@fluentui/priority-overflow 9.0.0-rc.2 → 9.0.1

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package/CHANGELOG.json CHANGED
@@ -2,7 +2,52 @@
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2
  "name": "@fluentui/priority-overflow",
3
3
  "entries": [
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  {
5
- "date": "Mon, 09 Jan 2023 14:31:41 GMT",
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+ "date": "Tue, 07 Feb 2023 14:10:45 GMT",
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+ "tag": "@fluentui/priority-overflow_v9.0.1",
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+ "version": "9.0.1",
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+ "comments": {
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+ "patch": [
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+ {
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+ "author": "lingfangao@hotmail.com",
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+ "package": "@fluentui/priority-overflow",
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+ "commit": "7274228423cc06749b72ab6a8a112db6f18f5378",
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+ "comment": "fix: New overflow items all always dispatch updates to subscriber"
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+ }
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+ ]
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+ }
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+ },
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+ {
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+ "date": "Wed, 18 Jan 2023 16:32:53 GMT",
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+ "tag": "@fluentui/priority-overflow_v9.0.0",
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+ "version": "9.0.0",
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+ "comments": {
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+ "patch": [
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+ {
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+ "author": "lingfangao@hotmail.com",
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+ "package": "@fluentui/priority-overflow",
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+ "commit": "e59f114d3244739a7917813ea02c59d53406d902",
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+ "comment": "Release as stable"
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+ }
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+ ]
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+ }
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+ },
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+ {
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+ "date": "Mon, 16 Jan 2023 08:38:54 GMT",
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+ "tag": "@fluentui/priority-overflow_v9.0.0-rc.2",
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+ "version": "9.0.0-rc.2",
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+ "comments": {
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+ "none": [
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+ {
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+ "author": "martinhochel@microsoft.com",
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+ "package": "@fluentui/priority-overflow",
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+ "commit": "64bb45980d68de1219c6b36a7db5363f0a9cff9f",
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+ "comment": "chore: migrate to packaged scripts"
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+ }
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+ ]
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+ }
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+ },
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+ {
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+ "date": "Mon, 09 Jan 2023 14:34:54 GMT",
6
51
  "tag": "@fluentui/priority-overflow_v9.0.0-rc.2",
7
52
  "version": "9.0.0-rc.2",
8
53
  "comments": {
package/CHANGELOG.md CHANGED
@@ -1,12 +1,30 @@
1
1
  # Change Log - @fluentui/priority-overflow
2
2
 
3
- This log was last generated on Mon, 09 Jan 2023 14:31:41 GMT and should not be manually modified.
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+ This log was last generated on Tue, 07 Feb 2023 14:10:45 GMT and should not be manually modified.
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4
 
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  <!-- Start content -->
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6
 
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+ ## [9.0.1](https://github.com/microsoft/fluentui/tree/@fluentui/priority-overflow_v9.0.1)
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+
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+ Tue, 07 Feb 2023 14:10:45 GMT
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+ [Compare changes](https://github.com/microsoft/fluentui/compare/@fluentui/priority-overflow_v9.0.0..@fluentui/priority-overflow_v9.0.1)
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+
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+ ### Patches
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+
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+ - fix: New overflow items all always dispatch updates to subscriber ([PR #26565](https://github.com/microsoft/fluentui/pull/26565) by lingfangao@hotmail.com)
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+
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+ ## [9.0.0](https://github.com/microsoft/fluentui/tree/@fluentui/priority-overflow_v9.0.0)
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+
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+ Wed, 18 Jan 2023 16:32:53 GMT
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+ [Compare changes](https://github.com/microsoft/fluentui/compare/@fluentui/priority-overflow_v9.0.0-rc.2..@fluentui/priority-overflow_v9.0.0)
20
+
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+ ### Patches
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+
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+ - Release as stable ([PR #26380](https://github.com/microsoft/fluentui/pull/26380) by lingfangao@hotmail.com)
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+
7
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  ## [9.0.0-rc.2](https://github.com/microsoft/fluentui/tree/@fluentui/priority-overflow_v9.0.0-rc.2)
8
26
 
9
- Mon, 09 Jan 2023 14:31:41 GMT
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+ Mon, 09 Jan 2023 14:34:54 GMT
10
28
  [Compare changes](https://github.com/microsoft/fluentui/compare/@fluentui/priority-overflow_v9.0.0-rc.1..@fluentui/priority-overflow_v9.0.0-rc.2)
11
29
 
12
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  ### Changes
@@ -7,7 +7,10 @@ import { createPriorityQueue } from './priorityQueue';
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  export function createOverflowManager() {
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  let container;
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  let overflowMenu;
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+ // Set as true when resize observer is observing
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  let observing = false;
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+ // If true, next update will dispatch to onUpdateOverflow even if queue top states don't change
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+ let forceDispatch = false;
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  const options = {
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  padding: 10,
13
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  overflowAxis: 'horizontal',
@@ -103,10 +106,11 @@ export function createOverflowManager() {
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  groupVisibility
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  });
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  };
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- const processOverflowItems = availableSize => {
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+ const processOverflowItems = () => {
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  if (!container) {
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- return;
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+ return false;
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  }
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+ const availableSize = getOffsetSize(container) - options.padding;
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  const overflowMenuOffset = overflowMenu ? getOffsetSize(overflowMenu) : 0;
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  // Snapshot of the visible/invisible state to compare for updates
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  const visibleTop = visibleItemQueue.peek();
@@ -133,15 +137,15 @@ export function createOverflowManager() {
133
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  }
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  // only update when the state of visible/invisible items has changed
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  if (visibleItemQueue.peek() !== visibleTop || invisibleItemQueue.peek() !== invisibleTop) {
136
- dispatchOverflowUpdate();
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+ return true;
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  }
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+ return false;
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  };
139
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  const forceUpdate = () => {
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- if (!container) {
141
- return;
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+ if (processOverflowItems() || forceDispatch) {
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+ forceDispatch = false;
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+ dispatchOverflowUpdate();
142
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  }
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- const availableSize = getOffsetSize(container) - options.padding;
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- processOverflowItems(availableSize);
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  };
146
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  const update = debounce(forceUpdate);
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  const observe = (observedContainer, userOptions) => {
@@ -162,6 +166,10 @@ export function createOverflowManager() {
162
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  overflowItems[item.id] = item;
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  // some options can affect priority which are only set on `observe`
164
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  if (observing) {
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+ // Updates to elements might not change the queue tops
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+ // i.e. new element is enqueued but the top of the queue stays the same
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+ // force a dispatch on the next batched update
172
+ forceDispatch = true;
165
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  visibleItemQueue.enqueue(item.id);
166
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  }
167
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  if (item.groupId) {
@@ -1 +1 @@
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{ debounce } from './debounce';\nimport { createPriorityQueue } from './priorityQueue';\nimport type { OverflowGroupState, OverflowItemEntry, OverflowManager, ObserveOptions } from './types';\n\n/**\n * @internal\n * @returns overflow manager instance\n */\nexport function createOverflowManager(): OverflowManager {\n let container: HTMLElement | undefined;\n let overflowMenu: HTMLElement | undefined;\n let observing = false;\n const options: Required<ObserveOptions> = {\n padding: 10,\n overflowAxis: 'horizontal',\n overflowDirection: 'end',\n minimumVisible: 0,\n onUpdateItemVisibility: () => undefined,\n onUpdateOverflow: () => undefined,\n };\n\n const overflowItems: Record<string, OverflowItemEntry> = {};\n const overflowGroups: Record<string, { visibleItemIds: Set<string>; invisibleItemIds: Set<string> }> = {};\n const resizeObserver = new ResizeObserver(entries => {\n if (!entries[0] || !container) {\n return;\n }\n\n update();\n });\n\n const invisibleItemQueue = createPriorityQueue<string>((a, b) => {\n const itemA = overflowItems[a];\n const itemB = overflowItems[b];\n // Higher priority at the top of the queue\n const priority = itemB.priority - itemA.priority;\n if (priority !== 0) {\n return priority;\n }\n\n const positionStatusBit =\n options.overflowDirection === 'end' ? Node.DOCUMENT_POSITION_FOLLOWING : Node.DOCUMENT_POSITION_PRECEDING;\n\n // equal priority, use DOM order\n // eslint-disable-next-line no-bitwise\n return itemA.element.compareDocumentPosition(itemB.element) & positionStatusBit ? -1 : 1;\n });\n\n const visibleItemQueue = createPriorityQueue<string>((a, b) => {\n const itemA = overflowItems[a];\n const itemB = overflowItems[b];\n // Lower priority at the top of the queue\n const priority = itemA.priority - itemB.priority;\n\n if (priority !== 0) {\n return priority;\n }\n\n const positionStatusBit =\n options.overflowDirection === 'end' ? 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{ debounce } from './debounce';\nimport { createPriorityQueue } from './priorityQueue';\nimport type { OverflowGroupState, OverflowItemEntry, OverflowManager, ObserveOptions } from './types';\n\n/**\n * @internal\n * @returns overflow manager instance\n */\nexport function createOverflowManager(): OverflowManager {\n let container: HTMLElement | undefined;\n let overflowMenu: HTMLElement | undefined;\n // Set as true when resize observer is observing\n let observing = false;\n // If true, next update will dispatch to onUpdateOverflow even if queue top states don't change\n let forceDispatch = false;\n const options: Required<ObserveOptions> = {\n padding: 10,\n overflowAxis: 'horizontal',\n overflowDirection: 'end',\n minimumVisible: 0,\n onUpdateItemVisibility: () => undefined,\n onUpdateOverflow: () => undefined,\n };\n\n const overflowItems: Record<string, OverflowItemEntry> = {};\n const overflowGroups: Record<string, { visibleItemIds: Set<string>; invisibleItemIds: Set<string> }> 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Node.DOCUMENT_POSITION_FOLLOWING : Node.DOCUMENT_POSITION_PRECEDING;\n\n // equal priority, use DOM order\n // eslint-disable-next-line no-bitwise\n return itemA.element.compareDocumentPosition(itemB.element) & positionStatusBit ? -1 : 1;\n });\n\n const visibleItemQueue = createPriorityQueue<string>((a, b) => {\n const itemA = overflowItems[a];\n const itemB = overflowItems[b];\n // Lower priority at the top of the queue\n const priority = itemA.priority - itemB.priority;\n\n if (priority !== 0) {\n return priority;\n }\n\n const positionStatusBit =\n options.overflowDirection === 'end' ? Node.DOCUMENT_POSITION_PRECEDING : Node.DOCUMENT_POSITION_FOLLOWING;\n\n // equal priority, use DOM order\n // eslint-disable-next-line no-bitwise\n return itemA.element.compareDocumentPosition(itemB.element) & positionStatusBit ? -1 : 1;\n });\n\n const getOffsetSize = (el: HTMLElement) => {\n return options.overflowAxis === 'horizontal' ? el.offsetWidth : el.offsetHeight;\n };\n\n const makeItemVisible = () => {\n const nextVisible = invisibleItemQueue.dequeue();\n visibleItemQueue.enqueue(nextVisible);\n\n const item = overflowItems[nextVisible];\n options.onUpdateItemVisibility({ item, visible: true });\n if (item.groupId) {\n overflowGroups[item.groupId].invisibleItemIds.delete(item.id);\n overflowGroups[item.groupId].visibleItemIds.add(item.id);\n }\n\n return getOffsetSize(item.element);\n };\n\n const makeItemInvisible = () => {\n const nextInvisible = visibleItemQueue.dequeue();\n invisibleItemQueue.enqueue(nextInvisible);\n\n const item = overflowItems[nextInvisible];\n const width = getOffsetSize(item.element);\n options.onUpdateItemVisibility({ item, visible: false });\n if (item.groupId) {\n overflowGroups[item.groupId].visibleItemIds.delete(item.id);\n overflowGroups[item.groupId].invisibleItemIds.add(item.id);\n }\n\n return width;\n };\n\n const dispatchOverflowUpdate = () => {\n const visibleItemIds = visibleItemQueue.all();\n const invisibleItemIds = invisibleItemQueue.all();\n\n const visibleItems = visibleItemIds.map(itemId => overflowItems[itemId]);\n const invisibleItems = invisibleItemIds.map(itemId => overflowItems[itemId]);\n\n const groupVisibility: Record<string, OverflowGroupState> = {};\n Object.entries(overflowGroups).forEach(([groupId, groupState]) => {\n if (groupState.invisibleItemIds.size && groupState.visibleItemIds.size) {\n groupVisibility[groupId] = 'overflow';\n } else if (groupState.visibleItemIds.size === 0) {\n groupVisibility[groupId] = 'hidden';\n } else {\n groupVisibility[groupId] = 'visible';\n }\n });\n\n options.onUpdateOverflow({ visibleItems, invisibleItems, groupVisibility });\n };\n\n const processOverflowItems = (): boolean => {\n if (!container) {\n return false;\n }\n\n const availableSize = getOffsetSize(container) - options.padding;\n const overflowMenuOffset = overflowMenu ? getOffsetSize(overflowMenu) : 0;\n\n // Snapshot of the visible/invisible state to compare for updates\n const visibleTop = visibleItemQueue.peek();\n const invisibleTop = invisibleItemQueue.peek();\n\n const visibleItemIds = visibleItemQueue.all();\n let currentWidth = visibleItemIds.reduce((sum, visibleItemId) => {\n const child = overflowItems[visibleItemId].element;\n return sum + getOffsetSize(child);\n }, 0);\n\n // Add items until available width is filled - can result in overflow\n while (currentWidth < availableSize && invisibleItemQueue.size() > 0) {\n currentWidth += makeItemVisible();\n }\n\n // Remove items until there's no more overflow\n while (currentWidth > availableSize && visibleItemQueue.size() > 0) {\n if (visibleItemQueue.size() <= options.minimumVisible) {\n break;\n }\n currentWidth -= makeItemInvisible();\n }\n\n // make sure the overflow menu can fit\n if (\n visibleItemQueue.size() > options.minimumVisible &&\n invisibleItemQueue.size() > 0 &&\n currentWidth + overflowMenuOffset > availableSize\n ) {\n makeItemInvisible();\n }\n\n // only update when the state of visible/invisible items has changed\n if (visibleItemQueue.peek() !== visibleTop || invisibleItemQueue.peek() !== invisibleTop) {\n return true;\n }\n\n return false;\n };\n\n const forceUpdate: OverflowManager['forceUpdate'] = () => {\n if (processOverflowItems() || forceDispatch) {\n forceDispatch = false;\n dispatchOverflowUpdate();\n }\n };\n\n const update: OverflowManager['update'] = debounce(forceUpdate);\n\n const observe: OverflowManager['observe'] = (observedContainer, userOptions) => {\n Object.assign(options, userOptions);\n observing = true;\n Object.values(overflowItems).forEach(item => visibleItemQueue.enqueue(item.id));\n\n container = observedContainer;\n resizeObserver.observe(container);\n };\n\n const disconnect: OverflowManager['disconnect'] = () => {\n observing = false;\n resizeObserver.disconnect();\n };\n\n const addItem: OverflowManager['addItem'] = item => {\n if (overflowItems[item.id]) {\n return;\n }\n\n overflowItems[item.id] = item;\n\n // some options can affect priority which are only set on `observe`\n if (observing) {\n // Updates to elements might not change the queue tops\n // i.e. new element is enqueued but the top of the queue stays the same\n // force a dispatch on the next batched update\n forceDispatch = true;\n visibleItemQueue.enqueue(item.id);\n }\n\n if (item.groupId) {\n if (!overflowGroups[item.groupId]) {\n overflowGroups[item.groupId] = {\n visibleItemIds: new Set<string>(),\n invisibleItemIds: new Set<string>(),\n };\n }\n\n overflowGroups[item.groupId].visibleItemIds.add(item.id);\n }\n\n update();\n };\n\n const addOverflowMenu: OverflowManager['addOverflowMenu'] = el => {\n overflowMenu = el;\n };\n\n const removeOverflowMenu: OverflowManager['removeOverflowMenu'] = () => {\n overflowMenu = undefined;\n };\n\n const removeItem: OverflowManager['removeItem'] = itemId => {\n if (!overflowItems[itemId]) {\n return;\n }\n\n const item = overflowItems[itemId];\n visibleItemQueue.remove(itemId);\n invisibleItemQueue.remove(itemId);\n\n if (item.groupId) {\n overflowGroups[item.groupId].visibleItemIds.delete(item.id);\n overflowGroups[item.groupId].invisibleItemIds.delete(item.id);\n }\n\n delete overflowItems[itemId];\n update();\n };\n\n return {\n addItem,\n disconnect,\n forceUpdate,\n observe,\n removeItem,\n update,\n addOverflowMenu,\n removeOverflowMenu,\n };\n}\n"]}
@@ -0,0 +1,27 @@
1
+ define(["require", "exports"], function (require, exports) {
2
+ "use strict";
3
+ Object.defineProperty(exports, "__esModule", { value: true });
4
+ exports.debounce = void 0;
5
+ /**
6
+ * Microtask debouncer
7
+ * https://developer.mozilla.org/en-US/docs/Web/API/HTML_DOM_API/Microtask_guide
8
+ * @param fn - Function to debounce
9
+ * @returns debounced function
10
+ */
11
+ function debounce(fn) {
12
+ var pending;
13
+ return function () {
14
+ if (!pending) {
15
+ pending = true;
16
+ queueMicrotask(function () {
17
+ // Need to set pending to `false` before the debounced function is run.
18
+ // React can actually interrupt the function while it's running!
19
+ pending = false;
20
+ fn();
21
+ });
22
+ }
23
+ };
24
+ }
25
+ exports.debounce = debounce;
26
+ });
27
+ //# sourceMappingURL=debounce.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"debounce.js","sourceRoot":"","sources":["../../../../../../../packages/react-components/priority-overflow/src/debounce.ts"],"names":[],"mappings":";;;;IAAA;;;;;OAKG;IACH,SAAgB,QAAQ,CAAC,EAAY;QACnC,IAAI,OAAgB,CAAC;QACrB,OAAO;YACL,IAAI,CAAC,OAAO,EAAE;gBACZ,OAAO,GAAG,IAAI,CAAC;gBACf,cAAc,CAAC;oBACb,uEAAuE;oBACvE,gEAAgE;oBAChE,OAAO,GAAG,KAAK,CAAC;oBAChB,EAAE,EAAE,CAAC;gBACP,CAAC,CAAC,CAAC;aACJ;QACH,CAAC,CAAC;IACJ,CAAC;IAbD,4BAaC","sourcesContent":["/**\n * Microtask debouncer\n * https://developer.mozilla.org/en-US/docs/Web/API/HTML_DOM_API/Microtask_guide\n * @param fn - Function to debounce\n * @returns debounced function\n */\nexport function debounce(fn: Function) {\n let pending: boolean;\n return () => {\n if (!pending) {\n pending = true;\n queueMicrotask(() => {\n // Need to set pending to `false` before the debounced function is run.\n // React can actually interrupt the function while it's running!\n pending = false;\n fn();\n });\n }\n };\n}\n"]}
@@ -0,0 +1,7 @@
1
+ define(["require", "exports", "./overflowManager"], function (require, exports, overflowManager_1) {
2
+ "use strict";
3
+ Object.defineProperty(exports, "__esModule", { value: true });
4
+ exports.createOverflowManager = void 0;
5
+ Object.defineProperty(exports, "createOverflowManager", { enumerable: true, get: function () { return overflowManager_1.createOverflowManager; } });
6
+ });
7
+ //# sourceMappingURL=index.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"index.js","sourceRoot":"","sources":["../../../../../../../packages/react-components/priority-overflow/src/index.ts"],"names":[],"mappings":";;;;IAAS,wHAAA,qBAAqB,OAAA","sourcesContent":["export { createOverflowManager } from './overflowManager';\nexport type {\n ObserveOptions,\n OnUpdateItemVisibility,\n OnUpdateItemVisibilityPayload,\n OnUpdateOverflow,\n OverflowAxis,\n OverflowDirection,\n OverflowEventPayload,\n OverflowGroupState,\n OverflowItemEntry,\n OverflowManager,\n} from './types';\n"]}
@@ -0,0 +1,216 @@
1
+ define(["require", "exports", "./debounce", "./priorityQueue"], function (require, exports, debounce_1, priorityQueue_1) {
2
+ "use strict";
3
+ Object.defineProperty(exports, "__esModule", { value: true });
4
+ exports.createOverflowManager = void 0;
5
+ /**
6
+ * @internal
7
+ * @returns overflow manager instance
8
+ */
9
+ function createOverflowManager() {
10
+ var container;
11
+ var overflowMenu;
12
+ // Set as true when resize observer is observing
13
+ var observing = false;
14
+ // If true, next update will dispatch to onUpdateOverflow even if queue top states don't change
15
+ var forceDispatch = false;
16
+ var options = {
17
+ padding: 10,
18
+ overflowAxis: 'horizontal',
19
+ overflowDirection: 'end',
20
+ minimumVisible: 0,
21
+ onUpdateItemVisibility: function () { return undefined; },
22
+ onUpdateOverflow: function () { return undefined; },
23
+ };
24
+ var overflowItems = {};
25
+ var overflowGroups = {};
26
+ var resizeObserver = new ResizeObserver(function (entries) {
27
+ if (!entries[0] || !container) {
28
+ return;
29
+ }
30
+ update();
31
+ });
32
+ var invisibleItemQueue = priorityQueue_1.createPriorityQueue(function (a, b) {
33
+ var itemA = overflowItems[a];
34
+ var itemB = overflowItems[b];
35
+ // Higher priority at the top of the queue
36
+ var priority = itemB.priority - itemA.priority;
37
+ if (priority !== 0) {
38
+ return priority;
39
+ }
40
+ var positionStatusBit = options.overflowDirection === 'end' ? Node.DOCUMENT_POSITION_FOLLOWING : Node.DOCUMENT_POSITION_PRECEDING;
41
+ // equal priority, use DOM order
42
+ // eslint-disable-next-line no-bitwise
43
+ return itemA.element.compareDocumentPosition(itemB.element) & positionStatusBit ? -1 : 1;
44
+ });
45
+ var visibleItemQueue = priorityQueue_1.createPriorityQueue(function (a, b) {
46
+ var itemA = overflowItems[a];
47
+ var itemB = overflowItems[b];
48
+ // Lower priority at the top of the queue
49
+ var priority = itemA.priority - itemB.priority;
50
+ if (priority !== 0) {
51
+ return priority;
52
+ }
53
+ var positionStatusBit = options.overflowDirection === 'end' ? Node.DOCUMENT_POSITION_PRECEDING : Node.DOCUMENT_POSITION_FOLLOWING;
54
+ // equal priority, use DOM order
55
+ // eslint-disable-next-line no-bitwise
56
+ return itemA.element.compareDocumentPosition(itemB.element) & positionStatusBit ? -1 : 1;
57
+ });
58
+ var getOffsetSize = function (el) {
59
+ return options.overflowAxis === 'horizontal' ? el.offsetWidth : el.offsetHeight;
60
+ };
61
+ var makeItemVisible = function () {
62
+ var nextVisible = invisibleItemQueue.dequeue();
63
+ visibleItemQueue.enqueue(nextVisible);
64
+ var item = overflowItems[nextVisible];
65
+ options.onUpdateItemVisibility({ item: item, visible: true });
66
+ if (item.groupId) {
67
+ overflowGroups[item.groupId].invisibleItemIds.delete(item.id);
68
+ overflowGroups[item.groupId].visibleItemIds.add(item.id);
69
+ }
70
+ return getOffsetSize(item.element);
71
+ };
72
+ var makeItemInvisible = function () {
73
+ var nextInvisible = visibleItemQueue.dequeue();
74
+ invisibleItemQueue.enqueue(nextInvisible);
75
+ var item = overflowItems[nextInvisible];
76
+ var width = getOffsetSize(item.element);
77
+ options.onUpdateItemVisibility({ item: item, visible: false });
78
+ if (item.groupId) {
79
+ overflowGroups[item.groupId].visibleItemIds.delete(item.id);
80
+ overflowGroups[item.groupId].invisibleItemIds.add(item.id);
81
+ }
82
+ return width;
83
+ };
84
+ var dispatchOverflowUpdate = function () {
85
+ var visibleItemIds = visibleItemQueue.all();
86
+ var invisibleItemIds = invisibleItemQueue.all();
87
+ var visibleItems = visibleItemIds.map(function (itemId) { return overflowItems[itemId]; });
88
+ var invisibleItems = invisibleItemIds.map(function (itemId) { return overflowItems[itemId]; });
89
+ var groupVisibility = {};
90
+ Object.entries(overflowGroups).forEach(function (_a) {
91
+ var groupId = _a[0], groupState = _a[1];
92
+ if (groupState.invisibleItemIds.size && groupState.visibleItemIds.size) {
93
+ groupVisibility[groupId] = 'overflow';
94
+ }
95
+ else if (groupState.visibleItemIds.size === 0) {
96
+ groupVisibility[groupId] = 'hidden';
97
+ }
98
+ else {
99
+ groupVisibility[groupId] = 'visible';
100
+ }
101
+ });
102
+ options.onUpdateOverflow({ visibleItems: visibleItems, invisibleItems: invisibleItems, groupVisibility: groupVisibility });
103
+ };
104
+ var processOverflowItems = function () {
105
+ if (!container) {
106
+ return false;
107
+ }
108
+ var availableSize = getOffsetSize(container) - options.padding;
109
+ var overflowMenuOffset = overflowMenu ? getOffsetSize(overflowMenu) : 0;
110
+ // Snapshot of the visible/invisible state to compare for updates
111
+ var visibleTop = visibleItemQueue.peek();
112
+ var invisibleTop = invisibleItemQueue.peek();
113
+ var visibleItemIds = visibleItemQueue.all();
114
+ var currentWidth = visibleItemIds.reduce(function (sum, visibleItemId) {
115
+ var child = overflowItems[visibleItemId].element;
116
+ return sum + getOffsetSize(child);
117
+ }, 0);
118
+ // Add items until available width is filled - can result in overflow
119
+ while (currentWidth < availableSize && invisibleItemQueue.size() > 0) {
120
+ currentWidth += makeItemVisible();
121
+ }
122
+ // Remove items until there's no more overflow
123
+ while (currentWidth > availableSize && visibleItemQueue.size() > 0) {
124
+ if (visibleItemQueue.size() <= options.minimumVisible) {
125
+ break;
126
+ }
127
+ currentWidth -= makeItemInvisible();
128
+ }
129
+ // make sure the overflow menu can fit
130
+ if (visibleItemQueue.size() > options.minimumVisible &&
131
+ invisibleItemQueue.size() > 0 &&
132
+ currentWidth + overflowMenuOffset > availableSize) {
133
+ makeItemInvisible();
134
+ }
135
+ // only update when the state of visible/invisible items has changed
136
+ if (visibleItemQueue.peek() !== visibleTop || invisibleItemQueue.peek() !== invisibleTop) {
137
+ return true;
138
+ }
139
+ return false;
140
+ };
141
+ var forceUpdate = function () {
142
+ if (processOverflowItems() || forceDispatch) {
143
+ forceDispatch = false;
144
+ dispatchOverflowUpdate();
145
+ }
146
+ };
147
+ var update = debounce_1.debounce(forceUpdate);
148
+ var observe = function (observedContainer, userOptions) {
149
+ Object.assign(options, userOptions);
150
+ observing = true;
151
+ Object.values(overflowItems).forEach(function (item) { return visibleItemQueue.enqueue(item.id); });
152
+ container = observedContainer;
153
+ resizeObserver.observe(container);
154
+ };
155
+ var disconnect = function () {
156
+ observing = false;
157
+ resizeObserver.disconnect();
158
+ };
159
+ var addItem = function (item) {
160
+ if (overflowItems[item.id]) {
161
+ return;
162
+ }
163
+ overflowItems[item.id] = item;
164
+ // some options can affect priority which are only set on `observe`
165
+ if (observing) {
166
+ // Updates to elements might not change the queue tops
167
+ // i.e. new element is enqueued but the top of the queue stays the same
168
+ // force a dispatch on the next batched update
169
+ forceDispatch = true;
170
+ visibleItemQueue.enqueue(item.id);
171
+ }
172
+ if (item.groupId) {
173
+ if (!overflowGroups[item.groupId]) {
174
+ overflowGroups[item.groupId] = {
175
+ visibleItemIds: new Set(),
176
+ invisibleItemIds: new Set(),
177
+ };
178
+ }
179
+ overflowGroups[item.groupId].visibleItemIds.add(item.id);
180
+ }
181
+ update();
182
+ };
183
+ var addOverflowMenu = function (el) {
184
+ overflowMenu = el;
185
+ };
186
+ var removeOverflowMenu = function () {
187
+ overflowMenu = undefined;
188
+ };
189
+ var removeItem = function (itemId) {
190
+ if (!overflowItems[itemId]) {
191
+ return;
192
+ }
193
+ var item = overflowItems[itemId];
194
+ visibleItemQueue.remove(itemId);
195
+ invisibleItemQueue.remove(itemId);
196
+ if (item.groupId) {
197
+ overflowGroups[item.groupId].visibleItemIds.delete(item.id);
198
+ overflowGroups[item.groupId].invisibleItemIds.delete(item.id);
199
+ }
200
+ delete overflowItems[itemId];
201
+ update();
202
+ };
203
+ return {
204
+ addItem: addItem,
205
+ disconnect: disconnect,
206
+ forceUpdate: forceUpdate,
207
+ observe: observe,
208
+ removeItem: removeItem,
209
+ update: update,
210
+ addOverflowMenu: addOverflowMenu,
211
+ removeOverflowMenu: removeOverflowMenu,
212
+ };
213
+ }
214
+ exports.createOverflowManager = createOverflowManager;
215
+ });
216
+ //# sourceMappingURL=overflowManager.js.map
@@ -0,0 +1 @@
1
+ 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{ debounce } from './debounce';\nimport { createPriorityQueue } from './priorityQueue';\nimport type { OverflowGroupState, OverflowItemEntry, OverflowManager, ObserveOptions } from './types';\n\n/**\n * @internal\n * @returns overflow manager instance\n */\nexport function createOverflowManager(): OverflowManager {\n let container: HTMLElement | undefined;\n let overflowMenu: HTMLElement | undefined;\n // Set as true when resize observer is observing\n let observing = false;\n // If true, next update will dispatch to onUpdateOverflow even if queue top states don't change\n let forceDispatch = false;\n const options: Required<ObserveOptions> = {\n padding: 10,\n overflowAxis: 'horizontal',\n overflowDirection: 'end',\n minimumVisible: 0,\n onUpdateItemVisibility: () => undefined,\n onUpdateOverflow: () => undefined,\n };\n\n const overflowItems: Record<string, OverflowItemEntry> = {};\n const overflowGroups: Record<string, { visibleItemIds: Set<string>; invisibleItemIds: Set<string> }> = {};\n const resizeObserver = new ResizeObserver(entries => {\n if (!entries[0] || !container) {\n return;\n }\n\n update();\n });\n\n const invisibleItemQueue = createPriorityQueue<string>((a, b) => {\n const itemA = overflowItems[a];\n const itemB = overflowItems[b];\n // Higher priority at the top of the queue\n const priority = itemB.priority - itemA.priority;\n if (priority !== 0) {\n return priority;\n }\n\n const positionStatusBit =\n options.overflowDirection === 'end' ? Node.DOCUMENT_POSITION_FOLLOWING : Node.DOCUMENT_POSITION_PRECEDING;\n\n // equal priority, use DOM order\n // eslint-disable-next-line no-bitwise\n return itemA.element.compareDocumentPosition(itemB.element) & positionStatusBit ? -1 : 1;\n });\n\n const visibleItemQueue = createPriorityQueue<string>((a, b) => {\n const itemA = overflowItems[a];\n const itemB = overflowItems[b];\n // Lower priority at the top of the queue\n const priority = itemA.priority - itemB.priority;\n\n if (priority !== 0) {\n return priority;\n }\n\n const positionStatusBit =\n options.overflowDirection === 'end' ? Node.DOCUMENT_POSITION_PRECEDING : Node.DOCUMENT_POSITION_FOLLOWING;\n\n // equal priority, use DOM order\n // eslint-disable-next-line no-bitwise\n return itemA.element.compareDocumentPosition(itemB.element) & positionStatusBit ? -1 : 1;\n });\n\n const getOffsetSize = (el: HTMLElement) => {\n return options.overflowAxis === 'horizontal' ? el.offsetWidth : el.offsetHeight;\n };\n\n const makeItemVisible = () => {\n const nextVisible = invisibleItemQueue.dequeue();\n visibleItemQueue.enqueue(nextVisible);\n\n const item = overflowItems[nextVisible];\n options.onUpdateItemVisibility({ item, visible: true });\n if (item.groupId) {\n overflowGroups[item.groupId].invisibleItemIds.delete(item.id);\n overflowGroups[item.groupId].visibleItemIds.add(item.id);\n }\n\n return getOffsetSize(item.element);\n };\n\n const makeItemInvisible = () => {\n const nextInvisible = visibleItemQueue.dequeue();\n invisibleItemQueue.enqueue(nextInvisible);\n\n const item = overflowItems[nextInvisible];\n const width = getOffsetSize(item.element);\n options.onUpdateItemVisibility({ item, visible: false });\n if (item.groupId) {\n overflowGroups[item.groupId].visibleItemIds.delete(item.id);\n overflowGroups[item.groupId].invisibleItemIds.add(item.id);\n }\n\n return width;\n };\n\n const dispatchOverflowUpdate = () => {\n const visibleItemIds = visibleItemQueue.all();\n const invisibleItemIds = invisibleItemQueue.all();\n\n const visibleItems = visibleItemIds.map(itemId => overflowItems[itemId]);\n const invisibleItems = invisibleItemIds.map(itemId => overflowItems[itemId]);\n\n const groupVisibility: Record<string, OverflowGroupState> = {};\n Object.entries(overflowGroups).forEach(([groupId, groupState]) => {\n if (groupState.invisibleItemIds.size && groupState.visibleItemIds.size) {\n groupVisibility[groupId] = 'overflow';\n } else if (groupState.visibleItemIds.size === 0) {\n groupVisibility[groupId] = 'hidden';\n } else {\n groupVisibility[groupId] = 'visible';\n }\n });\n\n options.onUpdateOverflow({ visibleItems, invisibleItems, groupVisibility });\n };\n\n const processOverflowItems = (): boolean => {\n if (!container) {\n return false;\n }\n\n const availableSize = getOffsetSize(container) - options.padding;\n const overflowMenuOffset = overflowMenu ? getOffsetSize(overflowMenu) : 0;\n\n // Snapshot of the visible/invisible state to compare for updates\n const visibleTop = visibleItemQueue.peek();\n const invisibleTop = invisibleItemQueue.peek();\n\n const visibleItemIds = visibleItemQueue.all();\n let currentWidth = visibleItemIds.reduce((sum, visibleItemId) => {\n const child = overflowItems[visibleItemId].element;\n return sum + getOffsetSize(child);\n }, 0);\n\n // Add items until available width is filled - can result in overflow\n while (currentWidth < availableSize && invisibleItemQueue.size() > 0) {\n currentWidth += makeItemVisible();\n }\n\n // Remove items until there's no more overflow\n while (currentWidth > availableSize && visibleItemQueue.size() > 0) {\n if (visibleItemQueue.size() <= options.minimumVisible) {\n break;\n }\n currentWidth -= makeItemInvisible();\n }\n\n // make sure the overflow menu can fit\n if (\n visibleItemQueue.size() > options.minimumVisible &&\n invisibleItemQueue.size() > 0 &&\n currentWidth + overflowMenuOffset > availableSize\n ) {\n makeItemInvisible();\n }\n\n // only update when the state of visible/invisible items has changed\n if (visibleItemQueue.peek() !== visibleTop || invisibleItemQueue.peek() !== invisibleTop) {\n return true;\n }\n\n return false;\n };\n\n const forceUpdate: OverflowManager['forceUpdate'] = () => {\n if (processOverflowItems() || forceDispatch) {\n forceDispatch = false;\n dispatchOverflowUpdate();\n }\n };\n\n const update: OverflowManager['update'] = debounce(forceUpdate);\n\n const observe: OverflowManager['observe'] = (observedContainer, userOptions) => {\n Object.assign(options, userOptions);\n observing = true;\n Object.values(overflowItems).forEach(item => visibleItemQueue.enqueue(item.id));\n\n container = observedContainer;\n resizeObserver.observe(container);\n };\n\n const disconnect: OverflowManager['disconnect'] = () => {\n observing = false;\n resizeObserver.disconnect();\n };\n\n const addItem: OverflowManager['addItem'] = item => {\n if (overflowItems[item.id]) {\n return;\n }\n\n overflowItems[item.id] = item;\n\n // some options can affect priority which are only set on `observe`\n if (observing) {\n // Updates to elements might not change the queue tops\n // i.e. new element is enqueued but the top of the queue stays the same\n // force a dispatch on the next batched update\n forceDispatch = true;\n visibleItemQueue.enqueue(item.id);\n }\n\n if (item.groupId) {\n if (!overflowGroups[item.groupId]) {\n overflowGroups[item.groupId] = {\n visibleItemIds: new Set<string>(),\n invisibleItemIds: new Set<string>(),\n };\n }\n\n overflowGroups[item.groupId].visibleItemIds.add(item.id);\n }\n\n update();\n };\n\n const addOverflowMenu: OverflowManager['addOverflowMenu'] = el => {\n overflowMenu = el;\n };\n\n const removeOverflowMenu: OverflowManager['removeOverflowMenu'] = () => {\n overflowMenu = undefined;\n };\n\n const removeItem: OverflowManager['removeItem'] = itemId => {\n if (!overflowItems[itemId]) {\n return;\n }\n\n const item = overflowItems[itemId];\n visibleItemQueue.remove(itemId);\n invisibleItemQueue.remove(itemId);\n\n if (item.groupId) {\n overflowGroups[item.groupId].visibleItemIds.delete(item.id);\n overflowGroups[item.groupId].invisibleItemIds.delete(item.id);\n }\n\n delete overflowItems[itemId];\n update();\n };\n\n return {\n addItem,\n disconnect,\n forceUpdate,\n observe,\n removeItem,\n update,\n addOverflowMenu,\n removeOverflowMenu,\n };\n}\n"]}
@@ -0,0 +1,97 @@
1
+ define(["require", "exports"], function (require, exports) {
2
+ "use strict";
3
+ Object.defineProperty(exports, "__esModule", { value: true });
4
+ exports.createPriorityQueue = void 0;
5
+ /**
6
+ * @param compare - comparison function for items
7
+ * @returns Priority queue implemented with a min heap
8
+ */
9
+ function createPriorityQueue(compare) {
10
+ var arr = [];
11
+ var size = 0;
12
+ var left = function (i) {
13
+ return 2 * i + 1;
14
+ };
15
+ var right = function (i) {
16
+ return 2 * i + 2;
17
+ };
18
+ var parent = function (i) {
19
+ return Math.floor((i - 1) / 2);
20
+ };
21
+ var swap = function (a, b) {
22
+ var tmp = arr[a];
23
+ arr[a] = arr[b];
24
+ arr[b] = tmp;
25
+ };
26
+ var heapify = function (i) {
27
+ var smallest = i;
28
+ var l = left(i);
29
+ var r = right(i);
30
+ if (l < size && compare(arr[l], arr[smallest]) < 0) {
31
+ smallest = l;
32
+ }
33
+ if (r < size && compare(arr[r], arr[smallest]) < 0) {
34
+ smallest = r;
35
+ }
36
+ if (smallest !== i) {
37
+ swap(smallest, i);
38
+ heapify(smallest);
39
+ }
40
+ };
41
+ var dequeue = function () {
42
+ if (size === 0) {
43
+ throw new Error('Priority queue empty');
44
+ }
45
+ var res = arr[0];
46
+ arr[0] = arr[--size];
47
+ heapify(0);
48
+ return res;
49
+ };
50
+ var peek = function () {
51
+ if (size === 0) {
52
+ return null;
53
+ }
54
+ return arr[0];
55
+ };
56
+ var enqueue = function (item) {
57
+ arr[size++] = item;
58
+ var i = size - 1;
59
+ var p = parent(i);
60
+ while (i > 0 && compare(arr[p], arr[i]) > 0) {
61
+ swap(p, i);
62
+ i = p;
63
+ p = parent(i);
64
+ }
65
+ };
66
+ var contains = function (item) {
67
+ var index = arr.indexOf(item);
68
+ return index >= 0 && index < size;
69
+ };
70
+ var remove = function (item) {
71
+ var i = arr.indexOf(item);
72
+ if (i === -1 || i >= size) {
73
+ return;
74
+ }
75
+ arr[i] = arr[--size];
76
+ heapify(i);
77
+ };
78
+ var clear = function () {
79
+ size = 0;
80
+ };
81
+ var all = function () {
82
+ return arr.slice(0, size);
83
+ };
84
+ return {
85
+ all: all,
86
+ clear: clear,
87
+ contains: contains,
88
+ dequeue: dequeue,
89
+ enqueue: enqueue,
90
+ peek: peek,
91
+ remove: remove,
92
+ size: function () { return size; },
93
+ };
94
+ }
95
+ exports.createPriorityQueue = createPriorityQueue;
96
+ });
97
+ //# sourceMappingURL=priorityQueue.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"priorityQueue.js","sourceRoot":"","sources":["../../../../../../../packages/react-components/priority-overflow/src/priorityQueue.ts"],"names":[],"mappings":";;;;IAaA;;;OAGG;IACH,SAAgB,mBAAmB,CAAI,OAAkC;QACvE,IAAM,GAAG,GAAQ,EAAE,CAAC;QACpB,IAAI,IAAI,GAAG,CAAC,CAAC;QAEb,IAAM,IAAI,GAAG,UAAC,CAAS;YACrB,OAAO,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;QACnB,CAAC,CAAC;QAEF,IAAM,KAAK,GAAG,UAAC,CAAS;YACtB,OAAO,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;QACnB,CAAC,CAAC;QAEF,IAAM,MAAM,GAAG,UAAC,CAAS;YACvB,OAAO,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;QACjC,CAAC,CAAC;QAEF,IAAM,IAAI,GAAG,UAAC,CAAS,EAAE,CAAS;YAChC,IAAM,GAAG,GAAG,GAAG,CAAC,CAAC,CAAC,CAAC;YACnB,GAAG,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,CAAC;YAChB,GAAG,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC;QACf,CAAC,CAAC;QAEF,IAAM,OAAO,GAAG,UAAC,CAAS;YACxB,IAAI,QAAQ,GAAG,CAAC,CAAC;YACjB,IAAM,CAAC,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC;YAClB,IAAM,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;YAEnB,IAAI,CAAC,GAAG,IAAI,IAAI,OAAO,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,GAAG,CAAC,QAAQ,CAAC,CAAC,GAAG,CAAC,EAAE;gBAClD,QAAQ,GAAG,CAAC,CAAC;aACd;YAED,IAAI,CAAC,GAAG,IAAI,IAAI,OAAO,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,GAAG,CAAC,QAAQ,CAAC,CAAC,GAAG,CAAC,EAAE;gBAClD,QAAQ,GAAG,CAAC,CAAC;aACd;YAED,IAAI,QAAQ,KAAK,CAAC,EAAE;gBAClB,IAAI,CAAC,QAAQ,EAAE,CAAC,CAAC,CAAC;gBAClB,OAAO,CAAC,QAAQ,CAAC,CAAC;aACnB;QACH,CAAC,CAAC;QAEF,IAAM,OAAO,GAAG;YACd,IAAI,IAAI,KAAK,CAAC,EAAE;gBACd,MAAM,IAAI,KAAK,CAAC,sBAAsB,CAAC,CAAC;aACzC;YAED,IAAM,GAAG,GAAG,GAAG,CAAC,CAAC,CAAC,CAAC;YACnB,GAAG,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC,EAAE,IAAI,CAAC,CAAC;YACrB,OAAO,CAAC,CAAC,CAAC,CAAC;YAEX,OAAO,GAAG,CAAC;QACb,CAAC,CAAC;QAEF,IAAM,IAAI,GAAG;YACX,IAAI,IAAI,KAAK,CAAC,EAAE;gBACd,OAAO,IAAI,CAAC;aACb;YAED,OAAO,GAAG,CAAC,CAAC,CAAC,CAAC;QAChB,CAAC,CAAC;QAEF,IAAM,OAAO,GAAG,UAAC,IAAO;YACtB,GAAG,CAAC,IAAI,EAAE,CAAC,GAAG,IAAI,CAAC;YACnB,IAAI,CAAC,GAAG,IAAI,GAAG,CAAC,CAAC;YACjB,IAAI,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC;YAClB,OAAO,CAAC,GAAG,CAAC,IAAI,OAAO,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,EAAE;gBAC3C,IAAI,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;gBACX,CAAC,GAAG,CAAC,CAAC;gBACN,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC;aACf;QACH,CAAC,CAAC;QAEF,IAAM,QAAQ,GAAG,UAAC,IAAO;YACvB,IAAM,KAAK,GAAG,GAAG,CAAC,OAAO,CAAC,IAAI,CAAC,CAAC;YAChC,OAAO,KAAK,IAAI,CAAC,IAAI,KAAK,GAAG,IAAI,CAAC;QACpC,CAAC,CAAC;QAEF,IAAM,MAAM,GAAG,UAAC,IAAO;YACrB,IAAM,CAAC,GAAG,GAAG,CAAC,OAAO,CAAC,IAAI,CAAC,CAAC;YAE5B,IAAI,CAAC,KAAK,CAAC,CAAC,IAAI,CAAC,IAAI,IAAI,EAAE;gBACzB,OAAO;aACR;YAED,GAAG,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC,EAAE,IAAI,CAAC,CAAC;YACrB,OAAO,CAAC,CAAC,CAAC,CAAC;QACb,CAAC,CAAC;QAEF,IAAM,KAAK,GAAG;YACZ,IAAI,GAAG,CAAC,CAAC;QACX,CAAC,CAAC;QAEF,IAAM,GAAG,GAAG;YACV,OAAO,GAAG,CAAC,KAAK,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC;QAC5B,CAAC,CAAC;QAEF,OAAO;YACL,GAAG,KAAA;YACH,KAAK,OAAA;YACL,QAAQ,UAAA;YACR,OAAO,SAAA;YACP,OAAO,SAAA;YACP,IAAI,MAAA;YACJ,MAAM,QAAA;YACN,IAAI,EAAE,cAAM,OAAA,IAAI,EAAJ,CAAI;SACjB,CAAC;IACJ,CAAC;IA1GD,kDA0GC","sourcesContent":["export type PriorityQueueCompareFn<T> = (a: T, b: T) => number;\n\nexport interface PriorityQueue<T> {\n all: () => T[];\n clear: () => void;\n contains: (item: T) => boolean;\n dequeue: () => T;\n enqueue: (item: T) => void;\n peek: () => T | null;\n remove: (item: T) => void;\n size: () => number;\n}\n\n/**\n * @param compare - comparison function for items\n * @returns Priority queue implemented with a min heap\n */\nexport function createPriorityQueue<T>(compare: PriorityQueueCompareFn<T>): PriorityQueue<T> {\n const arr: T[] = [];\n let size = 0;\n\n const left = (i: number) => {\n return 2 * i + 1;\n };\n\n const right = (i: number) => {\n return 2 * i + 2;\n };\n\n const parent = (i: number) => {\n return Math.floor((i - 1) / 2);\n };\n\n const swap = (a: number, b: number) => {\n const tmp = arr[a];\n arr[a] = arr[b];\n arr[b] = tmp;\n };\n\n const heapify = (i: number) => {\n let smallest = i;\n const l = left(i);\n const r = right(i);\n\n if (l < size && compare(arr[l], arr[smallest]) < 0) {\n smallest = l;\n }\n\n if (r < size && compare(arr[r], arr[smallest]) < 0) {\n smallest = r;\n }\n\n if (smallest !== i) {\n swap(smallest, i);\n heapify(smallest);\n }\n };\n\n const dequeue = () => {\n if (size === 0) {\n throw new Error('Priority queue empty');\n }\n\n const res = arr[0];\n arr[0] = arr[--size];\n heapify(0);\n\n return res;\n };\n\n const peek = () => {\n if (size === 0) {\n return null;\n }\n\n return arr[0];\n };\n\n const enqueue = (item: T) => {\n arr[size++] = item;\n let i = size - 1;\n let p = parent(i);\n while (i > 0 && compare(arr[p], arr[i]) > 0) {\n swap(p, i);\n i = p;\n p = parent(i);\n }\n };\n\n const contains = (item: T) => {\n const index = arr.indexOf(item);\n return index >= 0 && index < size;\n };\n\n const remove = (item: T) => {\n const i = arr.indexOf(item);\n\n if (i === -1 || i >= size) {\n return;\n }\n\n arr[i] = arr[--size];\n heapify(i);\n };\n\n const clear = () => {\n size = 0;\n };\n\n const all = () => {\n return arr.slice(0, size);\n };\n\n return {\n all,\n clear,\n contains,\n dequeue,\n enqueue,\n peek,\n remove,\n size: () => size,\n };\n}\n"]}
@@ -0,0 +1,5 @@
1
+ define(["require", "exports"], function (require, exports) {
2
+ "use strict";
3
+ Object.defineProperty(exports, "__esModule", { value: true });
4
+ });
5
+ //# sourceMappingURL=types.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"types.js","sourceRoot":"","sources":["../../../../../../../packages/react-components/priority-overflow/src/types.ts"],"names":[],"mappings":"","sourcesContent":["export type OverflowDirection = 'start' | 'end';\nexport type OverflowAxis = 'horizontal' | 'vertical';\nexport type OverflowGroupState = 'visible' | 'hidden' | 'overflow';\nexport interface OverflowItemEntry {\n /**\n * HTML element that will be disappear when overflowed\n */\n element: HTMLElement;\n /**\n * Lower priority items are invisible first when the container is overflowed\n * @default 0\n */\n priority: number;\n /**\n * Specific id, used to track visibility and provide updates to consumers\n */\n id: string;\n\n groupId?: string;\n}\n\n/**\n * signature similar to standard event listeners, but typed to handle the custom event\n */\nexport type OnUpdateOverflow = (data: OverflowEventPayload) => void;\n\nexport type OnUpdateItemVisibility = (data: OnUpdateItemVisibilityPayload) => void;\n\n/**\n * Payload of the custom DOM event for overflow updates\n */\nexport interface OverflowEventPayload {\n visibleItems: OverflowItemEntry[];\n invisibleItems: OverflowItemEntry[];\n groupVisibility: Record<string, OverflowGroupState>;\n}\n\nexport interface OnUpdateItemVisibilityPayload {\n item: OverflowItemEntry;\n visible: boolean;\n}\n\nexport interface ObserveOptions {\n /**\n * Padding (in px) at the end of the container before overflow occurs\n * Useful to account for extra elements (i.e. dropdown menu)\n * or to account for any kinds of margins between items which are hard to measure with JS\n * @default 10\n */\n padding?: number;\n /**\n * Direction where items are removed when overflow occurs\n * @default end\n */\n overflowDirection?: OverflowDirection;\n\n /**\n * Horizontal or vertical overflow\n * @default horizontal\n */\n overflowAxis?: OverflowAxis;\n\n /**\n * The minimum number of visible items\n */\n minimumVisible?: number;\n\n /**\n * Callback when item visibility is updated\n */\n onUpdateItemVisibility: OnUpdateItemVisibility;\n\n /**\n * Callback when item visibility is updated\n */\n onUpdateOverflow: OnUpdateOverflow;\n}\n\n/**\n * @internal\n */\nexport interface OverflowManager {\n /**\n * Starts observing the container and managing the overflow state\n */\n observe: (container: HTMLElement, options: ObserveOptions) => void;\n /**\n * Stops observing the container\n */\n disconnect: () => void;\n /**\n * Add overflow items\n */\n addItem: (items: OverflowItemEntry) => void;\n /**\n * Remove overflow item\n */\n removeItem: (itemId: string) => void;\n /**\n * Manually update the overflow, updates are batched and async\n */\n update: () => void;\n /**\n * Manually update the overflow sync\n */\n forceUpdate: () => void;\n\n /**\n * Adds an element that opens an overflow menu. This is used to calculate\n * available space and check if additional items need to overflow\n */\n addOverflowMenu: (element: HTMLElement) => void;\n\n /**\n * Unsets the overflow menu element\n */\n removeOverflowMenu: () => void;\n}\n"]}
@@ -13,7 +13,10 @@ const priorityQueue_1 = /*#__PURE__*/require("./priorityQueue");
13
13
  function createOverflowManager() {
14
14
  let container;
15
15
  let overflowMenu;
16
+ // Set as true when resize observer is observing
16
17
  let observing = false;
18
+ // If true, next update will dispatch to onUpdateOverflow even if queue top states don't change
19
+ let forceDispatch = false;
17
20
  const options = {
18
21
  padding: 10,
19
22
  overflowAxis: 'horizontal',
@@ -109,10 +112,11 @@ function createOverflowManager() {
109
112
  groupVisibility
110
113
  });
111
114
  };
112
- const processOverflowItems = availableSize => {
115
+ const processOverflowItems = () => {
113
116
  if (!container) {
114
- return;
117
+ return false;
115
118
  }
119
+ const availableSize = getOffsetSize(container) - options.padding;
116
120
  const overflowMenuOffset = overflowMenu ? getOffsetSize(overflowMenu) : 0;
117
121
  // Snapshot of the visible/invisible state to compare for updates
118
122
  const visibleTop = visibleItemQueue.peek();
@@ -139,15 +143,15 @@ function createOverflowManager() {
139
143
  }
140
144
  // only update when the state of visible/invisible items has changed
141
145
  if (visibleItemQueue.peek() !== visibleTop || invisibleItemQueue.peek() !== invisibleTop) {
142
- dispatchOverflowUpdate();
146
+ return true;
143
147
  }
148
+ return false;
144
149
  };
145
150
  const forceUpdate = () => {
146
- if (!container) {
147
- return;
151
+ if (processOverflowItems() || forceDispatch) {
152
+ forceDispatch = false;
153
+ dispatchOverflowUpdate();
148
154
  }
149
- const availableSize = getOffsetSize(container) - options.padding;
150
- processOverflowItems(availableSize);
151
155
  };
152
156
  const update = debounce_1.debounce(forceUpdate);
153
157
  const observe = (observedContainer, userOptions) => {
@@ -168,6 +172,10 @@ function createOverflowManager() {
168
172
  overflowItems[item.id] = item;
169
173
  // some options can affect priority which are only set on `observe`
170
174
  if (observing) {
175
+ // Updates to elements might not change the queue tops
176
+ // i.e. new element is enqueued but the top of the queue stays the same
177
+ // force a dispatch on the next batched update
178
+ forceDispatch = true;
171
179
  visibleItemQueue.enqueue(item.id);
172
180
  }
173
181
  if (item.groupId) {
@@ -1 +1 @@
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{ debounce } from './debounce';\nimport { createPriorityQueue } from './priorityQueue';\nimport type { OverflowGroupState, OverflowItemEntry, OverflowManager, ObserveOptions } from './types';\n\n/**\n * @internal\n * @returns overflow manager instance\n */\nexport function createOverflowManager(): OverflowManager {\n let container: HTMLElement | undefined;\n let overflowMenu: HTMLElement | undefined;\n let observing = false;\n const options: Required<ObserveOptions> = {\n padding: 10,\n overflowAxis: 'horizontal',\n overflowDirection: 'end',\n minimumVisible: 0,\n onUpdateItemVisibility: () => undefined,\n onUpdateOverflow: () => undefined,\n };\n\n const overflowItems: Record<string, OverflowItemEntry> = {};\n const overflowGroups: Record<string, { visibleItemIds: Set<string>; invisibleItemIds: Set<string> }> = {};\n const resizeObserver = new ResizeObserver(entries => {\n if (!entries[0] || !container) {\n return;\n }\n\n update();\n });\n\n const invisibleItemQueue = createPriorityQueue<string>((a, b) => {\n const itemA = overflowItems[a];\n const itemB = overflowItems[b];\n // Higher priority at the top of the queue\n const priority = itemB.priority - itemA.priority;\n if (priority !== 0) {\n return priority;\n }\n\n const positionStatusBit =\n options.overflowDirection === 'end' ? Node.DOCUMENT_POSITION_FOLLOWING : Node.DOCUMENT_POSITION_PRECEDING;\n\n // equal priority, use DOM order\n // eslint-disable-next-line no-bitwise\n return itemA.element.compareDocumentPosition(itemB.element) & positionStatusBit ? -1 : 1;\n });\n\n const visibleItemQueue = createPriorityQueue<string>((a, b) => {\n const itemA = overflowItems[a];\n const itemB = overflowItems[b];\n // Lower priority at the top of the queue\n const priority = itemA.priority - itemB.priority;\n\n if (priority !== 0) {\n return priority;\n }\n\n const positionStatusBit =\n options.overflowDirection === 'end' ? Node.DOCUMENT_POSITION_PRECEDING : Node.DOCUMENT_POSITION_FOLLOWING;\n\n // equal priority, use DOM order\n // eslint-disable-next-line no-bitwise\n return itemA.element.compareDocumentPosition(itemB.element) & positionStatusBit ? -1 : 1;\n });\n\n const getOffsetSize = (el: HTMLElement) => {\n return options.overflowAxis === 'horizontal' ? el.offsetWidth : el.offsetHeight;\n };\n\n const makeItemVisible = () => {\n const nextVisible = invisibleItemQueue.dequeue();\n visibleItemQueue.enqueue(nextVisible);\n\n const item = overflowItems[nextVisible];\n options.onUpdateItemVisibility({ item, visible: true });\n if (item.groupId) {\n overflowGroups[item.groupId].invisibleItemIds.delete(item.id);\n overflowGroups[item.groupId].visibleItemIds.add(item.id);\n }\n\n return getOffsetSize(item.element);\n };\n\n const makeItemInvisible = () => {\n const nextInvisible = visibleItemQueue.dequeue();\n invisibleItemQueue.enqueue(nextInvisible);\n\n const item = overflowItems[nextInvisible];\n const width = getOffsetSize(item.element);\n options.onUpdateItemVisibility({ item, visible: false });\n if (item.groupId) {\n overflowGroups[item.groupId].visibleItemIds.delete(item.id);\n overflowGroups[item.groupId].invisibleItemIds.add(item.id);\n }\n\n return width;\n };\n\n const dispatchOverflowUpdate = () => {\n const visibleItemIds = visibleItemQueue.all();\n const invisibleItemIds = invisibleItemQueue.all();\n\n const visibleItems = visibleItemIds.map(itemId => overflowItems[itemId]);\n const invisibleItems = invisibleItemIds.map(itemId => overflowItems[itemId]);\n\n const groupVisibility: Record<string, OverflowGroupState> = {};\n Object.entries(overflowGroups).forEach(([groupId, groupState]) => {\n if (groupState.invisibleItemIds.size && groupState.visibleItemIds.size) {\n groupVisibility[groupId] = 'overflow';\n } else if (groupState.visibleItemIds.size === 0) {\n groupVisibility[groupId] = 'hidden';\n } else {\n groupVisibility[groupId] = 'visible';\n }\n });\n\n options.onUpdateOverflow({ visibleItems, invisibleItems, groupVisibility });\n };\n\n const processOverflowItems = (availableSize: number) => {\n if (!container) {\n return;\n }\n\n const overflowMenuOffset = overflowMenu ? getOffsetSize(overflowMenu) : 0;\n\n // Snapshot of the visible/invisible state to compare for updates\n const visibleTop = visibleItemQueue.peek();\n const invisibleTop = invisibleItemQueue.peek();\n\n const visibleItemIds = visibleItemQueue.all();\n let currentWidth = visibleItemIds.reduce((sum, visibleItemId) => {\n const child = overflowItems[visibleItemId].element;\n return sum + getOffsetSize(child);\n }, 0);\n\n // Add items until available width is filled - can result in overflow\n while (currentWidth < availableSize && invisibleItemQueue.size() > 0) {\n currentWidth += makeItemVisible();\n }\n\n // Remove items until there's no more overflow\n while (currentWidth > availableSize && visibleItemQueue.size() > 0) {\n if (visibleItemQueue.size() <= options.minimumVisible) {\n break;\n }\n currentWidth -= makeItemInvisible();\n }\n\n // make sure the overflow menu can fit\n if (\n visibleItemQueue.size() > options.minimumVisible &&\n invisibleItemQueue.size() > 0 &&\n currentWidth + overflowMenuOffset > availableSize\n ) {\n makeItemInvisible();\n }\n\n // only update when the state of visible/invisible items has changed\n if (visibleItemQueue.peek() !== visibleTop || invisibleItemQueue.peek() !== invisibleTop) {\n dispatchOverflowUpdate();\n }\n };\n\n const forceUpdate: OverflowManager['forceUpdate'] = () => {\n if (!container) {\n return;\n }\n\n const availableSize = getOffsetSize(container) - options.padding;\n processOverflowItems(availableSize);\n };\n\n const update: OverflowManager['update'] = debounce(forceUpdate);\n\n const observe: OverflowManager['observe'] = (observedContainer, userOptions) => {\n Object.assign(options, userOptions);\n observing = true;\n Object.values(overflowItems).forEach(item => visibleItemQueue.enqueue(item.id));\n\n container = observedContainer;\n resizeObserver.observe(container);\n };\n\n const disconnect: OverflowManager['disconnect'] = () => {\n observing = false;\n resizeObserver.disconnect();\n };\n\n const addItem: OverflowManager['addItem'] = item => {\n if (overflowItems[item.id]) {\n return;\n }\n\n overflowItems[item.id] = item;\n\n // some options can affect priority which are only set on `observe`\n if (observing) {\n visibleItemQueue.enqueue(item.id);\n }\n\n if (item.groupId) {\n if (!overflowGroups[item.groupId]) {\n overflowGroups[item.groupId] = {\n visibleItemIds: new Set<string>(),\n invisibleItemIds: new Set<string>(),\n };\n }\n\n overflowGroups[item.groupId].visibleItemIds.add(item.id);\n }\n\n update();\n };\n\n const addOverflowMenu: OverflowManager['addOverflowMenu'] = el => {\n overflowMenu = el;\n };\n\n const removeOverflowMenu: OverflowManager['removeOverflowMenu'] = () => {\n overflowMenu = undefined;\n };\n\n const removeItem: OverflowManager['removeItem'] = itemId => {\n if (!overflowItems[itemId]) {\n return;\n }\n\n const item = overflowItems[itemId];\n visibleItemQueue.remove(itemId);\n invisibleItemQueue.remove(itemId);\n\n if (item.groupId) {\n overflowGroups[item.groupId].visibleItemIds.delete(item.id);\n overflowGroups[item.groupId].invisibleItemIds.delete(item.id);\n }\n\n delete overflowItems[itemId];\n update();\n };\n\n return {\n addItem,\n disconnect,\n forceUpdate,\n observe,\n removeItem,\n update,\n addOverflowMenu,\n removeOverflowMenu,\n };\n}\n"]}
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{ debounce } from './debounce';\nimport { createPriorityQueue } from './priorityQueue';\nimport type { OverflowGroupState, OverflowItemEntry, OverflowManager, ObserveOptions } from './types';\n\n/**\n * @internal\n * @returns overflow manager instance\n */\nexport function createOverflowManager(): OverflowManager {\n let container: HTMLElement | undefined;\n let overflowMenu: HTMLElement | undefined;\n // Set as true when resize observer is observing\n let observing = false;\n // If true, next update will dispatch to onUpdateOverflow even if queue top states don't change\n let forceDispatch = false;\n const options: Required<ObserveOptions> = {\n padding: 10,\n overflowAxis: 'horizontal',\n overflowDirection: 'end',\n minimumVisible: 0,\n onUpdateItemVisibility: () => undefined,\n onUpdateOverflow: () => undefined,\n };\n\n const overflowItems: Record<string, OverflowItemEntry> = {};\n const overflowGroups: Record<string, { visibleItemIds: Set<string>; invisibleItemIds: Set<string> }> = {};\n const resizeObserver = new ResizeObserver(entries => {\n if (!entries[0] || !container) {\n return;\n }\n\n update();\n });\n\n const invisibleItemQueue = createPriorityQueue<string>((a, b) => {\n const itemA = overflowItems[a];\n const itemB = overflowItems[b];\n // Higher priority at the top of the queue\n const priority = itemB.priority - itemA.priority;\n if (priority !== 0) {\n return priority;\n }\n\n const positionStatusBit =\n options.overflowDirection === 'end' ? Node.DOCUMENT_POSITION_FOLLOWING : Node.DOCUMENT_POSITION_PRECEDING;\n\n // equal priority, use DOM order\n // eslint-disable-next-line no-bitwise\n return itemA.element.compareDocumentPosition(itemB.element) & positionStatusBit ? -1 : 1;\n });\n\n const visibleItemQueue = createPriorityQueue<string>((a, b) => {\n const itemA = overflowItems[a];\n const itemB = overflowItems[b];\n // Lower priority at the top of the queue\n const priority = itemA.priority - itemB.priority;\n\n if (priority !== 0) {\n return priority;\n }\n\n const positionStatusBit =\n options.overflowDirection === 'end' ? Node.DOCUMENT_POSITION_PRECEDING : Node.DOCUMENT_POSITION_FOLLOWING;\n\n // equal priority, use DOM order\n // eslint-disable-next-line no-bitwise\n return itemA.element.compareDocumentPosition(itemB.element) & positionStatusBit ? -1 : 1;\n });\n\n const getOffsetSize = (el: HTMLElement) => {\n return options.overflowAxis === 'horizontal' ? el.offsetWidth : el.offsetHeight;\n };\n\n const makeItemVisible = () => {\n const nextVisible = invisibleItemQueue.dequeue();\n visibleItemQueue.enqueue(nextVisible);\n\n const item = overflowItems[nextVisible];\n options.onUpdateItemVisibility({ item, visible: true });\n if (item.groupId) {\n overflowGroups[item.groupId].invisibleItemIds.delete(item.id);\n overflowGroups[item.groupId].visibleItemIds.add(item.id);\n }\n\n return getOffsetSize(item.element);\n };\n\n const makeItemInvisible = () => {\n const nextInvisible = visibleItemQueue.dequeue();\n invisibleItemQueue.enqueue(nextInvisible);\n\n const item = overflowItems[nextInvisible];\n const width = getOffsetSize(item.element);\n options.onUpdateItemVisibility({ item, visible: false });\n if (item.groupId) {\n overflowGroups[item.groupId].visibleItemIds.delete(item.id);\n overflowGroups[item.groupId].invisibleItemIds.add(item.id);\n }\n\n return width;\n };\n\n const dispatchOverflowUpdate = () => {\n const visibleItemIds = visibleItemQueue.all();\n const invisibleItemIds = invisibleItemQueue.all();\n\n const visibleItems = visibleItemIds.map(itemId => overflowItems[itemId]);\n const invisibleItems = invisibleItemIds.map(itemId => overflowItems[itemId]);\n\n const groupVisibility: Record<string, OverflowGroupState> = {};\n Object.entries(overflowGroups).forEach(([groupId, groupState]) => {\n if (groupState.invisibleItemIds.size && groupState.visibleItemIds.size) {\n groupVisibility[groupId] = 'overflow';\n } else if (groupState.visibleItemIds.size === 0) {\n groupVisibility[groupId] = 'hidden';\n } else {\n groupVisibility[groupId] = 'visible';\n }\n });\n\n options.onUpdateOverflow({ visibleItems, invisibleItems, groupVisibility });\n };\n\n const processOverflowItems = (): boolean => {\n if (!container) {\n return false;\n }\n\n const availableSize = getOffsetSize(container) - options.padding;\n const overflowMenuOffset = overflowMenu ? getOffsetSize(overflowMenu) : 0;\n\n // Snapshot of the visible/invisible state to compare for updates\n const visibleTop = visibleItemQueue.peek();\n const invisibleTop = invisibleItemQueue.peek();\n\n const visibleItemIds = visibleItemQueue.all();\n let currentWidth = visibleItemIds.reduce((sum, visibleItemId) => {\n const child = overflowItems[visibleItemId].element;\n return sum + getOffsetSize(child);\n }, 0);\n\n // Add items until available width is filled - can result in overflow\n while (currentWidth < availableSize && invisibleItemQueue.size() > 0) {\n currentWidth += makeItemVisible();\n }\n\n // Remove items until there's no more overflow\n while (currentWidth > availableSize && visibleItemQueue.size() > 0) {\n if (visibleItemQueue.size() <= options.minimumVisible) {\n break;\n }\n currentWidth -= makeItemInvisible();\n }\n\n // make sure the overflow menu can fit\n if (\n visibleItemQueue.size() > options.minimumVisible &&\n invisibleItemQueue.size() > 0 &&\n currentWidth + overflowMenuOffset > availableSize\n ) {\n makeItemInvisible();\n }\n\n // only update when the state of visible/invisible items has changed\n if (visibleItemQueue.peek() !== visibleTop || invisibleItemQueue.peek() !== invisibleTop) {\n return true;\n }\n\n return false;\n };\n\n const forceUpdate: OverflowManager['forceUpdate'] = () => {\n if (processOverflowItems() || forceDispatch) {\n forceDispatch = false;\n dispatchOverflowUpdate();\n }\n };\n\n const update: OverflowManager['update'] = debounce(forceUpdate);\n\n const observe: OverflowManager['observe'] = (observedContainer, userOptions) => {\n Object.assign(options, userOptions);\n observing = true;\n Object.values(overflowItems).forEach(item => visibleItemQueue.enqueue(item.id));\n\n container = observedContainer;\n resizeObserver.observe(container);\n };\n\n const disconnect: OverflowManager['disconnect'] = () => {\n observing = false;\n resizeObserver.disconnect();\n };\n\n const addItem: OverflowManager['addItem'] = item => {\n if (overflowItems[item.id]) {\n return;\n }\n\n overflowItems[item.id] = item;\n\n // some options can affect priority which are only set on `observe`\n if (observing) {\n // Updates to elements might not change the queue tops\n // i.e. new element is enqueued but the top of the queue stays the same\n // force a dispatch on the next batched update\n forceDispatch = true;\n visibleItemQueue.enqueue(item.id);\n }\n\n if (item.groupId) {\n if (!overflowGroups[item.groupId]) {\n overflowGroups[item.groupId] = {\n visibleItemIds: new Set<string>(),\n invisibleItemIds: new Set<string>(),\n };\n }\n\n overflowGroups[item.groupId].visibleItemIds.add(item.id);\n }\n\n update();\n };\n\n const addOverflowMenu: OverflowManager['addOverflowMenu'] = el => {\n overflowMenu = el;\n };\n\n const removeOverflowMenu: OverflowManager['removeOverflowMenu'] = () => {\n overflowMenu = undefined;\n };\n\n const removeItem: OverflowManager['removeItem'] = itemId => {\n if (!overflowItems[itemId]) {\n return;\n }\n\n const item = overflowItems[itemId];\n visibleItemQueue.remove(itemId);\n invisibleItemQueue.remove(itemId);\n\n if (item.groupId) {\n overflowGroups[item.groupId].visibleItemIds.delete(item.id);\n overflowGroups[item.groupId].invisibleItemIds.delete(item.id);\n }\n\n delete overflowItems[itemId];\n update();\n };\n\n return {\n addItem,\n disconnect,\n forceUpdate,\n observe,\n removeItem,\n update,\n addOverflowMenu,\n removeOverflowMenu,\n };\n}\n"]}
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@fluentui/priority-overflow",
3
- "version": "9.0.0-rc.2",
3
+ "version": "9.0.1",
4
4
  "description": "Vanilla JS utilities to implement overflow menus",
5
5
  "main": "lib-commonjs/index.js",
6
6
  "module": "lib/index.js",
@@ -24,16 +24,16 @@
24
24
  },
25
25
  "devDependencies": {
26
26
  "@fluentui/eslint-plugin": "*",
27
- "@fluentui/scripts": "*"
27
+ "@fluentui/scripts-api-extractor": "*",
28
+ "@fluentui/scripts-tasks": "*"
28
29
  },
29
30
  "dependencies": {
30
31
  "tslib": "^2.1.0"
31
32
  },
32
33
  "beachball": {
33
34
  "disallowedChangeTypes": [
34
- "major",
35
- "minor",
36
- "patch"
35
+ "prerelease",
36
+ "major"
37
37
  ]
38
38
  },
39
39
  "exports": {