@fluentui/react-charting 5.18.18 → 5.19.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1 +1 @@
1
- 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* as React from 'react';\n\nimport { IContextualMenuItem } from '@fluentui/react/lib/ContextualMenu';\nimport { HoverCard, HoverCardType, IExpandingCardProps } from '@fluentui/react/lib/HoverCard';\nimport { classNamesFunction, find, getNativeProps, buttonProperties } from '@fluentui/react/lib/Utilities';\nimport { ResizeGroup } from '@fluentui/react/lib/ResizeGroup';\nimport { IProcessedStyleSet } from '@fluentui/react/lib/Styling';\nimport { OverflowSet, IOverflowSetItemProps } from '@fluentui/react/lib/OverflowSet';\nimport { FocusZone, FocusZoneDirection } from '@fluentui/react-focus';\nimport {\n ILegend,\n ILegendsProps,\n LegendShape,\n ILegendsStyles,\n ILegendStyleProps,\n ILegendOverflowData,\n} from './Legends.types';\nimport { Shape } from './shape';\n\nconst getClassNames = classNamesFunction<ILegendStyleProps, ILegendsStyles>();\n\n// This is an internal interface used for rendering the legends with unique key\ninterface ILegendItem extends React.ButtonHTMLAttributes<HTMLButtonElement> {\n name?: string;\n title: string;\n action: VoidFunction;\n hoverAction: VoidFunction;\n onMouseOutAction: VoidFunction;\n color: string;\n shape?: LegendShape;\n key: number;\n opacity?: number;\n stripePattern?: boolean;\n isLineLegendInBarChart?: boolean;\n}\n\nexport interface ILegendState {\n selectedLegend: string;\n activeLegend: string;\n isHoverCardVisible: boolean;\n /** Set of legends selected when multiple selection is allowed */\n selectedLegends: { [key: string]: boolean };\n}\nexport class LegendsBase extends React.Component<ILegendsProps, ILegendState> {\n private _hoverCardRef: HTMLDivElement;\n private _classNames: IProcessedStyleSet<ILegendsStyles>;\n /** Boolean variable to check if one or more legends are selected */\n private _isLegendSelected = false;\n\n public constructor(props: ILegendsProps) {\n super(props);\n this.state = {\n selectedLegend: '',\n activeLegend: '',\n isHoverCardVisible: false,\n selectedLegends: {},\n };\n }\n\n public render(): JSX.Element {\n const { theme, className, styles } = this.props;\n this._classNames = getClassNames(styles!, {\n theme: theme!,\n className,\n });\n this._isLegendSelected = this.state.selectedLegend !== '' || Object.keys(this.state.selectedLegends).length > 0;\n const dataToRender = this._generateData();\n return (\n <div className={this._classNames.root}>\n {this.props.enabledWrapLines ? (\n this._onRenderData(dataToRender)\n ) : (\n <ResizeGroup\n data={dataToRender}\n onReduceData={this._onReduceData}\n onRenderData={this._onRenderData}\n onGrowData={this._onGrowData}\n />\n )}\n </div>\n );\n }\n\n private _generateData(): ILegendOverflowData {\n const { allowFocusOnLegends = true } = this.props;\n const dataItems: ILegendItem[] = this.props.legends.map((legend: ILegend, index: number) => {\n return {\n ...(allowFocusOnLegends && {\n nativeButtonProps: getNativeProps<React.HTMLAttributes<HTMLButtonElement>>(legend, buttonProperties, [\n 'title',\n ]),\n 'aria-setsize': this.props.legends.length,\n 'aria-posinset': index + 1,\n }),\n title: legend.title,\n action: legend.action!,\n hoverAction: legend.hoverAction!,\n onMouseOutAction: legend.onMouseOutAction!,\n color: legend.color,\n shape: legend.shape,\n stripePattern: legend.stripePattern,\n isLineLegendInBarChart: legend.isLineLegendInBarChart,\n opacity: legend.opacity,\n key: index,\n };\n });\n const result: ILegendOverflowData = {\n primary: dataItems,\n overflow: [],\n };\n return result;\n }\n\n private _onRenderData = (data: IOverflowSetItemProps | ILegendOverflowData): JSX.Element => {\n const { overflowProps, allowFocusOnLegends = true, canSelectMultipleLegends = false } = this.props;\n const rootStyles = {\n root: {\n justifyContent: this.props.centerLegends ? 'center' : 'unset',\n flexWrap: 'wrap',\n },\n };\n return (\n <FocusZone\n {...(allowFocusOnLegends && {\n role: 'listbox',\n 'aria-label': 'Legends',\n 'aria-multiselectable': canSelectMultipleLegends,\n })}\n >\n <OverflowSet\n items={data.primary}\n overflowItems={data.overflow}\n onRenderItem={this._renderButton}\n onRenderOverflowButton={this._renderOverflowItems}\n {...overflowProps}\n styles={{ ...rootStyles, ...overflowProps?.styles }}\n />\n </FocusZone>\n );\n };\n\n private _onReduceData = (currentdata: IOverflowSetItemProps): {} | void => {\n if (currentdata.primary.length === 0) {\n return;\n }\n const overflow = [...currentdata.primary.slice(-1), ...currentdata.overflow];\n const primary = currentdata.primary.slice(0, -1);\n return { primary, overflow };\n };\n\n private _onGrowData = (currentdata: IOverflowSetItemProps): {} | void => {\n if (currentdata.overflow.length === 0) {\n return;\n }\n const overflow = currentdata.overflow.slice(1);\n const primary = [...currentdata.primary, ...currentdata.overflow.slice(0, 1)];\n return { primary, overflow };\n };\n\n /**\n * This function will get called when there is an ability to\n * select multiple legends\n * @param legend ILegend\n */\n private _canSelectMultipleLegends = (legend: ILegend): void => {\n let selectedLegends = { ...this.state.selectedLegends };\n if (selectedLegends[legend.title]) {\n // Delete entry for the deselected legend to make\n // the number of keys equal to the number of selected legends\n delete selectedLegends[legend.title];\n } else {\n selectedLegends[legend.title] = true;\n // Clear set if all legends are selected\n if (Object.keys(selectedLegends).length === this.props.legends.length) {\n selectedLegends = {};\n }\n }\n this.setState({ selectedLegends });\n };\n\n /**\n * This function will get called when there is\n * ability to select only single legend\n * @param legend ILegend\n */\n\n private _canSelectOnlySingleLegend = (legend: ILegend): void => {\n if (this.state.selectedLegend === legend.title) {\n this.setState({ selectedLegend: '' });\n } else {\n this.setState({ selectedLegend: legend.title });\n }\n };\n\n private _onClick = (legend: ILegend): void => {\n if (legend.action) {\n const { canSelectMultipleLegends = false } = this.props;\n if (canSelectMultipleLegends) {\n this._canSelectMultipleLegends(legend);\n } else {\n this._canSelectOnlySingleLegend(legend);\n }\n legend.action();\n }\n };\n\n private _onRenderCompactCard = (expandingCard: IExpandingCardProps): JSX.Element => {\n const { allowFocusOnLegends = true, className, styles, theme, canSelectMultipleLegends = false } = this.props;\n const overflowHoverCardLegends: JSX.Element[] = [];\n const classNames = getClassNames(styles!, {\n theme: theme!,\n className,\n });\n expandingCard.renderData.forEach((legend: IOverflowSetItemProps, index: number) => {\n const hoverCardElement = this._renderButton(legend, index, true);\n overflowHoverCardLegends.push(hoverCardElement);\n });\n const hoverCardData = (\n <FocusZone\n {...(allowFocusOnLegends && {\n role: 'listbox',\n 'aria-label': 'Legends',\n 'aria-multiselectable': canSelectMultipleLegends,\n })}\n direction={FocusZoneDirection.vertical}\n {...this.props.focusZonePropsInHoverCard}\n className={classNames.hoverCardRoot}\n >\n {overflowHoverCardLegends}\n </FocusZone>\n );\n return hoverCardData;\n };\n\n private _renderOverflowItems = (legends: ILegend[]) => {\n const { allowFocusOnLegends = true } = this.props;\n const items: IContextualMenuItem[] = [];\n legends.forEach((legend: ILegend, i: number) => {\n items.push({ key: i.toString(), name: legend.title, onClick: legend.action });\n });\n const renderOverflowData: IExpandingCardProps = { renderData: legends };\n const { theme, className, styles, overflowText } = this.props;\n const classNames = getClassNames(styles!, {\n theme: theme!,\n className,\n });\n const plainCardProps = {\n onRenderPlainCard: this._onRenderCompactCard,\n renderData: renderOverflowData,\n };\n\n const overflowString = overflowText ? overflowText : 'more';\n // execute similar to \"_onClick\" and \"_onLeave\" logic at HoverCard onCardHide event\n const onHoverCardHideHandler = () => {\n this.setState({ isHoverCardVisible: false });\n // Unhighlight the focused legend in the hover card\n const activeOverflowItem = find(legends, (legend: ILegend) => legend.title === this.state.activeLegend);\n if (activeOverflowItem) {\n this.setState({ activeLegend: '' });\n if (activeOverflowItem.onMouseOutAction) {\n activeOverflowItem.onMouseOutAction();\n }\n }\n };\n return (\n <HoverCard\n type={HoverCardType.plain}\n plainCardProps={plainCardProps}\n instantOpenOnClick={true}\n // eslint-disable-next-line react/jsx-no-bind\n onCardHide={onHoverCardHideHandler}\n setInitialFocus={true}\n trapFocus={true}\n onCardVisible={this._hoverCardVisible}\n styles={classNames.subComponentStyles.hoverCardStyles}\n cardDismissDelay={300}\n target={this._hoverCardRef}\n >\n <div\n className={classNames.overflowIndicationTextStyle}\n ref={(rootElem: HTMLDivElement) => (this._hoverCardRef = rootElem)}\n {...(allowFocusOnLegends && {\n role: 'button',\n 'aria-expanded': this.state.isHoverCardVisible,\n 'aria-label': `${items.length} ${overflowString}`,\n })}\n data-is-focusable={allowFocusOnLegends}\n >\n {items.length} {overflowString}\n </div>\n </HoverCard>\n );\n };\n\n private _hoverCardVisible = () => {\n this.setState({ isHoverCardVisible: true });\n };\n\n private _onHoverOverLegend = (legend: ILegend) => {\n if (legend.hoverAction) {\n this.setState({ activeLegend: legend.title });\n legend.hoverAction();\n }\n };\n\n private _onLeave = (legend: ILegend) => {\n if (legend.onMouseOutAction) {\n this.setState({ activeLegend: '' });\n legend.onMouseOutAction();\n }\n };\n\n private _renderButton = (data: IOverflowSetItemProps, index?: number, overflow?: boolean) => {\n const { allowFocusOnLegends = true } = this.props;\n const legend: ILegend = {\n title: data.title,\n color: data.color,\n shape: data.shape,\n action: data.action,\n hoverAction: data.hoverAction,\n onMouseOutAction: data.onMouseOutAction,\n stripePattern: data.stripePattern,\n isLineLegendInBarChart: data.isLineLegendInBarChart,\n opacity: data.opacity,\n };\n const color = this._getColor(legend.title, legend.color);\n const { theme, className, styles, canSelectMultipleLegends = false } = this.props;\n const classNames = getClassNames(styles!, {\n theme: theme!,\n className,\n colorOnSelectedState: color,\n borderColor: legend.color,\n overflow: overflow,\n stripePattern: legend.stripePattern,\n isLineLegendInBarChart: legend.isLineLegendInBarChart,\n opacity: legend.opacity,\n });\n const onClickHandler = () => {\n this._onClick(legend);\n };\n const onHoverHandler = () => {\n this._onHoverOverLegend(legend);\n };\n const onMouseOut = () => {\n this._onLeave(legend);\n };\n const shape = this._getShape(classNames, legend, color);\n return (\n <button\n {...(allowFocusOnLegends && {\n 'aria-selected': canSelectMultipleLegends\n ? !!this.state.selectedLegends[legend.title]\n : this.state.selectedLegend === legend.title,\n role: 'option',\n 'aria-label': `${legend.title}`,\n 'aria-setsize': data['aria-setsize'],\n 'aria-posinset': data['aria-posinset'],\n })}\n {...(data.nativeButtonProps && { ...data.nativeButtonProps })}\n key={index}\n className={classNames.legend}\n onClick={onClickHandler}\n onMouseOver={onHoverHandler}\n onMouseOut={onMouseOut}\n onFocus={onHoverHandler}\n onBlur={onMouseOut}\n data-is-focusable={allowFocusOnLegends}\n /* eslint-enable react/jsx-no-bind */\n >\n {shape}\n <div className={classNames.text}>{legend.title}</div>\n </button>\n );\n };\n\n private _getShape(\n classNames: IProcessedStyleSet<ILegendsStyles>,\n legend: ILegend,\n color: string,\n ): React.ReactNode | string {\n const svgParentProps: React.SVGAttributes<SVGElement> = {\n className: classNames.shape,\n };\n const svgChildProps: React.SVGAttributes<SVGElement> = {\n fill: color,\n strokeWidth: 2,\n stroke: legend.color,\n };\n return (\n <Shape\n svgProps={svgParentProps}\n pathProps={svgChildProps}\n shape={legend.shape as LegendShape}\n classNameForNonSvg={classNames.rect}\n />\n );\n }\n\n private _getColor(title: string, color: string): string {\n const { theme } = this.props;\n const { palette } = theme!;\n let legendColor = color;\n // if one or more legends are selected\n if (this._isLegendSelected) {\n // if the given legend (title) is one of the selected legends\n if (this.state.selectedLegend === title || this.state.selectedLegends[title]) {\n legendColor = color;\n }\n // if the given legend is unselected\n else {\n legendColor = palette.white;\n }\n }\n // if no legend is selected\n else {\n // if the given legend is hovered\n // or none of the legends is hovered\n if (this.state.activeLegend === title || this.state.activeLegend === '') {\n legendColor = color;\n }\n // if there is a hovered legend but the given legend is not the one\n else {\n legendColor = palette.white;\n }\n }\n return legendColor;\n }\n}\n"]}
1
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* as React from 'react';\n\nimport { IContextualMenuItem } from '@fluentui/react/lib/ContextualMenu';\nimport { HoverCard, HoverCardType, IExpandingCardProps } from '@fluentui/react/lib/HoverCard';\nimport { classNamesFunction, find, getNativeProps, buttonProperties } from '@fluentui/react/lib/Utilities';\nimport { ResizeGroup } from '@fluentui/react/lib/ResizeGroup';\nimport { IProcessedStyleSet } from '@fluentui/react/lib/Styling';\nimport { OverflowSet, IOverflowSetItemProps } from '@fluentui/react/lib/OverflowSet';\nimport { FocusZone, FocusZoneDirection } from '@fluentui/react-focus';\nimport {\n ILegend,\n ILegendsProps,\n LegendShape,\n ILegendsStyles,\n ILegendStyleProps,\n ILegendOverflowData,\n} from './Legends.types';\nimport { Shape } from './shape';\n\nconst getClassNames = classNamesFunction<ILegendStyleProps, ILegendsStyles>();\n\n// This is an internal interface used for rendering the legends with unique key\ninterface ILegendItem extends React.ButtonHTMLAttributes<HTMLButtonElement> {\n name?: string;\n title: string;\n action: VoidFunction;\n hoverAction: VoidFunction;\n onMouseOutAction: VoidFunction;\n color: string;\n shape?: LegendShape;\n key: number;\n opacity?: number;\n stripePattern?: boolean;\n isLineLegendInBarChart?: boolean;\n}\n\nexport interface ILegendState {\n activeLegend: string;\n isHoverCardVisible: boolean;\n /** Set of legends selected, both for multiple selection and single selection */\n selectedLegends: { [key: string]: boolean };\n}\nexport class LegendsBase extends React.Component<ILegendsProps, ILegendState> {\n private _hoverCardRef: HTMLDivElement;\n private _classNames: IProcessedStyleSet<ILegendsStyles>;\n /** Boolean variable to check if one or more legends are selected */\n private _isLegendSelected = false;\n\n public constructor(props: ILegendsProps) {\n super(props);\n let defaultSelectedLegends = {};\n if (props.canSelectMultipleLegends) {\n defaultSelectedLegends =\n props.defaultSelectedLegends?.reduce((combinedDict, key) => ({ [key]: true, ...combinedDict }), {}) || {};\n } else if (props.defaultSelectedLegend) {\n defaultSelectedLegends = { [props.defaultSelectedLegend]: true };\n }\n\n this.state = {\n activeLegend: '',\n isHoverCardVisible: false,\n selectedLegends: defaultSelectedLegends,\n };\n }\n\n public render(): JSX.Element {\n const { theme, className, styles } = this.props;\n this._classNames = getClassNames(styles!, {\n theme: theme!,\n className,\n });\n this._isLegendSelected = Object.keys(this.state.selectedLegends).length > 0;\n const dataToRender = this._generateData();\n return (\n <div className={this._classNames.root}>\n {this.props.enabledWrapLines ? (\n this._onRenderData(dataToRender)\n ) : (\n <ResizeGroup\n data={dataToRender}\n onReduceData={this._onReduceData}\n onRenderData={this._onRenderData}\n onGrowData={this._onGrowData}\n />\n )}\n </div>\n );\n }\n\n private _generateData(): ILegendOverflowData {\n const { allowFocusOnLegends = true } = this.props;\n const dataItems: ILegendItem[] = this.props.legends.map((legend: ILegend, index: number) => {\n return {\n ...(allowFocusOnLegends && {\n nativeButtonProps: getNativeProps<React.HTMLAttributes<HTMLButtonElement>>(legend, buttonProperties, [\n 'title',\n ]),\n 'aria-setsize': this.props.legends.length,\n 'aria-posinset': index + 1,\n }),\n title: legend.title,\n action: legend.action!,\n hoverAction: legend.hoverAction!,\n onMouseOutAction: legend.onMouseOutAction!,\n color: legend.color,\n shape: legend.shape,\n stripePattern: legend.stripePattern,\n isLineLegendInBarChart: legend.isLineLegendInBarChart,\n opacity: legend.opacity,\n key: index,\n };\n });\n const result: ILegendOverflowData = {\n primary: dataItems,\n overflow: [],\n };\n return result;\n }\n\n private _onRenderData = (data: IOverflowSetItemProps | ILegendOverflowData): JSX.Element => {\n const { overflowProps, allowFocusOnLegends = true, canSelectMultipleLegends = false } = this.props;\n const rootStyles = {\n root: {\n justifyContent: this.props.centerLegends ? 'center' : 'unset',\n flexWrap: 'wrap',\n },\n };\n return (\n <FocusZone\n {...(allowFocusOnLegends && {\n role: 'listbox',\n 'aria-label': 'Legends',\n 'aria-multiselectable': canSelectMultipleLegends,\n })}\n >\n <OverflowSet\n items={data.primary}\n overflowItems={data.overflow}\n onRenderItem={this._renderButton}\n onRenderOverflowButton={this._renderOverflowItems}\n {...overflowProps}\n styles={{ ...rootStyles, ...overflowProps?.styles }}\n />\n </FocusZone>\n );\n };\n\n private _onReduceData = (currentdata: IOverflowSetItemProps): {} | void => {\n if (currentdata.primary.length === 0) {\n return;\n }\n const overflow = [...currentdata.primary.slice(-1), ...currentdata.overflow];\n const primary = currentdata.primary.slice(0, -1);\n return { primary, overflow };\n };\n\n private _onGrowData = (currentdata: IOverflowSetItemProps): {} | void => {\n if (currentdata.overflow.length === 0) {\n return;\n }\n const overflow = currentdata.overflow.slice(1);\n const primary = [...currentdata.primary, ...currentdata.overflow.slice(0, 1)];\n return { primary, overflow };\n };\n\n /**\n * This function will get called when there is an ability to\n * select multiple legends\n * @param legend ILegend\n */\n private _canSelectMultipleLegends = (legend: ILegend): { [key: string]: boolean } => {\n let selectedLegends = { ...this.state.selectedLegends };\n if (selectedLegends[legend.title]) {\n // Delete entry for the deselected legend to make\n // the number of keys equal to the number of selected legends\n delete selectedLegends[legend.title];\n } else {\n selectedLegends[legend.title] = true;\n // Clear set if all legends are selected\n if (Object.keys(selectedLegends).length === this.props.legends.length) {\n selectedLegends = {};\n }\n }\n this.setState({ selectedLegends });\n return selectedLegends;\n };\n\n /**\n * This function will get called when there is\n * ability to select only single legend\n * @param legend ILegend\n */\n\n private _canSelectOnlySingleLegend = (legend: ILegend): boolean => {\n if (this.state.selectedLegends[legend.title]) {\n this.setState({ selectedLegends: {} });\n return false;\n } else {\n this.setState({ selectedLegends: { [legend.title]: true } });\n return true;\n }\n };\n\n private _onClick = (legend: ILegend, event: React.MouseEvent<HTMLButtonElement>): void => {\n const { canSelectMultipleLegends = false } = this.props;\n let selectedLegends: string[] = [];\n if (canSelectMultipleLegends) {\n const nextSelectedLegends = this._canSelectMultipleLegends(legend);\n selectedLegends = Object.keys(nextSelectedLegends);\n } else {\n const isSelected = this._canSelectOnlySingleLegend(legend);\n selectedLegends = isSelected ? [legend.title] : [];\n }\n this.props.onChange?.(selectedLegends, event, legend);\n legend.action?.();\n };\n\n private _onRenderCompactCard = (expandingCard: IExpandingCardProps): JSX.Element => {\n const { allowFocusOnLegends = true, className, styles, theme, canSelectMultipleLegends = false } = this.props;\n const overflowHoverCardLegends: JSX.Element[] = [];\n const classNames = getClassNames(styles!, {\n theme: theme!,\n className,\n });\n expandingCard.renderData.forEach((legend: IOverflowSetItemProps, index: number) => {\n const hoverCardElement = this._renderButton(legend, index, true);\n overflowHoverCardLegends.push(hoverCardElement);\n });\n const hoverCardData = (\n <FocusZone\n {...(allowFocusOnLegends && {\n role: 'listbox',\n 'aria-label': 'Legends',\n 'aria-multiselectable': canSelectMultipleLegends,\n })}\n direction={FocusZoneDirection.vertical}\n {...this.props.focusZonePropsInHoverCard}\n className={classNames.hoverCardRoot}\n >\n {overflowHoverCardLegends}\n </FocusZone>\n );\n return hoverCardData;\n };\n\n private _renderOverflowItems = (legends: ILegend[]) => {\n const { allowFocusOnLegends = true } = this.props;\n const items: IContextualMenuItem[] = [];\n legends.forEach((legend: ILegend, i: number) => {\n items.push({ key: i.toString(), name: legend.title, onClick: legend.action });\n });\n const renderOverflowData: IExpandingCardProps = { renderData: legends };\n const { theme, className, styles, overflowText } = this.props;\n const classNames = getClassNames(styles!, {\n theme: theme!,\n className,\n });\n const plainCardProps = {\n onRenderPlainCard: this._onRenderCompactCard,\n renderData: renderOverflowData,\n };\n\n const overflowString = overflowText ? overflowText : 'more';\n // execute similar to \"_onClick\" and \"_onLeave\" logic at HoverCard onCardHide event\n const onHoverCardHideHandler = () => {\n this.setState({ isHoverCardVisible: false });\n // Unhighlight the focused legend in the hover card\n const activeOverflowItem = find(legends, (legend: ILegend) => legend.title === this.state.activeLegend);\n if (activeOverflowItem) {\n this.setState({ activeLegend: '' });\n if (activeOverflowItem.onMouseOutAction) {\n activeOverflowItem.onMouseOutAction();\n }\n }\n };\n return (\n <HoverCard\n type={HoverCardType.plain}\n plainCardProps={plainCardProps}\n instantOpenOnClick={true}\n // eslint-disable-next-line react/jsx-no-bind\n onCardHide={onHoverCardHideHandler}\n setInitialFocus={true}\n trapFocus={true}\n onCardVisible={this._hoverCardVisible}\n styles={classNames.subComponentStyles.hoverCardStyles}\n cardDismissDelay={300}\n target={this._hoverCardRef}\n >\n <div\n className={classNames.overflowIndicationTextStyle}\n ref={(rootElem: HTMLDivElement) => (this._hoverCardRef = rootElem)}\n {...(allowFocusOnLegends && {\n role: 'button',\n 'aria-expanded': this.state.isHoverCardVisible,\n 'aria-label': `${items.length} ${overflowString}`,\n })}\n data-is-focusable={allowFocusOnLegends}\n >\n {items.length} {overflowString}\n </div>\n </HoverCard>\n );\n };\n\n private _hoverCardVisible = () => {\n this.setState({ isHoverCardVisible: true });\n };\n\n private _onHoverOverLegend = (legend: ILegend) => {\n if (legend.hoverAction) {\n this.setState({ activeLegend: legend.title });\n legend.hoverAction();\n }\n };\n\n private _onLeave = (legend: ILegend) => {\n if (legend.onMouseOutAction) {\n this.setState({ activeLegend: '' });\n legend.onMouseOutAction();\n }\n };\n\n private _renderButton = (data: IOverflowSetItemProps, index?: number, overflow?: boolean) => {\n const { allowFocusOnLegends = true } = this.props;\n const legend: ILegend = {\n title: data.title,\n color: data.color,\n shape: data.shape,\n action: data.action,\n hoverAction: data.hoverAction,\n onMouseOutAction: data.onMouseOutAction,\n stripePattern: data.stripePattern,\n isLineLegendInBarChart: data.isLineLegendInBarChart,\n opacity: data.opacity,\n };\n const color = this._getColor(legend.title, legend.color);\n const { theme, className, styles } = this.props;\n const classNames = getClassNames(styles!, {\n theme: theme!,\n className,\n colorOnSelectedState: color,\n borderColor: legend.color,\n overflow,\n stripePattern: legend.stripePattern,\n isLineLegendInBarChart: legend.isLineLegendInBarChart,\n opacity: legend.opacity,\n });\n const onClickHandler = (event: React.MouseEvent<HTMLButtonElement>) => {\n this._onClick(legend, event);\n };\n const onHoverHandler = () => {\n this._onHoverOverLegend(legend);\n };\n const onMouseOut = () => {\n this._onLeave(legend);\n };\n const shape = this._getShape(classNames, legend, color);\n return (\n <button\n {...(allowFocusOnLegends && {\n 'aria-selected': !!this.state.selectedLegends[legend.title],\n role: 'option',\n 'aria-label': `${legend.title}`,\n 'aria-setsize': data['aria-setsize'],\n 'aria-posinset': data['aria-posinset'],\n })}\n {...(data.nativeButtonProps && { ...data.nativeButtonProps })}\n key={index}\n className={classNames.legend}\n onClick={onClickHandler}\n onMouseOver={onHoverHandler}\n onMouseOut={onMouseOut}\n onFocus={onHoverHandler}\n onBlur={onMouseOut}\n data-is-focusable={allowFocusOnLegends}\n /* eslint-enable react/jsx-no-bind */\n >\n {shape}\n <div className={classNames.text}>{legend.title}</div>\n </button>\n );\n };\n\n private _getShape(\n classNames: IProcessedStyleSet<ILegendsStyles>,\n legend: ILegend,\n color: string,\n ): React.ReactNode | string {\n const svgParentProps: React.SVGAttributes<SVGElement> = {\n className: classNames.shape,\n };\n const svgChildProps: React.SVGAttributes<SVGElement> = {\n fill: color,\n strokeWidth: 2,\n stroke: legend.color,\n };\n return (\n <Shape\n svgProps={svgParentProps}\n pathProps={svgChildProps}\n shape={legend.shape as LegendShape}\n classNameForNonSvg={classNames.rect}\n />\n );\n }\n\n private _getColor(title: string, color: string): string {\n const { theme } = this.props;\n const { palette } = theme!;\n let legendColor = color;\n // if one or more legends are selected\n if (this._isLegendSelected) {\n // if the given legend (title) is one of the selected legends\n if (this.state.selectedLegends[title]) {\n legendColor = color;\n }\n // if the given legend is unselected\n else {\n legendColor = palette.white;\n }\n }\n // if no legend is selected\n else {\n // if the given legend is hovered\n // or none of the legends is hovered\n if (this.state.activeLegend === title || this.state.activeLegend === '') {\n legendColor = color;\n }\n // if there is a hovered legend but the given legend is not the one\n else {\n legendColor = palette.white;\n }\n }\n return legendColor;\n }\n}\n"]}
@@ -164,10 +164,6 @@ export interface ILegendsProps {
164
164
  * text for overflow legends string
165
165
  */
166
166
  overflowText?: string;
167
- /**
168
- * Prop that takes the active legend
169
- */
170
- selectedLegend?: string;
171
167
  /**
172
168
  * prop that decides if legends are focusable
173
169
  * @default true
@@ -180,10 +176,25 @@ export interface ILegendsProps {
180
176
  canSelectMultipleLegends?: boolean;
181
177
  /**
182
178
  * Defines the function that is executed upon hiding of hover card
183
- * make sure to send prop when the prop is canSelectMultipleLegends is set to ture
184
- * and empty the selecetd state legends
179
+ * make sure to send prop when the prop is canSelectMultipleLegends is set to true
180
+ * and empty the selected state legends
185
181
  */
186
182
  onLegendHoverCardLeave?: VoidFunction;
183
+ /**
184
+ * Callback issued when the selected option changes.
185
+ */
186
+ onChange?: (selectedLegends: string[], event: React.MouseEvent<HTMLButtonElement>, currentLegend?: ILegend) => void;
187
+ /**
188
+ * Keys (title) that will be initially used to set selected items.
189
+ * This prop is used for multiSelect scenarios.
190
+ * In other cases, defaultSelectedLegend should be used.
191
+ */
192
+ defaultSelectedLegends?: string[];
193
+ /**
194
+ * Key that will be initially used to set selected item.
195
+ * This prop is used for singleSelect scenarios.
196
+ */
197
+ defaultSelectedLegend?: string;
187
198
  }
188
199
  /**
189
200
  * @public
@@ -1 +1 @@
1
- {"version":3,"file":"Legends.types.js","sourceRoot":"../src/","sources":["components/Legends/Legends.types.ts"],"names":[],"mappings":"","sourcesContent":["import * as React from 'react';\nimport { ITheme, IStyle } from '@fluentui/react/lib/Styling';\nimport { IStyleFunctionOrObject } from '@fluentui/react/lib/Utilities';\nimport { IHoverCardStyleProps, IHoverCardStyles } from '@fluentui/react/lib/HoverCard';\nimport { IOverflowSetProps } from '@fluentui/react/lib/OverflowSet';\nimport { IFocusZoneProps } from '@fluentui/react-focus';\nimport { CustomPoints, Points } from '../../utilities/utilities';\n\nexport interface ILegendOverflowData {\n primary: ILegend[];\n\n overflow?: ILegend[];\n}\n\n/**\n * @public\n * {@docCategory Legends}\n */\nexport interface ILegendSubComponentStyles {\n hoverCardStyles: IStyleFunctionOrObject<IHoverCardStyleProps, IHoverCardStyles>;\n}\n\n/**\n * @public\n * Legends styles\n * {@docCategory Legends}\n */\nexport interface ILegendsStyles {\n /**\n * Style set for the root of the legend component\n */\n root: IStyle;\n\n /**\n * Style set for Legend. This is a wrapping class for text of legend and the rectange box that represents a legend\n */\n legend: IStyle;\n\n /**\n * Style set for the rectangle that represents a legend\n */\n rect: IStyle;\n\n /**\n * styles set for the shape that represents a legend\n */\n shape: IStyle;\n\n /**\n * Style set for the triangle that represents a legend\n */\n triangle: IStyle;\n\n /**\n * Style for the legend text\n */\n text: IStyle;\n\n /**\n * Style for the legend text\n */\n hoverChange: IStyle;\n\n /**\n * Style for the text that indicates the no.of legends that are in hovercard due to lack of space\n */\n overflowIndicationTextStyle: IStyle;\n\n /**\n * Style for the overflow container\n */\n hoverCardRoot: IStyle;\n\n /**\n * sub component styles\n */\n subComponentStyles: ILegendSubComponentStyles;\n}\n\n/**\n * @public\n * ILegend interface\n * {@docCategory Legends}\n */\nexport interface ILegend {\n /**\n * Defines the title of the legend\n */\n title: string;\n\n /**\n * Defines the function that is executed on clicking this legend\n */\n action?: VoidFunction;\n\n /**\n * Defines the function that is executed upon hovering over the legend\n */\n hoverAction?: VoidFunction;\n\n /**\n * Defines the function that is executed upon moving the mouse away from the legend\n */\n onMouseOutAction?: (isLegendFocused?: boolean) => void;\n\n /**\n * The color for the legend\n */\n color: string;\n\n /**\n * The opacity of the legend color\n */\n opacity?: number;\n\n /**\n * The shape for the legend\n */\n shape?: LegendShape;\n\n /**\n * Indicated whether or not to apply stripe pattern\n */\n stripePattern?: boolean;\n\n /**\n * Indicates if the legend belongs to a line in the Bar Chart\n */\n isLineLegendInBarChart?: boolean;\n\n /*\n * native button props for the legend button\n */\n nativeButtonProps?: React.ButtonHTMLAttributes<HTMLButtonElement>;\n}\n\n/**\n * @public\n * Legend style properties\n * {@docCategory Legends}\n */\nexport interface ILegendStyleProps {\n theme?: ITheme;\n className?: string;\n colorOnSelectedState?: string;\n borderColor?: string;\n opacity?: number;\n overflow?: boolean;\n stripePattern?: boolean;\n isLineLegendInBarChart?: boolean;\n}\n\n/**\n * @public\n * Legend properties\n * {@docCategory Legends}\n */\nexport interface ILegendsProps {\n /**\n * Prop that takes list of legends\n */\n legends: ILegend[];\n\n /**\n * Additional CSS class(es) to apply to the legneds component.\n */\n className?: string;\n\n /**\n * Theme (provided through customization.)\n */\n theme?: ITheme;\n\n /**\n * Call to provide customized styling that will layer on top of the variant rules.\n */\n styles?: IStyleFunctionOrObject<ILegendStyleProps, ILegendsStyles>;\n\n /**\n * This prop makes the legends component align itself to the center in the container it is sitting in\n */\n centerLegends?: boolean;\n\n /**\n * Enable the legends to wrap lines if there is not enough space to show all legends on a single line\n */\n enabledWrapLines?: boolean;\n\n /**\n * props for the overflow set component\n */\n overflowProps?: Partial<IOverflowSetProps>;\n\n /**\n * focus zone props in hover card\n */\n focusZonePropsInHoverCard?: IFocusZoneProps;\n\n /**\n * text for overflow legends string\n */\n overflowText?: string;\n\n /**\n * Prop that takes the active legend\n */\n selectedLegend?: string;\n\n /**\n * prop that decides if legends are focusable\n * @default true\n */\n allowFocusOnLegends?: boolean;\n\n /**\n * prop that decide if we can select multiple legends or single legend at a time\n * @default false\n */\n canSelectMultipleLegends?: boolean;\n\n /**\n * Defines the function that is executed upon hiding of hover card\n * make sure to send prop when the prop is canSelectMultipleLegends is set to ture\n * and empty the selecetd state legends\n */\n onLegendHoverCardLeave?: VoidFunction;\n}\n\n/**\n * @public\n * The shape for the legend\n * default: show the rect legend\n * triangle: show the triangle legend\n * {@docCategory Legends}\n */\nexport type LegendShape = 'default' | 'triangle' | keyof typeof Points | keyof typeof CustomPoints;\n"]}
1
+ {"version":3,"file":"Legends.types.js","sourceRoot":"../src/","sources":["components/Legends/Legends.types.ts"],"names":[],"mappings":"","sourcesContent":["import * as React from 'react';\nimport { ITheme, IStyle } from '@fluentui/react/lib/Styling';\nimport { IStyleFunctionOrObject } from '@fluentui/react/lib/Utilities';\nimport { IHoverCardStyleProps, IHoverCardStyles } from '@fluentui/react/lib/HoverCard';\nimport { IOverflowSetProps } from '@fluentui/react/lib/OverflowSet';\nimport { IFocusZoneProps } from '@fluentui/react-focus';\nimport { CustomPoints, Points } from '../../utilities/utilities';\n\nexport interface ILegendOverflowData {\n primary: ILegend[];\n\n overflow?: ILegend[];\n}\n\n/**\n * @public\n * {@docCategory Legends}\n */\nexport interface ILegendSubComponentStyles {\n hoverCardStyles: IStyleFunctionOrObject<IHoverCardStyleProps, IHoverCardStyles>;\n}\n\n/**\n * @public\n * Legends styles\n * {@docCategory Legends}\n */\nexport interface ILegendsStyles {\n /**\n * Style set for the root of the legend component\n */\n root: IStyle;\n\n /**\n * Style set for Legend. This is a wrapping class for text of legend and the rectange box that represents a legend\n */\n legend: IStyle;\n\n /**\n * Style set for the rectangle that represents a legend\n */\n rect: IStyle;\n\n /**\n * styles set for the shape that represents a legend\n */\n shape: IStyle;\n\n /**\n * Style set for the triangle that represents a legend\n */\n triangle: IStyle;\n\n /**\n * Style for the legend text\n */\n text: IStyle;\n\n /**\n * Style for the legend text\n */\n hoverChange: IStyle;\n\n /**\n * Style for the text that indicates the no.of legends that are in hovercard due to lack of space\n */\n overflowIndicationTextStyle: IStyle;\n\n /**\n * Style for the overflow container\n */\n hoverCardRoot: IStyle;\n\n /**\n * sub component styles\n */\n subComponentStyles: ILegendSubComponentStyles;\n}\n\n/**\n * @public\n * ILegend interface\n * {@docCategory Legends}\n */\nexport interface ILegend {\n /**\n * Defines the title of the legend\n */\n title: string;\n\n /**\n * Defines the function that is executed on clicking this legend\n */\n action?: VoidFunction;\n\n /**\n * Defines the function that is executed upon hovering over the legend\n */\n hoverAction?: VoidFunction;\n\n /**\n * Defines the function that is executed upon moving the mouse away from the legend\n */\n onMouseOutAction?: (isLegendFocused?: boolean) => void;\n\n /**\n * The color for the legend\n */\n color: string;\n\n /**\n * The opacity of the legend color\n */\n opacity?: number;\n\n /**\n * The shape for the legend\n */\n shape?: LegendShape;\n\n /**\n * Indicated whether or not to apply stripe pattern\n */\n stripePattern?: boolean;\n\n /**\n * Indicates if the legend belongs to a line in the Bar Chart\n */\n isLineLegendInBarChart?: boolean;\n\n /*\n * native button props for the legend button\n */\n nativeButtonProps?: React.ButtonHTMLAttributes<HTMLButtonElement>;\n}\n\n/**\n * @public\n * Legend style properties\n * {@docCategory Legends}\n */\nexport interface ILegendStyleProps {\n theme?: ITheme;\n className?: string;\n colorOnSelectedState?: string;\n borderColor?: string;\n opacity?: number;\n overflow?: boolean;\n stripePattern?: boolean;\n isLineLegendInBarChart?: boolean;\n}\n\n/**\n * @public\n * Legend properties\n * {@docCategory Legends}\n */\nexport interface ILegendsProps {\n /**\n * Prop that takes list of legends\n */\n legends: ILegend[];\n\n /**\n * Additional CSS class(es) to apply to the legneds component.\n */\n className?: string;\n\n /**\n * Theme (provided through customization.)\n */\n theme?: ITheme;\n\n /**\n * Call to provide customized styling that will layer on top of the variant rules.\n */\n styles?: IStyleFunctionOrObject<ILegendStyleProps, ILegendsStyles>;\n\n /**\n * This prop makes the legends component align itself to the center in the container it is sitting in\n */\n centerLegends?: boolean;\n\n /**\n * Enable the legends to wrap lines if there is not enough space to show all legends on a single line\n */\n enabledWrapLines?: boolean;\n\n /**\n * props for the overflow set component\n */\n overflowProps?: Partial<IOverflowSetProps>;\n\n /**\n * focus zone props in hover card\n */\n focusZonePropsInHoverCard?: IFocusZoneProps;\n\n /**\n * text for overflow legends string\n */\n overflowText?: string;\n\n /**\n * prop that decides if legends are focusable\n * @default true\n */\n allowFocusOnLegends?: boolean;\n\n /**\n * prop that decide if we can select multiple legends or single legend at a time\n * @default false\n */\n canSelectMultipleLegends?: boolean;\n\n /**\n * Defines the function that is executed upon hiding of hover card\n * make sure to send prop when the prop is canSelectMultipleLegends is set to true\n * and empty the selected state legends\n */\n onLegendHoverCardLeave?: VoidFunction;\n\n /**\n * Callback issued when the selected option changes.\n */\n onChange?: (selectedLegends: string[], event: React.MouseEvent<HTMLButtonElement>, currentLegend?: ILegend) => void;\n\n /**\n * Keys (title) that will be initially used to set selected items.\n * This prop is used for multiSelect scenarios.\n * In other cases, defaultSelectedLegend should be used.\n */\n defaultSelectedLegends?: string[];\n\n /**\n * Key that will be initially used to set selected item.\n * This prop is used for singleSelect scenarios.\n */\n defaultSelectedLegend?: string;\n}\n\n/**\n * @public\n * The shape for the legend\n * default: show the rect legend\n * triangle: show the triangle legend\n * {@docCategory Legends}\n */\nexport type LegendShape = 'default' | 'triangle' | keyof typeof Points | keyof typeof CustomPoints;\n"]}
@@ -1,6 +1,6 @@
1
1
  define(["require", "exports", "@fluentui/set-version"], function (require, exports, set_version_1) {
2
2
  "use strict";
3
3
  Object.defineProperty(exports, "__esModule", { value: true });
4
- (0, set_version_1.setVersion)('@fluentui/react-charting', '5.18.18');
4
+ (0, set_version_1.setVersion)('@fluentui/react-charting', '5.19.0');
5
5
  });
6
6
  //# sourceMappingURL=version.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"version.js","sourceRoot":"../src/","sources":["version.ts"],"names":[],"mappings":";;;IAGA,IAAA,wBAAU,EAAC,0BAA0B,EAAE,SAAS,CAAC,CAAC","sourcesContent":["// Do not modify this file; it is generated as part of publish.\n// The checked in version is a placeholder only and will not be updated.\nimport { setVersion } from '@fluentui/set-version';\nsetVersion('@fluentui/react-charting', '5.18.18');"]}
1
+ {"version":3,"file":"version.js","sourceRoot":"../src/","sources":["version.ts"],"names":[],"mappings":";;;IAGA,IAAA,wBAAU,EAAC,0BAA0B,EAAE,QAAQ,CAAC,CAAC","sourcesContent":["// Do not modify this file; it is generated as part of publish.\n// The checked in version is a placeholder only and will not be updated.\nimport { setVersion } from '@fluentui/set-version';\nsetVersion('@fluentui/react-charting', '5.19.0');"]}
@@ -1,10 +1,9 @@
1
1
  import * as React from 'react';
2
2
  import { ILegendsProps } from './Legends.types';
3
3
  export interface ILegendState {
4
- selectedLegend: string;
5
4
  activeLegend: string;
6
5
  isHoverCardVisible: boolean;
7
- /** Set of legends selected when multiple selection is allowed */
6
+ /** Set of legends selected, both for multiple selection and single selection */
8
7
  selectedLegends: {
9
8
  [key: string]: boolean;
10
9
  };
@@ -13,7 +13,10 @@ var getClassNames = (0, Utilities_1.classNamesFunction)();
13
13
  var LegendsBase = /** @class */ (function (_super) {
14
14
  tslib_1.__extends(LegendsBase, _super);
15
15
  function LegendsBase(props) {
16
- var _this = _super.call(this, props) || this;
16
+ var _a;
17
+ var _this = this;
18
+ var _b;
19
+ _this = _super.call(this, props) || this;
17
20
  /** Boolean variable to check if one or more legends are selected */
18
21
  _this._isLegendSelected = false;
19
22
  _this._onRenderData = function (data) {
@@ -67,6 +70,7 @@ var LegendsBase = /** @class */ (function (_super) {
67
70
  }
68
71
  }
69
72
  _this.setState({ selectedLegends: selectedLegends });
73
+ return selectedLegends;
70
74
  };
71
75
  /**
72
76
  * This function will get called when there is
@@ -74,24 +78,30 @@ var LegendsBase = /** @class */ (function (_super) {
74
78
  * @param legend ILegend
75
79
  */
76
80
  _this._canSelectOnlySingleLegend = function (legend) {
77
- if (_this.state.selectedLegend === legend.title) {
78
- _this.setState({ selectedLegend: '' });
81
+ var _a;
82
+ if (_this.state.selectedLegends[legend.title]) {
83
+ _this.setState({ selectedLegends: {} });
84
+ return false;
79
85
  }
80
86
  else {
81
- _this.setState({ selectedLegend: legend.title });
87
+ _this.setState({ selectedLegends: (_a = {}, _a[legend.title] = true, _a) });
88
+ return true;
82
89
  }
83
90
  };
84
- _this._onClick = function (legend) {
85
- if (legend.action) {
86
- var _a = _this.props.canSelectMultipleLegends, canSelectMultipleLegends = _a === void 0 ? false : _a;
87
- if (canSelectMultipleLegends) {
88
- _this._canSelectMultipleLegends(legend);
89
- }
90
- else {
91
- _this._canSelectOnlySingleLegend(legend);
92
- }
93
- legend.action();
91
+ _this._onClick = function (legend, event) {
92
+ var _a, _b, _c;
93
+ var _d = _this.props.canSelectMultipleLegends, canSelectMultipleLegends = _d === void 0 ? false : _d;
94
+ var selectedLegends = [];
95
+ if (canSelectMultipleLegends) {
96
+ var nextSelectedLegends = _this._canSelectMultipleLegends(legend);
97
+ selectedLegends = Object.keys(nextSelectedLegends);
94
98
  }
99
+ else {
100
+ var isSelected = _this._canSelectOnlySingleLegend(legend);
101
+ selectedLegends = isSelected ? [legend.title] : [];
102
+ }
103
+ (_b = (_a = _this.props).onChange) === null || _b === void 0 ? void 0 : _b.call(_a, selectedLegends, event, legend);
104
+ (_c = legend.action) === null || _c === void 0 ? void 0 : _c.call(legend);
95
105
  };
96
106
  _this._onRenderCompactCard = function (expandingCard) {
97
107
  var _a = _this.props, _b = _a.allowFocusOnLegends, allowFocusOnLegends = _b === void 0 ? true : _b, className = _a.className, styles = _a.styles, theme = _a.theme, _c = _a.canSelectMultipleLegends, canSelectMultipleLegends = _c === void 0 ? false : _c;
@@ -181,7 +191,7 @@ var LegendsBase = /** @class */ (function (_super) {
181
191
  opacity: data.opacity,
182
192
  };
183
193
  var color = _this._getColor(legend.title, legend.color);
184
- var _b = _this.props, theme = _b.theme, className = _b.className, styles = _b.styles, _c = _b.canSelectMultipleLegends, canSelectMultipleLegends = _c === void 0 ? false : _c;
194
+ var _b = _this.props, theme = _b.theme, className = _b.className, styles = _b.styles;
185
195
  var classNames = getClassNames(styles, {
186
196
  theme: theme,
187
197
  className: className,
@@ -192,8 +202,8 @@ var LegendsBase = /** @class */ (function (_super) {
192
202
  isLineLegendInBarChart: legend.isLineLegendInBarChart,
193
203
  opacity: legend.opacity,
194
204
  });
195
- var onClickHandler = function () {
196
- _this._onClick(legend);
205
+ var onClickHandler = function (event) {
206
+ _this._onClick(legend, event);
197
207
  };
198
208
  var onHoverHandler = function () {
199
209
  _this._onHoverOverLegend(legend);
@@ -203,9 +213,7 @@ var LegendsBase = /** @class */ (function (_super) {
203
213
  };
204
214
  var shape = _this._getShape(classNames, legend, color);
205
215
  return (React.createElement("button", tslib_1.__assign({}, (allowFocusOnLegends && {
206
- 'aria-selected': canSelectMultipleLegends
207
- ? !!_this.state.selectedLegends[legend.title]
208
- : _this.state.selectedLegend === legend.title,
216
+ 'aria-selected': !!_this.state.selectedLegends[legend.title],
209
217
  role: 'option',
210
218
  'aria-label': "".concat(legend.title),
211
219
  'aria-setsize': data['aria-setsize'],
@@ -214,11 +222,21 @@ var LegendsBase = /** @class */ (function (_super) {
214
222
  shape,
215
223
  React.createElement("div", { className: classNames.text }, legend.title)));
216
224
  };
225
+ var defaultSelectedLegends = {};
226
+ if (props.canSelectMultipleLegends) {
227
+ defaultSelectedLegends =
228
+ ((_b = props.defaultSelectedLegends) === null || _b === void 0 ? void 0 : _b.reduce(function (combinedDict, key) {
229
+ var _a;
230
+ return (tslib_1.__assign((_a = {}, _a[key] = true, _a), combinedDict));
231
+ }, {})) || {};
232
+ }
233
+ else if (props.defaultSelectedLegend) {
234
+ defaultSelectedLegends = (_a = {}, _a[props.defaultSelectedLegend] = true, _a);
235
+ }
217
236
  _this.state = {
218
- selectedLegend: '',
219
237
  activeLegend: '',
220
238
  isHoverCardVisible: false,
221
- selectedLegends: {},
239
+ selectedLegends: defaultSelectedLegends,
222
240
  };
223
241
  return _this;
224
242
  }
@@ -228,7 +246,7 @@ var LegendsBase = /** @class */ (function (_super) {
228
246
  theme: theme,
229
247
  className: className,
230
248
  });
231
- this._isLegendSelected = this.state.selectedLegend !== '' || Object.keys(this.state.selectedLegends).length > 0;
249
+ this._isLegendSelected = Object.keys(this.state.selectedLegends).length > 0;
232
250
  var dataToRender = this._generateData();
233
251
  return (React.createElement("div", { className: this._classNames.root }, this.props.enabledWrapLines ? (this._onRenderData(dataToRender)) : (React.createElement(ResizeGroup_1.ResizeGroup, { data: dataToRender, onReduceData: this._onReduceData, onRenderData: this._onRenderData, onGrowData: this._onGrowData }))));
234
252
  };
@@ -268,7 +286,7 @@ var LegendsBase = /** @class */ (function (_super) {
268
286
  // if one or more legends are selected
269
287
  if (this._isLegendSelected) {
270
288
  // if the given legend (title) is one of the selected legends
271
- if (this.state.selectedLegend === title || this.state.selectedLegends[title]) {
289
+ if (this.state.selectedLegends[title]) {
272
290
  legendColor = color;
273
291
  }
274
292
  // if the given legend is unselected
@@ -1 +1 @@
1
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* as React from 'react';\n\nimport { IContextualMenuItem } from '@fluentui/react/lib/ContextualMenu';\nimport { HoverCard, HoverCardType, IExpandingCardProps } from '@fluentui/react/lib/HoverCard';\nimport { classNamesFunction, find, getNativeProps, buttonProperties } from '@fluentui/react/lib/Utilities';\nimport { ResizeGroup } from '@fluentui/react/lib/ResizeGroup';\nimport { IProcessedStyleSet } from '@fluentui/react/lib/Styling';\nimport { OverflowSet, IOverflowSetItemProps } from '@fluentui/react/lib/OverflowSet';\nimport { FocusZone, FocusZoneDirection } from '@fluentui/react-focus';\nimport {\n ILegend,\n ILegendsProps,\n LegendShape,\n ILegendsStyles,\n ILegendStyleProps,\n ILegendOverflowData,\n} from './Legends.types';\nimport { Shape } from './shape';\n\nconst getClassNames = classNamesFunction<ILegendStyleProps, ILegendsStyles>();\n\n// This is an internal interface used for rendering the legends with unique key\ninterface ILegendItem extends React.ButtonHTMLAttributes<HTMLButtonElement> {\n name?: string;\n title: string;\n action: VoidFunction;\n hoverAction: VoidFunction;\n onMouseOutAction: VoidFunction;\n color: string;\n shape?: LegendShape;\n key: number;\n opacity?: number;\n stripePattern?: boolean;\n isLineLegendInBarChart?: boolean;\n}\n\nexport interface ILegendState {\n selectedLegend: string;\n activeLegend: string;\n isHoverCardVisible: boolean;\n /** Set of legends selected when multiple selection is allowed */\n selectedLegends: { [key: string]: boolean };\n}\nexport class LegendsBase extends React.Component<ILegendsProps, ILegendState> {\n private _hoverCardRef: HTMLDivElement;\n private _classNames: IProcessedStyleSet<ILegendsStyles>;\n /** Boolean variable to check if one or more legends are selected */\n private _isLegendSelected = false;\n\n public constructor(props: ILegendsProps) {\n super(props);\n this.state = {\n selectedLegend: '',\n activeLegend: '',\n isHoverCardVisible: false,\n selectedLegends: {},\n };\n }\n\n public render(): JSX.Element {\n const { theme, className, styles } = this.props;\n this._classNames = getClassNames(styles!, {\n theme: theme!,\n className,\n });\n this._isLegendSelected = this.state.selectedLegend !== '' || Object.keys(this.state.selectedLegends).length > 0;\n const dataToRender = this._generateData();\n return (\n <div className={this._classNames.root}>\n {this.props.enabledWrapLines ? (\n this._onRenderData(dataToRender)\n ) : (\n <ResizeGroup\n data={dataToRender}\n onReduceData={this._onReduceData}\n onRenderData={this._onRenderData}\n onGrowData={this._onGrowData}\n />\n )}\n </div>\n );\n }\n\n private _generateData(): ILegendOverflowData {\n const { allowFocusOnLegends = true } = this.props;\n const dataItems: ILegendItem[] = this.props.legends.map((legend: ILegend, index: number) => {\n return {\n ...(allowFocusOnLegends && {\n nativeButtonProps: getNativeProps<React.HTMLAttributes<HTMLButtonElement>>(legend, buttonProperties, [\n 'title',\n ]),\n 'aria-setsize': this.props.legends.length,\n 'aria-posinset': index + 1,\n }),\n title: legend.title,\n action: legend.action!,\n hoverAction: legend.hoverAction!,\n onMouseOutAction: legend.onMouseOutAction!,\n color: legend.color,\n shape: legend.shape,\n stripePattern: legend.stripePattern,\n isLineLegendInBarChart: legend.isLineLegendInBarChart,\n opacity: legend.opacity,\n key: index,\n };\n });\n const result: ILegendOverflowData = {\n primary: dataItems,\n overflow: [],\n };\n return result;\n }\n\n private _onRenderData = (data: IOverflowSetItemProps | ILegendOverflowData): JSX.Element => {\n const { overflowProps, allowFocusOnLegends = true, canSelectMultipleLegends = false } = this.props;\n const rootStyles = {\n root: {\n justifyContent: this.props.centerLegends ? 'center' : 'unset',\n flexWrap: 'wrap',\n },\n };\n return (\n <FocusZone\n {...(allowFocusOnLegends && {\n role: 'listbox',\n 'aria-label': 'Legends',\n 'aria-multiselectable': canSelectMultipleLegends,\n })}\n >\n <OverflowSet\n items={data.primary}\n overflowItems={data.overflow}\n onRenderItem={this._renderButton}\n onRenderOverflowButton={this._renderOverflowItems}\n {...overflowProps}\n styles={{ ...rootStyles, ...overflowProps?.styles }}\n />\n </FocusZone>\n );\n };\n\n private _onReduceData = (currentdata: IOverflowSetItemProps): {} | void => {\n if (currentdata.primary.length === 0) {\n return;\n }\n const overflow = [...currentdata.primary.slice(-1), ...currentdata.overflow];\n const primary = currentdata.primary.slice(0, -1);\n return { primary, overflow };\n };\n\n private _onGrowData = (currentdata: IOverflowSetItemProps): {} | void => {\n if (currentdata.overflow.length === 0) {\n return;\n }\n const overflow = currentdata.overflow.slice(1);\n const primary = [...currentdata.primary, ...currentdata.overflow.slice(0, 1)];\n return { primary, overflow };\n };\n\n /**\n * This function will get called when there is an ability to\n * select multiple legends\n * @param legend ILegend\n */\n private _canSelectMultipleLegends = (legend: ILegend): void => {\n let selectedLegends = { ...this.state.selectedLegends };\n if (selectedLegends[legend.title]) {\n // Delete entry for the deselected legend to make\n // the number of keys equal to the number of selected legends\n delete selectedLegends[legend.title];\n } else {\n selectedLegends[legend.title] = true;\n // Clear set if all legends are selected\n if (Object.keys(selectedLegends).length === this.props.legends.length) {\n selectedLegends = {};\n }\n }\n this.setState({ selectedLegends });\n };\n\n /**\n * This function will get called when there is\n * ability to select only single legend\n * @param legend ILegend\n */\n\n private _canSelectOnlySingleLegend = (legend: ILegend): void => {\n if (this.state.selectedLegend === legend.title) {\n this.setState({ selectedLegend: '' });\n } else {\n this.setState({ selectedLegend: legend.title });\n }\n };\n\n private _onClick = (legend: ILegend): void => {\n if (legend.action) {\n const { canSelectMultipleLegends = false } = this.props;\n if (canSelectMultipleLegends) {\n this._canSelectMultipleLegends(legend);\n } else {\n this._canSelectOnlySingleLegend(legend);\n }\n legend.action();\n }\n };\n\n private _onRenderCompactCard = (expandingCard: IExpandingCardProps): JSX.Element => {\n const { allowFocusOnLegends = true, className, styles, theme, canSelectMultipleLegends = false } = this.props;\n const overflowHoverCardLegends: JSX.Element[] = [];\n const classNames = getClassNames(styles!, {\n theme: theme!,\n className,\n });\n expandingCard.renderData.forEach((legend: IOverflowSetItemProps, index: number) => {\n const hoverCardElement = this._renderButton(legend, index, true);\n overflowHoverCardLegends.push(hoverCardElement);\n });\n const hoverCardData = (\n <FocusZone\n {...(allowFocusOnLegends && {\n role: 'listbox',\n 'aria-label': 'Legends',\n 'aria-multiselectable': canSelectMultipleLegends,\n })}\n direction={FocusZoneDirection.vertical}\n {...this.props.focusZonePropsInHoverCard}\n className={classNames.hoverCardRoot}\n >\n {overflowHoverCardLegends}\n </FocusZone>\n );\n return hoverCardData;\n };\n\n private _renderOverflowItems = (legends: ILegend[]) => {\n const { allowFocusOnLegends = true } = this.props;\n const items: IContextualMenuItem[] = [];\n legends.forEach((legend: ILegend, i: number) => {\n items.push({ key: i.toString(), name: legend.title, onClick: legend.action });\n });\n const renderOverflowData: IExpandingCardProps = { renderData: legends };\n const { theme, className, styles, overflowText } = this.props;\n const classNames = getClassNames(styles!, {\n theme: theme!,\n className,\n });\n const plainCardProps = {\n onRenderPlainCard: this._onRenderCompactCard,\n renderData: renderOverflowData,\n };\n\n const overflowString = overflowText ? overflowText : 'more';\n // execute similar to \"_onClick\" and \"_onLeave\" logic at HoverCard onCardHide event\n const onHoverCardHideHandler = () => {\n this.setState({ isHoverCardVisible: false });\n // Unhighlight the focused legend in the hover card\n const activeOverflowItem = find(legends, (legend: ILegend) => legend.title === this.state.activeLegend);\n if (activeOverflowItem) {\n this.setState({ activeLegend: '' });\n if (activeOverflowItem.onMouseOutAction) {\n activeOverflowItem.onMouseOutAction();\n }\n }\n };\n return (\n <HoverCard\n type={HoverCardType.plain}\n plainCardProps={plainCardProps}\n instantOpenOnClick={true}\n // eslint-disable-next-line react/jsx-no-bind\n onCardHide={onHoverCardHideHandler}\n setInitialFocus={true}\n trapFocus={true}\n onCardVisible={this._hoverCardVisible}\n styles={classNames.subComponentStyles.hoverCardStyles}\n cardDismissDelay={300}\n target={this._hoverCardRef}\n >\n <div\n className={classNames.overflowIndicationTextStyle}\n ref={(rootElem: HTMLDivElement) => (this._hoverCardRef = rootElem)}\n {...(allowFocusOnLegends && {\n role: 'button',\n 'aria-expanded': this.state.isHoverCardVisible,\n 'aria-label': `${items.length} ${overflowString}`,\n })}\n data-is-focusable={allowFocusOnLegends}\n >\n {items.length} {overflowString}\n </div>\n </HoverCard>\n );\n };\n\n private _hoverCardVisible = () => {\n this.setState({ isHoverCardVisible: true });\n };\n\n private _onHoverOverLegend = (legend: ILegend) => {\n if (legend.hoverAction) {\n this.setState({ activeLegend: legend.title });\n legend.hoverAction();\n }\n };\n\n private _onLeave = (legend: ILegend) => {\n if (legend.onMouseOutAction) {\n this.setState({ activeLegend: '' });\n legend.onMouseOutAction();\n }\n };\n\n private _renderButton = (data: IOverflowSetItemProps, index?: number, overflow?: boolean) => {\n const { allowFocusOnLegends = true } = this.props;\n const legend: ILegend = {\n title: data.title,\n color: data.color,\n shape: data.shape,\n action: data.action,\n hoverAction: data.hoverAction,\n onMouseOutAction: data.onMouseOutAction,\n stripePattern: data.stripePattern,\n isLineLegendInBarChart: data.isLineLegendInBarChart,\n opacity: data.opacity,\n };\n const color = this._getColor(legend.title, legend.color);\n const { theme, className, styles, canSelectMultipleLegends = false } = this.props;\n const classNames = getClassNames(styles!, {\n theme: theme!,\n className,\n colorOnSelectedState: color,\n borderColor: legend.color,\n overflow: overflow,\n stripePattern: legend.stripePattern,\n isLineLegendInBarChart: legend.isLineLegendInBarChart,\n opacity: legend.opacity,\n });\n const onClickHandler = () => {\n this._onClick(legend);\n };\n const onHoverHandler = () => {\n this._onHoverOverLegend(legend);\n };\n const onMouseOut = () => {\n this._onLeave(legend);\n };\n const shape = this._getShape(classNames, legend, color);\n return (\n <button\n {...(allowFocusOnLegends && {\n 'aria-selected': canSelectMultipleLegends\n ? !!this.state.selectedLegends[legend.title]\n : this.state.selectedLegend === legend.title,\n role: 'option',\n 'aria-label': `${legend.title}`,\n 'aria-setsize': data['aria-setsize'],\n 'aria-posinset': data['aria-posinset'],\n })}\n {...(data.nativeButtonProps && { ...data.nativeButtonProps })}\n key={index}\n className={classNames.legend}\n onClick={onClickHandler}\n onMouseOver={onHoverHandler}\n onMouseOut={onMouseOut}\n onFocus={onHoverHandler}\n onBlur={onMouseOut}\n data-is-focusable={allowFocusOnLegends}\n /* eslint-enable react/jsx-no-bind */\n >\n {shape}\n <div className={classNames.text}>{legend.title}</div>\n </button>\n );\n };\n\n private _getShape(\n classNames: IProcessedStyleSet<ILegendsStyles>,\n legend: ILegend,\n color: string,\n ): React.ReactNode | string {\n const svgParentProps: React.SVGAttributes<SVGElement> = {\n className: classNames.shape,\n };\n const svgChildProps: React.SVGAttributes<SVGElement> = {\n fill: color,\n strokeWidth: 2,\n stroke: legend.color,\n };\n return (\n <Shape\n svgProps={svgParentProps}\n pathProps={svgChildProps}\n shape={legend.shape as LegendShape}\n classNameForNonSvg={classNames.rect}\n />\n );\n }\n\n private _getColor(title: string, color: string): string {\n const { theme } = this.props;\n const { palette } = theme!;\n let legendColor = color;\n // if one or more legends are selected\n if (this._isLegendSelected) {\n // if the given legend (title) is one of the selected legends\n if (this.state.selectedLegend === title || this.state.selectedLegends[title]) {\n legendColor = color;\n }\n // if the given legend is unselected\n else {\n legendColor = palette.white;\n }\n }\n // if no legend is selected\n else {\n // if the given legend is hovered\n // or none of the legends is hovered\n if (this.state.activeLegend === title || this.state.activeLegend === '') {\n legendColor = color;\n }\n // if there is a hovered legend but the given legend is not the one\n else {\n legendColor = palette.white;\n }\n }\n return legendColor;\n }\n}\n"]}
1
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* as React from 'react';\n\nimport { IContextualMenuItem } from '@fluentui/react/lib/ContextualMenu';\nimport { HoverCard, HoverCardType, IExpandingCardProps } from '@fluentui/react/lib/HoverCard';\nimport { classNamesFunction, find, getNativeProps, buttonProperties } from '@fluentui/react/lib/Utilities';\nimport { ResizeGroup } from '@fluentui/react/lib/ResizeGroup';\nimport { IProcessedStyleSet } from '@fluentui/react/lib/Styling';\nimport { OverflowSet, IOverflowSetItemProps } from '@fluentui/react/lib/OverflowSet';\nimport { FocusZone, FocusZoneDirection } from '@fluentui/react-focus';\nimport {\n ILegend,\n ILegendsProps,\n LegendShape,\n ILegendsStyles,\n ILegendStyleProps,\n ILegendOverflowData,\n} from './Legends.types';\nimport { Shape } from './shape';\n\nconst getClassNames = classNamesFunction<ILegendStyleProps, ILegendsStyles>();\n\n// This is an internal interface used for rendering the legends with unique key\ninterface ILegendItem extends React.ButtonHTMLAttributes<HTMLButtonElement> {\n name?: string;\n title: string;\n action: VoidFunction;\n hoverAction: VoidFunction;\n onMouseOutAction: VoidFunction;\n color: string;\n shape?: LegendShape;\n key: number;\n opacity?: number;\n stripePattern?: boolean;\n isLineLegendInBarChart?: boolean;\n}\n\nexport interface ILegendState {\n activeLegend: string;\n isHoverCardVisible: boolean;\n /** Set of legends selected, both for multiple selection and single selection */\n selectedLegends: { [key: string]: boolean };\n}\nexport class LegendsBase extends React.Component<ILegendsProps, ILegendState> {\n private _hoverCardRef: HTMLDivElement;\n private _classNames: IProcessedStyleSet<ILegendsStyles>;\n /** Boolean variable to check if one or more legends are selected */\n private _isLegendSelected = false;\n\n public constructor(props: ILegendsProps) {\n super(props);\n let defaultSelectedLegends = {};\n if (props.canSelectMultipleLegends) {\n defaultSelectedLegends =\n props.defaultSelectedLegends?.reduce((combinedDict, key) => ({ [key]: true, ...combinedDict }), {}) || {};\n } else if (props.defaultSelectedLegend) {\n defaultSelectedLegends = { [props.defaultSelectedLegend]: true };\n }\n\n this.state = {\n activeLegend: '',\n isHoverCardVisible: false,\n selectedLegends: defaultSelectedLegends,\n };\n }\n\n public render(): JSX.Element {\n const { theme, className, styles } = this.props;\n this._classNames = getClassNames(styles!, {\n theme: theme!,\n className,\n });\n this._isLegendSelected = Object.keys(this.state.selectedLegends).length > 0;\n const dataToRender = this._generateData();\n return (\n <div className={this._classNames.root}>\n {this.props.enabledWrapLines ? (\n this._onRenderData(dataToRender)\n ) : (\n <ResizeGroup\n data={dataToRender}\n onReduceData={this._onReduceData}\n onRenderData={this._onRenderData}\n onGrowData={this._onGrowData}\n />\n )}\n </div>\n );\n }\n\n private _generateData(): ILegendOverflowData {\n const { allowFocusOnLegends = true } = this.props;\n const dataItems: ILegendItem[] = this.props.legends.map((legend: ILegend, index: number) => {\n return {\n ...(allowFocusOnLegends && {\n nativeButtonProps: getNativeProps<React.HTMLAttributes<HTMLButtonElement>>(legend, buttonProperties, [\n 'title',\n ]),\n 'aria-setsize': this.props.legends.length,\n 'aria-posinset': index + 1,\n }),\n title: legend.title,\n action: legend.action!,\n hoverAction: legend.hoverAction!,\n onMouseOutAction: legend.onMouseOutAction!,\n color: legend.color,\n shape: legend.shape,\n stripePattern: legend.stripePattern,\n isLineLegendInBarChart: legend.isLineLegendInBarChart,\n opacity: legend.opacity,\n key: index,\n };\n });\n const result: ILegendOverflowData = {\n primary: dataItems,\n overflow: [],\n };\n return result;\n }\n\n private _onRenderData = (data: IOverflowSetItemProps | ILegendOverflowData): JSX.Element => {\n const { overflowProps, allowFocusOnLegends = true, canSelectMultipleLegends = false } = this.props;\n const rootStyles = {\n root: {\n justifyContent: this.props.centerLegends ? 'center' : 'unset',\n flexWrap: 'wrap',\n },\n };\n return (\n <FocusZone\n {...(allowFocusOnLegends && {\n role: 'listbox',\n 'aria-label': 'Legends',\n 'aria-multiselectable': canSelectMultipleLegends,\n })}\n >\n <OverflowSet\n items={data.primary}\n overflowItems={data.overflow}\n onRenderItem={this._renderButton}\n onRenderOverflowButton={this._renderOverflowItems}\n {...overflowProps}\n styles={{ ...rootStyles, ...overflowProps?.styles }}\n />\n </FocusZone>\n );\n };\n\n private _onReduceData = (currentdata: IOverflowSetItemProps): {} | void => {\n if (currentdata.primary.length === 0) {\n return;\n }\n const overflow = [...currentdata.primary.slice(-1), ...currentdata.overflow];\n const primary = currentdata.primary.slice(0, -1);\n return { primary, overflow };\n };\n\n private _onGrowData = (currentdata: IOverflowSetItemProps): {} | void => {\n if (currentdata.overflow.length === 0) {\n return;\n }\n const overflow = currentdata.overflow.slice(1);\n const primary = [...currentdata.primary, ...currentdata.overflow.slice(0, 1)];\n return { primary, overflow };\n };\n\n /**\n * This function will get called when there is an ability to\n * select multiple legends\n * @param legend ILegend\n */\n private _canSelectMultipleLegends = (legend: ILegend): { [key: string]: boolean } => {\n let selectedLegends = { ...this.state.selectedLegends };\n if (selectedLegends[legend.title]) {\n // Delete entry for the deselected legend to make\n // the number of keys equal to the number of selected legends\n delete selectedLegends[legend.title];\n } else {\n selectedLegends[legend.title] = true;\n // Clear set if all legends are selected\n if (Object.keys(selectedLegends).length === this.props.legends.length) {\n selectedLegends = {};\n }\n }\n this.setState({ selectedLegends });\n return selectedLegends;\n };\n\n /**\n * This function will get called when there is\n * ability to select only single legend\n * @param legend ILegend\n */\n\n private _canSelectOnlySingleLegend = (legend: ILegend): boolean => {\n if (this.state.selectedLegends[legend.title]) {\n this.setState({ selectedLegends: {} });\n return false;\n } else {\n this.setState({ selectedLegends: { [legend.title]: true } });\n return true;\n }\n };\n\n private _onClick = (legend: ILegend, event: React.MouseEvent<HTMLButtonElement>): void => {\n const { canSelectMultipleLegends = false } = this.props;\n let selectedLegends: string[] = [];\n if (canSelectMultipleLegends) {\n const nextSelectedLegends = this._canSelectMultipleLegends(legend);\n selectedLegends = Object.keys(nextSelectedLegends);\n } else {\n const isSelected = this._canSelectOnlySingleLegend(legend);\n selectedLegends = isSelected ? [legend.title] : [];\n }\n this.props.onChange?.(selectedLegends, event, legend);\n legend.action?.();\n };\n\n private _onRenderCompactCard = (expandingCard: IExpandingCardProps): JSX.Element => {\n const { allowFocusOnLegends = true, className, styles, theme, canSelectMultipleLegends = false } = this.props;\n const overflowHoverCardLegends: JSX.Element[] = [];\n const classNames = getClassNames(styles!, {\n theme: theme!,\n className,\n });\n expandingCard.renderData.forEach((legend: IOverflowSetItemProps, index: number) => {\n const hoverCardElement = this._renderButton(legend, index, true);\n overflowHoverCardLegends.push(hoverCardElement);\n });\n const hoverCardData = (\n <FocusZone\n {...(allowFocusOnLegends && {\n role: 'listbox',\n 'aria-label': 'Legends',\n 'aria-multiselectable': canSelectMultipleLegends,\n })}\n direction={FocusZoneDirection.vertical}\n {...this.props.focusZonePropsInHoverCard}\n className={classNames.hoverCardRoot}\n >\n {overflowHoverCardLegends}\n </FocusZone>\n );\n return hoverCardData;\n };\n\n private _renderOverflowItems = (legends: ILegend[]) => {\n const { allowFocusOnLegends = true } = this.props;\n const items: IContextualMenuItem[] = [];\n legends.forEach((legend: ILegend, i: number) => {\n items.push({ key: i.toString(), name: legend.title, onClick: legend.action });\n });\n const renderOverflowData: IExpandingCardProps = { renderData: legends };\n const { theme, className, styles, overflowText } = this.props;\n const classNames = getClassNames(styles!, {\n theme: theme!,\n className,\n });\n const plainCardProps = {\n onRenderPlainCard: this._onRenderCompactCard,\n renderData: renderOverflowData,\n };\n\n const overflowString = overflowText ? overflowText : 'more';\n // execute similar to \"_onClick\" and \"_onLeave\" logic at HoverCard onCardHide event\n const onHoverCardHideHandler = () => {\n this.setState({ isHoverCardVisible: false });\n // Unhighlight the focused legend in the hover card\n const activeOverflowItem = find(legends, (legend: ILegend) => legend.title === this.state.activeLegend);\n if (activeOverflowItem) {\n this.setState({ activeLegend: '' });\n if (activeOverflowItem.onMouseOutAction) {\n activeOverflowItem.onMouseOutAction();\n }\n }\n };\n return (\n <HoverCard\n type={HoverCardType.plain}\n plainCardProps={plainCardProps}\n instantOpenOnClick={true}\n // eslint-disable-next-line react/jsx-no-bind\n onCardHide={onHoverCardHideHandler}\n setInitialFocus={true}\n trapFocus={true}\n onCardVisible={this._hoverCardVisible}\n styles={classNames.subComponentStyles.hoverCardStyles}\n cardDismissDelay={300}\n target={this._hoverCardRef}\n >\n <div\n className={classNames.overflowIndicationTextStyle}\n ref={(rootElem: HTMLDivElement) => (this._hoverCardRef = rootElem)}\n {...(allowFocusOnLegends && {\n role: 'button',\n 'aria-expanded': this.state.isHoverCardVisible,\n 'aria-label': `${items.length} ${overflowString}`,\n })}\n data-is-focusable={allowFocusOnLegends}\n >\n {items.length} {overflowString}\n </div>\n </HoverCard>\n );\n };\n\n private _hoverCardVisible = () => {\n this.setState({ isHoverCardVisible: true });\n };\n\n private _onHoverOverLegend = (legend: ILegend) => {\n if (legend.hoverAction) {\n this.setState({ activeLegend: legend.title });\n legend.hoverAction();\n }\n };\n\n private _onLeave = (legend: ILegend) => {\n if (legend.onMouseOutAction) {\n this.setState({ activeLegend: '' });\n legend.onMouseOutAction();\n }\n };\n\n private _renderButton = (data: IOverflowSetItemProps, index?: number, overflow?: boolean) => {\n const { allowFocusOnLegends = true } = this.props;\n const legend: ILegend = {\n title: data.title,\n color: data.color,\n shape: data.shape,\n action: data.action,\n hoverAction: data.hoverAction,\n onMouseOutAction: data.onMouseOutAction,\n stripePattern: data.stripePattern,\n isLineLegendInBarChart: data.isLineLegendInBarChart,\n opacity: data.opacity,\n };\n const color = this._getColor(legend.title, legend.color);\n const { theme, className, styles } = this.props;\n const classNames = getClassNames(styles!, {\n theme: theme!,\n className,\n colorOnSelectedState: color,\n borderColor: legend.color,\n overflow,\n stripePattern: legend.stripePattern,\n isLineLegendInBarChart: legend.isLineLegendInBarChart,\n opacity: legend.opacity,\n });\n const onClickHandler = (event: React.MouseEvent<HTMLButtonElement>) => {\n this._onClick(legend, event);\n };\n const onHoverHandler = () => {\n this._onHoverOverLegend(legend);\n };\n const onMouseOut = () => {\n this._onLeave(legend);\n };\n const shape = this._getShape(classNames, legend, color);\n return (\n <button\n {...(allowFocusOnLegends && {\n 'aria-selected': !!this.state.selectedLegends[legend.title],\n role: 'option',\n 'aria-label': `${legend.title}`,\n 'aria-setsize': data['aria-setsize'],\n 'aria-posinset': data['aria-posinset'],\n })}\n {...(data.nativeButtonProps && { ...data.nativeButtonProps })}\n key={index}\n className={classNames.legend}\n onClick={onClickHandler}\n onMouseOver={onHoverHandler}\n onMouseOut={onMouseOut}\n onFocus={onHoverHandler}\n onBlur={onMouseOut}\n data-is-focusable={allowFocusOnLegends}\n /* eslint-enable react/jsx-no-bind */\n >\n {shape}\n <div className={classNames.text}>{legend.title}</div>\n </button>\n );\n };\n\n private _getShape(\n classNames: IProcessedStyleSet<ILegendsStyles>,\n legend: ILegend,\n color: string,\n ): React.ReactNode | string {\n const svgParentProps: React.SVGAttributes<SVGElement> = {\n className: classNames.shape,\n };\n const svgChildProps: React.SVGAttributes<SVGElement> = {\n fill: color,\n strokeWidth: 2,\n stroke: legend.color,\n };\n return (\n <Shape\n svgProps={svgParentProps}\n pathProps={svgChildProps}\n shape={legend.shape as LegendShape}\n classNameForNonSvg={classNames.rect}\n />\n );\n }\n\n private _getColor(title: string, color: string): string {\n const { theme } = this.props;\n const { palette } = theme!;\n let legendColor = color;\n // if one or more legends are selected\n if (this._isLegendSelected) {\n // if the given legend (title) is one of the selected legends\n if (this.state.selectedLegends[title]) {\n legendColor = color;\n }\n // if the given legend is unselected\n else {\n legendColor = palette.white;\n }\n }\n // if no legend is selected\n else {\n // if the given legend is hovered\n // or none of the legends is hovered\n if (this.state.activeLegend === title || this.state.activeLegend === '') {\n legendColor = color;\n }\n // if there is a hovered legend but the given legend is not the one\n else {\n legendColor = palette.white;\n }\n }\n return legendColor;\n }\n}\n"]}
@@ -164,10 +164,6 @@ export interface ILegendsProps {
164
164
  * text for overflow legends string
165
165
  */
166
166
  overflowText?: string;
167
- /**
168
- * Prop that takes the active legend
169
- */
170
- selectedLegend?: string;
171
167
  /**
172
168
  * prop that decides if legends are focusable
173
169
  * @default true
@@ -180,10 +176,25 @@ export interface ILegendsProps {
180
176
  canSelectMultipleLegends?: boolean;
181
177
  /**
182
178
  * Defines the function that is executed upon hiding of hover card
183
- * make sure to send prop when the prop is canSelectMultipleLegends is set to ture
184
- * and empty the selecetd state legends
179
+ * make sure to send prop when the prop is canSelectMultipleLegends is set to true
180
+ * and empty the selected state legends
185
181
  */
186
182
  onLegendHoverCardLeave?: VoidFunction;
183
+ /**
184
+ * Callback issued when the selected option changes.
185
+ */
186
+ onChange?: (selectedLegends: string[], event: React.MouseEvent<HTMLButtonElement>, currentLegend?: ILegend) => void;
187
+ /**
188
+ * Keys (title) that will be initially used to set selected items.
189
+ * This prop is used for multiSelect scenarios.
190
+ * In other cases, defaultSelectedLegend should be used.
191
+ */
192
+ defaultSelectedLegends?: string[];
193
+ /**
194
+ * Key that will be initially used to set selected item.
195
+ * This prop is used for singleSelect scenarios.
196
+ */
197
+ defaultSelectedLegend?: string;
187
198
  }
188
199
  /**
189
200
  * @public
@@ -1 +1 @@
1
- {"version":3,"file":"Legends.types.js","sourceRoot":"../src/","sources":["components/Legends/Legends.types.ts"],"names":[],"mappings":"","sourcesContent":["import * as React from 'react';\nimport { ITheme, IStyle } from '@fluentui/react/lib/Styling';\nimport { IStyleFunctionOrObject } from '@fluentui/react/lib/Utilities';\nimport { IHoverCardStyleProps, IHoverCardStyles } from '@fluentui/react/lib/HoverCard';\nimport { IOverflowSetProps } from '@fluentui/react/lib/OverflowSet';\nimport { IFocusZoneProps } from '@fluentui/react-focus';\nimport { CustomPoints, Points } from '../../utilities/utilities';\n\nexport interface ILegendOverflowData {\n primary: ILegend[];\n\n overflow?: ILegend[];\n}\n\n/**\n * @public\n * {@docCategory Legends}\n */\nexport interface ILegendSubComponentStyles {\n hoverCardStyles: IStyleFunctionOrObject<IHoverCardStyleProps, IHoverCardStyles>;\n}\n\n/**\n * @public\n * Legends styles\n * {@docCategory Legends}\n */\nexport interface ILegendsStyles {\n /**\n * Style set for the root of the legend component\n */\n root: IStyle;\n\n /**\n * Style set for Legend. This is a wrapping class for text of legend and the rectange box that represents a legend\n */\n legend: IStyle;\n\n /**\n * Style set for the rectangle that represents a legend\n */\n rect: IStyle;\n\n /**\n * styles set for the shape that represents a legend\n */\n shape: IStyle;\n\n /**\n * Style set for the triangle that represents a legend\n */\n triangle: IStyle;\n\n /**\n * Style for the legend text\n */\n text: IStyle;\n\n /**\n * Style for the legend text\n */\n hoverChange: IStyle;\n\n /**\n * Style for the text that indicates the no.of legends that are in hovercard due to lack of space\n */\n overflowIndicationTextStyle: IStyle;\n\n /**\n * Style for the overflow container\n */\n hoverCardRoot: IStyle;\n\n /**\n * sub component styles\n */\n subComponentStyles: ILegendSubComponentStyles;\n}\n\n/**\n * @public\n * ILegend interface\n * {@docCategory Legends}\n */\nexport interface ILegend {\n /**\n * Defines the title of the legend\n */\n title: string;\n\n /**\n * Defines the function that is executed on clicking this legend\n */\n action?: VoidFunction;\n\n /**\n * Defines the function that is executed upon hovering over the legend\n */\n hoverAction?: VoidFunction;\n\n /**\n * Defines the function that is executed upon moving the mouse away from the legend\n */\n onMouseOutAction?: (isLegendFocused?: boolean) => void;\n\n /**\n * The color for the legend\n */\n color: string;\n\n /**\n * The opacity of the legend color\n */\n opacity?: number;\n\n /**\n * The shape for the legend\n */\n shape?: LegendShape;\n\n /**\n * Indicated whether or not to apply stripe pattern\n */\n stripePattern?: boolean;\n\n /**\n * Indicates if the legend belongs to a line in the Bar Chart\n */\n isLineLegendInBarChart?: boolean;\n\n /*\n * native button props for the legend button\n */\n nativeButtonProps?: React.ButtonHTMLAttributes<HTMLButtonElement>;\n}\n\n/**\n * @public\n * Legend style properties\n * {@docCategory Legends}\n */\nexport interface ILegendStyleProps {\n theme?: ITheme;\n className?: string;\n colorOnSelectedState?: string;\n borderColor?: string;\n opacity?: number;\n overflow?: boolean;\n stripePattern?: boolean;\n isLineLegendInBarChart?: boolean;\n}\n\n/**\n * @public\n * Legend properties\n * {@docCategory Legends}\n */\nexport interface ILegendsProps {\n /**\n * Prop that takes list of legends\n */\n legends: ILegend[];\n\n /**\n * Additional CSS class(es) to apply to the legneds component.\n */\n className?: string;\n\n /**\n * Theme (provided through customization.)\n */\n theme?: ITheme;\n\n /**\n * Call to provide customized styling that will layer on top of the variant rules.\n */\n styles?: IStyleFunctionOrObject<ILegendStyleProps, ILegendsStyles>;\n\n /**\n * This prop makes the legends component align itself to the center in the container it is sitting in\n */\n centerLegends?: boolean;\n\n /**\n * Enable the legends to wrap lines if there is not enough space to show all legends on a single line\n */\n enabledWrapLines?: boolean;\n\n /**\n * props for the overflow set component\n */\n overflowProps?: Partial<IOverflowSetProps>;\n\n /**\n * focus zone props in hover card\n */\n focusZonePropsInHoverCard?: IFocusZoneProps;\n\n /**\n * text for overflow legends string\n */\n overflowText?: string;\n\n /**\n * Prop that takes the active legend\n */\n selectedLegend?: string;\n\n /**\n * prop that decides if legends are focusable\n * @default true\n */\n allowFocusOnLegends?: boolean;\n\n /**\n * prop that decide if we can select multiple legends or single legend at a time\n * @default false\n */\n canSelectMultipleLegends?: boolean;\n\n /**\n * Defines the function that is executed upon hiding of hover card\n * make sure to send prop when the prop is canSelectMultipleLegends is set to ture\n * and empty the selecetd state legends\n */\n onLegendHoverCardLeave?: VoidFunction;\n}\n\n/**\n * @public\n * The shape for the legend\n * default: show the rect legend\n * triangle: show the triangle legend\n * {@docCategory Legends}\n */\nexport type LegendShape = 'default' | 'triangle' | keyof typeof Points | keyof typeof CustomPoints;\n"]}
1
+ {"version":3,"file":"Legends.types.js","sourceRoot":"../src/","sources":["components/Legends/Legends.types.ts"],"names":[],"mappings":"","sourcesContent":["import * as React from 'react';\nimport { ITheme, IStyle } from '@fluentui/react/lib/Styling';\nimport { IStyleFunctionOrObject } from '@fluentui/react/lib/Utilities';\nimport { IHoverCardStyleProps, IHoverCardStyles } from '@fluentui/react/lib/HoverCard';\nimport { IOverflowSetProps } from '@fluentui/react/lib/OverflowSet';\nimport { IFocusZoneProps } from '@fluentui/react-focus';\nimport { CustomPoints, Points } from '../../utilities/utilities';\n\nexport interface ILegendOverflowData {\n primary: ILegend[];\n\n overflow?: ILegend[];\n}\n\n/**\n * @public\n * {@docCategory Legends}\n */\nexport interface ILegendSubComponentStyles {\n hoverCardStyles: IStyleFunctionOrObject<IHoverCardStyleProps, IHoverCardStyles>;\n}\n\n/**\n * @public\n * Legends styles\n * {@docCategory Legends}\n */\nexport interface ILegendsStyles {\n /**\n * Style set for the root of the legend component\n */\n root: IStyle;\n\n /**\n * Style set for Legend. This is a wrapping class for text of legend and the rectange box that represents a legend\n */\n legend: IStyle;\n\n /**\n * Style set for the rectangle that represents a legend\n */\n rect: IStyle;\n\n /**\n * styles set for the shape that represents a legend\n */\n shape: IStyle;\n\n /**\n * Style set for the triangle that represents a legend\n */\n triangle: IStyle;\n\n /**\n * Style for the legend text\n */\n text: IStyle;\n\n /**\n * Style for the legend text\n */\n hoverChange: IStyle;\n\n /**\n * Style for the text that indicates the no.of legends that are in hovercard due to lack of space\n */\n overflowIndicationTextStyle: IStyle;\n\n /**\n * Style for the overflow container\n */\n hoverCardRoot: IStyle;\n\n /**\n * sub component styles\n */\n subComponentStyles: ILegendSubComponentStyles;\n}\n\n/**\n * @public\n * ILegend interface\n * {@docCategory Legends}\n */\nexport interface ILegend {\n /**\n * Defines the title of the legend\n */\n title: string;\n\n /**\n * Defines the function that is executed on clicking this legend\n */\n action?: VoidFunction;\n\n /**\n * Defines the function that is executed upon hovering over the legend\n */\n hoverAction?: VoidFunction;\n\n /**\n * Defines the function that is executed upon moving the mouse away from the legend\n */\n onMouseOutAction?: (isLegendFocused?: boolean) => void;\n\n /**\n * The color for the legend\n */\n color: string;\n\n /**\n * The opacity of the legend color\n */\n opacity?: number;\n\n /**\n * The shape for the legend\n */\n shape?: LegendShape;\n\n /**\n * Indicated whether or not to apply stripe pattern\n */\n stripePattern?: boolean;\n\n /**\n * Indicates if the legend belongs to a line in the Bar Chart\n */\n isLineLegendInBarChart?: boolean;\n\n /*\n * native button props for the legend button\n */\n nativeButtonProps?: React.ButtonHTMLAttributes<HTMLButtonElement>;\n}\n\n/**\n * @public\n * Legend style properties\n * {@docCategory Legends}\n */\nexport interface ILegendStyleProps {\n theme?: ITheme;\n className?: string;\n colorOnSelectedState?: string;\n borderColor?: string;\n opacity?: number;\n overflow?: boolean;\n stripePattern?: boolean;\n isLineLegendInBarChart?: boolean;\n}\n\n/**\n * @public\n * Legend properties\n * {@docCategory Legends}\n */\nexport interface ILegendsProps {\n /**\n * Prop that takes list of legends\n */\n legends: ILegend[];\n\n /**\n * Additional CSS class(es) to apply to the legneds component.\n */\n className?: string;\n\n /**\n * Theme (provided through customization.)\n */\n theme?: ITheme;\n\n /**\n * Call to provide customized styling that will layer on top of the variant rules.\n */\n styles?: IStyleFunctionOrObject<ILegendStyleProps, ILegendsStyles>;\n\n /**\n * This prop makes the legends component align itself to the center in the container it is sitting in\n */\n centerLegends?: boolean;\n\n /**\n * Enable the legends to wrap lines if there is not enough space to show all legends on a single line\n */\n enabledWrapLines?: boolean;\n\n /**\n * props for the overflow set component\n */\n overflowProps?: Partial<IOverflowSetProps>;\n\n /**\n * focus zone props in hover card\n */\n focusZonePropsInHoverCard?: IFocusZoneProps;\n\n /**\n * text for overflow legends string\n */\n overflowText?: string;\n\n /**\n * prop that decides if legends are focusable\n * @default true\n */\n allowFocusOnLegends?: boolean;\n\n /**\n * prop that decide if we can select multiple legends or single legend at a time\n * @default false\n */\n canSelectMultipleLegends?: boolean;\n\n /**\n * Defines the function that is executed upon hiding of hover card\n * make sure to send prop when the prop is canSelectMultipleLegends is set to true\n * and empty the selected state legends\n */\n onLegendHoverCardLeave?: VoidFunction;\n\n /**\n * Callback issued when the selected option changes.\n */\n onChange?: (selectedLegends: string[], event: React.MouseEvent<HTMLButtonElement>, currentLegend?: ILegend) => void;\n\n /**\n * Keys (title) that will be initially used to set selected items.\n * This prop is used for multiSelect scenarios.\n * In other cases, defaultSelectedLegend should be used.\n */\n defaultSelectedLegends?: string[];\n\n /**\n * Key that will be initially used to set selected item.\n * This prop is used for singleSelect scenarios.\n */\n defaultSelectedLegend?: string;\n}\n\n/**\n * @public\n * The shape for the legend\n * default: show the rect legend\n * triangle: show the triangle legend\n * {@docCategory Legends}\n */\nexport type LegendShape = 'default' | 'triangle' | keyof typeof Points | keyof typeof CustomPoints;\n"]}
@@ -3,5 +3,5 @@ Object.defineProperty(exports, "__esModule", { value: true });
3
3
  // Do not modify this file; it is generated as part of publish.
4
4
  // The checked in version is a placeholder only and will not be updated.
5
5
  var set_version_1 = require("@fluentui/set-version");
6
- (0, set_version_1.setVersion)('@fluentui/react-charting', '5.18.18');
6
+ (0, set_version_1.setVersion)('@fluentui/react-charting', '5.19.0');
7
7
  //# sourceMappingURL=version.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"version.js","sourceRoot":"../src/","sources":["version.ts"],"names":[],"mappings":";;AAAA,+DAA+D;AAC/D,wEAAwE;AACxE,qDAAmD;AACnD,IAAA,wBAAU,EAAC,0BAA0B,EAAE,SAAS,CAAC,CAAC","sourcesContent":["// Do not modify this file; it is generated as part of publish.\n// The checked in version is a placeholder only and will not be updated.\nimport { setVersion } from '@fluentui/set-version';\nsetVersion('@fluentui/react-charting', '5.18.18');"]}
1
+ {"version":3,"file":"version.js","sourceRoot":"../src/","sources":["version.ts"],"names":[],"mappings":";;AAAA,+DAA+D;AAC/D,wEAAwE;AACxE,qDAAmD;AACnD,IAAA,wBAAU,EAAC,0BAA0B,EAAE,QAAQ,CAAC,CAAC","sourcesContent":["// Do not modify this file; it is generated as part of publish.\n// The checked in version is a placeholder only and will not be updated.\nimport { setVersion } from '@fluentui/set-version';\nsetVersion('@fluentui/react-charting', '5.19.0');"]}
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@fluentui/react-charting",
3
- "version": "5.18.18",
3
+ "version": "5.19.0",
4
4
  "description": "Experimental React charting components for building experiences for Microsoft 365.",
5
5
  "main": "lib-commonjs/index.js",
6
6
  "module": "lib/index.js",