@fluentui/react-motion 9.72.9-experimental.component-base-hooks.20260122-49fc330360.0 → 9.74.3-experimental.esm.20260709-49ee7a20cf.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +83 -7
- package/README.md +60 -2
- package/dist/index.d.cts +368 -0
- package/dist/index.d.ts +85 -5
- package/lib/components/MotionRefForwarder.js +35 -0
- package/lib/components/MotionRefForwarder.js.map +1 -0
- package/lib/components/PresenceGroup.js +4 -4
- package/lib/components/PresenceGroup.js.map +1 -1
- package/lib/components/PresenceGroupItemProvider.js +4 -4
- package/lib/components/PresenceGroupItemProvider.js.map +1 -1
- package/lib/contexts/MotionBehaviourContext.js +1 -1
- package/lib/contexts/PresenceGroupChildContext.js +1 -1
- package/lib/factories/createMotionComponent.js +51 -18
- package/lib/factories/createMotionComponent.js.map +1 -1
- package/lib/factories/createMotionComponentVariant.js +3 -3
- package/lib/factories/createMotionComponentVariant.js.map +1 -1
- package/lib/factories/createPresenceComponent.js +13 -12
- package/lib/factories/createPresenceComponent.js.map +1 -1
- package/lib/factories/createPresenceComponentVariant.js +3 -3
- package/lib/factories/createPresenceComponentVariant.js.map +1 -1
- package/lib/hooks/useAnimateAtoms.js +2 -3
- package/lib/hooks/useAnimateAtoms.js.map +1 -1
- package/lib/hooks/useIsReducedMotion.js +3 -3
- package/lib/hooks/useMotionImperativeRef.js +1 -1
- package/lib/hooks/useMountedState.js +3 -2
- package/lib/hooks/useMountedState.js.map +1 -1
- package/lib/index.js +11 -9
- package/lib/index.js.map +1 -1
- package/lib/slots/motionSlot.js +39 -0
- package/lib/slots/motionSlot.js.map +1 -0
- package/lib/slots/presenceMotionSlot.js +2 -2
- package/lib/slots/presenceMotionSlot.js.map +1 -1
- package/lib/utils/groups/getChildMapping.js +1 -1
- package/lib/utils/groups/getNextChildMapping.js +1 -1
- package/lib/utils/groups/getNextChildMapping.js.map +1 -1
- package/lib/utils/useChildElement.js +2 -2
- package/lib-commonjs/components/MotionRefForwarder.cjs +40 -0
- package/lib-commonjs/components/MotionRefForwarder.cjs.map +1 -0
- package/lib-commonjs/components/{PresenceGroup.js → PresenceGroup.cjs} +3 -3
- package/lib-commonjs/components/{PresenceGroupItemProvider.js → PresenceGroupItemProvider.cjs} +1 -1
- package/lib-commonjs/components/{PresenceGroupItemProvider.js.map → PresenceGroupItemProvider.cjs.map} +1 -1
- package/lib-commonjs/factories/{createMotionComponent.js → createMotionComponent.cjs} +46 -15
- package/lib-commonjs/factories/createMotionComponent.cjs.map +1 -0
- package/lib-commonjs/factories/{createMotionComponentVariant.js → createMotionComponentVariant.cjs} +1 -1
- package/lib-commonjs/factories/createMotionComponentVariant.cjs.map +1 -0
- package/lib-commonjs/factories/{createPresenceComponent.js → createPresenceComponent.cjs} +8 -9
- package/lib-commonjs/factories/createPresenceComponent.cjs.map +1 -0
- package/lib-commonjs/factories/{createPresenceComponentVariant.js → createPresenceComponentVariant.cjs} +1 -1
- package/lib-commonjs/factories/createPresenceComponentVariant.cjs.map +1 -0
- package/lib-commonjs/hooks/{useAnimateAtoms.js → useAnimateAtoms.cjs} +1 -2
- package/lib-commonjs/hooks/{useAnimateAtoms.js.map → useAnimateAtoms.cjs.map} +1 -1
- package/lib-commonjs/hooks/{useMountedState.js → useMountedState.cjs} +1 -0
- package/lib-commonjs/hooks/{useMountedState.js.map → useMountedState.cjs.map} +1 -1
- package/lib-commonjs/{index.js → index.cjs} +23 -9
- package/lib-commonjs/index.cjs.map +1 -0
- package/lib-commonjs/slots/motionSlot.cjs +50 -0
- package/lib-commonjs/slots/motionSlot.cjs.map +1 -0
- package/lib-commonjs/slots/presenceMotionSlot.cjs.map +1 -0
- package/lib-commonjs/utils/groups/{getNextChildMapping.js → getNextChildMapping.cjs} +1 -1
- package/package.json +15 -9
- package/lib-commonjs/factories/createMotionComponent.js.map +0 -1
- package/lib-commonjs/factories/createMotionComponentVariant.js.map +0 -1
- package/lib-commonjs/factories/createPresenceComponent.js.map +0 -1
- package/lib-commonjs/factories/createPresenceComponentVariant.js.map +0 -1
- package/lib-commonjs/index.js.map +0 -1
- package/lib-commonjs/slots/presenceMotionSlot.js.map +0 -1
- /package/lib-commonjs/components/{PresenceGroup.js.map → PresenceGroup.cjs.map} +0 -0
- /package/lib-commonjs/contexts/{MotionBehaviourContext.js → MotionBehaviourContext.cjs} +0 -0
- /package/lib-commonjs/contexts/{MotionBehaviourContext.js.map → MotionBehaviourContext.cjs.map} +0 -0
- /package/lib-commonjs/contexts/{PresenceGroupChildContext.js → PresenceGroupChildContext.cjs} +0 -0
- /package/lib-commonjs/contexts/{PresenceGroupChildContext.js.map → PresenceGroupChildContext.cjs.map} +0 -0
- /package/lib-commonjs/hooks/{useIsReducedMotion.js → useIsReducedMotion.cjs} +0 -0
- /package/lib-commonjs/hooks/{useIsReducedMotion.js.map → useIsReducedMotion.cjs.map} +0 -0
- /package/lib-commonjs/hooks/{useMotionImperativeRef.js → useMotionImperativeRef.cjs} +0 -0
- /package/lib-commonjs/hooks/{useMotionImperativeRef.js.map → useMotionImperativeRef.cjs.map} +0 -0
- /package/lib-commonjs/motions/{motionTokens.js → motionTokens.cjs} +0 -0
- /package/lib-commonjs/motions/{motionTokens.js.map → motionTokens.cjs.map} +0 -0
- /package/lib-commonjs/slots/{presenceMotionSlot.js → presenceMotionSlot.cjs} +0 -0
- /package/lib-commonjs/{types.js → types.cjs} +0 -0
- /package/lib-commonjs/{types.js.map → types.cjs.map} +0 -0
- /package/lib-commonjs/utils/groups/{getChildMapping.js → getChildMapping.cjs} +0 -0
- /package/lib-commonjs/utils/groups/{getChildMapping.js.map → getChildMapping.cjs.map} +0 -0
- /package/lib-commonjs/utils/groups/{getNextChildMapping.js.map → getNextChildMapping.cjs.map} +0 -0
- /package/lib-commonjs/utils/groups/{mergeChildMappings.js → mergeChildMappings.cjs} +0 -0
- /package/lib-commonjs/utils/groups/{mergeChildMappings.js.map → mergeChildMappings.cjs.map} +0 -0
- /package/lib-commonjs/utils/groups/{types.js → types.cjs} +0 -0
- /package/lib-commonjs/utils/groups/{types.js.map → types.cjs.map} +0 -0
- /package/lib-commonjs/utils/{isAnimationRunning.js → isAnimationRunning.cjs} +0 -0
- /package/lib-commonjs/utils/{isAnimationRunning.js.map → isAnimationRunning.cjs.map} +0 -0
- /package/lib-commonjs/utils/{useChildElement.js → useChildElement.cjs} +0 -0
- /package/lib-commonjs/utils/{useChildElement.js.map → useChildElement.cjs.map} +0 -0
package/CHANGELOG.md
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# Change Log - @fluentui/react-motion
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This log was last generated on Thu,
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This log was last generated on Thu, 09 Jul 2026 17:34:11 GMT and should not be manually modified.
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<!-- Start content -->
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## [9.
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## [9.74.3-experimental.esm.20260709-49ee7a20cf.0](https://github.com/microsoft/fluentui/tree/@fluentui/react-motion_v9.74.3-experimental.esm.20260709-49ee7a20cf.0)
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[Compare changes](https://github.com/microsoft/fluentui/compare/@fluentui/react-motion_v9.
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[Compare changes](https://github.com/microsoft/fluentui/compare/@fluentui/react-motion_v9.16.1..@fluentui/react-motion_v9.74.3-experimental.esm.20260709-49ee7a20cf.0)
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### Changes
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- Release 9.
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- Bump @fluentui/react-shared-contexts to v9.
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- Bump @fluentui/react-utilities to v9.
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- Release 9.74.3-experimental.esm.20260709-49ee7a20cf ([commit](https://github.com/microsoft/fluentui/commit/not available) by fluentui-internal@service.microsoft.com)
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- Bump @fluentui/react-shared-contexts to v9.74.3-experimental.esm.20260709-49ee7a20cf.0 ([commit](https://github.com/microsoft/fluentui/commit/175a26e0c520dd90a54578d1185a3b0b6c446e15) by beachball)
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- Bump @fluentui/react-utilities to v9.74.3-experimental.esm.20260709-49ee7a20cf.0 ([commit](https://github.com/microsoft/fluentui/commit/175a26e0c520dd90a54578d1185a3b0b6c446e15) by beachball)
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## [9.16.1](https://github.com/microsoft/fluentui/tree/@fluentui/react-motion_v9.16.1)
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Wed, 24 Jun 2026 11:09:49 GMT
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[Compare changes](https://github.com/microsoft/fluentui/compare/@fluentui/react-motion_v9.16.0..@fluentui/react-motion_v9.16.1)
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### Patches
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- fix: remove redundant use no memo directives, and add justification to valid ones ([PR #36224](https://github.com/microsoft/fluentui/pull/36224) by martinhochel@microsoft.com)
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- Bump @fluentui/react-utilities to v9.26.5 ([commit](https://github.com/microsoft/fluentui/commit/a4b871ca80c1f16f35ab4229def4fe02be7f30ea) by beachball)
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## [9.16.0](https://github.com/microsoft/fluentui/tree/@fluentui/react-motion_v9.16.0)
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Tue, 26 May 2026 09:39:25 GMT
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[Compare changes](https://github.com/microsoft/fluentui/compare/@fluentui/react-motion_v9.15.0..@fluentui/react-motion_v9.16.0)
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### Minor changes
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- feat(react-motion): add replayKey prop to replay motion without remounting ([PR #36108](https://github.com/microsoft/fluentui/pull/36108) by robertpenner@microsoft.com)
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- Bump @fluentui/react-utilities to v9.26.4 ([PR #36246](https://github.com/microsoft/fluentui/pull/36246) by beachball)
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## [9.15.0](https://github.com/microsoft/fluentui/tree/@fluentui/react-motion_v9.15.0)
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[Compare changes](https://github.com/microsoft/fluentui/compare/@fluentui/react-motion_v9.14.0..@fluentui/react-motion_v9.15.0)
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### Minor changes
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- feat: expose motion params as direct props on motion slot types ([PR #36011](https://github.com/microsoft/fluentui/pull/36011) by robertpenner@microsoft.com)
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- fix(react-motion): apply MotionComponent type to presence definition ([PR #35952](https://github.com/microsoft/fluentui/pull/35952) by robertpenner@microsoft.com)
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- Bump @fluentui/react-utilities to v9.26.3 ([PR #36035](https://github.com/microsoft/fluentui/pull/36035) by beachball)
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## [9.14.0](https://github.com/microsoft/fluentui/tree/@fluentui/react-motion_v9.14.0)
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Mon, 30 Mar 2026 14:37:40 GMT
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[Compare changes](https://github.com/microsoft/fluentui/compare/@fluentui/react-motion_v9.13.0..@fluentui/react-motion_v9.14.0)
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### Minor changes
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- feat: add motionSlot() as parallel to presenceMotionSlot() ([PR #35888](https://github.com/microsoft/fluentui/pull/35888) by robertpenner@microsoft.com)
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- feat: add motionSlot() as parallel to presenceMotionSlot() ([PR #35883](https://github.com/microsoft/fluentui/pull/35883) by robertpenner@microsoft.com)
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## [9.13.0](https://github.com/microsoft/fluentui/tree/@fluentui/react-motion_v9.13.0)
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[Compare changes](https://github.com/microsoft/fluentui/compare/@fluentui/react-motion_v9.12.0..@fluentui/react-motion_v9.13.0)
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### Minor changes
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- fix: make children optional in MotionRefForwarder to resolve type issue ([PR #35763](https://github.com/microsoft/fluentui/pull/35763) by robertpenner@microsoft.com)
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### Patches
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- fix: add MotionRefForwarderReset to prevent context leaking to descendants ([PR #35807](https://github.com/microsoft/fluentui/pull/35807) by olfedias@microsoft.com)
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## [9.12.0](https://github.com/microsoft/fluentui/tree/@fluentui/react-motion_v9.12.0)
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[Compare changes](https://github.com/microsoft/fluentui/compare/@fluentui/react-motion_v9.11.6..@fluentui/react-motion_v9.12.0)
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### Minor changes
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- feat: export MotionRefForwarder and useMotionForwardedRef for shared motion ref forwarding ([PR #35774](https://github.com/microsoft/fluentui/pull/35774) by robertpenner@microsoft.com)
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- Bump @fluentui/react-shared-contexts to v9.26.2 ([PR #35782](https://github.com/microsoft/fluentui/pull/35782) by beachball)
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- Bump @fluentui/react-utilities to v9.26.2 ([PR #35782](https://github.com/microsoft/fluentui/pull/35782) by beachball)
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## [9.11.6](https://github.com/microsoft/fluentui/tree/@fluentui/react-motion_v9.11.6)
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[Compare changes](https://github.com/microsoft/fluentui/compare/@fluentui/react-motion_v9.11.5..@fluentui/react-motion_v9.11.6)
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### Patches
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- fix: cleanup animation handle on unmounted component ([PR #35617](https://github.com/microsoft/fluentui/pull/35617) by olfedias@microsoft.com)
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- Bump @fluentui/react-shared-contexts to v9.26.1 ([PR #35574](https://github.com/microsoft/fluentui/pull/35574) by beachball)
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- Bump @fluentui/react-utilities to v9.26.1 ([PR #35574](https://github.com/microsoft/fluentui/pull/35574) by beachball)
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## [9.11.5](https://github.com/microsoft/fluentui/tree/@fluentui/react-motion_v9.11.5)
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package/README.md
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# @fluentui/react-motion
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**React Motion components for [Fluent UI React](https://react.fluentui.dev/)**
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A lightweight, performant animation library for React that brings Fluent UI experiences to life using the Web Animations API (WAAPI).
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## Features
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- ⚡ **Performance** — Animations run on the compositor thread for smooth 60fps motion
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- 📦 **Lightweight** — ~3KB gzipped, leverages native browser capabilities
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- 🎯 **Simple by default** — Common UI animations with minimal code
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- 🔧 **Powerful on demand** — Full customization with keyframes, timing, and callbacks
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## Installation
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```bash
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npm install @fluentui/react-motion
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# or
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yarn add @fluentui/react-motion
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```
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## Quick Start
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```tsx
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import { createPresenceComponent, motionTokens } from '@fluentui/react-motion';
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// Create a custom fade presence component
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const Fade = createPresenceComponent({
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enter: {
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keyframes: [{ opacity: 0 }, { opacity: 1 }],
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duration: motionTokens.durationNormal,
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},
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exit: {
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keyframes: [{ opacity: 1 }, { opacity: 0 }],
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duration: motionTokens.durationFast,
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},
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});
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// Use it in your app
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const [visible, setVisible] = useState(true);
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return (
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<Fade visible={visible}>
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<div>Animated content</div>
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</Fade>
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);
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}
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```
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## Documentation
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📚 **[Full documentation](https://react.fluentui.dev/?path=/docs/motion-introduction--docs)**
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- [Introduction](https://react.fluentui.dev/?path=/docs/motion-introduction--docs) — Overview and key concepts
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- [createPresenceComponent](https://react.fluentui.dev/?path=/docs/motion-apis-createpresencecomponent--docs) — Two-way enter/exit animations
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- [createMotionComponent](https://react.fluentui.dev/?path=/docs/motion-apis-createmotioncomponent--docs) — One-way animations
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- [Motion Tokens](https://react.fluentui.dev/?path=/docs/motion-tokens--docs) — Duration and easing values
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- [Migration Guide](https://react.fluentui.dev/?path=/docs/motion-migration--docs) — Coming from Framer Motion, GSAP, etc.
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## Pre-built Components
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For ready-to-use motion components (Fade, Scale, Slide, Collapse, etc.), see **[@fluentui/react-motion-components-preview](https://www.npmjs.com/package/@fluentui/react-motion-components-preview)**.
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import type { JSXElement } from '@fluentui/react-utilities';
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import type { JSXIntrinsicElementKeys } from '@fluentui/react-utilities';
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import * as React_2 from 'react';
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import type { SlotComponentType } from '@fluentui/react-utilities';
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import type { SlotRenderFunction } from '@fluentui/react-utilities';
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declare type AtomCore = {
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keyframes: Keyframe[];
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} & KeyframeEffectOptions;
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export declare type AtomMotion = AtomCore & {
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/**
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* Allows to specify a reduced motion version of the animation. If provided, the settings will be used when the
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* user has enabled the reduced motion setting in the operating system (i.e `prefers-reduced-motion` media query is
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* active). If not provided, the duration of the animation will be overridden to be 1ms.
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*
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* Note, if `keyframes` are provided, they will be used instead of the regular `keyframes`.
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*/
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reducedMotion?: Partial<AtomCore>;
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};
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export declare type AtomMotionFn<MotionParams extends Record<string, MotionParam> = {}> = (params: {
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element: HTMLElement;
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} & MotionParams) => AtomMotion | AtomMotion[];
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/**
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* Creates a component that will animate the children using the provided motion.
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*
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* @param value - A motion definition.
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*/
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export declare function createMotionComponent<MotionParams extends Record<string, MotionParam> = {}>(value: AtomMotion | AtomMotion[] | AtomMotionFn<MotionParams>): MotionComponent<MotionParams>;
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/**
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* Create a new motion component based on another motion component,
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* using the provided variant parameters as defaults.
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*
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* @param component - A component created by `createMotionComponent`.
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* @param variantParams - An object containing the variant parameters to be used as defaults.
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* The variant parameters should match the type of the component's motion parameters.
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* @returns A new motion component that uses the provided variant parameters as defaults.
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* The new component can still accept runtime parameters that override the defaults.
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*/
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export declare function createMotionComponentVariant<MotionParams extends Record<string, MotionParam> = {}>(component: MotionComponent<MotionParams>, variantParams: Partial<MotionParams>): MotionComponent<MotionParams>;
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export declare function createPresenceComponent<MotionParams extends Record<string, MotionParam> = {}>(value: PresenceMotion | PresenceMotionFn<MotionParams>): PresenceComponent<MotionParams>;
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/**
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* Create a new presence component based on another presence component,
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* using the provided variant parameters as defaults.
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*
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* @param component - A component created by `createPresenceComponent`.
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* @param variantParams - An object containing the variant parameters to be used as defaults.
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* The variant parameters should match the type of the component's motion parameters.
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* @returns A new presence component that uses the provided variant parameters as defaults.
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* The new component can still accept runtime parameters that override the defaults.
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*/
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export declare function createPresenceComponentVariant<MotionParams extends Record<string, MotionParam> = {}>(component: PresenceComponent<MotionParams>, variantParams: Partial<MotionParams>): PresenceComponent<MotionParams>;
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+
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export declare const curves: {
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readonly curveAccelerateMax: "cubic-bezier(0.9,0.1,1,0.2)";
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readonly curveAccelerateMid: "cubic-bezier(1,0,1,1)";
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readonly curveAccelerateMin: "cubic-bezier(0.8,0,0.78,1)";
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readonly curveDecelerateMax: "cubic-bezier(0.1,0.9,0.2,1)";
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readonly curveDecelerateMid: "cubic-bezier(0,0,0,1)";
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readonly curveDecelerateMin: "cubic-bezier(0.33,0,0.1,1)";
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readonly curveEasyEaseMax: "cubic-bezier(0.8,0,0.2,1)";
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readonly curveEasyEase: "cubic-bezier(0.33,0,0.67,1)";
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readonly curveLinear: "cubic-bezier(0,0,1,1)";
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};
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+
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export declare const durations: {
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readonly durationUltraFast: 50;
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readonly durationFaster: 100;
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readonly durationFast: 150;
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readonly durationNormal: 200;
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readonly durationGentle: 250;
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readonly durationSlow: 300;
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readonly durationSlower: 400;
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readonly durationUltraSlow: 500;
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};
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+
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/**
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* A private symbol to store the motion definition on the component for variants.
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*
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* @internal
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*/
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declare const MOTION_DEFINITION: unique symbol;
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+
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export declare const MotionBehaviourProvider: React_2.Provider<MotionBehaviourType | undefined>;
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+
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/**
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* Specifies the behaviour of child motion component under @see MotionBehaviourProvider.
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*/
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declare type MotionBehaviourType = 'skip' | 'default';
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+
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export declare type MotionComponent<MotionParams extends Record<string, MotionParam> = {}> = React_2.FC<MotionComponentProps & MotionParams> & {
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[MOTION_DEFINITION]: AtomMotionFn<MotionParams>;
|
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};
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+
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export declare type MotionComponentProps = {
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children: JSXElement;
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/** Provides imperative controls for the animation. */
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imperativeRef?: React_2.Ref<MotionImperativeRef | undefined>;
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/**
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* Callback that is called when the whole motion finishes.
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*
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* A motion definition can contain multiple animations and therefore multiple "finish" events. The callback is
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* triggered once all animations have finished with "null" instead of an event object to avoid ambiguity.
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*/
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onMotionFinish?: (ev: null) => void;
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/**
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* Callback that is called when the whole motion is cancelled.
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*
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* A motion definition can contain multiple animations and therefore multiple "cancel" events. The callback is
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* triggered once all animations have been cancelled with "null" instead of an event object to avoid ambiguity.
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*/
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onMotionCancel?: (ev: null) => void;
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/**
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* Callback that is called when the whole motion starts.
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*
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* A motion definition can contain multiple animations and therefore multiple "start" events. The callback is
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* triggered when the first animation is started. There is no official "start" event with the Web Animations API.
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* so the callback is triggered with "null".
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*/
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onMotionStart?: (ev: null) => void;
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/**
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* When this value changes, the animation replays from the start on the same DOM element,
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* cancelling any in-progress animation, without remounting the component or its children.
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*
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+
* **Why not just use a React `key`?** Changing a React `key` forces a full unmount and
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+
* remount of the subtree: DOM nodes are destroyed and recreated, focus is lost, and any
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+
* child state is reset. `replayKey` avoids all of that — only the animation effect reruns
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* while the DOM and component state remain intact.
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+
*
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+
* Use this when you want to retrigger a motion in response to a state change (e.g. a user
|
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|
+
* action or a data update) while preserving DOM continuity. It is the declarative equivalent
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137
|
+
* of calling `imperativeRef.current.play()` but driven by a prop rather than a ref call.
|
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+
*
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+
* @example
|
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|
+
* ```tsx
|
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|
+
* // Replay a Fade.In each time the user clicks "Refresh"
|
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+
* const [replayKey, setReplayKey] = React.useState(0);
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|
+
* <Fade.In replayKey={replayKey}>
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+
* <div>Content</div>
|
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+
* </Fade.In>
|
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|
+
* <button onClick={() => setReplayKey(k => k + 1)}>Refresh</button>
|
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|
+
* ```
|
|
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|
+
*/
|
|
149
|
+
replayKey?: string | number;
|
|
150
|
+
};
|
|
151
|
+
|
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152
|
+
export declare type MotionImperativeRef = {
|
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153
|
+
/** Sets the playback rate of the animation, where 1 is normal speed. */
|
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154
|
+
setPlaybackRate: (rate: number) => void;
|
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155
|
+
/** Sets the state of the animation to running or paused. */
|
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156
|
+
setPlayState: (state: 'running' | 'paused') => void;
|
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157
|
+
};
|
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158
|
+
|
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159
|
+
/**
|
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160
|
+
* A motion param should be a primitive value that can be serialized to JSON and could be potentially used a plain
|
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161
|
+
* dependency for React hooks.
|
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162
|
+
*/
|
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163
|
+
export declare type MotionParam = boolean | number | string;
|
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164
|
+
|
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165
|
+
/**
|
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166
|
+
* A component that forwards a ref to its children via a React context.
|
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167
|
+
* This is used to pass a motion component's ref through to the actual surface element,
|
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|
+
* since motion components wrap their children and the ref needs to reach the inner element.
|
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169
|
+
*
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|
+
* @internal
|
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171
|
+
*/
|
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172
|
+
export declare const MotionRefForwarder: React_2.ForwardRefExoticComponent<{
|
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173
|
+
children?: React_2.ReactElement;
|
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174
|
+
} & React_2.RefAttributes<HTMLElement>>;
|
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175
|
+
|
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176
|
+
/**
|
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177
|
+
* Resets the MotionRefForwarder context to `undefined` for its children.
|
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178
|
+
* Render this in components that consume `useMotionForwardedRef()` and render
|
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179
|
+
* arbitrary user content, to prevent the context from leaking to descendants.
|
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180
|
+
*
|
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181
|
+
* @internal
|
|
182
|
+
*/
|
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183
|
+
export declare const MotionRefForwarderReset: React_2.FC<{
|
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184
|
+
children: React_2.ReactElement;
|
|
185
|
+
}>;
|
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186
|
+
|
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187
|
+
export declare function motionSlot<MotionParams extends Record<string, MotionParam> = {}>(motion: MotionSlotProps<MotionParams> | null | undefined, options: {
|
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188
|
+
elementType: React_2.FC<MotionComponentProps & MotionParams>;
|
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189
|
+
defaultProps: MotionSlotRenderProps & MotionParams;
|
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190
|
+
}): SlotComponentType<MotionSlotRenderProps & MotionParams>;
|
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191
|
+
|
|
192
|
+
export declare type MotionSlotProps<MotionParams extends Record<string, MotionParam> = {}> = Pick<MotionComponentProps, 'imperativeRef' | 'onMotionFinish' | 'onMotionStart' | 'onMotionCancel'> & Partial<MotionParams> & {
|
|
193
|
+
/**
|
|
194
|
+
* @deprecated Do not use. Motion Slots do not support intrinsic elements.
|
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195
|
+
*
|
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196
|
+
* If you want to override the animation, use the children render function instead.
|
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197
|
+
*/
|
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198
|
+
as?: JSXIntrinsicElementKeys;
|
|
199
|
+
children?: SlotRenderFunction<MotionSlotRenderProps & MotionParams & {
|
|
200
|
+
children: JSXElement;
|
|
201
|
+
}>;
|
|
202
|
+
};
|
|
203
|
+
|
|
204
|
+
/**
|
|
205
|
+
* @internal
|
|
206
|
+
*/
|
|
207
|
+
declare type MotionSlotRenderProps = Pick<MotionComponentProps, 'onMotionFinish' | 'onMotionStart' | 'onMotionCancel'>;
|
|
208
|
+
|
|
209
|
+
export declare const motionTokens: {
|
|
210
|
+
curveAccelerateMax: "cubic-bezier(0.9,0.1,1,0.2)";
|
|
211
|
+
curveAccelerateMid: "cubic-bezier(1,0,1,1)";
|
|
212
|
+
curveAccelerateMin: "cubic-bezier(0.8,0,0.78,1)";
|
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213
|
+
curveDecelerateMax: "cubic-bezier(0.1,0.9,0.2,1)";
|
|
214
|
+
curveDecelerateMid: "cubic-bezier(0,0,0,1)";
|
|
215
|
+
curveDecelerateMin: "cubic-bezier(0.33,0,0.1,1)";
|
|
216
|
+
curveEasyEaseMax: "cubic-bezier(0.8,0,0.2,1)";
|
|
217
|
+
curveEasyEase: "cubic-bezier(0.33,0,0.67,1)";
|
|
218
|
+
curveLinear: "cubic-bezier(0,0,1,1)";
|
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219
|
+
durationUltraFast: 50;
|
|
220
|
+
durationFaster: 100;
|
|
221
|
+
durationFast: 150;
|
|
222
|
+
durationNormal: 200;
|
|
223
|
+
durationGentle: 250;
|
|
224
|
+
durationSlow: 300;
|
|
225
|
+
durationSlower: 400;
|
|
226
|
+
durationUltraSlow: 500;
|
|
227
|
+
};
|
|
228
|
+
|
|
229
|
+
/**
|
|
230
|
+
* A private symbol to store the motion definition on the component for variants.
|
|
231
|
+
*
|
|
232
|
+
* @internal
|
|
233
|
+
*/
|
|
234
|
+
declare const PRESENCE_MOTION_DEFINITION: unique symbol;
|
|
235
|
+
|
|
236
|
+
export declare type PresenceComponent<MotionParams extends Record<string, MotionParam> = {}> = React_2.FC<PresenceComponentProps & MotionParams> & {
|
|
237
|
+
(props: PresenceComponentProps & MotionParams): JSXElement | null;
|
|
238
|
+
[PRESENCE_MOTION_DEFINITION]: PresenceMotionFn<MotionParams>;
|
|
239
|
+
In: MotionComponent<MotionParams>;
|
|
240
|
+
Out: MotionComponent<MotionParams>;
|
|
241
|
+
};
|
|
242
|
+
|
|
243
|
+
export declare type PresenceComponentProps = {
|
|
244
|
+
/**
|
|
245
|
+
* By default, the child component won't execute the "enter" motion when it initially mounts, regardless of the value
|
|
246
|
+
* of "visible". If you desire this behavior, ensure both "appear" and "visible" are set to "true".
|
|
247
|
+
*/
|
|
248
|
+
appear?: boolean;
|
|
249
|
+
/** A React element that will be cloned and will have motion effects applied to it. */
|
|
250
|
+
children: JSXElement;
|
|
251
|
+
/** Provides imperative controls for the animation. */
|
|
252
|
+
imperativeRef?: React_2.Ref<MotionImperativeRef | undefined>;
|
|
253
|
+
/**
|
|
254
|
+
* Callback that is called when the whole motion finishes.
|
|
255
|
+
*
|
|
256
|
+
* A motion definition can contain multiple animations and therefore multiple "finish" events. The callback is
|
|
257
|
+
* triggered once all animations have finished with "null" instead of an event object to avoid ambiguity.
|
|
258
|
+
*/
|
|
259
|
+
onMotionFinish?: (ev: null, data: {
|
|
260
|
+
direction: PresenceDirection;
|
|
261
|
+
}) => void;
|
|
262
|
+
/**
|
|
263
|
+
* Callback that is called when the whole motion is cancelled. When a motion is cancelled it does not
|
|
264
|
+
* emit a finish event but a specific cancel event
|
|
265
|
+
*
|
|
266
|
+
* A motion definition can contain multiple animations and therefore multiple "finish" events. The callback is
|
|
267
|
+
* triggered once all animations have finished with "null" instead of an event object to avoid ambiguity.
|
|
268
|
+
*/
|
|
269
|
+
onMotionCancel?: (ev: null, data: {
|
|
270
|
+
direction: PresenceDirection;
|
|
271
|
+
}) => void;
|
|
272
|
+
/**
|
|
273
|
+
* Callback that is called when the whole motion starts.
|
|
274
|
+
*
|
|
275
|
+
* A motion definition can contain multiple animations and therefore multiple "start" events. The callback is
|
|
276
|
+
* triggered when the first animation is started. There is no official "start" event with the Web Animations API.
|
|
277
|
+
* so the callback is triggered with "null".
|
|
278
|
+
*/
|
|
279
|
+
onMotionStart?: (ev: null, data: {
|
|
280
|
+
direction: PresenceDirection;
|
|
281
|
+
}) => void;
|
|
282
|
+
/** Defines whether a component is visible; triggers the "enter" or "exit" motions. */
|
|
283
|
+
visible?: boolean;
|
|
284
|
+
/**
|
|
285
|
+
* By default, the child component remains mounted after it reaches the "finished" state. Set "unmountOnExit" if
|
|
286
|
+
* you prefer to unmount the component after it finishes exiting.
|
|
287
|
+
*/
|
|
288
|
+
unmountOnExit?: boolean;
|
|
289
|
+
};
|
|
290
|
+
|
|
291
|
+
export declare type PresenceDirection = 'enter' | 'exit';
|
|
292
|
+
|
|
293
|
+
export declare class PresenceGroup extends React_2.Component<PresenceGroupProps, PresenceGroupState> {
|
|
294
|
+
private mounted;
|
|
295
|
+
static getDerivedStateFromProps(nextProps: PresenceGroupProps, { childMapping: prevChildMapping, firstRender }: PresenceGroupState): PresenceGroupState;
|
|
296
|
+
constructor(props: PresenceGroupProps, context?: unknown);
|
|
297
|
+
private handleExit;
|
|
298
|
+
componentDidMount(): void;
|
|
299
|
+
componentWillUnmount(): void;
|
|
300
|
+
render(): JSXElement;
|
|
301
|
+
}
|
|
302
|
+
|
|
303
|
+
declare type PresenceGroupChild = {
|
|
304
|
+
element: JSXElement;
|
|
305
|
+
appear: boolean;
|
|
306
|
+
visible: boolean;
|
|
307
|
+
unmountOnExit: boolean;
|
|
308
|
+
};
|
|
309
|
+
|
|
310
|
+
export declare type PresenceGroupChildContextValue = {
|
|
311
|
+
appear: boolean;
|
|
312
|
+
visible: boolean;
|
|
313
|
+
unmountOnExit: boolean;
|
|
314
|
+
onExit: () => void;
|
|
315
|
+
};
|
|
316
|
+
|
|
317
|
+
declare type PresenceGroupChildMapping = Record<string, PresenceGroupChild>;
|
|
318
|
+
|
|
319
|
+
export declare const PresenceGroupChildProvider: React_2.Provider<PresenceGroupChildContextValue | undefined>;
|
|
320
|
+
|
|
321
|
+
declare type PresenceGroupProps = {
|
|
322
|
+
children: React_2.ReactNode;
|
|
323
|
+
};
|
|
324
|
+
|
|
325
|
+
declare type PresenceGroupState = {
|
|
326
|
+
childMapping: PresenceGroupChildMapping;
|
|
327
|
+
firstRender: boolean;
|
|
328
|
+
};
|
|
329
|
+
|
|
330
|
+
export declare type PresenceMotion = Record<PresenceDirection, AtomMotion | AtomMotion[]>;
|
|
331
|
+
|
|
332
|
+
export declare type PresenceMotionFn<MotionParams extends Record<string, MotionParam> = {}> = (params: {
|
|
333
|
+
element: HTMLElement;
|
|
334
|
+
} & MotionParams) => PresenceMotion;
|
|
335
|
+
|
|
336
|
+
export declare function presenceMotionSlot<MotionParams extends Record<string, MotionParam> = {}>(motion: PresenceMotionSlotProps<MotionParams> | null | undefined, options: {
|
|
337
|
+
elementType: React_2.FC<PresenceComponentProps & MotionParams>;
|
|
338
|
+
defaultProps: PresenceMotionSlotRenderProps & MotionParams;
|
|
339
|
+
}): SlotComponentType<PresenceMotionSlotRenderProps & MotionParams>;
|
|
340
|
+
|
|
341
|
+
export declare type PresenceMotionSlotProps<MotionParams extends Record<string, MotionParam> = {}> = Pick<PresenceComponentProps, 'imperativeRef' | 'onMotionFinish' | 'onMotionStart'> & Partial<MotionParams> & {
|
|
342
|
+
/**
|
|
343
|
+
* @deprecated Do not use. Presence Motion Slots do not support intrinsic elements.
|
|
344
|
+
*
|
|
345
|
+
* If you want to override the animation, use the children render function instead.
|
|
346
|
+
*/
|
|
347
|
+
as?: JSXIntrinsicElementKeys;
|
|
348
|
+
children?: SlotRenderFunction<PresenceMotionSlotRenderProps & MotionParams & {
|
|
349
|
+
children: JSXElement;
|
|
350
|
+
}>;
|
|
351
|
+
};
|
|
352
|
+
|
|
353
|
+
/**
|
|
354
|
+
* @internal
|
|
355
|
+
*/
|
|
356
|
+
declare type PresenceMotionSlotRenderProps = Pick<PresenceComponentProps, 'appear' | 'onMotionFinish' | 'onMotionStart' | 'unmountOnExit' | 'visible'>;
|
|
357
|
+
|
|
358
|
+
/**
|
|
359
|
+
* A hook that reads the ref forwarded by `MotionRefForwarder` from context.
|
|
360
|
+
* Used in child components to merge the motion ref into the root slot ref.
|
|
361
|
+
*
|
|
362
|
+
* @internal
|
|
363
|
+
*/
|
|
364
|
+
export declare function useMotionForwardedRef(): React_2.Ref<HTMLElement> | undefined;
|
|
365
|
+
|
|
366
|
+
export declare const usePresenceGroupChildContext: () => PresenceGroupChildContextValue | undefined;
|
|
367
|
+
|
|
368
|
+
export { }
|
package/dist/index.d.ts
CHANGED
|
@@ -80,7 +80,9 @@ export declare const durations: {
|
|
|
80
80
|
};
|
|
81
81
|
|
|
82
82
|
/**
|
|
83
|
-
*
|
|
83
|
+
* A private symbol to store the motion definition on the component for variants.
|
|
84
|
+
*
|
|
85
|
+
* @internal
|
|
84
86
|
*/
|
|
85
87
|
declare const MOTION_DEFINITION: unique symbol;
|
|
86
88
|
|
|
@@ -121,6 +123,30 @@ export declare type MotionComponentProps = {
|
|
|
121
123
|
* so the callback is triggered with "null".
|
|
122
124
|
*/
|
|
123
125
|
onMotionStart?: (ev: null) => void;
|
|
126
|
+
/**
|
|
127
|
+
* When this value changes, the animation replays from the start on the same DOM element,
|
|
128
|
+
* cancelling any in-progress animation, without remounting the component or its children.
|
|
129
|
+
*
|
|
130
|
+
* **Why not just use a React `key`?** Changing a React `key` forces a full unmount and
|
|
131
|
+
* remount of the subtree: DOM nodes are destroyed and recreated, focus is lost, and any
|
|
132
|
+
* child state is reset. `replayKey` avoids all of that — only the animation effect reruns
|
|
133
|
+
* while the DOM and component state remain intact.
|
|
134
|
+
*
|
|
135
|
+
* Use this when you want to retrigger a motion in response to a state change (e.g. a user
|
|
136
|
+
* action or a data update) while preserving DOM continuity. It is the declarative equivalent
|
|
137
|
+
* of calling `imperativeRef.current.play()` but driven by a prop rather than a ref call.
|
|
138
|
+
*
|
|
139
|
+
* @example
|
|
140
|
+
* ```tsx
|
|
141
|
+
* // Replay a Fade.In each time the user clicks "Refresh"
|
|
142
|
+
* const [replayKey, setReplayKey] = React.useState(0);
|
|
143
|
+
* <Fade.In replayKey={replayKey}>
|
|
144
|
+
* <div>Content</div>
|
|
145
|
+
* </Fade.In>
|
|
146
|
+
* <button onClick={() => setReplayKey(k => k + 1)}>Refresh</button>
|
|
147
|
+
* ```
|
|
148
|
+
*/
|
|
149
|
+
replayKey?: string | number;
|
|
124
150
|
};
|
|
125
151
|
|
|
126
152
|
export declare type MotionImperativeRef = {
|
|
@@ -136,6 +162,50 @@ export declare type MotionImperativeRef = {
|
|
|
136
162
|
*/
|
|
137
163
|
export declare type MotionParam = boolean | number | string;
|
|
138
164
|
|
|
165
|
+
/**
|
|
166
|
+
* A component that forwards a ref to its children via a React context.
|
|
167
|
+
* This is used to pass a motion component's ref through to the actual surface element,
|
|
168
|
+
* since motion components wrap their children and the ref needs to reach the inner element.
|
|
169
|
+
*
|
|
170
|
+
* @internal
|
|
171
|
+
*/
|
|
172
|
+
export declare const MotionRefForwarder: React_2.ForwardRefExoticComponent<{
|
|
173
|
+
children?: React_2.ReactElement;
|
|
174
|
+
} & React_2.RefAttributes<HTMLElement>>;
|
|
175
|
+
|
|
176
|
+
/**
|
|
177
|
+
* Resets the MotionRefForwarder context to `undefined` for its children.
|
|
178
|
+
* Render this in components that consume `useMotionForwardedRef()` and render
|
|
179
|
+
* arbitrary user content, to prevent the context from leaking to descendants.
|
|
180
|
+
*
|
|
181
|
+
* @internal
|
|
182
|
+
*/
|
|
183
|
+
export declare const MotionRefForwarderReset: React_2.FC<{
|
|
184
|
+
children: React_2.ReactElement;
|
|
185
|
+
}>;
|
|
186
|
+
|
|
187
|
+
export declare function motionSlot<MotionParams extends Record<string, MotionParam> = {}>(motion: MotionSlotProps<MotionParams> | null | undefined, options: {
|
|
188
|
+
elementType: React_2.FC<MotionComponentProps & MotionParams>;
|
|
189
|
+
defaultProps: MotionSlotRenderProps & MotionParams;
|
|
190
|
+
}): SlotComponentType<MotionSlotRenderProps & MotionParams>;
|
|
191
|
+
|
|
192
|
+
export declare type MotionSlotProps<MotionParams extends Record<string, MotionParam> = {}> = Pick<MotionComponentProps, 'imperativeRef' | 'onMotionFinish' | 'onMotionStart' | 'onMotionCancel'> & Partial<MotionParams> & {
|
|
193
|
+
/**
|
|
194
|
+
* @deprecated Do not use. Motion Slots do not support intrinsic elements.
|
|
195
|
+
*
|
|
196
|
+
* If you want to override the animation, use the children render function instead.
|
|
197
|
+
*/
|
|
198
|
+
as?: JSXIntrinsicElementKeys;
|
|
199
|
+
children?: SlotRenderFunction<MotionSlotRenderProps & MotionParams & {
|
|
200
|
+
children: JSXElement;
|
|
201
|
+
}>;
|
|
202
|
+
};
|
|
203
|
+
|
|
204
|
+
/**
|
|
205
|
+
* @internal
|
|
206
|
+
*/
|
|
207
|
+
declare type MotionSlotRenderProps = Pick<MotionComponentProps, 'onMotionFinish' | 'onMotionStart' | 'onMotionCancel'>;
|
|
208
|
+
|
|
139
209
|
export declare const motionTokens: {
|
|
140
210
|
curveAccelerateMax: "cubic-bezier(0.9,0.1,1,0.2)";
|
|
141
211
|
curveAccelerateMid: "cubic-bezier(1,0,1,1)";
|
|
@@ -157,15 +227,17 @@ export declare const motionTokens: {
|
|
|
157
227
|
};
|
|
158
228
|
|
|
159
229
|
/**
|
|
160
|
-
*
|
|
230
|
+
* A private symbol to store the motion definition on the component for variants.
|
|
231
|
+
*
|
|
232
|
+
* @internal
|
|
161
233
|
*/
|
|
162
234
|
declare const PRESENCE_MOTION_DEFINITION: unique symbol;
|
|
163
235
|
|
|
164
236
|
export declare type PresenceComponent<MotionParams extends Record<string, MotionParam> = {}> = React_2.FC<PresenceComponentProps & MotionParams> & {
|
|
165
237
|
(props: PresenceComponentProps & MotionParams): JSXElement | null;
|
|
166
238
|
[PRESENCE_MOTION_DEFINITION]: PresenceMotionFn<MotionParams>;
|
|
167
|
-
In:
|
|
168
|
-
Out:
|
|
239
|
+
In: MotionComponent<MotionParams>;
|
|
240
|
+
Out: MotionComponent<MotionParams>;
|
|
169
241
|
};
|
|
170
242
|
|
|
171
243
|
export declare type PresenceComponentProps = {
|
|
@@ -266,7 +338,7 @@ export declare function presenceMotionSlot<MotionParams extends Record<string, M
|
|
|
266
338
|
defaultProps: PresenceMotionSlotRenderProps & MotionParams;
|
|
267
339
|
}): SlotComponentType<PresenceMotionSlotRenderProps & MotionParams>;
|
|
268
340
|
|
|
269
|
-
export declare type PresenceMotionSlotProps<MotionParams extends Record<string, MotionParam> = {}> = Pick<PresenceComponentProps, 'imperativeRef' | 'onMotionFinish' | 'onMotionStart'> & {
|
|
341
|
+
export declare type PresenceMotionSlotProps<MotionParams extends Record<string, MotionParam> = {}> = Pick<PresenceComponentProps, 'imperativeRef' | 'onMotionFinish' | 'onMotionStart'> & Partial<MotionParams> & {
|
|
270
342
|
/**
|
|
271
343
|
* @deprecated Do not use. Presence Motion Slots do not support intrinsic elements.
|
|
272
344
|
*
|
|
@@ -283,6 +355,14 @@ export declare type PresenceMotionSlotProps<MotionParams extends Record<string,
|
|
|
283
355
|
*/
|
|
284
356
|
declare type PresenceMotionSlotRenderProps = Pick<PresenceComponentProps, 'appear' | 'onMotionFinish' | 'onMotionStart' | 'unmountOnExit' | 'visible'>;
|
|
285
357
|
|
|
358
|
+
/**
|
|
359
|
+
* A hook that reads the ref forwarded by `MotionRefForwarder` from context.
|
|
360
|
+
* Used in child components to merge the motion ref into the root slot ref.
|
|
361
|
+
*
|
|
362
|
+
* @internal
|
|
363
|
+
*/
|
|
364
|
+
export declare function useMotionForwardedRef(): React_2.Ref<HTMLElement> | undefined;
|
|
365
|
+
|
|
286
366
|
export declare const usePresenceGroupChildContext: () => PresenceGroupChildContextValue | undefined;
|
|
287
367
|
|
|
288
368
|
export { }
|