@fluentui/priority-overflow 0.0.0-nightly-20230509-0416.1 → 0.0.0-nightly-20230511-0420.1
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package/CHANGELOG.json
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"name": "@fluentui/priority-overflow",
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"entries": [
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{
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"date": "
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"tag": "@fluentui/priority-overflow_v0.0.0-nightly-
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"version": "0.0.0-nightly-
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"date": "Thu, 11 May 2023 04:26:17 GMT",
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"tag": "@fluentui/priority-overflow_v0.0.0-nightly-20230511-0420.1",
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"version": "0.0.0-nightly-20230511-0420.1",
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"comments": {
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"prerelease": [
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{
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package/CHANGELOG.md
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# Change Log - @fluentui/priority-overflow
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This log was last generated on
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This log was last generated on Thu, 11 May 2023 04:26:17 GMT and should not be manually modified.
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<!-- Start content -->
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## [0.0.0-nightly-
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## [0.0.0-nightly-20230511-0420.1](https://github.com/microsoft/fluentui/tree/@fluentui/priority-overflow_v0.0.0-nightly-20230511-0420.1)
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[Compare changes](https://github.com/microsoft/fluentui/compare/@fluentui/priority-overflow_v9.0.2..@fluentui/priority-overflow_v0.0.0-nightly-
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Thu, 11 May 2023 04:26:17 GMT
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[Compare changes](https://github.com/microsoft/fluentui/compare/@fluentui/priority-overflow_v9.0.2..@fluentui/priority-overflow_v0.0.0-nightly-20230511-0420.1)
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### Changes
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package/lib/overflowManager.js
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// Set as true when resize observer is observing
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let observing = false;
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// If true, next update will dispatch to onUpdateOverflow even if queue top states don't change
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// Initially true to force dispatch on first mount
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let forceDispatch = true;
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const options = {
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padding: 10,
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overflowAxis: 'horizontal',
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{"version":3,"names":["debounce","createPriorityQueue","createOverflowManager","container","overflowMenu","observing","forceDispatch","options","padding","overflowAxis","overflowDirection","minimumVisible","onUpdateItemVisibility","undefined","onUpdateOverflow","overflowItems","overflowGroups","resizeObserver","ResizeObserver","entries","update","invisibleItemQueue","a","b","itemA","itemB","priority","positionStatusBit","Node","DOCUMENT_POSITION_FOLLOWING","DOCUMENT_POSITION_PRECEDING","element","compareDocumentPosition","visibleItemQueue","getOffsetSize","el","offsetWidth","offsetHeight","makeItemVisible","nextVisible","dequeue","enqueue","item","visible","groupId","invisibleItemIds","delete","id","visibleItemIds","add","makeItemInvisible","nextInvisible","width","dispatchOverflowUpdate","all","visibleItems","map","itemId","invisibleItems","groupVisibility","Object","forEach","groupState","size","processOverflowItems","availableSize","overflowMenuOffset","visibleTop","peek","invisibleTop","currentWidth","reduce","sum","visibleItemId","child","forceUpdate","observe","observedContainer","userOptions","assign","values","disconnect","addItem","Set","addOverflowMenu","removeOverflowMenu","removeItem","remove"],"sources":["../src/overflowManager.ts"],"sourcesContent":["import { debounce } from './debounce';\nimport { createPriorityQueue } from './priorityQueue';\nimport type { OverflowGroupState, OverflowItemEntry, OverflowManager, ObserveOptions } from './types';\n\n/**\n * @internal\n * @returns overflow manager instance\n */\nexport function createOverflowManager(): OverflowManager {\n let container: HTMLElement | undefined;\n let overflowMenu: HTMLElement | undefined;\n // Set as true when resize observer is observing\n let observing = false;\n // If true, next update will dispatch to onUpdateOverflow even if queue top states don't change\n let forceDispatch = false;\n const options: Required<ObserveOptions> = {\n padding: 10,\n overflowAxis: 'horizontal',\n overflowDirection: 'end',\n minimumVisible: 0,\n onUpdateItemVisibility: () => undefined,\n onUpdateOverflow: () => undefined,\n };\n\n const overflowItems: Record<string, OverflowItemEntry> = {};\n const overflowGroups: Record<string, { visibleItemIds: Set<string>; invisibleItemIds: Set<string> }> = {};\n const resizeObserver = new ResizeObserver(entries => {\n if (!entries[0] || !container) {\n return;\n }\n\n update();\n });\n\n const invisibleItemQueue = createPriorityQueue<string>((a, b) => {\n const itemA = overflowItems[a];\n const itemB = overflowItems[b];\n // Higher priority at the top of the queue\n const priority = itemB.priority - itemA.priority;\n if (priority !== 0) {\n return priority;\n }\n\n const positionStatusBit =\n options.overflowDirection === 'end' ? Node.DOCUMENT_POSITION_FOLLOWING : Node.DOCUMENT_POSITION_PRECEDING;\n\n // equal priority, use DOM order\n // eslint-disable-next-line no-bitwise\n return itemA.element.compareDocumentPosition(itemB.element) & positionStatusBit ? -1 : 1;\n });\n\n const visibleItemQueue = createPriorityQueue<string>((a, b) => {\n const itemA = overflowItems[a];\n const itemB = overflowItems[b];\n // Lower priority at the top of the queue\n const priority = itemA.priority - itemB.priority;\n\n if (priority !== 0) {\n return priority;\n }\n\n const positionStatusBit =\n options.overflowDirection === 'end' ? Node.DOCUMENT_POSITION_PRECEDING : Node.DOCUMENT_POSITION_FOLLOWING;\n\n // equal priority, use DOM order\n // eslint-disable-next-line no-bitwise\n return itemA.element.compareDocumentPosition(itemB.element) & positionStatusBit ? -1 : 1;\n });\n\n const getOffsetSize = (el: HTMLElement) => {\n return options.overflowAxis === 'horizontal' ? el.offsetWidth : el.offsetHeight;\n };\n\n const makeItemVisible = () => {\n const nextVisible = invisibleItemQueue.dequeue();\n visibleItemQueue.enqueue(nextVisible);\n\n const item = overflowItems[nextVisible];\n options.onUpdateItemVisibility({ item, visible: true });\n if (item.groupId) {\n overflowGroups[item.groupId].invisibleItemIds.delete(item.id);\n overflowGroups[item.groupId].visibleItemIds.add(item.id);\n }\n\n return getOffsetSize(item.element);\n };\n\n const makeItemInvisible = () => {\n const nextInvisible = visibleItemQueue.dequeue();\n invisibleItemQueue.enqueue(nextInvisible);\n\n const item = overflowItems[nextInvisible];\n const width = getOffsetSize(item.element);\n options.onUpdateItemVisibility({ item, visible: false });\n if (item.groupId) {\n overflowGroups[item.groupId].visibleItemIds.delete(item.id);\n overflowGroups[item.groupId].invisibleItemIds.add(item.id);\n }\n\n return width;\n };\n\n const dispatchOverflowUpdate = () => {\n const visibleItemIds = visibleItemQueue.all();\n const invisibleItemIds = invisibleItemQueue.all();\n\n const visibleItems = visibleItemIds.map(itemId => overflowItems[itemId]);\n const invisibleItems = invisibleItemIds.map(itemId => overflowItems[itemId]);\n\n const groupVisibility: Record<string, OverflowGroupState> = {};\n Object.entries(overflowGroups).forEach(([groupId, groupState]) => {\n if (groupState.invisibleItemIds.size && groupState.visibleItemIds.size) {\n groupVisibility[groupId] = 'overflow';\n } else if (groupState.visibleItemIds.size === 0) {\n groupVisibility[groupId] = 'hidden';\n } else {\n groupVisibility[groupId] = 'visible';\n }\n });\n\n options.onUpdateOverflow({ visibleItems, invisibleItems, groupVisibility });\n };\n\n const processOverflowItems = (): boolean => {\n if (!container) {\n return false;\n }\n\n const availableSize = getOffsetSize(container) - options.padding;\n const overflowMenuOffset = overflowMenu ? getOffsetSize(overflowMenu) : 0;\n\n // Snapshot of the visible/invisible state to compare for updates\n const visibleTop = visibleItemQueue.peek();\n const invisibleTop = invisibleItemQueue.peek();\n\n const visibleItemIds = visibleItemQueue.all();\n let currentWidth = visibleItemIds.reduce((sum, visibleItemId) => {\n const child = overflowItems[visibleItemId].element;\n return sum + getOffsetSize(child);\n }, 0);\n\n // Add items until available width is filled - can result in overflow\n while (currentWidth < availableSize && invisibleItemQueue.size() > 0) {\n currentWidth += makeItemVisible();\n }\n\n // Remove items until there's no more overflow\n while (currentWidth > availableSize && visibleItemQueue.size() > 0) {\n if (visibleItemQueue.size() <= options.minimumVisible) {\n break;\n }\n currentWidth -= makeItemInvisible();\n }\n\n // make sure the overflow menu can fit\n if (\n visibleItemQueue.size() > options.minimumVisible &&\n invisibleItemQueue.size() > 0 &&\n currentWidth + overflowMenuOffset > availableSize\n ) {\n makeItemInvisible();\n }\n\n // only update when the state of visible/invisible items has changed\n if (visibleItemQueue.peek() !== visibleTop || invisibleItemQueue.peek() !== invisibleTop) {\n return true;\n }\n\n return false;\n };\n\n const forceUpdate: OverflowManager['forceUpdate'] = () => {\n if (processOverflowItems() || forceDispatch) {\n forceDispatch = false;\n dispatchOverflowUpdate();\n }\n };\n\n const update: OverflowManager['update'] = debounce(forceUpdate);\n\n const observe: OverflowManager['observe'] = (observedContainer, userOptions) => {\n Object.assign(options, userOptions);\n observing = true;\n Object.values(overflowItems).forEach(item => visibleItemQueue.enqueue(item.id));\n\n container = observedContainer;\n resizeObserver.observe(container);\n };\n\n const disconnect: OverflowManager['disconnect'] = () => {\n observing = false;\n resizeObserver.disconnect();\n };\n\n const addItem: OverflowManager['addItem'] = item => {\n if (overflowItems[item.id]) {\n return;\n }\n\n overflowItems[item.id] = item;\n\n // some options can affect priority which are only set on `observe`\n if (observing) {\n // Updates to elements might not change the queue tops\n // i.e. new element is enqueued but the top of the queue stays the same\n // force a dispatch on the next batched update\n forceDispatch = true;\n visibleItemQueue.enqueue(item.id);\n }\n\n if (item.groupId) {\n if (!overflowGroups[item.groupId]) {\n overflowGroups[item.groupId] = {\n visibleItemIds: new Set<string>(),\n invisibleItemIds: new Set<string>(),\n };\n }\n\n overflowGroups[item.groupId].visibleItemIds.add(item.id);\n }\n\n update();\n };\n\n const addOverflowMenu: OverflowManager['addOverflowMenu'] = el => {\n overflowMenu = el;\n };\n\n const removeOverflowMenu: OverflowManager['removeOverflowMenu'] = () => {\n overflowMenu = undefined;\n };\n\n const removeItem: OverflowManager['removeItem'] = itemId => {\n if (!overflowItems[itemId]) {\n return;\n }\n\n const item = overflowItems[itemId];\n visibleItemQueue.remove(itemId);\n invisibleItemQueue.remove(itemId);\n\n if (item.groupId) {\n overflowGroups[item.groupId].visibleItemIds.delete(item.id);\n overflowGroups[item.groupId].invisibleItemIds.delete(item.id);\n }\n\n delete overflowItems[itemId];\n update();\n };\n\n return {\n addItem,\n disconnect,\n forceUpdate,\n observe,\n removeItem,\n update,\n addOverflowMenu,\n removeOverflowMenu,\n 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{"version":3,"names":["debounce","createPriorityQueue","createOverflowManager","container","overflowMenu","observing","forceDispatch","options","padding","overflowAxis","overflowDirection","minimumVisible","onUpdateItemVisibility","undefined","onUpdateOverflow","overflowItems","overflowGroups","resizeObserver","ResizeObserver","entries","update","invisibleItemQueue","a","b","itemA","itemB","priority","positionStatusBit","Node","DOCUMENT_POSITION_FOLLOWING","DOCUMENT_POSITION_PRECEDING","element","compareDocumentPosition","visibleItemQueue","getOffsetSize","el","offsetWidth","offsetHeight","makeItemVisible","nextVisible","dequeue","enqueue","item","visible","groupId","invisibleItemIds","delete","id","visibleItemIds","add","makeItemInvisible","nextInvisible","width","dispatchOverflowUpdate","all","visibleItems","map","itemId","invisibleItems","groupVisibility","Object","forEach","groupState","size","processOverflowItems","availableSize","overflowMenuOffset","visibleTop","peek","invisibleTop","currentWidth","reduce","sum","visibleItemId","child","forceUpdate","observe","observedContainer","userOptions","assign","values","disconnect","addItem","Set","addOverflowMenu","removeOverflowMenu","removeItem","remove"],"sources":["../src/overflowManager.ts"],"sourcesContent":["import { debounce } from './debounce';\nimport { createPriorityQueue } from './priorityQueue';\nimport type { OverflowGroupState, OverflowItemEntry, OverflowManager, ObserveOptions } from './types';\n\n/**\n * @internal\n * @returns overflow manager instance\n */\nexport function createOverflowManager(): OverflowManager {\n let container: HTMLElement | undefined;\n let overflowMenu: HTMLElement | undefined;\n // Set as true when resize observer is observing\n let observing = false;\n // If true, next update will dispatch to onUpdateOverflow even if queue top states don't change\n // Initially true to force dispatch on first mount\n let forceDispatch = true;\n const options: Required<ObserveOptions> = {\n padding: 10,\n overflowAxis: 'horizontal',\n overflowDirection: 'end',\n minimumVisible: 0,\n onUpdateItemVisibility: () => undefined,\n onUpdateOverflow: () => undefined,\n };\n\n const overflowItems: Record<string, OverflowItemEntry> = {};\n const overflowGroups: Record<string, { visibleItemIds: Set<string>; invisibleItemIds: Set<string> }> = {};\n const resizeObserver = new ResizeObserver(entries => {\n if (!entries[0] || !container) {\n return;\n }\n\n update();\n });\n\n const invisibleItemQueue = createPriorityQueue<string>((a, b) => {\n const itemA = overflowItems[a];\n const itemB = overflowItems[b];\n // Higher priority at the top of the queue\n const priority = itemB.priority - itemA.priority;\n if (priority !== 0) {\n return priority;\n }\n\n const positionStatusBit =\n options.overflowDirection === 'end' ? Node.DOCUMENT_POSITION_FOLLOWING : Node.DOCUMENT_POSITION_PRECEDING;\n\n // equal priority, use DOM order\n // eslint-disable-next-line no-bitwise\n return itemA.element.compareDocumentPosition(itemB.element) & positionStatusBit ? -1 : 1;\n });\n\n const visibleItemQueue = createPriorityQueue<string>((a, b) => {\n const itemA = overflowItems[a];\n const itemB = overflowItems[b];\n // Lower priority at the top of the queue\n const priority = itemA.priority - itemB.priority;\n\n if (priority !== 0) {\n return priority;\n }\n\n const positionStatusBit =\n options.overflowDirection === 'end' ? Node.DOCUMENT_POSITION_PRECEDING : Node.DOCUMENT_POSITION_FOLLOWING;\n\n // equal priority, use DOM order\n // eslint-disable-next-line no-bitwise\n return itemA.element.compareDocumentPosition(itemB.element) & positionStatusBit ? -1 : 1;\n });\n\n const getOffsetSize = (el: HTMLElement) => {\n return options.overflowAxis === 'horizontal' ? el.offsetWidth : el.offsetHeight;\n };\n\n const makeItemVisible = () => {\n const nextVisible = invisibleItemQueue.dequeue();\n visibleItemQueue.enqueue(nextVisible);\n\n const item = overflowItems[nextVisible];\n options.onUpdateItemVisibility({ item, visible: true });\n if (item.groupId) {\n overflowGroups[item.groupId].invisibleItemIds.delete(item.id);\n overflowGroups[item.groupId].visibleItemIds.add(item.id);\n }\n\n return getOffsetSize(item.element);\n };\n\n const makeItemInvisible = () => {\n const nextInvisible = visibleItemQueue.dequeue();\n invisibleItemQueue.enqueue(nextInvisible);\n\n const item = overflowItems[nextInvisible];\n const width = getOffsetSize(item.element);\n options.onUpdateItemVisibility({ item, visible: false });\n if (item.groupId) {\n overflowGroups[item.groupId].visibleItemIds.delete(item.id);\n overflowGroups[item.groupId].invisibleItemIds.add(item.id);\n }\n\n return width;\n };\n\n const dispatchOverflowUpdate = () => {\n const visibleItemIds = visibleItemQueue.all();\n const invisibleItemIds = invisibleItemQueue.all();\n\n const visibleItems = visibleItemIds.map(itemId => overflowItems[itemId]);\n const invisibleItems = invisibleItemIds.map(itemId => overflowItems[itemId]);\n\n const groupVisibility: Record<string, OverflowGroupState> = {};\n Object.entries(overflowGroups).forEach(([groupId, groupState]) => {\n if (groupState.invisibleItemIds.size && groupState.visibleItemIds.size) {\n groupVisibility[groupId] = 'overflow';\n } else if (groupState.visibleItemIds.size === 0) {\n groupVisibility[groupId] = 'hidden';\n } else {\n groupVisibility[groupId] = 'visible';\n }\n });\n\n options.onUpdateOverflow({ visibleItems, invisibleItems, groupVisibility });\n };\n\n const processOverflowItems = (): boolean => {\n if (!container) {\n return false;\n }\n\n const availableSize = getOffsetSize(container) - options.padding;\n const overflowMenuOffset = overflowMenu ? getOffsetSize(overflowMenu) : 0;\n\n // Snapshot of the visible/invisible state to compare for updates\n const visibleTop = visibleItemQueue.peek();\n const invisibleTop = invisibleItemQueue.peek();\n\n const visibleItemIds = visibleItemQueue.all();\n let currentWidth = visibleItemIds.reduce((sum, visibleItemId) => {\n const child = overflowItems[visibleItemId].element;\n return sum + getOffsetSize(child);\n }, 0);\n\n // Add items until available width is filled - can result in overflow\n while (currentWidth < availableSize && invisibleItemQueue.size() > 0) {\n currentWidth += makeItemVisible();\n }\n\n // Remove items until there's no more overflow\n while (currentWidth > availableSize && visibleItemQueue.size() > 0) {\n if (visibleItemQueue.size() <= options.minimumVisible) {\n break;\n }\n currentWidth -= makeItemInvisible();\n }\n\n // make sure the overflow menu can fit\n if (\n visibleItemQueue.size() > options.minimumVisible &&\n invisibleItemQueue.size() > 0 &&\n currentWidth + overflowMenuOffset > availableSize\n ) {\n makeItemInvisible();\n }\n\n // only update when the state of visible/invisible items has changed\n if (visibleItemQueue.peek() !== visibleTop || invisibleItemQueue.peek() !== invisibleTop) {\n return true;\n }\n\n return false;\n };\n\n const forceUpdate: OverflowManager['forceUpdate'] = () => {\n if (processOverflowItems() || forceDispatch) {\n forceDispatch = false;\n dispatchOverflowUpdate();\n }\n };\n\n const update: OverflowManager['update'] = debounce(forceUpdate);\n\n const observe: OverflowManager['observe'] = (observedContainer, userOptions) => {\n Object.assign(options, userOptions);\n observing = true;\n Object.values(overflowItems).forEach(item => visibleItemQueue.enqueue(item.id));\n\n container = observedContainer;\n resizeObserver.observe(container);\n };\n\n const disconnect: OverflowManager['disconnect'] = () => {\n observing = false;\n resizeObserver.disconnect();\n };\n\n const addItem: OverflowManager['addItem'] = item => {\n if (overflowItems[item.id]) {\n return;\n }\n\n overflowItems[item.id] = item;\n\n // some options can affect priority which are only set on `observe`\n if (observing) {\n // Updates to elements might not change the queue tops\n // i.e. new element is enqueued but the top of the queue stays the same\n // force a dispatch on the next batched update\n forceDispatch = true;\n visibleItemQueue.enqueue(item.id);\n }\n\n if (item.groupId) {\n if (!overflowGroups[item.groupId]) {\n overflowGroups[item.groupId] = {\n visibleItemIds: new Set<string>(),\n invisibleItemIds: new Set<string>(),\n };\n }\n\n overflowGroups[item.groupId].visibleItemIds.add(item.id);\n }\n\n update();\n };\n\n const addOverflowMenu: OverflowManager['addOverflowMenu'] = el => {\n overflowMenu = el;\n };\n\n const removeOverflowMenu: OverflowManager['removeOverflowMenu'] = () => {\n overflowMenu = undefined;\n };\n\n const removeItem: OverflowManager['removeItem'] = itemId => {\n if (!overflowItems[itemId]) {\n return;\n }\n\n const item = overflowItems[itemId];\n visibleItemQueue.remove(itemId);\n invisibleItemQueue.remove(itemId);\n\n if (item.groupId) {\n overflowGroups[item.groupId].visibleItemIds.delete(item.id);\n overflowGroups[item.groupId].invisibleItemIds.delete(item.id);\n }\n\n delete overflowItems[itemId];\n update();\n };\n\n return {\n addItem,\n disconnect,\n forceUpdate,\n observe,\n removeItem,\n update,\n addOverflowMenu,\n removeOverflowMenu,\n 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@@ -14,7 +14,8 @@ function createOverflowManager() {
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14
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// Set as true when resize observer is observing
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15
15
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let observing = false;
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16
16
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// If true, next update will dispatch to onUpdateOverflow even if queue top states don't change
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17
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-
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17
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+
// Initially true to force dispatch on first mount
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18
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+
let forceDispatch = true;
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19
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const options = {
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19
20
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padding: 10,
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overflowAxis: 'horizontal',
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@@ -1 +1 @@
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1
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-
{"version":3,"sources":["../lib/overflowManager.js"],"sourcesContent":["import { debounce } from './debounce';\nimport { createPriorityQueue } from './priorityQueue';\n/**\n * @internal\n * @returns overflow manager instance\n */\nexport function createOverflowManager() {\n let container;\n let overflowMenu;\n // Set as true when resize observer is observing\n let observing = false;\n // If true, next update will dispatch to onUpdateOverflow even if queue top states don't change\n let forceDispatch = false;\n const options = {\n padding: 10,\n overflowAxis: 'horizontal',\n overflowDirection: 'end',\n minimumVisible: 0,\n onUpdateItemVisibility: () => undefined,\n onUpdateOverflow: () => undefined\n };\n const overflowItems = {};\n const overflowGroups = {};\n const resizeObserver = new ResizeObserver(entries => {\n if (!entries[0] || !container) {\n return;\n }\n update();\n });\n const invisibleItemQueue = createPriorityQueue((a, b) => {\n const itemA = overflowItems[a];\n const itemB = overflowItems[b];\n // Higher priority at the top of the queue\n const priority = itemB.priority - itemA.priority;\n if (priority !== 0) {\n return priority;\n }\n const positionStatusBit = options.overflowDirection === 'end' ? Node.DOCUMENT_POSITION_FOLLOWING : Node.DOCUMENT_POSITION_PRECEDING;\n // equal priority, use DOM order\n // eslint-disable-next-line no-bitwise\n return itemA.element.compareDocumentPosition(itemB.element) & positionStatusBit ? -1 : 1;\n });\n const visibleItemQueue = createPriorityQueue((a, b) => {\n const itemA = overflowItems[a];\n const itemB = overflowItems[b];\n // Lower priority at the top of the queue\n const priority = itemA.priority - itemB.priority;\n if (priority !== 0) {\n return priority;\n }\n const positionStatusBit = options.overflowDirection === 'end' ? Node.DOCUMENT_POSITION_PRECEDING : Node.DOCUMENT_POSITION_FOLLOWING;\n // equal priority, use DOM order\n // eslint-disable-next-line no-bitwise\n return itemA.element.compareDocumentPosition(itemB.element) & positionStatusBit ? -1 : 1;\n });\n const getOffsetSize = el => {\n return options.overflowAxis === 'horizontal' ? el.offsetWidth : el.offsetHeight;\n };\n const makeItemVisible = () => {\n const nextVisible = invisibleItemQueue.dequeue();\n visibleItemQueue.enqueue(nextVisible);\n const item = overflowItems[nextVisible];\n options.onUpdateItemVisibility({\n item,\n visible: true\n });\n if (item.groupId) {\n overflowGroups[item.groupId].invisibleItemIds.delete(item.id);\n overflowGroups[item.groupId].visibleItemIds.add(item.id);\n }\n return getOffsetSize(item.element);\n };\n const makeItemInvisible = () => {\n const nextInvisible = visibleItemQueue.dequeue();\n invisibleItemQueue.enqueue(nextInvisible);\n const item = overflowItems[nextInvisible];\n const width = getOffsetSize(item.element);\n options.onUpdateItemVisibility({\n item,\n visible: false\n });\n if (item.groupId) {\n overflowGroups[item.groupId].visibleItemIds.delete(item.id);\n overflowGroups[item.groupId].invisibleItemIds.add(item.id);\n }\n return width;\n };\n const dispatchOverflowUpdate = () => {\n const visibleItemIds = visibleItemQueue.all();\n const invisibleItemIds = invisibleItemQueue.all();\n const visibleItems = visibleItemIds.map(itemId => overflowItems[itemId]);\n const invisibleItems = invisibleItemIds.map(itemId => overflowItems[itemId]);\n const groupVisibility = {};\n Object.entries(overflowGroups).forEach(([groupId, groupState]) => {\n if (groupState.invisibleItemIds.size && groupState.visibleItemIds.size) {\n groupVisibility[groupId] = 'overflow';\n } else if (groupState.visibleItemIds.size === 0) {\n groupVisibility[groupId] = 'hidden';\n } else {\n groupVisibility[groupId] = 'visible';\n }\n });\n options.onUpdateOverflow({\n visibleItems,\n invisibleItems,\n groupVisibility\n });\n };\n const processOverflowItems = () => {\n if (!container) {\n return false;\n }\n const availableSize = getOffsetSize(container) - options.padding;\n const overflowMenuOffset = overflowMenu ? getOffsetSize(overflowMenu) : 0;\n // Snapshot of the visible/invisible state to compare for updates\n const visibleTop = visibleItemQueue.peek();\n const invisibleTop = invisibleItemQueue.peek();\n const visibleItemIds = visibleItemQueue.all();\n let currentWidth = visibleItemIds.reduce((sum, visibleItemId) => {\n const child = overflowItems[visibleItemId].element;\n return sum + getOffsetSize(child);\n }, 0);\n // Add items until available width is filled - can result in overflow\n while (currentWidth < availableSize && invisibleItemQueue.size() > 0) {\n currentWidth += makeItemVisible();\n }\n // Remove items until there's no more overflow\n while (currentWidth > availableSize && visibleItemQueue.size() > 0) {\n if (visibleItemQueue.size() <= options.minimumVisible) 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{"version":3,"sources":["../lib/overflowManager.js"],"sourcesContent":["import { debounce } from './debounce';\nimport { createPriorityQueue } from './priorityQueue';\n/**\n * @internal\n * @returns overflow manager instance\n */\nexport function createOverflowManager() {\n let container;\n let overflowMenu;\n // Set as true when resize observer is observing\n let observing = false;\n // If true, next update will dispatch to onUpdateOverflow even if queue top states don't change\n // Initially true to force dispatch on first mount\n let forceDispatch = true;\n const options = {\n padding: 10,\n overflowAxis: 'horizontal',\n overflowDirection: 'end',\n minimumVisible: 0,\n onUpdateItemVisibility: () => undefined,\n onUpdateOverflow: () => undefined\n };\n const overflowItems = {};\n const overflowGroups = {};\n const resizeObserver = new ResizeObserver(entries => {\n if (!entries[0] || !container) {\n return;\n }\n update();\n });\n const invisibleItemQueue = createPriorityQueue((a, b) => {\n const itemA = overflowItems[a];\n const itemB = overflowItems[b];\n // Higher priority at the top of the queue\n const priority = itemB.priority - itemA.priority;\n if (priority !== 0) {\n return priority;\n }\n const positionStatusBit = options.overflowDirection === 'end' ? Node.DOCUMENT_POSITION_FOLLOWING : Node.DOCUMENT_POSITION_PRECEDING;\n // equal priority, use DOM order\n // eslint-disable-next-line no-bitwise\n return itemA.element.compareDocumentPosition(itemB.element) & positionStatusBit ? -1 : 1;\n });\n const visibleItemQueue = createPriorityQueue((a, b) => {\n const itemA = overflowItems[a];\n const itemB = overflowItems[b];\n // Lower priority at the top of the queue\n const priority = itemA.priority - itemB.priority;\n if (priority !== 0) {\n return priority;\n }\n const positionStatusBit = options.overflowDirection === 'end' ? Node.DOCUMENT_POSITION_PRECEDING : Node.DOCUMENT_POSITION_FOLLOWING;\n // equal priority, use DOM order\n // eslint-disable-next-line no-bitwise\n return itemA.element.compareDocumentPosition(itemB.element) & positionStatusBit ? -1 : 1;\n });\n const getOffsetSize = el => {\n return options.overflowAxis === 'horizontal' ? el.offsetWidth : el.offsetHeight;\n };\n const makeItemVisible = () => {\n const nextVisible = invisibleItemQueue.dequeue();\n visibleItemQueue.enqueue(nextVisible);\n const item = overflowItems[nextVisible];\n options.onUpdateItemVisibility({\n item,\n visible: true\n });\n if (item.groupId) {\n overflowGroups[item.groupId].invisibleItemIds.delete(item.id);\n overflowGroups[item.groupId].visibleItemIds.add(item.id);\n }\n return getOffsetSize(item.element);\n };\n const makeItemInvisible = () => {\n const nextInvisible = visibleItemQueue.dequeue();\n invisibleItemQueue.enqueue(nextInvisible);\n const item = overflowItems[nextInvisible];\n const width = getOffsetSize(item.element);\n options.onUpdateItemVisibility({\n item,\n visible: false\n });\n if (item.groupId) {\n overflowGroups[item.groupId].visibleItemIds.delete(item.id);\n overflowGroups[item.groupId].invisibleItemIds.add(item.id);\n }\n return width;\n };\n const dispatchOverflowUpdate = () => {\n const visibleItemIds = visibleItemQueue.all();\n const invisibleItemIds = invisibleItemQueue.all();\n const visibleItems = visibleItemIds.map(itemId => overflowItems[itemId]);\n const invisibleItems = invisibleItemIds.map(itemId => overflowItems[itemId]);\n const groupVisibility = {};\n Object.entries(overflowGroups).forEach(([groupId, groupState]) => {\n if (groupState.invisibleItemIds.size && groupState.visibleItemIds.size) {\n groupVisibility[groupId] = 'overflow';\n } else if (groupState.visibleItemIds.size === 0) {\n groupVisibility[groupId] = 'hidden';\n } else {\n groupVisibility[groupId] = 'visible';\n }\n });\n options.onUpdateOverflow({\n visibleItems,\n invisibleItems,\n groupVisibility\n });\n };\n const processOverflowItems = () => {\n if (!container) {\n return false;\n }\n const availableSize = getOffsetSize(container) - options.padding;\n const overflowMenuOffset = overflowMenu ? getOffsetSize(overflowMenu) : 0;\n // Snapshot of the visible/invisible state to compare for updates\n const visibleTop = visibleItemQueue.peek();\n const invisibleTop = invisibleItemQueue.peek();\n const visibleItemIds = visibleItemQueue.all();\n let currentWidth = visibleItemIds.reduce((sum, visibleItemId) => {\n const child = overflowItems[visibleItemId].element;\n return sum + getOffsetSize(child);\n }, 0);\n // Add items until available width is filled - can result in overflow\n while (currentWidth < availableSize && invisibleItemQueue.size() > 0) {\n currentWidth += makeItemVisible();\n }\n // Remove items until there's no more overflow\n while (currentWidth > availableSize && visibleItemQueue.size() > 0) {\n if (visibleItemQueue.size() <= options.minimumVisible) {\n break;\n }\n currentWidth -= makeItemInvisible();\n }\n // make sure the overflow menu can fit\n if (visibleItemQueue.size() > options.minimumVisible && invisibleItemQueue.size() > 0 && currentWidth + overflowMenuOffset > availableSize) {\n makeItemInvisible();\n }\n // only update when the state of visible/invisible items has changed\n if (visibleItemQueue.peek() !== visibleTop || invisibleItemQueue.peek() !== invisibleTop) {\n return true;\n }\n return false;\n };\n const forceUpdate = () => {\n if (processOverflowItems() || forceDispatch) {\n forceDispatch = false;\n dispatchOverflowUpdate();\n }\n };\n const update = debounce(forceUpdate);\n const observe = (observedContainer, userOptions) => {\n Object.assign(options, userOptions);\n observing = true;\n Object.values(overflowItems).forEach(item => visibleItemQueue.enqueue(item.id));\n container = observedContainer;\n resizeObserver.observe(container);\n };\n const disconnect = () => {\n observing = false;\n resizeObserver.disconnect();\n };\n const addItem = item => {\n if (overflowItems[item.id]) {\n return;\n }\n overflowItems[item.id] = item;\n // some options can affect priority which are only set on `observe`\n if (observing) {\n // Updates to elements might not change the queue tops\n // i.e. new element is enqueued but the top of the queue stays the same\n // force a dispatch on the next batched update\n forceDispatch = true;\n visibleItemQueue.enqueue(item.id);\n }\n if (item.groupId) {\n if (!overflowGroups[item.groupId]) {\n overflowGroups[item.groupId] = {\n visibleItemIds: new Set(),\n invisibleItemIds: new Set()\n };\n }\n overflowGroups[item.groupId].visibleItemIds.add(item.id);\n }\n update();\n };\n const addOverflowMenu = el => {\n overflowMenu = el;\n };\n const removeOverflowMenu = () => {\n overflowMenu = undefined;\n };\n const removeItem = itemId => {\n if (!overflowItems[itemId]) {\n return;\n }\n const item = overflowItems[itemId];\n 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package/package.json
CHANGED