@flue/sdk 0.1.0

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package/README.md ADDED
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+ # flue
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+
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+ > **Experimental** — Flue is under active development. APIs may change.
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+
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+ Agent framework where agents are directories compiled into deployable server artifacts.
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+
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+ ## Packages
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+
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+ | Package | Description |
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+ | ----------------------------------------- | ------------------------------------------ |
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+ | [`@flue/sdk`](packages/sdk) | Core SDK: build system, sessions, tools |
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+ | [`@flue/cli`](packages/cli) | CLI for building and running agents |
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+ | [`@flue/connectors`](packages/connectors) | Third-party connectors for sandboxes, etc. |
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+
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+ ## Examples
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+
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+ ### Quickstart
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+
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+ The simplest agent — no container, no tools, just a prompt and a typed result.
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+
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+ ```ts
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+ // .flue/agents/hello-world.ts
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+ import type { FlueContext } from '@flue/sdk/client';
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+ import * as v from 'valibot';
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+
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+ // Every agent needs a trigger. This agent is invoked as an API endpoint, via HTTP.
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+ export const triggers = { webhook: true };
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+
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+ // The agent handler. Where the orchestration of the agent lives.
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+ export default async function ({ init, payload, sessionId }: FlueContext) {
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+ // `session` -- Your session with the agent, including sandbox, message history, etc.
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+ // By default, calling `init()` with no arguments gets you a completely empty agent,
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+ // with no skills, AGENTS.md, or files.
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+ const session = await init();
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+
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+ // prompt() sends a message in the session, triggering action.
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+ // You can pass a schema to `result` to get typed, validated JSON back.
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+ const result = await session.prompt(`Translate this to ${payload.language}: "${payload.text}"`, {
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+ result: v.object({
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+ translation: v.string(),
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+ confidence: v.picklist(['low', 'medium', 'high']),
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+ }),
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+ });
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+
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+ return result;
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+ }
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+ ```
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+
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+ ### Support Agent
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+
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+ A support agent, also running in a virtual sandbox but now with an R2 bucket mounted as its file-system. The knowledge base is stored in R2 and mounted directly into the agent's filesystem — the agent searches it with its built-in tools (grep, glob, read).
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+
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+ Session message history and file-system state are automatically persisted using Durable Objects (Cloudflare only). So you can revisit this session days, weeks, or years later and pick up where you left off automatically.
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+
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+ ```ts
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+ // .flue/agents/support.ts
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+ import { getVirtualSandbox } from '@flue/sdk/cloudflare';
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+ import type { FlueContext } from '@flue/sdk/client';
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+ import * as v from 'valibot';
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+
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+ export const triggers = { webhook: true };
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+
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+ export default async function ({ init, payload, env }: FlueContext) {
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+ // Mount the R2 knowledge base bucket as the agent's filesystem.
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+ // The agent can grep, glob, and read articles with bash, but
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+ // without needing to spin up an entire container sandbox.
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+ const sandbox = await getVirtualSandbox(env.KNOWLEDGE_BASE);
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+ const session = await init({ sandbox });
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+
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+ return await session.prompt(
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+ `You are a support agent. Search the knowledge base for articles
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+ relevant to this request, then write a helpful response.
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+
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+ Customer: ${payload.message}`,
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+ );
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+ }
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+ ```
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+
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+ ### Issue Triage (CI)
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+
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+ A triage agent that runs whenever a new issue is opened (or commented on) on GitHub, running on GitHub Actions.
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+
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+ Flue was designed to power CI workflows since day one. The `"local"` filesystem sandbox enables two things:
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+
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+ 1. Mount the current directory to your virtual file system.
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+ 2. Connect privileged CLIs to your agent (`gh`, `glab`, `git`) without leaking sensitive keys and secrets.
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+
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+ ```ts
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+ // .flue/agents/triage.ts
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+ import { defineCommand, type FlueContext } from '@flue/sdk/client';
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+ import { execFile } from 'node:child_process';
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+ import { promisify } from 'node:util';
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+ import * as v from 'valibot';
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+
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+ export const triggers = {};
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+
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+ // Connect privileged CLIs to your agent without leaking sensitive keys and secrets.
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+ // Secrets are hooked up inside the command definition here, so your agent never sees them.
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+ // Commands are controlled per-prompt, so you can be as granular with access as you need.
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+ const npm = defineCommand('npm', async (args) => promisify(execFile)('npm', args));
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+ const gh = defineCommand('gh', async (args) =>
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+ promisify(execFile)('gh', args, {
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+ env: { GH_TOKEN: process.env.GH_TOKEN },
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+ }),
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+ );
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+
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+ export default async function ({ init, payload }: FlueContext) {
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+ // 'local' mounts the host filesystem at /workspace — ideal for CI
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+ // where the repo is already checked out. Skills and AGENTS.md are
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+ // discovered automatically from the workspace directory.
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+ const session = await init({ sandbox: 'local' });
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+
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+ const result = await session.skill('triage', {
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+ // Pass arguments to any prompt or skill.
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+ args: { issueNumber: payload.issueNumber },
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+ // Grant access to `gh` and `npm` for the life of this skill.
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+ commands: [gh, npm],
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+ // Provide roles (aka subagents) to guide your agent. Defined in .flue/roles/
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+ role: 'triager',
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+ // Result schemas are great for being able to act/orchestrate
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+ // based on the result of your prompt or skill call.
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+ result: v.object({
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+ severity: v.picklist(['low', 'medium', 'high', 'critical']),
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+ reproducible: v.boolean(),
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+ summary: v.string(),
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+ fix_applied: v.boolean(),
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+ }),
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+ });
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+
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+ return result;
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+ }
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+ ```
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+
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+ ### Coding Agent (Container Sandbox)
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+
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+ The examples above all run on a lightweight virtual sandbox — no container needed. But for a full coding agent, you want a real Linux environment with git, Node.js, a browser, and a cloned repo ready to go.
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+
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+ Daytona's declarative image builder lets you define the environment in code. The image is cached after the first build, so subsequent sessions start instantly.
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+
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+ ```ts
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+ // .flue/agents/code.ts
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+ import { Type, type FlueContext, type ToolDef } from '@flue/sdk/client';
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+ import { Daytona } from '@daytona/sdk';
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+ import { daytona } from '@flue/connectors/daytona';
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+
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+ export const triggers = { webhook: true };
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+
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+ export default async function ({ init, payload, env }: FlueContext) {
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+ // Each session gets a real container via Daytona. The container has
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+ // a full Linux environment with persistent filesystem and shell.
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+ //
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+ // For simplicity, we always create a new sandbox here. You could also
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+ // first check for an existing sandbox for the sessionId, and reuse that
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+ // instead to best pick up where you last left off in the conversation.
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+ const client = new Daytona({ apiKey: env.DAYTONA_API_KEY });
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+ const sandbox = await client.create();
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+ const session = await init({
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+ sandbox: daytona(sandbox, { cleanup: true }),
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+ });
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+
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+ // For simplicity, we clone the target repo into the sandbox here.
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+ // You could also bake these into the container image snapshot for a
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+ // faster / near-instant startup.
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+ await session.shell(`git clone ${payload.repo} /workspace/project`);
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+ await session.shell('npm install', { cwd: '/workspace/project' });
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+
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+ // Coding agents don't hide the agent DX from the user, so no need to
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+ // wrap the user's prompt in anything. Just send it to the agent directly
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+ // and then stream back the progress and final results.
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+ return await session.prompt(payload.prompt);
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+ }
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+ ```
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+
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+ ## Running Agents
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+
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+ ### Trigger From the CLI
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+
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+ Build and run any agent locally, perfect for fast local testing or running in CI.
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+
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+ ```bash
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+ flue run hello --target node --session-id test-1 \
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+ --payload '{"text": "Hello world", "language": "French"}'
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+ ```
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+
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+ ### Trigger From HTTP Endpoint
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+
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+ Build and deploy your agents as a web server, perfect for hosted agents.
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+
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+ `flue build` builds to a `./dist` directory, which you can then deploy anywhere. Cloudflare and any Node.js host are supported today, with more coming in the future.
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+
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+ ```
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+ flue build --target node # Node.js server
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+ flue build --target cloudflare # Cloudflare Workers + Durable Objects
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+ ```
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+ import { C as ShellOptions, D as TaskOptions, E as SkillOptions, O as ToolDef, S as SessionStore, b as SessionEnv, d as FlueContext, f as FlueEvent, g as PromptResponse, h as PromptOptions, l as CommandSupport, m as FlueSession, p as FlueEventCallback, r as BashLike, s as Command, t as AgentConfig, u as FileStat, v as SandboxFactory, w as ShellResult, x as SessionInit, y as SessionData } from "./types-xNvqlohs.mjs";
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+ import { Type } from "@mariozechner/pi-ai";
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+
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+ //#region src/client.d.ts
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+ interface FlueContextConfig {
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+ sessionId: string;
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+ payload: any;
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+ env: Record<string, any>;
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+ agentConfig: AgentConfig;
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+ createDefaultEnv: () => Promise<SessionEnv>;
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+ createLocalEnv: () => Promise<SessionEnv>;
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+ defaultStore: SessionStore;
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+ /**
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+ * Platform-specific sandbox resolver hook. Called before default resolution.
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+ * Returns SessionEnv to use, or null to fall through to default logic.
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+ */
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+ resolveSandbox?: (sandbox: unknown) => Promise<SessionEnv> | null;
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+ }
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+ /** Extends FlueContext with server-only methods. Agent handlers only see FlueContext. */
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+ interface FlueContextInternal extends FlueContext {
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+ setEventCallback(callback: FlueEventCallback | undefined): void;
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+ }
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+ declare function createFlueContext(config: FlueContextConfig): FlueContextInternal;
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+ declare function defineCommand(name: string, execute: (args: string[]) => Promise<{
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+ stdout: string;
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+ stderr: string;
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+ exitCode: number;
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+ }>): Command;
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+ //#endregion
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+ export { type BashLike, type Command, type CommandSupport, type FileStat, type FlueContext, FlueContextConfig, FlueContextInternal, type FlueEvent, type FlueEventCallback, type FlueSession, type PromptOptions, type PromptResponse, type SandboxFactory, type SessionData, type SessionEnv, type SessionInit, type SessionStore, type ShellOptions, type ShellResult, type SkillOptions, type TaskOptions, type ToolDef, Type, createFlueContext, defineCommand };
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+ import { n as Session, o as discoverSessionContext } from "./session-BD0MEuO3.mjs";
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+ import { bashToSessionEnv } from "./sandbox.mjs";
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+ import { Type } from "@mariozechner/pi-ai";
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+
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+ //#region src/client.ts
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+ function createFlueContext(config) {
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+ let initialized = false;
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+ let currentEventCallback;
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+ return {
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+ get sessionId() {
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+ return config.sessionId;
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+ },
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+ get payload() {
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+ return config.payload;
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+ },
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+ get env() {
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+ return config.env;
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+ },
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+ async init(options) {
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+ if (initialized) throw new Error("[flue] init() can only be called once per request.");
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+ initialized = true;
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+ const sandbox = options?.sandbox;
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+ const env = await resolveSessionEnv(config.sessionId, sandbox, config);
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+ const store = options?.persist ?? config.defaultStore;
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+ const savedData = await store.load(config.sessionId);
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+ const localContext = await discoverSessionContext(env);
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+ const sessionConfig = {
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+ ...config.agentConfig,
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+ systemPrompt: localContext.systemPrompt,
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+ skills: localContext.skills
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+ };
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+ return new Session(config.sessionId, sessionConfig, env, store, savedData, currentEventCallback);
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+ },
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+ setEventCallback(callback) {
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+ currentEventCallback = callback;
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+ }
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+ };
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+ }
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+ /** Duck-type detection for just-bash Bash instances. */
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+ function isBashLike(value) {
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+ return typeof value === "object" && value !== null && "exec" in value && "getCwd" in value && "fs" in value && typeof value.exec === "function" && typeof value.getCwd === "function" && typeof value.fs === "object";
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+ }
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+ /** Resolve sandbox option to SessionEnv: empty → local → BashLike → platform hook → SandboxFactory. */
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+ async function resolveSessionEnv(sessionId, sandbox, config) {
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+ if (sandbox === void 0 || sandbox === "empty") return config.createDefaultEnv();
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+ if (sandbox === "local") return config.createLocalEnv();
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+ if (isBashLike(sandbox)) return bashToSessionEnv(sandbox);
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+ if (config.resolveSandbox) {
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+ const resolved = await config.resolveSandbox(sandbox);
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+ if (resolved) return resolved;
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+ }
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+ return sandbox.createSessionEnv({ sessionId });
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+ }
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+ function defineCommand(name, execute) {
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+ return {
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+ name,
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+ execute
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+ };
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+ }
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+
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+ //#endregion
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+ export { Type, createFlueContext, defineCommand };
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+ import { S as SessionStore, b as SessionEnv } from "../types-xNvqlohs.mjs";
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+
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+ //#region src/cloudflare/virtual-sandbox.d.ts
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+ interface VirtualSandboxOptions {
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+ /** R2 key prefix for session isolation. */
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+ prefix?: string;
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+ }
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+ declare function getVirtualSandbox(): Promise<any>;
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+ declare function getVirtualSandbox(bucket: unknown, options?: VirtualSandboxOptions): Promise<any>;
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+ //#endregion
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+ //#region src/cloudflare/cf-sandbox.d.ts
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+ declare function cfSandboxToSessionEnv(sandbox: any, cwd?: string): Promise<SessionEnv>;
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+ //#endregion
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+ //#region src/cloudflare/session-store.d.ts
15
+ declare function store(): SessionStore;
16
+ //#endregion
17
+ //#region src/cloudflare/context.d.ts
18
+ /**
19
+ * Cloudflare environment context injection. Safe because each DO is single-threaded.
20
+ * Set before handler invocation, accessed by runtime primitives, cleared after.
21
+ */
22
+ interface CloudflareContext {
23
+ env: Record<string, any>;
24
+ agentInstance: {
25
+ state: any;
26
+ setState(state: any): void;
27
+ };
28
+ storage: {
29
+ sql: any;
30
+ };
31
+ }
32
+ declare function setCloudflareContext(ctx: CloudflareContext): void;
33
+ declare function getCloudflareContext(): CloudflareContext;
34
+ declare function clearCloudflareContext(): void;
35
+ //#endregion
36
+ export { type CloudflareContext, type VirtualSandboxOptions, cfSandboxToSessionEnv, clearCloudflareContext, getCloudflareContext, getVirtualSandbox, setCloudflareContext, store };