: this._clientId,\n hadOutstandingOps: this.handler.shouldClientJoinWrite(),\n });\n }\n this.applyForConnectedState(\"addMemberEvent\");\n }\n }\n\n private applyForConnectedState(source: \"removeMemberEvent\" | \"addMemberEvent\" | \"timeout\" | \"containerSaved\") {\n const protocolHandler = this.handler.protocolHandler();\n assert(protocolHandler !== undefined, 0x236 /* \"In all cases it should be already installed\" */);\n // Move to connected state only if we are in Connecting state, we have seen our join op\n // and there is no timer running which means we are not waiting for previous client to leave\n // or timeout has occured while doing so.\n if (this.pendingClientId !== this.clientId\n && this.pendingClientId !== undefined\n && protocolHandler.quorum.getMember(this.pendingClientId) !== undefined\n && !this.prevClientLeftTimer.hasTimer\n ) {\n this.waitEvent?.end({ source });\n this.setConnectionState(ConnectionState.Connected);\n } else {\n // Adding this event temporarily so that we can get help debugging if something goes wrong.\n this.logger.sendTelemetryEvent({\n eventName: \"connectedStateRejected\",\n category: source === \"timeout\" ? \"error\" : \"generic\",\n source,\n pendingClientId: this.pendingClientId,\n clientId: this.clientId,\n hasTimer: this.prevClientLeftTimer.hasTimer,\n inQuorum: protocolHandler !== undefined && this.pendingClientId !== undefined\n && protocolHandler.quorum.getMember(this.pendingClientId) !== undefined,\n });\n }\n }\n\n public receivedRemoveMemberEvent(clientId: string) {\n // If the client which has left was us, then finish the timer.\n if (this.clientId === clientId) {\n this.prevClientLeftTimer.clear();\n this.applyForConnectedState(\"removeMemberEvent\");\n }\n }\n\n public receivedDisconnectEvent(reason: string) {\n if (this.joinOpTimer.hasTimer) {\n this.stopJoinOpTimer();\n }\n this.setConnectionState(ConnectionState.Disconnected, reason);\n }\n\n public receivedConnectEvent(\n connectionMode: ConnectionMode,\n details: IConnectionDetails,\n ) {\n const oldState = this._connectionState;\n this._connectionState = ConnectionState.Connecting;\n\n // Stash the clientID to detect when transitioning from connecting (socket.io channel open) to connected\n // (have received the join message for the client ID)\n // This is especially important in the reconnect case. It's possible there could be outstanding\n // ops sent by this client, so we should keep the old client id until we see our own client's\n // join message. after we see the join message for out new connection with our new client id,\n // we know there can no longer be outstanding ops that we sent with the previous client id.\n this._pendingClientId = details.clientId;\n\n // Report telemetry after we set client id, but before transitioning to Connected state below!\n this.handler.logConnectionStateChangeTelemetry(ConnectionState.Connecting, oldState);\n\n const protocolHandler = this.handler.protocolHandler();\n // Check if we already processed our own join op through delta storage!\n // we are fetching ops from storage in parallel to connecting to ordering service\n // Given async processes, it's possible that we have already processed our own join message before\n // connection was fully established.\n // Note that we might be still initializing quorum - connection is established proactively on load!\n if ((protocolHandler !== undefined && protocolHandler.quorum.getMember(details.clientId) !== undefined)\n || connectionMode === \"read\"\n ) {\n assert(!this.prevClientLeftTimer.hasTimer, 0x2a6 /* \"there should be no timer for 'read' connections\" */);\n this.setConnectionState(ConnectionState.Connected);\n } else if (connectionMode === \"write\") {\n this.startJoinOpTimer();\n }\n }\n\n private setConnectionState(value: ConnectionState.Disconnected, reason: string);\n private setConnectionState(value: ConnectionState.Connected);\n private setConnectionState(value: ConnectionState, reason?: string) {\n if (this.connectionState === value) {\n // Already in the desired state - exit early\n this.logger.sendErrorEvent({ eventName: \"setConnectionStateSame\", value });\n return;\n }\n\n const oldState = this._connectionState;\n this._connectionState = value;\n const quorum = this.handler.protocolHandler()?.quorum;\n let client: ILocalSequencedClient | undefined;\n if (this._clientId !== undefined) {\n client = quorum?.getMember(this._clientId);\n }\n if (value === ConnectionState.Connected) {\n assert(oldState === ConnectionState.Connecting,\n 0x1d8 /* \"Should only transition from Connecting state\" */);\n // Mark our old client should have left in the quorum if it's still there\n if (client !== undefined) {\n client.shouldHaveLeft = true;\n }\n this._clientId = this.pendingClientId;\n } else if (value === ConnectionState.Disconnected) {\n // Important as we process our own joinSession message through delta request\n this._pendingClientId = undefined;\n // Only wait for \"leave\" message if the connected client exists in the quorum because only the write\n // client will exist in the quorum and only for those clients we will receive \"removeMember\" event and\n // the client has some unacked ops.\n // Also server would not accept ops from read client. Also check if the timer is not already running as\n // we could receive \"Disconnected\" event multiple times without getting connected and in that case we\n // don't want to reset the timer as we still want to wait on original client which started this timer.\n if (client !== undefined\n && this.handler.shouldClientJoinWrite()\n && this.prevClientLeftTimer.hasTimer === false\n ) {\n this.prevClientLeftTimer.restart();\n } else {\n // Adding this event temporarily so that we can get help debugging if something goes wrong.\n this.logger.sendTelemetryEvent({\n eventName: \"noWaitOnDisconnected\",\n inQuorum: client !== undefined,\n hasTimer: this.prevClientLeftTimer.hasTimer,\n shouldClientJoinWrite: this.handler.shouldClientJoinWrite(),\n });\n }\n }\n\n // Report transition before we propagate event across layers\n this.handler.logConnectionStateChangeTelemetry(this._connectionState, oldState, reason);\n\n // Propagate event across layers\n this.handler.connectionStateChanged();\n }\n}\n"]}
@@ -5,7 +5,7 @@
5
5
  import { IRequest, IResponse, IFluidRouter, IFluidCodeDetails } from "@fluidframework/core-interfaces";
6
6
  import { IAudience, IContainer, IContainerEvents, IDeltaManager, ICriticalContainerError, ContainerWarning, AttachState, ReadOnlyInfo, IContainerLoadMode } from "@fluidframework/container-definitions";
7
7
  import { IDocumentStorageService, IFluidResolvedUrl, IResolvedUrl } from "@fluidframework/driver-definitions";
8
- import { IClientConfiguration, IClientDetails, IDocumentMessage, IQuorum, ISequencedDocumentMessage, IVersion } from "@fluidframework/protocol-definitions";
8
+ import { IClientConfiguration, IClientDetails, IDocumentMessage, IQuorumClients, ISequencedDocumentMessage, IVersion } from "@fluidframework/protocol-definitions";
9
9
  import { EventEmitterWithErrorHandling, TelemetryLogger } from "@fluidframework/telemetry-utils";
10
10
  import { ILoaderOptions, Loader } from "./loader";
11
11
  export interface IContainerLoadOptions {
@@ -119,7 +119,6 @@ export declare class Container extends EventEmitterWithErrorHandling<IContainerE
119
119
  * Tracks host requiring read-only mode.
120
120
  */
121
121
  forceReadonly(readonly: boolean): void;
122
- get id(): string;
123
122
  get deltaManager(): IDeltaManager<ISequencedDocumentMessage, IDocumentMessage>;
124
123
  get connectionState(): ConnectionState;
125
124
  get connected(): boolean;
@@ -139,13 +138,6 @@ export declare class Container extends EventEmitterWithErrorHandling<IContainerE
139
138
  */
140
139
  get scopes(): string[] | undefined;
141
140
  get clientDetails(): IClientDetails;
142
- /**
143
- * The current code details for the container's runtime
144
- * @deprecated use getSpecifiedCodeDetails for the code details currently specified for this container, or
145
- * getLoadedCodeDetails for the code details that the container's context was loaded with.
146
- * To be removed after getSpecifiedCodeDetails and getLoadedCodeDetails become ubiquitous.
147
- */
148
- get codeDetails(): IFluidCodeDetails | undefined;
149
141
  /**
150
142
  * Get the code details that are currently specified for the container.
151
143
  * @returns The current code details if any are specified, undefined if none are specified.
@@ -176,7 +168,7 @@ export declare class Container extends EventEmitterWithErrorHandling<IContainerE
176
168
  /**
177
169
  * Retrieves the quorum associated with the document
178
170
  */
179
- getQuorum(): IQuorum;
171
+ getQuorum(): IQuorumClients;
180
172
  close(error?: ICriticalContainerError): void;
181
173
  closeAndGetPendingLocalState(): string;
182
174
  get attachState(): AttachState;
@@ -188,6 +180,7 @@ export declare class Container extends EventEmitterWithErrorHandling<IContainerE
188
180
  resume(): void;
189
181
  private resumeInternal;
190
182
  /**
183
+ * @deprecated 0.56, will be removed in next release from IContainerContext
191
184
  * Raise non-critical error to host. Calling this API will not close container.
192
185
  * For critical errors, please call Container.close(error).
193
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  * @param error - an error to raise
@@ -1 +1 @@
1
- {"version":3,"file":"container.d.ts","sourceRoot":"","sources":["../src/container.ts"],"names":[],"mappings":"AAAA;;;GAGG;AASH,OAAO,EACH,QAAQ,EACR,SAAS,EACT,YAAY,EACZ,iBAAiB,EAEpB,MAAM,iCAAiC,CAAC;AACzC,OAAO,EACH,SAAS,EAET,UAAU,EACV,gBAAgB,EAChB,aAAa,EACb,uBAAuB,EACvB,gBAAgB,EAChB,WAAW,EAGX,YAAY,EACZ,kBAAkB,EACrB,MAAM,uCAAuC,CAAC;AAO/C,OAAO,EAEH,uBAAuB,EACvB,iBAAiB,EACjB,YAAY,EACf,MAAM,oCAAoC,CAAC;AAc5C,OAAO,EAGH,oBAAoB,EACpB,cAAc,EAGd,gBAAgB,EAEhB,OAAO,EAEP,yBAAyB,EAOzB,QAAQ,EAQX,MAAM,sCAAsC,CAAC;AAC9C,OAAO,EAEH,6BAA6B,EAG7B,eAAe,EAMlB,MAAM,iCAAiC,CAAC;AAMzC,OAAO,EAAE,cAAc,EAAE,MAAM,EAAkB,MAAM,UAAU,CAAC;AAgBlE,MAAM,WAAW,qBAAqB;IAClC;;OAEG;IACH,YAAY,CAAC,EAAE,OAAO,CAAC;IACvB;;OAEG;IACH,qBAAqB,CAAC,EAAE,cAAc,CAAC;IACvC,WAAW,EAAE,iBAAiB,CAAC;IAC/B;;OAEG;IACH,OAAO,EAAE,MAAM,GAAG,SAAS,CAAC;IAC5B;;OAEG;IACH,QAAQ,CAAC,EAAE,kBAAkB,CAAC;CACjC;AAED,MAAM,WAAW,gBAAgB;IAC7B,WAAW,CAAC,EAAE,iBAAiB,CAAC;IAChC,YAAY,CAAC,EAAE,OAAO,CAAC;IACvB;;OAEG;IACH,qBAAqB,CAAC,EAAE,cAAc,CAAC;CAC1C;AAED,oBAAY,eAAe;IACvB;;OAEG;IACH,YAAY,IAAA;IAEZ;;OAEG;IACH,UAAU,IAAA;IAEV;;OAEG;IACH,SAAS,IAAA;CACZ;AAED;;;;;;;;;GASG;AACH,wBAAsB,sBAAsB,CAAC,SAAS,EAAE,UAAU,oBAmDjE;AAMD,qBAAa,SAAU,SAAQ,6BAA6B,CAAC,gBAAgB,CAAE,YAAW,UAAU;IAoT5F,OAAO,CAAC,QAAQ,CAAC,MAAM;IAnT3B,OAAc,OAAO,SAAY;IAEjC;;OAEG;WACiB,IAAI,CACpB,MAAM,EAAE,MAAM,EACd,WAAW,EAAE,qBAAqB,EAClC,iBAAiB,CAAC,EAAE,OAAO,GAC5B,OAAO,CAAC,SAAS,CAAC;IAiDrB;;OAEG;WACiB,cAAc,CAC9B,MAAM,EAAE,MAAM,EACd,WAAW,EAAE,iBAAiB,GAC/B,OAAO,CAAC,SAAS,CAAC;IAgBrB;;;OAGG;WACiB,6BAA6B,CAC7C,MAAM,EAAE,MAAM,EACd,QAAQ,EAAE,MAAM,GACjB,OAAO,CAAC,SAAS,CAAC;IAgBd,SAAS,EAAE,eAAe,CAAC;IAIlC,OAAO,CAAC,QAAQ,CAAC,aAAa,CAAiB;IAE/C,OAAO,CAAC,QAAQ,CAAC,EAAE,CAAoB;IAEvC,OAAO,CAAC,eAAe,CAAsE;IAE7F,OAAO,KAAK,MAAM,GAEjB;IAED,OAAO,KAAK,MAAM,QASjB;IAED,IAAW,MAAM,IAAI,OAAO,CAE3B;IAED,OAAO,CAAC,YAAY,CAAwB;IAE5C,OAAO,CAAC,QAAQ,CAAC,QAAQ,CAA0B;IACnD,IAAW,OAAO,IAAI,uBAAuB,CAE5C;IAED,OAAO,CAAC,eAAe,CAAoD;IAC3E,OAAO,KAAK,cAAc,GAKzB;IAED,OAAO,CAAC,QAAQ,CAAC,qBAAqB,CAA6B;IACnE,OAAO,CAAC,QAAQ,CAAC,aAAa,CAAkC;IAChE,OAAO,CAAC,OAAO,CAA+B;IAC9C,OAAO,CAAC,QAAQ,CAAC,SAAS,CAAW;IAErC,OAAO,CAAC,QAAQ,CAA+B;IAC/C,OAAO,KAAK,OAAO,GAKlB;IACD,OAAO,CAAC,gBAAgB,CAAgC;IACxD,OAAO,KAAK,eAAe,GAK1B;IAED,OAAO,CAAC,4BAA4B,CAAS;IAC7C,OAAO,CAAC,eAAe,CAAQ;IAC/B,OAAO,CAAC,yBAAyB,CAAS;IAC1C,OAAO,CAAC,QAAQ,CAAC,yBAAyB,CAAgB;IAC1D,OAAO,CAAC,8BAA8B,CAAa;IACnD,OAAO,CAAC,kBAAkB,CAAuB;IACjD,OAAO,CAAC,YAAY,CAAgC;IACpD,OAAO,CAAC,aAAa,CAAS;IAC9B,OAAO,CAAC,eAAe,CAAS;IAEhC,OAAO,CAAC,WAAW,CAAqB;IACxC,OAAO,CAAC,QAAQ,CAAC,sBAAsB,CAA2B;IAClE,OAAO,CAAC,QAAQ,CAAC,sBAAsB,CAAyB;IAEhE,OAAO,CAAC,oBAAoB,CAAqB;IAEjD,OAAO,CAAC,QAAQ,CAAC,mBAAmB,CAKlC;IAEF,OAAO,KAAK,cAAc,GAAkE;IAE5F,IAAW,YAAY,IAAI,YAAY,CAAiB;IAExD,IAAW,WAAW,IAAI,YAAY,GAAG,SAAS,CAEjD;IAED,IAAW,iBAAiB,IAAI,QAAQ,GAAG,SAAS,CAEnD;IAED,IAAW,YAAY,IAAI,YAAY,CAEtC;IAED;;OAEG;IACI,aAAa,CAAC,QAAQ,EAAE,OAAO;IAItC,IAAW,EAAE,IAAI,MAAM,CAEtB;IAED,IAAW,YAAY,IAAI,aAAa,CAAC,yBAAyB,EAAE,gBAAgB,CAAC,CAEpF;IAED,IAAW,eAAe,IAAI,eAAe,CAE5C;IAED,IAAW,SAAS,IAAI,OAAO,CAE9B;IAED;;;OAGG;IACH,IAAW,oBAAoB,IAAI,oBAAoB,GAAG,SAAS,CAElE;IAED;;;OAGG;IACH,IAAW,QAAQ,IAAI,MAAM,GAAG,SAAS,CAExC;IAED;;;OAGG;IACH,IAAW,MAAM,IAAI,MAAM,EAAE,GAAG,SAAS,CAExC;IAED,IAAW,aAAa,IAAI,cAAc,CAEzC;IAED;;;;;OAKG;IACH,IAAW,WAAW,IAAI,iBAAiB,GAAG,SAAS,CAEtD;IAED;;;OAGG;IACI,uBAAuB,IAAI,iBAAiB,GAAG,SAAS;IAI/D;;;;OAIG;IACI,oBAAoB,IAAI,iBAAiB,GAAG,SAAS;IAI5D;;OAEG;IACH,IAAW,QAAQ,IAAI,SAAS,CAE/B;IAED;;;;OAIG;IACH,IAAW,OAAO,YAEjB;IAED,OAAO,KAAK,cAAc,GAAwD;IAClF,OAAO,KAAK,WAAW,GAA6C;IACpE,SAAgB,OAAO,EAAE,cAAc,CAAC;IACxC,OAAO,KAAK,KAAK,GAAwC;IACzD,OAAO,KAAK,UAAU,GAA6C;gBAG9C,MAAM,EAAE,MAAM,EAC/B,MAAM,EAAE,gBAAgB;IAiK5B;;OAEG;IACI,SAAS,IAAI,OAAO;IAIpB,KAAK,CAAC,KAAK,CAAC,EAAE,uBAAuB;IAkDrC,4BAA4B,IAAI,MAAM;IAkB7C,IAAW,WAAW,IAAI,WAAW,CAEpC;IAEM,SAAS,IAAI,MAAM;IAab,MAAM,CAAC,OAAO,EAAE,QAAQ,GAAG,OAAO,CAAC,IAAI,CAAC;IA8GxC,OAAO,CAAC,IAAI,EAAE,QAAQ,GAAG,OAAO,CAAC,SAAS,CAAC;IAS3C,QAAQ,CAAC,UAAU,EAAE,MAAM,EAAE,QAAQ,GAAE,OAAe,GAAG,OAAO,CAAC,IAAI,CAAC;IAmB5E,gBAAgB,CAAC,SAAS,EAAE,OAAO;IAqCnC,MAAM;IASb,OAAO,CAAC,cAAc;IActB;;;;OAIG;IACI,qBAAqB,CAAC,OAAO,EAAE,gBAAgB;IASzC,cAAc,CAAC,WAAW,EAAE,MAAM,GAAG,OAAO,CAAC,MAAM,GAAG,SAAS,CAAC;IAWhE,kBAAkB,CAAC,WAAW,EAAE,iBAAiB;YAmBhD,mBAAmB;YAgBnB,YAAY;IAwB1B,OAAO,CAAC,YAAY;YAyDN,UAAU;IAKxB,OAAO,CAAC,sBAAsB;IAM9B,OAAO,CAAC,oBAAoB;IAW5B;;;;;;OAMG;YACW,IAAI;YAuHJ,cAAc;YAuCd,6BAA6B;YA4B7B,qBAAqB;YAsBrB,qBAAqB;YA2BrB,8BAA8B;YA2B9B,uBAAuB;IAwDrC,OAAO,CAAC,sBAAsB;IAmC9B,OAAO,CAAC,wBAAwB;IAQhC,OAAO,KAAK,MAAM,GAkBjB;IAED;;;;;OAKG;IACH,OAAO,CAAC,gBAAgB;IAKxB,OAAO,CAAC,kBAAkB;YAuDZ,2BAA2B;IAiBzC,OAAO,CAAC,iCAAiC;IA4DzC,OAAO,CAAC,wBAAwB;IAuBhC,OAAO,CAAC,sBAAsB;IA4B9B,OAAO,CAAC,aAAa;IAWrB,OAAO,CAAC,oBAAoB;IAoC5B,OAAO,CAAC,YAAY;IAIpB,OAAO,CAAC,aAAa;IAiBrB;;;;OAIG;YACW,iBAAiB;YAkBjB,0BAA0B;YAkB1B,kBAAkB;IA0ChC,OAAO,CAAC,iBAAiB;CAG5B"}
1
+ {"version":3,"file":"container.d.ts","sourceRoot":"","sources":["../src/container.ts"],"names":[],"mappings":"AAAA;;;GAGG;AASH,OAAO,EACH,QAAQ,EACR,SAAS,EACT,YAAY,EACZ,iBAAiB,EAEpB,MAAM,iCAAiC,CAAC;AACzC,OAAO,EACH,SAAS,EAET,UAAU,EACV,gBAAgB,EAChB,aAAa,EACb,uBAAuB,EACvB,gBAAgB,EAChB,WAAW,EAGX,YAAY,EACZ,kBAAkB,EACrB,MAAM,uCAAuC,CAAC;AAO/C,OAAO,EAEH,uBAAuB,EACvB,iBAAiB,EACjB,YAAY,EACf,MAAM,oCAAoC,CAAC;AAc5C,OAAO,EAGH,oBAAoB,EACpB,cAAc,EAGd,gBAAgB,EAGhB,cAAc,EAGd,yBAAyB,EASzB,QAAQ,EAIX,MAAM,sCAAsC,CAAC;AAC9C,OAAO,EAEH,6BAA6B,EAG7B,eAAe,EAMlB,MAAM,iCAAiC,CAAC;AAMzC,OAAO,EAAE,cAAc,EAAE,MAAM,EAAkB,MAAM,UAAU,CAAC;AAgBlE,MAAM,WAAW,qBAAqB;IAClC;;OAEG;IACH,YAAY,CAAC,EAAE,OAAO,CAAC;IACvB;;OAEG;IACH,qBAAqB,CAAC,EAAE,cAAc,CAAC;IACvC,WAAW,EAAE,iBAAiB,CAAC;IAC/B;;OAEG;IACH,OAAO,EAAE,MAAM,GAAG,SAAS,CAAC;IAC5B;;OAEG;IACH,QAAQ,CAAC,EAAE,kBAAkB,CAAC;CACjC;AAED,MAAM,WAAW,gBAAgB;IAC7B,WAAW,CAAC,EAAE,iBAAiB,CAAC;IAChC,YAAY,CAAC,EAAE,OAAO,CAAC;IACvB;;OAEG;IACH,qBAAqB,CAAC,EAAE,cAAc,CAAC;CAC1C;AAED,oBAAY,eAAe;IACvB;;OAEG;IACH,YAAY,IAAA;IAEZ;;OAEG;IACH,UAAU,IAAA;IAEV;;OAEG;IACH,SAAS,IAAA;CACZ;AAED;;;;;;;;;GASG;AACH,wBAAsB,sBAAsB,CAAC,SAAS,EAAE,UAAU,oBAmDjE;AAMD,qBAAa,SAAU,SAAQ,6BAA6B,CAAC,gBAAgB,CAAE,YAAW,UAAU;IAsS5F,OAAO,CAAC,QAAQ,CAAC,MAAM;IArS3B,OAAc,OAAO,SAAY;IAEjC;;OAEG;WACiB,IAAI,CACpB,MAAM,EAAE,MAAM,EACd,WAAW,EAAE,qBAAqB,EAClC,iBAAiB,CAAC,EAAE,OAAO,GAC5B,OAAO,CAAC,SAAS,CAAC;IAiDrB;;OAEG;WACiB,cAAc,CAC9B,MAAM,EAAE,MAAM,EACd,WAAW,EAAE,iBAAiB,GAC/B,OAAO,CAAC,SAAS,CAAC;IAgBrB;;;OAGG;WACiB,6BAA6B,CAC7C,MAAM,EAAE,MAAM,EACd,QAAQ,EAAE,MAAM,GACjB,OAAO,CAAC,SAAS,CAAC;IAgBd,SAAS,EAAE,eAAe,CAAC;IAIlC,OAAO,CAAC,QAAQ,CAAC,aAAa,CAAiB;IAE/C,OAAO,CAAC,QAAQ,CAAC,EAAE,CAAoB;IAEvC,OAAO,CAAC,eAAe,CAAsE;IAE7F,OAAO,KAAK,MAAM,GAEjB;IAED,OAAO,KAAK,MAAM,QASjB;IAED,IAAW,MAAM,IAAI,OAAO,CAE3B;IAED,OAAO,CAAC,YAAY,CAAwB;IAE5C,OAAO,CAAC,QAAQ,CAAC,QAAQ,CAA0B;IACnD,IAAW,OAAO,IAAI,uBAAuB,CAE5C;IAED,OAAO,CAAC,eAAe,CAAoD;IAC3E,OAAO,KAAK,cAAc,GAKzB;IAED,OAAO,CAAC,QAAQ,CAAC,qBAAqB,CAA6B;IACnE,OAAO,CAAC,QAAQ,CAAC,aAAa,CAAkC;IAChE,OAAO,CAAC,OAAO,CAA+B;IAC9C,OAAO,CAAC,QAAQ,CAAC,SAAS,CAAW;IAErC,OAAO,CAAC,QAAQ,CAA+B;IAC/C,OAAO,KAAK,OAAO,GAKlB;IACD,OAAO,CAAC,gBAAgB,CAAgC;IACxD,OAAO,KAAK,eAAe,GAK1B;IAED,OAAO,CAAC,4BAA4B,CAAS;IAC7C,OAAO,CAAC,eAAe,CAAQ;IAC/B,OAAO,CAAC,yBAAyB,CAAS;IAC1C,OAAO,CAAC,QAAQ,CAAC,yBAAyB,CAAgB;IAC1D,OAAO,CAAC,8BAA8B,CAAa;IACnD,OAAO,CAAC,kBAAkB,CAAuB;IACjD,OAAO,CAAC,YAAY,CAAgC;IACpD,OAAO,CAAC,aAAa,CAAS;IAC9B,OAAO,CAAC,eAAe,CAAS;IAEhC,OAAO,CAAC,WAAW,CAAqB;IACxC,OAAO,CAAC,QAAQ,CAAC,sBAAsB,CAA2B;IAClE,OAAO,CAAC,QAAQ,CAAC,sBAAsB,CAAyB;IAEhE,OAAO,CAAC,oBAAoB,CAAqB;IAEjD,OAAO,CAAC,QAAQ,CAAC,mBAAmB,CAKlC;IAEF,OAAO,KAAK,cAAc,GAAkE;IAE5F,IAAW,YAAY,IAAI,YAAY,CAAiB;IAExD,IAAW,WAAW,IAAI,YAAY,GAAG,SAAS,CAEjD;IAED,IAAW,iBAAiB,IAAI,QAAQ,GAAG,SAAS,CAEnD;IAED,IAAW,YAAY,IAAI,YAAY,CAEtC;IAED;;OAEG;IACI,aAAa,CAAC,QAAQ,EAAE,OAAO;IAItC,IAAW,YAAY,IAAI,aAAa,CAAC,yBAAyB,EAAE,gBAAgB,CAAC,CAEpF;IAED,IAAW,eAAe,IAAI,eAAe,CAE5C;IAED,IAAW,SAAS,IAAI,OAAO,CAE9B;IAED;;;OAGG;IACH,IAAW,oBAAoB,IAAI,oBAAoB,GAAG,SAAS,CAElE;IAED;;;OAGG;IACH,IAAW,QAAQ,IAAI,MAAM,GAAG,SAAS,CAExC;IAED;;;OAGG;IACH,IAAW,MAAM,IAAI,MAAM,EAAE,GAAG,SAAS,CAExC;IAED,IAAW,aAAa,IAAI,cAAc,CAEzC;IAED;;;OAGG;IACI,uBAAuB,IAAI,iBAAiB,GAAG,SAAS;IAI/D;;;;OAIG;IACI,oBAAoB,IAAI,iBAAiB,GAAG,SAAS;IAI5D;;OAEG;IACH,IAAW,QAAQ,IAAI,SAAS,CAE/B;IAED;;;;OAIG;IACH,IAAW,OAAO,YAEjB;IAED,OAAO,KAAK,cAAc,GAAwD;IAClF,OAAO,KAAK,WAAW,GAA6C;IACpE,SAAgB,OAAO,EAAE,cAAc,CAAC;IACxC,OAAO,KAAK,KAAK,GAAwC;IACzD,OAAO,KAAK,UAAU,GAA6C;gBAG9C,MAAM,EAAE,MAAM,EAC/B,MAAM,EAAE,gBAAgB;IAqK5B;;OAEG;IACI,SAAS,IAAI,cAAc;IAI3B,KAAK,CAAC,KAAK,CAAC,EAAE,uBAAuB;IAkDrC,4BAA4B,IAAI,MAAM;IAkB7C,IAAW,WAAW,IAAI,WAAW,CAEpC;IAEM,SAAS,IAAI,MAAM;IAab,MAAM,CAAC,OAAO,EAAE,QAAQ,GAAG,OAAO,CAAC,IAAI,CAAC;IA8GxC,OAAO,CAAC,IAAI,EAAE,QAAQ,GAAG,OAAO,CAAC,SAAS,CAAC;IAS3C,QAAQ,CAAC,UAAU,EAAE,MAAM,EAAE,QAAQ,GAAE,OAAe,GAAG,OAAO,CAAC,IAAI,CAAC;IAmB5E,gBAAgB,CAAC,SAAS,EAAE,OAAO;IAqCnC,MAAM;IASb,OAAO,CAAC,cAAc;IActB;;;;;OAKG;IACI,qBAAqB,CAAC,OAAO,EAAE,gBAAgB;IASzC,cAAc,CAAC,WAAW,EAAE,MAAM,GAAG,OAAO,CAAC,MAAM,GAAG,SAAS,CAAC;IAWhE,kBAAkB,CAAC,WAAW,EAAE,iBAAiB;YAmBhD,mBAAmB;YAgBnB,YAAY;IAwB1B,OAAO,CAAC,YAAY;YAwDN,UAAU;IAKxB,OAAO,CAAC,sBAAsB;IAM9B,OAAO,CAAC,oBAAoB;IAW5B;;;;;;OAMG;YACW,IAAI;YAuHJ,cAAc;YAuCd,6BAA6B;YA4B7B,qBAAqB;YAsBrB,qBAAqB;YA2BrB,8BAA8B;YA2B9B,uBAAuB;IAwDrC,OAAO,CAAC,sBAAsB;IAmC9B,OAAO,CAAC,wBAAwB;IAQhC,OAAO,KAAK,MAAM,GAkBjB;IAED;;;;;OAKG;IACH,OAAO,CAAC,gBAAgB;IAKxB,OAAO,CAAC,kBAAkB;YAuDZ,2BAA2B;IAiBzC,OAAO,CAAC,iCAAiC;IA4DzC,OAAO,CAAC,wBAAwB;IAuBhC,OAAO,CAAC,sBAAsB;IA4B9B,OAAO,CAAC,aAAa;IAWrB,OAAO,CAAC,oBAAoB;IAoC5B,OAAO,CAAC,YAAY;IAIpB,OAAO,CAAC,aAAa;IAiBrB;;;;OAIG;YACW,iBAAiB;YAkBjB,0BAA0B;YAkB1B,kBAAkB;IAwChC,OAAO,CAAC,iBAAiB;CAG5B"}
package/dist/container.js CHANGED
@@ -149,7 +149,7 @@ class Container extends telemetry_utils_1.EventEmitterWithErrorHandling {
149
149
  all: {
150
150
  clientType,
151
151
  containerId: uuid_1.v4(),
152
- docId: () => this.id,
152
+ docId: () => { var _a, _b; return (_b = (_a = this._resolvedUrl) === null || _a === void 0 ? void 0 : _a.id) !== null && _b !== void 0 ? _b : undefined; },
153
153
  containerAttachState: () => this._attachState,
154
154
  containerLifecycleState: () => this._lifecycleState,
155
155
  containerConnectionState: () => ConnectionState[this.connectionState],
@@ -193,6 +193,9 @@ class Container extends telemetry_utils_1.EventEmitterWithErrorHandling {
193
193
  }
194
194
  },
195
195
  }, this.mc.logger);
196
+ this.on(savedContainerEvent, () => {
197
+ this.connectionStateHandler.containerSaved();
198
+ });
196
199
  this._deltaManager = this.createDeltaManager();
197
200
  this._storage = new containerStorageAdapter_1.ContainerStorageAdapter(() => {
198
201
  if (this.attachState !== container_definitions_1.AttachState.Attached) {
@@ -375,10 +378,6 @@ class Container extends telemetry_utils_1.EventEmitterWithErrorHandling {
375
378
  forceReadonly(readonly) {
376
379
  this._deltaManager.connectionManager.forceReadonly(readonly);
377
380
  }
378
- get id() {
379
- var _a, _b;
380
- return (_b = (_a = this._resolvedUrl) === null || _a === void 0 ? void 0 : _a.id) !== null && _b !== void 0 ? _b : "";
381
- }
382
381
  get deltaManager() {
383
382
  return this._deltaManager;
384
383
  }
@@ -412,16 +411,6 @@ class Container extends telemetry_utils_1.EventEmitterWithErrorHandling {
412
411
  get clientDetails() {
413
412
  return this._deltaManager.clientDetails;
414
413
  }
415
- /**
416
- * The current code details for the container's runtime
417
- * @deprecated use getSpecifiedCodeDetails for the code details currently specified for this container, or
418
- * getLoadedCodeDetails for the code details that the container's context was loaded with.
419
- * To be removed after getSpecifiedCodeDetails and getLoadedCodeDetails become ubiquitous.
420
- */
421
- get codeDetails() {
422
- var _a, _b;
423
- return (_b = (_a = this._context) === null || _a === void 0 ? void 0 : _a.codeDetails) !== null && _b !== void 0 ? _b : this.getCodeDetailsFromQuorum();
424
- }
425
414
  /**
426
415
  * Get the code details that are currently specified for the container.
427
416
  * @returns The current code details if any are specified, undefined if none are specified.
@@ -681,6 +670,7 @@ class Container extends telemetry_utils_1.EventEmitterWithErrorHandling {
681
670
  this.connectToDeltaStream(args);
682
671
  }
683
672
  /**
673
+ * @deprecated 0.56, will be removed in next release from IContainerContext
684
674
  * Raise non-critical error to host. Calling this API will not close container.
685
675
  * For critical errors, please call Container.close(error).
686
676
  * @param error - an error to raise
@@ -739,7 +729,7 @@ class Container extends telemetry_utils_1.EventEmitterWithErrorHandling {
739
729
  const deltaDetails = `${this._deltaManager.lastSequenceNumber}:${this._deltaManager.minimumSequenceNumber}`;
740
730
  const message = `Commit @${deltaDetails} ${tagMessage}`;
741
731
  // Pull in the prior version and snapshot tree to store against
742
- const lastVersion = await this.getVersion(this.id);
732
+ const lastVersion = await this.getVersion(null);
743
733
  const parents = lastVersion !== undefined ? [lastVersion.id] : [];
744
734
  // Write the full snapshot
745
735
  return this.storageService.write(root, parents, message, "");
@@ -776,7 +766,6 @@ class Container extends telemetry_utils_1.EventEmitterWithErrorHandling {
776
766
  });
777
767
  // Save attributes for the document
778
768
  const documentAttributes = {
779
- branch: this.id,
780
769
  minimumSequenceNumber: this._deltaManager.minimumSequenceNumber,
781
770
  sequenceNumber: this._deltaManager.lastSequenceNumber,
782
771
  term: this._deltaManager.referenceTerm,
@@ -1301,7 +1290,7 @@ class Container extends telemetry_utils_1.EventEmitterWithErrorHandling {
1301
1290
  */
1302
1291
  async fetchSnapshotTree(specifiedVersion) {
1303
1292
  var _a;
1304
- const version = await this.getVersion(specifiedVersion !== null && specifiedVersion !== void 0 ? specifiedVersion : this.id);
1293
+ const version = await this.getVersion(specifiedVersion !== null && specifiedVersion !== void 0 ? specifiedVersion : null);
1305
1294
  if (version === undefined && specifiedVersion !== undefined) {
1306
1295
  // We should have a defined version to load from if specified version requested
1307
1296
  this.mc.logger.sendErrorEvent({ eventName: "NoVersionFoundWhenSpecified", id: specifiedVersion });
@@ -1336,8 +1325,6 @@ class Container extends telemetry_utils_1.EventEmitterWithErrorHandling {
1336
1325
  }, existing, pendingLocalState);
1337
1326
  this.emit("contextChanged", codeDetails);
1338
1327
  }
1339
- // Please avoid calling it directly.
1340
- // raiseContainerWarning() is the right flow for most cases
1341
1328
  logContainerError(warning) {
1342
1329
  this.mc.logger.sendErrorEvent({ eventName: "ContainerWarning" }, warning);
1343
1330
  }