@fluentui/react-spinbutton 9.0.0-beta.12 → 9.0.0-beta.15

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package/CHANGELOG.json CHANGED
@@ -2,7 +2,156 @@
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  "name": "@fluentui/react-spinbutton",
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  "entries": [
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  {
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- "date": "Thu, 26 May 2022 21:00:05 GMT",
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+ "date": "Tue, 28 Jun 2022 15:09:12 GMT",
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+ "tag": "@fluentui/react-spinbutton_v9.0.0-beta.15",
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+ "version": "9.0.0-beta.15",
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+ "comments": {
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+ "none": [
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+ {
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+ "author": "seanmonahan@microsoft.com",
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+ "package": "@fluentui/react-spinbutton",
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+ "commit": "d85de0c3ee9d2f6f96d1b1ef6e15033648ce9963",
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+ "comment": "docs: clean up stories"
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+ },
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+ {
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+ "author": "mgodbolt@microsoft.com",
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+ "package": "@fluentui/react-spinbutton",
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+ "commit": "51cf0a14d9a57107db0a4505b8b16260477b0e4a",
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+ "comment": "chore: convert SpinButton to index based stories approach"
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+ }
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+ ],
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+ "prerelease": [
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+ {
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+ "author": "lingfangao@hotmail.com",
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+ "package": "@fluentui/react-spinbutton",
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+ "commit": "e0aabd850b15adf9c151ebd4e332f7c50ad6cfdf",
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+ "comment": "Update 9.0.0-rc dependencies to use caret range"
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+ },
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+ {
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+ "author": "olfedias@microsoft.com",
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+ "package": "@fluentui/react-spinbutton",
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+ "commit": "82bd30dd41ad58df1f325e9b721200ed15d674a2",
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+ "comment": "chore: Update @fluentui/react-icons to latest version"
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+ },
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+ {
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+ "author": "lingfangao@hotmail.com",
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+ "package": "@fluentui/react-spinbutton",
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+ "commit": "675acea49c97f10837ddee9b8c4350ca27750125",
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+ "comment": "Bump Griffel dependencies"
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+ },
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+ {
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+ "author": "Humberto.Morimoto@microsoft.com",
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+ "package": "@fluentui/react-spinbutton",
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+ "commit": "2b4a2ac925ebb2baf990bec2c149b03eb298b872",
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+ "comment": "fix: Making increment and decrement buttons of SpinButton have 'type=button' instead of 'type=submit'."
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+ },
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+ {
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+ "author": "beachball",
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+ "package": "@fluentui/react-spinbutton",
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+ "comment": "Bump @fluentui/keyboard-keys to v9.0.0",
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+ "commit": "ba6c5d651559b91c815429c9a9357c4d5a390f3e"
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+ },
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+ {
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+ "author": "beachball",
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+ "package": "@fluentui/react-spinbutton",
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+ "comment": "Bump @fluentui/react-input to v9.0.0",
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+ "commit": "ba6c5d651559b91c815429c9a9357c4d5a390f3e"
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+ },
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+ {
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+ "author": "beachball",
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+ "package": "@fluentui/react-spinbutton",
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+ "comment": "Bump @fluentui/react-theme to v9.0.0",
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+ "commit": "ba6c5d651559b91c815429c9a9357c4d5a390f3e"
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+ },
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+ {
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+ "author": "beachball",
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+ "package": "@fluentui/react-spinbutton",
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+ "comment": "Bump @fluentui/react-utilities to v9.0.0",
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+ "commit": "ba6c5d651559b91c815429c9a9357c4d5a390f3e"
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+ },
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+ {
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+ "author": "beachball",
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+ "package": "@fluentui/react-spinbutton",
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+ "comment": "Bump @fluentui/react-conformance-griffel to v9.0.0-beta.9",
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+ "commit": "ba6c5d651559b91c815429c9a9357c4d5a390f3e"
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+ },
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+ {
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+ "author": "beachball",
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+ "package": "@fluentui/react-spinbutton",
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+ "comment": "Bump @fluentui/react-label to v9.0.0",
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+ "commit": "ba6c5d651559b91c815429c9a9357c4d5a390f3e"
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+ }
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+ ]
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+ }
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+ },
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+ {
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+ "date": "Thu, 23 Jun 2022 14:25:31 GMT",
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+ "tag": "@fluentui/react-spinbutton_v9.0.0-beta.14",
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+ "version": "9.0.0-beta.14",
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+ "comments": {
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+ "prerelease": [
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+ {
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+ "author": "beachball",
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+ "package": "@fluentui/react-spinbutton",
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+ "comment": "Bump @fluentui/react-input to v9.0.0-rc.6",
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+ "commit": "b00790b7a0ea1473d8c3cc49c7ca0088002957ed"
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+ },
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+ {
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+ "author": "beachball",
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+ "package": "@fluentui/react-spinbutton",
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+ "comment": "Bump @fluentui/react-theme to v9.0.0-rc.10",
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+ "commit": "b00790b7a0ea1473d8c3cc49c7ca0088002957ed"
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+ },
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+ {
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+ "author": "beachball",
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+ "package": "@fluentui/react-spinbutton",
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+ "comment": "Bump @fluentui/react-label to v9.0.0-rc.6",
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+ "commit": "b00790b7a0ea1473d8c3cc49c7ca0088002957ed"
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+ }
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+ ]
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+ }
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+ },
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+ {
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+ "date": "Tue, 31 May 2022 21:28:47 GMT",
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+ "tag": "@fluentui/react-spinbutton_v9.0.0-beta.13",
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+ "version": "9.0.0-beta.13",
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+ "comments": {
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+ "prerelease": [
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+ {
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+ "author": "olfedias@microsoft.com",
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+ "package": "@fluentui/react-spinbutton",
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+ "commit": "0a5e9fa77a72eecafdd07034ccdc0b95fd49877c",
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+ "comment": "chore: Update Griffel to latest version"
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+ },
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+ {
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+ "author": "beachball",
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+ "package": "@fluentui/react-spinbutton",
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+ "comment": "Bump @fluentui/react-input to v9.0.0-rc.5",
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+ "commit": "335ebfcfd47005003901b5e319782bfe9ccd89fd"
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+ },
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+ {
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+ "author": "beachball",
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+ "package": "@fluentui/react-spinbutton",
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+ "comment": "Bump @fluentui/react-utilities to v9.0.0-rc.10",
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+ "commit": "335ebfcfd47005003901b5e319782bfe9ccd89fd"
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+ },
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+ {
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+ "author": "beachball",
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+ "package": "@fluentui/react-spinbutton",
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+ "comment": "Bump @fluentui/react-conformance-griffel to v9.0.0-beta.8",
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+ "commit": "335ebfcfd47005003901b5e319782bfe9ccd89fd"
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+ },
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+ {
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+ "author": "beachball",
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+ "package": "@fluentui/react-spinbutton",
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+ "comment": "Bump @fluentui/react-label to v9.0.0-rc.5",
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+ "commit": "335ebfcfd47005003901b5e319782bfe9ccd89fd"
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+ }
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+ ]
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+ }
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+ },
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+ {
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+ "date": "Thu, 26 May 2022 21:01:29 GMT",
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  "tag": "@fluentui/react-spinbutton_v9.0.0-beta.12",
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  "version": "9.0.0-beta.12",
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  "comments": {
package/CHANGELOG.md CHANGED
@@ -1,12 +1,54 @@
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  # Change Log - @fluentui/react-spinbutton
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- This log was last generated on Thu, 26 May 2022 21:00:05 GMT and should not be manually modified.
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+ This log was last generated on Tue, 28 Jun 2022 15:09:12 GMT and should not be manually modified.
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  <!-- Start content -->
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+ ## [9.0.0-beta.15](https://github.com/microsoft/fluentui/tree/@fluentui/react-spinbutton_v9.0.0-beta.15)
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+
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+ Tue, 28 Jun 2022 15:09:12 GMT
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+ [Compare changes](https://github.com/microsoft/fluentui/compare/@fluentui/react-spinbutton_v9.0.0-beta.14..@fluentui/react-spinbutton_v9.0.0-beta.15)
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+
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+ ### Changes
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+
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+ - Update 9.0.0-rc dependencies to use caret range ([PR #23732](https://github.com/microsoft/fluentui/pull/23732) by lingfangao@hotmail.com)
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+ - chore: Update @fluentui/react-icons to latest version ([PR #23459](https://github.com/microsoft/fluentui/pull/23459) by olfedias@microsoft.com)
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+ - Bump Griffel dependencies ([PR #23688](https://github.com/microsoft/fluentui/pull/23688) by lingfangao@hotmail.com)
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+ - fix: Making increment and decrement buttons of SpinButton have 'type=button' instead of 'type=submit'. ([PR #23710](https://github.com/microsoft/fluentui/pull/23710) by Humberto.Morimoto@microsoft.com)
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+ - Bump @fluentui/keyboard-keys to v9.0.0 ([commit](https://github.com/microsoft/fluentui/commit/ba6c5d651559b91c815429c9a9357c4d5a390f3e) by beachball)
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+ - Bump @fluentui/react-input to v9.0.0 ([commit](https://github.com/microsoft/fluentui/commit/ba6c5d651559b91c815429c9a9357c4d5a390f3e) by beachball)
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+ - Bump @fluentui/react-theme to v9.0.0 ([commit](https://github.com/microsoft/fluentui/commit/ba6c5d651559b91c815429c9a9357c4d5a390f3e) by beachball)
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+ - Bump @fluentui/react-utilities to v9.0.0 ([commit](https://github.com/microsoft/fluentui/commit/ba6c5d651559b91c815429c9a9357c4d5a390f3e) by beachball)
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+ - Bump @fluentui/react-conformance-griffel to v9.0.0-beta.9 ([commit](https://github.com/microsoft/fluentui/commit/ba6c5d651559b91c815429c9a9357c4d5a390f3e) by beachball)
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+ - Bump @fluentui/react-label to v9.0.0 ([commit](https://github.com/microsoft/fluentui/commit/ba6c5d651559b91c815429c9a9357c4d5a390f3e) by beachball)
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+
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+ ## [9.0.0-beta.14](https://github.com/microsoft/fluentui/tree/@fluentui/react-spinbutton_v9.0.0-beta.14)
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+
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+ Thu, 23 Jun 2022 14:25:31 GMT
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+ [Compare changes](https://github.com/microsoft/fluentui/compare/@fluentui/react-spinbutton_v9.0.0-beta.13..@fluentui/react-spinbutton_v9.0.0-beta.14)
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+
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+ ### Changes
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+
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+ - Bump @fluentui/react-input to v9.0.0-rc.6 ([PR #23608](https://github.com/microsoft/fluentui/pull/23608) by beachball)
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+ - Bump @fluentui/react-theme to v9.0.0-rc.10 ([PR #23608](https://github.com/microsoft/fluentui/pull/23608) by beachball)
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+ - Bump @fluentui/react-label to v9.0.0-rc.6 ([PR #23608](https://github.com/microsoft/fluentui/pull/23608) by beachball)
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+
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+ ## [9.0.0-beta.13](https://github.com/microsoft/fluentui/tree/@fluentui/react-spinbutton_v9.0.0-beta.13)
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+
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+ Tue, 31 May 2022 21:28:47 GMT
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+ [Compare changes](https://github.com/microsoft/fluentui/compare/@fluentui/react-spinbutton_v9.0.0-beta.12..@fluentui/react-spinbutton_v9.0.0-beta.13)
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+
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+ ### Changes
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+
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+ - chore: Update Griffel to latest version ([PR #23275](https://github.com/microsoft/fluentui/pull/23275) by olfedias@microsoft.com)
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+ - Bump @fluentui/react-input to v9.0.0-rc.5 ([PR #23325](https://github.com/microsoft/fluentui/pull/23325) by beachball)
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+ - Bump @fluentui/react-utilities to v9.0.0-rc.10 ([PR #23325](https://github.com/microsoft/fluentui/pull/23325) by beachball)
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+ - Bump @fluentui/react-conformance-griffel to v9.0.0-beta.8 ([PR #23325](https://github.com/microsoft/fluentui/pull/23325) by beachball)
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+ - Bump @fluentui/react-label to v9.0.0-rc.5 ([PR #23325](https://github.com/microsoft/fluentui/pull/23325) by beachball)
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+
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  ## [9.0.0-beta.12](https://github.com/microsoft/fluentui/tree/@fluentui/react-spinbutton_v9.0.0-beta.12)
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- Thu, 26 May 2022 21:00:05 GMT
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+ Thu, 26 May 2022 21:01:29 GMT
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  [Compare changes](https://github.com/microsoft/fluentui/compare/@fluentui/react-spinbutton_v9.0.0-beta.11..@fluentui/react-spinbutton_v9.0.0-beta.12)
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  ### Changes
package/README.md CHANGED
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  These are not production-ready components and **should never be used in product**. This space is useful for testing new components whose APIs might change before final release.
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- SpinButtons are used to allow numeric input bounded between minimum and maximum values with button controls to increment and decrement the input value by some step amount. Values can also be manipulated via the keyboard.
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+ SpinButtons are used to allow numeric input bounded between minimum and maximum values with buttons to increment and decrement the input value. Values can also be manipulated via the keyboard.
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  ### Usage
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package/dist/index.d.ts CHANGED
@@ -1,3 +1,5 @@
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+ /// <reference types="react" />
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+
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  import type { ComponentProps } from '@fluentui/react-utilities';
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  import type { ComponentState } from '@fluentui/react-utilities';
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  import type { ForwardRefComponent } from '@fluentui/react-utilities';
@@ -1 +1 @@
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- {"version":3,"sources":["components/SpinButton/SpinButton.tsx"],"names":[],"mappings":"AAAA,OAAO,KAAK,KAAZ,MAAuB,OAAvB;AACA,SAAS,sBAAT,QAAuC,iBAAvC;AACA,SAAS,yBAAT,QAA0C,oBAA1C;AACA,SAAS,4BAAT,QAA6C,uBAA7C;AAIA;;AAEG;;AACH,OAAO,MAAM,UAAU,gBAAyC,KAAK,CAAC,UAAN,CAAiB,CAAC,KAAD,EAAQ,GAAR,KAAe;AAC9F,QAAM,KAAK,GAAG,sBAAsB,CAAC,KAAD,EAAQ,GAAR,CAApC;AAEA,EAAA,4BAA4B,CAAC,KAAD,CAA5B;AACA,SAAO,yBAAyB,CAAC,KAAD,CAAhC;AACD,CAL+D,CAAzD;AAOP,UAAU,CAAC,WAAX,GAAyB,YAAzB","sourcesContent":["import * as React from 'react';\nimport { useSpinButton_unstable } from './useSpinButton';\nimport { renderSpinButton_unstable } from './renderSpinButton';\nimport { useSpinButtonStyles_unstable } from './useSpinButtonStyles';\nimport type { SpinButtonProps } from './SpinButton.types';\nimport type { ForwardRefComponent } from '@fluentui/react-utilities';\n\n/**\n * A SpinButton allows someone to incrementally adjust a value in small steps.\n */\nexport const SpinButton: ForwardRefComponent<SpinButtonProps> = React.forwardRef((props, ref) => {\n const state = useSpinButton_unstable(props, ref);\n\n useSpinButtonStyles_unstable(state);\n return renderSpinButton_unstable(state);\n});\n\nSpinButton.displayName = 'SpinButton';\n"],"sourceRoot":"../src/"}
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+ {"version":3,"sources":["components/SpinButton/SpinButton.tsx"],"names":[],"mappings":"AAAA,OAAO,KAAK,KAAZ,MAAuB,OAAvB;AACA,SAAS,sBAAT,QAAuC,iBAAvC;AACA,SAAS,yBAAT,QAA0C,oBAA1C;AACA,SAAS,4BAAT,QAA6C,uBAA7C;AAIA;;AAEG;;AACH,OAAO,MAAM,UAAU,gBAAyC,KAAK,CAAC,UAAN,CAAiB,CAAC,KAAD,EAAQ,GAAR,KAAe;EAC9F,MAAM,KAAK,GAAG,sBAAsB,CAAC,KAAD,EAAQ,GAAR,CAApC;EAEA,4BAA4B,CAAC,KAAD,CAA5B;EACA,OAAO,yBAAyB,CAAC,KAAD,CAAhC;AACD,CAL+D,CAAzD;AAOP,UAAU,CAAC,WAAX,GAAyB,YAAzB","sourcesContent":["import * as React from 'react';\nimport { useSpinButton_unstable } from './useSpinButton';\nimport { renderSpinButton_unstable } from './renderSpinButton';\nimport { useSpinButtonStyles_unstable } from './useSpinButtonStyles';\nimport type { SpinButtonProps } from './SpinButton.types';\nimport type { ForwardRefComponent } from '@fluentui/react-utilities';\n\n/**\n * A SpinButton allows someone to incrementally adjust a value in small steps.\n */\nexport const SpinButton: ForwardRefComponent<SpinButtonProps> = React.forwardRef((props, ref) => {\n const state = useSpinButton_unstable(props, ref);\n\n useSpinButtonStyles_unstable(state);\n return renderSpinButton_unstable(state);\n});\n\nSpinButton.displayName = 'SpinButton';\n"],"sourceRoot":"../src/"}
@@ -1 +1 @@
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- {"version":3,"sources":["components/SpinButton/renderSpinButton.tsx"],"names":[],"mappings":"AAAA,OAAO,KAAK,KAAZ,MAAuB,OAAvB;AACA,SAAS,QAAT,QAAyB,2BAAzB;AAGA;;AAEG;;AACH,OAAO,MAAM,yBAAyB,GAAI,KAAD,IAA2B;AAClE;AACA;AACA;AACA;AAEA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AAEA;AACA;AACA;AACA;AACA;AAEA,QAAM;AAAE,IAAA,KAAF;AAAS,IAAA;AAAT,MAAuB,QAAQ,CAAkB,KAAlB,CAArC;AAEA,sBACE,KAAA,CAAA,aAAA,CAAC,KAAK,CAAC,IAAP,EAAW,EAAA,GAAK,SAAS,CAAC;AAAf,GAAX,eACE,KAAA,CAAA,aAAA,CAAC,KAAK,CAAC,KAAP,EAAY,EAAA,GAAK,SAAS,CAAC;AAAf,GAAZ,CADF,eAEE,KAAA,CAAA,aAAA,CAAC,KAAK,CAAC,eAAP,EAAsB,EAAA,GAAK,SAAS,CAAC;AAAf,GAAtB,CAFF,eAGE,KAAA,CAAA,aAAA,CAAC,KAAK,CAAC,eAAP,EAAsB,EAAA,GAAK,SAAS,CAAC;AAAf,GAAtB,CAHF,CADF;AAOD,CAhCM","sourcesContent":["import * as React from 'react';\nimport { getSlots } from '@fluentui/react-utilities';\nimport type { SpinButtonState, SpinButtonSlots } from './SpinButton.types';\n\n/**\n * Render the final JSX of SpinButton\n */\nexport const renderSpinButton_unstable = (state: SpinButtonState) => {\n // Leaving this here for now.\n // This is the approach using react-input's Input component.\n // It has some Typescript problems and feels hacky.\n // const { slots, slotProps } = getSlots<SpinButtonSlots>(state);\n\n // const { contentAfter, ...otherInputSlotProps } = slotProps.input as SpinButtonSlots['input'];\n // const inputContentAfter = {\n // ...contentAfter,\n // children: (\n // <>\n // <slots.incrementButton {...slotProps.incrementButton} />\n // <slots.decrementButton {...slotProps.decrementButton} />\n // </>\n // ),\n // };\n\n // return (\n // <slots.root {...slotProps.root}>\n // <slots.input {...otherInputSlotProps} contentAfter={inputContentAfter}/>\n // </slots.root>\n // );\n\n const { slots, slotProps } = getSlots<SpinButtonSlots>(state);\n\n return (\n <slots.root {...slotProps.root}>\n <slots.input {...slotProps.input} />\n <slots.incrementButton {...slotProps.incrementButton} />\n <slots.decrementButton {...slotProps.decrementButton} />\n </slots.root>\n );\n};\n"],"sourceRoot":"../src/"}
1
+ {"version":3,"sources":["components/SpinButton/renderSpinButton.tsx"],"names":[],"mappings":"AAAA,OAAO,KAAK,KAAZ,MAAuB,OAAvB;AACA,SAAS,QAAT,QAAyB,2BAAzB;AAGA;;AAEG;;AACH,OAAO,MAAM,yBAAyB,GAAI,KAAD,IAA2B;EAClE;EACA;EACA;EACA;EAEA;EACA;EACA;EACA;EACA;EACA;EACA;EACA;EACA;EACA;EAEA;EACA;EACA;EACA;EACA;EAEA,MAAM;IAAE,KAAF;IAAS;EAAT,IAAuB,QAAQ,CAAkB,KAAlB,CAArC;EAEA,oBACE,KAAA,CAAA,aAAA,CAAC,KAAK,CAAC,IAAP,EAAW,EAAA,GAAK,SAAS,CAAC;EAAf,CAAX,eACE,KAAA,CAAA,aAAA,CAAC,KAAK,CAAC,KAAP,EAAY,EAAA,GAAK,SAAS,CAAC;EAAf,CAAZ,CADF,eAEE,KAAA,CAAA,aAAA,CAAC,KAAK,CAAC,eAAP,EAAsB,EAAA,GAAK,SAAS,CAAC;EAAf,CAAtB,CAFF,eAGE,KAAA,CAAA,aAAA,CAAC,KAAK,CAAC,eAAP,EAAsB,EAAA,GAAK,SAAS,CAAC;EAAf,CAAtB,CAHF,CADF;AAOD,CAhCM","sourcesContent":["import * as React from 'react';\nimport { getSlots } from '@fluentui/react-utilities';\nimport type { SpinButtonState, SpinButtonSlots } from './SpinButton.types';\n\n/**\n * Render the final JSX of SpinButton\n */\nexport const renderSpinButton_unstable = (state: SpinButtonState) => {\n // Leaving this here for now.\n // This is the approach using react-input's Input component.\n // It has some Typescript problems and feels hacky.\n // const { slots, slotProps } = getSlots<SpinButtonSlots>(state);\n\n // const { contentAfter, ...otherInputSlotProps } = slotProps.input as SpinButtonSlots['input'];\n // const inputContentAfter = {\n // ...contentAfter,\n // children: (\n // <>\n // <slots.incrementButton {...slotProps.incrementButton} />\n // <slots.decrementButton {...slotProps.decrementButton} />\n // </>\n // ),\n // };\n\n // return (\n // <slots.root {...slotProps.root}>\n // <slots.input {...otherInputSlotProps} contentAfter={inputContentAfter}/>\n // </slots.root>\n // );\n\n const { slots, slotProps } = getSlots<SpinButtonSlots>(state);\n\n return (\n <slots.root {...slotProps.root}>\n <slots.input {...slotProps.input} />\n <slots.incrementButton {...slotProps.incrementButton} />\n <slots.decrementButton {...slotProps.decrementButton} />\n </slots.root>\n );\n};\n"],"sourceRoot":"../src/"}
@@ -95,7 +95,8 @@ export const useSpinButton_unstable = (props, ref) => {
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  tabIndex: -1,
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  children: /*#__PURE__*/React.createElement(ChevronUp16Regular, null),
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  disabled: nativeProps.primary.disabled,
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- 'aria-label': 'Increment value'
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+ 'aria-label': 'Increment value',
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+ type: 'button'
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  }
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  }),
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  decrementButton: resolveShorthand(decrementButton, {
@@ -104,7 +105,8 @@ export const useSpinButton_unstable = (props, ref) => {
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  tabIndex: -1,
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  children: /*#__PURE__*/React.createElement(ChevronDown16Regular, null),
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  disabled: nativeProps.primary.disabled,
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- 'aria-label': 'Decrement value'
108
+ 'aria-label': 'Decrement value',
109
+ type: 'button'
108
110
  }
109
111
  })
110
112
  };
@@ -1 +1 @@
1
- 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* as React from 'react';\nimport {\n getPartitionedNativeProps,\n resolveShorthand,\n useControllableState,\n useMergedEventCallbacks,\n useTimeout,\n} from '@fluentui/react-utilities';\nimport * as Keys from '@fluentui/keyboard-keys';\nimport {\n SpinButtonProps,\n SpinButtonState,\n SpinButtonSpinState,\n SpinButtonChangeEvent,\n SpinButtonBounds,\n} from './SpinButton.types';\nimport { calculatePrecision, precisionRound, getBound, clamp } from '../../utils/index';\nimport { ChevronUp16Regular, ChevronDown16Regular } from '@fluentui/react-icons';\n\ntype InternalState = {\n value: number | null;\n spinState: SpinButtonSpinState;\n spinTime: number;\n spinDelay: number;\n previousTextValue?: string;\n};\n\nconst DEFAULT_SPIN_DELAY_MS = 150;\nconst MIN_SPIN_DELAY_MS = 80;\nconst MAX_SPIN_TIME_MS = 1000;\n\n// This is here to give an ease the mouse held down case.\n// Exact easing it to be defined. Once it is we'll likely\n// pull this out into a util function in the SpinButton package.\nconst lerp = (start: number, end: number, percent: number): number => start + (end - start) * percent;\n\n/**\n * Create the state required to render SpinButton.\n *\n * The returned state can be modified with hooks such as useSpinButtonStyles_unstable,\n * before being passed to renderSpinButton_unstable.\n *\n * @param props - props from this instance of SpinButton\n * @param ref - reference to root HTMLElement of SpinButton\n */\nexport const useSpinButton_unstable = (props: SpinButtonProps, ref: React.Ref<HTMLInputElement>): SpinButtonState => {\n const nativeProps = getPartitionedNativeProps({\n props,\n primarySlotTagName: 'input',\n excludedPropNames: ['defaultValue', 'max', 'min', 'onChange', 'size', 'value'],\n });\n\n const {\n value,\n displayValue,\n defaultValue,\n min,\n max,\n step = 1,\n stepPage = 1,\n precision: precisionFromProps,\n onChange,\n size = 'medium',\n appearance = 'outline',\n root,\n input,\n incrementButton,\n decrementButton,\n } = props;\n\n const precision = React.useMemo(() => {\n return precisionFromProps ?? Math.max(calculatePrecision(step), 0);\n }, [precisionFromProps, step]);\n\n const [currentValue, setCurrentValue] = useControllableState({\n state: value,\n defaultState: defaultValue,\n initialState: 0,\n });\n const [textValue, setTextValue] = React.useState(\n value !== undefined && displayValue !== undefined ? displayValue : String(currentValue),\n );\n const [spinState, setSpinState] = React.useState<SpinButtonSpinState>('rest');\n const [atBound, setAtBound] = React.useState<SpinButtonBounds>('none');\n\n const internalState = React.useRef<InternalState>({\n value: currentValue,\n spinState,\n spinTime: 0,\n spinDelay: DEFAULT_SPIN_DELAY_MS,\n });\n\n const state: SpinButtonState = {\n size,\n appearance,\n spinState,\n atBound,\n\n components: {\n root: 'span',\n input: 'input',\n incrementButton: 'button',\n decrementButton: 'button',\n },\n root: resolveShorthand(root, {\n required: true,\n defaultProps: nativeProps.root,\n }),\n input: resolveShorthand(input, {\n required: true,\n defaultProps: {\n ref,\n autoComplete: 'off',\n role: 'spinbutton',\n appearance: appearance,\n type: 'text',\n ...nativeProps.primary,\n },\n }),\n incrementButton: resolveShorthand(incrementButton, {\n required: true,\n defaultProps: {\n tabIndex: -1,\n children: <ChevronUp16Regular />,\n disabled: nativeProps.primary.disabled,\n 'aria-label': 'Increment value',\n },\n }),\n decrementButton: resolveShorthand(decrementButton, {\n required: true,\n defaultProps: {\n tabIndex: -1,\n children: <ChevronDown16Regular />,\n disabled: nativeProps.primary.disabled,\n 'aria-label': 'Decrement value',\n },\n }),\n };\n\n const [setStepTimeout, clearStepTimeout] = useTimeout();\n\n React.useEffect(() => {\n let newTextValue;\n if (value === null || currentValue === null) {\n newTextValue = displayValue ?? '';\n internalState.current.value = null;\n setAtBound('none');\n } else if (value !== undefined) {\n const roundedValue = precisionRound(value, precision);\n newTextValue = displayValue ?? String(roundedValue);\n internalState.current.value = roundedValue;\n setAtBound(getBound(roundedValue, min, max));\n } else {\n const roundedValue = precisionRound(currentValue, precision);\n newTextValue = String(roundedValue);\n internalState.current.value = roundedValue;\n setAtBound(getBound(roundedValue, min, max));\n }\n setTextValue(newTextValue);\n }, [value, displayValue, currentValue, precision, setAtBound, min, max]);\n\n const handleInputChange = (e: React.ChangeEvent<HTMLInputElement>) => {\n if (!internalState.current.previousTextValue) {\n internalState.current.previousTextValue = textValue;\n }\n\n const newValue = e.target.value;\n setTextValue(newValue);\n };\n\n const stepValue = (e: SpinButtonChangeEvent, direction: 'up' | 'down' | 'upPage' | 'downPage') => {\n const val = internalState.current.value;\n const dir = direction === 'up' || direction === 'upPage' ? 1 : -1;\n const stepSize = direction === 'upPage' || direction === 'downPage' ? stepPage : step;\n\n if (val === null) {\n const stepStart = min === undefined ? 0 : min;\n const nullStep = clamp(stepStart + stepSize * dir, min, max);\n commit(e, nullStep);\n return;\n }\n\n let newValue = val + stepSize * dir;\n if (!Number.isNaN(newValue)) {\n newValue = clamp(newValue, min, max);\n }\n\n commit(e, newValue);\n\n if (internalState.current.spinState !== 'rest') {\n setStepTimeout(() => {\n // Ease the step speed a bit\n internalState.current.spinTime += internalState.current.spinDelay;\n internalState.current.spinDelay = lerp(\n DEFAULT_SPIN_DELAY_MS,\n MIN_SPIN_DELAY_MS,\n internalState.current.spinTime / MAX_SPIN_TIME_MS,\n );\n stepValue(e, direction);\n }, internalState.current.spinDelay);\n }\n };\n\n const handleIncrementMouseDown = (e: React.MouseEvent<HTMLButtonElement>) => {\n internalState.current.spinState = 'up';\n stepValue(e, 'up');\n };\n\n const handleDecrementMouseDown = (e: React.MouseEvent<HTMLButtonElement>) => {\n internalState.current.spinState = 'down';\n stepValue(e, 'down');\n };\n\n const handleStepMouseUpOrLeave = (e: React.MouseEvent<HTMLButtonElement>) => {\n clearStepTimeout();\n internalState.current.spinState = 'rest';\n internalState.current.spinDelay = DEFAULT_SPIN_DELAY_MS;\n internalState.current.spinTime = 0;\n };\n\n const handleBlur = (e: React.FocusEvent<HTMLInputElement>) => {\n commit(e, currentValue, textValue);\n internalState.current.previousTextValue = undefined;\n };\n\n const handleKeyDown = (e: React.KeyboardEvent<HTMLInputElement>) => {\n if (e.key === Keys.ArrowUp) {\n stepValue(e, 'up');\n setSpinState('up');\n } else if (e.key === Keys.ArrowDown) {\n stepValue(e, 'down');\n setSpinState('down');\n } else if (e.key === Keys.PageUp) {\n e.preventDefault();\n stepValue(e, 'upPage');\n setSpinState('up');\n } else if (e.key === Keys.PageDown) {\n e.preventDefault();\n stepValue(e, 'downPage');\n setSpinState('down');\n } else if (!e.shiftKey && e.key === Keys.Home && min !== undefined) {\n commit(e, min);\n setSpinState('down');\n } else if (!e.shiftKey && e.key === Keys.End && max !== undefined) {\n commit(e, max);\n setSpinState('up');\n } else if (e.key === Keys.Enter) {\n commit(e, currentValue, textValue);\n internalState.current.previousTextValue = undefined;\n setSpinState('rest');\n } else if (e.key === Keys.Escape) {\n if (internalState.current.previousTextValue) {\n setTextValue(internalState.current.previousTextValue);\n internalState.current.previousTextValue = undefined;\n }\n setSpinState('rest');\n } else {\n setSpinState('rest');\n }\n };\n\n const handleKeyUp = (e: React.KeyboardEvent<HTMLInputElement>) => {\n setSpinState('rest');\n };\n\n const commit = (e: SpinButtonChangeEvent, newValue?: number | null, newDisplayValue?: string) => {\n const valueChanged = newValue !== undefined && currentValue !== newValue;\n const displayValueChanged =\n newDisplayValue !== undefined &&\n internalState.current.previousTextValue !== undefined &&\n internalState.current.previousTextValue !== newDisplayValue;\n\n let roundedValue;\n if (valueChanged) {\n roundedValue = precisionRound(newValue!, precision);\n setCurrentValue(roundedValue);\n }\n\n if (valueChanged || displayValueChanged) {\n onChange?.(e, { value: roundedValue, displayValue: newDisplayValue });\n }\n };\n\n state.input.value = textValue;\n state.input['aria-valuemin'] = min;\n state.input['aria-valuemax'] = max;\n state.input['aria-valuenow'] = currentValue ?? undefined;\n state.input['aria-valuetext'] = state.input['aria-valuetext'] ?? ((value !== undefined && displayValue) || undefined);\n state.input.onChange = useMergedEventCallbacks(state.input.onChange, handleInputChange);\n state.input.onBlur = useMergedEventCallbacks(state.input.onBlur, handleBlur);\n state.input.onKeyDown = useMergedEventCallbacks(state.input.onKeyDown, handleKeyDown);\n state.input.onKeyUp = useMergedEventCallbacks(state.input.onKeyUp, handleKeyUp);\n\n state.incrementButton.onMouseDown = useMergedEventCallbacks(\n handleIncrementMouseDown,\n state.incrementButton.onMouseDown,\n );\n state.incrementButton.onMouseUp = useMergedEventCallbacks(state.incrementButton.onMouseUp, handleStepMouseUpOrLeave);\n state.incrementButton.onMouseLeave = useMergedEventCallbacks(\n state.incrementButton.onMouseLeave,\n handleStepMouseUpOrLeave,\n );\n\n state.decrementButton.onMouseDown = useMergedEventCallbacks(\n handleDecrementMouseDown,\n state.decrementButton.onMouseDown,\n );\n state.decrementButton.onMouseUp = useMergedEventCallbacks(state.decrementButton.onMouseUp, handleStepMouseUpOrLeave);\n state.decrementButton.onMouseLeave = useMergedEventCallbacks(\n state.decrementButton.onMouseLeave,\n handleStepMouseUpOrLeave,\n );\n\n return state;\n};\n"],"sourceRoot":"../src/"}
1
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* as React from 'react';\nimport {\n getPartitionedNativeProps,\n resolveShorthand,\n useControllableState,\n useMergedEventCallbacks,\n useTimeout,\n} from '@fluentui/react-utilities';\nimport * as Keys from '@fluentui/keyboard-keys';\nimport {\n SpinButtonProps,\n SpinButtonState,\n SpinButtonSpinState,\n SpinButtonChangeEvent,\n SpinButtonBounds,\n} from './SpinButton.types';\nimport { calculatePrecision, precisionRound, getBound, clamp } from '../../utils/index';\nimport { ChevronUp16Regular, ChevronDown16Regular } from '@fluentui/react-icons';\n\ntype InternalState = {\n value: number | null;\n spinState: SpinButtonSpinState;\n spinTime: number;\n spinDelay: number;\n previousTextValue?: string;\n};\n\nconst DEFAULT_SPIN_DELAY_MS = 150;\nconst MIN_SPIN_DELAY_MS = 80;\nconst MAX_SPIN_TIME_MS = 1000;\n\n// This is here to give an ease the mouse held down case.\n// Exact easing it to be defined. Once it is we'll likely\n// pull this out into a util function in the SpinButton package.\nconst lerp = (start: number, end: number, percent: number): number => start + (end - start) * percent;\n\n/**\n * Create the state required to render SpinButton.\n *\n * The returned state can be modified with hooks such as useSpinButtonStyles_unstable,\n * before being passed to renderSpinButton_unstable.\n *\n * @param props - props from this instance of SpinButton\n * @param ref - reference to root HTMLElement of SpinButton\n */\nexport const useSpinButton_unstable = (props: SpinButtonProps, ref: React.Ref<HTMLInputElement>): SpinButtonState => {\n const nativeProps = getPartitionedNativeProps({\n props,\n primarySlotTagName: 'input',\n excludedPropNames: ['defaultValue', 'max', 'min', 'onChange', 'size', 'value'],\n });\n\n const {\n value,\n displayValue,\n defaultValue,\n min,\n max,\n step = 1,\n stepPage = 1,\n precision: precisionFromProps,\n onChange,\n size = 'medium',\n appearance = 'outline',\n root,\n input,\n incrementButton,\n decrementButton,\n } = props;\n\n const precision = React.useMemo(() => {\n return precisionFromProps ?? Math.max(calculatePrecision(step), 0);\n }, [precisionFromProps, step]);\n\n const [currentValue, setCurrentValue] = useControllableState({\n state: value,\n defaultState: defaultValue,\n initialState: 0,\n });\n const [textValue, setTextValue] = React.useState(\n value !== undefined && displayValue !== undefined ? displayValue : String(currentValue),\n );\n const [spinState, setSpinState] = React.useState<SpinButtonSpinState>('rest');\n const [atBound, setAtBound] = React.useState<SpinButtonBounds>('none');\n\n const internalState = React.useRef<InternalState>({\n value: currentValue,\n spinState,\n spinTime: 0,\n spinDelay: DEFAULT_SPIN_DELAY_MS,\n });\n\n const state: SpinButtonState = {\n size,\n appearance,\n spinState,\n atBound,\n\n components: {\n root: 'span',\n input: 'input',\n incrementButton: 'button',\n decrementButton: 'button',\n },\n root: resolveShorthand(root, {\n required: true,\n defaultProps: nativeProps.root,\n }),\n input: resolveShorthand(input, {\n required: true,\n defaultProps: {\n ref,\n autoComplete: 'off',\n role: 'spinbutton',\n appearance: appearance,\n type: 'text',\n ...nativeProps.primary,\n },\n }),\n incrementButton: resolveShorthand(incrementButton, {\n required: true,\n defaultProps: {\n tabIndex: -1,\n children: <ChevronUp16Regular />,\n disabled: nativeProps.primary.disabled,\n 'aria-label': 'Increment value',\n type: 'button',\n },\n }),\n decrementButton: resolveShorthand(decrementButton, {\n required: true,\n defaultProps: {\n tabIndex: -1,\n children: <ChevronDown16Regular />,\n disabled: nativeProps.primary.disabled,\n 'aria-label': 'Decrement value',\n type: 'button',\n },\n }),\n };\n\n const [setStepTimeout, clearStepTimeout] = useTimeout();\n\n React.useEffect(() => {\n let newTextValue;\n if (value === null || currentValue === null) {\n newTextValue = displayValue ?? '';\n internalState.current.value = null;\n setAtBound('none');\n } else if (value !== undefined) {\n const roundedValue = precisionRound(value, precision);\n newTextValue = displayValue ?? String(roundedValue);\n internalState.current.value = roundedValue;\n setAtBound(getBound(roundedValue, min, max));\n } else {\n const roundedValue = precisionRound(currentValue, precision);\n newTextValue = String(roundedValue);\n internalState.current.value = roundedValue;\n setAtBound(getBound(roundedValue, min, max));\n }\n setTextValue(newTextValue);\n }, [value, displayValue, currentValue, precision, setAtBound, min, max]);\n\n const handleInputChange = (e: React.ChangeEvent<HTMLInputElement>) => {\n if (!internalState.current.previousTextValue) {\n internalState.current.previousTextValue = textValue;\n }\n\n const newValue = e.target.value;\n setTextValue(newValue);\n };\n\n const stepValue = (e: SpinButtonChangeEvent, direction: 'up' | 'down' | 'upPage' | 'downPage') => {\n const val = internalState.current.value;\n const dir = direction === 'up' || direction === 'upPage' ? 1 : -1;\n const stepSize = direction === 'upPage' || direction === 'downPage' ? stepPage : step;\n\n if (val === null) {\n const stepStart = min === undefined ? 0 : min;\n const nullStep = clamp(stepStart + stepSize * dir, min, max);\n commit(e, nullStep);\n return;\n }\n\n let newValue = val + stepSize * dir;\n if (!Number.isNaN(newValue)) {\n newValue = clamp(newValue, min, max);\n }\n\n commit(e, newValue);\n\n if (internalState.current.spinState !== 'rest') {\n setStepTimeout(() => {\n // Ease the step speed a bit\n internalState.current.spinTime += internalState.current.spinDelay;\n internalState.current.spinDelay = lerp(\n DEFAULT_SPIN_DELAY_MS,\n MIN_SPIN_DELAY_MS,\n internalState.current.spinTime / MAX_SPIN_TIME_MS,\n );\n stepValue(e, direction);\n }, internalState.current.spinDelay);\n }\n };\n\n const handleIncrementMouseDown = (e: React.MouseEvent<HTMLButtonElement>) => {\n internalState.current.spinState = 'up';\n stepValue(e, 'up');\n };\n\n const handleDecrementMouseDown = (e: React.MouseEvent<HTMLButtonElement>) => {\n internalState.current.spinState = 'down';\n stepValue(e, 'down');\n };\n\n const handleStepMouseUpOrLeave = (e: React.MouseEvent<HTMLButtonElement>) => {\n clearStepTimeout();\n internalState.current.spinState = 'rest';\n internalState.current.spinDelay = DEFAULT_SPIN_DELAY_MS;\n internalState.current.spinTime = 0;\n };\n\n const handleBlur = (e: React.FocusEvent<HTMLInputElement>) => {\n commit(e, currentValue, textValue);\n internalState.current.previousTextValue = undefined;\n };\n\n const handleKeyDown = (e: React.KeyboardEvent<HTMLInputElement>) => {\n if (e.key === Keys.ArrowUp) {\n stepValue(e, 'up');\n setSpinState('up');\n } else if (e.key === Keys.ArrowDown) {\n stepValue(e, 'down');\n setSpinState('down');\n } else if (e.key === Keys.PageUp) {\n e.preventDefault();\n stepValue(e, 'upPage');\n setSpinState('up');\n } else if (e.key === Keys.PageDown) {\n e.preventDefault();\n stepValue(e, 'downPage');\n setSpinState('down');\n } else if (!e.shiftKey && e.key === Keys.Home && min !== undefined) {\n commit(e, min);\n setSpinState('down');\n } else if (!e.shiftKey && e.key === Keys.End && max !== undefined) {\n commit(e, max);\n setSpinState('up');\n } else if (e.key === Keys.Enter) {\n commit(e, currentValue, textValue);\n internalState.current.previousTextValue = undefined;\n setSpinState('rest');\n } else if (e.key === Keys.Escape) {\n if (internalState.current.previousTextValue) {\n setTextValue(internalState.current.previousTextValue);\n internalState.current.previousTextValue = undefined;\n }\n setSpinState('rest');\n } else {\n setSpinState('rest');\n }\n };\n\n const handleKeyUp = (e: React.KeyboardEvent<HTMLInputElement>) => {\n setSpinState('rest');\n };\n\n const commit = (e: SpinButtonChangeEvent, newValue?: number | null, newDisplayValue?: string) => {\n const valueChanged = newValue !== undefined && currentValue !== newValue;\n const displayValueChanged =\n newDisplayValue !== undefined &&\n internalState.current.previousTextValue !== undefined &&\n internalState.current.previousTextValue !== newDisplayValue;\n\n let roundedValue;\n if (valueChanged) {\n roundedValue = precisionRound(newValue!, precision);\n setCurrentValue(roundedValue);\n }\n\n if (valueChanged || displayValueChanged) {\n onChange?.(e, { value: roundedValue, displayValue: newDisplayValue });\n }\n };\n\n state.input.value = textValue;\n state.input['aria-valuemin'] = min;\n state.input['aria-valuemax'] = max;\n state.input['aria-valuenow'] = currentValue ?? undefined;\n state.input['aria-valuetext'] = state.input['aria-valuetext'] ?? ((value !== undefined && displayValue) || undefined);\n state.input.onChange = useMergedEventCallbacks(state.input.onChange, handleInputChange);\n state.input.onBlur = useMergedEventCallbacks(state.input.onBlur, handleBlur);\n state.input.onKeyDown = useMergedEventCallbacks(state.input.onKeyDown, handleKeyDown);\n state.input.onKeyUp = useMergedEventCallbacks(state.input.onKeyUp, handleKeyUp);\n\n state.incrementButton.onMouseDown = useMergedEventCallbacks(\n handleIncrementMouseDown,\n state.incrementButton.onMouseDown,\n );\n state.incrementButton.onMouseUp = useMergedEventCallbacks(state.incrementButton.onMouseUp, handleStepMouseUpOrLeave);\n state.incrementButton.onMouseLeave = useMergedEventCallbacks(\n state.incrementButton.onMouseLeave,\n handleStepMouseUpOrLeave,\n );\n\n state.decrementButton.onMouseDown = useMergedEventCallbacks(\n handleDecrementMouseDown,\n state.decrementButton.onMouseDown,\n );\n state.decrementButton.onMouseUp = useMergedEventCallbacks(state.decrementButton.onMouseUp, handleStepMouseUpOrLeave);\n state.decrementButton.onMouseLeave = useMergedEventCallbacks(\n state.decrementButton.onMouseLeave,\n handleStepMouseUpOrLeave,\n );\n\n return state;\n};\n"],"sourceRoot":"../src/"}
@@ -147,7 +147,15 @@ const useRootStyles = /*#__PURE__*/__styles({
147
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  "d": [".fwk3njj{display:inline-grid;}", ".f1sr6ibj{grid-template-columns:1fr 24px;}", ".fio9c21{grid-template-rows:1fr 1fr;}", ".f1ufnopg{-webkit-column-gap:var(--spacingHorizontalXS);column-gap:var(--spacingHorizontalXS);}", ".f1sff6ri{row-gap:0;}", ".fhxju0i{padding-right:0;}", ".f1cnd47f{padding-left:0;}", ".f10pi13n{position:relative;}", ".fre7gi1{border-top-width:0;}", ".f1358rze{border-right-width:0;}", ".f1rvrf73{border-left-width:0;}", ".fqdk4by{border-bottom-width:0;}", ".f1ngn1p8{isolation:isolate;}", ".f1wl9k8s::before{content:\"\";}", ".fyl8oag::before{box-sizing:border-box;}", ".f1j7ml58::before{position:absolute;}", ".ffi060y::before{top:0;}", ".f1f351id::before{right:0;}", ".f1fzr1x6::before{left:0;}", ".fchca7p::before{bottom:0;}", ".f1pl9g23::before{border-bottom-right-radius:var(--borderRadiusMedium);}", ".f3orl67::before{border-bottom-left-radius:var(--borderRadiusMedium);}", ".f2gop1n::before{border-top-right-radius:var(--borderRadiusMedium);}", ".f11nyhth::before{border-top-left-radius:var(--borderRadiusMedium);}", ".fxuihnu::before{pointer-events:none;}", ".fzjygzn::before{z-index:10;}", ".f15yvnhg::after{right:0;}", ".f1n6gb5g::after{left:0;}", ".fo72kxq::after{bottom:0;}", ".f5yjgw6::after{z-index:20;}", ".f1fjh9ub::before{border-top-width:1px;}", ".ff9c942::before{border-right-width:1px;}", ".f6rdg5o::before{border-left-width:1px;}", ".fdw6hkg::before{border-bottom-width:1px;}", ".f163fonl::before{border-top-style:solid;}", ".f1yq6w5o::before{border-right-style:solid;}", ".f1jpmc5p::before{border-left-style:solid;}", ".f11yjt3y::before{border-bottom-style:solid;}", ".f10tv6oz::before{border-top-color:var(--colorNeutralStroke1);}", ".f16xp3sf::before{border-right-color:var(--colorNeutralStroke1);}", ".f1seuxxq::before{border-left-color:var(--colorNeutralStroke1);}", ".fchs65t::before{border-bottom-color:var(--colorNeutralStrokeAccessible);}", ".fw32bj::before{border-bottom-right-radius:0;}", ".fziivox::before{border-bottom-left-radius:0;}", ".feccbv4::before{border-top-right-radius:0;}", ".f1jqz70h::before{border-top-left-radius:0;}", ".f7dgwnz::before{border-top-color:var(--colorTransparentStroke);}", ".f1edeodt::before{border-right-color:var(--colorTransparentStroke);}", ".fszsv3f::before{border-left-color:var(--colorTransparentStroke);}", ".f1172wan::before{border-bottom-color:var(--colorTransparentStroke);}", ".f1a0lfh7::before{border-top-color:var(--colorNeutralStrokeDisabled);}", ".f1p2ejm6::before{border-right-color:var(--colorNeutralStrokeDisabled);}", ".fmzytvz::before{border-left-color:var(--colorNeutralStrokeDisabled);}", ".fas2e61::before{border-bottom-color:var(--colorNeutralStrokeDisabled);}", ".f1syzi09::before{border-bottom-color:var(--colorTransparentStrokeDisabled);}", ".fd35vam::before{border-top-color:var(--colorTransparentStrokeDisabled);}", ".f1n48vvu::before{border-right-color:var(--colorTransparentStrokeDisabled);}", ".f7wchoe::before{border-left-color:var(--colorTransparentStrokeDisabled);}"],
148
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  "h": [".f1w2y1rc:hover::before{border-top-color:var(--colorNeutralStroke1Hover);}", ".f1gofhvl:hover::before{border-right-color:var(--colorNeutralStroke1Hover);}", ".f18htlvq:hover::before{border-left-color:var(--colorNeutralStroke1Hover);}", ".ffcnd28:hover::before{border-bottom-color:var(--colorNeutralStrokeAccessibleHover);}", ".f1xqt08:hover,.f1xqt08:focus-within::before{border-top-color:var(--colorTransparentStrokeInteractive);}", ".fzt5lgo:hover,.fzt5lgo:focus-within::before{border-right-color:var(--colorTransparentStrokeInteractive);}", ".f8tv3r9:hover,.f8tv3r9:focus-within::before{border-left-color:var(--colorTransparentStrokeInteractive);}", ".fyhrops:hover,.fyhrops:focus-within::before{border-bottom-color:var(--colorTransparentStrokeInteractive);}"],
149
149
  "a": [".f6lmxco:active,.f6lmxco:focus-within::before{border-top-color:var(--colorNeutralStroke1Pressed);}", ".fcoc0mf:active,.fcoc0mf:focus-within::before{border-right-color:var(--colorNeutralStroke1Pressed);}", ".f15r4wkl:active,.f15r4wkl:focus-within::before{border-left-color:var(--colorNeutralStroke1Pressed);}", ".f1ipdth8:active,.f1ipdth8:focus-within::before{border-bottom-color:var(--colorNeutralStrokeAccessiblePressed);}"],
150
- "t": ["@media (forced-colors: active){.fg455y9{border-top-color:GrayText;}}", "@media (forced-colors: active){.f1rvyvqg{border-right-color:GrayText;}.f14g86mu{border-left-color:GrayText;}}", "@media (forced-colors: active){.f1cwzwz{border-bottom-color:GrayText;}}", "@media (forced-colors: active){.f14g86mu{border-left-color:GrayText;}.f1rvyvqg{border-right-color:GrayText;}}"]
150
+ "m": [["@media (forced-colors: active){.fg455y9{border-top-color:GrayText;}}", {
151
+ "m": "(forced-colors: active)"
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+ }], ["@media (forced-colors: active){.f1rvyvqg{border-right-color:GrayText;}.f14g86mu{border-left-color:GrayText;}}", {
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+ "m": "(forced-colors: active)"
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+ }], ["@media (forced-colors: active){.f1cwzwz{border-bottom-color:GrayText;}}", {
155
+ "m": "(forced-colors: active)"
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+ }], ["@media (forced-colors: active){.f14g86mu{border-left-color:GrayText;}.f1rvyvqg{border-right-color:GrayText;}}", {
157
+ "m": "(forced-colors: active)"
158
+ }]]
151
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  });
152
160
 
153
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  const useInputStyles = /*#__PURE__*/__styles({
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{ SlotClassNames } from '@fluentui/react-utilities';\nimport { makeStyles, mergeClasses, shorthands } from '@griffel/react';\nimport type { SpinButtonSlots, SpinButtonState } from './SpinButton.types';\nimport { tokens } from '@fluentui/react-theme';\nimport { useInputStyles_unstable } from '@fluentui/react-input';\n\nexport const spinButtonClassNames: SlotClassNames<SpinButtonSlots> = {\n root: 'fui-SpinButton',\n input: 'fui-SpinButton__input',\n incrementButton: 'fui-SpinButton__incrementButton',\n decrementButton: 'fui-SpinButton__decrementButton',\n};\n\nconst spinButtonExtraClassNames = {\n buttonActive: 'fui-SpinButton__button_active',\n};\n\nconst useRootStyles = makeStyles({\n base: {\n display: 'inline-grid',\n gridTemplateColumns: `1fr 24px`,\n gridTemplateRows: '1fr 1fr',\n columnGap: tokens.spacingHorizontalXS,\n rowGap: 0,\n paddingRight: 0,\n position: 'relative',\n // Remove the border styles from react-input\n ...shorthands.border('0'),\n isolation: 'isolate',\n\n // Apply border styles on the ::before pseudo element.\n // We cannot use ::after since react-input uses that\n // for the selector styles.\n // Using the pseudo element allows us to place the border\n // above content in the component which ensures the buttons\n // line up visually with the border as expected. Without this\n // there is a bit of a gap which can become very noticeable\n // at high zoom or when OS zoom levels are not divisible by 2\n // (e.g., 150% on Windows in Firefox)\n // This is most noticeable on the \"outline\" appearance which is\n // also the default so it feels worth the extra ceremony to get right.\n '::before': {\n content: '\"\"',\n boxSizing: 'border-box',\n position: 'absolute',\n top: 0,\n right: 0,\n bottom: 0,\n left: 0,\n ...shorthands.borderRadius(tokens.borderRadiusMedium),\n pointerEvents: 'none',\n zIndex: 10,\n },\n\n '::after': {\n right: 0,\n bottom: 0,\n left: 0,\n zIndex: 20,\n },\n },\n\n outline: {\n '::before': {\n ...shorthands.border('1px', 'solid', tokens.colorNeutralStroke1),\n borderBottomColor: tokens.colorNeutralStrokeAccessible,\n },\n },\n\n outlineInteractive: {\n ':hover': {\n '::before': {\n ...shorthands.borderColor(tokens.colorNeutralStroke1Hover),\n borderBottomColor: tokens.colorNeutralStrokeAccessibleHover,\n },\n },\n // DO NOT add a space between the selectors! It changes the behavior of make-styles.\n ':active,:focus-within': {\n '::before': {\n ...shorthands.borderColor(tokens.colorNeutralStroke1Pressed),\n borderBottomColor: tokens.colorNeutralStrokeAccessiblePressed,\n },\n },\n },\n\n underline: {\n '::before': {\n ...shorthands.borderRadius(0), // corners look strange if rounded\n ...shorthands.borderBottom('1px', 'solid', tokens.colorNeutralStrokeAccessible),\n },\n },\n\n underlineInteractive: {\n ':hover': {\n '::before': {\n borderBottomColor: tokens.colorNeutralStrokeAccessibleHover,\n },\n },\n // DO NOT add a space between the selectors! It changes the behavior of make-styles.\n ':active,:focus-within': {\n '::before': {\n borderBottomColor: tokens.colorNeutralStrokeAccessiblePressed,\n },\n },\n },\n\n filled: {\n '::before': {\n ...shorthands.border('1px', 'solid', tokens.colorTransparentStroke),\n },\n },\n\n filledInteractive: {\n // DO NOT add a space between the selectors! It changes the behavior of make-styles.\n ':hover,:focus-within': {\n '::before': {\n // also handles pressed border color (:active)\n ...shorthands.borderColor(tokens.colorTransparentStrokeInteractive),\n },\n },\n },\n\n disabled: {\n '@media (forced-colors: active)': {\n ...shorthands.borderColor('GrayText'),\n },\n },\n\n outlineDisabled: {\n '::before': {\n ...shorthands.border('1px', 'solid', tokens.colorNeutralStrokeDisabled),\n ...shorthands.borderRadius(tokens.borderRadiusMedium), // because underline doesn't usually have a radius\n },\n },\n\n underlineDisabled: {\n '::before': {\n ...shorthands.borderBottom('1px', 'solid', tokens.colorTransparentStrokeDisabled),\n },\n },\n\n filledDisabled: {\n '::before': {\n ...shorthands.border('1px', 'solid', tokens.colorTransparentStrokeDisabled),\n },\n },\n});\n\nconst useInputStyles = makeStyles({\n base: {\n gridColumnStart: '1',\n gridColumnEnd: '2',\n gridRowStart: '1',\n gridRowEnd: '3',\n outlineStyle: 'none',\n ...shorthands.padding(0),\n },\n});\n\nconst useButtonStyles = makeStyles({\n base: {\n display: 'inline-flex',\n width: '24px',\n alignItems: 'center',\n justifyContent: 'center',\n ...shorthands.border(0),\n position: 'absolute',\n\n outlineStyle: 'none',\n height: '100%',\n\n ':enabled:hover': {\n cursor: 'pointer',\n },\n\n ':active': {\n outlineStyle: 'none',\n },\n\n ':disabled': {\n cursor: 'not-allowed',\n },\n },\n\n incrementButton: {\n gridColumnStart: '2',\n gridColumnEnd: '3',\n gridRowStart: '1',\n gridRowEnd: '2',\n ...shorthands.borderRadius(0, tokens.borderRadiusMedium, 0, 0),\n },\n\n // TODO: revisit these padding numbers for aligning the icon.\n // Padding values aren't perfect.\n // The icon doesn't align perfectly with the Figma designs.\n // It's set in a 16x16px square but the artwork is inset from that\n // so I've had to compute the numbers by handle.\n // Additionally the design uses fractional values so these are\n // rounded to the nearest integer.\n incrementButtonSmall: {\n ...shorthands.padding('3px', '5px', '0px', '5px'),\n },\n\n incrementButtonMedium: {\n ...shorthands.padding('4px', '5px', '1px', '5px'),\n },\n\n decrementButton: {\n gridColumnStart: '2',\n gridColumnEnd: '3',\n gridRowStart: '2',\n gridRowEnd: '3',\n ...shorthands.borderRadius(0, 0, tokens.borderRadiusMedium, 0),\n },\n\n decrementButtonSmall: {\n ...shorthands.padding('0px', '5px', '3px', '5px'),\n },\n\n decrementButtonMedium: {\n ...shorthands.padding('1px', '5px', '4px', '5px'),\n },\n\n outline: {\n backgroundColor: 'transparent',\n color: tokens.colorNeutralForeground3,\n ':enabled': {\n ':hover': {\n color: tokens.colorNeutralForeground3Hover,\n backgroundColor: tokens.colorSubtleBackgroundHover,\n },\n ':active': {\n color: tokens.colorNeutralForeground3Pressed,\n backgroundColor: tokens.colorSubtleBackgroundPressed,\n },\n [`&.${spinButtonExtraClassNames.buttonActive}`]: {\n color: tokens.colorNeutralForeground3Pressed,\n backgroundColor: tokens.colorSubtleBackgroundPressed,\n },\n },\n ':disabled': {\n color: tokens.colorNeutralForegroundDisabled,\n },\n },\n\n underline: {\n backgroundColor: 'transparent',\n color: tokens.colorNeutralForeground3,\n ':enabled': {\n ':hover': {\n color: tokens.colorNeutralForeground3Hover,\n backgroundColor: tokens.colorSubtleBackgroundHover,\n },\n ':active': {\n color: tokens.colorNeutralForeground3Pressed,\n backgroundColor: tokens.colorSubtleBackgroundPressed,\n },\n [`&.${spinButtonExtraClassNames.buttonActive}`]: {\n color: tokens.colorNeutralForeground3Pressed,\n backgroundColor: tokens.colorSubtleBackgroundPressed,\n },\n },\n ':disabled': {\n color: tokens.colorNeutralForegroundDisabled,\n },\n },\n 'filled-darker': {\n backgroundColor: 'transparent',\n color: tokens.colorNeutralForeground3,\n\n ':enabled': {\n ':hover': {\n color: tokens.colorNeutralForeground3Hover,\n backgroundColor: tokens.colorNeutralBackground3Hover,\n },\n ':active': {\n color: tokens.colorNeutralForeground3Pressed,\n backgroundColor: tokens.colorNeutralBackground3Pressed,\n },\n [`&.${spinButtonExtraClassNames.buttonActive}`]: {\n color: tokens.colorNeutralForeground3Pressed,\n backgroundColor: tokens.colorNeutralBackground3Pressed,\n },\n },\n ':disabled': {\n color: tokens.colorNeutralForegroundDisabled,\n },\n },\n 'filled-lighter': {\n backgroundColor: 'transparent',\n color: tokens.colorNeutralForeground3,\n\n ':enabled': {\n ':hover': {\n color: tokens.colorNeutralForeground3Hover,\n backgroundColor: tokens.colorNeutralBackground1Hover,\n },\n [`:active,&.${spinButtonExtraClassNames.buttonActive}`]: {\n color: tokens.colorNeutralForeground3Pressed,\n backgroundColor: tokens.colorNeutralBackground1Pressed,\n },\n },\n ':disabled': {\n color: tokens.colorNeutralForegroundDisabled,\n },\n },\n});\n\n// Cannot just disable button as they need to remain\n// exposed to ATs like screen readers.\nconst useButtonDisabledStyles = makeStyles({\n base: {\n cursor: 'not-allowed',\n\n ':hover': {\n cursor: 'not-allowed',\n },\n },\n\n outline: {\n color: tokens.colorNeutralForegroundDisabled,\n ':enabled': {\n ':hover': {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n ':active': {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n [`&.${spinButtonExtraClassNames.buttonActive}`]: {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n },\n },\n\n underline: {\n color: tokens.colorNeutralForegroundDisabled,\n ':enabled': {\n ':hover': {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n ':active': {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n [`&.${spinButtonExtraClassNames.buttonActive}`]: {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n },\n },\n\n 'filled-darker': {\n color: tokens.colorNeutralForegroundDisabled,\n ':enabled': {\n ':hover': {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n ':active': {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n [`&.${spinButtonExtraClassNames.buttonActive}`]: {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n },\n },\n\n 'filled-lighter': {\n color: tokens.colorNeutralForegroundDisabled,\n ':enabled': {\n ':hover': {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n ':active': {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n [`&.${spinButtonExtraClassNames.buttonActive}`]: {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n },\n },\n});\n\n/**\n * Apply styling to the SpinButton slots based on the state\n */\nexport const useSpinButtonStyles_unstable = (state: SpinButtonState): SpinButtonState => {\n const { appearance, atBound, size } = state;\n const disabled = state.input.disabled;\n const filled = appearance.startsWith('filled');\n\n const rootStyles = useRootStyles();\n const buttonStyles = useButtonStyles();\n const buttonDisabledStyles = useButtonDisabledStyles();\n const inputStyles = useInputStyles();\n\n // Grab the root className here so we can be sure to merge is last\n const rootClassName = state.root.className;\n state.root.className = undefined;\n // Reuse react-input's styles without re-using the Input component.\n useInputStyles_unstable({\n size,\n appearance,\n input: state.input,\n root: state.root,\n components: {\n root: 'span',\n input: 'input',\n contentBefore: 'span',\n contentAfter: 'span',\n },\n });\n\n state.root.className = mergeClasses(\n state.root.className, // Get the classes from useInputStyles_unstable\n spinButtonClassNames.root,\n rootStyles.base,\n appearance === 'outline' && rootStyles.outline,\n appearance === 'underline' && rootStyles.underline,\n filled && rootStyles.filled,\n !disabled && appearance === 'outline' && rootStyles.outlineInteractive,\n !disabled && appearance === 'underline' && rootStyles.underlineInteractive,\n !disabled && filled && rootStyles.filledInteractive,\n disabled && rootStyles.disabled,\n disabled && appearance === 'outline' && rootStyles.outlineDisabled,\n disabled && appearance === 'underline' && rootStyles.underlineDisabled,\n disabled && filled && rootStyles.filledDisabled,\n rootClassName, // Make sure any original class name is applied last\n );\n\n state.incrementButton.className = mergeClasses(\n spinButtonClassNames.incrementButton,\n state.spinState === 'up' && `${spinButtonExtraClassNames.buttonActive}`,\n buttonStyles.base,\n buttonStyles.incrementButton,\n buttonStyles[appearance],\n size === 'small' ? buttonStyles.incrementButtonSmall : buttonStyles.incrementButtonMedium,\n (atBound === 'max' || atBound === 'both') && buttonDisabledStyles.base,\n (atBound === 'max' || atBound === 'both') && buttonDisabledStyles[appearance],\n state.incrementButton.className,\n );\n state.decrementButton.className = mergeClasses(\n spinButtonClassNames.decrementButton,\n state.spinState === 'down' && `${spinButtonExtraClassNames.buttonActive}`,\n buttonStyles.base,\n buttonStyles.decrementButton,\n buttonStyles[appearance],\n size === 'small' ? buttonStyles.decrementButtonSmall : buttonStyles.decrementButtonMedium,\n (atBound === 'min' || atBound === 'both') && buttonDisabledStyles.base,\n (atBound === 'min' || atBound === 'both') && buttonDisabledStyles[appearance],\n state.decrementButton.className,\n );\n\n state.input.className = mergeClasses(spinButtonClassNames.input, state.input.className, inputStyles.base);\n\n return state;\n};\n"],"sourceRoot":"../src/"}
1
+ 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{ SlotClassNames } from '@fluentui/react-utilities';\nimport { makeStyles, mergeClasses, shorthands } from '@griffel/react';\nimport type { SpinButtonSlots, SpinButtonState } from './SpinButton.types';\nimport { tokens } from '@fluentui/react-theme';\nimport { useInputStyles_unstable } from '@fluentui/react-input';\n\nexport const spinButtonClassNames: SlotClassNames<SpinButtonSlots> = {\n root: 'fui-SpinButton',\n input: 'fui-SpinButton__input',\n incrementButton: 'fui-SpinButton__incrementButton',\n decrementButton: 'fui-SpinButton__decrementButton',\n};\n\nconst spinButtonExtraClassNames = {\n buttonActive: 'fui-SpinButton__button_active',\n};\n\nconst useRootStyles = makeStyles({\n base: {\n display: 'inline-grid',\n gridTemplateColumns: `1fr 24px`,\n gridTemplateRows: '1fr 1fr',\n columnGap: tokens.spacingHorizontalXS,\n rowGap: 0,\n paddingRight: 0,\n position: 'relative',\n // Remove the border styles from react-input\n ...shorthands.border('0'),\n isolation: 'isolate',\n\n // Apply border styles on the ::before pseudo element.\n // We cannot use ::after since react-input uses that\n // for the selector styles.\n // Using the pseudo element allows us to place the border\n // above content in the component which ensures the buttons\n // line up visually with the border as expected. Without this\n // there is a bit of a gap which can become very noticeable\n // at high zoom or when OS zoom levels are not divisible by 2\n // (e.g., 150% on Windows in Firefox)\n // This is most noticeable on the \"outline\" appearance which is\n // also the default so it feels worth the extra ceremony to get right.\n '::before': {\n content: '\"\"',\n boxSizing: 'border-box',\n position: 'absolute',\n top: 0,\n right: 0,\n bottom: 0,\n left: 0,\n ...shorthands.borderRadius(tokens.borderRadiusMedium),\n pointerEvents: 'none',\n zIndex: 10,\n },\n\n '::after': {\n right: 0,\n bottom: 0,\n left: 0,\n zIndex: 20,\n },\n },\n\n outline: {\n '::before': {\n ...shorthands.border('1px', 'solid', tokens.colorNeutralStroke1),\n borderBottomColor: tokens.colorNeutralStrokeAccessible,\n },\n },\n\n outlineInteractive: {\n ':hover': {\n '::before': {\n ...shorthands.borderColor(tokens.colorNeutralStroke1Hover),\n borderBottomColor: tokens.colorNeutralStrokeAccessibleHover,\n },\n },\n // DO NOT add a space between the selectors! It changes the behavior of make-styles.\n ':active,:focus-within': {\n '::before': {\n ...shorthands.borderColor(tokens.colorNeutralStroke1Pressed),\n borderBottomColor: tokens.colorNeutralStrokeAccessiblePressed,\n },\n },\n },\n\n underline: {\n '::before': {\n ...shorthands.borderRadius(0), // corners look strange if rounded\n ...shorthands.borderBottom('1px', 'solid', tokens.colorNeutralStrokeAccessible),\n },\n },\n\n underlineInteractive: {\n ':hover': {\n '::before': {\n borderBottomColor: tokens.colorNeutralStrokeAccessibleHover,\n },\n },\n // DO NOT add a space between the selectors! It changes the behavior of make-styles.\n ':active,:focus-within': {\n '::before': {\n borderBottomColor: tokens.colorNeutralStrokeAccessiblePressed,\n },\n },\n },\n\n filled: {\n '::before': {\n ...shorthands.border('1px', 'solid', tokens.colorTransparentStroke),\n },\n },\n\n filledInteractive: {\n // DO NOT add a space between the selectors! It changes the behavior of make-styles.\n ':hover,:focus-within': {\n '::before': {\n // also handles pressed border color (:active)\n ...shorthands.borderColor(tokens.colorTransparentStrokeInteractive),\n },\n },\n },\n\n disabled: {\n '@media (forced-colors: active)': {\n ...shorthands.borderColor('GrayText'),\n },\n },\n\n outlineDisabled: {\n '::before': {\n ...shorthands.border('1px', 'solid', tokens.colorNeutralStrokeDisabled),\n ...shorthands.borderRadius(tokens.borderRadiusMedium), // because underline doesn't usually have a radius\n },\n },\n\n underlineDisabled: {\n '::before': {\n ...shorthands.borderBottom('1px', 'solid', tokens.colorTransparentStrokeDisabled),\n },\n },\n\n filledDisabled: {\n '::before': {\n ...shorthands.border('1px', 'solid', tokens.colorTransparentStrokeDisabled),\n },\n },\n});\n\nconst useInputStyles = makeStyles({\n base: {\n gridColumnStart: '1',\n gridColumnEnd: '2',\n gridRowStart: '1',\n gridRowEnd: '3',\n outlineStyle: 'none',\n ...shorthands.padding(0),\n },\n});\n\nconst useButtonStyles = makeStyles({\n base: {\n display: 'inline-flex',\n width: '24px',\n alignItems: 'center',\n justifyContent: 'center',\n ...shorthands.border(0),\n position: 'absolute',\n\n outlineStyle: 'none',\n height: '100%',\n\n ':enabled:hover': {\n cursor: 'pointer',\n },\n\n ':active': {\n outlineStyle: 'none',\n },\n\n ':disabled': {\n cursor: 'not-allowed',\n },\n },\n\n incrementButton: {\n gridColumnStart: '2',\n gridColumnEnd: '3',\n gridRowStart: '1',\n gridRowEnd: '2',\n ...shorthands.borderRadius(0, tokens.borderRadiusMedium, 0, 0),\n },\n\n // TODO: revisit these padding numbers for aligning the icon.\n // Padding values aren't perfect.\n // The icon doesn't align perfectly with the Figma designs.\n // It's set in a 16x16px square but the artwork is inset from that\n // so I've had to compute the numbers by handle.\n // Additionally the design uses fractional values so these are\n // rounded to the nearest integer.\n incrementButtonSmall: {\n ...shorthands.padding('3px', '5px', '0px', '5px'),\n },\n\n incrementButtonMedium: {\n ...shorthands.padding('4px', '5px', '1px', '5px'),\n },\n\n decrementButton: {\n gridColumnStart: '2',\n gridColumnEnd: '3',\n gridRowStart: '2',\n gridRowEnd: '3',\n ...shorthands.borderRadius(0, 0, tokens.borderRadiusMedium, 0),\n },\n\n decrementButtonSmall: {\n ...shorthands.padding('0px', '5px', '3px', '5px'),\n },\n\n decrementButtonMedium: {\n ...shorthands.padding('1px', '5px', '4px', '5px'),\n },\n\n outline: {\n backgroundColor: 'transparent',\n color: tokens.colorNeutralForeground3,\n ':enabled': {\n ':hover': {\n color: tokens.colorNeutralForeground3Hover,\n backgroundColor: tokens.colorSubtleBackgroundHover,\n },\n ':active': {\n color: tokens.colorNeutralForeground3Pressed,\n backgroundColor: tokens.colorSubtleBackgroundPressed,\n },\n [`&.${spinButtonExtraClassNames.buttonActive}`]: {\n color: tokens.colorNeutralForeground3Pressed,\n backgroundColor: tokens.colorSubtleBackgroundPressed,\n },\n },\n ':disabled': {\n color: tokens.colorNeutralForegroundDisabled,\n },\n },\n\n underline: {\n backgroundColor: 'transparent',\n color: tokens.colorNeutralForeground3,\n ':enabled': {\n ':hover': {\n color: tokens.colorNeutralForeground3Hover,\n backgroundColor: tokens.colorSubtleBackgroundHover,\n },\n ':active': {\n color: tokens.colorNeutralForeground3Pressed,\n backgroundColor: tokens.colorSubtleBackgroundPressed,\n },\n [`&.${spinButtonExtraClassNames.buttonActive}`]: {\n color: tokens.colorNeutralForeground3Pressed,\n backgroundColor: tokens.colorSubtleBackgroundPressed,\n },\n },\n ':disabled': {\n color: tokens.colorNeutralForegroundDisabled,\n },\n },\n 'filled-darker': {\n backgroundColor: 'transparent',\n color: tokens.colorNeutralForeground3,\n\n ':enabled': {\n ':hover': {\n color: tokens.colorNeutralForeground3Hover,\n backgroundColor: tokens.colorNeutralBackground3Hover,\n },\n ':active': {\n color: tokens.colorNeutralForeground3Pressed,\n backgroundColor: tokens.colorNeutralBackground3Pressed,\n },\n [`&.${spinButtonExtraClassNames.buttonActive}`]: {\n color: tokens.colorNeutralForeground3Pressed,\n backgroundColor: tokens.colorNeutralBackground3Pressed,\n },\n },\n ':disabled': {\n color: tokens.colorNeutralForegroundDisabled,\n },\n },\n 'filled-lighter': {\n backgroundColor: 'transparent',\n color: tokens.colorNeutralForeground3,\n\n ':enabled': {\n ':hover': {\n color: tokens.colorNeutralForeground3Hover,\n backgroundColor: tokens.colorNeutralBackground1Hover,\n },\n [`:active,&.${spinButtonExtraClassNames.buttonActive}`]: {\n color: tokens.colorNeutralForeground3Pressed,\n backgroundColor: tokens.colorNeutralBackground1Pressed,\n },\n },\n ':disabled': {\n color: tokens.colorNeutralForegroundDisabled,\n },\n },\n});\n\n// Cannot just disable button as they need to remain\n// exposed to ATs like screen readers.\nconst useButtonDisabledStyles = makeStyles({\n base: {\n cursor: 'not-allowed',\n\n ':hover': {\n cursor: 'not-allowed',\n },\n },\n\n outline: {\n color: tokens.colorNeutralForegroundDisabled,\n ':enabled': {\n ':hover': {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n ':active': {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n [`&.${spinButtonExtraClassNames.buttonActive}`]: {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n },\n },\n\n underline: {\n color: tokens.colorNeutralForegroundDisabled,\n ':enabled': {\n ':hover': {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n ':active': {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n [`&.${spinButtonExtraClassNames.buttonActive}`]: {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n },\n },\n\n 'filled-darker': {\n color: tokens.colorNeutralForegroundDisabled,\n ':enabled': {\n ':hover': {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n ':active': {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n [`&.${spinButtonExtraClassNames.buttonActive}`]: {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n },\n },\n\n 'filled-lighter': {\n color: tokens.colorNeutralForegroundDisabled,\n ':enabled': {\n ':hover': {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n ':active': {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n [`&.${spinButtonExtraClassNames.buttonActive}`]: {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n },\n },\n});\n\n/**\n * Apply styling to the SpinButton slots based on the state\n */\nexport const useSpinButtonStyles_unstable = (state: SpinButtonState): SpinButtonState => {\n const { appearance, atBound, size } = state;\n const disabled = state.input.disabled;\n const filled = appearance.startsWith('filled');\n\n const rootStyles = useRootStyles();\n const buttonStyles = useButtonStyles();\n const buttonDisabledStyles = useButtonDisabledStyles();\n const inputStyles = useInputStyles();\n\n // Grab the root className here so we can be sure to merge is last\n const rootClassName = state.root.className;\n state.root.className = undefined;\n // Reuse react-input's styles without re-using the Input component.\n useInputStyles_unstable({\n size,\n appearance,\n input: state.input,\n root: state.root,\n components: {\n root: 'span',\n input: 'input',\n contentBefore: 'span',\n contentAfter: 'span',\n },\n });\n\n state.root.className = mergeClasses(\n state.root.className, // Get the classes from useInputStyles_unstable\n spinButtonClassNames.root,\n rootStyles.base,\n appearance === 'outline' && rootStyles.outline,\n appearance === 'underline' && rootStyles.underline,\n filled && rootStyles.filled,\n !disabled && appearance === 'outline' && rootStyles.outlineInteractive,\n !disabled && appearance === 'underline' && rootStyles.underlineInteractive,\n !disabled && filled && rootStyles.filledInteractive,\n disabled && rootStyles.disabled,\n disabled && appearance === 'outline' && rootStyles.outlineDisabled,\n disabled && appearance === 'underline' && rootStyles.underlineDisabled,\n disabled && filled && rootStyles.filledDisabled,\n rootClassName, // Make sure any original class name is applied last\n );\n\n state.incrementButton.className = mergeClasses(\n spinButtonClassNames.incrementButton,\n state.spinState === 'up' && `${spinButtonExtraClassNames.buttonActive}`,\n buttonStyles.base,\n buttonStyles.incrementButton,\n buttonStyles[appearance],\n size === 'small' ? buttonStyles.incrementButtonSmall : buttonStyles.incrementButtonMedium,\n (atBound === 'max' || atBound === 'both') && buttonDisabledStyles.base,\n (atBound === 'max' || atBound === 'both') && buttonDisabledStyles[appearance],\n state.incrementButton.className,\n );\n state.decrementButton.className = mergeClasses(\n spinButtonClassNames.decrementButton,\n state.spinState === 'down' && `${spinButtonExtraClassNames.buttonActive}`,\n buttonStyles.base,\n buttonStyles.decrementButton,\n buttonStyles[appearance],\n size === 'small' ? buttonStyles.decrementButtonSmall : buttonStyles.decrementButtonMedium,\n (atBound === 'min' || atBound === 'both') && buttonDisabledStyles.base,\n (atBound === 'min' || atBound === 'both') && buttonDisabledStyles[appearance],\n state.decrementButton.className,\n );\n\n state.input.className = mergeClasses(spinButtonClassNames.input, state.input.className, inputStyles.base);\n\n return state;\n};\n"],"sourceRoot":"../src/"}
@@ -1 +1 @@
1
- {"version":3,"sources":["utils/clamp.ts"],"names":[],"mappings":"AAAA,OAAO,MAAM,KAAK,GAAG,CAAC,KAAD,EAAgB,GAAhB,EAA8B,GAA9B,KAAsD;AACzE,MAAI,SAAS,GAAG,KAAhB;;AACA,MAAI,GAAG,KAAK,SAAZ,EAAuB;AACrB,QAAI,GAAG,KAAK,SAAR,IAAqB,GAAG,GAAG,GAA/B,EAAoC;AAClC,YAAM,KAAK,GAAG,IAAI,KAAJ,EAAd;;AACA,UAAI,OAAO,CAAC,GAAR,CAAY,QAAZ,KAAyB,YAA7B,EAA2C;AACzC;AACA,QAAA,OAAO,CAAC,KAAR,CACE,CACE,gBAAgB,GAAG,kCAAkC,GAAG,IAD1D,EAEE,4CAFF,EAGE,oBAAoB,KAAK,IAH3B,EAIE,KAAK,CAAC,KAJR,EAKE,IALF,EADF;AAQD;;AACD,aAAO,KAAP;AACD;;AAED,IAAA,SAAS,GAAG,IAAI,CAAC,GAAL,CAAS,GAAT,EAAc,SAAd,CAAZ;AACD;;AAED,MAAI,GAAG,KAAK,SAAZ,EAAuB;AACrB,IAAA,SAAS,GAAG,IAAI,CAAC,GAAL,CAAS,GAAT,EAAc,SAAd,CAAZ;AACD;;AAED,SAAO,SAAP;AACD,CA3BM","sourcesContent":["export const clamp = (value: number, min?: number, max?: number): number => {\n let nextValue = value;\n if (min !== undefined) {\n if (max !== undefined && min > max) {\n const error = new Error();\n if (process.env.NODE_ENV !== 'production') {\n // eslint-disable-next-line no-console\n console.error(\n [\n `\"min\" value \"${min}\" is greater than \"max\" value \"${max}\".`,\n '\"min\" must be less than or equal to \"max\".',\n `Returning value \"${value}\".`,\n error.stack,\n ].join(),\n );\n }\n return value;\n }\n\n nextValue = Math.max(min, nextValue);\n }\n\n if (max !== undefined) {\n nextValue = Math.min(max, nextValue);\n }\n\n return nextValue;\n};\n"],"sourceRoot":"../src/"}
1
+ {"version":3,"sources":["utils/clamp.ts"],"names":[],"mappings":"AAAA,OAAO,MAAM,KAAK,GAAG,CAAC,KAAD,EAAgB,GAAhB,EAA8B,GAA9B,KAAsD;EACzE,IAAI,SAAS,GAAG,KAAhB;;EACA,IAAI,GAAG,KAAK,SAAZ,EAAuB;IACrB,IAAI,GAAG,KAAK,SAAR,IAAqB,GAAG,GAAG,GAA/B,EAAoC;MAClC,MAAM,KAAK,GAAG,IAAI,KAAJ,EAAd;;MACA,IAAI,OAAO,CAAC,GAAR,CAAY,QAAZ,KAAyB,YAA7B,EAA2C;QACzC;QACA,OAAO,CAAC,KAAR,CACE,CACE,gBAAgB,GAAG,kCAAkC,GAAG,IAD1D,EAEE,4CAFF,EAGE,oBAAoB,KAAK,IAH3B,EAIE,KAAK,CAAC,KAJR,EAKE,IALF,EADF;MAQD;;MACD,OAAO,KAAP;IACD;;IAED,SAAS,GAAG,IAAI,CAAC,GAAL,CAAS,GAAT,EAAc,SAAd,CAAZ;EACD;;EAED,IAAI,GAAG,KAAK,SAAZ,EAAuB;IACrB,SAAS,GAAG,IAAI,CAAC,GAAL,CAAS,GAAT,EAAc,SAAd,CAAZ;EACD;;EAED,OAAO,SAAP;AACD,CA3BM","sourcesContent":["export const clamp = (value: number, min?: number, max?: number): number => {\n let nextValue = value;\n if (min !== undefined) {\n if (max !== undefined && min > max) {\n const error = new Error();\n if (process.env.NODE_ENV !== 'production') {\n // eslint-disable-next-line no-console\n console.error(\n [\n `\"min\" value \"${min}\" is greater than \"max\" value \"${max}\".`,\n '\"min\" must be less than or equal to \"max\".',\n `Returning value \"${value}\".`,\n error.stack,\n ].join(),\n );\n }\n return value;\n }\n\n nextValue = Math.max(min, nextValue);\n }\n\n if (max !== undefined) {\n nextValue = Math.min(max, nextValue);\n }\n\n return nextValue;\n};\n"],"sourceRoot":"../src/"}
@@ -1 +1 @@
1
- {"version":3,"sources":["utils/getBound.ts"],"names":[],"mappings":"AAEA,OAAO,MAAM,QAAQ,GAAG,CAAC,KAAD,EAAgB,GAAhB,EAA8B,GAA9B,KAAgE;AACtF,MAAI,GAAG,KAAK,SAAR,IAAqB,KAAK,KAAK,GAAnC,EAAwC;AACtC,QAAI,GAAG,KAAK,GAAZ,EAAiB;AACf,aAAO,MAAP;AACD;;AACD,WAAO,KAAP;AACD,GALD,MAKO,IAAI,GAAG,KAAK,SAAR,IAAqB,KAAK,KAAK,GAAnC,EAAwC;AAC7C,WAAO,KAAP;AACD;;AAED,SAAO,MAAP;AACD,CAXM","sourcesContent":["import type { SpinButtonBounds } from '../SpinButton';\n\nexport const getBound = (value: number, min?: number, max?: number): SpinButtonBounds => {\n if (min !== undefined && value === min) {\n if (max === min) {\n return 'both';\n }\n return 'min';\n } else if (max !== undefined && value === max) {\n return 'max';\n }\n\n return 'none';\n};\n"],"sourceRoot":"../src/"}
1
+ {"version":3,"sources":["utils/getBound.ts"],"names":[],"mappings":"AAEA,OAAO,MAAM,QAAQ,GAAG,CAAC,KAAD,EAAgB,GAAhB,EAA8B,GAA9B,KAAgE;EACtF,IAAI,GAAG,KAAK,SAAR,IAAqB,KAAK,KAAK,GAAnC,EAAwC;IACtC,IAAI,GAAG,KAAK,GAAZ,EAAiB;MACf,OAAO,MAAP;IACD;;IACD,OAAO,KAAP;EACD,CALD,MAKO,IAAI,GAAG,KAAK,SAAR,IAAqB,KAAK,KAAK,GAAnC,EAAwC;IAC7C,OAAO,KAAP;EACD;;EAED,OAAO,MAAP;AACD,CAXM","sourcesContent":["import type { SpinButtonBounds } from '../SpinButton';\n\nexport const getBound = (value: number, min?: number, max?: number): SpinButtonBounds => {\n if (min !== undefined && value === min) {\n if (max === min) {\n return 'both';\n }\n return 'min';\n } else if (max !== undefined && value === max) {\n return 'max';\n }\n\n return 'none';\n};\n"],"sourceRoot":"../src/"}
@@ -1 +1 @@
1
- {"version":3,"sources":["utils/precision.ts"],"names":[],"mappings":"AAAA;;;;;;AAMG;AACH,OAAM,SAAU,kBAAV,CAA6B,KAA7B,EAAmD;AACvD;;;;;AAKG;AACH,QAAM,MAAM,GAAG,0BAA0B,IAA1B,CAA+B,MAAM,CAAC,KAAD,CAArC,CAAf;;AACA,MAAI,CAAC,MAAL,EAAa;AACX,WAAO,CAAP;AACD;;AACD,MAAI,MAAM,CAAC,CAAD,CAAV,EAAe;AACb,WAAO,CAAC,MAAM,CAAC,CAAD,CAAN,CAAU,MAAlB;AACD;;AACD,MAAI,MAAM,CAAC,CAAD,CAAV,EAAe;AACb,WAAO,MAAM,CAAC,CAAD,CAAN,CAAU,MAAjB;AACD;;AACD,SAAO,CAAP;AACD;AAED;;;;AAIG;;AACH,OAAM,SAAU,cAAV,CAAyB,KAAzB,EAAwC,SAAxC,EAA2D,IAAA,GAAe,EAA1E,EAA4E;AAChF,QAAM,GAAG,GAAG,IAAI,CAAC,GAAL,CAAS,IAAT,EAAe,SAAf,CAAZ;AACA,SAAO,IAAI,CAAC,KAAL,CAAW,KAAK,GAAG,GAAnB,IAA0B,GAAjC;AACD","sourcesContent":["/**\n * Calculates a number's precision based on the number of trailing\n * zeros if the number does not have a decimal indicated by a negative\n * precision. Otherwise, it calculates the number of digits after\n * the decimal point indicated by a positive precision.\n * @param value - the value to determine the precision of\n */\nexport function calculatePrecision(value: number | string): number {\n /**\n * Group 1:\n * [1-9]([0]+$) matches trailing zeros\n * Group 2:\n * \\.([0-9]*) matches all digits after a decimal point.\n */\n const groups = /[1-9]([0]+$)|\\.([0-9]*)/.exec(String(value));\n if (!groups) {\n return 0;\n }\n if (groups[1]) {\n return -groups[1].length;\n }\n if (groups[2]) {\n return groups[2].length;\n }\n return 0;\n}\n\n/**\n * Rounds a number to a certain level of precision. Accepts negative precision.\n * @param value - The value that is being rounded.\n * @param precision - The number of decimal places to round the number to\n */\nexport function precisionRound(value: number, precision: number, base: number = 10): number {\n const exp = Math.pow(base, precision);\n return Math.round(value * exp) / exp;\n}\n"],"sourceRoot":"../src/"}
1
+ {"version":3,"sources":["utils/precision.ts"],"names":[],"mappings":"AAAA;;;;;;AAMG;AACH,OAAM,SAAU,kBAAV,CAA6B,KAA7B,EAAmD;EACvD;;;;;AAKG;EACH,MAAM,MAAM,GAAG,0BAA0B,IAA1B,CAA+B,MAAM,CAAC,KAAD,CAArC,CAAf;;EACA,IAAI,CAAC,MAAL,EAAa;IACX,OAAO,CAAP;EACD;;EACD,IAAI,MAAM,CAAC,CAAD,CAAV,EAAe;IACb,OAAO,CAAC,MAAM,CAAC,CAAD,CAAN,CAAU,MAAlB;EACD;;EACD,IAAI,MAAM,CAAC,CAAD,CAAV,EAAe;IACb,OAAO,MAAM,CAAC,CAAD,CAAN,CAAU,MAAjB;EACD;;EACD,OAAO,CAAP;AACD;AAED;;;;AAIG;;AACH,OAAM,SAAU,cAAV,CAAyB,KAAzB,EAAwC,SAAxC,EAA2D,IAAA,GAAe,EAA1E,EAA4E;EAChF,MAAM,GAAG,GAAG,IAAI,CAAC,GAAL,CAAS,IAAT,EAAe,SAAf,CAAZ;EACA,OAAO,IAAI,CAAC,KAAL,CAAW,KAAK,GAAG,GAAnB,IAA0B,GAAjC;AACD","sourcesContent":["/**\n * Calculates a number's precision based on the number of trailing\n * zeros if the number does not have a decimal indicated by a negative\n * precision. Otherwise, it calculates the number of digits after\n * the decimal point indicated by a positive precision.\n * @param value - the value to determine the precision of\n */\nexport function calculatePrecision(value: number | string): number {\n /**\n * Group 1:\n * [1-9]([0]+$) matches trailing zeros\n * Group 2:\n * \\.([0-9]*) matches all digits after a decimal point.\n */\n const groups = /[1-9]([0]+$)|\\.([0-9]*)/.exec(String(value));\n if (!groups) {\n return 0;\n }\n if (groups[1]) {\n return -groups[1].length;\n }\n if (groups[2]) {\n return groups[2].length;\n }\n return 0;\n}\n\n/**\n * Rounds a number to a certain level of precision. Accepts negative precision.\n * @param value - The value that is being rounded.\n * @param precision - The number of decimal places to round the number to\n */\nexport function precisionRound(value: number, precision: number, base: number = 10): number {\n const exp = Math.pow(base, precision);\n return Math.round(value * exp) / exp;\n}\n"],"sourceRoot":"../src/"}
@@ -1 +1 @@
1
- {"version":3,"sources":["components/SpinButton/SpinButton.tsx"],"names":[],"mappings":";;;;;;;AAAA,MAAA,KAAA,gBAAA,OAAA,CAAA,OAAA,CAAA;;AACA,MAAA,eAAA,gBAAA,OAAA,CAAA,iBAAA,CAAA;;AACA,MAAA,kBAAA,gBAAA,OAAA,CAAA,oBAAA,CAAA;;AACA,MAAA,qBAAA,gBAAA,OAAA,CAAA,uBAAA,CAAA;AAIA;;AAEG;;;AACU,OAAA,CAAA,UAAA,gBAAmD,KAAK,CAAC,UAAN,CAAiB,CAAC,KAAD,EAAQ,GAAR,KAAe;AAC9F,QAAM,KAAK,GAAG,eAAA,CAAA,sBAAA,CAAuB,KAAvB,EAA8B,GAA9B,CAAd;AAEA,EAAA,qBAAA,CAAA,4BAAA,CAA6B,KAA7B;AACA,SAAO,kBAAA,CAAA,yBAAA,CAA0B,KAA1B,CAAP;AACD,CAL+D,CAAnD;AAOb,OAAA,CAAA,UAAA,CAAW,WAAX,GAAyB,YAAzB","sourcesContent":["import * as React from 'react';\nimport { useSpinButton_unstable } from './useSpinButton';\nimport { renderSpinButton_unstable } from './renderSpinButton';\nimport { useSpinButtonStyles_unstable } from './useSpinButtonStyles';\nimport type { SpinButtonProps } from './SpinButton.types';\nimport type { ForwardRefComponent } from '@fluentui/react-utilities';\n\n/**\n * A SpinButton allows someone to incrementally adjust a value in small steps.\n */\nexport const SpinButton: ForwardRefComponent<SpinButtonProps> = React.forwardRef((props, ref) => {\n const state = useSpinButton_unstable(props, ref);\n\n useSpinButtonStyles_unstable(state);\n return renderSpinButton_unstable(state);\n});\n\nSpinButton.displayName = 'SpinButton';\n"],"sourceRoot":"../src/"}
1
+ {"version":3,"sources":["components/SpinButton/SpinButton.tsx"],"names":[],"mappings":";;;;;;;AAAA,MAAA,KAAA,gBAAA,OAAA,CAAA,OAAA,CAAA;;AACA,MAAA,eAAA,gBAAA,OAAA,CAAA,iBAAA,CAAA;;AACA,MAAA,kBAAA,gBAAA,OAAA,CAAA,oBAAA,CAAA;;AACA,MAAA,qBAAA,gBAAA,OAAA,CAAA,uBAAA,CAAA;AAIA;;AAEG;;;AACU,OAAA,CAAA,UAAA,gBAAmD,KAAK,CAAC,UAAN,CAAiB,CAAC,KAAD,EAAQ,GAAR,KAAe;EAC9F,MAAM,KAAK,GAAG,eAAA,CAAA,sBAAA,CAAuB,KAAvB,EAA8B,GAA9B,CAAd;EAEA,qBAAA,CAAA,4BAAA,CAA6B,KAA7B;EACA,OAAO,kBAAA,CAAA,yBAAA,CAA0B,KAA1B,CAAP;AACD,CAL+D,CAAnD;AAOb,OAAA,CAAA,UAAA,CAAW,WAAX,GAAyB,YAAzB","sourcesContent":["import * as React from 'react';\nimport { useSpinButton_unstable } from './useSpinButton';\nimport { renderSpinButton_unstable } from './renderSpinButton';\nimport { useSpinButtonStyles_unstable } from './useSpinButtonStyles';\nimport type { SpinButtonProps } from './SpinButton.types';\nimport type { ForwardRefComponent } from '@fluentui/react-utilities';\n\n/**\n * A SpinButton allows someone to incrementally adjust a value in small steps.\n */\nexport const SpinButton: ForwardRefComponent<SpinButtonProps> = React.forwardRef((props, ref) => {\n const state = useSpinButton_unstable(props, ref);\n\n useSpinButtonStyles_unstable(state);\n return renderSpinButton_unstable(state);\n});\n\nSpinButton.displayName = 'SpinButton';\n"],"sourceRoot":"../src/"}
@@ -1 +1 @@
1
- {"version":3,"sources":["components/SpinButton/renderSpinButton.tsx"],"names":[],"mappings":";;;;;;;AAAA,MAAA,KAAA,gBAAA,OAAA,CAAA,OAAA,CAAA;;AACA,MAAA,iBAAA,gBAAA,OAAA,CAAA,2BAAA,CAAA;AAGA;;AAEG;;;AACI,MAAM,yBAAyB,GAAI,KAAD,IAA2B;AAClE;AACA;AACA;AACA;AAEA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AAEA;AACA;AACA;AACA;AACA;AAEA,QAAM;AAAE,IAAA,KAAF;AAAS,IAAA;AAAT,MAAuB,iBAAA,CAAA,QAAA,CAA0B,KAA1B,CAA7B;AAEA,SACE,KAAA,CAAA,aAAA,CAAC,KAAK,CAAC,IAAP,EAAW,EAAA,GAAK,SAAS,CAAC;AAAf,GAAX,EACE,KAAA,CAAA,aAAA,CAAC,KAAK,CAAC,KAAP,EAAY,EAAA,GAAK,SAAS,CAAC;AAAf,GAAZ,CADF,EAEE,KAAA,CAAA,aAAA,CAAC,KAAK,CAAC,eAAP,EAAsB,EAAA,GAAK,SAAS,CAAC;AAAf,GAAtB,CAFF,EAGE,KAAA,CAAA,aAAA,CAAC,KAAK,CAAC,eAAP,EAAsB,EAAA,GAAK,SAAS,CAAC;AAAf,GAAtB,CAHF,CADF;AAOD,CAhCM;;AAAM,OAAA,CAAA,yBAAA,GAAyB,yBAAzB","sourcesContent":["import * as React from 'react';\nimport { getSlots } from '@fluentui/react-utilities';\nimport type { SpinButtonState, SpinButtonSlots } from './SpinButton.types';\n\n/**\n * Render the final JSX of SpinButton\n */\nexport const renderSpinButton_unstable = (state: SpinButtonState) => {\n // Leaving this here for now.\n // This is the approach using react-input's Input component.\n // It has some Typescript problems and feels hacky.\n // const { slots, slotProps } = getSlots<SpinButtonSlots>(state);\n\n // const { contentAfter, ...otherInputSlotProps } = slotProps.input as SpinButtonSlots['input'];\n // const inputContentAfter = {\n // ...contentAfter,\n // children: (\n // <>\n // <slots.incrementButton {...slotProps.incrementButton} />\n // <slots.decrementButton {...slotProps.decrementButton} />\n // </>\n // ),\n // };\n\n // return (\n // <slots.root {...slotProps.root}>\n // <slots.input {...otherInputSlotProps} contentAfter={inputContentAfter}/>\n // </slots.root>\n // );\n\n const { slots, slotProps } = getSlots<SpinButtonSlots>(state);\n\n return (\n <slots.root {...slotProps.root}>\n <slots.input {...slotProps.input} />\n <slots.incrementButton {...slotProps.incrementButton} />\n <slots.decrementButton {...slotProps.decrementButton} />\n </slots.root>\n );\n};\n"],"sourceRoot":"../src/"}
1
+ {"version":3,"sources":["components/SpinButton/renderSpinButton.tsx"],"names":[],"mappings":";;;;;;;AAAA,MAAA,KAAA,gBAAA,OAAA,CAAA,OAAA,CAAA;;AACA,MAAA,iBAAA,gBAAA,OAAA,CAAA,2BAAA,CAAA;AAGA;;AAEG;;;AACI,MAAM,yBAAyB,GAAI,KAAD,IAA2B;EAClE;EACA;EACA;EACA;EAEA;EACA;EACA;EACA;EACA;EACA;EACA;EACA;EACA;EACA;EAEA;EACA;EACA;EACA;EACA;EAEA,MAAM;IAAE,KAAF;IAAS;EAAT,IAAuB,iBAAA,CAAA,QAAA,CAA0B,KAA1B,CAA7B;EAEA,OACE,KAAA,CAAA,aAAA,CAAC,KAAK,CAAC,IAAP,EAAW,EAAA,GAAK,SAAS,CAAC;EAAf,CAAX,EACE,KAAA,CAAA,aAAA,CAAC,KAAK,CAAC,KAAP,EAAY,EAAA,GAAK,SAAS,CAAC;EAAf,CAAZ,CADF,EAEE,KAAA,CAAA,aAAA,CAAC,KAAK,CAAC,eAAP,EAAsB,EAAA,GAAK,SAAS,CAAC;EAAf,CAAtB,CAFF,EAGE,KAAA,CAAA,aAAA,CAAC,KAAK,CAAC,eAAP,EAAsB,EAAA,GAAK,SAAS,CAAC;EAAf,CAAtB,CAHF,CADF;AAOD,CAhCM;;AAAM,OAAA,CAAA,yBAAA,GAAyB,yBAAzB","sourcesContent":["import * as React from 'react';\nimport { getSlots } from '@fluentui/react-utilities';\nimport type { SpinButtonState, SpinButtonSlots } from './SpinButton.types';\n\n/**\n * Render the final JSX of SpinButton\n */\nexport const renderSpinButton_unstable = (state: SpinButtonState) => {\n // Leaving this here for now.\n // This is the approach using react-input's Input component.\n // It has some Typescript problems and feels hacky.\n // const { slots, slotProps } = getSlots<SpinButtonSlots>(state);\n\n // const { contentAfter, ...otherInputSlotProps } = slotProps.input as SpinButtonSlots['input'];\n // const inputContentAfter = {\n // ...contentAfter,\n // children: (\n // <>\n // <slots.incrementButton {...slotProps.incrementButton} />\n // <slots.decrementButton {...slotProps.decrementButton} />\n // </>\n // ),\n // };\n\n // return (\n // <slots.root {...slotProps.root}>\n // <slots.input {...otherInputSlotProps} contentAfter={inputContentAfter}/>\n // </slots.root>\n // );\n\n const { slots, slotProps } = getSlots<SpinButtonSlots>(state);\n\n return (\n <slots.root {...slotProps.root}>\n <slots.input {...slotProps.input} />\n <slots.incrementButton {...slotProps.incrementButton} />\n <slots.decrementButton {...slotProps.decrementButton} />\n </slots.root>\n );\n};\n"],"sourceRoot":"../src/"}
@@ -107,7 +107,8 @@ const useSpinButton_unstable = (props, ref) => {
107
107
  tabIndex: -1,
108
108
  children: React.createElement(react_icons_1.ChevronUp16Regular, null),
109
109
  disabled: nativeProps.primary.disabled,
110
- 'aria-label': 'Increment value'
110
+ 'aria-label': 'Increment value',
111
+ type: 'button'
111
112
  }
112
113
  }),
113
114
  decrementButton: react_utilities_1.resolveShorthand(decrementButton, {
@@ -116,7 +117,8 @@ const useSpinButton_unstable = (props, ref) => {
116
117
  tabIndex: -1,
117
118
  children: React.createElement(react_icons_1.ChevronDown16Regular, null),
118
119
  disabled: nativeProps.primary.disabled,
119
- 'aria-label': 'Decrement value'
120
+ 'aria-label': 'Decrement value',
121
+ type: 'button'
120
122
  }
121
123
  })
122
124
  };
@@ -1 +1 @@
1
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* as React from 'react';\nimport {\n getPartitionedNativeProps,\n resolveShorthand,\n useControllableState,\n useMergedEventCallbacks,\n useTimeout,\n} from '@fluentui/react-utilities';\nimport * as Keys from '@fluentui/keyboard-keys';\nimport {\n SpinButtonProps,\n SpinButtonState,\n SpinButtonSpinState,\n SpinButtonChangeEvent,\n SpinButtonBounds,\n} from './SpinButton.types';\nimport { calculatePrecision, precisionRound, getBound, clamp } from '../../utils/index';\nimport { ChevronUp16Regular, ChevronDown16Regular } from '@fluentui/react-icons';\n\ntype InternalState = {\n value: number | null;\n spinState: SpinButtonSpinState;\n spinTime: number;\n spinDelay: number;\n previousTextValue?: string;\n};\n\nconst DEFAULT_SPIN_DELAY_MS = 150;\nconst MIN_SPIN_DELAY_MS = 80;\nconst MAX_SPIN_TIME_MS = 1000;\n\n// This is here to give an ease the mouse held down case.\n// Exact easing it to be defined. Once it is we'll likely\n// pull this out into a util function in the SpinButton package.\nconst lerp = (start: number, end: number, percent: number): number => start + (end - start) * percent;\n\n/**\n * Create the state required to render SpinButton.\n *\n * The returned state can be modified with hooks such as useSpinButtonStyles_unstable,\n * before being passed to renderSpinButton_unstable.\n *\n * @param props - props from this instance of SpinButton\n * @param ref - reference to root HTMLElement of SpinButton\n */\nexport const useSpinButton_unstable = (props: SpinButtonProps, ref: React.Ref<HTMLInputElement>): SpinButtonState => {\n const nativeProps = getPartitionedNativeProps({\n props,\n primarySlotTagName: 'input',\n excludedPropNames: ['defaultValue', 'max', 'min', 'onChange', 'size', 'value'],\n });\n\n const {\n value,\n displayValue,\n defaultValue,\n min,\n max,\n step = 1,\n stepPage = 1,\n precision: precisionFromProps,\n onChange,\n size = 'medium',\n appearance = 'outline',\n root,\n input,\n incrementButton,\n decrementButton,\n } = props;\n\n const precision = React.useMemo(() => {\n return precisionFromProps ?? Math.max(calculatePrecision(step), 0);\n }, [precisionFromProps, step]);\n\n const [currentValue, setCurrentValue] = useControllableState({\n state: value,\n defaultState: defaultValue,\n initialState: 0,\n });\n const [textValue, setTextValue] = React.useState(\n value !== undefined && displayValue !== undefined ? displayValue : String(currentValue),\n );\n const [spinState, setSpinState] = React.useState<SpinButtonSpinState>('rest');\n const [atBound, setAtBound] = React.useState<SpinButtonBounds>('none');\n\n const internalState = React.useRef<InternalState>({\n value: currentValue,\n spinState,\n spinTime: 0,\n spinDelay: DEFAULT_SPIN_DELAY_MS,\n });\n\n const state: SpinButtonState = {\n size,\n appearance,\n spinState,\n atBound,\n\n components: {\n root: 'span',\n input: 'input',\n incrementButton: 'button',\n decrementButton: 'button',\n },\n root: resolveShorthand(root, {\n required: true,\n defaultProps: nativeProps.root,\n }),\n input: resolveShorthand(input, {\n required: true,\n defaultProps: {\n ref,\n autoComplete: 'off',\n role: 'spinbutton',\n appearance: appearance,\n type: 'text',\n ...nativeProps.primary,\n },\n }),\n incrementButton: resolveShorthand(incrementButton, {\n required: true,\n defaultProps: {\n tabIndex: -1,\n children: <ChevronUp16Regular />,\n disabled: nativeProps.primary.disabled,\n 'aria-label': 'Increment value',\n },\n }),\n decrementButton: resolveShorthand(decrementButton, {\n required: true,\n defaultProps: {\n tabIndex: -1,\n children: <ChevronDown16Regular />,\n disabled: nativeProps.primary.disabled,\n 'aria-label': 'Decrement value',\n },\n }),\n };\n\n const [setStepTimeout, clearStepTimeout] = useTimeout();\n\n React.useEffect(() => {\n let newTextValue;\n if (value === null || currentValue === null) {\n newTextValue = displayValue ?? '';\n internalState.current.value = null;\n setAtBound('none');\n } else if (value !== undefined) {\n const roundedValue = precisionRound(value, precision);\n newTextValue = displayValue ?? String(roundedValue);\n internalState.current.value = roundedValue;\n setAtBound(getBound(roundedValue, min, max));\n } else {\n const roundedValue = precisionRound(currentValue, precision);\n newTextValue = String(roundedValue);\n internalState.current.value = roundedValue;\n setAtBound(getBound(roundedValue, min, max));\n }\n setTextValue(newTextValue);\n }, [value, displayValue, currentValue, precision, setAtBound, min, max]);\n\n const handleInputChange = (e: React.ChangeEvent<HTMLInputElement>) => {\n if (!internalState.current.previousTextValue) {\n internalState.current.previousTextValue = textValue;\n }\n\n const newValue = e.target.value;\n setTextValue(newValue);\n };\n\n const stepValue = (e: SpinButtonChangeEvent, direction: 'up' | 'down' | 'upPage' | 'downPage') => {\n const val = internalState.current.value;\n const dir = direction === 'up' || direction === 'upPage' ? 1 : -1;\n const stepSize = direction === 'upPage' || direction === 'downPage' ? stepPage : step;\n\n if (val === null) {\n const stepStart = min === undefined ? 0 : min;\n const nullStep = clamp(stepStart + stepSize * dir, min, max);\n commit(e, nullStep);\n return;\n }\n\n let newValue = val + stepSize * dir;\n if (!Number.isNaN(newValue)) {\n newValue = clamp(newValue, min, max);\n }\n\n commit(e, newValue);\n\n if (internalState.current.spinState !== 'rest') {\n setStepTimeout(() => {\n // Ease the step speed a bit\n internalState.current.spinTime += internalState.current.spinDelay;\n internalState.current.spinDelay = lerp(\n DEFAULT_SPIN_DELAY_MS,\n MIN_SPIN_DELAY_MS,\n internalState.current.spinTime / MAX_SPIN_TIME_MS,\n );\n stepValue(e, direction);\n }, internalState.current.spinDelay);\n }\n };\n\n const handleIncrementMouseDown = (e: React.MouseEvent<HTMLButtonElement>) => {\n internalState.current.spinState = 'up';\n stepValue(e, 'up');\n };\n\n const handleDecrementMouseDown = (e: React.MouseEvent<HTMLButtonElement>) => {\n internalState.current.spinState = 'down';\n stepValue(e, 'down');\n };\n\n const handleStepMouseUpOrLeave = (e: React.MouseEvent<HTMLButtonElement>) => {\n clearStepTimeout();\n internalState.current.spinState = 'rest';\n internalState.current.spinDelay = DEFAULT_SPIN_DELAY_MS;\n internalState.current.spinTime = 0;\n };\n\n const handleBlur = (e: React.FocusEvent<HTMLInputElement>) => {\n commit(e, currentValue, textValue);\n internalState.current.previousTextValue = undefined;\n };\n\n const handleKeyDown = (e: React.KeyboardEvent<HTMLInputElement>) => {\n if (e.key === Keys.ArrowUp) {\n stepValue(e, 'up');\n setSpinState('up');\n } else if (e.key === Keys.ArrowDown) {\n stepValue(e, 'down');\n setSpinState('down');\n } else if (e.key === Keys.PageUp) {\n e.preventDefault();\n stepValue(e, 'upPage');\n setSpinState('up');\n } else if (e.key === Keys.PageDown) {\n e.preventDefault();\n stepValue(e, 'downPage');\n setSpinState('down');\n } else if (!e.shiftKey && e.key === Keys.Home && min !== undefined) {\n commit(e, min);\n setSpinState('down');\n } else if (!e.shiftKey && e.key === Keys.End && max !== undefined) {\n commit(e, max);\n setSpinState('up');\n } else if (e.key === Keys.Enter) {\n commit(e, currentValue, textValue);\n internalState.current.previousTextValue = undefined;\n setSpinState('rest');\n } else if (e.key === Keys.Escape) {\n if (internalState.current.previousTextValue) {\n setTextValue(internalState.current.previousTextValue);\n internalState.current.previousTextValue = undefined;\n }\n setSpinState('rest');\n } else {\n setSpinState('rest');\n }\n };\n\n const handleKeyUp = (e: React.KeyboardEvent<HTMLInputElement>) => {\n setSpinState('rest');\n };\n\n const commit = (e: SpinButtonChangeEvent, newValue?: number | null, newDisplayValue?: string) => {\n const valueChanged = newValue !== undefined && currentValue !== newValue;\n const displayValueChanged =\n newDisplayValue !== undefined &&\n internalState.current.previousTextValue !== undefined &&\n internalState.current.previousTextValue !== newDisplayValue;\n\n let roundedValue;\n if (valueChanged) {\n roundedValue = precisionRound(newValue!, precision);\n setCurrentValue(roundedValue);\n }\n\n if (valueChanged || displayValueChanged) {\n onChange?.(e, { value: roundedValue, displayValue: newDisplayValue });\n }\n };\n\n state.input.value = textValue;\n state.input['aria-valuemin'] = min;\n state.input['aria-valuemax'] = max;\n state.input['aria-valuenow'] = currentValue ?? undefined;\n state.input['aria-valuetext'] = state.input['aria-valuetext'] ?? ((value !== undefined && displayValue) || undefined);\n state.input.onChange = useMergedEventCallbacks(state.input.onChange, handleInputChange);\n state.input.onBlur = useMergedEventCallbacks(state.input.onBlur, handleBlur);\n state.input.onKeyDown = useMergedEventCallbacks(state.input.onKeyDown, handleKeyDown);\n state.input.onKeyUp = useMergedEventCallbacks(state.input.onKeyUp, handleKeyUp);\n\n state.incrementButton.onMouseDown = useMergedEventCallbacks(\n handleIncrementMouseDown,\n state.incrementButton.onMouseDown,\n );\n state.incrementButton.onMouseUp = useMergedEventCallbacks(state.incrementButton.onMouseUp, handleStepMouseUpOrLeave);\n state.incrementButton.onMouseLeave = useMergedEventCallbacks(\n state.incrementButton.onMouseLeave,\n handleStepMouseUpOrLeave,\n );\n\n state.decrementButton.onMouseDown = useMergedEventCallbacks(\n handleDecrementMouseDown,\n state.decrementButton.onMouseDown,\n );\n state.decrementButton.onMouseUp = useMergedEventCallbacks(state.decrementButton.onMouseUp, handleStepMouseUpOrLeave);\n state.decrementButton.onMouseLeave = useMergedEventCallbacks(\n state.decrementButton.onMouseLeave,\n handleStepMouseUpOrLeave,\n );\n\n return state;\n};\n"],"sourceRoot":"../src/"}
1
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* as React from 'react';\nimport {\n getPartitionedNativeProps,\n resolveShorthand,\n useControllableState,\n useMergedEventCallbacks,\n useTimeout,\n} from '@fluentui/react-utilities';\nimport * as Keys from '@fluentui/keyboard-keys';\nimport {\n SpinButtonProps,\n SpinButtonState,\n SpinButtonSpinState,\n SpinButtonChangeEvent,\n SpinButtonBounds,\n} from './SpinButton.types';\nimport { calculatePrecision, precisionRound, getBound, clamp } from '../../utils/index';\nimport { ChevronUp16Regular, ChevronDown16Regular } from '@fluentui/react-icons';\n\ntype InternalState = {\n value: number | null;\n spinState: SpinButtonSpinState;\n spinTime: number;\n spinDelay: number;\n previousTextValue?: string;\n};\n\nconst DEFAULT_SPIN_DELAY_MS = 150;\nconst MIN_SPIN_DELAY_MS = 80;\nconst MAX_SPIN_TIME_MS = 1000;\n\n// This is here to give an ease the mouse held down case.\n// Exact easing it to be defined. Once it is we'll likely\n// pull this out into a util function in the SpinButton package.\nconst lerp = (start: number, end: number, percent: number): number => start + (end - start) * percent;\n\n/**\n * Create the state required to render SpinButton.\n *\n * The returned state can be modified with hooks such as useSpinButtonStyles_unstable,\n * before being passed to renderSpinButton_unstable.\n *\n * @param props - props from this instance of SpinButton\n * @param ref - reference to root HTMLElement of SpinButton\n */\nexport const useSpinButton_unstable = (props: SpinButtonProps, ref: React.Ref<HTMLInputElement>): SpinButtonState => {\n const nativeProps = getPartitionedNativeProps({\n props,\n primarySlotTagName: 'input',\n excludedPropNames: ['defaultValue', 'max', 'min', 'onChange', 'size', 'value'],\n });\n\n const {\n value,\n displayValue,\n defaultValue,\n min,\n max,\n step = 1,\n stepPage = 1,\n precision: precisionFromProps,\n onChange,\n size = 'medium',\n appearance = 'outline',\n root,\n input,\n incrementButton,\n decrementButton,\n } = props;\n\n const precision = React.useMemo(() => {\n return precisionFromProps ?? Math.max(calculatePrecision(step), 0);\n }, [precisionFromProps, step]);\n\n const [currentValue, setCurrentValue] = useControllableState({\n state: value,\n defaultState: defaultValue,\n initialState: 0,\n });\n const [textValue, setTextValue] = React.useState(\n value !== undefined && displayValue !== undefined ? displayValue : String(currentValue),\n );\n const [spinState, setSpinState] = React.useState<SpinButtonSpinState>('rest');\n const [atBound, setAtBound] = React.useState<SpinButtonBounds>('none');\n\n const internalState = React.useRef<InternalState>({\n value: currentValue,\n spinState,\n spinTime: 0,\n spinDelay: DEFAULT_SPIN_DELAY_MS,\n });\n\n const state: SpinButtonState = {\n size,\n appearance,\n spinState,\n atBound,\n\n components: {\n root: 'span',\n input: 'input',\n incrementButton: 'button',\n decrementButton: 'button',\n },\n root: resolveShorthand(root, {\n required: true,\n defaultProps: nativeProps.root,\n }),\n input: resolveShorthand(input, {\n required: true,\n defaultProps: {\n ref,\n autoComplete: 'off',\n role: 'spinbutton',\n appearance: appearance,\n type: 'text',\n ...nativeProps.primary,\n },\n }),\n incrementButton: resolveShorthand(incrementButton, {\n required: true,\n defaultProps: {\n tabIndex: -1,\n children: <ChevronUp16Regular />,\n disabled: nativeProps.primary.disabled,\n 'aria-label': 'Increment value',\n type: 'button',\n },\n }),\n decrementButton: resolveShorthand(decrementButton, {\n required: true,\n defaultProps: {\n tabIndex: -1,\n children: <ChevronDown16Regular />,\n disabled: nativeProps.primary.disabled,\n 'aria-label': 'Decrement value',\n type: 'button',\n },\n }),\n };\n\n const [setStepTimeout, clearStepTimeout] = useTimeout();\n\n React.useEffect(() => {\n let newTextValue;\n if (value === null || currentValue === null) {\n newTextValue = displayValue ?? '';\n internalState.current.value = null;\n setAtBound('none');\n } else if (value !== undefined) {\n const roundedValue = precisionRound(value, precision);\n newTextValue = displayValue ?? String(roundedValue);\n internalState.current.value = roundedValue;\n setAtBound(getBound(roundedValue, min, max));\n } else {\n const roundedValue = precisionRound(currentValue, precision);\n newTextValue = String(roundedValue);\n internalState.current.value = roundedValue;\n setAtBound(getBound(roundedValue, min, max));\n }\n setTextValue(newTextValue);\n }, [value, displayValue, currentValue, precision, setAtBound, min, max]);\n\n const handleInputChange = (e: React.ChangeEvent<HTMLInputElement>) => {\n if (!internalState.current.previousTextValue) {\n internalState.current.previousTextValue = textValue;\n }\n\n const newValue = e.target.value;\n setTextValue(newValue);\n };\n\n const stepValue = (e: SpinButtonChangeEvent, direction: 'up' | 'down' | 'upPage' | 'downPage') => {\n const val = internalState.current.value;\n const dir = direction === 'up' || direction === 'upPage' ? 1 : -1;\n const stepSize = direction === 'upPage' || direction === 'downPage' ? stepPage : step;\n\n if (val === null) {\n const stepStart = min === undefined ? 0 : min;\n const nullStep = clamp(stepStart + stepSize * dir, min, max);\n commit(e, nullStep);\n return;\n }\n\n let newValue = val + stepSize * dir;\n if (!Number.isNaN(newValue)) {\n newValue = clamp(newValue, min, max);\n }\n\n commit(e, newValue);\n\n if (internalState.current.spinState !== 'rest') {\n setStepTimeout(() => {\n // Ease the step speed a bit\n internalState.current.spinTime += internalState.current.spinDelay;\n internalState.current.spinDelay = lerp(\n DEFAULT_SPIN_DELAY_MS,\n MIN_SPIN_DELAY_MS,\n internalState.current.spinTime / MAX_SPIN_TIME_MS,\n );\n stepValue(e, direction);\n }, internalState.current.spinDelay);\n }\n };\n\n const handleIncrementMouseDown = (e: React.MouseEvent<HTMLButtonElement>) => {\n internalState.current.spinState = 'up';\n stepValue(e, 'up');\n };\n\n const handleDecrementMouseDown = (e: React.MouseEvent<HTMLButtonElement>) => {\n internalState.current.spinState = 'down';\n stepValue(e, 'down');\n };\n\n const handleStepMouseUpOrLeave = (e: React.MouseEvent<HTMLButtonElement>) => {\n clearStepTimeout();\n internalState.current.spinState = 'rest';\n internalState.current.spinDelay = DEFAULT_SPIN_DELAY_MS;\n internalState.current.spinTime = 0;\n };\n\n const handleBlur = (e: React.FocusEvent<HTMLInputElement>) => {\n commit(e, currentValue, textValue);\n internalState.current.previousTextValue = undefined;\n };\n\n const handleKeyDown = (e: React.KeyboardEvent<HTMLInputElement>) => {\n if (e.key === Keys.ArrowUp) {\n stepValue(e, 'up');\n setSpinState('up');\n } else if (e.key === Keys.ArrowDown) {\n stepValue(e, 'down');\n setSpinState('down');\n } else if (e.key === Keys.PageUp) {\n e.preventDefault();\n stepValue(e, 'upPage');\n setSpinState('up');\n } else if (e.key === Keys.PageDown) {\n e.preventDefault();\n stepValue(e, 'downPage');\n setSpinState('down');\n } else if (!e.shiftKey && e.key === Keys.Home && min !== undefined) {\n commit(e, min);\n setSpinState('down');\n } else if (!e.shiftKey && e.key === Keys.End && max !== undefined) {\n commit(e, max);\n setSpinState('up');\n } else if (e.key === Keys.Enter) {\n commit(e, currentValue, textValue);\n internalState.current.previousTextValue = undefined;\n setSpinState('rest');\n } else if (e.key === Keys.Escape) {\n if (internalState.current.previousTextValue) {\n setTextValue(internalState.current.previousTextValue);\n internalState.current.previousTextValue = undefined;\n }\n setSpinState('rest');\n } else {\n setSpinState('rest');\n }\n };\n\n const handleKeyUp = (e: React.KeyboardEvent<HTMLInputElement>) => {\n setSpinState('rest');\n };\n\n const commit = (e: SpinButtonChangeEvent, newValue?: number | null, newDisplayValue?: string) => {\n const valueChanged = newValue !== undefined && currentValue !== newValue;\n const displayValueChanged =\n newDisplayValue !== undefined &&\n internalState.current.previousTextValue !== undefined &&\n internalState.current.previousTextValue !== newDisplayValue;\n\n let roundedValue;\n if (valueChanged) {\n roundedValue = precisionRound(newValue!, precision);\n setCurrentValue(roundedValue);\n }\n\n if (valueChanged || displayValueChanged) {\n onChange?.(e, { value: roundedValue, displayValue: newDisplayValue });\n }\n };\n\n state.input.value = textValue;\n state.input['aria-valuemin'] = min;\n state.input['aria-valuemax'] = max;\n state.input['aria-valuenow'] = currentValue ?? undefined;\n state.input['aria-valuetext'] = state.input['aria-valuetext'] ?? ((value !== undefined && displayValue) || undefined);\n state.input.onChange = useMergedEventCallbacks(state.input.onChange, handleInputChange);\n state.input.onBlur = useMergedEventCallbacks(state.input.onBlur, handleBlur);\n state.input.onKeyDown = useMergedEventCallbacks(state.input.onKeyDown, handleKeyDown);\n state.input.onKeyUp = useMergedEventCallbacks(state.input.onKeyUp, handleKeyUp);\n\n state.incrementButton.onMouseDown = useMergedEventCallbacks(\n handleIncrementMouseDown,\n state.incrementButton.onMouseDown,\n );\n state.incrementButton.onMouseUp = useMergedEventCallbacks(state.incrementButton.onMouseUp, handleStepMouseUpOrLeave);\n state.incrementButton.onMouseLeave = useMergedEventCallbacks(\n state.incrementButton.onMouseLeave,\n handleStepMouseUpOrLeave,\n );\n\n state.decrementButton.onMouseDown = useMergedEventCallbacks(\n handleDecrementMouseDown,\n state.decrementButton.onMouseDown,\n );\n state.decrementButton.onMouseUp = useMergedEventCallbacks(state.decrementButton.onMouseUp, handleStepMouseUpOrLeave);\n state.decrementButton.onMouseLeave = useMergedEventCallbacks(\n state.decrementButton.onMouseLeave,\n handleStepMouseUpOrLeave,\n );\n\n return state;\n};\n"],"sourceRoot":"../src/"}
@@ -157,7 +157,15 @@ const useRootStyles = /*#__PURE__*/react_1.__styles({
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  "d": [".fwk3njj{display:inline-grid;}", ".f1sr6ibj{grid-template-columns:1fr 24px;}", ".fio9c21{grid-template-rows:1fr 1fr;}", ".f1ufnopg{-webkit-column-gap:var(--spacingHorizontalXS);column-gap:var(--spacingHorizontalXS);}", ".f1sff6ri{row-gap:0;}", ".fhxju0i{padding-right:0;}", ".f1cnd47f{padding-left:0;}", ".f10pi13n{position:relative;}", ".fre7gi1{border-top-width:0;}", ".f1358rze{border-right-width:0;}", ".f1rvrf73{border-left-width:0;}", ".fqdk4by{border-bottom-width:0;}", ".f1ngn1p8{isolation:isolate;}", ".f1wl9k8s::before{content:\"\";}", ".fyl8oag::before{box-sizing:border-box;}", ".f1j7ml58::before{position:absolute;}", ".ffi060y::before{top:0;}", ".f1f351id::before{right:0;}", ".f1fzr1x6::before{left:0;}", ".fchca7p::before{bottom:0;}", ".f1pl9g23::before{border-bottom-right-radius:var(--borderRadiusMedium);}", ".f3orl67::before{border-bottom-left-radius:var(--borderRadiusMedium);}", ".f2gop1n::before{border-top-right-radius:var(--borderRadiusMedium);}", ".f11nyhth::before{border-top-left-radius:var(--borderRadiusMedium);}", ".fxuihnu::before{pointer-events:none;}", ".fzjygzn::before{z-index:10;}", ".f15yvnhg::after{right:0;}", ".f1n6gb5g::after{left:0;}", ".fo72kxq::after{bottom:0;}", ".f5yjgw6::after{z-index:20;}", ".f1fjh9ub::before{border-top-width:1px;}", ".ff9c942::before{border-right-width:1px;}", ".f6rdg5o::before{border-left-width:1px;}", ".fdw6hkg::before{border-bottom-width:1px;}", ".f163fonl::before{border-top-style:solid;}", ".f1yq6w5o::before{border-right-style:solid;}", ".f1jpmc5p::before{border-left-style:solid;}", ".f11yjt3y::before{border-bottom-style:solid;}", ".f10tv6oz::before{border-top-color:var(--colorNeutralStroke1);}", ".f16xp3sf::before{border-right-color:var(--colorNeutralStroke1);}", ".f1seuxxq::before{border-left-color:var(--colorNeutralStroke1);}", ".fchs65t::before{border-bottom-color:var(--colorNeutralStrokeAccessible);}", ".fw32bj::before{border-bottom-right-radius:0;}", ".fziivox::before{border-bottom-left-radius:0;}", ".feccbv4::before{border-top-right-radius:0;}", ".f1jqz70h::before{border-top-left-radius:0;}", ".f7dgwnz::before{border-top-color:var(--colorTransparentStroke);}", ".f1edeodt::before{border-right-color:var(--colorTransparentStroke);}", ".fszsv3f::before{border-left-color:var(--colorTransparentStroke);}", ".f1172wan::before{border-bottom-color:var(--colorTransparentStroke);}", ".f1a0lfh7::before{border-top-color:var(--colorNeutralStrokeDisabled);}", ".f1p2ejm6::before{border-right-color:var(--colorNeutralStrokeDisabled);}", ".fmzytvz::before{border-left-color:var(--colorNeutralStrokeDisabled);}", ".fas2e61::before{border-bottom-color:var(--colorNeutralStrokeDisabled);}", ".f1syzi09::before{border-bottom-color:var(--colorTransparentStrokeDisabled);}", ".fd35vam::before{border-top-color:var(--colorTransparentStrokeDisabled);}", ".f1n48vvu::before{border-right-color:var(--colorTransparentStrokeDisabled);}", ".f7wchoe::before{border-left-color:var(--colorTransparentStrokeDisabled);}"],
158
158
  "h": [".f1w2y1rc:hover::before{border-top-color:var(--colorNeutralStroke1Hover);}", ".f1gofhvl:hover::before{border-right-color:var(--colorNeutralStroke1Hover);}", ".f18htlvq:hover::before{border-left-color:var(--colorNeutralStroke1Hover);}", ".ffcnd28:hover::before{border-bottom-color:var(--colorNeutralStrokeAccessibleHover);}", ".f1xqt08:hover,.f1xqt08:focus-within::before{border-top-color:var(--colorTransparentStrokeInteractive);}", ".fzt5lgo:hover,.fzt5lgo:focus-within::before{border-right-color:var(--colorTransparentStrokeInteractive);}", ".f8tv3r9:hover,.f8tv3r9:focus-within::before{border-left-color:var(--colorTransparentStrokeInteractive);}", ".fyhrops:hover,.fyhrops:focus-within::before{border-bottom-color:var(--colorTransparentStrokeInteractive);}"],
159
159
  "a": [".f6lmxco:active,.f6lmxco:focus-within::before{border-top-color:var(--colorNeutralStroke1Pressed);}", ".fcoc0mf:active,.fcoc0mf:focus-within::before{border-right-color:var(--colorNeutralStroke1Pressed);}", ".f15r4wkl:active,.f15r4wkl:focus-within::before{border-left-color:var(--colorNeutralStroke1Pressed);}", ".f1ipdth8:active,.f1ipdth8:focus-within::before{border-bottom-color:var(--colorNeutralStrokeAccessiblePressed);}"],
160
- "t": ["@media (forced-colors: active){.fg455y9{border-top-color:GrayText;}}", "@media (forced-colors: active){.f1rvyvqg{border-right-color:GrayText;}.f14g86mu{border-left-color:GrayText;}}", "@media (forced-colors: active){.f1cwzwz{border-bottom-color:GrayText;}}", "@media (forced-colors: active){.f14g86mu{border-left-color:GrayText;}.f1rvyvqg{border-right-color:GrayText;}}"]
160
+ "m": [["@media (forced-colors: active){.fg455y9{border-top-color:GrayText;}}", {
161
+ "m": "(forced-colors: active)"
162
+ }], ["@media (forced-colors: active){.f1rvyvqg{border-right-color:GrayText;}.f14g86mu{border-left-color:GrayText;}}", {
163
+ "m": "(forced-colors: active)"
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+ }], ["@media (forced-colors: active){.f1cwzwz{border-bottom-color:GrayText;}}", {
165
+ "m": "(forced-colors: active)"
166
+ }], ["@media (forced-colors: active){.f14g86mu{border-left-color:GrayText;}.f1rvyvqg{border-right-color:GrayText;}}", {
167
+ "m": "(forced-colors: active)"
168
+ }]]
161
169
  });
162
170
 
163
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  const useInputStyles = /*#__PURE__*/react_1.__styles({
@@ -1 +1 @@
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{ SlotClassNames } from '@fluentui/react-utilities';\nimport { makeStyles, mergeClasses, shorthands } from '@griffel/react';\nimport type { SpinButtonSlots, SpinButtonState } from './SpinButton.types';\nimport { tokens } from '@fluentui/react-theme';\nimport { useInputStyles_unstable } from '@fluentui/react-input';\n\nexport const spinButtonClassNames: SlotClassNames<SpinButtonSlots> = {\n root: 'fui-SpinButton',\n input: 'fui-SpinButton__input',\n incrementButton: 'fui-SpinButton__incrementButton',\n decrementButton: 'fui-SpinButton__decrementButton',\n};\n\nconst spinButtonExtraClassNames = {\n buttonActive: 'fui-SpinButton__button_active',\n};\n\nconst useRootStyles = makeStyles({\n base: {\n display: 'inline-grid',\n gridTemplateColumns: `1fr 24px`,\n gridTemplateRows: '1fr 1fr',\n columnGap: tokens.spacingHorizontalXS,\n rowGap: 0,\n paddingRight: 0,\n position: 'relative',\n // Remove the border styles from react-input\n ...shorthands.border('0'),\n isolation: 'isolate',\n\n // Apply border styles on the ::before pseudo element.\n // We cannot use ::after since react-input uses that\n // for the selector styles.\n // Using the pseudo element allows us to place the border\n // above content in the component which ensures the buttons\n // line up visually with the border as expected. Without this\n // there is a bit of a gap which can become very noticeable\n // at high zoom or when OS zoom levels are not divisible by 2\n // (e.g., 150% on Windows in Firefox)\n // This is most noticeable on the \"outline\" appearance which is\n // also the default so it feels worth the extra ceremony to get right.\n '::before': {\n content: '\"\"',\n boxSizing: 'border-box',\n position: 'absolute',\n top: 0,\n right: 0,\n bottom: 0,\n left: 0,\n ...shorthands.borderRadius(tokens.borderRadiusMedium),\n pointerEvents: 'none',\n zIndex: 10,\n },\n\n '::after': {\n right: 0,\n bottom: 0,\n left: 0,\n zIndex: 20,\n },\n },\n\n outline: {\n '::before': {\n ...shorthands.border('1px', 'solid', tokens.colorNeutralStroke1),\n borderBottomColor: tokens.colorNeutralStrokeAccessible,\n },\n },\n\n outlineInteractive: {\n ':hover': {\n '::before': {\n ...shorthands.borderColor(tokens.colorNeutralStroke1Hover),\n borderBottomColor: tokens.colorNeutralStrokeAccessibleHover,\n },\n },\n // DO NOT add a space between the selectors! It changes the behavior of make-styles.\n ':active,:focus-within': {\n '::before': {\n ...shorthands.borderColor(tokens.colorNeutralStroke1Pressed),\n borderBottomColor: tokens.colorNeutralStrokeAccessiblePressed,\n },\n },\n },\n\n underline: {\n '::before': {\n ...shorthands.borderRadius(0), // corners look strange if rounded\n ...shorthands.borderBottom('1px', 'solid', tokens.colorNeutralStrokeAccessible),\n },\n },\n\n underlineInteractive: {\n ':hover': {\n '::before': {\n borderBottomColor: tokens.colorNeutralStrokeAccessibleHover,\n },\n },\n // DO NOT add a space between the selectors! It changes the behavior of make-styles.\n ':active,:focus-within': {\n '::before': {\n borderBottomColor: tokens.colorNeutralStrokeAccessiblePressed,\n },\n },\n },\n\n filled: {\n '::before': {\n ...shorthands.border('1px', 'solid', tokens.colorTransparentStroke),\n },\n },\n\n filledInteractive: {\n // DO NOT add a space between the selectors! It changes the behavior of make-styles.\n ':hover,:focus-within': {\n '::before': {\n // also handles pressed border color (:active)\n ...shorthands.borderColor(tokens.colorTransparentStrokeInteractive),\n },\n },\n },\n\n disabled: {\n '@media (forced-colors: active)': {\n ...shorthands.borderColor('GrayText'),\n },\n },\n\n outlineDisabled: {\n '::before': {\n ...shorthands.border('1px', 'solid', tokens.colorNeutralStrokeDisabled),\n ...shorthands.borderRadius(tokens.borderRadiusMedium), // because underline doesn't usually have a radius\n },\n },\n\n underlineDisabled: {\n '::before': {\n ...shorthands.borderBottom('1px', 'solid', tokens.colorTransparentStrokeDisabled),\n },\n },\n\n filledDisabled: {\n '::before': {\n ...shorthands.border('1px', 'solid', tokens.colorTransparentStrokeDisabled),\n },\n },\n});\n\nconst useInputStyles = makeStyles({\n base: {\n gridColumnStart: '1',\n gridColumnEnd: '2',\n gridRowStart: '1',\n gridRowEnd: '3',\n outlineStyle: 'none',\n ...shorthands.padding(0),\n },\n});\n\nconst useButtonStyles = makeStyles({\n base: {\n display: 'inline-flex',\n width: '24px',\n alignItems: 'center',\n justifyContent: 'center',\n ...shorthands.border(0),\n position: 'absolute',\n\n outlineStyle: 'none',\n height: '100%',\n\n ':enabled:hover': {\n cursor: 'pointer',\n },\n\n ':active': {\n outlineStyle: 'none',\n },\n\n ':disabled': {\n cursor: 'not-allowed',\n },\n },\n\n incrementButton: {\n gridColumnStart: '2',\n gridColumnEnd: '3',\n gridRowStart: '1',\n gridRowEnd: '2',\n ...shorthands.borderRadius(0, tokens.borderRadiusMedium, 0, 0),\n },\n\n // TODO: revisit these padding numbers for aligning the icon.\n // Padding values aren't perfect.\n // The icon doesn't align perfectly with the Figma designs.\n // It's set in a 16x16px square but the artwork is inset from that\n // so I've had to compute the numbers by handle.\n // Additionally the design uses fractional values so these are\n // rounded to the nearest integer.\n incrementButtonSmall: {\n ...shorthands.padding('3px', '5px', '0px', '5px'),\n },\n\n incrementButtonMedium: {\n ...shorthands.padding('4px', '5px', '1px', '5px'),\n },\n\n decrementButton: {\n gridColumnStart: '2',\n gridColumnEnd: '3',\n gridRowStart: '2',\n gridRowEnd: '3',\n ...shorthands.borderRadius(0, 0, tokens.borderRadiusMedium, 0),\n },\n\n decrementButtonSmall: {\n ...shorthands.padding('0px', '5px', '3px', '5px'),\n },\n\n decrementButtonMedium: {\n ...shorthands.padding('1px', '5px', '4px', '5px'),\n },\n\n outline: {\n backgroundColor: 'transparent',\n color: tokens.colorNeutralForeground3,\n ':enabled': {\n ':hover': {\n color: tokens.colorNeutralForeground3Hover,\n backgroundColor: tokens.colorSubtleBackgroundHover,\n },\n ':active': {\n color: tokens.colorNeutralForeground3Pressed,\n backgroundColor: tokens.colorSubtleBackgroundPressed,\n },\n [`&.${spinButtonExtraClassNames.buttonActive}`]: {\n color: tokens.colorNeutralForeground3Pressed,\n backgroundColor: tokens.colorSubtleBackgroundPressed,\n },\n },\n ':disabled': {\n color: tokens.colorNeutralForegroundDisabled,\n },\n },\n\n underline: {\n backgroundColor: 'transparent',\n color: tokens.colorNeutralForeground3,\n ':enabled': {\n ':hover': {\n color: tokens.colorNeutralForeground3Hover,\n backgroundColor: tokens.colorSubtleBackgroundHover,\n },\n ':active': {\n color: tokens.colorNeutralForeground3Pressed,\n backgroundColor: tokens.colorSubtleBackgroundPressed,\n },\n [`&.${spinButtonExtraClassNames.buttonActive}`]: {\n color: tokens.colorNeutralForeground3Pressed,\n backgroundColor: tokens.colorSubtleBackgroundPressed,\n },\n },\n ':disabled': {\n color: tokens.colorNeutralForegroundDisabled,\n },\n },\n 'filled-darker': {\n backgroundColor: 'transparent',\n color: tokens.colorNeutralForeground3,\n\n ':enabled': {\n ':hover': {\n color: tokens.colorNeutralForeground3Hover,\n backgroundColor: tokens.colorNeutralBackground3Hover,\n },\n ':active': {\n color: tokens.colorNeutralForeground3Pressed,\n backgroundColor: tokens.colorNeutralBackground3Pressed,\n },\n [`&.${spinButtonExtraClassNames.buttonActive}`]: {\n color: tokens.colorNeutralForeground3Pressed,\n backgroundColor: tokens.colorNeutralBackground3Pressed,\n },\n },\n ':disabled': {\n color: tokens.colorNeutralForegroundDisabled,\n },\n },\n 'filled-lighter': {\n backgroundColor: 'transparent',\n color: tokens.colorNeutralForeground3,\n\n ':enabled': {\n ':hover': {\n color: tokens.colorNeutralForeground3Hover,\n backgroundColor: tokens.colorNeutralBackground1Hover,\n },\n [`:active,&.${spinButtonExtraClassNames.buttonActive}`]: {\n color: tokens.colorNeutralForeground3Pressed,\n backgroundColor: tokens.colorNeutralBackground1Pressed,\n },\n },\n ':disabled': {\n color: tokens.colorNeutralForegroundDisabled,\n },\n },\n});\n\n// Cannot just disable button as they need to remain\n// exposed to ATs like screen readers.\nconst useButtonDisabledStyles = makeStyles({\n base: {\n cursor: 'not-allowed',\n\n ':hover': {\n cursor: 'not-allowed',\n },\n },\n\n outline: {\n color: tokens.colorNeutralForegroundDisabled,\n ':enabled': {\n ':hover': {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n ':active': {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n [`&.${spinButtonExtraClassNames.buttonActive}`]: {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n },\n },\n\n underline: {\n color: tokens.colorNeutralForegroundDisabled,\n ':enabled': {\n ':hover': {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n ':active': {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n [`&.${spinButtonExtraClassNames.buttonActive}`]: {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n },\n },\n\n 'filled-darker': {\n color: tokens.colorNeutralForegroundDisabled,\n ':enabled': {\n ':hover': {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n ':active': {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n [`&.${spinButtonExtraClassNames.buttonActive}`]: {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n },\n },\n\n 'filled-lighter': {\n color: tokens.colorNeutralForegroundDisabled,\n ':enabled': {\n ':hover': {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n ':active': {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n [`&.${spinButtonExtraClassNames.buttonActive}`]: {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n },\n },\n});\n\n/**\n * Apply styling to the SpinButton slots based on the state\n */\nexport const useSpinButtonStyles_unstable = (state: SpinButtonState): SpinButtonState => {\n const { appearance, atBound, size } = state;\n const disabled = state.input.disabled;\n const filled = appearance.startsWith('filled');\n\n const rootStyles = useRootStyles();\n const buttonStyles = useButtonStyles();\n const buttonDisabledStyles = useButtonDisabledStyles();\n const inputStyles = useInputStyles();\n\n // Grab the root className here so we can be sure to merge is last\n const rootClassName = state.root.className;\n state.root.className = undefined;\n // Reuse react-input's styles without re-using the Input component.\n useInputStyles_unstable({\n size,\n appearance,\n input: state.input,\n root: state.root,\n components: {\n root: 'span',\n input: 'input',\n contentBefore: 'span',\n contentAfter: 'span',\n },\n });\n\n state.root.className = mergeClasses(\n state.root.className, // Get the classes from useInputStyles_unstable\n spinButtonClassNames.root,\n rootStyles.base,\n appearance === 'outline' && rootStyles.outline,\n appearance === 'underline' && rootStyles.underline,\n filled && rootStyles.filled,\n !disabled && appearance === 'outline' && rootStyles.outlineInteractive,\n !disabled && appearance === 'underline' && rootStyles.underlineInteractive,\n !disabled && filled && rootStyles.filledInteractive,\n disabled && rootStyles.disabled,\n disabled && appearance === 'outline' && rootStyles.outlineDisabled,\n disabled && appearance === 'underline' && rootStyles.underlineDisabled,\n disabled && filled && rootStyles.filledDisabled,\n rootClassName, // Make sure any original class name is applied last\n );\n\n state.incrementButton.className = mergeClasses(\n spinButtonClassNames.incrementButton,\n state.spinState === 'up' && `${spinButtonExtraClassNames.buttonActive}`,\n buttonStyles.base,\n buttonStyles.incrementButton,\n buttonStyles[appearance],\n size === 'small' ? buttonStyles.incrementButtonSmall : buttonStyles.incrementButtonMedium,\n (atBound === 'max' || atBound === 'both') && buttonDisabledStyles.base,\n (atBound === 'max' || atBound === 'both') && buttonDisabledStyles[appearance],\n state.incrementButton.className,\n );\n state.decrementButton.className = mergeClasses(\n spinButtonClassNames.decrementButton,\n state.spinState === 'down' && `${spinButtonExtraClassNames.buttonActive}`,\n buttonStyles.base,\n buttonStyles.decrementButton,\n buttonStyles[appearance],\n size === 'small' ? buttonStyles.decrementButtonSmall : buttonStyles.decrementButtonMedium,\n (atBound === 'min' || atBound === 'both') && buttonDisabledStyles.base,\n (atBound === 'min' || atBound === 'both') && buttonDisabledStyles[appearance],\n state.decrementButton.className,\n );\n\n state.input.className = mergeClasses(spinButtonClassNames.input, state.input.className, inputStyles.base);\n\n return state;\n};\n"],"sourceRoot":"../src/"}
1
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{ SlotClassNames } from '@fluentui/react-utilities';\nimport { makeStyles, mergeClasses, shorthands } from '@griffel/react';\nimport type { SpinButtonSlots, SpinButtonState } from './SpinButton.types';\nimport { tokens } from '@fluentui/react-theme';\nimport { useInputStyles_unstable } from '@fluentui/react-input';\n\nexport const spinButtonClassNames: SlotClassNames<SpinButtonSlots> = {\n root: 'fui-SpinButton',\n input: 'fui-SpinButton__input',\n incrementButton: 'fui-SpinButton__incrementButton',\n decrementButton: 'fui-SpinButton__decrementButton',\n};\n\nconst spinButtonExtraClassNames = {\n buttonActive: 'fui-SpinButton__button_active',\n};\n\nconst useRootStyles = makeStyles({\n base: {\n display: 'inline-grid',\n gridTemplateColumns: `1fr 24px`,\n gridTemplateRows: '1fr 1fr',\n columnGap: tokens.spacingHorizontalXS,\n rowGap: 0,\n paddingRight: 0,\n position: 'relative',\n // Remove the border styles from react-input\n ...shorthands.border('0'),\n isolation: 'isolate',\n\n // Apply border styles on the ::before pseudo element.\n // We cannot use ::after since react-input uses that\n // for the selector styles.\n // Using the pseudo element allows us to place the border\n // above content in the component which ensures the buttons\n // line up visually with the border as expected. Without this\n // there is a bit of a gap which can become very noticeable\n // at high zoom or when OS zoom levels are not divisible by 2\n // (e.g., 150% on Windows in Firefox)\n // This is most noticeable on the \"outline\" appearance which is\n // also the default so it feels worth the extra ceremony to get right.\n '::before': {\n content: '\"\"',\n boxSizing: 'border-box',\n position: 'absolute',\n top: 0,\n right: 0,\n bottom: 0,\n left: 0,\n ...shorthands.borderRadius(tokens.borderRadiusMedium),\n pointerEvents: 'none',\n zIndex: 10,\n },\n\n '::after': {\n right: 0,\n bottom: 0,\n left: 0,\n zIndex: 20,\n },\n },\n\n outline: {\n '::before': {\n ...shorthands.border('1px', 'solid', tokens.colorNeutralStroke1),\n borderBottomColor: tokens.colorNeutralStrokeAccessible,\n },\n },\n\n outlineInteractive: {\n ':hover': {\n '::before': {\n ...shorthands.borderColor(tokens.colorNeutralStroke1Hover),\n borderBottomColor: tokens.colorNeutralStrokeAccessibleHover,\n },\n },\n // DO NOT add a space between the selectors! It changes the behavior of make-styles.\n ':active,:focus-within': {\n '::before': {\n ...shorthands.borderColor(tokens.colorNeutralStroke1Pressed),\n borderBottomColor: tokens.colorNeutralStrokeAccessiblePressed,\n },\n },\n },\n\n underline: {\n '::before': {\n ...shorthands.borderRadius(0), // corners look strange if rounded\n ...shorthands.borderBottom('1px', 'solid', tokens.colorNeutralStrokeAccessible),\n },\n },\n\n underlineInteractive: {\n ':hover': {\n '::before': {\n borderBottomColor: tokens.colorNeutralStrokeAccessibleHover,\n },\n },\n // DO NOT add a space between the selectors! It changes the behavior of make-styles.\n ':active,:focus-within': {\n '::before': {\n borderBottomColor: tokens.colorNeutralStrokeAccessiblePressed,\n },\n },\n },\n\n filled: {\n '::before': {\n ...shorthands.border('1px', 'solid', tokens.colorTransparentStroke),\n },\n },\n\n filledInteractive: {\n // DO NOT add a space between the selectors! It changes the behavior of make-styles.\n ':hover,:focus-within': {\n '::before': {\n // also handles pressed border color (:active)\n ...shorthands.borderColor(tokens.colorTransparentStrokeInteractive),\n },\n },\n },\n\n disabled: {\n '@media (forced-colors: active)': {\n ...shorthands.borderColor('GrayText'),\n },\n },\n\n outlineDisabled: {\n '::before': {\n ...shorthands.border('1px', 'solid', tokens.colorNeutralStrokeDisabled),\n ...shorthands.borderRadius(tokens.borderRadiusMedium), // because underline doesn't usually have a radius\n },\n },\n\n underlineDisabled: {\n '::before': {\n ...shorthands.borderBottom('1px', 'solid', tokens.colorTransparentStrokeDisabled),\n },\n },\n\n filledDisabled: {\n '::before': {\n ...shorthands.border('1px', 'solid', tokens.colorTransparentStrokeDisabled),\n },\n },\n});\n\nconst useInputStyles = makeStyles({\n base: {\n gridColumnStart: '1',\n gridColumnEnd: '2',\n gridRowStart: '1',\n gridRowEnd: '3',\n outlineStyle: 'none',\n ...shorthands.padding(0),\n },\n});\n\nconst useButtonStyles = makeStyles({\n base: {\n display: 'inline-flex',\n width: '24px',\n alignItems: 'center',\n justifyContent: 'center',\n ...shorthands.border(0),\n position: 'absolute',\n\n outlineStyle: 'none',\n height: '100%',\n\n ':enabled:hover': {\n cursor: 'pointer',\n },\n\n ':active': {\n outlineStyle: 'none',\n },\n\n ':disabled': {\n cursor: 'not-allowed',\n },\n },\n\n incrementButton: {\n gridColumnStart: '2',\n gridColumnEnd: '3',\n gridRowStart: '1',\n gridRowEnd: '2',\n ...shorthands.borderRadius(0, tokens.borderRadiusMedium, 0, 0),\n },\n\n // TODO: revisit these padding numbers for aligning the icon.\n // Padding values aren't perfect.\n // The icon doesn't align perfectly with the Figma designs.\n // It's set in a 16x16px square but the artwork is inset from that\n // so I've had to compute the numbers by handle.\n // Additionally the design uses fractional values so these are\n // rounded to the nearest integer.\n incrementButtonSmall: {\n ...shorthands.padding('3px', '5px', '0px', '5px'),\n },\n\n incrementButtonMedium: {\n ...shorthands.padding('4px', '5px', '1px', '5px'),\n },\n\n decrementButton: {\n gridColumnStart: '2',\n gridColumnEnd: '3',\n gridRowStart: '2',\n gridRowEnd: '3',\n ...shorthands.borderRadius(0, 0, tokens.borderRadiusMedium, 0),\n },\n\n decrementButtonSmall: {\n ...shorthands.padding('0px', '5px', '3px', '5px'),\n },\n\n decrementButtonMedium: {\n ...shorthands.padding('1px', '5px', '4px', '5px'),\n },\n\n outline: {\n backgroundColor: 'transparent',\n color: tokens.colorNeutralForeground3,\n ':enabled': {\n ':hover': {\n color: tokens.colorNeutralForeground3Hover,\n backgroundColor: tokens.colorSubtleBackgroundHover,\n },\n ':active': {\n color: tokens.colorNeutralForeground3Pressed,\n backgroundColor: tokens.colorSubtleBackgroundPressed,\n },\n [`&.${spinButtonExtraClassNames.buttonActive}`]: {\n color: tokens.colorNeutralForeground3Pressed,\n backgroundColor: tokens.colorSubtleBackgroundPressed,\n },\n },\n ':disabled': {\n color: tokens.colorNeutralForegroundDisabled,\n },\n },\n\n underline: {\n backgroundColor: 'transparent',\n color: tokens.colorNeutralForeground3,\n ':enabled': {\n ':hover': {\n color: tokens.colorNeutralForeground3Hover,\n backgroundColor: tokens.colorSubtleBackgroundHover,\n },\n ':active': {\n color: tokens.colorNeutralForeground3Pressed,\n backgroundColor: tokens.colorSubtleBackgroundPressed,\n },\n [`&.${spinButtonExtraClassNames.buttonActive}`]: {\n color: tokens.colorNeutralForeground3Pressed,\n backgroundColor: tokens.colorSubtleBackgroundPressed,\n },\n },\n ':disabled': {\n color: tokens.colorNeutralForegroundDisabled,\n },\n },\n 'filled-darker': {\n backgroundColor: 'transparent',\n color: tokens.colorNeutralForeground3,\n\n ':enabled': {\n ':hover': {\n color: tokens.colorNeutralForeground3Hover,\n backgroundColor: tokens.colorNeutralBackground3Hover,\n },\n ':active': {\n color: tokens.colorNeutralForeground3Pressed,\n backgroundColor: tokens.colorNeutralBackground3Pressed,\n },\n [`&.${spinButtonExtraClassNames.buttonActive}`]: {\n color: tokens.colorNeutralForeground3Pressed,\n backgroundColor: tokens.colorNeutralBackground3Pressed,\n },\n },\n ':disabled': {\n color: tokens.colorNeutralForegroundDisabled,\n },\n },\n 'filled-lighter': {\n backgroundColor: 'transparent',\n color: tokens.colorNeutralForeground3,\n\n ':enabled': {\n ':hover': {\n color: tokens.colorNeutralForeground3Hover,\n backgroundColor: tokens.colorNeutralBackground1Hover,\n },\n [`:active,&.${spinButtonExtraClassNames.buttonActive}`]: {\n color: tokens.colorNeutralForeground3Pressed,\n backgroundColor: tokens.colorNeutralBackground1Pressed,\n },\n },\n ':disabled': {\n color: tokens.colorNeutralForegroundDisabled,\n },\n },\n});\n\n// Cannot just disable button as they need to remain\n// exposed to ATs like screen readers.\nconst useButtonDisabledStyles = makeStyles({\n base: {\n cursor: 'not-allowed',\n\n ':hover': {\n cursor: 'not-allowed',\n },\n },\n\n outline: {\n color: tokens.colorNeutralForegroundDisabled,\n ':enabled': {\n ':hover': {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n ':active': {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n [`&.${spinButtonExtraClassNames.buttonActive}`]: {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n },\n },\n\n underline: {\n color: tokens.colorNeutralForegroundDisabled,\n ':enabled': {\n ':hover': {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n ':active': {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n [`&.${spinButtonExtraClassNames.buttonActive}`]: {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n },\n },\n\n 'filled-darker': {\n color: tokens.colorNeutralForegroundDisabled,\n ':enabled': {\n ':hover': {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n ':active': {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n [`&.${spinButtonExtraClassNames.buttonActive}`]: {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n },\n },\n\n 'filled-lighter': {\n color: tokens.colorNeutralForegroundDisabled,\n ':enabled': {\n ':hover': {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n ':active': {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n [`&.${spinButtonExtraClassNames.buttonActive}`]: {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n },\n },\n});\n\n/**\n * Apply styling to the SpinButton slots based on the state\n */\nexport const useSpinButtonStyles_unstable = (state: SpinButtonState): SpinButtonState => {\n const { appearance, atBound, size } = state;\n const disabled = state.input.disabled;\n const filled = appearance.startsWith('filled');\n\n const rootStyles = useRootStyles();\n const buttonStyles = useButtonStyles();\n const buttonDisabledStyles = useButtonDisabledStyles();\n const inputStyles = useInputStyles();\n\n // Grab the root className here so we can be sure to merge is last\n const rootClassName = state.root.className;\n state.root.className = undefined;\n // Reuse react-input's styles without re-using the Input component.\n useInputStyles_unstable({\n size,\n appearance,\n input: state.input,\n root: state.root,\n components: {\n root: 'span',\n input: 'input',\n contentBefore: 'span',\n contentAfter: 'span',\n },\n });\n\n state.root.className = mergeClasses(\n state.root.className, // Get the classes from useInputStyles_unstable\n spinButtonClassNames.root,\n rootStyles.base,\n appearance === 'outline' && rootStyles.outline,\n appearance === 'underline' && rootStyles.underline,\n filled && rootStyles.filled,\n !disabled && appearance === 'outline' && rootStyles.outlineInteractive,\n !disabled && appearance === 'underline' && rootStyles.underlineInteractive,\n !disabled && filled && rootStyles.filledInteractive,\n disabled && rootStyles.disabled,\n disabled && appearance === 'outline' && rootStyles.outlineDisabled,\n disabled && appearance === 'underline' && rootStyles.underlineDisabled,\n disabled && filled && rootStyles.filledDisabled,\n rootClassName, // Make sure any original class name is applied last\n );\n\n state.incrementButton.className = mergeClasses(\n spinButtonClassNames.incrementButton,\n state.spinState === 'up' && `${spinButtonExtraClassNames.buttonActive}`,\n buttonStyles.base,\n buttonStyles.incrementButton,\n buttonStyles[appearance],\n size === 'small' ? buttonStyles.incrementButtonSmall : buttonStyles.incrementButtonMedium,\n (atBound === 'max' || atBound === 'both') && buttonDisabledStyles.base,\n (atBound === 'max' || atBound === 'both') && buttonDisabledStyles[appearance],\n state.incrementButton.className,\n );\n state.decrementButton.className = mergeClasses(\n spinButtonClassNames.decrementButton,\n state.spinState === 'down' && `${spinButtonExtraClassNames.buttonActive}`,\n buttonStyles.base,\n buttonStyles.decrementButton,\n buttonStyles[appearance],\n size === 'small' ? buttonStyles.decrementButtonSmall : buttonStyles.decrementButtonMedium,\n (atBound === 'min' || atBound === 'both') && buttonDisabledStyles.base,\n (atBound === 'min' || atBound === 'both') && buttonDisabledStyles[appearance],\n state.decrementButton.className,\n );\n\n state.input.className = mergeClasses(spinButtonClassNames.input, state.input.className, inputStyles.base);\n\n return state;\n};\n"],"sourceRoot":"../src/"}
@@ -1 +1 @@
1
- {"version":3,"sources":["index.ts"],"names":[],"mappings":";;;;;;;AAAA,IAAA,YAAA,gBAAA,OAAA,CAAA,cAAA,CAAA;;AACE,MAAA,CAAA,cAAA,CAAA,OAAA,EAAA,YAAA,EAAA;AAAA,EAAA,UAAA,EAAA,IAAA;AAAA,EAAA,GAAA,EAAA,YAAA;AAAA,WAAA,YAAA,CAAA,UAAA;AAAU;AAAV,CAAA;AACA,MAAA,CAAA,cAAA,CAAA,OAAA,EAAA,2BAAA,EAAA;AAAA,EAAA,UAAA,EAAA,IAAA;AAAA,EAAA,GAAA,EAAA,YAAA;AAAA,WAAA,YAAA,CAAA,yBAAA;AAAyB;AAAzB,CAAA;AACA,MAAA,CAAA,cAAA,CAAA,OAAA,EAAA,sBAAA,EAAA;AAAA,EAAA,UAAA,EAAA,IAAA;AAAA,EAAA,GAAA,EAAA,YAAA;AAAA,WAAA,YAAA,CAAA,oBAAA;AAAoB;AAApB,CAAA;AACA,MAAA,CAAA,cAAA,CAAA,OAAA,EAAA,8BAAA,EAAA;AAAA,EAAA,UAAA,EAAA,IAAA;AAAA,EAAA,GAAA,EAAA,YAAA;AAAA,WAAA,YAAA,CAAA,4BAAA;AAA4B;AAA5B,CAAA;AACA,MAAA,CAAA,cAAA,CAAA,OAAA,EAAA,wBAAA,EAAA;AAAA,EAAA,UAAA,EAAA,IAAA;AAAA,EAAA,GAAA,EAAA,YAAA;AAAA,WAAA,YAAA,CAAA,sBAAA;AAAsB;AAAtB,CAAA","sourcesContent":["export {\n SpinButton,\n renderSpinButton_unstable,\n spinButtonClassNames,\n useSpinButtonStyles_unstable,\n useSpinButton_unstable,\n} from './SpinButton';\nexport type {\n SpinButtonOnChangeData,\n SpinButtonChangeEvent,\n SpinButtonProps,\n SpinButtonSlots,\n SpinButtonState,\n SpinButtonSpinState,\n SpinButtonBounds,\n} from './SpinButton';\n"],"sourceRoot":"../src/"}
1
+ {"version":3,"sources":["index.ts"],"names":[],"mappings":";;;;;;;AAAA,IAAA,YAAA,gBAAA,OAAA,CAAA,cAAA,CAAA;;AACE,MAAA,CAAA,cAAA,CAAA,OAAA,EAAA,YAAA,EAAA;EAAA,UAAA,EAAA,IAAA;EAAA,GAAA,EAAA,YAAA;IAAA,OAAA,YAAA,CAAA,UAAA;EAAU;AAAV,CAAA;AACA,MAAA,CAAA,cAAA,CAAA,OAAA,EAAA,2BAAA,EAAA;EAAA,UAAA,EAAA,IAAA;EAAA,GAAA,EAAA,YAAA;IAAA,OAAA,YAAA,CAAA,yBAAA;EAAyB;AAAzB,CAAA;AACA,MAAA,CAAA,cAAA,CAAA,OAAA,EAAA,sBAAA,EAAA;EAAA,UAAA,EAAA,IAAA;EAAA,GAAA,EAAA,YAAA;IAAA,OAAA,YAAA,CAAA,oBAAA;EAAoB;AAApB,CAAA;AACA,MAAA,CAAA,cAAA,CAAA,OAAA,EAAA,8BAAA,EAAA;EAAA,UAAA,EAAA,IAAA;EAAA,GAAA,EAAA,YAAA;IAAA,OAAA,YAAA,CAAA,4BAAA;EAA4B;AAA5B,CAAA;AACA,MAAA,CAAA,cAAA,CAAA,OAAA,EAAA,wBAAA,EAAA;EAAA,UAAA,EAAA,IAAA;EAAA,GAAA,EAAA,YAAA;IAAA,OAAA,YAAA,CAAA,sBAAA;EAAsB;AAAtB,CAAA","sourcesContent":["export {\n SpinButton,\n renderSpinButton_unstable,\n spinButtonClassNames,\n useSpinButtonStyles_unstable,\n useSpinButton_unstable,\n} from './SpinButton';\nexport type {\n SpinButtonOnChangeData,\n SpinButtonChangeEvent,\n SpinButtonProps,\n SpinButtonSlots,\n SpinButtonState,\n SpinButtonSpinState,\n SpinButtonBounds,\n} from './SpinButton';\n"],"sourceRoot":"../src/"}
@@ -1 +1 @@
1
- {"version":3,"sources":["utils/clamp.ts"],"names":[],"mappings":";;;;;;;AAAO,MAAM,KAAK,GAAG,CAAC,KAAD,EAAgB,GAAhB,EAA8B,GAA9B,KAAsD;AACzE,MAAI,SAAS,GAAG,KAAhB;;AACA,MAAI,GAAG,KAAK,SAAZ,EAAuB;AACrB,QAAI,GAAG,KAAK,SAAR,IAAqB,GAAG,GAAG,GAA/B,EAAoC;AAClC,YAAM,KAAK,GAAG,IAAI,KAAJ,EAAd;;AACA,UAAI,OAAO,CAAC,GAAR,CAAY,QAAZ,KAAyB,YAA7B,EAA2C;AACzC;AACA,QAAA,OAAO,CAAC,KAAR,CACE,CACE,gBAAgB,GAAG,kCAAkC,GAAG,IAD1D,EAEE,4CAFF,EAGE,oBAAoB,KAAK,IAH3B,EAIE,KAAK,CAAC,KAJR,EAKE,IALF,EADF;AAQD;;AACD,aAAO,KAAP;AACD;;AAED,IAAA,SAAS,GAAG,IAAI,CAAC,GAAL,CAAS,GAAT,EAAc,SAAd,CAAZ;AACD;;AAED,MAAI,GAAG,KAAK,SAAZ,EAAuB;AACrB,IAAA,SAAS,GAAG,IAAI,CAAC,GAAL,CAAS,GAAT,EAAc,SAAd,CAAZ;AACD;;AAED,SAAO,SAAP;AACD,CA3BM;;AAAM,OAAA,CAAA,KAAA,GAAK,KAAL","sourcesContent":["export const clamp = (value: number, min?: number, max?: number): number => {\n let nextValue = value;\n if (min !== undefined) {\n if (max !== undefined && min > max) {\n const error = new Error();\n if (process.env.NODE_ENV !== 'production') {\n // eslint-disable-next-line no-console\n console.error(\n [\n `\"min\" value \"${min}\" is greater than \"max\" value \"${max}\".`,\n '\"min\" must be less than or equal to \"max\".',\n `Returning value \"${value}\".`,\n error.stack,\n ].join(),\n );\n }\n return value;\n }\n\n nextValue = Math.max(min, nextValue);\n }\n\n if (max !== undefined) {\n nextValue = Math.min(max, nextValue);\n }\n\n return nextValue;\n};\n"],"sourceRoot":"../src/"}
1
+ {"version":3,"sources":["utils/clamp.ts"],"names":[],"mappings":";;;;;;;AAAO,MAAM,KAAK,GAAG,CAAC,KAAD,EAAgB,GAAhB,EAA8B,GAA9B,KAAsD;EACzE,IAAI,SAAS,GAAG,KAAhB;;EACA,IAAI,GAAG,KAAK,SAAZ,EAAuB;IACrB,IAAI,GAAG,KAAK,SAAR,IAAqB,GAAG,GAAG,GAA/B,EAAoC;MAClC,MAAM,KAAK,GAAG,IAAI,KAAJ,EAAd;;MACA,IAAI,OAAO,CAAC,GAAR,CAAY,QAAZ,KAAyB,YAA7B,EAA2C;QACzC;QACA,OAAO,CAAC,KAAR,CACE,CACE,gBAAgB,GAAG,kCAAkC,GAAG,IAD1D,EAEE,4CAFF,EAGE,oBAAoB,KAAK,IAH3B,EAIE,KAAK,CAAC,KAJR,EAKE,IALF,EADF;MAQD;;MACD,OAAO,KAAP;IACD;;IAED,SAAS,GAAG,IAAI,CAAC,GAAL,CAAS,GAAT,EAAc,SAAd,CAAZ;EACD;;EAED,IAAI,GAAG,KAAK,SAAZ,EAAuB;IACrB,SAAS,GAAG,IAAI,CAAC,GAAL,CAAS,GAAT,EAAc,SAAd,CAAZ;EACD;;EAED,OAAO,SAAP;AACD,CA3BM;;AAAM,OAAA,CAAA,KAAA,GAAK,KAAL","sourcesContent":["export const clamp = (value: number, min?: number, max?: number): number => {\n let nextValue = value;\n if (min !== undefined) {\n if (max !== undefined && min > max) {\n const error = new Error();\n if (process.env.NODE_ENV !== 'production') {\n // eslint-disable-next-line no-console\n console.error(\n [\n `\"min\" value \"${min}\" is greater than \"max\" value \"${max}\".`,\n '\"min\" must be less than or equal to \"max\".',\n `Returning value \"${value}\".`,\n error.stack,\n ].join(),\n );\n }\n return value;\n }\n\n nextValue = Math.max(min, nextValue);\n }\n\n if (max !== undefined) {\n nextValue = Math.min(max, nextValue);\n }\n\n return nextValue;\n};\n"],"sourceRoot":"../src/"}
@@ -1 +1 @@
1
- {"version":3,"sources":["utils/getBound.ts"],"names":[],"mappings":";;;;;;;AAEO,MAAM,QAAQ,GAAG,CAAC,KAAD,EAAgB,GAAhB,EAA8B,GAA9B,KAAgE;AACtF,MAAI,GAAG,KAAK,SAAR,IAAqB,KAAK,KAAK,GAAnC,EAAwC;AACtC,QAAI,GAAG,KAAK,GAAZ,EAAiB;AACf,aAAO,MAAP;AACD;;AACD,WAAO,KAAP;AACD,GALD,MAKO,IAAI,GAAG,KAAK,SAAR,IAAqB,KAAK,KAAK,GAAnC,EAAwC;AAC7C,WAAO,KAAP;AACD;;AAED,SAAO,MAAP;AACD,CAXM;;AAAM,OAAA,CAAA,QAAA,GAAQ,QAAR","sourcesContent":["import type { SpinButtonBounds } from '../SpinButton';\n\nexport const getBound = (value: number, min?: number, max?: number): SpinButtonBounds => {\n if (min !== undefined && value === min) {\n if (max === min) {\n return 'both';\n }\n return 'min';\n } else if (max !== undefined && value === max) {\n return 'max';\n }\n\n return 'none';\n};\n"],"sourceRoot":"../src/"}
1
+ {"version":3,"sources":["utils/getBound.ts"],"names":[],"mappings":";;;;;;;AAEO,MAAM,QAAQ,GAAG,CAAC,KAAD,EAAgB,GAAhB,EAA8B,GAA9B,KAAgE;EACtF,IAAI,GAAG,KAAK,SAAR,IAAqB,KAAK,KAAK,GAAnC,EAAwC;IACtC,IAAI,GAAG,KAAK,GAAZ,EAAiB;MACf,OAAO,MAAP;IACD;;IACD,OAAO,KAAP;EACD,CALD,MAKO,IAAI,GAAG,KAAK,SAAR,IAAqB,KAAK,KAAK,GAAnC,EAAwC;IAC7C,OAAO,KAAP;EACD;;EAED,OAAO,MAAP;AACD,CAXM;;AAAM,OAAA,CAAA,QAAA,GAAQ,QAAR","sourcesContent":["import type { SpinButtonBounds } from '../SpinButton';\n\nexport const getBound = (value: number, min?: number, max?: number): SpinButtonBounds => {\n if (min !== undefined && value === min) {\n if (max === min) {\n return 'both';\n }\n return 'min';\n } else if (max !== undefined && value === max) {\n return 'max';\n }\n\n return 'none';\n};\n"],"sourceRoot":"../src/"}
@@ -1 +1 @@
1
- {"version":3,"sources":["utils/precision.ts"],"names":[],"mappings":";;;;;;AAAA;;;;;;AAMG;;AACH,SAAgB,kBAAhB,CAAmC,KAAnC,EAAyD;AACvD;;;;;AAKG;AACH,QAAM,MAAM,GAAG,0BAA0B,IAA1B,CAA+B,MAAM,CAAC,KAAD,CAArC,CAAf;;AACA,MAAI,CAAC,MAAL,EAAa;AACX,WAAO,CAAP;AACD;;AACD,MAAI,MAAM,CAAC,CAAD,CAAV,EAAe;AACb,WAAO,CAAC,MAAM,CAAC,CAAD,CAAN,CAAU,MAAlB;AACD;;AACD,MAAI,MAAM,CAAC,CAAD,CAAV,EAAe;AACb,WAAO,MAAM,CAAC,CAAD,CAAN,CAAU,MAAjB;AACD;;AACD,SAAO,CAAP;AACD;;AAlBD,OAAA,CAAA,kBAAA,GAAA,kBAAA;AAoBA;;;;AAIG;;AACH,SAAgB,cAAhB,CAA+B,KAA/B,EAA8C,SAA9C,EAAiE,IAAA,GAAe,EAAhF,EAAkF;AAChF,QAAM,GAAG,GAAG,IAAI,CAAC,GAAL,CAAS,IAAT,EAAe,SAAf,CAAZ;AACA,SAAO,IAAI,CAAC,KAAL,CAAW,KAAK,GAAG,GAAnB,IAA0B,GAAjC;AACD;;AAHD,OAAA,CAAA,cAAA,GAAA,cAAA","sourcesContent":["/**\n * Calculates a number's precision based on the number of trailing\n * zeros if the number does not have a decimal indicated by a negative\n * precision. Otherwise, it calculates the number of digits after\n * the decimal point indicated by a positive precision.\n * @param value - the value to determine the precision of\n */\nexport function calculatePrecision(value: number | string): number {\n /**\n * Group 1:\n * [1-9]([0]+$) matches trailing zeros\n * Group 2:\n * \\.([0-9]*) matches all digits after a decimal point.\n */\n const groups = /[1-9]([0]+$)|\\.([0-9]*)/.exec(String(value));\n if (!groups) {\n return 0;\n }\n if (groups[1]) {\n return -groups[1].length;\n }\n if (groups[2]) {\n return groups[2].length;\n }\n return 0;\n}\n\n/**\n * Rounds a number to a certain level of precision. Accepts negative precision.\n * @param value - The value that is being rounded.\n * @param precision - The number of decimal places to round the number to\n */\nexport function precisionRound(value: number, precision: number, base: number = 10): number {\n const exp = Math.pow(base, precision);\n return Math.round(value * exp) / exp;\n}\n"],"sourceRoot":"../src/"}
1
+ {"version":3,"sources":["utils/precision.ts"],"names":[],"mappings":";;;;;;AAAA;;;;;;AAMG;;AACH,SAAgB,kBAAhB,CAAmC,KAAnC,EAAyD;EACvD;;;;;AAKG;EACH,MAAM,MAAM,GAAG,0BAA0B,IAA1B,CAA+B,MAAM,CAAC,KAAD,CAArC,CAAf;;EACA,IAAI,CAAC,MAAL,EAAa;IACX,OAAO,CAAP;EACD;;EACD,IAAI,MAAM,CAAC,CAAD,CAAV,EAAe;IACb,OAAO,CAAC,MAAM,CAAC,CAAD,CAAN,CAAU,MAAlB;EACD;;EACD,IAAI,MAAM,CAAC,CAAD,CAAV,EAAe;IACb,OAAO,MAAM,CAAC,CAAD,CAAN,CAAU,MAAjB;EACD;;EACD,OAAO,CAAP;AACD;;AAlBD,OAAA,CAAA,kBAAA,GAAA,kBAAA;AAoBA;;;;AAIG;;AACH,SAAgB,cAAhB,CAA+B,KAA/B,EAA8C,SAA9C,EAAiE,IAAA,GAAe,EAAhF,EAAkF;EAChF,MAAM,GAAG,GAAG,IAAI,CAAC,GAAL,CAAS,IAAT,EAAe,SAAf,CAAZ;EACA,OAAO,IAAI,CAAC,KAAL,CAAW,KAAK,GAAG,GAAnB,IAA0B,GAAjC;AACD;;AAHD,OAAA,CAAA,cAAA,GAAA,cAAA","sourcesContent":["/**\n * Calculates a number's precision based on the number of trailing\n * zeros if the number does not have a decimal indicated by a negative\n * precision. Otherwise, it calculates the number of digits after\n * the decimal point indicated by a positive precision.\n * @param value - the value to determine the precision of\n */\nexport function calculatePrecision(value: number | string): number {\n /**\n * Group 1:\n * [1-9]([0]+$) matches trailing zeros\n * Group 2:\n * \\.([0-9]*) matches all digits after a decimal point.\n */\n const groups = /[1-9]([0]+$)|\\.([0-9]*)/.exec(String(value));\n if (!groups) {\n return 0;\n }\n if (groups[1]) {\n return -groups[1].length;\n }\n if (groups[2]) {\n return groups[2].length;\n }\n return 0;\n}\n\n/**\n * Rounds a number to a certain level of precision. Accepts negative precision.\n * @param value - The value that is being rounded.\n * @param precision - The number of decimal places to round the number to\n */\nexport function precisionRound(value: number, precision: number, base: number = 10): number {\n const exp = Math.pow(base, precision);\n return Math.round(value * exp) / exp;\n}\n"],"sourceRoot":"../src/"}
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@fluentui/react-spinbutton",
3
- "version": "9.0.0-beta.12",
3
+ "version": "9.0.0-beta.15",
4
4
  "description": "Fluent UI React SpinButton component.",
5
5
  "main": "lib-commonjs/index.js",
6
6
  "module": "lib/index.js",
@@ -28,17 +28,17 @@
28
28
  "devDependencies": {
29
29
  "@fluentui/eslint-plugin": "*",
30
30
  "@fluentui/react-conformance": "*",
31
- "@fluentui/react-conformance-griffel": "9.0.0-beta.7",
32
- "@fluentui/react-label": "9.0.0-rc.4",
31
+ "@fluentui/react-conformance-griffel": "9.0.0-beta.9",
32
+ "@fluentui/react-label": "^9.0.0",
33
33
  "@fluentui/scripts": "^1.0.0"
34
34
  },
35
35
  "dependencies": {
36
- "@griffel/react": "1.0.5",
37
- "@fluentui/keyboard-keys": "9.0.0-rc.6",
38
- "@fluentui/react-icons": "^2.0.166-rc.3",
39
- "@fluentui/react-input": "9.0.0-rc.4",
40
- "@fluentui/react-theme": "9.0.0-rc.9",
41
- "@fluentui/react-utilities": "9.0.0-rc.9",
36
+ "@griffel/react": "1.2.0",
37
+ "@fluentui/keyboard-keys": "^9.0.0",
38
+ "@fluentui/react-icons": "^2.0.172-rc.8",
39
+ "@fluentui/react-input": "^9.0.0",
40
+ "@fluentui/react-theme": "^9.0.0",
41
+ "@fluentui/react-utilities": "^9.0.0",
42
42
  "tslib": "^2.1.0"
43
43
  },
44
44
  "peerDependencies": {