@fluentui/react-progress 0.0.0-nightly-20230118-0420.1 → 0.0.0-nightly-20230120-0420.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/CHANGELOG.json CHANGED
@@ -2,9 +2,9 @@
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  "name": "@fluentui/react-progress",
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  "entries": [
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  {
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- "date": "Wed, 18 Jan 2023 04:29:02 GMT",
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- "tag": "@fluentui/react-progress_v0.0.0-nightly-20230118-0420.1",
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- "version": "0.0.0-nightly-20230118-0420.1",
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+ "date": "Fri, 20 Jan 2023 04:28:50 GMT",
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+ "tag": "@fluentui/react-progress_v0.0.0-nightly-20230120-0420.1",
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+ "version": "0.0.0-nightly-20230120-0420.1",
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  "comments": {
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  "prerelease": [
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  {
@@ -16,32 +16,32 @@
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  {
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  "author": "beachball",
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  "package": "@fluentui/react-progress",
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- "comment": "Bump @fluentui/react-field to v0.0.0-nightly-20230118-0420.1",
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- "commit": "925002d446b713ae529e0d9c441be9dcd167b701"
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+ "comment": "Bump @fluentui/react-field to v0.0.0-nightly-20230120-0420.1",
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+ "commit": "b5182ae219cc5dcdd1843ea7c46c2bcfcd78a12a"
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  },
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  {
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  "author": "beachball",
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  "package": "@fluentui/react-progress",
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- "comment": "Bump @fluentui/react-shared-contexts to v0.0.0-nightly-20230118-0420.1",
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- "commit": "925002d446b713ae529e0d9c441be9dcd167b701"
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+ "comment": "Bump @fluentui/react-shared-contexts to v0.0.0-nightly-20230120-0420.1",
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+ "commit": "b5182ae219cc5dcdd1843ea7c46c2bcfcd78a12a"
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  },
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  {
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  "author": "beachball",
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  "package": "@fluentui/react-progress",
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- "comment": "Bump @fluentui/react-theme to v0.0.0-nightly-20230118-0420.1",
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- "commit": "925002d446b713ae529e0d9c441be9dcd167b701"
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+ "comment": "Bump @fluentui/react-theme to v0.0.0-nightly-20230120-0420.1",
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+ "commit": "b5182ae219cc5dcdd1843ea7c46c2bcfcd78a12a"
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  },
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  {
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  "author": "beachball",
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  "package": "@fluentui/react-progress",
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- "comment": "Bump @fluentui/react-utilities to v0.0.0-nightly-20230118-0420.1",
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- "commit": "925002d446b713ae529e0d9c441be9dcd167b701"
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+ "comment": "Bump @fluentui/react-utilities to v0.0.0-nightly-20230120-0420.1",
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+ "commit": "b5182ae219cc5dcdd1843ea7c46c2bcfcd78a12a"
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  },
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  {
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  "author": "beachball",
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  "package": "@fluentui/react-progress",
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- "comment": "Bump @fluentui/react-conformance-griffel to v0.0.0-nightly-20230118-0420.1",
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- "commit": "925002d446b713ae529e0d9c441be9dcd167b701"
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+ "comment": "Bump @fluentui/react-conformance-griffel to v0.0.0-nightly-20230120-0420.1",
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+ "commit": "b5182ae219cc5dcdd1843ea7c46c2bcfcd78a12a"
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  }
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  ]
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  }
package/CHANGELOG.md CHANGED
@@ -1,22 +1,22 @@
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  # Change Log - @fluentui/react-progress
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- This log was last generated on Wed, 18 Jan 2023 04:29:02 GMT and should not be manually modified.
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+ This log was last generated on Fri, 20 Jan 2023 04:28:50 GMT and should not be manually modified.
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  <!-- Start content -->
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- ## [0.0.0-nightly-20230118-0420.1](https://github.com/microsoft/fluentui/tree/@fluentui/react-progress_v0.0.0-nightly-20230118-0420.1)
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+ ## [0.0.0-nightly-20230120-0420.1](https://github.com/microsoft/fluentui/tree/@fluentui/react-progress_v0.0.0-nightly-20230120-0420.1)
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- Wed, 18 Jan 2023 04:29:02 GMT
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- [Compare changes](https://github.com/microsoft/fluentui/compare/@fluentui/react-progress_v9.0.0-alpha.12..@fluentui/react-progress_v0.0.0-nightly-20230118-0420.1)
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+ Fri, 20 Jan 2023 04:28:50 GMT
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+ [Compare changes](https://github.com/microsoft/fluentui/compare/@fluentui/react-progress_v9.0.0-alpha.12..@fluentui/react-progress_v0.0.0-nightly-20230120-0420.1)
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  ### Changes
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  - Release nightly v9 ([commit](https://github.com/microsoft/fluentui/commit/not available) by fluentui-internal@service.microsoft.com)
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- - Bump @fluentui/react-field to v0.0.0-nightly-20230118-0420.1 ([commit](https://github.com/microsoft/fluentui/commit/925002d446b713ae529e0d9c441be9dcd167b701) by beachball)
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- - Bump @fluentui/react-shared-contexts to v0.0.0-nightly-20230118-0420.1 ([commit](https://github.com/microsoft/fluentui/commit/925002d446b713ae529e0d9c441be9dcd167b701) by beachball)
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- - Bump @fluentui/react-theme to v0.0.0-nightly-20230118-0420.1 ([commit](https://github.com/microsoft/fluentui/commit/925002d446b713ae529e0d9c441be9dcd167b701) by beachball)
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- - Bump @fluentui/react-utilities to v0.0.0-nightly-20230118-0420.1 ([commit](https://github.com/microsoft/fluentui/commit/925002d446b713ae529e0d9c441be9dcd167b701) by beachball)
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- - Bump @fluentui/react-conformance-griffel to v0.0.0-nightly-20230118-0420.1 ([commit](https://github.com/microsoft/fluentui/commit/925002d446b713ae529e0d9c441be9dcd167b701) by beachball)
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+ - Bump @fluentui/react-field to v0.0.0-nightly-20230120-0420.1 ([commit](https://github.com/microsoft/fluentui/commit/b5182ae219cc5dcdd1843ea7c46c2bcfcd78a12a) by beachball)
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+ - Bump @fluentui/react-shared-contexts to v0.0.0-nightly-20230120-0420.1 ([commit](https://github.com/microsoft/fluentui/commit/b5182ae219cc5dcdd1843ea7c46c2bcfcd78a12a) by beachball)
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+ - Bump @fluentui/react-theme to v0.0.0-nightly-20230120-0420.1 ([commit](https://github.com/microsoft/fluentui/commit/b5182ae219cc5dcdd1843ea7c46c2bcfcd78a12a) by beachball)
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+ - Bump @fluentui/react-utilities to v0.0.0-nightly-20230120-0420.1 ([commit](https://github.com/microsoft/fluentui/commit/b5182ae219cc5dcdd1843ea7c46c2bcfcd78a12a) by beachball)
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+ - Bump @fluentui/react-conformance-griffel to v0.0.0-nightly-20230120-0420.1 ([commit](https://github.com/microsoft/fluentui/commit/b5182ae219cc5dcdd1843ea7c46c2bcfcd78a12a) by beachball)
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  ## [9.0.0-alpha.12](https://github.com/microsoft/fluentui/tree/@fluentui/react-progress_v9.0.0-alpha.12)
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package/dist/index.d.ts CHANGED
@@ -25,7 +25,7 @@ export declare type ProgressBarProps = Omit<ComponentProps<ProgressBarSlots>, 's
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  * The shape of the bar and track.
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  * @default 'rounded'
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  */
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- shape?: 'rounded' | 'rectangular';
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+ shape?: 'rounded' | 'square';
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  /**
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  * A decimal number between `0` and `1` (or between `0` and `max` if given),
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  * which specifies how much of the task has been completed.
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- {"version":3,"file":"ProgressBar.types.js","sourceRoot":"","sources":["../../../../../../../../../packages/react-components/react-progress/src/components/ProgressBar/ProgressBar.types.ts"],"names":[],"mappings":"","sourcesContent":["import type { ComponentProps, ComponentState, Slot } from '@fluentui/react-utilities';\n\nexport type ProgressBarSlots = {\n /**\n * The track behind the ProgressBar bar\n */\n root: NonNullable<Slot<'div'>>;\n /**\n * The filled portion of the ProgressBar bar. Animated in the indeterminate state, when no value is provided.\n */\n bar?: NonNullable<Slot<'div'>>;\n};\n\n/**\n * ProgressBar Props\n */\nexport type ProgressBarProps = Omit<ComponentProps<ProgressBarSlots>, 'size'> & {\n /**\n * The shape of the bar and track.\n * @default 'rounded'\n */\n shape?: 'rounded' | 'rectangular';\n /**\n * A decimal number between `0` and `1` (or between `0` and `max` if given),\n * which specifies how much of the task has been completed.\n *\n * If `undefined` (default), the ProgressBar will display an **indeterminate** state.\n */\n value?: number;\n /**\n * The maximum value, which indicates the task is complete.\n * The ProgressBar bar will be full when `value` equals `max`.\n * @default 1\n */\n max?: number;\n /**\n * The thickness of the ProgressBar bar\n * @default 'medium'\n */\n thickness?: 'medium' | 'large';\n\n /**\n * The status of the ProgressBar bar. Changes the color of the bar.\n */\n validationState?: 'success' | 'warning' | 'error';\n};\n\n/**\n * State used in rendering ProgressBar\n */\nexport type ProgressBarState = ComponentState<ProgressBarSlots> &\n Required<Pick<ProgressBarProps, 'max' | 'shape' | 'thickness'>> &\n Pick<ProgressBarProps, 'value' | 'validationState'>;\n"]}
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+ {"version":3,"file":"ProgressBar.types.js","sourceRoot":"","sources":["../../../../../../../../../packages/react-components/react-progress/src/components/ProgressBar/ProgressBar.types.ts"],"names":[],"mappings":"","sourcesContent":["import type { ComponentProps, ComponentState, Slot } from '@fluentui/react-utilities';\n\nexport type ProgressBarSlots = {\n /**\n * The track behind the ProgressBar bar\n */\n root: NonNullable<Slot<'div'>>;\n /**\n * The filled portion of the ProgressBar bar. Animated in the indeterminate state, when no value is provided.\n */\n bar?: NonNullable<Slot<'div'>>;\n};\n\n/**\n * ProgressBar Props\n */\nexport type ProgressBarProps = Omit<ComponentProps<ProgressBarSlots>, 'size'> & {\n /**\n * The shape of the bar and track.\n * @default 'rounded'\n */\n shape?: 'rounded' | 'square';\n /**\n * A decimal number between `0` and `1` (or between `0` and `max` if given),\n * which specifies how much of the task has been completed.\n *\n * If `undefined` (default), the ProgressBar will display an **indeterminate** state.\n */\n value?: number;\n /**\n * The maximum value, which indicates the task is complete.\n * The ProgressBar bar will be full when `value` equals `max`.\n * @default 1\n */\n max?: number;\n /**\n * The thickness of the ProgressBar bar\n * @default 'medium'\n */\n thickness?: 'medium' | 'large';\n\n /**\n * The status of the ProgressBar bar. Changes the color of the bar.\n */\n validationState?: 'success' | 'warning' | 'error';\n};\n\n/**\n * State used in rendering ProgressBar\n */\nexport type ProgressBarState = ComponentState<ProgressBarSlots> &\n Required<Pick<ProgressBarProps, 'max' | 'shape' | 'thickness'>> &\n Pick<ProgressBarProps, 'value' | 'validationState'>;\n"]}
@@ -48,7 +48,7 @@ const useRootStyles = /*#__PURE__*/__styles({
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  B7oj6ja: ["f1jar5jt", "fyu767a"],
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  Btl43ni: ["fyu767a", "f1jar5jt"]
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  },
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- rectangular: {
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+ square: {
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  Bbmb7ep: ["fzi6hpg", "fyowgf4"],
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  Beyfa6y: ["fyowgf4", "fzi6hpg"],
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  B7oj6ja: ["f3fg2lr", "f13av6d4"],
@@ -1 +1 @@
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{ makeStyles, mergeClasses, shorthands } from '@griffel/react';\nimport { tokens } from '@fluentui/react-theme';\nimport { useFluent_unstable as useFluent } from '@fluentui/react-shared-contexts';\nimport type { ProgressBarState, ProgressBarSlots } from './ProgressBar.types';\nimport type { SlotClassNames } from '@fluentui/react-utilities';\n\nexport const progressBarClassNames: SlotClassNames<ProgressBarSlots> = {\n root: 'fui-ProgressBar',\n bar: 'fui-ProgressBar__bar',\n};\n\n// If the percentComplete is near 0, don't animate it.\n// This prevents animations on reset to 0 scenarios.\nconst ZERO_THRESHOLD = 0.01;\n\nconst barThicknessValues = {\n medium: '2px',\n large: '4px',\n};\n\nconst indeterminateProgressBar = {\n '0%': {\n left: '0% /* @noflip */',\n },\n '100%': {\n left: '100% /* @noflip */',\n },\n};\nconst indeterminateProgressBarRTL = {\n '100%': {\n right: '-100% /* @noflip */',\n },\n '0%': {\n right: '100% /* @noflip */',\n },\n};\n\n/**\n * Styles for the root slot\n */\nconst useRootStyles = makeStyles({\n root: {\n display: 'block',\n backgroundColor: tokens.colorNeutralBackground6,\n justifySelf: 'stretch',\n ...shorthands.overflow('hidden'),\n\n '@media screen and (forced-colors: active)': {\n ...shorthands.borderBottom('1px', 'solid', 'CanvasText'),\n },\n },\n rounded: {\n ...shorthands.borderRadius(tokens.borderRadiusMedium),\n },\n rectangular: {\n ...shorthands.borderRadius(tokens.borderRadiusNone),\n },\n medium: {\n height: barThicknessValues.medium,\n },\n large: {\n height: barThicknessValues.large,\n },\n});\n\n/**\n * Styles for the ProgressBar bar\n */\nconst useBarStyles = makeStyles({\n base: {\n backgroundColor: tokens.colorCompoundBrandBackground,\n\n '@media screen and (forced-colors: active)': {\n backgroundColor: 'Highlight',\n },\n ...shorthands.borderRadius('inherit'),\n },\n medium: {\n height: barThicknessValues.medium,\n },\n large: {\n height: barThicknessValues.large,\n },\n nonZeroDeterminate: {\n transitionProperty: 'width',\n transitionDuration: '0.3s',\n transitionTimingFunction: 'ease',\n },\n indeterminate: {\n maxWidth: '33%',\n position: 'relative',\n backgroundImage: `linear-gradient(\n to right,\n ${tokens.colorNeutralBackground6} 0%,\n ${tokens.colorTransparentBackground} 50%,\n ${tokens.colorNeutralBackground6} 100%\n )`,\n animationName: indeterminateProgressBar,\n animationDuration: '3s',\n animationIterationCount: 'infinite',\n '@media screen and (prefers-reduced-motion: reduce)': {\n animationDuration: '0.01ms',\n animationIterationCount: '1',\n },\n },\n\n rtl: {\n animationName: indeterminateProgressBarRTL,\n },\n\n error: {\n backgroundColor: tokens.colorPaletteRedBackground3,\n },\n warning: {\n backgroundColor: tokens.colorPaletteDarkOrangeBackground3,\n },\n success: {\n backgroundColor: tokens.colorPaletteGreenBackground3,\n },\n});\n\n/**\n * Apply styling to the ProgressBar slots based on the state\n */\nexport const useProgressBarStyles_unstable = (state: ProgressBarState): ProgressBarState => {\n const { max, shape, thickness, validationState, value } = state;\n const rootStyles = useRootStyles();\n const barStyles = useBarStyles();\n const { dir } = useFluent();\n\n state.root.className = mergeClasses(\n progressBarClassNames.root,\n rootStyles.root,\n rootStyles[shape],\n rootStyles[thickness],\n state.root.className,\n );\n\n if (state.bar) {\n state.bar.className = mergeClasses(\n progressBarClassNames.bar,\n barStyles.base,\n value === undefined && barStyles.indeterminate,\n value === undefined && dir === 'rtl' && barStyles.rtl,\n barStyles[thickness],\n value !== undefined && value > ZERO_THRESHOLD && barStyles.nonZeroDeterminate,\n validationState && barStyles[validationState],\n state.bar.className,\n );\n }\n\n if (state.bar && value !== undefined) {\n state.bar.style = {\n width: Math.min(100, Math.max(0, (value / max) * 100)) + '%',\n ...state.bar.style,\n };\n }\n\n return state;\n};\n"]}
1
+ 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*/\nconst useRootStyles = makeStyles({\n root: {\n display: 'block',\n backgroundColor: tokens.colorNeutralBackground6,\n justifySelf: 'stretch',\n ...shorthands.overflow('hidden'),\n\n '@media screen and (forced-colors: active)': {\n ...shorthands.borderBottom('1px', 'solid', 'CanvasText'),\n },\n },\n rounded: {\n ...shorthands.borderRadius(tokens.borderRadiusMedium),\n },\n square: {\n ...shorthands.borderRadius(tokens.borderRadiusNone),\n },\n medium: {\n height: barThicknessValues.medium,\n },\n large: {\n height: barThicknessValues.large,\n },\n});\n\n/**\n * Styles for the ProgressBar bar\n */\nconst useBarStyles = makeStyles({\n base: {\n backgroundColor: tokens.colorCompoundBrandBackground,\n\n '@media screen and (forced-colors: active)': {\n backgroundColor: 'Highlight',\n },\n ...shorthands.borderRadius('inherit'),\n },\n medium: {\n height: barThicknessValues.medium,\n },\n large: {\n height: barThicknessValues.large,\n },\n nonZeroDeterminate: {\n transitionProperty: 'width',\n transitionDuration: '0.3s',\n transitionTimingFunction: 'ease',\n },\n indeterminate: {\n maxWidth: '33%',\n position: 'relative',\n backgroundImage: `linear-gradient(\n to right,\n ${tokens.colorNeutralBackground6} 0%,\n ${tokens.colorTransparentBackground} 50%,\n ${tokens.colorNeutralBackground6} 100%\n )`,\n animationName: indeterminateProgressBar,\n animationDuration: '3s',\n animationIterationCount: 'infinite',\n '@media screen and (prefers-reduced-motion: reduce)': {\n animationDuration: '0.01ms',\n animationIterationCount: '1',\n },\n },\n\n rtl: {\n animationName: indeterminateProgressBarRTL,\n },\n\n error: {\n backgroundColor: tokens.colorPaletteRedBackground3,\n },\n warning: {\n backgroundColor: tokens.colorPaletteDarkOrangeBackground3,\n },\n success: {\n backgroundColor: tokens.colorPaletteGreenBackground3,\n },\n});\n\n/**\n * Apply styling to the ProgressBar slots based on the state\n */\nexport const useProgressBarStyles_unstable = (state: ProgressBarState): ProgressBarState => {\n const { max, shape, thickness, validationState, value } = state;\n const rootStyles = useRootStyles();\n const barStyles = useBarStyles();\n const { dir } = useFluent();\n\n state.root.className = mergeClasses(\n progressBarClassNames.root,\n rootStyles.root,\n rootStyles[shape],\n rootStyles[thickness],\n state.root.className,\n );\n\n if (state.bar) {\n state.bar.className = mergeClasses(\n progressBarClassNames.bar,\n barStyles.base,\n value === undefined && barStyles.indeterminate,\n value === undefined && dir === 'rtl' && barStyles.rtl,\n barStyles[thickness],\n value !== undefined && value > ZERO_THRESHOLD && barStyles.nonZeroDeterminate,\n validationState && barStyles[validationState],\n state.bar.className,\n );\n }\n\n if (state.bar && value !== undefined) {\n state.bar.style = {\n width: Math.min(100, Math.max(0, (value / max) * 100)) + '%',\n ...state.bar.style,\n };\n }\n\n return state;\n};\n"]}
@@ -54,7 +54,7 @@ const useRootStyles = /*#__PURE__*/react_1.__styles({
54
54
  B7oj6ja: ["f1jar5jt", "fyu767a"],
55
55
  Btl43ni: ["fyu767a", "f1jar5jt"]
56
56
  },
57
- rectangular: {
57
+ square: {
58
58
  Bbmb7ep: ["fzi6hpg", "fyowgf4"],
59
59
  Beyfa6y: ["fyowgf4", "fzi6hpg"],
60
60
  B7oj6ja: ["f3fg2lr", "f13av6d4"],
@@ -1 +1 @@
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{ makeStyles, mergeClasses, shorthands } from '@griffel/react';\nimport { tokens } from '@fluentui/react-theme';\nimport { useFluent_unstable as useFluent } from '@fluentui/react-shared-contexts';\nimport type { ProgressBarState, ProgressBarSlots } from './ProgressBar.types';\nimport type { SlotClassNames } from '@fluentui/react-utilities';\n\nexport const progressBarClassNames: SlotClassNames<ProgressBarSlots> = {\n root: 'fui-ProgressBar',\n bar: 'fui-ProgressBar__bar',\n};\n\n// If the percentComplete is near 0, don't animate it.\n// This prevents animations on reset to 0 scenarios.\nconst ZERO_THRESHOLD = 0.01;\n\nconst barThicknessValues = {\n medium: '2px',\n large: '4px',\n};\n\nconst indeterminateProgressBar = {\n '0%': {\n left: '0% /* @noflip */',\n },\n '100%': {\n left: '100% /* @noflip */',\n },\n};\nconst indeterminateProgressBarRTL = {\n '100%': {\n right: '-100% /* @noflip */',\n },\n '0%': {\n right: '100% /* @noflip */',\n },\n};\n\n/**\n * Styles for the root slot\n */\nconst useRootStyles = makeStyles({\n root: {\n display: 'block',\n backgroundColor: tokens.colorNeutralBackground6,\n justifySelf: 'stretch',\n ...shorthands.overflow('hidden'),\n\n '@media screen and (forced-colors: active)': {\n ...shorthands.borderBottom('1px', 'solid', 'CanvasText'),\n },\n },\n rounded: {\n ...shorthands.borderRadius(tokens.borderRadiusMedium),\n },\n square: {\n ...shorthands.borderRadius(tokens.borderRadiusNone),\n },\n medium: {\n height: barThicknessValues.medium,\n },\n large: {\n height: barThicknessValues.large,\n },\n});\n\n/**\n * Styles for the ProgressBar bar\n */\nconst useBarStyles = makeStyles({\n base: {\n backgroundColor: tokens.colorCompoundBrandBackground,\n\n '@media screen and (forced-colors: active)': {\n backgroundColor: 'Highlight',\n },\n ...shorthands.borderRadius('inherit'),\n },\n medium: {\n height: barThicknessValues.medium,\n },\n large: {\n height: barThicknessValues.large,\n },\n nonZeroDeterminate: {\n transitionProperty: 'width',\n transitionDuration: '0.3s',\n transitionTimingFunction: 'ease',\n },\n indeterminate: {\n maxWidth: '33%',\n position: 'relative',\n backgroundImage: `linear-gradient(\n to right,\n ${tokens.colorNeutralBackground6} 0%,\n ${tokens.colorTransparentBackground} 50%,\n ${tokens.colorNeutralBackground6} 100%\n )`,\n animationName: indeterminateProgressBar,\n animationDuration: '3s',\n animationIterationCount: 'infinite',\n '@media screen and (prefers-reduced-motion: reduce)': {\n animationDuration: '0.01ms',\n animationIterationCount: '1',\n },\n },\n\n rtl: {\n animationName: indeterminateProgressBarRTL,\n },\n\n error: {\n backgroundColor: tokens.colorPaletteRedBackground3,\n },\n warning: {\n backgroundColor: tokens.colorPaletteDarkOrangeBackground3,\n },\n success: {\n backgroundColor: tokens.colorPaletteGreenBackground3,\n },\n});\n\n/**\n * Apply styling to the ProgressBar slots based on the state\n */\nexport const useProgressBarStyles_unstable = (state: ProgressBarState): ProgressBarState => {\n const { max, shape, thickness, validationState, value } = state;\n const rootStyles = useRootStyles();\n const barStyles = useBarStyles();\n const { dir } = useFluent();\n\n state.root.className = mergeClasses(\n progressBarClassNames.root,\n rootStyles.root,\n rootStyles[shape],\n rootStyles[thickness],\n state.root.className,\n );\n\n if (state.bar) {\n state.bar.className = mergeClasses(\n progressBarClassNames.bar,\n barStyles.base,\n value === undefined && barStyles.indeterminate,\n value === undefined && dir === 'rtl' && barStyles.rtl,\n barStyles[thickness],\n value !== undefined && value > ZERO_THRESHOLD && barStyles.nonZeroDeterminate,\n validationState && barStyles[validationState],\n state.bar.className,\n );\n }\n\n if (state.bar && value !== undefined) {\n state.bar.style = {\n width: Math.min(100, Math.max(0, (value / max) * 100)) + '%',\n ...state.bar.style,\n };\n }\n\n return state;\n};\n"]}
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@fluentui/react-progress",
3
- "version": "0.0.0-nightly-20230118-0420.1",
3
+ "version": "0.0.0-nightly-20230120-0420.1",
4
4
  "description": "Progress component for FluentUI v9",
5
5
  "main": "lib-commonjs/index.js",
6
6
  "module": "lib/index.js",
@@ -27,15 +27,15 @@
27
27
  "devDependencies": {
28
28
  "@fluentui/eslint-plugin": "*",
29
29
  "@fluentui/react-conformance": "*",
30
- "@fluentui/react-conformance-griffel": "0.0.0-nightly-20230118-0420.1",
30
+ "@fluentui/react-conformance-griffel": "0.0.0-nightly-20230120-0420.1",
31
31
  "@fluentui/scripts-api-extractor": "*",
32
32
  "@fluentui/scripts-tasks": "*"
33
33
  },
34
34
  "dependencies": {
35
- "@fluentui/react-field": "0.0.0-nightly-20230118-0420.1",
36
- "@fluentui/react-shared-contexts": "0.0.0-nightly-20230118-0420.1",
37
- "@fluentui/react-theme": "0.0.0-nightly-20230118-0420.1",
38
- "@fluentui/react-utilities": "0.0.0-nightly-20230118-0420.1",
35
+ "@fluentui/react-field": "0.0.0-nightly-20230120-0420.1",
36
+ "@fluentui/react-shared-contexts": "0.0.0-nightly-20230120-0420.1",
37
+ "@fluentui/react-theme": "0.0.0-nightly-20230120-0420.1",
38
+ "@fluentui/react-utilities": "0.0.0-nightly-20230120-0420.1",
39
39
  "@griffel/react": "^1.5.2",
40
40
  "tslib": "^2.1.0"
41
41
  },