@floe-ai/sdk 0.1.0-dev.21 → 0.1.0-dev.22
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist-sdk/floe-sdk.es.js +2214 -1999
- package/dist-sdk/floe-sdk.es.js.map +1 -1
- package/dist-sdk/floe-sdk.iife.js +43 -38
- package/dist-sdk/floe-sdk.iife.js.map +1 -1
- package/dist-sdk/floe-sdk.umd.js +43 -38
- package/dist-sdk/floe-sdk.umd.js.map +1 -1
- package/dist-sdk/index.d.ts +30 -3
- package/package.json +1 -1
package/dist-sdk/index.d.ts
CHANGED
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@@ -137,6 +137,7 @@ declare class OnboardingSDK extends EventEmitter {
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private isReturningUser;
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private hasSkippedOnboarding;
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private _isMinimized;
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+
private textModeEnabled;
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constructor(config: SDKConfig);
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/**
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* Generate unique session ID
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@@ -155,10 +156,20 @@ declare class OnboardingSDK extends EventEmitter {
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* Initialize the SDK and connect to servers
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*/
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init(): Promise<void>;
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+
/**
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* Setup navigation detection for page navigation events.
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* Ensures navigationCompleteDetector is instantiated and started regardless
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* of text/voice mode — navigation tracking is needed in both modes so the
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* server always knows the current page context.
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*/
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private setupNavigationDetection;
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/**
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* Setup audio playback for bot audio tracks with real-time level analysis.
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-
* Centralizes all audio element handling
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-
* This is the single source of truth for audio
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* Centralizes all audio element handling and analyzer instantiation.
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* This is the single source of truth for audio initialization to prevent duplicates.
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*
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* Note: Navigation detection is handled separately by setupNavigationDetection()
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* so it works in both voice and text modes.
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*/
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private setupAudioPlayback;
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/**
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@@ -434,9 +445,25 @@ declare class OnboardingSDK extends EventEmitter {
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* Public API Methods
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*/
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/**
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-
* Send text message
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* Send text message (low-level)
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*/
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sendText(text: string): Promise<void>;
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/**
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* Toggle text mode on/off
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* When text mode is enabled, mic is muted and user types messages.
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* When disabled, mic is re-enabled and voice mode resumes.
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*/
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toggleTextMode(): void;
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/**
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* Send a text message with optimistic UI update.
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* Uses custom 'text_message' RTVI message type (Approach B) instead of
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* Pipecat's native send-text, so the server-side handler can run the full
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* processing pipeline (state machine, system prompt refresh, activity
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* recording, goal extraction, transcript recording) — not just LLM injection.
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*
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* In text mode, TTS is skipped (audio_response: false).
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*/
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sendTextMessage(text: string): Promise<void>;
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/**
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* Toggle microphone mute
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*/
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