@flighthq/physics3d 0.4.0-edge.1908.751021c
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/broadphase.d.ts +4 -0
- package/dist/broadphase.d.ts.map +1 -0
- package/dist/broadphase.js +158 -0
- package/dist/broadphase.js.map +1 -0
- package/dist/colliderCollision.d.ts +5 -0
- package/dist/colliderCollision.d.ts.map +1 -0
- package/dist/colliderCollision.js +55 -0
- package/dist/colliderCollision.js.map +1 -0
- package/dist/colliderTransform.d.ts +5 -0
- package/dist/colliderTransform.d.ts.map +1 -0
- package/dist/colliderTransform.js +424 -0
- package/dist/colliderTransform.js.map +1 -0
- package/dist/contactIntake.d.ts +5 -0
- package/dist/contactIntake.d.ts.map +1 -0
- package/dist/contactIntake.js +237 -0
- package/dist/contactIntake.js.map +1 -0
- package/dist/contacts.d.ts +4 -0
- package/dist/contacts.d.ts.map +1 -0
- package/dist/contacts.js +64 -0
- package/dist/contacts.js.map +1 -0
- package/dist/continuous.d.ts +5 -0
- package/dist/continuous.d.ts.map +1 -0
- package/dist/continuous.js +829 -0
- package/dist/continuous.js.map +1 -0
- package/dist/contract.d.ts +28 -0
- package/dist/contract.d.ts.map +1 -0
- package/dist/contract.js +28 -0
- package/dist/contract.js.map +1 -0
- package/dist/debugGeometry.d.ts +4 -0
- package/dist/debugGeometry.d.ts.map +1 -0
- package/dist/debugGeometry.js +333 -0
- package/dist/debugGeometry.js.map +1 -0
- package/dist/enablePhysics3DGuards.d.ts +4 -0
- package/dist/enablePhysics3DGuards.d.ts.map +1 -0
- package/dist/enablePhysics3DGuards.js +155 -0
- package/dist/enablePhysics3DGuards.js.map +1 -0
- package/dist/explainPhysics3DCollision.d.ts +3 -0
- package/dist/explainPhysics3DCollision.d.ts.map +1 -0
- package/dist/explainPhysics3DCollision.js +30 -0
- package/dist/explainPhysics3DCollision.js.map +1 -0
- package/dist/explainPhysics3DJoints.d.ts +3 -0
- package/dist/explainPhysics3DJoints.d.ts.map +1 -0
- package/dist/explainPhysics3DJoints.js +32 -0
- package/dist/explainPhysics3DJoints.js.map +1 -0
- package/dist/explainPhysics3DStep.d.ts +3 -0
- package/dist/explainPhysics3DStep.d.ts.map +1 -0
- package/dist/explainPhysics3DStep.js +51 -0
- package/dist/explainPhysics3DStep.js.map +1 -0
- package/dist/index.d.ts +22 -0
- package/dist/index.d.ts.map +1 -0
- package/dist/index.js +22 -0
- package/dist/index.js.map +1 -0
- package/dist/integrate.d.ts +6 -0
- package/dist/integrate.d.ts.map +1 -0
- package/dist/integrate.js +184 -0
- package/dist/integrate.js.map +1 -0
- package/dist/islands.d.ts +6 -0
- package/dist/islands.d.ts.map +1 -0
- package/dist/islands.js +333 -0
- package/dist/islands.js.map +1 -0
- package/dist/jointBreakage.d.ts +5 -0
- package/dist/jointBreakage.d.ts.map +1 -0
- package/dist/jointBreakage.js +44 -0
- package/dist/jointBreakage.js.map +1 -0
- package/dist/jointCollisionSuppression.d.ts +4 -0
- package/dist/jointCollisionSuppression.d.ts.map +1 -0
- package/dist/jointCollisionSuppression.js +40 -0
- package/dist/jointCollisionSuppression.js.map +1 -0
- package/dist/jointFactories.d.ts +9 -0
- package/dist/jointFactories.d.ts.map +1 -0
- package/dist/jointFactories.js +159 -0
- package/dist/jointFactories.js.map +1 -0
- package/dist/jointMath.d.ts +17 -0
- package/dist/jointMath.d.ts.map +1 -0
- package/dist/jointMath.js +361 -0
- package/dist/jointMath.js.map +1 -0
- package/dist/jointReaction.d.ts +8 -0
- package/dist/jointReaction.d.ts.map +1 -0
- package/dist/jointReaction.js +65 -0
- package/dist/jointReaction.js.map +1 -0
- package/dist/jointRegistry.d.ts +8 -0
- package/dist/jointRegistry.d.ts.map +1 -0
- package/dist/jointRegistry.js +144 -0
- package/dist/jointRegistry.js.map +1 -0
- package/dist/jointRows.d.ts +33 -0
- package/dist/jointRows.d.ts.map +1 -0
- package/dist/jointRows.js +352 -0
- package/dist/jointRows.js.map +1 -0
- package/dist/joints.d.ts +16 -0
- package/dist/joints.d.ts.map +1 -0
- package/dist/joints.js +1060 -0
- package/dist/joints.js.map +1 -0
- package/dist/massProperties.d.ts +13 -0
- package/dist/massProperties.d.ts.map +1 -0
- package/dist/massProperties.js +462 -0
- package/dist/massProperties.js.map +1 -0
- package/dist/material.d.ts +3 -0
- package/dist/material.d.ts.map +1 -0
- package/dist/material.js +13 -0
- package/dist/material.js.map +1 -0
- package/dist/nodeSync.d.ts +3 -0
- package/dist/nodeSync.d.ts.map +1 -0
- package/dist/nodeSync.js +16 -0
- package/dist/nodeSync.js.map +1 -0
- package/dist/ownership.d.ts +8 -0
- package/dist/ownership.d.ts.map +1 -0
- package/dist/ownership.js +26 -0
- package/dist/ownership.js.map +1 -0
- package/dist/physics3DBroadphasePublication.d.ts +5 -0
- package/dist/physics3DBroadphasePublication.d.ts.map +1 -0
- package/dist/physics3DBroadphasePublication.js +49 -0
- package/dist/physics3DBroadphasePublication.js.map +1 -0
- package/dist/physics3DSpatialIndexingGuards.d.ts +4 -0
- package/dist/physics3DSpatialIndexingGuards.d.ts.map +1 -0
- package/dist/physics3DSpatialIndexingGuards.js +11 -0
- package/dist/physics3DSpatialIndexingGuards.js.map +1 -0
- package/dist/registerBuiltInPhysics3DJointSolvers.d.ts +3 -0
- package/dist/registerBuiltInPhysics3DJointSolvers.d.ts.map +1 -0
- package/dist/registerBuiltInPhysics3DJointSolvers.js +15 -0
- package/dist/registerBuiltInPhysics3DJointSolvers.js.map +1 -0
- package/dist/solver.d.ts +8 -0
- package/dist/solver.d.ts.map +1 -0
- package/dist/solver.js +460 -0
- package/dist/solver.js.map +1 -0
- package/dist/step.d.ts +5 -0
- package/dist/step.d.ts.map +1 -0
- package/dist/step.js +302 -0
- package/dist/step.js.map +1 -0
- package/dist/stepValidation.d.ts +13 -0
- package/dist/stepValidation.d.ts.map +1 -0
- package/dist/stepValidation.js +284 -0
- package/dist/stepValidation.js.map +1 -0
- package/dist/symmetricTensor.d.ts +11 -0
- package/dist/symmetricTensor.d.ts.map +1 -0
- package/dist/symmetricTensor.js +150 -0
- package/dist/symmetricTensor.js.map +1 -0
- package/dist/world.d.ts +27 -0
- package/dist/world.d.ts.map +1 -0
- package/dist/world.js +762 -0
- package/dist/world.js.map +1 -0
- package/dist/worldQueries.d.ts +11 -0
- package/dist/worldQueries.d.ts.map +1 -0
- package/dist/worldQueries.js +409 -0
- package/dist/worldQueries.js.map +1 -0
- package/package.json +55 -0
- package/src/broadphase.test.ts +265 -0
- package/src/colliderCollision.test.ts +57 -0
- package/src/colliderTransform.test.ts +221 -0
- package/src/contactIntake.test.ts +370 -0
- package/src/contacts.test.ts +64 -0
- package/src/continuous.test.ts +679 -0
- package/src/debugGeometry.test.ts +288 -0
- package/src/enablePhysics3DGuards.test.ts +206 -0
- package/src/explainPhysics3DCollision.test.ts +78 -0
- package/src/explainPhysics3DJoints.test.ts +101 -0
- package/src/explainPhysics3DStep.test.ts +142 -0
- package/src/integrate.test.ts +279 -0
- package/src/islands.test.ts +384 -0
- package/src/jointBreakage.test.ts +143 -0
- package/src/jointCollisionSuppression.test.ts +94 -0
- package/src/jointFactories.test.ts +244 -0
- package/src/jointMath.test.ts +646 -0
- package/src/jointReaction.test.ts +241 -0
- package/src/jointRegistry.test.ts +229 -0
- package/src/jointRows.test.ts +548 -0
- package/src/joints.test.ts +1066 -0
- package/src/massProperties.test.ts +611 -0
- package/src/material.test.ts +40 -0
- package/src/nodeSync.test.ts +50 -0
- package/src/ownership.test.ts +61 -0
- package/src/physics3DBroadphasePublication.test.ts +63 -0
- package/src/physics3DSpatialIndexingGuards.test.ts +43 -0
- package/src/registerBuiltInPhysics3DJointSolvers.test.ts +51 -0
- package/src/solver.test.ts +567 -0
- package/src/step.test.ts +490 -0
- package/src/stepValidation.test.ts +346 -0
- package/src/stress.test.ts +526 -0
- package/src/symmetricTensor.test.ts +166 -0
- package/src/world.test.ts +1127 -0
- package/src/worldQueries.test.ts +565 -0
|
@@ -0,0 +1,424 @@
|
|
|
1
|
+
import { writeCollisionHeightfieldBounds3D, writeCollisionTriangleMeshBounds3D } from '@flighthq/collision/contract';
|
|
2
|
+
// Allocates the world-space shape a collider needs for `local`, choosing the kind the transform can
|
|
3
|
+
// actually express. Every field is filled at creation so the shape is never read half-initialised, and
|
|
4
|
+
// convex-hull storage is sized once here so the per-step transform can write in place.
|
|
5
|
+
export function createPhysics3DColliderWorldShape(local) {
|
|
6
|
+
switch (local.kind) {
|
|
7
|
+
case 'sphere':
|
|
8
|
+
return { kind: 'sphere', x: local.x, y: local.y, z: local.z, radius: local.radius };
|
|
9
|
+
case 'aabb':
|
|
10
|
+
case 'box':
|
|
11
|
+
return {
|
|
12
|
+
kind: 'box',
|
|
13
|
+
x: 0,
|
|
14
|
+
y: 0,
|
|
15
|
+
z: 0,
|
|
16
|
+
halfX: 0,
|
|
17
|
+
halfY: 0,
|
|
18
|
+
halfZ: 0,
|
|
19
|
+
rotationX: 0,
|
|
20
|
+
rotationY: 0,
|
|
21
|
+
rotationZ: 0,
|
|
22
|
+
rotationW: 1,
|
|
23
|
+
};
|
|
24
|
+
case 'capsule':
|
|
25
|
+
return {
|
|
26
|
+
kind: 'capsule',
|
|
27
|
+
x0: local.x0,
|
|
28
|
+
y0: local.y0,
|
|
29
|
+
z0: local.z0,
|
|
30
|
+
x1: local.x1,
|
|
31
|
+
y1: local.y1,
|
|
32
|
+
z1: local.z1,
|
|
33
|
+
radius: local.radius,
|
|
34
|
+
};
|
|
35
|
+
case 'cylinder':
|
|
36
|
+
return {
|
|
37
|
+
kind: 'cylinder',
|
|
38
|
+
x0: local.x0,
|
|
39
|
+
y0: local.y0,
|
|
40
|
+
z0: local.z0,
|
|
41
|
+
x1: local.x1,
|
|
42
|
+
y1: local.y1,
|
|
43
|
+
z1: local.z1,
|
|
44
|
+
radius: local.radius,
|
|
45
|
+
};
|
|
46
|
+
case 'cone':
|
|
47
|
+
return {
|
|
48
|
+
kind: 'cone',
|
|
49
|
+
apexX: local.apexX,
|
|
50
|
+
apexY: local.apexY,
|
|
51
|
+
apexZ: local.apexZ,
|
|
52
|
+
baseX: local.baseX,
|
|
53
|
+
baseY: local.baseY,
|
|
54
|
+
baseZ: local.baseZ,
|
|
55
|
+
radius: local.radius,
|
|
56
|
+
};
|
|
57
|
+
case 'convex':
|
|
58
|
+
return { kind: 'convex', points: local.points.slice() };
|
|
59
|
+
case 'triangle-mesh':
|
|
60
|
+
return {
|
|
61
|
+
kind: 'triangle-mesh',
|
|
62
|
+
points: local.points,
|
|
63
|
+
indices: local.indices,
|
|
64
|
+
version: local.version,
|
|
65
|
+
x: local.x,
|
|
66
|
+
y: local.y,
|
|
67
|
+
z: local.z,
|
|
68
|
+
rotationX: local.rotationX,
|
|
69
|
+
rotationY: local.rotationY,
|
|
70
|
+
rotationZ: local.rotationZ,
|
|
71
|
+
rotationW: local.rotationW,
|
|
72
|
+
};
|
|
73
|
+
case 'heightfield':
|
|
74
|
+
return {
|
|
75
|
+
kind: 'heightfield',
|
|
76
|
+
columns: local.columns,
|
|
77
|
+
rows: local.rows,
|
|
78
|
+
heights: local.heights,
|
|
79
|
+
cellSizeX: local.cellSizeX,
|
|
80
|
+
cellSizeZ: local.cellSizeZ,
|
|
81
|
+
version: local.version,
|
|
82
|
+
x: local.x,
|
|
83
|
+
y: local.y,
|
|
84
|
+
z: local.z,
|
|
85
|
+
rotationX: local.rotationX,
|
|
86
|
+
rotationY: local.rotationY,
|
|
87
|
+
rotationZ: local.rotationZ,
|
|
88
|
+
rotationW: local.rotationW,
|
|
89
|
+
};
|
|
90
|
+
default:
|
|
91
|
+
return { kind: 'sphere', x: 0, y: 0, z: 0, radius: 0 };
|
|
92
|
+
}
|
|
93
|
+
}
|
|
94
|
+
// Rewrites `collider.world` from its local shape and the body's current pose. Called once per collider
|
|
95
|
+
// per step, before the narrow phase — never per contact test, because a body with four colliders against
|
|
96
|
+
// a hundred broadphase candidates would otherwise transform the same shape a hundred times to produce
|
|
97
|
+
// the same answer.
|
|
98
|
+
//
|
|
99
|
+
// The world shape is preallocated at collider creation and mutated in place, so a step allocates
|
|
100
|
+
// nothing. Hull points are the only variable-length part, and the world array is sized once from the
|
|
101
|
+
// local one; `invalidatePhysics3DCollider` replaces that storage after an authored shape changes.
|
|
102
|
+
export function updatePhysics3DColliderWorldShape(collider, body) {
|
|
103
|
+
const local = collider.local;
|
|
104
|
+
const world = collider.world;
|
|
105
|
+
const qX = body.orientationX;
|
|
106
|
+
const qY = body.orientationY;
|
|
107
|
+
const qZ = body.orientationZ;
|
|
108
|
+
const qW = body.orientationW;
|
|
109
|
+
if (local.kind === 'sphere' && world.kind === 'sphere') {
|
|
110
|
+
rotatePhysics3DPoint(qX, qY, qZ, qW, local.x, local.y, local.z, scratchPoint);
|
|
111
|
+
world.x = body.x + scratchPoint[0];
|
|
112
|
+
world.y = body.y + scratchPoint[1];
|
|
113
|
+
world.z = body.z + scratchPoint[2];
|
|
114
|
+
world.radius = local.radius;
|
|
115
|
+
return;
|
|
116
|
+
}
|
|
117
|
+
// An axis-aligned box promotes to an ORIENTED box in world space: rotate it and it is no longer
|
|
118
|
+
// axis-aligned, and silently keeping the `aabb` kind would grow the box to its bounding extent the
|
|
119
|
+
// first time the body turned.
|
|
120
|
+
if (local.kind === 'aabb' && world.kind === 'box') {
|
|
121
|
+
const centerX = (local.minX + local.maxX) / 2;
|
|
122
|
+
const centerY = (local.minY + local.maxY) / 2;
|
|
123
|
+
const centerZ = (local.minZ + local.maxZ) / 2;
|
|
124
|
+
rotatePhysics3DPoint(qX, qY, qZ, qW, centerX, centerY, centerZ, scratchPoint);
|
|
125
|
+
world.x = body.x + scratchPoint[0];
|
|
126
|
+
world.y = body.y + scratchPoint[1];
|
|
127
|
+
world.z = body.z + scratchPoint[2];
|
|
128
|
+
world.halfX = (local.maxX - local.minX) / 2;
|
|
129
|
+
world.halfY = (local.maxY - local.minY) / 2;
|
|
130
|
+
world.halfZ = (local.maxZ - local.minZ) / 2;
|
|
131
|
+
world.rotationX = qX;
|
|
132
|
+
world.rotationY = qY;
|
|
133
|
+
world.rotationZ = qZ;
|
|
134
|
+
world.rotationW = qW;
|
|
135
|
+
return;
|
|
136
|
+
}
|
|
137
|
+
if (local.kind === 'box' && world.kind === 'box') {
|
|
138
|
+
rotatePhysics3DPoint(qX, qY, qZ, qW, local.x, local.y, local.z, scratchPoint);
|
|
139
|
+
world.x = body.x + scratchPoint[0];
|
|
140
|
+
world.y = body.y + scratchPoint[1];
|
|
141
|
+
world.z = body.z + scratchPoint[2];
|
|
142
|
+
world.halfX = local.halfX;
|
|
143
|
+
world.halfY = local.halfY;
|
|
144
|
+
world.halfZ = local.halfZ;
|
|
145
|
+
// Quaternion composition, body THEN local — the order a local rotation is applied first and the
|
|
146
|
+
// body's on top of it. Reversing the operands is the classic silent error: it produces a valid unit
|
|
147
|
+
// quaternion describing the wrong orientation, so nothing is non-finite and nothing throws.
|
|
148
|
+
world.rotationX = qW * local.rotationX + qX * local.rotationW + qY * local.rotationZ - qZ * local.rotationY;
|
|
149
|
+
world.rotationY = qW * local.rotationY - qX * local.rotationZ + qY * local.rotationW + qZ * local.rotationX;
|
|
150
|
+
world.rotationZ = qW * local.rotationZ + qX * local.rotationY - qY * local.rotationX + qZ * local.rotationW;
|
|
151
|
+
world.rotationW = qW * local.rotationW - qX * local.rotationX - qY * local.rotationY - qZ * local.rotationZ;
|
|
152
|
+
return;
|
|
153
|
+
}
|
|
154
|
+
if (local.kind === 'capsule' && world.kind === 'capsule') {
|
|
155
|
+
rotatePhysics3DPoint(qX, qY, qZ, qW, local.x0, local.y0, local.z0, scratchPoint);
|
|
156
|
+
world.x0 = body.x + scratchPoint[0];
|
|
157
|
+
world.y0 = body.y + scratchPoint[1];
|
|
158
|
+
world.z0 = body.z + scratchPoint[2];
|
|
159
|
+
rotatePhysics3DPoint(qX, qY, qZ, qW, local.x1, local.y1, local.z1, scratchPoint);
|
|
160
|
+
world.x1 = body.x + scratchPoint[0];
|
|
161
|
+
world.y1 = body.y + scratchPoint[1];
|
|
162
|
+
world.z1 = body.z + scratchPoint[2];
|
|
163
|
+
world.radius = local.radius;
|
|
164
|
+
return;
|
|
165
|
+
}
|
|
166
|
+
if (local.kind === 'cylinder' && world.kind === 'cylinder') {
|
|
167
|
+
rotatePhysics3DPoint(qX, qY, qZ, qW, local.x0, local.y0, local.z0, scratchPoint);
|
|
168
|
+
world.x0 = body.x + scratchPoint[0];
|
|
169
|
+
world.y0 = body.y + scratchPoint[1];
|
|
170
|
+
world.z0 = body.z + scratchPoint[2];
|
|
171
|
+
rotatePhysics3DPoint(qX, qY, qZ, qW, local.x1, local.y1, local.z1, scratchPoint);
|
|
172
|
+
world.x1 = body.x + scratchPoint[0];
|
|
173
|
+
world.y1 = body.y + scratchPoint[1];
|
|
174
|
+
world.z1 = body.z + scratchPoint[2];
|
|
175
|
+
world.radius = local.radius;
|
|
176
|
+
return;
|
|
177
|
+
}
|
|
178
|
+
if (local.kind === 'cone' && world.kind === 'cone') {
|
|
179
|
+
rotatePhysics3DPoint(qX, qY, qZ, qW, local.apexX, local.apexY, local.apexZ, scratchPoint);
|
|
180
|
+
world.apexX = body.x + scratchPoint[0];
|
|
181
|
+
world.apexY = body.y + scratchPoint[1];
|
|
182
|
+
world.apexZ = body.z + scratchPoint[2];
|
|
183
|
+
rotatePhysics3DPoint(qX, qY, qZ, qW, local.baseX, local.baseY, local.baseZ, scratchPoint);
|
|
184
|
+
world.baseX = body.x + scratchPoint[0];
|
|
185
|
+
world.baseY = body.y + scratchPoint[1];
|
|
186
|
+
world.baseZ = body.z + scratchPoint[2];
|
|
187
|
+
world.radius = local.radius;
|
|
188
|
+
return;
|
|
189
|
+
}
|
|
190
|
+
if (local.kind === 'convex' && world.kind === 'convex') {
|
|
191
|
+
const source = local.points;
|
|
192
|
+
const target = world.points;
|
|
193
|
+
for (let i = 0; i + 2 < source.length; i += 3) {
|
|
194
|
+
rotatePhysics3DPoint(qX, qY, qZ, qW, source[i], source[i + 1], source[i + 2], scratchPoint);
|
|
195
|
+
target[i] = body.x + scratchPoint[0];
|
|
196
|
+
target[i + 1] = body.y + scratchPoint[1];
|
|
197
|
+
target[i + 2] = body.z + scratchPoint[2];
|
|
198
|
+
}
|
|
199
|
+
return;
|
|
200
|
+
}
|
|
201
|
+
if (local.kind === 'triangle-mesh' && world.kind === 'triangle-mesh') {
|
|
202
|
+
updatePhysics3DStaticSurfacePose(local, world, body);
|
|
203
|
+
world.points = local.points;
|
|
204
|
+
world.indices = local.indices;
|
|
205
|
+
world.version = local.version;
|
|
206
|
+
return;
|
|
207
|
+
}
|
|
208
|
+
if (local.kind === 'heightfield' && world.kind === 'heightfield') {
|
|
209
|
+
updatePhysics3DStaticSurfacePose(local, world, body);
|
|
210
|
+
world.columns = local.columns;
|
|
211
|
+
world.rows = local.rows;
|
|
212
|
+
world.heights = local.heights;
|
|
213
|
+
world.cellSizeX = local.cellSizeX;
|
|
214
|
+
world.cellSizeZ = local.cellSizeZ;
|
|
215
|
+
world.version = local.version;
|
|
216
|
+
}
|
|
217
|
+
}
|
|
218
|
+
// Writes `collider.world`'s axis-aligned bounds into `out` — the broadphase's view of the collider.
|
|
219
|
+
// Bounds are computed from the WORLD shape rather than by transforming local bounds, because rotating
|
|
220
|
+
// an extent and rotating a shape's bounds are different boxes: the second is the bound of the first and
|
|
221
|
+
// grows without limit as the body spins.
|
|
222
|
+
export function writePhysics3DColliderBounds(collider, out) {
|
|
223
|
+
const shape = collider.world;
|
|
224
|
+
switch (shape.kind) {
|
|
225
|
+
case 'sphere':
|
|
226
|
+
out.minX = shape.x - shape.radius;
|
|
227
|
+
out.minY = shape.y - shape.radius;
|
|
228
|
+
out.minZ = shape.z - shape.radius;
|
|
229
|
+
out.maxX = shape.x + shape.radius;
|
|
230
|
+
out.maxY = shape.y + shape.radius;
|
|
231
|
+
out.maxZ = shape.z + shape.radius;
|
|
232
|
+
return;
|
|
233
|
+
case 'aabb':
|
|
234
|
+
out.minX = shape.minX;
|
|
235
|
+
out.minY = shape.minY;
|
|
236
|
+
out.minZ = shape.minZ;
|
|
237
|
+
out.maxX = shape.maxX;
|
|
238
|
+
out.maxY = shape.maxY;
|
|
239
|
+
out.maxZ = shape.maxZ;
|
|
240
|
+
return;
|
|
241
|
+
case 'box': {
|
|
242
|
+
// The support of a rotated box along each world axis: the absolute row of its rotation matrix
|
|
243
|
+
// dotted with the half extents. Taking absolute values is what makes this the extent of the
|
|
244
|
+
// rotated box rather than of one particular corner.
|
|
245
|
+
const x = shape.rotationX;
|
|
246
|
+
const y = shape.rotationY;
|
|
247
|
+
const z = shape.rotationZ;
|
|
248
|
+
const w = shape.rotationW;
|
|
249
|
+
const m00 = Math.abs(1 - 2 * (y * y + z * z));
|
|
250
|
+
const m01 = Math.abs(2 * (x * y - w * z));
|
|
251
|
+
const m02 = Math.abs(2 * (x * z + w * y));
|
|
252
|
+
const m10 = Math.abs(2 * (x * y + w * z));
|
|
253
|
+
const m11 = Math.abs(1 - 2 * (x * x + z * z));
|
|
254
|
+
const m12 = Math.abs(2 * (y * z - w * x));
|
|
255
|
+
const m20 = Math.abs(2 * (x * z - w * y));
|
|
256
|
+
const m21 = Math.abs(2 * (y * z + w * x));
|
|
257
|
+
const m22 = Math.abs(1 - 2 * (x * x + y * y));
|
|
258
|
+
const extentX = m00 * shape.halfX + m01 * shape.halfY + m02 * shape.halfZ;
|
|
259
|
+
const extentY = m10 * shape.halfX + m11 * shape.halfY + m12 * shape.halfZ;
|
|
260
|
+
const extentZ = m20 * shape.halfX + m21 * shape.halfY + m22 * shape.halfZ;
|
|
261
|
+
out.minX = shape.x - extentX;
|
|
262
|
+
out.minY = shape.y - extentY;
|
|
263
|
+
out.minZ = shape.z - extentZ;
|
|
264
|
+
out.maxX = shape.x + extentX;
|
|
265
|
+
out.maxY = shape.y + extentY;
|
|
266
|
+
out.maxZ = shape.z + extentZ;
|
|
267
|
+
return;
|
|
268
|
+
}
|
|
269
|
+
case 'capsule':
|
|
270
|
+
out.minX = Math.min(shape.x0, shape.x1) - shape.radius;
|
|
271
|
+
out.minY = Math.min(shape.y0, shape.y1) - shape.radius;
|
|
272
|
+
out.minZ = Math.min(shape.z0, shape.z1) - shape.radius;
|
|
273
|
+
out.maxX = Math.max(shape.x0, shape.x1) + shape.radius;
|
|
274
|
+
out.maxY = Math.max(shape.y0, shape.y1) + shape.radius;
|
|
275
|
+
out.maxZ = Math.max(shape.z0, shape.z1) + shape.radius;
|
|
276
|
+
return;
|
|
277
|
+
case 'cylinder': {
|
|
278
|
+
// A cylinder's cap is a DISC, not a sphere, so its extent along each axis is `radius` reduced by
|
|
279
|
+
// how much the axis lies along the cylinder's own. Padding by the full radius the way the capsule
|
|
280
|
+
// above does is valid but loose — an axis-aligned cylinder would claim a bounding box a full
|
|
281
|
+
// radius too tall, and every extra unit is broadphase pairs the narrow phase then has to reject.
|
|
282
|
+
writeDiscExtent(shape.x1 - shape.x0, shape.y1 - shape.y0, shape.z1 - shape.z0, shape.radius, scratchExtent);
|
|
283
|
+
out.minX = Math.min(shape.x0, shape.x1) - scratchExtent[0];
|
|
284
|
+
out.minY = Math.min(shape.y0, shape.y1) - scratchExtent[1];
|
|
285
|
+
out.minZ = Math.min(shape.z0, shape.z1) - scratchExtent[2];
|
|
286
|
+
out.maxX = Math.max(shape.x0, shape.x1) + scratchExtent[0];
|
|
287
|
+
out.maxY = Math.max(shape.y0, shape.y1) + scratchExtent[1];
|
|
288
|
+
out.maxZ = Math.max(shape.z0, shape.z1) + scratchExtent[2];
|
|
289
|
+
return;
|
|
290
|
+
}
|
|
291
|
+
case 'cone': {
|
|
292
|
+
// The union of a point and a disc: the apex contributes no extent at all, so padding it the way
|
|
293
|
+
// the base is padded would describe a cylinder rather than a cone.
|
|
294
|
+
writeDiscExtent(shape.baseX - shape.apexX, shape.baseY - shape.apexY, shape.baseZ - shape.apexZ, shape.radius, scratchExtent);
|
|
295
|
+
out.minX = Math.min(shape.apexX, shape.baseX - scratchExtent[0]);
|
|
296
|
+
out.minY = Math.min(shape.apexY, shape.baseY - scratchExtent[1]);
|
|
297
|
+
out.minZ = Math.min(shape.apexZ, shape.baseZ - scratchExtent[2]);
|
|
298
|
+
out.maxX = Math.max(shape.apexX, shape.baseX + scratchExtent[0]);
|
|
299
|
+
out.maxY = Math.max(shape.apexY, shape.baseY + scratchExtent[1]);
|
|
300
|
+
out.maxZ = Math.max(shape.apexZ, shape.baseZ + scratchExtent[2]);
|
|
301
|
+
return;
|
|
302
|
+
}
|
|
303
|
+
case 'convex': {
|
|
304
|
+
const points = shape.points;
|
|
305
|
+
if (points.length < 3) {
|
|
306
|
+
out.minX = 0;
|
|
307
|
+
out.minY = 0;
|
|
308
|
+
out.minZ = 0;
|
|
309
|
+
out.maxX = 0;
|
|
310
|
+
out.maxY = 0;
|
|
311
|
+
out.maxZ = 0;
|
|
312
|
+
return;
|
|
313
|
+
}
|
|
314
|
+
let minX = points[0];
|
|
315
|
+
let minY = points[1];
|
|
316
|
+
let minZ = points[2];
|
|
317
|
+
let maxX = minX;
|
|
318
|
+
let maxY = minY;
|
|
319
|
+
let maxZ = minZ;
|
|
320
|
+
for (let i = 3; i + 2 < points.length; i += 3) {
|
|
321
|
+
const x = points[i];
|
|
322
|
+
const y = points[i + 1];
|
|
323
|
+
const z = points[i + 2];
|
|
324
|
+
if (x < minX)
|
|
325
|
+
minX = x;
|
|
326
|
+
else if (x > maxX)
|
|
327
|
+
maxX = x;
|
|
328
|
+
if (y < minY)
|
|
329
|
+
minY = y;
|
|
330
|
+
else if (y > maxY)
|
|
331
|
+
maxY = y;
|
|
332
|
+
if (z < minZ)
|
|
333
|
+
minZ = z;
|
|
334
|
+
else if (z > maxZ)
|
|
335
|
+
maxZ = z;
|
|
336
|
+
}
|
|
337
|
+
out.minX = minX;
|
|
338
|
+
out.minY = minY;
|
|
339
|
+
out.minZ = minZ;
|
|
340
|
+
out.maxX = maxX;
|
|
341
|
+
out.maxY = maxY;
|
|
342
|
+
out.maxZ = maxZ;
|
|
343
|
+
return;
|
|
344
|
+
}
|
|
345
|
+
case 'triangle-mesh':
|
|
346
|
+
writeCollisionTriangleMeshBounds3D(shape, out);
|
|
347
|
+
return;
|
|
348
|
+
case 'heightfield':
|
|
349
|
+
writeCollisionHeightfieldBounds3D(shape, out);
|
|
350
|
+
return;
|
|
351
|
+
default:
|
|
352
|
+
out.minX = 0;
|
|
353
|
+
out.minY = 0;
|
|
354
|
+
out.minZ = 0;
|
|
355
|
+
out.maxX = 0;
|
|
356
|
+
out.maxY = 0;
|
|
357
|
+
out.maxZ = 0;
|
|
358
|
+
}
|
|
359
|
+
}
|
|
360
|
+
function updatePhysics3DStaticSurfacePose(local, world, body) {
|
|
361
|
+
rotatePhysics3DPoint(body.orientationX, body.orientationY, body.orientationZ, body.orientationW, local.x, local.y, local.z, scratchPoint);
|
|
362
|
+
world.x = body.x + scratchPoint[0];
|
|
363
|
+
world.y = body.y + scratchPoint[1];
|
|
364
|
+
world.z = body.z + scratchPoint[2];
|
|
365
|
+
world.rotationX =
|
|
366
|
+
body.orientationW * local.rotationX +
|
|
367
|
+
body.orientationX * local.rotationW +
|
|
368
|
+
body.orientationY * local.rotationZ -
|
|
369
|
+
body.orientationZ * local.rotationY;
|
|
370
|
+
world.rotationY =
|
|
371
|
+
body.orientationW * local.rotationY -
|
|
372
|
+
body.orientationX * local.rotationZ +
|
|
373
|
+
body.orientationY * local.rotationW +
|
|
374
|
+
body.orientationZ * local.rotationX;
|
|
375
|
+
world.rotationZ =
|
|
376
|
+
body.orientationW * local.rotationZ +
|
|
377
|
+
body.orientationX * local.rotationY -
|
|
378
|
+
body.orientationY * local.rotationX +
|
|
379
|
+
body.orientationZ * local.rotationW;
|
|
380
|
+
world.rotationW =
|
|
381
|
+
body.orientationW * local.rotationW -
|
|
382
|
+
body.orientationX * local.rotationX -
|
|
383
|
+
body.orientationY * local.rotationY -
|
|
384
|
+
body.orientationZ * local.rotationZ;
|
|
385
|
+
}
|
|
386
|
+
// Rotates (`x`,`y`,`z`) by the unit quaternion, writing three components into `out`. The two-cross-product
|
|
387
|
+
// form rather than a matrix build: this runs per point of every hull of every collider every step, and
|
|
388
|
+
// materialising nine matrix entries to use them once is the more expensive of the two.
|
|
389
|
+
function rotatePhysics3DPoint(qX, qY, qZ, qW, x, y, z, out) {
|
|
390
|
+
const tX = 2 * (qY * z - qZ * y);
|
|
391
|
+
const tY = 2 * (qZ * x - qX * z);
|
|
392
|
+
const tZ = 2 * (qX * y - qY * x);
|
|
393
|
+
out[0] = x + qW * tX + qY * tZ - qZ * tY;
|
|
394
|
+
out[1] = y + qW * tY + qZ * tX - qX * tZ;
|
|
395
|
+
out[2] = z + qW * tZ + qX * tY - qY * tX;
|
|
396
|
+
}
|
|
397
|
+
// The per-axis half-extent of a disc of `radius` whose plane normal is `axis`, written as `[x, y, z]`.
|
|
398
|
+
//
|
|
399
|
+
// A disc reaches its full radius along an axis only when that axis lies IN its plane; along its own
|
|
400
|
+
// normal it reaches nothing. `sqrt(1 - component^2)` is exactly that falloff, with `component` the
|
|
401
|
+
// direction cosine between the world axis and the disc's normal. A degenerate (zero) axis has no plane,
|
|
402
|
+
// so the full radius is returned on every axis — the conservative answer, matching what validation
|
|
403
|
+
// would have rejected anyway.
|
|
404
|
+
function writeDiscExtent(axisX, axisY, axisZ, radius, out) {
|
|
405
|
+
const lengthSquared = axisX * axisX + axisY * axisY + axisZ * axisZ;
|
|
406
|
+
if (lengthSquared <= 0) {
|
|
407
|
+
out[0] = radius;
|
|
408
|
+
out[1] = radius;
|
|
409
|
+
out[2] = radius;
|
|
410
|
+
return;
|
|
411
|
+
}
|
|
412
|
+
const inverse = 1 / Math.sqrt(lengthSquared);
|
|
413
|
+
const nx = axisX * inverse;
|
|
414
|
+
const ny = axisY * inverse;
|
|
415
|
+
const nz = axisZ * inverse;
|
|
416
|
+
// Clamped at zero because 1 - n^2 can land a few ulps below it when the axis is exactly cardinal, and
|
|
417
|
+
// Math.sqrt of a negative would put NaN into a broadphase bound.
|
|
418
|
+
out[0] = radius * Math.sqrt(Math.max(0, 1 - nx * nx));
|
|
419
|
+
out[1] = radius * Math.sqrt(Math.max(0, 1 - ny * ny));
|
|
420
|
+
out[2] = radius * Math.sqrt(Math.max(0, 1 - nz * nz));
|
|
421
|
+
}
|
|
422
|
+
const scratchExtent = [0, 0, 0];
|
|
423
|
+
const scratchPoint = [0, 0, 0];
|
|
424
|
+
//# sourceMappingURL=colliderTransform.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"colliderTransform.js","sourceRoot":"","sources":["../src/colliderTransform.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,iCAAiC,EAAE,kCAAkC,EAAE,MAAM,8BAA8B,CAAC;AAGrH,oGAAoG;AACpG,uGAAuG;AACvG,uFAAuF;AACvF,MAAM,UAAU,iCAAiC,CAAC,KAAyC;IACzF,QAAQ,KAAK,CAAC,IAAI,EAAE,CAAC;QACnB,KAAK,QAAQ;YACX,OAAO,EAAE,IAAI,EAAE,QAAQ,EAAE,CAAC,EAAE,KAAK,CAAC,CAAC,EAAE,CAAC,EAAE,KAAK,CAAC,CAAC,EAAE,CAAC,EAAE,KAAK,CAAC,CAAC,EAAE,MAAM,EAAE,KAAK,CAAC,MAAM,EAAE,CAAC;QACtF,KAAK,MAAM,CAAC;QACZ,KAAK,KAAK;YACR,OAAO;gBACL,IAAI,EAAE,KAAK;gBACX,CAAC,EAAE,CAAC;gBACJ,CAAC,EAAE,CAAC;gBACJ,CAAC,EAAE,CAAC;gBACJ,KAAK,EAAE,CAAC;gBACR,KAAK,EAAE,CAAC;gBACR,KAAK,EAAE,CAAC;gBACR,SAAS,EAAE,CAAC;gBACZ,SAAS,EAAE,CAAC;gBACZ,SAAS,EAAE,CAAC;gBACZ,SAAS,EAAE,CAAC;aACb,CAAC;QACJ,KAAK,SAAS;YACZ,OAAO;gBACL,IAAI,EAAE,SAAS;gBACf,EAAE,EAAE,KAAK,CAAC,EAAE;gBACZ,EAAE,EAAE,KAAK,CAAC,EAAE;gBACZ,EAAE,EAAE,KAAK,CAAC,EAAE;gBACZ,EAAE,EAAE,KAAK,CAAC,EAAE;gBACZ,EAAE,EAAE,KAAK,CAAC,EAAE;gBACZ,EAAE,EAAE,KAAK,CAAC,EAAE;gBACZ,MAAM,EAAE,KAAK,CAAC,MAAM;aACrB,CAAC;QACJ,KAAK,UAAU;YACb,OAAO;gBACL,IAAI,EAAE,UAAU;gBAChB,EAAE,EAAE,KAAK,CAAC,EAAE;gBACZ,EAAE,EAAE,KAAK,CAAC,EAAE;gBACZ,EAAE,EAAE,KAAK,CAAC,EAAE;gBACZ,EAAE,EAAE,KAAK,CAAC,EAAE;gBACZ,EAAE,EAAE,KAAK,CAAC,EAAE;gBACZ,EAAE,EAAE,KAAK,CAAC,EAAE;gBACZ,MAAM,EAAE,KAAK,CAAC,MAAM;aACrB,CAAC;QACJ,KAAK,MAAM;YACT,OAAO;gBACL,IAAI,EAAE,MAAM;gBACZ,KAAK,EAAE,KAAK,CAAC,KAAK;gBAClB,KAAK,EAAE,KAAK,CAAC,KAAK;gBAClB,KAAK,EAAE,KAAK,CAAC,KAAK;gBAClB,KAAK,EAAE,KAAK,CAAC,KAAK;gBAClB,KAAK,EAAE,KAAK,CAAC,KAAK;gBAClB,KAAK,EAAE,KAAK,CAAC,KAAK;gBAClB,MAAM,EAAE,KAAK,CAAC,MAAM;aACrB,CAAC;QACJ,KAAK,QAAQ;YACX,OAAO,EAAE,IAAI,EAAE,QAAQ,EAAE,MAAM,EAAE,KAAK,CAAC,MAAM,CAAC,KAAK,EAAE,EAAE,CAAC;QAC1D,KAAK,eAAe;YAClB,OAAO;gBACL,IAAI,EAAE,eAAe;gBACrB,MAAM,EAAE,KAAK,CAAC,MAAM;gBACpB,OAAO,EAAE,KAAK,CAAC,OAAO;gBACtB,OAAO,EAAE,KAAK,CAAC,OAAO;gBACtB,CAAC,EAAE,KAAK,CAAC,CAAC;gBACV,CAAC,EAAE,KAAK,CAAC,CAAC;gBACV,CAAC,EAAE,KAAK,CAAC,CAAC;gBACV,SAAS,EAAE,KAAK,CAAC,SAAS;gBAC1B,SAAS,EAAE,KAAK,CAAC,SAAS;gBAC1B,SAAS,EAAE,KAAK,CAAC,SAAS;gBAC1B,SAAS,EAAE,KAAK,CAAC,SAAS;aAC3B,CAAC;QACJ,KAAK,aAAa;YAChB,OAAO;gBACL,IAAI,EAAE,aAAa;gBACnB,OAAO,EAAE,KAAK,CAAC,OAAO;gBACtB,IAAI,EAAE,KAAK,CAAC,IAAI;gBAChB,OAAO,EAAE,KAAK,CAAC,OAAO;gBACtB,SAAS,EAAE,KAAK,CAAC,SAAS;gBAC1B,SAAS,EAAE,KAAK,CAAC,SAAS;gBAC1B,OAAO,EAAE,KAAK,CAAC,OAAO;gBACtB,CAAC,EAAE,KAAK,CAAC,CAAC;gBACV,CAAC,EAAE,KAAK,CAAC,CAAC;gBACV,CAAC,EAAE,KAAK,CAAC,CAAC;gBACV,SAAS,EAAE,KAAK,CAAC,SAAS;gBAC1B,SAAS,EAAE,KAAK,CAAC,SAAS;gBAC1B,SAAS,EAAE,KAAK,CAAC,SAAS;gBAC1B,SAAS,EAAE,KAAK,CAAC,SAAS;aAC3B,CAAC;QACJ;YACE,OAAO,EAAE,IAAI,EAAE,QAAQ,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,CAAC;IAC3D,CAAC;AACH,CAAC;AAED,uGAAuG;AACvG,yGAAyG;AACzG,sGAAsG;AACtG,mBAAmB;AACnB,EAAE;AACF,iGAAiG;AACjG,qGAAqG;AACrG,kGAAkG;AAClG,MAAM,UAAU,iCAAiC,CAAC,QAA2B,EAAE,IAA2B;IACxG,MAAM,KAAK,GAAG,QAAQ,CAAC,KAAK,CAAC;IAC7B,MAAM,KAAK,GAAG,QAAQ,CAAC,KAAK,CAAC;IAC7B,MAAM,EAAE,GAAG,IAAI,CAAC,YAAY,CAAC;IAC7B,MAAM,EAAE,GAAG,IAAI,CAAC,YAAY,CAAC;IAC7B,MAAM,EAAE,GAAG,IAAI,CAAC,YAAY,CAAC;IAC7B,MAAM,EAAE,GAAG,IAAI,CAAC,YAAY,CAAC;IAE7B,IAAI,KAAK,CAAC,IAAI,KAAK,QAAQ,IAAI,KAAK,CAAC,IAAI,KAAK,QAAQ,EAAE,CAAC;QACvD,oBAAoB,CAAC,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,KAAK,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC,EAAE,YAAY,CAAC,CAAC;QAC9E,KAAK,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,GAAG,YAAY,CAAC,CAAC,CAAC,CAAC;QACnC,KAAK,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,GAAG,YAAY,CAAC,CAAC,CAAC,CAAC;QACnC,KAAK,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,GAAG,YAAY,CAAC,CAAC,CAAC,CAAC;QACnC,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC,MAAM,CAAC;QAC5B,OAAO;IACT,CAAC;IAED,gGAAgG;IAChG,mGAAmG;IACnG,8BAA8B;IAC9B,IAAI,KAAK,CAAC,IAAI,KAAK,MAAM,IAAI,KAAK,CAAC,IAAI,KAAK,KAAK,EAAE,CAAC;QAClD,MAAM,OAAO,GAAG,CAAC,KAAK,CAAC,IAAI,GAAG,KAAK,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC;QAC9C,MAAM,OAAO,GAAG,CAAC,KAAK,CAAC,IAAI,GAAG,KAAK,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC;QAC9C,MAAM,OAAO,GAAG,CAAC,KAAK,CAAC,IAAI,GAAG,KAAK,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC;QAC9C,oBAAoB,CAAC,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,OAAO,EAAE,OAAO,EAAE,OAAO,EAAE,YAAY,CAAC,CAAC;QAC9E,KAAK,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,GAAG,YAAY,CAAC,CAAC,CAAC,CAAC;QACnC,KAAK,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,GAAG,YAAY,CAAC,CAAC,CAAC,CAAC;QACnC,KAAK,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,GAAG,YAAY,CAAC,CAAC,CAAC,CAAC;QACnC,KAAK,CAAC,KAAK,GAAG,CAAC,KAAK,CAAC,IAAI,GAAG,KAAK,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC;QAC5C,KAAK,CAAC,KAAK,GAAG,CAAC,KAAK,CAAC,IAAI,GAAG,KAAK,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC;QAC5C,KAAK,CAAC,KAAK,GAAG,CAAC,KAAK,CAAC,IAAI,GAAG,KAAK,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC;QAC5C,KAAK,CAAC,SAAS,GAAG,EAAE,CAAC;QACrB,KAAK,CAAC,SAAS,GAAG,EAAE,CAAC;QACrB,KAAK,CAAC,SAAS,GAAG,EAAE,CAAC;QACrB,KAAK,CAAC,SAAS,GAAG,EAAE,CAAC;QACrB,OAAO;IACT,CAAC;IAED,IAAI,KAAK,CAAC,IAAI,KAAK,KAAK,IAAI,KAAK,CAAC,IAAI,KAAK,KAAK,EAAE,CAAC;QACjD,oBAAoB,CAAC,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,KAAK,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC,EAAE,YAAY,CAAC,CAAC;QAC9E,KAAK,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,GAAG,YAAY,CAAC,CAAC,CAAC,CAAC;QACnC,KAAK,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,GAAG,YAAY,CAAC,CAAC,CAAC,CAAC;QACnC,KAAK,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,GAAG,YAAY,CAAC,CAAC,CAAC,CAAC;QACnC,KAAK,CAAC,KAAK,GAAG,KAAK,CAAC,KAAK,CAAC;QAC1B,KAAK,CAAC,KAAK,GAAG,KAAK,CAAC,KAAK,CAAC;QAC1B,KAAK,CAAC,KAAK,GAAG,KAAK,CAAC,KAAK,CAAC;QAC1B,gGAAgG;QAChG,oGAAoG;QACpG,4FAA4F;QAC5F,KAAK,CAAC,SAAS,GAAG,EAAE,GAAG,KAAK,CAAC,SAAS,GAAG,EAAE,GAAG,KAAK,CAAC,SAAS,GAAG,EAAE,GAAG,KAAK,CAAC,SAAS,GAAG,EAAE,GAAG,KAAK,CAAC,SAAS,CAAC;QAC5G,KAAK,CAAC,SAAS,GAAG,EAAE,GAAG,KAAK,CAAC,SAAS,GAAG,EAAE,GAAG,KAAK,CAAC,SAAS,GAAG,EAAE,GAAG,KAAK,CAAC,SAAS,GAAG,EAAE,GAAG,KAAK,CAAC,SAAS,CAAC;QAC5G,KAAK,CAAC,SAAS,GAAG,EAAE,GAAG,KAAK,CAAC,SAAS,GAAG,EAAE,GAAG,KAAK,CAAC,SAAS,GAAG,EAAE,GAAG,KAAK,CAAC,SAAS,GAAG,EAAE,GAAG,KAAK,CAAC,SAAS,CAAC;QAC5G,KAAK,CAAC,SAAS,GAAG,EAAE,GAAG,KAAK,CAAC,SAAS,GAAG,EAAE,GAAG,KAAK,CAAC,SAAS,GAAG,EAAE,GAAG,KAAK,CAAC,SAAS,GAAG,EAAE,GAAG,KAAK,CAAC,SAAS,CAAC;QAC5G,OAAO;IACT,CAAC;IAED,IAAI,KAAK,CAAC,IAAI,KAAK,SAAS,IAAI,KAAK,CAAC,IAAI,KAAK,SAAS,EAAE,CAAC;QACzD,oBAAoB,CAAC,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,KAAK,CAAC,EAAE,EAAE,KAAK,CAAC,EAAE,EAAE,KAAK,CAAC,EAAE,EAAE,YAAY,CAAC,CAAC;QACjF,KAAK,CAAC,EAAE,GAAG,IAAI,CAAC,CAAC,GAAG,YAAY,CAAC,CAAC,CAAC,CAAC;QACpC,KAAK,CAAC,EAAE,GAAG,IAAI,CAAC,CAAC,GAAG,YAAY,CAAC,CAAC,CAAC,CAAC;QACpC,KAAK,CAAC,EAAE,GAAG,IAAI,CAAC,CAAC,GAAG,YAAY,CAAC,CAAC,CAAC,CAAC;QACpC,oBAAoB,CAAC,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,KAAK,CAAC,EAAE,EAAE,KAAK,CAAC,EAAE,EAAE,KAAK,CAAC,EAAE,EAAE,YAAY,CAAC,CAAC;QACjF,KAAK,CAAC,EAAE,GAAG,IAAI,CAAC,CAAC,GAAG,YAAY,CAAC,CAAC,CAAC,CAAC;QACpC,KAAK,CAAC,EAAE,GAAG,IAAI,CAAC,CAAC,GAAG,YAAY,CAAC,CAAC,CAAC,CAAC;QACpC,KAAK,CAAC,EAAE,GAAG,IAAI,CAAC,CAAC,GAAG,YAAY,CAAC,CAAC,CAAC,CAAC;QACpC,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC,MAAM,CAAC;QAC5B,OAAO;IACT,CAAC;IAED,IAAI,KAAK,CAAC,IAAI,KAAK,UAAU,IAAI,KAAK,CAAC,IAAI,KAAK,UAAU,EAAE,CAAC;QAC3D,oBAAoB,CAAC,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,KAAK,CAAC,EAAE,EAAE,KAAK,CAAC,EAAE,EAAE,KAAK,CAAC,EAAE,EAAE,YAAY,CAAC,CAAC;QACjF,KAAK,CAAC,EAAE,GAAG,IAAI,CAAC,CAAC,GAAG,YAAY,CAAC,CAAC,CAAC,CAAC;QACpC,KAAK,CAAC,EAAE,GAAG,IAAI,CAAC,CAAC,GAAG,YAAY,CAAC,CAAC,CAAC,CAAC;QACpC,KAAK,CAAC,EAAE,GAAG,IAAI,CAAC,CAAC,GAAG,YAAY,CAAC,CAAC,CAAC,CAAC;QACpC,oBAAoB,CAAC,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,KAAK,CAAC,EAAE,EAAE,KAAK,CAAC,EAAE,EAAE,KAAK,CAAC,EAAE,EAAE,YAAY,CAAC,CAAC;QACjF,KAAK,CAAC,EAAE,GAAG,IAAI,CAAC,CAAC,GAAG,YAAY,CAAC,CAAC,CAAC,CAAC;QACpC,KAAK,CAAC,EAAE,GAAG,IAAI,CAAC,CAAC,GAAG,YAAY,CAAC,CAAC,CAAC,CAAC;QACpC,KAAK,CAAC,EAAE,GAAG,IAAI,CAAC,CAAC,GAAG,YAAY,CAAC,CAAC,CAAC,CAAC;QACpC,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC,MAAM,CAAC;QAC5B,OAAO;IACT,CAAC;IAED,IAAI,KAAK,CAAC,IAAI,KAAK,MAAM,IAAI,KAAK,CAAC,IAAI,KAAK,MAAM,EAAE,CAAC;QACnD,oBAAoB,CAAC,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,KAAK,CAAC,KAAK,EAAE,KAAK,CAAC,KAAK,EAAE,KAAK,CAAC,KAAK,EAAE,YAAY,CAAC,CAAC;QAC1F,KAAK,CAAC,KAAK,GAAG,IAAI,CAAC,CAAC,GAAG,YAAY,CAAC,CAAC,CAAC,CAAC;QACvC,KAAK,CAAC,KAAK,GAAG,IAAI,CAAC,CAAC,GAAG,YAAY,CAAC,CAAC,CAAC,CAAC;QACvC,KAAK,CAAC,KAAK,GAAG,IAAI,CAAC,CAAC,GAAG,YAAY,CAAC,CAAC,CAAC,CAAC;QACvC,oBAAoB,CAAC,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,KAAK,CAAC,KAAK,EAAE,KAAK,CAAC,KAAK,EAAE,KAAK,CAAC,KAAK,EAAE,YAAY,CAAC,CAAC;QAC1F,KAAK,CAAC,KAAK,GAAG,IAAI,CAAC,CAAC,GAAG,YAAY,CAAC,CAAC,CAAC,CAAC;QACvC,KAAK,CAAC,KAAK,GAAG,IAAI,CAAC,CAAC,GAAG,YAAY,CAAC,CAAC,CAAC,CAAC;QACvC,KAAK,CAAC,KAAK,GAAG,IAAI,CAAC,CAAC,GAAG,YAAY,CAAC,CAAC,CAAC,CAAC;QACvC,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC,MAAM,CAAC;QAC5B,OAAO;IACT,CAAC;IAED,IAAI,KAAK,CAAC,IAAI,KAAK,QAAQ,IAAI,KAAK,CAAC,IAAI,KAAK,QAAQ,EAAE,CAAC;QACvD,MAAM,MAAM,GAAG,KAAK,CAAC,MAAM,CAAC;QAC5B,MAAM,MAAM,GAAG,KAAK,CAAC,MAAM,CAAC;QAC5B,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,GAAG,MAAM,CAAC,MAAM,EAAE,CAAC,IAAI,CAAC,EAAE,CAAC;YAC9C,oBAAoB,CAAC,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,MAAM,CAAC,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC,EAAE,YAAY,CAAC,CAAC;YAC5F,MAAM,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,GAAG,YAAY,CAAC,CAAC,CAAC,CAAC;YACrC,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,GAAG,YAAY,CAAC,CAAC,CAAC,CAAC;YACzC,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,GAAG,YAAY,CAAC,CAAC,CAAC,CAAC;QAC3C,CAAC;QACD,OAAO;IACT,CAAC;IAED,IAAI,KAAK,CAAC,IAAI,KAAK,eAAe,IAAI,KAAK,CAAC,IAAI,KAAK,eAAe,EAAE,CAAC;QACrE,gCAAgC,CAAC,KAAK,EAAE,KAAK,EAAE,IAAI,CAAC,CAAC;QACrD,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC,MAAM,CAAC;QAC5B,KAAK,CAAC,OAAO,GAAG,KAAK,CAAC,OAAO,CAAC;QAC9B,KAAK,CAAC,OAAO,GAAG,KAAK,CAAC,OAAO,CAAC;QAC9B,OAAO;IACT,CAAC;IAED,IAAI,KAAK,CAAC,IAAI,KAAK,aAAa,IAAI,KAAK,CAAC,IAAI,KAAK,aAAa,EAAE,CAAC;QACjE,gCAAgC,CAAC,KAAK,EAAE,KAAK,EAAE,IAAI,CAAC,CAAC;QACrD,KAAK,CAAC,OAAO,GAAG,KAAK,CAAC,OAAO,CAAC;QAC9B,KAAK,CAAC,IAAI,GAAG,KAAK,CAAC,IAAI,CAAC;QACxB,KAAK,CAAC,OAAO,GAAG,KAAK,CAAC,OAAO,CAAC;QAC9B,KAAK,CAAC,SAAS,GAAG,KAAK,CAAC,SAAS,CAAC;QAClC,KAAK,CAAC,SAAS,GAAG,KAAK,CAAC,SAAS,CAAC;QAClC,KAAK,CAAC,OAAO,GAAG,KAAK,CAAC,OAAO,CAAC;IAChC,CAAC;AACH,CAAC;AAED,oGAAoG;AACpG,sGAAsG;AACtG,wGAAwG;AACxG,yCAAyC;AACzC,MAAM,UAAU,4BAA4B,CAAC,QAAqC,EAAE,GAAkB;IACpG,MAAM,KAAK,GAAG,QAAQ,CAAC,KAAK,CAAC;IAC7B,QAAQ,KAAK,CAAC,IAAI,EAAE,CAAC;QACnB,KAAK,QAAQ;YACX,GAAG,CAAC,IAAI,GAAG,KAAK,CAAC,CAAC,GAAG,KAAK,CAAC,MAAM,CAAC;YAClC,GAAG,CAAC,IAAI,GAAG,KAAK,CAAC,CAAC,GAAG,KAAK,CAAC,MAAM,CAAC;YAClC,GAAG,CAAC,IAAI,GAAG,KAAK,CAAC,CAAC,GAAG,KAAK,CAAC,MAAM,CAAC;YAClC,GAAG,CAAC,IAAI,GAAG,KAAK,CAAC,CAAC,GAAG,KAAK,CAAC,MAAM,CAAC;YAClC,GAAG,CAAC,IAAI,GAAG,KAAK,CAAC,CAAC,GAAG,KAAK,CAAC,MAAM,CAAC;YAClC,GAAG,CAAC,IAAI,GAAG,KAAK,CAAC,CAAC,GAAG,KAAK,CAAC,MAAM,CAAC;YAClC,OAAO;QACT,KAAK,MAAM;YACT,GAAG,CAAC,IAAI,GAAG,KAAK,CAAC,IAAI,CAAC;YACtB,GAAG,CAAC,IAAI,GAAG,KAAK,CAAC,IAAI,CAAC;YACtB,GAAG,CAAC,IAAI,GAAG,KAAK,CAAC,IAAI,CAAC;YACtB,GAAG,CAAC,IAAI,GAAG,KAAK,CAAC,IAAI,CAAC;YACtB,GAAG,CAAC,IAAI,GAAG,KAAK,CAAC,IAAI,CAAC;YACtB,GAAG,CAAC,IAAI,GAAG,KAAK,CAAC,IAAI,CAAC;YACtB,OAAO;QACT,KAAK,KAAK,CAAC,CAAC,CAAC;YACX,8FAA8F;YAC9F,4FAA4F;YAC5F,oDAAoD;YACpD,MAAM,CAAC,GAAG,KAAK,CAAC,SAAS,CAAC;YAC1B,MAAM,CAAC,GAAG,KAAK,CAAC,SAAS,CAAC;YAC1B,MAAM,CAAC,GAAG,KAAK,CAAC,SAAS,CAAC;YAC1B,MAAM,CAAC,GAAG,KAAK,CAAC,SAAS,CAAC;YAC1B,MAAM,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;YAC9C,MAAM,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;YAC1C,MAAM,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;YAC1C,MAAM,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;YAC1C,MAAM,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;YAC9C,MAAM,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;YAC1C,MAAM,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;YAC1C,MAAM,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;YAC1C,MAAM,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;YAC9C,MAAM,OAAO,GAAG,GAAG,GAAG,KAAK,CAAC,KAAK,GAAG,GAAG,GAAG,KAAK,CAAC,KAAK,GAAG,GAAG,GAAG,KAAK,CAAC,KAAK,CAAC;YAC1E,MAAM,OAAO,GAAG,GAAG,GAAG,KAAK,CAAC,KAAK,GAAG,GAAG,GAAG,KAAK,CAAC,KAAK,GAAG,GAAG,GAAG,KAAK,CAAC,KAAK,CAAC;YAC1E,MAAM,OAAO,GAAG,GAAG,GAAG,KAAK,CAAC,KAAK,GAAG,GAAG,GAAG,KAAK,CAAC,KAAK,GAAG,GAAG,GAAG,KAAK,CAAC,KAAK,CAAC;YAC1E,GAAG,CAAC,IAAI,GAAG,KAAK,CAAC,CAAC,GAAG,OAAO,CAAC;YAC7B,GAAG,CAAC,IAAI,GAAG,KAAK,CAAC,CAAC,GAAG,OAAO,CAAC;YAC7B,GAAG,CAAC,IAAI,GAAG,KAAK,CAAC,CAAC,GAAG,OAAO,CAAC;YAC7B,GAAG,CAAC,IAAI,GAAG,KAAK,CAAC,CAAC,GAAG,OAAO,CAAC;YAC7B,GAAG,CAAC,IAAI,GAAG,KAAK,CAAC,CAAC,GAAG,OAAO,CAAC;YAC7B,GAAG,CAAC,IAAI,GAAG,KAAK,CAAC,CAAC,GAAG,OAAO,CAAC;YAC7B,OAAO;QACT,CAAC;QACD,KAAK,SAAS;YACZ,GAAG,CAAC,IAAI,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,EAAE,EAAE,KAAK,CAAC,EAAE,CAAC,GAAG,KAAK,CAAC,MAAM,CAAC;YACvD,GAAG,CAAC,IAAI,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,EAAE,EAAE,KAAK,CAAC,EAAE,CAAC,GAAG,KAAK,CAAC,MAAM,CAAC;YACvD,GAAG,CAAC,IAAI,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,EAAE,EAAE,KAAK,CAAC,EAAE,CAAC,GAAG,KAAK,CAAC,MAAM,CAAC;YACvD,GAAG,CAAC,IAAI,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,EAAE,EAAE,KAAK,CAAC,EAAE,CAAC,GAAG,KAAK,CAAC,MAAM,CAAC;YACvD,GAAG,CAAC,IAAI,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,EAAE,EAAE,KAAK,CAAC,EAAE,CAAC,GAAG,KAAK,CAAC,MAAM,CAAC;YACvD,GAAG,CAAC,IAAI,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,EAAE,EAAE,KAAK,CAAC,EAAE,CAAC,GAAG,KAAK,CAAC,MAAM,CAAC;YACvD,OAAO;QACT,KAAK,UAAU,CAAC,CAAC,CAAC;YAChB,iGAAiG;YACjG,kGAAkG;YAClG,6FAA6F;YAC7F,iGAAiG;YACjG,eAAe,CAAC,KAAK,CAAC,EAAE,GAAG,KAAK,CAAC,EAAE,EAAE,KAAK,CAAC,EAAE,GAAG,KAAK,CAAC,EAAE,EAAE,KAAK,CAAC,EAAE,GAAG,KAAK,CAAC,EAAE,EAAE,KAAK,CAAC,MAAM,EAAE,aAAa,CAAC,CAAC;YAC5G,GAAG,CAAC,IAAI,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,EAAE,EAAE,KAAK,CAAC,EAAE,CAAC,GAAG,aAAa,CAAC,CAAC,CAAC,CAAC;YAC3D,GAAG,CAAC,IAAI,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,EAAE,EAAE,KAAK,CAAC,EAAE,CAAC,GAAG,aAAa,CAAC,CAAC,CAAC,CAAC;YAC3D,GAAG,CAAC,IAAI,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,EAAE,EAAE,KAAK,CAAC,EAAE,CAAC,GAAG,aAAa,CAAC,CAAC,CAAC,CAAC;YAC3D,GAAG,CAAC,IAAI,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,EAAE,EAAE,KAAK,CAAC,EAAE,CAAC,GAAG,aAAa,CAAC,CAAC,CAAC,CAAC;YAC3D,GAAG,CAAC,IAAI,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,EAAE,EAAE,KAAK,CAAC,EAAE,CAAC,GAAG,aAAa,CAAC,CAAC,CAAC,CAAC;YAC3D,GAAG,CAAC,IAAI,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,EAAE,EAAE,KAAK,CAAC,EAAE,CAAC,GAAG,aAAa,CAAC,CAAC,CAAC,CAAC;YAC3D,OAAO;QACT,CAAC;QACD,KAAK,MAAM,CAAC,CAAC,CAAC;YACZ,gGAAgG;YAChG,mEAAmE;YACnE,eAAe,CACb,KAAK,CAAC,KAAK,GAAG,KAAK,CAAC,KAAK,EACzB,KAAK,CAAC,KAAK,GAAG,KAAK,CAAC,KAAK,EACzB,KAAK,CAAC,KAAK,GAAG,KAAK,CAAC,KAAK,EACzB,KAAK,CAAC,MAAM,EACZ,aAAa,CACd,CAAC;YACF,GAAG,CAAC,IAAI,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,KAAK,EAAE,KAAK,CAAC,KAAK,GAAG,aAAa,CAAC,CAAC,CAAC,CAAC,CAAC;YACjE,GAAG,CAAC,IAAI,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,KAAK,EAAE,KAAK,CAAC,KAAK,GAAG,aAAa,CAAC,CAAC,CAAC,CAAC,CAAC;YACjE,GAAG,CAAC,IAAI,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,KAAK,EAAE,KAAK,CAAC,KAAK,GAAG,aAAa,CAAC,CAAC,CAAC,CAAC,CAAC;YACjE,GAAG,CAAC,IAAI,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,KAAK,EAAE,KAAK,CAAC,KAAK,GAAG,aAAa,CAAC,CAAC,CAAC,CAAC,CAAC;YACjE,GAAG,CAAC,IAAI,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,KAAK,EAAE,KAAK,CAAC,KAAK,GAAG,aAAa,CAAC,CAAC,CAAC,CAAC,CAAC;YACjE,GAAG,CAAC,IAAI,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,KAAK,EAAE,KAAK,CAAC,KAAK,GAAG,aAAa,CAAC,CAAC,CAAC,CAAC,CAAC;YACjE,OAAO;QACT,CAAC;QACD,KAAK,QAAQ,CAAC,CAAC,CAAC;YACd,MAAM,MAAM,GAAG,KAAK,CAAC,MAAM,CAAC;YAC5B,IAAI,MAAM,CAAC,MAAM,GAAG,CAAC,EAAE,CAAC;gBACtB,GAAG,CAAC,IAAI,GAAG,CAAC,CAAC;gBACb,GAAG,CAAC,IAAI,GAAG,CAAC,CAAC;gBACb,GAAG,CAAC,IAAI,GAAG,CAAC,CAAC;gBACb,GAAG,CAAC,IAAI,GAAG,CAAC,CAAC;gBACb,GAAG,CAAC,IAAI,GAAG,CAAC,CAAC;gBACb,GAAG,CAAC,IAAI,GAAG,CAAC,CAAC;gBACb,OAAO;YACT,CAAC;YACD,IAAI,IAAI,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC;YACrB,IAAI,IAAI,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC;YACrB,IAAI,IAAI,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC;YACrB,IAAI,IAAI,GAAG,IAAI,CAAC;YAChB,IAAI,IAAI,GAAG,IAAI,CAAC;YAChB,IAAI,IAAI,GAAG,IAAI,CAAC;YAChB,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,GAAG,MAAM,CAAC,MAAM,EAAE,CAAC,IAAI,CAAC,EAAE,CAAC;gBAC9C,MAAM,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC;gBACpB,MAAM,CAAC,GAAG,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;gBACxB,MAAM,CAAC,GAAG,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;gBACxB,IAAI,CAAC,GAAG,IAAI;oBAAE,IAAI,GAAG,CAAC,CAAC;qBAClB,IAAI,CAAC,GAAG,IAAI;oBAAE,IAAI,GAAG,CAAC,CAAC;gBAC5B,IAAI,CAAC,GAAG,IAAI;oBAAE,IAAI,GAAG,CAAC,CAAC;qBAClB,IAAI,CAAC,GAAG,IAAI;oBAAE,IAAI,GAAG,CAAC,CAAC;gBAC5B,IAAI,CAAC,GAAG,IAAI;oBAAE,IAAI,GAAG,CAAC,CAAC;qBAClB,IAAI,CAAC,GAAG,IAAI;oBAAE,IAAI,GAAG,CAAC,CAAC;YAC9B,CAAC;YACD,GAAG,CAAC,IAAI,GAAG,IAAI,CAAC;YAChB,GAAG,CAAC,IAAI,GAAG,IAAI,CAAC;YAChB,GAAG,CAAC,IAAI,GAAG,IAAI,CAAC;YAChB,GAAG,CAAC,IAAI,GAAG,IAAI,CAAC;YAChB,GAAG,CAAC,IAAI,GAAG,IAAI,CAAC;YAChB,GAAG,CAAC,IAAI,GAAG,IAAI,CAAC;YAChB,OAAO;QACT,CAAC;QACD,KAAK,eAAe;YAClB,kCAAkC,CAAC,KAAK,EAAE,GAAG,CAAC,CAAC;YAC/C,OAAO;QACT,KAAK,aAAa;YAChB,iCAAiC,CAAC,KAAK,EAAE,GAAG,CAAC,CAAC;YAC9C,OAAO;QACT;YACE,GAAG,CAAC,IAAI,GAAG,CAAC,CAAC;YACb,GAAG,CAAC,IAAI,GAAG,CAAC,CAAC;YACb,GAAG,CAAC,IAAI,GAAG,CAAC,CAAC;YACb,GAAG,CAAC,IAAI,GAAG,CAAC,CAAC;YACb,GAAG,CAAC,IAAI,GAAG,CAAC,CAAC;YACb,GAAG,CAAC,IAAI,GAAG,CAAC,CAAC;IACjB,CAAC;AACH,CAAC;AAED,SAAS,gCAAgC,CACvC,KAA6F,EAC7F,KAAmF,EACnF,IAA2B;IAE3B,oBAAoB,CAClB,IAAI,CAAC,YAAY,EACjB,IAAI,CAAC,YAAY,EACjB,IAAI,CAAC,YAAY,EACjB,IAAI,CAAC,YAAY,EACjB,KAAK,CAAC,CAAC,EACP,KAAK,CAAC,CAAC,EACP,KAAK,CAAC,CAAC,EACP,YAAY,CACb,CAAC;IACF,KAAK,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,GAAG,YAAY,CAAC,CAAC,CAAC,CAAC;IACnC,KAAK,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,GAAG,YAAY,CAAC,CAAC,CAAC,CAAC;IACnC,KAAK,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,GAAG,YAAY,CAAC,CAAC,CAAC,CAAC;IACnC,KAAK,CAAC,SAAS;QACb,IAAI,CAAC,YAAY,GAAG,KAAK,CAAC,SAAS;YACnC,IAAI,CAAC,YAAY,GAAG,KAAK,CAAC,SAAS;YACnC,IAAI,CAAC,YAAY,GAAG,KAAK,CAAC,SAAS;YACnC,IAAI,CAAC,YAAY,GAAG,KAAK,CAAC,SAAS,CAAC;IACtC,KAAK,CAAC,SAAS;QACb,IAAI,CAAC,YAAY,GAAG,KAAK,CAAC,SAAS;YACnC,IAAI,CAAC,YAAY,GAAG,KAAK,CAAC,SAAS;YACnC,IAAI,CAAC,YAAY,GAAG,KAAK,CAAC,SAAS;YACnC,IAAI,CAAC,YAAY,GAAG,KAAK,CAAC,SAAS,CAAC;IACtC,KAAK,CAAC,SAAS;QACb,IAAI,CAAC,YAAY,GAAG,KAAK,CAAC,SAAS;YACnC,IAAI,CAAC,YAAY,GAAG,KAAK,CAAC,SAAS;YACnC,IAAI,CAAC,YAAY,GAAG,KAAK,CAAC,SAAS;YACnC,IAAI,CAAC,YAAY,GAAG,KAAK,CAAC,SAAS,CAAC;IACtC,KAAK,CAAC,SAAS;QACb,IAAI,CAAC,YAAY,GAAG,KAAK,CAAC,SAAS;YACnC,IAAI,CAAC,YAAY,GAAG,KAAK,CAAC,SAAS;YACnC,IAAI,CAAC,YAAY,GAAG,KAAK,CAAC,SAAS;YACnC,IAAI,CAAC,YAAY,GAAG,KAAK,CAAC,SAAS,CAAC;AACxC,CAAC;AAED,2GAA2G;AAC3G,uGAAuG;AACvG,uFAAuF;AACvF,SAAS,oBAAoB,CAC3B,EAAU,EACV,EAAU,EACV,EAAU,EACV,EAAU,EACV,CAAS,EACT,CAAS,EACT,CAAS,EACT,GAAa;IAEb,MAAM,EAAE,GAAG,CAAC,GAAG,CAAC,EAAE,GAAG,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC,CAAC;IACjC,MAAM,EAAE,GAAG,CAAC,GAAG,CAAC,EAAE,GAAG,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC,CAAC;IACjC,MAAM,EAAE,GAAG,CAAC,GAAG,CAAC,EAAE,GAAG,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC,CAAC;IACjC,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,CAAC;IACzC,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,CAAC;IACzC,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,CAAC;AAC3C,CAAC;AAED,uGAAuG;AACvG,EAAE;AACF,oGAAoG;AACpG,mGAAmG;AACnG,wGAAwG;AACxG,mGAAmG;AACnG,8BAA8B;AAC9B,SAAS,eAAe,CAAC,KAAa,EAAE,KAAa,EAAE,KAAa,EAAE,MAAc,EAAE,GAAa;IACjG,MAAM,aAAa,GAAG,KAAK,GAAG,KAAK,GAAG,KAAK,GAAG,KAAK,GAAG,KAAK,GAAG,KAAK,CAAC;IACpE,IAAI,aAAa,IAAI,CAAC,EAAE,CAAC;QACvB,GAAG,CAAC,CAAC,CAAC,GAAG,MAAM,CAAC;QAChB,GAAG,CAAC,CAAC,CAAC,GAAG,MAAM,CAAC;QAChB,GAAG,CAAC,CAAC,CAAC,GAAG,MAAM,CAAC;QAChB,OAAO;IACT,CAAC;IACD,MAAM,OAAO,GAAG,CAAC,GAAG,IAAI,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC;IAC7C,MAAM,EAAE,GAAG,KAAK,GAAG,OAAO,CAAC;IAC3B,MAAM,EAAE,GAAG,KAAK,GAAG,OAAO,CAAC;IAC3B,MAAM,EAAE,GAAG,KAAK,GAAG,OAAO,CAAC;IAC3B,sGAAsG;IACtG,iEAAiE;IACjE,GAAG,CAAC,CAAC,CAAC,GAAG,MAAM,GAAG,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,GAAG,EAAE,GAAG,EAAE,CAAC,CAAC,CAAC;IACtD,GAAG,CAAC,CAAC,CAAC,GAAG,MAAM,GAAG,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,GAAG,EAAE,GAAG,EAAE,CAAC,CAAC,CAAC;IACtD,GAAG,CAAC,CAAC,CAAC,GAAG,MAAM,GAAG,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,GAAG,EAAE,GAAG,EAAE,CAAC,CAAC,CAAC;AACxD,CAAC;AAED,MAAM,aAAa,GAAG,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;AAChC,MAAM,YAAY,GAAG,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC"}
|
|
@@ -0,0 +1,5 @@
|
|
|
1
|
+
import type { Physics3DContactIntakeGuard, Physics3DWorld } from '@flighthq/types/contract';
|
|
2
|
+
export declare function buildPhysics3DContacts(world: Physics3DWorld): void;
|
|
3
|
+
export declare function refreshPhysics3DContacts(world: Physics3DWorld): void;
|
|
4
|
+
export declare function setPhysics3DContactIntakeGuard(guard: Physics3DContactIntakeGuard | null): void;
|
|
5
|
+
//# sourceMappingURL=contactIntake.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"contactIntake.d.ts","sourceRoot":"","sources":["../src/contactIntake.ts"],"names":[],"mappings":"AACA,OAAO,KAAK,EAGV,2BAA2B,EAE3B,cAAc,EAEf,MAAM,0BAA0B,CAAC;AAuBlC,wBAAgB,sBAAsB,CAAC,KAAK,EAAE,cAAc,GAAG,IAAI,CAElE;AAMD,wBAAgB,wBAAwB,CAAC,KAAK,EAAE,cAAc,GAAG,IAAI,CAEpE;AAmBD,wBAAgB,8BAA8B,CAAC,KAAK,EAAE,2BAA2B,GAAG,IAAI,GAAG,IAAI,CAE9F"}
|