@fluid-app/fluid-cli-theme-dev 0.1.38 → 0.1.40
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package/README.md
CHANGED
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@@ -30,10 +30,16 @@ fluid theme dev
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The dev server will:
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1. Create (or reuse)
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2.
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3.
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4.
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1. Create (or reuse) an isolated development theme
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2. Preserve pulled binary assets as ImageKit URL references without downloading or re-uploading their bytes
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3. Keep editable source files (Liquid, CSS, JS, SVG, JSON) locally
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4. Upload a newly added binary once, save its ImageKit URL reference, and remove its local bytes
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5. Watch for source-file changes and sync them automatically
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6. Proxy requests to `{company}.fluid.app` with local file overrides
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For a pulled theme, a newly created dev theme is a server-side reference clone
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of the pulled source. It preserves theme content and DAM/ImageKit references,
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so initial dev startup does not reseed every asset from the working copy.
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| Flag | Default | Description |
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| -------------------------- | ----------- | ----------------------------------------- |
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@@ -112,10 +118,33 @@ Existing skills are left untouched unless you confirm the overwrite (or pass `--
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## Theme Directory Structure
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A valid theme directory must contain at least one of: `templates/`, `assets/`,
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A valid theme directory must contain at least one of: `templates/`, `assets/`,
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`config/`, or the asset reference manifest `.fluid-assets.json`.
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Use a `.fluidignore` file (same syntax as `.gitignore`) to exclude files from syncing.
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### Remote binary assets
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`fluid theme pull` keeps binary assets such as images, fonts, video, and PDFs
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remote rather than downloading them into `assets/`. Their ImageKit URL
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reference metadata is recorded in `.fluid-assets.json`. The CLI uses that
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manifest when it starts a dev theme or pushes to another theme, so existing
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`asset_url` calls continue to resolve normally without local binary copies.
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When a developer adds a new binary file during `fluid theme dev`, the CLI
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uploads it once, records its ImageKit URL reference in the manifest, and
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removes its local bytes after the theme resource has been saved. A later
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`fluid theme push` writes that same ImageKit URL into the selected target theme
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without a second binary upload.
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Binary assets must be direct children of `assets/` (for example,
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`assets/logo.png`); nested asset directories are not supported by the theme
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resource API.
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Do not add `.fluid-assets.json` to `.fluidignore`; it is already excluded from
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theme uploads and file watching. Commit it with the theme source so every
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developer receives the same remote asset references.
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## Development
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For contributors working in `fluid-mono`:
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