@fluentui/react-spinbutton 9.0.0-beta.9 → 9.0.0
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- package/CHANGELOG.json +493 -1
- package/CHANGELOG.md +148 -2
- package/README.md +4 -6
- package/dist/index.d.ts +49 -60
- package/{lib → dist}/tsdoc-metadata.json +0 -0
- package/lib/components/SpinButton/SpinButton.js.map +1 -1
- package/lib/components/SpinButton/SpinButton.types.js.map +1 -1
- package/lib/components/SpinButton/renderSpinButton.js.map +1 -1
- package/lib/components/SpinButton/useSpinButton.js +137 -100
- package/lib/components/SpinButton/useSpinButton.js.map +1 -1
- package/lib/components/SpinButton/useSpinButtonStyles.js +22 -16
- package/lib/components/SpinButton/useSpinButtonStyles.js.map +1 -1
- package/lib/index.js.map +1 -1
- package/lib/utils/clamp.js +6 -12
- package/lib/utils/clamp.js.map +1 -1
- package/lib/utils/getBound.js.map +1 -1
- package/lib/utils/precision.js.map +1 -1
- package/lib-commonjs/components/SpinButton/SpinButton.js.map +1 -1
- package/lib-commonjs/components/SpinButton/renderSpinButton.js.map +1 -1
- package/lib-commonjs/components/SpinButton/useSpinButton.js +136 -100
- package/lib-commonjs/components/SpinButton/useSpinButton.js.map +1 -1
- package/lib-commonjs/components/SpinButton/useSpinButtonStyles.js +22 -16
- package/lib-commonjs/components/SpinButton/useSpinButtonStyles.js.map +1 -1
- package/lib-commonjs/index.js.map +1 -1
- package/lib-commonjs/utils/clamp.js +10 -16
- package/lib-commonjs/utils/clamp.js.map +1 -1
- package/lib-commonjs/utils/getBound.js.map +1 -1
- package/lib-commonjs/utils/precision.js.map +1 -1
- package/package.json +11 -12
- package/lib/SpinButton.d.ts +0 -1
- package/lib/components/SpinButton/SpinButton.d.ts +0 -6
- package/lib/components/SpinButton/SpinButton.strings.d.ts +0 -2
- package/lib/components/SpinButton/SpinButton.strings.js +0 -5
- package/lib/components/SpinButton/SpinButton.strings.js.map +0 -1
- package/lib/components/SpinButton/SpinButton.types.d.ts +0 -141
- package/lib/components/SpinButton/index.d.ts +0 -5
- package/lib/components/SpinButton/renderSpinButton.d.ts +0 -5
- package/lib/components/SpinButton/useSpinButton.d.ts +0 -12
- package/lib/components/SpinButton/useSpinButtonStyles.d.ts +0 -7
- package/lib/index.d.ts +0 -2
- package/lib/utils/clamp.d.ts +0 -1
- package/lib/utils/getBound.d.ts +0 -2
- package/lib/utils/index.d.ts +0 -3
- package/lib/utils/precision.d.ts +0 -14
- package/lib-commonjs/SpinButton.d.ts +0 -1
- package/lib-commonjs/components/SpinButton/SpinButton.d.ts +0 -6
- package/lib-commonjs/components/SpinButton/SpinButton.strings.d.ts +0 -2
- package/lib-commonjs/components/SpinButton/SpinButton.strings.js +0 -11
- package/lib-commonjs/components/SpinButton/SpinButton.strings.js.map +0 -1
- package/lib-commonjs/components/SpinButton/SpinButton.types.d.ts +0 -141
- package/lib-commonjs/components/SpinButton/index.d.ts +0 -5
- package/lib-commonjs/components/SpinButton/renderSpinButton.d.ts +0 -5
- package/lib-commonjs/components/SpinButton/useSpinButton.d.ts +0 -12
- package/lib-commonjs/components/SpinButton/useSpinButtonStyles.d.ts +0 -7
- package/lib-commonjs/index.d.ts +0 -2
- package/lib-commonjs/utils/clamp.d.ts +0 -1
- package/lib-commonjs/utils/getBound.d.ts +0 -2
- package/lib-commonjs/utils/index.d.ts +0 -3
- package/lib-commonjs/utils/precision.d.ts +0 -14
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* as React from 'react';\nimport {\n getPartitionedNativeProps,\n resolveShorthand,\n useControllableState,\n useMergedEventCallbacks,\n useTimeout,\n} from '@fluentui/react-utilities';\nimport * as Keys from '@fluentui/keyboard-keys';\nimport {\n SpinButtonProps,\n SpinButtonState,\n SpinButtonSpinState,\n SpinButtonChangeEvent,\n SpinButtonBounds,\n} from './SpinButton.types';\nimport { spinButtonDefaultStrings } from './SpinButton.strings';\nimport { calculatePrecision, precisionRound, getBound, clampWhenInRange } from '../../utils/index';\nimport { ChevronUp16Regular, ChevronDown16Regular } from '@fluentui/react-icons';\n\ntype InternalState = {\n value: number;\n spinState: SpinButtonSpinState;\n spinTime: number;\n spinDelay: number;\n previousTextValue?: string;\n};\n\nconst DEFAULT_SPIN_DELAY_MS = 150;\nconst MIN_SPIN_DELAY_MS = 80;\nconst MAX_SPIN_TIME_MS = 1000;\n\n// This is here to give an ease the mouse held down case.\n// Exact easing it to be defined. Once it is we'll likely\n// pull this out into a util function in the SpinButton package.\nconst lerp = (start: number, end: number, percent: number): number => start + (end - start) * percent;\n\n/**\n * Create the state required to render SpinButton.\n *\n * The returned state can be modified with hooks such as useSpinButtonStyles_unstable,\n * before being passed to renderSpinButton_unstable.\n *\n * @param props - props from this instance of SpinButton\n * @param ref - reference to root HTMLElement of SpinButton\n */\nexport const useSpinButton_unstable = (props: SpinButtonProps, ref: React.Ref<HTMLInputElement>): SpinButtonState => {\n const nativeProps = getPartitionedNativeProps({\n props,\n primarySlotTagName: 'input',\n excludedPropNames: ['onChange', 'size', 'min', 'max'],\n });\n\n const {\n value,\n displayValue,\n defaultValue,\n min,\n max,\n step = 1,\n stepPage = 1,\n precision: precisionFromProps,\n onChange,\n size = 'medium',\n appearance = 'outline',\n root,\n input,\n incrementButton,\n decrementButton,\n strings = spinButtonDefaultStrings,\n } = props;\n\n const precision = React.useMemo(() => {\n return precisionFromProps ?? Math.max(calculatePrecision(step), 0);\n }, [precisionFromProps, step]);\n\n const [currentValue, setCurrentValue] = useControllableState({\n state: value,\n defaultState: defaultValue,\n initialState: 0,\n });\n const [textValue, setTextValue] = React.useState(\n value !== undefined && displayValue !== undefined ? displayValue : String(currentValue),\n );\n const [spinState, setSpinState] = React.useState<SpinButtonSpinState>('rest');\n const [atBound, setAtBound] = React.useState<SpinButtonBounds>('none');\n\n const internalState = React.useRef<InternalState>({\n value: currentValue,\n spinState,\n spinTime: 0,\n spinDelay: DEFAULT_SPIN_DELAY_MS,\n });\n\n const state: SpinButtonState = {\n size,\n appearance,\n spinState,\n atBound,\n\n components: {\n root: 'span',\n input: 'input',\n incrementButton: 'button',\n decrementButton: 'button',\n },\n root: resolveShorthand(root, {\n required: true,\n defaultProps: nativeProps.root,\n }),\n input: resolveShorthand(input, {\n required: true,\n defaultProps: {\n ref,\n autoComplete: 'off',\n role: 'spinbutton',\n appearance: appearance,\n type: 'text',\n ...nativeProps.primary,\n },\n }),\n incrementButton: resolveShorthand(incrementButton, {\n required: true,\n defaultProps: {\n tabIndex: -1,\n children: <ChevronUp16Regular />,\n disabled: nativeProps.primary.disabled,\n 'aria-label': strings.incrementButtonLabel.replace('{step}', step.toString()),\n },\n }),\n decrementButton: resolveShorthand(decrementButton, {\n required: true,\n defaultProps: {\n tabIndex: -1,\n children: <ChevronDown16Regular />,\n disabled: nativeProps.primary.disabled,\n 'aria-label': strings.decrementButtonLabel.replace('{step}', step.toString()),\n },\n }),\n };\n\n const [setStepTimeout, clearStepTimeout] = useTimeout();\n\n React.useEffect(() => {\n let newTextValue;\n if (value !== undefined) {\n const roundedValue = precisionRound(value, precision);\n newTextValue = displayValue ?? String(roundedValue);\n internalState.current.value = roundedValue;\n setAtBound(getBound(roundedValue, min, max));\n } else {\n newTextValue = String(precisionRound(currentValue, precision));\n internalState.current.value = currentValue;\n }\n setTextValue(newTextValue);\n }, [value, displayValue, currentValue, precision, setAtBound, min, max]);\n\n const handleInputChange = (e: React.ChangeEvent<HTMLInputElement>) => {\n if (!internalState.current.previousTextValue) {\n internalState.current.previousTextValue = textValue;\n }\n\n const newValue = e.target.value;\n setTextValue(newValue);\n };\n\n const stepValue = (e: SpinButtonChangeEvent, direction: 'up' | 'down' | 'upPage' | 'downPage') => {\n const dir = direction === 'up' || direction === 'upPage' ? 1 : -1;\n const stepSize = direction === 'upPage' || direction === 'downPage' ? stepPage : step;\n const val = internalState.current.value;\n\n let newValue = val + stepSize * dir;\n if (!Number.isNaN(newValue)) {\n newValue = clampWhenInRange(val, newValue, min, max);\n }\n\n commit(e, newValue);\n\n if (internalState.current.spinState !== 'rest') {\n setStepTimeout(() => {\n // Ease the step speed a bit\n internalState.current.spinTime += internalState.current.spinDelay;\n internalState.current.spinDelay = lerp(\n DEFAULT_SPIN_DELAY_MS,\n MIN_SPIN_DELAY_MS,\n internalState.current.spinTime / MAX_SPIN_TIME_MS,\n );\n stepValue(e, direction);\n }, internalState.current.spinDelay);\n }\n };\n\n const handleIncrementMouseDown = (e: React.MouseEvent<HTMLButtonElement>) => {\n internalState.current.spinState = 'up';\n stepValue(e, 'up');\n };\n\n const handleDecrementMouseDown = (e: React.MouseEvent<HTMLButtonElement>) => {\n internalState.current.spinState = 'down';\n stepValue(e, 'down');\n };\n\n const handleStepMouseUpOrLeave = (e: React.MouseEvent<HTMLButtonElement>) => {\n clearStepTimeout();\n internalState.current.spinState = 'rest';\n internalState.current.spinDelay = DEFAULT_SPIN_DELAY_MS;\n internalState.current.spinTime = 0;\n };\n\n const handleBlur = (e: React.FocusEvent<HTMLInputElement>) => {\n commit(e, currentValue, textValue);\n internalState.current.previousTextValue = undefined;\n };\n\n const handleKeyDown = (e: React.KeyboardEvent<HTMLInputElement>) => {\n if (e.key === Keys.ArrowUp) {\n stepValue(e, 'up');\n setSpinState('up');\n } else if (e.key === Keys.ArrowDown) {\n stepValue(e, 'down');\n setSpinState('down');\n } else if (e.key === Keys.PageUp) {\n e.preventDefault();\n stepValue(e, 'upPage');\n setSpinState('up');\n } else if (e.key === Keys.PageDown) {\n e.preventDefault();\n stepValue(e, 'downPage');\n setSpinState('down');\n } else if (!e.shiftKey && e.key === Keys.Home && min !== undefined) {\n commit(e, min);\n setSpinState('down');\n } else if (!e.shiftKey && e.key === Keys.End && max !== undefined) {\n commit(e, max);\n setSpinState('up');\n } else if (e.key === Keys.Enter) {\n commit(e, currentValue, textValue);\n setSpinState('rest');\n } else if (e.key === Keys.Escape) {\n if (internalState.current.previousTextValue) {\n setTextValue(internalState.current.previousTextValue);\n internalState.current.previousTextValue = undefined;\n }\n setSpinState('rest');\n } else {\n setSpinState('rest');\n }\n };\n\n const handleKeyUp = (e: React.KeyboardEvent<HTMLInputElement>) => {\n setSpinState('rest');\n };\n\n const commit = (e: SpinButtonChangeEvent, newValue?: number, newDisplayValue?: string) => {\n const valueChanged = newValue !== undefined && currentValue !== newValue;\n const displayValueChanged =\n newDisplayValue !== undefined &&\n internalState.current.previousTextValue !== undefined &&\n internalState.current.previousTextValue !== newDisplayValue;\n\n let roundedValue;\n if (valueChanged) {\n roundedValue = precisionRound(newValue!, precision);\n setCurrentValue(roundedValue);\n internalState.current.value = roundedValue;\n setAtBound(getBound(roundedValue, min, max));\n }\n\n if (valueChanged || displayValueChanged) {\n onChange?.(e, { value: roundedValue, displayValue: newDisplayValue });\n }\n };\n\n state.input.value = textValue;\n state.input['aria-valuemin'] = min;\n state.input['aria-valuemax'] = max;\n state.input['aria-valuenow'] = currentValue;\n state.input['aria-valuetext'] = (value !== undefined && displayValue) || undefined;\n state.input.onChange = useMergedEventCallbacks(state.input.onChange, handleInputChange);\n state.input.onBlur = useMergedEventCallbacks(state.input.onBlur, handleBlur);\n state.input.onKeyDown = useMergedEventCallbacks(state.input.onKeyDown, handleKeyDown);\n state.input.onKeyUp = useMergedEventCallbacks(state.input.onKeyUp, handleKeyUp);\n\n state.incrementButton.onMouseDown = useMergedEventCallbacks(\n handleIncrementMouseDown,\n state.incrementButton.onMouseDown,\n );\n state.incrementButton.onMouseUp = useMergedEventCallbacks(state.incrementButton.onMouseUp, handleStepMouseUpOrLeave);\n state.incrementButton.onMouseLeave = useMergedEventCallbacks(\n state.incrementButton.onMouseLeave,\n handleStepMouseUpOrLeave,\n );\n\n state.decrementButton.onMouseDown = useMergedEventCallbacks(\n handleDecrementMouseDown,\n state.decrementButton.onMouseDown,\n );\n state.decrementButton.onMouseUp = useMergedEventCallbacks(state.decrementButton.onMouseUp, handleStepMouseUpOrLeave);\n state.decrementButton.onMouseLeave = useMergedEventCallbacks(\n state.decrementButton.onMouseLeave,\n handleStepMouseUpOrLeave,\n );\n\n return state;\n};\n"],"sourceRoot":"../src/"}
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+
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* as React from 'react';\nimport {\n getPartitionedNativeProps,\n resolveShorthand,\n useControllableState,\n useMergedEventCallbacks,\n useTimeout,\n} from '@fluentui/react-utilities';\nimport * as Keys from '@fluentui/keyboard-keys';\nimport {\n SpinButtonProps,\n SpinButtonState,\n SpinButtonSpinState,\n SpinButtonChangeEvent,\n SpinButtonBounds,\n} from './SpinButton.types';\nimport { calculatePrecision, precisionRound, getBound, clamp } from '../../utils/index';\nimport { ChevronUp16Regular, ChevronDown16Regular } from '@fluentui/react-icons';\n\ntype InternalState = {\n value: number | null;\n spinState: SpinButtonSpinState;\n spinTime: number;\n spinDelay: number;\n previousTextValue?: string;\n atBound: SpinButtonBounds;\n};\n\nconst DEFAULT_SPIN_DELAY_MS = 150;\nconst MIN_SPIN_DELAY_MS = 80;\nconst MAX_SPIN_TIME_MS = 1000;\n\n// This is here to give an ease the mouse held down case.\n// Exact easing it to be defined. Once it is we'll likely\n// pull this out into a util function in the SpinButton package.\nconst lerp = (start: number, end: number, percent: number): number => start + (end - start) * percent;\n\n/**\n * Create the state required to render SpinButton.\n *\n * The returned state can be modified with hooks such as useSpinButtonStyles_unstable,\n * before being passed to renderSpinButton_unstable.\n *\n * @param props - props from this instance of SpinButton\n * @param ref - reference to root HTMLElement of SpinButton\n */\nexport const useSpinButton_unstable = (props: SpinButtonProps, ref: React.Ref<HTMLInputElement>): SpinButtonState => {\n const nativeProps = getPartitionedNativeProps({\n props,\n primarySlotTagName: 'input',\n excludedPropNames: ['defaultValue', 'max', 'min', 'onChange', 'size', 'value'],\n });\n\n const {\n value,\n displayValue,\n defaultValue,\n min,\n max,\n step = 1,\n stepPage = 1,\n precision: precisionFromProps,\n onChange,\n size = 'medium',\n appearance = 'outline',\n root,\n input,\n incrementButton,\n decrementButton,\n } = props;\n\n const precision = React.useMemo(() => {\n return precisionFromProps ?? Math.max(calculatePrecision(step), 0);\n }, [precisionFromProps, step]);\n\n const [currentValue, setCurrentValue] = useControllableState({\n state: value,\n defaultState: defaultValue,\n initialState: 0,\n });\n\n const isControlled = value !== undefined;\n\n const [textValue, setTextValue] = React.useState<string | undefined>(undefined);\n const [keyboardSpinState, setKeyboardSpinState] = React.useState<SpinButtonSpinState>('rest');\n\n const internalState = React.useRef<InternalState>({\n value: currentValue,\n spinState: 'rest',\n spinTime: 0,\n spinDelay: DEFAULT_SPIN_DELAY_MS,\n atBound: currentValue !== null ? getBound(precisionRound(currentValue, precision), min, max) : 'none',\n });\n\n const [setStepTimeout, clearStepTimeout] = useTimeout();\n\n const stepValue = (\n e: SpinButtonChangeEvent,\n direction: 'up' | 'down' | 'upPage' | 'downPage',\n startFrom?: string,\n ) => {\n let startValue = internalState.current.value;\n if (startFrom) {\n const num = parseFloat(startFrom);\n if (!isNaN(num)) {\n startValue = num;\n }\n }\n const val = startValue;\n const dir = direction === 'up' || direction === 'upPage' ? 1 : -1;\n const stepSize = direction === 'upPage' || direction === 'downPage' ? stepPage : step;\n\n if (val === null) {\n const stepStart = min === undefined ? 0 : min;\n const nullStep = clamp(stepStart + stepSize * dir, min, max);\n commit(e, nullStep);\n return;\n }\n\n let newValue = val + stepSize * dir;\n if (!Number.isNaN(newValue)) {\n newValue = clamp(newValue, min, max);\n }\n\n commit(e, newValue);\n\n if (internalState.current.spinState !== 'rest') {\n setStepTimeout(() => {\n // Ease the step speed a bit\n internalState.current.spinTime += internalState.current.spinDelay;\n internalState.current.spinDelay = lerp(\n DEFAULT_SPIN_DELAY_MS,\n MIN_SPIN_DELAY_MS,\n internalState.current.spinTime / MAX_SPIN_TIME_MS,\n );\n stepValue(e, direction);\n }, internalState.current.spinDelay);\n }\n };\n\n const handleInputChange = (e: React.ChangeEvent<HTMLInputElement>) => {\n if (!internalState.current.previousTextValue) {\n internalState.current.previousTextValue = textValue;\n }\n const newValue = e.target.value;\n setTextValue(newValue);\n };\n\n const handleIncrementMouseDown = (e: React.MouseEvent<HTMLButtonElement>) => {\n internalState.current.spinState = 'up';\n stepValue(e, 'up');\n };\n\n const handleDecrementMouseDown = (e: React.MouseEvent<HTMLButtonElement>) => {\n internalState.current.spinState = 'down';\n stepValue(e, 'down');\n };\n\n const handleStepMouseUpOrLeave = (e: React.MouseEvent<HTMLButtonElement>) => {\n clearStepTimeout();\n internalState.current.spinState = 'rest';\n internalState.current.spinDelay = DEFAULT_SPIN_DELAY_MS;\n internalState.current.spinTime = 0;\n };\n\n const handleBlur = (e: React.FocusEvent<HTMLInputElement>) => {\n commit(e, currentValue, textValue);\n internalState.current.previousTextValue = undefined;\n };\n\n const handleKeyDown = (e: React.KeyboardEvent<HTMLInputElement>) => {\n let nextKeyboardSpinState: SpinButtonSpinState = 'rest';\n\n if (e.key === Keys.ArrowUp) {\n stepValue(e, 'up', textValue);\n nextKeyboardSpinState = 'up';\n } else if (e.key === Keys.ArrowDown) {\n stepValue(e, 'down', textValue);\n nextKeyboardSpinState = 'down';\n } else if (e.key === Keys.PageUp) {\n e.preventDefault();\n stepValue(e, 'upPage', textValue);\n nextKeyboardSpinState = 'up';\n } else if (e.key === Keys.PageDown) {\n e.preventDefault();\n stepValue(e, 'downPage', textValue);\n nextKeyboardSpinState = 'down';\n } else if (!e.shiftKey && e.key === Keys.Home && min !== undefined) {\n commit(e, min);\n nextKeyboardSpinState = 'down';\n } else if (!e.shiftKey && e.key === Keys.End && max !== undefined) {\n commit(e, max);\n nextKeyboardSpinState = 'up';\n } else if (e.key === Keys.Enter) {\n commit(e, currentValue, textValue);\n internalState.current.previousTextValue = undefined;\n } else if (e.key === Keys.Escape) {\n if (internalState.current.previousTextValue) {\n setTextValue(undefined);\n internalState.current.previousTextValue = undefined;\n }\n }\n\n if (keyboardSpinState !== nextKeyboardSpinState) {\n setKeyboardSpinState(nextKeyboardSpinState);\n }\n };\n\n const handleKeyUp = (e: React.KeyboardEvent<HTMLInputElement>) => {\n if (keyboardSpinState !== 'rest') {\n setKeyboardSpinState('rest');\n internalState.current.spinState = 'rest';\n }\n };\n\n const commit = (e: SpinButtonChangeEvent, newValue?: number | null, newDisplayValue?: string) => {\n const valueChanged = newValue !== undefined && currentValue !== newValue;\n const displayValueChanged =\n newDisplayValue !== undefined &&\n internalState.current.previousTextValue !== undefined &&\n internalState.current.previousTextValue !== newDisplayValue;\n\n let roundedValue;\n if (valueChanged) {\n roundedValue = precisionRound(newValue!, precision);\n setCurrentValue(roundedValue);\n } else if (displayValueChanged && !isControlled) {\n const nextValue = parseFloat(newDisplayValue as string);\n if (!isNaN(nextValue)) {\n setCurrentValue(precisionRound(nextValue, precision));\n }\n }\n\n if (valueChanged || displayValueChanged) {\n onChange?.(e, { value: roundedValue, displayValue: newDisplayValue });\n }\n\n setTextValue(undefined);\n };\n\n const state: SpinButtonState = {\n size,\n appearance,\n spinState: keyboardSpinState,\n atBound: internalState.current.atBound,\n\n components: {\n root: 'span',\n input: 'input',\n incrementButton: 'button',\n decrementButton: 'button',\n },\n root: resolveShorthand(root, {\n required: true,\n defaultProps: nativeProps.root,\n }),\n input: resolveShorthand(input, {\n required: true,\n defaultProps: {\n ref,\n autoComplete: 'off',\n role: 'spinbutton',\n appearance: appearance,\n type: 'text',\n ...nativeProps.primary,\n },\n }),\n incrementButton: resolveShorthand(incrementButton, {\n required: true,\n defaultProps: {\n tabIndex: -1,\n children: <ChevronUp16Regular />,\n disabled: nativeProps.primary.disabled,\n 'aria-label': 'Increment value',\n type: 'button',\n },\n }),\n decrementButton: resolveShorthand(decrementButton, {\n required: true,\n defaultProps: {\n tabIndex: -1,\n children: <ChevronDown16Regular />,\n disabled: nativeProps.primary.disabled,\n 'aria-label': 'Decrement value',\n type: 'button',\n },\n }),\n };\n\n let valueToDisplay;\n if (textValue !== undefined) {\n valueToDisplay = textValue;\n } else if (value === null || currentValue === null) {\n valueToDisplay = displayValue ?? '';\n internalState.current.value = null;\n internalState.current.atBound = 'none';\n } else {\n const roundedValue = precisionRound(currentValue, precision);\n internalState.current.value = roundedValue;\n internalState.current.atBound = getBound(roundedValue, min, max);\n if (isControlled) {\n valueToDisplay = displayValue ?? String(roundedValue);\n } else {\n valueToDisplay = String(roundedValue);\n }\n }\n\n state.input.value = valueToDisplay;\n state.input['aria-valuemin'] = min;\n state.input['aria-valuemax'] = max;\n state.input['aria-valuenow'] = currentValue ?? undefined;\n state.input['aria-valuetext'] = state.input['aria-valuetext'] ?? ((value !== undefined && displayValue) || undefined);\n state.input.onChange = useMergedEventCallbacks(state.input.onChange, handleInputChange);\n state.input.onBlur = useMergedEventCallbacks(state.input.onBlur, handleBlur);\n state.input.onKeyDown = useMergedEventCallbacks(state.input.onKeyDown, handleKeyDown);\n state.input.onKeyUp = useMergedEventCallbacks(state.input.onKeyUp, handleKeyUp);\n\n state.incrementButton.onMouseDown = useMergedEventCallbacks(\n handleIncrementMouseDown,\n state.incrementButton.onMouseDown,\n );\n state.incrementButton.onMouseUp = useMergedEventCallbacks(state.incrementButton.onMouseUp, handleStepMouseUpOrLeave);\n state.incrementButton.onMouseLeave = useMergedEventCallbacks(\n state.incrementButton.onMouseLeave,\n handleStepMouseUpOrLeave,\n );\n\n state.decrementButton.onMouseDown = useMergedEventCallbacks(\n handleDecrementMouseDown,\n state.decrementButton.onMouseDown,\n );\n state.decrementButton.onMouseUp = useMergedEventCallbacks(state.decrementButton.onMouseUp, handleStepMouseUpOrLeave);\n state.decrementButton.onMouseLeave = useMergedEventCallbacks(\n state.decrementButton.onMouseLeave,\n handleStepMouseUpOrLeave,\n );\n\n return state;\n};\n"],"sourceRoot":"../src/"}
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"h": [".f1w2y1rc:hover::before{border-top-color:var(--colorNeutralStroke1Hover);}", ".f1gofhvl:hover::before{border-right-color:var(--colorNeutralStroke1Hover);}", ".f18htlvq:hover::before{border-left-color:var(--colorNeutralStroke1Hover);}", ".ffcnd28:hover::before{border-bottom-color:var(--colorNeutralStrokeAccessibleHover);}", ".f1xqt08:hover,.f1xqt08:focus-within::before{border-top-color:var(--colorTransparentStrokeInteractive);}", ".fzt5lgo:hover,.fzt5lgo:focus-within::before{border-right-color:var(--colorTransparentStrokeInteractive);}", ".f8tv3r9:hover
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"d": [".fwk3njj{display:inline-grid;}", ".f1sr6ibj{grid-template-columns:1fr 24px;}", ".fio9c21{grid-template-rows:1fr 1fr;}", ".f1ufnopg{-webkit-column-gap:var(--spacingHorizontalXS);column-gap:var(--spacingHorizontalXS);}", ".f1sff6ri{row-gap:0;}", ".fhxju0i{padding-right:0;}", ".f1cnd47f{padding-left:0;}", ".f10pi13n{position:relative;}", ".fre7gi1{border-top-width:0;}", ".f1358rze{border-right-width:0;}", ".f1rvrf73{border-left-width:0;}", ".fqdk4by{border-bottom-width:0;}", ".f1ngn1p8{isolation:isolate;}", ".f1wl9k8s::before{content:\"\";}", ".fyl8oag::before{box-sizing:border-box;}", ".f1j7ml58::before{position:absolute;}", ".ffi060y::before{top:0;}", ".f1f351id::before{right:0;}", ".f1fzr1x6::before{left:0;}", ".fchca7p::before{bottom:0;}", ".f1pl9g23::before{border-bottom-right-radius:var(--borderRadiusMedium);}", ".f3orl67::before{border-bottom-left-radius:var(--borderRadiusMedium);}", ".f2gop1n::before{border-top-right-radius:var(--borderRadiusMedium);}", ".f11nyhth::before{border-top-left-radius:var(--borderRadiusMedium);}", ".fxuihnu::before{pointer-events:none;}", ".fzjygzn::before{z-index:10;}", ".f15yvnhg::after{right:0;}", ".f1n6gb5g::after{left:0;}", ".fo72kxq::after{bottom:0;}", ".f5yjgw6::after{z-index:20;}", ".f1fjh9ub::before{border-top-width:1px;}", ".ff9c942::before{border-right-width:1px;}", ".f6rdg5o::before{border-left-width:1px;}", ".fdw6hkg::before{border-bottom-width:1px;}", ".f163fonl::before{border-top-style:solid;}", ".f1yq6w5o::before{border-right-style:solid;}", ".f1jpmc5p::before{border-left-style:solid;}", ".f11yjt3y::before{border-bottom-style:solid;}", ".f10tv6oz::before{border-top-color:var(--colorNeutralStroke1);}", ".f16xp3sf::before{border-right-color:var(--colorNeutralStroke1);}", ".f1seuxxq::before{border-left-color:var(--colorNeutralStroke1);}", ".fchs65t::before{border-bottom-color:var(--colorNeutralStrokeAccessible);}", ".fw32bj::before{border-bottom-right-radius:0;}", ".fziivox::before{border-bottom-left-radius:0;}", ".feccbv4::before{border-top-right-radius:0;}", ".f1jqz70h::before{border-top-left-radius:0;}", ".f7dgwnz::before{border-top-color:var(--colorTransparentStroke);}", ".f1edeodt::before{border-right-color:var(--colorTransparentStroke);}", ".fszsv3f::before{border-left-color:var(--colorTransparentStroke);}", ".f1172wan::before{border-bottom-color:var(--colorTransparentStroke);}", ".f1a0lfh7::before{border-top-color:var(--colorNeutralStrokeDisabled);}", ".f1p2ejm6::before{border-right-color:var(--colorNeutralStrokeDisabled);}", ".fmzytvz::before{border-left-color:var(--colorNeutralStrokeDisabled);}", ".fas2e61::before{border-bottom-color:var(--colorNeutralStrokeDisabled);}", ".f1syzi09::before{border-bottom-color:var(--colorTransparentStrokeDisabled);}", ".fd35vam::before{border-top-color:var(--colorTransparentStrokeDisabled);}", ".f1n48vvu::before{border-right-color:var(--colorTransparentStrokeDisabled);}", ".f7wchoe::before{border-left-color:var(--colorTransparentStrokeDisabled);}"],
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"h": [".f1w2y1rc:hover::before{border-top-color:var(--colorNeutralStroke1Hover);}", ".f1gofhvl:hover::before{border-right-color:var(--colorNeutralStroke1Hover);}", ".f18htlvq:hover::before{border-left-color:var(--colorNeutralStroke1Hover);}", ".ffcnd28:hover::before{border-bottom-color:var(--colorNeutralStrokeAccessibleHover);}", ".f1xqt08:hover,.f1xqt08:focus-within::before{border-top-color:var(--colorTransparentStrokeInteractive);}", ".fzt5lgo:hover,.fzt5lgo:focus-within::before{border-right-color:var(--colorTransparentStrokeInteractive);}", ".f8tv3r9:hover,.f8tv3r9:focus-within::before{border-left-color:var(--colorTransparentStrokeInteractive);}", ".fyhrops:hover,.fyhrops:focus-within::before{border-bottom-color:var(--colorTransparentStrokeInteractive);}"],
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"a": [".f6lmxco:active,.f6lmxco:focus-within::before{border-top-color:var(--colorNeutralStroke1Pressed);}", ".fcoc0mf:active,.fcoc0mf:focus-within::before{border-right-color:var(--colorNeutralStroke1Pressed);}", ".f15r4wkl:active,.f15r4wkl:focus-within::before{border-left-color:var(--colorNeutralStroke1Pressed);}", ".f1ipdth8:active,.f1ipdth8:focus-within::before{border-bottom-color:var(--colorNeutralStrokeAccessiblePressed);}"],
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state.incrementButton.className = mergeClasses(spinButtonClassNames.incrementButton, spinState === 'up' && `${spinButtonExtraClassNames.buttonActive}`, buttonStyles.base, buttonStyles.incrementButton, buttonStyles[appearance], size === 'small' ? buttonStyles.incrementButtonSmall : buttonStyles.incrementButtonMedium, (atBound === 'max' || atBound === 'both') && buttonDisabledStyles.base, (atBound === 'max' || atBound === 'both') && buttonDisabledStyles[appearance], state.incrementButton.className);
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state.decrementButton.className = mergeClasses(spinButtonClassNames.decrementButton, spinState === 'down' && `${spinButtonExtraClassNames.buttonActive}`, buttonStyles.base, buttonStyles.decrementButton, buttonStyles[appearance], size === 'small' ? buttonStyles.decrementButtonSmall : buttonStyles.decrementButtonMedium, (atBound === 'min' || atBound === 'both') && buttonDisabledStyles.base, (atBound === 'min' || atBound === 'both') && buttonDisabledStyles[appearance], state.decrementButton.className);
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{ SlotClassNames } from '@fluentui/react-utilities';\nimport { makeStyles, mergeClasses, shorthands } from '@griffel/react';\nimport type { SpinButtonSlots, SpinButtonState } from './SpinButton.types';\nimport { tokens } from '@fluentui/react-theme';\nimport { useInputStyles_unstable } from '@fluentui/react-input';\n\nexport const spinButtonClassNames: SlotClassNames<SpinButtonSlots> = {\n root: 'fui-SpinButton',\n input: 'fui-SpinButton__input',\n incrementButton: 'fui-SpinButton__incrementButton',\n decrementButton: 'fui-SpinButton__decrementButton',\n};\n\nconst spinButtonExtraClassNames = {\n buttonActive: 'fui-SpinButton__button_active',\n};\n\n// TODO(sharing) use theme values once available\nconst horizontalSpacing = {\n xs: '4px',\n};\n\nconst useRootStyles = makeStyles({\n base: {\n display: 'inline-grid',\n gridTemplateColumns: `1fr 24px`,\n gridTemplateRows: '1fr 1fr',\n columnGap: horizontalSpacing.xs,\n rowGap: 0,\n paddingRight: 0,\n position: 'relative',\n // Remove the border styles from react-input\n ...shorthands.border('0'),\n isolation: 'isolate',\n\n // Apply border styles on the ::before pseudo element.\n // We cannot use ::after since react-input uses that\n // for the selector styles.\n // Using the pseudo element allows us to place the border\n // above content in the component which ensures the buttons\n // line up visually with the border as expected. Without this\n // there is a bit of a gap which can become very noticeable\n // at high zoom or when OS zoom levels are not divisible by 2\n // (e.g., 150% on Windows in Firefox)\n // This is most noticeable on the \"outline\" appearance which is\n // also the default so it feels worth the extra ceremony to get right.\n '::before': {\n content: '\"\"',\n boxSizing: 'border-box',\n position: 'absolute',\n top: 0,\n right: 0,\n bottom: 0,\n left: 0,\n ...shorthands.borderRadius(tokens.borderRadiusMedium),\n pointerEvents: 'none',\n zIndex: 10,\n },\n\n '::after': {\n right: 0,\n bottom: 0,\n left: 0,\n zIndex: 20,\n },\n },\n\n outline: {\n '::before': {\n ...shorthands.border('1px', 'solid', tokens.colorNeutralStroke1),\n borderBottomColor: tokens.colorNeutralStrokeAccessible,\n },\n },\n\n outlineInteractive: {\n ':hover': {\n '::before': {\n ...shorthands.borderColor(tokens.colorNeutralStroke1Hover),\n borderBottomColor: tokens.colorNeutralStrokeAccessibleHover,\n },\n },\n // DO NOT add a space between the selectors! It changes the behavior of make-styles.\n ':active,:focus-within': {\n '::before': {\n ...shorthands.borderColor(tokens.colorNeutralStroke1Pressed),\n borderBottomColor: tokens.colorNeutralStrokeAccessiblePressed,\n },\n },\n },\n\n underline: {\n '::before': {\n ...shorthands.borderRadius(0), // corners look strange if rounded\n ...shorthands.borderBottom('1px', 'solid', tokens.colorNeutralStrokeAccessible),\n },\n },\n\n underlineInteractive: {\n ':hover': {\n '::before': {\n borderBottomColor: tokens.colorNeutralStrokeAccessibleHover,\n },\n },\n // DO NOT add a space between the selectors! It changes the behavior of make-styles.\n ':active,:focus-within': {\n '::before': {\n borderBottomColor: tokens.colorNeutralStrokeAccessiblePressed,\n },\n },\n },\n\n filled: {\n '::before': {\n ...shorthands.border('1px', 'solid', tokens.colorTransparentStroke),\n },\n },\n\n filledInteractive: {\n // DO NOT add a space between the selectors! It changes the behavior of make-styles.\n ':hover,:focus-within': {\n '::before': {\n // also handles pressed border color (:active)\n ...shorthands.borderColor(tokens.colorTransparentStrokeInteractive),\n },\n },\n },\n\n disabled: {\n '@media (forced-colors: active)': {\n ...shorthands.borderColor('GrayText'),\n },\n },\n\n outlineDisabled: {\n '::before': {\n ...shorthands.border('1px', 'solid', tokens.colorNeutralStrokeDisabled),\n ...shorthands.borderRadius(tokens.borderRadiusMedium), // because underline doesn't usually have a radius\n },\n },\n\n underlineDisabled: {\n '::before': {\n ...shorthands.borderBottom('1px', 'solid', tokens.colorTransparentStrokeDisabled),\n },\n },\n\n filledDisabled: {\n '::before': {\n ...shorthands.border('1px', 'solid', tokens.colorTransparentStrokeDisabled),\n },\n },\n});\n\nconst useInputStyles = makeStyles({\n base: {\n gridColumnStart: '1',\n gridColumnEnd: '2',\n gridRowStart: '1',\n gridRowEnd: '3',\n ...shorthands.padding(0),\n },\n});\n\nconst useButtonStyles = makeStyles({\n base: {\n display: 'inline-flex',\n width: '24px',\n alignItems: 'center',\n justifyContent: 'center',\n ...shorthands.border(0),\n position: 'absolute',\n\n outlineStyle: 'none',\n height: '100%',\n\n ':enabled:hover': {\n cursor: 'pointer',\n },\n\n ':active': {\n outlineStyle: 'none',\n },\n\n ':disabled': {\n cursor: 'not-allowed',\n },\n },\n\n incrementButton: {\n gridColumnStart: '2',\n gridColumnEnd: '3',\n gridRowStart: '1',\n gridRowEnd: '2',\n ...shorthands.borderRadius(0, tokens.borderRadiusMedium, 0, 0),\n },\n\n // TODO: revisit these padding numbers for aligning the icon.\n // Padding values aren't perfect.\n // The icon doesn't align perfectly with the Figma designs.\n // It's set in a 16x16px square but the artwork is inset from that\n // so I've had to compute the numbers by handle.\n // Additionally the design uses fractional values so these are\n // rounded to the nearest integer.\n incrementButtonSmall: {\n ...shorthands.padding('3px', '5px', '0px', '5px'),\n },\n\n incrementButtonMedium: {\n ...shorthands.padding('4px', '5px', '1px', '5px'),\n },\n\n decrementButton: {\n gridColumnStart: '2',\n gridColumnEnd: '3',\n gridRowStart: '2',\n gridRowEnd: '3',\n ...shorthands.borderRadius(0, 0, tokens.borderRadiusMedium, 0),\n },\n\n decrementButtonSmall: {\n ...shorthands.padding('0px', '5px', '3px', '5px'),\n },\n\n decrementButtonMedium: {\n ...shorthands.padding('1px', '5px', '4px', '5px'),\n },\n\n outline: {\n backgroundColor: 'transparent',\n color: tokens.colorNeutralForeground3,\n ':enabled': {\n ':hover': {\n color: tokens.colorNeutralForeground3Hover,\n backgroundColor: tokens.colorSubtleBackgroundHover,\n },\n ':active': {\n color: tokens.colorNeutralForeground3Pressed,\n backgroundColor: tokens.colorSubtleBackgroundPressed,\n },\n [`&.${spinButtonExtraClassNames.buttonActive}`]: {\n color: tokens.colorNeutralForeground3Pressed,\n backgroundColor: tokens.colorSubtleBackgroundPressed,\n },\n },\n ':disabled': {\n color: tokens.colorNeutralForegroundDisabled,\n },\n },\n\n underline: {\n backgroundColor: 'transparent',\n color: tokens.colorNeutralForeground3,\n ':enabled': {\n ':hover': {\n color: tokens.colorNeutralForeground3Hover,\n backgroundColor: tokens.colorSubtleBackgroundHover,\n },\n ':active': {\n color: tokens.colorNeutralForeground3Pressed,\n backgroundColor: tokens.colorSubtleBackgroundPressed,\n },\n [`&.${spinButtonExtraClassNames.buttonActive}`]: {\n color: tokens.colorNeutralForeground3Pressed,\n backgroundColor: tokens.colorSubtleBackgroundPressed,\n },\n },\n ':disabled': {\n color: tokens.colorNeutralForegroundDisabled,\n },\n },\n filledDarker: {\n backgroundColor: 'transparent',\n color: tokens.colorNeutralForeground3,\n\n ':enabled': {\n ':hover': {\n color: tokens.colorNeutralForeground3Hover,\n backgroundColor: tokens.colorNeutralBackground3Hover,\n },\n ':active': {\n color: tokens.colorNeutralForeground3Pressed,\n backgroundColor: tokens.colorNeutralBackground3Pressed,\n },\n [`&.${spinButtonExtraClassNames.buttonActive}`]: {\n color: tokens.colorNeutralForeground3Pressed,\n backgroundColor: tokens.colorNeutralBackground3Pressed,\n },\n },\n ':disabled': {\n color: tokens.colorNeutralForegroundDisabled,\n },\n },\n filledLighter: {\n backgroundColor: 'transparent',\n color: tokens.colorNeutralForeground3,\n\n ':enabled': {\n ':hover': {\n color: tokens.colorNeutralForeground3Hover,\n backgroundColor: tokens.colorNeutralBackground1Hover,\n },\n [`:active,&.${spinButtonExtraClassNames.buttonActive}`]: {\n color: tokens.colorNeutralForeground3Pressed,\n backgroundColor: tokens.colorNeutralBackground1Pressed,\n },\n },\n ':disabled': {\n color: tokens.colorNeutralForegroundDisabled,\n },\n },\n});\n\n// Cannot just disable button as they need to remain\n// exposed to ATs like screen readers.\nconst useButtonDisabledStyles = makeStyles({\n base: {\n cursor: 'not-allowed',\n\n ':hover': {\n cursor: 'not-allowed',\n },\n },\n\n outline: {\n color: tokens.colorNeutralForegroundDisabled,\n ':enabled': {\n ':hover': {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n ':active': {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n [`&.${spinButtonExtraClassNames.buttonActive}`]: {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n },\n },\n\n underline: {\n color: tokens.colorNeutralForegroundDisabled,\n ':enabled': {\n ':hover': {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n ':active': {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n [`&.${spinButtonExtraClassNames.buttonActive}`]: {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n },\n },\n\n filledDarker: {\n color: tokens.colorNeutralForegroundDisabled,\n ':enabled': {\n ':hover': {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n ':active': {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n [`&.${spinButtonExtraClassNames.buttonActive}`]: {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n },\n },\n\n filledLighter: {\n color: tokens.colorNeutralForegroundDisabled,\n ':enabled': {\n ':hover': {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n ':active': {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n [`&.${spinButtonExtraClassNames.buttonActive}`]: {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n },\n },\n});\n\n/**\n * Apply styling to the SpinButton slots based on the state\n */\nexport const useSpinButtonStyles_unstable = (state: SpinButtonState): SpinButtonState => {\n const { appearance, atBound, size } = state;\n const disabled = state.input.disabled;\n const filled = appearance.startsWith('filled');\n\n const rootStyles = useRootStyles();\n const buttonStyles = useButtonStyles();\n const buttonDisabledStyles = useButtonDisabledStyles();\n const inputStyles = useInputStyles();\n\n // Grab the root className here so we can be sure to merge is last\n const rootClassName = state.root.className;\n state.root.className = undefined;\n // Reuse react-input's styles without re-using the Input component.\n useInputStyles_unstable({\n size,\n appearance,\n input: state.input,\n root: state.root,\n components: {\n root: 'span',\n input: 'input',\n contentBefore: 'span',\n contentAfter: 'span',\n },\n });\n\n state.root.className = mergeClasses(\n state.root.className, // Get the classes from useInputStyles_unstable\n spinButtonClassNames.root,\n rootStyles.base,\n appearance === 'outline' && rootStyles.outline,\n appearance === 'underline' && rootStyles.underline,\n filled && rootStyles.filled,\n !disabled && appearance === 'outline' && rootStyles.outlineInteractive,\n !disabled && appearance === 'underline' && rootStyles.underlineInteractive,\n !disabled && filled && rootStyles.filledInteractive,\n disabled && rootStyles.disabled,\n disabled && appearance === 'outline' && rootStyles.outlineDisabled,\n disabled && appearance === 'underline' && rootStyles.underlineDisabled,\n disabled && filled && rootStyles.filledDisabled,\n rootClassName, // Make sure any original class name is applied last\n );\n\n state.incrementButton.className = mergeClasses(\n spinButtonClassNames.incrementButton,\n state.spinState === 'up' && `${spinButtonExtraClassNames.buttonActive}`,\n buttonStyles.base,\n buttonStyles.incrementButton,\n buttonStyles[appearance],\n size === 'small' ? buttonStyles.incrementButtonSmall : buttonStyles.incrementButtonMedium,\n (atBound === 'max' || atBound === 'both') && buttonDisabledStyles.base,\n (atBound === 'max' || atBound === 'both') && buttonDisabledStyles[appearance],\n state.incrementButton.className,\n );\n state.decrementButton.className = mergeClasses(\n spinButtonClassNames.decrementButton,\n state.spinState === 'down' && `${spinButtonExtraClassNames.buttonActive}`,\n buttonStyles.base,\n buttonStyles.decrementButton,\n buttonStyles[appearance],\n size === 'small' ? buttonStyles.decrementButtonSmall : buttonStyles.decrementButtonMedium,\n (atBound === 'min' || atBound === 'both') && buttonDisabledStyles.base,\n (atBound === 'min' || atBound === 'both') && buttonDisabledStyles[appearance],\n state.decrementButton.className,\n );\n\n state.input.className = mergeClasses(spinButtonClassNames.input, state.input.className, inputStyles.base);\n\n return state;\n};\n"],"sourceRoot":"../src/"}
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{ SlotClassNames } from '@fluentui/react-utilities';\nimport { makeStyles, mergeClasses, shorthands } from '@griffel/react';\nimport type { SpinButtonSlots, SpinButtonState } from './SpinButton.types';\nimport { tokens } from '@fluentui/react-theme';\nimport { useInputStyles_unstable } from '@fluentui/react-input';\n\nexport const spinButtonClassNames: SlotClassNames<SpinButtonSlots> = {\n root: 'fui-SpinButton',\n input: 'fui-SpinButton__input',\n incrementButton: 'fui-SpinButton__incrementButton',\n decrementButton: 'fui-SpinButton__decrementButton',\n};\n\nconst spinButtonExtraClassNames = {\n buttonActive: 'fui-SpinButton__button_active',\n};\n\nconst useRootStyles = makeStyles({\n base: {\n display: 'inline-grid',\n gridTemplateColumns: `1fr 24px`,\n gridTemplateRows: '1fr 1fr',\n columnGap: tokens.spacingHorizontalXS,\n rowGap: 0,\n paddingRight: 0,\n position: 'relative',\n // Remove the border styles from react-input\n ...shorthands.border('0'),\n isolation: 'isolate',\n\n // Apply border styles on the ::before pseudo element.\n // We cannot use ::after since react-input uses that\n // for the selector styles.\n // Using the pseudo element allows us to place the border\n // above content in the component which ensures the buttons\n // line up visually with the border as expected. Without this\n // there is a bit of a gap which can become very noticeable\n // at high zoom or when OS zoom levels are not divisible by 2\n // (e.g., 150% on Windows in Firefox)\n // This is most noticeable on the \"outline\" appearance which is\n // also the default so it feels worth the extra ceremony to get right.\n '::before': {\n content: '\"\"',\n boxSizing: 'border-box',\n position: 'absolute',\n top: 0,\n right: 0,\n bottom: 0,\n left: 0,\n ...shorthands.borderRadius(tokens.borderRadiusMedium),\n pointerEvents: 'none',\n zIndex: 10,\n },\n\n '::after': {\n right: 0,\n bottom: 0,\n left: 0,\n zIndex: 20,\n },\n },\n\n outline: {\n '::before': {\n ...shorthands.border('1px', 'solid', tokens.colorNeutralStroke1),\n borderBottomColor: tokens.colorNeutralStrokeAccessible,\n },\n },\n\n outlineInteractive: {\n ':hover': {\n '::before': {\n ...shorthands.borderColor(tokens.colorNeutralStroke1Hover),\n borderBottomColor: tokens.colorNeutralStrokeAccessibleHover,\n },\n },\n // DO NOT add a space between the selectors! It changes the behavior of make-styles.\n ':active,:focus-within': {\n '::before': {\n ...shorthands.borderColor(tokens.colorNeutralStroke1Pressed),\n borderBottomColor: tokens.colorNeutralStrokeAccessiblePressed,\n },\n },\n },\n\n underline: {\n '::before': {\n ...shorthands.borderRadius(0), // corners look strange if rounded\n ...shorthands.borderBottom('1px', 'solid', tokens.colorNeutralStrokeAccessible),\n },\n },\n\n underlineInteractive: {\n ':hover': {\n '::before': {\n borderBottomColor: tokens.colorNeutralStrokeAccessibleHover,\n },\n },\n // DO NOT add a space between the selectors! It changes the behavior of make-styles.\n ':active,:focus-within': {\n '::before': {\n borderBottomColor: tokens.colorNeutralStrokeAccessiblePressed,\n },\n },\n },\n\n filled: {\n '::before': {\n ...shorthands.border('1px', 'solid', tokens.colorTransparentStroke),\n },\n },\n\n filledInteractive: {\n // DO NOT add a space between the selectors! It changes the behavior of make-styles.\n ':hover,:focus-within': {\n '::before': {\n // also handles pressed border color (:active)\n ...shorthands.borderColor(tokens.colorTransparentStrokeInteractive),\n },\n },\n },\n\n disabled: {\n '@media (forced-colors: active)': {\n ...shorthands.borderColor('GrayText'),\n },\n },\n\n outlineDisabled: {\n '::before': {\n ...shorthands.border('1px', 'solid', tokens.colorNeutralStrokeDisabled),\n ...shorthands.borderRadius(tokens.borderRadiusMedium), // because underline doesn't usually have a radius\n },\n },\n\n underlineDisabled: {\n '::before': {\n ...shorthands.borderBottom('1px', 'solid', tokens.colorTransparentStrokeDisabled),\n },\n },\n\n filledDisabled: {\n '::before': {\n ...shorthands.border('1px', 'solid', tokens.colorTransparentStrokeDisabled),\n },\n },\n});\n\nconst useInputStyles = makeStyles({\n base: {\n gridColumnStart: '1',\n gridColumnEnd: '2',\n gridRowStart: '1',\n gridRowEnd: '3',\n outlineStyle: 'none',\n ...shorthands.padding(0),\n },\n});\n\nconst useButtonStyles = makeStyles({\n base: {\n display: 'inline-flex',\n width: '24px',\n alignItems: 'center',\n justifyContent: 'center',\n ...shorthands.border(0),\n position: 'absolute',\n\n outlineStyle: 'none',\n height: '100%',\n\n ':enabled:hover': {\n cursor: 'pointer',\n },\n\n ':active': {\n outlineStyle: 'none',\n },\n\n ':disabled': {\n cursor: 'not-allowed',\n },\n },\n\n incrementButton: {\n gridColumnStart: '2',\n gridColumnEnd: '3',\n gridRowStart: '1',\n gridRowEnd: '2',\n ...shorthands.borderRadius(0, tokens.borderRadiusMedium, 0, 0),\n },\n\n // TODO: revisit these padding numbers for aligning the icon.\n // Padding values aren't perfect.\n // The icon doesn't align perfectly with the Figma designs.\n // It's set in a 16x16px square but the artwork is inset from that\n // so I've had to compute the numbers by handle.\n // Additionally the design uses fractional values so these are\n // rounded to the nearest integer.\n incrementButtonSmall: {\n ...shorthands.padding('3px', '5px', '0px', '5px'),\n },\n\n incrementButtonMedium: {\n ...shorthands.padding('4px', '5px', '1px', '5px'),\n },\n\n decrementButton: {\n gridColumnStart: '2',\n gridColumnEnd: '3',\n gridRowStart: '2',\n gridRowEnd: '3',\n ...shorthands.borderRadius(0, 0, tokens.borderRadiusMedium, 0),\n },\n\n decrementButtonSmall: {\n ...shorthands.padding('0px', '5px', '3px', '5px'),\n },\n\n decrementButtonMedium: {\n ...shorthands.padding('1px', '5px', '4px', '5px'),\n },\n\n outline: {\n backgroundColor: 'transparent',\n color: tokens.colorNeutralForeground3,\n ':enabled': {\n ':hover': {\n color: tokens.colorNeutralForeground3Hover,\n backgroundColor: tokens.colorSubtleBackgroundHover,\n },\n ':active': {\n color: tokens.colorNeutralForeground3Pressed,\n backgroundColor: tokens.colorSubtleBackgroundPressed,\n },\n [`&.${spinButtonExtraClassNames.buttonActive}`]: {\n color: tokens.colorNeutralForeground3Pressed,\n backgroundColor: tokens.colorSubtleBackgroundPressed,\n },\n },\n ':disabled': {\n color: tokens.colorNeutralForegroundDisabled,\n },\n },\n\n underline: {\n backgroundColor: 'transparent',\n color: tokens.colorNeutralForeground3,\n ':enabled': {\n ':hover': {\n color: tokens.colorNeutralForeground3Hover,\n backgroundColor: tokens.colorSubtleBackgroundHover,\n },\n ':active': {\n color: tokens.colorNeutralForeground3Pressed,\n backgroundColor: tokens.colorSubtleBackgroundPressed,\n },\n [`&.${spinButtonExtraClassNames.buttonActive}`]: {\n color: tokens.colorNeutralForeground3Pressed,\n backgroundColor: tokens.colorSubtleBackgroundPressed,\n },\n },\n ':disabled': {\n color: tokens.colorNeutralForegroundDisabled,\n },\n },\n 'filled-darker': {\n backgroundColor: 'transparent',\n color: tokens.colorNeutralForeground3,\n\n ':enabled': {\n ':hover': {\n color: tokens.colorNeutralForeground3Hover,\n backgroundColor: tokens.colorNeutralBackground3Hover,\n },\n ':active': {\n color: tokens.colorNeutralForeground3Pressed,\n backgroundColor: tokens.colorNeutralBackground3Pressed,\n },\n [`&.${spinButtonExtraClassNames.buttonActive}`]: {\n color: tokens.colorNeutralForeground3Pressed,\n backgroundColor: tokens.colorNeutralBackground3Pressed,\n },\n },\n ':disabled': {\n color: tokens.colorNeutralForegroundDisabled,\n },\n },\n 'filled-lighter': {\n backgroundColor: 'transparent',\n color: tokens.colorNeutralForeground3,\n\n ':enabled': {\n ':hover': {\n color: tokens.colorNeutralForeground3Hover,\n backgroundColor: tokens.colorNeutralBackground1Hover,\n },\n [`:active,&.${spinButtonExtraClassNames.buttonActive}`]: {\n color: tokens.colorNeutralForeground3Pressed,\n backgroundColor: tokens.colorNeutralBackground1Pressed,\n },\n },\n ':disabled': {\n color: tokens.colorNeutralForegroundDisabled,\n },\n },\n});\n\n// Cannot just disable button as they need to remain\n// exposed to ATs like screen readers.\nconst useButtonDisabledStyles = makeStyles({\n base: {\n cursor: 'not-allowed',\n\n ':hover': {\n cursor: 'not-allowed',\n },\n },\n\n outline: {\n color: tokens.colorNeutralForegroundDisabled,\n ':enabled': {\n ':hover': {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n ':active': {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n [`&.${spinButtonExtraClassNames.buttonActive}`]: {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n },\n },\n\n underline: {\n color: tokens.colorNeutralForegroundDisabled,\n ':enabled': {\n ':hover': {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n ':active': {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n [`&.${spinButtonExtraClassNames.buttonActive}`]: {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n },\n },\n\n 'filled-darker': {\n color: tokens.colorNeutralForegroundDisabled,\n ':enabled': {\n ':hover': {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n ':active': {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n [`&.${spinButtonExtraClassNames.buttonActive}`]: {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n },\n },\n\n 'filled-lighter': {\n color: tokens.colorNeutralForegroundDisabled,\n ':enabled': {\n ':hover': {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n ':active': {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n [`&.${spinButtonExtraClassNames.buttonActive}`]: {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n },\n },\n});\n\n/**\n * Apply styling to the SpinButton slots based on the state\n */\nexport const useSpinButtonStyles_unstable = (state: SpinButtonState): SpinButtonState => {\n const { appearance, atBound, spinState, size } = state;\n const disabled = state.input.disabled;\n const filled = appearance.startsWith('filled');\n\n const rootStyles = useRootStyles();\n const buttonStyles = useButtonStyles();\n const buttonDisabledStyles = useButtonDisabledStyles();\n const inputStyles = useInputStyles();\n\n // Grab the root className here so we can be sure to merge is last\n const rootClassName = state.root.className;\n state.root.className = undefined;\n // Reuse react-input's styles without re-using the Input component.\n useInputStyles_unstable({\n size,\n appearance,\n input: state.input,\n root: state.root,\n components: {\n root: 'span',\n input: 'input',\n contentBefore: 'span',\n contentAfter: 'span',\n },\n });\n\n state.root.className = mergeClasses(\n state.root.className, // Get the classes from useInputStyles_unstable\n spinButtonClassNames.root,\n rootStyles.base,\n appearance === 'outline' && rootStyles.outline,\n appearance === 'underline' && rootStyles.underline,\n filled && rootStyles.filled,\n !disabled && appearance === 'outline' && rootStyles.outlineInteractive,\n !disabled && appearance === 'underline' && rootStyles.underlineInteractive,\n !disabled && filled && rootStyles.filledInteractive,\n disabled && rootStyles.disabled,\n disabled && appearance === 'outline' && rootStyles.outlineDisabled,\n disabled && appearance === 'underline' && rootStyles.underlineDisabled,\n disabled && filled && rootStyles.filledDisabled,\n rootClassName, // Make sure any original class name is applied last\n );\n\n state.incrementButton.className = mergeClasses(\n spinButtonClassNames.incrementButton,\n spinState === 'up' && `${spinButtonExtraClassNames.buttonActive}`,\n buttonStyles.base,\n buttonStyles.incrementButton,\n buttonStyles[appearance],\n size === 'small' ? buttonStyles.incrementButtonSmall : buttonStyles.incrementButtonMedium,\n (atBound === 'max' || atBound === 'both') && buttonDisabledStyles.base,\n (atBound === 'max' || atBound === 'both') && buttonDisabledStyles[appearance],\n state.incrementButton.className,\n );\n state.decrementButton.className = mergeClasses(\n spinButtonClassNames.decrementButton,\n spinState === 'down' && `${spinButtonExtraClassNames.buttonActive}`,\n buttonStyles.base,\n buttonStyles.decrementButton,\n buttonStyles[appearance],\n size === 'small' ? buttonStyles.decrementButtonSmall : buttonStyles.decrementButtonMedium,\n (atBound === 'min' || atBound === 'both') && buttonDisabledStyles.base,\n (atBound === 'min' || atBound === 'both') && buttonDisabledStyles[appearance],\n state.decrementButton.className,\n );\n\n state.input.className = mergeClasses(spinButtonClassNames.input, state.input.className, inputStyles.base);\n\n return state;\n};\n"],"sourceRoot":"../src/"}
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package/lib/index.js.map
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{"version":3,"sources":["index.ts"],"names":[],"mappings":"AAAA,SACE,UADF,EAEE,yBAFF,EAGE,oBAHF,EAIE,4BAJF,EAKE,sBALF,QAMO,cANP","sourcesContent":["export {\n SpinButton,\n renderSpinButton_unstable,\n spinButtonClassNames,\n useSpinButtonStyles_unstable,\n useSpinButton_unstable,\n} from './SpinButton';\nexport type {\n SpinButtonOnChangeData,\n SpinButtonChangeEvent,\n
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{"version":3,"sources":["index.ts"],"names":[],"mappings":"AAAA,SACE,UADF,EAEE,yBAFF,EAGE,oBAHF,EAIE,4BAJF,EAKE,sBALF,QAMO,cANP","sourcesContent":["export {\n SpinButton,\n renderSpinButton_unstable,\n spinButtonClassNames,\n useSpinButtonStyles_unstable,\n useSpinButton_unstable,\n} from './SpinButton';\nexport type {\n SpinButtonOnChangeData,\n SpinButtonChangeEvent,\n SpinButtonProps,\n SpinButtonSlots,\n SpinButtonState,\n SpinButtonSpinState,\n SpinButtonBounds,\n} from './SpinButton';\n"],"sourceRoot":"../src/"}
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package/lib/utils/clamp.js
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console.error([`"min" value "${min}" is greater than "max" value "${max}".`, '"min" must be less than or equal to "max".', `Returning value "${
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console.error([`"min" value "${min}" is greater than "max" value "${max}".`, '"min" must be less than or equal to "max".', `Returning value "${value}".`, error.stack].join());
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{"version":3,"sources":["utils/clamp.ts"],"names":[],"mappings":"AAAA,OAAO,MAAM,
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{"version":3,"sources":["utils/clamp.ts"],"names":[],"mappings":"AAAA,OAAO,MAAM,KAAK,GAAG,CAAC,KAAD,EAAgB,GAAhB,EAA8B,GAA9B,KAAsD;EACzE,IAAI,SAAS,GAAG,KAAhB;;EACA,IAAI,GAAG,KAAK,SAAZ,EAAuB;IACrB,IAAI,GAAG,KAAK,SAAR,IAAqB,GAAG,GAAG,GAA/B,EAAoC;MAClC,MAAM,KAAK,GAAG,IAAI,KAAJ,EAAd;;MACA,IAAI,OAAO,CAAC,GAAR,CAAY,QAAZ,KAAyB,YAA7B,EAA2C;QACzC;QACA,OAAO,CAAC,KAAR,CACE,CACE,gBAAgB,GAAG,kCAAkC,GAAG,IAD1D,EAEE,4CAFF,EAGE,oBAAoB,KAAK,IAH3B,EAIE,KAAK,CAAC,KAJR,EAKE,IALF,EADF;MAQD;;MACD,OAAO,KAAP;IACD;;IAED,SAAS,GAAG,IAAI,CAAC,GAAL,CAAS,GAAT,EAAc,SAAd,CAAZ;EACD;;EAED,IAAI,GAAG,KAAK,SAAZ,EAAuB;IACrB,SAAS,GAAG,IAAI,CAAC,GAAL,CAAS,GAAT,EAAc,SAAd,CAAZ;EACD;;EAED,OAAO,SAAP;AACD,CA3BM","sourcesContent":["export const clamp = (value: number, min?: number, max?: number): number => {\n let nextValue = value;\n if (min !== undefined) {\n if (max !== undefined && min > max) {\n const error = new Error();\n if (process.env.NODE_ENV !== 'production') {\n // eslint-disable-next-line no-console\n console.error(\n [\n `\"min\" value \"${min}\" is greater than \"max\" value \"${max}\".`,\n '\"min\" must be less than or equal to \"max\".',\n `Returning value \"${value}\".`,\n error.stack,\n ].join(),\n );\n }\n return value;\n }\n\n nextValue = Math.max(min, nextValue);\n }\n\n if (max !== undefined) {\n nextValue = Math.min(max, nextValue);\n }\n\n return nextValue;\n};\n"],"sourceRoot":"../src/"}
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{"version":3,"sources":["utils/getBound.ts"],"names":[],"mappings":"AAEA,OAAO,MAAM,QAAQ,GAAG,CAAC,KAAD,EAAgB,GAAhB,EAA8B,GAA9B,KAAgE;
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{"version":3,"sources":["utils/getBound.ts"],"names":[],"mappings":"AAEA,OAAO,MAAM,QAAQ,GAAG,CAAC,KAAD,EAAgB,GAAhB,EAA8B,GAA9B,KAAgE;EACtF,IAAI,GAAG,KAAK,SAAR,IAAqB,KAAK,KAAK,GAAnC,EAAwC;IACtC,IAAI,GAAG,KAAK,GAAZ,EAAiB;MACf,OAAO,MAAP;IACD;;IACD,OAAO,KAAP;EACD,CALD,MAKO,IAAI,GAAG,KAAK,SAAR,IAAqB,KAAK,KAAK,GAAnC,EAAwC;IAC7C,OAAO,KAAP;EACD;;EAED,OAAO,MAAP;AACD,CAXM","sourcesContent":["import type { SpinButtonBounds } from '../SpinButton';\n\nexport const getBound = (value: number, min?: number, max?: number): SpinButtonBounds => {\n if (min !== undefined && value === min) {\n if (max === min) {\n return 'both';\n }\n return 'min';\n } else if (max !== undefined && value === max) {\n return 'max';\n }\n\n return 'none';\n};\n"],"sourceRoot":"../src/"}
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{"version":3,"sources":["utils/precision.ts"],"names":[],"mappings":"AAAA;;;;;;AAMG;AACH,OAAM,SAAU,kBAAV,CAA6B,KAA7B,EAAmD;
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{"version":3,"sources":["utils/precision.ts"],"names":[],"mappings":"AAAA;;;;;;AAMG;AACH,OAAM,SAAU,kBAAV,CAA6B,KAA7B,EAAmD;EACvD;;;;;AAKG;EACH,MAAM,MAAM,GAAG,0BAA0B,IAA1B,CAA+B,MAAM,CAAC,KAAD,CAArC,CAAf;;EACA,IAAI,CAAC,MAAL,EAAa;IACX,OAAO,CAAP;EACD;;EACD,IAAI,MAAM,CAAC,CAAD,CAAV,EAAe;IACb,OAAO,CAAC,MAAM,CAAC,CAAD,CAAN,CAAU,MAAlB;EACD;;EACD,IAAI,MAAM,CAAC,CAAD,CAAV,EAAe;IACb,OAAO,MAAM,CAAC,CAAD,CAAN,CAAU,MAAjB;EACD;;EACD,OAAO,CAAP;AACD;AAED;;;;AAIG;;AACH,OAAM,SAAU,cAAV,CAAyB,KAAzB,EAAwC,SAAxC,EAA2D,IAAA,GAAe,EAA1E,EAA4E;EAChF,MAAM,GAAG,GAAG,IAAI,CAAC,GAAL,CAAS,IAAT,EAAe,SAAf,CAAZ;EACA,OAAO,IAAI,CAAC,KAAL,CAAW,KAAK,GAAG,GAAnB,IAA0B,GAAjC;AACD","sourcesContent":["/**\n * Calculates a number's precision based on the number of trailing\n * zeros if the number does not have a decimal indicated by a negative\n * precision. Otherwise, it calculates the number of digits after\n * the decimal point indicated by a positive precision.\n * @param value - the value to determine the precision of\n */\nexport function calculatePrecision(value: number | string): number {\n /**\n * Group 1:\n * [1-9]([0]+$) matches trailing zeros\n * Group 2:\n * \\.([0-9]*) matches all digits after a decimal point.\n */\n const groups = /[1-9]([0]+$)|\\.([0-9]*)/.exec(String(value));\n if (!groups) {\n return 0;\n }\n if (groups[1]) {\n return -groups[1].length;\n }\n if (groups[2]) {\n return groups[2].length;\n }\n return 0;\n}\n\n/**\n * Rounds a number to a certain level of precision. Accepts negative precision.\n * @param value - The value that is being rounded.\n * @param precision - The number of decimal places to round the number to\n */\nexport function precisionRound(value: number, precision: number, base: number = 10): number {\n const exp = Math.pow(base, precision);\n return Math.round(value * exp) / exp;\n}\n"],"sourceRoot":"../src/"}
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{"version":3,"sources":["components/SpinButton/SpinButton.tsx"],"names":[],"mappings":";;;;;;;AAAA,MAAA,KAAA,gBAAA,OAAA,CAAA,OAAA,CAAA;;AACA,MAAA,eAAA,gBAAA,OAAA,CAAA,iBAAA,CAAA;;AACA,MAAA,kBAAA,gBAAA,OAAA,CAAA,oBAAA,CAAA;;AACA,MAAA,qBAAA,gBAAA,OAAA,CAAA,uBAAA,CAAA;AAIA;;AAEG;;;AACU,OAAA,CAAA,UAAA,gBAAmD,KAAK,CAAC,UAAN,CAAiB,CAAC,KAAD,EAAQ,GAAR,KAAe;
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{"version":3,"sources":["components/SpinButton/SpinButton.tsx"],"names":[],"mappings":";;;;;;;AAAA,MAAA,KAAA,gBAAA,OAAA,CAAA,OAAA,CAAA;;AACA,MAAA,eAAA,gBAAA,OAAA,CAAA,iBAAA,CAAA;;AACA,MAAA,kBAAA,gBAAA,OAAA,CAAA,oBAAA,CAAA;;AACA,MAAA,qBAAA,gBAAA,OAAA,CAAA,uBAAA,CAAA;AAIA;;AAEG;;;AACU,OAAA,CAAA,UAAA,gBAAmD,KAAK,CAAC,UAAN,CAAiB,CAAC,KAAD,EAAQ,GAAR,KAAe;EAC9F,MAAM,KAAK,GAAG,eAAA,CAAA,sBAAA,CAAuB,KAAvB,EAA8B,GAA9B,CAAd;EAEA,qBAAA,CAAA,4BAAA,CAA6B,KAA7B;EACA,OAAO,kBAAA,CAAA,yBAAA,CAA0B,KAA1B,CAAP;AACD,CAL+D,CAAnD;AAOb,OAAA,CAAA,UAAA,CAAW,WAAX,GAAyB,YAAzB","sourcesContent":["import * as React from 'react';\nimport { useSpinButton_unstable } from './useSpinButton';\nimport { renderSpinButton_unstable } from './renderSpinButton';\nimport { useSpinButtonStyles_unstable } from './useSpinButtonStyles';\nimport type { SpinButtonProps } from './SpinButton.types';\nimport type { ForwardRefComponent } from '@fluentui/react-utilities';\n\n/**\n * A SpinButton allows someone to incrementally adjust a value in small steps.\n */\nexport const SpinButton: ForwardRefComponent<SpinButtonProps> = React.forwardRef((props, ref) => {\n const state = useSpinButton_unstable(props, ref);\n\n useSpinButtonStyles_unstable(state);\n return renderSpinButton_unstable(state);\n});\n\nSpinButton.displayName = 'SpinButton';\n"],"sourceRoot":"../src/"}
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{"version":3,"sources":["components/SpinButton/renderSpinButton.tsx"],"names":[],"mappings":";;;;;;;AAAA,MAAA,KAAA,gBAAA,OAAA,CAAA,OAAA,CAAA;;AACA,MAAA,iBAAA,gBAAA,OAAA,CAAA,2BAAA,CAAA;AAGA;;AAEG;;;AACI,MAAM,yBAAyB,GAAI,KAAD,IAA2B;
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{"version":3,"sources":["components/SpinButton/renderSpinButton.tsx"],"names":[],"mappings":";;;;;;;AAAA,MAAA,KAAA,gBAAA,OAAA,CAAA,OAAA,CAAA;;AACA,MAAA,iBAAA,gBAAA,OAAA,CAAA,2BAAA,CAAA;AAGA;;AAEG;;;AACI,MAAM,yBAAyB,GAAI,KAAD,IAA2B;EAClE;EACA;EACA;EACA;EAEA;EACA;EACA;EACA;EACA;EACA;EACA;EACA;EACA;EACA;EAEA;EACA;EACA;EACA;EACA;EAEA,MAAM;IAAE,KAAF;IAAS;EAAT,IAAuB,iBAAA,CAAA,QAAA,CAA0B,KAA1B,CAA7B;EAEA,OACE,KAAA,CAAA,aAAA,CAAC,KAAK,CAAC,IAAP,EAAW,EAAA,GAAK,SAAS,CAAC;EAAf,CAAX,EACE,KAAA,CAAA,aAAA,CAAC,KAAK,CAAC,KAAP,EAAY,EAAA,GAAK,SAAS,CAAC;EAAf,CAAZ,CADF,EAEE,KAAA,CAAA,aAAA,CAAC,KAAK,CAAC,eAAP,EAAsB,EAAA,GAAK,SAAS,CAAC;EAAf,CAAtB,CAFF,EAGE,KAAA,CAAA,aAAA,CAAC,KAAK,CAAC,eAAP,EAAsB,EAAA,GAAK,SAAS,CAAC;EAAf,CAAtB,CAHF,CADF;AAOD,CAhCM;;AAAM,OAAA,CAAA,yBAAA,GAAyB,yBAAzB","sourcesContent":["import * as React from 'react';\nimport { getSlots } from '@fluentui/react-utilities';\nimport type { SpinButtonState, SpinButtonSlots } from './SpinButton.types';\n\n/**\n * Render the final JSX of SpinButton\n */\nexport const renderSpinButton_unstable = (state: SpinButtonState) => {\n // Leaving this here for now.\n // This is the approach using react-input's Input component.\n // It has some Typescript problems and feels hacky.\n // const { slots, slotProps } = getSlots<SpinButtonSlots>(state);\n\n // const { contentAfter, ...otherInputSlotProps } = slotProps.input as SpinButtonSlots['input'];\n // const inputContentAfter = {\n // ...contentAfter,\n // children: (\n // <>\n // <slots.incrementButton {...slotProps.incrementButton} />\n // <slots.decrementButton {...slotProps.decrementButton} />\n // </>\n // ),\n // };\n\n // return (\n // <slots.root {...slotProps.root}>\n // <slots.input {...otherInputSlotProps} contentAfter={inputContentAfter}/>\n // </slots.root>\n // );\n\n const { slots, slotProps } = getSlots<SpinButtonSlots>(state);\n\n return (\n <slots.root {...slotProps.root}>\n <slots.input {...slotProps.input} />\n <slots.incrementButton {...slotProps.incrementButton} />\n <slots.decrementButton {...slotProps.decrementButton} />\n </slots.root>\n );\n};\n"],"sourceRoot":"../src/"}
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