@flighthq/skeleton2d 0.5.1-next.973.788d3d7 → 0.6.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (232) hide show
  1. package/README.md +2 -2
  2. package/dist/.tsbuildinfo.contract +1 -0
  3. package/dist/.tsbuildinfo.runtime +1 -0
  4. package/dist/Attachment2D.d.ts +6 -0
  5. package/dist/Attachment2D.d.ts.map +1 -0
  6. package/dist/Attachment2D.js +2 -0
  7. package/dist/Attachment2D.js.map +1 -0
  8. package/dist/AttachmentSkin2D.d.ts +11 -0
  9. package/dist/AttachmentSkin2D.d.ts.map +1 -0
  10. package/dist/AttachmentSkin2D.js +2 -0
  11. package/dist/AttachmentSkin2D.js.map +1 -0
  12. package/dist/Bone2D.d.ts +15 -0
  13. package/dist/Bone2D.d.ts.map +1 -0
  14. package/dist/Bone2D.js +2 -0
  15. package/dist/Bone2D.js.map +1 -0
  16. package/dist/BoundingBoxAttachment2DContract.d.ts +10 -0
  17. package/dist/BoundingBoxAttachment2DContract.d.ts.map +1 -0
  18. package/dist/BoundingBoxAttachment2DContract.js +2 -0
  19. package/dist/BoundingBoxAttachment2DContract.js.map +1 -0
  20. package/dist/ClippingAttachment2DContract.d.ts +12 -0
  21. package/dist/ClippingAttachment2DContract.d.ts.map +1 -0
  22. package/dist/ClippingAttachment2DContract.js +2 -0
  23. package/dist/ClippingAttachment2DContract.js.map +1 -0
  24. package/dist/MeshAttachment2D.d.ts +11 -0
  25. package/dist/MeshAttachment2D.d.ts.map +1 -0
  26. package/dist/MeshAttachment2D.js +2 -0
  27. package/dist/MeshAttachment2D.js.map +1 -0
  28. package/dist/PathAttachment2D.d.ts +13 -0
  29. package/dist/PathAttachment2D.d.ts.map +1 -0
  30. package/dist/PathAttachment2D.js +2 -0
  31. package/dist/PathAttachment2D.js.map +1 -0
  32. package/dist/PointAttachment2DContract.d.ts +9 -0
  33. package/dist/PointAttachment2DContract.d.ts.map +1 -0
  34. package/dist/PointAttachment2DContract.js +2 -0
  35. package/dist/PointAttachment2DContract.js.map +1 -0
  36. package/dist/RegionAttachment2DContract.d.ts +12 -0
  37. package/dist/RegionAttachment2DContract.d.ts.map +1 -0
  38. package/dist/RegionAttachment2DContract.js +2 -0
  39. package/dist/RegionAttachment2DContract.js.map +1 -0
  40. package/dist/Skeleton2DAnimationPath.d.ts +14 -0
  41. package/dist/Skeleton2DAnimationPath.d.ts.map +1 -0
  42. package/dist/Skeleton2DAnimationPath.js +48 -0
  43. package/dist/Skeleton2DAnimationPath.js.map +1 -0
  44. package/dist/Skeleton2DAnimationTargetBinder.d.ts +14 -0
  45. package/dist/Skeleton2DAnimationTargetBinder.d.ts.map +1 -0
  46. package/dist/Skeleton2DAnimationTargetBinder.js +2 -0
  47. package/dist/Skeleton2DAnimationTargetBinder.js.map +1 -0
  48. package/dist/Skeleton2DAnimationTargetContract.d.ts +9 -0
  49. package/dist/Skeleton2DAnimationTargetContract.d.ts.map +1 -0
  50. package/dist/Skeleton2DAnimationTargetContract.js +2 -0
  51. package/dist/Skeleton2DAnimationTargetContract.js.map +1 -0
  52. package/dist/Skeleton2DAnimationTargetKind.d.ts +9 -0
  53. package/dist/Skeleton2DAnimationTargetKind.d.ts.map +1 -0
  54. package/dist/Skeleton2DAnimationTargetKind.js +20 -0
  55. package/dist/Skeleton2DAnimationTargetKind.js.map +1 -0
  56. package/dist/Skeleton2DConstraintContract.d.ts +37 -0
  57. package/dist/Skeleton2DConstraintContract.d.ts.map +1 -0
  58. package/dist/Skeleton2DConstraintContract.js +10 -0
  59. package/dist/Skeleton2DConstraintContract.js.map +1 -0
  60. package/dist/Skeleton2DContract.d.ts +13 -0
  61. package/dist/Skeleton2DContract.d.ts.map +1 -0
  62. package/dist/Skeleton2DContract.js +2 -0
  63. package/dist/Skeleton2DContract.js.map +1 -0
  64. package/dist/Skeleton2DDeformAnimationTarget.d.ts +22 -0
  65. package/dist/Skeleton2DDeformAnimationTarget.d.ts.map +1 -0
  66. package/dist/Skeleton2DDeformAnimationTarget.js +2 -0
  67. package/dist/Skeleton2DDeformAnimationTarget.js.map +1 -0
  68. package/dist/Skeleton2DDeformLengthExplanation.d.ts +21 -0
  69. package/dist/Skeleton2DDeformLengthExplanation.d.ts.map +1 -0
  70. package/dist/Skeleton2DDeformLengthExplanation.js +2 -0
  71. package/dist/Skeleton2DDeformLengthExplanation.js.map +1 -0
  72. package/dist/Skeleton2DDrawOrderAnimationTarget.d.ts +28 -0
  73. package/dist/Skeleton2DDrawOrderAnimationTarget.d.ts.map +1 -0
  74. package/dist/Skeleton2DDrawOrderAnimationTarget.js +2 -0
  75. package/dist/Skeleton2DDrawOrderAnimationTarget.js.map +1 -0
  76. package/dist/Skeleton2DDrawOrderTimeline.d.ts +24 -0
  77. package/dist/Skeleton2DDrawOrderTimeline.d.ts.map +1 -0
  78. package/dist/Skeleton2DDrawOrderTimeline.js +2 -0
  79. package/dist/Skeleton2DDrawOrderTimeline.js.map +1 -0
  80. package/dist/Skeleton2DGuardsContract.d.ts +38 -0
  81. package/dist/Skeleton2DGuardsContract.d.ts.map +1 -0
  82. package/dist/Skeleton2DGuardsContract.js +2 -0
  83. package/dist/Skeleton2DGuardsContract.js.map +1 -0
  84. package/dist/Skeleton2DIkConstraint.d.ts +29 -0
  85. package/dist/Skeleton2DIkConstraint.d.ts.map +1 -0
  86. package/dist/Skeleton2DIkConstraint.js +2 -0
  87. package/dist/Skeleton2DIkConstraint.js.map +1 -0
  88. package/dist/Skeleton2DPathConstraint.d.ts +53 -0
  89. package/dist/Skeleton2DPathConstraint.d.ts.map +1 -0
  90. package/dist/Skeleton2DPathConstraint.js +14 -0
  91. package/dist/Skeleton2DPathConstraint.js.map +1 -0
  92. package/dist/Skeleton2DSlotAnimationTarget.d.ts +15 -0
  93. package/dist/Skeleton2DSlotAnimationTarget.d.ts.map +1 -0
  94. package/dist/Skeleton2DSlotAnimationTarget.js +18 -0
  95. package/dist/Skeleton2DSlotAnimationTarget.js.map +1 -0
  96. package/dist/Skeleton2DSlotDeform.d.ts +29 -0
  97. package/dist/Skeleton2DSlotDeform.d.ts.map +1 -0
  98. package/dist/Skeleton2DSlotDeform.js +2 -0
  99. package/dist/Skeleton2DSlotDeform.js.map +1 -0
  100. package/dist/Skeleton2DTransformConstraint.d.ts +37 -0
  101. package/dist/Skeleton2DTransformConstraint.d.ts.map +1 -0
  102. package/dist/Skeleton2DTransformConstraint.js +2 -0
  103. package/dist/Skeleton2DTransformConstraint.js.map +1 -0
  104. package/dist/Skin2DContract.d.ts +6 -0
  105. package/dist/Skin2DContract.d.ts.map +1 -0
  106. package/dist/Skin2DContract.js +2 -0
  107. package/dist/Skin2DContract.js.map +1 -0
  108. package/dist/Slot2D.d.ts +10 -0
  109. package/dist/Slot2D.d.ts.map +1 -0
  110. package/dist/Slot2D.js +2 -0
  111. package/dist/Slot2D.js.map +1 -0
  112. package/dist/TransformInherit2D.d.ts +7 -0
  113. package/dist/TransformInherit2D.d.ts.map +1 -0
  114. package/dist/TransformInherit2D.js +2 -0
  115. package/dist/TransformInherit2D.js.map +1 -0
  116. package/dist/TransformMode2D.d.ts +33 -0
  117. package/dist/TransformMode2D.d.ts.map +1 -0
  118. package/dist/TransformMode2D.js +21 -0
  119. package/dist/TransformMode2D.js.map +1 -0
  120. package/dist/applyAnimationClipToSkeleton2D.d.ts +2 -1
  121. package/dist/applyAnimationClipToSkeleton2D.d.ts.map +1 -1
  122. package/dist/applyAnimationClipToSkeleton2D.js +1 -1
  123. package/dist/applyAnimationClipToSkeleton2D.js.map +1 -1
  124. package/dist/boundingBoxAttachment2D.d.ts +1 -1
  125. package/dist/boundingBoxAttachment2D.d.ts.map +1 -1
  126. package/dist/boundingBoxAttachment2D.js +1 -1
  127. package/dist/boundingBoxAttachment2D.js.map +1 -1
  128. package/dist/clippingAttachment2D.d.ts +1 -1
  129. package/dist/clippingAttachment2D.d.ts.map +1 -1
  130. package/dist/clippingAttachment2D.js +1 -1
  131. package/dist/clippingAttachment2D.js.map +1 -1
  132. package/dist/contract.d.ts +24 -25
  133. package/dist/contract.d.ts.map +1 -1
  134. package/dist/contract.js +24 -25
  135. package/dist/contract.js.map +1 -1
  136. package/dist/contract.skeleton2d-types.d.ts +30 -0
  137. package/dist/contract.skeleton2d-types.d.ts.map +1 -0
  138. package/dist/contract.skeleton2d-types.js +32 -0
  139. package/dist/contract.skeleton2d-types.js.map +1 -0
  140. package/dist/deformAnimationTarget2D.d.ts.map +1 -1
  141. package/dist/deformAnimationTarget2D.js +3 -3
  142. package/dist/deformAnimationTarget2D.js.map +1 -1
  143. package/dist/deformMeshAttachment2D.d.ts +1 -1
  144. package/dist/deformMeshAttachment2D.d.ts.map +1 -1
  145. package/dist/deformMeshAttachment2D.js +1 -1
  146. package/dist/deformMeshAttachment2D.js.map +1 -1
  147. package/dist/deformPathAttachment2D.d.ts +2 -1
  148. package/dist/deformPathAttachment2D.d.ts.map +1 -1
  149. package/dist/deformPathAttachment2D.js +1 -1
  150. package/dist/deformPathAttachment2D.js.map +1 -1
  151. package/dist/enableSkeleton2DGuards.d.ts +4 -1
  152. package/dist/enableSkeleton2DGuards.d.ts.map +1 -1
  153. package/dist/enableSkeleton2DGuards.js +11 -9
  154. package/dist/enableSkeleton2DGuards.js.map +1 -1
  155. package/dist/explainSkeleton2DChannel.d.ts +2 -1
  156. package/dist/explainSkeleton2DChannel.d.ts.map +1 -1
  157. package/dist/explainSkeleton2DChannel.js.map +1 -1
  158. package/dist/explainSkeleton2DDeformLength.d.ts +1 -1
  159. package/dist/explainSkeleton2DDeformLength.d.ts.map +1 -1
  160. package/dist/ikConstraint2D.d.ts +1 -1
  161. package/dist/ikConstraint2D.d.ts.map +1 -1
  162. package/dist/ikConstraint2D.js +4 -4
  163. package/dist/ikConstraint2D.js.map +1 -1
  164. package/dist/index.d.ts +23 -1
  165. package/dist/index.d.ts.map +1 -1
  166. package/dist/index.js +23 -1
  167. package/dist/index.js.map +1 -1
  168. package/dist/pathConstraint2D.d.ts +1 -1
  169. package/dist/pathConstraint2D.d.ts.map +1 -1
  170. package/dist/pathConstraint2D.js +5 -5
  171. package/dist/pathConstraint2D.js.map +1 -1
  172. package/dist/pointAttachment2D.d.ts +2 -1
  173. package/dist/pointAttachment2D.d.ts.map +1 -1
  174. package/dist/pointAttachment2D.js +1 -1
  175. package/dist/pointAttachment2D.js.map +1 -1
  176. package/dist/regionAttachment2D.d.ts +1 -1
  177. package/dist/regionAttachment2D.d.ts.map +1 -1
  178. package/dist/regionAttachment2D.js +1 -1
  179. package/dist/regionAttachment2D.js.map +1 -1
  180. package/dist/skeleton2d.d.ts +3 -1
  181. package/dist/skeleton2d.d.ts.map +1 -1
  182. package/dist/skeleton2d.js +4 -4
  183. package/dist/skeleton2d.js.map +1 -1
  184. package/dist/skeleton2dAnimationTarget.d.ts +2 -1
  185. package/dist/skeleton2dAnimationTarget.d.ts.map +1 -1
  186. package/dist/skeleton2dAnimationTarget.js +14 -14
  187. package/dist/skeleton2dAnimationTarget.js.map +1 -1
  188. package/dist/skeleton2dConstraint.d.ts +1 -1
  189. package/dist/skeleton2dConstraint.d.ts.map +1 -1
  190. package/dist/skeleton2dDrawOrderTarget.d.ts +7 -4
  191. package/dist/skeleton2dDrawOrderTarget.d.ts.map +1 -1
  192. package/dist/skeleton2dDrawOrderTarget.js +5 -5
  193. package/dist/skeleton2dDrawOrderTarget.js.map +1 -1
  194. package/dist/skeleton2dGuards.d.ts +1 -1
  195. package/dist/skeleton2dGuards.d.ts.map +1 -1
  196. package/dist/skin2D.d.ts +2 -1
  197. package/dist/skin2D.d.ts.map +1 -1
  198. package/dist/skin2D.js +2 -2
  199. package/dist/skin2D.js.map +1 -1
  200. package/dist/skinAttachment2DPoints.d.ts +1 -1
  201. package/dist/skinAttachment2DPoints.d.ts.map +1 -1
  202. package/dist/skinAttachment2DPoints.js +2 -2
  203. package/dist/skinAttachment2DPoints.js.map +1 -1
  204. package/dist/slotDeform2D.d.ts +1 -1
  205. package/dist/slotDeform2D.d.ts.map +1 -1
  206. package/dist/transformConstraint2D.d.ts +1 -1
  207. package/dist/transformConstraint2D.d.ts.map +1 -1
  208. package/dist/transformConstraint2D.js +4 -4
  209. package/dist/transformConstraint2D.js.map +1 -1
  210. package/package.json +12 -11
  211. package/src/applyAnimationClipToSkeleton2D.test.ts +9 -10
  212. package/src/boundingBoxAttachment2D.test.ts +7 -7
  213. package/src/clippingAttachment2D.test.ts +6 -6
  214. package/src/deformAnimationTarget2D.test.ts +10 -10
  215. package/src/deformMeshAttachment2D.test.ts +10 -10
  216. package/src/deformPathAttachment2D.test.ts +13 -10
  217. package/src/enableSkeleton2DGuards.test.ts +17 -16
  218. package/src/explainSkeleton2DChannel.test.ts +5 -2
  219. package/src/explainSkeleton2DDeformLength.test.ts +3 -3
  220. package/src/ikConstraint2D.test.ts +7 -7
  221. package/src/pathConstraint2D.test.ts +20 -14
  222. package/src/pointAttachment2D.test.ts +6 -6
  223. package/src/regionAttachment2D.test.ts +6 -6
  224. package/src/skeleton2d.test.ts +5 -5
  225. package/src/skeleton2dAnimationTarget.test.ts +7 -7
  226. package/src/skeleton2dConstraint.test.ts +7 -7
  227. package/src/skeleton2dDrawOrderTarget.test.ts +5 -4
  228. package/src/skeleton2dGuards.test.ts +2 -3
  229. package/src/skin2D.test.ts +2 -2
  230. package/src/skinAttachment2DPoints.test.ts +6 -6
  231. package/src/slotDeform2D.test.ts +6 -6
  232. package/src/transformConstraint2D.test.ts +7 -7
@@ -0,0 +1,37 @@
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+ import type { Skeleton2DConstraint } from './Skeleton2DConstraintContract.ts';
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+ /**
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+ * Copies a target bone's world transform onto other bones, channel by channel — the constraint behind a
4
+ * head that stays level however the neck turns, or a pair of wheels that share one rotation.
5
+ *
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+ * Each channel has its OWN mix rather than sharing the constraint's, because copying only rotation while
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+ * leaving position alone is the common case rather than the exception; the base `mix` scales all of them,
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+ * so an animation can fade the whole constraint with one channel. A channel at 0 leaves that part of the
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+ * bone exactly as animation posed it.
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+ *
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+ * The offsets are added to the copied value before mixing, in the target's own terms: `offsetRotation` and
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+ * `offsetShearY` are degrees, `offsetX`/`offsetY` are the target's local units, and the scale offsets are
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+ * added to the copied scale rather than multiplied into it (so 0 means "no change", matching how both
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+ * formats author them).
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+ *
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+ * This is the WORLD-space form: the target's world transform is what gets copied. Spine's `local` and
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+ * `relative` variants — copying local transforms, or adding rather than replacing — are a named deferral
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+ * rather than a silent omission, and a constraint carrying no field for them cannot claim to honor them.
19
+ */
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+ export interface Skeleton2DTransformConstraint extends Skeleton2DConstraint {
21
+ boneIndices: readonly number[];
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+ kind: 'Skeleton2D.TransformConstraint';
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+ mixRotate: number;
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+ mixScaleX: number;
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+ mixScaleY: number;
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+ mixShearY: number;
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+ mixX: number;
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+ mixY: number;
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+ offsetRotation: number;
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+ offsetScaleX: number;
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+ offsetScaleY: number;
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+ offsetShearY: number;
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+ offsetX: number;
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+ offsetY: number;
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+ targetBoneIndex: number;
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+ }
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+ //# sourceMappingURL=Skeleton2DTransformConstraint.d.ts.map
@@ -0,0 +1 @@
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+ {"version":3,"file":"Skeleton2DTransformConstraint.d.ts","sourceRoot":"","sources":["../src/Skeleton2DTransformConstraint.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,oBAAoB,EAAE,MAAM,mCAAmC,CAAC;AAE9E;;;;;;;;;;;;;;;;;GAiBG;AACH,MAAM,WAAW,6BAA8B,SAAQ,oBAAoB;IACzE,WAAW,EAAE,SAAS,MAAM,EAAE,CAAC;IAC/B,IAAI,EAAE,gCAAgC,CAAC;IACvC,SAAS,EAAE,MAAM,CAAC;IAClB,SAAS,EAAE,MAAM,CAAC;IAClB,SAAS,EAAE,MAAM,CAAC;IAClB,SAAS,EAAE,MAAM,CAAC;IAClB,IAAI,EAAE,MAAM,CAAC;IACb,IAAI,EAAE,MAAM,CAAC;IACb,cAAc,EAAE,MAAM,CAAC;IACvB,YAAY,EAAE,MAAM,CAAC;IACrB,YAAY,EAAE,MAAM,CAAC;IACrB,YAAY,EAAE,MAAM,CAAC;IACrB,OAAO,EAAE,MAAM,CAAC;IAChB,OAAO,EAAE,MAAM,CAAC;IAChB,eAAe,EAAE,MAAM,CAAC;CACzB"}
@@ -0,0 +1,2 @@
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+ export {};
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+ //# sourceMappingURL=Skeleton2DTransformConstraint.js.map
@@ -0,0 +1 @@
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+ {"version":3,"file":"Skeleton2DTransformConstraint.js","sourceRoot":"","sources":["../src/Skeleton2DTransformConstraint.ts"],"names":[],"mappings":""}
@@ -0,0 +1,6 @@
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+ import type { Entity } from '@flighthq/entity/contract';
2
+ export interface Skin2D extends Entity {
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+ influenceCounts: Uint16Array;
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+ influences: Float32Array;
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+ }
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+ //# sourceMappingURL=Skin2DContract.d.ts.map
@@ -0,0 +1 @@
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+ {"version":3,"file":"Skin2DContract.d.ts","sourceRoot":"","sources":["../src/Skin2DContract.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,MAAM,EAAE,MAAM,2BAA2B,CAAC;AAaxD,MAAM,WAAW,MAAO,SAAQ,MAAM;IACpC,eAAe,EAAE,WAAW,CAAC;IAC7B,UAAU,EAAE,YAAY,CAAC;CAC1B"}
@@ -0,0 +1,2 @@
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+ export {};
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+ //# sourceMappingURL=Skin2DContract.js.map
@@ -0,0 +1 @@
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+ {"version":3,"file":"Skin2DContract.js","sourceRoot":"","sources":["../src/Skin2DContract.ts"],"names":[],"mappings":""}
@@ -0,0 +1,10 @@
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+ import type { Attachment2D } from './Attachment2D.ts';
2
+ import type { Skeleton2DSlotDeform } from './Skeleton2DSlotDeform.ts';
3
+ export interface Slot2D {
4
+ attachment?: Attachment2D | null;
5
+ deform?: Skeleton2DSlotDeform | null;
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+ boneIndex: number;
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+ color?: number;
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+ name?: string | null;
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+ }
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+ //# sourceMappingURL=Slot2D.d.ts.map
@@ -0,0 +1 @@
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+ {"version":3,"file":"Slot2D.d.ts","sourceRoot":"","sources":["../src/Slot2D.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,YAAY,EAAE,MAAM,mBAAmB,CAAC;AACtD,OAAO,KAAK,EAAE,oBAAoB,EAAE,MAAM,2BAA2B,CAAC;AAStE,MAAM,WAAW,MAAM;IACrB,UAAU,CAAC,EAAE,YAAY,GAAG,IAAI,CAAC;IAGjC,MAAM,CAAC,EAAE,oBAAoB,GAAG,IAAI,CAAC;IACrC,SAAS,EAAE,MAAM,CAAC;IAElB,KAAK,CAAC,EAAE,MAAM,CAAC;IACf,IAAI,CAAC,EAAE,MAAM,GAAG,IAAI,CAAC;CACtB"}
package/dist/Slot2D.js ADDED
@@ -0,0 +1,2 @@
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+ export {};
2
+ //# sourceMappingURL=Slot2D.js.map
@@ -0,0 +1 @@
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+ {"version":3,"file":"Slot2D.js","sourceRoot":"","sources":["../src/Slot2D.ts"],"names":[],"mappings":""}
@@ -0,0 +1,7 @@
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+ export interface TransformInherit2D {
2
+ reflection: boolean;
3
+ rotation: boolean;
4
+ scale: boolean;
5
+ translation: boolean;
6
+ }
7
+ //# sourceMappingURL=TransformInherit2D.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"TransformInherit2D.d.ts","sourceRoot":"","sources":["../src/TransformInherit2D.ts"],"names":[],"mappings":"AAgBA,MAAM,WAAW,kBAAkB;IACjC,UAAU,EAAE,OAAO,CAAC;IACpB,QAAQ,EAAE,OAAO,CAAC;IAClB,KAAK,EAAE,OAAO,CAAC;IACf,WAAW,EAAE,OAAO,CAAC;CACtB"}
@@ -0,0 +1,2 @@
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+ export {};
2
+ //# sourceMappingURL=TransformInherit2D.js.map
@@ -0,0 +1 @@
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+ {"version":3,"file":"TransformInherit2D.js","sourceRoot":"","sources":["../src/TransformInherit2D.ts"],"names":[],"mappings":""}
@@ -0,0 +1,33 @@
1
+ export declare const TransformMode2D: {
2
+ Normal: {
3
+ reflection: true;
4
+ rotation: true;
5
+ scale: true;
6
+ translation: true;
7
+ };
8
+ OnlyTranslation: {
9
+ reflection: false;
10
+ rotation: false;
11
+ scale: false;
12
+ translation: true;
13
+ };
14
+ NoRotationOrReflection: {
15
+ reflection: false;
16
+ rotation: false;
17
+ scale: true;
18
+ translation: true;
19
+ };
20
+ NoScale: {
21
+ reflection: true;
22
+ rotation: true;
23
+ scale: false;
24
+ translation: true;
25
+ };
26
+ NoScaleOrReflection: {
27
+ reflection: false;
28
+ rotation: true;
29
+ scale: false;
30
+ translation: true;
31
+ };
32
+ };
33
+ //# sourceMappingURL=TransformMode2D.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"TransformMode2D.d.ts","sourceRoot":"","sources":["../src/TransformMode2D.ts"],"names":[],"mappings":"AAeA,eAAO,MAAM,eAAe;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;CAMkB,CAAC"}
@@ -0,0 +1,21 @@
1
+ // Named `TransformInherit2D` presets for the five Spine/DragonBones inherit modes — a one-token authoring
2
+ // vocabulary over the four-axis boolean model, not a distinct type. A caller who thinks in Spine terms
3
+ // writes `TransformMode2D.NoScale`; a caller who needs an arbitrary axis combination (e.g. a DragonBones
4
+ // bone that keeps rotation and scale but strips reflection) sets the `TransformInherit2D` booleans directly.
5
+ // The presets are module constants shared by reference, so a bone assigned a preset compares identity-equal
6
+ // to it (cloneSkeleton2D keeps the reference — the value is immutable by convention).
7
+ //
8
+ // Normal — inherit rotation + scale + reflection + translation (world = parent × local).
9
+ // OnlyTranslation — inherit translation only; rotation/scale come from the bone's own local setup
10
+ // (e.g. a held item that stays upright on a rotating arm).
11
+ // NoRotationOrReflection — inherit the parent's scale but strip its rotation and reflection.
12
+ // NoScale — inherit the parent's rotation and reflection but not its scale.
13
+ // NoScaleOrReflection — inherit the parent's rotation but neither its scale nor its reflection.
14
+ export const TransformMode2D = {
15
+ Normal: { reflection: true, rotation: true, scale: true, translation: true },
16
+ OnlyTranslation: { reflection: false, rotation: false, scale: false, translation: true },
17
+ NoRotationOrReflection: { reflection: false, rotation: false, scale: true, translation: true },
18
+ NoScale: { reflection: true, rotation: true, scale: false, translation: true },
19
+ NoScaleOrReflection: { reflection: false, rotation: true, scale: false, translation: true },
20
+ };
21
+ //# sourceMappingURL=TransformMode2D.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"TransformMode2D.js","sourceRoot":"","sources":["../src/TransformMode2D.ts"],"names":[],"mappings":"AAEA,0GAA0G;AAC1G,uGAAuG;AACvG,yGAAyG;AACzG,6GAA6G;AAC7G,4GAA4G;AAC5G,sFAAsF;AACtF,EAAE;AACF,2GAA2G;AAC3G,2GAA2G;AAC3G,sFAAsF;AACtF,+FAA+F;AAC/F,6FAA6F;AAC7F,qGAAqG;AACrG,MAAM,CAAC,MAAM,eAAe,GAAG;IAC7B,MAAM,EAAE,EAAE,UAAU,EAAE,IAAI,EAAE,QAAQ,EAAE,IAAI,EAAE,KAAK,EAAE,IAAI,EAAE,WAAW,EAAE,IAAI,EAAE;IAC5E,eAAe,EAAE,EAAE,UAAU,EAAE,KAAK,EAAE,QAAQ,EAAE,KAAK,EAAE,KAAK,EAAE,KAAK,EAAE,WAAW,EAAE,IAAI,EAAE;IACxF,sBAAsB,EAAE,EAAE,UAAU,EAAE,KAAK,EAAE,QAAQ,EAAE,KAAK,EAAE,KAAK,EAAE,IAAI,EAAE,WAAW,EAAE,IAAI,EAAE;IAC9F,OAAO,EAAE,EAAE,UAAU,EAAE,IAAI,EAAE,QAAQ,EAAE,IAAI,EAAE,KAAK,EAAE,KAAK,EAAE,WAAW,EAAE,IAAI,EAAE;IAC9E,mBAAmB,EAAE,EAAE,UAAU,EAAE,KAAK,EAAE,QAAQ,EAAE,IAAI,EAAE,KAAK,EAAE,KAAK,EAAE,WAAW,EAAE,IAAI,EAAE;CAC/C,CAAC"}
@@ -1,3 +1,4 @@
1
- import type { AnimationClip, Skeleton2D } from '@flighthq/types/contract';
1
+ import type { AnimationClip } from '@flighthq/animation/contract';
2
+ import type { Skeleton2D } from './contract.skeleton2d-types.ts';
2
3
  export declare function applyAnimationClipToSkeleton2D(clip: Readonly<AnimationClip>, setup: Readonly<Skeleton2D>, pose: Skeleton2D, time: number): void;
3
4
  //# sourceMappingURL=applyAnimationClipToSkeleton2D.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"applyAnimationClipToSkeleton2D.d.ts","sourceRoot":"","sources":["../src/applyAnimationClipToSkeleton2D.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,aAAa,EAAE,UAAU,EAA6B,MAAM,0BAA0B,CAAC;AA2BrG,wBAAgB,8BAA8B,CAC5C,IAAI,EAAE,QAAQ,CAAC,aAAa,CAAC,EAC7B,KAAK,EAAE,QAAQ,CAAC,UAAU,CAAC,EAC3B,IAAI,EAAE,UAAU,EAChB,IAAI,EAAE,MAAM,GACX,IAAI,CAkBN"}
1
+ {"version":3,"file":"applyAnimationClipToSkeleton2D.d.ts","sourceRoot":"","sources":["../src/applyAnimationClipToSkeleton2D.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,aAAa,EAAE,MAAM,8BAA8B,CAAC;AAElE,OAAO,KAAK,EAAE,UAAU,EAA6B,MAAM,gCAAgC,CAAC;AA0B5F,wBAAgB,8BAA8B,CAC5C,IAAI,EAAE,QAAQ,CAAC,aAAa,CAAC,EAC7B,KAAK,EAAE,QAAQ,CAAC,UAAU,CAAC,EAC3B,IAAI,EAAE,UAAU,EAChB,IAAI,EAAE,MAAM,GACX,IAAI,CAkBN"}
@@ -1,4 +1,4 @@
1
- import { getSkeleton2DAnimationTargetBinder } from './skeleton2dAnimationTarget';
1
+ import { getSkeleton2DAnimationTargetBinder } from './skeleton2dAnimationTarget.js';
2
2
  // Poses `pose` from an AnimationClip at `time` by COMPOSING each channel's sampled value onto the
3
3
  // corresponding `setup` bone — the 2D-skeletal analogue of @flighthq/scene3d's `applyAnimationClipToScene3D`,
4
4
  // but relative rather than absolute. This mirrors Spine's SkeletonData(setup)/Skeleton(instance) split:
@@ -1 +1 @@
1
- {"version":3,"file":"applyAnimationClipToSkeleton2D.js","sourceRoot":"","sources":["../src/applyAnimationClipToSkeleton2D.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,kCAAkC,EAAE,MAAM,6BAA6B,CAAC;AAEjF,kGAAkG;AAClG,8GAA8G;AAC9G,wGAAwG;AACxG,8GAA8G;AAC9G,yGAAyG;AACzG,2GAA2G;AAC3G,8GAA8G;AAC9G,yGAAyG;AACzG,EAAE;AACF,0GAA0G;AAC1G,yGAAyG;AACzG,0GAA0G;AAC1G,oDAAoD;AACpD,EAAE;AACF,2GAA2G;AAC3G,wGAAwG;AACxG,oGAAoG;AACpG,sCAAsC;AACtC,EAAE;AACF,yGAAyG;AACzG,yGAAyG;AACzG,yGAAyG;AACzG,wGAAwG;AACxG,MAAM,UAAU,8BAA8B,CAC5C,IAA6B,EAC7B,KAA2B,EAC3B,IAAgB,EAChB,IAAY;IAEZ,IAAI,KAAK,KAAK,IAAI,EAAE,CAAC;QACnB,MAAM,IAAI,KAAK,CACb,mHAAmH,CACpH,CAAC;IACJ,CAAC;IACD,MAAM,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC;IAC/B,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,QAAQ,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE,CAAC;QACzC,MAAM,OAAO,GAAG,QAAQ,CAAC,CAAC,CAAC,CAAC;QAC5B,MAAM,MAAM,GAAG,OAAO,CAAC,SAA6C,CAAC;QACrE,IAAI,MAAM,KAAK,IAAI,IAAI,OAAO,MAAM,KAAK,QAAQ;YAAE,SAAS;QAC5D,sGAAsG;QACtG,qGAAqG;QACrG,6EAA6E;QAC7E,MAAM,IAAI,GAAG,kCAAkC,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC;QAC7D,IAAI,IAAI,KAAK,IAAI;YAAE,SAAS;QAC5B,IAAI,CAAC,OAAO,EAAE,KAAK,EAAE,IAAI,EAAE,MAAM,EAAE,IAAI,CAAC,CAAC;IAC3C,CAAC;AACH,CAAC"}
1
+ {"version":3,"file":"applyAnimationClipToSkeleton2D.js","sourceRoot":"","sources":["../src/applyAnimationClipToSkeleton2D.ts"],"names":[],"mappings":"AAGA,OAAO,EAAE,kCAAkC,EAAE,MAAM,gCAAgC,CAAC;AAEpF,kGAAkG;AAClG,8GAA8G;AAC9G,wGAAwG;AACxG,8GAA8G;AAC9G,yGAAyG;AACzG,2GAA2G;AAC3G,8GAA8G;AAC9G,yGAAyG;AACzG,EAAE;AACF,0GAA0G;AAC1G,yGAAyG;AACzG,0GAA0G;AAC1G,oDAAoD;AACpD,EAAE;AACF,2GAA2G;AAC3G,wGAAwG;AACxG,oGAAoG;AACpG,sCAAsC;AACtC,EAAE;AACF,yGAAyG;AACzG,yGAAyG;AACzG,yGAAyG;AACzG,wGAAwG;AACxG,MAAM,UAAU,8BAA8B,CAC5C,IAA6B,EAC7B,KAA2B,EAC3B,IAAgB,EAChB,IAAY;IAEZ,IAAI,KAAK,KAAK,IAAI,EAAE,CAAC;QACnB,MAAM,IAAI,KAAK,CACb,mHAAmH,CACpH,CAAC;IACJ,CAAC;IACD,MAAM,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC;IAC/B,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,QAAQ,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE,CAAC;QACzC,MAAM,OAAO,GAAG,QAAQ,CAAC,CAAC,CAAC,CAAC;QAC5B,MAAM,MAAM,GAAG,OAAO,CAAC,SAA6C,CAAC;QACrE,IAAI,MAAM,KAAK,IAAI,IAAI,OAAO,MAAM,KAAK,QAAQ;YAAE,SAAS;QAC5D,sGAAsG;QACtG,qGAAqG;QACrG,6EAA6E;QAC7E,MAAM,IAAI,GAAG,kCAAkC,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC;QAC7D,IAAI,IAAI,KAAK,IAAI;YAAE,SAAS;QAC5B,IAAI,CAAC,OAAO,EAAE,KAAK,EAAE,IAAI,EAAE,MAAM,EAAE,IAAI,CAAC,CAAC;IAC3C,CAAC;AACH,CAAC"}
@@ -1,3 +1,3 @@
1
- import type { BoundingBoxAttachment2D, Skeleton2D } from '@flighthq/types/contract';
1
+ import type { BoundingBoxAttachment2D, Skeleton2D } from './contract.skeleton2d-types.ts';
2
2
  export declare function computeSkeleton2DBoundingBoxAttachmentVertices(out: Float32Array, attachment: Readonly<BoundingBoxAttachment2D>, skeleton: Readonly<Skeleton2D>, boneIndex: number, deform?: Readonly<Float32Array> | null): void;
3
3
  //# sourceMappingURL=boundingBoxAttachment2D.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"boundingBoxAttachment2D.d.ts","sourceRoot":"","sources":["../src/boundingBoxAttachment2D.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,uBAAuB,EAAE,UAAU,EAAE,MAAM,0BAA0B,CAAC;AAapF,wBAAgB,8CAA8C,CAC5D,GAAG,EAAE,YAAY,EACjB,UAAU,EAAE,QAAQ,CAAC,uBAAuB,CAAC,EAC7C,QAAQ,EAAE,QAAQ,CAAC,UAAU,CAAC,EAC9B,SAAS,EAAE,MAAM,EACjB,MAAM,GAAE,QAAQ,CAAC,YAAY,CAAC,GAAG,IAAW,GAC3C,IAAI,CAUN"}
1
+ {"version":3,"file":"boundingBoxAttachment2D.d.ts","sourceRoot":"","sources":["../src/boundingBoxAttachment2D.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,uBAAuB,EAAE,UAAU,EAAE,MAAM,gCAAgC,CAAC;AAY1F,wBAAgB,8CAA8C,CAC5D,GAAG,EAAE,YAAY,EACjB,UAAU,EAAE,QAAQ,CAAC,uBAAuB,CAAC,EAC7C,QAAQ,EAAE,QAAQ,CAAC,UAAU,CAAC,EAC9B,SAAS,EAAE,MAAM,EACjB,MAAM,GAAE,QAAQ,CAAC,YAAY,CAAC,GAAG,IAAW,GAC3C,IAAI,CAUN"}
@@ -1,4 +1,4 @@
1
- import { skinSkeleton2DAttachmentPoints } from './skinAttachment2DPoints';
1
+ import { skinSkeleton2DAttachmentPoints } from './skinAttachment2DPoints.js';
2
2
  // Produces a bounding box's world polygon as flat interleaved `[x0, y0, x1, y1, …]` in `out` (length
3
3
  // ≥ 2 × attachment.pointCount), for hit testing and region queries. Requires
4
4
  // `computeSkeleton2DWorldTransforms` to have filled `skeleton.worldMatrices`. Out-parameter,
@@ -1 +1 @@
1
- {"version":3,"file":"boundingBoxAttachment2D.js","sourceRoot":"","sources":["../src/boundingBoxAttachment2D.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,8BAA8B,EAAE,MAAM,0BAA0B,CAAC;AAE1E,qGAAqG;AACrG,6EAA6E;AAC7E,6FAA6F;AAC7F,mBAAmB;AACnB,EAAE;AACF,yGAAyG;AACzG,0GAA0G;AAC1G,0GAA0G;AAC1G,aAAa;AACb,MAAM,UAAU,8CAA8C,CAC5D,GAAiB,EACjB,UAA6C,EAC7C,QAA8B,EAC9B,SAAiB,EACjB,SAAwC,IAAI;IAE5C,8BAA8B,CAC5B,GAAG,EACH,UAAU,CAAC,IAAI,EACf,UAAU,CAAC,QAAQ,EACnB,QAAQ,EACR,SAAS,EACT,MAAM,EACN,yBAAyB,CAC1B,CAAC;AACJ,CAAC"}
1
+ {"version":3,"file":"boundingBoxAttachment2D.js","sourceRoot":"","sources":["../src/boundingBoxAttachment2D.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,8BAA8B,EAAE,MAAM,6BAA6B,CAAC;AAE7E,qGAAqG;AACrG,6EAA6E;AAC7E,6FAA6F;AAC7F,mBAAmB;AACnB,EAAE;AACF,yGAAyG;AACzG,0GAA0G;AAC1G,0GAA0G;AAC1G,aAAa;AACb,MAAM,UAAU,8CAA8C,CAC5D,GAAiB,EACjB,UAA6C,EAC7C,QAA8B,EAC9B,SAAiB,EACjB,MAAM,GAAkC,IAAI;IAE5C,8BAA8B,CAC5B,GAAG,EACH,UAAU,CAAC,IAAI,EACf,UAAU,CAAC,QAAQ,EACnB,QAAQ,EACR,SAAS,EACT,MAAM,EACN,yBAAyB,CAC1B,CAAC;AACJ,CAAC"}
@@ -1,4 +1,4 @@
1
- import type { ClippingAttachment2D, Skeleton2D } from '@flighthq/types/contract';
1
+ import type { ClippingAttachment2D, Skeleton2D } from './contract.skeleton2d-types.ts';
2
2
  export declare function computeSkeleton2DClippingAttachmentVertices(out: Float32Array, attachment: Readonly<ClippingAttachment2D>, skeleton: Readonly<Skeleton2D>, boneIndex: number, deform?: Readonly<Float32Array> | null): void;
3
3
  export declare function getSkeleton2DClippingAttachmentSlotRange(attachment: Readonly<ClippingAttachment2D>, slotIndex: number, slotCount: number): {
4
4
  end: number;
@@ -1 +1 @@
1
- {"version":3,"file":"clippingAttachment2D.d.ts","sourceRoot":"","sources":["../src/clippingAttachment2D.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,oBAAoB,EAAE,UAAU,EAAE,MAAM,0BAA0B,CAAC;AAYjF,wBAAgB,2CAA2C,CACzD,GAAG,EAAE,YAAY,EACjB,UAAU,EAAE,QAAQ,CAAC,oBAAoB,CAAC,EAC1C,QAAQ,EAAE,QAAQ,CAAC,UAAU,CAAC,EAC9B,SAAS,EAAE,MAAM,EACjB,MAAM,GAAE,QAAQ,CAAC,YAAY,CAAC,GAAG,IAAW,GAC3C,IAAI,CAUN;AASD,wBAAgB,wCAAwC,CACtD,UAAU,EAAE,QAAQ,CAAC,oBAAoB,CAAC,EAC1C,SAAS,EAAE,MAAM,EACjB,SAAS,EAAE,MAAM,GAChB;IAAE,GAAG,EAAE,MAAM,CAAC;IAAC,KAAK,EAAE,MAAM,CAAA;CAAE,CAKhC"}
1
+ {"version":3,"file":"clippingAttachment2D.d.ts","sourceRoot":"","sources":["../src/clippingAttachment2D.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,oBAAoB,EAAE,UAAU,EAAE,MAAM,gCAAgC,CAAC;AAWvF,wBAAgB,2CAA2C,CACzD,GAAG,EAAE,YAAY,EACjB,UAAU,EAAE,QAAQ,CAAC,oBAAoB,CAAC,EAC1C,QAAQ,EAAE,QAAQ,CAAC,UAAU,CAAC,EAC9B,SAAS,EAAE,MAAM,EACjB,MAAM,GAAE,QAAQ,CAAC,YAAY,CAAC,GAAG,IAAW,GAC3C,IAAI,CAUN;AASD,wBAAgB,wCAAwC,CACtD,UAAU,EAAE,QAAQ,CAAC,oBAAoB,CAAC,EAC1C,SAAS,EAAE,MAAM,EACjB,SAAS,EAAE,MAAM,GAChB;IAAE,GAAG,EAAE,MAAM,CAAC;IAAC,KAAK,EAAE,MAAM,CAAA;CAAE,CAKhC"}
@@ -1,4 +1,4 @@
1
- import { skinSkeleton2DAttachmentPoints } from './skinAttachment2DPoints';
1
+ import { skinSkeleton2DAttachmentPoints } from './skinAttachment2DPoints.js';
2
2
  // Produces a clipping polygon's world points as flat interleaved `[x0, y0, x1, y1, …]` in `out` (length
3
3
  // ≥ 2 × attachment.pointCount). Requires `computeSkeleton2DWorldTransforms` to have filled
4
4
  // `skeleton.worldMatrices`. Out-parameter, allocation-free.
@@ -1 +1 @@
1
- {"version":3,"file":"clippingAttachment2D.js","sourceRoot":"","sources":["../src/clippingAttachment2D.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,8BAA8B,EAAE,MAAM,0BAA0B,CAAC;AAE1E,wGAAwG;AACxG,2FAA2F;AAC3F,4DAA4D;AAC5D,EAAE;AACF,wGAAwG;AACxG,uGAAuG;AACvG,iFAAiF;AACjF,iEAAiE;AACjE,MAAM,UAAU,2CAA2C,CACzD,GAAiB,EACjB,UAA0C,EAC1C,QAA8B,EAC9B,SAAiB,EACjB,SAAwC,IAAI;IAE5C,8BAA8B,CAC5B,GAAG,EACH,UAAU,CAAC,IAAI,EACf,UAAU,CAAC,QAAQ,EACnB,QAAQ,EACR,SAAS,EACT,MAAM,EACN,sBAAsB,CACvB,CAAC;AACJ,CAAC;AAED,wGAAwG;AACxG,4FAA4F;AAC5F,wGAAwG;AACxG,+DAA+D;AAC/D,EAAE;AACF,wGAAwG;AACxG,qGAAqG;AACrG,MAAM,UAAU,wCAAwC,CACtD,UAA0C,EAC1C,SAAiB,EACjB,SAAiB;IAEjB,MAAM,KAAK,GAAG,SAAS,GAAG,CAAC,CAAC;IAC5B,MAAM,QAAQ,GAAG,UAAU,CAAC,YAAY,CAAC;IACzC,MAAM,GAAG,GAAG,QAAQ,GAAG,KAAK,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC,IAAI,CAAC,GAAG,CAAC,QAAQ,GAAG,CAAC,EAAE,SAAS,CAAC,CAAC;IAC7E,OAAO,EAAE,GAAG,EAAE,IAAI,CAAC,GAAG,CAAC,KAAK,EAAE,GAAG,CAAC,EAAE,KAAK,EAAE,CAAC;AAC9C,CAAC"}
1
+ {"version":3,"file":"clippingAttachment2D.js","sourceRoot":"","sources":["../src/clippingAttachment2D.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,8BAA8B,EAAE,MAAM,6BAA6B,CAAC;AAE7E,wGAAwG;AACxG,2FAA2F;AAC3F,4DAA4D;AAC5D,EAAE;AACF,wGAAwG;AACxG,uGAAuG;AACvG,iFAAiF;AACjF,iEAAiE;AACjE,MAAM,UAAU,2CAA2C,CACzD,GAAiB,EACjB,UAA0C,EAC1C,QAA8B,EAC9B,SAAiB,EACjB,MAAM,GAAkC,IAAI;IAE5C,8BAA8B,CAC5B,GAAG,EACH,UAAU,CAAC,IAAI,EACf,UAAU,CAAC,QAAQ,EACnB,QAAQ,EACR,SAAS,EACT,MAAM,EACN,sBAAsB,CACvB,CAAC;AACJ,CAAC;AAED,wGAAwG;AACxG,4FAA4F;AAC5F,wGAAwG;AACxG,+DAA+D;AAC/D,EAAE;AACF,wGAAwG;AACxG,qGAAqG;AACrG,MAAM,UAAU,wCAAwC,CACtD,UAA0C,EAC1C,SAAiB,EACjB,SAAiB;IAEjB,MAAM,KAAK,GAAG,SAAS,GAAG,CAAC,CAAC;IAC5B,MAAM,QAAQ,GAAG,UAAU,CAAC,YAAY,CAAC;IACzC,MAAM,GAAG,GAAG,QAAQ,GAAG,KAAK,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC,IAAI,CAAC,GAAG,CAAC,QAAQ,GAAG,CAAC,EAAE,SAAS,CAAC,CAAC;IAC7E,OAAO,EAAE,GAAG,EAAE,IAAI,CAAC,GAAG,CAAC,KAAK,EAAE,GAAG,CAAC,EAAE,KAAK,EAAE,CAAC;AAC9C,CAAC"}
@@ -1,26 +1,25 @@
1
- export * from './skeleton2d';
2
- export * from './deformMeshAttachment2D';
3
- export * from './regionAttachment2D';
4
- export * from './applyAnimationClipToSkeleton2D';
5
- export * from './skeleton2dAnimationTarget';
6
- export * from './deformPathAttachment2D';
7
- export * from './skeleton2dConstraint';
8
- export * from './ikConstraint2D';
9
- export * from './transformConstraint2D';
10
- export * from './pathConstraint2D';
11
- export * from './skeleton2dGuards';
12
- export * from './enableSkeleton2DGuards';
13
- export * from './explainSkeleton2DChannel';
14
- export * from './skinAttachment2DPoints';
15
- export * from './boundingBoxAttachment2D';
16
- export * from './clippingAttachment2D';
17
- export * from './pointAttachment2D';
18
- export * from './explainSkeleton2DDeformLength';
19
- export * from './slotDeform2D';
20
- export * from './deformAnimationTarget2D';
21
- export * from './skeleton2dDrawOrderTarget';
22
- export * from './skin2D';
23
- export { initializeSkin2D } from './skin2D';
24
- export { initializeSkeleton2DBoneAnimationTarget, initializeSkeleton2DSlotAnimationTarget, } from './skeleton2dAnimationTarget';
25
- export { initializeSkeleton2DDrawOrderAnimationTarget } from './skeleton2dDrawOrderTarget';
1
+ export * from './applyAnimationClipToSkeleton2D.ts';
2
+ export * from './boundingBoxAttachment2D.ts';
3
+ export * from './clippingAttachment2D.ts';
4
+ export * from './contract.skeleton2d-types.ts';
5
+ export * from './deformAnimationTarget2D.ts';
6
+ export * from './deformMeshAttachment2D.ts';
7
+ export * from './deformPathAttachment2D.ts';
8
+ export * from './enableSkeleton2DGuards.ts';
9
+ export * from './explainSkeleton2DChannel.ts';
10
+ export * from './explainSkeleton2DDeformLength.ts';
11
+ export * from './ikConstraint2D.ts';
12
+ export * from './pathConstraint2D.ts';
13
+ export * from './pointAttachment2D.ts';
14
+ export * from './regionAttachment2D.ts';
15
+ export * from './skeleton2d.ts';
16
+ export * from './skeleton2dAnimationTarget.ts';
17
+ export * from './skeleton2dConstants.ts';
18
+ export * from './skeleton2dConstraint.ts';
19
+ export * from './skeleton2dDrawOrderTarget.ts';
20
+ export * from './skeleton2dGuards.ts';
21
+ export * from './skin2D.ts';
22
+ export * from './skinAttachment2DPoints.ts';
23
+ export * from './slotDeform2D.ts';
24
+ export * from './transformConstraint2D.ts';
26
25
  //# sourceMappingURL=contract.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"contract.d.ts","sourceRoot":"","sources":["../src/contract.ts"],"names":[],"mappings":"AAAA,cAAc,cAAc,CAAC;AAC7B,cAAc,0BAA0B,CAAC;AACzC,cAAc,sBAAsB,CAAC;AACrC,cAAc,kCAAkC,CAAC;AACjD,cAAc,6BAA6B,CAAC;AAC5C,cAAc,0BAA0B,CAAC;AACzC,cAAc,wBAAwB,CAAC;AACvC,cAAc,kBAAkB,CAAC;AACjC,cAAc,yBAAyB,CAAC;AACxC,cAAc,oBAAoB,CAAC;AACnC,cAAc,oBAAoB,CAAC;AACnC,cAAc,0BAA0B,CAAC;AACzC,cAAc,4BAA4B,CAAC;AAC3C,cAAc,0BAA0B,CAAC;AACzC,cAAc,2BAA2B,CAAC;AAC1C,cAAc,wBAAwB,CAAC;AACvC,cAAc,qBAAqB,CAAC;AACpC,cAAc,iCAAiC,CAAC;AAChD,cAAc,gBAAgB,CAAC;AAC/B,cAAc,2BAA2B,CAAC;AAC1C,cAAc,6BAA6B,CAAC;AAC5C,cAAc,UAAU,CAAC;AACzB,OAAO,EAAE,gBAAgB,EAAE,MAAM,UAAU,CAAC;AAC5C,OAAO,EACL,uCAAuC,EACvC,uCAAuC,GACxC,MAAM,6BAA6B,CAAC;AACrC,OAAO,EAAE,4CAA4C,EAAE,MAAM,6BAA6B,CAAC"}
1
+ {"version":3,"file":"contract.d.ts","sourceRoot":"","sources":["../src/contract.ts"],"names":[],"mappings":"AAAA,cAAc,qCAAqC,CAAC;AACpD,cAAc,8BAA8B,CAAC;AAC7C,cAAc,2BAA2B,CAAC;AAC1C,cAAc,gCAAgC,CAAC;AAC/C,cAAc,8BAA8B,CAAC;AAC7C,cAAc,6BAA6B,CAAC;AAC5C,cAAc,6BAA6B,CAAC;AAC5C,cAAc,6BAA6B,CAAC;AAC5C,cAAc,+BAA+B,CAAC;AAC9C,cAAc,oCAAoC,CAAC;AACnD,cAAc,qBAAqB,CAAC;AACpC,cAAc,uBAAuB,CAAC;AACtC,cAAc,wBAAwB,CAAC;AACvC,cAAc,yBAAyB,CAAC;AACxC,cAAc,iBAAiB,CAAC;AAChC,cAAc,gCAAgC,CAAC;AAC/C,cAAc,0BAA0B,CAAC;AACzC,cAAc,2BAA2B,CAAC;AAC1C,cAAc,gCAAgC,CAAC;AAC/C,cAAc,uBAAuB,CAAC;AACtC,cAAc,aAAa,CAAC;AAC5B,cAAc,6BAA6B,CAAC;AAC5C,cAAc,mBAAmB,CAAC;AAClC,cAAc,4BAA4B,CAAC"}
package/dist/contract.js CHANGED
@@ -1,26 +1,25 @@
1
- export * from './skeleton2d';
2
- export * from './deformMeshAttachment2D';
3
- export * from './regionAttachment2D';
4
- export * from './applyAnimationClipToSkeleton2D';
5
- export * from './skeleton2dAnimationTarget';
6
- export * from './deformPathAttachment2D';
7
- export * from './skeleton2dConstraint';
8
- export * from './ikConstraint2D';
9
- export * from './transformConstraint2D';
10
- export * from './pathConstraint2D';
11
- export * from './skeleton2dGuards';
12
- export * from './enableSkeleton2DGuards';
13
- export * from './explainSkeleton2DChannel';
14
- export * from './skinAttachment2DPoints';
15
- export * from './boundingBoxAttachment2D';
16
- export * from './clippingAttachment2D';
17
- export * from './pointAttachment2D';
18
- export * from './explainSkeleton2DDeformLength';
19
- export * from './slotDeform2D';
20
- export * from './deformAnimationTarget2D';
21
- export * from './skeleton2dDrawOrderTarget';
22
- export * from './skin2D';
23
- export { initializeSkin2D } from './skin2D';
24
- export { initializeSkeleton2DBoneAnimationTarget, initializeSkeleton2DSlotAnimationTarget, } from './skeleton2dAnimationTarget';
25
- export { initializeSkeleton2DDrawOrderAnimationTarget } from './skeleton2dDrawOrderTarget';
1
+ export * from './applyAnimationClipToSkeleton2D.js';
2
+ export * from './boundingBoxAttachment2D.js';
3
+ export * from './clippingAttachment2D.js';
4
+ export * from './contract.skeleton2d-types.js';
5
+ export * from './deformAnimationTarget2D.js';
6
+ export * from './deformMeshAttachment2D.js';
7
+ export * from './deformPathAttachment2D.js';
8
+ export * from './enableSkeleton2DGuards.js';
9
+ export * from './explainSkeleton2DChannel.js';
10
+ export * from './explainSkeleton2DDeformLength.js';
11
+ export * from './ikConstraint2D.js';
12
+ export * from './pathConstraint2D.js';
13
+ export * from './pointAttachment2D.js';
14
+ export * from './regionAttachment2D.js';
15
+ export * from './skeleton2d.js';
16
+ export * from './skeleton2dAnimationTarget.js';
17
+ export * from './skeleton2dConstants.js';
18
+ export * from './skeleton2dConstraint.js';
19
+ export * from './skeleton2dDrawOrderTarget.js';
20
+ export * from './skeleton2dGuards.js';
21
+ export * from './skin2D.js';
22
+ export * from './skinAttachment2DPoints.js';
23
+ export * from './slotDeform2D.js';
24
+ export * from './transformConstraint2D.js';
26
25
  //# sourceMappingURL=contract.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"contract.js","sourceRoot":"","sources":["../src/contract.ts"],"names":[],"mappings":"AAAA,cAAc,cAAc,CAAC;AAC7B,cAAc,0BAA0B,CAAC;AACzC,cAAc,sBAAsB,CAAC;AACrC,cAAc,kCAAkC,CAAC;AACjD,cAAc,6BAA6B,CAAC;AAC5C,cAAc,0BAA0B,CAAC;AACzC,cAAc,wBAAwB,CAAC;AACvC,cAAc,kBAAkB,CAAC;AACjC,cAAc,yBAAyB,CAAC;AACxC,cAAc,oBAAoB,CAAC;AACnC,cAAc,oBAAoB,CAAC;AACnC,cAAc,0BAA0B,CAAC;AACzC,cAAc,4BAA4B,CAAC;AAC3C,cAAc,0BAA0B,CAAC;AACzC,cAAc,2BAA2B,CAAC;AAC1C,cAAc,wBAAwB,CAAC;AACvC,cAAc,qBAAqB,CAAC;AACpC,cAAc,iCAAiC,CAAC;AAChD,cAAc,gBAAgB,CAAC;AAC/B,cAAc,2BAA2B,CAAC;AAC1C,cAAc,6BAA6B,CAAC;AAC5C,cAAc,UAAU,CAAC;AACzB,OAAO,EAAE,gBAAgB,EAAE,MAAM,UAAU,CAAC;AAC5C,OAAO,EACL,uCAAuC,EACvC,uCAAuC,GACxC,MAAM,6BAA6B,CAAC;AACrC,OAAO,EAAE,4CAA4C,EAAE,MAAM,6BAA6B,CAAC"}
1
+ {"version":3,"file":"contract.js","sourceRoot":"","sources":["../src/contract.ts"],"names":[],"mappings":"AAAA,cAAc,qCAAqC,CAAC;AACpD,cAAc,8BAA8B,CAAC;AAC7C,cAAc,2BAA2B,CAAC;AAC1C,cAAc,gCAAgC,CAAC;AAC/C,cAAc,8BAA8B,CAAC;AAC7C,cAAc,6BAA6B,CAAC;AAC5C,cAAc,6BAA6B,CAAC;AAC5C,cAAc,6BAA6B,CAAC;AAC5C,cAAc,+BAA+B,CAAC;AAC9C,cAAc,oCAAoC,CAAC;AACnD,cAAc,qBAAqB,CAAC;AACpC,cAAc,uBAAuB,CAAC;AACtC,cAAc,wBAAwB,CAAC;AACvC,cAAc,yBAAyB,CAAC;AACxC,cAAc,iBAAiB,CAAC;AAChC,cAAc,gCAAgC,CAAC;AAC/C,cAAc,0BAA0B,CAAC;AACzC,cAAc,2BAA2B,CAAC;AAC1C,cAAc,gCAAgC,CAAC;AAC/C,cAAc,uBAAuB,CAAC;AACtC,cAAc,aAAa,CAAC;AAC5B,cAAc,6BAA6B,CAAC;AAC5C,cAAc,mBAAmB,CAAC;AAClC,cAAc,4BAA4B,CAAC"}
@@ -0,0 +1,30 @@
1
+ export * from './Attachment2D.ts';
2
+ export * from './AttachmentSkin2D.ts';
3
+ export * from './Bone2D.ts';
4
+ export * from './BoundingBoxAttachment2DContract.ts';
5
+ export * from './ClippingAttachment2DContract.ts';
6
+ export * from './MeshAttachment2D.ts';
7
+ export * from './PathAttachment2D.ts';
8
+ export * from './PointAttachment2DContract.ts';
9
+ export * from './RegionAttachment2DContract.ts';
10
+ export * from './Skeleton2DContract.ts';
11
+ export * from './Skeleton2DAnimationPath.ts';
12
+ export * from './Skeleton2DAnimationTargetContract.ts';
13
+ export * from './Skeleton2DAnimationTargetBinder.ts';
14
+ export * from './Skeleton2DAnimationTargetKind.ts';
15
+ export * from './Skeleton2DConstraintContract.ts';
16
+ export * from './Skeleton2DDeformAnimationTarget.ts';
17
+ export * from './Skeleton2DDeformLengthExplanation.ts';
18
+ export * from './Skeleton2DDrawOrderAnimationTarget.ts';
19
+ export * from './Skeleton2DDrawOrderTimeline.ts';
20
+ export * from './Skeleton2DGuardsContract.ts';
21
+ export * from './Skeleton2DIkConstraint.ts';
22
+ export * from './Skeleton2DPathConstraint.ts';
23
+ export * from './Skeleton2DSlotAnimationTarget.ts';
24
+ export * from './Skeleton2DSlotDeform.ts';
25
+ export * from './Skeleton2DTransformConstraint.ts';
26
+ export * from './Skin2DContract.ts';
27
+ export * from './Slot2D.ts';
28
+ export * from './TransformInherit2D.ts';
29
+ export * from './TransformMode2D.ts';
30
+ //# sourceMappingURL=contract.skeleton2d-types.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"contract.skeleton2d-types.d.ts","sourceRoot":"","sources":["../src/contract.skeleton2d-types.ts"],"names":[],"mappings":"AAEA,cAAc,mBAAmB,CAAC;AAClC,cAAc,uBAAuB,CAAC;AACtC,cAAc,aAAa,CAAC;AAC5B,cAAc,sCAAsC,CAAC;AACrD,cAAc,mCAAmC,CAAC;AAClD,cAAc,uBAAuB,CAAC;AACtC,cAAc,uBAAuB,CAAC;AACtC,cAAc,gCAAgC,CAAC;AAC/C,cAAc,iCAAiC,CAAC;AAChD,cAAc,yBAAyB,CAAC;AACxC,cAAc,8BAA8B,CAAC;AAC7C,cAAc,wCAAwC,CAAC;AACvD,cAAc,sCAAsC,CAAC;AACrD,cAAc,oCAAoC,CAAC;AACnD,cAAc,mCAAmC,CAAC;AAClD,cAAc,sCAAsC,CAAC;AACrD,cAAc,wCAAwC,CAAC;AACvD,cAAc,yCAAyC,CAAC;AACxD,cAAc,kCAAkC,CAAC;AACjD,cAAc,+BAA+B,CAAC;AAC9C,cAAc,6BAA6B,CAAC;AAC5C,cAAc,+BAA+B,CAAC;AAC9C,cAAc,oCAAoC,CAAC;AACnD,cAAc,2BAA2B,CAAC;AAC1C,cAAc,oCAAoC,CAAC;AACnD,cAAc,qBAAqB,CAAC;AACpC,cAAc,aAAa,CAAC;AAC5B,cAAc,yBAAyB,CAAC;AACxC,cAAc,sBAAsB,CAAC"}
@@ -0,0 +1,32 @@
1
+ // Acyclic contract-only entry for the rig, attachment, animation-target, and constraint
2
+ // contracts owned by Skeleton2D. Runtime modules are exported by the published contract.
3
+ export * from './Attachment2D.js';
4
+ export * from './AttachmentSkin2D.js';
5
+ export * from './Bone2D.js';
6
+ export * from './BoundingBoxAttachment2DContract.js';
7
+ export * from './ClippingAttachment2DContract.js';
8
+ export * from './MeshAttachment2D.js';
9
+ export * from './PathAttachment2D.js';
10
+ export * from './PointAttachment2DContract.js';
11
+ export * from './RegionAttachment2DContract.js';
12
+ export * from './Skeleton2DContract.js';
13
+ export * from './Skeleton2DAnimationPath.js';
14
+ export * from './Skeleton2DAnimationTargetContract.js';
15
+ export * from './Skeleton2DAnimationTargetBinder.js';
16
+ export * from './Skeleton2DAnimationTargetKind.js';
17
+ export * from './Skeleton2DConstraintContract.js';
18
+ export * from './Skeleton2DDeformAnimationTarget.js';
19
+ export * from './Skeleton2DDeformLengthExplanation.js';
20
+ export * from './Skeleton2DDrawOrderAnimationTarget.js';
21
+ export * from './Skeleton2DDrawOrderTimeline.js';
22
+ export * from './Skeleton2DGuardsContract.js';
23
+ export * from './Skeleton2DIkConstraint.js';
24
+ export * from './Skeleton2DPathConstraint.js';
25
+ export * from './Skeleton2DSlotAnimationTarget.js';
26
+ export * from './Skeleton2DSlotDeform.js';
27
+ export * from './Skeleton2DTransformConstraint.js';
28
+ export * from './Skin2DContract.js';
29
+ export * from './Slot2D.js';
30
+ export * from './TransformInherit2D.js';
31
+ export * from './TransformMode2D.js';
32
+ //# sourceMappingURL=contract.skeleton2d-types.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"contract.skeleton2d-types.js","sourceRoot":"","sources":["../src/contract.skeleton2d-types.ts"],"names":[],"mappings":"AAAA,wFAAwF;AACxF,yFAAyF;AACzF,cAAc,mBAAmB,CAAC;AAClC,cAAc,uBAAuB,CAAC;AACtC,cAAc,aAAa,CAAC;AAC5B,cAAc,sCAAsC,CAAC;AACrD,cAAc,mCAAmC,CAAC;AAClD,cAAc,uBAAuB,CAAC;AACtC,cAAc,uBAAuB,CAAC;AACtC,cAAc,gCAAgC,CAAC;AAC/C,cAAc,iCAAiC,CAAC;AAChD,cAAc,yBAAyB,CAAC;AACxC,cAAc,8BAA8B,CAAC;AAC7C,cAAc,wCAAwC,CAAC;AACvD,cAAc,sCAAsC,CAAC;AACrD,cAAc,oCAAoC,CAAC;AACnD,cAAc,mCAAmC,CAAC;AAClD,cAAc,sCAAsC,CAAC;AACrD,cAAc,wCAAwC,CAAC;AACvD,cAAc,yCAAyC,CAAC;AACxD,cAAc,kCAAkC,CAAC;AACjD,cAAc,+BAA+B,CAAC;AAC9C,cAAc,6BAA6B,CAAC;AAC5C,cAAc,+BAA+B,CAAC;AAC9C,cAAc,oCAAoC,CAAC;AACnD,cAAc,2BAA2B,CAAC;AAC1C,cAAc,oCAAoC,CAAC;AACnD,cAAc,qBAAqB,CAAC;AACpC,cAAc,aAAa,CAAC;AAC5B,cAAc,yBAAyB,CAAC;AACxC,cAAc,sBAAsB,CAAC"}
@@ -1 +1 @@
1
- {"version":3,"file":"deformAnimationTarget2D.d.ts","sourceRoot":"","sources":["../src/deformAnimationTarget2D.ts"],"names":[],"mappings":"AAUA,wBAAgB,uCAAuC,IAAI,IAAI,CAE9D"}
1
+ {"version":3,"file":"deformAnimationTarget2D.d.ts","sourceRoot":"","sources":["../src/deformAnimationTarget2D.ts"],"names":[],"mappings":"AAWA,wBAAgB,uCAAuC,IAAI,IAAI,CAE9D"}
@@ -1,7 +1,7 @@
1
1
  import { sampleAnimationTrack } from '@flighthq/animation/contract';
2
- import { Skeleton2DAnimationTargetKind } from '@flighthq/types/contract';
3
- import { registerSkeleton2DAnimationTargetBinder } from './skeleton2dAnimationTarget';
4
- import { setSkeleton2DSlotDeform } from './slotDeform2D';
2
+ import { Skeleton2DAnimationTargetKind } from './contract.skeleton2d-types.js';
3
+ import { registerSkeleton2DAnimationTargetBinder } from './skeleton2dAnimationTarget.js';
4
+ import { setSkeleton2DSlotDeform } from './slotDeform2D.js';
5
5
  // Opts a bundle into deform channels. Unlike the bone and slot binders — which are pre-entered because a
6
6
  // bundle that shed them would leave the pose pass a silent no-op — a rig with no deform timeline should
7
7
  // not carry this, so it registers explicitly like a constraint solver does.
@@ -1 +1 @@
1
- {"version":3,"file":"deformAnimationTarget2D.js","sourceRoot":"","sources":["../src/deformAnimationTarget2D.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,oBAAoB,EAAE,MAAM,8BAA8B,CAAC;AAEpE,OAAO,EAAE,6BAA6B,EAAE,MAAM,0BAA0B,CAAC;AAEzE,OAAO,EAAE,uCAAuC,EAAE,MAAM,6BAA6B,CAAC;AACtF,OAAO,EAAE,uBAAuB,EAAE,MAAM,gBAAgB,CAAC;AAEzD,yGAAyG;AACzG,wGAAwG;AACxG,4EAA4E;AAC5E,MAAM,UAAU,uCAAuC;IACrD,uCAAuC,CAAC,6BAA6B,CAAC,MAAM,EAAE,2BAA2B,CAAC,CAAC;AAC7G,CAAC;AAED,uGAAuG;AACvG,gEAAgE;AAChE,EAAE;AACF,0GAA0G;AAC1G,2GAA2G;AAC3G,wGAAwG;AACxG,wCAAwC;AACxC,EAAE;AACF,2GAA2G;AAC3G,2CAA2C;AAC3C,SAAS,2BAA2B,CAClC,OAAmC,EACnC,MAA4B,EAC5B,IAAgB,EAChB,MAAe,EACf,IAAY;IAEZ,MAAM,YAAY,GAAG,MAAmD,CAAC;IACzE,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC;IACzB,IAAI,KAAK,KAAK,SAAS,IAAI,KAAK,KAAK,IAAI;QAAE,OAAO;IAClD,MAAM,SAAS,GAAG,YAAY,CAAC,SAAS,CAAC;IACzC,IAAI,OAAO,SAAS,KAAK,QAAQ,IAAI,SAAS,GAAG,CAAC,IAAI,SAAS,IAAI,KAAK,CAAC,MAAM;QAAE,OAAO;IAExF,MAAM,UAAU,GAAG,OAAO,CAAC,KAAK,CAAC,UAAU,CAAC;IAC5C,IAAI,UAAU,IAAI,CAAC;QAAE,OAAO;IAC5B,IAAI,QAAQ,CAAC,MAAM,GAAG,UAAU;QAAE,QAAQ,GAAG,IAAI,YAAY,CAAC,UAAU,CAAC,CAAC;IAC1E,oBAAoB,CAAC,QAAQ,EAAE,OAAO,CAAC,KAAK,EAAE,IAAI,CAAC,CAAC;IACpD,wGAAwG;IACxG,sCAAsC;IACtC,uBAAuB,CAAC,KAAK,CAAC,SAAS,CAAC,EAAE,YAAY,CAAC,UAAU,IAAI,IAAI,EAAE,QAAQ,CAAC,QAAQ,CAAC,CAAC,EAAE,UAAU,CAAC,CAAC,CAAC;AAC/G,CAAC;AAED,IAAI,QAAQ,GAAG,IAAI,YAAY,CAAC,CAAC,CAAC,CAAC"}
1
+ {"version":3,"file":"deformAnimationTarget2D.js","sourceRoot":"","sources":["../src/deformAnimationTarget2D.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,oBAAoB,EAAE,MAAM,8BAA8B,CAAC;AAIpE,OAAO,EAAE,6BAA6B,EAAE,MAAM,gCAAgC,CAAC;AAC/E,OAAO,EAAE,uCAAuC,EAAE,MAAM,gCAAgC,CAAC;AACzF,OAAO,EAAE,uBAAuB,EAAE,MAAM,mBAAmB,CAAC;AAE5D,yGAAyG;AACzG,wGAAwG;AACxG,4EAA4E;AAC5E,MAAM,UAAU,uCAAuC;IACrD,uCAAuC,CAAC,6BAA6B,CAAC,MAAM,EAAE,2BAA2B,CAAC,CAAC;AAC7G,CAAC;AAED,uGAAuG;AACvG,gEAAgE;AAChE,EAAE;AACF,0GAA0G;AAC1G,2GAA2G;AAC3G,wGAAwG;AACxG,wCAAwC;AACxC,EAAE;AACF,2GAA2G;AAC3G,2CAA2C;AAC3C,SAAS,2BAA2B,CAClC,OAAmC,EACnC,MAA4B,EAC5B,IAAgB,EAChB,MAAe,EACf,IAAY;IAEZ,MAAM,YAAY,GAAG,MAAmD,CAAC;IACzE,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC;IACzB,IAAI,KAAK,KAAK,SAAS,IAAI,KAAK,KAAK,IAAI;QAAE,OAAO;IAClD,MAAM,SAAS,GAAG,YAAY,CAAC,SAAS,CAAC;IACzC,IAAI,OAAO,SAAS,KAAK,QAAQ,IAAI,SAAS,GAAG,CAAC,IAAI,SAAS,IAAI,KAAK,CAAC,MAAM;QAAE,OAAO;IAExF,MAAM,UAAU,GAAG,OAAO,CAAC,KAAK,CAAC,UAAU,CAAC;IAC5C,IAAI,UAAU,IAAI,CAAC;QAAE,OAAO;IAC5B,IAAI,QAAQ,CAAC,MAAM,GAAG,UAAU;QAAE,QAAQ,GAAG,IAAI,YAAY,CAAC,UAAU,CAAC,CAAC;IAC1E,oBAAoB,CAAC,QAAQ,EAAE,OAAO,CAAC,KAAK,EAAE,IAAI,CAAC,CAAC;IACpD,wGAAwG;IACxG,sCAAsC;IACtC,uBAAuB,CAAC,KAAK,CAAC,SAAS,CAAC,EAAE,YAAY,CAAC,UAAU,IAAI,IAAI,EAAE,QAAQ,CAAC,QAAQ,CAAC,CAAC,EAAE,UAAU,CAAC,CAAC,CAAC;AAC/G,CAAC;AAED,IAAI,QAAQ,GAAG,IAAI,YAAY,CAAC,CAAC,CAAC,CAAC"}
@@ -1,3 +1,3 @@
1
- import type { MeshAttachment2D, Skeleton2D } from '@flighthq/types/contract';
1
+ import type { MeshAttachment2D, Skeleton2D } from './contract.skeleton2d-types.ts';
2
2
  export declare function deformSkeleton2DMeshAttachment(out: Float32Array, attachment: Readonly<MeshAttachment2D>, skeleton: Readonly<Skeleton2D>, boneIndex: number, deform?: Readonly<Float32Array> | null): void;
3
3
  //# sourceMappingURL=deformMeshAttachment2D.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"deformMeshAttachment2D.d.ts","sourceRoot":"","sources":["../src/deformMeshAttachment2D.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,gBAAgB,EAAE,UAAU,EAAE,MAAM,0BAA0B,CAAC;AA4B7E,wBAAgB,8BAA8B,CAC5C,GAAG,EAAE,YAAY,EACjB,UAAU,EAAE,QAAQ,CAAC,gBAAgB,CAAC,EACtC,QAAQ,EAAE,QAAQ,CAAC,UAAU,CAAC,EAC9B,SAAS,EAAE,MAAM,EACjB,MAAM,GAAE,QAAQ,CAAC,YAAY,CAAC,GAAG,IAAW,GAC3C,IAAI,CAUN"}
1
+ {"version":3,"file":"deformMeshAttachment2D.d.ts","sourceRoot":"","sources":["../src/deformMeshAttachment2D.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,gBAAgB,EAAE,UAAU,EAAE,MAAM,gCAAgC,CAAC;AA2BnF,wBAAgB,8BAA8B,CAC5C,GAAG,EAAE,YAAY,EACjB,UAAU,EAAE,QAAQ,CAAC,gBAAgB,CAAC,EACtC,QAAQ,EAAE,QAAQ,CAAC,UAAU,CAAC,EAC9B,SAAS,EAAE,MAAM,EACjB,MAAM,GAAE,QAAQ,CAAC,YAAY,CAAC,GAAG,IAAW,GAC3C,IAAI,CAUN"}
@@ -1,4 +1,4 @@
1
- import { skinSkeleton2DAttachmentPoints } from './skinAttachment2DPoints';
1
+ import { skinSkeleton2DAttachmentPoints } from './skinAttachment2DPoints.js';
2
2
  // Deforms a MeshAttachment2D's vertices into flat interleaved world positions `[x0, y0, x1, y1, …]` in
3
3
  // `out` (length ≥ 2 × attachment.vertexCount), for the display layer to draw. Requires
4
4
  // `computeSkeleton2DWorldTransforms` to have filled `skeleton.worldMatrices`. Out-parameter,
@@ -1 +1 @@
1
- {"version":3,"file":"deformMeshAttachment2D.js","sourceRoot":"","sources":["../src/deformMeshAttachment2D.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,8BAA8B,EAAE,MAAM,0BAA0B,CAAC;AAE1E,uGAAuG;AACvG,uFAAuF;AACvF,6FAA6F;AAC7F,mBAAmB;AACnB,EAAE;AACF,2GAA2G;AAC3G,2GAA2G;AAC3G,mFAAmF;AACnF,iGAAiG;AACjG,4GAA4G;AAC5G,mFAAmF;AACnF,EAAE;AACF,oGAAoG;AACpG,wGAAwG;AACxG,kGAAkG;AAClG,wGAAwG;AACxG,2GAA2G;AAC3G,0GAA0G;AAC1G,yGAAyG;AACzG,4BAA4B;AAC5B,EAAE;AACF,0GAA0G;AAC1G,gGAAgG;AAChG,8CAA8C;AAC9C,MAAM,UAAU,8BAA8B,CAC5C,GAAiB,EACjB,UAAsC,EACtC,QAA8B,EAC9B,SAAiB,EACjB,SAAwC,IAAI;IAE5C,8BAA8B,CAC5B,GAAG,EACH,UAAU,CAAC,IAAI,EACf,UAAU,CAAC,QAAQ,EACnB,QAAQ,EACR,SAAS,EACT,MAAM,EACN,kBAAkB,CACnB,CAAC;AACJ,CAAC"}
1
+ {"version":3,"file":"deformMeshAttachment2D.js","sourceRoot":"","sources":["../src/deformMeshAttachment2D.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,8BAA8B,EAAE,MAAM,6BAA6B,CAAC;AAE7E,uGAAuG;AACvG,uFAAuF;AACvF,6FAA6F;AAC7F,mBAAmB;AACnB,EAAE;AACF,2GAA2G;AAC3G,2GAA2G;AAC3G,mFAAmF;AACnF,iGAAiG;AACjG,4GAA4G;AAC5G,mFAAmF;AACnF,EAAE;AACF,oGAAoG;AACpG,wGAAwG;AACxG,kGAAkG;AAClG,wGAAwG;AACxG,2GAA2G;AAC3G,0GAA0G;AAC1G,yGAAyG;AACzG,4BAA4B;AAC5B,EAAE;AACF,0GAA0G;AAC1G,gGAAgG;AAChG,8CAA8C;AAC9C,MAAM,UAAU,8BAA8B,CAC5C,GAAiB,EACjB,UAAsC,EACtC,QAA8B,EAC9B,SAAiB,EACjB,MAAM,GAAkC,IAAI;IAE5C,8BAA8B,CAC5B,GAAG,EACH,UAAU,CAAC,IAAI,EACf,UAAU,CAAC,QAAQ,EACnB,QAAQ,EACR,SAAS,EACT,MAAM,EACN,kBAAkB,CACnB,CAAC;AACJ,CAAC"}
@@ -1,3 +1,4 @@
1
- import type { Path, PathAttachment2D, Skeleton2D } from '@flighthq/types/contract';
1
+ import type { Path } from '@flighthq/path/contract';
2
+ import type { PathAttachment2D, Skeleton2D } from './contract.skeleton2d-types.ts';
2
3
  export declare function deformSkeleton2DPathAttachment(out: Path, attachment: Readonly<PathAttachment2D>, skeleton: Readonly<Skeleton2D>, boneIndex: number, deform?: Readonly<Float32Array> | null): void;
3
4
  //# sourceMappingURL=deformPathAttachment2D.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"deformPathAttachment2D.d.ts","sourceRoot":"","sources":["../src/deformPathAttachment2D.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,IAAI,EAAE,gBAAgB,EAAE,UAAU,EAAE,MAAM,0BAA0B,CAAC;AA2BnF,wBAAgB,8BAA8B,CAC5C,GAAG,EAAE,IAAI,EACT,UAAU,EAAE,QAAQ,CAAC,gBAAgB,CAAC,EACtC,QAAQ,EAAE,QAAQ,CAAC,UAAU,CAAC,EAC9B,SAAS,EAAE,MAAM,EACjB,MAAM,GAAE,QAAQ,CAAC,YAAY,CAAC,GAAG,IAAW,GAC3C,IAAI,CAkBN"}
1
+ {"version":3,"file":"deformPathAttachment2D.d.ts","sourceRoot":"","sources":["../src/deformPathAttachment2D.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,IAAI,EAAE,MAAM,yBAAyB,CAAC;AAEpD,OAAO,KAAK,EAAE,gBAAgB,EAAE,UAAU,EAAE,MAAM,gCAAgC,CAAC;AA0BnF,wBAAgB,8BAA8B,CAC5C,GAAG,EAAE,IAAI,EACT,UAAU,EAAE,QAAQ,CAAC,gBAAgB,CAAC,EACtC,QAAQ,EAAE,QAAQ,CAAC,UAAU,CAAC,EAC9B,SAAS,EAAE,MAAM,EACjB,MAAM,GAAE,QAAQ,CAAC,YAAY,CAAC,GAAG,IAAW,GAC3C,IAAI,CAkBN"}
@@ -1,4 +1,4 @@
1
- import { skinSkeleton2DAttachmentPoints } from './skinAttachment2DPoints';
1
+ import { skinSkeleton2DAttachmentPoints } from './skinAttachment2DPoints.js';
2
2
  // Deforms a PathAttachment2D into `out`, filling its `data` with world coordinates under the attachment's
3
3
  // own verb stream. Requires `computeSkeleton2DWorldTransforms` to have filled `skeleton.worldMatrices`.
4
4
  // Out-parameter; allocates only when `out`'s arrays have to grow to fit.
@@ -1 +1 @@
1
- {"version":3,"file":"deformPathAttachment2D.js","sourceRoot":"","sources":["../src/deformPathAttachment2D.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,8BAA8B,EAAE,MAAM,0BAA0B,CAAC;AAE1E,0GAA0G;AAC1G,wGAAwG;AACxG,yEAAyE;AACzE,EAAE;AACF,mGAAmG;AACnG,0GAA0G;AAC1G,sGAAsG;AACtG,6BAA6B;AAC7B,EAAE;AACF,qGAAqG;AACrG,mGAAmG;AACnG,wGAAwG;AACxG,oGAAoG;AACpG,2DAA2D;AAC3D,EAAE;AACF,yGAAyG;AACzG,oGAAoG;AACpG,yGAAyG;AACzG,kFAAkF;AAClF,EAAE;AACF,uGAAuG;AACvG,yGAAyG;AACzG,gDAAgD;AAChD,MAAM,UAAU,8BAA8B,CAC5C,GAAS,EACT,UAAsC,EACtC,QAA8B,EAC9B,SAAiB,EACjB,SAAwC,IAAI;IAE5C,MAAM,QAAQ,GAAG,UAAU,CAAC,QAAQ,CAAC;IACrC,MAAM,IAAI,GAAG,GAAG,CAAC,IAAI,CAAC;IACtB,MAAM,WAAW,GAAG,GAAG,CAAC,QAAQ,CAAC;IACjC,WAAW,CAAC,MAAM,GAAG,QAAQ,CAAC,MAAM,CAAC;IACrC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,QAAQ,CAAC,MAAM,EAAE,CAAC,EAAE;QAAE,WAAW,CAAC,CAAC,CAAC,GAAG,QAAQ,CAAC,CAAC,CAAC,CAAC;IACvE,GAAG,CAAC,OAAO,GAAG,UAAU,CAAC,OAAO,CAAC;IACjC,IAAI,CAAC,MAAM,GAAG,UAAU,CAAC,UAAU,GAAG,CAAC,CAAC;IAExC,8BAA8B,CAC5B,IAAI,EACJ,UAAU,CAAC,IAAI,EACf,UAAU,CAAC,QAAQ,EACnB,QAAQ,EACR,SAAS,EACT,MAAM,EACN,kBAAkB,CACnB,CAAC;AACJ,CAAC"}
1
+ {"version":3,"file":"deformPathAttachment2D.js","sourceRoot":"","sources":["../src/deformPathAttachment2D.ts"],"names":[],"mappings":"AAGA,OAAO,EAAE,8BAA8B,EAAE,MAAM,6BAA6B,CAAC;AAE7E,0GAA0G;AAC1G,wGAAwG;AACxG,yEAAyE;AACzE,EAAE;AACF,mGAAmG;AACnG,0GAA0G;AAC1G,sGAAsG;AACtG,6BAA6B;AAC7B,EAAE;AACF,qGAAqG;AACrG,mGAAmG;AACnG,wGAAwG;AACxG,oGAAoG;AACpG,2DAA2D;AAC3D,EAAE;AACF,yGAAyG;AACzG,oGAAoG;AACpG,yGAAyG;AACzG,kFAAkF;AAClF,EAAE;AACF,uGAAuG;AACvG,yGAAyG;AACzG,gDAAgD;AAChD,MAAM,UAAU,8BAA8B,CAC5C,GAAS,EACT,UAAsC,EACtC,QAA8B,EAC9B,SAAiB,EACjB,MAAM,GAAkC,IAAI;IAE5C,MAAM,QAAQ,GAAG,UAAU,CAAC,QAAQ,CAAC;IACrC,MAAM,IAAI,GAAG,GAAG,CAAC,IAAI,CAAC;IACtB,MAAM,WAAW,GAAG,GAAG,CAAC,QAAQ,CAAC;IACjC,WAAW,CAAC,MAAM,GAAG,QAAQ,CAAC,MAAM,CAAC;IACrC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,QAAQ,CAAC,MAAM,EAAE,CAAC,EAAE;QAAE,WAAW,CAAC,CAAC,CAAC,GAAG,QAAQ,CAAC,CAAC,CAAC,CAAC;IACvE,GAAG,CAAC,OAAO,GAAG,UAAU,CAAC,OAAO,CAAC;IACjC,IAAI,CAAC,MAAM,GAAG,UAAU,CAAC,UAAU,GAAG,CAAC,CAAC;IAExC,8BAA8B,CAC5B,IAAI,EACJ,UAAU,CAAC,IAAI,EACf,UAAU,CAAC,QAAQ,EACnB,QAAQ,EACR,SAAS,EACT,MAAM,EACN,kBAAkB,CACnB,CAAC;AACJ,CAAC"}
@@ -1,3 +1,4 @@
1
+ import type { LogState } from '@flighthq/log/contract';
1
2
  export declare function disableSkeleton2DGuards(): void;
2
3
  /**
3
4
  * Installs the caller-facing skeleton guards (opt-in, dev-only). Idempotent.
@@ -17,6 +18,8 @@ export declare function disableSkeleton2DGuards(): void;
17
18
  * The messages live here rather than beside the code that knows the fact, so a shipped build that never
18
19
  * imports this module carries neither them nor `@flighthq/log`. Every case also has a `has*`/`explain*`
19
20
  * query for a caller that wants the fact as data instead of a log line.
21
+ *
22
+ * Warnings go to the caller-owned `logState`, stamped with `nowMs`, the caller's clock reading at enable.
20
23
  */
21
- export declare function enableSkeleton2DGuards(): void;
24
+ export declare function enableSkeleton2DGuards(logState: LogState, nowMs: number): void;
22
25
  //# sourceMappingURL=enableSkeleton2DGuards.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"enableSkeleton2DGuards.d.ts","sourceRoot":"","sources":["../src/enableSkeleton2DGuards.ts"],"names":[],"mappings":"AAOA,wBAAgB,uBAAuB,IAAI,IAAI,CAG9C;AAED;;;;;;;;;;;;;;;;;;GAkBG;AACH,wBAAgB,sBAAsB,IAAI,IAAI,CAG7C"}
1
+ {"version":3,"file":"enableSkeleton2DGuards.d.ts","sourceRoot":"","sources":["../src/enableSkeleton2DGuards.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,QAAQ,EAAE,MAAM,wBAAwB,CAAC;AAQvD,wBAAgB,uBAAuB,IAAI,IAAI,CAG9C;AAED;;;;;;;;;;;;;;;;;;;;GAoBG;AACH,wBAAgB,sBAAsB,CAAC,QAAQ,EAAE,QAAQ,EAAE,KAAK,EAAE,MAAM,GAAG,IAAI,CAG9E"}