@fluentui/priority-overflow 0.0.0-nightly-20230227-0424.1 → 0.0.0-nightly-20230301-0419.1

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package/CHANGELOG.json CHANGED
@@ -2,9 +2,9 @@
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  "name": "@fluentui/priority-overflow",
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  "entries": [
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  {
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- "date": "Mon, 27 Feb 2023 04:31:35 GMT",
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- "tag": "@fluentui/priority-overflow_v0.0.0-nightly-20230227-0424.1",
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- "version": "0.0.0-nightly-20230227-0424.1",
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+ "date": "Wed, 01 Mar 2023 04:26:44 GMT",
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+ "tag": "@fluentui/priority-overflow_v0.0.0-nightly-20230301-0419.1",
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+ "version": "0.0.0-nightly-20230301-0419.1",
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  "comments": {
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  "prerelease": [
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  {
package/CHANGELOG.md CHANGED
@@ -1,13 +1,13 @@
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  # Change Log - @fluentui/priority-overflow
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- This log was last generated on Mon, 27 Feb 2023 04:31:35 GMT and should not be manually modified.
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+ This log was last generated on Wed, 01 Mar 2023 04:26:44 GMT and should not be manually modified.
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  <!-- Start content -->
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- ## [0.0.0-nightly-20230227-0424.1](https://github.com/microsoft/fluentui/tree/@fluentui/priority-overflow_v0.0.0-nightly-20230227-0424.1)
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+ ## [0.0.0-nightly-20230301-0419.1](https://github.com/microsoft/fluentui/tree/@fluentui/priority-overflow_v0.0.0-nightly-20230301-0419.1)
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- Mon, 27 Feb 2023 04:31:35 GMT
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- [Compare changes](https://github.com/microsoft/fluentui/compare/@fluentui/priority-overflow_v9.0.1..@fluentui/priority-overflow_v0.0.0-nightly-20230227-0424.1)
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+ Wed, 01 Mar 2023 04:26:44 GMT
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+ [Compare changes](https://github.com/microsoft/fluentui/compare/@fluentui/priority-overflow_v9.0.1..@fluentui/priority-overflow_v0.0.0-nightly-20230301-0419.1)
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  ### Changes
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+ {"version":3,"names":["debounce","fn","pending","queueMicrotask"],"sources":["../../../../../../../packages/react-components/priority-overflow/src/debounce.ts"],"sourcesContent":["/**\n * Microtask debouncer\n * https://developer.mozilla.org/en-US/docs/Web/API/HTML_DOM_API/Microtask_guide\n * @param fn - Function to debounce\n * @returns debounced function\n */\nexport function debounce(fn: Function) {\n let pending: boolean;\n return () => {\n if (!pending) {\n pending = true;\n queueMicrotask(() => {\n // Need to set pending to `false` before the debounced function is run.\n // React can actually interrupt the function while it's running!\n pending = false;\n fn();\n });\n }\n };\n}\n"],"mappings":"AAAA;;;;;;AAMA,OAAM,SAAUA,QAAQA,CAACC,EAAY;EACnC,IAAIC,OAAgB;EACpB,OAAO,MAAK;IACV,IAAI,CAACA,OAAO,EAAE;MACZA,OAAO,GAAG,IAAI;MACdC,cAAc,CAAC,MAAK;QAClB;QACA;QACAD,OAAO,GAAG,KAAK;QACfD,EAAE,EAAE;MACN,CAAC,CAAC;;EAEN,CAAC;AACH"}
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{ debounce } from './debounce';\nimport { createPriorityQueue } from './priorityQueue';\nimport type { OverflowGroupState, OverflowItemEntry, OverflowManager, ObserveOptions } from './types';\n\n/**\n * @internal\n * @returns overflow manager instance\n */\nexport function createOverflowManager(): OverflowManager {\n let container: HTMLElement | undefined;\n let overflowMenu: HTMLElement | undefined;\n // Set as true when resize observer is observing\n let observing = false;\n // If true, next update will dispatch to onUpdateOverflow even if queue top states don't change\n let forceDispatch = false;\n const options: Required<ObserveOptions> = {\n padding: 10,\n overflowAxis: 'horizontal',\n overflowDirection: 'end',\n minimumVisible: 0,\n onUpdateItemVisibility: () => undefined,\n onUpdateOverflow: () => undefined,\n };\n\n const overflowItems: Record<string, OverflowItemEntry> = {};\n const overflowGroups: Record<string, { visibleItemIds: Set<string>; invisibleItemIds: Set<string> }> = {};\n const resizeObserver = new ResizeObserver(entries => {\n if (!entries[0] || !container) {\n return;\n }\n\n update();\n });\n\n const invisibleItemQueue = createPriorityQueue<string>((a, b) => {\n const itemA = overflowItems[a];\n const itemB = overflowItems[b];\n // Higher priority at the top of the queue\n const priority = itemB.priority - itemA.priority;\n if (priority !== 0) {\n return priority;\n }\n\n const positionStatusBit =\n options.overflowDirection === 'end' ? Node.DOCUMENT_POSITION_FOLLOWING : Node.DOCUMENT_POSITION_PRECEDING;\n\n // equal priority, use DOM order\n // eslint-disable-next-line no-bitwise\n return itemA.element.compareDocumentPosition(itemB.element) & positionStatusBit ? -1 : 1;\n });\n\n const visibleItemQueue = createPriorityQueue<string>((a, b) => {\n const itemA = overflowItems[a];\n const itemB = overflowItems[b];\n // Lower priority at the top of the queue\n const priority = itemA.priority - itemB.priority;\n\n if (priority !== 0) {\n return priority;\n }\n\n const positionStatusBit =\n options.overflowDirection === 'end' ? 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getOffsetSize(overflowMenu) : 0;\n\n // Snapshot of the visible/invisible state to compare for updates\n const visibleTop = visibleItemQueue.peek();\n const invisibleTop = invisibleItemQueue.peek();\n\n const visibleItemIds = visibleItemQueue.all();\n let currentWidth = visibleItemIds.reduce((sum, visibleItemId) => {\n const child = overflowItems[visibleItemId].element;\n return sum + getOffsetSize(child);\n }, 0);\n\n // Add items until available width is filled - can result in overflow\n while (currentWidth < availableSize && invisibleItemQueue.size() > 0) {\n currentWidth += makeItemVisible();\n }\n\n // Remove items until there's no more overflow\n while (currentWidth > availableSize && visibleItemQueue.size() > 0) {\n if (visibleItemQueue.size() <= options.minimumVisible) {\n break;\n }\n currentWidth -= makeItemInvisible();\n }\n\n // make sure the overflow menu can fit\n if (\n visibleItemQueue.size() > options.minimumVisible &&\n invisibleItemQueue.size() > 0 &&\n currentWidth + overflowMenuOffset > availableSize\n ) {\n makeItemInvisible();\n }\n\n // only update when the state of visible/invisible items has changed\n if (visibleItemQueue.peek() !== visibleTop || invisibleItemQueue.peek() !== invisibleTop) {\n return true;\n }\n\n return false;\n };\n\n const forceUpdate: OverflowManager['forceUpdate'] = () => {\n if (processOverflowItems() || forceDispatch) {\n forceDispatch = false;\n dispatchOverflowUpdate();\n }\n };\n\n const update: OverflowManager['update'] = debounce(forceUpdate);\n\n const observe: OverflowManager['observe'] = (observedContainer, userOptions) => {\n Object.assign(options, userOptions);\n observing = true;\n Object.values(overflowItems).forEach(item => visibleItemQueue.enqueue(item.id));\n\n container = observedContainer;\n resizeObserver.observe(container);\n };\n\n const disconnect: OverflowManager['disconnect'] = () => {\n observing = false;\n resizeObserver.disconnect();\n };\n\n const addItem: OverflowManager['addItem'] = item => {\n if (overflowItems[item.id]) {\n return;\n }\n\n overflowItems[item.id] = item;\n\n // some options can affect priority which are only set on `observe`\n if (observing) {\n // Updates to elements might not change the queue tops\n // i.e. new element is enqueued but the top of the queue stays the same\n // force a dispatch on the next batched update\n forceDispatch = true;\n visibleItemQueue.enqueue(item.id);\n }\n\n if (item.groupId) {\n if (!overflowGroups[item.groupId]) {\n overflowGroups[item.groupId] = {\n visibleItemIds: new Set<string>(),\n invisibleItemIds: new Set<string>(),\n };\n }\n\n overflowGroups[item.groupId].visibleItemIds.add(item.id);\n }\n\n update();\n };\n\n const addOverflowMenu: OverflowManager['addOverflowMenu'] = el => {\n overflowMenu = el;\n };\n\n const removeOverflowMenu: OverflowManager['removeOverflowMenu'] = () => {\n overflowMenu = undefined;\n };\n\n const removeItem: OverflowManager['removeItem'] = itemId => {\n if (!overflowItems[itemId]) {\n return;\n }\n\n const item = overflowItems[itemId];\n visibleItemQueue.remove(itemId);\n invisibleItemQueue.remove(itemId);\n\n if (item.groupId) {\n overflowGroups[item.groupId].visibleItemIds.delete(item.id);\n overflowGroups[item.groupId].invisibleItemIds.delete(item.id);\n }\n\n delete overflowItems[itemId];\n update();\n };\n\n return {\n addItem,\n disconnect,\n forceUpdate,\n observe,\n removeItem,\n update,\n addOverflowMenu,\n removeOverflowMenu,\n };\n}\n"]}
1
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Node.DOCUMENT_POSITION_FOLLOWING : Node.DOCUMENT_POSITION_PRECEDING;\n\n // equal priority, use DOM order\n // eslint-disable-next-line no-bitwise\n return itemA.element.compareDocumentPosition(itemB.element) & positionStatusBit ? -1 : 1;\n });\n\n const visibleItemQueue = createPriorityQueue<string>((a, b) => {\n const itemA = overflowItems[a];\n const itemB = overflowItems[b];\n // Lower priority at the top of the queue\n const priority = itemA.priority - itemB.priority;\n\n if (priority !== 0) {\n return priority;\n }\n\n const positionStatusBit =\n options.overflowDirection === 'end' ? Node.DOCUMENT_POSITION_PRECEDING : Node.DOCUMENT_POSITION_FOLLOWING;\n\n // equal priority, use DOM order\n // eslint-disable-next-line no-bitwise\n return itemA.element.compareDocumentPosition(itemB.element) & positionStatusBit ? -1 : 1;\n });\n\n const getOffsetSize = (el: HTMLElement) => {\n return options.overflowAxis === 'horizontal' ? el.offsetWidth : el.offsetHeight;\n };\n\n const makeItemVisible = () => {\n const nextVisible = invisibleItemQueue.dequeue();\n visibleItemQueue.enqueue(nextVisible);\n\n const item = overflowItems[nextVisible];\n options.onUpdateItemVisibility({ item, visible: true });\n if (item.groupId) {\n overflowGroups[item.groupId].invisibleItemIds.delete(item.id);\n overflowGroups[item.groupId].visibleItemIds.add(item.id);\n }\n\n return getOffsetSize(item.element);\n };\n\n const makeItemInvisible = () => {\n const nextInvisible = visibleItemQueue.dequeue();\n invisibleItemQueue.enqueue(nextInvisible);\n\n const item = overflowItems[nextInvisible];\n const width = getOffsetSize(item.element);\n options.onUpdateItemVisibility({ item, visible: false });\n if (item.groupId) {\n overflowGroups[item.groupId].visibleItemIds.delete(item.id);\n overflowGroups[item.groupId].invisibleItemIds.add(item.id);\n }\n\n return width;\n };\n\n const dispatchOverflowUpdate = () => {\n const visibleItemIds = visibleItemQueue.all();\n const invisibleItemIds = invisibleItemQueue.all();\n\n const visibleItems = visibleItemIds.map(itemId => overflowItems[itemId]);\n const invisibleItems = invisibleItemIds.map(itemId => overflowItems[itemId]);\n\n const groupVisibility: Record<string, OverflowGroupState> = {};\n Object.entries(overflowGroups).forEach(([groupId, groupState]) => {\n if (groupState.invisibleItemIds.size && groupState.visibleItemIds.size) {\n groupVisibility[groupId] = 'overflow';\n } else if (groupState.visibleItemIds.size === 0) {\n groupVisibility[groupId] = 'hidden';\n } else {\n groupVisibility[groupId] = 'visible';\n }\n });\n\n options.onUpdateOverflow({ visibleItems, invisibleItems, groupVisibility });\n };\n\n const processOverflowItems = (): boolean => {\n if (!container) {\n return false;\n }\n\n const availableSize = getOffsetSize(container) - options.padding;\n const overflowMenuOffset = overflowMenu ? getOffsetSize(overflowMenu) : 0;\n\n // Snapshot of the visible/invisible state to compare for updates\n const visibleTop = visibleItemQueue.peek();\n const invisibleTop = invisibleItemQueue.peek();\n\n const visibleItemIds = visibleItemQueue.all();\n let currentWidth = visibleItemIds.reduce((sum, visibleItemId) => {\n const child = overflowItems[visibleItemId].element;\n return sum + getOffsetSize(child);\n }, 0);\n\n // Add items until available width is filled - can result in overflow\n while (currentWidth < availableSize && invisibleItemQueue.size() > 0) {\n currentWidth += makeItemVisible();\n }\n\n // Remove items until there's no more overflow\n while (currentWidth > availableSize && visibleItemQueue.size() > 0) {\n if (visibleItemQueue.size() <= options.minimumVisible) {\n break;\n }\n currentWidth -= makeItemInvisible();\n }\n\n // make sure the overflow menu can fit\n if (\n visibleItemQueue.size() > options.minimumVisible &&\n invisibleItemQueue.size() > 0 &&\n currentWidth + overflowMenuOffset > availableSize\n ) {\n makeItemInvisible();\n }\n\n // only update when the state of visible/invisible items has changed\n if (visibleItemQueue.peek() !== visibleTop || invisibleItemQueue.peek() !== invisibleTop) {\n return true;\n }\n\n return false;\n };\n\n const forceUpdate: OverflowManager['forceUpdate'] = () => {\n if (processOverflowItems() || forceDispatch) {\n forceDispatch = false;\n dispatchOverflowUpdate();\n }\n };\n\n const update: OverflowManager['update'] = debounce(forceUpdate);\n\n const observe: OverflowManager['observe'] = (observedContainer, userOptions) => {\n Object.assign(options, userOptions);\n observing = true;\n Object.values(overflowItems).forEach(item => visibleItemQueue.enqueue(item.id));\n\n container = observedContainer;\n resizeObserver.observe(container);\n };\n\n const disconnect: OverflowManager['disconnect'] = () => {\n observing = false;\n resizeObserver.disconnect();\n };\n\n const addItem: OverflowManager['addItem'] = item => {\n if (overflowItems[item.id]) {\n return;\n }\n\n overflowItems[item.id] = item;\n\n // some options can affect priority which are only set on `observe`\n if (observing) {\n // Updates to elements might not change the queue tops\n // i.e. new element is enqueued but the top of the queue stays the same\n // force a dispatch on the next batched update\n forceDispatch = true;\n visibleItemQueue.enqueue(item.id);\n }\n\n if (item.groupId) {\n if (!overflowGroups[item.groupId]) {\n overflowGroups[item.groupId] = {\n visibleItemIds: new Set<string>(),\n invisibleItemIds: new Set<string>(),\n };\n }\n\n overflowGroups[item.groupId].visibleItemIds.add(item.id);\n 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{ debounce } from './debounce';\nimport { createPriorityQueue } from './priorityQueue';\nimport type { OverflowGroupState, OverflowItemEntry, OverflowManager, ObserveOptions } from './types';\n\n/**\n * @internal\n * @returns overflow manager instance\n */\nexport function createOverflowManager(): OverflowManager {\n let container: HTMLElement | undefined;\n let overflowMenu: HTMLElement | undefined;\n // Set as true when resize observer is observing\n let observing = false;\n // If true, next update will dispatch to onUpdateOverflow even if queue top states don't change\n let forceDispatch = false;\n const options: Required<ObserveOptions> = {\n padding: 10,\n overflowAxis: 'horizontal',\n overflowDirection: 'end',\n minimumVisible: 0,\n onUpdateItemVisibility: () => undefined,\n onUpdateOverflow: () => undefined,\n };\n\n const overflowItems: Record<string, OverflowItemEntry> = {};\n const overflowGroups: Record<string, { visibleItemIds: Set<string>; invisibleItemIds: Set<string> }> = {};\n const resizeObserver = new ResizeObserver(entries => {\n if (!entries[0] || !container) {\n return;\n }\n\n update();\n });\n\n const invisibleItemQueue = createPriorityQueue<string>((a, b) => {\n const itemA = overflowItems[a];\n const itemB = overflowItems[b];\n // Higher priority at the top of the queue\n const priority = itemB.priority - itemA.priority;\n if (priority !== 0) {\n return priority;\n }\n\n const positionStatusBit =\n options.overflowDirection === 'end' ? Node.DOCUMENT_POSITION_FOLLOWING : Node.DOCUMENT_POSITION_PRECEDING;\n\n // equal priority, use DOM order\n // eslint-disable-next-line no-bitwise\n return itemA.element.compareDocumentPosition(itemB.element) & positionStatusBit ? -1 : 1;\n });\n\n const visibleItemQueue = createPriorityQueue<string>((a, b) => {\n const itemA = overflowItems[a];\n const itemB = overflowItems[b];\n // Lower priority at the top of the queue\n const priority = itemA.priority - itemB.priority;\n\n if (priority !== 0) {\n return priority;\n }\n\n const positionStatusBit =\n options.overflowDirection === 'end' ? Node.DOCUMENT_POSITION_PRECEDING : Node.DOCUMENT_POSITION_FOLLOWING;\n\n // equal priority, use DOM order\n // eslint-disable-next-line no-bitwise\n return itemA.element.compareDocumentPosition(itemB.element) & positionStatusBit ? -1 : 1;\n });\n\n const getOffsetSize = (el: HTMLElement) => {\n return options.overflowAxis === 'horizontal' ? el.offsetWidth : el.offsetHeight;\n };\n\n const makeItemVisible = () => {\n const nextVisible = invisibleItemQueue.dequeue();\n visibleItemQueue.enqueue(nextVisible);\n\n const item = overflowItems[nextVisible];\n options.onUpdateItemVisibility({ item, visible: true });\n if (item.groupId) {\n overflowGroups[item.groupId].invisibleItemIds.delete(item.id);\n overflowGroups[item.groupId].visibleItemIds.add(item.id);\n }\n\n return getOffsetSize(item.element);\n };\n\n const makeItemInvisible = () => {\n const nextInvisible = visibleItemQueue.dequeue();\n invisibleItemQueue.enqueue(nextInvisible);\n\n const item = overflowItems[nextInvisible];\n const width = getOffsetSize(item.element);\n options.onUpdateItemVisibility({ item, visible: false });\n if (item.groupId) {\n overflowGroups[item.groupId].visibleItemIds.delete(item.id);\n overflowGroups[item.groupId].invisibleItemIds.add(item.id);\n }\n\n return width;\n };\n\n const dispatchOverflowUpdate = () => {\n const visibleItemIds = visibleItemQueue.all();\n const invisibleItemIds = invisibleItemQueue.all();\n\n const visibleItems = visibleItemIds.map(itemId => overflowItems[itemId]);\n const invisibleItems = invisibleItemIds.map(itemId => overflowItems[itemId]);\n\n const groupVisibility: Record<string, OverflowGroupState> = {};\n Object.entries(overflowGroups).forEach(([groupId, groupState]) => {\n if (groupState.invisibleItemIds.size && groupState.visibleItemIds.size) {\n groupVisibility[groupId] = 'overflow';\n } else if (groupState.visibleItemIds.size === 0) {\n groupVisibility[groupId] = 'hidden';\n } else {\n groupVisibility[groupId] = 'visible';\n }\n });\n\n options.onUpdateOverflow({ visibleItems, invisibleItems, groupVisibility });\n };\n\n const processOverflowItems = (): boolean => {\n if (!container) {\n return false;\n }\n\n const availableSize = getOffsetSize(container) - options.padding;\n const overflowMenuOffset = overflowMenu ? getOffsetSize(overflowMenu) : 0;\n\n // Snapshot of the visible/invisible state to compare for updates\n const visibleTop = visibleItemQueue.peek();\n const invisibleTop = invisibleItemQueue.peek();\n\n const visibleItemIds = visibleItemQueue.all();\n let currentWidth = visibleItemIds.reduce((sum, visibleItemId) => {\n const child = overflowItems[visibleItemId].element;\n return sum + getOffsetSize(child);\n }, 0);\n\n // Add items until available width is filled - can result in overflow\n while (currentWidth < availableSize && invisibleItemQueue.size() > 0) {\n currentWidth += makeItemVisible();\n }\n\n // Remove items until there's no more overflow\n while (currentWidth > availableSize && visibleItemQueue.size() > 0) {\n if (visibleItemQueue.size() <= options.minimumVisible) {\n break;\n }\n currentWidth -= makeItemInvisible();\n }\n\n // make sure the overflow menu can fit\n if (\n visibleItemQueue.size() > options.minimumVisible &&\n invisibleItemQueue.size() > 0 &&\n currentWidth + overflowMenuOffset > availableSize\n ) {\n makeItemInvisible();\n }\n\n // only update when the state of visible/invisible items has changed\n if (visibleItemQueue.peek() !== visibleTop || invisibleItemQueue.peek() !== invisibleTop) {\n return true;\n }\n\n return false;\n };\n\n const forceUpdate: OverflowManager['forceUpdate'] = () => {\n if (processOverflowItems() || forceDispatch) {\n forceDispatch = false;\n dispatchOverflowUpdate();\n }\n };\n\n const update: OverflowManager['update'] = debounce(forceUpdate);\n\n const observe: OverflowManager['observe'] = (observedContainer, userOptions) => {\n Object.assign(options, userOptions);\n observing = true;\n Object.values(overflowItems).forEach(item => visibleItemQueue.enqueue(item.id));\n\n container = observedContainer;\n resizeObserver.observe(container);\n };\n\n const disconnect: OverflowManager['disconnect'] = () => {\n observing = false;\n resizeObserver.disconnect();\n };\n\n const addItem: OverflowManager['addItem'] = item => {\n if (overflowItems[item.id]) {\n return;\n }\n\n overflowItems[item.id] = item;\n\n // some options can affect priority which are only set on `observe`\n if (observing) {\n // Updates to elements might not change the queue tops\n // i.e. new element is enqueued but the top of the queue stays the same\n // force a dispatch on the next batched update\n forceDispatch = true;\n visibleItemQueue.enqueue(item.id);\n }\n\n if (item.groupId) {\n if (!overflowGroups[item.groupId]) {\n overflowGroups[item.groupId] = {\n visibleItemIds: new Set<string>(),\n invisibleItemIds: new Set<string>(),\n };\n }\n\n overflowGroups[item.groupId].visibleItemIds.add(item.id);\n }\n\n update();\n };\n\n const addOverflowMenu: OverflowManager['addOverflowMenu'] = el => {\n overflowMenu = el;\n };\n\n const removeOverflowMenu: OverflowManager['removeOverflowMenu'] = () => {\n overflowMenu = undefined;\n };\n\n const removeItem: OverflowManager['removeItem'] = itemId => {\n if (!overflowItems[itemId]) {\n return;\n }\n\n const item = overflowItems[itemId];\n visibleItemQueue.remove(itemId);\n invisibleItemQueue.remove(itemId);\n\n if (item.groupId) {\n overflowGroups[item.groupId].visibleItemIds.delete(item.id);\n overflowGroups[item.groupId].invisibleItemIds.delete(item.id);\n }\n\n delete overflowItems[itemId];\n update();\n };\n\n return {\n addItem,\n disconnect,\n forceUpdate,\n observe,\n removeItem,\n update,\n addOverflowMenu,\n removeOverflowMenu,\n };\n}\n"]}
1
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Node.DOCUMENT_POSITION_PRECEDING : Node.DOCUMENT_POSITION_FOLLOWING;\n\n // equal priority, use DOM order\n // eslint-disable-next-line no-bitwise\n return itemA.element.compareDocumentPosition(itemB.element) & positionStatusBit ? -1 : 1;\n });\n\n const getOffsetSize = (el: HTMLElement) => {\n return options.overflowAxis === 'horizontal' ? el.offsetWidth : el.offsetHeight;\n };\n\n const makeItemVisible = () => {\n const nextVisible = invisibleItemQueue.dequeue();\n visibleItemQueue.enqueue(nextVisible);\n\n const item = overflowItems[nextVisible];\n options.onUpdateItemVisibility({ item, visible: true });\n if (item.groupId) {\n overflowGroups[item.groupId].invisibleItemIds.delete(item.id);\n overflowGroups[item.groupId].visibleItemIds.add(item.id);\n }\n\n return getOffsetSize(item.element);\n };\n\n const makeItemInvisible = () => {\n const nextInvisible = visibleItemQueue.dequeue();\n invisibleItemQueue.enqueue(nextInvisible);\n\n const item = overflowItems[nextInvisible];\n const width = getOffsetSize(item.element);\n options.onUpdateItemVisibility({ item, visible: false });\n if (item.groupId) {\n overflowGroups[item.groupId].visibleItemIds.delete(item.id);\n overflowGroups[item.groupId].invisibleItemIds.add(item.id);\n }\n\n return width;\n };\n\n const dispatchOverflowUpdate = () => {\n const visibleItemIds = visibleItemQueue.all();\n const invisibleItemIds = invisibleItemQueue.all();\n\n const visibleItems = visibleItemIds.map(itemId => overflowItems[itemId]);\n const invisibleItems = invisibleItemIds.map(itemId => overflowItems[itemId]);\n\n const groupVisibility: Record<string, OverflowGroupState> = {};\n Object.entries(overflowGroups).forEach(([groupId, groupState]) => {\n if (groupState.invisibleItemIds.size && groupState.visibleItemIds.size) {\n groupVisibility[groupId] = 'overflow';\n } else if (groupState.visibleItemIds.size === 0) {\n groupVisibility[groupId] = 'hidden';\n } else {\n groupVisibility[groupId] = 'visible';\n }\n });\n\n options.onUpdateOverflow({ visibleItems, invisibleItems, groupVisibility });\n };\n\n const processOverflowItems = (): boolean => {\n if (!container) {\n return false;\n }\n\n const availableSize = getOffsetSize(container) - options.padding;\n const overflowMenuOffset = overflowMenu ? getOffsetSize(overflowMenu) : 0;\n\n // Snapshot of the visible/invisible state to compare for updates\n const visibleTop = visibleItemQueue.peek();\n const invisibleTop = invisibleItemQueue.peek();\n\n const visibleItemIds = visibleItemQueue.all();\n let currentWidth = visibleItemIds.reduce((sum, visibleItemId) => {\n const child = overflowItems[visibleItemId].element;\n return sum + getOffsetSize(child);\n }, 0);\n\n // Add items until available width is filled - can result in overflow\n while (currentWidth < availableSize && invisibleItemQueue.size() > 0) {\n currentWidth += makeItemVisible();\n }\n\n // Remove items until there's no more overflow\n while (currentWidth > availableSize && visibleItemQueue.size() > 0) {\n if (visibleItemQueue.size() <= options.minimumVisible) {\n break;\n }\n currentWidth -= makeItemInvisible();\n }\n\n // make sure the overflow menu can fit\n if (\n visibleItemQueue.size() > options.minimumVisible &&\n invisibleItemQueue.size() > 0 &&\n currentWidth + overflowMenuOffset > availableSize\n ) {\n makeItemInvisible();\n }\n\n // only update when the state of visible/invisible items has changed\n if (visibleItemQueue.peek() !== visibleTop || invisibleItemQueue.peek() !== invisibleTop) {\n return true;\n }\n\n return false;\n };\n\n const forceUpdate: OverflowManager['forceUpdate'] = () => {\n if (processOverflowItems() || forceDispatch) {\n forceDispatch = false;\n dispatchOverflowUpdate();\n }\n };\n\n const update: OverflowManager['update'] = debounce(forceUpdate);\n\n const observe: OverflowManager['observe'] = (observedContainer, userOptions) => {\n Object.assign(options, userOptions);\n observing = true;\n Object.values(overflowItems).forEach(item => visibleItemQueue.enqueue(item.id));\n\n container = observedContainer;\n resizeObserver.observe(container);\n };\n\n const disconnect: OverflowManager['disconnect'] = () => {\n observing = false;\n resizeObserver.disconnect();\n };\n\n const addItem: OverflowManager['addItem'] = item => {\n if (overflowItems[item.id]) {\n return;\n }\n\n overflowItems[item.id] = item;\n\n // some options can affect priority which are only set on `observe`\n if (observing) {\n // Updates to elements might not change the queue tops\n // i.e. new element is enqueued but the top of the queue stays the same\n // force a dispatch on the next batched update\n forceDispatch = true;\n visibleItemQueue.enqueue(item.id);\n }\n\n if (item.groupId) {\n if (!overflowGroups[item.groupId]) {\n overflowGroups[item.groupId] = {\n visibleItemIds: new Set<string>(),\n invisibleItemIds: new Set<string>(),\n };\n }\n\n overflowGroups[item.groupId].visibleItemIds.add(item.id);\n 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+ {"version":3,"names":[],"sources":["../../../../../../../packages/react-components/priority-overflow/src/types.ts"],"sourcesContent":["export type OverflowDirection = 'start' | 'end';\nexport type OverflowAxis = 'horizontal' | 'vertical';\nexport type OverflowGroupState = 'visible' | 'hidden' | 'overflow';\nexport interface OverflowItemEntry {\n /**\n * HTML element that will be disappear when overflowed\n */\n element: HTMLElement;\n /**\n * Lower priority items are invisible first when the container is overflowed\n * @default 0\n */\n priority: number;\n /**\n * Specific id, used to track visibility and provide updates to consumers\n */\n id: string;\n\n groupId?: string;\n}\n\n/**\n * signature similar to standard event listeners, but typed to handle the custom event\n */\nexport type OnUpdateOverflow = (data: OverflowEventPayload) => void;\n\nexport type OnUpdateItemVisibility = (data: OnUpdateItemVisibilityPayload) => void;\n\n/**\n * Payload of the custom DOM event for overflow updates\n */\nexport interface OverflowEventPayload {\n visibleItems: OverflowItemEntry[];\n invisibleItems: OverflowItemEntry[];\n groupVisibility: Record<string, OverflowGroupState>;\n}\n\nexport interface OnUpdateItemVisibilityPayload {\n item: OverflowItemEntry;\n visible: boolean;\n}\n\nexport interface ObserveOptions {\n /**\n * Padding (in px) at the end of the container before overflow occurs\n * Useful to account for extra elements (i.e. dropdown menu)\n * or to account for any kinds of margins between items which are hard to measure with JS\n * @default 10\n */\n padding?: number;\n /**\n * Direction where items are removed when overflow occurs\n * @default end\n */\n overflowDirection?: OverflowDirection;\n\n /**\n * Horizontal or vertical overflow\n * @default horizontal\n */\n overflowAxis?: OverflowAxis;\n\n /**\n * The minimum number of visible items\n */\n minimumVisible?: number;\n\n /**\n * Callback when item visibility is updated\n */\n onUpdateItemVisibility: OnUpdateItemVisibility;\n\n /**\n * Callback when item visibility is updated\n */\n onUpdateOverflow: OnUpdateOverflow;\n}\n\n/**\n * @internal\n */\nexport interface OverflowManager {\n /**\n * Starts observing the container and managing the overflow state\n */\n observe: (container: HTMLElement, options: ObserveOptions) => void;\n /**\n * Stops observing the container\n */\n disconnect: () => void;\n /**\n * Add overflow items\n */\n addItem: (items: OverflowItemEntry) => void;\n /**\n * Remove overflow item\n */\n removeItem: (itemId: string) => void;\n /**\n * Manually update the overflow, updates are batched and async\n */\n update: () => void;\n /**\n * Manually update the overflow sync\n */\n forceUpdate: () => void;\n\n /**\n * Adds an element that opens an overflow menu. This is used to calculate\n * available space and check if additional items need to overflow\n */\n addOverflowMenu: (element: HTMLElement) => void;\n\n /**\n * Unsets the overflow menu element\n */\n removeOverflowMenu: () => void;\n}\n"],"mappings":""}
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@fluentui/priority-overflow",
3
- "version": "0.0.0-nightly-20230227-0424.1",
3
+ "version": "0.0.0-nightly-20230301-0419.1",
4
4
  "description": "Vanilla JS utilities to implement overflow menus",
5
5
  "main": "lib-commonjs/index.js",
6
6
  "module": "lib/index.js",