@flighthq/effects-gl 0.1.0

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Files changed (250) hide show
  1. package/dist/glBloomEffect.d.ts +4 -0
  2. package/dist/glBloomEffect.d.ts.map +1 -0
  3. package/dist/glBloomEffect.js +56 -0
  4. package/dist/glBloomEffect.js.map +1 -0
  5. package/dist/glBokehDepthOfFieldEffect.d.ts +4 -0
  6. package/dist/glBokehDepthOfFieldEffect.d.ts.map +1 -0
  7. package/dist/glBokehDepthOfFieldEffect.js +55 -0
  8. package/dist/glBokehDepthOfFieldEffect.js.map +1 -0
  9. package/dist/glBrightnessContrastEffect.d.ts +4 -0
  10. package/dist/glBrightnessContrastEffect.d.ts.map +1 -0
  11. package/dist/glBrightnessContrastEffect.js +28 -0
  12. package/dist/glBrightnessContrastEffect.js.map +1 -0
  13. package/dist/glCameraMotionBlurEffect.d.ts +4 -0
  14. package/dist/glCameraMotionBlurEffect.d.ts.map +1 -0
  15. package/dist/glCameraMotionBlurEffect.js +41 -0
  16. package/dist/glCameraMotionBlurEffect.js.map +1 -0
  17. package/dist/glChannelMixerEffect.d.ts +4 -0
  18. package/dist/glChannelMixerEffect.d.ts.map +1 -0
  19. package/dist/glChannelMixerEffect.js +30 -0
  20. package/dist/glChannelMixerEffect.js.map +1 -0
  21. package/dist/glChromaticAberrationEffect.d.ts +4 -0
  22. package/dist/glChromaticAberrationEffect.d.ts.map +1 -0
  23. package/dist/glChromaticAberrationEffect.js +36 -0
  24. package/dist/glChromaticAberrationEffect.js.map +1 -0
  25. package/dist/glColorGradeEffect.d.ts +4 -0
  26. package/dist/glColorGradeEffect.d.ts.map +1 -0
  27. package/dist/glColorGradeEffect.js +46 -0
  28. package/dist/glColorGradeEffect.js.map +1 -0
  29. package/dist/glCrtEffect.d.ts +4 -0
  30. package/dist/glCrtEffect.d.ts.map +1 -0
  31. package/dist/glCrtEffect.js +55 -0
  32. package/dist/glCrtEffect.js.map +1 -0
  33. package/dist/glCustomShaderEffect.d.ts +6 -0
  34. package/dist/glCustomShaderEffect.d.ts.map +1 -0
  35. package/dist/glCustomShaderEffect.js +87 -0
  36. package/dist/glCustomShaderEffect.js.map +1 -0
  37. package/dist/glDirectionalBlurEffect.d.ts +4 -0
  38. package/dist/glDirectionalBlurEffect.d.ts.map +1 -0
  39. package/dist/glDirectionalBlurEffect.js +44 -0
  40. package/dist/glDirectionalBlurEffect.js.map +1 -0
  41. package/dist/glDisplacementEffect.d.ts +4 -0
  42. package/dist/glDisplacementEffect.d.ts.map +1 -0
  43. package/dist/glDisplacementEffect.js +37 -0
  44. package/dist/glDisplacementEffect.js.map +1 -0
  45. package/dist/glDitherEffect.d.ts +4 -0
  46. package/dist/glDitherEffect.d.ts.map +1 -0
  47. package/dist/glDitherEffect.js +37 -0
  48. package/dist/glDitherEffect.js.map +1 -0
  49. package/dist/glEffectProgramCache.d.ts +4 -0
  50. package/dist/glEffectProgramCache.d.ts.map +1 -0
  51. package/dist/glEffectProgramCache.js +42 -0
  52. package/dist/glEffectProgramCache.js.map +1 -0
  53. package/dist/glExposureEffect.d.ts +4 -0
  54. package/dist/glExposureEffect.d.ts.map +1 -0
  55. package/dist/glExposureEffect.js +24 -0
  56. package/dist/glExposureEffect.js.map +1 -0
  57. package/dist/glFilmGrainEffect.d.ts +4 -0
  58. package/dist/glFilmGrainEffect.d.ts.map +1 -0
  59. package/dist/glFilmGrainEffect.js +36 -0
  60. package/dist/glFilmGrainEffect.js.map +1 -0
  61. package/dist/glFxaaEffect.d.ts +4 -0
  62. package/dist/glFxaaEffect.d.ts.map +1 -0
  63. package/dist/glFxaaEffect.js +61 -0
  64. package/dist/glFxaaEffect.js.map +1 -0
  65. package/dist/glGlitchEffect.d.ts +4 -0
  66. package/dist/glGlitchEffect.d.ts.map +1 -0
  67. package/dist/glGlitchEffect.js +50 -0
  68. package/dist/glGlitchEffect.js.map +1 -0
  69. package/dist/glGodRaysEffect.d.ts +4 -0
  70. package/dist/glGodRaysEffect.d.ts.map +1 -0
  71. package/dist/glGodRaysEffect.js +59 -0
  72. package/dist/glGodRaysEffect.js.map +1 -0
  73. package/dist/glGrayscaleEffect.d.ts +4 -0
  74. package/dist/glGrayscaleEffect.d.ts.map +1 -0
  75. package/dist/glGrayscaleEffect.js +25 -0
  76. package/dist/glGrayscaleEffect.js.map +1 -0
  77. package/dist/glHalftoneEffect.d.ts +4 -0
  78. package/dist/glHalftoneEffect.d.ts.map +1 -0
  79. package/dist/glHalftoneEffect.js +38 -0
  80. package/dist/glHalftoneEffect.js.map +1 -0
  81. package/dist/glHueSaturationEffect.d.ts +4 -0
  82. package/dist/glHueSaturationEffect.d.ts.map +1 -0
  83. package/dist/glHueSaturationEffect.js +67 -0
  84. package/dist/glHueSaturationEffect.js.map +1 -0
  85. package/dist/glInvertEffect.d.ts +4 -0
  86. package/dist/glInvertEffect.d.ts.map +1 -0
  87. package/dist/glInvertEffect.js +24 -0
  88. package/dist/glInvertEffect.js.map +1 -0
  89. package/dist/glKuwaharaEffect.d.ts +4 -0
  90. package/dist/glKuwaharaEffect.d.ts.map +1 -0
  91. package/dist/glKuwaharaEffect.js +61 -0
  92. package/dist/glKuwaharaEffect.js.map +1 -0
  93. package/dist/glLensDirtEffect.d.ts +4 -0
  94. package/dist/glLensDirtEffect.d.ts.map +1 -0
  95. package/dist/glLensDirtEffect.js +45 -0
  96. package/dist/glLensDirtEffect.js.map +1 -0
  97. package/dist/glLensDistortionEffect.d.ts +4 -0
  98. package/dist/glLensDistortionEffect.d.ts.map +1 -0
  99. package/dist/glLensDistortionEffect.js +34 -0
  100. package/dist/glLensDistortionEffect.js.map +1 -0
  101. package/dist/glLensFlareEffect.d.ts +4 -0
  102. package/dist/glLensFlareEffect.d.ts.map +1 -0
  103. package/dist/glLensFlareEffect.js +56 -0
  104. package/dist/glLensFlareEffect.js.map +1 -0
  105. package/dist/glLiftGammaGainEffect.d.ts +4 -0
  106. package/dist/glLiftGammaGainEffect.d.ts.map +1 -0
  107. package/dist/glLiftGammaGainEffect.js +44 -0
  108. package/dist/glLiftGammaGainEffect.js.map +1 -0
  109. package/dist/glLookupTableGradeEffect.d.ts +4 -0
  110. package/dist/glLookupTableGradeEffect.d.ts.map +1 -0
  111. package/dist/glLookupTableGradeEffect.js +28 -0
  112. package/dist/glLookupTableGradeEffect.js.map +1 -0
  113. package/dist/glMotionBlurEffect.d.ts +4 -0
  114. package/dist/glMotionBlurEffect.d.ts.map +1 -0
  115. package/dist/glMotionBlurEffect.js +61 -0
  116. package/dist/glMotionBlurEffect.js.map +1 -0
  117. package/dist/glOutlineEffect.d.ts +4 -0
  118. package/dist/glOutlineEffect.d.ts.map +1 -0
  119. package/dist/glOutlineEffect.js +49 -0
  120. package/dist/glOutlineEffect.js.map +1 -0
  121. package/dist/glPixelateEffect.d.ts +4 -0
  122. package/dist/glPixelateEffect.d.ts.map +1 -0
  123. package/dist/glPixelateEffect.js +27 -0
  124. package/dist/glPixelateEffect.js.map +1 -0
  125. package/dist/glPosterizeEffect.d.ts +4 -0
  126. package/dist/glPosterizeEffect.d.ts.map +1 -0
  127. package/dist/glPosterizeEffect.js +25 -0
  128. package/dist/glPosterizeEffect.js.map +1 -0
  129. package/dist/glRadialBlurEffect.d.ts +4 -0
  130. package/dist/glRadialBlurEffect.d.ts.map +1 -0
  131. package/dist/glRadialBlurEffect.js +43 -0
  132. package/dist/glRadialBlurEffect.js.map +1 -0
  133. package/dist/glRenderEffectPipeline.d.ts +7 -0
  134. package/dist/glRenderEffectPipeline.d.ts.map +1 -0
  135. package/dist/glRenderEffectPipeline.js +86 -0
  136. package/dist/glRenderEffectPipeline.js.map +1 -0
  137. package/dist/glRenderEffectRegistrar.d.ts +13 -0
  138. package/dist/glRenderEffectRegistrar.d.ts.map +1 -0
  139. package/dist/glRenderEffectRegistrar.js +222 -0
  140. package/dist/glRenderEffectRegistrar.js.map +1 -0
  141. package/dist/glRenderEffectRegistry.d.ts +5 -0
  142. package/dist/glRenderEffectRegistry.d.ts.map +1 -0
  143. package/dist/glRenderEffectRegistry.js +23 -0
  144. package/dist/glRenderEffectRegistry.js.map +1 -0
  145. package/dist/glScanlinesEffect.d.ts +4 -0
  146. package/dist/glScanlinesEffect.d.ts.map +1 -0
  147. package/dist/glScanlinesEffect.js +28 -0
  148. package/dist/glScanlinesEffect.js.map +1 -0
  149. package/dist/glScreenSpaceFogEffect.d.ts +4 -0
  150. package/dist/glScreenSpaceFogEffect.d.ts.map +1 -0
  151. package/dist/glScreenSpaceFogEffect.js +55 -0
  152. package/dist/glScreenSpaceFogEffect.js.map +1 -0
  153. package/dist/glSepiaEffect.d.ts +4 -0
  154. package/dist/glSepiaEffect.d.ts.map +1 -0
  155. package/dist/glSepiaEffect.js +29 -0
  156. package/dist/glSepiaEffect.js.map +1 -0
  157. package/dist/glSharpenEffect.d.ts +4 -0
  158. package/dist/glSharpenEffect.d.ts.map +1 -0
  159. package/dist/glSharpenEffect.js +33 -0
  160. package/dist/glSharpenEffect.js.map +1 -0
  161. package/dist/glSketchEffect.d.ts +4 -0
  162. package/dist/glSketchEffect.d.ts.map +1 -0
  163. package/dist/glSketchEffect.js +43 -0
  164. package/dist/glSketchEffect.js.map +1 -0
  165. package/dist/glSmaaEffect.d.ts +4 -0
  166. package/dist/glSmaaEffect.d.ts.map +1 -0
  167. package/dist/glSmaaEffect.js +48 -0
  168. package/dist/glSmaaEffect.js.map +1 -0
  169. package/dist/glSsaoEffect.d.ts +4 -0
  170. package/dist/glSsaoEffect.d.ts.map +1 -0
  171. package/dist/glSsaoEffect.js +45 -0
  172. package/dist/glSsaoEffect.js.map +1 -0
  173. package/dist/glSsrEffect.d.ts +4 -0
  174. package/dist/glSsrEffect.d.ts.map +1 -0
  175. package/dist/glSsrEffect.js +24 -0
  176. package/dist/glSsrEffect.js.map +1 -0
  177. package/dist/glTaaEffect.d.ts +4 -0
  178. package/dist/glTaaEffect.d.ts.map +1 -0
  179. package/dist/glTaaEffect.js +22 -0
  180. package/dist/glTaaEffect.js.map +1 -0
  181. package/dist/glTiltShiftEffect.d.ts +4 -0
  182. package/dist/glTiltShiftEffect.d.ts.map +1 -0
  183. package/dist/glTiltShiftEffect.js +45 -0
  184. package/dist/glTiltShiftEffect.js.map +1 -0
  185. package/dist/glToneMapEffect.d.ts +4 -0
  186. package/dist/glToneMapEffect.d.ts.map +1 -0
  187. package/dist/glToneMapEffect.js +51 -0
  188. package/dist/glToneMapEffect.js.map +1 -0
  189. package/dist/glVignetteEffect.d.ts +4 -0
  190. package/dist/glVignetteEffect.d.ts.map +1 -0
  191. package/dist/glVignetteEffect.js +42 -0
  192. package/dist/glVignetteEffect.js.map +1 -0
  193. package/dist/glWhiteBalanceEffect.d.ts +4 -0
  194. package/dist/glWhiteBalanceEffect.d.ts.map +1 -0
  195. package/dist/glWhiteBalanceEffect.js +31 -0
  196. package/dist/glWhiteBalanceEffect.js.map +1 -0
  197. package/dist/index.d.ts +50 -0
  198. package/dist/index.d.ts.map +1 -0
  199. package/dist/index.js +50 -0
  200. package/dist/index.js.map +1 -0
  201. package/package.json +41 -0
  202. package/src/glBloomEffect.test.ts +13 -0
  203. package/src/glBokehDepthOfFieldEffect.test.ts +13 -0
  204. package/src/glBrightnessContrastEffect.test.ts +16 -0
  205. package/src/glCameraMotionBlurEffect.test.ts +13 -0
  206. package/src/glChannelMixerEffect.test.ts +13 -0
  207. package/src/glChromaticAberrationEffect.test.ts +16 -0
  208. package/src/glColorGradeEffect.test.ts +13 -0
  209. package/src/glCrtEffect.test.ts +13 -0
  210. package/src/glCustomShaderEffect.test.ts +68 -0
  211. package/src/glDirectionalBlurEffect.test.ts +13 -0
  212. package/src/glDisplacementEffect.test.ts +13 -0
  213. package/src/glDitherEffect.test.ts +13 -0
  214. package/src/glEffectProgramCache.test.ts +13 -0
  215. package/src/glExposureEffect.test.ts +13 -0
  216. package/src/glFilmGrainEffect.test.ts +13 -0
  217. package/src/glFxaaEffect.test.ts +13 -0
  218. package/src/glGlitchEffect.test.ts +13 -0
  219. package/src/glGodRaysEffect.test.ts +13 -0
  220. package/src/glGrayscaleEffect.test.ts +13 -0
  221. package/src/glHalftoneEffect.test.ts +13 -0
  222. package/src/glHueSaturationEffect.test.ts +13 -0
  223. package/src/glInvertEffect.test.ts +13 -0
  224. package/src/glKuwaharaEffect.test.ts +13 -0
  225. package/src/glLensDirtEffect.test.ts +13 -0
  226. package/src/glLensDistortionEffect.test.ts +13 -0
  227. package/src/glLensFlareEffect.test.ts +13 -0
  228. package/src/glLiftGammaGainEffect.test.ts +13 -0
  229. package/src/glLookupTableGradeEffect.test.ts +13 -0
  230. package/src/glMotionBlurEffect.test.ts +13 -0
  231. package/src/glOutlineEffect.test.ts +13 -0
  232. package/src/glPixelateEffect.test.ts +13 -0
  233. package/src/glPosterizeEffect.test.ts +13 -0
  234. package/src/glRadialBlurEffect.test.ts +13 -0
  235. package/src/glRenderEffectPipeline.test.ts +37 -0
  236. package/src/glRenderEffectRegistrar.test.ts +187 -0
  237. package/src/glRenderEffectRegistry.test.ts +52 -0
  238. package/src/glScanlinesEffect.test.ts +13 -0
  239. package/src/glScreenSpaceFogEffect.test.ts +13 -0
  240. package/src/glSepiaEffect.test.ts +13 -0
  241. package/src/glSharpenEffect.test.ts +13 -0
  242. package/src/glSketchEffect.test.ts +13 -0
  243. package/src/glSmaaEffect.test.ts +13 -0
  244. package/src/glSsaoEffect.test.ts +13 -0
  245. package/src/glSsrEffect.test.ts +13 -0
  246. package/src/glTaaEffect.test.ts +13 -0
  247. package/src/glTiltShiftEffect.test.ts +13 -0
  248. package/src/glToneMapEffect.test.ts +13 -0
  249. package/src/glVignetteEffect.test.ts +13 -0
  250. package/src/glWhiteBalanceEffect.test.ts +13 -0
@@ -0,0 +1,42 @@
1
+ import { drawGlFullscreenPass } from '@flighthq/render-gl';
2
+ import { getGlEffectProgram } from './glEffectProgramCache';
3
+ // Vignette: darken toward the edges. Pixels inside `radius` stay full bright; beyond it, brightness
4
+ // falls off over `softness` and the color is blended toward the (unpacked) vignette color by intensity.
5
+ export function applyVignetteEffectToGl(state, source, dest, effect) {
6
+ const intensity = effect.intensity ?? 1;
7
+ const radius = effect.radius ?? 0.75;
8
+ const softness = effect.softness ?? 0.45;
9
+ const color = effect.color ?? 0x000000ff;
10
+ const r = ((color >>> 24) & 0xff) / 255;
11
+ const g = ((color >>> 16) & 0xff) / 255;
12
+ const b = ((color >>> 8) & 0xff) / 255;
13
+ const a = (color & 0xff) / 255;
14
+ const program = getGlEffectProgram(state, 'lens.vignette', VIGNETTE_FRAGMENT_SRC);
15
+ drawGlFullscreenPass(state, program, [source.texture], dest, (gl, p) => {
16
+ gl.uniform1f(gl.getUniformLocation(p.program, 'u_intensity'), intensity);
17
+ gl.uniform1f(gl.getUniformLocation(p.program, 'u_radius'), radius);
18
+ gl.uniform1f(gl.getUniformLocation(p.program, 'u_softness'), softness);
19
+ gl.uniform4f(gl.getUniformLocation(p.program, 'u_color'), r, g, b, a);
20
+ });
21
+ }
22
+ export const defaultGlVignetteEffectRunner = (ctx, effect) => {
23
+ applyVignetteEffectToGl(ctx.state, ctx.source, ctx.dest, effect);
24
+ };
25
+ const VIGNETTE_FRAGMENT_SRC = `#version 300 es
26
+ precision highp float;
27
+ in vec2 v_texCoord;
28
+ uniform sampler2D u_texture0;
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+ uniform float u_intensity;
30
+ uniform float u_radius;
31
+ uniform float u_softness;
32
+ uniform vec4 u_color;
33
+ out vec4 o_color;
34
+ void main() {
35
+ vec4 c = texture(u_texture0, v_texCoord);
36
+ vec2 centered = v_texCoord - 0.5;
37
+ float dist = length(centered) * 1.41421356;
38
+ float vig = smoothstep(u_radius, u_radius - u_softness, dist);
39
+ float darken = (1.0 - vig) * u_intensity * u_color.a;
40
+ o_color = vec4(mix(c.rgb, u_color.rgb, darken), c.a);
41
+ }`;
42
+ //# sourceMappingURL=glVignetteEffect.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"glVignetteEffect.js","sourceRoot":"","sources":["../src/glVignetteEffect.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,oBAAoB,EAAE,MAAM,qBAAqB,CAAC;AAG3D,OAAO,EAAE,kBAAkB,EAAE,MAAM,wBAAwB,CAAC;AAE5D,oGAAoG;AACpG,wGAAwG;AACxG,MAAM,UAAU,uBAAuB,CACrC,KAAoB,EACpB,MAAgC,EAChC,IAA8B,EAC9B,MAAgC;IAEhC,MAAM,SAAS,GAAG,MAAM,CAAC,SAAS,IAAI,CAAC,CAAC;IACxC,MAAM,MAAM,GAAG,MAAM,CAAC,MAAM,IAAI,IAAI,CAAC;IACrC,MAAM,QAAQ,GAAG,MAAM,CAAC,QAAQ,IAAI,IAAI,CAAC;IACzC,MAAM,KAAK,GAAG,MAAM,CAAC,KAAK,IAAI,UAAU,CAAC;IACzC,MAAM,CAAC,GAAG,CAAC,CAAC,KAAK,KAAK,EAAE,CAAC,GAAG,IAAI,CAAC,GAAG,GAAG,CAAC;IACxC,MAAM,CAAC,GAAG,CAAC,CAAC,KAAK,KAAK,EAAE,CAAC,GAAG,IAAI,CAAC,GAAG,GAAG,CAAC;IACxC,MAAM,CAAC,GAAG,CAAC,CAAC,KAAK,KAAK,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,GAAG,CAAC;IACvC,MAAM,CAAC,GAAG,CAAC,KAAK,GAAG,IAAI,CAAC,GAAG,GAAG,CAAC;IAC/B,MAAM,OAAO,GAAG,kBAAkB,CAAC,KAAK,EAAE,eAAe,EAAE,qBAAqB,CAAC,CAAC;IAClF,oBAAoB,CAAC,KAAK,EAAE,OAAO,EAAE,CAAC,MAAM,CAAC,OAAO,CAAC,EAAE,IAAI,EAAE,CAAC,EAAE,EAAE,CAAC,EAAE,EAAE;QACrE,EAAE,CAAC,SAAS,CAAC,EAAE,CAAC,kBAAkB,CAAC,CAAC,CAAC,OAAO,EAAE,aAAa,CAAC,EAAE,SAAS,CAAC,CAAC;QACzE,EAAE,CAAC,SAAS,CAAC,EAAE,CAAC,kBAAkB,CAAC,CAAC,CAAC,OAAO,EAAE,UAAU,CAAC,EAAE,MAAM,CAAC,CAAC;QACnE,EAAE,CAAC,SAAS,CAAC,EAAE,CAAC,kBAAkB,CAAC,CAAC,CAAC,OAAO,EAAE,YAAY,CAAC,EAAE,QAAQ,CAAC,CAAC;QACvE,EAAE,CAAC,SAAS,CAAC,EAAE,CAAC,kBAAkB,CAAC,CAAC,CAAC,OAAO,EAAE,SAAS,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;IACxE,CAAC,CAAC,CAAC;AACL,CAAC;AAED,MAAM,CAAC,MAAM,6BAA6B,GAAyB,CAAC,GAAG,EAAE,MAAM,EAAE,EAAE;IACjF,uBAAuB,CAAC,GAAG,CAAC,KAAK,EAAE,GAAG,CAAC,MAAM,EAAE,GAAG,CAAC,IAAI,EAAE,MAAwB,CAAC,CAAC;AACrF,CAAC,CAAC;AAEF,MAAM,qBAAqB,GAAG;;;;;;;;;;;;;;;;EAgB5B,CAAC"}
@@ -0,0 +1,4 @@
1
+ import type { GlRenderEffectRunner, GlRenderState, GlRenderTarget, WhiteBalanceEffect } from '@flighthq/types';
2
+ export declare function applyWhiteBalanceEffectToGl(state: GlRenderState, source: Readonly<GlRenderTarget>, dest: Readonly<GlRenderTarget>, effect: Readonly<WhiteBalanceEffect>): void;
3
+ export declare const defaultGlWhiteBalanceEffectRunner: GlRenderEffectRunner;
4
+ //# sourceMappingURL=glWhiteBalanceEffect.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"glWhiteBalanceEffect.d.ts","sourceRoot":"","sources":["../src/glWhiteBalanceEffect.ts"],"names":[],"mappings":"AACA,OAAO,KAAK,EAAE,oBAAoB,EAAE,aAAa,EAAE,cAAc,EAAE,kBAAkB,EAAE,MAAM,iBAAiB,CAAC;AAK/G,wBAAgB,2BAA2B,CACzC,KAAK,EAAE,aAAa,EACpB,MAAM,EAAE,QAAQ,CAAC,cAAc,CAAC,EAChC,IAAI,EAAE,QAAQ,CAAC,cAAc,CAAC,EAC9B,MAAM,EAAE,QAAQ,CAAC,kBAAkB,CAAC,GACnC,IAAI,CAQN;AAED,eAAO,MAAM,iCAAiC,EAAE,oBAE/C,CAAC"}
@@ -0,0 +1,31 @@
1
+ import { drawGlFullscreenPass } from '@flighthq/render-gl';
2
+ import { getGlEffectProgram } from './glEffectProgramCache';
3
+ // White balance: warm/cool temperature and magenta/green tint channel shift.
4
+ export function applyWhiteBalanceEffectToGl(state, source, dest, effect) {
5
+ const temperature = effect.temperature ?? 0;
6
+ const tint = effect.tint ?? 0;
7
+ const program = getGlEffectProgram(state, 'colorGrade.whiteBalance', WHITE_BALANCE_FRAGMENT_SRC);
8
+ drawGlFullscreenPass(state, program, [source.texture], dest, (gl, p) => {
9
+ gl.uniform1f(gl.getUniformLocation(p.program, 'u_temperature'), temperature);
10
+ gl.uniform1f(gl.getUniformLocation(p.program, 'u_tint'), tint);
11
+ });
12
+ }
13
+ export const defaultGlWhiteBalanceEffectRunner = (ctx, effect) => {
14
+ applyWhiteBalanceEffectToGl(ctx.state, ctx.source, ctx.dest, effect);
15
+ };
16
+ const WHITE_BALANCE_FRAGMENT_SRC = `#version 300 es
17
+ precision highp float;
18
+ in vec2 v_texCoord;
19
+ uniform sampler2D u_texture0;
20
+ uniform float u_temperature;
21
+ uniform float u_tint;
22
+ out vec4 o_color;
23
+ void main() {
24
+ vec4 c = texture(u_texture0, v_texCoord);
25
+ vec3 rgb = c.rgb;
26
+ rgb.r += u_temperature * 0.5;
27
+ rgb.b -= u_temperature * 0.5;
28
+ rgb.g += u_tint * 0.5;
29
+ o_color = vec4(clamp(rgb, 0.0, 1.0), c.a);
30
+ }`;
31
+ //# sourceMappingURL=glWhiteBalanceEffect.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"glWhiteBalanceEffect.js","sourceRoot":"","sources":["../src/glWhiteBalanceEffect.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,oBAAoB,EAAE,MAAM,qBAAqB,CAAC;AAG3D,OAAO,EAAE,kBAAkB,EAAE,MAAM,wBAAwB,CAAC;AAE5D,6EAA6E;AAC7E,MAAM,UAAU,2BAA2B,CACzC,KAAoB,EACpB,MAAgC,EAChC,IAA8B,EAC9B,MAAoC;IAEpC,MAAM,WAAW,GAAG,MAAM,CAAC,WAAW,IAAI,CAAC,CAAC;IAC5C,MAAM,IAAI,GAAG,MAAM,CAAC,IAAI,IAAI,CAAC,CAAC;IAC9B,MAAM,OAAO,GAAG,kBAAkB,CAAC,KAAK,EAAE,yBAAyB,EAAE,0BAA0B,CAAC,CAAC;IACjG,oBAAoB,CAAC,KAAK,EAAE,OAAO,EAAE,CAAC,MAAM,CAAC,OAAO,CAAC,EAAE,IAAI,EAAE,CAAC,EAAE,EAAE,CAAC,EAAE,EAAE;QACrE,EAAE,CAAC,SAAS,CAAC,EAAE,CAAC,kBAAkB,CAAC,CAAC,CAAC,OAAO,EAAE,eAAe,CAAC,EAAE,WAAW,CAAC,CAAC;QAC7E,EAAE,CAAC,SAAS,CAAC,EAAE,CAAC,kBAAkB,CAAC,CAAC,CAAC,OAAO,EAAE,QAAQ,CAAC,EAAE,IAAI,CAAC,CAAC;IACjE,CAAC,CAAC,CAAC;AACL,CAAC;AAED,MAAM,CAAC,MAAM,iCAAiC,GAAyB,CAAC,GAAG,EAAE,MAAM,EAAE,EAAE;IACrF,2BAA2B,CAAC,GAAG,CAAC,KAAK,EAAE,GAAG,CAAC,MAAM,EAAE,GAAG,CAAC,IAAI,EAAE,MAA4B,CAAC,CAAC;AAC7F,CAAC,CAAC;AAEF,MAAM,0BAA0B,GAAG;;;;;;;;;;;;;;EAcjC,CAAC"}
@@ -0,0 +1,50 @@
1
+ export * from './glBloomEffect';
2
+ export * from './glBokehDepthOfFieldEffect';
3
+ export * from './glBrightnessContrastEffect';
4
+ export * from './glCameraMotionBlurEffect';
5
+ export * from './glChannelMixerEffect';
6
+ export * from './glChromaticAberrationEffect';
7
+ export * from './glColorGradeEffect';
8
+ export * from './glCrtEffect';
9
+ export * from './glCustomShaderEffect';
10
+ export * from './glDirectionalBlurEffect';
11
+ export * from './glDisplacementEffect';
12
+ export * from './glDitherEffect';
13
+ export * from './glEffectProgramCache';
14
+ export * from './glExposureEffect';
15
+ export * from './glFilmGrainEffect';
16
+ export * from './glFxaaEffect';
17
+ export * from './glGlitchEffect';
18
+ export * from './glGodRaysEffect';
19
+ export * from './glGrayscaleEffect';
20
+ export * from './glHalftoneEffect';
21
+ export * from './glHueSaturationEffect';
22
+ export * from './glInvertEffect';
23
+ export * from './glKuwaharaEffect';
24
+ export * from './glLensDirtEffect';
25
+ export * from './glLensDistortionEffect';
26
+ export * from './glLensFlareEffect';
27
+ export * from './glLiftGammaGainEffect';
28
+ export * from './glLookupTableGradeEffect';
29
+ export * from './glMotionBlurEffect';
30
+ export * from './glOutlineEffect';
31
+ export * from './glPixelateEffect';
32
+ export * from './glPosterizeEffect';
33
+ export * from './glRadialBlurEffect';
34
+ export * from './glRenderEffectPipeline';
35
+ export * from './glRenderEffectRegistrar';
36
+ export * from './glRenderEffectRegistry';
37
+ export * from './glScanlinesEffect';
38
+ export * from './glScreenSpaceFogEffect';
39
+ export * from './glSepiaEffect';
40
+ export * from './glSharpenEffect';
41
+ export * from './glSketchEffect';
42
+ export * from './glSmaaEffect';
43
+ export * from './glSsaoEffect';
44
+ export * from './glSsrEffect';
45
+ export * from './glTaaEffect';
46
+ export * from './glTiltShiftEffect';
47
+ export * from './glToneMapEffect';
48
+ export * from './glVignetteEffect';
49
+ export * from './glWhiteBalanceEffect';
50
+ //# sourceMappingURL=index.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../src/index.ts"],"names":[],"mappings":"AAAA,cAAc,iBAAiB,CAAC;AAChC,cAAc,6BAA6B,CAAC;AAC5C,cAAc,8BAA8B,CAAC;AAC7C,cAAc,4BAA4B,CAAC;AAC3C,cAAc,wBAAwB,CAAC;AACvC,cAAc,+BAA+B,CAAC;AAC9C,cAAc,sBAAsB,CAAC;AACrC,cAAc,eAAe,CAAC;AAC9B,cAAc,wBAAwB,CAAC;AACvC,cAAc,2BAA2B,CAAC;AAC1C,cAAc,wBAAwB,CAAC;AACvC,cAAc,kBAAkB,CAAC;AACjC,cAAc,wBAAwB,CAAC;AACvC,cAAc,oBAAoB,CAAC;AACnC,cAAc,qBAAqB,CAAC;AACpC,cAAc,gBAAgB,CAAC;AAC/B,cAAc,kBAAkB,CAAC;AACjC,cAAc,mBAAmB,CAAC;AAClC,cAAc,qBAAqB,CAAC;AACpC,cAAc,oBAAoB,CAAC;AACnC,cAAc,yBAAyB,CAAC;AACxC,cAAc,kBAAkB,CAAC;AACjC,cAAc,oBAAoB,CAAC;AACnC,cAAc,oBAAoB,CAAC;AACnC,cAAc,0BAA0B,CAAC;AACzC,cAAc,qBAAqB,CAAC;AACpC,cAAc,yBAAyB,CAAC;AACxC,cAAc,4BAA4B,CAAC;AAC3C,cAAc,sBAAsB,CAAC;AACrC,cAAc,mBAAmB,CAAC;AAClC,cAAc,oBAAoB,CAAC;AACnC,cAAc,qBAAqB,CAAC;AACpC,cAAc,sBAAsB,CAAC;AACrC,cAAc,0BAA0B,CAAC;AACzC,cAAc,2BAA2B,CAAC;AAC1C,cAAc,0BAA0B,CAAC;AACzC,cAAc,qBAAqB,CAAC;AACpC,cAAc,0BAA0B,CAAC;AACzC,cAAc,iBAAiB,CAAC;AAChC,cAAc,mBAAmB,CAAC;AAClC,cAAc,kBAAkB,CAAC;AACjC,cAAc,gBAAgB,CAAC;AAC/B,cAAc,gBAAgB,CAAC;AAC/B,cAAc,eAAe,CAAC;AAC9B,cAAc,eAAe,CAAC;AAC9B,cAAc,qBAAqB,CAAC;AACpC,cAAc,mBAAmB,CAAC;AAClC,cAAc,oBAAoB,CAAC;AACnC,cAAc,wBAAwB,CAAC"}
package/dist/index.js ADDED
@@ -0,0 +1,50 @@
1
+ export * from './glBloomEffect';
2
+ export * from './glBokehDepthOfFieldEffect';
3
+ export * from './glBrightnessContrastEffect';
4
+ export * from './glCameraMotionBlurEffect';
5
+ export * from './glChannelMixerEffect';
6
+ export * from './glChromaticAberrationEffect';
7
+ export * from './glColorGradeEffect';
8
+ export * from './glCrtEffect';
9
+ export * from './glCustomShaderEffect';
10
+ export * from './glDirectionalBlurEffect';
11
+ export * from './glDisplacementEffect';
12
+ export * from './glDitherEffect';
13
+ export * from './glEffectProgramCache';
14
+ export * from './glExposureEffect';
15
+ export * from './glFilmGrainEffect';
16
+ export * from './glFxaaEffect';
17
+ export * from './glGlitchEffect';
18
+ export * from './glGodRaysEffect';
19
+ export * from './glGrayscaleEffect';
20
+ export * from './glHalftoneEffect';
21
+ export * from './glHueSaturationEffect';
22
+ export * from './glInvertEffect';
23
+ export * from './glKuwaharaEffect';
24
+ export * from './glLensDirtEffect';
25
+ export * from './glLensDistortionEffect';
26
+ export * from './glLensFlareEffect';
27
+ export * from './glLiftGammaGainEffect';
28
+ export * from './glLookupTableGradeEffect';
29
+ export * from './glMotionBlurEffect';
30
+ export * from './glOutlineEffect';
31
+ export * from './glPixelateEffect';
32
+ export * from './glPosterizeEffect';
33
+ export * from './glRadialBlurEffect';
34
+ export * from './glRenderEffectPipeline';
35
+ export * from './glRenderEffectRegistrar';
36
+ export * from './glRenderEffectRegistry';
37
+ export * from './glScanlinesEffect';
38
+ export * from './glScreenSpaceFogEffect';
39
+ export * from './glSepiaEffect';
40
+ export * from './glSharpenEffect';
41
+ export * from './glSketchEffect';
42
+ export * from './glSmaaEffect';
43
+ export * from './glSsaoEffect';
44
+ export * from './glSsrEffect';
45
+ export * from './glTaaEffect';
46
+ export * from './glTiltShiftEffect';
47
+ export * from './glToneMapEffect';
48
+ export * from './glVignetteEffect';
49
+ export * from './glWhiteBalanceEffect';
50
+ //# sourceMappingURL=index.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"index.js","sourceRoot":"","sources":["../src/index.ts"],"names":[],"mappings":"AAAA,cAAc,iBAAiB,CAAC;AAChC,cAAc,6BAA6B,CAAC;AAC5C,cAAc,8BAA8B,CAAC;AAC7C,cAAc,4BAA4B,CAAC;AAC3C,cAAc,wBAAwB,CAAC;AACvC,cAAc,+BAA+B,CAAC;AAC9C,cAAc,sBAAsB,CAAC;AACrC,cAAc,eAAe,CAAC;AAC9B,cAAc,wBAAwB,CAAC;AACvC,cAAc,2BAA2B,CAAC;AAC1C,cAAc,wBAAwB,CAAC;AACvC,cAAc,kBAAkB,CAAC;AACjC,cAAc,wBAAwB,CAAC;AACvC,cAAc,oBAAoB,CAAC;AACnC,cAAc,qBAAqB,CAAC;AACpC,cAAc,gBAAgB,CAAC;AAC/B,cAAc,kBAAkB,CAAC;AACjC,cAAc,mBAAmB,CAAC;AAClC,cAAc,qBAAqB,CAAC;AACpC,cAAc,oBAAoB,CAAC;AACnC,cAAc,yBAAyB,CAAC;AACxC,cAAc,kBAAkB,CAAC;AACjC,cAAc,oBAAoB,CAAC;AACnC,cAAc,oBAAoB,CAAC;AACnC,cAAc,0BAA0B,CAAC;AACzC,cAAc,qBAAqB,CAAC;AACpC,cAAc,yBAAyB,CAAC;AACxC,cAAc,4BAA4B,CAAC;AAC3C,cAAc,sBAAsB,CAAC;AACrC,cAAc,mBAAmB,CAAC;AAClC,cAAc,oBAAoB,CAAC;AACnC,cAAc,qBAAqB,CAAC;AACpC,cAAc,sBAAsB,CAAC;AACrC,cAAc,0BAA0B,CAAC;AACzC,cAAc,2BAA2B,CAAC;AAC1C,cAAc,0BAA0B,CAAC;AACzC,cAAc,qBAAqB,CAAC;AACpC,cAAc,0BAA0B,CAAC;AACzC,cAAc,iBAAiB,CAAC;AAChC,cAAc,mBAAmB,CAAC;AAClC,cAAc,kBAAkB,CAAC;AACjC,cAAc,gBAAgB,CAAC;AAC/B,cAAc,gBAAgB,CAAC;AAC/B,cAAc,eAAe,CAAC;AAC9B,cAAc,eAAe,CAAC;AAC9B,cAAc,qBAAqB,CAAC;AACpC,cAAc,mBAAmB,CAAC;AAClC,cAAc,oBAAoB,CAAC;AACnC,cAAc,wBAAwB,CAAC"}
package/package.json ADDED
@@ -0,0 +1,41 @@
1
+ {
2
+ "name": "@flighthq/effects-gl",
3
+ "version": "0.1.0",
4
+ "type": "module",
5
+ "main": "dist/index.js",
6
+ "types": "dist/index.d.ts",
7
+ "exports": {
8
+ ".": {
9
+ "types": "./dist/index.d.ts",
10
+ "default": "./dist/index.js"
11
+ }
12
+ },
13
+ "files": [
14
+ "dist",
15
+ "src/**/*.test.ts",
16
+ "!dist/**/*.test.js",
17
+ "!dist/**/*.test.d.ts",
18
+ "!dist/**/*.test.js.map",
19
+ "!dist/**/*.test.d.ts.map"
20
+ ],
21
+ "scripts": {
22
+ "build": "tsc -b",
23
+ "clean": "tsc -b --clean",
24
+ "test": "vitest run --config vitest.config.ts",
25
+ "test:watch": "vitest --watch --config vitest.config.ts",
26
+ "prepack": "npm run clean && npm run clean:dist && npm run build",
27
+ "clean:dist": "tsx ../../scripts/clean-package-dist.ts"
28
+ },
29
+ "dependencies": {
30
+ "@flighthq/effects": "0.1.0",
31
+ "@flighthq/filters-gl": "0.1.0",
32
+ "@flighthq/geometry": "0.1.0",
33
+ "@flighthq/render-gl": "0.1.0",
34
+ "@flighthq/types": "0.1.0"
35
+ },
36
+ "devDependencies": {
37
+ "typescript": "^5.3.0"
38
+ },
39
+ "description": "WebGL shader recipes for render effects (MSAA-aware post-process pipeline)",
40
+ "sideEffects": false
41
+ }
@@ -0,0 +1,13 @@
1
+ import { applyBloomEffectToGl, defaultGlBloomEffectRunner } from './glBloomEffect';
2
+
3
+ describe('applyBloomEffectToGl', () => {
4
+ it('is a function', () => {
5
+ expect(typeof applyBloomEffectToGl).toBe('function');
6
+ });
7
+ });
8
+
9
+ describe('defaultGlBloomEffectRunner', () => {
10
+ it('is a function', () => {
11
+ expect(typeof defaultGlBloomEffectRunner).toBe('function');
12
+ });
13
+ });
@@ -0,0 +1,13 @@
1
+ import { applyBokehDepthOfFieldEffectToGl, defaultGlBokehDepthOfFieldEffectRunner } from './glBokehDepthOfFieldEffect';
2
+
3
+ describe('applyBokehDepthOfFieldEffectToGl', () => {
4
+ it('is a function', () => {
5
+ expect(typeof applyBokehDepthOfFieldEffectToGl).toBe('function');
6
+ });
7
+ });
8
+
9
+ describe('defaultGlBokehDepthOfFieldEffectRunner', () => {
10
+ it('is a function', () => {
11
+ expect(typeof defaultGlBokehDepthOfFieldEffectRunner).toBe('function');
12
+ });
13
+ });
@@ -0,0 +1,16 @@
1
+ import {
2
+ applyBrightnessContrastEffectToGl,
3
+ defaultGlBrightnessContrastEffectRunner,
4
+ } from './glBrightnessContrastEffect';
5
+
6
+ describe('applyBrightnessContrastEffectToGl', () => {
7
+ it('is a function', () => {
8
+ expect(typeof applyBrightnessContrastEffectToGl).toBe('function');
9
+ });
10
+ });
11
+
12
+ describe('defaultGlBrightnessContrastEffectRunner', () => {
13
+ it('is a function', () => {
14
+ expect(typeof defaultGlBrightnessContrastEffectRunner).toBe('function');
15
+ });
16
+ });
@@ -0,0 +1,13 @@
1
+ import { applyCameraMotionBlurEffectToGl, defaultGlCameraMotionBlurEffectRunner } from './glCameraMotionBlurEffect';
2
+
3
+ describe('applyCameraMotionBlurEffectToGl', () => {
4
+ it('is a function', () => {
5
+ expect(typeof applyCameraMotionBlurEffectToGl).toBe('function');
6
+ });
7
+ });
8
+
9
+ describe('defaultGlCameraMotionBlurEffectRunner', () => {
10
+ it('is a function', () => {
11
+ expect(typeof defaultGlCameraMotionBlurEffectRunner).toBe('function');
12
+ });
13
+ });
@@ -0,0 +1,13 @@
1
+ import { applyChannelMixerEffectToGl, defaultGlChannelMixerEffectRunner } from './glChannelMixerEffect';
2
+
3
+ describe('applyChannelMixerEffectToGl', () => {
4
+ it('is a function', () => {
5
+ expect(typeof applyChannelMixerEffectToGl).toBe('function');
6
+ });
7
+ });
8
+
9
+ describe('defaultGlChannelMixerEffectRunner', () => {
10
+ it('is a function', () => {
11
+ expect(typeof defaultGlChannelMixerEffectRunner).toBe('function');
12
+ });
13
+ });
@@ -0,0 +1,16 @@
1
+ import {
2
+ applyChromaticAberrationEffectToGl,
3
+ defaultGlChromaticAberrationEffectRunner,
4
+ } from './glChromaticAberrationEffect';
5
+
6
+ describe('applyChromaticAberrationEffectToGl', () => {
7
+ it('is a function', () => {
8
+ expect(typeof applyChromaticAberrationEffectToGl).toBe('function');
9
+ });
10
+ });
11
+
12
+ describe('defaultGlChromaticAberrationEffectRunner', () => {
13
+ it('is a function', () => {
14
+ expect(typeof defaultGlChromaticAberrationEffectRunner).toBe('function');
15
+ });
16
+ });
@@ -0,0 +1,13 @@
1
+ import { applyColorGradeEffectToGl, defaultGlColorGradeEffectRunner } from './glColorGradeEffect';
2
+
3
+ describe('applyColorGradeEffectToGl', () => {
4
+ it('is a function', () => {
5
+ expect(typeof applyColorGradeEffectToGl).toBe('function');
6
+ });
7
+ });
8
+
9
+ describe('defaultGlColorGradeEffectRunner', () => {
10
+ it('is a function', () => {
11
+ expect(typeof defaultGlColorGradeEffectRunner).toBe('function');
12
+ });
13
+ });
@@ -0,0 +1,13 @@
1
+ import { applyCrtEffectToGl, defaultGlCrtEffectRunner } from './glCrtEffect';
2
+
3
+ describe('applyCrtEffectToGl', () => {
4
+ it('is a function', () => {
5
+ expect(typeof applyCrtEffectToGl).toBe('function');
6
+ });
7
+ });
8
+
9
+ describe('defaultGlCrtEffectRunner', () => {
10
+ it('is a function', () => {
11
+ expect(typeof defaultGlCrtEffectRunner).toBe('function');
12
+ });
13
+ });
@@ -0,0 +1,68 @@
1
+ import type { GlRenderState } from '@flighthq/types';
2
+
3
+ import {
4
+ applyCustomShaderEffectToGl,
5
+ defaultGlCustomShaderEffectRunner,
6
+ getGlCustomShaderSource,
7
+ registerGlCustomShaderSource,
8
+ } from './glCustomShaderEffect';
9
+
10
+ // The source registry is a plain WeakMap keyed by the render state, with no GL calls, so a bare
11
+ // object stands in for a state. The compile/draw path is exercised by the functional render suite.
12
+ function makeState(): GlRenderState {
13
+ return {} as GlRenderState;
14
+ }
15
+
16
+ const FRAGMENT_SRC = `#version 300 es
17
+ precision highp float;
18
+ in vec2 v_texCoord;
19
+ uniform sampler2D u_texture0;
20
+ out vec4 o_color;
21
+ void main() { o_color = texture(u_texture0, v_texCoord); }`;
22
+
23
+ describe('applyCustomShaderEffectToGl', () => {
24
+ it('is a function', () => {
25
+ expect(typeof applyCustomShaderEffectToGl).toBe('function');
26
+ });
27
+ });
28
+
29
+ describe('defaultGlCustomShaderEffectRunner', () => {
30
+ it('is a function', () => {
31
+ expect(typeof defaultGlCustomShaderEffectRunner).toBe('function');
32
+ });
33
+ });
34
+
35
+ describe('getGlCustomShaderSource', () => {
36
+ it('returns null when no source is registered for the key', () => {
37
+ expect(getGlCustomShaderSource(makeState(), 'missing')).toBeNull();
38
+ });
39
+
40
+ it('returns the source registered under the key', () => {
41
+ const state = makeState();
42
+ registerGlCustomShaderSource(state, 'ripple', FRAGMENT_SRC);
43
+ expect(getGlCustomShaderSource(state, 'ripple')).toBe(FRAGMENT_SRC);
44
+ });
45
+
46
+ it('isolates sources per render state', () => {
47
+ const a = makeState();
48
+ const b = makeState();
49
+ registerGlCustomShaderSource(a, 'ripple', FRAGMENT_SRC);
50
+ expect(getGlCustomShaderSource(b, 'ripple')).toBeNull();
51
+ });
52
+ });
53
+
54
+ describe('registerGlCustomShaderSource', () => {
55
+ it('registers a source that getGlCustomShaderSource then resolves', () => {
56
+ const state = makeState();
57
+ registerGlCustomShaderSource(state, 'ripple', FRAGMENT_SRC);
58
+ expect(getGlCustomShaderSource(state, 'ripple')).toBe(FRAGMENT_SRC);
59
+ });
60
+
61
+ it('is last-write-wins for a given key', () => {
62
+ const state = makeState();
63
+ const replacement = FRAGMENT_SRC.replace('texture(u_texture0, v_texCoord)', 'vec4(1.0)');
64
+ registerGlCustomShaderSource(state, 'ripple', FRAGMENT_SRC);
65
+ registerGlCustomShaderSource(state, 'ripple', replacement);
66
+ expect(getGlCustomShaderSource(state, 'ripple')).toBe(replacement);
67
+ });
68
+ });
@@ -0,0 +1,13 @@
1
+ import { applyDirectionalBlurEffectToGl, defaultGlDirectionalBlurEffectRunner } from './glDirectionalBlurEffect';
2
+
3
+ describe('applyDirectionalBlurEffectToGl', () => {
4
+ it('is a function', () => {
5
+ expect(typeof applyDirectionalBlurEffectToGl).toBe('function');
6
+ });
7
+ });
8
+
9
+ describe('defaultGlDirectionalBlurEffectRunner', () => {
10
+ it('is a function', () => {
11
+ expect(typeof defaultGlDirectionalBlurEffectRunner).toBe('function');
12
+ });
13
+ });
@@ -0,0 +1,13 @@
1
+ import { applyDisplacementEffectToGl, defaultGlDisplacementEffectRunner } from './glDisplacementEffect';
2
+
3
+ describe('applyDisplacementEffectToGl', () => {
4
+ it('is a function', () => {
5
+ expect(typeof applyDisplacementEffectToGl).toBe('function');
6
+ });
7
+ });
8
+
9
+ describe('defaultGlDisplacementEffectRunner', () => {
10
+ it('is a function', () => {
11
+ expect(typeof defaultGlDisplacementEffectRunner).toBe('function');
12
+ });
13
+ });
@@ -0,0 +1,13 @@
1
+ import { applyDitherEffectToGl, defaultGlDitherEffectRunner } from './glDitherEffect';
2
+
3
+ describe('applyDitherEffectToGl', () => {
4
+ it('is a function', () => {
5
+ expect(typeof applyDitherEffectToGl).toBe('function');
6
+ });
7
+ });
8
+
9
+ describe('defaultGlDitherEffectRunner', () => {
10
+ it('is a function', () => {
11
+ expect(typeof defaultGlDitherEffectRunner).toBe('function');
12
+ });
13
+ });
@@ -0,0 +1,13 @@
1
+ import { getGlEffectProgram, getGlEffectUniformLocation } from './glEffectProgramCache';
2
+
3
+ describe('getGlEffectProgram', () => {
4
+ it('is a function', () => {
5
+ expect(typeof getGlEffectProgram).toBe('function');
6
+ });
7
+ });
8
+
9
+ describe('getGlEffectUniformLocation', () => {
10
+ it('is a function', () => {
11
+ expect(typeof getGlEffectUniformLocation).toBe('function');
12
+ });
13
+ });
@@ -0,0 +1,13 @@
1
+ import { applyExposureEffectToGl, defaultGlExposureEffectRunner } from './glExposureEffect';
2
+
3
+ describe('applyExposureEffectToGl', () => {
4
+ it('is a function', () => {
5
+ expect(typeof applyExposureEffectToGl).toBe('function');
6
+ });
7
+ });
8
+
9
+ describe('defaultGlExposureEffectRunner', () => {
10
+ it('is a function', () => {
11
+ expect(typeof defaultGlExposureEffectRunner).toBe('function');
12
+ });
13
+ });
@@ -0,0 +1,13 @@
1
+ import { applyFilmGrainEffectToGl, defaultGlFilmGrainEffectRunner } from './glFilmGrainEffect';
2
+
3
+ describe('applyFilmGrainEffectToGl', () => {
4
+ it('is a function', () => {
5
+ expect(typeof applyFilmGrainEffectToGl).toBe('function');
6
+ });
7
+ });
8
+
9
+ describe('defaultGlFilmGrainEffectRunner', () => {
10
+ it('is a function', () => {
11
+ expect(typeof defaultGlFilmGrainEffectRunner).toBe('function');
12
+ });
13
+ });
@@ -0,0 +1,13 @@
1
+ import { applyFxaaEffectToGl, defaultGlFxaaEffectRunner } from './glFxaaEffect';
2
+
3
+ describe('applyFxaaEffectToGl', () => {
4
+ it('is a function', () => {
5
+ expect(typeof applyFxaaEffectToGl).toBe('function');
6
+ });
7
+ });
8
+
9
+ describe('defaultGlFxaaEffectRunner', () => {
10
+ it('is a function', () => {
11
+ expect(typeof defaultGlFxaaEffectRunner).toBe('function');
12
+ });
13
+ });
@@ -0,0 +1,13 @@
1
+ import { applyGlitchEffectToGl, defaultGlGlitchEffectRunner } from './glGlitchEffect';
2
+
3
+ describe('applyGlitchEffectToGl', () => {
4
+ it('is a function', () => {
5
+ expect(typeof applyGlitchEffectToGl).toBe('function');
6
+ });
7
+ });
8
+
9
+ describe('defaultGlGlitchEffectRunner', () => {
10
+ it('is a function', () => {
11
+ expect(typeof defaultGlGlitchEffectRunner).toBe('function');
12
+ });
13
+ });
@@ -0,0 +1,13 @@
1
+ import { applyGodRaysEffectToGl, defaultGlGodRaysEffectRunner } from './glGodRaysEffect';
2
+
3
+ describe('applyGodRaysEffectToGl', () => {
4
+ it('is a function', () => {
5
+ expect(typeof applyGodRaysEffectToGl).toBe('function');
6
+ });
7
+ });
8
+
9
+ describe('defaultGlGodRaysEffectRunner', () => {
10
+ it('is a function', () => {
11
+ expect(typeof defaultGlGodRaysEffectRunner).toBe('function');
12
+ });
13
+ });
@@ -0,0 +1,13 @@
1
+ import { applyGrayscaleEffectToGl, defaultGlGrayscaleEffectRunner } from './glGrayscaleEffect';
2
+
3
+ describe('applyGrayscaleEffectToGl', () => {
4
+ it('is a function', () => {
5
+ expect(typeof applyGrayscaleEffectToGl).toBe('function');
6
+ });
7
+ });
8
+
9
+ describe('defaultGlGrayscaleEffectRunner', () => {
10
+ it('is a function', () => {
11
+ expect(typeof defaultGlGrayscaleEffectRunner).toBe('function');
12
+ });
13
+ });
@@ -0,0 +1,13 @@
1
+ import { applyHalftoneEffectToGl, defaultGlHalftoneEffectRunner } from './glHalftoneEffect';
2
+
3
+ describe('applyHalftoneEffectToGl', () => {
4
+ it('is a function', () => {
5
+ expect(typeof applyHalftoneEffectToGl).toBe('function');
6
+ });
7
+ });
8
+
9
+ describe('defaultGlHalftoneEffectRunner', () => {
10
+ it('is a function', () => {
11
+ expect(typeof defaultGlHalftoneEffectRunner).toBe('function');
12
+ });
13
+ });
@@ -0,0 +1,13 @@
1
+ import { applyHueSaturationEffectToGl, defaultGlHueSaturationEffectRunner } from './glHueSaturationEffect';
2
+
3
+ describe('applyHueSaturationEffectToGl', () => {
4
+ it('is a function', () => {
5
+ expect(typeof applyHueSaturationEffectToGl).toBe('function');
6
+ });
7
+ });
8
+
9
+ describe('defaultGlHueSaturationEffectRunner', () => {
10
+ it('is a function', () => {
11
+ expect(typeof defaultGlHueSaturationEffectRunner).toBe('function');
12
+ });
13
+ });
@@ -0,0 +1,13 @@
1
+ import { applyInvertEffectToGl, defaultGlInvertEffectRunner } from './glInvertEffect';
2
+
3
+ describe('applyInvertEffectToGl', () => {
4
+ it('is a function', () => {
5
+ expect(typeof applyInvertEffectToGl).toBe('function');
6
+ });
7
+ });
8
+
9
+ describe('defaultGlInvertEffectRunner', () => {
10
+ it('is a function', () => {
11
+ expect(typeof defaultGlInvertEffectRunner).toBe('function');
12
+ });
13
+ });
@@ -0,0 +1,13 @@
1
+ import { applyKuwaharaEffectToGl, defaultGlKuwaharaEffectRunner } from './glKuwaharaEffect';
2
+
3
+ describe('applyKuwaharaEffectToGl', () => {
4
+ it('is a function', () => {
5
+ expect(typeof applyKuwaharaEffectToGl).toBe('function');
6
+ });
7
+ });
8
+
9
+ describe('defaultGlKuwaharaEffectRunner', () => {
10
+ it('is a function', () => {
11
+ expect(typeof defaultGlKuwaharaEffectRunner).toBe('function');
12
+ });
13
+ });