@fluentui/react-charting 5.19.44 → 5.19.45
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.json +16 -1
- package/CHANGELOG.md +11 -2
- package/dist/react-charting.d.ts +4 -0
- package/dist/react-charting.js +1 -1
- package/dist/react-charting.min.js +1 -1
- package/etc/react-charting.api.md +1 -0
- package/lib/components/Legends/Legends.base.js +2 -2
- package/lib/components/Legends/Legends.base.js.map +1 -1
- package/lib/components/Legends/Legends.types.d.ts +4 -0
- package/lib/components/Legends/Legends.types.js.map +1 -1
- package/lib/version.js +1 -1
- package/lib/version.js.map +1 -1
- package/lib-amd/components/Legends/Legends.base.js +2 -2
- package/lib-amd/components/Legends/Legends.base.js.map +1 -1
- package/lib-amd/components/Legends/Legends.types.d.ts +4 -0
- package/lib-amd/components/Legends/Legends.types.js.map +1 -1
- package/lib-amd/version.js +1 -1
- package/lib-amd/version.js.map +1 -1
- package/lib-commonjs/components/Legends/Legends.base.js +2 -2
- package/lib-commonjs/components/Legends/Legends.base.js.map +1 -1
- package/lib-commonjs/components/Legends/Legends.types.d.ts +4 -0
- package/lib-commonjs/components/Legends/Legends.types.js.map +1 -1
- package/lib-commonjs/version.js +1 -1
- package/lib-commonjs/version.js.map +1 -1
- package/package.json +1 -1
- package/src/components/Legends/Legends.types.ts +5 -0
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@@ -810,6 +810,7 @@ export interface ILegendsProps {
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onLegendHoverCardLeave?: VoidFunction;
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overflowProps?: Partial<IOverflowSetProps>;
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overflowText?: string;
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+
shape?: LegendShape;
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styles?: IStyleFunctionOrObject<ILegendStyleProps, ILegendsStyles>;
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theme?: ITheme;
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}
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@@ -249,7 +249,7 @@ var LegendsBase = /** @class */ (function (_super) {
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};
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LegendsBase.prototype._generateData = function () {
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var _this = this;
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-
var _a = this.props.allowFocusOnLegends, allowFocusOnLegends =
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var _a = this.props, _b = _a.allowFocusOnLegends, allowFocusOnLegends = _b === void 0 ? true : _b, shape = _a.shape;
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var dataItems = this.props.legends.map(function (legend, index) {
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return __assign(__assign({}, (allowFocusOnLegends && {
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nativeButtonProps: getNativeProps(legend, buttonProperties, [
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@@ -257,7 +257,7 @@ var LegendsBase = /** @class */ (function (_super) {
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]),
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'aria-setsize': _this.props.legends.length,
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'aria-posinset': index + 1,
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-
})), { title: legend.title, action: legend.action, hoverAction: legend.hoverAction, onMouseOutAction: legend.onMouseOutAction, color: legend.color, shape: legend.shape, stripePattern: legend.stripePattern, isLineLegendInBarChart: legend.isLineLegendInBarChart, opacity: legend.opacity, key: index });
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+
})), { title: legend.title, action: legend.action, hoverAction: legend.hoverAction, onMouseOutAction: legend.onMouseOutAction, color: legend.color, shape: shape ? shape : legend.shape, stripePattern: legend.stripePattern, isLineLegendInBarChart: legend.isLineLegendInBarChart, opacity: legend.opacity, key: index });
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});
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var result = {
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primary: dataItems,
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@@ -1 +1 @@
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1
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-
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* as React from 'react';\n\nimport { IContextualMenuItem } from '@fluentui/react/lib/ContextualMenu';\nimport { HoverCard, HoverCardType, IExpandingCardProps } from '@fluentui/react/lib/HoverCard';\nimport { classNamesFunction, find, getNativeProps, buttonProperties } from '@fluentui/react/lib/Utilities';\nimport { ResizeGroup } from '@fluentui/react/lib/ResizeGroup';\nimport { IProcessedStyleSet } from '@fluentui/react/lib/Styling';\nimport { OverflowSet, IOverflowSetItemProps } from '@fluentui/react/lib/OverflowSet';\nimport { FocusZone, FocusZoneDirection } from '@fluentui/react-focus';\nimport {\n ILegend,\n ILegendsProps,\n LegendShape,\n ILegendsStyles,\n ILegendStyleProps,\n ILegendOverflowData,\n} from './Legends.types';\nimport { Shape } from './shape';\n\nconst getClassNames = classNamesFunction<ILegendStyleProps, ILegendsStyles>();\n\n// This is an internal interface used for rendering the legends with unique key\ninterface ILegendItem extends React.ButtonHTMLAttributes<HTMLButtonElement> {\n name?: string;\n title: string;\n action: VoidFunction;\n hoverAction: VoidFunction;\n onMouseOutAction: VoidFunction;\n color: string;\n shape?: LegendShape;\n key: number;\n opacity?: number;\n stripePattern?: boolean;\n isLineLegendInBarChart?: boolean;\n}\n\nexport interface ILegendState {\n activeLegend: string;\n isHoverCardVisible: boolean;\n /** Set of legends selected, both for multiple selection and single selection */\n selectedLegends: { [key: string]: boolean };\n}\nexport class LegendsBase extends React.Component<ILegendsProps, ILegendState> {\n private _hoverCardRef: HTMLDivElement;\n private _classNames: IProcessedStyleSet<ILegendsStyles>;\n /** Boolean variable to check if one or more legends are selected */\n private _isLegendSelected = false;\n\n public constructor(props: ILegendsProps) {\n super(props);\n let defaultSelectedLegends = {};\n if (props.canSelectMultipleLegends) {\n defaultSelectedLegends =\n props.defaultSelectedLegends?.reduce((combinedDict, key) => ({ [key]: true, ...combinedDict }), {}) || {};\n } else if (props.defaultSelectedLegend) {\n defaultSelectedLegends = { [props.defaultSelectedLegend]: true };\n }\n\n this.state = {\n activeLegend: '',\n isHoverCardVisible: false,\n selectedLegends: defaultSelectedLegends,\n };\n }\n\n public render(): JSX.Element {\n const { theme, className, styles } = this.props;\n this._classNames = getClassNames(styles!, {\n theme: theme!,\n className,\n });\n this._isLegendSelected = Object.keys(this.state.selectedLegends).length > 0;\n const dataToRender = this._generateData();\n return (\n <div className={this._classNames.root}>\n {this.props.enabledWrapLines ? (\n this._onRenderData(dataToRender)\n ) : (\n <ResizeGroup\n data={dataToRender}\n onReduceData={this._onReduceData}\n onRenderData={this._onRenderData}\n onGrowData={this._onGrowData}\n />\n )}\n </div>\n );\n }\n\n private _generateData(): ILegendOverflowData {\n const { allowFocusOnLegends = true } = this.props;\n const dataItems: ILegendItem[] = this.props.legends.map((legend: ILegend, index: number) => {\n return {\n ...(allowFocusOnLegends && {\n nativeButtonProps: getNativeProps<React.HTMLAttributes<HTMLButtonElement>>(legend, buttonProperties, [\n 'title',\n ]),\n 'aria-setsize': this.props.legends.length,\n 'aria-posinset': index + 1,\n }),\n title: legend.title,\n action: legend.action!,\n hoverAction: legend.hoverAction!,\n onMouseOutAction: legend.onMouseOutAction!,\n color: legend.color,\n shape: legend.shape,\n stripePattern: legend.stripePattern,\n isLineLegendInBarChart: legend.isLineLegendInBarChart,\n opacity: legend.opacity,\n key: index,\n };\n });\n const result: ILegendOverflowData = {\n primary: dataItems,\n overflow: [],\n };\n return result;\n }\n\n private _onRenderData = (data: IOverflowSetItemProps | ILegendOverflowData): JSX.Element => {\n const { overflowProps, allowFocusOnLegends = true, canSelectMultipleLegends = false } = this.props;\n const rootStyles = {\n root: {\n justifyContent: this.props.centerLegends ? 'center' : 'unset',\n flexWrap: 'wrap',\n },\n };\n return (\n <FocusZone\n {...(allowFocusOnLegends && {\n role: 'listbox',\n 'aria-label': 'Legends',\n 'aria-multiselectable': canSelectMultipleLegends,\n })}\n >\n <OverflowSet\n items={data.primary}\n overflowItems={data.overflow}\n onRenderItem={this._renderButton}\n onRenderOverflowButton={this._renderOverflowItems}\n {...overflowProps}\n styles={{ ...rootStyles, ...overflowProps?.styles }}\n />\n </FocusZone>\n );\n };\n\n private _onReduceData = (currentdata: IOverflowSetItemProps): {} | void => {\n if (currentdata.primary.length === 0) {\n return;\n }\n const overflow = [...currentdata.primary.slice(-1), ...currentdata.overflow];\n const primary = currentdata.primary.slice(0, -1);\n return { primary, overflow };\n };\n\n private _onGrowData = (currentdata: IOverflowSetItemProps): {} | void => {\n if (currentdata.overflow.length === 0) {\n return;\n }\n const overflow = currentdata.overflow.slice(1);\n const primary = [...currentdata.primary, ...currentdata.overflow.slice(0, 1)];\n return { primary, overflow };\n };\n\n /**\n * This function will get called when there is an ability to\n * select multiple legends\n * @param legend ILegend\n */\n private _canSelectMultipleLegends = (legend: ILegend): { [key: string]: boolean } => {\n let selectedLegends = { ...this.state.selectedLegends };\n if (selectedLegends[legend.title]) {\n // Delete entry for the deselected legend to make\n // the number of keys equal to the number of selected legends\n delete selectedLegends[legend.title];\n } else {\n selectedLegends[legend.title] = true;\n // Clear set if all legends are selected\n if (Object.keys(selectedLegends).length === this.props.legends.length) {\n selectedLegends = {};\n }\n }\n this.setState({ selectedLegends });\n return selectedLegends;\n };\n\n /**\n * This function will get called when there is\n * ability to select only single legend\n * @param legend ILegend\n */\n\n private _canSelectOnlySingleLegend = (legend: ILegend): boolean => {\n if (this.state.selectedLegends[legend.title]) {\n this.setState({ selectedLegends: {} });\n return false;\n } else {\n this.setState({ selectedLegends: { [legend.title]: true } });\n return true;\n }\n };\n\n private _onClick = (legend: ILegend, event: React.MouseEvent<HTMLButtonElement>): void => {\n const { canSelectMultipleLegends = false } = this.props;\n let selectedLegends: string[] = [];\n if (canSelectMultipleLegends) {\n const nextSelectedLegends = this._canSelectMultipleLegends(legend);\n selectedLegends = Object.keys(nextSelectedLegends);\n } else {\n const isSelected = this._canSelectOnlySingleLegend(legend);\n selectedLegends = isSelected ? [legend.title] : [];\n }\n this.props.onChange?.(selectedLegends, event, legend);\n legend.action?.();\n };\n\n private _onRenderCompactCard = (expandingCard: IExpandingCardProps): JSX.Element => {\n const { allowFocusOnLegends = true, className, styles, theme, canSelectMultipleLegends = false } = this.props;\n const overflowHoverCardLegends: JSX.Element[] = [];\n const classNames = getClassNames(styles!, {\n theme: theme!,\n className,\n });\n expandingCard.renderData.forEach((legend: IOverflowSetItemProps, index: number) => {\n const hoverCardElement = this._renderButton(legend, index, true);\n overflowHoverCardLegends.push(hoverCardElement);\n });\n const hoverCardData = (\n <FocusZone\n {...(allowFocusOnLegends && {\n role: 'listbox',\n 'aria-label': 'Legends',\n 'aria-multiselectable': canSelectMultipleLegends,\n })}\n direction={FocusZoneDirection.vertical}\n {...this.props.focusZonePropsInHoverCard}\n className={classNames.hoverCardRoot}\n >\n {overflowHoverCardLegends}\n </FocusZone>\n );\n return hoverCardData;\n };\n\n private _renderOverflowItems = (legends: ILegend[]) => {\n const { allowFocusOnLegends = true } = this.props;\n const items: IContextualMenuItem[] = [];\n legends.forEach((legend: ILegend, i: number) => {\n items.push({ key: i.toString(), name: legend.title, onClick: legend.action });\n });\n const renderOverflowData: IExpandingCardProps = { renderData: legends };\n const { theme, className, styles, overflowText } = this.props;\n const classNames = getClassNames(styles!, {\n theme: theme!,\n className,\n });\n const plainCardProps = {\n onRenderPlainCard: this._onRenderCompactCard,\n renderData: renderOverflowData,\n };\n\n const overflowString = overflowText ? overflowText : 'more';\n // execute similar to \"_onClick\" and \"_onLeave\" logic at HoverCard onCardHide event\n const onHoverCardHideHandler = () => {\n this.setState({ isHoverCardVisible: false });\n // Unhighlight the focused legend in the hover card\n const activeOverflowItem = find(legends, (legend: ILegend) => legend.title === this.state.activeLegend);\n if (activeOverflowItem) {\n this.setState({ activeLegend: '' });\n if (activeOverflowItem.onMouseOutAction) {\n activeOverflowItem.onMouseOutAction();\n }\n }\n };\n return (\n <HoverCard\n type={HoverCardType.plain}\n plainCardProps={plainCardProps}\n instantOpenOnClick={true}\n // eslint-disable-next-line react/jsx-no-bind\n onCardHide={onHoverCardHideHandler}\n setInitialFocus={true}\n trapFocus={true}\n onCardVisible={this._hoverCardVisible}\n styles={classNames.subComponentStyles.hoverCardStyles}\n cardDismissDelay={300}\n target={this._hoverCardRef}\n >\n <div\n className={classNames.overflowIndicationTextStyle}\n ref={(rootElem: HTMLDivElement) => (this._hoverCardRef = rootElem)}\n {...(allowFocusOnLegends && {\n role: 'button',\n 'aria-expanded': this.state.isHoverCardVisible,\n 'aria-label': `${items.length} ${overflowString}`,\n })}\n data-is-focusable={allowFocusOnLegends}\n >\n {items.length} {overflowString}\n </div>\n </HoverCard>\n );\n };\n\n private _hoverCardVisible = () => {\n this.setState({ isHoverCardVisible: true });\n };\n\n private _onHoverOverLegend = (legend: ILegend) => {\n if (legend.hoverAction) {\n this.setState({ activeLegend: legend.title });\n legend.hoverAction();\n }\n };\n\n private _onLeave = (legend: ILegend) => {\n if (legend.onMouseOutAction) {\n this.setState({ activeLegend: '' });\n legend.onMouseOutAction();\n }\n };\n\n private _renderButton = (data: IOverflowSetItemProps, index?: number, overflow?: boolean) => {\n const { allowFocusOnLegends = true } = this.props;\n const legend: ILegend = {\n title: data.title,\n color: data.color,\n shape: data.shape,\n action: data.action,\n hoverAction: data.hoverAction,\n onMouseOutAction: data.onMouseOutAction,\n stripePattern: data.stripePattern,\n isLineLegendInBarChart: data.isLineLegendInBarChart,\n opacity: data.opacity,\n };\n const color = this._getColor(legend.title, legend.color);\n const { theme, className, styles } = this.props;\n const classNames = getClassNames(styles!, {\n theme: theme!,\n className,\n colorOnSelectedState: color,\n borderColor: legend.color,\n overflow,\n stripePattern: legend.stripePattern,\n isLineLegendInBarChart: legend.isLineLegendInBarChart,\n opacity: legend.opacity,\n });\n const onClickHandler = (event: React.MouseEvent<HTMLButtonElement>) => {\n this._onClick(legend, event);\n };\n const onHoverHandler = () => {\n this._onHoverOverLegend(legend);\n };\n const onMouseOut = () => {\n this._onLeave(legend);\n };\n const shape = this._getShape(classNames, legend, color);\n return (\n <button\n {...(allowFocusOnLegends && {\n 'aria-selected': !!this.state.selectedLegends[legend.title],\n role: 'option',\n 'aria-label': `${legend.title}`,\n 'aria-setsize': data['aria-setsize'],\n 'aria-posinset': data['aria-posinset'],\n })}\n {...(data.nativeButtonProps && { ...data.nativeButtonProps })}\n key={index}\n className={classNames.legend}\n onClick={onClickHandler}\n onMouseOver={onHoverHandler}\n onMouseOut={onMouseOut}\n onFocus={onHoverHandler}\n onBlur={onMouseOut}\n data-is-focusable={allowFocusOnLegends}\n /* eslint-enable react/jsx-no-bind */\n >\n {shape}\n <div className={classNames.text}>{legend.title}</div>\n </button>\n );\n };\n\n private _getShape(\n classNames: IProcessedStyleSet<ILegendsStyles>,\n legend: ILegend,\n color: string,\n ): React.ReactNode | string {\n const svgParentProps: React.SVGAttributes<SVGElement> = {\n className: classNames.shape,\n };\n const svgChildProps: React.SVGAttributes<SVGElement> = {\n fill: color,\n strokeWidth: 2,\n stroke: legend.color,\n };\n return (\n <Shape\n svgProps={svgParentProps}\n pathProps={svgChildProps}\n shape={legend.shape as LegendShape}\n classNameForNonSvg={classNames.rect}\n />\n );\n }\n\n private _getColor(title: string, color: string): string {\n const { theme } = this.props;\n let legendColor = color;\n // if one or more legends are selected\n if (this._isLegendSelected) {\n // if the given legend (title) is one of the selected legends\n if (this.state.selectedLegends[title]) {\n legendColor = color;\n }\n // if the given legend is unselected\n else {\n legendColor = theme!.semanticColors.buttonBackground;\n }\n }\n // if no legend is selected\n else {\n // if the given legend is hovered\n // or none of the legends is hovered\n if (this.state.activeLegend === title || this.state.activeLegend === '') {\n legendColor = color;\n }\n // if there is a hovered legend but the given legend is not the one\n else {\n legendColor = theme!.semanticColors.buttonBackground;\n }\n }\n return legendColor;\n }\n}\n"]}
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1
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+
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* as React from 'react';\n\nimport { IContextualMenuItem } from '@fluentui/react/lib/ContextualMenu';\nimport { HoverCard, HoverCardType, IExpandingCardProps } from '@fluentui/react/lib/HoverCard';\nimport { classNamesFunction, find, getNativeProps, buttonProperties } from '@fluentui/react/lib/Utilities';\nimport { ResizeGroup } from '@fluentui/react/lib/ResizeGroup';\nimport { IProcessedStyleSet } from '@fluentui/react/lib/Styling';\nimport { OverflowSet, IOverflowSetItemProps } from '@fluentui/react/lib/OverflowSet';\nimport { FocusZone, FocusZoneDirection } from '@fluentui/react-focus';\nimport {\n ILegend,\n ILegendsProps,\n LegendShape,\n ILegendsStyles,\n ILegendStyleProps,\n ILegendOverflowData,\n} from './Legends.types';\nimport { Shape } from './shape';\n\nconst getClassNames = classNamesFunction<ILegendStyleProps, ILegendsStyles>();\n\n// This is an internal interface used for rendering the legends with unique key\ninterface ILegendItem extends React.ButtonHTMLAttributes<HTMLButtonElement> {\n name?: string;\n title: string;\n action: VoidFunction;\n hoverAction: VoidFunction;\n onMouseOutAction: VoidFunction;\n color: string;\n shape?: LegendShape;\n key: number;\n opacity?: number;\n stripePattern?: boolean;\n isLineLegendInBarChart?: boolean;\n}\n\nexport interface ILegendState {\n activeLegend: string;\n isHoverCardVisible: boolean;\n /** Set of legends selected, both for multiple selection and single selection */\n selectedLegends: { [key: string]: boolean };\n}\nexport class LegendsBase extends React.Component<ILegendsProps, ILegendState> {\n private _hoverCardRef: HTMLDivElement;\n private _classNames: IProcessedStyleSet<ILegendsStyles>;\n /** Boolean variable to check if one or more legends are selected */\n private _isLegendSelected = false;\n\n public constructor(props: ILegendsProps) {\n super(props);\n let defaultSelectedLegends = {};\n if (props.canSelectMultipleLegends) {\n defaultSelectedLegends =\n props.defaultSelectedLegends?.reduce((combinedDict, key) => ({ [key]: true, ...combinedDict }), {}) || {};\n } else if (props.defaultSelectedLegend) {\n defaultSelectedLegends = { [props.defaultSelectedLegend]: true };\n }\n\n this.state = {\n activeLegend: '',\n isHoverCardVisible: false,\n selectedLegends: defaultSelectedLegends,\n };\n }\n\n public render(): JSX.Element {\n const { theme, className, styles } = this.props;\n this._classNames = getClassNames(styles!, {\n theme: theme!,\n className,\n });\n this._isLegendSelected = Object.keys(this.state.selectedLegends).length > 0;\n const dataToRender = this._generateData();\n return (\n <div className={this._classNames.root}>\n {this.props.enabledWrapLines ? (\n this._onRenderData(dataToRender)\n ) : (\n <ResizeGroup\n data={dataToRender}\n onReduceData={this._onReduceData}\n onRenderData={this._onRenderData}\n onGrowData={this._onGrowData}\n />\n )}\n </div>\n );\n }\n\n private _generateData(): ILegendOverflowData {\n const { allowFocusOnLegends = true, shape } = this.props;\n const dataItems: ILegendItem[] = this.props.legends.map((legend: ILegend, index: number) => {\n return {\n ...(allowFocusOnLegends && {\n nativeButtonProps: getNativeProps<React.HTMLAttributes<HTMLButtonElement>>(legend, buttonProperties, [\n 'title',\n ]),\n 'aria-setsize': this.props.legends.length,\n 'aria-posinset': index + 1,\n }),\n title: legend.title,\n action: legend.action!,\n hoverAction: legend.hoverAction!,\n onMouseOutAction: legend.onMouseOutAction!,\n color: legend.color,\n shape: shape ? shape : legend.shape,\n stripePattern: legend.stripePattern,\n isLineLegendInBarChart: legend.isLineLegendInBarChart,\n opacity: legend.opacity,\n key: index,\n };\n });\n const result: ILegendOverflowData = {\n primary: dataItems,\n overflow: [],\n };\n return result;\n }\n\n private _onRenderData = (data: IOverflowSetItemProps | ILegendOverflowData): JSX.Element => {\n const { overflowProps, allowFocusOnLegends = true, canSelectMultipleLegends = false } = this.props;\n const rootStyles = {\n root: {\n justifyContent: this.props.centerLegends ? 'center' : 'unset',\n flexWrap: 'wrap',\n },\n };\n return (\n <FocusZone\n {...(allowFocusOnLegends && {\n role: 'listbox',\n 'aria-label': 'Legends',\n 'aria-multiselectable': canSelectMultipleLegends,\n })}\n >\n <OverflowSet\n items={data.primary}\n overflowItems={data.overflow}\n onRenderItem={this._renderButton}\n onRenderOverflowButton={this._renderOverflowItems}\n {...overflowProps}\n styles={{ ...rootStyles, ...overflowProps?.styles }}\n />\n </FocusZone>\n );\n };\n\n private _onReduceData = (currentdata: IOverflowSetItemProps): {} | void => {\n if (currentdata.primary.length === 0) {\n return;\n }\n const overflow = [...currentdata.primary.slice(-1), ...currentdata.overflow];\n const primary = currentdata.primary.slice(0, -1);\n return { primary, overflow };\n };\n\n private _onGrowData = (currentdata: IOverflowSetItemProps): {} | void => {\n if (currentdata.overflow.length === 0) {\n return;\n }\n const overflow = currentdata.overflow.slice(1);\n const primary = [...currentdata.primary, ...currentdata.overflow.slice(0, 1)];\n return { primary, overflow };\n };\n\n /**\n * This function will get called when there is an ability to\n * select multiple legends\n * @param legend ILegend\n */\n private _canSelectMultipleLegends = (legend: ILegend): { [key: string]: boolean } => {\n let selectedLegends = { ...this.state.selectedLegends };\n if (selectedLegends[legend.title]) {\n // Delete entry for the deselected legend to make\n // the number of keys equal to the number of selected legends\n delete selectedLegends[legend.title];\n } else {\n selectedLegends[legend.title] = true;\n // Clear set if all legends are selected\n if (Object.keys(selectedLegends).length === this.props.legends.length) {\n selectedLegends = {};\n }\n }\n this.setState({ selectedLegends });\n return selectedLegends;\n };\n\n /**\n * This function will get called when there is\n * ability to select only single legend\n * @param legend ILegend\n */\n\n private _canSelectOnlySingleLegend = (legend: ILegend): boolean => {\n if (this.state.selectedLegends[legend.title]) {\n this.setState({ selectedLegends: {} });\n return false;\n } else {\n this.setState({ selectedLegends: { [legend.title]: true } });\n return true;\n }\n };\n\n private _onClick = (legend: ILegend, event: React.MouseEvent<HTMLButtonElement>): void => {\n const { canSelectMultipleLegends = false } = this.props;\n let selectedLegends: string[] = [];\n if (canSelectMultipleLegends) {\n const nextSelectedLegends = this._canSelectMultipleLegends(legend);\n selectedLegends = Object.keys(nextSelectedLegends);\n } else {\n const isSelected = this._canSelectOnlySingleLegend(legend);\n selectedLegends = isSelected ? [legend.title] : [];\n }\n this.props.onChange?.(selectedLegends, event, legend);\n legend.action?.();\n };\n\n private _onRenderCompactCard = (expandingCard: IExpandingCardProps): JSX.Element => {\n const { allowFocusOnLegends = true, className, styles, theme, canSelectMultipleLegends = false } = this.props;\n const overflowHoverCardLegends: JSX.Element[] = [];\n const classNames = getClassNames(styles!, {\n theme: theme!,\n className,\n });\n expandingCard.renderData.forEach((legend: IOverflowSetItemProps, index: number) => {\n const hoverCardElement = this._renderButton(legend, index, true);\n overflowHoverCardLegends.push(hoverCardElement);\n });\n const hoverCardData = (\n <FocusZone\n {...(allowFocusOnLegends && {\n role: 'listbox',\n 'aria-label': 'Legends',\n 'aria-multiselectable': canSelectMultipleLegends,\n })}\n direction={FocusZoneDirection.vertical}\n {...this.props.focusZonePropsInHoverCard}\n className={classNames.hoverCardRoot}\n >\n {overflowHoverCardLegends}\n </FocusZone>\n );\n return hoverCardData;\n };\n\n private _renderOverflowItems = (legends: ILegend[]) => {\n const { allowFocusOnLegends = true } = this.props;\n const items: IContextualMenuItem[] = [];\n legends.forEach((legend: ILegend, i: number) => {\n items.push({ key: i.toString(), name: legend.title, onClick: legend.action });\n });\n const renderOverflowData: IExpandingCardProps = { renderData: legends };\n const { theme, className, styles, overflowText } = this.props;\n const classNames = getClassNames(styles!, {\n theme: theme!,\n className,\n });\n const plainCardProps = {\n onRenderPlainCard: this._onRenderCompactCard,\n renderData: renderOverflowData,\n };\n\n const overflowString = overflowText ? overflowText : 'more';\n // execute similar to \"_onClick\" and \"_onLeave\" logic at HoverCard onCardHide event\n const onHoverCardHideHandler = () => {\n this.setState({ isHoverCardVisible: false });\n // Unhighlight the focused legend in the hover card\n const activeOverflowItem = find(legends, (legend: ILegend) => legend.title === this.state.activeLegend);\n if (activeOverflowItem) {\n this.setState({ activeLegend: '' });\n if (activeOverflowItem.onMouseOutAction) {\n activeOverflowItem.onMouseOutAction();\n }\n }\n };\n return (\n <HoverCard\n type={HoverCardType.plain}\n plainCardProps={plainCardProps}\n instantOpenOnClick={true}\n // eslint-disable-next-line react/jsx-no-bind\n onCardHide={onHoverCardHideHandler}\n setInitialFocus={true}\n trapFocus={true}\n onCardVisible={this._hoverCardVisible}\n styles={classNames.subComponentStyles.hoverCardStyles}\n cardDismissDelay={300}\n target={this._hoverCardRef}\n >\n <div\n className={classNames.overflowIndicationTextStyle}\n ref={(rootElem: HTMLDivElement) => (this._hoverCardRef = rootElem)}\n {...(allowFocusOnLegends && {\n role: 'button',\n 'aria-expanded': this.state.isHoverCardVisible,\n 'aria-label': `${items.length} ${overflowString}`,\n })}\n data-is-focusable={allowFocusOnLegends}\n >\n {items.length} {overflowString}\n </div>\n </HoverCard>\n );\n };\n\n private _hoverCardVisible = () => {\n this.setState({ isHoverCardVisible: true });\n };\n\n private _onHoverOverLegend = (legend: ILegend) => {\n if (legend.hoverAction) {\n this.setState({ activeLegend: legend.title });\n legend.hoverAction();\n }\n };\n\n private _onLeave = (legend: ILegend) => {\n if (legend.onMouseOutAction) {\n this.setState({ activeLegend: '' });\n legend.onMouseOutAction();\n }\n };\n\n private _renderButton = (data: IOverflowSetItemProps, index?: number, overflow?: boolean) => {\n const { allowFocusOnLegends = true } = this.props;\n const legend: ILegend = {\n title: data.title,\n color: data.color,\n shape: data.shape,\n action: data.action,\n hoverAction: data.hoverAction,\n onMouseOutAction: data.onMouseOutAction,\n stripePattern: data.stripePattern,\n isLineLegendInBarChart: data.isLineLegendInBarChart,\n opacity: data.opacity,\n };\n const color = this._getColor(legend.title, legend.color);\n const { theme, className, styles } = this.props;\n const classNames = getClassNames(styles!, {\n theme: theme!,\n className,\n colorOnSelectedState: color,\n borderColor: legend.color,\n overflow,\n stripePattern: legend.stripePattern,\n isLineLegendInBarChart: legend.isLineLegendInBarChart,\n opacity: legend.opacity,\n });\n const onClickHandler = (event: React.MouseEvent<HTMLButtonElement>) => {\n this._onClick(legend, event);\n };\n const onHoverHandler = () => {\n this._onHoverOverLegend(legend);\n };\n const onMouseOut = () => {\n this._onLeave(legend);\n };\n const shape = this._getShape(classNames, legend, color);\n return (\n <button\n {...(allowFocusOnLegends && {\n 'aria-selected': !!this.state.selectedLegends[legend.title],\n role: 'option',\n 'aria-label': `${legend.title}`,\n 'aria-setsize': data['aria-setsize'],\n 'aria-posinset': data['aria-posinset'],\n })}\n {...(data.nativeButtonProps && { ...data.nativeButtonProps })}\n key={index}\n className={classNames.legend}\n onClick={onClickHandler}\n onMouseOver={onHoverHandler}\n onMouseOut={onMouseOut}\n onFocus={onHoverHandler}\n onBlur={onMouseOut}\n data-is-focusable={allowFocusOnLegends}\n /* eslint-enable react/jsx-no-bind */\n >\n {shape}\n <div className={classNames.text}>{legend.title}</div>\n </button>\n );\n };\n\n private _getShape(\n classNames: IProcessedStyleSet<ILegendsStyles>,\n legend: ILegend,\n color: string,\n ): React.ReactNode | string {\n const svgParentProps: React.SVGAttributes<SVGElement> = {\n className: classNames.shape,\n };\n const svgChildProps: React.SVGAttributes<SVGElement> = {\n fill: color,\n strokeWidth: 2,\n stroke: legend.color,\n };\n return (\n <Shape\n svgProps={svgParentProps}\n pathProps={svgChildProps}\n shape={legend.shape as LegendShape}\n classNameForNonSvg={classNames.rect}\n />\n );\n }\n\n private _getColor(title: string, color: string): string {\n const { theme } = this.props;\n let legendColor = color;\n // if one or more legends are selected\n if (this._isLegendSelected) {\n // if the given legend (title) is one of the selected legends\n if (this.state.selectedLegends[title]) {\n legendColor = color;\n }\n // if the given legend is unselected\n else {\n legendColor = theme!.semanticColors.buttonBackground;\n }\n }\n // if no legend is selected\n else {\n // if the given legend is hovered\n // or none of the legends is hovered\n if (this.state.activeLegend === title || this.state.activeLegend === '') {\n legendColor = color;\n }\n // if there is a hovered legend but the given legend is not the one\n else {\n legendColor = theme!.semanticColors.buttonBackground;\n }\n }\n return legendColor;\n }\n}\n"]}
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{"version":3,"file":"Legends.types.js","sourceRoot":"../src/","sources":["components/Legends/Legends.types.ts"],"names":[],"mappings":"","sourcesContent":["import * as React from 'react';\nimport { ITheme, IStyle } from '@fluentui/react/lib/Styling';\nimport { IStyleFunctionOrObject } from '@fluentui/react/lib/Utilities';\nimport { IHoverCardStyleProps, IHoverCardStyles } from '@fluentui/react/lib/HoverCard';\nimport { IOverflowSetProps } from '@fluentui/react/lib/OverflowSet';\nimport { IFocusZoneProps } from '@fluentui/react-focus';\nimport { CustomPoints, Points } from '../../utilities/utilities';\n\nexport interface ILegendOverflowData {\n primary: ILegend[];\n\n overflow?: ILegend[];\n}\n\n/**\n * @public\n * {@docCategory Legends}\n */\nexport interface ILegendSubComponentStyles {\n hoverCardStyles: IStyleFunctionOrObject<IHoverCardStyleProps, IHoverCardStyles>;\n}\n\n/**\n * @public\n * Legends styles\n * {@docCategory Legends}\n */\nexport interface ILegendsStyles {\n /**\n * Style set for the root of the legend component\n */\n root: IStyle;\n\n /**\n * Style set for Legend. This is a wrapping class for text of legend and the rectange box that represents a legend\n */\n legend: IStyle;\n\n /**\n * Style set for the rectangle that represents a legend\n */\n rect: IStyle;\n\n /**\n * styles set for the shape that represents a legend\n */\n shape: IStyle;\n\n /**\n * Style set for the triangle that represents a legend\n */\n triangle: IStyle;\n\n /**\n * Style for the legend text\n */\n text: IStyle;\n\n /**\n * Style for the legend text\n */\n hoverChange: IStyle;\n\n /**\n * Style for the text that indicates the no.of legends that are in hovercard due to lack of space\n */\n overflowIndicationTextStyle: IStyle;\n\n /**\n * Style for the overflow container\n */\n hoverCardRoot: IStyle;\n\n /**\n * sub component styles\n */\n subComponentStyles: ILegendSubComponentStyles;\n}\n\n/**\n * @public\n * ILegend interface\n * {@docCategory Legends}\n */\nexport interface ILegend {\n /**\n * Defines the title of the legend\n */\n title: string;\n\n /**\n * Defines the function that is executed on clicking this legend\n */\n action?: VoidFunction;\n\n /**\n * Defines the function that is executed upon hovering over the legend\n */\n hoverAction?: VoidFunction;\n\n /**\n * Defines the function that is executed upon moving the mouse away from the legend\n */\n onMouseOutAction?: (isLegendFocused?: boolean) => void;\n\n /**\n * The color for the legend\n */\n color: string;\n\n /**\n * The opacity of the legend color\n */\n opacity?: number;\n\n /**\n * The shape for the legend\n */\n shape?: LegendShape;\n\n /**\n * Indicated whether or not to apply stripe pattern\n */\n stripePattern?: boolean;\n\n /**\n * Indicates if the legend belongs to a line in the Bar Chart\n */\n isLineLegendInBarChart?: boolean;\n\n /*\n * native button props for the legend button\n */\n nativeButtonProps?: React.ButtonHTMLAttributes<HTMLButtonElement>;\n}\n\n/**\n * @public\n * Legend style properties\n * {@docCategory Legends}\n */\nexport interface ILegendStyleProps {\n theme?: ITheme;\n className?: string;\n colorOnSelectedState?: string;\n borderColor?: string;\n opacity?: number;\n overflow?: boolean;\n stripePattern?: boolean;\n isLineLegendInBarChart?: boolean;\n}\n\n/**\n * @public\n * Legend properties\n * {@docCategory Legends}\n */\nexport interface ILegendsProps {\n /**\n * Prop that takes list of legends\n */\n legends: ILegend[];\n\n /**\n * Additional CSS class(es) to apply to the legneds component.\n */\n className?: string;\n\n /**\n * Theme (provided through customization.)\n */\n theme?: ITheme;\n\n /**\n * Call to provide customized styling that will layer on top of the variant rules.\n */\n styles?: IStyleFunctionOrObject<ILegendStyleProps, ILegendsStyles>;\n\n /**\n * This prop makes the legends component align itself to the center in the container it is sitting in\n */\n centerLegends?: boolean;\n\n /**\n * Enable the legends to wrap lines if there is not enough space to show all legends on a single line\n */\n enabledWrapLines?: boolean;\n\n /**\n * props for the overflow set component\n */\n overflowProps?: Partial<IOverflowSetProps>;\n\n /**\n * focus zone props in hover card\n */\n focusZonePropsInHoverCard?: IFocusZoneProps;\n\n /**\n * text for overflow legends string\n */\n overflowText?: string;\n\n /**\n * prop that decides if legends are focusable\n * @default true\n */\n allowFocusOnLegends?: boolean;\n\n /**\n * prop that decide if we can select multiple legends or single legend at a time\n * @default false\n */\n canSelectMultipleLegends?: boolean;\n\n /**\n * Defines the function that is executed upon hiding of hover card\n * make sure to send prop when the prop is canSelectMultipleLegends is set to true\n * and empty the selected state legends\n */\n onLegendHoverCardLeave?: VoidFunction;\n\n /**\n * Callback issued when the selected option changes.\n */\n onChange?: (selectedLegends: string[], event: React.MouseEvent<HTMLButtonElement>, currentLegend?: ILegend) => void;\n\n /**\n * Keys (title) that will be initially used to set selected items.\n * This prop is used for multiSelect scenarios.\n * In other cases, defaultSelectedLegend should be used.\n */\n defaultSelectedLegends?: string[];\n\n /**\n * Key that will be initially used to set selected item.\n * This prop is used for singleSelect scenarios.\n */\n defaultSelectedLegend?: string;\n}\n\n/**\n * @public\n * The shape for the legend\n * default: show the rect legend\n * triangle: show the triangle legend\n * {@docCategory Legends}\n */\nexport type LegendShape = 'default' | 'triangle' | keyof typeof Points | keyof typeof CustomPoints;\n"]}
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{"version":3,"file":"Legends.types.js","sourceRoot":"../src/","sources":["components/Legends/Legends.types.ts"],"names":[],"mappings":"","sourcesContent":["import * as React from 'react';\nimport { ITheme, IStyle } from '@fluentui/react/lib/Styling';\nimport { IStyleFunctionOrObject } from '@fluentui/react/lib/Utilities';\nimport { IHoverCardStyleProps, IHoverCardStyles } from '@fluentui/react/lib/HoverCard';\nimport { IOverflowSetProps } from '@fluentui/react/lib/OverflowSet';\nimport { IFocusZoneProps } from '@fluentui/react-focus';\nimport { CustomPoints, Points } from '../../utilities/utilities';\n\nexport interface ILegendOverflowData {\n primary: ILegend[];\n\n overflow?: ILegend[];\n}\n\n/**\n * @public\n * {@docCategory Legends}\n */\nexport interface ILegendSubComponentStyles {\n hoverCardStyles: IStyleFunctionOrObject<IHoverCardStyleProps, IHoverCardStyles>;\n}\n\n/**\n * @public\n * Legends styles\n * {@docCategory Legends}\n */\nexport interface ILegendsStyles {\n /**\n * Style set for the root of the legend component\n */\n root: IStyle;\n\n /**\n * Style set for Legend. This is a wrapping class for text of legend and the rectange box that represents a legend\n */\n legend: IStyle;\n\n /**\n * Style set for the rectangle that represents a legend\n */\n rect: IStyle;\n\n /**\n * styles set for the shape that represents a legend\n */\n shape: IStyle;\n\n /**\n * Style set for the triangle that represents a legend\n */\n triangle: IStyle;\n\n /**\n * Style for the legend text\n */\n text: IStyle;\n\n /**\n * Style for the legend text\n */\n hoverChange: IStyle;\n\n /**\n * Style for the text that indicates the no.of legends that are in hovercard due to lack of space\n */\n overflowIndicationTextStyle: IStyle;\n\n /**\n * Style for the overflow container\n */\n hoverCardRoot: IStyle;\n\n /**\n * sub component styles\n */\n subComponentStyles: ILegendSubComponentStyles;\n}\n\n/**\n * @public\n * ILegend interface\n * {@docCategory Legends}\n */\nexport interface ILegend {\n /**\n * Defines the title of the legend\n */\n title: string;\n\n /**\n * Defines the function that is executed on clicking this legend\n */\n action?: VoidFunction;\n\n /**\n * Defines the function that is executed upon hovering over the legend\n */\n hoverAction?: VoidFunction;\n\n /**\n * Defines the function that is executed upon moving the mouse away from the legend\n */\n onMouseOutAction?: (isLegendFocused?: boolean) => void;\n\n /**\n * The color for the legend\n */\n color: string;\n\n /**\n * The opacity of the legend color\n */\n opacity?: number;\n\n /**\n * The shape for the legend\n */\n shape?: LegendShape;\n\n /**\n * Indicated whether or not to apply stripe pattern\n */\n stripePattern?: boolean;\n\n /**\n * Indicates if the legend belongs to a line in the Bar Chart\n */\n isLineLegendInBarChart?: boolean;\n\n /*\n * native button props for the legend button\n */\n nativeButtonProps?: React.ButtonHTMLAttributes<HTMLButtonElement>;\n}\n\n/**\n * @public\n * Legend style properties\n * {@docCategory Legends}\n */\nexport interface ILegendStyleProps {\n theme?: ITheme;\n className?: string;\n colorOnSelectedState?: string;\n borderColor?: string;\n opacity?: number;\n overflow?: boolean;\n stripePattern?: boolean;\n isLineLegendInBarChart?: boolean;\n}\n\n/**\n * @public\n * Legend properties\n * {@docCategory Legends}\n */\nexport interface ILegendsProps {\n /**\n * Prop that takes list of legends\n */\n legends: ILegend[];\n\n /**\n * Additional CSS class(es) to apply to the legneds component.\n */\n className?: string;\n\n /**\n * Theme (provided through customization.)\n */\n theme?: ITheme;\n\n /**\n * Call to provide customized styling that will layer on top of the variant rules.\n */\n styles?: IStyleFunctionOrObject<ILegendStyleProps, ILegendsStyles>;\n\n /**\n * This prop makes the legends component align itself to the center in the container it is sitting in\n */\n centerLegends?: boolean;\n\n /**\n * Enable the legends to wrap lines if there is not enough space to show all legends on a single line\n */\n enabledWrapLines?: boolean;\n\n /**\n * props for the overflow set component\n */\n overflowProps?: Partial<IOverflowSetProps>;\n\n /**\n * focus zone props in hover card\n */\n focusZonePropsInHoverCard?: IFocusZoneProps;\n\n /**\n * text for overflow legends string\n */\n overflowText?: string;\n\n /**\n * prop that decides if legends are focusable\n * @default true\n */\n allowFocusOnLegends?: boolean;\n\n /**\n * prop that decide if we can select multiple legends or single legend at a time\n * @default false\n */\n canSelectMultipleLegends?: boolean;\n\n /**\n * Defines the function that is executed upon hiding of hover card\n * make sure to send prop when the prop is canSelectMultipleLegends is set to true\n * and empty the selected state legends\n */\n onLegendHoverCardLeave?: VoidFunction;\n\n /**\n * Callback issued when the selected option changes.\n */\n onChange?: (selectedLegends: string[], event: React.MouseEvent<HTMLButtonElement>, currentLegend?: ILegend) => void;\n\n /**\n * Keys (title) that will be initially used to set selected items.\n * This prop is used for multiSelect scenarios.\n * In other cases, defaultSelectedLegend should be used.\n */\n defaultSelectedLegends?: string[];\n\n /**\n * Key that will be initially used to set selected item.\n * This prop is used for singleSelect scenarios.\n */\n defaultSelectedLegend?: string;\n\n /**\n * The shape for the legend.\n */\n shape?: LegendShape;\n}\n\n/**\n * @public\n * The shape for the legend\n * default: show the rect legend\n * triangle: show the triangle legend\n * {@docCategory Legends}\n */\nexport type LegendShape = 'default' | 'triangle' | keyof typeof Points | keyof typeof CustomPoints;\n"]}
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setVersion('@fluentui/react-charting', '5.19.
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setVersion('@fluentui/react-charting', '5.19.45');
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{"version":3,"file":"version.js","sourceRoot":"../src/","sources":["version.ts"],"names":[],"mappings":"AAAA,+DAA+D;AAC/D,wEAAwE;AACxE,OAAO,EAAE,UAAU,EAAE,MAAM,uBAAuB,CAAC;AACnD,UAAU,CAAC,0BAA0B,EAAE,SAAS,CAAC,CAAC","sourcesContent":["// Do not modify this file; it is generated as part of publish.\n// The checked in version is a placeholder only and will not be updated.\nimport { setVersion } from '@fluentui/set-version';\nsetVersion('@fluentui/react-charting', '5.19.
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{"version":3,"file":"version.js","sourceRoot":"../src/","sources":["version.ts"],"names":[],"mappings":"AAAA,+DAA+D;AAC/D,wEAAwE;AACxE,OAAO,EAAE,UAAU,EAAE,MAAM,uBAAuB,CAAC;AACnD,UAAU,CAAC,0BAA0B,EAAE,SAAS,CAAC,CAAC","sourcesContent":["// Do not modify this file; it is generated as part of publish.\n// The checked in version is a placeholder only and will not be updated.\nimport { setVersion } from '@fluentui/set-version';\nsetVersion('@fluentui/react-charting', '5.19.45');"]}
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};
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LegendsBase.prototype._generateData = function () {
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var _a = this.props.allowFocusOnLegends, allowFocusOnLegends =
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var _a = this.props, _b = _a.allowFocusOnLegends, allowFocusOnLegends = _b === void 0 ? true : _b, shape = _a.shape;
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var dataItems = this.props.legends.map(function (legend, index) {
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})), { title: legend.title, action: legend.action, hoverAction: legend.hoverAction, onMouseOutAction: legend.onMouseOutAction, color: legend.color, shape: legend.shape, stripePattern: legend.stripePattern, isLineLegendInBarChart: legend.isLineLegendInBarChart, opacity: legend.opacity, key: index });
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})), { title: legend.title, action: legend.action, hoverAction: legend.hoverAction, onMouseOutAction: legend.onMouseOutAction, color: legend.color, shape: shape ? shape : legend.shape, stripePattern: legend.stripePattern, isLineLegendInBarChart: legend.isLineLegendInBarChart, opacity: legend.opacity, key: index });
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* as React from 'react';\n\nimport { IContextualMenuItem } from '@fluentui/react/lib/ContextualMenu';\nimport { HoverCard, HoverCardType, IExpandingCardProps } from '@fluentui/react/lib/HoverCard';\nimport { classNamesFunction, find, getNativeProps, buttonProperties } from '@fluentui/react/lib/Utilities';\nimport { ResizeGroup } from '@fluentui/react/lib/ResizeGroup';\nimport { IProcessedStyleSet } from '@fluentui/react/lib/Styling';\nimport { OverflowSet, IOverflowSetItemProps } from '@fluentui/react/lib/OverflowSet';\nimport { FocusZone, FocusZoneDirection } from '@fluentui/react-focus';\nimport {\n ILegend,\n ILegendsProps,\n LegendShape,\n ILegendsStyles,\n ILegendStyleProps,\n ILegendOverflowData,\n} from './Legends.types';\nimport { Shape } from './shape';\n\nconst getClassNames = classNamesFunction<ILegendStyleProps, ILegendsStyles>();\n\n// This is an internal interface used for rendering the legends with unique key\ninterface ILegendItem extends React.ButtonHTMLAttributes<HTMLButtonElement> {\n name?: string;\n title: string;\n action: VoidFunction;\n hoverAction: VoidFunction;\n onMouseOutAction: VoidFunction;\n color: string;\n shape?: LegendShape;\n key: number;\n opacity?: number;\n stripePattern?: boolean;\n isLineLegendInBarChart?: boolean;\n}\n\nexport interface ILegendState {\n activeLegend: string;\n isHoverCardVisible: boolean;\n /** Set of legends selected, both for multiple selection and single selection */\n selectedLegends: { [key: string]: boolean };\n}\nexport class LegendsBase extends React.Component<ILegendsProps, ILegendState> {\n private _hoverCardRef: HTMLDivElement;\n private _classNames: IProcessedStyleSet<ILegendsStyles>;\n /** Boolean variable to check if one or more legends are selected */\n private _isLegendSelected = false;\n\n public constructor(props: ILegendsProps) {\n super(props);\n let defaultSelectedLegends = {};\n if (props.canSelectMultipleLegends) {\n defaultSelectedLegends =\n props.defaultSelectedLegends?.reduce((combinedDict, key) => ({ [key]: true, ...combinedDict }), {}) || {};\n } else if (props.defaultSelectedLegend) {\n defaultSelectedLegends = { [props.defaultSelectedLegend]: true };\n }\n\n this.state = {\n activeLegend: '',\n isHoverCardVisible: false,\n selectedLegends: defaultSelectedLegends,\n };\n }\n\n public render(): JSX.Element {\n const { theme, className, styles } = this.props;\n this._classNames = getClassNames(styles!, {\n theme: theme!,\n className,\n });\n this._isLegendSelected = Object.keys(this.state.selectedLegends).length > 0;\n const dataToRender = this._generateData();\n return (\n <div className={this._classNames.root}>\n {this.props.enabledWrapLines ? (\n this._onRenderData(dataToRender)\n ) : (\n <ResizeGroup\n data={dataToRender}\n onReduceData={this._onReduceData}\n onRenderData={this._onRenderData}\n onGrowData={this._onGrowData}\n />\n )}\n </div>\n );\n }\n\n private _generateData(): ILegendOverflowData {\n const { allowFocusOnLegends = true } = this.props;\n const dataItems: ILegendItem[] = this.props.legends.map((legend: ILegend, index: number) => {\n return {\n ...(allowFocusOnLegends && {\n nativeButtonProps: getNativeProps<React.HTMLAttributes<HTMLButtonElement>>(legend, buttonProperties, [\n 'title',\n ]),\n 'aria-setsize': this.props.legends.length,\n 'aria-posinset': index + 1,\n }),\n title: legend.title,\n action: legend.action!,\n hoverAction: legend.hoverAction!,\n onMouseOutAction: legend.onMouseOutAction!,\n color: legend.color,\n shape: legend.shape,\n stripePattern: legend.stripePattern,\n isLineLegendInBarChart: legend.isLineLegendInBarChart,\n opacity: legend.opacity,\n key: index,\n };\n });\n const result: ILegendOverflowData = {\n primary: dataItems,\n overflow: [],\n };\n return result;\n }\n\n private _onRenderData = (data: IOverflowSetItemProps | ILegendOverflowData): JSX.Element => {\n const { overflowProps, allowFocusOnLegends = true, canSelectMultipleLegends = false } = this.props;\n const rootStyles = {\n root: {\n justifyContent: this.props.centerLegends ? 'center' : 'unset',\n flexWrap: 'wrap',\n },\n };\n return (\n <FocusZone\n {...(allowFocusOnLegends && {\n role: 'listbox',\n 'aria-label': 'Legends',\n 'aria-multiselectable': canSelectMultipleLegends,\n })}\n >\n <OverflowSet\n items={data.primary}\n overflowItems={data.overflow}\n onRenderItem={this._renderButton}\n onRenderOverflowButton={this._renderOverflowItems}\n {...overflowProps}\n styles={{ ...rootStyles, ...overflowProps?.styles }}\n />\n </FocusZone>\n );\n };\n\n private _onReduceData = (currentdata: IOverflowSetItemProps): {} | void => {\n if (currentdata.primary.length === 0) {\n return;\n }\n const overflow = [...currentdata.primary.slice(-1), ...currentdata.overflow];\n const primary = currentdata.primary.slice(0, -1);\n return { primary, overflow };\n };\n\n private _onGrowData = (currentdata: IOverflowSetItemProps): {} | void => {\n if (currentdata.overflow.length === 0) {\n return;\n }\n const overflow = currentdata.overflow.slice(1);\n const primary = [...currentdata.primary, ...currentdata.overflow.slice(0, 1)];\n return { primary, overflow };\n };\n\n /**\n * This function will get called when there is an ability to\n * select multiple legends\n * @param legend ILegend\n */\n private _canSelectMultipleLegends = (legend: ILegend): { [key: string]: boolean } => {\n let selectedLegends = { ...this.state.selectedLegends };\n if (selectedLegends[legend.title]) {\n // Delete entry for the deselected legend to make\n // the number of keys equal to the number of selected legends\n delete selectedLegends[legend.title];\n } else {\n selectedLegends[legend.title] = true;\n // Clear set if all legends are selected\n if (Object.keys(selectedLegends).length === this.props.legends.length) {\n selectedLegends = {};\n }\n }\n this.setState({ selectedLegends });\n return selectedLegends;\n };\n\n /**\n * This function will get called when there is\n * ability to select only single legend\n * @param legend ILegend\n */\n\n private _canSelectOnlySingleLegend = (legend: ILegend): boolean => {\n if (this.state.selectedLegends[legend.title]) {\n this.setState({ selectedLegends: {} });\n return false;\n } else {\n this.setState({ selectedLegends: { [legend.title]: true } });\n return true;\n }\n };\n\n private _onClick = (legend: ILegend, event: React.MouseEvent<HTMLButtonElement>): void => {\n const { canSelectMultipleLegends = false } = this.props;\n let selectedLegends: string[] = [];\n if (canSelectMultipleLegends) {\n const nextSelectedLegends = this._canSelectMultipleLegends(legend);\n selectedLegends = Object.keys(nextSelectedLegends);\n } else {\n const isSelected = this._canSelectOnlySingleLegend(legend);\n selectedLegends = isSelected ? [legend.title] : [];\n }\n this.props.onChange?.(selectedLegends, event, legend);\n legend.action?.();\n };\n\n private _onRenderCompactCard = (expandingCard: IExpandingCardProps): JSX.Element => {\n const { allowFocusOnLegends = true, className, styles, theme, canSelectMultipleLegends = false } = this.props;\n const overflowHoverCardLegends: JSX.Element[] = [];\n const classNames = getClassNames(styles!, {\n theme: theme!,\n className,\n });\n expandingCard.renderData.forEach((legend: IOverflowSetItemProps, index: number) => {\n const hoverCardElement = this._renderButton(legend, index, true);\n overflowHoverCardLegends.push(hoverCardElement);\n });\n const hoverCardData = (\n <FocusZone\n {...(allowFocusOnLegends && {\n role: 'listbox',\n 'aria-label': 'Legends',\n 'aria-multiselectable': canSelectMultipleLegends,\n })}\n direction={FocusZoneDirection.vertical}\n {...this.props.focusZonePropsInHoverCard}\n className={classNames.hoverCardRoot}\n >\n {overflowHoverCardLegends}\n </FocusZone>\n );\n return hoverCardData;\n };\n\n private _renderOverflowItems = (legends: ILegend[]) => {\n const { allowFocusOnLegends = true } = this.props;\n const items: IContextualMenuItem[] = [];\n legends.forEach((legend: ILegend, i: number) => {\n items.push({ key: i.toString(), name: legend.title, onClick: legend.action });\n });\n const renderOverflowData: IExpandingCardProps = { renderData: legends };\n const { theme, className, styles, overflowText } = this.props;\n const classNames = getClassNames(styles!, {\n theme: theme!,\n className,\n });\n const plainCardProps = {\n onRenderPlainCard: this._onRenderCompactCard,\n renderData: renderOverflowData,\n };\n\n const overflowString = overflowText ? overflowText : 'more';\n // execute similar to \"_onClick\" and \"_onLeave\" logic at HoverCard onCardHide event\n const onHoverCardHideHandler = () => {\n this.setState({ isHoverCardVisible: false });\n // Unhighlight the focused legend in the hover card\n const activeOverflowItem = find(legends, (legend: ILegend) => legend.title === this.state.activeLegend);\n if (activeOverflowItem) {\n this.setState({ activeLegend: '' });\n if (activeOverflowItem.onMouseOutAction) {\n activeOverflowItem.onMouseOutAction();\n }\n }\n };\n return (\n <HoverCard\n type={HoverCardType.plain}\n plainCardProps={plainCardProps}\n instantOpenOnClick={true}\n // eslint-disable-next-line react/jsx-no-bind\n onCardHide={onHoverCardHideHandler}\n setInitialFocus={true}\n trapFocus={true}\n onCardVisible={this._hoverCardVisible}\n styles={classNames.subComponentStyles.hoverCardStyles}\n cardDismissDelay={300}\n target={this._hoverCardRef}\n >\n <div\n className={classNames.overflowIndicationTextStyle}\n ref={(rootElem: HTMLDivElement) => (this._hoverCardRef = rootElem)}\n {...(allowFocusOnLegends && {\n role: 'button',\n 'aria-expanded': this.state.isHoverCardVisible,\n 'aria-label': `${items.length} ${overflowString}`,\n })}\n data-is-focusable={allowFocusOnLegends}\n >\n {items.length} {overflowString}\n </div>\n </HoverCard>\n );\n };\n\n private _hoverCardVisible = () => {\n this.setState({ isHoverCardVisible: true });\n };\n\n private _onHoverOverLegend = (legend: ILegend) => {\n if (legend.hoverAction) {\n this.setState({ activeLegend: legend.title });\n legend.hoverAction();\n }\n };\n\n private _onLeave = (legend: ILegend) => {\n if (legend.onMouseOutAction) {\n this.setState({ activeLegend: '' });\n legend.onMouseOutAction();\n }\n };\n\n private _renderButton = (data: IOverflowSetItemProps, index?: number, overflow?: boolean) => {\n const { allowFocusOnLegends = true } = this.props;\n const legend: ILegend = {\n title: data.title,\n color: data.color,\n shape: data.shape,\n action: data.action,\n hoverAction: data.hoverAction,\n onMouseOutAction: data.onMouseOutAction,\n stripePattern: data.stripePattern,\n isLineLegendInBarChart: data.isLineLegendInBarChart,\n opacity: data.opacity,\n };\n const color = this._getColor(legend.title, legend.color);\n const { theme, className, styles } = this.props;\n const classNames = getClassNames(styles!, {\n theme: theme!,\n className,\n colorOnSelectedState: color,\n borderColor: legend.color,\n overflow,\n stripePattern: legend.stripePattern,\n isLineLegendInBarChart: legend.isLineLegendInBarChart,\n opacity: legend.opacity,\n });\n const onClickHandler = (event: React.MouseEvent<HTMLButtonElement>) => {\n this._onClick(legend, event);\n };\n const onHoverHandler = () => {\n this._onHoverOverLegend(legend);\n };\n const onMouseOut = () => {\n this._onLeave(legend);\n };\n const shape = this._getShape(classNames, legend, color);\n return (\n <button\n {...(allowFocusOnLegends && {\n 'aria-selected': !!this.state.selectedLegends[legend.title],\n role: 'option',\n 'aria-label': `${legend.title}`,\n 'aria-setsize': data['aria-setsize'],\n 'aria-posinset': data['aria-posinset'],\n })}\n {...(data.nativeButtonProps && { ...data.nativeButtonProps })}\n key={index}\n className={classNames.legend}\n onClick={onClickHandler}\n onMouseOver={onHoverHandler}\n onMouseOut={onMouseOut}\n onFocus={onHoverHandler}\n onBlur={onMouseOut}\n data-is-focusable={allowFocusOnLegends}\n /* eslint-enable react/jsx-no-bind */\n >\n {shape}\n <div className={classNames.text}>{legend.title}</div>\n </button>\n );\n };\n\n private _getShape(\n classNames: IProcessedStyleSet<ILegendsStyles>,\n legend: ILegend,\n color: string,\n ): React.ReactNode | string {\n const svgParentProps: React.SVGAttributes<SVGElement> = {\n className: classNames.shape,\n };\n const svgChildProps: React.SVGAttributes<SVGElement> = {\n fill: color,\n strokeWidth: 2,\n stroke: legend.color,\n };\n return (\n <Shape\n svgProps={svgParentProps}\n pathProps={svgChildProps}\n shape={legend.shape as LegendShape}\n classNameForNonSvg={classNames.rect}\n />\n );\n }\n\n private _getColor(title: string, color: string): string {\n const { theme } = this.props;\n let legendColor = color;\n // if one or more legends are selected\n if (this._isLegendSelected) {\n // if the given legend (title) is one of the selected legends\n if (this.state.selectedLegends[title]) {\n legendColor = color;\n }\n // if the given legend is unselected\n else {\n legendColor = theme!.semanticColors.buttonBackground;\n }\n }\n // if no legend is selected\n else {\n // if the given legend is hovered\n // or none of the legends is hovered\n if (this.state.activeLegend === title || this.state.activeLegend === '') {\n legendColor = color;\n }\n // if there is a hovered legend but the given legend is not the one\n else {\n legendColor = theme!.semanticColors.buttonBackground;\n }\n }\n return legendColor;\n }\n}\n"]}
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* as React from 'react';\n\nimport { IContextualMenuItem } from '@fluentui/react/lib/ContextualMenu';\nimport { HoverCard, HoverCardType, IExpandingCardProps } from '@fluentui/react/lib/HoverCard';\nimport { classNamesFunction, find, getNativeProps, buttonProperties } from '@fluentui/react/lib/Utilities';\nimport { ResizeGroup } from '@fluentui/react/lib/ResizeGroup';\nimport { IProcessedStyleSet } from '@fluentui/react/lib/Styling';\nimport { OverflowSet, IOverflowSetItemProps } from '@fluentui/react/lib/OverflowSet';\nimport { FocusZone, FocusZoneDirection } from '@fluentui/react-focus';\nimport {\n ILegend,\n ILegendsProps,\n LegendShape,\n ILegendsStyles,\n ILegendStyleProps,\n ILegendOverflowData,\n} from './Legends.types';\nimport { Shape } from './shape';\n\nconst getClassNames = classNamesFunction<ILegendStyleProps, ILegendsStyles>();\n\n// This is an internal interface used for rendering the legends with unique key\ninterface ILegendItem extends React.ButtonHTMLAttributes<HTMLButtonElement> {\n name?: string;\n title: string;\n action: VoidFunction;\n hoverAction: VoidFunction;\n onMouseOutAction: VoidFunction;\n color: string;\n shape?: LegendShape;\n key: number;\n opacity?: number;\n stripePattern?: boolean;\n isLineLegendInBarChart?: boolean;\n}\n\nexport interface ILegendState {\n activeLegend: string;\n isHoverCardVisible: boolean;\n /** Set of legends selected, both for multiple selection and single selection */\n selectedLegends: { [key: string]: boolean };\n}\nexport class LegendsBase extends React.Component<ILegendsProps, ILegendState> {\n private _hoverCardRef: HTMLDivElement;\n private _classNames: IProcessedStyleSet<ILegendsStyles>;\n /** Boolean variable to check if one or more legends are selected */\n private _isLegendSelected = false;\n\n public constructor(props: ILegendsProps) {\n super(props);\n let defaultSelectedLegends = {};\n if (props.canSelectMultipleLegends) {\n defaultSelectedLegends =\n props.defaultSelectedLegends?.reduce((combinedDict, key) => ({ [key]: true, ...combinedDict }), {}) || {};\n } else if (props.defaultSelectedLegend) {\n defaultSelectedLegends = { [props.defaultSelectedLegend]: true };\n }\n\n this.state = {\n activeLegend: '',\n isHoverCardVisible: false,\n selectedLegends: defaultSelectedLegends,\n };\n }\n\n public render(): JSX.Element {\n const { theme, className, styles } = this.props;\n this._classNames = getClassNames(styles!, {\n theme: theme!,\n className,\n });\n this._isLegendSelected = Object.keys(this.state.selectedLegends).length > 0;\n const dataToRender = this._generateData();\n return (\n <div className={this._classNames.root}>\n {this.props.enabledWrapLines ? (\n this._onRenderData(dataToRender)\n ) : (\n <ResizeGroup\n data={dataToRender}\n onReduceData={this._onReduceData}\n onRenderData={this._onRenderData}\n onGrowData={this._onGrowData}\n />\n )}\n </div>\n );\n }\n\n private _generateData(): ILegendOverflowData {\n const { allowFocusOnLegends = true, shape } = this.props;\n const dataItems: ILegendItem[] = this.props.legends.map((legend: ILegend, index: number) => {\n return {\n ...(allowFocusOnLegends && {\n nativeButtonProps: getNativeProps<React.HTMLAttributes<HTMLButtonElement>>(legend, buttonProperties, [\n 'title',\n ]),\n 'aria-setsize': this.props.legends.length,\n 'aria-posinset': index + 1,\n }),\n title: legend.title,\n action: legend.action!,\n hoverAction: legend.hoverAction!,\n onMouseOutAction: legend.onMouseOutAction!,\n color: legend.color,\n shape: shape ? shape : legend.shape,\n stripePattern: legend.stripePattern,\n isLineLegendInBarChart: legend.isLineLegendInBarChart,\n opacity: legend.opacity,\n key: index,\n };\n });\n const result: ILegendOverflowData = {\n primary: dataItems,\n overflow: [],\n };\n return result;\n }\n\n private _onRenderData = (data: IOverflowSetItemProps | ILegendOverflowData): JSX.Element => {\n const { overflowProps, allowFocusOnLegends = true, canSelectMultipleLegends = false } = this.props;\n const rootStyles = {\n root: {\n justifyContent: this.props.centerLegends ? 'center' : 'unset',\n flexWrap: 'wrap',\n },\n };\n return (\n <FocusZone\n {...(allowFocusOnLegends && {\n role: 'listbox',\n 'aria-label': 'Legends',\n 'aria-multiselectable': canSelectMultipleLegends,\n })}\n >\n <OverflowSet\n items={data.primary}\n overflowItems={data.overflow}\n onRenderItem={this._renderButton}\n onRenderOverflowButton={this._renderOverflowItems}\n {...overflowProps}\n styles={{ ...rootStyles, ...overflowProps?.styles }}\n />\n </FocusZone>\n );\n };\n\n private _onReduceData = (currentdata: IOverflowSetItemProps): {} | void => {\n if (currentdata.primary.length === 0) {\n return;\n }\n const overflow = [...currentdata.primary.slice(-1), ...currentdata.overflow];\n const primary = currentdata.primary.slice(0, -1);\n return { primary, overflow };\n };\n\n private _onGrowData = (currentdata: IOverflowSetItemProps): {} | void => {\n if (currentdata.overflow.length === 0) {\n return;\n }\n const overflow = currentdata.overflow.slice(1);\n const primary = [...currentdata.primary, ...currentdata.overflow.slice(0, 1)];\n return { primary, overflow };\n };\n\n /**\n * This function will get called when there is an ability to\n * select multiple legends\n * @param legend ILegend\n */\n private _canSelectMultipleLegends = (legend: ILegend): { [key: string]: boolean } => {\n let selectedLegends = { ...this.state.selectedLegends };\n if (selectedLegends[legend.title]) {\n // Delete entry for the deselected legend to make\n // the number of keys equal to the number of selected legends\n delete selectedLegends[legend.title];\n } else {\n selectedLegends[legend.title] = true;\n // Clear set if all legends are selected\n if (Object.keys(selectedLegends).length === this.props.legends.length) {\n selectedLegends = {};\n }\n }\n this.setState({ selectedLegends });\n return selectedLegends;\n };\n\n /**\n * This function will get called when there is\n * ability to select only single legend\n * @param legend ILegend\n */\n\n private _canSelectOnlySingleLegend = (legend: ILegend): boolean => {\n if (this.state.selectedLegends[legend.title]) {\n this.setState({ selectedLegends: {} });\n return false;\n } else {\n this.setState({ selectedLegends: { [legend.title]: true } });\n return true;\n }\n };\n\n private _onClick = (legend: ILegend, event: React.MouseEvent<HTMLButtonElement>): void => {\n const { canSelectMultipleLegends = false } = this.props;\n let selectedLegends: string[] = [];\n if (canSelectMultipleLegends) {\n const nextSelectedLegends = this._canSelectMultipleLegends(legend);\n selectedLegends = Object.keys(nextSelectedLegends);\n } else {\n const isSelected = this._canSelectOnlySingleLegend(legend);\n selectedLegends = isSelected ? [legend.title] : [];\n }\n this.props.onChange?.(selectedLegends, event, legend);\n legend.action?.();\n };\n\n private _onRenderCompactCard = (expandingCard: IExpandingCardProps): JSX.Element => {\n const { allowFocusOnLegends = true, className, styles, theme, canSelectMultipleLegends = false } = this.props;\n const overflowHoverCardLegends: JSX.Element[] = [];\n const classNames = getClassNames(styles!, {\n theme: theme!,\n className,\n });\n expandingCard.renderData.forEach((legend: IOverflowSetItemProps, index: number) => {\n const hoverCardElement = this._renderButton(legend, index, true);\n overflowHoverCardLegends.push(hoverCardElement);\n });\n const hoverCardData = (\n <FocusZone\n {...(allowFocusOnLegends && {\n role: 'listbox',\n 'aria-label': 'Legends',\n 'aria-multiselectable': canSelectMultipleLegends,\n })}\n direction={FocusZoneDirection.vertical}\n {...this.props.focusZonePropsInHoverCard}\n className={classNames.hoverCardRoot}\n >\n {overflowHoverCardLegends}\n </FocusZone>\n );\n return hoverCardData;\n };\n\n private _renderOverflowItems = (legends: ILegend[]) => {\n const { allowFocusOnLegends = true } = this.props;\n const items: IContextualMenuItem[] = [];\n legends.forEach((legend: ILegend, i: number) => {\n items.push({ key: i.toString(), name: legend.title, onClick: legend.action });\n });\n const renderOverflowData: IExpandingCardProps = { renderData: legends };\n const { theme, className, styles, overflowText } = this.props;\n const classNames = getClassNames(styles!, {\n theme: theme!,\n className,\n });\n const plainCardProps = {\n onRenderPlainCard: this._onRenderCompactCard,\n renderData: renderOverflowData,\n };\n\n const overflowString = overflowText ? overflowText : 'more';\n // execute similar to \"_onClick\" and \"_onLeave\" logic at HoverCard onCardHide event\n const onHoverCardHideHandler = () => {\n this.setState({ isHoverCardVisible: false });\n // Unhighlight the focused legend in the hover card\n const activeOverflowItem = find(legends, (legend: ILegend) => legend.title === this.state.activeLegend);\n if (activeOverflowItem) {\n this.setState({ activeLegend: '' });\n if (activeOverflowItem.onMouseOutAction) {\n activeOverflowItem.onMouseOutAction();\n }\n }\n };\n return (\n <HoverCard\n type={HoverCardType.plain}\n plainCardProps={plainCardProps}\n instantOpenOnClick={true}\n // eslint-disable-next-line react/jsx-no-bind\n onCardHide={onHoverCardHideHandler}\n setInitialFocus={true}\n trapFocus={true}\n onCardVisible={this._hoverCardVisible}\n styles={classNames.subComponentStyles.hoverCardStyles}\n cardDismissDelay={300}\n target={this._hoverCardRef}\n >\n <div\n className={classNames.overflowIndicationTextStyle}\n ref={(rootElem: HTMLDivElement) => (this._hoverCardRef = rootElem)}\n {...(allowFocusOnLegends && {\n role: 'button',\n 'aria-expanded': this.state.isHoverCardVisible,\n 'aria-label': `${items.length} ${overflowString}`,\n })}\n data-is-focusable={allowFocusOnLegends}\n >\n {items.length} {overflowString}\n </div>\n </HoverCard>\n );\n };\n\n private _hoverCardVisible = () => {\n this.setState({ isHoverCardVisible: true });\n };\n\n private _onHoverOverLegend = (legend: ILegend) => {\n if (legend.hoverAction) {\n this.setState({ activeLegend: legend.title });\n legend.hoverAction();\n }\n };\n\n private _onLeave = (legend: ILegend) => {\n if (legend.onMouseOutAction) {\n this.setState({ activeLegend: '' });\n legend.onMouseOutAction();\n }\n };\n\n private _renderButton = (data: IOverflowSetItemProps, index?: number, overflow?: boolean) => {\n const { allowFocusOnLegends = true } = this.props;\n const legend: ILegend = {\n title: data.title,\n color: data.color,\n shape: data.shape,\n action: data.action,\n hoverAction: data.hoverAction,\n onMouseOutAction: data.onMouseOutAction,\n stripePattern: data.stripePattern,\n isLineLegendInBarChart: data.isLineLegendInBarChart,\n opacity: data.opacity,\n };\n const color = this._getColor(legend.title, legend.color);\n const { theme, className, styles } = this.props;\n const classNames = getClassNames(styles!, {\n theme: theme!,\n className,\n colorOnSelectedState: color,\n borderColor: legend.color,\n overflow,\n stripePattern: legend.stripePattern,\n isLineLegendInBarChart: legend.isLineLegendInBarChart,\n opacity: legend.opacity,\n });\n const onClickHandler = (event: React.MouseEvent<HTMLButtonElement>) => {\n this._onClick(legend, event);\n };\n const onHoverHandler = () => {\n this._onHoverOverLegend(legend);\n };\n const onMouseOut = () => {\n this._onLeave(legend);\n };\n const shape = this._getShape(classNames, legend, color);\n return (\n <button\n {...(allowFocusOnLegends && {\n 'aria-selected': !!this.state.selectedLegends[legend.title],\n role: 'option',\n 'aria-label': `${legend.title}`,\n 'aria-setsize': data['aria-setsize'],\n 'aria-posinset': data['aria-posinset'],\n })}\n {...(data.nativeButtonProps && { ...data.nativeButtonProps })}\n key={index}\n className={classNames.legend}\n onClick={onClickHandler}\n onMouseOver={onHoverHandler}\n onMouseOut={onMouseOut}\n onFocus={onHoverHandler}\n onBlur={onMouseOut}\n data-is-focusable={allowFocusOnLegends}\n /* eslint-enable react/jsx-no-bind */\n >\n {shape}\n <div className={classNames.text}>{legend.title}</div>\n </button>\n );\n };\n\n private _getShape(\n classNames: IProcessedStyleSet<ILegendsStyles>,\n legend: ILegend,\n color: string,\n ): React.ReactNode | string {\n const svgParentProps: React.SVGAttributes<SVGElement> = {\n className: classNames.shape,\n };\n const svgChildProps: React.SVGAttributes<SVGElement> = {\n fill: color,\n strokeWidth: 2,\n stroke: legend.color,\n };\n return (\n <Shape\n svgProps={svgParentProps}\n pathProps={svgChildProps}\n shape={legend.shape as LegendShape}\n classNameForNonSvg={classNames.rect}\n />\n );\n }\n\n private _getColor(title: string, color: string): string {\n const { theme } = this.props;\n let legendColor = color;\n // if one or more legends are selected\n if (this._isLegendSelected) {\n // if the given legend (title) is one of the selected legends\n if (this.state.selectedLegends[title]) {\n legendColor = color;\n }\n // if the given legend is unselected\n else {\n legendColor = theme!.semanticColors.buttonBackground;\n }\n }\n // if no legend is selected\n else {\n // if the given legend is hovered\n // or none of the legends is hovered\n if (this.state.activeLegend === title || this.state.activeLegend === '') {\n legendColor = color;\n }\n // if there is a hovered legend but the given legend is not the one\n else {\n legendColor = theme!.semanticColors.buttonBackground;\n }\n }\n return legendColor;\n }\n}\n"]}
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{"version":3,"file":"Legends.types.js","sourceRoot":"../src/","sources":["components/Legends/Legends.types.ts"],"names":[],"mappings":"","sourcesContent":["import * as React from 'react';\nimport { ITheme, IStyle } from '@fluentui/react/lib/Styling';\nimport { IStyleFunctionOrObject } from '@fluentui/react/lib/Utilities';\nimport { IHoverCardStyleProps, IHoverCardStyles } from '@fluentui/react/lib/HoverCard';\nimport { IOverflowSetProps } from '@fluentui/react/lib/OverflowSet';\nimport { IFocusZoneProps } from '@fluentui/react-focus';\nimport { CustomPoints, Points } from '../../utilities/utilities';\n\nexport interface ILegendOverflowData {\n primary: ILegend[];\n\n overflow?: ILegend[];\n}\n\n/**\n * @public\n * {@docCategory Legends}\n */\nexport interface ILegendSubComponentStyles {\n hoverCardStyles: IStyleFunctionOrObject<IHoverCardStyleProps, IHoverCardStyles>;\n}\n\n/**\n * @public\n * Legends styles\n * {@docCategory Legends}\n */\nexport interface ILegendsStyles {\n /**\n * Style set for the root of the legend component\n */\n root: IStyle;\n\n /**\n * Style set for Legend. This is a wrapping class for text of legend and the rectange box that represents a legend\n */\n legend: IStyle;\n\n /**\n * Style set for the rectangle that represents a legend\n */\n rect: IStyle;\n\n /**\n * styles set for the shape that represents a legend\n */\n shape: IStyle;\n\n /**\n * Style set for the triangle that represents a legend\n */\n triangle: IStyle;\n\n /**\n * Style for the legend text\n */\n text: IStyle;\n\n /**\n * Style for the legend text\n */\n hoverChange: IStyle;\n\n /**\n * Style for the text that indicates the no.of legends that are in hovercard due to lack of space\n */\n overflowIndicationTextStyle: IStyle;\n\n /**\n * Style for the overflow container\n */\n hoverCardRoot: IStyle;\n\n /**\n * sub component styles\n */\n subComponentStyles: ILegendSubComponentStyles;\n}\n\n/**\n * @public\n * ILegend interface\n * {@docCategory Legends}\n */\nexport interface ILegend {\n /**\n * Defines the title of the legend\n */\n title: string;\n\n /**\n * Defines the function that is executed on clicking this legend\n */\n action?: VoidFunction;\n\n /**\n * Defines the function that is executed upon hovering over the legend\n */\n hoverAction?: VoidFunction;\n\n /**\n * Defines the function that is executed upon moving the mouse away from the legend\n */\n onMouseOutAction?: (isLegendFocused?: boolean) => void;\n\n /**\n * The color for the legend\n */\n color: string;\n\n /**\n * The opacity of the legend color\n */\n opacity?: number;\n\n /**\n * The shape for the legend\n */\n shape?: LegendShape;\n\n /**\n * Indicated whether or not to apply stripe pattern\n */\n stripePattern?: boolean;\n\n /**\n * Indicates if the legend belongs to a line in the Bar Chart\n */\n isLineLegendInBarChart?: boolean;\n\n /*\n * native button props for the legend button\n */\n nativeButtonProps?: React.ButtonHTMLAttributes<HTMLButtonElement>;\n}\n\n/**\n * @public\n * Legend style properties\n * {@docCategory Legends}\n */\nexport interface ILegendStyleProps {\n theme?: ITheme;\n className?: string;\n colorOnSelectedState?: string;\n borderColor?: string;\n opacity?: number;\n overflow?: boolean;\n stripePattern?: boolean;\n isLineLegendInBarChart?: boolean;\n}\n\n/**\n * @public\n * Legend properties\n * {@docCategory Legends}\n */\nexport interface ILegendsProps {\n /**\n * Prop that takes list of legends\n */\n legends: ILegend[];\n\n /**\n * Additional CSS class(es) to apply to the legneds component.\n */\n className?: string;\n\n /**\n * Theme (provided through customization.)\n */\n theme?: ITheme;\n\n /**\n * Call to provide customized styling that will layer on top of the variant rules.\n */\n styles?: IStyleFunctionOrObject<ILegendStyleProps, ILegendsStyles>;\n\n /**\n * This prop makes the legends component align itself to the center in the container it is sitting in\n */\n centerLegends?: boolean;\n\n /**\n * Enable the legends to wrap lines if there is not enough space to show all legends on a single line\n */\n enabledWrapLines?: boolean;\n\n /**\n * props for the overflow set component\n */\n overflowProps?: Partial<IOverflowSetProps>;\n\n /**\n * focus zone props in hover card\n */\n focusZonePropsInHoverCard?: IFocusZoneProps;\n\n /**\n * text for overflow legends string\n */\n overflowText?: string;\n\n /**\n * prop that decides if legends are focusable\n * @default true\n */\n allowFocusOnLegends?: boolean;\n\n /**\n * prop that decide if we can select multiple legends or single legend at a time\n * @default false\n */\n canSelectMultipleLegends?: boolean;\n\n /**\n * Defines the function that is executed upon hiding of hover card\n * make sure to send prop when the prop is canSelectMultipleLegends is set to true\n * and empty the selected state legends\n */\n onLegendHoverCardLeave?: VoidFunction;\n\n /**\n * Callback issued when the selected option changes.\n */\n onChange?: (selectedLegends: string[], event: React.MouseEvent<HTMLButtonElement>, currentLegend?: ILegend) => void;\n\n /**\n * Keys (title) that will be initially used to set selected items.\n * This prop is used for multiSelect scenarios.\n * In other cases, defaultSelectedLegend should be used.\n */\n defaultSelectedLegends?: string[];\n\n /**\n * Key that will be initially used to set selected item.\n * This prop is used for singleSelect scenarios.\n */\n defaultSelectedLegend?: string;\n}\n\n/**\n * @public\n * The shape for the legend\n * default: show the rect legend\n * triangle: show the triangle legend\n * {@docCategory Legends}\n */\nexport type LegendShape = 'default' | 'triangle' | keyof typeof Points | keyof typeof CustomPoints;\n"]}
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{"version":3,"file":"Legends.types.js","sourceRoot":"../src/","sources":["components/Legends/Legends.types.ts"],"names":[],"mappings":"","sourcesContent":["import * as React from 'react';\nimport { ITheme, IStyle } from '@fluentui/react/lib/Styling';\nimport { IStyleFunctionOrObject } from '@fluentui/react/lib/Utilities';\nimport { IHoverCardStyleProps, IHoverCardStyles } from '@fluentui/react/lib/HoverCard';\nimport { IOverflowSetProps } from '@fluentui/react/lib/OverflowSet';\nimport { IFocusZoneProps } from '@fluentui/react-focus';\nimport { CustomPoints, Points } from '../../utilities/utilities';\n\nexport interface ILegendOverflowData {\n primary: ILegend[];\n\n overflow?: ILegend[];\n}\n\n/**\n * @public\n * {@docCategory Legends}\n */\nexport interface ILegendSubComponentStyles {\n hoverCardStyles: IStyleFunctionOrObject<IHoverCardStyleProps, IHoverCardStyles>;\n}\n\n/**\n * @public\n * Legends styles\n * {@docCategory Legends}\n */\nexport interface ILegendsStyles {\n /**\n * Style set for the root of the legend component\n */\n root: IStyle;\n\n /**\n * Style set for Legend. This is a wrapping class for text of legend and the rectange box that represents a legend\n */\n legend: IStyle;\n\n /**\n * Style set for the rectangle that represents a legend\n */\n rect: IStyle;\n\n /**\n * styles set for the shape that represents a legend\n */\n shape: IStyle;\n\n /**\n * Style set for the triangle that represents a legend\n */\n triangle: IStyle;\n\n /**\n * Style for the legend text\n */\n text: IStyle;\n\n /**\n * Style for the legend text\n */\n hoverChange: IStyle;\n\n /**\n * Style for the text that indicates the no.of legends that are in hovercard due to lack of space\n */\n overflowIndicationTextStyle: IStyle;\n\n /**\n * Style for the overflow container\n */\n hoverCardRoot: IStyle;\n\n /**\n * sub component styles\n */\n subComponentStyles: ILegendSubComponentStyles;\n}\n\n/**\n * @public\n * ILegend interface\n * {@docCategory Legends}\n */\nexport interface ILegend {\n /**\n * Defines the title of the legend\n */\n title: string;\n\n /**\n * Defines the function that is executed on clicking this legend\n */\n action?: VoidFunction;\n\n /**\n * Defines the function that is executed upon hovering over the legend\n */\n hoverAction?: VoidFunction;\n\n /**\n * Defines the function that is executed upon moving the mouse away from the legend\n */\n onMouseOutAction?: (isLegendFocused?: boolean) => void;\n\n /**\n * The color for the legend\n */\n color: string;\n\n /**\n * The opacity of the legend color\n */\n opacity?: number;\n\n /**\n * The shape for the legend\n */\n shape?: LegendShape;\n\n /**\n * Indicated whether or not to apply stripe pattern\n */\n stripePattern?: boolean;\n\n /**\n * Indicates if the legend belongs to a line in the Bar Chart\n */\n isLineLegendInBarChart?: boolean;\n\n /*\n * native button props for the legend button\n */\n nativeButtonProps?: React.ButtonHTMLAttributes<HTMLButtonElement>;\n}\n\n/**\n * @public\n * Legend style properties\n * {@docCategory Legends}\n */\nexport interface ILegendStyleProps {\n theme?: ITheme;\n className?: string;\n colorOnSelectedState?: string;\n borderColor?: string;\n opacity?: number;\n overflow?: boolean;\n stripePattern?: boolean;\n isLineLegendInBarChart?: boolean;\n}\n\n/**\n * @public\n * Legend properties\n * {@docCategory Legends}\n */\nexport interface ILegendsProps {\n /**\n * Prop that takes list of legends\n */\n legends: ILegend[];\n\n /**\n * Additional CSS class(es) to apply to the legneds component.\n */\n className?: string;\n\n /**\n * Theme (provided through customization.)\n */\n theme?: ITheme;\n\n /**\n * Call to provide customized styling that will layer on top of the variant rules.\n */\n styles?: IStyleFunctionOrObject<ILegendStyleProps, ILegendsStyles>;\n\n /**\n * This prop makes the legends component align itself to the center in the container it is sitting in\n */\n centerLegends?: boolean;\n\n /**\n * Enable the legends to wrap lines if there is not enough space to show all legends on a single line\n */\n enabledWrapLines?: boolean;\n\n /**\n * props for the overflow set component\n */\n overflowProps?: Partial<IOverflowSetProps>;\n\n /**\n * focus zone props in hover card\n */\n focusZonePropsInHoverCard?: IFocusZoneProps;\n\n /**\n * text for overflow legends string\n */\n overflowText?: string;\n\n /**\n * prop that decides if legends are focusable\n * @default true\n */\n allowFocusOnLegends?: boolean;\n\n /**\n * prop that decide if we can select multiple legends or single legend at a time\n * @default false\n */\n canSelectMultipleLegends?: boolean;\n\n /**\n * Defines the function that is executed upon hiding of hover card\n * make sure to send prop when the prop is canSelectMultipleLegends is set to true\n * and empty the selected state legends\n */\n onLegendHoverCardLeave?: VoidFunction;\n\n /**\n * Callback issued when the selected option changes.\n */\n onChange?: (selectedLegends: string[], event: React.MouseEvent<HTMLButtonElement>, currentLegend?: ILegend) => void;\n\n /**\n * Keys (title) that will be initially used to set selected items.\n * This prop is used for multiSelect scenarios.\n * In other cases, defaultSelectedLegend should be used.\n */\n defaultSelectedLegends?: string[];\n\n /**\n * Key that will be initially used to set selected item.\n * This prop is used for singleSelect scenarios.\n */\n defaultSelectedLegend?: string;\n\n /**\n * The shape for the legend.\n */\n shape?: LegendShape;\n}\n\n/**\n * @public\n * The shape for the legend\n * default: show the rect legend\n * triangle: show the triangle legend\n * {@docCategory Legends}\n */\nexport type LegendShape = 'default' | 'triangle' | keyof typeof Points | keyof typeof CustomPoints;\n"]}
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define(["require", "exports", "@fluentui/set-version"], function (require, exports, set_version_1) {
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{"version":3,"file":"version.js","sourceRoot":"../src/","sources":["version.ts"],"names":[],"mappings":";;;IAGA,IAAA,wBAAU,EAAC,0BAA0B,EAAE,SAAS,CAAC,CAAC","sourcesContent":["// Do not modify this file; it is generated as part of publish.\n// The checked in version is a placeholder only and will not be updated.\nimport { setVersion } from '@fluentui/set-version';\nsetVersion('@fluentui/react-charting', '5.19.
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{"version":3,"file":"version.js","sourceRoot":"../src/","sources":["version.ts"],"names":[],"mappings":";;;IAGA,IAAA,wBAAU,EAAC,0BAA0B,EAAE,SAAS,CAAC,CAAC","sourcesContent":["// Do not modify this file; it is generated as part of publish.\n// The checked in version is a placeholder only and will not be updated.\nimport { setVersion } from '@fluentui/set-version';\nsetVersion('@fluentui/react-charting', '5.19.45');"]}
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var _a = this.props, _b = _a.allowFocusOnLegends, allowFocusOnLegends = _b === void 0 ? true : _b, shape = _a.shape;
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var dataItems = this.props.legends.map(function (legend, index) {
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return tslib_1.__assign(tslib_1.__assign({}, (allowFocusOnLegends && {
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})), { title: legend.title, action: legend.action, hoverAction: legend.hoverAction, onMouseOutAction: legend.onMouseOutAction, color: legend.color, shape: legend.shape, stripePattern: legend.stripePattern, isLineLegendInBarChart: legend.isLineLegendInBarChart, opacity: legend.opacity, key: index });
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})), { title: legend.title, action: legend.action, hoverAction: legend.hoverAction, onMouseOutAction: legend.onMouseOutAction, color: legend.color, shape: shape ? shape : legend.shape, stripePattern: legend.stripePattern, isLineLegendInBarChart: legend.isLineLegendInBarChart, opacity: legend.opacity, key: index });
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* as React from 'react';\n\nimport { IContextualMenuItem } from '@fluentui/react/lib/ContextualMenu';\nimport { HoverCard, HoverCardType, IExpandingCardProps } from '@fluentui/react/lib/HoverCard';\nimport { classNamesFunction, find, getNativeProps, buttonProperties } from '@fluentui/react/lib/Utilities';\nimport { ResizeGroup } from '@fluentui/react/lib/ResizeGroup';\nimport { IProcessedStyleSet } from '@fluentui/react/lib/Styling';\nimport { OverflowSet, IOverflowSetItemProps } from '@fluentui/react/lib/OverflowSet';\nimport { FocusZone, FocusZoneDirection } from '@fluentui/react-focus';\nimport {\n ILegend,\n ILegendsProps,\n LegendShape,\n ILegendsStyles,\n ILegendStyleProps,\n ILegendOverflowData,\n} from './Legends.types';\nimport { Shape } from './shape';\n\nconst getClassNames = classNamesFunction<ILegendStyleProps, ILegendsStyles>();\n\n// This is an internal interface used for rendering the legends with unique key\ninterface ILegendItem extends React.ButtonHTMLAttributes<HTMLButtonElement> {\n name?: string;\n title: string;\n action: VoidFunction;\n hoverAction: VoidFunction;\n onMouseOutAction: VoidFunction;\n color: string;\n shape?: LegendShape;\n key: number;\n opacity?: number;\n stripePattern?: boolean;\n isLineLegendInBarChart?: boolean;\n}\n\nexport interface ILegendState {\n activeLegend: string;\n isHoverCardVisible: boolean;\n /** Set of legends selected, both for multiple selection and single selection */\n selectedLegends: { [key: string]: boolean };\n}\nexport class LegendsBase extends React.Component<ILegendsProps, ILegendState> {\n private _hoverCardRef: HTMLDivElement;\n private _classNames: IProcessedStyleSet<ILegendsStyles>;\n /** Boolean variable to check if one or more legends are selected */\n private _isLegendSelected = false;\n\n public constructor(props: ILegendsProps) {\n super(props);\n let defaultSelectedLegends = {};\n if (props.canSelectMultipleLegends) {\n defaultSelectedLegends =\n props.defaultSelectedLegends?.reduce((combinedDict, key) => ({ [key]: true, ...combinedDict }), {}) || {};\n } else if (props.defaultSelectedLegend) {\n defaultSelectedLegends = { [props.defaultSelectedLegend]: true };\n }\n\n this.state = {\n activeLegend: '',\n isHoverCardVisible: false,\n selectedLegends: defaultSelectedLegends,\n };\n }\n\n public render(): JSX.Element {\n const { theme, className, styles } = this.props;\n this._classNames = getClassNames(styles!, {\n theme: theme!,\n className,\n });\n this._isLegendSelected = Object.keys(this.state.selectedLegends).length > 0;\n const dataToRender = this._generateData();\n return (\n <div className={this._classNames.root}>\n {this.props.enabledWrapLines ? (\n this._onRenderData(dataToRender)\n ) : (\n <ResizeGroup\n data={dataToRender}\n onReduceData={this._onReduceData}\n onRenderData={this._onRenderData}\n onGrowData={this._onGrowData}\n />\n )}\n </div>\n );\n }\n\n private _generateData(): ILegendOverflowData {\n const { allowFocusOnLegends = true } = this.props;\n const dataItems: ILegendItem[] = this.props.legends.map((legend: ILegend, index: number) => {\n return {\n ...(allowFocusOnLegends && {\n nativeButtonProps: getNativeProps<React.HTMLAttributes<HTMLButtonElement>>(legend, buttonProperties, [\n 'title',\n ]),\n 'aria-setsize': this.props.legends.length,\n 'aria-posinset': index + 1,\n }),\n title: legend.title,\n action: legend.action!,\n hoverAction: legend.hoverAction!,\n onMouseOutAction: legend.onMouseOutAction!,\n color: legend.color,\n shape: legend.shape,\n stripePattern: legend.stripePattern,\n isLineLegendInBarChart: legend.isLineLegendInBarChart,\n opacity: legend.opacity,\n key: index,\n };\n });\n const result: ILegendOverflowData = {\n primary: dataItems,\n overflow: [],\n };\n return result;\n }\n\n private _onRenderData = (data: IOverflowSetItemProps | ILegendOverflowData): JSX.Element => {\n const { overflowProps, allowFocusOnLegends = true, canSelectMultipleLegends = false } = this.props;\n const rootStyles = {\n root: {\n justifyContent: this.props.centerLegends ? 'center' : 'unset',\n flexWrap: 'wrap',\n },\n };\n return (\n <FocusZone\n {...(allowFocusOnLegends && {\n role: 'listbox',\n 'aria-label': 'Legends',\n 'aria-multiselectable': canSelectMultipleLegends,\n })}\n >\n <OverflowSet\n items={data.primary}\n overflowItems={data.overflow}\n onRenderItem={this._renderButton}\n onRenderOverflowButton={this._renderOverflowItems}\n {...overflowProps}\n styles={{ ...rootStyles, ...overflowProps?.styles }}\n />\n </FocusZone>\n );\n };\n\n private _onReduceData = (currentdata: IOverflowSetItemProps): {} | void => {\n if (currentdata.primary.length === 0) {\n return;\n }\n const overflow = [...currentdata.primary.slice(-1), ...currentdata.overflow];\n const primary = currentdata.primary.slice(0, -1);\n return { primary, overflow };\n };\n\n private _onGrowData = (currentdata: IOverflowSetItemProps): {} | void => {\n if (currentdata.overflow.length === 0) {\n return;\n }\n const overflow = currentdata.overflow.slice(1);\n const primary = [...currentdata.primary, ...currentdata.overflow.slice(0, 1)];\n return { primary, overflow };\n };\n\n /**\n * This function will get called when there is an ability to\n * select multiple legends\n * @param legend ILegend\n */\n private _canSelectMultipleLegends = (legend: ILegend): { [key: string]: boolean } => {\n let selectedLegends = { ...this.state.selectedLegends };\n if (selectedLegends[legend.title]) {\n // Delete entry for the deselected legend to make\n // the number of keys equal to the number of selected legends\n delete selectedLegends[legend.title];\n } else {\n selectedLegends[legend.title] = true;\n // Clear set if all legends are selected\n if (Object.keys(selectedLegends).length === this.props.legends.length) {\n selectedLegends = {};\n }\n }\n this.setState({ selectedLegends });\n return selectedLegends;\n };\n\n /**\n * This function will get called when there is\n * ability to select only single legend\n * @param legend ILegend\n */\n\n private _canSelectOnlySingleLegend = (legend: ILegend): boolean => {\n if (this.state.selectedLegends[legend.title]) {\n this.setState({ selectedLegends: {} });\n return false;\n } else {\n this.setState({ selectedLegends: { [legend.title]: true } });\n return true;\n }\n };\n\n private _onClick = (legend: ILegend, event: React.MouseEvent<HTMLButtonElement>): void => {\n const { canSelectMultipleLegends = false } = this.props;\n let selectedLegends: string[] = [];\n if (canSelectMultipleLegends) {\n const nextSelectedLegends = this._canSelectMultipleLegends(legend);\n selectedLegends = Object.keys(nextSelectedLegends);\n } else {\n const isSelected = this._canSelectOnlySingleLegend(legend);\n selectedLegends = isSelected ? [legend.title] : [];\n }\n this.props.onChange?.(selectedLegends, event, legend);\n legend.action?.();\n };\n\n private _onRenderCompactCard = (expandingCard: IExpandingCardProps): JSX.Element => {\n const { allowFocusOnLegends = true, className, styles, theme, canSelectMultipleLegends = false } = this.props;\n const overflowHoverCardLegends: JSX.Element[] = [];\n const classNames = getClassNames(styles!, {\n theme: theme!,\n className,\n });\n expandingCard.renderData.forEach((legend: IOverflowSetItemProps, index: number) => {\n const hoverCardElement = this._renderButton(legend, index, true);\n overflowHoverCardLegends.push(hoverCardElement);\n });\n const hoverCardData = (\n <FocusZone\n {...(allowFocusOnLegends && {\n role: 'listbox',\n 'aria-label': 'Legends',\n 'aria-multiselectable': canSelectMultipleLegends,\n })}\n direction={FocusZoneDirection.vertical}\n {...this.props.focusZonePropsInHoverCard}\n className={classNames.hoverCardRoot}\n >\n {overflowHoverCardLegends}\n </FocusZone>\n );\n return hoverCardData;\n };\n\n private _renderOverflowItems = (legends: ILegend[]) => {\n const { allowFocusOnLegends = true } = this.props;\n const items: IContextualMenuItem[] = [];\n legends.forEach((legend: ILegend, i: number) => {\n items.push({ key: i.toString(), name: legend.title, onClick: legend.action });\n });\n const renderOverflowData: IExpandingCardProps = { renderData: legends };\n const { theme, className, styles, overflowText } = this.props;\n const classNames = getClassNames(styles!, {\n theme: theme!,\n className,\n });\n const plainCardProps = {\n onRenderPlainCard: this._onRenderCompactCard,\n renderData: renderOverflowData,\n };\n\n const overflowString = overflowText ? overflowText : 'more';\n // execute similar to \"_onClick\" and \"_onLeave\" logic at HoverCard onCardHide event\n const onHoverCardHideHandler = () => {\n this.setState({ isHoverCardVisible: false });\n // Unhighlight the focused legend in the hover card\n const activeOverflowItem = find(legends, (legend: ILegend) => legend.title === this.state.activeLegend);\n if (activeOverflowItem) {\n this.setState({ activeLegend: '' });\n if (activeOverflowItem.onMouseOutAction) {\n activeOverflowItem.onMouseOutAction();\n }\n }\n };\n return (\n <HoverCard\n type={HoverCardType.plain}\n plainCardProps={plainCardProps}\n instantOpenOnClick={true}\n // eslint-disable-next-line react/jsx-no-bind\n onCardHide={onHoverCardHideHandler}\n setInitialFocus={true}\n trapFocus={true}\n onCardVisible={this._hoverCardVisible}\n styles={classNames.subComponentStyles.hoverCardStyles}\n cardDismissDelay={300}\n target={this._hoverCardRef}\n >\n <div\n className={classNames.overflowIndicationTextStyle}\n ref={(rootElem: HTMLDivElement) => (this._hoverCardRef = rootElem)}\n {...(allowFocusOnLegends && {\n role: 'button',\n 'aria-expanded': this.state.isHoverCardVisible,\n 'aria-label': `${items.length} ${overflowString}`,\n })}\n data-is-focusable={allowFocusOnLegends}\n >\n {items.length} {overflowString}\n </div>\n </HoverCard>\n );\n };\n\n private _hoverCardVisible = () => {\n this.setState({ isHoverCardVisible: true });\n };\n\n private _onHoverOverLegend = (legend: ILegend) => {\n if (legend.hoverAction) {\n this.setState({ activeLegend: legend.title });\n legend.hoverAction();\n }\n };\n\n private _onLeave = (legend: ILegend) => {\n if (legend.onMouseOutAction) {\n this.setState({ activeLegend: '' });\n legend.onMouseOutAction();\n }\n };\n\n private _renderButton = (data: IOverflowSetItemProps, index?: number, overflow?: boolean) => {\n const { allowFocusOnLegends = true } = this.props;\n const legend: ILegend = {\n title: data.title,\n color: data.color,\n shape: data.shape,\n action: data.action,\n hoverAction: data.hoverAction,\n onMouseOutAction: data.onMouseOutAction,\n stripePattern: data.stripePattern,\n isLineLegendInBarChart: data.isLineLegendInBarChart,\n opacity: data.opacity,\n };\n const color = this._getColor(legend.title, legend.color);\n const { theme, className, styles } = this.props;\n const classNames = getClassNames(styles!, {\n theme: theme!,\n className,\n colorOnSelectedState: color,\n borderColor: legend.color,\n overflow,\n stripePattern: legend.stripePattern,\n isLineLegendInBarChart: legend.isLineLegendInBarChart,\n opacity: legend.opacity,\n });\n const onClickHandler = (event: React.MouseEvent<HTMLButtonElement>) => {\n this._onClick(legend, event);\n };\n const onHoverHandler = () => {\n this._onHoverOverLegend(legend);\n };\n const onMouseOut = () => {\n this._onLeave(legend);\n };\n const shape = this._getShape(classNames, legend, color);\n return (\n <button\n {...(allowFocusOnLegends && {\n 'aria-selected': !!this.state.selectedLegends[legend.title],\n role: 'option',\n 'aria-label': `${legend.title}`,\n 'aria-setsize': data['aria-setsize'],\n 'aria-posinset': data['aria-posinset'],\n })}\n {...(data.nativeButtonProps && { ...data.nativeButtonProps })}\n key={index}\n className={classNames.legend}\n onClick={onClickHandler}\n onMouseOver={onHoverHandler}\n onMouseOut={onMouseOut}\n onFocus={onHoverHandler}\n onBlur={onMouseOut}\n data-is-focusable={allowFocusOnLegends}\n /* eslint-enable react/jsx-no-bind */\n >\n {shape}\n <div className={classNames.text}>{legend.title}</div>\n </button>\n );\n };\n\n private _getShape(\n classNames: IProcessedStyleSet<ILegendsStyles>,\n legend: ILegend,\n color: string,\n ): React.ReactNode | string {\n const svgParentProps: React.SVGAttributes<SVGElement> = {\n className: classNames.shape,\n };\n const svgChildProps: React.SVGAttributes<SVGElement> = {\n fill: color,\n strokeWidth: 2,\n stroke: legend.color,\n };\n return (\n <Shape\n svgProps={svgParentProps}\n pathProps={svgChildProps}\n shape={legend.shape as LegendShape}\n classNameForNonSvg={classNames.rect}\n />\n );\n }\n\n private _getColor(title: string, color: string): string {\n const { theme } = this.props;\n let legendColor = color;\n // if one or more legends are selected\n if (this._isLegendSelected) {\n // if the given legend (title) is one of the selected legends\n if (this.state.selectedLegends[title]) {\n legendColor = color;\n }\n // if the given legend is unselected\n else {\n legendColor = theme!.semanticColors.buttonBackground;\n }\n }\n // if no legend is selected\n else {\n // if the given legend is hovered\n // or none of the legends is hovered\n if (this.state.activeLegend === title || this.state.activeLegend === '') {\n legendColor = color;\n }\n // if there is a hovered legend but the given legend is not the one\n else {\n legendColor = theme!.semanticColors.buttonBackground;\n }\n }\n return legendColor;\n }\n}\n"]}
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1
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* as React from 'react';\n\nimport { IContextualMenuItem } from '@fluentui/react/lib/ContextualMenu';\nimport { HoverCard, HoverCardType, IExpandingCardProps } from '@fluentui/react/lib/HoverCard';\nimport { classNamesFunction, find, getNativeProps, buttonProperties } from '@fluentui/react/lib/Utilities';\nimport { ResizeGroup } from '@fluentui/react/lib/ResizeGroup';\nimport { IProcessedStyleSet } from '@fluentui/react/lib/Styling';\nimport { OverflowSet, IOverflowSetItemProps } from '@fluentui/react/lib/OverflowSet';\nimport { FocusZone, FocusZoneDirection } from '@fluentui/react-focus';\nimport {\n ILegend,\n ILegendsProps,\n LegendShape,\n ILegendsStyles,\n ILegendStyleProps,\n ILegendOverflowData,\n} from './Legends.types';\nimport { Shape } from './shape';\n\nconst getClassNames = classNamesFunction<ILegendStyleProps, ILegendsStyles>();\n\n// This is an internal interface used for rendering the legends with unique key\ninterface ILegendItem extends React.ButtonHTMLAttributes<HTMLButtonElement> {\n name?: string;\n title: string;\n action: VoidFunction;\n hoverAction: VoidFunction;\n onMouseOutAction: VoidFunction;\n color: string;\n shape?: LegendShape;\n key: number;\n opacity?: number;\n stripePattern?: boolean;\n isLineLegendInBarChart?: boolean;\n}\n\nexport interface ILegendState {\n activeLegend: string;\n isHoverCardVisible: boolean;\n /** Set of legends selected, both for multiple selection and single selection */\n selectedLegends: { [key: string]: boolean };\n}\nexport class LegendsBase extends React.Component<ILegendsProps, ILegendState> {\n private _hoverCardRef: HTMLDivElement;\n private _classNames: IProcessedStyleSet<ILegendsStyles>;\n /** Boolean variable to check if one or more legends are selected */\n private _isLegendSelected = false;\n\n public constructor(props: ILegendsProps) {\n super(props);\n let defaultSelectedLegends = {};\n if (props.canSelectMultipleLegends) {\n defaultSelectedLegends =\n props.defaultSelectedLegends?.reduce((combinedDict, key) => ({ [key]: true, ...combinedDict }), {}) || {};\n } else if (props.defaultSelectedLegend) {\n defaultSelectedLegends = { [props.defaultSelectedLegend]: true };\n }\n\n this.state = {\n activeLegend: '',\n isHoverCardVisible: false,\n selectedLegends: defaultSelectedLegends,\n };\n }\n\n public render(): JSX.Element {\n const { theme, className, styles } = this.props;\n this._classNames = getClassNames(styles!, {\n theme: theme!,\n className,\n });\n this._isLegendSelected = Object.keys(this.state.selectedLegends).length > 0;\n const dataToRender = this._generateData();\n return (\n <div className={this._classNames.root}>\n {this.props.enabledWrapLines ? (\n this._onRenderData(dataToRender)\n ) : (\n <ResizeGroup\n data={dataToRender}\n onReduceData={this._onReduceData}\n onRenderData={this._onRenderData}\n onGrowData={this._onGrowData}\n />\n )}\n </div>\n );\n }\n\n private _generateData(): ILegendOverflowData {\n const { allowFocusOnLegends = true, shape } = this.props;\n const dataItems: ILegendItem[] = this.props.legends.map((legend: ILegend, index: number) => {\n return {\n ...(allowFocusOnLegends && {\n nativeButtonProps: getNativeProps<React.HTMLAttributes<HTMLButtonElement>>(legend, buttonProperties, [\n 'title',\n ]),\n 'aria-setsize': this.props.legends.length,\n 'aria-posinset': index + 1,\n }),\n title: legend.title,\n action: legend.action!,\n hoverAction: legend.hoverAction!,\n onMouseOutAction: legend.onMouseOutAction!,\n color: legend.color,\n shape: shape ? shape : legend.shape,\n stripePattern: legend.stripePattern,\n isLineLegendInBarChart: legend.isLineLegendInBarChart,\n opacity: legend.opacity,\n key: index,\n };\n });\n const result: ILegendOverflowData = {\n primary: dataItems,\n overflow: [],\n };\n return result;\n }\n\n private _onRenderData = (data: IOverflowSetItemProps | ILegendOverflowData): JSX.Element => {\n const { overflowProps, allowFocusOnLegends = true, canSelectMultipleLegends = false } = this.props;\n const rootStyles = {\n root: {\n justifyContent: this.props.centerLegends ? 'center' : 'unset',\n flexWrap: 'wrap',\n },\n };\n return (\n <FocusZone\n {...(allowFocusOnLegends && {\n role: 'listbox',\n 'aria-label': 'Legends',\n 'aria-multiselectable': canSelectMultipleLegends,\n })}\n >\n <OverflowSet\n items={data.primary}\n overflowItems={data.overflow}\n onRenderItem={this._renderButton}\n onRenderOverflowButton={this._renderOverflowItems}\n {...overflowProps}\n styles={{ ...rootStyles, ...overflowProps?.styles }}\n />\n </FocusZone>\n );\n };\n\n private _onReduceData = (currentdata: IOverflowSetItemProps): {} | void => {\n if (currentdata.primary.length === 0) {\n return;\n }\n const overflow = [...currentdata.primary.slice(-1), ...currentdata.overflow];\n const primary = currentdata.primary.slice(0, -1);\n return { primary, overflow };\n };\n\n private _onGrowData = (currentdata: IOverflowSetItemProps): {} | void => {\n if (currentdata.overflow.length === 0) {\n return;\n }\n const overflow = currentdata.overflow.slice(1);\n const primary = [...currentdata.primary, ...currentdata.overflow.slice(0, 1)];\n return { primary, overflow };\n };\n\n /**\n * This function will get called when there is an ability to\n * select multiple legends\n * @param legend ILegend\n */\n private _canSelectMultipleLegends = (legend: ILegend): { [key: string]: boolean } => {\n let selectedLegends = { ...this.state.selectedLegends };\n if (selectedLegends[legend.title]) {\n // Delete entry for the deselected legend to make\n // the number of keys equal to the number of selected legends\n delete selectedLegends[legend.title];\n } else {\n selectedLegends[legend.title] = true;\n // Clear set if all legends are selected\n if (Object.keys(selectedLegends).length === this.props.legends.length) {\n selectedLegends = {};\n }\n }\n this.setState({ selectedLegends });\n return selectedLegends;\n };\n\n /**\n * This function will get called when there is\n * ability to select only single legend\n * @param legend ILegend\n */\n\n private _canSelectOnlySingleLegend = (legend: ILegend): boolean => {\n if (this.state.selectedLegends[legend.title]) {\n this.setState({ selectedLegends: {} });\n return false;\n } else {\n this.setState({ selectedLegends: { [legend.title]: true } });\n return true;\n }\n };\n\n private _onClick = (legend: ILegend, event: React.MouseEvent<HTMLButtonElement>): void => {\n const { canSelectMultipleLegends = false } = this.props;\n let selectedLegends: string[] = [];\n if (canSelectMultipleLegends) {\n const nextSelectedLegends = this._canSelectMultipleLegends(legend);\n selectedLegends = Object.keys(nextSelectedLegends);\n } else {\n const isSelected = this._canSelectOnlySingleLegend(legend);\n selectedLegends = isSelected ? [legend.title] : [];\n }\n this.props.onChange?.(selectedLegends, event, legend);\n legend.action?.();\n };\n\n private _onRenderCompactCard = (expandingCard: IExpandingCardProps): JSX.Element => {\n const { allowFocusOnLegends = true, className, styles, theme, canSelectMultipleLegends = false } = this.props;\n const overflowHoverCardLegends: JSX.Element[] = [];\n const classNames = getClassNames(styles!, {\n theme: theme!,\n className,\n });\n expandingCard.renderData.forEach((legend: IOverflowSetItemProps, index: number) => {\n const hoverCardElement = this._renderButton(legend, index, true);\n overflowHoverCardLegends.push(hoverCardElement);\n });\n const hoverCardData = (\n <FocusZone\n {...(allowFocusOnLegends && {\n role: 'listbox',\n 'aria-label': 'Legends',\n 'aria-multiselectable': canSelectMultipleLegends,\n })}\n direction={FocusZoneDirection.vertical}\n {...this.props.focusZonePropsInHoverCard}\n className={classNames.hoverCardRoot}\n >\n {overflowHoverCardLegends}\n </FocusZone>\n );\n return hoverCardData;\n };\n\n private _renderOverflowItems = (legends: ILegend[]) => {\n const { allowFocusOnLegends = true } = this.props;\n const items: IContextualMenuItem[] = [];\n legends.forEach((legend: ILegend, i: number) => {\n items.push({ key: i.toString(), name: legend.title, onClick: legend.action });\n });\n const renderOverflowData: IExpandingCardProps = { renderData: legends };\n const { theme, className, styles, overflowText } = this.props;\n const classNames = getClassNames(styles!, {\n theme: theme!,\n className,\n });\n const plainCardProps = {\n onRenderPlainCard: this._onRenderCompactCard,\n renderData: renderOverflowData,\n };\n\n const overflowString = overflowText ? overflowText : 'more';\n // execute similar to \"_onClick\" and \"_onLeave\" logic at HoverCard onCardHide event\n const onHoverCardHideHandler = () => {\n this.setState({ isHoverCardVisible: false });\n // Unhighlight the focused legend in the hover card\n const activeOverflowItem = find(legends, (legend: ILegend) => legend.title === this.state.activeLegend);\n if (activeOverflowItem) {\n this.setState({ activeLegend: '' });\n if (activeOverflowItem.onMouseOutAction) {\n activeOverflowItem.onMouseOutAction();\n }\n }\n };\n return (\n <HoverCard\n type={HoverCardType.plain}\n plainCardProps={plainCardProps}\n instantOpenOnClick={true}\n // eslint-disable-next-line react/jsx-no-bind\n onCardHide={onHoverCardHideHandler}\n setInitialFocus={true}\n trapFocus={true}\n onCardVisible={this._hoverCardVisible}\n styles={classNames.subComponentStyles.hoverCardStyles}\n cardDismissDelay={300}\n target={this._hoverCardRef}\n >\n <div\n className={classNames.overflowIndicationTextStyle}\n ref={(rootElem: HTMLDivElement) => (this._hoverCardRef = rootElem)}\n {...(allowFocusOnLegends && {\n role: 'button',\n 'aria-expanded': this.state.isHoverCardVisible,\n 'aria-label': `${items.length} ${overflowString}`,\n })}\n data-is-focusable={allowFocusOnLegends}\n >\n {items.length} {overflowString}\n </div>\n </HoverCard>\n );\n };\n\n private _hoverCardVisible = () => {\n this.setState({ isHoverCardVisible: true });\n };\n\n private _onHoverOverLegend = (legend: ILegend) => {\n if (legend.hoverAction) {\n this.setState({ activeLegend: legend.title });\n legend.hoverAction();\n }\n };\n\n private _onLeave = (legend: ILegend) => {\n if (legend.onMouseOutAction) {\n this.setState({ activeLegend: '' });\n legend.onMouseOutAction();\n }\n };\n\n private _renderButton = (data: IOverflowSetItemProps, index?: number, overflow?: boolean) => {\n const { allowFocusOnLegends = true } = this.props;\n const legend: ILegend = {\n title: data.title,\n color: data.color,\n shape: data.shape,\n action: data.action,\n hoverAction: data.hoverAction,\n onMouseOutAction: data.onMouseOutAction,\n stripePattern: data.stripePattern,\n isLineLegendInBarChart: data.isLineLegendInBarChart,\n opacity: data.opacity,\n };\n const color = this._getColor(legend.title, legend.color);\n const { theme, className, styles } = this.props;\n const classNames = getClassNames(styles!, {\n theme: theme!,\n className,\n colorOnSelectedState: color,\n borderColor: legend.color,\n overflow,\n stripePattern: legend.stripePattern,\n isLineLegendInBarChart: legend.isLineLegendInBarChart,\n opacity: legend.opacity,\n });\n const onClickHandler = (event: React.MouseEvent<HTMLButtonElement>) => {\n this._onClick(legend, event);\n };\n const onHoverHandler = () => {\n this._onHoverOverLegend(legend);\n };\n const onMouseOut = () => {\n this._onLeave(legend);\n };\n const shape = this._getShape(classNames, legend, color);\n return (\n <button\n {...(allowFocusOnLegends && {\n 'aria-selected': !!this.state.selectedLegends[legend.title],\n role: 'option',\n 'aria-label': `${legend.title}`,\n 'aria-setsize': data['aria-setsize'],\n 'aria-posinset': data['aria-posinset'],\n })}\n {...(data.nativeButtonProps && { ...data.nativeButtonProps })}\n key={index}\n className={classNames.legend}\n onClick={onClickHandler}\n onMouseOver={onHoverHandler}\n onMouseOut={onMouseOut}\n onFocus={onHoverHandler}\n onBlur={onMouseOut}\n data-is-focusable={allowFocusOnLegends}\n /* eslint-enable react/jsx-no-bind */\n >\n {shape}\n <div className={classNames.text}>{legend.title}</div>\n </button>\n );\n };\n\n private _getShape(\n classNames: IProcessedStyleSet<ILegendsStyles>,\n legend: ILegend,\n color: string,\n ): React.ReactNode | string {\n const svgParentProps: React.SVGAttributes<SVGElement> = {\n className: classNames.shape,\n };\n const svgChildProps: React.SVGAttributes<SVGElement> = {\n fill: color,\n strokeWidth: 2,\n stroke: legend.color,\n };\n return (\n <Shape\n svgProps={svgParentProps}\n pathProps={svgChildProps}\n shape={legend.shape as LegendShape}\n classNameForNonSvg={classNames.rect}\n />\n );\n }\n\n private _getColor(title: string, color: string): string {\n const { theme } = this.props;\n let legendColor = color;\n // if one or more legends are selected\n if (this._isLegendSelected) {\n // if the given legend (title) is one of the selected legends\n if (this.state.selectedLegends[title]) {\n legendColor = color;\n }\n // if the given legend is unselected\n else {\n legendColor = theme!.semanticColors.buttonBackground;\n }\n }\n // if no legend is selected\n else {\n // if the given legend is hovered\n // or none of the legends is hovered\n if (this.state.activeLegend === title || this.state.activeLegend === '') {\n legendColor = color;\n }\n // if there is a hovered legend but the given legend is not the one\n else {\n legendColor = theme!.semanticColors.buttonBackground;\n }\n }\n return legendColor;\n }\n}\n"]}
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