@fluentui/react-spinbutton 0.0.0-nightly-20230321-0440.1 → 0.0.0-nightly-20230322-0439.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.swcrc +30 -0
- package/CHANGELOG.json +86 -17
- package/CHANGELOG.md +29 -11
- package/lib/SpinButton.js.map +1 -1
- package/lib/SpinButtonField.js.map +1 -1
- package/lib/components/SpinButton/SpinButton.js.map +1 -1
- package/lib/components/SpinButton/SpinButton.types.js +1 -1
- package/lib/components/SpinButton/SpinButton.types.js.map +1 -1
- package/lib/components/SpinButton/index.js.map +1 -1
- package/lib/components/SpinButton/renderSpinButton.js +1 -9
- package/lib/components/SpinButton/renderSpinButton.js.map +1 -1
- package/lib/components/SpinButton/useSpinButton.js +4 -3
- package/lib/components/SpinButton/useSpinButton.js.map +1 -1
- package/lib/components/SpinButton/useSpinButtonStyles.js.map +1 -1
- package/lib/components/SpinButtonField/SpinButtonField.js +1 -2
- package/lib/components/SpinButtonField/SpinButtonField.js.map +1 -1
- package/lib/components/SpinButtonField/index.js.map +1 -1
- package/lib/index.js.map +1 -1
- package/lib/utils/clamp.js.map +1 -1
- package/lib/utils/getBound.js.map +1 -1
- package/lib/utils/index.js.map +1 -1
- package/lib/utils/precision.js +6 -7
- package/lib/utils/precision.js.map +1 -1
- package/lib-commonjs/SpinButton.js +5 -4
- package/lib-commonjs/SpinButton.js.map +1 -1
- package/lib-commonjs/SpinButtonField.js +5 -4
- package/lib-commonjs/SpinButtonField.js.map +1 -1
- package/lib-commonjs/components/SpinButton/SpinButton.js +19 -20
- package/lib-commonjs/components/SpinButton/SpinButton.js.map +1 -1
- package/lib-commonjs/components/SpinButton/SpinButton.types.js +5 -2
- package/lib-commonjs/components/SpinButton/SpinButton.types.js.map +1 -1
- package/lib-commonjs/components/SpinButton/index.js +9 -8
- package/lib-commonjs/components/SpinButton/index.js.map +1 -1
- package/lib-commonjs/components/SpinButton/renderSpinButton.js +13 -24
- package/lib-commonjs/components/SpinButton/renderSpinButton.js.map +1 -1
- package/lib-commonjs/components/SpinButton/useSpinButton.js +248 -259
- package/lib-commonjs/components/SpinButton/useSpinButton.js.map +1 -1
- package/lib-commonjs/components/SpinButton/useSpinButtonStyles.js +506 -246
- package/lib-commonjs/components/SpinButton/useSpinButtonStyles.js.map +1 -1
- package/lib-commonjs/components/SpinButtonField/SpinButtonField.js +17 -11
- package/lib-commonjs/components/SpinButtonField/SpinButtonField.js.map +1 -1
- package/lib-commonjs/components/SpinButtonField/index.js +5 -4
- package/lib-commonjs/components/SpinButtonField/index.js.map +1 -1
- package/lib-commonjs/index.js +21 -49
- package/lib-commonjs/index.js.map +1 -1
- package/lib-commonjs/utils/clamp.js +28 -21
- package/lib-commonjs/utils/clamp.js.map +1 -1
- package/lib-commonjs/utils/getBound.js +16 -14
- package/lib-commonjs/utils/getBound.js.map +1 -1
- package/lib-commonjs/utils/index.js +7 -6
- package/lib-commonjs/utils/index.js.map +1 -1
- package/lib-commonjs/utils/precision.js +33 -33
- package/lib-commonjs/utils/precision.js.map +1 -1
- package/package.json +10 -10
package/.swcrc
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{
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"$schema": "https://json.schemastore.org/swcrc",
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"exclude": [
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"/testing",
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"/**/*.cy.ts",
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"/**/*.cy.tsx",
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"/**/*.spec.ts",
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"/**/*.spec.tsx",
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"/**/*.test.ts",
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"/**/*.test.tsx"
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],
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"jsc": {
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"parser": {
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"syntax": "typescript",
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"tsx": true,
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"decorators": false,
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"dynamicImport": false
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},
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"externalHelpers": true,
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"transform": {
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"react": {
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"runtime": "classic",
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"useSpread": true
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}
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},
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"target": "es2019"
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},
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"minify": false,
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"sourceMaps": true
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}
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package/CHANGELOG.json
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"name": "@fluentui/react-spinbutton",
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"entries": [
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"date": "
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"tag": "@fluentui/react-spinbutton_v0.0.0-nightly-
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"version": "0.0.0-nightly-
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"date": "Wed, 22 Mar 2023 04:46:51 GMT",
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"tag": "@fluentui/react-spinbutton_v0.0.0-nightly-20230322-0439.1",
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"version": "0.0.0-nightly-20230322-0439.1",
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"comments": {
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"prerelease": [
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"author": "beachball",
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"package": "@fluentui/react-spinbutton",
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"comment": "Bump @fluentui/keyboard-keys to v0.0.0-nightly-
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"commit": "
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"comment": "Bump @fluentui/keyboard-keys to v0.0.0-nightly-20230322-0439.1",
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"commit": "49dde84493fc2c3e96abac5ce918169c9668ba66"
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"author": "beachball",
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"package": "@fluentui/react-spinbutton",
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"comment": "Bump @fluentui/react-field to v0.0.0-nightly-
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"commit": "
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"comment": "Bump @fluentui/react-field to v0.0.0-nightly-20230322-0439.1",
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"commit": "49dde84493fc2c3e96abac5ce918169c9668ba66"
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"author": "beachball",
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"package": "@fluentui/react-spinbutton",
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"comment": "Bump @fluentui/react-shared-contexts to v0.0.0-nightly-
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"commit": "
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"comment": "Bump @fluentui/react-shared-contexts to v0.0.0-nightly-20230322-0439.1",
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"commit": "49dde84493fc2c3e96abac5ce918169c9668ba66"
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"author": "beachball",
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"package": "@fluentui/react-spinbutton",
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"comment": "Bump @fluentui/react-theme to v0.0.0-nightly-
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"commit": "
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"comment": "Bump @fluentui/react-theme to v0.0.0-nightly-20230322-0439.1",
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"commit": "49dde84493fc2c3e96abac5ce918169c9668ba66"
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"author": "beachball",
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"package": "@fluentui/react-spinbutton",
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"comment": "Bump @fluentui/react-utilities to v0.0.0-nightly-
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"commit": "
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"comment": "Bump @fluentui/react-utilities to v0.0.0-nightly-20230322-0439.1",
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"commit": "49dde84493fc2c3e96abac5ce918169c9668ba66"
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"author": "beachball",
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"package": "@fluentui/react-spinbutton",
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"comment": "Bump @fluentui/react-conformance-griffel to v0.0.0-nightly-
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"commit": "
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"comment": "Bump @fluentui/react-conformance-griffel to v0.0.0-nightly-20230322-0439.1",
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"commit": "49dde84493fc2c3e96abac5ce918169c9668ba66"
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"author": "beachball",
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"package": "@fluentui/react-spinbutton",
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"comment": "Bump @fluentui/react-label to v0.0.0-nightly-
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"commit": "
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"comment": "Bump @fluentui/react-label to v0.0.0-nightly-20230322-0439.1",
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"commit": "49dde84493fc2c3e96abac5ce918169c9668ba66"
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}
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]
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}
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},
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{
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"date": "Tue, 21 Mar 2023 21:23:03 GMT",
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"tag": "@fluentui/react-spinbutton_v9.2.5",
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"version": "9.2.5",
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"comments": {
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"patch": [
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{
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"author": "tristan.watanabe@gmail.com",
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"package": "@fluentui/react-spinbutton",
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"commit": "2fac1a139149bd13b76b1306207bc988dca9c72c",
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"comment": "chore: migrate to swc transpilation approach."
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},
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"author": "tristan.watanabe@gmail.com",
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"package": "@fluentui/react-spinbutton",
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"commit": "ead1c6d4c2ac3f3596b62b8cbc07b0a03041f11f",
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"comment": "fix: add node field to package.json exports map."
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},
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{
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"author": "makotom@microsoft.com",
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"package": "@fluentui/react-spinbutton",
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"commit": "7fde5c94869ff9841b142b7ff1d0a3df0ab58f74",
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"comment": "chore: Bumping version of @fluentui/react-icons to ^2.0.196."
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"author": "beachball",
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"package": "@fluentui/react-spinbutton",
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"comment": "Bump @fluentui/keyboard-keys to v9.0.2",
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"commit": "b7a26f6263c80e3253c6b8338c33b73bae33e2b5"
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"author": "beachball",
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"package": "@fluentui/react-spinbutton",
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"comment": "Bump @fluentui/react-field to v9.0.0-alpha.27",
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"commit": "b7a26f6263c80e3253c6b8338c33b73bae33e2b5"
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"author": "beachball",
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"package": "@fluentui/react-spinbutton",
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"comment": "Bump @fluentui/react-shared-contexts to v9.3.2",
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"commit": "b7a26f6263c80e3253c6b8338c33b73bae33e2b5"
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"author": "beachball",
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"package": "@fluentui/react-spinbutton",
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"comment": "Bump @fluentui/react-theme to v9.1.7",
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"commit": "b7a26f6263c80e3253c6b8338c33b73bae33e2b5"
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"author": "beachball",
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"package": "@fluentui/react-spinbutton",
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"comment": "Bump @fluentui/react-utilities to v9.7.2",
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"commit": "b7a26f6263c80e3253c6b8338c33b73bae33e2b5"
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"author": "beachball",
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"package": "@fluentui/react-spinbutton",
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"comment": "Bump @fluentui/react-conformance-griffel to v9.0.0-beta.20",
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"commit": "b7a26f6263c80e3253c6b8338c33b73bae33e2b5"
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"comment": "Bump @fluentui/react-label to v9.1.5",
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"commit": "b7a26f6263c80e3253c6b8338c33b73bae33e2b5"
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}
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package/CHANGELOG.md
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# Change Log - @fluentui/react-spinbutton
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This log was last generated on
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This log was last generated on Wed, 22 Mar 2023 04:46:51 GMT and should not be manually modified.
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<!-- Start content -->
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## [0.0.0-nightly-
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## [0.0.0-nightly-20230322-0439.1](https://github.com/microsoft/fluentui/tree/@fluentui/react-spinbutton_v0.0.0-nightly-20230322-0439.1)
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[Compare changes](https://github.com/microsoft/fluentui/compare/@fluentui/react-spinbutton_v9.2.
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Wed, 22 Mar 2023 04:46:51 GMT
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[Compare changes](https://github.com/microsoft/fluentui/compare/@fluentui/react-spinbutton_v9.2.5..@fluentui/react-spinbutton_v0.0.0-nightly-20230322-0439.1)
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### Changes
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- Release nightly v9 ([commit](https://github.com/microsoft/fluentui/commit/not available) by fluentui-internal@service.microsoft.com)
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- Bump @fluentui/keyboard-keys to v0.0.0-nightly-
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- Bump @fluentui/react-field to v0.0.0-nightly-
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- Bump @fluentui/react-shared-contexts to v0.0.0-nightly-
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- Bump @fluentui/react-utilities to v0.0.0-nightly-
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- Bump @fluentui/react-conformance-griffel to v0.0.0-nightly-
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- Bump @fluentui/react-label to v0.0.0-nightly-
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- Bump @fluentui/keyboard-keys to v0.0.0-nightly-20230322-0439.1 ([commit](https://github.com/microsoft/fluentui/commit/49dde84493fc2c3e96abac5ce918169c9668ba66) by beachball)
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- Bump @fluentui/react-field to v0.0.0-nightly-20230322-0439.1 ([commit](https://github.com/microsoft/fluentui/commit/49dde84493fc2c3e96abac5ce918169c9668ba66) by beachball)
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- Bump @fluentui/react-shared-contexts to v0.0.0-nightly-20230322-0439.1 ([commit](https://github.com/microsoft/fluentui/commit/49dde84493fc2c3e96abac5ce918169c9668ba66) by beachball)
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- Bump @fluentui/react-theme to v0.0.0-nightly-20230322-0439.1 ([commit](https://github.com/microsoft/fluentui/commit/49dde84493fc2c3e96abac5ce918169c9668ba66) by beachball)
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- Bump @fluentui/react-utilities to v0.0.0-nightly-20230322-0439.1 ([commit](https://github.com/microsoft/fluentui/commit/49dde84493fc2c3e96abac5ce918169c9668ba66) by beachball)
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- Bump @fluentui/react-conformance-griffel to v0.0.0-nightly-20230322-0439.1 ([commit](https://github.com/microsoft/fluentui/commit/49dde84493fc2c3e96abac5ce918169c9668ba66) by beachball)
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- Bump @fluentui/react-label to v0.0.0-nightly-20230322-0439.1 ([commit](https://github.com/microsoft/fluentui/commit/49dde84493fc2c3e96abac5ce918169c9668ba66) by beachball)
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## [9.2.5](https://github.com/microsoft/fluentui/tree/@fluentui/react-spinbutton_v9.2.5)
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Tue, 21 Mar 2023 21:23:03 GMT
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[Compare changes](https://github.com/microsoft/fluentui/compare/@fluentui/react-spinbutton_v9.2.4..@fluentui/react-spinbutton_v9.2.5)
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### Patches
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- chore: migrate to swc transpilation approach. ([PR #27250](https://github.com/microsoft/fluentui/pull/27250) by tristan.watanabe@gmail.com)
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- fix: add node field to package.json exports map. ([PR #27154](https://github.com/microsoft/fluentui/pull/27154) by tristan.watanabe@gmail.com)
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- chore: Bumping version of @fluentui/react-icons to ^2.0.196. ([PR #27100](https://github.com/microsoft/fluentui/pull/27100) by makotom@microsoft.com)
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- Bump @fluentui/keyboard-keys to v9.0.2 ([PR #27271](https://github.com/microsoft/fluentui/pull/27271) by beachball)
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- Bump @fluentui/react-field to v9.0.0-alpha.27 ([PR #27271](https://github.com/microsoft/fluentui/pull/27271) by beachball)
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- Bump @fluentui/react-shared-contexts to v9.3.2 ([PR #27271](https://github.com/microsoft/fluentui/pull/27271) by beachball)
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- Bump @fluentui/react-theme to v9.1.7 ([PR #27271](https://github.com/microsoft/fluentui/pull/27271) by beachball)
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- Bump @fluentui/react-utilities to v9.7.2 ([PR #27271](https://github.com/microsoft/fluentui/pull/27271) by beachball)
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- Bump @fluentui/react-conformance-griffel to v9.0.0-beta.20 ([PR #27271](https://github.com/microsoft/fluentui/pull/27271) by beachball)
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- Bump @fluentui/react-label to v9.1.5 ([PR #27271](https://github.com/microsoft/fluentui/pull/27271) by beachball)
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## [9.2.4](https://github.com/microsoft/fluentui/tree/@fluentui/react-spinbutton_v9.2.4)
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package/lib/SpinButton.js.map
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{"version":3,"names":[],"sources":["../src/SpinButton.ts"],"sourcesContent":["export * from './components/SpinButton/index';\n"],"mappings":"AAAA,cAAc"}
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{"version":3,"names":[],"sources":["../src/SpinButtonField.ts"],"sourcesContent":["export * from './components/SpinButtonField/index';\n"],"mappings":"AAAA,cAAc"}
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{"version":3,"names":["React","useSpinButton_unstable","renderSpinButton_unstable","useSpinButtonStyles_unstable","useCustomStyleHooks_unstable","SpinButton","forwardRef","props","ref","state","useCustomStyles","displayName"],"sources":["
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{"version":3,"names":["React","useSpinButton_unstable","renderSpinButton_unstable","useSpinButtonStyles_unstable","useCustomStyleHooks_unstable","SpinButton","forwardRef","props","ref","state","useCustomStyles","displayName"],"sources":["../../../src/components/SpinButton/SpinButton.tsx"],"sourcesContent":["import * as React from 'react';\nimport { useSpinButton_unstable } from './useSpinButton';\nimport { renderSpinButton_unstable } from './renderSpinButton';\nimport { useSpinButtonStyles_unstable } from './useSpinButtonStyles';\nimport type { SpinButtonProps } from './SpinButton.types';\nimport type { ForwardRefComponent } from '@fluentui/react-utilities';\nimport { useCustomStyleHooks_unstable } from '@fluentui/react-shared-contexts';\n\n/**\n * A SpinButton allows someone to incrementally adjust a value in small steps.\n */\nexport const SpinButton: ForwardRefComponent<SpinButtonProps> = React.forwardRef((props, ref) => {\n const state = useSpinButton_unstable(props, ref);\n\n useSpinButtonStyles_unstable(state);\n\n const { useSpinButtonStyles_unstable: useCustomStyles } = useCustomStyleHooks_unstable();\n useCustomStyles(state);\n\n return renderSpinButton_unstable(state);\n});\n\nSpinButton.displayName = 'SpinButton';\n"],"mappings":"AAAA,YAAYA,KAAA,MAAW;AACvB,SAASC,sBAAsB,QAAQ;AACvC,SAASC,yBAAyB,QAAQ;AAC1C,SAASC,4BAA4B,QAAQ;AAG7C,SAASC,4BAA4B,QAAQ;AAE7C;;;AAGA,OAAO,MAAMC,UAAA,gBAAmDL,KAAA,CAAMM,UAAU,CAAC,CAACC,KAAA,EAAOC,GAAA,KAAQ;EAC/F,MAAMC,KAAA,GAAQR,sBAAA,CAAuBM,KAAA,EAAOC,GAAA;EAE5CL,4BAAA,CAA6BM,KAAA;EAE7B,MAAM;IAAEN,4BAAA,EAA8BO;EAAe,CAAE,GAAGN,4BAAA;EAC1DM,eAAA,CAAgBD,KAAA;EAEhB,OAAOP,yBAAA,CAA0BO,KAAA;AACnC;AAEAJ,UAAA,CAAWM,WAAW,GAAG"}
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{"version":3,"names":["React"],"sources":["../../../src/components/SpinButton/SpinButton.types.ts"],"sourcesContent":["import type { ComponentProps, ComponentState, Slot } from '@fluentui/react-utilities';\nimport * as React from 'react';\n\nexport type SpinButtonSlots = {\n /**\n * The root element of SpinButton is a container `<div>`.\n * The root slot receives the `className` and `style` specified on the `<SpinButton>`.\n * All other native props are applied to the primary slot: `input`.\n */\n root: NonNullable<Slot<'span'>>;\n\n /**\n * Input that displays the current value and accepts direct input from the user.\n * Displayed value is formatted.\n *\n * This is the primary slot.\n */\n input: NonNullable<Slot<'input'>>;\n\n /**\n * Renders the increment control.\n */\n incrementButton: NonNullable<Slot<'button'>>;\n\n /**\n * Renders the decrement control.\n */\n decrementButton: NonNullable<Slot<'button'>>;\n};\n\n/**\n * SpinButton Props\n */\nexport type SpinButtonProps = Omit<\n ComponentProps<Partial<SpinButtonSlots>, 'input'>,\n 'defaultValue' | 'onChange' | 'size' | 'value'\n> & {\n /**\n * Controls the colors and borders of the input.\n * @default 'outline'\n */\n appearance?: 'outline' | 'underline' | 'filled-darker' | 'filled-lighter';\n\n /**\n * Initial value of the control (assumed to be valid). Updates to this prop will not be respected.\n *\n * Use this if you intend for the SpinButton to be an uncontrolled component which maintains its\n * own value. For a controlled component, use `value` instead. (Mutually exclusive with `value`.)\n *\n * Use `null` to indicate the control has no value.\n */\n defaultValue?: number | null;\n\n /**\n * String representation of `value`.\n *\n * Use this when displaying the value to users as something other than a plain number.\n * For example, when displaying currency values this might be \"$1.00\" when value is `1`.\n *\n * Only provide this if the SpinButton is a controlled component where you are maintaining its\n * current state and passing updates based on change events. When SpinButton is used as an\n * uncontrolled component this prop is ignored.\n */\n displayValue?: string;\n\n /**\n * Max value of the control. If not provided, the control has no maximum value.\n */\n max?: number;\n\n /**\n * Min value of the control. If not provided, the control has no minimum value.\n */\n min?: number;\n\n /**\n * Callback for when the committed value changes.\n * - User presses the up/down buttons (on single press or every spin)\n * - User presses the up/down arrow keys (on single press or every spin)\n * - User *commits* edits to the input text by focusing away (blurring) or pressing enter.\n * Note that this is NOT called for every key press while the user is editing.\n */\n onChange?: (event: SpinButtonChangeEvent, data: SpinButtonOnChangeData) => void;\n\n /**\n * How many decimal places the value should be rounded to.\n *\n * The default is calculated based on the precision of `step`: i.e. if step = 1, precision = 0.\n * step = 0.0089, precision = 4. step = 300, precision = 2. step = 23.00, precision = 2.\n */\n precision?: number;\n\n /**\n * Size of the input.\n * @default 'medium'\n */\n size?: 'small' | 'medium';\n\n /**\n * Difference between two adjacent values of the control.\n * This value is used to calculate the precision of the input if no `precision` is given.\n * The precision calculated this way will always be greater than or equal 0.\n * @default 1\n */\n step?: number;\n\n /**\n * Large difference between two values. This should be greater than `step` and is used\n * when users hit the Page Up or Page Down keys.\n * @default 1\n */\n stepPage?: number;\n\n /**\n * Current value of the control (assumed to be valid).\n *\n * Only provide this if the SpinButton is a controlled component where you are maintaining its\n * current state and passing updates based on change events; otherwise, use the `defaultValue`\n * property.\n *\n * Use `null` to indicate the control has no value.\n *\n * Mutually exclusive with `defaultValue`.\n */\n value?: number | null;\n};\n\n/**\n * State used in rendering SpinButton\n */\nexport type SpinButtonState = ComponentState<SpinButtonSlots> &\n Required<Pick<SpinButtonProps, 'appearance' | 'size'>> & {\n /**\n * State used to track which direction, if any, SpinButton is currently spinning.\n * @default 'rest'\n */\n spinState: SpinButtonSpinState;\n\n /**\n * State used to track if the value is at the range bounds of [min-max].\n * @default 'none'\n */\n atBound: SpinButtonBounds;\n };\n\nexport type SpinButtonChangeEvent =\n | React.MouseEvent<HTMLButtonElement>\n | React.ChangeEvent<HTMLElement>\n | React.FocusEvent<HTMLInputElement>\n | React.KeyboardEvent<HTMLInputElement>;\n\nexport type SpinButtonOnChangeData = {\n value?: number | null;\n displayValue?: string;\n};\n\nexport type SpinButtonSpinState = 'rest' | 'up' | 'down';\nexport type SpinButtonBounds = 'none' | 'min' | 'max' | 'both';\n"],"mappings":"AACA,YAAYA,KAAA,MAAW"}
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{"version":3,"names":[],"sources":["../../../src/components/SpinButton/index.ts"],"sourcesContent":["export * from './SpinButton';\nexport * from './SpinButton.types';\nexport * from './renderSpinButton';\nexport * from './useSpinButton';\nexport * from './useSpinButtonStyles';\n"],"mappings":"AAAA,cAAc;AACd,cAAc;AACd,cAAc;AACd,cAAc;AACd,cAAc"}
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{"version":3,"names":["React","getSlots","renderSpinButton_unstable","state","slots","slotProps","createElement","root","input","incrementButton","decrementButton"],"sources":["../../../src/components/SpinButton/renderSpinButton.tsx"],"sourcesContent":["import * as React from 'react';\nimport { getSlots } from '@fluentui/react-utilities';\nimport type { SpinButtonState, SpinButtonSlots } from './SpinButton.types';\n\n/**\n * Render the final JSX of SpinButton\n */\nexport const renderSpinButton_unstable = (state: SpinButtonState) => {\n const { slots, slotProps } = getSlots<SpinButtonSlots>(state);\n\n return (\n <slots.root {...slotProps.root}>\n <slots.input {...slotProps.input} />\n <slots.incrementButton {...slotProps.incrementButton} />\n <slots.decrementButton {...slotProps.decrementButton} />\n </slots.root>\n );\n};\n"],"mappings":"AAAA,YAAYA,KAAA,MAAW;AACvB,SAASC,QAAQ,QAAQ;AAGzB;;;AAGA,OAAO,MAAMC,yBAAA,GAA6BC,KAAA,IAA2B;EACnE,MAAM;IAAEC,KAAA;IAAOC;EAAS,CAAE,GAAGJ,QAAA,CAA0BE,KAAA;EAEvD,oBACEH,KAAA,CAAAM,aAAA,CAACF,KAAA,CAAMG,IAAI,EAAKF,SAAA,CAAUE,IAAI,eAC5BP,KAAA,CAAAM,aAAA,CAACF,KAAA,CAAMI,KAAK,EAAKH,SAAA,CAAUG,KAAK,gBAChCR,KAAA,CAAAM,aAAA,CAACF,KAAA,CAAMK,eAAe,EAAKJ,SAAA,CAAUI,eAAe,gBACpDT,KAAA,CAAAM,aAAA,CAACF,KAAA,CAAMM,eAAe,EAAKL,SAAA,CAAUK,eAAe;AAG1D"}
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{"version":3,"names":["React","getPartitionedNativeProps","mergeCallbacks","resolveShorthand","useControllableState","useTimeout","ArrowUp","ArrowDown","End","Enter","Escape","Home","PageDown","PageUp","calculatePrecision","precisionRound","getBound","clamp","ChevronUp16Regular","ChevronDown16Regular","useOverrides_unstable","useOverrides","DEFAULT_SPIN_DELAY_MS","MIN_SPIN_DELAY_MS","MAX_SPIN_TIME_MS","lerp","start","end","percent","useSpinButton_unstable","props","ref","nativeProps","primarySlotTagName","excludedPropNames","overrides","value","displayValue","defaultValue","min","max","step","stepPage","precision","precisionFromProps","onChange","size","appearance","_a","inputDefaultAppearance","root","input","incrementButton","decrementButton","useMemo","Math","currentValue","setCurrentValue","state","defaultState","initialState","isControlled","undefined","textValue","setTextValue","useState","keyboardSpinState","setKeyboardSpinState","internalState","useRef","spinState","spinTime","spinDelay","atBound","setStepTimeout","clearStepTimeout","stepValue","e","direction","startFrom","startValue","current","num","parseFloat","isNaN","val","dir","stepSize","stepStart","nullStep","commit","newValue","Number","handleInputChange","previousTextValue","String","target","handleIncrementMouseDown","handleDecrementMouseDown","handleStepMouseUpOrLeave","handleBlur","handleKeyDown","nextKeyboardSpinState","key","preventDefault","shiftKey","handleKeyUp","newDisplayValue","valueChanged","displayValueChanged","roundedValue","nextValue","components","required","defaultProps","autoComplete","role","type","primary","tabIndex","children","createElement","disabled","valueToDisplay","_b","onBlur","onKeyDown","onKeyUp","onMouseDown","onMouseUp","onMouseLeave"],"sources":["../../../../../../../../../packages/react-components/react-spinbutton/src/components/SpinButton/useSpinButton.tsx"],"sourcesContent":["import * as React from 'react';\nimport {\n getPartitionedNativeProps,\n mergeCallbacks,\n resolveShorthand,\n useControllableState,\n useTimeout,\n} from '@fluentui/react-utilities';\nimport { ArrowUp, ArrowDown, End, Enter, Escape, Home, PageDown, PageUp } from '@fluentui/keyboard-keys';\nimport {\n SpinButtonProps,\n SpinButtonState,\n SpinButtonSpinState,\n SpinButtonChangeEvent,\n SpinButtonBounds,\n} from './SpinButton.types';\nimport { calculatePrecision, precisionRound, getBound, clamp } from '../../utils/index';\nimport { ChevronUp16Regular, ChevronDown16Regular } from '@fluentui/react-icons';\nimport { useOverrides_unstable as useOverrides } from '@fluentui/react-shared-contexts';\n\ntype InternalState = {\n value: number | null;\n spinState: SpinButtonSpinState;\n spinTime: number;\n spinDelay: number;\n previousTextValue?: string;\n atBound: SpinButtonBounds;\n};\n\nconst DEFAULT_SPIN_DELAY_MS = 150;\nconst MIN_SPIN_DELAY_MS = 80;\nconst MAX_SPIN_TIME_MS = 1000;\n\n// This is here to give an ease for the mouse held down case.\n// Exact easing it to be defined. Once it is we'll likely\n// pull this out into a util function in the SpinButton package.\nconst lerp = (start: number, end: number, percent: number): number => start + (end - start) * percent;\n\n/**\n * Create the state required to render SpinButton.\n *\n * The returned state can be modified with hooks such as useSpinButtonStyles_unstable,\n * before being passed to renderSpinButton_unstable.\n *\n * @param props - props from this instance of SpinButton\n * @param ref - reference to root HTMLElement of SpinButton\n */\nexport const useSpinButton_unstable = (props: SpinButtonProps, ref: React.Ref<HTMLInputElement>): SpinButtonState => {\n const nativeProps = getPartitionedNativeProps({\n props,\n primarySlotTagName: 'input',\n excludedPropNames: ['defaultValue', 'max', 'min', 'onChange', 'size', 'value'],\n });\n\n const overrides = useOverrides();\n\n const {\n value,\n displayValue,\n defaultValue,\n min,\n max,\n step = 1,\n stepPage = 1,\n precision: precisionFromProps,\n onChange,\n size = 'medium',\n appearance = overrides.inputDefaultAppearance ?? 'outline',\n root,\n input,\n incrementButton,\n decrementButton,\n } = props;\n\n const precision = React.useMemo(() => {\n return precisionFromProps ?? Math.max(calculatePrecision(step), 0);\n }, [precisionFromProps, step]);\n\n const [currentValue, setCurrentValue] = useControllableState({\n state: value,\n defaultState: defaultValue,\n initialState: 0,\n });\n\n const isControlled = value !== undefined;\n\n const [textValue, setTextValue] = React.useState<string | undefined>(undefined);\n const [keyboardSpinState, setKeyboardSpinState] = React.useState<SpinButtonSpinState>('rest');\n\n const internalState = React.useRef<InternalState>({\n value: currentValue,\n spinState: 'rest',\n spinTime: 0,\n spinDelay: DEFAULT_SPIN_DELAY_MS,\n atBound: currentValue !== null ? getBound(precisionRound(currentValue, precision), min, max) : 'none',\n });\n\n const [setStepTimeout, clearStepTimeout] = useTimeout();\n\n const stepValue = (\n e: SpinButtonChangeEvent,\n direction: 'up' | 'down' | 'upPage' | 'downPage',\n startFrom?: string,\n ) => {\n let startValue = internalState.current.value;\n if (startFrom) {\n const num = parseFloat(startFrom);\n if (!isNaN(num)) {\n startValue = num;\n }\n }\n const val = startValue;\n const dir = direction === 'up' || direction === 'upPage' ? 1 : -1;\n const stepSize = direction === 'upPage' || direction === 'downPage' ? stepPage : step;\n\n if (val === null) {\n const stepStart = min === undefined ? 0 : min;\n const nullStep = clamp(stepStart + stepSize * dir, min, max);\n commit(e, nullStep);\n return;\n }\n\n let newValue = val + stepSize * dir;\n if (!Number.isNaN(newValue)) {\n newValue = clamp(newValue, min, max);\n }\n\n commit(e, newValue);\n\n if (internalState.current.spinState !== 'rest') {\n setStepTimeout(() => {\n // Ease the step speed a bit\n internalState.current.spinTime += internalState.current.spinDelay;\n internalState.current.spinDelay = lerp(\n DEFAULT_SPIN_DELAY_MS,\n MIN_SPIN_DELAY_MS,\n internalState.current.spinTime / MAX_SPIN_TIME_MS,\n );\n stepValue(e, direction);\n }, internalState.current.spinDelay);\n }\n };\n\n const handleInputChange = (e: React.ChangeEvent<HTMLInputElement>) => {\n if (!internalState.current.previousTextValue) {\n internalState.current.previousTextValue = textValue ?? String(currentValue);\n }\n const newValue = e.target.value;\n setTextValue(newValue);\n };\n\n const handleIncrementMouseDown = (e: React.MouseEvent<HTMLButtonElement>) => {\n internalState.current.spinState = 'up';\n stepValue(e, 'up');\n };\n\n const handleDecrementMouseDown = (e: React.MouseEvent<HTMLButtonElement>) => {\n internalState.current.spinState = 'down';\n stepValue(e, 'down');\n };\n\n const handleStepMouseUpOrLeave = (e: React.MouseEvent<HTMLButtonElement>) => {\n clearStepTimeout();\n internalState.current.spinState = 'rest';\n internalState.current.spinDelay = DEFAULT_SPIN_DELAY_MS;\n internalState.current.spinTime = 0;\n };\n\n const handleBlur = (e: React.FocusEvent<HTMLInputElement>) => {\n commit(e, currentValue, textValue);\n internalState.current.previousTextValue = undefined;\n };\n\n const handleKeyDown = (e: React.KeyboardEvent<HTMLInputElement>) => {\n let nextKeyboardSpinState: SpinButtonSpinState = 'rest';\n\n if (e.key === ArrowUp) {\n stepValue(e, 'up', textValue);\n nextKeyboardSpinState = 'up';\n } else if (e.key === ArrowDown) {\n stepValue(e, 'down', textValue);\n nextKeyboardSpinState = 'down';\n } else if (e.key === PageUp) {\n e.preventDefault();\n stepValue(e, 'upPage', textValue);\n nextKeyboardSpinState = 'up';\n } else if (e.key === PageDown) {\n e.preventDefault();\n stepValue(e, 'downPage', textValue);\n nextKeyboardSpinState = 'down';\n } else if (!e.shiftKey && e.key === Home && min !== undefined) {\n commit(e, min);\n nextKeyboardSpinState = 'down';\n } else if (!e.shiftKey && e.key === End && max !== undefined) {\n commit(e, max);\n nextKeyboardSpinState = 'up';\n } else if (e.key === Enter) {\n commit(e, currentValue, textValue);\n internalState.current.previousTextValue = undefined;\n } else if (e.key === Escape) {\n if (internalState.current.previousTextValue) {\n setTextValue(undefined);\n internalState.current.previousTextValue = undefined;\n }\n }\n\n if (keyboardSpinState !== nextKeyboardSpinState) {\n setKeyboardSpinState(nextKeyboardSpinState);\n }\n };\n\n const handleKeyUp = (e: React.KeyboardEvent<HTMLInputElement>) => {\n if (keyboardSpinState !== 'rest') {\n setKeyboardSpinState('rest');\n internalState.current.spinState = 'rest';\n }\n };\n\n const commit = (e: SpinButtonChangeEvent, newValue?: number | null, newDisplayValue?: string) => {\n const valueChanged = newValue !== undefined && currentValue !== newValue;\n const displayValueChanged =\n newDisplayValue !== undefined &&\n internalState.current.previousTextValue !== undefined &&\n internalState.current.previousTextValue !== newDisplayValue;\n\n let roundedValue;\n if (valueChanged) {\n roundedValue = precisionRound(newValue!, precision);\n setCurrentValue(roundedValue);\n } else if (displayValueChanged && !isControlled) {\n const nextValue = parseFloat(newDisplayValue as string);\n if (!isNaN(nextValue)) {\n setCurrentValue(precisionRound(nextValue, precision));\n }\n }\n\n if (valueChanged || displayValueChanged) {\n onChange?.(e, { value: roundedValue, displayValue: newDisplayValue });\n }\n\n setTextValue(undefined);\n };\n\n const state: SpinButtonState = {\n size,\n appearance,\n spinState: keyboardSpinState,\n atBound: internalState.current.atBound,\n\n components: {\n root: 'span',\n input: 'input',\n incrementButton: 'button',\n decrementButton: 'button',\n },\n root: resolveShorthand(root, {\n required: true,\n defaultProps: nativeProps.root,\n }),\n input: resolveShorthand(input, {\n required: true,\n defaultProps: {\n ref,\n autoComplete: 'off',\n role: 'spinbutton',\n appearance,\n type: 'text',\n ...nativeProps.primary,\n },\n }),\n incrementButton: resolveShorthand(incrementButton, {\n required: true,\n defaultProps: {\n tabIndex: -1,\n children: <ChevronUp16Regular />,\n disabled: nativeProps.primary.disabled,\n 'aria-label': 'Increment value',\n type: 'button',\n },\n }),\n decrementButton: resolveShorthand(decrementButton, {\n required: true,\n defaultProps: {\n tabIndex: -1,\n children: <ChevronDown16Regular />,\n disabled: nativeProps.primary.disabled,\n 'aria-label': 'Decrement value',\n type: 'button',\n },\n }),\n };\n\n let valueToDisplay;\n if (textValue !== undefined) {\n valueToDisplay = textValue;\n } else if (value === null || currentValue === null) {\n valueToDisplay = displayValue ?? '';\n internalState.current.value = null;\n internalState.current.atBound = 'none';\n } else {\n const roundedValue = precisionRound(currentValue, precision);\n internalState.current.value = roundedValue;\n internalState.current.atBound = getBound(roundedValue, min, max);\n if (isControlled) {\n valueToDisplay = displayValue ?? String(roundedValue);\n } else {\n valueToDisplay = String(roundedValue);\n }\n }\n\n state.input.value = valueToDisplay;\n state.input['aria-valuemin'] = min;\n state.input['aria-valuemax'] = max;\n state.input['aria-valuenow'] = currentValue ?? undefined;\n state.input['aria-valuetext'] = state.input['aria-valuetext'] ?? ((value !== undefined && displayValue) || undefined);\n state.input.onChange = mergeCallbacks(state.input.onChange, handleInputChange);\n state.input.onBlur = mergeCallbacks(state.input.onBlur, handleBlur);\n state.input.onKeyDown = mergeCallbacks(state.input.onKeyDown, handleKeyDown);\n state.input.onKeyUp = mergeCallbacks(state.input.onKeyUp, handleKeyUp);\n\n state.incrementButton.onMouseDown = mergeCallbacks(handleIncrementMouseDown, state.incrementButton.onMouseDown);\n state.incrementButton.onMouseUp = mergeCallbacks(state.incrementButton.onMouseUp, handleStepMouseUpOrLeave);\n state.incrementButton.onMouseLeave = mergeCallbacks(state.incrementButton.onMouseLeave, handleStepMouseUpOrLeave);\n\n state.decrementButton.onMouseDown = mergeCallbacks(handleDecrementMouseDown, state.decrementButton.onMouseDown);\n state.decrementButton.onMouseUp = mergeCallbacks(state.decrementButton.onMouseUp, handleStepMouseUpOrLeave);\n state.decrementButton.onMouseLeave = 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{"version":3,"names":["React","getPartitionedNativeProps","mergeCallbacks","resolveShorthand","useControllableState","useTimeout","ArrowUp","ArrowDown","End","Enter","Escape","Home","PageDown","PageUp","calculatePrecision","precisionRound","getBound","clamp","ChevronUp16Regular","ChevronDown16Regular","useOverrides_unstable","useOverrides","DEFAULT_SPIN_DELAY_MS","MIN_SPIN_DELAY_MS","MAX_SPIN_TIME_MS","lerp","start","end","percent","useSpinButton_unstable","props","ref","nativeProps","primarySlotTagName","excludedPropNames","overrides","_overrides_inputDefaultAppearance","value","displayValue","defaultValue","min","max","step","stepPage","precision","precisionFromProps","onChange","size","appearance","inputDefaultAppearance","root","input","incrementButton","decrementButton","useMemo","Math","currentValue","setCurrentValue","state","defaultState","initialState","isControlled","undefined","textValue","setTextValue","useState","keyboardSpinState","setKeyboardSpinState","internalState","useRef","spinState","spinTime","spinDelay","atBound","setStepTimeout","clearStepTimeout","stepValue","e","direction","startFrom","startValue","current","num","parseFloat","isNaN","val","dir","stepSize","stepStart","nullStep","commit","newValue","Number","handleInputChange","previousTextValue","String","target","handleIncrementMouseDown","handleDecrementMouseDown","handleStepMouseUpOrLeave","handleBlur","handleKeyDown","nextKeyboardSpinState","key","preventDefault","shiftKey","handleKeyUp","newDisplayValue","valueChanged","displayValueChanged","roundedValue","nextValue","components","required","defaultProps","autoComplete","role","type","primary","tabIndex","children","createElement","disabled","valueToDisplay","_state_input_ariavaluetext","onBlur","onKeyDown","onKeyUp","onMouseDown","onMouseUp","onMouseLeave"],"sources":["../../../src/components/SpinButton/useSpinButton.tsx"],"sourcesContent":["import * as React from 'react';\nimport {\n getPartitionedNativeProps,\n mergeCallbacks,\n resolveShorthand,\n useControllableState,\n useTimeout,\n} from '@fluentui/react-utilities';\nimport { ArrowUp, ArrowDown, End, Enter, Escape, Home, PageDown, PageUp } from '@fluentui/keyboard-keys';\nimport {\n SpinButtonProps,\n SpinButtonState,\n SpinButtonSpinState,\n SpinButtonChangeEvent,\n SpinButtonBounds,\n} from './SpinButton.types';\nimport { calculatePrecision, precisionRound, getBound, clamp } from '../../utils/index';\nimport { ChevronUp16Regular, ChevronDown16Regular } from '@fluentui/react-icons';\nimport { useOverrides_unstable as useOverrides } from '@fluentui/react-shared-contexts';\n\ntype InternalState = {\n value: number | null;\n spinState: SpinButtonSpinState;\n spinTime: number;\n spinDelay: number;\n previousTextValue?: string;\n atBound: SpinButtonBounds;\n};\n\nconst DEFAULT_SPIN_DELAY_MS = 150;\nconst MIN_SPIN_DELAY_MS = 80;\nconst MAX_SPIN_TIME_MS = 1000;\n\n// This is here to give an ease for the mouse held down case.\n// Exact easing it to be defined. Once it is we'll likely\n// pull this out into a util function in the SpinButton package.\nconst lerp = (start: number, end: number, percent: number): number => start + (end - start) * percent;\n\n/**\n * Create the state required to render SpinButton.\n *\n * The returned state can be modified with hooks such as useSpinButtonStyles_unstable,\n * before being passed to renderSpinButton_unstable.\n *\n * @param props - props from this instance of SpinButton\n * @param ref - reference to root HTMLElement of SpinButton\n */\nexport const useSpinButton_unstable = (props: SpinButtonProps, ref: React.Ref<HTMLInputElement>): SpinButtonState => {\n const nativeProps = getPartitionedNativeProps({\n props,\n primarySlotTagName: 'input',\n excludedPropNames: ['defaultValue', 'max', 'min', 'onChange', 'size', 'value'],\n });\n\n const overrides = useOverrides();\n\n const {\n value,\n displayValue,\n defaultValue,\n min,\n max,\n step = 1,\n stepPage = 1,\n precision: precisionFromProps,\n onChange,\n size = 'medium',\n appearance = overrides.inputDefaultAppearance ?? 'outline',\n root,\n input,\n incrementButton,\n decrementButton,\n } = props;\n\n const precision = React.useMemo(() => {\n return precisionFromProps ?? Math.max(calculatePrecision(step), 0);\n }, [precisionFromProps, step]);\n\n const [currentValue, setCurrentValue] = useControllableState({\n state: value,\n defaultState: defaultValue,\n initialState: 0,\n });\n\n const isControlled = value !== undefined;\n\n const [textValue, setTextValue] = React.useState<string | undefined>(undefined);\n const [keyboardSpinState, setKeyboardSpinState] = React.useState<SpinButtonSpinState>('rest');\n\n const internalState = React.useRef<InternalState>({\n value: currentValue,\n spinState: 'rest',\n spinTime: 0,\n spinDelay: DEFAULT_SPIN_DELAY_MS,\n atBound: currentValue !== null ? getBound(precisionRound(currentValue, precision), min, max) : 'none',\n });\n\n const [setStepTimeout, clearStepTimeout] = useTimeout();\n\n const stepValue = (\n e: SpinButtonChangeEvent,\n direction: 'up' | 'down' | 'upPage' | 'downPage',\n startFrom?: string,\n ) => {\n let startValue = internalState.current.value;\n if (startFrom) {\n const num = parseFloat(startFrom);\n if (!isNaN(num)) {\n startValue = num;\n }\n }\n const val = startValue;\n const dir = direction === 'up' || direction === 'upPage' ? 1 : -1;\n const stepSize = direction === 'upPage' || direction === 'downPage' ? stepPage : step;\n\n if (val === null) {\n const stepStart = min === undefined ? 0 : min;\n const nullStep = clamp(stepStart + stepSize * dir, min, max);\n commit(e, nullStep);\n return;\n }\n\n let newValue = val + stepSize * dir;\n if (!Number.isNaN(newValue)) {\n newValue = clamp(newValue, min, max);\n }\n\n commit(e, newValue);\n\n if (internalState.current.spinState !== 'rest') {\n setStepTimeout(() => {\n // Ease the step speed a bit\n internalState.current.spinTime += internalState.current.spinDelay;\n internalState.current.spinDelay = lerp(\n DEFAULT_SPIN_DELAY_MS,\n MIN_SPIN_DELAY_MS,\n internalState.current.spinTime / MAX_SPIN_TIME_MS,\n );\n stepValue(e, direction);\n }, internalState.current.spinDelay);\n }\n };\n\n const handleInputChange = (e: React.ChangeEvent<HTMLInputElement>) => {\n if (!internalState.current.previousTextValue) {\n internalState.current.previousTextValue = textValue ?? String(currentValue);\n }\n const newValue = e.target.value;\n setTextValue(newValue);\n };\n\n const handleIncrementMouseDown = (e: React.MouseEvent<HTMLButtonElement>) => {\n internalState.current.spinState = 'up';\n stepValue(e, 'up');\n };\n\n const handleDecrementMouseDown = (e: React.MouseEvent<HTMLButtonElement>) => {\n internalState.current.spinState = 'down';\n stepValue(e, 'down');\n };\n\n const handleStepMouseUpOrLeave = (e: React.MouseEvent<HTMLButtonElement>) => {\n clearStepTimeout();\n internalState.current.spinState = 'rest';\n internalState.current.spinDelay = DEFAULT_SPIN_DELAY_MS;\n internalState.current.spinTime = 0;\n };\n\n const handleBlur = (e: React.FocusEvent<HTMLInputElement>) => {\n commit(e, currentValue, textValue);\n internalState.current.previousTextValue = undefined;\n };\n\n const handleKeyDown = (e: React.KeyboardEvent<HTMLInputElement>) => {\n let nextKeyboardSpinState: SpinButtonSpinState = 'rest';\n\n if (e.key === ArrowUp) {\n stepValue(e, 'up', textValue);\n nextKeyboardSpinState = 'up';\n } else if (e.key === ArrowDown) {\n stepValue(e, 'down', textValue);\n nextKeyboardSpinState = 'down';\n } else if (e.key === PageUp) {\n e.preventDefault();\n stepValue(e, 'upPage', textValue);\n nextKeyboardSpinState = 'up';\n } else if (e.key === PageDown) {\n e.preventDefault();\n stepValue(e, 'downPage', textValue);\n nextKeyboardSpinState = 'down';\n } else if (!e.shiftKey && e.key === Home && min !== undefined) {\n commit(e, min);\n nextKeyboardSpinState = 'down';\n } else if (!e.shiftKey && e.key === End && max !== undefined) {\n commit(e, max);\n nextKeyboardSpinState = 'up';\n } else if (e.key === Enter) {\n commit(e, currentValue, textValue);\n internalState.current.previousTextValue = undefined;\n } else if (e.key === Escape) {\n if (internalState.current.previousTextValue) {\n setTextValue(undefined);\n internalState.current.previousTextValue = undefined;\n }\n }\n\n if (keyboardSpinState !== nextKeyboardSpinState) {\n setKeyboardSpinState(nextKeyboardSpinState);\n }\n };\n\n const handleKeyUp = (e: React.KeyboardEvent<HTMLInputElement>) => {\n if (keyboardSpinState !== 'rest') {\n setKeyboardSpinState('rest');\n internalState.current.spinState = 'rest';\n }\n };\n\n const commit = (e: SpinButtonChangeEvent, newValue?: number | null, newDisplayValue?: string) => {\n const valueChanged = newValue !== undefined && currentValue !== newValue;\n const displayValueChanged =\n newDisplayValue !== undefined &&\n internalState.current.previousTextValue !== undefined &&\n internalState.current.previousTextValue !== newDisplayValue;\n\n let roundedValue;\n if (valueChanged) {\n roundedValue = precisionRound(newValue!, precision);\n setCurrentValue(roundedValue);\n } else if (displayValueChanged && !isControlled) {\n const nextValue = parseFloat(newDisplayValue as string);\n if (!isNaN(nextValue)) {\n setCurrentValue(precisionRound(nextValue, precision));\n }\n }\n\n if (valueChanged || displayValueChanged) {\n onChange?.(e, { value: roundedValue, displayValue: newDisplayValue });\n }\n\n setTextValue(undefined);\n };\n\n const state: SpinButtonState = {\n size,\n appearance,\n spinState: keyboardSpinState,\n atBound: internalState.current.atBound,\n\n components: {\n root: 'span',\n input: 'input',\n incrementButton: 'button',\n decrementButton: 'button',\n },\n root: resolveShorthand(root, {\n required: true,\n defaultProps: nativeProps.root,\n }),\n input: resolveShorthand(input, {\n required: true,\n defaultProps: {\n ref,\n autoComplete: 'off',\n role: 'spinbutton',\n appearance,\n type: 'text',\n ...nativeProps.primary,\n },\n }),\n incrementButton: resolveShorthand(incrementButton, {\n required: true,\n defaultProps: {\n tabIndex: -1,\n children: <ChevronUp16Regular />,\n disabled: nativeProps.primary.disabled,\n 'aria-label': 'Increment value',\n type: 'button',\n },\n }),\n decrementButton: resolveShorthand(decrementButton, {\n required: true,\n defaultProps: {\n tabIndex: -1,\n children: <ChevronDown16Regular />,\n disabled: nativeProps.primary.disabled,\n 'aria-label': 'Decrement value',\n type: 'button',\n },\n }),\n };\n\n let valueToDisplay;\n if (textValue !== undefined) {\n valueToDisplay = textValue;\n } else if (value === null || currentValue === null) {\n valueToDisplay = displayValue ?? '';\n internalState.current.value = null;\n internalState.current.atBound = 'none';\n } else {\n const roundedValue = precisionRound(currentValue, precision);\n internalState.current.value = roundedValue;\n internalState.current.atBound = getBound(roundedValue, min, max);\n if (isControlled) {\n valueToDisplay = displayValue ?? String(roundedValue);\n } else {\n valueToDisplay = String(roundedValue);\n }\n }\n\n state.input.value = valueToDisplay;\n state.input['aria-valuemin'] = min;\n state.input['aria-valuemax'] = max;\n state.input['aria-valuenow'] = currentValue ?? undefined;\n state.input['aria-valuetext'] = state.input['aria-valuetext'] ?? ((value !== undefined && displayValue) || undefined);\n state.input.onChange = mergeCallbacks(state.input.onChange, handleInputChange);\n state.input.onBlur = mergeCallbacks(state.input.onBlur, handleBlur);\n state.input.onKeyDown = mergeCallbacks(state.input.onKeyDown, handleKeyDown);\n state.input.onKeyUp = mergeCallbacks(state.input.onKeyUp, handleKeyUp);\n\n state.incrementButton.onMouseDown = mergeCallbacks(handleIncrementMouseDown, state.incrementButton.onMouseDown);\n state.incrementButton.onMouseUp = mergeCallbacks(state.incrementButton.onMouseUp, handleStepMouseUpOrLeave);\n state.incrementButton.onMouseLeave = mergeCallbacks(state.incrementButton.onMouseLeave, handleStepMouseUpOrLeave);\n\n state.decrementButton.onMouseDown = mergeCallbacks(handleDecrementMouseDown, state.decrementButton.onMouseDown);\n state.decrementButton.onMouseUp = mergeCallbacks(state.decrementButton.onMouseUp, handleStepMouseUpOrLeave);\n state.decrementButton.onMouseLeave = 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{"version":3,"names":["__resetStyles","__styles","mergeClasses","shorthands","tokens","typographyStyles","spinButtonClassNames","root","input","incrementButton","decrementButton","spinButtonExtraClassNames","buttonActive","fieldHeights","small","medium","useRootClassName","useRootStyles","sshi5w","Bahqtrf","Be2twd7","Bhrd7zp","Bg96gwp","uwmqm3","outline","outlineInteractive","Bo3r8zu","Hpvxnh","Bx11ytk","B1rg0w0","Bsg1tlv","Brjw370","xcfy85","Bcc6kan","underline","B0qfbqy","B4f6apu","y0oebl","uvfttm","Budzafs","r59vdv","n07z76","ck0cow","underlineInteractive","B3778ie","d9w3h3","Bl18szs","B4j8arr","filled","Bdkvgpv","m598lv","qa3bma","Bbv0w2i","Bq4z7u6","Bk5zm6e","Bqjgrrk","Bm6vgfq","De3pzq","filledInteractive","B05mzqr","tb9y6h","jcehpj","B23o0hn","invalid","emecyz","lz0pba","Bo1k74p","Ba322q7","disabled","Bceei9c","Cffpyd","hxi8he","Bcuq369","Imo2if","d","h","a","m","useInputClassName","useInputStyles","sj55zd","yvdlaj","useBaseButtonClassName","useButtonStyles","increment","Ijaq50","B7oj6ja","z8tnut","Byoj8tv","decrement","Bbmb7ep","incrementButtonSmall","z189sj","Bqenvij","decrementButtonSmall","r4wkhp","B95qlz1","p743kt","B7xitij","B6siaa6","Ba9qmo4","Dyrjrp","drw0cw","idzz8t","useButtonDisabledStyles","base","eoavqd","useSpinButtonStyles_unstable","state","appearance","atBound","spinState","size","startsWith","rootStyles","buttonStyles","buttonDisabledStyles","inputStyles","className"],"sources":["../../../../../../../../../packages/react-components/react-spinbutton/src/components/SpinButton/useSpinButtonStyles.ts"],"sourcesContent":["import { SlotClassNames } from '@fluentui/react-utilities';\nimport { makeResetStyles, makeStyles, mergeClasses, shorthands } from '@griffel/react';\nimport type { SpinButtonSlots, SpinButtonState } from './SpinButton.types';\nimport { tokens, typographyStyles } from '@fluentui/react-theme';\n\nexport const spinButtonClassNames: SlotClassNames<SpinButtonSlots> = {\n root: 'fui-SpinButton',\n input: 'fui-SpinButton__input',\n incrementButton: 'fui-SpinButton__incrementButton',\n decrementButton: 'fui-SpinButton__decrementButton',\n};\n\nconst spinButtonExtraClassNames = {\n buttonActive: 'fui-SpinButton__button_active',\n};\n\nconst fieldHeights = {\n small: '24px',\n medium: '32px',\n};\n\nconst useRootClassName = makeResetStyles({\n display: 'inline-grid',\n gridTemplateColumns: `1fr 24px`,\n gridTemplateRows: '1fr 1fr',\n columnGap: tokens.spacingHorizontalXS,\n rowGap: 0,\n position: 'relative',\n isolation: 'isolate',\n\n backgroundColor: tokens.colorNeutralBackground1,\n minHeight: fieldHeights.medium,\n padding: `0 0 0 ${tokens.spacingHorizontalMNudge}`,\n borderRadius: tokens.borderRadiusMedium,\n\n // Apply border styles on the ::before pseudo element.\n // We cannot use ::after since that is used for selection.\n // Using the pseudo element allows us to place the border\n // above content in the component which ensures the buttons\n // line up visually with the border as expected. Without this\n // there is a bit of a gap which can become very noticeable\n // at high zoom or when OS zoom levels are not divisible by 2\n // (e.g., 150% on Windows in Firefox)\n // This is most noticeable on the \"outline\" appearance which is\n // also the default so it feels worth the extra ceremony to get right.\n '::before': {\n content: '\"\"',\n boxSizing: 'border-box',\n position: 'absolute',\n top: 0,\n right: 0,\n bottom: 0,\n left: 0,\n pointerEvents: 'none',\n zIndex: 10,\n border: `1px solid ${tokens.colorNeutralStroke1}`,\n borderBottomColor: tokens.colorNeutralStrokeAccessible,\n borderRadius: tokens.borderRadiusMedium,\n },\n\n '::after': {\n boxSizing: 'border-box',\n content: '\"\"',\n position: 'absolute',\n right: 0,\n bottom: 0,\n left: 0,\n zIndex: 20,\n\n // Maintaining the correct corner radius:\n // Use the whole border-radius as the height and only put radii on the bottom corners.\n // (Otherwise the radius would be automatically reduced to fit available space.)\n // max() ensures the focus border still shows up even if someone sets tokens.borderRadiusMedium to 0.\n height: `max(2px, ${tokens.borderRadiusMedium})`,\n borderBottomLeftRadius: tokens.borderRadiusMedium,\n borderBottomRightRadius: tokens.borderRadiusMedium,\n\n // Flat 2px border:\n // By default borderBottom will cause little \"horns\" on the ends. The clipPath trims them off.\n // (This could be done without trimming using `background: linear-gradient(...)`, but using\n // borderBottom makes it easier for people to override the color if needed.)\n borderBottom: `2px solid ${tokens.colorCompoundBrandStroke}`,\n clipPath: 'inset(calc(100% - 2px) 0 0 0)',\n\n // Animation for focus OUT\n transform: 'scaleX(0)',\n transitionProperty: 'transform',\n transitionDuration: tokens.durationUltraFast,\n transitionDelay: tokens.curveAccelerateMid,\n\n '@media screen and (prefers-reduced-motion: reduce)': {\n transitionDuration: '0.01ms',\n transitionDelay: '0.01ms',\n },\n },\n\n ':focus-within::after': {\n // Animation for focus IN\n transform: 'scaleX(1)',\n transitionProperty: 'transform',\n transitionDuration: tokens.durationNormal,\n transitionDelay: tokens.curveDecelerateMid,\n\n '@media screen and (prefers-reduced-motion: reduce)': {\n transitionDuration: '0.01ms',\n transitionDelay: '0.01ms',\n },\n },\n ':focus-within:active::after': {\n // This is if the user clicks the field again while it's already focused\n borderBottomColor: tokens.colorCompoundBrandStrokePressed,\n },\n ':focus-within': {\n outline: '2px solid transparent',\n },\n});\n\nconst useRootStyles = makeStyles({\n small: {\n minHeight: fieldHeights.small,\n ...typographyStyles.caption1,\n paddingLeft: tokens.spacingHorizontalS,\n },\n\n medium: {\n // set by useRootClassName\n },\n\n outline: {\n // set by useRootClassName\n },\n\n outlineInteractive: {\n ':hover::before': {\n ...shorthands.borderColor(tokens.colorNeutralStroke1Hover),\n borderBottomColor: tokens.colorNeutralStrokeAccessibleHover,\n },\n // DO NOT add a space between the selectors! It changes the behavior of make-styles.\n ':active,:focus-within': {\n '::before': {\n ...shorthands.borderColor(tokens.colorNeutralStroke1Pressed),\n borderBottomColor: tokens.colorNeutralStrokeAccessiblePressed,\n },\n },\n },\n\n underline: {\n '::before': {\n ...shorthands.borderWidth(0, 0, '1px', 0),\n ...shorthands.borderRadius(tokens.borderRadiusNone), // corners look strange if rounded\n },\n },\n\n underlineInteractive: {\n ':hover::before': {\n borderBottomColor: tokens.colorNeutralStrokeAccessibleHover,\n },\n // DO NOT add a space between the selectors! It changes the behavior of make-styles.\n ':active,:focus-within': {\n '::before': {\n borderBottomColor: tokens.colorNeutralStrokeAccessiblePressed,\n },\n },\n '::after': shorthands.borderRadius(tokens.borderRadiusNone), // remove rounded corners from focus underline\n },\n\n filled: {\n '::before': {\n ...shorthands.border('1px', 'solid', tokens.colorTransparentStroke),\n },\n },\n\n 'filled-darker': {\n backgroundColor: tokens.colorNeutralBackground3,\n },\n 'filled-lighter': {\n backgroundColor: tokens.colorNeutralBackground1,\n },\n\n filledInteractive: {\n // DO NOT add a space between the selectors! It changes the behavior of make-styles.\n ':hover,:focus-within': {\n '::before': {\n // also handles pressed border color (:active)\n ...shorthands.borderColor(tokens.colorTransparentStrokeInteractive),\n },\n },\n },\n\n invalid: {\n ':not(:focus-within),:hover:not(:focus-within)': {\n '::before': {\n ...shorthands.borderColor(tokens.colorPaletteRedBorder2),\n },\n },\n },\n\n disabled: {\n cursor: 'not-allowed',\n backgroundColor: tokens.colorTransparentBackground,\n '::before': {\n ...shorthands.borderColor(tokens.colorNeutralStrokeDisabled),\n\n '@media (forced-colors: active)': {\n ...shorthands.borderColor('GrayText'),\n },\n },\n },\n});\n\nconst useInputClassName = makeResetStyles({\n gridColumnStart: '1',\n gridColumnEnd: '2',\n gridRowStart: '1',\n gridRowEnd: '3',\n outlineStyle: 'none',\n border: '0',\n padding: '0',\n color: tokens.colorNeutralForeground1,\n // Use literal \"transparent\" (not from the theme) to always let the color from the root show through\n backgroundColor: 'transparent',\n fontFamily: 'inherit',\n fontSize: 'inherit',\n fontWeight: 'inherit',\n lineHeight: 'inherit',\n\n '::placeholder': {\n color: tokens.colorNeutralForeground4,\n opacity: 1, // browser style override\n },\n});\n\nconst useInputStyles = makeStyles({\n disabled: {\n color: tokens.colorNeutralForegroundDisabled,\n cursor: 'not-allowed',\n backgroundColor: tokens.colorTransparentBackground,\n '::placeholder': {\n color: tokens.colorNeutralForegroundDisabled,\n },\n },\n});\n\nconst useBaseButtonClassName = makeResetStyles({\n display: 'inline-flex',\n width: '24px',\n alignItems: 'center',\n justifyContent: 'center',\n border: '0',\n position: 'absolute',\n\n outlineStyle: 'none',\n height: '16px',\n\n // Use literal \"transparent\" (not from the theme) to always let the color from the root show through\n backgroundColor: 'transparent',\n color: tokens.colorNeutralForeground3,\n\n // common button layout\n gridColumnStart: '2',\n borderRadius: '0',\n padding: '0 5px 0 5px',\n\n ':active': {\n outlineStyle: 'none',\n },\n\n ':enabled': {\n ':hover': {\n cursor: 'pointer',\n color: tokens.colorNeutralForeground3Hover,\n backgroundColor: tokens.colorSubtleBackgroundHover,\n },\n ':active': {\n color: tokens.colorNeutralForeground3Pressed,\n backgroundColor: tokens.colorSubtleBackgroundPressed,\n },\n [`&.${spinButtonExtraClassNames.buttonActive}`]: {\n color: tokens.colorNeutralForeground3Pressed,\n backgroundColor: tokens.colorSubtleBackgroundPressed,\n },\n },\n\n ':disabled': {\n cursor: 'not-allowed',\n color: tokens.colorNeutralForegroundDisabled,\n },\n});\n\nconst useButtonStyles = makeStyles({\n increment: {\n gridRowStart: '1',\n borderTopRightRadius: tokens.borderRadiusMedium,\n paddingTop: '4px',\n paddingBottom: '1px',\n },\n decrement: {\n gridRowStart: '2',\n borderBottomRightRadius: tokens.borderRadiusMedium,\n paddingTop: '1px',\n paddingBottom: '4px',\n },\n // Padding values numbers don't align with design specs\n // but visually the padding aligns.\n // The icons are set in a 16x16px square but the artwork is inset from that\n // so these padding values are computed by hand.\n // Additionally the design uses fractional values so these are\n // rounded to the nearest integer.\n incrementButtonSmall: {\n ...shorthands.padding('3px', '6px', '0px', '4px'),\n height: '12px',\n },\n\n decrementButtonSmall: {\n ...shorthands.padding('0px', '6px', '3px', '4px'),\n height: '12px',\n },\n\n outline: {\n // set by useButtonClassName\n },\n\n underline: {\n backgroundColor: 'transparent',\n color: tokens.colorNeutralForeground3,\n ':enabled': {\n ':hover': {\n color: tokens.colorNeutralForeground3Hover,\n backgroundColor: tokens.colorSubtleBackgroundHover,\n },\n ':active': {\n color: tokens.colorNeutralForeground3Pressed,\n backgroundColor: tokens.colorSubtleBackgroundPressed,\n },\n [`&.${spinButtonExtraClassNames.buttonActive}`]: {\n color: tokens.colorNeutralForeground3Pressed,\n backgroundColor: tokens.colorSubtleBackgroundPressed,\n },\n },\n ':disabled': {\n color: tokens.colorNeutralForegroundDisabled,\n },\n },\n 'filled-darker': {\n backgroundColor: 'transparent',\n color: tokens.colorNeutralForeground3,\n\n ':enabled': {\n ':hover': {\n color: tokens.colorNeutralForeground3Hover,\n backgroundColor: tokens.colorNeutralBackground3Hover,\n },\n ':active': {\n color: tokens.colorNeutralForeground3Pressed,\n backgroundColor: tokens.colorNeutralBackground3Pressed,\n },\n [`&.${spinButtonExtraClassNames.buttonActive}`]: {\n color: tokens.colorNeutralForeground3Pressed,\n backgroundColor: tokens.colorNeutralBackground3Pressed,\n },\n },\n ':disabled': {\n color: tokens.colorNeutralForegroundDisabled,\n },\n },\n 'filled-lighter': {\n backgroundColor: 'transparent',\n color: tokens.colorNeutralForeground3,\n\n ':enabled': {\n ':hover': {\n color: tokens.colorNeutralForeground3Hover,\n backgroundColor: tokens.colorNeutralBackground1Hover,\n },\n [`:active,&.${spinButtonExtraClassNames.buttonActive}`]: {\n color: tokens.colorNeutralForeground3Pressed,\n backgroundColor: tokens.colorNeutralBackground1Pressed,\n },\n },\n ':disabled': {\n color: tokens.colorNeutralForegroundDisabled,\n },\n },\n});\n\n// Cannot just disable button as they need to remain\n// exposed to ATs like screen readers.\nconst useButtonDisabledStyles = makeStyles({\n base: {\n cursor: 'not-allowed',\n\n ':hover': {\n cursor: 'not-allowed',\n },\n },\n\n outline: {\n color: tokens.colorNeutralForegroundDisabled,\n ':enabled': {\n ':hover': {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n ':active': {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n [`&.${spinButtonExtraClassNames.buttonActive}`]: {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n },\n },\n\n underline: {\n color: tokens.colorNeutralForegroundDisabled,\n ':enabled': {\n ':hover': {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n ':active': {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n [`&.${spinButtonExtraClassNames.buttonActive}`]: {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n },\n },\n\n 'filled-darker': {\n color: tokens.colorNeutralForegroundDisabled,\n ':enabled': {\n ':hover': {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n ':active': {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n [`&.${spinButtonExtraClassNames.buttonActive}`]: {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n },\n },\n\n 'filled-lighter': {\n color: tokens.colorNeutralForegroundDisabled,\n ':enabled': {\n ':hover': {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n ':active': {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n [`&.${spinButtonExtraClassNames.buttonActive}`]: {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n },\n },\n});\n\n/**\n * Apply styling to the SpinButton slots based on the state\n */\nexport const useSpinButtonStyles_unstable = (state: SpinButtonState): SpinButtonState => {\n const { appearance, atBound, spinState, size } = state;\n const disabled = state.input.disabled;\n const invalid = `${state.input['aria-invalid']}` === 'true';\n const filled = appearance.startsWith('filled');\n\n const rootStyles = useRootStyles();\n const buttonStyles = useButtonStyles();\n const buttonDisabledStyles = useButtonDisabledStyles();\n const inputStyles = useInputStyles();\n\n state.root.className = mergeClasses(\n spinButtonClassNames.root,\n useRootClassName(),\n rootStyles[size],\n rootStyles[appearance],\n filled && rootStyles.filled,\n !disabled && appearance === 'outline' && rootStyles.outlineInteractive,\n !disabled && appearance === 'underline' && rootStyles.underlineInteractive,\n !disabled && filled && rootStyles.filledInteractive,\n !disabled && invalid && rootStyles.invalid,\n disabled && rootStyles.disabled,\n state.root.className,\n );\n\n state.incrementButton.className = mergeClasses(\n spinButtonClassNames.incrementButton,\n spinState === 'up' && `${spinButtonExtraClassNames.buttonActive}`,\n useBaseButtonClassName(),\n buttonStyles.increment,\n buttonStyles[appearance],\n size === 'small' && buttonStyles.incrementButtonSmall,\n (atBound === 'max' || atBound === 'both') && buttonDisabledStyles.base,\n (atBound === 'max' || atBound === 'both') && buttonDisabledStyles[appearance],\n state.incrementButton.className,\n );\n state.decrementButton.className = mergeClasses(\n spinButtonClassNames.decrementButton,\n spinState === 'down' && `${spinButtonExtraClassNames.buttonActive}`,\n useBaseButtonClassName(),\n buttonStyles.decrement,\n buttonStyles[appearance],\n size === 'small' && buttonStyles.decrementButtonSmall,\n (atBound === 'min' || atBound === 'both') && buttonDisabledStyles.base,\n (atBound === 'min' || atBound === 'both') && buttonDisabledStyles[appearance],\n state.decrementButton.className,\n );\n\n state.input.className = mergeClasses(\n spinButtonClassNames.input,\n useInputClassName(),\n disabled && inputStyles.disabled,\n state.input.className,\n );\n\n return 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{"version":3,"names":["__resetStyles","__styles","mergeClasses","shorthands","tokens","typographyStyles","spinButtonClassNames","root","input","incrementButton","decrementButton","spinButtonExtraClassNames","buttonActive","fieldHeights","small","medium","useRootClassName","useRootStyles","sshi5w","Bahqtrf","Be2twd7","Bhrd7zp","Bg96gwp","uwmqm3","outline","outlineInteractive","Bo3r8zu","Hpvxnh","Bx11ytk","B1rg0w0","Bsg1tlv","Brjw370","xcfy85","Bcc6kan","underline","B0qfbqy","B4f6apu","y0oebl","uvfttm","Budzafs","r59vdv","n07z76","ck0cow","underlineInteractive","B3778ie","d9w3h3","Bl18szs","B4j8arr","filled","Bdkvgpv","m598lv","qa3bma","Bbv0w2i","Bq4z7u6","Bk5zm6e","Bqjgrrk","Bm6vgfq","De3pzq","filledInteractive","B05mzqr","tb9y6h","jcehpj","B23o0hn","invalid","emecyz","lz0pba","Bo1k74p","Ba322q7","disabled","Bceei9c","Cffpyd","hxi8he","Bcuq369","Imo2if","d","h","a","m","useInputClassName","useInputStyles","sj55zd","yvdlaj","useBaseButtonClassName","useButtonStyles","increment","Ijaq50","B7oj6ja","z8tnut","Byoj8tv","decrement","Bbmb7ep","incrementButtonSmall","z189sj","Bqenvij","decrementButtonSmall","r4wkhp","B95qlz1","p743kt","B7xitij","B6siaa6","Ba9qmo4","Dyrjrp","drw0cw","idzz8t","useButtonDisabledStyles","base","eoavqd","useSpinButtonStyles_unstable","state","appearance","atBound","spinState","size","startsWith","rootStyles","buttonStyles","buttonDisabledStyles","inputStyles","className"],"sources":["../../../src/components/SpinButton/useSpinButtonStyles.ts"],"sourcesContent":["import { SlotClassNames } from '@fluentui/react-utilities';\nimport { makeResetStyles, makeStyles, mergeClasses, shorthands } from '@griffel/react';\nimport type { SpinButtonSlots, SpinButtonState } from './SpinButton.types';\nimport { tokens, typographyStyles } from '@fluentui/react-theme';\n\nexport const spinButtonClassNames: SlotClassNames<SpinButtonSlots> = {\n root: 'fui-SpinButton',\n input: 'fui-SpinButton__input',\n incrementButton: 'fui-SpinButton__incrementButton',\n decrementButton: 'fui-SpinButton__decrementButton',\n};\n\nconst spinButtonExtraClassNames = {\n buttonActive: 'fui-SpinButton__button_active',\n};\n\nconst fieldHeights = {\n small: '24px',\n medium: '32px',\n};\n\nconst useRootClassName = makeResetStyles({\n display: 'inline-grid',\n gridTemplateColumns: `1fr 24px`,\n gridTemplateRows: '1fr 1fr',\n columnGap: tokens.spacingHorizontalXS,\n rowGap: 0,\n position: 'relative',\n isolation: 'isolate',\n\n backgroundColor: tokens.colorNeutralBackground1,\n minHeight: fieldHeights.medium,\n padding: `0 0 0 ${tokens.spacingHorizontalMNudge}`,\n borderRadius: tokens.borderRadiusMedium,\n\n // Apply border styles on the ::before pseudo element.\n // We cannot use ::after since that is used for selection.\n // Using the pseudo element allows us to place the border\n // above content in the component which ensures the buttons\n // line up visually with the border as expected. Without this\n // there is a bit of a gap which can become very noticeable\n // at high zoom or when OS zoom levels are not divisible by 2\n // (e.g., 150% on Windows in Firefox)\n // This is most noticeable on the \"outline\" appearance which is\n // also the default so it feels worth the extra ceremony to get right.\n '::before': {\n content: '\"\"',\n boxSizing: 'border-box',\n position: 'absolute',\n top: 0,\n right: 0,\n bottom: 0,\n left: 0,\n pointerEvents: 'none',\n zIndex: 10,\n border: `1px solid ${tokens.colorNeutralStroke1}`,\n borderBottomColor: tokens.colorNeutralStrokeAccessible,\n borderRadius: tokens.borderRadiusMedium,\n },\n\n '::after': {\n boxSizing: 'border-box',\n content: '\"\"',\n position: 'absolute',\n right: 0,\n bottom: 0,\n left: 0,\n zIndex: 20,\n\n // Maintaining the correct corner radius:\n // Use the whole border-radius as the height and only put radii on the bottom corners.\n // (Otherwise the radius would be automatically reduced to fit available space.)\n // max() ensures the focus border still shows up even if someone sets tokens.borderRadiusMedium to 0.\n height: `max(2px, ${tokens.borderRadiusMedium})`,\n borderBottomLeftRadius: tokens.borderRadiusMedium,\n borderBottomRightRadius: tokens.borderRadiusMedium,\n\n // Flat 2px border:\n // By default borderBottom will cause little \"horns\" on the ends. The clipPath trims them off.\n // (This could be done without trimming using `background: linear-gradient(...)`, but using\n // borderBottom makes it easier for people to override the color if needed.)\n borderBottom: `2px solid ${tokens.colorCompoundBrandStroke}`,\n clipPath: 'inset(calc(100% - 2px) 0 0 0)',\n\n // Animation for focus OUT\n transform: 'scaleX(0)',\n transitionProperty: 'transform',\n transitionDuration: tokens.durationUltraFast,\n transitionDelay: tokens.curveAccelerateMid,\n\n '@media screen and (prefers-reduced-motion: reduce)': {\n transitionDuration: '0.01ms',\n transitionDelay: '0.01ms',\n },\n },\n\n ':focus-within::after': {\n // Animation for focus IN\n transform: 'scaleX(1)',\n transitionProperty: 'transform',\n transitionDuration: tokens.durationNormal,\n transitionDelay: tokens.curveDecelerateMid,\n\n '@media screen and (prefers-reduced-motion: reduce)': {\n transitionDuration: '0.01ms',\n transitionDelay: '0.01ms',\n },\n },\n ':focus-within:active::after': {\n // This is if the user clicks the field again while it's already focused\n borderBottomColor: tokens.colorCompoundBrandStrokePressed,\n },\n ':focus-within': {\n outline: '2px solid transparent',\n },\n});\n\nconst useRootStyles = makeStyles({\n small: {\n minHeight: fieldHeights.small,\n ...typographyStyles.caption1,\n paddingLeft: tokens.spacingHorizontalS,\n },\n\n medium: {\n // set by useRootClassName\n },\n\n outline: {\n // set by useRootClassName\n },\n\n outlineInteractive: {\n ':hover::before': {\n ...shorthands.borderColor(tokens.colorNeutralStroke1Hover),\n borderBottomColor: tokens.colorNeutralStrokeAccessibleHover,\n },\n // DO NOT add a space between the selectors! It changes the behavior of make-styles.\n ':active,:focus-within': {\n '::before': {\n ...shorthands.borderColor(tokens.colorNeutralStroke1Pressed),\n borderBottomColor: tokens.colorNeutralStrokeAccessiblePressed,\n },\n },\n },\n\n underline: {\n '::before': {\n ...shorthands.borderWidth(0, 0, '1px', 0),\n ...shorthands.borderRadius(tokens.borderRadiusNone), // corners look strange if rounded\n },\n },\n\n underlineInteractive: {\n ':hover::before': {\n borderBottomColor: tokens.colorNeutralStrokeAccessibleHover,\n },\n // DO NOT add a space between the selectors! It changes the behavior of make-styles.\n ':active,:focus-within': {\n '::before': {\n borderBottomColor: tokens.colorNeutralStrokeAccessiblePressed,\n },\n },\n '::after': shorthands.borderRadius(tokens.borderRadiusNone), // remove rounded corners from focus underline\n },\n\n filled: {\n '::before': {\n ...shorthands.border('1px', 'solid', tokens.colorTransparentStroke),\n },\n },\n\n 'filled-darker': {\n backgroundColor: tokens.colorNeutralBackground3,\n },\n 'filled-lighter': {\n backgroundColor: tokens.colorNeutralBackground1,\n },\n\n filledInteractive: {\n // DO NOT add a space between the selectors! It changes the behavior of make-styles.\n ':hover,:focus-within': {\n '::before': {\n // also handles pressed border color (:active)\n ...shorthands.borderColor(tokens.colorTransparentStrokeInteractive),\n },\n },\n },\n\n invalid: {\n ':not(:focus-within),:hover:not(:focus-within)': {\n '::before': {\n ...shorthands.borderColor(tokens.colorPaletteRedBorder2),\n },\n },\n },\n\n disabled: {\n cursor: 'not-allowed',\n backgroundColor: tokens.colorTransparentBackground,\n '::before': {\n ...shorthands.borderColor(tokens.colorNeutralStrokeDisabled),\n\n '@media (forced-colors: active)': {\n ...shorthands.borderColor('GrayText'),\n },\n },\n },\n});\n\nconst useInputClassName = makeResetStyles({\n gridColumnStart: '1',\n gridColumnEnd: '2',\n gridRowStart: '1',\n gridRowEnd: '3',\n outlineStyle: 'none',\n border: '0',\n padding: '0',\n color: tokens.colorNeutralForeground1,\n // Use literal \"transparent\" (not from the theme) to always let the color from the root show through\n backgroundColor: 'transparent',\n fontFamily: 'inherit',\n fontSize: 'inherit',\n fontWeight: 'inherit',\n lineHeight: 'inherit',\n\n '::placeholder': {\n color: tokens.colorNeutralForeground4,\n opacity: 1, // browser style override\n },\n});\n\nconst useInputStyles = makeStyles({\n disabled: {\n color: tokens.colorNeutralForegroundDisabled,\n cursor: 'not-allowed',\n backgroundColor: tokens.colorTransparentBackground,\n '::placeholder': {\n color: tokens.colorNeutralForegroundDisabled,\n },\n },\n});\n\nconst useBaseButtonClassName = makeResetStyles({\n display: 'inline-flex',\n width: '24px',\n alignItems: 'center',\n justifyContent: 'center',\n border: '0',\n position: 'absolute',\n\n outlineStyle: 'none',\n height: '16px',\n\n // Use literal \"transparent\" (not from the theme) to always let the color from the root show through\n backgroundColor: 'transparent',\n color: tokens.colorNeutralForeground3,\n\n // common button layout\n gridColumnStart: '2',\n borderRadius: '0',\n padding: '0 5px 0 5px',\n\n ':active': {\n outlineStyle: 'none',\n },\n\n ':enabled': {\n ':hover': {\n cursor: 'pointer',\n color: tokens.colorNeutralForeground3Hover,\n backgroundColor: tokens.colorSubtleBackgroundHover,\n },\n ':active': {\n color: tokens.colorNeutralForeground3Pressed,\n backgroundColor: tokens.colorSubtleBackgroundPressed,\n },\n [`&.${spinButtonExtraClassNames.buttonActive}`]: {\n color: tokens.colorNeutralForeground3Pressed,\n backgroundColor: tokens.colorSubtleBackgroundPressed,\n },\n },\n\n ':disabled': {\n cursor: 'not-allowed',\n color: tokens.colorNeutralForegroundDisabled,\n },\n});\n\nconst useButtonStyles = makeStyles({\n increment: {\n gridRowStart: '1',\n borderTopRightRadius: tokens.borderRadiusMedium,\n paddingTop: '4px',\n paddingBottom: '1px',\n },\n decrement: {\n gridRowStart: '2',\n borderBottomRightRadius: tokens.borderRadiusMedium,\n paddingTop: '1px',\n paddingBottom: '4px',\n },\n // Padding values numbers don't align with design specs\n // but visually the padding aligns.\n // The icons are set in a 16x16px square but the artwork is inset from that\n // so these padding values are computed by hand.\n // Additionally the design uses fractional values so these are\n // rounded to the nearest integer.\n incrementButtonSmall: {\n ...shorthands.padding('3px', '6px', '0px', '4px'),\n height: '12px',\n },\n\n decrementButtonSmall: {\n ...shorthands.padding('0px', '6px', '3px', '4px'),\n height: '12px',\n },\n\n outline: {\n // set by useButtonClassName\n },\n\n underline: {\n backgroundColor: 'transparent',\n color: tokens.colorNeutralForeground3,\n ':enabled': {\n ':hover': {\n color: tokens.colorNeutralForeground3Hover,\n backgroundColor: tokens.colorSubtleBackgroundHover,\n },\n ':active': {\n color: tokens.colorNeutralForeground3Pressed,\n backgroundColor: tokens.colorSubtleBackgroundPressed,\n },\n [`&.${spinButtonExtraClassNames.buttonActive}`]: {\n color: tokens.colorNeutralForeground3Pressed,\n backgroundColor: tokens.colorSubtleBackgroundPressed,\n },\n },\n ':disabled': {\n color: tokens.colorNeutralForegroundDisabled,\n },\n },\n 'filled-darker': {\n backgroundColor: 'transparent',\n color: tokens.colorNeutralForeground3,\n\n ':enabled': {\n ':hover': {\n color: tokens.colorNeutralForeground3Hover,\n backgroundColor: tokens.colorNeutralBackground3Hover,\n },\n ':active': {\n color: tokens.colorNeutralForeground3Pressed,\n backgroundColor: tokens.colorNeutralBackground3Pressed,\n },\n [`&.${spinButtonExtraClassNames.buttonActive}`]: {\n color: tokens.colorNeutralForeground3Pressed,\n backgroundColor: tokens.colorNeutralBackground3Pressed,\n },\n },\n ':disabled': {\n color: tokens.colorNeutralForegroundDisabled,\n },\n },\n 'filled-lighter': {\n backgroundColor: 'transparent',\n color: tokens.colorNeutralForeground3,\n\n ':enabled': {\n ':hover': {\n color: tokens.colorNeutralForeground3Hover,\n backgroundColor: tokens.colorNeutralBackground1Hover,\n },\n [`:active,&.${spinButtonExtraClassNames.buttonActive}`]: {\n color: tokens.colorNeutralForeground3Pressed,\n backgroundColor: tokens.colorNeutralBackground1Pressed,\n },\n },\n ':disabled': {\n color: tokens.colorNeutralForegroundDisabled,\n },\n },\n});\n\n// Cannot just disable button as they need to remain\n// exposed to ATs like screen readers.\nconst useButtonDisabledStyles = makeStyles({\n base: {\n cursor: 'not-allowed',\n\n ':hover': {\n cursor: 'not-allowed',\n },\n },\n\n outline: {\n color: tokens.colorNeutralForegroundDisabled,\n ':enabled': {\n ':hover': {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n ':active': {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n [`&.${spinButtonExtraClassNames.buttonActive}`]: {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n },\n },\n\n underline: {\n color: tokens.colorNeutralForegroundDisabled,\n ':enabled': {\n ':hover': {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n ':active': {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n [`&.${spinButtonExtraClassNames.buttonActive}`]: {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n },\n },\n\n 'filled-darker': {\n color: tokens.colorNeutralForegroundDisabled,\n ':enabled': {\n ':hover': {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n ':active': {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n [`&.${spinButtonExtraClassNames.buttonActive}`]: {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n },\n },\n\n 'filled-lighter': {\n color: tokens.colorNeutralForegroundDisabled,\n ':enabled': {\n ':hover': {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n ':active': {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n [`&.${spinButtonExtraClassNames.buttonActive}`]: {\n color: tokens.colorNeutralForegroundDisabled,\n backgroundColor: 'transparent',\n },\n },\n },\n});\n\n/**\n * Apply styling to the SpinButton slots based on the state\n */\nexport const useSpinButtonStyles_unstable = (state: SpinButtonState): SpinButtonState => {\n const { appearance, atBound, spinState, size } = state;\n const disabled = state.input.disabled;\n const invalid = `${state.input['aria-invalid']}` === 'true';\n const filled = appearance.startsWith('filled');\n\n const rootStyles = useRootStyles();\n const buttonStyles = useButtonStyles();\n const buttonDisabledStyles = useButtonDisabledStyles();\n const inputStyles = useInputStyles();\n\n state.root.className = mergeClasses(\n spinButtonClassNames.root,\n useRootClassName(),\n rootStyles[size],\n rootStyles[appearance],\n filled && rootStyles.filled,\n !disabled && appearance === 'outline' && rootStyles.outlineInteractive,\n !disabled && appearance === 'underline' && rootStyles.underlineInteractive,\n !disabled && filled && rootStyles.filledInteractive,\n !disabled && invalid && rootStyles.invalid,\n disabled && rootStyles.disabled,\n state.root.className,\n );\n\n state.incrementButton.className = mergeClasses(\n spinButtonClassNames.incrementButton,\n spinState === 'up' && `${spinButtonExtraClassNames.buttonActive}`,\n useBaseButtonClassName(),\n buttonStyles.increment,\n buttonStyles[appearance],\n size === 'small' && buttonStyles.incrementButtonSmall,\n (atBound === 'max' || atBound === 'both') && buttonDisabledStyles.base,\n (atBound === 'max' || atBound === 'both') && buttonDisabledStyles[appearance],\n state.incrementButton.className,\n );\n state.decrementButton.className = mergeClasses(\n spinButtonClassNames.decrementButton,\n spinState === 'down' && `${spinButtonExtraClassNames.buttonActive}`,\n useBaseButtonClassName(),\n buttonStyles.decrement,\n buttonStyles[appearance],\n size === 'small' && buttonStyles.decrementButtonSmall,\n (atBound === 'min' || atBound === 'both') && buttonDisabledStyles.base,\n (atBound === 'min' || atBound === 'both') && buttonDisabledStyles[appearance],\n state.decrementButton.className,\n );\n\n state.input.className = mergeClasses(\n spinButtonClassNames.input,\n useInputClassName(),\n disabled && inputStyles.disabled,\n state.input.className,\n );\n\n return 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