@fluentui/priority-overflow 0.0.0-nightly-20230724-0415.1 → 0.0.0-nightly-20230726-0415.1

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package/CHANGELOG.json CHANGED
@@ -2,9 +2,9 @@
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  "name": "@fluentui/priority-overflow",
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  "entries": [
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  {
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- "date": "Mon, 24 Jul 2023 04:21:46 GMT",
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- "tag": "@fluentui/priority-overflow_v0.0.0-nightly-20230724-0415.1",
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- "version": "0.0.0-nightly-20230724-0415.1",
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+ "date": "Wed, 26 Jul 2023 04:22:10 GMT",
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+ "tag": "@fluentui/priority-overflow_v0.0.0-nightly-20230726-0415.1",
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+ "version": "0.0.0-nightly-20230726-0415.1",
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  "comments": {
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  "prerelease": [
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  {
@@ -16,6 +16,21 @@
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  ]
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  }
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  },
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+ {
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+ "date": "Tue, 25 Jul 2023 13:29:15 GMT",
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+ "tag": "@fluentui/priority-overflow_v9.1.2",
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+ "version": "9.1.2",
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+ "comments": {
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+ "patch": [
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+ {
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+ "author": "lingfan.gao@microsoft.com",
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+ "package": "@fluentui/priority-overflow",
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+ "commit": "d8493a92520cacac29e9fe341a17d3595bc48343",
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+ "comment": "fix: Overflow update should run show/hide steps twice"
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+ }
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+ ]
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+ }
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+ },
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  {
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  "date": "Thu, 20 Jul 2023 18:27:25 GMT",
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  "tag": "@fluentui/priority-overflow_v9.1.1",
package/CHANGELOG.md CHANGED
@@ -1,18 +1,27 @@
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  # Change Log - @fluentui/priority-overflow
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- This log was last generated on Mon, 24 Jul 2023 04:21:46 GMT and should not be manually modified.
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+ This log was last generated on Wed, 26 Jul 2023 04:22:10 GMT and should not be manually modified.
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  <!-- Start content -->
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- ## [0.0.0-nightly-20230724-0415.1](https://github.com/microsoft/fluentui/tree/@fluentui/priority-overflow_v0.0.0-nightly-20230724-0415.1)
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+ ## [0.0.0-nightly-20230726-0415.1](https://github.com/microsoft/fluentui/tree/@fluentui/priority-overflow_v0.0.0-nightly-20230726-0415.1)
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- Mon, 24 Jul 2023 04:21:46 GMT
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- [Compare changes](https://github.com/microsoft/fluentui/compare/@fluentui/priority-overflow_v9.1.1..@fluentui/priority-overflow_v0.0.0-nightly-20230724-0415.1)
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+ Wed, 26 Jul 2023 04:22:10 GMT
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+ [Compare changes](https://github.com/microsoft/fluentui/compare/@fluentui/priority-overflow_v9.1.2..@fluentui/priority-overflow_v0.0.0-nightly-20230726-0415.1)
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  ### Changes
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  - Release nightly v9 ([commit](https://github.com/microsoft/fluentui/commit/not available) by fluentui-internal@service.microsoft.com)
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+ ## [9.1.2](https://github.com/microsoft/fluentui/tree/@fluentui/priority-overflow_v9.1.2)
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+
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+ Tue, 25 Jul 2023 13:29:15 GMT
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+ [Compare changes](https://github.com/microsoft/fluentui/compare/@fluentui/priority-overflow_v9.1.1..@fluentui/priority-overflow_v9.1.2)
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+
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+ ### Patches
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+
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+ - fix: Overflow update should run show/hide steps twice ([PR #28628](https://github.com/microsoft/fluentui/pull/28628) by lingfan.gao@microsoft.com)
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+
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  ## [9.1.1](https://github.com/microsoft/fluentui/tree/@fluentui/priority-overflow_v9.1.1)
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  Mon, 26 Jun 2023 09:53:53 GMT
@@ -6,6 +6,9 @@ import { createPriorityQueue } from './priorityQueue';
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  * @internal
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  * @returns overflow manager instance
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  */ export function createOverflowManager() {
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+ // calls to `offsetWidth or offsetHeight` can happen multiple times in an update
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+ // Use a cache to avoid causing too many recalcs and avoid scripting time to meausure sizes
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+ const sizeCache = new Map();
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  let container;
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  let overflowMenu;
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  // Set as true when resize observer is observing
@@ -109,7 +112,12 @@ import { createPriorityQueue } from './priorityQueue';
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  return itemA.element.compareDocumentPosition(itemB.element) & positionStatusBit ? -1 : 1;
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  });
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  const getOffsetSize = (el)=>{
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- return options.overflowAxis === 'horizontal' ? el.offsetWidth : el.offsetHeight;
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+ if (sizeCache.has(el)) {
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+ return sizeCache.get(el);
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+ }
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+ const offsetSize = options.overflowAxis === 'horizontal' ? el.offsetWidth : el.offsetHeight;
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+ sizeCache.set(el, offsetSize);
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+ return offsetSize;
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  };
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  function computeSizeChange(entry) {
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  const dividerWidth = entry.groupId && groupManager.isSingleItemVisible(entry.id, entry.groupId) && overflowDividers[entry.groupId] ? getOffsetSize(overflowDividers[entry.groupId].element) : 0;
@@ -161,6 +169,7 @@ import { createPriorityQueue } from './priorityQueue';
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  if (!container) {
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  return false;
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  }
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+ sizeCache.clear();
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  const totalDividersWidth = Object.values(overflowDividers).map((dvdr)=>dvdr.groupId ? getOffsetSize(dvdr.element) : 0).reduce((prev, current)=>prev + current, 0);
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  function overflowMenuSize() {
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  return invisibleItemQueue.size() > 0 && overflowMenu ? getOffsetSize(overflowMenu) : 0;
@@ -169,14 +178,18 @@ import { createPriorityQueue } from './priorityQueue';
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  // Snapshot of the visible/invisible state to compare for updates
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  const visibleTop = visibleItemQueue.peek();
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  const invisibleTop = invisibleItemQueue.peek();
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- let currentWidth = visibleItemQueue.all().map((id)=>overflowItems[id].element).map(getOffsetSize).reduce((prev, current)=>prev + current, 0);
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- // Add items until available width is filled - can result in overflow
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- while(currentWidth + overflowMenuSize() < availableSize && invisibleItemQueue.size() > 0){
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- currentWidth += showItem();
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- }
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- // Remove items until there's no more overflow
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- while(currentWidth + overflowMenuSize() > availableSize && visibleItemQueue.size() > options.minimumVisible){
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- currentWidth -= hideItem();
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+ let currentSize = visibleItemQueue.all().map((id)=>overflowItems[id].element).map(getOffsetSize).reduce((prev, current)=>prev + current, 0);
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+ // Run the show/hide step twice - the first step might not be correct if
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+ // it was triggered by a new item being added - new items are always visible by default.
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+ for(let i = 0; i < 2; i++){
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+ // Add items until available width is filled - can result in overflow
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+ while(currentSize + overflowMenuSize() < availableSize && invisibleItemQueue.size() > 0){
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+ currentSize += showItem();
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+ }
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+ // Remove items until there's no more overflow
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+ while(currentSize + overflowMenuSize() > availableSize && visibleItemQueue.size() > options.minimumVisible){
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+ currentSize -= hideItem();
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+ }
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  }
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  // only update when the state of visible/invisible items has changed
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  return visibleItemQueue.peek() !== visibleTop || invisibleItemQueue.peek() !== invisibleTop;
@@ -197,6 +210,7 @@ import { createPriorityQueue } from './priorityQueue';
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  };
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  const disconnect = ()=>{
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  observing = false;
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+ sizeCache.clear();
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  resizeObserver.disconnect();
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  };
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  const addItem = (item)=>{
@@ -252,6 +266,7 @@ import { createPriorityQueue } from './priorityQueue';
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  groupManager.removeItem(item.id, item.groupId);
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  item.element.removeAttribute(DATA_OVERFLOW_GROUP);
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  }
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+ sizeCache.delete(item.element);
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  delete overflowItems[itemId];
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  update();
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  };
@@ -1 +1 @@
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- {"version":3,"sources":["overflowManager.ts"],"sourcesContent":["import { DATA_OVERFLOWING, DATA_OVERFLOW_GROUP } from './consts';\nimport { debounce } from './debounce';\nimport { createPriorityQueue, PriorityQueue } from './priorityQueue';\nimport type {\n OverflowGroupState,\n OverflowItemEntry,\n OverflowManager,\n ObserveOptions,\n OverflowDividerEntry,\n} from './types';\n\n/**\n * @internal\n * @returns overflow manager instance\n */\nexport function createOverflowManager(): OverflowManager {\n let container: HTMLElement | undefined;\n let overflowMenu: HTMLElement | undefined;\n // Set as true when resize observer is observing\n let observing = false;\n // If true, next update will dispatch to onUpdateOverflow even if queue top states don't change\n // Initially true to force dispatch on first mount\n let forceDispatch = true;\n const options: Required<ObserveOptions> = {\n padding: 10,\n overflowAxis: 'horizontal',\n overflowDirection: 'end',\n minimumVisible: 0,\n onUpdateItemVisibility: () => undefined,\n onUpdateOverflow: () => undefined,\n };\n\n const overflowItems: Record<string, OverflowItemEntry> = {};\n const overflowDividers: Record<string, OverflowDividerEntry> = {};\n const resizeObserver = new ResizeObserver(entries => {\n if (!entries[0] || !container) {\n return;\n }\n\n update();\n });\n\n const getNextItem = (queueToDequeue: PriorityQueue<string>, queueToEnqueue: PriorityQueue<string>) => {\n const nextItem = queueToDequeue.dequeue();\n queueToEnqueue.enqueue(nextItem);\n return overflowItems[nextItem];\n };\n\n const createGroupManager = () => {\n const groupVisibility: Record<string, OverflowGroupState> = {};\n const groups: Record<string, { visibleItemIds: Set<string>; invisibleItemIds: Set<string> }> = {};\n function updateGroupVisibility(groupId: string) {\n const group = groups[groupId];\n if (group.invisibleItemIds.size && group.visibleItemIds.size) {\n groupVisibility[groupId] = 'overflow';\n } else if (group.visibleItemIds.size === 0) {\n groupVisibility[groupId] = 'hidden';\n } else {\n groupVisibility[groupId] = 'visible';\n }\n }\n function isGroupVisible(groupId: string) {\n return groupVisibility[groupId] === 'visible' || groupVisibility[groupId] === 'overflow';\n }\n return {\n groupVisibility: () => groupVisibility,\n isSingleItemVisible(itemId: string, groupId: string) {\n return (\n isGroupVisible(groupId) &&\n groups[groupId].visibleItemIds.has(itemId) &&\n groups[groupId].visibleItemIds.size === 1\n );\n },\n addItem(itemId: string, groupId: string) {\n groups[groupId] ??= {\n visibleItemIds: new Set<string>(),\n invisibleItemIds: new Set<string>(),\n };\n\n groups[groupId].visibleItemIds.add(itemId);\n updateGroupVisibility(groupId);\n },\n removeItem(itemId: string, groupId: string) {\n groups[groupId].invisibleItemIds.delete(itemId);\n groups[groupId].visibleItemIds.delete(itemId);\n updateGroupVisibility(groupId);\n },\n showItem(itemId: string, groupId: string) {\n groups[groupId].invisibleItemIds.delete(itemId);\n groups[groupId].visibleItemIds.add(itemId);\n updateGroupVisibility(groupId);\n },\n hideItem(itemId: string, groupId: string) {\n groups[groupId].invisibleItemIds.add(itemId);\n groups[groupId].visibleItemIds.delete(itemId);\n updateGroupVisibility(groupId);\n },\n };\n };\n\n const groupManager = createGroupManager();\n\n const invisibleItemQueue = createPriorityQueue<string>((a, b) => {\n const itemA = overflowItems[a];\n const itemB = overflowItems[b];\n // Higher priority at the top of the queue\n const priority = itemB.priority - itemA.priority;\n if (priority !== 0) {\n return priority;\n }\n\n const positionStatusBit =\n options.overflowDirection === 'end' ? Node.DOCUMENT_POSITION_FOLLOWING : Node.DOCUMENT_POSITION_PRECEDING;\n\n // equal priority, use DOM order\n // eslint-disable-next-line no-bitwise\n return itemA.element.compareDocumentPosition(itemB.element) & positionStatusBit ? -1 : 1;\n });\n\n const visibleItemQueue = createPriorityQueue<string>((a, b) => {\n const itemA = overflowItems[a];\n const itemB = overflowItems[b];\n // Lower priority at the top of the queue\n const priority = itemA.priority - itemB.priority;\n\n if (priority !== 0) {\n return priority;\n }\n\n const positionStatusBit =\n options.overflowDirection === 'end' ? Node.DOCUMENT_POSITION_PRECEDING : Node.DOCUMENT_POSITION_FOLLOWING;\n\n // equal priority, use DOM order\n // eslint-disable-next-line no-bitwise\n return itemA.element.compareDocumentPosition(itemB.element) & positionStatusBit ? -1 : 1;\n });\n\n const getOffsetSize = (el: HTMLElement) => {\n return options.overflowAxis === 'horizontal' ? el.offsetWidth : el.offsetHeight;\n };\n\n function computeSizeChange(entry: OverflowItemEntry) {\n const dividerWidth =\n entry.groupId && groupManager.isSingleItemVisible(entry.id, entry.groupId) && overflowDividers[entry.groupId]\n ? getOffsetSize(overflowDividers[entry.groupId].element)\n : 0;\n\n return getOffsetSize(entry.element) + dividerWidth;\n }\n\n const showItem = () => {\n const item = getNextItem(invisibleItemQueue, visibleItemQueue);\n options.onUpdateItemVisibility({ item, visible: true });\n\n if (item.groupId) {\n groupManager.showItem(item.id, item.groupId);\n\n if (groupManager.isSingleItemVisible(item.id, item.groupId)) {\n overflowDividers[item.groupId]?.element.removeAttribute(DATA_OVERFLOWING);\n }\n }\n\n return computeSizeChange(item);\n };\n\n const hideItem = () => {\n const item = getNextItem(visibleItemQueue, invisibleItemQueue);\n const width = computeSizeChange(item);\n options.onUpdateItemVisibility({ item, visible: false });\n\n if (item.groupId) {\n if (groupManager.isSingleItemVisible(item.id, item.groupId)) {\n overflowDividers[item.groupId]?.element.setAttribute(DATA_OVERFLOWING, '');\n }\n\n groupManager.hideItem(item.id, item.groupId);\n }\n\n return width;\n };\n\n const dispatchOverflowUpdate = () => {\n const visibleItemIds = visibleItemQueue.all();\n const invisibleItemIds = invisibleItemQueue.all();\n\n const visibleItems = visibleItemIds.map(itemId => overflowItems[itemId]);\n const invisibleItems = invisibleItemIds.map(itemId => overflowItems[itemId]);\n\n options.onUpdateOverflow({ visibleItems, invisibleItems, groupVisibility: groupManager.groupVisibility() });\n };\n\n const processOverflowItems = (): boolean => {\n if (!container) {\n return false;\n }\n const totalDividersWidth = Object.values(overflowDividers)\n .map(dvdr => (dvdr.groupId ? getOffsetSize(dvdr.element) : 0))\n .reduce((prev, current) => prev + current, 0);\n\n function overflowMenuSize() {\n return invisibleItemQueue.size() > 0 && overflowMenu ? getOffsetSize(overflowMenu) : 0;\n }\n\n const availableSize = getOffsetSize(container) - totalDividersWidth - options.padding;\n\n // Snapshot of the visible/invisible state to compare for updates\n const visibleTop = visibleItemQueue.peek();\n const invisibleTop = invisibleItemQueue.peek();\n\n let currentWidth = visibleItemQueue\n .all()\n .map(id => overflowItems[id].element)\n .map(getOffsetSize)\n .reduce((prev, current) => prev + current, 0);\n\n // Add items until available width is filled - can result in overflow\n while (currentWidth + overflowMenuSize() < availableSize && invisibleItemQueue.size() > 0) {\n currentWidth += showItem();\n }\n\n // Remove items until there's no more overflow\n while (currentWidth + overflowMenuSize() > availableSize && visibleItemQueue.size() > options.minimumVisible) {\n currentWidth -= hideItem();\n }\n\n // only update when the state of visible/invisible items has changed\n return visibleItemQueue.peek() !== visibleTop || invisibleItemQueue.peek() !== invisibleTop;\n };\n\n const forceUpdate: OverflowManager['forceUpdate'] = () => {\n if (processOverflowItems() || forceDispatch) {\n forceDispatch = false;\n dispatchOverflowUpdate();\n }\n };\n\n const update: OverflowManager['update'] = debounce(forceUpdate);\n\n const observe: OverflowManager['observe'] = (observedContainer, userOptions) => {\n Object.assign(options, userOptions);\n observing = true;\n Object.values(overflowItems).forEach(item => visibleItemQueue.enqueue(item.id));\n\n container = observedContainer;\n resizeObserver.observe(container);\n };\n\n const disconnect: OverflowManager['disconnect'] = () => {\n observing = false;\n resizeObserver.disconnect();\n };\n\n const addItem: OverflowManager['addItem'] = item => {\n if (overflowItems[item.id]) {\n return;\n }\n\n overflowItems[item.id] = item;\n\n // some options can affect priority which are only set on `observe`\n if (observing) {\n // Updates to elements might not change the queue tops\n // i.e. new element is enqueued but the top of the queue stays the same\n // force a dispatch on the next batched update\n forceDispatch = true;\n visibleItemQueue.enqueue(item.id);\n }\n\n if (item.groupId) {\n groupManager.addItem(item.id, item.groupId);\n item.element.setAttribute(DATA_OVERFLOW_GROUP, item.groupId);\n }\n\n update();\n };\n\n const addOverflowMenu: OverflowManager['addOverflowMenu'] = el => {\n overflowMenu = el;\n };\n\n const addDivider: OverflowManager['addDivider'] = divider => {\n if (!divider.groupId || overflowDividers[divider.groupId]) {\n return;\n }\n\n divider.element.setAttribute(DATA_OVERFLOW_GROUP, divider.groupId);\n overflowDividers[divider.groupId] = divider;\n };\n\n const removeOverflowMenu: OverflowManager['removeOverflowMenu'] = () => {\n overflowMenu = undefined;\n };\n\n const removeDivider: OverflowManager['removeDivider'] = groupId => {\n if (!overflowDividers[groupId]) {\n return;\n }\n const divider = overflowDividers[groupId];\n if (divider.groupId) {\n delete overflowDividers[groupId];\n divider.element.removeAttribute(DATA_OVERFLOW_GROUP);\n }\n };\n\n const removeItem: OverflowManager['removeItem'] = itemId => {\n if (!overflowItems[itemId]) {\n return;\n }\n\n const item = overflowItems[itemId];\n visibleItemQueue.remove(itemId);\n invisibleItemQueue.remove(itemId);\n\n if (item.groupId) {\n groupManager.removeItem(item.id, item.groupId);\n item.element.removeAttribute(DATA_OVERFLOW_GROUP);\n }\n\n delete overflowItems[itemId];\n update();\n };\n\n return {\n addItem,\n disconnect,\n forceUpdate,\n observe,\n removeItem,\n update,\n addOverflowMenu,\n removeOverflowMenu,\n addDivider,\n removeDivider,\n 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+ {"version":3,"sources":["overflowManager.ts"],"sourcesContent":["import { DATA_OVERFLOWING, DATA_OVERFLOW_GROUP } from './consts';\nimport { debounce } from './debounce';\nimport { createPriorityQueue, PriorityQueue } from './priorityQueue';\nimport type {\n OverflowGroupState,\n OverflowItemEntry,\n OverflowManager,\n ObserveOptions,\n OverflowDividerEntry,\n} from './types';\n\n/**\n * @internal\n * @returns overflow manager instance\n */\nexport function createOverflowManager(): OverflowManager {\n // calls to `offsetWidth or offsetHeight` can happen multiple times in an update\n // Use a cache to avoid causing too many recalcs and avoid scripting time to meausure sizes\n const sizeCache = new Map<HTMLElement, number>();\n let container: HTMLElement | undefined;\n let overflowMenu: HTMLElement | undefined;\n // Set as true when resize observer is observing\n let observing = false;\n // If true, next update will dispatch to onUpdateOverflow even if queue top states don't change\n // Initially true to force dispatch on first mount\n let forceDispatch = true;\n const options: Required<ObserveOptions> = {\n padding: 10,\n overflowAxis: 'horizontal',\n overflowDirection: 'end',\n minimumVisible: 0,\n onUpdateItemVisibility: () => undefined,\n onUpdateOverflow: () => undefined,\n };\n\n const overflowItems: Record<string, OverflowItemEntry> = {};\n const overflowDividers: Record<string, OverflowDividerEntry> = {};\n const resizeObserver = new ResizeObserver(entries => {\n if (!entries[0] || !container) {\n return;\n }\n\n update();\n });\n\n const getNextItem = (queueToDequeue: PriorityQueue<string>, queueToEnqueue: PriorityQueue<string>) => {\n const nextItem = queueToDequeue.dequeue();\n queueToEnqueue.enqueue(nextItem);\n return overflowItems[nextItem];\n };\n\n const createGroupManager = () => {\n const groupVisibility: Record<string, OverflowGroupState> = {};\n const groups: Record<string, { visibleItemIds: Set<string>; invisibleItemIds: Set<string> }> = {};\n function updateGroupVisibility(groupId: string) {\n const group = groups[groupId];\n if (group.invisibleItemIds.size && group.visibleItemIds.size) {\n groupVisibility[groupId] = 'overflow';\n } else if (group.visibleItemIds.size === 0) {\n groupVisibility[groupId] = 'hidden';\n } else {\n groupVisibility[groupId] = 'visible';\n }\n }\n function isGroupVisible(groupId: string) {\n return groupVisibility[groupId] === 'visible' || groupVisibility[groupId] === 'overflow';\n }\n return {\n groupVisibility: () => groupVisibility,\n isSingleItemVisible(itemId: string, groupId: string) {\n return (\n isGroupVisible(groupId) &&\n groups[groupId].visibleItemIds.has(itemId) &&\n groups[groupId].visibleItemIds.size === 1\n );\n },\n addItem(itemId: string, groupId: string) {\n groups[groupId] ??= {\n visibleItemIds: new Set<string>(),\n invisibleItemIds: new Set<string>(),\n };\n\n groups[groupId].visibleItemIds.add(itemId);\n updateGroupVisibility(groupId);\n },\n removeItem(itemId: string, groupId: string) {\n groups[groupId].invisibleItemIds.delete(itemId);\n groups[groupId].visibleItemIds.delete(itemId);\n updateGroupVisibility(groupId);\n },\n showItem(itemId: string, groupId: string) {\n groups[groupId].invisibleItemIds.delete(itemId);\n groups[groupId].visibleItemIds.add(itemId);\n updateGroupVisibility(groupId);\n },\n hideItem(itemId: string, groupId: string) {\n groups[groupId].invisibleItemIds.add(itemId);\n groups[groupId].visibleItemIds.delete(itemId);\n updateGroupVisibility(groupId);\n },\n };\n };\n\n const groupManager = createGroupManager();\n\n const invisibleItemQueue = createPriorityQueue<string>((a, b) => {\n const itemA = overflowItems[a];\n const itemB = overflowItems[b];\n // Higher priority at the top of the queue\n const priority = itemB.priority - itemA.priority;\n if (priority !== 0) {\n return priority;\n }\n\n const positionStatusBit =\n options.overflowDirection === 'end' ? Node.DOCUMENT_POSITION_FOLLOWING : Node.DOCUMENT_POSITION_PRECEDING;\n\n // equal priority, use DOM order\n // eslint-disable-next-line no-bitwise\n return itemA.element.compareDocumentPosition(itemB.element) & positionStatusBit ? -1 : 1;\n });\n\n const visibleItemQueue = createPriorityQueue<string>((a, b) => {\n const itemA = overflowItems[a];\n const itemB = overflowItems[b];\n // Lower priority at the top of the queue\n const priority = itemA.priority - itemB.priority;\n\n if (priority !== 0) {\n return priority;\n }\n\n const positionStatusBit =\n options.overflowDirection === 'end' ? 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@@ -11,6 +11,9 @@ const _debounce = require("./debounce");
11
11
  const _priorityQueue = require("./priorityQueue");
12
12
  var _groups, _groupId;
13
13
  function createOverflowManager() {
14
+ // calls to `offsetWidth or offsetHeight` can happen multiple times in an update
15
+ // Use a cache to avoid causing too many recalcs and avoid scripting time to meausure sizes
16
+ const sizeCache = new Map();
14
17
  let container;
15
18
  let overflowMenu;
16
19
  // Set as true when resize observer is observing
@@ -114,7 +117,12 @@ function createOverflowManager() {
114
117
  return itemA.element.compareDocumentPosition(itemB.element) & positionStatusBit ? -1 : 1;
115
118
  });
116
119
  const getOffsetSize = (el)=>{
117
- return options.overflowAxis === 'horizontal' ? el.offsetWidth : el.offsetHeight;
120
+ if (sizeCache.has(el)) {
121
+ return sizeCache.get(el);
122
+ }
123
+ const offsetSize = options.overflowAxis === 'horizontal' ? el.offsetWidth : el.offsetHeight;
124
+ sizeCache.set(el, offsetSize);
125
+ return offsetSize;
118
126
  };
119
127
  function computeSizeChange(entry) {
120
128
  const dividerWidth = entry.groupId && groupManager.isSingleItemVisible(entry.id, entry.groupId) && overflowDividers[entry.groupId] ? getOffsetSize(overflowDividers[entry.groupId].element) : 0;
@@ -166,6 +174,7 @@ function createOverflowManager() {
166
174
  if (!container) {
167
175
  return false;
168
176
  }
177
+ sizeCache.clear();
169
178
  const totalDividersWidth = Object.values(overflowDividers).map((dvdr)=>dvdr.groupId ? getOffsetSize(dvdr.element) : 0).reduce((prev, current)=>prev + current, 0);
170
179
  function overflowMenuSize() {
171
180
  return invisibleItemQueue.size() > 0 && overflowMenu ? getOffsetSize(overflowMenu) : 0;
@@ -174,14 +183,18 @@ function createOverflowManager() {
174
183
  // Snapshot of the visible/invisible state to compare for updates
175
184
  const visibleTop = visibleItemQueue.peek();
176
185
  const invisibleTop = invisibleItemQueue.peek();
177
- let currentWidth = visibleItemQueue.all().map((id)=>overflowItems[id].element).map(getOffsetSize).reduce((prev, current)=>prev + current, 0);
178
- // Add items until available width is filled - can result in overflow
179
- while(currentWidth + overflowMenuSize() < availableSize && invisibleItemQueue.size() > 0){
180
- currentWidth += showItem();
181
- }
182
- // Remove items until there's no more overflow
183
- while(currentWidth + overflowMenuSize() > availableSize && visibleItemQueue.size() > options.minimumVisible){
184
- currentWidth -= hideItem();
186
+ let currentSize = visibleItemQueue.all().map((id)=>overflowItems[id].element).map(getOffsetSize).reduce((prev, current)=>prev + current, 0);
187
+ // Run the show/hide step twice - the first step might not be correct if
188
+ // it was triggered by a new item being added - new items are always visible by default.
189
+ for(let i = 0; i < 2; i++){
190
+ // Add items until available width is filled - can result in overflow
191
+ while(currentSize + overflowMenuSize() < availableSize && invisibleItemQueue.size() > 0){
192
+ currentSize += showItem();
193
+ }
194
+ // Remove items until there's no more overflow
195
+ while(currentSize + overflowMenuSize() > availableSize && visibleItemQueue.size() > options.minimumVisible){
196
+ currentSize -= hideItem();
197
+ }
185
198
  }
186
199
  // only update when the state of visible/invisible items has changed
187
200
  return visibleItemQueue.peek() !== visibleTop || invisibleItemQueue.peek() !== invisibleTop;
@@ -202,6 +215,7 @@ function createOverflowManager() {
202
215
  };
203
216
  const disconnect = ()=>{
204
217
  observing = false;
218
+ sizeCache.clear();
205
219
  resizeObserver.disconnect();
206
220
  };
207
221
  const addItem = (item)=>{
@@ -257,6 +271,7 @@ function createOverflowManager() {
257
271
  groupManager.removeItem(item.id, item.groupId);
258
272
  item.element.removeAttribute(_consts.DATA_OVERFLOW_GROUP);
259
273
  }
274
+ sizeCache.delete(item.element);
260
275
  delete overflowItems[itemId];
261
276
  update();
262
277
  };
@@ -1 +1 @@
1
- {"version":3,"sources":["overflowManager.js"],"sourcesContent":["var _groups, _groupId;\nimport { DATA_OVERFLOWING, DATA_OVERFLOW_GROUP } from './consts';\nimport { debounce } from './debounce';\nimport { createPriorityQueue } from './priorityQueue';\n/**\n * @internal\n * @returns overflow manager instance\n */ export function createOverflowManager() {\n let container;\n let overflowMenu;\n // Set as true when resize observer is observing\n let observing = false;\n // If true, next update will dispatch to onUpdateOverflow even if queue top states don't change\n // Initially true to force dispatch on first mount\n let forceDispatch = true;\n const options = {\n padding: 10,\n overflowAxis: 'horizontal',\n overflowDirection: 'end',\n minimumVisible: 0,\n onUpdateItemVisibility: ()=>undefined,\n onUpdateOverflow: ()=>undefined\n };\n const overflowItems = {};\n const overflowDividers = {};\n const resizeObserver = new ResizeObserver((entries)=>{\n if (!entries[0] || !container) {\n return;\n }\n update();\n });\n const getNextItem = (queueToDequeue, queueToEnqueue)=>{\n const nextItem = queueToDequeue.dequeue();\n queueToEnqueue.enqueue(nextItem);\n return overflowItems[nextItem];\n };\n const createGroupManager = ()=>{\n const groupVisibility = {};\n const groups = {};\n function updateGroupVisibility(groupId) {\n const group = groups[groupId];\n if (group.invisibleItemIds.size && group.visibleItemIds.size) {\n groupVisibility[groupId] = 'overflow';\n } else if (group.visibleItemIds.size === 0) {\n groupVisibility[groupId] = 'hidden';\n } else {\n groupVisibility[groupId] = 'visible';\n }\n }\n function isGroupVisible(groupId) {\n return groupVisibility[groupId] === 'visible' || groupVisibility[groupId] === 'overflow';\n }\n return {\n groupVisibility: ()=>groupVisibility,\n isSingleItemVisible (itemId, groupId) {\n return isGroupVisible(groupId) && groups[groupId].visibleItemIds.has(itemId) && groups[groupId].visibleItemIds.size === 1;\n },\n addItem (itemId, groupId) {\n var _;\n (_ = (_groups = groups)[_groupId = groupId]) !== null && _ !== void 0 ? _ : _groups[_groupId] = {\n visibleItemIds: new Set(),\n invisibleItemIds: new Set()\n };\n groups[groupId].visibleItemIds.add(itemId);\n updateGroupVisibility(groupId);\n },\n removeItem (itemId, groupId) {\n groups[groupId].invisibleItemIds.delete(itemId);\n groups[groupId].visibleItemIds.delete(itemId);\n updateGroupVisibility(groupId);\n },\n showItem (itemId, groupId) {\n groups[groupId].invisibleItemIds.delete(itemId);\n groups[groupId].visibleItemIds.add(itemId);\n updateGroupVisibility(groupId);\n },\n hideItem (itemId, groupId) {\n groups[groupId].invisibleItemIds.add(itemId);\n groups[groupId].visibleItemIds.delete(itemId);\n updateGroupVisibility(groupId);\n }\n };\n };\n const groupManager = createGroupManager();\n const invisibleItemQueue = createPriorityQueue((a, b)=>{\n const itemA = overflowItems[a];\n const itemB = overflowItems[b];\n // Higher priority at the top of the queue\n const priority = itemB.priority - itemA.priority;\n if (priority !== 0) {\n return priority;\n }\n const positionStatusBit = options.overflowDirection === 'end' ? Node.DOCUMENT_POSITION_FOLLOWING : Node.DOCUMENT_POSITION_PRECEDING;\n // equal priority, use DOM order\n // eslint-disable-next-line no-bitwise\n return itemA.element.compareDocumentPosition(itemB.element) & positionStatusBit ? -1 : 1;\n });\n const visibleItemQueue = createPriorityQueue((a, b)=>{\n const itemA = overflowItems[a];\n const itemB = overflowItems[b];\n // Lower priority at the top of the queue\n const priority = itemA.priority - itemB.priority;\n if (priority !== 0) {\n return priority;\n }\n const positionStatusBit = options.overflowDirection === 'end' ? Node.DOCUMENT_POSITION_PRECEDING : Node.DOCUMENT_POSITION_FOLLOWING;\n // equal priority, use DOM order\n // eslint-disable-next-line no-bitwise\n return itemA.element.compareDocumentPosition(itemB.element) & positionStatusBit ? -1 : 1;\n });\n const getOffsetSize = (el)=>{\n return options.overflowAxis === 'horizontal' ? el.offsetWidth : el.offsetHeight;\n };\n function computeSizeChange(entry) {\n const dividerWidth = entry.groupId && groupManager.isSingleItemVisible(entry.id, entry.groupId) && overflowDividers[entry.groupId] ? getOffsetSize(overflowDividers[entry.groupId].element) : 0;\n return getOffsetSize(entry.element) + dividerWidth;\n }\n const showItem = ()=>{\n const item = getNextItem(invisibleItemQueue, visibleItemQueue);\n options.onUpdateItemVisibility({\n item,\n visible: true\n });\n if (item.groupId) {\n groupManager.showItem(item.id, item.groupId);\n if (groupManager.isSingleItemVisible(item.id, item.groupId)) {\n var _overflowDividers_item_groupId;\n (_overflowDividers_item_groupId = overflowDividers[item.groupId]) === null || _overflowDividers_item_groupId === void 0 ? void 0 : _overflowDividers_item_groupId.element.removeAttribute(DATA_OVERFLOWING);\n }\n }\n return computeSizeChange(item);\n };\n const hideItem = ()=>{\n const item = getNextItem(visibleItemQueue, invisibleItemQueue);\n const width = computeSizeChange(item);\n options.onUpdateItemVisibility({\n item,\n visible: false\n });\n if (item.groupId) {\n if (groupManager.isSingleItemVisible(item.id, item.groupId)) {\n var _overflowDividers_item_groupId;\n (_overflowDividers_item_groupId = overflowDividers[item.groupId]) === null || _overflowDividers_item_groupId === void 0 ? void 0 : _overflowDividers_item_groupId.element.setAttribute(DATA_OVERFLOWING, '');\n }\n groupManager.hideItem(item.id, item.groupId);\n }\n return width;\n };\n const dispatchOverflowUpdate = ()=>{\n const visibleItemIds = visibleItemQueue.all();\n const invisibleItemIds = invisibleItemQueue.all();\n const visibleItems = visibleItemIds.map((itemId)=>overflowItems[itemId]);\n const invisibleItems = invisibleItemIds.map((itemId)=>overflowItems[itemId]);\n options.onUpdateOverflow({\n visibleItems,\n invisibleItems,\n groupVisibility: groupManager.groupVisibility()\n });\n };\n const processOverflowItems = ()=>{\n if (!container) {\n return false;\n }\n const totalDividersWidth = Object.values(overflowDividers).map((dvdr)=>dvdr.groupId ? getOffsetSize(dvdr.element) : 0).reduce((prev, current)=>prev + current, 0);\n function overflowMenuSize() {\n return invisibleItemQueue.size() > 0 && overflowMenu ? getOffsetSize(overflowMenu) : 0;\n }\n const availableSize = getOffsetSize(container) - totalDividersWidth - options.padding;\n // Snapshot of the visible/invisible state to compare for updates\n const visibleTop = visibleItemQueue.peek();\n const invisibleTop = invisibleItemQueue.peek();\n let currentWidth = visibleItemQueue.all().map((id)=>overflowItems[id].element).map(getOffsetSize).reduce((prev, current)=>prev + current, 0);\n // Add items until available width is filled - can result in overflow\n while(currentWidth + overflowMenuSize() < availableSize && invisibleItemQueue.size() > 0){\n currentWidth += showItem();\n }\n // Remove items until there's no more overflow\n while(currentWidth + overflowMenuSize() > availableSize && visibleItemQueue.size() > options.minimumVisible){\n currentWidth -= hideItem();\n }\n // only update when the state of visible/invisible items has changed\n return visibleItemQueue.peek() !== visibleTop || invisibleItemQueue.peek() !== invisibleTop;\n };\n const forceUpdate = ()=>{\n if (processOverflowItems() || forceDispatch) {\n forceDispatch = false;\n dispatchOverflowUpdate();\n }\n };\n const update = debounce(forceUpdate);\n const observe = (observedContainer, userOptions)=>{\n Object.assign(options, userOptions);\n observing = true;\n Object.values(overflowItems).forEach((item)=>visibleItemQueue.enqueue(item.id));\n container = observedContainer;\n resizeObserver.observe(container);\n };\n const disconnect = ()=>{\n observing = false;\n resizeObserver.disconnect();\n };\n const addItem = (item)=>{\n if (overflowItems[item.id]) {\n return;\n }\n overflowItems[item.id] = item;\n // some options can affect priority which are only set on `observe`\n if (observing) {\n // Updates to elements might not change the queue tops\n // i.e. new element is enqueued but the top of the queue stays the same\n // force a dispatch on the next batched update\n forceDispatch = true;\n visibleItemQueue.enqueue(item.id);\n }\n if (item.groupId) {\n groupManager.addItem(item.id, item.groupId);\n item.element.setAttribute(DATA_OVERFLOW_GROUP, item.groupId);\n }\n update();\n };\n const addOverflowMenu = (el)=>{\n overflowMenu = el;\n };\n const addDivider = (divider)=>{\n if (!divider.groupId || overflowDividers[divider.groupId]) {\n 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Node.DOCUMENT_POSITION_FOLLOWING : Node.DOCUMENT_POSITION_PRECEDING;\n // equal priority, use DOM order\n // eslint-disable-next-line no-bitwise\n return itemA.element.compareDocumentPosition(itemB.element) & positionStatusBit ? -1 : 1;\n });\n const visibleItemQueue = createPriorityQueue((a, b)=>{\n const itemA = overflowItems[a];\n const itemB = overflowItems[b];\n // Lower priority at the top of the queue\n const priority = itemA.priority - itemB.priority;\n if (priority !== 0) {\n return priority;\n }\n const positionStatusBit = options.overflowDirection === 'end' ? Node.DOCUMENT_POSITION_PRECEDING : Node.DOCUMENT_POSITION_FOLLOWING;\n // equal priority, use DOM order\n // eslint-disable-next-line no-bitwise\n return itemA.element.compareDocumentPosition(itemB.element) & positionStatusBit ? -1 : 1;\n });\n const getOffsetSize = (el)=>{\n if (sizeCache.has(el)) {\n return sizeCache.get(el);\n }\n const offsetSize = options.overflowAxis === 'horizontal' ? el.offsetWidth : el.offsetHeight;\n sizeCache.set(el, offsetSize);\n return offsetSize;\n };\n function computeSizeChange(entry) {\n const dividerWidth = entry.groupId && groupManager.isSingleItemVisible(entry.id, entry.groupId) && overflowDividers[entry.groupId] ? getOffsetSize(overflowDividers[entry.groupId].element) : 0;\n return getOffsetSize(entry.element) + dividerWidth;\n }\n const showItem = ()=>{\n const item = getNextItem(invisibleItemQueue, visibleItemQueue);\n options.onUpdateItemVisibility({\n item,\n visible: true\n });\n if (item.groupId) {\n groupManager.showItem(item.id, 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package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@fluentui/priority-overflow",
3
- "version": "0.0.0-nightly-20230724-0415.1",
3
+ "version": "0.0.0-nightly-20230726-0415.1",
4
4
  "description": "Vanilla JS utilities to implement overflow menus",
5
5
  "main": "lib-commonjs/index.js",
6
6
  "module": "lib/index.js",