@fluentui/react-button 0.20.1 → 0.20.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.json +16 -1
- package/CHANGELOG.md +11 -2
- package/dist/demo-app.js +5 -5
- package/dist-storybook/iframe.html +1 -1
- package/dist-storybook/{main.7da4035404597c1a9885.bundle.js → main.6d4ff50b2d1a618817d2.bundle.js} +440 -138
- package/dist-storybook/main.6d4ff50b2d1a618817d2.bundle.js.map +1 -0
- package/dist-storybook/{runtime~main.7da4035404597c1a9885.bundle.js → runtime~main.6d4ff50b2d1a618817d2.bundle.js} +1 -1
- package/dist-storybook/{runtime~main.7da4035404597c1a9885.bundle.js.map → runtime~main.6d4ff50b2d1a618817d2.bundle.js.map} +1 -1
- package/dist-storybook/{vendors~main.7da4035404597c1a9885.bundle.js → vendors~main.6d4ff50b2d1a618817d2.bundle.js} +29 -29
- package/dist-storybook/{vendors~main.7da4035404597c1a9885.bundle.js.map → vendors~main.6d4ff50b2d1a618817d2.bundle.js.map} +1 -1
- package/lib/version.js +1 -1
- package/lib/version.js.map +1 -1
- package/lib-amd/version.js +1 -1
- package/lib-amd/version.js.map +1 -1
- package/lib-commonjs/version.js +1 -1
- package/lib-commonjs/version.js.map +1 -1
- package/package.json +8 -8
- package/dist-storybook/main.7da4035404597c1a9885.bundle.js.map +0 -1
package/CHANGELOG.json
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"name": "@fluentui/react-button",
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"entries": [
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{
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"date": "
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"date": "Wed, 30 Mar 2022 12:23:45 GMT",
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"tag": "@fluentui/react-button_v0.20.2",
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"version": "0.20.2",
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"comments": {
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"patch": [
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{
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"comment": "Bump @uifabric/utilities to v7.34.0",
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"author": "tmichon@microsoft.com",
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"commit": "0d0b2c6733a74be61e241242b4c980b314dbfc50",
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"package": "@fluentui/react-button"
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}
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]
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}
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},
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{
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"date": "Fri, 22 Oct 2021 12:29:03 GMT",
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"tag": "@fluentui/react-button_v0.20.1",
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"version": "0.20.1",
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package/CHANGELOG.md
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# Change Log - @fluentui/react-button
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This log was last generated on
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This log was last generated on Wed, 30 Mar 2022 12:23:45 GMT and should not be manually modified.
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<!-- Start content -->
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## [0.20.2](https://github.com/microsoft/fluentui/tree/@fluentui/react-button_v0.20.2)
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Wed, 30 Mar 2022 12:23:45 GMT
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[Compare changes](https://github.com/microsoft/fluentui/compare/@fluentui/react-button_v0.20.1..@fluentui/react-button_v0.20.2)
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### Patches
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- Bump @uifabric/utilities to v7.34.0 ([PR #22039](https://github.com/microsoft/fluentui/pull/22039) by tmichon@microsoft.com)
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## [0.20.1](https://github.com/microsoft/fluentui/tree/@fluentui/react-button_v0.20.1)
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[Compare changes](https://github.com/microsoft/fluentui/compare/@fluentui/react-button_v0.20.0..@fluentui/react-button_v0.20.1)
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### Patches
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package/dist/demo-app.js
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eval("\nObject.defineProperty(exports, \"__esModule\", { value: true });\n// Do not modify this file; it is generated as part of publish.\n// The checked in version is a placeholder only and will not be updated.\nvar set_version_1 = __webpack_require__(/*! @uifabric/set-version */ \"../set-version/src/index.ts\");\nset_version_1.setVersion('@fluentui/react-theme-provider', '0.19.
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eval("\nObject.defineProperty(exports, \"__esModule\", { value: true });\n// Do not modify this file; it is generated as part of publish.\n// The checked in version is a placeholder only and will not be updated.\nvar set_version_1 = __webpack_require__(/*! @uifabric/set-version */ \"../set-version/src/index.ts\");\nset_version_1.setVersion('@fluentui/react-theme-provider', '0.19.1');\n\n\n//# sourceURL=webpack:///../react-theme-provider/src/version.ts?");
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eval("\nObject.defineProperty(exports, \"__esModule\", { value: true });\n// Do not modify this file; it is generated as part of publish.\n// The checked in version is a placeholder only and will not be updated.\nvar set_version_1 = __webpack_require__(/*! @uifabric/set-version */ \"../set-version/src/index.ts\");\nset_version_1.setVersion('@uifabric/styling', '7.
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eval("\nObject.defineProperty(exports, \"__esModule\", { value: true });\n// Do not modify this file; it is generated as part of publish.\n// The checked in version is a placeholder only and will not be updated.\nvar set_version_1 = __webpack_require__(/*! @uifabric/set-version */ \"../set-version/src/index.ts\");\nset_version_1.setVersion('@uifabric/styling', '7.20.0');\n\n\n//# sourceURL=webpack:///../styling/src/version.ts?");
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eval("\nObject.defineProperty(exports, \"__esModule\", { value: true });\nvar Selection_types_1 = __webpack_require__(/*! ./Selection.types */ \"../utilities/src/selection/Selection.types.ts\");\nvar EventGroup_1 = __webpack_require__(/*! ../EventGroup */ \"../utilities/src/EventGroup.ts\");\n/**\n * {@docCategory Selection}\n */\nvar Selection = /** @class */ (function () {\n /**\n * Create a new Selection. If `TItem` does not have a `key` property, you must provide an options\n * object with a `getKey` implementation. Providing options is optional otherwise.\n * (At most one `options` object is accepted.)\n */\n function Selection() {\n var options = []; // Otherwise, arguments require options with `getKey`.\n for (var _i = 0 // Otherwise, arguments require options with `getKey`.\n ; _i < arguments.length // Otherwise, arguments require options with `getKey`.\n ; _i++ // Otherwise, arguments require options with `getKey`.\n ) {\n options[_i] = arguments[_i]; // Otherwise, arguments require options with `getKey`.\n }\n var _a = options[0] || {}, onSelectionChanged = _a.onSelectionChanged, getKey = _a.getKey, _b = _a.canSelectItem, canSelectItem = _b === void 0 ? function () { return true; } : _b, items = _a.items, _c = _a.selectionMode, selectionMode = _c === void 0 ? Selection_types_1.SelectionMode.multiple : _c;\n this.mode = selectionMode;\n this._getKey = getKey || defaultGetKey;\n this._changeEventSuppressionCount = 0;\n this._exemptedCount = 0;\n this._anchoredIndex = 0;\n this._unselectableCount = 0;\n this._onSelectionChanged = onSelectionChanged;\n this._canSelectItem = canSelectItem;\n this._isModal = false;\n this.setItems(items || [], true);\n this.count = this.getSelectedCount();\n }\n Selection.prototype.canSelectItem = function (item, index) {\n if (typeof index === 'number' && index < 0) {\n return false;\n }\n return this._canSelectItem(item, index);\n };\n Selection.prototype.getKey = function (item, index) {\n var key = this._getKey(item, index);\n return typeof key === 'number' || key ? \"\" + key : '';\n };\n Selection.prototype.setChangeEvents = function (isEnabled, suppressChange) {\n this._changeEventSuppressionCount += isEnabled ? -1 : 1;\n if (this._changeEventSuppressionCount === 0 && this._hasChanged) {\n this._hasChanged = false;\n if (!suppressChange) {\n this._change();\n }\n }\n };\n Selection.prototype.isModal = function () {\n return this._isModal;\n };\n Selection.prototype.setModal = function (isModal) {\n if (this._isModal !== isModal) {\n this.setChangeEvents(false);\n this._isModal = isModal;\n if (!isModal) {\n this.setAllSelected(false);\n }\n this._change();\n this.setChangeEvents(true);\n }\n };\n /**\n * Selection needs the items, call this method to set them. If the set\n * of items is the same, this will re-evaluate selection and index maps.\n * Otherwise, shouldClear should be set to true, so that selection is\n * cleared.\n */\n Selection.prototype.setItems = function (items, shouldClear) {\n if (shouldClear === void 0) { shouldClear = true; }\n var newKeyToIndexMap = {};\n var newUnselectableIndices = {};\n var hasSelectionChanged = false;\n this.setChangeEvents(false);\n // Reset the unselectable count.\n this._unselectableCount = 0;\n // Build lookup table for quick selection evaluation.\n for (var i = 0; i < items.length; i++) {\n var item = items[i];\n if (item) {\n var key = this.getKey(item, i);\n if (key) {\n newKeyToIndexMap[key] = i;\n }\n }\n newUnselectableIndices[i] = item && !this.canSelectItem(item);\n if (newUnselectableIndices[i]) {\n this._unselectableCount++;\n }\n }\n if (shouldClear || items.length === 0) {\n this._setAllSelected(false, true);\n }\n // Check the exemption list for discrepencies.\n var newExemptedIndicies = {};\n var newExemptedCount = 0;\n for (var indexProperty in this._exemptedIndices) {\n if (this._exemptedIndices.hasOwnProperty(indexProperty)) {\n var index = Number(indexProperty);\n var item = this._items[index];\n var exemptKey = item ? this.getKey(item, Number(index)) : undefined;\n var newIndex = exemptKey ? newKeyToIndexMap[exemptKey] : index;\n if (newIndex === undefined) {\n // The item has likely been replaced or removed.\n hasSelectionChanged = true;\n }\n else {\n // We know the new index of the item. update the existing exemption table.\n newExemptedIndicies[newIndex] = true;\n newExemptedCount++;\n hasSelectionChanged = hasSelectionChanged || newIndex !== index;\n }\n }\n }\n if (this._items && this._exemptedCount === 0 && items.length !== this._items.length && this._isAllSelected) {\n // If everything was selected but the number of items has changed, selection has changed.\n hasSelectionChanged = true;\n }\n this._exemptedIndices = newExemptedIndicies;\n this._exemptedCount = newExemptedCount;\n this._keyToIndexMap = newKeyToIndexMap;\n this._unselectableIndices = newUnselectableIndices;\n this._items = items;\n this._selectedItems = null;\n if (hasSelectionChanged) {\n this._updateCount();\n this._change();\n }\n this.setChangeEvents(true);\n };\n Selection.prototype.getItems = function () {\n return this._items;\n };\n Selection.prototype.getSelection = function () {\n if (!this._selectedItems) {\n this._selectedItems = [];\n var items = this._items;\n if (items) {\n for (var i = 0; i < items.length; i++) {\n if (this.isIndexSelected(i)) {\n this._selectedItems.push(items[i]);\n }\n }\n }\n }\n return this._selectedItems;\n };\n Selection.prototype.getSelectedCount = function () {\n return this._isAllSelected\n ? this._items.length - this._exemptedCount - this._unselectableCount\n : this._exemptedCount;\n };\n Selection.prototype.getSelectedIndices = function () {\n if (!this._selectedIndices) {\n this._selectedIndices = [];\n var items = this._items;\n if (items) {\n for (var i = 0; i < items.length; i++) {\n if (this.isIndexSelected(i)) {\n this._selectedIndices.push(i);\n }\n }\n }\n }\n return this._selectedIndices;\n };\n Selection.prototype.isRangeSelected = function (fromIndex, count) {\n if (count === 0) {\n return false;\n }\n var endIndex = fromIndex + count;\n for (var i = fromIndex; i < endIndex; i++) {\n if (!this.isIndexSelected(i)) {\n return false;\n }\n }\n return true;\n };\n Selection.prototype.isAllSelected = function () {\n var selectableCount = this._items.length - this._unselectableCount;\n // In single mode, we can only have a max of 1 item.\n if (this.mode === Selection_types_1.SelectionMode.single) {\n selectableCount = Math.min(selectableCount, 1);\n }\n return ((this.count > 0 && this._isAllSelected && this._exemptedCount === 0) ||\n (!this._isAllSelected && this._exemptedCount === selectableCount && selectableCount > 0));\n };\n Selection.prototype.isKeySelected = function (key) {\n var index = this._keyToIndexMap[key];\n return this.isIndexSelected(index);\n };\n Selection.prototype.isIndexSelected = function (index) {\n return !!((this.count > 0 && this._isAllSelected && !this._exemptedIndices[index] && !this._unselectableIndices[index]) ||\n (!this._isAllSelected && this._exemptedIndices[index]));\n };\n Selection.prototype.setAllSelected = function (isAllSelected) {\n if (isAllSelected && this.mode !== Selection_types_1.SelectionMode.multiple) {\n return;\n }\n var selectableCount = this._items ? this._items.length - this._unselectableCount : 0;\n this.setChangeEvents(false);\n if (selectableCount > 0 && (this._exemptedCount > 0 || isAllSelected !== this._isAllSelected)) {\n this._exemptedIndices = {};\n if (isAllSelected !== this._isAllSelected || this._exemptedCount > 0) {\n this._exemptedCount = 0;\n this._isAllSelected = isAllSelected;\n this._change();\n }\n this._updateCount();\n }\n this.setChangeEvents(true);\n };\n Selection.prototype.setKeySelected = function (key, isSelected, shouldAnchor) {\n var index = this._keyToIndexMap[key];\n if (index >= 0) {\n this.setIndexSelected(index, isSelected, shouldAnchor);\n }\n };\n Selection.prototype.setIndexSelected = function (index, isSelected, shouldAnchor) {\n if (this.mode === Selection_types_1.SelectionMode.none) {\n return;\n }\n // Clamp the index.\n index = Math.min(Math.max(0, index), this._items.length - 1);\n // No-op on out of bounds selections.\n if (index < 0 || index >= this._items.length) {\n return;\n }\n this.setChangeEvents(false);\n var isExempt = this._exemptedIndices[index];\n var canSelect = !this._unselectableIndices[index];\n if (canSelect) {\n if (isSelected && this.mode === Selection_types_1.SelectionMode.single) {\n // If this is single-select, the previous selection should be removed.\n this._setAllSelected(false, true);\n }\n // Determine if we need to remove the exemption.\n if (isExempt && ((isSelected && this._isAllSelected) || (!isSelected && !this._isAllSelected))) {\n delete this._exemptedIndices[index];\n this._exemptedCount--;\n }\n // Determine if we need to add the exemption.\n if (!isExempt && ((isSelected && !this._isAllSelected) || (!isSelected && this._isAllSelected))) {\n this._exemptedIndices[index] = true;\n this._exemptedCount++;\n }\n if (shouldAnchor) {\n this._anchoredIndex = index;\n }\n }\n this._updateCount();\n this.setChangeEvents(true);\n };\n Selection.prototype.selectToKey = function (key, clearSelection) {\n this.selectToIndex(this._keyToIndexMap[key], clearSelection);\n };\n Selection.prototype.selectToIndex = function (index, clearSelection) {\n if (this.mode === Selection_types_1.SelectionMode.none) {\n return;\n }\n if (this.mode === Selection_types_1.SelectionMode.single) {\n this.setIndexSelected(index, true, true);\n return;\n }\n var anchorIndex = this._anchoredIndex || 0;\n var startIndex = Math.min(index, anchorIndex);\n var endIndex = Math.max(index, anchorIndex);\n this.setChangeEvents(false);\n if (clearSelection) {\n this._setAllSelected(false, true);\n }\n for (; startIndex <= endIndex; startIndex++) {\n this.setIndexSelected(startIndex, true, false);\n }\n this.setChangeEvents(true);\n };\n Selection.prototype.toggleAllSelected = function () {\n this.setAllSelected(!this.isAllSelected());\n };\n Selection.prototype.toggleKeySelected = function (key) {\n this.setKeySelected(key, !this.isKeySelected(key), true);\n };\n Selection.prototype.toggleIndexSelected = function (index) {\n this.setIndexSelected(index, !this.isIndexSelected(index), true);\n };\n Selection.prototype.toggleRangeSelected = function (fromIndex, count) {\n if (this.mode === Selection_types_1.SelectionMode.none) {\n return;\n }\n var isRangeSelected = this.isRangeSelected(fromIndex, count);\n var endIndex = fromIndex + count;\n if (this.mode === Selection_types_1.SelectionMode.single && count > 1) {\n return;\n }\n this.setChangeEvents(false);\n for (var i = fromIndex; i < endIndex; i++) {\n this.setIndexSelected(i, !isRangeSelected, false);\n }\n this.setChangeEvents(true);\n };\n Selection.prototype._updateCount = function (preserveModalState) {\n if (preserveModalState === void 0) { preserveModalState = false; }\n var count = this.getSelectedCount();\n if (count !== this.count) {\n this.count = count;\n this._change();\n }\n if (!this.count && !preserveModalState) {\n this.setModal(false);\n }\n };\n Selection.prototype._setAllSelected = function (isAllSelected, preserveModalState) {\n if (preserveModalState === void 0) { preserveModalState = false; }\n if (isAllSelected && this.mode !== Selection_types_1.SelectionMode.multiple) {\n return;\n }\n var selectableCount = this._items ? this._items.length - this._unselectableCount : 0;\n this.setChangeEvents(false);\n if (selectableCount > 0 && (this._exemptedCount > 0 || isAllSelected !== this._isAllSelected)) {\n this._exemptedIndices = {};\n if (isAllSelected !== this._isAllSelected || this._exemptedCount > 0) {\n this._exemptedCount = 0;\n this._isAllSelected = isAllSelected;\n this._change();\n }\n this._updateCount(preserveModalState);\n }\n this.setChangeEvents(true);\n };\n Selection.prototype._change = function () {\n if (this._changeEventSuppressionCount === 0) {\n this._selectedItems = null;\n this._selectedIndices = undefined;\n EventGroup_1.EventGroup.raise(this, Selection_types_1.SELECTION_CHANGE);\n if (this._onSelectionChanged) {\n this._onSelectionChanged();\n }\n }\n else {\n this._hasChanged = true;\n }\n };\n return Selection;\n}());\nexports.Selection = Selection;\nfunction defaultGetKey(item, index) {\n // 0 may be used as a key\n var _a = (item || {}).key, key = _a === void 0 ? \"\" + index : _a;\n return key;\n}\n\n\n//# sourceURL=webpack:///../utilities/src/selection/Selection.ts?");
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eval("\nObject.defineProperty(exports, \"__esModule\", { value: true });\nvar Selection_types_1 = __webpack_require__(/*! ./Selection.types */ \"../utilities/src/selection/Selection.types.ts\");\nvar EventGroup_1 = __webpack_require__(/*! ../EventGroup */ \"../utilities/src/EventGroup.ts\");\n/**\n * {@docCategory Selection}\n */\nvar Selection = /** @class */ (function () {\n /**\n * Create a new Selection. If `TItem` does not have a `key` property, you must provide an options\n * object with a `getKey` implementation. Providing options is optional otherwise.\n * (At most one `options` object is accepted.)\n */\n function Selection() {\n var options = []; // Otherwise, arguments require options with `getKey`.\n for (var _i = 0 // Otherwise, arguments require options with `getKey`.\n ; _i < arguments.length // Otherwise, arguments require options with `getKey`.\n ; _i++ // Otherwise, arguments require options with `getKey`.\n ) {\n options[_i] = arguments[_i]; // Otherwise, arguments require options with `getKey`.\n }\n var _a = options[0] || {}, onSelectionChanged = _a.onSelectionChanged, onItemsChanged = _a.onItemsChanged, getKey = _a.getKey, _b = _a.canSelectItem, canSelectItem = _b === void 0 ? function () { return true; } : _b, items = _a.items, _c = _a.selectionMode, selectionMode = _c === void 0 ? Selection_types_1.SelectionMode.multiple : _c;\n this.mode = selectionMode;\n this._getKey = getKey || defaultGetKey;\n this._changeEventSuppressionCount = 0;\n this._exemptedCount = 0;\n this._anchoredIndex = 0;\n this._unselectableCount = 0;\n this._onSelectionChanged = onSelectionChanged;\n this._onItemsChanged = onItemsChanged;\n this._canSelectItem = canSelectItem;\n this._keyToIndexMap = {};\n this._isModal = false;\n this.setItems(items || [], true);\n this.count = this.getSelectedCount();\n }\n Selection.prototype.canSelectItem = function (item, index) {\n if (typeof index === 'number' && index < 0) {\n return false;\n }\n return this._canSelectItem(item, index);\n };\n Selection.prototype.getKey = function (item, index) {\n var key = this._getKey(item, index);\n return typeof key === 'number' || key ? \"\" + key : '';\n };\n Selection.prototype.setChangeEvents = function (isEnabled, suppressChange) {\n this._changeEventSuppressionCount += isEnabled ? -1 : 1;\n if (this._changeEventSuppressionCount === 0 && this._hasChanged) {\n this._hasChanged = false;\n if (!suppressChange) {\n this._change();\n }\n }\n };\n Selection.prototype.isModal = function () {\n return this._isModal;\n };\n Selection.prototype.setModal = function (isModal) {\n if (this._isModal !== isModal) {\n this.setChangeEvents(false);\n this._isModal = isModal;\n if (!isModal) {\n this.setAllSelected(false);\n }\n this._change();\n this.setChangeEvents(true);\n }\n };\n /**\n * Selection needs the items, call this method to set them. If the set\n * of items is the same, this will re-evaluate selection and index maps.\n * Otherwise, shouldClear should be set to true, so that selection is\n * cleared.\n */\n Selection.prototype.setItems = function (items, shouldClear) {\n if (shouldClear === void 0) { shouldClear = true; }\n var newKeyToIndexMap = {};\n var newUnselectableIndices = {};\n var hasSelectionChanged = false;\n this.setChangeEvents(false);\n // Reset the unselectable count.\n this._unselectableCount = 0;\n var haveItemsChanged = false;\n // Build lookup table for quick selection evaluation.\n for (var i = 0; i < items.length; i++) {\n var item = items[i];\n if (item) {\n var key = this.getKey(item, i);\n if (key) {\n if (!haveItemsChanged && (!(key in this._keyToIndexMap) || this._keyToIndexMap[key] !== i)) {\n haveItemsChanged = true;\n }\n newKeyToIndexMap[key] = i;\n }\n }\n newUnselectableIndices[i] = item && !this.canSelectItem(item);\n if (newUnselectableIndices[i]) {\n this._unselectableCount++;\n }\n }\n if (shouldClear || items.length === 0) {\n this._setAllSelected(false, true);\n }\n // Check the exemption list for discrepencies.\n var newExemptedIndicies = {};\n var newExemptedCount = 0;\n for (var indexProperty in this._exemptedIndices) {\n if (this._exemptedIndices.hasOwnProperty(indexProperty)) {\n var index = Number(indexProperty);\n var item = this._items[index];\n var exemptKey = item ? this.getKey(item, Number(index)) : undefined;\n var newIndex = exemptKey ? newKeyToIndexMap[exemptKey] : index;\n if (newIndex === undefined) {\n // The item has likely been replaced or removed.\n hasSelectionChanged = true;\n }\n else {\n // We know the new index of the item. update the existing exemption table.\n newExemptedIndicies[newIndex] = true;\n newExemptedCount++;\n hasSelectionChanged = hasSelectionChanged || newIndex !== index;\n }\n }\n }\n if (this._items && this._exemptedCount === 0 && items.length !== this._items.length && this._isAllSelected) {\n // If everything was selected but the number of items has changed, selection has changed.\n hasSelectionChanged = true;\n }\n if (!haveItemsChanged) {\n for (var _i = 0, _a = Object.keys(this._keyToIndexMap); _i < _a.length; _i++) {\n var key = _a[_i];\n if (!(key in newKeyToIndexMap)) {\n haveItemsChanged = true;\n break;\n }\n }\n }\n this._exemptedIndices = newExemptedIndicies;\n this._exemptedCount = newExemptedCount;\n this._keyToIndexMap = newKeyToIndexMap;\n this._unselectableIndices = newUnselectableIndices;\n this._items = items;\n this._selectedItems = null;\n if (hasSelectionChanged) {\n this._updateCount();\n }\n if (haveItemsChanged) {\n EventGroup_1.EventGroup.raise(this, Selection_types_1.SELECTION_ITEMS_CHANGE);\n if (this._onItemsChanged) {\n this._onItemsChanged();\n }\n }\n if (hasSelectionChanged) {\n this._change();\n }\n this.setChangeEvents(true);\n };\n Selection.prototype.getItems = function () {\n return this._items;\n };\n Selection.prototype.getSelection = function () {\n if (!this._selectedItems) {\n this._selectedItems = [];\n var items = this._items;\n if (items) {\n for (var i = 0; i < items.length; i++) {\n if (this.isIndexSelected(i)) {\n this._selectedItems.push(items[i]);\n }\n }\n }\n }\n return this._selectedItems;\n };\n Selection.prototype.getSelectedCount = function () {\n return this._isAllSelected\n ? this._items.length - this._exemptedCount - this._unselectableCount\n : this._exemptedCount;\n };\n Selection.prototype.getSelectedIndices = function () {\n if (!this._selectedIndices) {\n this._selectedIndices = [];\n var items = this._items;\n if (items) {\n for (var i = 0; i < items.length; i++) {\n if (this.isIndexSelected(i)) {\n this._selectedIndices.push(i);\n }\n }\n }\n }\n return this._selectedIndices;\n };\n Selection.prototype.getItemIndex = function (key) {\n var index = this._keyToIndexMap[key];\n return (index !== null && index !== void 0 ? index : -1);\n };\n Selection.prototype.isRangeSelected = function (fromIndex, count) {\n if (count === 0) {\n return false;\n }\n var endIndex = fromIndex + count;\n for (var i = fromIndex; i < endIndex; i++) {\n if (!this.isIndexSelected(i)) {\n return false;\n }\n }\n return true;\n };\n Selection.prototype.isAllSelected = function () {\n var selectableCount = this._items.length - this._unselectableCount;\n // In single mode, we can only have a max of 1 item.\n if (this.mode === Selection_types_1.SelectionMode.single) {\n selectableCount = Math.min(selectableCount, 1);\n }\n return ((this.count > 0 && this._isAllSelected && this._exemptedCount === 0) ||\n (!this._isAllSelected && this._exemptedCount === selectableCount && selectableCount > 0));\n };\n Selection.prototype.isKeySelected = function (key) {\n var index = this._keyToIndexMap[key];\n return this.isIndexSelected(index);\n };\n Selection.prototype.isIndexSelected = function (index) {\n return !!((this.count > 0 && this._isAllSelected && !this._exemptedIndices[index] && !this._unselectableIndices[index]) ||\n (!this._isAllSelected && this._exemptedIndices[index]));\n };\n Selection.prototype.setAllSelected = function (isAllSelected) {\n if (isAllSelected && this.mode !== Selection_types_1.SelectionMode.multiple) {\n return;\n }\n var selectableCount = this._items ? this._items.length - this._unselectableCount : 0;\n this.setChangeEvents(false);\n if (selectableCount > 0 && (this._exemptedCount > 0 || isAllSelected !== this._isAllSelected)) {\n this._exemptedIndices = {};\n if (isAllSelected !== this._isAllSelected || this._exemptedCount > 0) {\n this._exemptedCount = 0;\n this._isAllSelected = isAllSelected;\n this._change();\n }\n this._updateCount();\n }\n this.setChangeEvents(true);\n };\n Selection.prototype.setKeySelected = function (key, isSelected, shouldAnchor) {\n var index = this._keyToIndexMap[key];\n if (index >= 0) {\n this.setIndexSelected(index, isSelected, shouldAnchor);\n }\n };\n Selection.prototype.setIndexSelected = function (index, isSelected, shouldAnchor) {\n if (this.mode === Selection_types_1.SelectionMode.none) {\n return;\n }\n // Clamp the index.\n index = Math.min(Math.max(0, index), this._items.length - 1);\n // No-op on out of bounds selections.\n if (index < 0 || index >= this._items.length) {\n return;\n }\n this.setChangeEvents(false);\n var isExempt = this._exemptedIndices[index];\n var canSelect = !this._unselectableIndices[index];\n if (canSelect) {\n if (isSelected && this.mode === Selection_types_1.SelectionMode.single) {\n // If this is single-select, the previous selection should be removed.\n this._setAllSelected(false, true);\n }\n // Determine if we need to remove the exemption.\n if (isExempt && ((isSelected && this._isAllSelected) || (!isSelected && !this._isAllSelected))) {\n delete this._exemptedIndices[index];\n this._exemptedCount--;\n }\n // Determine if we need to add the exemption.\n if (!isExempt && ((isSelected && !this._isAllSelected) || (!isSelected && this._isAllSelected))) {\n this._exemptedIndices[index] = true;\n this._exemptedCount++;\n }\n if (shouldAnchor) {\n this._anchoredIndex = index;\n }\n }\n this._updateCount();\n this.setChangeEvents(true);\n };\n Selection.prototype.selectToKey = function (key, clearSelection) {\n this.selectToIndex(this._keyToIndexMap[key], clearSelection);\n };\n Selection.prototype.selectToIndex = function (index, clearSelection) {\n if (this.mode === Selection_types_1.SelectionMode.none) {\n return;\n }\n if (this.mode === Selection_types_1.SelectionMode.single) {\n this.setIndexSelected(index, true, true);\n return;\n }\n var anchorIndex = this._anchoredIndex || 0;\n var startIndex = Math.min(index, anchorIndex);\n var endIndex = Math.max(index, anchorIndex);\n this.setChangeEvents(false);\n if (clearSelection) {\n this._setAllSelected(false, true);\n }\n for (; startIndex <= endIndex; startIndex++) {\n this.setIndexSelected(startIndex, true, false);\n }\n this.setChangeEvents(true);\n };\n Selection.prototype.toggleAllSelected = function () {\n this.setAllSelected(!this.isAllSelected());\n };\n Selection.prototype.toggleKeySelected = function (key) {\n this.setKeySelected(key, !this.isKeySelected(key), true);\n };\n Selection.prototype.toggleIndexSelected = function (index) {\n this.setIndexSelected(index, !this.isIndexSelected(index), true);\n };\n Selection.prototype.toggleRangeSelected = function (fromIndex, count) {\n if (this.mode === Selection_types_1.SelectionMode.none) {\n return;\n }\n var isRangeSelected = this.isRangeSelected(fromIndex, count);\n var endIndex = fromIndex + count;\n if (this.mode === Selection_types_1.SelectionMode.single && count > 1) {\n return;\n }\n this.setChangeEvents(false);\n for (var i = fromIndex; i < endIndex; i++) {\n this.setIndexSelected(i, !isRangeSelected, false);\n }\n this.setChangeEvents(true);\n };\n Selection.prototype._updateCount = function (preserveModalState) {\n if (preserveModalState === void 0) { preserveModalState = false; }\n var count = this.getSelectedCount();\n if (count !== this.count) {\n this.count = count;\n this._change();\n }\n if (!this.count && !preserveModalState) {\n this.setModal(false);\n }\n };\n Selection.prototype._setAllSelected = function (isAllSelected, preserveModalState) {\n if (preserveModalState === void 0) { preserveModalState = false; }\n if (isAllSelected && this.mode !== Selection_types_1.SelectionMode.multiple) {\n return;\n }\n var selectableCount = this._items ? this._items.length - this._unselectableCount : 0;\n this.setChangeEvents(false);\n if (selectableCount > 0 && (this._exemptedCount > 0 || isAllSelected !== this._isAllSelected)) {\n this._exemptedIndices = {};\n if (isAllSelected !== this._isAllSelected || this._exemptedCount > 0) {\n this._exemptedCount = 0;\n this._isAllSelected = isAllSelected;\n this._change();\n }\n this._updateCount(preserveModalState);\n }\n this.setChangeEvents(true);\n };\n Selection.prototype._change = function () {\n if (this._changeEventSuppressionCount === 0) {\n this._selectedItems = null;\n this._selectedIndices = undefined;\n EventGroup_1.EventGroup.raise(this, Selection_types_1.SELECTION_CHANGE);\n if (this._onSelectionChanged) {\n this._onSelectionChanged();\n }\n }\n else {\n this._hasChanged = true;\n }\n };\n return Selection;\n}());\nexports.Selection = Selection;\nfunction defaultGetKey(item, index) {\n // 0 may be used as a key\n var _a = (item || {}).key, key = _a === void 0 ? \"\" + index : _a;\n return key;\n}\n\n\n//# sourceURL=webpack:///../utilities/src/selection/Selection.ts?");
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eval("\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.SELECTION_CHANGE = 'change';\nexports.SELECTION_ITEMS_CHANGE = 'items-change';\n/**\n * {@docCategory Selection}\n */\nvar SelectionMode;\n(function (SelectionMode) {\n SelectionMode[SelectionMode[\"none\"] = 0] = \"none\";\n SelectionMode[SelectionMode[\"single\"] = 1] = \"single\";\n SelectionMode[SelectionMode[\"multiple\"] = 2] = \"multiple\";\n})(SelectionMode = exports.SelectionMode || (exports.SelectionMode = {}));\n/**\n * {@docCategory Selection}\n */\nvar SelectionDirection;\n(function (SelectionDirection) {\n SelectionDirection[SelectionDirection[\"horizontal\"] = 0] = \"horizontal\";\n SelectionDirection[SelectionDirection[\"vertical\"] = 1] = \"vertical\";\n})(SelectionDirection = exports.SelectionDirection || (exports.SelectionDirection = {}));\n\n\n//# sourceURL=webpack:///../utilities/src/selection/Selection.types.ts?");
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