@fluentui/react-spinbutton 9.2.92 → 9.2.93
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +16 -2
- package/lib/components/SpinButton/useSpinButton.js +2 -2
- package/lib/components/SpinButton/useSpinButton.js.map +1 -1
- package/lib/components/SpinButton/useSpinButtonStyles.styles.js +2 -51
- package/lib/components/SpinButton/useSpinButtonStyles.styles.js.map +1 -1
- package/lib-commonjs/components/SpinButton/useSpinButton.js +2 -2
- package/lib-commonjs/components/SpinButton/useSpinButton.js.map +1 -1
- package/lib-commonjs/components/SpinButton/useSpinButtonStyles.styles.js +3 -62
- package/lib-commonjs/components/SpinButton/useSpinButtonStyles.styles.js.map +1 -1
- package/package.json +6 -6
package/CHANGELOG.md
CHANGED
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# Change Log - @fluentui/react-spinbutton
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This log was last generated on
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This log was last generated on Fri, 06 Dec 2024 12:49:15 GMT and should not be manually modified.
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<!-- Start content -->
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## [9.2.93](https://github.com/microsoft/fluentui/tree/@fluentui/react-spinbutton_v9.2.93)
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Fri, 06 Dec 2024 12:49:15 GMT
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[Compare changes](https://github.com/microsoft/fluentui/compare/@fluentui/react-spinbutton_v9.2.92..@fluentui/react-spinbutton_v9.2.93)
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### Patches
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- fix: up/down buttons were not semantically disabled when unclickable ([PR #33143](https://github.com/microsoft/fluentui/pull/33143) by sarah.higley@microsoft.com)
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- Bump @fluentui/react-field to v9.1.81 ([PR #33414](https://github.com/microsoft/fluentui/pull/33414) by beachball)
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- Bump @fluentui/react-jsx-runtime to v9.0.47 ([PR #33414](https://github.com/microsoft/fluentui/pull/33414) by beachball)
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- Bump @fluentui/react-shared-contexts to v9.21.1 ([PR #33414](https://github.com/microsoft/fluentui/pull/33414) by beachball)
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- Bump @fluentui/react-theme to v9.1.23 ([PR #33414](https://github.com/microsoft/fluentui/pull/33414) by beachball)
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- Bump @fluentui/react-utilities to v9.18.18 ([PR #33414](https://github.com/microsoft/fluentui/pull/33414) by beachball)
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## [9.2.92](https://github.com/microsoft/fluentui/tree/@fluentui/react-spinbutton_v9.2.92)
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Mon, 18 Nov 2024 09:44:40 GMT
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[Compare changes](https://github.com/microsoft/fluentui/compare/@fluentui/react-spinbutton_v9.2.91..@fluentui/react-spinbutton_v9.2.92)
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### Patches
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@@ -228,7 +228,7 @@ const lerp = (start, end, percent)=>start + (end - start) * percent;
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defaultProps: {
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tabIndex: -1,
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children: /*#__PURE__*/ React.createElement(ChevronUp16Regular, null),
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disabled: nativeProps.primary.disabled,
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disabled: nativeProps.primary.disabled || internalState.current.atBound === 'max' || internalState.current.atBound === 'both',
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'aria-label': 'Increment value',
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type: 'button'
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},
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defaultProps: {
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children: /*#__PURE__*/ React.createElement(ChevronDown16Regular, null),
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disabled: nativeProps.primary.disabled,
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disabled: nativeProps.primary.disabled || internalState.current.atBound === 'min' || internalState.current.atBound === 'both',
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'aria-label': 'Decrement value',
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type: 'button'
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},
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{"version":3,"sources":["../src/components/SpinButton/useSpinButton.tsx"],"sourcesContent":["import * as React from 'react';\nimport { useFieldControlProps_unstable } from '@fluentui/react-field';\nimport {\n getPartitionedNativeProps,\n mergeCallbacks,\n useControllableState,\n useTimeout,\n slot,\n} from '@fluentui/react-utilities';\nimport { ArrowUp, ArrowDown, End, Enter, Escape, Home, PageDown, PageUp } from '@fluentui/keyboard-keys';\nimport {\n SpinButtonProps,\n SpinButtonState,\n SpinButtonSpinState,\n SpinButtonChangeEvent,\n SpinButtonBounds,\n} from './SpinButton.types';\nimport { calculatePrecision, precisionRound, getBound, clamp } from '../../utils/index';\nimport { ChevronUp16Regular, ChevronDown16Regular } from '@fluentui/react-icons';\nimport { useOverrides_unstable as useOverrides } from '@fluentui/react-shared-contexts';\n\ntype InternalState = {\n value: number | null;\n spinState: SpinButtonSpinState;\n spinTime: number;\n spinDelay: number;\n previousTextValue?: string;\n atBound: SpinButtonBounds;\n};\n\nconst DEFAULT_SPIN_DELAY_MS = 150;\nconst MIN_SPIN_DELAY_MS = 80;\nconst MAX_SPIN_TIME_MS = 1000;\n\n// This is here to give an ease for the mouse held down case.\n// Exact easing it to be defined. Once it is we'll likely\n// pull this out into a util function in the SpinButton package.\nconst lerp = (start: number, end: number, percent: number): number => start + (end - start) * percent;\n\n/**\n * Create the state required to render SpinButton.\n *\n * The returned state can be modified with hooks such as useSpinButtonStyles_unstable,\n * before being passed to renderSpinButton_unstable.\n *\n * @param props - props from this instance of SpinButton\n * @param ref - reference to root HTMLElement of SpinButton\n */\nexport const useSpinButton_unstable = (props: SpinButtonProps, ref: React.Ref<HTMLInputElement>): SpinButtonState => {\n // Merge props from surrounding <Field>, if any\n props = useFieldControlProps_unstable(props, { supportsLabelFor: true, supportsRequired: true });\n\n const nativeProps = getPartitionedNativeProps({\n props,\n primarySlotTagName: 'input',\n excludedPropNames: ['defaultValue', 'max', 'min', 'onChange', 'size', 'value'],\n });\n\n const overrides = useOverrides();\n\n const {\n value,\n displayValue,\n defaultValue,\n min,\n max,\n step = 1,\n stepPage = 1,\n precision: precisionFromProps,\n onChange,\n size = 'medium',\n appearance = overrides.inputDefaultAppearance ?? 'outline',\n root,\n input,\n incrementButton,\n decrementButton,\n } = props;\n\n const precision = React.useMemo(() => {\n return precisionFromProps ?? Math.max(calculatePrecision(step), 0);\n }, [precisionFromProps, step]);\n\n const [currentValue, setCurrentValue] = useControllableState({\n state: value,\n defaultState: defaultValue,\n initialState: 0,\n });\n\n const isControlled = value !== undefined;\n\n const [textValue, setTextValue] = React.useState<string | undefined>(undefined);\n const [keyboardSpinState, setKeyboardSpinState] = React.useState<SpinButtonSpinState>('rest');\n\n const internalState = React.useRef<InternalState>({\n value: currentValue,\n spinState: 'rest',\n spinTime: 0,\n spinDelay: DEFAULT_SPIN_DELAY_MS,\n atBound: currentValue !== null ? getBound(precisionRound(currentValue, precision), min, max) : 'none',\n });\n\n const [setStepTimeout, clearStepTimeout] = useTimeout();\n\n const stepValue = (\n e: SpinButtonChangeEvent,\n direction: 'up' | 'down' | 'upPage' | 'downPage',\n startFrom?: string,\n ) => {\n let startValue = internalState.current.value;\n if (startFrom) {\n const num = parseFloat(startFrom);\n if (!isNaN(num)) {\n startValue = num;\n }\n }\n const val = startValue;\n const dir = direction === 'up' || direction === 'upPage' ? 1 : -1;\n const stepSize = direction === 'upPage' || direction === 'downPage' ? stepPage : step;\n\n if (val === null) {\n const stepStart = min === undefined ? 0 : min;\n const nullStep = clamp(stepStart + stepSize * dir, min, max);\n commit(e, nullStep);\n return;\n }\n\n let newValue = val + stepSize * dir;\n if (!Number.isNaN(newValue)) {\n newValue = clamp(newValue, min, max);\n }\n\n commit(e, newValue);\n\n if (internalState.current.spinState !== 'rest') {\n setStepTimeout(() => {\n // Ease the step speed a bit\n internalState.current.spinTime += internalState.current.spinDelay;\n internalState.current.spinDelay = lerp(\n DEFAULT_SPIN_DELAY_MS,\n MIN_SPIN_DELAY_MS,\n internalState.current.spinTime / MAX_SPIN_TIME_MS,\n );\n stepValue(e, direction);\n }, internalState.current.spinDelay);\n }\n };\n\n const handleInputChange = (e: React.ChangeEvent<HTMLInputElement>) => {\n if (!internalState.current.previousTextValue) {\n internalState.current.previousTextValue = textValue ?? String(currentValue);\n }\n const newValue = e.target.value;\n setTextValue(newValue);\n };\n\n const handleIncrementMouseDown = (e: React.MouseEvent<HTMLButtonElement>) => {\n internalState.current.spinState = 'up';\n stepValue(e, 'up');\n };\n\n const handleDecrementMouseDown = (e: React.MouseEvent<HTMLButtonElement>) => {\n internalState.current.spinState = 'down';\n stepValue(e, 'down');\n };\n\n const handleStepMouseUpOrLeave = (e: React.MouseEvent<HTMLButtonElement>) => {\n clearStepTimeout();\n internalState.current.spinState = 'rest';\n internalState.current.spinDelay = DEFAULT_SPIN_DELAY_MS;\n internalState.current.spinTime = 0;\n };\n\n const handleBlur = (e: React.FocusEvent<HTMLInputElement>) => {\n commit(e, currentValue, textValue);\n internalState.current.previousTextValue = undefined;\n };\n\n const handleKeyDown = (e: React.KeyboardEvent<HTMLInputElement>) => {\n let nextKeyboardSpinState: SpinButtonSpinState = 'rest';\n\n if (e.key === ArrowUp) {\n stepValue(e, 'up', textValue);\n nextKeyboardSpinState = 'up';\n } else if (e.key === ArrowDown) {\n stepValue(e, 'down', textValue);\n nextKeyboardSpinState = 'down';\n } else if (e.key === PageUp) {\n e.preventDefault();\n stepValue(e, 'upPage', textValue);\n nextKeyboardSpinState = 'up';\n } else if (e.key === PageDown) {\n e.preventDefault();\n stepValue(e, 'downPage', textValue);\n nextKeyboardSpinState = 'down';\n } else if (!e.shiftKey && e.key === Home && min !== undefined) {\n commit(e, min);\n nextKeyboardSpinState = 'down';\n } else if (!e.shiftKey && e.key === End && max !== undefined) {\n commit(e, max);\n nextKeyboardSpinState = 'up';\n } else if (e.key === Enter) {\n commit(e, currentValue, textValue);\n internalState.current.previousTextValue = undefined;\n } else if (e.key === Escape) {\n if (internalState.current.previousTextValue) {\n setTextValue(undefined);\n internalState.current.previousTextValue = undefined;\n }\n }\n\n if (keyboardSpinState !== nextKeyboardSpinState) {\n setKeyboardSpinState(nextKeyboardSpinState);\n }\n };\n\n const handleKeyUp = (e: React.KeyboardEvent<HTMLInputElement>) => {\n if (keyboardSpinState !== 'rest') {\n setKeyboardSpinState('rest');\n internalState.current.spinState = 'rest';\n }\n };\n\n const commit = (e: SpinButtonChangeEvent, newValue?: number | null, newDisplayValue?: string) => {\n const valueChanged = newValue !== undefined && currentValue !== newValue;\n const displayValueChanged =\n newDisplayValue !== undefined &&\n internalState.current.previousTextValue !== undefined &&\n internalState.current.previousTextValue !== newDisplayValue;\n\n let roundedValue;\n if (valueChanged) {\n roundedValue = precisionRound(newValue!, precision);\n setCurrentValue(roundedValue);\n } else if (displayValueChanged && !isControlled) {\n const nextValue = parseFloat(newDisplayValue as string);\n if (!isNaN(nextValue)) {\n setCurrentValue(precisionRound(nextValue, precision));\n }\n }\n\n if (valueChanged || displayValueChanged) {\n onChange?.(e, { value: roundedValue, displayValue: newDisplayValue });\n }\n\n setTextValue(undefined);\n };\n\n let valueToDisplay;\n if (textValue !== undefined) {\n valueToDisplay = textValue;\n } else if (value === null || currentValue === null) {\n valueToDisplay = displayValue ?? '';\n internalState.current.value = null;\n internalState.current.atBound = 'none';\n } else {\n const roundedValue = precisionRound(currentValue, precision);\n internalState.current.value = roundedValue;\n internalState.current.atBound = getBound(roundedValue, min, max);\n if (isControlled) {\n valueToDisplay = displayValue ?? String(roundedValue);\n } else {\n valueToDisplay = String(roundedValue);\n }\n }\n\n const state: SpinButtonState = {\n size,\n appearance,\n spinState: keyboardSpinState,\n atBound: internalState.current.atBound,\n\n components: {\n root: 'span',\n input: 'input',\n incrementButton: 'button',\n decrementButton: 'button',\n },\n root: slot.always(root, {\n defaultProps: nativeProps.root,\n elementType: 'span',\n }),\n input: slot.always(input, {\n defaultProps: {\n ref,\n autoComplete: 'off',\n role: 'spinbutton',\n appearance,\n type: 'text',\n ...nativeProps.primary,\n },\n elementType: 'input',\n }),\n incrementButton: slot.always(incrementButton, {\n defaultProps: {\n tabIndex: -1,\n children: <ChevronUp16Regular />,\n disabled: nativeProps.primary.disabled,\n 'aria-label': 'Increment value',\n type: 'button',\n },\n elementType: 'button',\n }),\n decrementButton: slot.always(decrementButton, {\n defaultProps: {\n tabIndex: -1,\n children: <ChevronDown16Regular />,\n disabled: nativeProps.primary.disabled,\n 'aria-label': 'Decrement value',\n type: 'button',\n },\n elementType: 'button',\n }),\n };\n\n state.input.value = valueToDisplay;\n state.input['aria-valuemin'] = min;\n state.input['aria-valuemax'] = max;\n state.input['aria-valuetext'] = state.input['aria-valuetext'] ?? 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{"version":3,"sources":["../src/components/SpinButton/useSpinButton.tsx"],"sourcesContent":["import * as React from 'react';\nimport { useFieldControlProps_unstable } from '@fluentui/react-field';\nimport {\n getPartitionedNativeProps,\n mergeCallbacks,\n useControllableState,\n useTimeout,\n slot,\n} from '@fluentui/react-utilities';\nimport { ArrowUp, ArrowDown, End, Enter, Escape, Home, PageDown, PageUp } from '@fluentui/keyboard-keys';\nimport {\n SpinButtonProps,\n SpinButtonState,\n SpinButtonSpinState,\n SpinButtonChangeEvent,\n SpinButtonBounds,\n} from './SpinButton.types';\nimport { calculatePrecision, precisionRound, getBound, clamp } from '../../utils/index';\nimport { ChevronUp16Regular, ChevronDown16Regular } from '@fluentui/react-icons';\nimport { useOverrides_unstable as useOverrides } from '@fluentui/react-shared-contexts';\n\ntype InternalState = {\n value: number | null;\n spinState: SpinButtonSpinState;\n spinTime: number;\n spinDelay: number;\n previousTextValue?: string;\n atBound: SpinButtonBounds;\n};\n\nconst DEFAULT_SPIN_DELAY_MS = 150;\nconst MIN_SPIN_DELAY_MS = 80;\nconst MAX_SPIN_TIME_MS = 1000;\n\n// This is here to give an ease for the mouse held down case.\n// Exact easing it to be defined. 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Math.max(calculatePrecision(step), 0);\n }, [precisionFromProps, step]);\n\n const [currentValue, setCurrentValue] = useControllableState({\n state: value,\n defaultState: defaultValue,\n initialState: 0,\n });\n\n const isControlled = value !== undefined;\n\n const [textValue, setTextValue] = React.useState<string | undefined>(undefined);\n const [keyboardSpinState, setKeyboardSpinState] = React.useState<SpinButtonSpinState>('rest');\n\n const internalState = React.useRef<InternalState>({\n value: currentValue,\n spinState: 'rest',\n spinTime: 0,\n spinDelay: DEFAULT_SPIN_DELAY_MS,\n atBound: currentValue !== null ? getBound(precisionRound(currentValue, precision), min, max) : 'none',\n });\n\n const [setStepTimeout, clearStepTimeout] = useTimeout();\n\n const stepValue = (\n e: SpinButtonChangeEvent,\n direction: 'up' | 'down' | 'upPage' | 'downPage',\n startFrom?: string,\n ) => {\n let startValue = internalState.current.value;\n if (startFrom) {\n const num = parseFloat(startFrom);\n if (!isNaN(num)) {\n startValue = num;\n }\n }\n const val = startValue;\n const dir = direction === 'up' || direction === 'upPage' ? 1 : -1;\n const stepSize = direction === 'upPage' || direction === 'downPage' ? stepPage : step;\n\n if (val === null) {\n const stepStart = min === undefined ? 0 : min;\n const nullStep = clamp(stepStart + stepSize * dir, min, max);\n commit(e, nullStep);\n return;\n }\n\n let newValue = val + stepSize * dir;\n if (!Number.isNaN(newValue)) {\n newValue = clamp(newValue, min, max);\n }\n\n commit(e, newValue);\n\n if (internalState.current.spinState !== 'rest') {\n setStepTimeout(() => {\n // Ease the step speed a bit\n internalState.current.spinTime += internalState.current.spinDelay;\n internalState.current.spinDelay = lerp(\n DEFAULT_SPIN_DELAY_MS,\n MIN_SPIN_DELAY_MS,\n internalState.current.spinTime / MAX_SPIN_TIME_MS,\n );\n stepValue(e, direction);\n }, internalState.current.spinDelay);\n }\n };\n\n const handleInputChange = (e: React.ChangeEvent<HTMLInputElement>) => {\n if (!internalState.current.previousTextValue) {\n internalState.current.previousTextValue = textValue ?? String(currentValue);\n }\n const newValue = e.target.value;\n setTextValue(newValue);\n };\n\n const handleIncrementMouseDown = (e: React.MouseEvent<HTMLButtonElement>) => {\n internalState.current.spinState = 'up';\n stepValue(e, 'up');\n };\n\n const handleDecrementMouseDown = (e: React.MouseEvent<HTMLButtonElement>) => {\n internalState.current.spinState = 'down';\n stepValue(e, 'down');\n };\n\n const handleStepMouseUpOrLeave = (e: React.MouseEvent<HTMLButtonElement>) => {\n clearStepTimeout();\n internalState.current.spinState = 'rest';\n internalState.current.spinDelay = DEFAULT_SPIN_DELAY_MS;\n internalState.current.spinTime = 0;\n };\n\n const handleBlur = (e: React.FocusEvent<HTMLInputElement>) => {\n commit(e, currentValue, textValue);\n internalState.current.previousTextValue = undefined;\n };\n\n const handleKeyDown = (e: React.KeyboardEvent<HTMLInputElement>) => {\n let nextKeyboardSpinState: SpinButtonSpinState = 'rest';\n\n if (e.key === ArrowUp) {\n stepValue(e, 'up', textValue);\n nextKeyboardSpinState = 'up';\n } else if (e.key === ArrowDown) {\n stepValue(e, 'down', textValue);\n nextKeyboardSpinState = 'down';\n } else if (e.key === PageUp) {\n e.preventDefault();\n stepValue(e, 'upPage', textValue);\n nextKeyboardSpinState = 'up';\n } else if (e.key === PageDown) {\n e.preventDefault();\n stepValue(e, 'downPage', textValue);\n nextKeyboardSpinState = 'down';\n } else if (!e.shiftKey && e.key === Home && min !== undefined) {\n commit(e, min);\n nextKeyboardSpinState = 'down';\n } else if (!e.shiftKey && e.key === End && max !== undefined) {\n commit(e, max);\n nextKeyboardSpinState = 'up';\n } else if (e.key === Enter) {\n commit(e, currentValue, textValue);\n internalState.current.previousTextValue = undefined;\n } else if (e.key === Escape) {\n if (internalState.current.previousTextValue) {\n setTextValue(undefined);\n internalState.current.previousTextValue = undefined;\n }\n }\n\n if (keyboardSpinState !== nextKeyboardSpinState) {\n setKeyboardSpinState(nextKeyboardSpinState);\n }\n };\n\n const handleKeyUp = (e: React.KeyboardEvent<HTMLInputElement>) => {\n if (keyboardSpinState !== 'rest') {\n setKeyboardSpinState('rest');\n internalState.current.spinState = 'rest';\n }\n };\n\n const commit = (e: SpinButtonChangeEvent, newValue?: number | null, newDisplayValue?: string) => {\n const valueChanged = newValue !== undefined && currentValue !== newValue;\n const displayValueChanged =\n newDisplayValue !== undefined &&\n internalState.current.previousTextValue !== undefined &&\n internalState.current.previousTextValue !== newDisplayValue;\n\n let roundedValue;\n if (valueChanged) {\n roundedValue = precisionRound(newValue!, precision);\n setCurrentValue(roundedValue);\n } else if (displayValueChanged && !isControlled) {\n const nextValue = parseFloat(newDisplayValue as string);\n if (!isNaN(nextValue)) {\n setCurrentValue(precisionRound(nextValue, precision));\n }\n }\n\n if (valueChanged || displayValueChanged) {\n onChange?.(e, { value: roundedValue, displayValue: newDisplayValue });\n }\n\n setTextValue(undefined);\n };\n\n let valueToDisplay;\n if (textValue !== undefined) {\n valueToDisplay = textValue;\n } else if (value === null || currentValue === null) {\n valueToDisplay = displayValue ?? 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@@ -209,53 +209,6 @@ const useButtonStyles = /*#__PURE__*/__styles({
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}], ".f3rmtva{background-color:transparent;}", ".f11d4kpn{color:var(--colorNeutralForeground3);}", ".f1no7wuu:enabled:hover{color:var(--colorNeutralForeground3Hover);}", ".f1bifk9c:enabled:hover{background-color:var(--colorSubtleBackgroundHover);}", ".fp1zg4s:enabled:active{color:var(--colorNeutralForeground3Pressed);}", ".fo6hitd:enabled:active{background-color:var(--colorSubtleBackgroundPressed);}", ".f1wiab75:enabled.fui-SpinButton__button_active{color:var(--colorNeutralForeground3Pressed);}", ".fj9zm5z:enabled.fui-SpinButton__button_active{background-color:var(--colorSubtleBackgroundPressed);}", ".f1cqwcg4:disabled{color:var(--colorNeutralForegroundDisabled);}", ".fwwxidx:enabled:hover{background-color:var(--colorNeutralBackground3Hover);}", ".f14i52sd:enabled:active{background-color:var(--colorNeutralBackground3Pressed);}", ".fwry2ka:enabled.fui-SpinButton__button_active{background-color:var(--colorNeutralBackground3Pressed);}", ".f1yywxnv:enabled:hover{background-color:var(--colorNeutralBackground1Hover);}", ".fzaa11h:enabled:active,.fzaa11h:enabled.fui-SpinButton__button_active{color:var(--colorNeutralForeground3Pressed);}", ".f4fpmm9:enabled:active,.f4fpmm9:enabled.fui-SpinButton__button_active{background-color:var(--colorNeutralBackground1Pressed);}"]
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// Cannot just disable button as they need to remain
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// exposed to ATs like screen readers.
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const useButtonDisabledStyles = /*#__PURE__*/__styles({
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}, {
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d: [".fdrzuqr{cursor:not-allowed;}", ".f1s2aq7o{color:var(--colorNeutralForegroundDisabled);}", ".few7wvn:enabled:hover{color:var(--colorNeutralForegroundDisabled);}", ".f110wuh6:enabled:hover{background-color:transparent;}", ".f9s4mys:enabled:active{color:var(--colorNeutralForegroundDisabled);}", ".f10404rc:enabled:active{background-color:transparent;}", ".fwzu9cz:enabled.fui-SpinButton__button_active{color:var(--colorNeutralForegroundDisabled);}", ".f1snwkb6:enabled.fui-SpinButton__button_active{background-color:transparent;}"],
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});
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const filled = appearance.startsWith('filled');
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const rootStyles = useRootStyles();
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const buttonStyles = useButtonStyles();
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const buttonDisabledStyles = useButtonDisabledStyles();
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const inputStyles = useInputStyles();
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state.root.className = mergeClasses(spinButtonClassNames.root, useRootClassName(), rootStyles[size], rootStyles[appearance], filled && rootStyles.filled, !disabled && appearance === 'outline' && rootStyles.outlineInteractive, !disabled && appearance === 'underline' && rootStyles.underlineInteractive, !disabled && filled && rootStyles.filledInteractive, !disabled && invalid && rootStyles.invalid, disabled && rootStyles.disabled, state.root.className);
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state.incrementButton.className = mergeClasses(spinButtonClassNames.incrementButton, spinState === 'up' && `${spinButtonExtraClassNames.buttonActive}`, useBaseButtonClassName(), buttonStyles.increment, buttonStyles[appearance], size === 'small' && buttonStyles.incrementButtonSmall,
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state.decrementButton.className = mergeClasses(spinButtonClassNames.decrementButton, spinState === 'down' && `${spinButtonExtraClassNames.buttonActive}`, useBaseButtonClassName(), buttonStyles.decrement, buttonStyles[appearance], size === 'small' && buttonStyles.decrementButtonSmall,
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+
state.incrementButton.className = mergeClasses(spinButtonClassNames.incrementButton, spinState === 'up' && `${spinButtonExtraClassNames.buttonActive}`, useBaseButtonClassName(), buttonStyles.increment, buttonStyles[appearance], size === 'small' && buttonStyles.incrementButtonSmall, state.incrementButton.className);
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state.decrementButton.className = mergeClasses(spinButtonClassNames.decrementButton, spinState === 'down' && `${spinButtonExtraClassNames.buttonActive}`, useBaseButtonClassName(), buttonStyles.decrement, buttonStyles[appearance], size === 'small' && buttonStyles.decrementButtonSmall, state.decrementButton.className);
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state.input.className = mergeClasses(spinButtonClassNames.input, useInputClassName(), disabled && inputStyles.disabled, state.input.className);
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return state;
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};
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{"version":3,"names":["__resetStyles","__styles","mergeClasses","shorthands","tokens","typographyStyles","spinButtonClassNames","root","input","incrementButton","decrementButton","spinButtonExtraClassNames","buttonActive","fieldHeights","small","medium","useRootClassName","r","s","useRootStyles","sshi5w","Bahqtrf","Be2twd7","Bhrd7zp","Bg96gwp","uwmqm3","outline","outlineInteractive","Bo3r8zu","Hpvxnh","Bx11ytk","B1rg0w0","Bsg1tlv","Brjw370","xcfy85","Bcc6kan","underline","B0qfbqy","B4f6apu","y0oebl","uvfttm","r59vdv","Budzafs","ck0cow","n07z76","Gng75u","underlineInteractive","d9w3h3","B3778ie","B4j8arr","Bl18szs","Blrzh8d","filled","Bcgcnre","Bqjgrrk","qa3bma","Biqmznv","Bm6vgfq","Bbv0w2i","eqrjj","Bk5zm6e","m598lv","ydt019","Bq4z7u6","Bdkvgpv","kj8mxx","De3pzq","filledInteractive","B05mzqr","tb9y6h","jcehpj","B23o0hn","invalid","emecyz","lz0pba","Bo1k74p","Ba322q7","disabled","Bceei9c","Cffpyd","hxi8he","Bcuq369","Imo2if","d","p","h","a","m","useInputClassName","useInputStyles","sj55zd","yvdlaj","useBaseButtonClassName","useButtonStyles","increment","Ijaq50","B7oj6ja","z8tnut","Byoj8tv","decrement","Bbmb7ep","incrementButtonSmall","z189sj","B0ocmuz","Bqenvij","decrementButtonSmall","r4wkhp","B95qlz1","p743kt","B7xitij","B6siaa6","Ba9qmo4","Dyrjrp","drw0cw","idzz8t","useButtonDisabledStyles","base","eoavqd","useSpinButtonStyles_unstable","state","appearance","atBound","spinState","size","startsWith","rootStyles","buttonStyles","buttonDisabledStyles","inputStyles","className"],"sources":["useSpinButtonStyles.styles.js"],"sourcesContent":["import { makeResetStyles, makeStyles, mergeClasses, shorthands } from '@griffel/react';\nimport { tokens, typographyStyles } from '@fluentui/react-theme';\nexport const spinButtonClassNames = {\n root: 'fui-SpinButton',\n input: 'fui-SpinButton__input',\n incrementButton: 'fui-SpinButton__incrementButton',\n decrementButton: 'fui-SpinButton__decrementButton'\n};\nconst spinButtonExtraClassNames = {\n buttonActive: 'fui-SpinButton__button_active'\n};\nconst fieldHeights = {\n small: '24px',\n medium: '32px'\n};\nconst useRootClassName = makeResetStyles({\n display: 'inline-grid',\n gridTemplateColumns: `1fr 24px`,\n gridTemplateRows: '1fr 1fr',\n columnGap: tokens.spacingHorizontalXS,\n rowGap: 0,\n position: 'relative',\n isolation: 'isolate',\n verticalAlign: 'middle',\n backgroundColor: tokens.colorNeutralBackground1,\n minHeight: fieldHeights.medium,\n padding: `0 0 0 ${tokens.spacingHorizontalMNudge}`,\n borderRadius: tokens.borderRadiusMedium,\n // Apply border styles on the ::before pseudo element.\n // We cannot use ::after since that is used for selection.\n // Using the pseudo element allows us to place the border\n // above content in the component which ensures the buttons\n // line up visually with the border as expected. Without this\n // there is a bit of a gap which can become very noticeable\n // at high zoom or when OS zoom levels are not divisible by 2\n // (e.g., 150% on Windows in Firefox)\n // This is most noticeable on the \"outline\" appearance which is\n // also the default so it feels worth the extra ceremony to get right.\n '::before': {\n content: '\"\"',\n boxSizing: 'border-box',\n position: 'absolute',\n top: 0,\n right: 0,\n bottom: 0,\n left: 0,\n pointerEvents: 'none',\n zIndex: 10,\n border: `1px solid ${tokens.colorNeutralStroke1}`,\n borderBottomColor: tokens.colorNeutralStrokeAccessible,\n borderRadius: tokens.borderRadiusMedium\n },\n '::after': {\n boxSizing: 'border-box',\n content: '\"\"',\n position: 'absolute',\n right: 0,\n bottom: 0,\n left: 0,\n zIndex: 20,\n // Maintaining the correct corner radius:\n // Use the whole border-radius as the height and only put radii on the bottom corners.\n // (Otherwise the radius would be automatically reduced to fit available space.)\n // max() ensures the focus border still shows up even if someone sets tokens.borderRadiusMedium to 0.\n height: `max(2px, ${tokens.borderRadiusMedium})`,\n borderBottomLeftRadius: tokens.borderRadiusMedium,\n borderBottomRightRadius: tokens.borderRadiusMedium,\n // Flat 2px border:\n // By default borderBottom will cause little \"horns\" on the ends. The clipPath trims them off.\n // (This could be done without trimming using `background: linear-gradient(...)`, but using\n // borderBottom makes it easier for people to override the color if needed.)\n borderBottom: `2px solid ${tokens.colorCompoundBrandStroke}`,\n clipPath: 'inset(calc(100% - 2px) 0 0 0)',\n // Animation for focus OUT\n transform: 'scaleX(0)',\n transitionProperty: 'transform',\n transitionDuration: tokens.durationUltraFast,\n transitionDelay: tokens.curveAccelerateMid,\n '@media screen and (prefers-reduced-motion: reduce)': {\n transitionDuration: '0.01ms',\n transitionDelay: '0.01ms'\n }\n },\n ':focus-within::after': {\n // Animation for focus IN\n transform: 'scaleX(1)',\n transitionProperty: 'transform',\n transitionDuration: tokens.durationNormal,\n transitionDelay: tokens.curveDecelerateMid,\n '@media screen and (prefers-reduced-motion: reduce)': {\n transitionDuration: '0.01ms',\n transitionDelay: '0.01ms'\n }\n },\n ':focus-within:active::after': {\n // This is if the user clicks the field again while it's already focused\n borderBottomColor: tokens.colorCompoundBrandStrokePressed\n },\n ':focus-within': {\n outline: '2px solid transparent'\n }\n});\nconst useRootStyles = makeStyles({\n small: {\n minHeight: fieldHeights.small,\n ...typographyStyles.caption1,\n paddingLeft: tokens.spacingHorizontalS\n },\n medium: {\n },\n outline: {\n },\n outlineInteractive: {\n ':hover::before': {\n ...shorthands.borderColor(tokens.colorNeutralStroke1Hover),\n borderBottomColor: tokens.colorNeutralStrokeAccessibleHover\n },\n // DO NOT add a space between the selectors! It changes the behavior of make-styles.\n ':active,:focus-within': {\n '::before': {\n ...shorthands.borderColor(tokens.colorNeutralStroke1Pressed),\n borderBottomColor: tokens.colorNeutralStrokeAccessiblePressed\n }\n }\n },\n underline: {\n '::before': {\n ...shorthands.borderWidth(0, 0, '1px', 0),\n borderRadius: tokens.borderRadiusNone\n }\n },\n underlineInteractive: {\n ':hover::before': {\n borderBottomColor: tokens.colorNeutralStrokeAccessibleHover\n },\n // DO NOT add a space between the selectors! It changes the behavior of make-styles.\n ':active,:focus-within': {\n '::before': {\n borderBottomColor: tokens.colorNeutralStrokeAccessiblePressed\n }\n },\n '::after': {\n borderRadius: tokens.borderRadiusNone\n }\n },\n filled: {\n '::before': {\n border: `1px solid ${tokens.colorTransparentStroke}`\n }\n },\n 'filled-darker': {\n backgroundColor: tokens.colorNeutralBackground3\n },\n 'filled-lighter': {\n backgroundColor: tokens.colorNeutralBackground1\n },\n filledInteractive: {\n // DO NOT add a space between the selectors! It changes the behavior of make-styles.\n ':hover,:focus-within': {\n '::before': {\n // also handles pressed border color (:active)\n ...shorthands.borderColor(tokens.colorTransparentStrokeInteractive)\n }\n }\n },\n invalid: {\n ':not(:focus-within),:hover:not(:focus-within)': {\n '::before': {\n ...shorthands.borderColor(tokens.colorPaletteRedBorder2)\n }\n }\n },\n disabled: {\n cursor: 'not-allowed',\n backgroundColor: tokens.colorTransparentBackground,\n '::before': {\n ...shorthands.borderColor(tokens.colorNeutralStrokeDisabled),\n '@media (forced-colors: active)': {\n ...shorthands.borderColor('GrayText')\n }\n }\n }\n});\nconst useInputClassName = makeResetStyles({\n gridColumnStart: '1',\n gridColumnEnd: '2',\n gridRowStart: '1',\n gridRowEnd: '3',\n outlineStyle: 'none',\n border: '0',\n padding: '0',\n color: tokens.colorNeutralForeground1,\n // Use literal \"transparent\" (not from the theme) to always let the color from the root show through\n backgroundColor: 'transparent',\n fontFamily: 'inherit',\n fontSize: 'inherit',\n fontWeight: 'inherit',\n lineHeight: 'inherit',\n width: '100%',\n '::placeholder': {\n color: tokens.colorNeutralForeground4,\n opacity: 1\n }\n});\nconst useInputStyles = makeStyles({\n disabled: {\n color: tokens.colorNeutralForegroundDisabled,\n cursor: 'not-allowed',\n backgroundColor: tokens.colorTransparentBackground,\n '::placeholder': {\n color: tokens.colorNeutralForegroundDisabled\n }\n }\n});\nconst useBaseButtonClassName = makeResetStyles({\n display: 'inline-flex',\n width: '24px',\n alignItems: 'center',\n justifyContent: 'center',\n border: '0',\n position: 'absolute',\n outlineStyle: 'none',\n height: '16px',\n // Use literal \"transparent\" (not from the theme) to always let the color from the root show through\n backgroundColor: 'transparent',\n color: tokens.colorNeutralForeground3,\n // common button layout\n gridColumnStart: '2',\n borderRadius: '0',\n padding: '0 5px 0 5px',\n ':active': {\n outlineStyle: 'none'\n },\n ':enabled': {\n ':hover': {\n cursor: 'pointer',\n color: tokens.colorNeutralForeground3Hover,\n backgroundColor: tokens.colorSubtleBackgroundHover\n },\n ':active': {\n color: tokens.colorNeutralForeground3Pressed,\n backgroundColor: tokens.colorSubtleBackgroundPressed\n },\n [`&.${spinButtonExtraClassNames.buttonActive}`]: {\n color: tokens.colorNeutralForeground3Pressed,\n backgroundColor: tokens.colorSubtleBackgroundPressed\n }\n },\n ':disabled': {\n cursor: 'not-allowed',\n color: tokens.colorNeutralForegroundDisabled\n }\n});\nconst useButtonStyles = makeStyles({\n increment: {\n gridRowStart: '1',\n borderTopRightRadius: tokens.borderRadiusMedium,\n paddingTop: '4px',\n paddingBottom: '1px'\n },\n decrement: {\n gridRowStart: '2',\n borderBottomRightRadius: tokens.borderRadiusMedium,\n paddingTop: '1px',\n paddingBottom: '4px'\n },\n // Padding values numbers don't align with design specs\n // but visually the padding aligns.\n // The icons are set in a 16x16px square but the artwork is inset from that\n // so these padding values are computed by hand.\n // Additionally the design uses fractional values so these are\n // rounded to the nearest integer.\n incrementButtonSmall: {\n padding: '3px 6px 0px 4px',\n height: '12px'\n },\n decrementButtonSmall: {\n padding: '0px 6px 3px 4px',\n height: '12px'\n },\n outline: {\n },\n underline: {\n backgroundColor: 'transparent',\n color: tokens.colorNeutralForeground3,\n ':enabled': {\n ':hover': {\n color: tokens.colorNeutralForeground3Hover,\n backgroundColor: tokens.colorSubtleBackgroundHover\n },\n ':active': {\n color: tokens.colorNeutralForeground3Pressed,\n backgroundColor: tokens.colorSubtleBackgroundPressed\n },\n [`&.${spinButtonExtraClassNames.buttonActive}`]: {\n color: tokens.colorNeutralForeground3Pressed,\n backgroundColor: tokens.colorSubtleBackgroundPressed\n }\n },\n ':disabled': {\n color: tokens.colorNeutralForegroundDisabled\n }\n },\n 'filled-darker': {\n backgroundColor: 'transparent',\n color: tokens.colorNeutralForeground3,\n ':enabled': {\n ':hover': {\n color: tokens.colorNeutralForeground3Hover,\n backgroundColor: tokens.colorNeutralBackground3Hover\n },\n ':active': {\n color: tokens.colorNeutralForeground3Pressed,\n backgroundColor: tokens.colorNeutralBackground3Pressed\n },\n [`&.${spinButtonExtraClassNames.buttonActive}`]: {\n color: tokens.colorNeutralForeground3Pressed,\n backgroundColor: tokens.colorNeutralBackground3Pressed\n }\n },\n ':disabled': {\n color: tokens.colorNeutralForegroundDisabled\n }\n },\n 'filled-lighter': {\n backgroundColor: 'transparent',\n color: tokens.colorNeutralForeground3,\n ':enabled': {\n ':hover': {\n color: tokens.colorNeutralForeground3Hover,\n backgroundColor: tokens.colorNeutralBackground1Hover\n },\n [`:active,&.${spinButtonExtraClassNames.buttonActive}`]: {\n color: tokens.colorNeutralForeground3Pressed,\n backgroundColor: tokens.colorNeutralBackground1Pressed\n }\n },\n ':disabled': {\n color: tokens.colorNeutralForegroundDisabled\n }\n }\n});\n// Cannot just disable button as they need to remain\n// exposed to ATs like screen readers.\nconst useButtonDisabledStyles = makeStyles({\n base: {\n cursor: 'not-allowed',\n ':hover': {\n cursor: 'not-allowed'\n }\n },\n outline: {\n color: tokens.colorNeutralForegroundDisabled,\n ':enabled': {\n ':hover': {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent'\n },\n ':active': {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent'\n },\n [`&.${spinButtonExtraClassNames.buttonActive}`]: {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent'\n }\n }\n },\n underline: {\n color: tokens.colorNeutralForegroundDisabled,\n ':enabled': {\n ':hover': {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent'\n },\n ':active': {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent'\n },\n [`&.${spinButtonExtraClassNames.buttonActive}`]: {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent'\n }\n }\n },\n 'filled-darker': {\n color: tokens.colorNeutralForegroundDisabled,\n ':enabled': {\n ':hover': {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent'\n },\n ':active': {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent'\n },\n [`&.${spinButtonExtraClassNames.buttonActive}`]: {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent'\n }\n }\n },\n 'filled-lighter': {\n color: tokens.colorNeutralForegroundDisabled,\n ':enabled': {\n ':hover': {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent'\n },\n ':active': {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent'\n },\n [`&.${spinButtonExtraClassNames.buttonActive}`]: {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent'\n }\n }\n }\n});\n/**\n * Apply styling to the SpinButton slots based on the state\n */ export const useSpinButtonStyles_unstable = (state)=>{\n 'use no memo';\n const { appearance, atBound, spinState, size } = state;\n const disabled = state.input.disabled;\n const invalid = `${state.input['aria-invalid']}` === 'true';\n const filled = appearance.startsWith('filled');\n const rootStyles = useRootStyles();\n const buttonStyles = useButtonStyles();\n const buttonDisabledStyles = useButtonDisabledStyles();\n const inputStyles = useInputStyles();\n state.root.className = mergeClasses(spinButtonClassNames.root, useRootClassName(), rootStyles[size], rootStyles[appearance], filled && rootStyles.filled, !disabled && appearance === 'outline' && rootStyles.outlineInteractive, !disabled && appearance === 'underline' && rootStyles.underlineInteractive, !disabled && filled && rootStyles.filledInteractive, !disabled && invalid && rootStyles.invalid, disabled && rootStyles.disabled, state.root.className);\n state.incrementButton.className = mergeClasses(spinButtonClassNames.incrementButton, spinState === 'up' && `${spinButtonExtraClassNames.buttonActive}`, useBaseButtonClassName(), buttonStyles.increment, buttonStyles[appearance], size === 'small' && buttonStyles.incrementButtonSmall, (atBound === 'max' || atBound === 'both') && buttonDisabledStyles.base, (atBound === 'max' || atBound === 'both') && buttonDisabledStyles[appearance], state.incrementButton.className);\n state.decrementButton.className = mergeClasses(spinButtonClassNames.decrementButton, spinState === 'down' && `${spinButtonExtraClassNames.buttonActive}`, useBaseButtonClassName(), buttonStyles.decrement, buttonStyles[appearance], size === 'small' && buttonStyles.decrementButtonSmall, (atBound === 'min' || atBound === 'both') && buttonDisabledStyles.base, (atBound === 'min' || atBound === 'both') && buttonDisabledStyles[appearance], state.decrementButton.className);\n state.input.className = mergeClasses(spinButtonClassNames.input, useInputClassName(), disabled && inputStyles.disabled, state.input.className);\n return 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{"version":3,"names":["__resetStyles","__styles","mergeClasses","shorthands","tokens","typographyStyles","spinButtonClassNames","root","input","incrementButton","decrementButton","spinButtonExtraClassNames","buttonActive","fieldHeights","small","medium","useRootClassName","r","s","useRootStyles","sshi5w","Bahqtrf","Be2twd7","Bhrd7zp","Bg96gwp","uwmqm3","outline","outlineInteractive","Bo3r8zu","Hpvxnh","Bx11ytk","B1rg0w0","Bsg1tlv","Brjw370","xcfy85","Bcc6kan","underline","B0qfbqy","B4f6apu","y0oebl","uvfttm","r59vdv","Budzafs","ck0cow","n07z76","Gng75u","underlineInteractive","d9w3h3","B3778ie","B4j8arr","Bl18szs","Blrzh8d","filled","Bcgcnre","Bqjgrrk","qa3bma","Biqmznv","Bm6vgfq","Bbv0w2i","eqrjj","Bk5zm6e","m598lv","ydt019","Bq4z7u6","Bdkvgpv","kj8mxx","De3pzq","filledInteractive","B05mzqr","tb9y6h","jcehpj","B23o0hn","invalid","emecyz","lz0pba","Bo1k74p","Ba322q7","disabled","Bceei9c","Cffpyd","hxi8he","Bcuq369","Imo2if","d","p","h","a","m","useInputClassName","useInputStyles","sj55zd","yvdlaj","useBaseButtonClassName","useButtonStyles","increment","Ijaq50","B7oj6ja","z8tnut","Byoj8tv","decrement","Bbmb7ep","incrementButtonSmall","z189sj","B0ocmuz","Bqenvij","decrementButtonSmall","r4wkhp","B95qlz1","p743kt","B7xitij","B6siaa6","Ba9qmo4","Dyrjrp","drw0cw","idzz8t","useSpinButtonStyles_unstable","state","appearance","spinState","size","startsWith","rootStyles","buttonStyles","inputStyles","className"],"sources":["useSpinButtonStyles.styles.js"],"sourcesContent":["import { makeResetStyles, makeStyles, mergeClasses, shorthands } from '@griffel/react';\nimport { tokens, typographyStyles } from '@fluentui/react-theme';\nexport const spinButtonClassNames = {\n root: 'fui-SpinButton',\n input: 'fui-SpinButton__input',\n incrementButton: 'fui-SpinButton__incrementButton',\n decrementButton: 'fui-SpinButton__decrementButton'\n};\nconst spinButtonExtraClassNames = {\n buttonActive: 'fui-SpinButton__button_active'\n};\nconst fieldHeights = {\n small: '24px',\n medium: '32px'\n};\nconst useRootClassName = makeResetStyles({\n display: 'inline-grid',\n gridTemplateColumns: `1fr 24px`,\n gridTemplateRows: '1fr 1fr',\n columnGap: tokens.spacingHorizontalXS,\n rowGap: 0,\n position: 'relative',\n isolation: 'isolate',\n verticalAlign: 'middle',\n backgroundColor: tokens.colorNeutralBackground1,\n minHeight: fieldHeights.medium,\n padding: `0 0 0 ${tokens.spacingHorizontalMNudge}`,\n borderRadius: tokens.borderRadiusMedium,\n // Apply border styles on the ::before pseudo element.\n // We cannot use ::after since that is used for selection.\n // Using the pseudo element allows us to place the border\n // above content in the component which ensures the buttons\n // line up visually with the border as expected. Without this\n // there is a bit of a gap which can become very noticeable\n // at high zoom or when OS zoom levels are not divisible by 2\n // (e.g., 150% on Windows in Firefox)\n // This is most noticeable on the \"outline\" appearance which is\n // also the default so it feels worth the extra ceremony to get right.\n '::before': {\n content: '\"\"',\n boxSizing: 'border-box',\n position: 'absolute',\n top: 0,\n right: 0,\n bottom: 0,\n left: 0,\n pointerEvents: 'none',\n zIndex: 10,\n border: `1px solid ${tokens.colorNeutralStroke1}`,\n borderBottomColor: tokens.colorNeutralStrokeAccessible,\n borderRadius: tokens.borderRadiusMedium\n },\n '::after': {\n boxSizing: 'border-box',\n content: '\"\"',\n position: 'absolute',\n right: 0,\n bottom: 0,\n left: 0,\n zIndex: 20,\n // Maintaining the correct corner radius:\n // Use the whole border-radius as the height and only put radii on the bottom corners.\n // (Otherwise the radius would be automatically reduced to fit available space.)\n // max() ensures the focus border still shows up even if someone sets tokens.borderRadiusMedium to 0.\n height: `max(2px, ${tokens.borderRadiusMedium})`,\n borderBottomLeftRadius: tokens.borderRadiusMedium,\n borderBottomRightRadius: tokens.borderRadiusMedium,\n // Flat 2px border:\n // By default borderBottom will cause little \"horns\" on the ends. The clipPath trims them off.\n // (This could be done without trimming using `background: linear-gradient(...)`, but using\n // borderBottom makes it easier for people to override the color if needed.)\n borderBottom: `2px solid ${tokens.colorCompoundBrandStroke}`,\n clipPath: 'inset(calc(100% - 2px) 0 0 0)',\n // Animation for focus OUT\n transform: 'scaleX(0)',\n transitionProperty: 'transform',\n transitionDuration: tokens.durationUltraFast,\n transitionDelay: tokens.curveAccelerateMid,\n '@media screen and (prefers-reduced-motion: reduce)': {\n transitionDuration: '0.01ms',\n transitionDelay: '0.01ms'\n }\n },\n ':focus-within::after': {\n // Animation for focus IN\n transform: 'scaleX(1)',\n transitionProperty: 'transform',\n transitionDuration: tokens.durationNormal,\n transitionDelay: tokens.curveDecelerateMid,\n '@media screen and (prefers-reduced-motion: reduce)': {\n transitionDuration: '0.01ms',\n transitionDelay: '0.01ms'\n }\n },\n ':focus-within:active::after': {\n // This is if the user clicks the field again while it's already focused\n borderBottomColor: tokens.colorCompoundBrandStrokePressed\n },\n ':focus-within': {\n outline: '2px solid transparent'\n }\n});\nconst useRootStyles = makeStyles({\n small: {\n minHeight: fieldHeights.small,\n ...typographyStyles.caption1,\n paddingLeft: tokens.spacingHorizontalS\n },\n medium: {\n },\n outline: {\n },\n outlineInteractive: {\n ':hover::before': {\n ...shorthands.borderColor(tokens.colorNeutralStroke1Hover),\n borderBottomColor: tokens.colorNeutralStrokeAccessibleHover\n },\n // DO NOT add a space between the selectors! It changes the behavior of make-styles.\n ':active,:focus-within': {\n '::before': {\n ...shorthands.borderColor(tokens.colorNeutralStroke1Pressed),\n borderBottomColor: tokens.colorNeutralStrokeAccessiblePressed\n }\n }\n },\n underline: {\n '::before': {\n ...shorthands.borderWidth(0, 0, '1px', 0),\n borderRadius: tokens.borderRadiusNone\n }\n },\n underlineInteractive: {\n ':hover::before': {\n borderBottomColor: tokens.colorNeutralStrokeAccessibleHover\n },\n // DO NOT add a space between the selectors! It changes the behavior of make-styles.\n ':active,:focus-within': {\n '::before': {\n borderBottomColor: tokens.colorNeutralStrokeAccessiblePressed\n }\n },\n '::after': {\n borderRadius: tokens.borderRadiusNone\n }\n },\n filled: {\n '::before': {\n border: `1px solid ${tokens.colorTransparentStroke}`\n }\n },\n 'filled-darker': {\n backgroundColor: tokens.colorNeutralBackground3\n },\n 'filled-lighter': {\n backgroundColor: tokens.colorNeutralBackground1\n },\n filledInteractive: {\n // DO NOT add a space between the selectors! It changes the behavior of make-styles.\n ':hover,:focus-within': {\n '::before': {\n // also handles pressed border color (:active)\n ...shorthands.borderColor(tokens.colorTransparentStrokeInteractive)\n }\n }\n },\n invalid: {\n ':not(:focus-within),:hover:not(:focus-within)': {\n '::before': {\n ...shorthands.borderColor(tokens.colorPaletteRedBorder2)\n }\n }\n },\n disabled: {\n cursor: 'not-allowed',\n backgroundColor: tokens.colorTransparentBackground,\n '::before': {\n ...shorthands.borderColor(tokens.colorNeutralStrokeDisabled),\n '@media (forced-colors: active)': {\n ...shorthands.borderColor('GrayText')\n }\n }\n }\n});\nconst useInputClassName = makeResetStyles({\n gridColumnStart: '1',\n gridColumnEnd: '2',\n gridRowStart: '1',\n gridRowEnd: '3',\n outlineStyle: 'none',\n border: '0',\n padding: '0',\n color: tokens.colorNeutralForeground1,\n // Use literal \"transparent\" (not from the theme) to always let the color from the root show through\n backgroundColor: 'transparent',\n fontFamily: 'inherit',\n fontSize: 'inherit',\n fontWeight: 'inherit',\n lineHeight: 'inherit',\n width: '100%',\n '::placeholder': {\n color: tokens.colorNeutralForeground4,\n opacity: 1\n }\n});\nconst useInputStyles = makeStyles({\n disabled: {\n color: tokens.colorNeutralForegroundDisabled,\n cursor: 'not-allowed',\n backgroundColor: tokens.colorTransparentBackground,\n '::placeholder': {\n color: tokens.colorNeutralForegroundDisabled\n }\n }\n});\nconst useBaseButtonClassName = makeResetStyles({\n display: 'inline-flex',\n width: '24px',\n alignItems: 'center',\n justifyContent: 'center',\n border: '0',\n position: 'absolute',\n outlineStyle: 'none',\n height: '16px',\n // Use literal \"transparent\" (not from the theme) to always let the color from the root show through\n backgroundColor: 'transparent',\n color: tokens.colorNeutralForeground3,\n // common button layout\n gridColumnStart: '2',\n borderRadius: '0',\n padding: '0 5px 0 5px',\n ':active': {\n outlineStyle: 'none'\n },\n ':enabled': {\n ':hover': {\n cursor: 'pointer',\n color: tokens.colorNeutralForeground3Hover,\n backgroundColor: tokens.colorSubtleBackgroundHover\n },\n ':active': {\n color: tokens.colorNeutralForeground3Pressed,\n backgroundColor: tokens.colorSubtleBackgroundPressed\n },\n [`&.${spinButtonExtraClassNames.buttonActive}`]: {\n color: tokens.colorNeutralForeground3Pressed,\n backgroundColor: tokens.colorSubtleBackgroundPressed\n }\n },\n ':disabled': {\n cursor: 'not-allowed',\n color: tokens.colorNeutralForegroundDisabled\n }\n});\nconst useButtonStyles = makeStyles({\n increment: {\n gridRowStart: '1',\n borderTopRightRadius: tokens.borderRadiusMedium,\n paddingTop: '4px',\n paddingBottom: '1px'\n },\n decrement: {\n gridRowStart: '2',\n borderBottomRightRadius: tokens.borderRadiusMedium,\n paddingTop: '1px',\n paddingBottom: '4px'\n },\n // Padding values numbers don't align with design specs\n // but visually the padding aligns.\n // The icons are set in a 16x16px square but the artwork is inset from that\n // so these padding values are computed by hand.\n // Additionally the design uses fractional values so these are\n // rounded to the nearest integer.\n incrementButtonSmall: {\n padding: '3px 6px 0px 4px',\n height: '12px'\n },\n decrementButtonSmall: {\n padding: '0px 6px 3px 4px',\n height: '12px'\n },\n outline: {\n },\n underline: {\n backgroundColor: 'transparent',\n color: tokens.colorNeutralForeground3,\n ':enabled': {\n ':hover': {\n color: tokens.colorNeutralForeground3Hover,\n backgroundColor: tokens.colorSubtleBackgroundHover\n },\n ':active': {\n color: tokens.colorNeutralForeground3Pressed,\n backgroundColor: tokens.colorSubtleBackgroundPressed\n },\n [`&.${spinButtonExtraClassNames.buttonActive}`]: {\n color: tokens.colorNeutralForeground3Pressed,\n backgroundColor: tokens.colorSubtleBackgroundPressed\n }\n },\n ':disabled': {\n color: tokens.colorNeutralForegroundDisabled\n }\n },\n 'filled-darker': {\n backgroundColor: 'transparent',\n color: tokens.colorNeutralForeground3,\n ':enabled': {\n ':hover': {\n color: tokens.colorNeutralForeground3Hover,\n backgroundColor: tokens.colorNeutralBackground3Hover\n },\n ':active': {\n color: tokens.colorNeutralForeground3Pressed,\n backgroundColor: tokens.colorNeutralBackground3Pressed\n },\n [`&.${spinButtonExtraClassNames.buttonActive}`]: {\n color: tokens.colorNeutralForeground3Pressed,\n backgroundColor: tokens.colorNeutralBackground3Pressed\n }\n },\n ':disabled': {\n color: tokens.colorNeutralForegroundDisabled\n }\n },\n 'filled-lighter': {\n backgroundColor: 'transparent',\n color: tokens.colorNeutralForeground3,\n ':enabled': {\n ':hover': {\n color: tokens.colorNeutralForeground3Hover,\n backgroundColor: tokens.colorNeutralBackground1Hover\n },\n [`:active,&.${spinButtonExtraClassNames.buttonActive}`]: {\n color: tokens.colorNeutralForeground3Pressed,\n backgroundColor: tokens.colorNeutralBackground1Pressed\n }\n },\n ':disabled': {\n color: tokens.colorNeutralForegroundDisabled\n }\n }\n});\n/**\n * Apply styling to the SpinButton slots based on the state\n */ export const useSpinButtonStyles_unstable = (state)=>{\n 'use no memo';\n const { appearance, spinState, size } = state;\n const disabled = state.input.disabled;\n const invalid = `${state.input['aria-invalid']}` === 'true';\n const filled = appearance.startsWith('filled');\n const rootStyles = useRootStyles();\n const buttonStyles = useButtonStyles();\n const inputStyles = useInputStyles();\n state.root.className = mergeClasses(spinButtonClassNames.root, useRootClassName(), rootStyles[size], rootStyles[appearance], filled && rootStyles.filled, !disabled && appearance === 'outline' && rootStyles.outlineInteractive, !disabled && appearance === 'underline' && rootStyles.underlineInteractive, !disabled && filled && rootStyles.filledInteractive, !disabled && invalid && rootStyles.invalid, disabled && rootStyles.disabled, state.root.className);\n state.incrementButton.className = mergeClasses(spinButtonClassNames.incrementButton, spinState === 'up' && `${spinButtonExtraClassNames.buttonActive}`, useBaseButtonClassName(), buttonStyles.increment, buttonStyles[appearance], size === 'small' && buttonStyles.incrementButtonSmall, state.incrementButton.className);\n state.decrementButton.className = mergeClasses(spinButtonClassNames.decrementButton, spinState === 'down' && `${spinButtonExtraClassNames.buttonActive}`, useBaseButtonClassName(), buttonStyles.decrement, buttonStyles[appearance], size === 'small' && buttonStyles.decrementButtonSmall, state.decrementButton.className);\n state.input.className = mergeClasses(spinButtonClassNames.input, useInputClassName(), disabled && inputStyles.disabled, state.input.className);\n return 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{"version":3,"sources":["../src/components/SpinButton/useSpinButton.tsx"],"sourcesContent":["import * as React from 'react';\nimport { useFieldControlProps_unstable } from '@fluentui/react-field';\nimport {\n getPartitionedNativeProps,\n mergeCallbacks,\n useControllableState,\n useTimeout,\n slot,\n} from '@fluentui/react-utilities';\nimport { ArrowUp, ArrowDown, End, Enter, Escape, Home, PageDown, PageUp } from '@fluentui/keyboard-keys';\nimport {\n SpinButtonProps,\n SpinButtonState,\n SpinButtonSpinState,\n SpinButtonChangeEvent,\n SpinButtonBounds,\n} from './SpinButton.types';\nimport { calculatePrecision, precisionRound, getBound, clamp } from '../../utils/index';\nimport { ChevronUp16Regular, ChevronDown16Regular } from '@fluentui/react-icons';\nimport { useOverrides_unstable as useOverrides } from '@fluentui/react-shared-contexts';\n\ntype InternalState = {\n value: number | null;\n spinState: SpinButtonSpinState;\n spinTime: number;\n spinDelay: number;\n previousTextValue?: string;\n atBound: SpinButtonBounds;\n};\n\nconst DEFAULT_SPIN_DELAY_MS = 150;\nconst MIN_SPIN_DELAY_MS = 80;\nconst MAX_SPIN_TIME_MS = 1000;\n\n// This is here to give an ease for the mouse held down case.\n// Exact easing it to be defined. Once it is we'll likely\n// pull this out into a util function in the SpinButton package.\nconst lerp = (start: number, end: number, percent: number): number => start + (end - start) * percent;\n\n/**\n * Create the state required to render SpinButton.\n *\n * The returned state can be modified with hooks such as useSpinButtonStyles_unstable,\n * before being passed to renderSpinButton_unstable.\n *\n * @param props - props from this instance of SpinButton\n * @param ref - reference to root HTMLElement of SpinButton\n */\nexport const useSpinButton_unstable = (props: SpinButtonProps, ref: React.Ref<HTMLInputElement>): SpinButtonState => {\n // Merge props from surrounding <Field>, if any\n props = useFieldControlProps_unstable(props, { supportsLabelFor: true, supportsRequired: true });\n\n const nativeProps = getPartitionedNativeProps({\n props,\n primarySlotTagName: 'input',\n excludedPropNames: ['defaultValue', 'max', 'min', 'onChange', 'size', 'value'],\n });\n\n const overrides = useOverrides();\n\n const {\n value,\n displayValue,\n defaultValue,\n min,\n max,\n step = 1,\n stepPage = 1,\n precision: precisionFromProps,\n onChange,\n size = 'medium',\n appearance = overrides.inputDefaultAppearance ?? 'outline',\n root,\n input,\n incrementButton,\n decrementButton,\n } = props;\n\n const precision = React.useMemo(() => {\n return precisionFromProps ?? Math.max(calculatePrecision(step), 0);\n }, [precisionFromProps, step]);\n\n const [currentValue, setCurrentValue] = useControllableState({\n state: value,\n defaultState: defaultValue,\n initialState: 0,\n });\n\n const isControlled = value !== undefined;\n\n const [textValue, setTextValue] = React.useState<string | undefined>(undefined);\n const [keyboardSpinState, setKeyboardSpinState] = React.useState<SpinButtonSpinState>('rest');\n\n const internalState = React.useRef<InternalState>({\n value: currentValue,\n spinState: 'rest',\n spinTime: 0,\n spinDelay: DEFAULT_SPIN_DELAY_MS,\n atBound: currentValue !== null ? getBound(precisionRound(currentValue, precision), min, max) : 'none',\n });\n\n const [setStepTimeout, clearStepTimeout] = useTimeout();\n\n const stepValue = (\n e: SpinButtonChangeEvent,\n direction: 'up' | 'down' | 'upPage' | 'downPage',\n startFrom?: string,\n ) => {\n let startValue = internalState.current.value;\n if (startFrom) {\n const num = parseFloat(startFrom);\n if (!isNaN(num)) {\n startValue = num;\n }\n }\n const val = startValue;\n const dir = direction === 'up' || direction === 'upPage' ? 1 : -1;\n const stepSize = direction === 'upPage' || direction === 'downPage' ? stepPage : step;\n\n if (val === null) {\n const stepStart = min === undefined ? 0 : min;\n const nullStep = clamp(stepStart + stepSize * dir, min, max);\n commit(e, nullStep);\n return;\n }\n\n let newValue = val + stepSize * dir;\n if (!Number.isNaN(newValue)) {\n newValue = clamp(newValue, min, max);\n }\n\n commit(e, newValue);\n\n if (internalState.current.spinState !== 'rest') {\n setStepTimeout(() => {\n // Ease the step speed a bit\n internalState.current.spinTime += internalState.current.spinDelay;\n internalState.current.spinDelay = lerp(\n DEFAULT_SPIN_DELAY_MS,\n MIN_SPIN_DELAY_MS,\n internalState.current.spinTime / MAX_SPIN_TIME_MS,\n );\n stepValue(e, direction);\n }, internalState.current.spinDelay);\n }\n };\n\n const handleInputChange = (e: React.ChangeEvent<HTMLInputElement>) => {\n if (!internalState.current.previousTextValue) {\n internalState.current.previousTextValue = textValue ?? String(currentValue);\n }\n const newValue = e.target.value;\n setTextValue(newValue);\n };\n\n const handleIncrementMouseDown = (e: React.MouseEvent<HTMLButtonElement>) => {\n internalState.current.spinState = 'up';\n stepValue(e, 'up');\n };\n\n const handleDecrementMouseDown = (e: React.MouseEvent<HTMLButtonElement>) => {\n internalState.current.spinState = 'down';\n stepValue(e, 'down');\n };\n\n const handleStepMouseUpOrLeave = (e: React.MouseEvent<HTMLButtonElement>) => {\n clearStepTimeout();\n internalState.current.spinState = 'rest';\n internalState.current.spinDelay = DEFAULT_SPIN_DELAY_MS;\n internalState.current.spinTime = 0;\n };\n\n const handleBlur = (e: React.FocusEvent<HTMLInputElement>) => {\n commit(e, currentValue, textValue);\n internalState.current.previousTextValue = undefined;\n };\n\n const handleKeyDown = (e: React.KeyboardEvent<HTMLInputElement>) => {\n let nextKeyboardSpinState: SpinButtonSpinState = 'rest';\n\n if (e.key === ArrowUp) {\n stepValue(e, 'up', textValue);\n nextKeyboardSpinState = 'up';\n } else if (e.key === ArrowDown) {\n stepValue(e, 'down', textValue);\n nextKeyboardSpinState = 'down';\n } else if (e.key === PageUp) {\n e.preventDefault();\n stepValue(e, 'upPage', textValue);\n nextKeyboardSpinState = 'up';\n } else if (e.key === PageDown) {\n e.preventDefault();\n stepValue(e, 'downPage', textValue);\n nextKeyboardSpinState = 'down';\n } else if (!e.shiftKey && e.key === Home && min !== undefined) {\n commit(e, min);\n nextKeyboardSpinState = 'down';\n } else if (!e.shiftKey && e.key === End && max !== undefined) {\n commit(e, max);\n nextKeyboardSpinState = 'up';\n } else if (e.key === Enter) {\n commit(e, currentValue, textValue);\n internalState.current.previousTextValue = undefined;\n } else if (e.key === Escape) {\n if (internalState.current.previousTextValue) {\n setTextValue(undefined);\n internalState.current.previousTextValue = undefined;\n }\n }\n\n if (keyboardSpinState !== nextKeyboardSpinState) {\n setKeyboardSpinState(nextKeyboardSpinState);\n }\n };\n\n const handleKeyUp = (e: React.KeyboardEvent<HTMLInputElement>) => {\n if (keyboardSpinState !== 'rest') {\n setKeyboardSpinState('rest');\n internalState.current.spinState = 'rest';\n }\n };\n\n const commit = (e: SpinButtonChangeEvent, newValue?: number | null, newDisplayValue?: string) => {\n const valueChanged = newValue !== undefined && currentValue !== newValue;\n const displayValueChanged =\n newDisplayValue !== undefined &&\n internalState.current.previousTextValue !== undefined &&\n internalState.current.previousTextValue !== newDisplayValue;\n\n let roundedValue;\n if (valueChanged) {\n roundedValue = precisionRound(newValue!, precision);\n setCurrentValue(roundedValue);\n } else if (displayValueChanged && !isControlled) {\n const nextValue = parseFloat(newDisplayValue as string);\n if (!isNaN(nextValue)) {\n setCurrentValue(precisionRound(nextValue, precision));\n }\n }\n\n if (valueChanged || displayValueChanged) {\n onChange?.(e, { value: roundedValue, displayValue: newDisplayValue });\n }\n\n setTextValue(undefined);\n };\n\n let valueToDisplay;\n if (textValue !== undefined) {\n valueToDisplay = textValue;\n } else if (value === null || currentValue === null) {\n valueToDisplay = displayValue ?? '';\n internalState.current.value = null;\n internalState.current.atBound = 'none';\n } else {\n const roundedValue = precisionRound(currentValue, precision);\n internalState.current.value = roundedValue;\n internalState.current.atBound = getBound(roundedValue, min, max);\n if (isControlled) {\n valueToDisplay = displayValue ?? String(roundedValue);\n } else {\n valueToDisplay = String(roundedValue);\n }\n }\n\n const state: SpinButtonState = {\n size,\n appearance,\n spinState: keyboardSpinState,\n atBound: internalState.current.atBound,\n\n components: {\n root: 'span',\n input: 'input',\n incrementButton: 'button',\n decrementButton: 'button',\n },\n root: slot.always(root, {\n defaultProps: nativeProps.root,\n elementType: 'span',\n }),\n input: slot.always(input, {\n defaultProps: {\n ref,\n autoComplete: 'off',\n role: 'spinbutton',\n appearance,\n type: 'text',\n ...nativeProps.primary,\n },\n elementType: 'input',\n }),\n incrementButton: slot.always(incrementButton, {\n defaultProps: {\n tabIndex: -1,\n children: <ChevronUp16Regular />,\n disabled: nativeProps.primary.disabled,\n 'aria-label': 'Increment value',\n type: 'button',\n },\n elementType: 'button',\n }),\n decrementButton: slot.always(decrementButton, {\n defaultProps: {\n tabIndex: -1,\n children: <ChevronDown16Regular />,\n disabled: nativeProps.primary.disabled,\n 'aria-label': 'Decrement value',\n type: 'button',\n },\n elementType: 'button',\n }),\n };\n\n state.input.value = valueToDisplay;\n state.input['aria-valuemin'] = min;\n state.input['aria-valuemax'] = max;\n state.input['aria-valuetext'] = state.input['aria-valuetext'] ?? ((value !== undefined && displayValue) || undefined);\n state.input.onChange = mergeCallbacks(state.input.onChange, handleInputChange);\n state.input.onBlur = mergeCallbacks(state.input.onBlur, handleBlur);\n state.input.onKeyDown = mergeCallbacks(state.input.onKeyDown, handleKeyDown);\n state.input.onKeyUp = mergeCallbacks(state.input.onKeyUp, handleKeyUp);\n\n state.incrementButton.onMouseDown = mergeCallbacks(handleIncrementMouseDown, state.incrementButton.onMouseDown);\n state.incrementButton.onMouseUp = mergeCallbacks(state.incrementButton.onMouseUp, handleStepMouseUpOrLeave);\n state.incrementButton.onMouseLeave = mergeCallbacks(state.incrementButton.onMouseLeave, handleStepMouseUpOrLeave);\n\n state.decrementButton.onMouseDown = mergeCallbacks(handleDecrementMouseDown, state.decrementButton.onMouseDown);\n state.decrementButton.onMouseUp = mergeCallbacks(state.decrementButton.onMouseUp, handleStepMouseUpOrLeave);\n state.decrementButton.onMouseLeave = 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{"version":3,"sources":["../src/components/SpinButton/useSpinButton.tsx"],"sourcesContent":["import * as React from 'react';\nimport { useFieldControlProps_unstable } from '@fluentui/react-field';\nimport {\n getPartitionedNativeProps,\n mergeCallbacks,\n useControllableState,\n useTimeout,\n slot,\n} from '@fluentui/react-utilities';\nimport { ArrowUp, ArrowDown, End, Enter, Escape, Home, PageDown, PageUp } from '@fluentui/keyboard-keys';\nimport {\n SpinButtonProps,\n SpinButtonState,\n SpinButtonSpinState,\n SpinButtonChangeEvent,\n SpinButtonBounds,\n} from './SpinButton.types';\nimport { calculatePrecision, precisionRound, getBound, clamp } from '../../utils/index';\nimport { ChevronUp16Regular, ChevronDown16Regular } from '@fluentui/react-icons';\nimport { useOverrides_unstable as useOverrides } from '@fluentui/react-shared-contexts';\n\ntype InternalState = {\n value: number | null;\n spinState: SpinButtonSpinState;\n spinTime: number;\n spinDelay: number;\n previousTextValue?: string;\n atBound: SpinButtonBounds;\n};\n\nconst DEFAULT_SPIN_DELAY_MS = 150;\nconst MIN_SPIN_DELAY_MS = 80;\nconst MAX_SPIN_TIME_MS = 1000;\n\n// This is here to give an ease for the mouse held down case.\n// Exact easing it to be defined. Once it is we'll likely\n// pull this out into a util function in the SpinButton package.\nconst lerp = (start: number, end: number, percent: number): number => start + (end - start) * percent;\n\n/**\n * Create the state required to render SpinButton.\n *\n * The returned state can be modified with hooks such as useSpinButtonStyles_unstable,\n * before being passed to renderSpinButton_unstable.\n *\n * @param props - props from this instance of SpinButton\n * @param ref - reference to root HTMLElement of SpinButton\n */\nexport const useSpinButton_unstable = (props: SpinButtonProps, ref: React.Ref<HTMLInputElement>): SpinButtonState => {\n // Merge props from surrounding <Field>, if any\n props = useFieldControlProps_unstable(props, { supportsLabelFor: true, supportsRequired: true });\n\n const nativeProps = getPartitionedNativeProps({\n props,\n primarySlotTagName: 'input',\n excludedPropNames: ['defaultValue', 'max', 'min', 'onChange', 'size', 'value'],\n });\n\n const overrides = useOverrides();\n\n const {\n value,\n displayValue,\n defaultValue,\n min,\n max,\n step = 1,\n stepPage = 1,\n precision: precisionFromProps,\n onChange,\n size = 'medium',\n appearance = overrides.inputDefaultAppearance ?? 'outline',\n root,\n input,\n incrementButton,\n decrementButton,\n } = props;\n\n const precision = React.useMemo(() => {\n return precisionFromProps ?? 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String(currentValue);\n }\n const newValue = e.target.value;\n setTextValue(newValue);\n };\n\n const handleIncrementMouseDown = (e: React.MouseEvent<HTMLButtonElement>) => {\n internalState.current.spinState = 'up';\n stepValue(e, 'up');\n };\n\n const handleDecrementMouseDown = (e: React.MouseEvent<HTMLButtonElement>) => {\n internalState.current.spinState = 'down';\n stepValue(e, 'down');\n };\n\n const handleStepMouseUpOrLeave = (e: React.MouseEvent<HTMLButtonElement>) => {\n clearStepTimeout();\n internalState.current.spinState = 'rest';\n internalState.current.spinDelay = DEFAULT_SPIN_DELAY_MS;\n internalState.current.spinTime = 0;\n };\n\n const handleBlur = (e: React.FocusEvent<HTMLInputElement>) => {\n commit(e, currentValue, textValue);\n internalState.current.previousTextValue = undefined;\n };\n\n const handleKeyDown = (e: React.KeyboardEvent<HTMLInputElement>) => {\n let nextKeyboardSpinState: SpinButtonSpinState = 'rest';\n\n if (e.key === ArrowUp) {\n stepValue(e, 'up', textValue);\n nextKeyboardSpinState = 'up';\n } else if (e.key === ArrowDown) {\n stepValue(e, 'down', textValue);\n nextKeyboardSpinState = 'down';\n } else if (e.key === PageUp) {\n e.preventDefault();\n stepValue(e, 'upPage', textValue);\n nextKeyboardSpinState = 'up';\n } else if (e.key === PageDown) {\n e.preventDefault();\n stepValue(e, 'downPage', textValue);\n nextKeyboardSpinState = 'down';\n } else if (!e.shiftKey && e.key === Home && min !== undefined) {\n commit(e, min);\n nextKeyboardSpinState = 'down';\n } else if (!e.shiftKey && e.key === End && max !== undefined) {\n commit(e, max);\n nextKeyboardSpinState = 'up';\n } else if (e.key === Enter) {\n commit(e, currentValue, textValue);\n internalState.current.previousTextValue = undefined;\n } else if (e.key === Escape) {\n if (internalState.current.previousTextValue) {\n setTextValue(undefined);\n internalState.current.previousTextValue = undefined;\n }\n }\n\n if (keyboardSpinState !== nextKeyboardSpinState) {\n setKeyboardSpinState(nextKeyboardSpinState);\n }\n };\n\n const handleKeyUp = (e: React.KeyboardEvent<HTMLInputElement>) => {\n if (keyboardSpinState !== 'rest') {\n setKeyboardSpinState('rest');\n internalState.current.spinState = 'rest';\n }\n };\n\n const commit = (e: SpinButtonChangeEvent, newValue?: number | null, newDisplayValue?: string) => {\n const valueChanged = newValue !== undefined && currentValue !== newValue;\n const displayValueChanged =\n newDisplayValue !== undefined &&\n internalState.current.previousTextValue !== undefined &&\n internalState.current.previousTextValue !== newDisplayValue;\n\n let roundedValue;\n if (valueChanged) {\n roundedValue = precisionRound(newValue!, precision);\n setCurrentValue(roundedValue);\n } else if (displayValueChanged && !isControlled) {\n const nextValue = parseFloat(newDisplayValue as string);\n if (!isNaN(nextValue)) {\n setCurrentValue(precisionRound(nextValue, precision));\n }\n }\n\n if (valueChanged || displayValueChanged) {\n onChange?.(e, { value: roundedValue, displayValue: newDisplayValue });\n }\n\n setTextValue(undefined);\n };\n\n let valueToDisplay;\n if (textValue !== undefined) {\n valueToDisplay = textValue;\n } else if (value === null || currentValue === null) {\n valueToDisplay = displayValue ?? 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@@ -425,77 +425,18 @@ const useButtonStyles = /*#__PURE__*/ (0, _react.__styles)({
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".f4fpmm9:enabled:active,.f4fpmm9:enabled.fui-SpinButton__button_active{background-color:var(--colorNeutralBackground1Pressed);}"
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});
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// exposed to ATs like screen readers.
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const useButtonDisabledStyles = /*#__PURE__*/ (0, _react.__styles)({
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base: {
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eoavqd: "fphbwmw"
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},
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outline: {
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sj55zd: "f1s2aq7o",
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r4wkhp: "few7wvn",
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B95qlz1: "f110wuh6",
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p743kt: "f9s4mys",
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B7xitij: "f10404rc",
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B6siaa6: "fwzu9cz",
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Ba9qmo4: "f1snwkb6"
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},
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underline: {
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sj55zd: "f1s2aq7o",
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r4wkhp: "few7wvn",
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B95qlz1: "f110wuh6",
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p743kt: "f9s4mys",
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B7xitij: "f10404rc",
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B6siaa6: "fwzu9cz",
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Ba9qmo4: "f1snwkb6"
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},
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"filled-darker": {
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sj55zd: "f1s2aq7o",
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r4wkhp: "few7wvn",
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B95qlz1: "f110wuh6",
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p743kt: "f9s4mys",
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B7xitij: "f10404rc",
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Ba9qmo4: "f1snwkb6"
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},
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"filled-lighter": {
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sj55zd: "f1s2aq7o",
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r4wkhp: "few7wvn",
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B95qlz1: "f110wuh6",
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p743kt: "f9s4mys",
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B7xitij: "f10404rc",
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B6siaa6: "fwzu9cz",
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}
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}, {
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d: [
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".fdrzuqr{cursor:not-allowed;}",
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".f1s2aq7o{color:var(--colorNeutralForegroundDisabled);}",
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".few7wvn:enabled:hover{color:var(--colorNeutralForegroundDisabled);}",
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".f110wuh6:enabled:hover{background-color:transparent;}",
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".f9s4mys:enabled:active{color:var(--colorNeutralForegroundDisabled);}",
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".f10404rc:enabled:active{background-color:transparent;}",
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".fwzu9cz:enabled.fui-SpinButton__button_active{color:var(--colorNeutralForegroundDisabled);}",
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".f1snwkb6:enabled.fui-SpinButton__button_active{background-color:transparent;}"
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],
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h: [
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".fphbwmw:hover{cursor:not-allowed;}"
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]
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});
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const useSpinButtonStyles_unstable = (state)=>{
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'use no memo';
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const { appearance,
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const { appearance, spinState, size } = state;
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const disabled = state.input.disabled;
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const invalid = `${state.input['aria-invalid']}` === 'true';
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const filled = appearance.startsWith('filled');
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const rootStyles = useRootStyles();
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const buttonStyles = useButtonStyles();
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const buttonDisabledStyles = useButtonDisabledStyles();
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const inputStyles = useInputStyles();
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state.root.className = (0, _react.mergeClasses)(spinButtonClassNames.root, useRootClassName(), rootStyles[size], rootStyles[appearance], filled && rootStyles.filled, !disabled && appearance === 'outline' && rootStyles.outlineInteractive, !disabled && appearance === 'underline' && rootStyles.underlineInteractive, !disabled && filled && rootStyles.filledInteractive, !disabled && invalid && rootStyles.invalid, disabled && rootStyles.disabled, state.root.className);
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state.incrementButton.className = (0, _react.mergeClasses)(spinButtonClassNames.incrementButton, spinState === 'up' && `${spinButtonExtraClassNames.buttonActive}`, useBaseButtonClassName(), buttonStyles.increment, buttonStyles[appearance], size === 'small' && buttonStyles.incrementButtonSmall,
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state.decrementButton.className = (0, _react.mergeClasses)(spinButtonClassNames.decrementButton, spinState === 'down' && `${spinButtonExtraClassNames.buttonActive}`, useBaseButtonClassName(), buttonStyles.decrement, buttonStyles[appearance], size === 'small' && buttonStyles.decrementButtonSmall,
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+
state.incrementButton.className = (0, _react.mergeClasses)(spinButtonClassNames.incrementButton, spinState === 'up' && `${spinButtonExtraClassNames.buttonActive}`, useBaseButtonClassName(), buttonStyles.increment, buttonStyles[appearance], size === 'small' && buttonStyles.incrementButtonSmall, state.incrementButton.className);
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+
state.decrementButton.className = (0, _react.mergeClasses)(spinButtonClassNames.decrementButton, spinState === 'down' && `${spinButtonExtraClassNames.buttonActive}`, useBaseButtonClassName(), buttonStyles.decrement, buttonStyles[appearance], size === 'small' && buttonStyles.decrementButtonSmall, state.decrementButton.className);
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state.input.className = (0, _react.mergeClasses)(spinButtonClassNames.input, useInputClassName(), disabled && inputStyles.disabled, state.input.className);
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return state;
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};
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@@ -1 +1 @@
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-
{"version":3,"sources":["useSpinButtonStyles.styles.js"],"sourcesContent":["import { makeResetStyles, makeStyles, mergeClasses, shorthands } from '@griffel/react';\nimport { tokens, typographyStyles } from '@fluentui/react-theme';\nexport const spinButtonClassNames = {\n root: 'fui-SpinButton',\n input: 'fui-SpinButton__input',\n incrementButton: 'fui-SpinButton__incrementButton',\n decrementButton: 'fui-SpinButton__decrementButton'\n};\nconst spinButtonExtraClassNames = {\n buttonActive: 'fui-SpinButton__button_active'\n};\nconst fieldHeights = {\n small: '24px',\n medium: '32px'\n};\nconst useRootClassName = makeResetStyles({\n display: 'inline-grid',\n gridTemplateColumns: `1fr 24px`,\n gridTemplateRows: '1fr 1fr',\n columnGap: tokens.spacingHorizontalXS,\n rowGap: 0,\n position: 'relative',\n isolation: 'isolate',\n verticalAlign: 'middle',\n backgroundColor: tokens.colorNeutralBackground1,\n minHeight: fieldHeights.medium,\n padding: `0 0 0 ${tokens.spacingHorizontalMNudge}`,\n borderRadius: tokens.borderRadiusMedium,\n // Apply border styles on the ::before pseudo element.\n // We cannot use ::after since that is used for selection.\n // Using the pseudo element allows us to place the border\n // above content in the component which ensures the buttons\n // line up visually with the border as expected. Without this\n // there is a bit of a gap which can become very noticeable\n // at high zoom or when OS zoom levels are not divisible by 2\n // (e.g., 150% on Windows in Firefox)\n // This is most noticeable on the \"outline\" appearance which is\n // also the default so it feels worth the extra ceremony to get right.\n '::before': {\n content: '\"\"',\n boxSizing: 'border-box',\n position: 'absolute',\n top: 0,\n right: 0,\n bottom: 0,\n left: 0,\n pointerEvents: 'none',\n zIndex: 10,\n border: `1px solid ${tokens.colorNeutralStroke1}`,\n borderBottomColor: tokens.colorNeutralStrokeAccessible,\n borderRadius: tokens.borderRadiusMedium\n },\n '::after': {\n boxSizing: 'border-box',\n content: '\"\"',\n position: 'absolute',\n right: 0,\n bottom: 0,\n left: 0,\n zIndex: 20,\n // Maintaining the correct corner radius:\n // Use the whole border-radius as the height and only put radii on the bottom corners.\n // (Otherwise the radius would be automatically reduced to fit available space.)\n // max() ensures the focus border still shows up even if someone sets tokens.borderRadiusMedium to 0.\n height: `max(2px, ${tokens.borderRadiusMedium})`,\n borderBottomLeftRadius: tokens.borderRadiusMedium,\n borderBottomRightRadius: tokens.borderRadiusMedium,\n // Flat 2px border:\n // By default borderBottom will cause little \"horns\" on the ends. The clipPath trims them off.\n // (This could be done without trimming using `background: linear-gradient(...)`, but using\n // borderBottom makes it easier for people to override the color if needed.)\n borderBottom: `2px solid ${tokens.colorCompoundBrandStroke}`,\n clipPath: 'inset(calc(100% - 2px) 0 0 0)',\n // Animation for focus OUT\n transform: 'scaleX(0)',\n transitionProperty: 'transform',\n transitionDuration: tokens.durationUltraFast,\n transitionDelay: tokens.curveAccelerateMid,\n '@media screen and (prefers-reduced-motion: reduce)': {\n transitionDuration: '0.01ms',\n transitionDelay: '0.01ms'\n }\n },\n ':focus-within::after': {\n // Animation for focus IN\n transform: 'scaleX(1)',\n transitionProperty: 'transform',\n transitionDuration: tokens.durationNormal,\n transitionDelay: tokens.curveDecelerateMid,\n '@media screen and (prefers-reduced-motion: reduce)': {\n transitionDuration: '0.01ms',\n transitionDelay: '0.01ms'\n }\n },\n ':focus-within:active::after': {\n // This is if the user clicks the field again while it's already focused\n borderBottomColor: tokens.colorCompoundBrandStrokePressed\n },\n ':focus-within': {\n outline: '2px solid transparent'\n }\n});\nconst useRootStyles = makeStyles({\n small: {\n minHeight: fieldHeights.small,\n ...typographyStyles.caption1,\n paddingLeft: tokens.spacingHorizontalS\n },\n medium: {\n },\n outline: {\n },\n outlineInteractive: {\n ':hover::before': {\n ...shorthands.borderColor(tokens.colorNeutralStroke1Hover),\n borderBottomColor: tokens.colorNeutralStrokeAccessibleHover\n },\n // DO NOT add a space between the selectors! It changes the behavior of make-styles.\n ':active,:focus-within': {\n '::before': {\n ...shorthands.borderColor(tokens.colorNeutralStroke1Pressed),\n borderBottomColor: tokens.colorNeutralStrokeAccessiblePressed\n }\n }\n },\n underline: {\n '::before': {\n ...shorthands.borderWidth(0, 0, '1px', 0),\n borderRadius: tokens.borderRadiusNone\n }\n },\n underlineInteractive: {\n ':hover::before': {\n borderBottomColor: tokens.colorNeutralStrokeAccessibleHover\n },\n // DO NOT add a space between the selectors! It changes the behavior of make-styles.\n ':active,:focus-within': {\n '::before': {\n borderBottomColor: tokens.colorNeutralStrokeAccessiblePressed\n }\n },\n '::after': {\n borderRadius: tokens.borderRadiusNone\n }\n },\n filled: {\n '::before': {\n border: `1px solid ${tokens.colorTransparentStroke}`\n }\n },\n 'filled-darker': {\n backgroundColor: tokens.colorNeutralBackground3\n },\n 'filled-lighter': {\n backgroundColor: tokens.colorNeutralBackground1\n },\n filledInteractive: {\n // DO NOT add a space between the selectors! It changes the behavior of make-styles.\n ':hover,:focus-within': {\n '::before': {\n // also handles pressed border color (:active)\n ...shorthands.borderColor(tokens.colorTransparentStrokeInteractive)\n }\n }\n },\n invalid: {\n ':not(:focus-within),:hover:not(:focus-within)': {\n '::before': {\n ...shorthands.borderColor(tokens.colorPaletteRedBorder2)\n }\n }\n },\n disabled: {\n cursor: 'not-allowed',\n backgroundColor: tokens.colorTransparentBackground,\n '::before': {\n ...shorthands.borderColor(tokens.colorNeutralStrokeDisabled),\n '@media (forced-colors: active)': {\n ...shorthands.borderColor('GrayText')\n }\n }\n }\n});\nconst useInputClassName = makeResetStyles({\n gridColumnStart: '1',\n gridColumnEnd: '2',\n gridRowStart: '1',\n gridRowEnd: '3',\n outlineStyle: 'none',\n border: '0',\n padding: '0',\n color: tokens.colorNeutralForeground1,\n // Use literal \"transparent\" (not from the theme) to always let the color from the root show through\n backgroundColor: 'transparent',\n fontFamily: 'inherit',\n fontSize: 'inherit',\n fontWeight: 'inherit',\n lineHeight: 'inherit',\n width: '100%',\n '::placeholder': {\n color: tokens.colorNeutralForeground4,\n opacity: 1\n }\n});\nconst useInputStyles = makeStyles({\n disabled: {\n color: tokens.colorNeutralForegroundDisabled,\n cursor: 'not-allowed',\n backgroundColor: tokens.colorTransparentBackground,\n '::placeholder': {\n color: tokens.colorNeutralForegroundDisabled\n }\n }\n});\nconst useBaseButtonClassName = makeResetStyles({\n display: 'inline-flex',\n width: '24px',\n alignItems: 'center',\n justifyContent: 'center',\n border: '0',\n position: 'absolute',\n outlineStyle: 'none',\n height: '16px',\n // Use literal \"transparent\" (not from the theme) to always let the color from the root show through\n backgroundColor: 'transparent',\n color: tokens.colorNeutralForeground3,\n // common button layout\n gridColumnStart: '2',\n borderRadius: '0',\n padding: '0 5px 0 5px',\n ':active': {\n outlineStyle: 'none'\n },\n ':enabled': {\n ':hover': {\n cursor: 'pointer',\n color: tokens.colorNeutralForeground3Hover,\n backgroundColor: tokens.colorSubtleBackgroundHover\n },\n ':active': {\n color: tokens.colorNeutralForeground3Pressed,\n backgroundColor: tokens.colorSubtleBackgroundPressed\n },\n [`&.${spinButtonExtraClassNames.buttonActive}`]: {\n color: tokens.colorNeutralForeground3Pressed,\n backgroundColor: tokens.colorSubtleBackgroundPressed\n }\n },\n ':disabled': {\n cursor: 'not-allowed',\n color: tokens.colorNeutralForegroundDisabled\n }\n});\nconst useButtonStyles = makeStyles({\n increment: {\n gridRowStart: '1',\n borderTopRightRadius: tokens.borderRadiusMedium,\n paddingTop: '4px',\n paddingBottom: '1px'\n },\n decrement: {\n gridRowStart: '2',\n borderBottomRightRadius: tokens.borderRadiusMedium,\n paddingTop: '1px',\n paddingBottom: '4px'\n },\n // Padding values numbers don't align with design specs\n // but visually the padding aligns.\n // The icons are set in a 16x16px square but the artwork is inset from that\n // so these padding values are computed by hand.\n // Additionally the design uses fractional values so these are\n // rounded to the nearest integer.\n incrementButtonSmall: {\n padding: '3px 6px 0px 4px',\n height: '12px'\n },\n decrementButtonSmall: {\n padding: '0px 6px 3px 4px',\n height: '12px'\n },\n outline: {\n },\n underline: {\n backgroundColor: 'transparent',\n color: tokens.colorNeutralForeground3,\n ':enabled': {\n ':hover': {\n color: tokens.colorNeutralForeground3Hover,\n backgroundColor: tokens.colorSubtleBackgroundHover\n },\n ':active': {\n color: tokens.colorNeutralForeground3Pressed,\n backgroundColor: tokens.colorSubtleBackgroundPressed\n },\n [`&.${spinButtonExtraClassNames.buttonActive}`]: {\n color: tokens.colorNeutralForeground3Pressed,\n backgroundColor: tokens.colorSubtleBackgroundPressed\n }\n },\n ':disabled': {\n color: tokens.colorNeutralForegroundDisabled\n }\n },\n 'filled-darker': {\n backgroundColor: 'transparent',\n color: tokens.colorNeutralForeground3,\n ':enabled': {\n ':hover': {\n color: tokens.colorNeutralForeground3Hover,\n backgroundColor: tokens.colorNeutralBackground3Hover\n },\n ':active': {\n color: tokens.colorNeutralForeground3Pressed,\n backgroundColor: tokens.colorNeutralBackground3Pressed\n },\n [`&.${spinButtonExtraClassNames.buttonActive}`]: {\n color: tokens.colorNeutralForeground3Pressed,\n backgroundColor: tokens.colorNeutralBackground3Pressed\n }\n },\n ':disabled': {\n color: tokens.colorNeutralForegroundDisabled\n }\n },\n 'filled-lighter': {\n backgroundColor: 'transparent',\n color: tokens.colorNeutralForeground3,\n ':enabled': {\n ':hover': {\n color: tokens.colorNeutralForeground3Hover,\n backgroundColor: tokens.colorNeutralBackground1Hover\n },\n [`:active,&.${spinButtonExtraClassNames.buttonActive}`]: {\n color: tokens.colorNeutralForeground3Pressed,\n backgroundColor: tokens.colorNeutralBackground1Pressed\n }\n },\n ':disabled': {\n color: tokens.colorNeutralForegroundDisabled\n }\n }\n});\n// Cannot just disable button as they need to remain\n// exposed to ATs like screen readers.\nconst useButtonDisabledStyles = makeStyles({\n base: {\n cursor: 'not-allowed',\n ':hover': {\n cursor: 'not-allowed'\n }\n },\n outline: {\n color: tokens.colorNeutralForegroundDisabled,\n ':enabled': {\n ':hover': {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent'\n },\n ':active': {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent'\n },\n [`&.${spinButtonExtraClassNames.buttonActive}`]: {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent'\n }\n }\n },\n underline: {\n color: tokens.colorNeutralForegroundDisabled,\n ':enabled': {\n ':hover': {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent'\n },\n ':active': {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent'\n },\n [`&.${spinButtonExtraClassNames.buttonActive}`]: {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent'\n }\n }\n },\n 'filled-darker': {\n color: tokens.colorNeutralForegroundDisabled,\n ':enabled': {\n ':hover': {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent'\n },\n ':active': {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent'\n },\n [`&.${spinButtonExtraClassNames.buttonActive}`]: {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent'\n }\n }\n },\n 'filled-lighter': {\n color: tokens.colorNeutralForegroundDisabled,\n ':enabled': {\n ':hover': {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent'\n },\n ':active': {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent'\n },\n [`&.${spinButtonExtraClassNames.buttonActive}`]: {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent'\n }\n }\n }\n});\n/**\n * Apply styling to the SpinButton slots based on the state\n */ export const useSpinButtonStyles_unstable = (state)=>{\n 'use no memo';\n const { appearance, atBound, spinState, size } = state;\n const disabled = state.input.disabled;\n const invalid = `${state.input['aria-invalid']}` === 'true';\n const filled = appearance.startsWith('filled');\n const rootStyles = useRootStyles();\n const buttonStyles = useButtonStyles();\n const buttonDisabledStyles = useButtonDisabledStyles();\n const inputStyles = useInputStyles();\n state.root.className = mergeClasses(spinButtonClassNames.root, useRootClassName(), rootStyles[size], rootStyles[appearance], filled && rootStyles.filled, !disabled && appearance === 'outline' && rootStyles.outlineInteractive, !disabled && appearance === 'underline' && rootStyles.underlineInteractive, !disabled && filled && rootStyles.filledInteractive, !disabled && invalid && rootStyles.invalid, disabled && rootStyles.disabled, state.root.className);\n state.incrementButton.className = mergeClasses(spinButtonClassNames.incrementButton, spinState === 'up' && `${spinButtonExtraClassNames.buttonActive}`, useBaseButtonClassName(), buttonStyles.increment, buttonStyles[appearance], size === 'small' && buttonStyles.incrementButtonSmall, (atBound === 'max' || atBound === 'both') && buttonDisabledStyles.base, (atBound === 'max' || atBound === 'both') && buttonDisabledStyles[appearance], state.incrementButton.className);\n state.decrementButton.className = mergeClasses(spinButtonClassNames.decrementButton, spinState === 'down' && `${spinButtonExtraClassNames.buttonActive}`, useBaseButtonClassName(), buttonStyles.decrement, buttonStyles[appearance], size === 'small' && buttonStyles.decrementButtonSmall, (atBound === 'min' || atBound === 'both') && buttonDisabledStyles.base, (atBound === 'min' || atBound === 'both') && buttonDisabledStyles[appearance], state.decrementButton.className);\n state.input.className = 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{"version":3,"sources":["useSpinButtonStyles.styles.js"],"sourcesContent":["import { makeResetStyles, makeStyles, mergeClasses, shorthands } from '@griffel/react';\nimport { tokens, typographyStyles } from '@fluentui/react-theme';\nexport const spinButtonClassNames = {\n root: 'fui-SpinButton',\n input: 'fui-SpinButton__input',\n incrementButton: 'fui-SpinButton__incrementButton',\n decrementButton: 'fui-SpinButton__decrementButton'\n};\nconst spinButtonExtraClassNames = {\n buttonActive: 'fui-SpinButton__button_active'\n};\nconst fieldHeights = {\n small: '24px',\n medium: '32px'\n};\nconst useRootClassName = makeResetStyles({\n display: 'inline-grid',\n gridTemplateColumns: `1fr 24px`,\n gridTemplateRows: '1fr 1fr',\n columnGap: tokens.spacingHorizontalXS,\n rowGap: 0,\n position: 'relative',\n isolation: 'isolate',\n verticalAlign: 'middle',\n backgroundColor: tokens.colorNeutralBackground1,\n minHeight: fieldHeights.medium,\n padding: `0 0 0 ${tokens.spacingHorizontalMNudge}`,\n borderRadius: tokens.borderRadiusMedium,\n // Apply border styles on the ::before pseudo element.\n // We cannot use ::after since that is used for selection.\n // Using the pseudo element allows us to place the border\n // above content in the component which ensures the buttons\n // line up visually with the border as expected. Without this\n // there is a bit of a gap which can become very noticeable\n // at high zoom or when OS zoom levels are not divisible by 2\n // (e.g., 150% on Windows in Firefox)\n // This is most noticeable on the \"outline\" appearance which is\n // also the default so it feels worth the extra ceremony to get right.\n '::before': {\n content: '\"\"',\n boxSizing: 'border-box',\n position: 'absolute',\n top: 0,\n right: 0,\n bottom: 0,\n left: 0,\n pointerEvents: 'none',\n zIndex: 10,\n border: `1px solid ${tokens.colorNeutralStroke1}`,\n borderBottomColor: tokens.colorNeutralStrokeAccessible,\n borderRadius: tokens.borderRadiusMedium\n },\n '::after': {\n boxSizing: 'border-box',\n content: '\"\"',\n position: 'absolute',\n right: 0,\n bottom: 0,\n left: 0,\n zIndex: 20,\n // Maintaining the correct corner radius:\n // Use the whole border-radius as the height and only put radii on the bottom corners.\n // (Otherwise the radius would be automatically reduced to fit available space.)\n // max() ensures the focus border still shows up even if someone sets tokens.borderRadiusMedium to 0.\n height: `max(2px, ${tokens.borderRadiusMedium})`,\n borderBottomLeftRadius: tokens.borderRadiusMedium,\n borderBottomRightRadius: tokens.borderRadiusMedium,\n // Flat 2px border:\n // By default borderBottom will cause little \"horns\" on the ends. The clipPath trims them off.\n // (This could be done without trimming using `background: linear-gradient(...)`, but using\n // borderBottom makes it easier for people to override the color if needed.)\n borderBottom: `2px solid ${tokens.colorCompoundBrandStroke}`,\n clipPath: 'inset(calc(100% - 2px) 0 0 0)',\n // Animation for focus OUT\n transform: 'scaleX(0)',\n transitionProperty: 'transform',\n transitionDuration: tokens.durationUltraFast,\n transitionDelay: tokens.curveAccelerateMid,\n '@media screen and (prefers-reduced-motion: reduce)': {\n transitionDuration: '0.01ms',\n transitionDelay: '0.01ms'\n }\n },\n ':focus-within::after': {\n // Animation for focus IN\n transform: 'scaleX(1)',\n transitionProperty: 'transform',\n transitionDuration: tokens.durationNormal,\n transitionDelay: tokens.curveDecelerateMid,\n '@media screen and (prefers-reduced-motion: reduce)': {\n transitionDuration: '0.01ms',\n transitionDelay: '0.01ms'\n }\n },\n ':focus-within:active::after': {\n // This is if the user clicks the field again while it's already focused\n borderBottomColor: tokens.colorCompoundBrandStrokePressed\n },\n ':focus-within': {\n outline: '2px solid transparent'\n }\n});\nconst useRootStyles = makeStyles({\n small: {\n minHeight: fieldHeights.small,\n ...typographyStyles.caption1,\n paddingLeft: tokens.spacingHorizontalS\n },\n medium: {\n },\n outline: {\n },\n outlineInteractive: {\n ':hover::before': {\n ...shorthands.borderColor(tokens.colorNeutralStroke1Hover),\n borderBottomColor: tokens.colorNeutralStrokeAccessibleHover\n },\n // DO NOT add a space between the selectors! It changes the behavior of make-styles.\n ':active,:focus-within': {\n '::before': {\n ...shorthands.borderColor(tokens.colorNeutralStroke1Pressed),\n borderBottomColor: tokens.colorNeutralStrokeAccessiblePressed\n }\n }\n },\n underline: {\n '::before': {\n ...shorthands.borderWidth(0, 0, '1px', 0),\n borderRadius: tokens.borderRadiusNone\n }\n },\n underlineInteractive: {\n ':hover::before': {\n borderBottomColor: tokens.colorNeutralStrokeAccessibleHover\n },\n // DO NOT add a space between the selectors! It changes the behavior of make-styles.\n ':active,:focus-within': {\n '::before': {\n borderBottomColor: tokens.colorNeutralStrokeAccessiblePressed\n }\n },\n '::after': {\n borderRadius: tokens.borderRadiusNone\n }\n },\n filled: {\n '::before': {\n border: `1px solid ${tokens.colorTransparentStroke}`\n }\n },\n 'filled-darker': {\n backgroundColor: tokens.colorNeutralBackground3\n },\n 'filled-lighter': {\n backgroundColor: tokens.colorNeutralBackground1\n },\n filledInteractive: {\n // DO NOT add a space between the selectors! It changes the behavior of make-styles.\n ':hover,:focus-within': {\n '::before': {\n // also handles pressed border color (:active)\n ...shorthands.borderColor(tokens.colorTransparentStrokeInteractive)\n }\n }\n },\n invalid: {\n ':not(:focus-within),:hover:not(:focus-within)': {\n '::before': {\n ...shorthands.borderColor(tokens.colorPaletteRedBorder2)\n }\n }\n },\n disabled: {\n cursor: 'not-allowed',\n backgroundColor: tokens.colorTransparentBackground,\n '::before': {\n ...shorthands.borderColor(tokens.colorNeutralStrokeDisabled),\n '@media (forced-colors: active)': {\n ...shorthands.borderColor('GrayText')\n }\n }\n }\n});\nconst useInputClassName = makeResetStyles({\n gridColumnStart: '1',\n gridColumnEnd: '2',\n gridRowStart: '1',\n gridRowEnd: '3',\n outlineStyle: 'none',\n border: '0',\n padding: '0',\n color: tokens.colorNeutralForeground1,\n // Use literal \"transparent\" (not from the theme) to always let the color from the root show through\n backgroundColor: 'transparent',\n fontFamily: 'inherit',\n fontSize: 'inherit',\n fontWeight: 'inherit',\n lineHeight: 'inherit',\n width: '100%',\n '::placeholder': {\n color: tokens.colorNeutralForeground4,\n opacity: 1\n }\n});\nconst useInputStyles = makeStyles({\n disabled: {\n color: tokens.colorNeutralForegroundDisabled,\n cursor: 'not-allowed',\n backgroundColor: tokens.colorTransparentBackground,\n '::placeholder': {\n color: tokens.colorNeutralForegroundDisabled\n }\n }\n});\nconst useBaseButtonClassName = makeResetStyles({\n display: 'inline-flex',\n width: '24px',\n alignItems: 'center',\n justifyContent: 'center',\n border: '0',\n position: 'absolute',\n outlineStyle: 'none',\n height: '16px',\n // Use literal \"transparent\" (not from the theme) to always let the color from the root show through\n backgroundColor: 'transparent',\n color: tokens.colorNeutralForeground3,\n // common button layout\n gridColumnStart: '2',\n borderRadius: '0',\n padding: '0 5px 0 5px',\n ':active': {\n outlineStyle: 'none'\n },\n ':enabled': {\n ':hover': {\n cursor: 'pointer',\n color: tokens.colorNeutralForeground3Hover,\n backgroundColor: tokens.colorSubtleBackgroundHover\n },\n ':active': {\n color: tokens.colorNeutralForeground3Pressed,\n backgroundColor: tokens.colorSubtleBackgroundPressed\n },\n [`&.${spinButtonExtraClassNames.buttonActive}`]: {\n color: tokens.colorNeutralForeground3Pressed,\n backgroundColor: tokens.colorSubtleBackgroundPressed\n }\n },\n ':disabled': {\n cursor: 'not-allowed',\n color: tokens.colorNeutralForegroundDisabled\n }\n});\nconst useButtonStyles = makeStyles({\n increment: {\n gridRowStart: '1',\n borderTopRightRadius: tokens.borderRadiusMedium,\n paddingTop: '4px',\n paddingBottom: '1px'\n },\n decrement: {\n gridRowStart: '2',\n borderBottomRightRadius: tokens.borderRadiusMedium,\n paddingTop: '1px',\n paddingBottom: '4px'\n },\n // Padding values numbers don't align with design specs\n // but visually the padding aligns.\n // The icons are set in a 16x16px square but the artwork is inset from that\n // so these padding values are computed by hand.\n // Additionally the design uses fractional values so these are\n // rounded to the nearest integer.\n incrementButtonSmall: {\n padding: '3px 6px 0px 4px',\n height: '12px'\n },\n decrementButtonSmall: {\n padding: '0px 6px 3px 4px',\n height: '12px'\n },\n outline: {\n },\n underline: {\n backgroundColor: 'transparent',\n color: tokens.colorNeutralForeground3,\n ':enabled': {\n ':hover': {\n color: tokens.colorNeutralForeground3Hover,\n backgroundColor: tokens.colorSubtleBackgroundHover\n },\n ':active': {\n color: tokens.colorNeutralForeground3Pressed,\n backgroundColor: tokens.colorSubtleBackgroundPressed\n },\n [`&.${spinButtonExtraClassNames.buttonActive}`]: {\n color: tokens.colorNeutralForeground3Pressed,\n backgroundColor: tokens.colorSubtleBackgroundPressed\n }\n },\n ':disabled': {\n color: tokens.colorNeutralForegroundDisabled\n }\n },\n 'filled-darker': {\n backgroundColor: 'transparent',\n color: tokens.colorNeutralForeground3,\n ':enabled': {\n ':hover': {\n color: tokens.colorNeutralForeground3Hover,\n backgroundColor: tokens.colorNeutralBackground3Hover\n },\n ':active': {\n color: tokens.colorNeutralForeground3Pressed,\n backgroundColor: tokens.colorNeutralBackground3Pressed\n },\n [`&.${spinButtonExtraClassNames.buttonActive}`]: {\n color: tokens.colorNeutralForeground3Pressed,\n backgroundColor: tokens.colorNeutralBackground3Pressed\n }\n },\n ':disabled': {\n color: tokens.colorNeutralForegroundDisabled\n }\n },\n 'filled-lighter': {\n backgroundColor: 'transparent',\n color: tokens.colorNeutralForeground3,\n ':enabled': {\n ':hover': {\n color: tokens.colorNeutralForeground3Hover,\n backgroundColor: tokens.colorNeutralBackground1Hover\n },\n [`:active,&.${spinButtonExtraClassNames.buttonActive}`]: {\n color: tokens.colorNeutralForeground3Pressed,\n backgroundColor: tokens.colorNeutralBackground1Pressed\n }\n },\n ':disabled': {\n color: tokens.colorNeutralForegroundDisabled\n }\n }\n});\n/**\n * Apply styling to the SpinButton slots based on the state\n */ export const useSpinButtonStyles_unstable = (state)=>{\n 'use no memo';\n const { appearance, spinState, size } = state;\n const disabled = state.input.disabled;\n const invalid = `${state.input['aria-invalid']}` === 'true';\n const filled = appearance.startsWith('filled');\n const rootStyles = useRootStyles();\n const buttonStyles = useButtonStyles();\n const inputStyles = useInputStyles();\n state.root.className = mergeClasses(spinButtonClassNames.root, useRootClassName(), rootStyles[size], rootStyles[appearance], filled && rootStyles.filled, !disabled && appearance === 'outline' && rootStyles.outlineInteractive, !disabled && appearance === 'underline' && rootStyles.underlineInteractive, !disabled && filled && rootStyles.filledInteractive, !disabled && invalid && rootStyles.invalid, disabled && rootStyles.disabled, state.root.className);\n 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|
package/package.json
CHANGED
@@ -1,6 +1,6 @@
|
|
1
1
|
{
|
2
2
|
"name": "@fluentui/react-spinbutton",
|
3
|
-
"version": "9.2.
|
3
|
+
"version": "9.2.93",
|
4
4
|
"description": "Fluent UI React SpinButton component.",
|
5
5
|
"main": "lib-commonjs/index.js",
|
6
6
|
"module": "lib/index.js",
|
@@ -20,12 +20,12 @@
|
|
20
20
|
},
|
21
21
|
"dependencies": {
|
22
22
|
"@fluentui/keyboard-keys": "^9.0.8",
|
23
|
-
"@fluentui/react-field": "^9.1.
|
23
|
+
"@fluentui/react-field": "^9.1.81",
|
24
24
|
"@fluentui/react-icons": "^2.0.245",
|
25
|
-
"@fluentui/react-jsx-runtime": "^9.0.
|
26
|
-
"@fluentui/react-shared-contexts": "^9.21.
|
27
|
-
"@fluentui/react-theme": "^9.1.
|
28
|
-
"@fluentui/react-utilities": "^9.18.
|
25
|
+
"@fluentui/react-jsx-runtime": "^9.0.47",
|
26
|
+
"@fluentui/react-shared-contexts": "^9.21.1",
|
27
|
+
"@fluentui/react-theme": "^9.1.23",
|
28
|
+
"@fluentui/react-utilities": "^9.18.18",
|
29
29
|
"@griffel/react": "^1.5.22",
|
30
30
|
"@swc/helpers": "^0.5.1"
|
31
31
|
},
|