@fluentui/react-charting 5.18.18 → 5.19.1

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Files changed (35) hide show
  1. package/CHANGELOG.json +43 -1
  2. package/CHANGELOG.md +22 -2
  3. package/dist/react-charting.d.ts +17 -6
  4. package/dist/react-charting.js +1 -1
  5. package/dist/react-charting.min.js +1 -1
  6. package/etc/react-charting.api.md +3 -1
  7. package/lib/components/Legends/Legends.base.d.ts +1 -2
  8. package/lib/components/Legends/Legends.base.js +42 -24
  9. package/lib/components/Legends/Legends.base.js.map +1 -1
  10. package/lib/components/Legends/Legends.types.d.ts +17 -6
  11. package/lib/components/Legends/Legends.types.js.map +1 -1
  12. package/lib/components/StackedBarChart/MultiStackedBarChart.base.js +4 -4
  13. package/lib/components/StackedBarChart/MultiStackedBarChart.base.js.map +1 -1
  14. package/lib/version.js +1 -1
  15. package/lib/version.js.map +1 -1
  16. package/lib-amd/components/Legends/Legends.base.d.ts +1 -2
  17. package/lib-amd/components/Legends/Legends.base.js +42 -24
  18. package/lib-amd/components/Legends/Legends.base.js.map +1 -1
  19. package/lib-amd/components/Legends/Legends.types.d.ts +17 -6
  20. package/lib-amd/components/Legends/Legends.types.js.map +1 -1
  21. package/lib-amd/components/StackedBarChart/MultiStackedBarChart.base.js +4 -4
  22. package/lib-amd/components/StackedBarChart/MultiStackedBarChart.base.js.map +1 -1
  23. package/lib-amd/version.js +1 -1
  24. package/lib-amd/version.js.map +1 -1
  25. package/lib-commonjs/components/Legends/Legends.base.d.ts +1 -2
  26. package/lib-commonjs/components/Legends/Legends.base.js +42 -24
  27. package/lib-commonjs/components/Legends/Legends.base.js.map +1 -1
  28. package/lib-commonjs/components/Legends/Legends.types.d.ts +17 -6
  29. package/lib-commonjs/components/Legends/Legends.types.js.map +1 -1
  30. package/lib-commonjs/components/StackedBarChart/MultiStackedBarChart.base.js +4 -4
  31. package/lib-commonjs/components/StackedBarChart/MultiStackedBarChart.base.js.map +1 -1
  32. package/lib-commonjs/version.js +1 -1
  33. package/lib-commonjs/version.js.map +1 -1
  34. package/package.json +3 -3
  35. package/src/components/Legends/Legends.types.ts +20 -7
@@ -787,13 +787,15 @@ export interface ILegendsProps {
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  canSelectMultipleLegends?: boolean;
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  centerLegends?: boolean;
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  className?: string;
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+ defaultSelectedLegend?: string;
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+ defaultSelectedLegends?: string[];
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  enabledWrapLines?: boolean;
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  focusZonePropsInHoverCard?: IFocusZoneProps;
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  legends: ILegend[];
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+ onChange?: (selectedLegends: string[], event: React_2.MouseEvent<HTMLButtonElement>, currentLegend?: ILegend) => void;
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  onLegendHoverCardLeave?: VoidFunction;
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  overflowProps?: Partial<IOverflowSetProps>;
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  overflowText?: string;
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- selectedLegend?: string;
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  styles?: IStyleFunctionOrObject<ILegendStyleProps, ILegendsStyles>;
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  theme?: ITheme;
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  }
@@ -1,10 +1,9 @@
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  import * as React from 'react';
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  import { ILegendsProps } from './Legends.types';
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  export interface ILegendState {
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- selectedLegend: string;
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  activeLegend: string;
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  isHoverCardVisible: boolean;
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- /** Set of legends selected when multiple selection is allowed */
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+ /** Set of legends selected, both for multiple selection and single selection */
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  selectedLegends: {
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  [key: string]: boolean;
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  };
@@ -10,7 +10,10 @@ var getClassNames = classNamesFunction();
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  var LegendsBase = /** @class */ (function (_super) {
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  __extends(LegendsBase, _super);
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  function LegendsBase(props) {
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- var _this = _super.call(this, props) || this;
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+ var _a;
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+ var _this = this;
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+ var _b;
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+ _this = _super.call(this, props) || this;
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  /** Boolean variable to check if one or more legends are selected */
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  _this._isLegendSelected = false;
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  _this._onRenderData = function (data) {
@@ -64,6 +67,7 @@ var LegendsBase = /** @class */ (function (_super) {
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  }
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  }
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  _this.setState({ selectedLegends: selectedLegends });
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+ return selectedLegends;
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  };
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  /**
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  * This function will get called when there is
@@ -71,24 +75,30 @@ var LegendsBase = /** @class */ (function (_super) {
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  * @param legend ILegend
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  */
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  _this._canSelectOnlySingleLegend = function (legend) {
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- if (_this.state.selectedLegend === legend.title) {
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- _this.setState({ selectedLegend: '' });
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+ var _a;
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+ if (_this.state.selectedLegends[legend.title]) {
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+ _this.setState({ selectedLegends: {} });
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+ return false;
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  }
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  else {
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- _this.setState({ selectedLegend: legend.title });
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+ _this.setState({ selectedLegends: (_a = {}, _a[legend.title] = true, _a) });
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+ return true;
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  }
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  };
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- _this._onClick = function (legend) {
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- if (legend.action) {
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- var _a = _this.props.canSelectMultipleLegends, canSelectMultipleLegends = _a === void 0 ? false : _a;
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- if (canSelectMultipleLegends) {
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- _this._canSelectMultipleLegends(legend);
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- }
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- else {
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- _this._canSelectOnlySingleLegend(legend);
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- }
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- legend.action();
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+ _this._onClick = function (legend, event) {
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+ var _a, _b, _c;
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+ var _d = _this.props.canSelectMultipleLegends, canSelectMultipleLegends = _d === void 0 ? false : _d;
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+ var selectedLegends = [];
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+ if (canSelectMultipleLegends) {
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+ var nextSelectedLegends = _this._canSelectMultipleLegends(legend);
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+ selectedLegends = Object.keys(nextSelectedLegends);
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  }
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+ else {
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+ var isSelected = _this._canSelectOnlySingleLegend(legend);
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+ selectedLegends = isSelected ? [legend.title] : [];
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+ }
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+ (_b = (_a = _this.props).onChange) === null || _b === void 0 ? void 0 : _b.call(_a, selectedLegends, event, legend);
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+ (_c = legend.action) === null || _c === void 0 ? void 0 : _c.call(legend);
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  };
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  _this._onRenderCompactCard = function (expandingCard) {
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  var _a = _this.props, _b = _a.allowFocusOnLegends, allowFocusOnLegends = _b === void 0 ? true : _b, className = _a.className, styles = _a.styles, theme = _a.theme, _c = _a.canSelectMultipleLegends, canSelectMultipleLegends = _c === void 0 ? false : _c;
@@ -178,7 +188,7 @@ var LegendsBase = /** @class */ (function (_super) {
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  opacity: data.opacity,
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  };
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  var color = _this._getColor(legend.title, legend.color);
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- var _b = _this.props, theme = _b.theme, className = _b.className, styles = _b.styles, _c = _b.canSelectMultipleLegends, canSelectMultipleLegends = _c === void 0 ? false : _c;
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+ var _b = _this.props, theme = _b.theme, className = _b.className, styles = _b.styles;
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  var classNames = getClassNames(styles, {
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  theme: theme,
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  className: className,
@@ -189,8 +199,8 @@ var LegendsBase = /** @class */ (function (_super) {
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  isLineLegendInBarChart: legend.isLineLegendInBarChart,
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  opacity: legend.opacity,
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  });
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- var onClickHandler = function () {
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- _this._onClick(legend);
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+ var onClickHandler = function (event) {
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+ _this._onClick(legend, event);
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  };
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  var onHoverHandler = function () {
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  _this._onHoverOverLegend(legend);
@@ -200,9 +210,7 @@ var LegendsBase = /** @class */ (function (_super) {
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  };
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  var shape = _this._getShape(classNames, legend, color);
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  return (React.createElement("button", __assign({}, (allowFocusOnLegends && {
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- 'aria-selected': canSelectMultipleLegends
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- ? !!_this.state.selectedLegends[legend.title]
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- : _this.state.selectedLegend === legend.title,
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+ 'aria-selected': !!_this.state.selectedLegends[legend.title],
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  role: 'option',
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  'aria-label': "".concat(legend.title),
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  'aria-setsize': data['aria-setsize'],
@@ -211,11 +219,21 @@ var LegendsBase = /** @class */ (function (_super) {
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  shape,
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  React.createElement("div", { className: classNames.text }, legend.title)));
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  };
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+ var defaultSelectedLegends = {};
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+ if (props.canSelectMultipleLegends) {
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+ defaultSelectedLegends =
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+ ((_b = props.defaultSelectedLegends) === null || _b === void 0 ? void 0 : _b.reduce(function (combinedDict, key) {
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+ var _a;
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+ return (__assign((_a = {}, _a[key] = true, _a), combinedDict));
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+ }, {})) || {};
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+ }
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+ else if (props.defaultSelectedLegend) {
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+ defaultSelectedLegends = (_a = {}, _a[props.defaultSelectedLegend] = true, _a);
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+ }
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  _this.state = {
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- selectedLegend: '',
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  activeLegend: '',
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  isHoverCardVisible: false,
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- selectedLegends: {},
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+ selectedLegends: defaultSelectedLegends,
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  };
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  return _this;
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  }
@@ -225,7 +243,7 @@ var LegendsBase = /** @class */ (function (_super) {
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  theme: theme,
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  className: className,
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  });
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- this._isLegendSelected = this.state.selectedLegend !== '' || Object.keys(this.state.selectedLegends).length > 0;
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+ this._isLegendSelected = Object.keys(this.state.selectedLegends).length > 0;
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  var dataToRender = this._generateData();
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  return (React.createElement("div", { className: this._classNames.root }, this.props.enabledWrapLines ? (this._onRenderData(dataToRender)) : (React.createElement(ResizeGroup, { data: dataToRender, onReduceData: this._onReduceData, onRenderData: this._onRenderData, onGrowData: this._onGrowData }))));
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  };
@@ -265,7 +283,7 @@ var LegendsBase = /** @class */ (function (_super) {
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  // if one or more legends are selected
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  if (this._isLegendSelected) {
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  // if the given legend (title) is one of the selected legends
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- if (this.state.selectedLegend === title || this.state.selectedLegends[title]) {
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+ if (this.state.selectedLegends[title]) {
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  legendColor = color;
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  }
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  // if the given legend is unselected
@@ -1 +1 @@
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* as React from 'react';\n\nimport { IContextualMenuItem } from '@fluentui/react/lib/ContextualMenu';\nimport { HoverCard, HoverCardType, IExpandingCardProps } from '@fluentui/react/lib/HoverCard';\nimport { classNamesFunction, find, getNativeProps, buttonProperties } from '@fluentui/react/lib/Utilities';\nimport { ResizeGroup } from '@fluentui/react/lib/ResizeGroup';\nimport { IProcessedStyleSet } from '@fluentui/react/lib/Styling';\nimport { OverflowSet, IOverflowSetItemProps } from '@fluentui/react/lib/OverflowSet';\nimport { FocusZone, FocusZoneDirection } from '@fluentui/react-focus';\nimport {\n ILegend,\n ILegendsProps,\n LegendShape,\n ILegendsStyles,\n ILegendStyleProps,\n ILegendOverflowData,\n} from './Legends.types';\nimport { Shape } from './shape';\n\nconst getClassNames = classNamesFunction<ILegendStyleProps, ILegendsStyles>();\n\n// This is an internal interface used for rendering the legends with unique key\ninterface ILegendItem extends React.ButtonHTMLAttributes<HTMLButtonElement> {\n name?: string;\n title: string;\n action: VoidFunction;\n hoverAction: VoidFunction;\n onMouseOutAction: VoidFunction;\n color: string;\n shape?: LegendShape;\n key: number;\n opacity?: number;\n stripePattern?: boolean;\n isLineLegendInBarChart?: boolean;\n}\n\nexport interface ILegendState {\n selectedLegend: string;\n activeLegend: string;\n isHoverCardVisible: boolean;\n /** Set of legends selected when multiple selection is allowed */\n selectedLegends: { [key: string]: boolean };\n}\nexport class LegendsBase extends React.Component<ILegendsProps, ILegendState> {\n private _hoverCardRef: HTMLDivElement;\n private _classNames: IProcessedStyleSet<ILegendsStyles>;\n /** Boolean variable to check if one or more legends are selected */\n private _isLegendSelected = false;\n\n public constructor(props: ILegendsProps) {\n super(props);\n this.state = {\n selectedLegend: '',\n activeLegend: '',\n isHoverCardVisible: false,\n selectedLegends: {},\n };\n }\n\n public render(): JSX.Element {\n const { theme, className, styles } = this.props;\n this._classNames = getClassNames(styles!, {\n theme: theme!,\n className,\n });\n this._isLegendSelected = this.state.selectedLegend !== '' || Object.keys(this.state.selectedLegends).length > 0;\n const dataToRender = this._generateData();\n return (\n <div className={this._classNames.root}>\n {this.props.enabledWrapLines ? (\n this._onRenderData(dataToRender)\n ) : (\n <ResizeGroup\n data={dataToRender}\n onReduceData={this._onReduceData}\n onRenderData={this._onRenderData}\n onGrowData={this._onGrowData}\n />\n )}\n </div>\n );\n }\n\n private _generateData(): ILegendOverflowData {\n const { allowFocusOnLegends = true } = this.props;\n const dataItems: ILegendItem[] = this.props.legends.map((legend: ILegend, index: number) => {\n return {\n ...(allowFocusOnLegends && {\n nativeButtonProps: getNativeProps<React.HTMLAttributes<HTMLButtonElement>>(legend, buttonProperties, [\n 'title',\n ]),\n 'aria-setsize': this.props.legends.length,\n 'aria-posinset': index + 1,\n }),\n title: legend.title,\n action: legend.action!,\n hoverAction: legend.hoverAction!,\n onMouseOutAction: legend.onMouseOutAction!,\n color: legend.color,\n shape: legend.shape,\n stripePattern: legend.stripePattern,\n isLineLegendInBarChart: legend.isLineLegendInBarChart,\n opacity: legend.opacity,\n key: index,\n };\n });\n const result: ILegendOverflowData = {\n primary: dataItems,\n overflow: [],\n };\n return result;\n }\n\n private _onRenderData = (data: IOverflowSetItemProps | ILegendOverflowData): JSX.Element => {\n const { overflowProps, allowFocusOnLegends = true, canSelectMultipleLegends = false } = this.props;\n const rootStyles = {\n root: {\n justifyContent: this.props.centerLegends ? 'center' : 'unset',\n flexWrap: 'wrap',\n },\n };\n return (\n <FocusZone\n {...(allowFocusOnLegends && {\n role: 'listbox',\n 'aria-label': 'Legends',\n 'aria-multiselectable': canSelectMultipleLegends,\n })}\n >\n <OverflowSet\n items={data.primary}\n overflowItems={data.overflow}\n onRenderItem={this._renderButton}\n onRenderOverflowButton={this._renderOverflowItems}\n {...overflowProps}\n styles={{ ...rootStyles, ...overflowProps?.styles }}\n />\n </FocusZone>\n );\n };\n\n private _onReduceData = (currentdata: IOverflowSetItemProps): {} | void => {\n if (currentdata.primary.length === 0) {\n return;\n }\n const overflow = [...currentdata.primary.slice(-1), ...currentdata.overflow];\n const primary = currentdata.primary.slice(0, -1);\n return { primary, overflow };\n };\n\n private _onGrowData = (currentdata: IOverflowSetItemProps): {} | void => {\n if (currentdata.overflow.length === 0) {\n return;\n }\n const overflow = currentdata.overflow.slice(1);\n const primary = [...currentdata.primary, ...currentdata.overflow.slice(0, 1)];\n return { primary, overflow };\n };\n\n /**\n * This function will get called when there is an ability to\n * select multiple legends\n * @param legend ILegend\n */\n private _canSelectMultipleLegends = (legend: ILegend): void => {\n let selectedLegends = { ...this.state.selectedLegends };\n if (selectedLegends[legend.title]) {\n // Delete entry for the deselected legend to make\n // the number of keys equal to the number of selected legends\n delete selectedLegends[legend.title];\n } else {\n selectedLegends[legend.title] = true;\n // Clear set if all legends are selected\n if (Object.keys(selectedLegends).length === this.props.legends.length) {\n selectedLegends = {};\n }\n }\n this.setState({ selectedLegends });\n };\n\n /**\n * This function will get called when there is\n * ability to select only single legend\n * @param legend ILegend\n */\n\n private _canSelectOnlySingleLegend = (legend: ILegend): void => {\n if (this.state.selectedLegend === legend.title) {\n this.setState({ selectedLegend: '' });\n } else {\n this.setState({ selectedLegend: legend.title });\n }\n };\n\n private _onClick = (legend: ILegend): void => {\n if (legend.action) {\n const { canSelectMultipleLegends = false } = this.props;\n if (canSelectMultipleLegends) {\n this._canSelectMultipleLegends(legend);\n } else {\n this._canSelectOnlySingleLegend(legend);\n }\n legend.action();\n }\n };\n\n private _onRenderCompactCard = (expandingCard: IExpandingCardProps): JSX.Element => {\n const { allowFocusOnLegends = true, className, styles, theme, canSelectMultipleLegends = false } = this.props;\n const overflowHoverCardLegends: JSX.Element[] = [];\n const classNames = getClassNames(styles!, {\n theme: theme!,\n className,\n });\n expandingCard.renderData.forEach((legend: IOverflowSetItemProps, index: number) => {\n const hoverCardElement = this._renderButton(legend, index, true);\n overflowHoverCardLegends.push(hoverCardElement);\n });\n const hoverCardData = (\n <FocusZone\n {...(allowFocusOnLegends && {\n role: 'listbox',\n 'aria-label': 'Legends',\n 'aria-multiselectable': canSelectMultipleLegends,\n })}\n direction={FocusZoneDirection.vertical}\n {...this.props.focusZonePropsInHoverCard}\n className={classNames.hoverCardRoot}\n >\n {overflowHoverCardLegends}\n </FocusZone>\n );\n return hoverCardData;\n };\n\n private _renderOverflowItems = (legends: ILegend[]) => {\n const { allowFocusOnLegends = true } = this.props;\n const items: IContextualMenuItem[] = [];\n legends.forEach((legend: ILegend, i: number) => {\n items.push({ key: i.toString(), name: legend.title, onClick: legend.action });\n });\n const renderOverflowData: IExpandingCardProps = { renderData: legends };\n const { theme, className, styles, overflowText } = this.props;\n const classNames = getClassNames(styles!, {\n theme: theme!,\n className,\n });\n const plainCardProps = {\n onRenderPlainCard: this._onRenderCompactCard,\n renderData: renderOverflowData,\n };\n\n const overflowString = overflowText ? overflowText : 'more';\n // execute similar to \"_onClick\" and \"_onLeave\" logic at HoverCard onCardHide event\n const onHoverCardHideHandler = () => {\n this.setState({ isHoverCardVisible: false });\n // Unhighlight the focused legend in the hover card\n const activeOverflowItem = find(legends, (legend: ILegend) => legend.title === this.state.activeLegend);\n if (activeOverflowItem) {\n this.setState({ activeLegend: '' });\n if (activeOverflowItem.onMouseOutAction) {\n activeOverflowItem.onMouseOutAction();\n }\n }\n };\n return (\n <HoverCard\n type={HoverCardType.plain}\n plainCardProps={plainCardProps}\n instantOpenOnClick={true}\n // eslint-disable-next-line react/jsx-no-bind\n onCardHide={onHoverCardHideHandler}\n setInitialFocus={true}\n trapFocus={true}\n onCardVisible={this._hoverCardVisible}\n styles={classNames.subComponentStyles.hoverCardStyles}\n cardDismissDelay={300}\n target={this._hoverCardRef}\n >\n <div\n className={classNames.overflowIndicationTextStyle}\n ref={(rootElem: HTMLDivElement) => (this._hoverCardRef = rootElem)}\n {...(allowFocusOnLegends && {\n role: 'button',\n 'aria-expanded': this.state.isHoverCardVisible,\n 'aria-label': `${items.length} ${overflowString}`,\n })}\n data-is-focusable={allowFocusOnLegends}\n >\n {items.length} {overflowString}\n </div>\n </HoverCard>\n );\n };\n\n private _hoverCardVisible = () => {\n this.setState({ isHoverCardVisible: true });\n };\n\n private _onHoverOverLegend = (legend: ILegend) => {\n if (legend.hoverAction) {\n this.setState({ activeLegend: legend.title });\n legend.hoverAction();\n }\n };\n\n private _onLeave = (legend: ILegend) => {\n if (legend.onMouseOutAction) {\n this.setState({ activeLegend: '' });\n legend.onMouseOutAction();\n }\n };\n\n private _renderButton = (data: IOverflowSetItemProps, index?: number, overflow?: boolean) => {\n const { allowFocusOnLegends = true } = this.props;\n const legend: ILegend = {\n title: data.title,\n color: data.color,\n shape: data.shape,\n action: data.action,\n hoverAction: data.hoverAction,\n onMouseOutAction: data.onMouseOutAction,\n stripePattern: data.stripePattern,\n isLineLegendInBarChart: data.isLineLegendInBarChart,\n opacity: data.opacity,\n };\n const color = this._getColor(legend.title, legend.color);\n const { theme, className, styles, canSelectMultipleLegends = false } = this.props;\n const classNames = getClassNames(styles!, {\n theme: theme!,\n className,\n colorOnSelectedState: color,\n borderColor: legend.color,\n overflow: overflow,\n stripePattern: legend.stripePattern,\n isLineLegendInBarChart: legend.isLineLegendInBarChart,\n opacity: legend.opacity,\n });\n const onClickHandler = () => {\n this._onClick(legend);\n };\n const onHoverHandler = () => {\n this._onHoverOverLegend(legend);\n };\n const onMouseOut = () => {\n this._onLeave(legend);\n };\n const shape = this._getShape(classNames, legend, color);\n return (\n <button\n {...(allowFocusOnLegends && {\n 'aria-selected': canSelectMultipleLegends\n ? !!this.state.selectedLegends[legend.title]\n : this.state.selectedLegend === legend.title,\n role: 'option',\n 'aria-label': `${legend.title}`,\n 'aria-setsize': data['aria-setsize'],\n 'aria-posinset': data['aria-posinset'],\n })}\n {...(data.nativeButtonProps && { ...data.nativeButtonProps })}\n key={index}\n className={classNames.legend}\n onClick={onClickHandler}\n onMouseOver={onHoverHandler}\n onMouseOut={onMouseOut}\n onFocus={onHoverHandler}\n onBlur={onMouseOut}\n data-is-focusable={allowFocusOnLegends}\n /* eslint-enable react/jsx-no-bind */\n >\n {shape}\n <div className={classNames.text}>{legend.title}</div>\n </button>\n );\n };\n\n private _getShape(\n classNames: IProcessedStyleSet<ILegendsStyles>,\n legend: ILegend,\n color: string,\n ): React.ReactNode | string {\n const svgParentProps: React.SVGAttributes<SVGElement> = {\n className: classNames.shape,\n };\n const svgChildProps: React.SVGAttributes<SVGElement> = {\n fill: color,\n strokeWidth: 2,\n stroke: legend.color,\n };\n return (\n <Shape\n svgProps={svgParentProps}\n pathProps={svgChildProps}\n shape={legend.shape as LegendShape}\n classNameForNonSvg={classNames.rect}\n />\n );\n }\n\n private _getColor(title: string, color: string): string {\n const { theme } = this.props;\n const { palette } = theme!;\n let legendColor = color;\n // if one or more legends are selected\n if (this._isLegendSelected) {\n // if the given legend (title) is one of the selected legends\n if (this.state.selectedLegend === title || this.state.selectedLegends[title]) {\n legendColor = color;\n }\n // if the given legend is unselected\n else {\n legendColor = palette.white;\n }\n }\n // if no legend is selected\n else {\n // if the given legend is hovered\n // or none of the legends is hovered\n if (this.state.activeLegend === title || this.state.activeLegend === '') {\n legendColor = color;\n }\n // if there is a hovered legend but the given legend is not the one\n else {\n legendColor = palette.white;\n }\n }\n return legendColor;\n }\n}\n"]}
1
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* as React from 'react';\n\nimport { IContextualMenuItem } from '@fluentui/react/lib/ContextualMenu';\nimport { HoverCard, HoverCardType, IExpandingCardProps } from '@fluentui/react/lib/HoverCard';\nimport { classNamesFunction, find, getNativeProps, buttonProperties } from '@fluentui/react/lib/Utilities';\nimport { ResizeGroup } from '@fluentui/react/lib/ResizeGroup';\nimport { IProcessedStyleSet } from '@fluentui/react/lib/Styling';\nimport { OverflowSet, IOverflowSetItemProps } from '@fluentui/react/lib/OverflowSet';\nimport { FocusZone, FocusZoneDirection } from '@fluentui/react-focus';\nimport {\n ILegend,\n ILegendsProps,\n LegendShape,\n ILegendsStyles,\n ILegendStyleProps,\n ILegendOverflowData,\n} from './Legends.types';\nimport { Shape } from './shape';\n\nconst getClassNames = classNamesFunction<ILegendStyleProps, ILegendsStyles>();\n\n// This is an internal interface used for rendering the legends with unique key\ninterface ILegendItem extends React.ButtonHTMLAttributes<HTMLButtonElement> {\n name?: string;\n title: string;\n action: VoidFunction;\n hoverAction: VoidFunction;\n onMouseOutAction: VoidFunction;\n color: string;\n shape?: LegendShape;\n key: number;\n opacity?: number;\n stripePattern?: boolean;\n isLineLegendInBarChart?: boolean;\n}\n\nexport interface ILegendState {\n activeLegend: string;\n isHoverCardVisible: boolean;\n /** Set of legends selected, both for multiple selection and single selection */\n selectedLegends: { [key: string]: boolean };\n}\nexport class LegendsBase extends React.Component<ILegendsProps, ILegendState> {\n private _hoverCardRef: HTMLDivElement;\n private _classNames: IProcessedStyleSet<ILegendsStyles>;\n /** Boolean variable to check if one or more legends are selected */\n private _isLegendSelected = false;\n\n public constructor(props: ILegendsProps) {\n super(props);\n let defaultSelectedLegends = {};\n if (props.canSelectMultipleLegends) {\n defaultSelectedLegends =\n props.defaultSelectedLegends?.reduce((combinedDict, key) => ({ [key]: true, ...combinedDict }), {}) || {};\n } else if (props.defaultSelectedLegend) {\n defaultSelectedLegends = { [props.defaultSelectedLegend]: true };\n }\n\n this.state = {\n activeLegend: '',\n isHoverCardVisible: false,\n selectedLegends: defaultSelectedLegends,\n };\n }\n\n public render(): JSX.Element {\n const { theme, className, styles } = this.props;\n this._classNames = getClassNames(styles!, {\n theme: theme!,\n className,\n });\n this._isLegendSelected = Object.keys(this.state.selectedLegends).length > 0;\n const dataToRender = this._generateData();\n return (\n <div className={this._classNames.root}>\n {this.props.enabledWrapLines ? (\n this._onRenderData(dataToRender)\n ) : (\n <ResizeGroup\n data={dataToRender}\n onReduceData={this._onReduceData}\n onRenderData={this._onRenderData}\n onGrowData={this._onGrowData}\n />\n )}\n </div>\n );\n }\n\n private _generateData(): ILegendOverflowData {\n const { allowFocusOnLegends = true } = this.props;\n const dataItems: ILegendItem[] = this.props.legends.map((legend: ILegend, index: number) => {\n return {\n ...(allowFocusOnLegends && {\n nativeButtonProps: getNativeProps<React.HTMLAttributes<HTMLButtonElement>>(legend, buttonProperties, [\n 'title',\n ]),\n 'aria-setsize': this.props.legends.length,\n 'aria-posinset': index + 1,\n }),\n title: legend.title,\n action: legend.action!,\n hoverAction: legend.hoverAction!,\n onMouseOutAction: legend.onMouseOutAction!,\n color: legend.color,\n shape: legend.shape,\n stripePattern: legend.stripePattern,\n isLineLegendInBarChart: legend.isLineLegendInBarChart,\n opacity: legend.opacity,\n key: index,\n };\n });\n const result: ILegendOverflowData = {\n primary: dataItems,\n overflow: [],\n };\n return result;\n }\n\n private _onRenderData = (data: IOverflowSetItemProps | ILegendOverflowData): JSX.Element => {\n const { overflowProps, allowFocusOnLegends = true, canSelectMultipleLegends = false } = this.props;\n const rootStyles = {\n root: {\n justifyContent: this.props.centerLegends ? 'center' : 'unset',\n flexWrap: 'wrap',\n },\n };\n return (\n <FocusZone\n {...(allowFocusOnLegends && {\n role: 'listbox',\n 'aria-label': 'Legends',\n 'aria-multiselectable': canSelectMultipleLegends,\n })}\n >\n <OverflowSet\n items={data.primary}\n overflowItems={data.overflow}\n onRenderItem={this._renderButton}\n onRenderOverflowButton={this._renderOverflowItems}\n {...overflowProps}\n styles={{ ...rootStyles, ...overflowProps?.styles }}\n />\n </FocusZone>\n );\n };\n\n private _onReduceData = (currentdata: IOverflowSetItemProps): {} | void => {\n if (currentdata.primary.length === 0) {\n return;\n }\n const overflow = [...currentdata.primary.slice(-1), ...currentdata.overflow];\n const primary = currentdata.primary.slice(0, -1);\n return { primary, overflow };\n };\n\n private _onGrowData = (currentdata: IOverflowSetItemProps): {} | void => {\n if (currentdata.overflow.length === 0) {\n return;\n }\n const overflow = currentdata.overflow.slice(1);\n const primary = [...currentdata.primary, ...currentdata.overflow.slice(0, 1)];\n return { primary, overflow };\n };\n\n /**\n * This function will get called when there is an ability to\n * select multiple legends\n * @param legend ILegend\n */\n private _canSelectMultipleLegends = (legend: ILegend): { [key: string]: boolean } => {\n let selectedLegends = { ...this.state.selectedLegends };\n if (selectedLegends[legend.title]) {\n // Delete entry for the deselected legend to make\n // the number of keys equal to the number of selected legends\n delete selectedLegends[legend.title];\n } else {\n selectedLegends[legend.title] = true;\n // Clear set if all legends are selected\n if (Object.keys(selectedLegends).length === this.props.legends.length) {\n selectedLegends = {};\n }\n }\n this.setState({ selectedLegends });\n return selectedLegends;\n };\n\n /**\n * This function will get called when there is\n * ability to select only single legend\n * @param legend ILegend\n */\n\n private _canSelectOnlySingleLegend = (legend: ILegend): boolean => {\n if (this.state.selectedLegends[legend.title]) {\n this.setState({ selectedLegends: {} });\n return false;\n } else {\n this.setState({ selectedLegends: { [legend.title]: true } });\n return true;\n }\n };\n\n private _onClick = (legend: ILegend, event: React.MouseEvent<HTMLButtonElement>): void => {\n const { canSelectMultipleLegends = false } = this.props;\n let selectedLegends: string[] = [];\n if (canSelectMultipleLegends) {\n const nextSelectedLegends = this._canSelectMultipleLegends(legend);\n selectedLegends = Object.keys(nextSelectedLegends);\n } else {\n const isSelected = this._canSelectOnlySingleLegend(legend);\n selectedLegends = isSelected ? [legend.title] : [];\n }\n this.props.onChange?.(selectedLegends, event, legend);\n legend.action?.();\n };\n\n private _onRenderCompactCard = (expandingCard: IExpandingCardProps): JSX.Element => {\n const { allowFocusOnLegends = true, className, styles, theme, canSelectMultipleLegends = false } = this.props;\n const overflowHoverCardLegends: JSX.Element[] = [];\n const classNames = getClassNames(styles!, {\n theme: theme!,\n className,\n });\n expandingCard.renderData.forEach((legend: IOverflowSetItemProps, index: number) => {\n const hoverCardElement = this._renderButton(legend, index, true);\n overflowHoverCardLegends.push(hoverCardElement);\n });\n const hoverCardData = (\n <FocusZone\n {...(allowFocusOnLegends && {\n role: 'listbox',\n 'aria-label': 'Legends',\n 'aria-multiselectable': canSelectMultipleLegends,\n })}\n direction={FocusZoneDirection.vertical}\n {...this.props.focusZonePropsInHoverCard}\n className={classNames.hoverCardRoot}\n >\n {overflowHoverCardLegends}\n </FocusZone>\n );\n return hoverCardData;\n };\n\n private _renderOverflowItems = (legends: ILegend[]) => {\n const { allowFocusOnLegends = true } = this.props;\n const items: IContextualMenuItem[] = [];\n legends.forEach((legend: ILegend, i: number) => {\n items.push({ key: i.toString(), name: legend.title, onClick: legend.action });\n });\n const renderOverflowData: IExpandingCardProps = { renderData: legends };\n const { theme, className, styles, overflowText } = this.props;\n const classNames = getClassNames(styles!, {\n theme: theme!,\n className,\n });\n const plainCardProps = {\n onRenderPlainCard: this._onRenderCompactCard,\n renderData: renderOverflowData,\n };\n\n const overflowString = overflowText ? overflowText : 'more';\n // execute similar to \"_onClick\" and \"_onLeave\" logic at HoverCard onCardHide event\n const onHoverCardHideHandler = () => {\n this.setState({ isHoverCardVisible: false });\n // Unhighlight the focused legend in the hover card\n const activeOverflowItem = find(legends, (legend: ILegend) => legend.title === this.state.activeLegend);\n if (activeOverflowItem) {\n this.setState({ activeLegend: '' });\n if (activeOverflowItem.onMouseOutAction) {\n activeOverflowItem.onMouseOutAction();\n }\n }\n };\n return (\n <HoverCard\n type={HoverCardType.plain}\n plainCardProps={plainCardProps}\n instantOpenOnClick={true}\n // eslint-disable-next-line react/jsx-no-bind\n onCardHide={onHoverCardHideHandler}\n setInitialFocus={true}\n trapFocus={true}\n onCardVisible={this._hoverCardVisible}\n styles={classNames.subComponentStyles.hoverCardStyles}\n cardDismissDelay={300}\n target={this._hoverCardRef}\n >\n <div\n className={classNames.overflowIndicationTextStyle}\n ref={(rootElem: HTMLDivElement) => (this._hoverCardRef = rootElem)}\n {...(allowFocusOnLegends && {\n role: 'button',\n 'aria-expanded': this.state.isHoverCardVisible,\n 'aria-label': `${items.length} ${overflowString}`,\n })}\n data-is-focusable={allowFocusOnLegends}\n >\n {items.length} {overflowString}\n </div>\n </HoverCard>\n );\n };\n\n private _hoverCardVisible = () => {\n this.setState({ isHoverCardVisible: true });\n };\n\n private _onHoverOverLegend = (legend: ILegend) => {\n if (legend.hoverAction) {\n this.setState({ activeLegend: legend.title });\n legend.hoverAction();\n }\n };\n\n private _onLeave = (legend: ILegend) => {\n if (legend.onMouseOutAction) {\n this.setState({ activeLegend: '' });\n legend.onMouseOutAction();\n }\n };\n\n private _renderButton = (data: IOverflowSetItemProps, index?: number, overflow?: boolean) => {\n const { allowFocusOnLegends = true } = this.props;\n const legend: ILegend = {\n title: data.title,\n color: data.color,\n shape: data.shape,\n action: data.action,\n hoverAction: data.hoverAction,\n onMouseOutAction: data.onMouseOutAction,\n stripePattern: data.stripePattern,\n isLineLegendInBarChart: data.isLineLegendInBarChart,\n opacity: data.opacity,\n };\n const color = this._getColor(legend.title, legend.color);\n const { theme, className, styles } = this.props;\n const classNames = getClassNames(styles!, {\n theme: theme!,\n className,\n colorOnSelectedState: color,\n borderColor: legend.color,\n overflow,\n stripePattern: legend.stripePattern,\n isLineLegendInBarChart: legend.isLineLegendInBarChart,\n opacity: legend.opacity,\n });\n const onClickHandler = (event: React.MouseEvent<HTMLButtonElement>) => {\n this._onClick(legend, event);\n };\n const onHoverHandler = () => {\n this._onHoverOverLegend(legend);\n };\n const onMouseOut = () => {\n this._onLeave(legend);\n };\n const shape = this._getShape(classNames, legend, color);\n return (\n <button\n {...(allowFocusOnLegends && {\n 'aria-selected': !!this.state.selectedLegends[legend.title],\n role: 'option',\n 'aria-label': `${legend.title}`,\n 'aria-setsize': data['aria-setsize'],\n 'aria-posinset': data['aria-posinset'],\n })}\n {...(data.nativeButtonProps && { ...data.nativeButtonProps })}\n key={index}\n className={classNames.legend}\n onClick={onClickHandler}\n onMouseOver={onHoverHandler}\n onMouseOut={onMouseOut}\n onFocus={onHoverHandler}\n onBlur={onMouseOut}\n data-is-focusable={allowFocusOnLegends}\n /* eslint-enable react/jsx-no-bind */\n >\n {shape}\n <div className={classNames.text}>{legend.title}</div>\n </button>\n );\n };\n\n private _getShape(\n classNames: IProcessedStyleSet<ILegendsStyles>,\n legend: ILegend,\n color: string,\n ): React.ReactNode | string {\n const svgParentProps: React.SVGAttributes<SVGElement> = {\n className: classNames.shape,\n };\n const svgChildProps: React.SVGAttributes<SVGElement> = {\n fill: color,\n strokeWidth: 2,\n stroke: legend.color,\n };\n return (\n <Shape\n svgProps={svgParentProps}\n pathProps={svgChildProps}\n shape={legend.shape as LegendShape}\n classNameForNonSvg={classNames.rect}\n />\n );\n }\n\n private _getColor(title: string, color: string): string {\n const { theme } = this.props;\n const { palette } = theme!;\n let legendColor = color;\n // if one or more legends are selected\n if (this._isLegendSelected) {\n // if the given legend (title) is one of the selected legends\n if (this.state.selectedLegends[title]) {\n legendColor = color;\n }\n // if the given legend is unselected\n else {\n legendColor = palette.white;\n }\n }\n // if no legend is selected\n else {\n // if the given legend is hovered\n // or none of the legends is hovered\n if (this.state.activeLegend === title || this.state.activeLegend === '') {\n legendColor = color;\n }\n // if there is a hovered legend but the given legend is not the one\n else {\n legendColor = palette.white;\n }\n }\n return legendColor;\n }\n}\n"]}
@@ -164,10 +164,6 @@ export interface ILegendsProps {
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  * text for overflow legends string
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  */
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  overflowText?: string;
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- /**
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- * Prop that takes the active legend
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- */
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- selectedLegend?: string;
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  /**
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  * prop that decides if legends are focusable
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  * @default true
@@ -180,10 +176,25 @@ export interface ILegendsProps {
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  canSelectMultipleLegends?: boolean;
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  /**
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  * Defines the function that is executed upon hiding of hover card
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- * make sure to send prop when the prop is canSelectMultipleLegends is set to ture
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- * and empty the selecetd state legends
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+ * make sure to send prop when the prop is canSelectMultipleLegends is set to true
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+ * and empty the selected state legends
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  */
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  onLegendHoverCardLeave?: VoidFunction;
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+ /**
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+ * Callback issued when the selected option changes.
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+ */
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+ onChange?: (selectedLegends: string[], event: React.MouseEvent<HTMLButtonElement>, currentLegend?: ILegend) => void;
187
+ /**
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+ * Keys (title) that will be initially used to set selected items.
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+ * This prop is used for multiSelect scenarios.
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+ * In other cases, defaultSelectedLegend should be used.
191
+ */
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+ defaultSelectedLegends?: string[];
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+ /**
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+ * Key that will be initially used to set selected item.
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+ * This prop is used for singleSelect scenarios.
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+ */
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+ defaultSelectedLegend?: string;
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  }
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  /**
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  * @public
@@ -1 +1 @@
1
- {"version":3,"file":"Legends.types.js","sourceRoot":"../src/","sources":["components/Legends/Legends.types.ts"],"names":[],"mappings":"","sourcesContent":["import * as React from 'react';\nimport { ITheme, IStyle } from '@fluentui/react/lib/Styling';\nimport { IStyleFunctionOrObject } from '@fluentui/react/lib/Utilities';\nimport { IHoverCardStyleProps, IHoverCardStyles } from '@fluentui/react/lib/HoverCard';\nimport { IOverflowSetProps } from '@fluentui/react/lib/OverflowSet';\nimport { IFocusZoneProps } from '@fluentui/react-focus';\nimport { CustomPoints, Points } from '../../utilities/utilities';\n\nexport interface ILegendOverflowData {\n primary: ILegend[];\n\n overflow?: ILegend[];\n}\n\n/**\n * @public\n * {@docCategory Legends}\n */\nexport interface ILegendSubComponentStyles {\n hoverCardStyles: IStyleFunctionOrObject<IHoverCardStyleProps, IHoverCardStyles>;\n}\n\n/**\n * @public\n * Legends styles\n * {@docCategory Legends}\n */\nexport interface ILegendsStyles {\n /**\n * Style set for the root of the legend component\n */\n root: IStyle;\n\n /**\n * Style set for Legend. This is a wrapping class for text of legend and the rectange box that represents a legend\n */\n legend: IStyle;\n\n /**\n * Style set for the rectangle that represents a legend\n */\n rect: IStyle;\n\n /**\n * styles set for the shape that represents a legend\n */\n shape: IStyle;\n\n /**\n * Style set for the triangle that represents a legend\n */\n triangle: IStyle;\n\n /**\n * Style for the legend text\n */\n text: IStyle;\n\n /**\n * Style for the legend text\n */\n hoverChange: IStyle;\n\n /**\n * Style for the text that indicates the no.of legends that are in hovercard due to lack of space\n */\n overflowIndicationTextStyle: IStyle;\n\n /**\n * Style for the overflow container\n */\n hoverCardRoot: IStyle;\n\n /**\n * sub component styles\n */\n subComponentStyles: ILegendSubComponentStyles;\n}\n\n/**\n * @public\n * ILegend interface\n * {@docCategory Legends}\n */\nexport interface ILegend {\n /**\n * Defines the title of the legend\n */\n title: string;\n\n /**\n * Defines the function that is executed on clicking this legend\n */\n action?: VoidFunction;\n\n /**\n * Defines the function that is executed upon hovering over the legend\n */\n hoverAction?: VoidFunction;\n\n /**\n * Defines the function that is executed upon moving the mouse away from the legend\n */\n onMouseOutAction?: (isLegendFocused?: boolean) => void;\n\n /**\n * The color for the legend\n */\n color: string;\n\n /**\n * The opacity of the legend color\n */\n opacity?: number;\n\n /**\n * The shape for the legend\n */\n shape?: LegendShape;\n\n /**\n * Indicated whether or not to apply stripe pattern\n */\n stripePattern?: boolean;\n\n /**\n * Indicates if the legend belongs to a line in the Bar Chart\n */\n isLineLegendInBarChart?: boolean;\n\n /*\n * native button props for the legend button\n */\n nativeButtonProps?: React.ButtonHTMLAttributes<HTMLButtonElement>;\n}\n\n/**\n * @public\n * Legend style properties\n * {@docCategory Legends}\n */\nexport interface ILegendStyleProps {\n theme?: ITheme;\n className?: string;\n colorOnSelectedState?: string;\n borderColor?: string;\n opacity?: number;\n overflow?: boolean;\n stripePattern?: boolean;\n isLineLegendInBarChart?: boolean;\n}\n\n/**\n * @public\n * Legend properties\n * {@docCategory Legends}\n */\nexport interface ILegendsProps {\n /**\n * Prop that takes list of legends\n */\n legends: ILegend[];\n\n /**\n * Additional CSS class(es) to apply to the legneds component.\n */\n className?: string;\n\n /**\n * Theme (provided through customization.)\n */\n theme?: ITheme;\n\n /**\n * Call to provide customized styling that will layer on top of the variant rules.\n */\n styles?: IStyleFunctionOrObject<ILegendStyleProps, ILegendsStyles>;\n\n /**\n * This prop makes the legends component align itself to the center in the container it is sitting in\n */\n centerLegends?: boolean;\n\n /**\n * Enable the legends to wrap lines if there is not enough space to show all legends on a single line\n */\n enabledWrapLines?: boolean;\n\n /**\n * props for the overflow set component\n */\n overflowProps?: Partial<IOverflowSetProps>;\n\n /**\n * focus zone props in hover card\n */\n focusZonePropsInHoverCard?: IFocusZoneProps;\n\n /**\n * text for overflow legends string\n */\n overflowText?: string;\n\n /**\n * Prop that takes the active legend\n */\n selectedLegend?: string;\n\n /**\n * prop that decides if legends are focusable\n * @default true\n */\n allowFocusOnLegends?: boolean;\n\n /**\n * prop that decide if we can select multiple legends or single legend at a time\n * @default false\n */\n canSelectMultipleLegends?: boolean;\n\n /**\n * Defines the function that is executed upon hiding of hover card\n * make sure to send prop when the prop is canSelectMultipleLegends is set to ture\n * and empty the selecetd state legends\n */\n onLegendHoverCardLeave?: VoidFunction;\n}\n\n/**\n * @public\n * The shape for the legend\n * default: show the rect legend\n * triangle: show the triangle legend\n * {@docCategory Legends}\n */\nexport type LegendShape = 'default' | 'triangle' | keyof typeof Points | keyof typeof CustomPoints;\n"]}
1
+ {"version":3,"file":"Legends.types.js","sourceRoot":"../src/","sources":["components/Legends/Legends.types.ts"],"names":[],"mappings":"","sourcesContent":["import * as React from 'react';\nimport { ITheme, IStyle } from '@fluentui/react/lib/Styling';\nimport { IStyleFunctionOrObject } from '@fluentui/react/lib/Utilities';\nimport { IHoverCardStyleProps, IHoverCardStyles } from '@fluentui/react/lib/HoverCard';\nimport { IOverflowSetProps } from '@fluentui/react/lib/OverflowSet';\nimport { IFocusZoneProps } from '@fluentui/react-focus';\nimport { CustomPoints, Points } from '../../utilities/utilities';\n\nexport interface ILegendOverflowData {\n primary: ILegend[];\n\n overflow?: ILegend[];\n}\n\n/**\n * @public\n * {@docCategory Legends}\n */\nexport interface ILegendSubComponentStyles {\n hoverCardStyles: IStyleFunctionOrObject<IHoverCardStyleProps, IHoverCardStyles>;\n}\n\n/**\n * @public\n * Legends styles\n * {@docCategory Legends}\n */\nexport interface ILegendsStyles {\n /**\n * Style set for the root of the legend component\n */\n root: IStyle;\n\n /**\n * Style set for Legend. This is a wrapping class for text of legend and the rectange box that represents a legend\n */\n legend: IStyle;\n\n /**\n * Style set for the rectangle that represents a legend\n */\n rect: IStyle;\n\n /**\n * styles set for the shape that represents a legend\n */\n shape: IStyle;\n\n /**\n * Style set for the triangle that represents a legend\n */\n triangle: IStyle;\n\n /**\n * Style for the legend text\n */\n text: IStyle;\n\n /**\n * Style for the legend text\n */\n hoverChange: IStyle;\n\n /**\n * Style for the text that indicates the no.of legends that are in hovercard due to lack of space\n */\n overflowIndicationTextStyle: IStyle;\n\n /**\n * Style for the overflow container\n */\n hoverCardRoot: IStyle;\n\n /**\n * sub component styles\n */\n subComponentStyles: ILegendSubComponentStyles;\n}\n\n/**\n * @public\n * ILegend interface\n * {@docCategory Legends}\n */\nexport interface ILegend {\n /**\n * Defines the title of the legend\n */\n title: string;\n\n /**\n * Defines the function that is executed on clicking this legend\n */\n action?: VoidFunction;\n\n /**\n * Defines the function that is executed upon hovering over the legend\n */\n hoverAction?: VoidFunction;\n\n /**\n * Defines the function that is executed upon moving the mouse away from the legend\n */\n onMouseOutAction?: (isLegendFocused?: boolean) => void;\n\n /**\n * The color for the legend\n */\n color: string;\n\n /**\n * The opacity of the legend color\n */\n opacity?: number;\n\n /**\n * The shape for the legend\n */\n shape?: LegendShape;\n\n /**\n * Indicated whether or not to apply stripe pattern\n */\n stripePattern?: boolean;\n\n /**\n * Indicates if the legend belongs to a line in the Bar Chart\n */\n isLineLegendInBarChart?: boolean;\n\n /*\n * native button props for the legend button\n */\n nativeButtonProps?: React.ButtonHTMLAttributes<HTMLButtonElement>;\n}\n\n/**\n * @public\n * Legend style properties\n * {@docCategory Legends}\n */\nexport interface ILegendStyleProps {\n theme?: ITheme;\n className?: string;\n colorOnSelectedState?: string;\n borderColor?: string;\n opacity?: number;\n overflow?: boolean;\n stripePattern?: boolean;\n isLineLegendInBarChart?: boolean;\n}\n\n/**\n * @public\n * Legend properties\n * {@docCategory Legends}\n */\nexport interface ILegendsProps {\n /**\n * Prop that takes list of legends\n */\n legends: ILegend[];\n\n /**\n * Additional CSS class(es) to apply to the legneds component.\n */\n className?: string;\n\n /**\n * Theme (provided through customization.)\n */\n theme?: ITheme;\n\n /**\n * Call to provide customized styling that will layer on top of the variant rules.\n */\n styles?: IStyleFunctionOrObject<ILegendStyleProps, ILegendsStyles>;\n\n /**\n * This prop makes the legends component align itself to the center in the container it is sitting in\n */\n centerLegends?: boolean;\n\n /**\n * Enable the legends to wrap lines if there is not enough space to show all legends on a single line\n */\n enabledWrapLines?: boolean;\n\n /**\n * props for the overflow set component\n */\n overflowProps?: Partial<IOverflowSetProps>;\n\n /**\n * focus zone props in hover card\n */\n focusZonePropsInHoverCard?: IFocusZoneProps;\n\n /**\n * text for overflow legends string\n */\n overflowText?: string;\n\n /**\n * prop that decides if legends are focusable\n * @default true\n */\n allowFocusOnLegends?: boolean;\n\n /**\n * prop that decide if we can select multiple legends or single legend at a time\n * @default false\n */\n canSelectMultipleLegends?: boolean;\n\n /**\n * Defines the function that is executed upon hiding of hover card\n * make sure to send prop when the prop is canSelectMultipleLegends is set to true\n * and empty the selected state legends\n */\n onLegendHoverCardLeave?: VoidFunction;\n\n /**\n * Callback issued when the selected option changes.\n */\n onChange?: (selectedLegends: string[], event: React.MouseEvent<HTMLButtonElement>, currentLegend?: ILegend) => void;\n\n /**\n * Keys (title) that will be initially used to set selected items.\n * This prop is used for multiSelect scenarios.\n * In other cases, defaultSelectedLegend should be used.\n */\n defaultSelectedLegends?: string[];\n\n /**\n * Key that will be initially used to set selected item.\n * This prop is used for singleSelect scenarios.\n */\n defaultSelectedLegend?: string;\n}\n\n/**\n * @public\n * The shape for the legend\n * default: show the rect legend\n * triangle: show the triangle legend\n * {@docCategory Legends}\n */\nexport type LegendShape = 'default' | 'triangle' | keyof typeof Points | keyof typeof CustomPoints;\n"]}
@@ -174,7 +174,7 @@ var MultiStackedBarChartBase = /** @class */ (function (_super) {
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  var calloutYVal = this.state.yCalloutValue ? this.state.yCalloutValue : this.state.dataForHoverCard;
175
175
  this._longestBarTotalValue = this._computeLongestBarTotalValue();
176
176
  var bars = data.map(function (singleChartData, index) {
177
- var singleChartBars = _this._createBarsAndLegends(singleChartData, _this.props.barHeight, palette_1, _this.props.hideRatio[index], _this.props.hideDenominator[index], _this.props.href);
177
+ var singleChartBars = _this._createBarsAndLegends(singleChartData, _this.props.barHeight, palette_1, _this.props.hideRatio[index], _this.props.hideDenominator[index], _this.props.href, index);
178
178
  return (React.createElement("div", { key: index, id: "_MSBC_bar-".concat(index) }, singleChartBars));
179
179
  });
180
180
  return (React.createElement("div", { className: this._classNames.root, onMouseLeave: this._handleChartMouseLeave },
@@ -193,7 +193,7 @@ var MultiStackedBarChartBase = /** @class */ (function (_super) {
193
193
  * The computations are done based on percentages
194
194
  * Extra margin is also provided, in the x value to provide some spacing
195
195
  */
196
- MultiStackedBarChartBase.prototype._createBarsAndLegends = function (data, barHeight, palette, hideRatio, hideDenominator, href) {
196
+ MultiStackedBarChartBase.prototype._createBarsAndLegends = function (data, barHeight, palette, hideRatio, hideDenominator, href, barNo) {
197
197
  var _this = this;
198
198
  var _a, _b;
199
199
  var noOfBars = ((_a = data.chartData) === null || _a === void 0 ? void 0 : _a.reduce(function (count, point) { return (count += (point.data || 0) > 0 ? 1 : 0); }, 0)) ||
@@ -276,7 +276,7 @@ var MultiStackedBarChartBase = /** @class */ (function (_super) {
276
276
  return (React.createElement("g", { key: index, className: point.placeHolder ? _this._classNames.placeHolderOnHover : _this._classNames.opacityChangeOnHover, ref: function (e) {
277
277
  _this._refCallback(e, point.legend);
278
278
  }, "data-is-focusable": !_this.props.hideTooltip, onFocus: _this._onBarFocus.bind(_this, pointData, color, point), onBlur: _this._onBarLeave, role: "img", "aria-label": _this._getAriaLabel(point), onMouseOver: point.placeHolder ? undefined : _this._onBarHover.bind(_this, pointData, color, point), onMouseMove: point.placeHolder ? undefined : _this._onBarHover.bind(_this, pointData, color, point), onMouseLeave: point.placeHolder ? undefined : _this._onBarLeave, onClick: href ? (point.placeHolder ? undefined : _this._redirectToUrl.bind(_this, href)) : point.onClick },
279
- React.createElement("rect", { key: index, id: "".concat(_this._barId, "-").concat(index), x: "".concat(_this._isRTL
279
+ React.createElement("rect", { key: index, id: "".concat(_this._barId, "-").concat(barNo, "-").concat(index), x: "".concat(_this._isRTL
280
280
  ? 100 - startingPoint[index] - value - _this.state.barSpacingInPercent * index
281
281
  : startingPoint[index] + _this.state.barSpacingInPercent * index, "%"), y: 0, width: value + '%', height: barHeight, fill: color })));
282
282
  });
@@ -298,7 +298,7 @@ var MultiStackedBarChartBase = /** @class */ (function (_super) {
298
298
  if (showLabel_1) {
299
299
  bars.push(React.createElement("text", { key: "text", x: "".concat(this._isRTL
300
300
  ? 100 - (startingPoint[startingPoint.length - 1] || 0) - value - totalMarginPercent
301
- : (startingPoint[startingPoint.length - 1] || 0) + value + totalMarginPercent, "%"), textAnchor: this._isRTL ? 'end' : 'start', y: barHeight / 2, dominantBaseline: "central", transform: "translate(".concat(this._isRTL ? -4 : 4, ")"), className: this._classNames.barLabel, "aria-label": "Total: ".concat(barLabel_1), role: "img" }, formatValueWithSIPrefix(barLabel_1)));
301
+ : (startingPoint[startingPoint.length - 1] || 0) + value + totalMarginPercent, "%"), textAnchor: 'start', y: barHeight / 2, dominantBaseline: "central", transform: "translate(".concat(this._isRTL ? -4 : 4, ")"), className: this._classNames.barLabel, "aria-label": "Total: ".concat(barLabel_1), role: "img" }, formatValueWithSIPrefix(barLabel_1)));
302
302
  }
303
303
  }
304
304
  else {
@@ -1 +1 @@
1
- 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* as React from 'react';\nimport { classNamesFunction, getId, getRTL } from '@fluentui/react/lib/Utilities';\nimport { IProcessedStyleSet, IPalette } from '@fluentui/react/lib/Styling';\nimport { ILegend, Legends } from '../Legends/index';\nimport {\n IAccessibilityProps,\n IChartDataPoint,\n IChartProps,\n IMultiStackedBarChartProps,\n IMultiStackedBarChartStyles,\n IMultiStackedBarChartStyleProps,\n MultiStackedBarChartVariant,\n} from './index';\nimport { Callout, DirectionalHint } from '@fluentui/react/lib/Callout';\nimport { FocusZone, FocusZoneDirection } from '@fluentui/react-focus';\nimport {\n ChartHoverCard,\n convertToLocaleString,\n formatValueWithSIPrefix,\n getAccessibleDataObject,\n} from '../../utilities/index';\nimport { FocusableTooltipText } from '../../utilities/FocusableTooltipText';\n\nconst getClassNames = classNamesFunction<IMultiStackedBarChartStyleProps, IMultiStackedBarChartStyles>();\n\nexport interface IRefArrayData {\n legendText?: string;\n refElement?: SVGGElement;\n}\n\nexport interface IMultiStackedBarChartState {\n isCalloutVisible: boolean;\n refArray: IRefArrayData[];\n selectedLegend: string;\n activeLegend: string;\n // eslint-disable-next-line @typescript-eslint/no-explicit-any\n refSelected: any;\n dataForHoverCard: number;\n color: string;\n xCalloutValue?: string;\n yCalloutValue?: string;\n dataPointCalloutProps?: IChartDataPoint;\n callOutAccessibilityData?: IAccessibilityProps;\n calloutLegend: string;\n barSpacingInPercent: number;\n}\n\nexport class MultiStackedBarChartBase extends React.Component<IMultiStackedBarChartProps, IMultiStackedBarChartState> {\n public static defaultProps: Partial<IMultiStackedBarChartProps> = {\n barHeight: 12,\n hideRatio: [],\n hideDenominator: [],\n };\n\n private _classNames: IProcessedStyleSet<IMultiStackedBarChartStyles>;\n private _calloutId: string;\n private _calloutAnchorPoint: IChartDataPoint | null;\n private _longestBarTotalValue: number;\n private _isRTL: boolean = getRTL();\n private barChartSvgRef: React.RefObject<SVGSVGElement>;\n private _emptyChartId: string;\n private _barId: string;\n private _barIdPlaceholderPartToWhole: string;\n private _barIdEmpty: string;\n\n public constructor(props: IMultiStackedBarChartProps) {\n super(props);\n this.state = {\n isCalloutVisible: false,\n refArray: [],\n selectedLegend: '',\n activeLegend: '',\n refSelected: null,\n dataForHoverCard: 0,\n color: '',\n xCalloutValue: '',\n yCalloutValue: '',\n calloutLegend: '',\n barSpacingInPercent: 0,\n };\n this._onLeave = this._onLeave.bind(this);\n this._onBarLeave = this._onBarLeave.bind(this);\n this._calloutId = getId('callout');\n this.barChartSvgRef = React.createRef<SVGSVGElement>();\n this._emptyChartId = getId('_MSBC_empty');\n this._barId = getId('_MSBC_rect_');\n this._barIdPlaceholderPartToWhole = getId('_MSBC_rect_partToWhole_');\n this._barIdEmpty = getId('_MSBC_rect_empty');\n }\n\n public componentDidMount(): void {\n const svgWidth = this.barChartSvgRef.current?.getBoundingClientRect().width || 0;\n const MARGIN_WIDTH_IN_PX = 3;\n if (svgWidth) {\n const currentBarSpacing = (MARGIN_WIDTH_IN_PX / svgWidth) * 100;\n this.setState({ barSpacingInPercent: currentBarSpacing });\n }\n }\n\n public render(): JSX.Element {\n if (!this._isChartEmpty()) {\n const { data, theme, culture } = this.props;\n this._adjustProps();\n const { palette } = theme!;\n const legends = this._getLegendData(data!, this.props.hideRatio!, palette);\n const { isCalloutVisible } = this.state;\n\n this._classNames = getClassNames(this.props.styles!, {\n legendColor: this.state.color,\n theme: theme!,\n variant: this.props.variant,\n hideLabels: this.props.hideLabels,\n });\n\n const legendName = this.state.xCalloutValue ? this.state.xCalloutValue : this.state.calloutLegend;\n const calloutYVal = this.state.yCalloutValue ? this.state.yCalloutValue : this.state.dataForHoverCard;\n\n this._longestBarTotalValue = this._computeLongestBarTotalValue();\n const bars: JSX.Element[] = data!.map((singleChartData: IChartProps, index: number) => {\n const singleChartBars = this._createBarsAndLegends(\n singleChartData!,\n this.props.barHeight!,\n palette,\n this.props.hideRatio![index],\n this.props.hideDenominator![index],\n this.props.href,\n );\n return (\n <div key={index} id={`_MSBC_bar-${index}`}>\n {singleChartBars}\n </div>\n );\n });\n\n return (\n <div className={this._classNames.root} onMouseLeave={this._handleChartMouseLeave}>\n {bars}\n {!this.props.hideLegend && <div className={this._classNames.legendContainer}>{legends}</div>}\n <Callout\n gapSpace={15}\n isBeakVisible={false}\n target={this.state.refSelected}\n setInitialFocus={true}\n hidden={!(!this.props.hideTooltip && isCalloutVisible)}\n directionalHint={DirectionalHint.topAutoEdge}\n id={this._calloutId}\n onDismiss={this._closeCallout}\n preventDismissOnLostFocus={true}\n /** Keep the callout updated with details of focused/hovered bar */\n shouldUpdateWhenHidden={true}\n {...this.props.calloutProps!}\n {...getAccessibleDataObject(this.state.callOutAccessibilityData, 'text', false)}\n >\n <>\n {this.props.onRenderCalloutPerDataPoint ? (\n this.props.onRenderCalloutPerDataPoint(this.state.dataPointCalloutProps)\n ) : (\n <ChartHoverCard Legend={legendName} YValue={calloutYVal} color={this.state.color} culture={culture} />\n )}\n </>\n </Callout>\n </div>\n );\n }\n return (\n <div\n id={this._emptyChartId}\n role={'alert'}\n style={{ opacity: '0' }}\n aria-label={'Graph has no data to display'}\n />\n );\n }\n\n /**\n * The Create bar functions returns an array of <rect> elements, which form the bars\n * For each bar an x value, and a width needs to be specified\n * The computations are done based on percentages\n * Extra margin is also provided, in the x value to provide some spacing\n */\n\n private _createBarsAndLegends(\n data: IChartProps,\n barHeight: number,\n palette: IPalette,\n hideRatio: boolean,\n hideDenominator: boolean,\n href?: string,\n ): JSX.Element {\n const noOfBars =\n data.chartData?.reduce((count: number, point: IChartDataPoint) => (count += (point.data || 0) > 0 ? 1 : 0), 0) ||\n 1;\n const totalMarginPercent = this.state.barSpacingInPercent * (noOfBars - 1);\n const { culture } = this.props;\n const defaultPalette: string[] = [palette.blueLight, palette.blue, palette.blueMid, palette.red, palette.black];\n // calculating starting point of each bar and it's range\n const startingPoint: number[] = [];\n const barTotalValue = data.chartData!.reduce(\n (acc: number, point: IChartDataPoint) => acc + (point.data ? point.data : 0),\n 0,\n );\n const total =\n this.props.variant === MultiStackedBarChartVariant.AbsoluteScale ? this._longestBarTotalValue : barTotalValue;\n\n let sumOfPercent = 0;\n data.chartData!.map((point: IChartDataPoint, index: number) => {\n const pointData = point.data ? point.data : 0;\n const currValue = (pointData / total) * 100;\n let value = currValue ? currValue : 0;\n\n if (value < 1 && value !== 0) {\n value = 1;\n } else if (value > 99 && value !== 100) {\n value = 99;\n }\n sumOfPercent += value;\n\n return sumOfPercent;\n });\n\n // Include an imaginary placeholder bar with value equal to\n // the difference between longestBarTotalValue and barTotalValue\n // while calculating sumOfPercent to get correct scalingRatio for absolute-scale variant\n if (this.props.variant === MultiStackedBarChartVariant.AbsoluteScale) {\n let value = total === 0 ? 0 : ((total - barTotalValue) / total) * 100;\n if (value < 1 && value !== 0) {\n value = 1;\n } else if (value > 99 && value !== 100) {\n value = 99;\n }\n sumOfPercent += value;\n }\n\n /**\n * The %age of the space occupied by the margin needs to subtracted\n * while computing the scaling ratio, since the margins are not being\n * scaled down, only the data is being scaled down from a higher percentage to lower percentage\n * Eg: 95% of the space is taken by the bars, 5% by the margins\n * Now if the sumOfPercent is 120% -> This needs to be scaled down to 95%, not 100%\n * since that's only space available to the bars\n */\n\n const scalingRatio = sumOfPercent !== 0 ? sumOfPercent / (100 - totalMarginPercent) : 1;\n\n let prevPosition = 0;\n let value = 0;\n\n const bars = data.chartData!.map((point: IChartDataPoint, index: number) => {\n const color: string = point.color\n ? point.color\n : point.placeHolder\n ? palette.neutralLight\n : defaultPalette[Math.floor(Math.random() * 4 + 1)];\n const pointData = point.data ? point.data : 0;\n if (index > 0) {\n prevPosition += value;\n }\n value = (pointData / total) * 100 ? (pointData / total) * 100 : 0;\n if (value < 1 && value !== 0) {\n value = 1 / scalingRatio;\n } else if (value > 99 && value !== 100) {\n value = 99 / scalingRatio;\n } else {\n value = value / scalingRatio;\n }\n\n startingPoint.push(prevPosition);\n\n const styles = this.props.styles;\n const shouldHighlight = this._legendHighlighted(point.legend!) || this._noLegendHighlighted() ? true : false;\n\n this._classNames = getClassNames(styles!, {\n theme: this.props.theme!,\n shouldHighlight: shouldHighlight,\n href: href,\n variant: this.props.variant,\n hideLabels: this.props.hideLabels,\n });\n return (\n <g\n key={index}\n className={point.placeHolder ? this._classNames.placeHolderOnHover : this._classNames.opacityChangeOnHover}\n ref={(e: SVGGElement) => {\n this._refCallback(e, point.legend!);\n }}\n data-is-focusable={!this.props.hideTooltip}\n onFocus={this._onBarFocus.bind(this, pointData, color, point)}\n onBlur={this._onBarLeave}\n role=\"img\"\n aria-label={this._getAriaLabel(point)}\n onMouseOver={point.placeHolder ? undefined : this._onBarHover.bind(this, pointData, color, point)}\n onMouseMove={point.placeHolder ? undefined : this._onBarHover.bind(this, pointData, color, point)}\n onMouseLeave={point.placeHolder ? undefined : this._onBarLeave}\n onClick={href ? (point.placeHolder ? undefined : this._redirectToUrl.bind(this, href)) : point.onClick}\n >\n <rect\n key={index}\n id={`${this._barId}-${index}`}\n x={`${\n this._isRTL\n ? 100 - startingPoint[index] - value - this.state.barSpacingInPercent * index\n : startingPoint[index] + this.state.barSpacingInPercent * index\n }%`}\n y={0}\n width={value + '%'}\n height={barHeight}\n fill={color}\n />\n </g>\n );\n });\n if (this.props.variant === MultiStackedBarChartVariant.AbsoluteScale && !this.props.hideLabels) {\n let showLabel = false;\n let barLabel = 0;\n if (this._noLegendHighlighted()) {\n showLabel = true;\n barLabel = barTotalValue;\n } else {\n data.chartData?.forEach(point => {\n if (this._legendHighlighted(point.legend!)) {\n showLabel = true;\n barLabel += point.data ? point.data : 0;\n }\n });\n }\n if (showLabel) {\n bars.push(\n <text\n key=\"text\"\n x={`${\n this._isRTL\n ? 100 - (startingPoint[startingPoint.length - 1] || 0) - value - totalMarginPercent\n : (startingPoint[startingPoint.length - 1] || 0) + value + totalMarginPercent\n }%`}\n textAnchor={this._isRTL ? 'end' : 'start'}\n y={barHeight / 2}\n dominantBaseline=\"central\"\n transform={`translate(${this._isRTL ? -4 : 4})`}\n className={this._classNames.barLabel}\n aria-label={`Total: ${barLabel}`}\n role=\"img\"\n >\n {formatValueWithSIPrefix(barLabel)}\n </text>,\n );\n }\n } else {\n // Render placeholder bars only for part-to-whole variant\n if (data.chartData!.length === 0) {\n bars.push(\n <g key={0} className={this._classNames.noData} onClick={this._redirectToUrl.bind(this, href)}>\n <rect\n key={0}\n id={this._barIdPlaceholderPartToWhole}\n x={'0%'}\n y={0}\n width={'100%'}\n height={barHeight}\n fill={palette.neutralLight}\n />\n </g>,\n );\n }\n if (barTotalValue === 0) {\n bars.push(\n <g key={'empty'} className={this._classNames.noData} onClick={this._redirectToUrl.bind(this, href)}>\n <rect\n key={0}\n id={this._barIdEmpty}\n x={'0%'}\n y={0}\n width={'100%'}\n height={barHeight}\n fill={palette.neutralLight}\n />\n </g>,\n );\n }\n }\n const hideNumber = hideRatio === undefined ? false : hideRatio;\n\n // Hide right side text of chart title for absolute-scale variant\n const showRatio =\n this.props.variant !== MultiStackedBarChartVariant.AbsoluteScale && !hideNumber && data!.chartData!.length === 2;\n const showNumber =\n this.props.variant !== MultiStackedBarChartVariant.AbsoluteScale && !hideNumber && data!.chartData!.length === 1;\n\n const getChartData = () => convertToLocaleString(data!.chartData![0].data ? data!.chartData![0].data : 0, culture);\n return (\n <div className={this._classNames.singleChartRoot}>\n <FocusZone direction={FocusZoneDirection.horizontal}>\n <div className={this._classNames.chartTitle}>\n {data!.chartTitle && (\n <FocusableTooltipText\n className={this._classNames.chartTitleLeft}\n content={data!.chartTitle}\n accessibilityData={data!.chartTitleAccessibilityData}\n />\n )}\n {showRatio && (\n <div {...getAccessibleDataObject(data!.chartDataAccessibilityData, 'text', false)}>\n <span className={this._classNames.ratioNumerator}>{getChartData()}</span>\n {!hideDenominator && (\n <span className={this._classNames.ratioDenominator}>\n {' / ' + convertToLocaleString(barTotalValue, culture)}\n </span>\n )}\n </div>\n )}\n {showNumber && (\n <div\n className={this._classNames.ratioNumerator}\n {...getAccessibleDataObject(data!.chartDataAccessibilityData, 'text', false)}\n >\n {getChartData()}\n </div>\n )}\n </div>\n </FocusZone>\n <FocusZone direction={FocusZoneDirection.horizontal}>\n <div className={this._classNames.chartWrapper}>\n <svg ref={this.barChartSvgRef} className={this._classNames.chart} aria-label={data?.chartTitle}>\n {bars}\n </svg>\n </div>\n </FocusZone>\n </div>\n );\n }\n\n private _onBarFocus(pointData: number, color: string, point: IChartDataPoint): void {\n this.state.refArray.forEach((obj: IRefArrayData) => {\n if (obj.legendText === point.legend!) {\n this.setState({\n refSelected: obj.refElement,\n /** Show the callout if highlighted bar is focused and Hide it if unhighlighted bar is focused */\n isCalloutVisible: this.state.selectedLegend === '' || this.state.selectedLegend === point.legend!,\n calloutLegend: point.legend!,\n dataForHoverCard: pointData,\n color: color,\n xCalloutValue: point.xAxisCalloutData!,\n yCalloutValue: point.yAxisCalloutData!,\n dataPointCalloutProps: point,\n callOutAccessibilityData: point.callOutAccessibilityData!,\n });\n }\n });\n }\n\n private _refCallback(element: SVGGElement, legendTitle: string): void {\n this.state.refArray.push({ legendText: legendTitle, refElement: element });\n }\n\n private _adjustProps = (): void => {\n const { theme, className, styles, width, barHeight } = this.props;\n this._classNames = getClassNames(styles!, {\n legendColor: this.state.color,\n theme: theme!,\n width: width,\n className,\n barHeight: barHeight,\n });\n };\n\n private _onHover(legendTitle: string): void {\n this.setState({\n activeLegend: legendTitle,\n });\n }\n\n private _getLegendData = (data: IChartProps[], hideRatio: boolean[], palette: IPalette): JSX.Element => {\n const defaultPalette: string[] = [palette.blueLight, palette.blue, palette.blueMid, palette.red, palette.black];\n const actions: ILegend[] = [];\n data.forEach((singleChartData: IChartProps, index: number) => {\n const validChartData = singleChartData.chartData!.filter((_: IChartDataPoint) => !_.placeHolder);\n if (validChartData!.length < 3) {\n const hideNumber = hideRatio[index] === undefined ? false : hideRatio[index];\n if (hideNumber) {\n validChartData!.forEach((point: IChartDataPoint) => {\n const color: string = point.color ? point.color : defaultPalette[Math.floor(Math.random() * 4 + 1)];\n const checkSimilarLegends = actions.filter(\n (leg: ILegend) => leg.title === point.legend! && leg.color === color,\n );\n if (checkSimilarLegends!.length > 0) {\n return;\n }\n const legend: ILegend = {\n title: point.legend!,\n color: color,\n action: () => {\n this._onClick(point.legend!);\n },\n hoverAction: () => {\n this._handleChartMouseLeave();\n this._onHover(point.legend!);\n },\n onMouseOutAction: () => {\n this._onLeave();\n },\n };\n actions.push(legend);\n });\n }\n } else {\n validChartData!.forEach((point: IChartDataPoint) => {\n const color: string = point.color ? point.color : defaultPalette[Math.floor(Math.random() * 4 + 1)];\n const checkSimilarLegends = actions.filter(\n (leg: ILegend) => leg.title === point.legend! && leg.color === color,\n );\n if (checkSimilarLegends!.length > 0) {\n return;\n }\n const legend: ILegend = {\n title: point.legend!,\n color: color,\n action: () => {\n this._onClick(point.legend!);\n },\n hoverAction: () => {\n this._handleChartMouseLeave();\n this._onHover(point.legend!);\n },\n onMouseOutAction: () => {\n this._onLeave();\n },\n };\n actions.push(legend);\n });\n }\n });\n return (\n <Legends\n legends={actions}\n overflowProps={this.props.legendsOverflowProps}\n focusZonePropsInHoverCard={this.props.focusZonePropsForLegendsInHoverCard}\n overflowText={this.props.legendsOverflowText}\n {...this.props.legendProps}\n />\n );\n };\n\n private _onClick(legendTitle: string): void {\n if (this.state.selectedLegend === legendTitle) {\n this.setState({\n selectedLegend: '',\n });\n } else {\n this.setState({\n selectedLegend: legendTitle,\n });\n }\n }\n\n private _onLeave(): void {\n this.setState({\n activeLegend: '',\n });\n }\n\n private _onBarHover(\n pointData: number,\n color: string,\n point: IChartDataPoint,\n mouseEvent: React.MouseEvent<SVGPathElement>,\n ): void {\n mouseEvent.persist();\n\n if (this._calloutAnchorPoint !== point) {\n this._calloutAnchorPoint = point;\n this.setState({\n refSelected: mouseEvent,\n /** Show the callout if highlighted bar is hovered and Hide it if unhighlighted bar is hovered */\n isCalloutVisible: this.state.selectedLegend === '' || this.state.selectedLegend === point.legend!,\n calloutLegend: point.legend!,\n dataForHoverCard: pointData,\n color: color,\n xCalloutValue: point.xAxisCalloutData!,\n yCalloutValue: point.yAxisCalloutData!,\n dataPointCalloutProps: point,\n callOutAccessibilityData: point.callOutAccessibilityData!,\n });\n }\n }\n\n private _onBarLeave(): void {\n /**/\n }\n\n private _handleChartMouseLeave = () => {\n this._calloutAnchorPoint = null;\n this.setState({\n isCalloutVisible: false,\n });\n };\n\n private _redirectToUrl(href: string | undefined): void {\n href ? (window.location.href = href) : '';\n }\n\n private _closeCallout = () => {\n this.setState({\n isCalloutVisible: false,\n });\n };\n\n /**\n * This function checks if the given legend is highlighted or not.\n * A legend can be highlighted in 2 ways:\n * 1. selection: if the user clicks on it\n * 2. hovering: if there is no selected legend and the user hovers over it\n */\n private _legendHighlighted = (legendTitle: string) => {\n return (\n this.state.selectedLegend === legendTitle ||\n (this.state.selectedLegend === '' && this.state.activeLegend === legendTitle)\n );\n };\n\n /**\n * This function checks if none of the legends is selected or hovered.\n */\n private _noLegendHighlighted = () => {\n return this.state.selectedLegend === '' && this.state.activeLegend === '';\n };\n\n private _getAriaLabel = (point: IChartDataPoint): string => {\n const legend = point.xAxisCalloutData || point.legend;\n const yValue = point.yAxisCalloutData || point.data || 0;\n return point.callOutAccessibilityData?.ariaLabel || (legend ? `${legend}, ` : '') + `${yValue}.`;\n };\n\n private _computeLongestBarTotalValue = () => {\n let longestBarTotalValue = 0;\n this.props.data!.forEach(({ chartData }) => {\n const barTotalValue = chartData!.reduce(\n (acc: number, point: IChartDataPoint) => acc + (point.data ? point.data : 0),\n 0,\n );\n longestBarTotalValue = Math.max(longestBarTotalValue, barTotalValue);\n });\n return longestBarTotalValue;\n };\n\n private _isChartEmpty(): boolean {\n return !(\n this.props.data &&\n this.props.data.length > 0 &&\n this.props.data.filter(\n item => item.chartData && item.chartData.length === 0 && (!item.chartTitle || item.chartTitle === ''),\n ).length === 0\n );\n }\n}\n"]}
1
+ 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SVGGElement;\n}\n\nexport interface IMultiStackedBarChartState {\n isCalloutVisible: boolean;\n refArray: IRefArrayData[];\n selectedLegend: string;\n activeLegend: string;\n // eslint-disable-next-line @typescript-eslint/no-explicit-any\n refSelected: any;\n dataForHoverCard: number;\n color: string;\n xCalloutValue?: string;\n yCalloutValue?: string;\n dataPointCalloutProps?: IChartDataPoint;\n callOutAccessibilityData?: IAccessibilityProps;\n calloutLegend: string;\n barSpacingInPercent: number;\n}\n\nexport class MultiStackedBarChartBase extends React.Component<IMultiStackedBarChartProps, IMultiStackedBarChartState> {\n public static defaultProps: Partial<IMultiStackedBarChartProps> = {\n barHeight: 12,\n hideRatio: [],\n hideDenominator: [],\n };\n\n private _classNames: IProcessedStyleSet<IMultiStackedBarChartStyles>;\n private _calloutId: string;\n private _calloutAnchorPoint: IChartDataPoint | null;\n private _longestBarTotalValue: number;\n private _isRTL: boolean = getRTL();\n private barChartSvgRef: React.RefObject<SVGSVGElement>;\n private _emptyChartId: string;\n private _barId: string;\n private _barIdPlaceholderPartToWhole: string;\n private _barIdEmpty: string;\n\n public constructor(props: IMultiStackedBarChartProps) {\n super(props);\n this.state = {\n isCalloutVisible: false,\n refArray: [],\n selectedLegend: '',\n activeLegend: '',\n refSelected: null,\n dataForHoverCard: 0,\n color: '',\n xCalloutValue: '',\n yCalloutValue: '',\n calloutLegend: '',\n barSpacingInPercent: 0,\n };\n this._onLeave = this._onLeave.bind(this);\n this._onBarLeave = this._onBarLeave.bind(this);\n this._calloutId = getId('callout');\n this.barChartSvgRef = React.createRef<SVGSVGElement>();\n this._emptyChartId = getId('_MSBC_empty');\n this._barId = getId('_MSBC_rect_');\n this._barIdPlaceholderPartToWhole = getId('_MSBC_rect_partToWhole_');\n this._barIdEmpty = getId('_MSBC_rect_empty');\n }\n\n public componentDidMount(): void {\n const svgWidth = this.barChartSvgRef.current?.getBoundingClientRect().width || 0;\n const MARGIN_WIDTH_IN_PX = 3;\n if (svgWidth) {\n const currentBarSpacing = (MARGIN_WIDTH_IN_PX / svgWidth) * 100;\n this.setState({ barSpacingInPercent: currentBarSpacing });\n }\n }\n\n public render(): JSX.Element {\n if (!this._isChartEmpty()) {\n const { data, theme, culture } = this.props;\n this._adjustProps();\n const { palette } = theme!;\n const legends = this._getLegendData(data!, this.props.hideRatio!, palette);\n const { isCalloutVisible } = this.state;\n\n this._classNames = getClassNames(this.props.styles!, {\n legendColor: this.state.color,\n theme: theme!,\n variant: this.props.variant,\n hideLabels: this.props.hideLabels,\n });\n\n const legendName = this.state.xCalloutValue ? this.state.xCalloutValue : this.state.calloutLegend;\n const calloutYVal = this.state.yCalloutValue ? this.state.yCalloutValue : this.state.dataForHoverCard;\n\n this._longestBarTotalValue = this._computeLongestBarTotalValue();\n const bars: JSX.Element[] = data!.map((singleChartData: IChartProps, index: number) => {\n const singleChartBars = this._createBarsAndLegends(\n singleChartData!,\n this.props.barHeight!,\n palette,\n this.props.hideRatio![index],\n this.props.hideDenominator![index],\n this.props.href,\n index,\n );\n return (\n <div key={index} id={`_MSBC_bar-${index}`}>\n {singleChartBars}\n </div>\n );\n });\n\n return (\n <div className={this._classNames.root} onMouseLeave={this._handleChartMouseLeave}>\n {bars}\n {!this.props.hideLegend && <div className={this._classNames.legendContainer}>{legends}</div>}\n <Callout\n gapSpace={15}\n isBeakVisible={false}\n target={this.state.refSelected}\n setInitialFocus={true}\n hidden={!(!this.props.hideTooltip && isCalloutVisible)}\n directionalHint={DirectionalHint.topAutoEdge}\n id={this._calloutId}\n onDismiss={this._closeCallout}\n preventDismissOnLostFocus={true}\n /** Keep the callout updated with details of focused/hovered bar */\n shouldUpdateWhenHidden={true}\n {...this.props.calloutProps!}\n {...getAccessibleDataObject(this.state.callOutAccessibilityData, 'text', false)}\n >\n <>\n {this.props.onRenderCalloutPerDataPoint ? (\n this.props.onRenderCalloutPerDataPoint(this.state.dataPointCalloutProps)\n ) : (\n <ChartHoverCard Legend={legendName} YValue={calloutYVal} color={this.state.color} culture={culture} />\n )}\n </>\n </Callout>\n </div>\n );\n }\n return (\n <div\n id={this._emptyChartId}\n role={'alert'}\n style={{ opacity: '0' }}\n aria-label={'Graph has no data to display'}\n />\n );\n }\n\n /**\n * The Create bar functions returns an array of <rect> elements, which form the bars\n * For each bar an x value, and a width needs to be specified\n * The computations are done based on percentages\n * Extra margin is also provided, in the x value to provide some spacing\n */\n\n private _createBarsAndLegends(\n data: IChartProps,\n barHeight: number,\n palette: IPalette,\n hideRatio: boolean,\n hideDenominator: boolean,\n href?: string,\n barNo?: number,\n ): JSX.Element {\n const noOfBars =\n data.chartData?.reduce((count: number, point: IChartDataPoint) => (count += (point.data || 0) > 0 ? 1 : 0), 0) ||\n 1;\n const totalMarginPercent = this.state.barSpacingInPercent * (noOfBars - 1);\n const { culture } = this.props;\n const defaultPalette: string[] = [palette.blueLight, palette.blue, palette.blueMid, palette.red, palette.black];\n // calculating starting point of each bar and it's range\n const startingPoint: number[] = [];\n const barTotalValue = data.chartData!.reduce(\n (acc: number, point: IChartDataPoint) => acc + (point.data ? point.data : 0),\n 0,\n );\n const total =\n this.props.variant === MultiStackedBarChartVariant.AbsoluteScale ? this._longestBarTotalValue : barTotalValue;\n\n let sumOfPercent = 0;\n data.chartData!.map((point: IChartDataPoint, index: number) => {\n const pointData = point.data ? point.data : 0;\n const currValue = (pointData / total) * 100;\n let value = currValue ? currValue : 0;\n\n if (value < 1 && value !== 0) {\n value = 1;\n } else if (value > 99 && value !== 100) {\n value = 99;\n }\n sumOfPercent += value;\n\n return sumOfPercent;\n });\n\n // Include an imaginary placeholder bar with value equal to\n // the difference between longestBarTotalValue and barTotalValue\n // while calculating sumOfPercent to get correct scalingRatio for absolute-scale variant\n if (this.props.variant === MultiStackedBarChartVariant.AbsoluteScale) {\n let value = total === 0 ? 0 : ((total - barTotalValue) / total) * 100;\n if (value < 1 && value !== 0) {\n value = 1;\n } else if (value > 99 && value !== 100) {\n value = 99;\n }\n sumOfPercent += value;\n }\n\n /**\n * The %age of the space occupied by the margin needs to subtracted\n * while computing the scaling ratio, since the margins are not being\n * scaled down, only the data is being scaled down from a higher percentage to lower percentage\n * Eg: 95% of the space is taken by the bars, 5% by the margins\n * Now if the sumOfPercent is 120% -> This needs to be scaled down to 95%, not 100%\n * since that's only space available to the bars\n */\n\n const scalingRatio = sumOfPercent !== 0 ? sumOfPercent / (100 - totalMarginPercent) : 1;\n\n let prevPosition = 0;\n let value = 0;\n\n const bars = data.chartData!.map((point: IChartDataPoint, index: number) => {\n const color: string = point.color\n ? point.color\n : point.placeHolder\n ? palette.neutralLight\n : defaultPalette[Math.floor(Math.random() * 4 + 1)];\n const pointData = point.data ? point.data : 0;\n if (index > 0) {\n prevPosition += value;\n }\n value = (pointData / total) * 100 ? (pointData / total) * 100 : 0;\n if (value < 1 && value !== 0) {\n value = 1 / scalingRatio;\n } else if (value > 99 && value !== 100) {\n value = 99 / scalingRatio;\n } else {\n value = value / scalingRatio;\n }\n\n startingPoint.push(prevPosition);\n\n const styles = this.props.styles;\n const shouldHighlight = this._legendHighlighted(point.legend!) || this._noLegendHighlighted() ? true : false;\n\n this._classNames = getClassNames(styles!, {\n theme: this.props.theme!,\n shouldHighlight,\n href,\n variant: this.props.variant,\n hideLabels: this.props.hideLabels,\n });\n return (\n <g\n key={index}\n className={point.placeHolder ? this._classNames.placeHolderOnHover : this._classNames.opacityChangeOnHover}\n ref={(e: SVGGElement) => {\n this._refCallback(e, point.legend!);\n }}\n data-is-focusable={!this.props.hideTooltip}\n onFocus={this._onBarFocus.bind(this, pointData, color, point)}\n onBlur={this._onBarLeave}\n role=\"img\"\n aria-label={this._getAriaLabel(point)}\n onMouseOver={point.placeHolder ? undefined : this._onBarHover.bind(this, pointData, color, point)}\n onMouseMove={point.placeHolder ? undefined : this._onBarHover.bind(this, pointData, color, point)}\n onMouseLeave={point.placeHolder ? undefined : this._onBarLeave}\n onClick={href ? (point.placeHolder ? undefined : this._redirectToUrl.bind(this, href)) : point.onClick}\n >\n <rect\n key={index}\n id={`${this._barId}-${barNo}-${index}`}\n x={`${\n this._isRTL\n ? 100 - startingPoint[index] - value - this.state.barSpacingInPercent * index\n : startingPoint[index] + this.state.barSpacingInPercent * index\n }%`}\n y={0}\n width={value + '%'}\n height={barHeight}\n fill={color}\n />\n </g>\n );\n });\n if (this.props.variant === MultiStackedBarChartVariant.AbsoluteScale && !this.props.hideLabels) {\n let showLabel = false;\n let barLabel = 0;\n if (this._noLegendHighlighted()) {\n showLabel = true;\n barLabel = barTotalValue;\n } else {\n data.chartData?.forEach(point => {\n if (this._legendHighlighted(point.legend!)) {\n showLabel = true;\n barLabel += point.data ? point.data : 0;\n }\n });\n }\n if (showLabel) {\n bars.push(\n <text\n key=\"text\"\n x={`${\n this._isRTL\n ? 100 - (startingPoint[startingPoint.length - 1] || 0) - value - totalMarginPercent\n : (startingPoint[startingPoint.length - 1] || 0) + value + totalMarginPercent\n }%`}\n textAnchor={'start'}\n y={barHeight / 2}\n dominantBaseline=\"central\"\n transform={`translate(${this._isRTL ? -4 : 4})`}\n className={this._classNames.barLabel}\n aria-label={`Total: ${barLabel}`}\n role=\"img\"\n >\n {formatValueWithSIPrefix(barLabel)}\n </text>,\n );\n }\n } else {\n // Render placeholder bars only for part-to-whole variant\n if (data.chartData!.length === 0) {\n bars.push(\n <g key={0} className={this._classNames.noData} onClick={this._redirectToUrl.bind(this, href)}>\n <rect\n key={0}\n id={this._barIdPlaceholderPartToWhole}\n x={'0%'}\n y={0}\n width={'100%'}\n height={barHeight}\n fill={palette.neutralLight}\n />\n </g>,\n );\n }\n if (barTotalValue === 0) {\n bars.push(\n <g key={'empty'} className={this._classNames.noData} onClick={this._redirectToUrl.bind(this, href)}>\n <rect\n key={0}\n id={this._barIdEmpty}\n x={'0%'}\n y={0}\n width={'100%'}\n height={barHeight}\n fill={palette.neutralLight}\n />\n </g>,\n );\n }\n }\n const hideNumber = hideRatio === undefined ? false : hideRatio;\n\n // Hide right side text of chart title for absolute-scale variant\n const showRatio =\n this.props.variant !== MultiStackedBarChartVariant.AbsoluteScale && !hideNumber && data!.chartData!.length === 2;\n const showNumber =\n this.props.variant !== MultiStackedBarChartVariant.AbsoluteScale && !hideNumber && data!.chartData!.length === 1;\n\n const getChartData = () => convertToLocaleString(data!.chartData![0].data ? data!.chartData![0].data : 0, culture);\n return (\n <div className={this._classNames.singleChartRoot}>\n <FocusZone direction={FocusZoneDirection.horizontal}>\n <div className={this._classNames.chartTitle}>\n {data!.chartTitle && (\n <FocusableTooltipText\n className={this._classNames.chartTitleLeft}\n content={data!.chartTitle}\n accessibilityData={data!.chartTitleAccessibilityData}\n />\n )}\n {showRatio && (\n <div {...getAccessibleDataObject(data!.chartDataAccessibilityData, 'text', false)}>\n <span className={this._classNames.ratioNumerator}>{getChartData()}</span>\n {!hideDenominator && (\n <span className={this._classNames.ratioDenominator}>\n {' / ' + convertToLocaleString(barTotalValue, culture)}\n </span>\n )}\n </div>\n )}\n {showNumber && (\n <div\n className={this._classNames.ratioNumerator}\n {...getAccessibleDataObject(data!.chartDataAccessibilityData, 'text', false)}\n >\n {getChartData()}\n </div>\n )}\n </div>\n </FocusZone>\n <FocusZone direction={FocusZoneDirection.horizontal}>\n <div className={this._classNames.chartWrapper}>\n <svg ref={this.barChartSvgRef} className={this._classNames.chart} aria-label={data?.chartTitle}>\n {bars}\n </svg>\n </div>\n </FocusZone>\n </div>\n );\n }\n\n private _onBarFocus(pointData: number, color: string, point: IChartDataPoint): void {\n this.state.refArray.forEach((obj: IRefArrayData) => {\n if (obj.legendText === point.legend!) {\n this.setState({\n refSelected: obj.refElement,\n /** Show the callout if highlighted bar is focused and Hide it if unhighlighted bar is focused */\n isCalloutVisible: this.state.selectedLegend === '' || this.state.selectedLegend === point.legend!,\n calloutLegend: point.legend!,\n dataForHoverCard: pointData,\n color,\n xCalloutValue: point.xAxisCalloutData!,\n yCalloutValue: point.yAxisCalloutData!,\n dataPointCalloutProps: point,\n callOutAccessibilityData: point.callOutAccessibilityData!,\n });\n }\n });\n }\n\n private _refCallback(element: SVGGElement, legendTitle: string): void {\n this.state.refArray.push({ legendText: legendTitle, refElement: element });\n }\n\n private _adjustProps = (): void => {\n const { theme, className, styles, width, barHeight } = this.props;\n this._classNames = getClassNames(styles!, {\n legendColor: this.state.color,\n theme: theme!,\n width,\n className,\n barHeight,\n });\n };\n\n private _onHover(legendTitle: string): void {\n this.setState({\n activeLegend: legendTitle,\n });\n }\n\n private _getLegendData = (data: IChartProps[], hideRatio: boolean[], palette: IPalette): JSX.Element => {\n const defaultPalette: string[] = [palette.blueLight, palette.blue, palette.blueMid, palette.red, palette.black];\n const actions: ILegend[] = [];\n data.forEach((singleChartData: IChartProps, index: number) => {\n const validChartData = singleChartData.chartData!.filter((_: IChartDataPoint) => !_.placeHolder);\n if (validChartData!.length < 3) {\n const hideNumber = hideRatio[index] === undefined ? false : hideRatio[index];\n if (hideNumber) {\n validChartData!.forEach((point: IChartDataPoint) => {\n const color: string = point.color ? point.color : defaultPalette[Math.floor(Math.random() * 4 + 1)];\n const checkSimilarLegends = actions.filter(\n (leg: ILegend) => leg.title === point.legend! && leg.color === color,\n );\n if (checkSimilarLegends!.length > 0) {\n return;\n }\n const legend: ILegend = {\n title: point.legend!,\n color,\n action: () => {\n this._onClick(point.legend!);\n },\n hoverAction: () => {\n this._handleChartMouseLeave();\n this._onHover(point.legend!);\n },\n onMouseOutAction: () => {\n this._onLeave();\n },\n };\n actions.push(legend);\n });\n }\n } else {\n validChartData!.forEach((point: IChartDataPoint) => {\n const color: string = point.color ? point.color : defaultPalette[Math.floor(Math.random() * 4 + 1)];\n const checkSimilarLegends = actions.filter(\n (leg: ILegend) => leg.title === point.legend! && leg.color === color,\n );\n if (checkSimilarLegends!.length > 0) {\n return;\n }\n const legend: ILegend = {\n title: point.legend!,\n color,\n action: () => {\n this._onClick(point.legend!);\n },\n hoverAction: () => {\n this._handleChartMouseLeave();\n this._onHover(point.legend!);\n },\n onMouseOutAction: () => {\n this._onLeave();\n },\n };\n actions.push(legend);\n });\n }\n });\n return (\n <Legends\n legends={actions}\n overflowProps={this.props.legendsOverflowProps}\n focusZonePropsInHoverCard={this.props.focusZonePropsForLegendsInHoverCard}\n overflowText={this.props.legendsOverflowText}\n {...this.props.legendProps}\n />\n );\n };\n\n private _onClick(legendTitle: string): void {\n if (this.state.selectedLegend === legendTitle) {\n this.setState({\n selectedLegend: '',\n });\n } else {\n this.setState({\n selectedLegend: legendTitle,\n });\n }\n }\n\n private _onLeave(): void {\n this.setState({\n activeLegend: '',\n });\n }\n\n private _onBarHover(\n pointData: number,\n color: string,\n point: IChartDataPoint,\n mouseEvent: React.MouseEvent<SVGPathElement>,\n ): void {\n mouseEvent.persist();\n\n if (this._calloutAnchorPoint !== point) {\n this._calloutAnchorPoint = point;\n this.setState({\n refSelected: mouseEvent,\n /** Show the callout if highlighted bar is hovered and Hide it if unhighlighted bar is hovered */\n isCalloutVisible: this.state.selectedLegend === '' || this.state.selectedLegend === point.legend!,\n calloutLegend: point.legend!,\n dataForHoverCard: pointData,\n color,\n xCalloutValue: point.xAxisCalloutData!,\n yCalloutValue: point.yAxisCalloutData!,\n dataPointCalloutProps: point,\n callOutAccessibilityData: point.callOutAccessibilityData!,\n });\n }\n }\n\n private _onBarLeave(): void {\n /**/\n }\n\n private _handleChartMouseLeave = () => {\n this._calloutAnchorPoint = null;\n this.setState({\n isCalloutVisible: false,\n });\n };\n\n private _redirectToUrl(href: string | undefined): void {\n href ? (window.location.href = href) : '';\n }\n\n private _closeCallout = () => {\n this.setState({\n isCalloutVisible: false,\n });\n };\n\n /**\n * This function checks if the given legend is highlighted or not.\n * A legend can be highlighted in 2 ways:\n * 1. selection: if the user clicks on it\n * 2. hovering: if there is no selected legend and the user hovers over it\n */\n private _legendHighlighted = (legendTitle: string) => {\n return (\n this.state.selectedLegend === legendTitle ||\n (this.state.selectedLegend === '' && this.state.activeLegend === legendTitle)\n );\n };\n\n /**\n * This function checks if none of the legends is selected or hovered.\n */\n private _noLegendHighlighted = () => {\n return this.state.selectedLegend === '' && this.state.activeLegend === '';\n };\n\n private _getAriaLabel = (point: IChartDataPoint): string => {\n const legend = point.xAxisCalloutData || point.legend;\n const yValue = point.yAxisCalloutData || point.data || 0;\n return point.callOutAccessibilityData?.ariaLabel || (legend ? `${legend}, ` : '') + `${yValue}.`;\n };\n\n private _computeLongestBarTotalValue = () => {\n let longestBarTotalValue = 0;\n this.props.data!.forEach(({ chartData }) => {\n const barTotalValue = chartData!.reduce(\n (acc: number, point: IChartDataPoint) => acc + (point.data ? point.data : 0),\n 0,\n );\n longestBarTotalValue = Math.max(longestBarTotalValue, barTotalValue);\n });\n return longestBarTotalValue;\n };\n\n private _isChartEmpty(): boolean {\n return !(\n this.props.data &&\n this.props.data.length > 0 &&\n this.props.data.filter(\n item => item.chartData && item.chartData.length === 0 && (!item.chartTitle || item.chartTitle === ''),\n ).length === 0\n );\n }\n}\n"]}