@fluentui/priority-overflow 9.0.0 → 9.0.1

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package/CHANGELOG.json CHANGED
@@ -2,7 +2,22 @@
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  "name": "@fluentui/priority-overflow",
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3
  "entries": [
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  {
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- "date": "Wed, 18 Jan 2023 16:30:55 GMT",
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+ "date": "Tue, 07 Feb 2023 14:10:45 GMT",
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+ "tag": "@fluentui/priority-overflow_v9.0.1",
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+ "version": "9.0.1",
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+ "comments": {
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+ "patch": [
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+ {
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+ "author": "lingfangao@hotmail.com",
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+ "package": "@fluentui/priority-overflow",
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+ "commit": "7274228423cc06749b72ab6a8a112db6f18f5378",
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+ "comment": "fix: New overflow items all always dispatch updates to subscriber"
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+ }
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+ ]
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+ }
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+ },
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+ {
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+ "date": "Wed, 18 Jan 2023 16:32:53 GMT",
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  "tag": "@fluentui/priority-overflow_v9.0.0",
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  "version": "9.0.0",
8
23
  "comments": {
package/CHANGELOG.md CHANGED
@@ -1,12 +1,21 @@
1
1
  # Change Log - @fluentui/priority-overflow
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2
 
3
- This log was last generated on Wed, 18 Jan 2023 16:30:55 GMT and should not be manually modified.
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+ This log was last generated on Tue, 07 Feb 2023 14:10:45 GMT and should not be manually modified.
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  <!-- Start content -->
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+ ## [9.0.1](https://github.com/microsoft/fluentui/tree/@fluentui/priority-overflow_v9.0.1)
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+
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+ Tue, 07 Feb 2023 14:10:45 GMT
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+ [Compare changes](https://github.com/microsoft/fluentui/compare/@fluentui/priority-overflow_v9.0.0..@fluentui/priority-overflow_v9.0.1)
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+
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+ ### Patches
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+
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+ - fix: New overflow items all always dispatch updates to subscriber ([PR #26565](https://github.com/microsoft/fluentui/pull/26565) by lingfangao@hotmail.com)
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+
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  ## [9.0.0](https://github.com/microsoft/fluentui/tree/@fluentui/priority-overflow_v9.0.0)
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- Wed, 18 Jan 2023 16:30:55 GMT
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+ Wed, 18 Jan 2023 16:32:53 GMT
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  [Compare changes](https://github.com/microsoft/fluentui/compare/@fluentui/priority-overflow_v9.0.0-rc.2..@fluentui/priority-overflow_v9.0.0)
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  ### Patches
@@ -7,7 +7,10 @@ import { createPriorityQueue } from './priorityQueue';
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  export function createOverflowManager() {
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  let container;
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  let overflowMenu;
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+ // Set as true when resize observer is observing
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  let observing = false;
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+ // If true, next update will dispatch to onUpdateOverflow even if queue top states don't change
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+ let forceDispatch = false;
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  const options = {
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  padding: 10,
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  overflowAxis: 'horizontal',
@@ -103,10 +106,11 @@ export function createOverflowManager() {
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  groupVisibility
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  });
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  };
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- const processOverflowItems = availableSize => {
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+ const processOverflowItems = () => {
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  if (!container) {
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- return;
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+ return false;
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  }
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+ const availableSize = getOffsetSize(container) - options.padding;
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  const overflowMenuOffset = overflowMenu ? getOffsetSize(overflowMenu) : 0;
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  // Snapshot of the visible/invisible state to compare for updates
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  const visibleTop = visibleItemQueue.peek();
@@ -133,15 +137,15 @@ export function createOverflowManager() {
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  }
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  // only update when the state of visible/invisible items has changed
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  if (visibleItemQueue.peek() !== visibleTop || invisibleItemQueue.peek() !== invisibleTop) {
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- dispatchOverflowUpdate();
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+ return true;
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  }
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+ return false;
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  };
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  const forceUpdate = () => {
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- if (!container) {
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- return;
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+ if (processOverflowItems() || forceDispatch) {
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+ forceDispatch = false;
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+ dispatchOverflowUpdate();
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  }
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- const availableSize = getOffsetSize(container) - options.padding;
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- processOverflowItems(availableSize);
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  };
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  const update = debounce(forceUpdate);
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  const observe = (observedContainer, userOptions) => {
@@ -162,6 +166,10 @@ export function createOverflowManager() {
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  overflowItems[item.id] = item;
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  // some options can affect priority which are only set on `observe`
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  if (observing) {
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+ // Updates to elements might not change the queue tops
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+ // i.e. new element is enqueued but the top of the queue stays the same
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+ // force a dispatch on the next batched update
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+ forceDispatch = true;
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  visibleItemQueue.enqueue(item.id);
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  }
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  if (item.groupId) {
@@ -1 +1 @@
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{ debounce } from './debounce';\nimport { createPriorityQueue } from './priorityQueue';\nimport type { OverflowGroupState, OverflowItemEntry, OverflowManager, ObserveOptions } from './types';\n\n/**\n * @internal\n * @returns overflow manager instance\n */\nexport function createOverflowManager(): OverflowManager {\n let container: HTMLElement | undefined;\n let overflowMenu: HTMLElement | undefined;\n let observing = false;\n const options: Required<ObserveOptions> = {\n padding: 10,\n overflowAxis: 'horizontal',\n overflowDirection: 'end',\n minimumVisible: 0,\n onUpdateItemVisibility: () => undefined,\n onUpdateOverflow: () => undefined,\n };\n\n const overflowItems: Record<string, OverflowItemEntry> = {};\n const overflowGroups: Record<string, { visibleItemIds: Set<string>; invisibleItemIds: Set<string> }> = {};\n const resizeObserver = new ResizeObserver(entries => {\n if (!entries[0] || !container) {\n return;\n }\n\n update();\n });\n\n const invisibleItemQueue = createPriorityQueue<string>((a, b) => {\n const itemA = overflowItems[a];\n const itemB = overflowItems[b];\n // Higher priority at the top of the queue\n const priority = itemB.priority - itemA.priority;\n if (priority !== 0) {\n return priority;\n }\n\n const positionStatusBit =\n options.overflowDirection === 'end' ? Node.DOCUMENT_POSITION_FOLLOWING : Node.DOCUMENT_POSITION_PRECEDING;\n\n // equal priority, use DOM order\n // eslint-disable-next-line no-bitwise\n return itemA.element.compareDocumentPosition(itemB.element) & positionStatusBit ? -1 : 1;\n });\n\n const visibleItemQueue = createPriorityQueue<string>((a, b) => {\n const itemA = overflowItems[a];\n const itemB = overflowItems[b];\n // Lower priority at the top of the queue\n const priority = itemA.priority - itemB.priority;\n\n if (priority !== 0) {\n return priority;\n }\n\n const positionStatusBit =\n options.overflowDirection === 'end' ? Node.DOCUMENT_POSITION_PRECEDING : Node.DOCUMENT_POSITION_FOLLOWING;\n\n // equal priority, use DOM order\n // eslint-disable-next-line no-bitwise\n return itemA.element.compareDocumentPosition(itemB.element) & positionStatusBit ? -1 : 1;\n });\n\n const getOffsetSize = (el: HTMLElement) => {\n return options.overflowAxis === 'horizontal' ? el.offsetWidth : el.offsetHeight;\n };\n\n const makeItemVisible = () => {\n const nextVisible = invisibleItemQueue.dequeue();\n visibleItemQueue.enqueue(nextVisible);\n\n const item = overflowItems[nextVisible];\n options.onUpdateItemVisibility({ item, visible: true });\n if (item.groupId) {\n overflowGroups[item.groupId].invisibleItemIds.delete(item.id);\n overflowGroups[item.groupId].visibleItemIds.add(item.id);\n }\n\n return getOffsetSize(item.element);\n };\n\n const makeItemInvisible = () => {\n const nextInvisible = visibleItemQueue.dequeue();\n invisibleItemQueue.enqueue(nextInvisible);\n\n const item = overflowItems[nextInvisible];\n const width = getOffsetSize(item.element);\n options.onUpdateItemVisibility({ item, visible: false });\n if (item.groupId) {\n overflowGroups[item.groupId].visibleItemIds.delete(item.id);\n overflowGroups[item.groupId].invisibleItemIds.add(item.id);\n }\n\n return width;\n };\n\n const dispatchOverflowUpdate = () => {\n const visibleItemIds = visibleItemQueue.all();\n const invisibleItemIds = invisibleItemQueue.all();\n\n const visibleItems = visibleItemIds.map(itemId => overflowItems[itemId]);\n const invisibleItems = invisibleItemIds.map(itemId => overflowItems[itemId]);\n\n const groupVisibility: Record<string, OverflowGroupState> = {};\n Object.entries(overflowGroups).forEach(([groupId, groupState]) => {\n if (groupState.invisibleItemIds.size && groupState.visibleItemIds.size) {\n groupVisibility[groupId] = 'overflow';\n } else if (groupState.visibleItemIds.size === 0) {\n groupVisibility[groupId] = 'hidden';\n } else {\n groupVisibility[groupId] = 'visible';\n }\n });\n\n options.onUpdateOverflow({ visibleItems, invisibleItems, groupVisibility });\n };\n\n const processOverflowItems = (availableSize: number) => {\n if (!container) {\n return;\n }\n\n const overflowMenuOffset = overflowMenu ? 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{ debounce } from './debounce';\nimport { createPriorityQueue } from './priorityQueue';\nimport type { OverflowGroupState, OverflowItemEntry, OverflowManager, ObserveOptions } from './types';\n\n/**\n * @internal\n * @returns overflow manager instance\n */\nexport function createOverflowManager(): OverflowManager {\n let container: HTMLElement | undefined;\n let overflowMenu: HTMLElement | undefined;\n // Set as true when resize observer is observing\n let observing = false;\n // If true, next update will dispatch to onUpdateOverflow even if queue top states don't change\n let forceDispatch = false;\n const options: Required<ObserveOptions> = {\n padding: 10,\n overflowAxis: 'horizontal',\n overflowDirection: 'end',\n minimumVisible: 0,\n onUpdateItemVisibility: () => undefined,\n onUpdateOverflow: () => undefined,\n };\n\n const overflowItems: Record<string, OverflowItemEntry> = {};\n const overflowGroups: Record<string, { visibleItemIds: Set<string>; invisibleItemIds: Set<string> }> 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Node.DOCUMENT_POSITION_FOLLOWING : Node.DOCUMENT_POSITION_PRECEDING;\n\n // equal priority, use DOM order\n // eslint-disable-next-line no-bitwise\n return itemA.element.compareDocumentPosition(itemB.element) & positionStatusBit ? -1 : 1;\n });\n\n const visibleItemQueue = createPriorityQueue<string>((a, b) => {\n const itemA = overflowItems[a];\n const itemB = overflowItems[b];\n // Lower priority at the top of the queue\n const priority = itemA.priority - itemB.priority;\n\n if (priority !== 0) {\n return priority;\n }\n\n const positionStatusBit =\n options.overflowDirection === 'end' ? Node.DOCUMENT_POSITION_PRECEDING : Node.DOCUMENT_POSITION_FOLLOWING;\n\n // equal priority, use DOM order\n // eslint-disable-next-line no-bitwise\n return itemA.element.compareDocumentPosition(itemB.element) & positionStatusBit ? -1 : 1;\n });\n\n const getOffsetSize = (el: HTMLElement) => {\n return options.overflowAxis === 'horizontal' ? el.offsetWidth : el.offsetHeight;\n };\n\n const makeItemVisible = () => {\n const nextVisible = invisibleItemQueue.dequeue();\n visibleItemQueue.enqueue(nextVisible);\n\n const item = overflowItems[nextVisible];\n options.onUpdateItemVisibility({ item, visible: true });\n if (item.groupId) {\n overflowGroups[item.groupId].invisibleItemIds.delete(item.id);\n overflowGroups[item.groupId].visibleItemIds.add(item.id);\n }\n\n return getOffsetSize(item.element);\n };\n\n const makeItemInvisible = () => {\n const nextInvisible = visibleItemQueue.dequeue();\n invisibleItemQueue.enqueue(nextInvisible);\n\n const item = overflowItems[nextInvisible];\n const width = getOffsetSize(item.element);\n options.onUpdateItemVisibility({ item, visible: false });\n if (item.groupId) {\n overflowGroups[item.groupId].visibleItemIds.delete(item.id);\n overflowGroups[item.groupId].invisibleItemIds.add(item.id);\n }\n\n return width;\n };\n\n const dispatchOverflowUpdate = () => {\n const visibleItemIds = visibleItemQueue.all();\n const invisibleItemIds = invisibleItemQueue.all();\n\n const visibleItems = visibleItemIds.map(itemId => overflowItems[itemId]);\n const invisibleItems = invisibleItemIds.map(itemId => overflowItems[itemId]);\n\n const groupVisibility: Record<string, OverflowGroupState> = {};\n Object.entries(overflowGroups).forEach(([groupId, groupState]) => {\n if (groupState.invisibleItemIds.size && groupState.visibleItemIds.size) {\n groupVisibility[groupId] = 'overflow';\n } else if (groupState.visibleItemIds.size === 0) {\n groupVisibility[groupId] = 'hidden';\n } else {\n groupVisibility[groupId] = 'visible';\n }\n });\n\n options.onUpdateOverflow({ visibleItems, invisibleItems, groupVisibility });\n };\n\n const processOverflowItems = (): boolean => {\n if (!container) {\n return false;\n }\n\n const availableSize = getOffsetSize(container) - options.padding;\n const overflowMenuOffset = overflowMenu ? getOffsetSize(overflowMenu) : 0;\n\n // Snapshot of the visible/invisible state to compare for updates\n const visibleTop = visibleItemQueue.peek();\n const invisibleTop = invisibleItemQueue.peek();\n\n const visibleItemIds = visibleItemQueue.all();\n let currentWidth = visibleItemIds.reduce((sum, visibleItemId) => {\n const child = overflowItems[visibleItemId].element;\n return sum + getOffsetSize(child);\n }, 0);\n\n // Add items until available width is filled - can result in overflow\n while (currentWidth < availableSize && invisibleItemQueue.size() > 0) {\n currentWidth += makeItemVisible();\n }\n\n // Remove items until there's no more overflow\n while (currentWidth > availableSize && visibleItemQueue.size() > 0) {\n if (visibleItemQueue.size() <= options.minimumVisible) {\n break;\n }\n currentWidth -= makeItemInvisible();\n }\n\n // make sure the overflow menu can fit\n if (\n visibleItemQueue.size() > options.minimumVisible &&\n invisibleItemQueue.size() > 0 &&\n currentWidth + overflowMenuOffset > availableSize\n ) {\n makeItemInvisible();\n }\n\n // only update when the state of visible/invisible items has changed\n if (visibleItemQueue.peek() !== visibleTop || invisibleItemQueue.peek() !== invisibleTop) {\n return true;\n }\n\n return false;\n };\n\n const forceUpdate: OverflowManager['forceUpdate'] = () => {\n if (processOverflowItems() || forceDispatch) {\n forceDispatch = false;\n dispatchOverflowUpdate();\n }\n };\n\n const update: OverflowManager['update'] = debounce(forceUpdate);\n\n const observe: OverflowManager['observe'] = (observedContainer, userOptions) => {\n Object.assign(options, userOptions);\n observing = true;\n Object.values(overflowItems).forEach(item => visibleItemQueue.enqueue(item.id));\n\n container = observedContainer;\n resizeObserver.observe(container);\n };\n\n const disconnect: OverflowManager['disconnect'] = () => {\n observing = false;\n resizeObserver.disconnect();\n };\n\n const addItem: OverflowManager['addItem'] = item => {\n if (overflowItems[item.id]) {\n return;\n }\n\n overflowItems[item.id] = item;\n\n // some options can affect priority which are only set on `observe`\n if (observing) {\n // Updates to elements might not change the queue tops\n // i.e. new element is enqueued but the top of the queue stays the same\n // force a dispatch on the next batched update\n forceDispatch = true;\n visibleItemQueue.enqueue(item.id);\n }\n\n if (item.groupId) {\n if (!overflowGroups[item.groupId]) {\n overflowGroups[item.groupId] = {\n visibleItemIds: new Set<string>(),\n invisibleItemIds: new Set<string>(),\n };\n }\n\n overflowGroups[item.groupId].visibleItemIds.add(item.id);\n }\n\n update();\n };\n\n const addOverflowMenu: OverflowManager['addOverflowMenu'] = el => {\n overflowMenu = el;\n };\n\n const removeOverflowMenu: OverflowManager['removeOverflowMenu'] = () => {\n overflowMenu = undefined;\n };\n\n const removeItem: OverflowManager['removeItem'] = itemId => {\n if (!overflowItems[itemId]) {\n return;\n }\n\n const item = overflowItems[itemId];\n visibleItemQueue.remove(itemId);\n invisibleItemQueue.remove(itemId);\n\n if (item.groupId) {\n overflowGroups[item.groupId].visibleItemIds.delete(item.id);\n overflowGroups[item.groupId].invisibleItemIds.delete(item.id);\n }\n\n delete overflowItems[itemId];\n update();\n };\n\n return {\n addItem,\n disconnect,\n forceUpdate,\n observe,\n removeItem,\n update,\n addOverflowMenu,\n removeOverflowMenu,\n };\n}\n"]}
@@ -9,7 +9,10 @@ define(["require", "exports", "./debounce", "./priorityQueue"], function (requir
9
9
  function createOverflowManager() {
10
10
  var container;
11
11
  var overflowMenu;
12
+ // Set as true when resize observer is observing
12
13
  var observing = false;
14
+ // If true, next update will dispatch to onUpdateOverflow even if queue top states don't change
15
+ var forceDispatch = false;
13
16
  var options = {
14
17
  padding: 10,
15
18
  overflowAxis: 'horizontal',
@@ -98,10 +101,11 @@ define(["require", "exports", "./debounce", "./priorityQueue"], function (requir
98
101
  });
99
102
  options.onUpdateOverflow({ visibleItems: visibleItems, invisibleItems: invisibleItems, groupVisibility: groupVisibility });
100
103
  };
101
- var processOverflowItems = function (availableSize) {
104
+ var processOverflowItems = function () {
102
105
  if (!container) {
103
- return;
106
+ return false;
104
107
  }
108
+ var availableSize = getOffsetSize(container) - options.padding;
105
109
  var overflowMenuOffset = overflowMenu ? getOffsetSize(overflowMenu) : 0;
106
110
  // Snapshot of the visible/invisible state to compare for updates
107
111
  var visibleTop = visibleItemQueue.peek();
@@ -130,15 +134,15 @@ define(["require", "exports", "./debounce", "./priorityQueue"], function (requir
130
134
  }
131
135
  // only update when the state of visible/invisible items has changed
132
136
  if (visibleItemQueue.peek() !== visibleTop || invisibleItemQueue.peek() !== invisibleTop) {
133
- dispatchOverflowUpdate();
137
+ return true;
134
138
  }
139
+ return false;
135
140
  };
136
141
  var forceUpdate = function () {
137
- if (!container) {
138
- return;
142
+ if (processOverflowItems() || forceDispatch) {
143
+ forceDispatch = false;
144
+ dispatchOverflowUpdate();
139
145
  }
140
- var availableSize = getOffsetSize(container) - options.padding;
141
- processOverflowItems(availableSize);
142
146
  };
143
147
  var update = debounce_1.debounce(forceUpdate);
144
148
  var observe = function (observedContainer, userOptions) {
@@ -159,6 +163,10 @@ define(["require", "exports", "./debounce", "./priorityQueue"], function (requir
159
163
  overflowItems[item.id] = item;
160
164
  // some options can affect priority which are only set on `observe`
161
165
  if (observing) {
166
+ // Updates to elements might not change the queue tops
167
+ // i.e. new element is enqueued but the top of the queue stays the same
168
+ // force a dispatch on the next batched update
169
+ forceDispatch = true;
162
170
  visibleItemQueue.enqueue(item.id);
163
171
  }
164
172
  if (item.groupId) {
@@ -1 +1 @@
1
- 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{ debounce } from './debounce';\nimport { createPriorityQueue } from './priorityQueue';\nimport type { OverflowGroupState, OverflowItemEntry, OverflowManager, ObserveOptions } from './types';\n\n/**\n * @internal\n * @returns overflow manager instance\n */\nexport function createOverflowManager(): OverflowManager {\n let container: HTMLElement | undefined;\n let overflowMenu: HTMLElement | undefined;\n let observing = false;\n const options: Required<ObserveOptions> = {\n padding: 10,\n overflowAxis: 'horizontal',\n overflowDirection: 'end',\n minimumVisible: 0,\n onUpdateItemVisibility: () => undefined,\n onUpdateOverflow: () => undefined,\n };\n\n const overflowItems: Record<string, OverflowItemEntry> = {};\n const overflowGroups: Record<string, { visibleItemIds: Set<string>; invisibleItemIds: Set<string> }> = {};\n const resizeObserver = new ResizeObserver(entries => {\n if (!entries[0] || !container) {\n return;\n }\n\n update();\n });\n\n const invisibleItemQueue = createPriorityQueue<string>((a, b) => {\n const itemA = overflowItems[a];\n const itemB = overflowItems[b];\n // Higher priority at the top of the queue\n const priority = itemB.priority - itemA.priority;\n if (priority !== 0) {\n return priority;\n }\n\n const positionStatusBit =\n options.overflowDirection === 'end' ? Node.DOCUMENT_POSITION_FOLLOWING : Node.DOCUMENT_POSITION_PRECEDING;\n\n // equal priority, use DOM order\n // eslint-disable-next-line no-bitwise\n return itemA.element.compareDocumentPosition(itemB.element) & positionStatusBit ? -1 : 1;\n });\n\n const visibleItemQueue = createPriorityQueue<string>((a, b) => {\n const itemA = overflowItems[a];\n const itemB = overflowItems[b];\n // Lower priority at the top of the queue\n const priority = itemA.priority - itemB.priority;\n\n if (priority !== 0) {\n return priority;\n }\n\n const positionStatusBit =\n options.overflowDirection === 'end' ? Node.DOCUMENT_POSITION_PRECEDING : Node.DOCUMENT_POSITION_FOLLOWING;\n\n // equal priority, use DOM order\n // eslint-disable-next-line no-bitwise\n return itemA.element.compareDocumentPosition(itemB.element) & positionStatusBit ? -1 : 1;\n });\n\n const getOffsetSize = (el: HTMLElement) => {\n return options.overflowAxis === 'horizontal' ? el.offsetWidth : el.offsetHeight;\n };\n\n const makeItemVisible = () => {\n const nextVisible = invisibleItemQueue.dequeue();\n visibleItemQueue.enqueue(nextVisible);\n\n const item = overflowItems[nextVisible];\n options.onUpdateItemVisibility({ item, visible: true });\n if (item.groupId) {\n overflowGroups[item.groupId].invisibleItemIds.delete(item.id);\n overflowGroups[item.groupId].visibleItemIds.add(item.id);\n }\n\n return getOffsetSize(item.element);\n };\n\n const makeItemInvisible = () => {\n const nextInvisible = visibleItemQueue.dequeue();\n invisibleItemQueue.enqueue(nextInvisible);\n\n const item = overflowItems[nextInvisible];\n const width = getOffsetSize(item.element);\n options.onUpdateItemVisibility({ item, visible: false });\n if (item.groupId) {\n overflowGroups[item.groupId].visibleItemIds.delete(item.id);\n overflowGroups[item.groupId].invisibleItemIds.add(item.id);\n }\n\n return width;\n };\n\n const dispatchOverflowUpdate = () => {\n const visibleItemIds = visibleItemQueue.all();\n const invisibleItemIds = invisibleItemQueue.all();\n\n const visibleItems = visibleItemIds.map(itemId => overflowItems[itemId]);\n const invisibleItems = invisibleItemIds.map(itemId => overflowItems[itemId]);\n\n const groupVisibility: Record<string, OverflowGroupState> = {};\n Object.entries(overflowGroups).forEach(([groupId, groupState]) => {\n if (groupState.invisibleItemIds.size && groupState.visibleItemIds.size) {\n groupVisibility[groupId] = 'overflow';\n } else if (groupState.visibleItemIds.size === 0) {\n groupVisibility[groupId] = 'hidden';\n } else {\n groupVisibility[groupId] = 'visible';\n }\n });\n\n options.onUpdateOverflow({ visibleItems, invisibleItems, groupVisibility });\n };\n\n const processOverflowItems = (availableSize: number) => {\n if (!container) {\n return;\n }\n\n const overflowMenuOffset = overflowMenu ? getOffsetSize(overflowMenu) : 0;\n\n // Snapshot of the visible/invisible state to compare for updates\n const visibleTop = visibleItemQueue.peek();\n const invisibleTop = invisibleItemQueue.peek();\n\n const visibleItemIds = visibleItemQueue.all();\n let currentWidth = visibleItemIds.reduce((sum, visibleItemId) => {\n const child = overflowItems[visibleItemId].element;\n return sum + getOffsetSize(child);\n }, 0);\n\n // Add items until available width is filled - can result in overflow\n while (currentWidth < availableSize && invisibleItemQueue.size() > 0) {\n currentWidth += makeItemVisible();\n }\n\n // Remove items until there's no more overflow\n while (currentWidth > availableSize && visibleItemQueue.size() > 0) {\n if (visibleItemQueue.size() <= options.minimumVisible) {\n break;\n }\n currentWidth -= makeItemInvisible();\n }\n\n // make sure the overflow menu can fit\n if (\n visibleItemQueue.size() > options.minimumVisible &&\n invisibleItemQueue.size() > 0 &&\n currentWidth + overflowMenuOffset > availableSize\n ) {\n makeItemInvisible();\n }\n\n // only update when the state of visible/invisible items has changed\n if (visibleItemQueue.peek() !== visibleTop || invisibleItemQueue.peek() !== invisibleTop) {\n dispatchOverflowUpdate();\n }\n };\n\n const forceUpdate: OverflowManager['forceUpdate'] = () => {\n if (!container) {\n return;\n }\n\n const availableSize = getOffsetSize(container) - options.padding;\n processOverflowItems(availableSize);\n };\n\n const update: OverflowManager['update'] = debounce(forceUpdate);\n\n const observe: OverflowManager['observe'] = (observedContainer, userOptions) => {\n Object.assign(options, userOptions);\n observing = true;\n Object.values(overflowItems).forEach(item => visibleItemQueue.enqueue(item.id));\n\n container = observedContainer;\n resizeObserver.observe(container);\n };\n\n const disconnect: OverflowManager['disconnect'] = () => {\n observing = false;\n resizeObserver.disconnect();\n };\n\n const addItem: OverflowManager['addItem'] = item => {\n if (overflowItems[item.id]) {\n return;\n }\n\n overflowItems[item.id] = item;\n\n // some options can affect priority which are only set on `observe`\n if (observing) {\n visibleItemQueue.enqueue(item.id);\n }\n\n if (item.groupId) {\n if (!overflowGroups[item.groupId]) {\n overflowGroups[item.groupId] = {\n visibleItemIds: new Set<string>(),\n invisibleItemIds: new Set<string>(),\n };\n }\n\n overflowGroups[item.groupId].visibleItemIds.add(item.id);\n }\n\n update();\n };\n\n const addOverflowMenu: OverflowManager['addOverflowMenu'] = el => {\n overflowMenu = el;\n };\n\n const removeOverflowMenu: OverflowManager['removeOverflowMenu'] = () => {\n overflowMenu = undefined;\n };\n\n const removeItem: OverflowManager['removeItem'] = itemId => {\n if (!overflowItems[itemId]) {\n return;\n }\n\n const item = overflowItems[itemId];\n visibleItemQueue.remove(itemId);\n invisibleItemQueue.remove(itemId);\n\n if (item.groupId) {\n overflowGroups[item.groupId].visibleItemIds.delete(item.id);\n overflowGroups[item.groupId].invisibleItemIds.delete(item.id);\n }\n\n delete overflowItems[itemId];\n update();\n };\n\n return {\n addItem,\n disconnect,\n forceUpdate,\n observe,\n removeItem,\n update,\n addOverflowMenu,\n removeOverflowMenu,\n };\n}\n"]}
1
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= {};\n const resizeObserver = new ResizeObserver(entries => {\n if (!entries[0] || !container) {\n return;\n }\n\n update();\n });\n\n const invisibleItemQueue = createPriorityQueue<string>((a, b) => {\n const itemA = overflowItems[a];\n const itemB = overflowItems[b];\n // Higher priority at the top of the queue\n const priority = itemB.priority - itemA.priority;\n if (priority !== 0) {\n return priority;\n }\n\n const positionStatusBit =\n options.overflowDirection === 'end' ? Node.DOCUMENT_POSITION_FOLLOWING : Node.DOCUMENT_POSITION_PRECEDING;\n\n // equal priority, use DOM order\n // eslint-disable-next-line no-bitwise\n return itemA.element.compareDocumentPosition(itemB.element) & positionStatusBit ? -1 : 1;\n });\n\n const visibleItemQueue = createPriorityQueue<string>((a, b) => {\n const itemA = overflowItems[a];\n const itemB = overflowItems[b];\n // Lower priority at the top of the queue\n const priority = itemA.priority - itemB.priority;\n\n if (priority !== 0) {\n return priority;\n }\n\n const positionStatusBit =\n options.overflowDirection === 'end' ? Node.DOCUMENT_POSITION_PRECEDING : Node.DOCUMENT_POSITION_FOLLOWING;\n\n // equal priority, use DOM order\n // eslint-disable-next-line no-bitwise\n return itemA.element.compareDocumentPosition(itemB.element) & positionStatusBit ? -1 : 1;\n });\n\n const getOffsetSize = (el: HTMLElement) => {\n return options.overflowAxis === 'horizontal' ? el.offsetWidth : el.offsetHeight;\n };\n\n const makeItemVisible = () => {\n const nextVisible = invisibleItemQueue.dequeue();\n visibleItemQueue.enqueue(nextVisible);\n\n const item = overflowItems[nextVisible];\n options.onUpdateItemVisibility({ item, visible: true });\n if (item.groupId) {\n overflowGroups[item.groupId].invisibleItemIds.delete(item.id);\n overflowGroups[item.groupId].visibleItemIds.add(item.id);\n }\n\n return getOffsetSize(item.element);\n };\n\n const makeItemInvisible = () => {\n const nextInvisible = visibleItemQueue.dequeue();\n invisibleItemQueue.enqueue(nextInvisible);\n\n const item = overflowItems[nextInvisible];\n const width = getOffsetSize(item.element);\n options.onUpdateItemVisibility({ item, visible: false });\n if (item.groupId) {\n overflowGroups[item.groupId].visibleItemIds.delete(item.id);\n overflowGroups[item.groupId].invisibleItemIds.add(item.id);\n }\n\n return width;\n };\n\n const dispatchOverflowUpdate = () => {\n const visibleItemIds = visibleItemQueue.all();\n const invisibleItemIds = invisibleItemQueue.all();\n\n const visibleItems = visibleItemIds.map(itemId => overflowItems[itemId]);\n const invisibleItems = invisibleItemIds.map(itemId => overflowItems[itemId]);\n\n const groupVisibility: Record<string, OverflowGroupState> = {};\n Object.entries(overflowGroups).forEach(([groupId, groupState]) => {\n if (groupState.invisibleItemIds.size && groupState.visibleItemIds.size) {\n groupVisibility[groupId] = 'overflow';\n } else if (groupState.visibleItemIds.size === 0) {\n groupVisibility[groupId] = 'hidden';\n } else {\n groupVisibility[groupId] = 'visible';\n }\n });\n\n options.onUpdateOverflow({ visibleItems, invisibleItems, groupVisibility });\n };\n\n const processOverflowItems = (): boolean => {\n if (!container) {\n return false;\n }\n\n const availableSize = getOffsetSize(container) - options.padding;\n const overflowMenuOffset = overflowMenu ? getOffsetSize(overflowMenu) : 0;\n\n // Snapshot of the visible/invisible state to compare for updates\n const visibleTop = visibleItemQueue.peek();\n const invisibleTop = invisibleItemQueue.peek();\n\n const visibleItemIds = visibleItemQueue.all();\n let currentWidth = visibleItemIds.reduce((sum, visibleItemId) => {\n const child = overflowItems[visibleItemId].element;\n return sum + getOffsetSize(child);\n }, 0);\n\n // Add items until available width is filled - can result in overflow\n while (currentWidth < availableSize && invisibleItemQueue.size() > 0) {\n currentWidth += makeItemVisible();\n }\n\n // Remove items until there's no more overflow\n while (currentWidth > availableSize && visibleItemQueue.size() > 0) {\n if (visibleItemQueue.size() <= options.minimumVisible) {\n break;\n }\n currentWidth -= makeItemInvisible();\n }\n\n // make sure the overflow menu can fit\n if (\n visibleItemQueue.size() > options.minimumVisible &&\n invisibleItemQueue.size() > 0 &&\n currentWidth + overflowMenuOffset > availableSize\n ) {\n makeItemInvisible();\n }\n\n // only update when the state of visible/invisible items has changed\n if (visibleItemQueue.peek() !== visibleTop || invisibleItemQueue.peek() !== invisibleTop) {\n return true;\n }\n\n return false;\n };\n\n const forceUpdate: OverflowManager['forceUpdate'] = () => {\n if (processOverflowItems() || forceDispatch) {\n forceDispatch = false;\n dispatchOverflowUpdate();\n }\n };\n\n const update: OverflowManager['update'] = debounce(forceUpdate);\n\n const observe: OverflowManager['observe'] = (observedContainer, userOptions) => {\n Object.assign(options, userOptions);\n observing = true;\n Object.values(overflowItems).forEach(item => visibleItemQueue.enqueue(item.id));\n\n container = observedContainer;\n resizeObserver.observe(container);\n };\n\n const disconnect: OverflowManager['disconnect'] = () => {\n observing = false;\n resizeObserver.disconnect();\n };\n\n const addItem: OverflowManager['addItem'] = item => {\n if (overflowItems[item.id]) {\n return;\n }\n\n overflowItems[item.id] = item;\n\n // some options can affect priority which are only set on `observe`\n if (observing) {\n // Updates to elements might not change the queue tops\n // i.e. new element is enqueued but the top of the queue stays the same\n // force a dispatch on the next batched update\n forceDispatch = true;\n visibleItemQueue.enqueue(item.id);\n }\n\n if (item.groupId) {\n if (!overflowGroups[item.groupId]) {\n overflowGroups[item.groupId] = {\n visibleItemIds: new Set<string>(),\n invisibleItemIds: new Set<string>(),\n };\n }\n\n overflowGroups[item.groupId].visibleItemIds.add(item.id);\n }\n\n update();\n };\n\n const addOverflowMenu: OverflowManager['addOverflowMenu'] = el => {\n overflowMenu = el;\n };\n\n const removeOverflowMenu: OverflowManager['removeOverflowMenu'] = () => {\n overflowMenu = undefined;\n };\n\n const removeItem: OverflowManager['removeItem'] = itemId => {\n if (!overflowItems[itemId]) {\n return;\n }\n\n const item = overflowItems[itemId];\n visibleItemQueue.remove(itemId);\n invisibleItemQueue.remove(itemId);\n\n if (item.groupId) {\n overflowGroups[item.groupId].visibleItemIds.delete(item.id);\n overflowGroups[item.groupId].invisibleItemIds.delete(item.id);\n }\n\n delete overflowItems[itemId];\n update();\n };\n\n return {\n addItem,\n disconnect,\n forceUpdate,\n observe,\n removeItem,\n update,\n addOverflowMenu,\n removeOverflowMenu,\n };\n}\n"]}
@@ -13,7 +13,10 @@ const priorityQueue_1 = /*#__PURE__*/require("./priorityQueue");
13
13
  function createOverflowManager() {
14
14
  let container;
15
15
  let overflowMenu;
16
+ // Set as true when resize observer is observing
16
17
  let observing = false;
18
+ // If true, next update will dispatch to onUpdateOverflow even if queue top states don't change
19
+ let forceDispatch = false;
17
20
  const options = {
18
21
  padding: 10,
19
22
  overflowAxis: 'horizontal',
@@ -109,10 +112,11 @@ function createOverflowManager() {
109
112
  groupVisibility
110
113
  });
111
114
  };
112
- const processOverflowItems = availableSize => {
115
+ const processOverflowItems = () => {
113
116
  if (!container) {
114
- return;
117
+ return false;
115
118
  }
119
+ const availableSize = getOffsetSize(container) - options.padding;
116
120
  const overflowMenuOffset = overflowMenu ? getOffsetSize(overflowMenu) : 0;
117
121
  // Snapshot of the visible/invisible state to compare for updates
118
122
  const visibleTop = visibleItemQueue.peek();
@@ -139,15 +143,15 @@ function createOverflowManager() {
139
143
  }
140
144
  // only update when the state of visible/invisible items has changed
141
145
  if (visibleItemQueue.peek() !== visibleTop || invisibleItemQueue.peek() !== invisibleTop) {
142
- dispatchOverflowUpdate();
146
+ return true;
143
147
  }
148
+ return false;
144
149
  };
145
150
  const forceUpdate = () => {
146
- if (!container) {
147
- return;
151
+ if (processOverflowItems() || forceDispatch) {
152
+ forceDispatch = false;
153
+ dispatchOverflowUpdate();
148
154
  }
149
- const availableSize = getOffsetSize(container) - options.padding;
150
- processOverflowItems(availableSize);
151
155
  };
152
156
  const update = debounce_1.debounce(forceUpdate);
153
157
  const observe = (observedContainer, userOptions) => {
@@ -168,6 +172,10 @@ function createOverflowManager() {
168
172
  overflowItems[item.id] = item;
169
173
  // some options can affect priority which are only set on `observe`
170
174
  if (observing) {
175
+ // Updates to elements might not change the queue tops
176
+ // i.e. new element is enqueued but the top of the queue stays the same
177
+ // force a dispatch on the next batched update
178
+ forceDispatch = true;
171
179
  visibleItemQueue.enqueue(item.id);
172
180
  }
173
181
  if (item.groupId) {
@@ -1 +1 @@
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{ debounce } from './debounce';\nimport { createPriorityQueue } from './priorityQueue';\nimport type { OverflowGroupState, OverflowItemEntry, OverflowManager, ObserveOptions } from './types';\n\n/**\n * @internal\n * @returns overflow manager instance\n */\nexport function createOverflowManager(): OverflowManager {\n let container: HTMLElement | undefined;\n let overflowMenu: HTMLElement | undefined;\n let observing = false;\n const options: Required<ObserveOptions> = {\n padding: 10,\n overflowAxis: 'horizontal',\n overflowDirection: 'end',\n minimumVisible: 0,\n onUpdateItemVisibility: () => undefined,\n onUpdateOverflow: () => undefined,\n };\n\n const overflowItems: Record<string, OverflowItemEntry> = {};\n const overflowGroups: Record<string, { visibleItemIds: Set<string>; invisibleItemIds: Set<string> }> = {};\n const resizeObserver = new ResizeObserver(entries => {\n if (!entries[0] || !container) {\n return;\n }\n\n update();\n });\n\n const invisibleItemQueue = createPriorityQueue<string>((a, b) => {\n const itemA = overflowItems[a];\n const itemB = overflowItems[b];\n // Higher priority at the top of the queue\n const priority = itemB.priority - itemA.priority;\n if (priority !== 0) {\n return priority;\n }\n\n const positionStatusBit =\n options.overflowDirection === 'end' ? Node.DOCUMENT_POSITION_FOLLOWING : Node.DOCUMENT_POSITION_PRECEDING;\n\n // equal priority, use DOM order\n // eslint-disable-next-line no-bitwise\n return itemA.element.compareDocumentPosition(itemB.element) & positionStatusBit ? -1 : 1;\n });\n\n const visibleItemQueue = createPriorityQueue<string>((a, b) => {\n const itemA = overflowItems[a];\n const itemB = overflowItems[b];\n // Lower priority at the top of the queue\n const priority = itemA.priority - itemB.priority;\n\n if (priority !== 0) {\n return priority;\n }\n\n const positionStatusBit =\n options.overflowDirection === 'end' ? Node.DOCUMENT_POSITION_PRECEDING : Node.DOCUMENT_POSITION_FOLLOWING;\n\n // equal priority, use DOM order\n // eslint-disable-next-line no-bitwise\n return itemA.element.compareDocumentPosition(itemB.element) & positionStatusBit ? -1 : 1;\n });\n\n const getOffsetSize = (el: HTMLElement) => {\n return options.overflowAxis === 'horizontal' ? el.offsetWidth : el.offsetHeight;\n };\n\n const makeItemVisible = () => {\n const nextVisible = invisibleItemQueue.dequeue();\n visibleItemQueue.enqueue(nextVisible);\n\n const item = overflowItems[nextVisible];\n options.onUpdateItemVisibility({ item, visible: true });\n if (item.groupId) {\n overflowGroups[item.groupId].invisibleItemIds.delete(item.id);\n overflowGroups[item.groupId].visibleItemIds.add(item.id);\n }\n\n return getOffsetSize(item.element);\n };\n\n const makeItemInvisible = () => {\n const nextInvisible = visibleItemQueue.dequeue();\n invisibleItemQueue.enqueue(nextInvisible);\n\n const item = overflowItems[nextInvisible];\n const width = getOffsetSize(item.element);\n options.onUpdateItemVisibility({ item, visible: false });\n if (item.groupId) {\n overflowGroups[item.groupId].visibleItemIds.delete(item.id);\n overflowGroups[item.groupId].invisibleItemIds.add(item.id);\n }\n\n return width;\n };\n\n const dispatchOverflowUpdate = () => {\n const visibleItemIds = visibleItemQueue.all();\n const invisibleItemIds = invisibleItemQueue.all();\n\n const visibleItems = visibleItemIds.map(itemId => overflowItems[itemId]);\n const invisibleItems = invisibleItemIds.map(itemId => overflowItems[itemId]);\n\n const groupVisibility: Record<string, OverflowGroupState> = {};\n Object.entries(overflowGroups).forEach(([groupId, groupState]) => {\n if (groupState.invisibleItemIds.size && groupState.visibleItemIds.size) {\n groupVisibility[groupId] = 'overflow';\n } else if (groupState.visibleItemIds.size === 0) {\n groupVisibility[groupId] = 'hidden';\n } else {\n groupVisibility[groupId] = 'visible';\n }\n });\n\n options.onUpdateOverflow({ visibleItems, invisibleItems, groupVisibility });\n };\n\n const processOverflowItems = (availableSize: number) => {\n if (!container) {\n return;\n }\n\n const overflowMenuOffset = overflowMenu ? getOffsetSize(overflowMenu) : 0;\n\n // Snapshot of the visible/invisible state to compare for updates\n const visibleTop = visibleItemQueue.peek();\n const invisibleTop = invisibleItemQueue.peek();\n\n const visibleItemIds = visibleItemQueue.all();\n let currentWidth = visibleItemIds.reduce((sum, visibleItemId) => {\n const child = overflowItems[visibleItemId].element;\n return sum + getOffsetSize(child);\n }, 0);\n\n // Add items until available width is filled - can result in overflow\n while (currentWidth < availableSize && invisibleItemQueue.size() > 0) {\n currentWidth += makeItemVisible();\n }\n\n // Remove items until there's no more overflow\n while (currentWidth > availableSize && visibleItemQueue.size() > 0) {\n if (visibleItemQueue.size() <= options.minimumVisible) {\n break;\n }\n currentWidth -= makeItemInvisible();\n }\n\n // make sure the overflow menu can fit\n if (\n visibleItemQueue.size() > options.minimumVisible &&\n invisibleItemQueue.size() > 0 &&\n currentWidth + overflowMenuOffset > availableSize\n ) {\n makeItemInvisible();\n }\n\n // only update when the state of visible/invisible items has changed\n if (visibleItemQueue.peek() !== visibleTop || invisibleItemQueue.peek() !== invisibleTop) {\n dispatchOverflowUpdate();\n }\n };\n\n const forceUpdate: OverflowManager['forceUpdate'] = () => {\n if (!container) {\n return;\n }\n\n const availableSize = getOffsetSize(container) - options.padding;\n processOverflowItems(availableSize);\n };\n\n const update: OverflowManager['update'] = debounce(forceUpdate);\n\n const observe: OverflowManager['observe'] = (observedContainer, userOptions) => {\n Object.assign(options, userOptions);\n observing = true;\n Object.values(overflowItems).forEach(item => visibleItemQueue.enqueue(item.id));\n\n container = observedContainer;\n resizeObserver.observe(container);\n };\n\n const disconnect: OverflowManager['disconnect'] = () => {\n observing = false;\n resizeObserver.disconnect();\n };\n\n const addItem: OverflowManager['addItem'] = item => {\n if (overflowItems[item.id]) {\n return;\n }\n\n overflowItems[item.id] = item;\n\n // some options can affect priority which are only set on `observe`\n if (observing) {\n visibleItemQueue.enqueue(item.id);\n }\n\n if (item.groupId) {\n if (!overflowGroups[item.groupId]) {\n overflowGroups[item.groupId] = {\n visibleItemIds: new Set<string>(),\n invisibleItemIds: new Set<string>(),\n };\n }\n\n overflowGroups[item.groupId].visibleItemIds.add(item.id);\n }\n\n update();\n };\n\n const addOverflowMenu: OverflowManager['addOverflowMenu'] = el => {\n overflowMenu = el;\n };\n\n const removeOverflowMenu: OverflowManager['removeOverflowMenu'] = () => {\n overflowMenu = undefined;\n };\n\n const removeItem: OverflowManager['removeItem'] = itemId => {\n if (!overflowItems[itemId]) {\n return;\n }\n\n const item = overflowItems[itemId];\n visibleItemQueue.remove(itemId);\n invisibleItemQueue.remove(itemId);\n\n if (item.groupId) {\n overflowGroups[item.groupId].visibleItemIds.delete(item.id);\n overflowGroups[item.groupId].invisibleItemIds.delete(item.id);\n }\n\n delete overflowItems[itemId];\n update();\n };\n\n return {\n addItem,\n disconnect,\n forceUpdate,\n observe,\n removeItem,\n update,\n addOverflowMenu,\n removeOverflowMenu,\n };\n}\n"]}
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{ debounce } from './debounce';\nimport { createPriorityQueue } from './priorityQueue';\nimport type { OverflowGroupState, OverflowItemEntry, OverflowManager, ObserveOptions } from './types';\n\n/**\n * @internal\n * @returns overflow manager instance\n */\nexport function createOverflowManager(): OverflowManager {\n let container: HTMLElement | undefined;\n let overflowMenu: HTMLElement | undefined;\n // Set as true when resize observer is observing\n let observing = false;\n // If true, next update will dispatch to onUpdateOverflow even if queue top states don't change\n let forceDispatch = false;\n const options: Required<ObserveOptions> = {\n padding: 10,\n overflowAxis: 'horizontal',\n overflowDirection: 'end',\n minimumVisible: 0,\n onUpdateItemVisibility: () => undefined,\n onUpdateOverflow: () => undefined,\n };\n\n const overflowItems: Record<string, OverflowItemEntry> = {};\n const overflowGroups: Record<string, { visibleItemIds: Set<string>; invisibleItemIds: Set<string> }> = {};\n const resizeObserver = new ResizeObserver(entries => {\n if (!entries[0] || !container) {\n return;\n }\n\n update();\n });\n\n const invisibleItemQueue = createPriorityQueue<string>((a, b) => {\n const itemA = overflowItems[a];\n const itemB = overflowItems[b];\n // Higher priority at the top of the queue\n const priority = itemB.priority - itemA.priority;\n if (priority !== 0) {\n return priority;\n }\n\n const positionStatusBit =\n options.overflowDirection === 'end' ? Node.DOCUMENT_POSITION_FOLLOWING : Node.DOCUMENT_POSITION_PRECEDING;\n\n // equal priority, use DOM order\n // eslint-disable-next-line no-bitwise\n return itemA.element.compareDocumentPosition(itemB.element) & positionStatusBit ? -1 : 1;\n });\n\n const visibleItemQueue = createPriorityQueue<string>((a, b) => {\n const itemA = overflowItems[a];\n const itemB = overflowItems[b];\n // Lower priority at the top of the queue\n const priority = itemA.priority - itemB.priority;\n\n if (priority !== 0) {\n return priority;\n }\n\n const positionStatusBit =\n options.overflowDirection === 'end' ? Node.DOCUMENT_POSITION_PRECEDING : Node.DOCUMENT_POSITION_FOLLOWING;\n\n // equal priority, use DOM order\n // eslint-disable-next-line no-bitwise\n return itemA.element.compareDocumentPosition(itemB.element) & positionStatusBit ? -1 : 1;\n });\n\n const getOffsetSize = (el: HTMLElement) => {\n return options.overflowAxis === 'horizontal' ? el.offsetWidth : el.offsetHeight;\n };\n\n const makeItemVisible = () => {\n const nextVisible = invisibleItemQueue.dequeue();\n visibleItemQueue.enqueue(nextVisible);\n\n const item = overflowItems[nextVisible];\n options.onUpdateItemVisibility({ item, visible: true });\n if (item.groupId) {\n overflowGroups[item.groupId].invisibleItemIds.delete(item.id);\n overflowGroups[item.groupId].visibleItemIds.add(item.id);\n }\n\n return getOffsetSize(item.element);\n };\n\n const makeItemInvisible = () => {\n const nextInvisible = visibleItemQueue.dequeue();\n invisibleItemQueue.enqueue(nextInvisible);\n\n const item = overflowItems[nextInvisible];\n const width = getOffsetSize(item.element);\n options.onUpdateItemVisibility({ item, visible: false });\n if (item.groupId) {\n overflowGroups[item.groupId].visibleItemIds.delete(item.id);\n overflowGroups[item.groupId].invisibleItemIds.add(item.id);\n }\n\n return width;\n };\n\n const dispatchOverflowUpdate = () => {\n const visibleItemIds = visibleItemQueue.all();\n const invisibleItemIds = invisibleItemQueue.all();\n\n const visibleItems = visibleItemIds.map(itemId => overflowItems[itemId]);\n const invisibleItems = invisibleItemIds.map(itemId => overflowItems[itemId]);\n\n const groupVisibility: Record<string, OverflowGroupState> = {};\n Object.entries(overflowGroups).forEach(([groupId, groupState]) => {\n if (groupState.invisibleItemIds.size && groupState.visibleItemIds.size) {\n groupVisibility[groupId] = 'overflow';\n } else if (groupState.visibleItemIds.size === 0) {\n groupVisibility[groupId] = 'hidden';\n } else {\n groupVisibility[groupId] = 'visible';\n }\n });\n\n options.onUpdateOverflow({ visibleItems, invisibleItems, groupVisibility });\n };\n\n const processOverflowItems = (): boolean => {\n if (!container) {\n return false;\n }\n\n const availableSize = getOffsetSize(container) - options.padding;\n const overflowMenuOffset = overflowMenu ? getOffsetSize(overflowMenu) : 0;\n\n // Snapshot of the visible/invisible state to compare for updates\n const visibleTop = visibleItemQueue.peek();\n const invisibleTop = invisibleItemQueue.peek();\n\n const visibleItemIds = visibleItemQueue.all();\n let currentWidth = visibleItemIds.reduce((sum, visibleItemId) => {\n const child = overflowItems[visibleItemId].element;\n return sum + getOffsetSize(child);\n }, 0);\n\n // Add items until available width is filled - can result in overflow\n while (currentWidth < availableSize && invisibleItemQueue.size() > 0) {\n currentWidth += makeItemVisible();\n }\n\n // Remove items until there's no more overflow\n while (currentWidth > availableSize && visibleItemQueue.size() > 0) {\n if (visibleItemQueue.size() <= options.minimumVisible) {\n break;\n }\n currentWidth -= makeItemInvisible();\n }\n\n // make sure the overflow menu can fit\n if (\n visibleItemQueue.size() > options.minimumVisible &&\n invisibleItemQueue.size() > 0 &&\n currentWidth + overflowMenuOffset > availableSize\n ) {\n makeItemInvisible();\n }\n\n // only update when the state of visible/invisible items has changed\n if (visibleItemQueue.peek() !== visibleTop || invisibleItemQueue.peek() !== invisibleTop) {\n return true;\n }\n\n return false;\n };\n\n const forceUpdate: OverflowManager['forceUpdate'] = () => {\n if (processOverflowItems() || forceDispatch) {\n forceDispatch = false;\n dispatchOverflowUpdate();\n }\n };\n\n const update: OverflowManager['update'] = debounce(forceUpdate);\n\n const observe: OverflowManager['observe'] = (observedContainer, userOptions) => {\n Object.assign(options, userOptions);\n observing = true;\n Object.values(overflowItems).forEach(item => visibleItemQueue.enqueue(item.id));\n\n container = observedContainer;\n resizeObserver.observe(container);\n };\n\n const disconnect: OverflowManager['disconnect'] = () => {\n observing = false;\n resizeObserver.disconnect();\n };\n\n const addItem: OverflowManager['addItem'] = item => {\n if (overflowItems[item.id]) {\n return;\n }\n\n overflowItems[item.id] = item;\n\n // some options can affect priority which are only set on `observe`\n if (observing) {\n // Updates to elements might not change the queue tops\n // i.e. new element is enqueued but the top of the queue stays the same\n // force a dispatch on the next batched update\n forceDispatch = true;\n visibleItemQueue.enqueue(item.id);\n }\n\n if (item.groupId) {\n if (!overflowGroups[item.groupId]) {\n overflowGroups[item.groupId] = {\n visibleItemIds: new Set<string>(),\n invisibleItemIds: new Set<string>(),\n };\n }\n\n overflowGroups[item.groupId].visibleItemIds.add(item.id);\n }\n\n update();\n };\n\n const addOverflowMenu: OverflowManager['addOverflowMenu'] = el => {\n overflowMenu = el;\n };\n\n const removeOverflowMenu: OverflowManager['removeOverflowMenu'] = () => {\n overflowMenu = undefined;\n };\n\n const removeItem: OverflowManager['removeItem'] = itemId => {\n if (!overflowItems[itemId]) {\n return;\n }\n\n const item = overflowItems[itemId];\n visibleItemQueue.remove(itemId);\n invisibleItemQueue.remove(itemId);\n\n if (item.groupId) {\n overflowGroups[item.groupId].visibleItemIds.delete(item.id);\n overflowGroups[item.groupId].invisibleItemIds.delete(item.id);\n }\n\n delete overflowItems[itemId];\n update();\n };\n\n return {\n addItem,\n disconnect,\n forceUpdate,\n observe,\n removeItem,\n update,\n addOverflowMenu,\n removeOverflowMenu,\n };\n}\n"]}
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@fluentui/priority-overflow",
3
- "version": "9.0.0",
3
+ "version": "9.0.1",
4
4
  "description": "Vanilla JS utilities to implement overflow menus",
5
5
  "main": "lib-commonjs/index.js",
6
6
  "module": "lib/index.js",