@fluentui/react-spinbutton 9.0.0-beta.7 → 9.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.json +597 -1
- package/CHANGELOG.md +181 -6
- package/README.md +4 -6
- package/dist/{react-spinbutton.d.ts → index.d.ts} +47 -66
- package/{lib → dist}/tsdoc-metadata.json +0 -0
- package/lib/components/SpinButton/SpinButton.js.map +1 -1
- package/lib/components/SpinButton/SpinButton.types.js.map +1 -1
- package/lib/components/SpinButton/renderSpinButton.js.map +1 -1
- package/lib/components/SpinButton/useSpinButton.js +136 -104
- package/lib/components/SpinButton/useSpinButton.js.map +1 -1
- package/lib/components/SpinButton/useSpinButtonStyles.js +22 -16
- package/lib/components/SpinButton/useSpinButtonStyles.js.map +1 -1
- package/lib/index.js.map +1 -1
- package/lib/utils/clamp.js +6 -12
- package/lib/utils/clamp.js.map +1 -1
- package/lib/utils/getBound.js.map +1 -1
- package/lib/utils/precision.js.map +1 -1
- package/lib-commonjs/components/SpinButton/SpinButton.js.map +1 -1
- package/lib-commonjs/components/SpinButton/renderSpinButton.js.map +1 -1
- package/lib-commonjs/components/SpinButton/useSpinButton.js +135 -104
- package/lib-commonjs/components/SpinButton/useSpinButton.js.map +1 -1
- package/lib-commonjs/components/SpinButton/useSpinButtonStyles.js +22 -16
- package/lib-commonjs/components/SpinButton/useSpinButtonStyles.js.map +1 -1
- package/lib-commonjs/index.js.map +1 -1
- package/lib-commonjs/utils/clamp.js +10 -16
- package/lib-commonjs/utils/clamp.js.map +1 -1
- package/lib-commonjs/utils/getBound.js.map +1 -1
- package/lib-commonjs/utils/precision.js.map +1 -1
- package/package.json +13 -14
- package/MIGRATION.md +0 -67
- package/lib/SpinButton.d.ts +0 -1
- package/lib/components/SpinButton/SpinButton.d.ts +0 -6
- package/lib/components/SpinButton/SpinButton.strings.d.ts +0 -2
- package/lib/components/SpinButton/SpinButton.strings.js +0 -5
- package/lib/components/SpinButton/SpinButton.strings.js.map +0 -1
- package/lib/components/SpinButton/SpinButton.types.d.ts +0 -149
- package/lib/components/SpinButton/index.d.ts +0 -5
- package/lib/components/SpinButton/renderSpinButton.d.ts +0 -5
- package/lib/components/SpinButton/useSpinButton.d.ts +0 -12
- package/lib/components/SpinButton/useSpinButtonStyles.d.ts +0 -7
- package/lib/index.d.ts +0 -2
- package/lib/utils/clamp.d.ts +0 -1
- package/lib/utils/getBound.d.ts +0 -2
- package/lib/utils/index.d.ts +0 -3
- package/lib/utils/precision.d.ts +0 -14
- package/lib-commonjs/SpinButton.d.ts +0 -1
- package/lib-commonjs/components/SpinButton/SpinButton.d.ts +0 -6
- package/lib-commonjs/components/SpinButton/SpinButton.strings.d.ts +0 -2
- package/lib-commonjs/components/SpinButton/SpinButton.strings.js +0 -11
- package/lib-commonjs/components/SpinButton/SpinButton.strings.js.map +0 -1
- package/lib-commonjs/components/SpinButton/SpinButton.types.d.ts +0 -149
- package/lib-commonjs/components/SpinButton/index.d.ts +0 -5
- package/lib-commonjs/components/SpinButton/renderSpinButton.d.ts +0 -5
- package/lib-commonjs/components/SpinButton/useSpinButton.d.ts +0 -12
- package/lib-commonjs/components/SpinButton/useSpinButtonStyles.d.ts +0 -7
- package/lib-commonjs/index.d.ts +0 -2
- package/lib-commonjs/utils/clamp.d.ts +0 -1
- package/lib-commonjs/utils/getBound.d.ts +0 -2
- package/lib-commonjs/utils/index.d.ts +0 -3
- package/lib-commonjs/utils/precision.d.ts +0 -14
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import type { ComponentProps, ComponentState, Slot } from '@fluentui/react-utilities';
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import * as React from 'react';
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export declare type SpinButtonSlots = {
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/**
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* The root element of SpinButton is a container `<div>`.
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* The root slot receives the `className` and `style` specified on the `<SpinButton>`.
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* All other native props are applied to the primary slot: `input`.
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*/
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root: NonNullable<Slot<'span'>>;
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/**
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* Input that displays the current value and accepts direct input from the user.
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* Displayed value is formatted.
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*
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* This is the primary slot.
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*/
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input: NonNullable<Slot<'input'>>;
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/**
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* Renders the increment control.
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*/
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incrementButton: NonNullable<Slot<'button'>>;
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/**
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* Renders the decrement control.
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*/
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decrementButton: NonNullable<Slot<'button'>>;
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};
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export declare type SpinButtonCommons = {
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/**
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* Initial value of the control (assumed to be valid). Updates to this prop will not be respected.
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*
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* Use this if you intend for the SpinButton to be an uncontrolled component which maintains its
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* own value. For a controlled component, use `value` instead. (Mutually exclusive with `value`.)
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*/
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defaultValue: number;
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/**
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* Current value of the control (assumed to be valid).
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*
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* Only provide this if the SpinButton is a controlled component where you are maintaining its
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* current state and passing updates based on change events; otherwise, use the `defaultValue`
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* property. (Mutually exclusive with `defaultValue`.)
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*/
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value: number;
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/**
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* String representation of `value`.
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*
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* Use this when displaying the value to users as something other than a plain number.
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* For example, when displaying currency values this might be "$1.00" when value is `1`.
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*
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* Only provide this if the SpinButton is a controlled component where you are maintaining its
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* current state and passing updates based on change events. When SpinButton is used as an
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* uncontrolled component this prop is ignored.
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*/
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displayValue: string;
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/**
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* Min value of the control. If not provided, the control has no minimum value.
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*/
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min: number;
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/**
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* Max value of the control. If not provided, the control has no maximum value.
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*/
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max: number;
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/**
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* Difference between two adjacent values of the control.
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* This value is used to calculate the precision of the input if no `precision` is given.
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* The precision calculated this way will always be greater than or equal 0.
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* @default 1
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*/
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step: number;
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/**
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* Large difference between two values. This should be greater than `step` and is used
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* when users hit the Page Up or Page Down keys.
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* @default 1
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*/
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stepPage: number;
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/**
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* Callback for when the committed value changes.
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* - User presses the up/down buttons (on single press or every spin)
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* - User presses the up/down arrow keys (on single press or every spin)
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* - User *commits* edits to the input text by focusing away (blurring) or pressing enter.
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* Note that this is NOT called for every key press while the user is editing.
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*/
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onChange: (event: SpinButtonChangeEvent, data: SpinButtonOnChangeData) => void;
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/**
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* How many decimal places the value should be rounded to.
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*
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* The default is calculated based on the precision of `step`: i.e. if step = 1, precision = 0.
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* step = 0.0089, precision = 4. step = 300, precision = 2. step = 23.00, precision = 2.
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*/
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precision: number;
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/**
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* Controls the colors and borders of the input.
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* @default 'outline'
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*/
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appearance: 'outline' | 'underline' | 'filledDarker' | 'filledLighter';
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/**
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* Size of the input.
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* @default 'medium'
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*/
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size: 'small' | 'medium';
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/**
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* Controls which input types update the value.
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*
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* - 'all': both the spinner buttons and input field are enabled.
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* - 'spinners-only': only the spinner buttons are enabled.
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* @default all
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*/
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inputType: 'all' | 'spinners-only';
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/**
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* Strings for localizing text in the control.
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*/
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strings?: SpinButtonStrings;
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};
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/**
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* SpinButton Props
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*/
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export declare type SpinButtonProps = Omit<ComponentProps<Partial<SpinButtonSlots>, 'input'>, 'onChange' | 'size'> & Partial<SpinButtonCommons>;
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/**
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* State used in rendering SpinButton
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*/
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export declare type SpinButtonState = ComponentState<SpinButtonSlots> & Partial<SpinButtonCommons> & Pick<SpinButtonCommons, 'appearance' | 'size'> & {
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/**
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* State used to track which direction, if any, SpinButton is currently spinning.
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* @default 'rest'
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*/
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spinState: SpinButtonSpinState;
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/**
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* State used to track if the value is at the range bounds of [min-max].
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* @default 'none'
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*/
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atBound: SpinButtonBounds;
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};
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export declare type SpinButtonChangeEvent = React.MouseEvent<HTMLButtonElement> | React.ChangeEvent<HTMLElement> | React.FocusEvent<HTMLInputElement> | React.KeyboardEvent<HTMLInputElement>;
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export declare type SpinButtonOnChangeData = {
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value?: number;
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displayValue?: string;
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};
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export declare type SpinButtonSpinState = 'rest' | 'up' | 'down';
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export declare type SpinButtonBounds = 'none' | 'min' | 'max' | 'both';
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export declare type SpinButtonStrings = {
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/**
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* Label applied to the increment button.
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* Can include the token "\{step\}" which will be replaced with the value of the `step` prop.
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*/
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incrementButtonLabel: string;
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/**
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* Label applied to the decrement button.
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* Can include the token "\{step\}" which will be replaced with the value of the `step` prop.
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*/
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decrementButtonLabel: string;
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};
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import * as React from 'react';
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import { SpinButtonProps, SpinButtonState } from './SpinButton.types';
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/**
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* Create the state required to render SpinButton.
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*
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* The returned state can be modified with hooks such as useSpinButtonStyles_unstable,
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* before being passed to renderSpinButton_unstable.
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*
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* @param props - props from this instance of SpinButton
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* @param ref - reference to root HTMLElement of SpinButton
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*/
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export declare const useSpinButton_unstable: (props: SpinButtonProps, ref: React.Ref<HTMLInputElement>) => SpinButtonState;
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import { SlotClassNames } from '@fluentui/react-utilities';
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import type { SpinButtonSlots, SpinButtonState } from './SpinButton.types';
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export declare const spinButtonClassNames: SlotClassNames<SpinButtonSlots>;
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/**
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* Apply styling to the SpinButton slots based on the state
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*/
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export declare const useSpinButtonStyles_unstable: (state: SpinButtonState) => SpinButtonState;
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package/lib/index.d.ts
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export { SpinButton, renderSpinButton_unstable, spinButtonClassNames, useSpinButtonStyles_unstable, useSpinButton_unstable, } from './SpinButton';
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export type { SpinButtonOnChangeData, SpinButtonChangeEvent, SpinButtonCommons, SpinButtonProps, SpinButtonSlots, SpinButtonState, SpinButtonSpinState, SpinButtonBounds, SpinButtonStrings, } from './SpinButton';
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export declare const clampWhenInRange: (oldValue: number, newValue: number, min?: number | undefined, max?: number | undefined) => number;
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package/lib/utils/index.d.ts
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package/lib/utils/precision.d.ts
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/**
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* Calculates a number's precision based on the number of trailing
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* zeros if the number does not have a decimal indicated by a negative
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* precision. Otherwise, it calculates the number of digits after
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* the decimal point indicated by a positive precision.
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* @param value - the value to determine the precision of
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*/
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export declare function calculatePrecision(value: number | string): number;
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/**
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* Rounds a number to a certain level of precision. Accepts negative precision.
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* @param value - The value that is being rounded.
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* @param precision - The number of decimal places to round the number to
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*/
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export declare function precisionRound(value: number, precision: number, base?: number): number;
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export * from './components/SpinButton/index';
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import type { SpinButtonProps } from './SpinButton.types';
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import type { ForwardRefComponent } from '@fluentui/react-utilities';
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/**
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* A SpinButton allows someone to incrementally adjust a value in small steps.
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*/
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export declare const SpinButton: ForwardRefComponent<SpinButtonProps>;
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"use strict";
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Object.defineProperty(exports, "__esModule", {
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value: true
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});
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exports.spinButtonDefaultStrings = void 0;
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exports.spinButtonDefaultStrings = {
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incrementButtonLabel: 'Increment by {step}',
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decrementButtonLabel: 'Decrement by {step}'
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};
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//# sourceMappingURL=SpinButton.strings.js.map
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{"version":3,"sources":["components/SpinButton/SpinButton.strings.ts"],"names":[],"mappings":";;;;;;AAEa,OAAA,CAAA,wBAAA,GAA8C;AACzD,EAAA,oBAAoB,EAAE,qBADmC;AAEzD,EAAA,oBAAoB,EAAE;AAFmC,CAA9C","sourcesContent":["import type { SpinButtonStrings } from './SpinButton.types';\n\nexport const spinButtonDefaultStrings: SpinButtonStrings = {\n incrementButtonLabel: 'Increment by {step}',\n decrementButtonLabel: 'Decrement by {step}',\n};\n"],"sourceRoot":"../src/"}
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import type { ComponentProps, ComponentState, Slot } from '@fluentui/react-utilities';
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import * as React from 'react';
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export declare type SpinButtonSlots = {
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/**
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* The root element of SpinButton is a container `<div>`.
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* The root slot receives the `className` and `style` specified on the `<SpinButton>`.
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* All other native props are applied to the primary slot: `input`.
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*/
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root: NonNullable<Slot<'span'>>;
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/**
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* Input that displays the current value and accepts direct input from the user.
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* Displayed value is formatted.
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*
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* This is the primary slot.
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*/
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input: NonNullable<Slot<'input'>>;
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/**
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* Renders the increment control.
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*/
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incrementButton: NonNullable<Slot<'button'>>;
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* Renders the decrement control.
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decrementButton: NonNullable<Slot<'button'>>;
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};
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export declare type SpinButtonCommons = {
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/**
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* Initial value of the control (assumed to be valid). Updates to this prop will not be respected.
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*
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* Use this if you intend for the SpinButton to be an uncontrolled component which maintains its
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* own value. For a controlled component, use `value` instead. (Mutually exclusive with `value`.)
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*/
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defaultValue: number;
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/**
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* Current value of the control (assumed to be valid).
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*
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* Only provide this if the SpinButton is a controlled component where you are maintaining its
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* current state and passing updates based on change events; otherwise, use the `defaultValue`
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* property. (Mutually exclusive with `defaultValue`.)
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*/
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value: number;
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/**
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* String representation of `value`.
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*
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* Use this when displaying the value to users as something other than a plain number.
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* For example, when displaying currency values this might be "$1.00" when value is `1`.
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*
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* Only provide this if the SpinButton is a controlled component where you are maintaining its
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* current state and passing updates based on change events. When SpinButton is used as an
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* uncontrolled component this prop is ignored.
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*/
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displayValue: string;
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/**
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* Min value of the control. If not provided, the control has no minimum value.
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*/
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min: number;
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/**
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* Max value of the control. If not provided, the control has no maximum value.
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*/
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max: number;
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/**
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* Difference between two adjacent values of the control.
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* This value is used to calculate the precision of the input if no `precision` is given.
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* The precision calculated this way will always be greater than or equal 0.
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* @default 1
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*/
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step: number;
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/**
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* Large difference between two values. This should be greater than `step` and is used
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* when users hit the Page Up or Page Down keys.
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* @default 1
|
72
|
-
*/
|
73
|
-
stepPage: number;
|
74
|
-
/**
|
75
|
-
* Callback for when the committed value changes.
|
76
|
-
* - User presses the up/down buttons (on single press or every spin)
|
77
|
-
* - User presses the up/down arrow keys (on single press or every spin)
|
78
|
-
* - User *commits* edits to the input text by focusing away (blurring) or pressing enter.
|
79
|
-
* Note that this is NOT called for every key press while the user is editing.
|
80
|
-
*/
|
81
|
-
onChange: (event: SpinButtonChangeEvent, data: SpinButtonOnChangeData) => void;
|
82
|
-
/**
|
83
|
-
* How many decimal places the value should be rounded to.
|
84
|
-
*
|
85
|
-
* The default is calculated based on the precision of `step`: i.e. if step = 1, precision = 0.
|
86
|
-
* step = 0.0089, precision = 4. step = 300, precision = 2. step = 23.00, precision = 2.
|
87
|
-
*/
|
88
|
-
precision: number;
|
89
|
-
/**
|
90
|
-
* Controls the colors and borders of the input.
|
91
|
-
* @default 'outline'
|
92
|
-
*/
|
93
|
-
appearance: 'outline' | 'underline' | 'filledDarker' | 'filledLighter';
|
94
|
-
/**
|
95
|
-
* Size of the input.
|
96
|
-
* @default 'medium'
|
97
|
-
*/
|
98
|
-
size: 'small' | 'medium';
|
99
|
-
/**
|
100
|
-
* Controls which input types update the value.
|
101
|
-
*
|
102
|
-
* - 'all': both the spinner buttons and input field are enabled.
|
103
|
-
* - 'spinners-only': only the spinner buttons are enabled.
|
104
|
-
* @default all
|
105
|
-
*/
|
106
|
-
inputType: 'all' | 'spinners-only';
|
107
|
-
/**
|
108
|
-
* Strings for localizing text in the control.
|
109
|
-
*/
|
110
|
-
strings?: SpinButtonStrings;
|
111
|
-
};
|
112
|
-
/**
|
113
|
-
* SpinButton Props
|
114
|
-
*/
|
115
|
-
export declare type SpinButtonProps = Omit<ComponentProps<Partial<SpinButtonSlots>, 'input'>, 'onChange' | 'size'> & Partial<SpinButtonCommons>;
|
116
|
-
/**
|
117
|
-
* State used in rendering SpinButton
|
118
|
-
*/
|
119
|
-
export declare type SpinButtonState = ComponentState<SpinButtonSlots> & Partial<SpinButtonCommons> & Pick<SpinButtonCommons, 'appearance' | 'size'> & {
|
120
|
-
/**
|
121
|
-
* State used to track which direction, if any, SpinButton is currently spinning.
|
122
|
-
* @default 'rest'
|
123
|
-
*/
|
124
|
-
spinState: SpinButtonSpinState;
|
125
|
-
/**
|
126
|
-
* State used to track if the value is at the range bounds of [min-max].
|
127
|
-
* @default 'none'
|
128
|
-
*/
|
129
|
-
atBound: SpinButtonBounds;
|
130
|
-
};
|
131
|
-
export declare type SpinButtonChangeEvent = React.MouseEvent<HTMLButtonElement> | React.ChangeEvent<HTMLElement> | React.FocusEvent<HTMLInputElement> | React.KeyboardEvent<HTMLInputElement>;
|
132
|
-
export declare type SpinButtonOnChangeData = {
|
133
|
-
value?: number;
|
134
|
-
displayValue?: string;
|
135
|
-
};
|
136
|
-
export declare type SpinButtonSpinState = 'rest' | 'up' | 'down';
|
137
|
-
export declare type SpinButtonBounds = 'none' | 'min' | 'max' | 'both';
|
138
|
-
export declare type SpinButtonStrings = {
|
139
|
-
/**
|
140
|
-
* Label applied to the increment button.
|
141
|
-
* Can include the token "\{step\}" which will be replaced with the value of the `step` prop.
|
142
|
-
*/
|
143
|
-
incrementButtonLabel: string;
|
144
|
-
/**
|
145
|
-
* Label applied to the decrement button.
|
146
|
-
* Can include the token "\{step\}" which will be replaced with the value of the `step` prop.
|
147
|
-
*/
|
148
|
-
decrementButtonLabel: string;
|
149
|
-
};
|
@@ -1,12 +0,0 @@
|
|
1
|
-
import * as React from 'react';
|
2
|
-
import { SpinButtonProps, SpinButtonState } from './SpinButton.types';
|
3
|
-
/**
|
4
|
-
* Create the state required to render SpinButton.
|
5
|
-
*
|
6
|
-
* The returned state can be modified with hooks such as useSpinButtonStyles_unstable,
|
7
|
-
* before being passed to renderSpinButton_unstable.
|
8
|
-
*
|
9
|
-
* @param props - props from this instance of SpinButton
|
10
|
-
* @param ref - reference to root HTMLElement of SpinButton
|
11
|
-
*/
|
12
|
-
export declare const useSpinButton_unstable: (props: SpinButtonProps, ref: React.Ref<HTMLInputElement>) => SpinButtonState;
|
@@ -1,7 +0,0 @@
|
|
1
|
-
import { SlotClassNames } from '@fluentui/react-utilities';
|
2
|
-
import type { SpinButtonSlots, SpinButtonState } from './SpinButton.types';
|
3
|
-
export declare const spinButtonClassNames: SlotClassNames<SpinButtonSlots>;
|
4
|
-
/**
|
5
|
-
* Apply styling to the SpinButton slots based on the state
|
6
|
-
*/
|
7
|
-
export declare const useSpinButtonStyles_unstable: (state: SpinButtonState) => SpinButtonState;
|
package/lib-commonjs/index.d.ts
DELETED
@@ -1,2 +0,0 @@
|
|
1
|
-
export { SpinButton, renderSpinButton_unstable, spinButtonClassNames, useSpinButtonStyles_unstable, useSpinButton_unstable, } from './SpinButton';
|
2
|
-
export type { SpinButtonOnChangeData, SpinButtonChangeEvent, SpinButtonCommons, SpinButtonProps, SpinButtonSlots, SpinButtonState, SpinButtonSpinState, SpinButtonBounds, SpinButtonStrings, } from './SpinButton';
|
@@ -1 +0,0 @@
|
|
1
|
-
export declare const clampWhenInRange: (oldValue: number, newValue: number, min?: number | undefined, max?: number | undefined) => number;
|
@@ -1,14 +0,0 @@
|
|
1
|
-
/**
|
2
|
-
* Calculates a number's precision based on the number of trailing
|
3
|
-
* zeros if the number does not have a decimal indicated by a negative
|
4
|
-
* precision. Otherwise, it calculates the number of digits after
|
5
|
-
* the decimal point indicated by a positive precision.
|
6
|
-
* @param value - the value to determine the precision of
|
7
|
-
*/
|
8
|
-
export declare function calculatePrecision(value: number | string): number;
|
9
|
-
/**
|
10
|
-
* Rounds a number to a certain level of precision. Accepts negative precision.
|
11
|
-
* @param value - The value that is being rounded.
|
12
|
-
* @param precision - The number of decimal places to round the number to
|
13
|
-
*/
|
14
|
-
export declare function precisionRound(value: number, precision: number, base?: number): number;
|