@flighthq/render-gl 0.3.0 → 0.3.1-next.1050.9114695
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/enableGlRenderStateGuards.d.ts.map +1 -1
- package/dist/enableGlRenderStateGuards.js +12 -3
- package/dist/enableGlRenderStateGuards.js.map +1 -1
- package/dist/explainGlTextureResolution.d.ts.map +1 -1
- package/dist/explainGlTextureResolution.js +4 -1
- package/dist/explainGlTextureResolution.js.map +1 -1
- package/dist/glCompressedTexture.d.ts.map +1 -1
- package/dist/glCompressedTexture.js +13 -2
- package/dist/glCompressedTexture.js.map +1 -1
- package/dist/glDraw.d.ts.map +1 -1
- package/dist/glDraw.js +21 -14
- package/dist/glDraw.js.map +1 -1
- package/dist/glFullscreenPass.d.ts.map +1 -1
- package/dist/glFullscreenPass.js +2 -1
- package/dist/glFullscreenPass.js.map +1 -1
- package/dist/glMaterialRegistry.d.ts.map +1 -1
- package/dist/glMaterialRegistry.js +13 -8
- package/dist/glMaterialRegistry.js.map +1 -1
- package/dist/glRenderState.d.ts +3 -1
- package/dist/glRenderState.d.ts.map +1 -1
- package/dist/glRenderState.js +55 -37
- package/dist/glRenderState.js.map +1 -1
- package/dist/glRenderStateBracket.d.ts.map +1 -1
- package/dist/glRenderStateBracket.js +54 -0
- package/dist/glRenderStateBracket.js.map +1 -1
- package/dist/glRenderTarget.js.map +1 -1
- package/dist/glShader.d.ts +2 -1
- package/dist/glShader.d.ts.map +1 -1
- package/dist/glShader.js +10 -0
- package/dist/glShader.js.map +1 -1
- package/dist/glShaderBinding.d.ts.map +1 -1
- package/dist/glShaderBinding.js +2 -1
- package/dist/glShaderBinding.js.map +1 -1
- package/dist/glSkinPaletteTexture.d.ts +1 -1
- package/dist/glSkinPaletteTexture.d.ts.map +1 -1
- package/dist/glSkinPaletteTexture.js +6 -2
- package/dist/glSkinPaletteTexture.js.map +1 -1
- package/dist/glTextureResolver.d.ts.map +1 -1
- package/dist/glTextureResolver.js +13 -11
- package/dist/glTextureResolver.js.map +1 -1
- package/package.json +11 -10
- package/src/enableGlRenderStateGuards.test.ts +10 -0
- package/src/glCompressedTexture.test.ts +29 -12
- package/src/glDraw.test.ts +25 -6
- package/src/glMaterialRegistry.test.ts +16 -0
- package/src/glRenderState.test.ts +338 -29
- package/src/glRenderStateBracket.test.ts +170 -0
- package/src/glShader.test.ts +55 -1
- package/src/glTestHelper.test.ts +51 -0
- package/src/glTextureResolver.test.ts +11 -6
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@@ -1,14 +1,31 @@
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import { addLogSink, createMemoryLogSink, getMemoryLogSinkEntries, removeLogSink } from '@flighthq/log/contract';
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import {
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createKeyedTable,
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getRegistryTableEntry,
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hasRegistryTableEntry,
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withRegistryTableEntry,
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} from '@flighthq/registry/contract';
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import {
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copyAllRenderersFromRenderState,
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enableColorAdjustmentGuards,
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enableColorAdjustments,
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getColorAdjustmentUnsupportedGuard,
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getRenderStateRuntime,
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prepareScene2DRender,
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registerRenderer,
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} from '@flighthq/render/contract';
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import { createDisplayObject } from '@flighthq/scene2d/contract';
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import {
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-
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-
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import type {
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GlColorAdjustmentMaterialFeature,
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GlColorAdjustmentMaterialFeatureGuard,
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RenderEffectPaddingResolver,
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RenderState,
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} from '@flighthq/types/contract';
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import { BlendMode, RegistryEntryState } from '@flighthq/types/contract';
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import { areGlRenderStateGuardsEnabled, enableGlRenderStateGuards } from './enableGlRenderStateGuards';
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import { registerGlCompressedTextureDecoder, registerGlCompressedTextureUpload } from './glCompressedTexture';
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import { isBlendModeSupported, registerGlBlendMode } from './glDraw';
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import { registerGlMaterialRenderer } from './glMaterialRegistry';
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import {
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copyGlRenderStateRegistrations,
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@@ -16,6 +33,8 @@ import {
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createGlRenderState,
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createGlRenderStateRuntime,
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destroyGlRenderState,
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getGlColorAdjustmentMaterialFeature,
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getGlColorAdjustmentMaterialFeatureGuard,
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getGlRenderStateRuntime,
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invalidateGlRenderStateCache,
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} from './glRenderState';
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@@ -31,32 +50,135 @@ function makeCanvas() {
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return { canvas, gl };
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}
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function getPaddingResolver(state: RenderState, kind: string): RenderEffectPaddingResolver | null {
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const table = getRenderStateRuntime(state).registries.effectPaddingResolvers;
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return table === undefined ? null : getRegistryTableEntry(table, kind);
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}
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function registerPaddingResolver(state: RenderState, kind: string, resolver: RenderEffectPaddingResolver): void {
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const runtime = getRenderStateRuntime(state);
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runtime.registries.effectPaddingResolvers = withRegistryTableEntry(
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runtime.registries.effectPaddingResolvers ??
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createKeyedTable<RenderEffectPaddingResolver>('RenderEffectPaddingResolver', 'Zero'),
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kind,
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resolver,
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);
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}
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describe('copyGlRenderStateRegistrations', () => {
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it('copies late GL registrations only when explicitly requested', () => {
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const { canvas } = makeCanvas();
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const screen = createGlRenderState(canvas);
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const offscreen = createGlOffscreenRenderState(screen);
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const materialRenderer = { instanceFloatCount: 0, bind: vi.fn() } as never;
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const offscreenMaterialRenderer = { instanceFloatCount: 0, bind: vi.fn() } as never;
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const decoder = vi.fn(() => new Uint8ClampedArray(4));
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const resolver = vi.fn(() => null);
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registerGlBlendMode(screen, 'acme.LateBlend', { src: 'ONE', dst: 'ZERO' });
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registerGlCompressedTextureDecoder(screen, decoder);
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registerGlCompressedTextureUpload(screen);
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registerGlMaterialRenderer(screen, 'acme.LateMaterial', materialRenderer);
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registerGlTextureResolver(screen, 'acme.LateTexture', resolver);
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expect(
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expect(isBlendModeSupported(offscreen, 'acme.LateBlend')).toBe(false);
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expect(
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hasRegistryTableEntry(getGlRenderStateRuntime(offscreen).registries.materialRenderers, 'acme.LateMaterial'),
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).toBe(false);
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expect(
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hasRegistryTableEntry(getGlRenderStateRuntime(offscreen).registries.textureResolvers, 'acme.LateTexture'),
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).toBe(false);
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expect(getGlRenderStateRuntime(offscreen).registries.compressedTextureDecoder.entry).toBeNull();
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expect(getGlRenderStateRuntime(offscreen).registries.compressedTextureUpload.entry).toBeNull();
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copyGlRenderStateRegistrations(offscreen, screen);
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expect(
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expect(isBlendModeSupported(offscreen, 'acme.LateBlend')).toBe(true);
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expect(
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getRegistryTableEntry(getGlRenderStateRuntime(offscreen).registries.materialRenderers, 'acme.LateMaterial'),
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).toBe(materialRenderer);
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expect(
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getRegistryTableEntry(getGlRenderStateRuntime(offscreen).registries.textureResolvers, 'acme.LateTexture'),
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).toBe(resolver);
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expect(getGlRenderStateRuntime(offscreen).registries.compressedTextureDecoder).toBe(
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getGlRenderStateRuntime(screen).registries.compressedTextureDecoder,
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);
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expect(getGlRenderStateRuntime(offscreen).registries.compressedTextureDecoder.entry).toEqual({
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state: RegistryEntryState.Bound,
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value: decoder,
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});
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expect(getGlRenderStateRuntime(offscreen).registries.compressedTextureUpload).toBe(
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getGlRenderStateRuntime(screen).registries.compressedTextureUpload,
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);
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registerGlMaterialRenderer(offscreen, 'acme.LateMaterial', offscreenMaterialRenderer);
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registerGlBlendMode(offscreen, 'acme.LateBlend', { src: 'ZERO', dst: 'ONE' });
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registerGlCompressedTextureDecoder(offscreen, null);
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registerGlCompressedTextureUpload(offscreen, null);
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registerGlTextureResolver(offscreen, 'acme.LateTexture', null);
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expect(
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getRegistryTableEntry(getGlRenderStateRuntime(offscreen).registries.materialRenderers, 'acme.LateMaterial'),
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).toBe(offscreenMaterialRenderer);
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expect(
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getRegistryTableEntry(getGlRenderStateRuntime(screen).registries.materialRenderers, 'acme.LateMaterial'),
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).toBe(materialRenderer);
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expect(
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getRegistryTableEntry(getGlRenderStateRuntime(screen).registries.blendRealizations, 'acme.LateBlend'),
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).toEqual({ src: 'ONE', dst: 'ZERO' });
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expect(
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hasRegistryTableEntry(getGlRenderStateRuntime(offscreen).registries.textureResolvers, 'acme.LateTexture'),
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).toBe(false);
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expect(getRegistryTableEntry(getGlRenderStateRuntime(screen).registries.textureResolvers, 'acme.LateTexture')).toBe(
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resolver,
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);
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expect(getGlRenderStateRuntime(offscreen).registries.compressedTextureDecoder.entry).toBeNull();
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expect(getGlRenderStateRuntime(screen).registries.compressedTextureDecoder.entry?.state).toBe(
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RegistryEntryState.Bound,
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);
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expect(getGlRenderStateRuntime(offscreen).registries.compressedTextureUpload.entry).toBeNull();
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expect(getGlRenderStateRuntime(screen).registries.compressedTextureUpload.entry?.state).toBe(
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RegistryEntryState.Bound,
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);
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});
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});
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describe('createGlOffscreenRenderState', () => {
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it('shares context resources
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it('shares context resources and persistent registration snapshots through independent aggregates', () => {
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const { canvas } = makeCanvas();
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const screen = createGlRenderState(canvas);
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const renderer = { createData: () => null, submit: vi.fn() };
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const materialRenderer = { getBatchData: vi.fn(), getBatchFloats: vi.fn() } as never;
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const paddingResolver = vi.fn(() => ({ bottom: 1, left: 1, right: 1, top: 1 }));
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const textureResolver = vi.fn(() => null);
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const effectRunner = vi.fn();
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const colorAdjustmentFeature: GlColorAdjustmentMaterialFeature = {
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drawShapeMeshes: vi.fn(),
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flush: vi.fn(() => false),
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fragmentShaderChunk: '',
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matrixFragmentShaderChunk: '',
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record: vi.fn(),
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};
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const colorAdjustmentFeatureGuard: GlColorAdjustmentMaterialFeatureGuard = vi.fn();
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registerRenderer(screen, 'acme.Node', renderer);
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registerGlMaterialRenderer(screen, 'acme.Material', materialRenderer);
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registerGlTextureResolver(screen, 'acme.Texture', textureResolver);
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enableColorAdjustments(screen);
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enableColorAdjustmentGuards(screen);
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enableGlRenderStateGuards(screen);
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getGlRenderStateRuntime(screen).registries.renderEffects = withRegistryTableEntry(
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getGlRenderStateRuntime(screen).registries.renderEffects,
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'acme.Effect',
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{ runner: effectRunner as never },
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);
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registerPaddingResolver(screen, 'acme.Effect', paddingResolver);
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getGlRenderStateRuntime(screen).registries.colorAdjustmentFeature = {
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entry: { state: RegistryEntryState.Bound, value: colorAdjustmentFeature },
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onMiss: 'Disabled',
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registry: 'GlColorAdjustmentFeature',
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shape: 'slot',
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};
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getGlRenderStateRuntime(screen).registries.colorAdjustmentFeatureGuard = {
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entry: { state: RegistryEntryState.Bound, value: colorAdjustmentFeatureGuard },
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onMiss: 'Disabled',
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registry: 'GlColorAdjustmentFeatureGuard',
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shape: 'slot',
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};
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getGlRenderStateRuntime(screen).glRenderTextureCache = new WeakMap();
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const offscreen = createGlOffscreenRenderState(screen);
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@@ -71,16 +193,67 @@ describe('createGlOffscreenRenderState', () => {
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);
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expect(offscreenRuntime.glRenderTextureCache).toBe(screenRuntime.glRenderTextureCache);
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expect(offscreenRuntime.quadIndexBuffer).toBe(screenRuntime.quadIndexBuffer);
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expect(offscreenRuntime.
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expect(offscreenRuntime.
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expect(offscreenRuntime.
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expect(offscreenRuntime.
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expect(offscreenRuntime.registries.renderers).toBe(screenRuntime.registries.renderers);
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expect(offscreenRuntime.registries).not.toBe(screenRuntime.registries);
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expect(offscreenRuntime.registries.blendRealizations).toBe(screenRuntime.registries.blendRealizations);
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expect(offscreenRuntime.registries.colorAdjustmentFeature).toBe(screenRuntime.registries.colorAdjustmentFeature);
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expect(getGlColorAdjustmentMaterialFeature(offscreen)).toBe(colorAdjustmentFeature);
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expect(offscreenRuntime.registries.colorAdjustmentFeatureGuard).toBe(
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screenRuntime.registries.colorAdjustmentFeatureGuard,
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);
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expect(getGlColorAdjustmentMaterialFeatureGuard(offscreen)).toBe(colorAdjustmentFeatureGuard);
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const sharedColorFeatureGuard = offscreenRuntime.registries.colorAdjustmentFeatureGuard;
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screenRuntime.registries.colorAdjustmentFeatureGuard = undefined;
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expect(getGlColorAdjustmentMaterialFeatureGuard(screen)).toBeNull();
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expect(offscreenRuntime.registries.colorAdjustmentFeatureGuard).toBe(sharedColorFeatureGuard);
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expect(getGlColorAdjustmentMaterialFeatureGuard(offscreen)).toBe(colorAdjustmentFeatureGuard);
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const sharedColorFeature = offscreenRuntime.registries.colorAdjustmentFeature;
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screenRuntime.registries.colorAdjustmentFeature = undefined;
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expect(getGlColorAdjustmentMaterialFeature(screen)).toBeNull();
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expect(offscreenRuntime.registries.colorAdjustmentFeature).toBe(sharedColorFeature);
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expect(getGlColorAdjustmentMaterialFeature(offscreen)).toBe(colorAdjustmentFeature);
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expect(offscreenRuntime.registries.colorAdjustments).toBe(screenRuntime.registries.colorAdjustments);
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expect(offscreenRuntime.registries.colorAdjustmentUnsupportedGuard).toBe(
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screenRuntime.registries.colorAdjustmentUnsupportedGuard,
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);
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expect(
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expect(
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expect(getColorAdjustmentUnsupportedGuard(offscreen)).not.toBeNull();
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const sharedUnsupportedGuard = offscreenRuntime.registries.colorAdjustmentUnsupportedGuard;
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screenRuntime.registries.colorAdjustmentUnsupportedGuard = undefined;
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expect(getColorAdjustmentUnsupportedGuard(screen)).toBeNull();
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expect(offscreenRuntime.registries.colorAdjustmentUnsupportedGuard).toBe(sharedUnsupportedGuard);
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expect(getColorAdjustmentUnsupportedGuard(offscreen)).not.toBeNull();
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expect(offscreenRuntime.registries.renderRootGuard).toBe(screenRuntime.registries.renderRootGuard);
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expect(areGlRenderStateGuardsEnabled(offscreen)).toBe(true);
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const sharedRenderRootGuard = offscreenRuntime.registries.renderRootGuard;
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screenRuntime.registries.renderRootGuard = undefined;
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expect(screenRuntime.registries.renderRootGuard).toBeUndefined();
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expect(offscreenRuntime.registries.renderRootGuard).toBe(sharedRenderRootGuard);
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expect(areGlRenderStateGuardsEnabled(offscreen)).toBe(true);
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expect(offscreenRuntime.registries.compressedTextureDecoder).toBe(
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screenRuntime.registries.compressedTextureDecoder,
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);
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expect(offscreenRuntime.registries.compressedTextureUpload).toBe(screenRuntime.registries.compressedTextureUpload);
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expect(offscreenRuntime.registries.customEffectShaders).toBe(screenRuntime.registries.customEffectShaders);
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expect(offscreenRuntime.registries.customMaterialShaders).toBe(screenRuntime.registries.customMaterialShaders);
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expect(offscreenRuntime.registries.materialRenderers).toBe(screenRuntime.registries.materialRenderers);
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expect(offscreenRuntime.registries.meshMaterialRenderers).toBe(screenRuntime.registries.meshMaterialRenderers);
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expect(offscreenRuntime.registries.modifierSnippets).toBe(screenRuntime.registries.modifierSnippets);
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expect(offscreenRuntime.registries.modifierSnippetRevision).toBe(screenRuntime.registries.modifierSnippetRevision);
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expect(offscreenRuntime.registries.pbrExtensions).toBe(screenRuntime.registries.pbrExtensions);
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243
|
+
expect(offscreenRuntime.registries.pbrExtensionRevision).toBe(screenRuntime.registries.pbrExtensionRevision);
|
|
244
|
+
expect(offscreenRuntime.registries.renderEffects).toBe(screenRuntime.registries.renderEffects);
|
|
245
|
+
expect(offscreenRuntime.registries.shapeRasterizer).toBe(screenRuntime.registries.shapeRasterizer);
|
|
246
|
+
expect(offscreenRuntime.registries.strokeTessellator).toBe(screenRuntime.registries.strokeTessellator);
|
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247
|
+
expect(offscreenRuntime.registries.textureResolvers).toBe(screenRuntime.registries.textureResolvers);
|
|
248
|
+
expect(offscreenRuntime.registries.velocityWriters).toBe(screenRuntime.registries.velocityWriters);
|
|
249
|
+
expect(offscreenRuntime.registries.effectPaddingResolvers).toBe(screenRuntime.registries.effectPaddingResolvers);
|
|
250
|
+
expect(getRegistryTableEntry(offscreenRuntime.registries.renderers, 'acme.Node')).toBe(renderer);
|
|
251
|
+
expect(getRegistryTableEntry(offscreenRuntime.registries.materialRenderers, 'acme.Material')).toBe(
|
|
252
|
+
materialRenderer,
|
|
253
|
+
);
|
|
254
|
+
expect(getRegistryTableEntry(offscreenRuntime.registries.textureResolvers, 'acme.Texture')).toBe(textureResolver);
|
|
255
|
+
expect(getRegistryTableEntry(offscreenRuntime.registries.renderEffects, 'acme.Effect')?.runner).toBe(effectRunner);
|
|
256
|
+
expect(getPaddingResolver(offscreen, 'acme.Effect')).toBe(paddingResolver);
|
|
84
257
|
|
|
85
258
|
screenRuntime.currentProgram = {} as WebGLProgram;
|
|
86
259
|
expect(offscreenRuntime.currentProgram).toBe(screenRuntime.currentProgram);
|
|
@@ -95,19 +268,23 @@ describe('createGlOffscreenRenderState', () => {
|
|
|
95
268
|
const resolver = vi.fn(() => null);
|
|
96
269
|
registerRenderer(screen, 'acme.LateNode', renderer);
|
|
97
270
|
registerGlTextureResolver(screen, 'acme.LateTexture', resolver);
|
|
98
|
-
|
|
271
|
+
registerPaddingResolver(screen, 'acme.LateEffect', paddingResolver);
|
|
99
272
|
|
|
100
|
-
expect(getRenderStateRuntime(offscreen).
|
|
101
|
-
expect(
|
|
102
|
-
|
|
273
|
+
expect(hasRegistryTableEntry(getRenderStateRuntime(offscreen).registries.renderers, 'acme.LateNode')).toBe(false);
|
|
274
|
+
expect(
|
|
275
|
+
hasRegistryTableEntry(getGlRenderStateRuntime(offscreen).registries.textureResolvers, 'acme.LateTexture'),
|
|
276
|
+
).toBe(false);
|
|
277
|
+
expect(getPaddingResolver(offscreen, 'acme.LateEffect')).toBeNull();
|
|
103
278
|
|
|
104
279
|
copyAllRenderersFromRenderState(offscreen, screen);
|
|
105
280
|
copyGlRenderStateRegistrations(offscreen, screen);
|
|
106
|
-
expect(getRenderStateRuntime(offscreen).
|
|
107
|
-
|
|
108
|
-
expect(getRenderStateRuntime(offscreen).renderEffectPaddingResolverRegistry?.get('acme.LateEffect')).toBe(
|
|
109
|
-
paddingResolver,
|
|
281
|
+
expect(getRegistryTableEntry(getRenderStateRuntime(offscreen).registries.renderers, 'acme.LateNode')).toBe(
|
|
282
|
+
renderer,
|
|
110
283
|
);
|
|
284
|
+
expect(
|
|
285
|
+
getRegistryTableEntry(getGlRenderStateRuntime(offscreen).registries.textureResolvers, 'acme.LateTexture'),
|
|
286
|
+
).toBe(resolver);
|
|
287
|
+
expect(getPaddingResolver(offscreen, 'acme.LateEffect')).toBe(paddingResolver);
|
|
111
288
|
});
|
|
112
289
|
|
|
113
290
|
it('keeps proxy trees independent and destroys derived renderer data without freeing shared context resources', () => {
|
|
@@ -129,7 +306,7 @@ describe('createGlOffscreenRenderState', () => {
|
|
|
129
306
|
expect(gl.deleteProgram).not.toHaveBeenCalled();
|
|
130
307
|
|
|
131
308
|
destroyGlRenderState(screen);
|
|
132
|
-
expect(gl.
|
|
309
|
+
expect(gl.deleteBuffer).toHaveBeenCalled();
|
|
133
310
|
});
|
|
134
311
|
});
|
|
135
312
|
|
|
@@ -229,14 +406,94 @@ describe('createGlRenderState', () => {
|
|
|
229
406
|
});
|
|
230
407
|
|
|
231
408
|
describe('createGlRenderStateRuntime', () => {
|
|
232
|
-
it('returns a runtime
|
|
409
|
+
it('returns a runtime with the base binding slot and empty named registration tables', () => {
|
|
233
410
|
const runtime = createGlRenderStateRuntime();
|
|
234
411
|
expect(runtime.binding).toBeNull();
|
|
412
|
+
expect(runtime.registries.blendRealizations).toMatchObject({
|
|
413
|
+
onMiss: 'Normal',
|
|
414
|
+
registry: 'GlBlendRealization',
|
|
415
|
+
shape: 'keyed',
|
|
416
|
+
});
|
|
417
|
+
expect(runtime.registries.blendRealizations.entries.size).toBe(0);
|
|
418
|
+
expect(runtime.registries.customEffectShaders).toMatchObject({
|
|
419
|
+
onMiss: 'Unregistered',
|
|
420
|
+
registry: 'GlCustomEffectShader',
|
|
421
|
+
shape: 'keyed',
|
|
422
|
+
});
|
|
423
|
+
expect(runtime.registries.customEffectShaders.entries.size).toBe(0);
|
|
424
|
+
expect(runtime.registries.customMaterialShaders).toMatchObject({
|
|
425
|
+
onMiss: 'Unregistered',
|
|
426
|
+
registry: 'GlCustomMaterialShader',
|
|
427
|
+
shape: 'keyed',
|
|
428
|
+
});
|
|
429
|
+
expect(runtime.registries.customMaterialShaders.entries.size).toBe(0);
|
|
430
|
+
expect(runtime.registries.materialRenderers).toMatchObject({
|
|
431
|
+
onMiss: 'StandardMaterial',
|
|
432
|
+
registry: 'GlMaterialRenderer',
|
|
433
|
+
shape: 'keyed',
|
|
434
|
+
});
|
|
435
|
+
expect(runtime.registries.materialRenderers.entries.size).toBe(0);
|
|
436
|
+
expect(runtime.registries.meshMaterialRenderers).toMatchObject({
|
|
437
|
+
onMiss: 'StandardMaterial',
|
|
438
|
+
registry: 'GlMeshMaterialRenderer',
|
|
439
|
+
shape: 'keyed',
|
|
440
|
+
});
|
|
441
|
+
expect(runtime.registries.meshMaterialRenderers.entries.size).toBe(0);
|
|
442
|
+
expect(runtime.registries.modifierSnippets).toMatchObject({
|
|
443
|
+
onMiss: 'Unregistered',
|
|
444
|
+
registry: 'GlModifierSnippet',
|
|
445
|
+
shape: 'keyed',
|
|
446
|
+
});
|
|
447
|
+
expect(runtime.registries.modifierSnippets.entries.size).toBe(0);
|
|
448
|
+
expect(runtime.registries.modifierSnippetRevision).toBe(0);
|
|
449
|
+
expect(runtime.registries.pbrExtensions).toMatchObject({
|
|
450
|
+
onMiss: 'Unregistered',
|
|
451
|
+
registry: 'GlPbrExtension',
|
|
452
|
+
shape: 'keyed',
|
|
453
|
+
});
|
|
454
|
+
expect(runtime.registries.pbrExtensions.entries.size).toBe(0);
|
|
455
|
+
expect(runtime.registries.pbrExtensionRevision).toBe(0);
|
|
456
|
+
expect(runtime.registries.renderEffects).toMatchObject({
|
|
457
|
+
onMiss: 'Unregistered',
|
|
458
|
+
registry: 'GlRenderEffect',
|
|
459
|
+
shape: 'keyed',
|
|
460
|
+
});
|
|
461
|
+
expect(runtime.registries.compressedTextureDecoder).toEqual({
|
|
462
|
+
entry: null,
|
|
463
|
+
onMiss: 'Unregistered',
|
|
464
|
+
registry: 'GlCompressedTextureDecoder',
|
|
465
|
+
shape: 'slot',
|
|
466
|
+
});
|
|
467
|
+
expect(runtime.registries.colorAdjustments).toBeUndefined();
|
|
468
|
+
expect(runtime.registries.compressedTextureUpload).toEqual({
|
|
469
|
+
entry: null,
|
|
470
|
+
onMiss: 'Unregistered',
|
|
471
|
+
registry: 'GlCompressedTextureUpload',
|
|
472
|
+
shape: 'slot',
|
|
473
|
+
});
|
|
474
|
+
expect(runtime.registries.shapeRasterizer).toEqual({
|
|
475
|
+
entry: null,
|
|
476
|
+
onMiss: 'Unregistered',
|
|
477
|
+
registry: 'GlShapeRasterizer',
|
|
478
|
+
shape: 'slot',
|
|
479
|
+
});
|
|
480
|
+
expect(runtime.registries.strokeTessellator).toEqual({
|
|
481
|
+
entry: null,
|
|
482
|
+
onMiss: 'Rasterize',
|
|
483
|
+
registry: 'StrokeTessellator',
|
|
484
|
+
shape: 'slot',
|
|
485
|
+
});
|
|
486
|
+
expect(runtime.registries.velocityWriters).toMatchObject({
|
|
487
|
+
onMiss: 'Unregistered',
|
|
488
|
+
registry: 'GlVelocityWriter',
|
|
489
|
+
shape: 'keyed',
|
|
490
|
+
});
|
|
491
|
+
expect(runtime.registries.velocityWriters.entries.size).toBe(0);
|
|
235
492
|
});
|
|
236
493
|
});
|
|
237
494
|
|
|
238
495
|
describe('destroyGlRenderState', () => {
|
|
239
|
-
it('deletes
|
|
496
|
+
it('deletes buffers on destroy even when no shader was compiled', () => {
|
|
240
497
|
const { canvas, gl } = makeCanvas();
|
|
241
498
|
const state = createGlRenderState(canvas);
|
|
242
499
|
const deleteProgram = vi.spyOn(gl, 'deleteProgram');
|
|
@@ -244,7 +501,7 @@ describe('destroyGlRenderState', () => {
|
|
|
244
501
|
|
|
245
502
|
destroyGlRenderState(state);
|
|
246
503
|
|
|
247
|
-
expect(deleteProgram).toHaveBeenCalled();
|
|
504
|
+
expect(deleteProgram).not.toHaveBeenCalled();
|
|
248
505
|
expect(deleteBuffer).toHaveBeenCalled();
|
|
249
506
|
});
|
|
250
507
|
|
|
@@ -275,13 +532,65 @@ describe('enableGlRenderStateGuards', () => {
|
|
|
275
532
|
});
|
|
276
533
|
});
|
|
277
534
|
|
|
535
|
+
describe('getGlColorAdjustmentMaterialFeature', () => {
|
|
536
|
+
it('resolves only a bound feature entry', () => {
|
|
537
|
+
const { canvas } = makeCanvas();
|
|
538
|
+
const state = createGlRenderState(canvas);
|
|
539
|
+
const feature: GlColorAdjustmentMaterialFeature = {
|
|
540
|
+
drawShapeMeshes: vi.fn(),
|
|
541
|
+
flush: vi.fn(() => false),
|
|
542
|
+
fragmentShaderChunk: '',
|
|
543
|
+
matrixFragmentShaderChunk: '',
|
|
544
|
+
record: vi.fn(),
|
|
545
|
+
};
|
|
546
|
+
const runtime = getGlRenderStateRuntime(state);
|
|
547
|
+
|
|
548
|
+
expect(getGlColorAdjustmentMaterialFeature(state)).toBeNull();
|
|
549
|
+
runtime.registries.colorAdjustmentFeature = {
|
|
550
|
+
entry: { state: RegistryEntryState.Bound, value: feature },
|
|
551
|
+
onMiss: 'Disabled',
|
|
552
|
+
registry: 'GlColorAdjustmentFeature',
|
|
553
|
+
shape: 'slot',
|
|
554
|
+
};
|
|
555
|
+
expect(getGlColorAdjustmentMaterialFeature(state)).toBe(feature);
|
|
556
|
+
runtime.registries.colorAdjustmentFeature = {
|
|
557
|
+
...runtime.registries.colorAdjustmentFeature,
|
|
558
|
+
entry: { state: RegistryEntryState.Tombstoned },
|
|
559
|
+
};
|
|
560
|
+
expect(getGlColorAdjustmentMaterialFeature(state)).toBeNull();
|
|
561
|
+
});
|
|
562
|
+
});
|
|
563
|
+
|
|
564
|
+
describe('getGlColorAdjustmentMaterialFeatureGuard', () => {
|
|
565
|
+
it('resolves only a bound guard entry', () => {
|
|
566
|
+
const { canvas } = makeCanvas();
|
|
567
|
+
const state = createGlRenderState(canvas);
|
|
568
|
+
const guard: GlColorAdjustmentMaterialFeatureGuard = vi.fn();
|
|
569
|
+
const runtime = getGlRenderStateRuntime(state);
|
|
570
|
+
|
|
571
|
+
expect(getGlColorAdjustmentMaterialFeatureGuard(state)).toBeNull();
|
|
572
|
+
runtime.registries.colorAdjustmentFeatureGuard = {
|
|
573
|
+
entry: { state: RegistryEntryState.Bound, value: guard },
|
|
574
|
+
onMiss: 'Disabled',
|
|
575
|
+
registry: 'GlColorAdjustmentFeatureGuard',
|
|
576
|
+
shape: 'slot',
|
|
577
|
+
};
|
|
578
|
+
expect(getGlColorAdjustmentMaterialFeatureGuard(state)).toBe(guard);
|
|
579
|
+
runtime.registries.colorAdjustmentFeatureGuard = {
|
|
580
|
+
...runtime.registries.colorAdjustmentFeatureGuard,
|
|
581
|
+
entry: { state: RegistryEntryState.Tombstoned },
|
|
582
|
+
};
|
|
583
|
+
expect(getGlColorAdjustmentMaterialFeatureGuard(state)).toBeNull();
|
|
584
|
+
});
|
|
585
|
+
});
|
|
586
|
+
|
|
278
587
|
describe('getGlRenderStateRuntime', () => {
|
|
279
588
|
it('returns the runtime attached by createGlRenderState', () => {
|
|
280
589
|
const { canvas } = makeCanvas();
|
|
281
590
|
const state = createGlRenderState(canvas);
|
|
282
591
|
const runtime = getGlRenderStateRuntime(state);
|
|
283
592
|
expect(runtime).toBeDefined();
|
|
284
|
-
expect(runtime.defaultBitmapShader).
|
|
593
|
+
expect(runtime.defaultBitmapShader).toBeNull();
|
|
285
594
|
});
|
|
286
595
|
|
|
287
596
|
it('resolves the same runtime object on repeated calls', () => {
|