@flighthq/bitmap 0.3.0-next.1021.f5f1ee0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/bitmap.d.ts +17 -0
- package/dist/bitmap.d.ts.map +1 -0
- package/dist/bitmap.js +87 -0
- package/dist/bitmap.js.map +1 -0
- package/dist/bitmapAffine.d.ts +27 -0
- package/dist/bitmapAffine.d.ts.map +1 -0
- package/dist/bitmapAffine.js +159 -0
- package/dist/bitmapAffine.js.map +1 -0
- package/dist/bitmapAlpha.d.ts +27 -0
- package/dist/bitmapAlpha.d.ts.map +1 -0
- package/dist/bitmapAlpha.js +83 -0
- package/dist/bitmapAlpha.js.map +1 -0
- package/dist/bitmapBevel.d.ts +24 -0
- package/dist/bitmapBevel.d.ts.map +1 -0
- package/dist/bitmapBevel.js +102 -0
- package/dist/bitmapBevel.js.map +1 -0
- package/dist/bitmapBlur.d.ts +57 -0
- package/dist/bitmapBlur.d.ts.map +1 -0
- package/dist/bitmapBlur.js +263 -0
- package/dist/bitmapBlur.js.map +1 -0
- package/dist/bitmapChannel.d.ts +24 -0
- package/dist/bitmapChannel.d.ts.map +1 -0
- package/dist/bitmapChannel.js +127 -0
- package/dist/bitmapChannel.js.map +1 -0
- package/dist/bitmapColorMatrix.d.ts +57 -0
- package/dist/bitmapColorMatrix.d.ts.map +1 -0
- package/dist/bitmapColorMatrix.js +127 -0
- package/dist/bitmapColorMatrix.js.map +1 -0
- package/dist/bitmapCompare.d.ts +18 -0
- package/dist/bitmapCompare.d.ts.map +1 -0
- package/dist/bitmapCompare.js +64 -0
- package/dist/bitmapCompare.js.map +1 -0
- package/dist/bitmapComposite.d.ts +54 -0
- package/dist/bitmapComposite.d.ts.map +1 -0
- package/dist/bitmapComposite.js +262 -0
- package/dist/bitmapComposite.js.map +1 -0
- package/dist/bitmapConvolution.d.ts +17 -0
- package/dist/bitmapConvolution.d.ts.map +1 -0
- package/dist/bitmapConvolution.js +103 -0
- package/dist/bitmapConvolution.js.map +1 -0
- package/dist/bitmapCopy.d.ts +23 -0
- package/dist/bitmapCopy.d.ts.map +1 -0
- package/dist/bitmapCopy.js +78 -0
- package/dist/bitmapCopy.js.map +1 -0
- package/dist/bitmapCoverage.d.ts +11 -0
- package/dist/bitmapCoverage.d.ts.map +1 -0
- package/dist/bitmapCoverage.js +29 -0
- package/dist/bitmapCoverage.js.map +1 -0
- package/dist/bitmapCrop.d.ts +33 -0
- package/dist/bitmapCrop.d.ts.map +1 -0
- package/dist/bitmapCrop.js +175 -0
- package/dist/bitmapCrop.js.map +1 -0
- package/dist/bitmapDisplacement.d.ts +22 -0
- package/dist/bitmapDisplacement.d.ts.map +1 -0
- package/dist/bitmapDisplacement.js +131 -0
- package/dist/bitmapDisplacement.js.map +1 -0
- package/dist/bitmapDissolve.d.ts +21 -0
- package/dist/bitmapDissolve.d.ts.map +1 -0
- package/dist/bitmapDissolve.js +97 -0
- package/dist/bitmapDissolve.js.map +1 -0
- package/dist/bitmapDraw.d.ts +8 -0
- package/dist/bitmapDraw.d.ts.map +1 -0
- package/dist/bitmapDraw.js +14 -0
- package/dist/bitmapDraw.js.map +1 -0
- package/dist/bitmapEncode.d.ts +3 -0
- package/dist/bitmapEncode.d.ts.map +1 -0
- package/dist/bitmapEncode.js +18 -0
- package/dist/bitmapEncode.js.map +1 -0
- package/dist/bitmapFill.d.ts +12 -0
- package/dist/bitmapFill.d.ts.map +1 -0
- package/dist/bitmapFill.js +85 -0
- package/dist/bitmapFill.js.map +1 -0
- package/dist/bitmapFingerprint.d.ts +26 -0
- package/dist/bitmapFingerprint.d.ts.map +1 -0
- package/dist/bitmapFingerprint.js +99 -0
- package/dist/bitmapFingerprint.js.map +1 -0
- package/dist/bitmapFlip.d.ts +16 -0
- package/dist/bitmapFlip.d.ts.map +1 -0
- package/dist/bitmapFlip.js +98 -0
- package/dist/bitmapFlip.js.map +1 -0
- package/dist/bitmapFormat.d.ts +26 -0
- package/dist/bitmapFormat.d.ts.map +1 -0
- package/dist/bitmapFormat.js +80 -0
- package/dist/bitmapFormat.js.map +1 -0
- package/dist/bitmapFrom.d.ts +17 -0
- package/dist/bitmapFrom.d.ts.map +1 -0
- package/dist/bitmapFrom.js +67 -0
- package/dist/bitmapFrom.js.map +1 -0
- package/dist/bitmapGradient.d.ts +36 -0
- package/dist/bitmapGradient.d.ts.map +1 -0
- package/dist/bitmapGradient.js +176 -0
- package/dist/bitmapGradient.js.map +1 -0
- package/dist/bitmapGradientFill.d.ts +32 -0
- package/dist/bitmapGradientFill.d.ts.map +1 -0
- package/dist/bitmapGradientFill.js +120 -0
- package/dist/bitmapGradientFill.js.map +1 -0
- package/dist/bitmapHistogram.d.ts +20 -0
- package/dist/bitmapHistogram.d.ts.map +1 -0
- package/dist/bitmapHistogram.js +61 -0
- package/dist/bitmapHistogram.js.map +1 -0
- package/dist/bitmapImageChannel.d.ts +2 -0
- package/dist/bitmapImageChannel.d.ts.map +1 -0
- package/dist/bitmapImageChannel.js +2 -0
- package/dist/bitmapImageChannel.js.map +1 -0
- package/dist/bitmapMedian.d.ts +14 -0
- package/dist/bitmapMedian.d.ts.map +1 -0
- package/dist/bitmapMedian.js +77 -0
- package/dist/bitmapMedian.js.map +1 -0
- package/dist/bitmapMorphological.d.ts +29 -0
- package/dist/bitmapMorphological.d.ts.map +1 -0
- package/dist/bitmapMorphological.js +81 -0
- package/dist/bitmapMorphological.js.map +1 -0
- package/dist/bitmapNoise.d.ts +48 -0
- package/dist/bitmapNoise.d.ts.map +1 -0
- package/dist/bitmapNoise.js +245 -0
- package/dist/bitmapNoise.js.map +1 -0
- package/dist/bitmapPaletteMap.d.ts +17 -0
- package/dist/bitmapPaletteMap.d.ts.map +1 -0
- package/dist/bitmapPaletteMap.js +45 -0
- package/dist/bitmapPaletteMap.js.map +1 -0
- package/dist/bitmapPixel.d.ts +9 -0
- package/dist/bitmapPixel.d.ts.map +1 -0
- package/dist/bitmapPixel.js +36 -0
- package/dist/bitmapPixel.js.map +1 -0
- package/dist/bitmapPixelate.d.ts +13 -0
- package/dist/bitmapPixelate.d.ts.map +1 -0
- package/dist/bitmapPixelate.js +61 -0
- package/dist/bitmapPixelate.js.map +1 -0
- package/dist/bitmapQuery.d.ts +13 -0
- package/dist/bitmapQuery.d.ts.map +1 -0
- package/dist/bitmapQuery.js +46 -0
- package/dist/bitmapQuery.js.map +1 -0
- package/dist/bitmapRegion.d.ts +20 -0
- package/dist/bitmapRegion.d.ts.map +1 -0
- package/dist/bitmapRegion.js +28 -0
- package/dist/bitmapRegion.js.map +1 -0
- package/dist/bitmapResize.d.ts +17 -0
- package/dist/bitmapResize.d.ts.map +1 -0
- package/dist/bitmapResize.js +191 -0
- package/dist/bitmapResize.js.map +1 -0
- package/dist/bitmapRotate.d.ts +32 -0
- package/dist/bitmapRotate.d.ts.map +1 -0
- package/dist/bitmapRotate.js +143 -0
- package/dist/bitmapRotate.js.map +1 -0
- package/dist/bitmapShadow.d.ts +72 -0
- package/dist/bitmapShadow.d.ts.map +1 -0
- package/dist/bitmapShadow.js +175 -0
- package/dist/bitmapShadow.js.map +1 -0
- package/dist/bitmapSharpen.d.ts +16 -0
- package/dist/bitmapSharpen.d.ts.map +1 -0
- package/dist/bitmapSharpen.js +47 -0
- package/dist/bitmapSharpen.js.map +1 -0
- package/dist/bitmapTone.d.ts +28 -0
- package/dist/bitmapTone.d.ts.map +1 -0
- package/dist/bitmapTone.js +69 -0
- package/dist/bitmapTone.js.map +1 -0
- package/dist/bitmapTransform.d.ts +40 -0
- package/dist/bitmapTransform.d.ts.map +1 -0
- package/dist/bitmapTransform.js +163 -0
- package/dist/bitmapTransform.js.map +1 -0
- package/dist/bitmapWarp.d.ts +48 -0
- package/dist/bitmapWarp.d.ts.map +1 -0
- package/dist/bitmapWarp.js +284 -0
- package/dist/bitmapWarp.js.map +1 -0
- package/dist/contract.d.ts +42 -0
- package/dist/contract.d.ts.map +1 -0
- package/dist/contract.js +42 -0
- package/dist/contract.js.map +1 -0
- package/dist/index.d.ts +2 -0
- package/dist/index.d.ts.map +1 -0
- package/dist/index.js +2 -0
- package/dist/index.js.map +1 -0
- package/package.json +48 -0
- package/src/bitmap.test.ts +88 -0
- package/src/bitmapAffine.test.ts +98 -0
- package/src/bitmapAlpha.test.ts +110 -0
- package/src/bitmapBevel.test.ts +61 -0
- package/src/bitmapBlur.test.ts +234 -0
- package/src/bitmapChannel.test.ts +97 -0
- package/src/bitmapColorMatrix.test.ts +214 -0
- package/src/bitmapCompare.test.ts +92 -0
- package/src/bitmapComposite.test.ts +259 -0
- package/src/bitmapConvolution.test.ts +130 -0
- package/src/bitmapCopy.test.ts +48 -0
- package/src/bitmapCoverage.test.ts +39 -0
- package/src/bitmapCrop.test.ts +116 -0
- package/src/bitmapDisplacement.test.ts +136 -0
- package/src/bitmapDissolve.test.ts +99 -0
- package/src/bitmapDraw.test.ts +68 -0
- package/src/bitmapEncode.test.ts +18 -0
- package/src/bitmapFill.test.ts +83 -0
- package/src/bitmapFingerprint.test.ts +103 -0
- package/src/bitmapFlip.test.ts +53 -0
- package/src/bitmapFormat.test.ts +124 -0
- package/src/bitmapFrom.test.ts +57 -0
- package/src/bitmapGradient.test.ts +85 -0
- package/src/bitmapGradientFill.test.ts +107 -0
- package/src/bitmapHistogram.test.ts +64 -0
- package/src/bitmapImageChannel.test.ts +19 -0
- package/src/bitmapMedian.test.ts +39 -0
- package/src/bitmapMorphological.test.ts +69 -0
- package/src/bitmapNoise.test.ts +163 -0
- package/src/bitmapPaletteMap.test.ts +49 -0
- package/src/bitmapPixel.test.ts +117 -0
- package/src/bitmapPixelate.test.ts +40 -0
- package/src/bitmapQuery.test.ts +42 -0
- package/src/bitmapRegion.test.ts +34 -0
- package/src/bitmapResize.test.ts +106 -0
- package/src/bitmapRotate.test.ts +108 -0
- package/src/bitmapShadow.test.ts +159 -0
- package/src/bitmapSharpen.test.ts +44 -0
- package/src/bitmapTone.test.ts +104 -0
- package/src/bitmapTransform.test.ts +128 -0
- package/src/bitmapWarp.test.ts +118 -0
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/**
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* Converts a packed pixel buffer from one channel order to another.
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* Safe to pass the same buffer as both `out` and `source` — all four
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* channels are read into locals before any write.
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*/
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export function convertBitmapPixelOrder(out, source, length, from, to) {
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if (from === to) {
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if (out !== source)
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out.set(source.subarray(0, length));
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return;
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}
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const [srcR, srcG, srcB, srcA] = channelOffsets(from);
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const [dstR, dstG, dstB, dstA] = channelOffsets(to);
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for (let i = 0; i < length; i += 4) {
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const r = source[i + srcR];
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const g = source[i + srcG];
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const b = source[i + srcB];
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const a = source[i + srcA];
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out[i + dstR] = r;
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out[i + dstG] = g;
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out[i + dstB] = b;
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out[i + dstA] = a;
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}
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}
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/**
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* Converts straight-alpha pixels to premultiplied alpha in place or into
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* a separate buffer. RGB channels are multiplied by alpha/255.
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* Safe to pass the same buffer as both `out` and `source`.
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*
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* Operates on a raw buffer, not a Bitmap — if the buffer belongs to an
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* ImageResource, set its `alphaType` to `premultiplied` to keep it truthful.
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*/
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export function premultiplyBitmapPixels(out, source, length) {
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for (let i = 0; i < length; i += 4) {
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const a = source[i + 3] / 255;
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out[i] = Math.round(source[i] * a);
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out[i + 1] = Math.round(source[i + 1] * a);
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out[i + 2] = Math.round(source[i + 2] * a);
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out[i + 3] = source[i + 3];
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}
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}
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/**
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* Converts premultiplied-alpha pixels back to straight alpha in place or
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* into a separate buffer. Pixels with alpha=0 are written as (0,0,0,0).
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* Safe to pass the same buffer as both `out` and `source`.
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*
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* Operates on a raw buffer, not a Bitmap — if the buffer belongs to an
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* ImageResource, set its `alphaType` to `straight` to keep it truthful.
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*/
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export function unpremultiplyBitmapPixels(out, source, length) {
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for (let i = 0; i < length; i += 4) {
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const a = source[i + 3];
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if (a === 0) {
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out[i] = 0;
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out[i + 1] = 0;
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out[i + 2] = 0;
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out[i + 3] = 0;
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}
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else {
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const inv = 255 / a;
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out[i] = Math.min(255, Math.round(source[i] * inv));
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out[i + 1] = Math.min(255, Math.round(source[i + 1] * inv));
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out[i + 2] = Math.min(255, Math.round(source[i + 2] * inv));
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out[i + 3] = a;
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}
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}
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}
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function channelOffsets(order) {
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switch (order) {
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case 'RGBA':
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return [0, 1, 2, 3];
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case 'BGRA':
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return [2, 1, 0, 3];
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case 'ARGB':
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return [1, 2, 3, 0];
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case 'ABGR':
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return [3, 2, 1, 0];
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}
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}
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//# sourceMappingURL=bitmapFormat.js.map
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{"version":3,"file":"bitmapFormat.js","sourceRoot":"","sources":["../src/bitmapFormat.ts"],"names":[],"mappings":"AAEA;;;;GAIG;AACH,MAAM,UAAU,uBAAuB,CACrC,GAAsB,EACtB,MAAmC,EACnC,MAAc,EACd,IAAgB,EAChB,EAAc;IAEd,IAAI,IAAI,KAAK,EAAE,EAAE,CAAC;QAChB,IAAI,GAAG,KAAK,MAAM;YAAE,GAAG,CAAC,GAAG,CAAC,MAAM,CAAC,QAAQ,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC;QACxD,OAAO;IACT,CAAC;IACD,MAAM,CAAC,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,CAAC,GAAG,cAAc,CAAC,IAAI,CAAC,CAAC;IACtD,MAAM,CAAC,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,CAAC,GAAG,cAAc,CAAC,EAAE,CAAC,CAAC;IACpD,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,MAAM,EAAE,CAAC,IAAI,CAAC,EAAE,CAAC;QACnC,MAAM,CAAC,GAAG,MAAM,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC;QAC3B,MAAM,CAAC,GAAG,MAAM,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC;QAC3B,MAAM,CAAC,GAAG,MAAM,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC;QAC3B,MAAM,CAAC,GAAG,MAAM,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC;QAC3B,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC;QAClB,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC;QAClB,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC;QAClB,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC;IACpB,CAAC;AACH,CAAC;AAED;;;;;;;GAOG;AACH,MAAM,UAAU,uBAAuB,CACrC,GAAsB,EACtB,MAAmC,EACnC,MAAc;IAEd,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,MAAM,EAAE,CAAC,IAAI,CAAC,EAAE,CAAC;QACnC,MAAM,CAAC,GAAG,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC;QAC9B,GAAG,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;QACnC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;QAC3C,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;QAC3C,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;IAC7B,CAAC;AACH,CAAC;AAED;;;;;;;GAOG;AACH,MAAM,UAAU,yBAAyB,CACvC,GAAsB,EACtB,MAAmC,EACnC,MAAc;IAEd,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,MAAM,EAAE,CAAC,IAAI,CAAC,EAAE,CAAC;QACnC,MAAM,CAAC,GAAG,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;QACxB,IAAI,CAAC,KAAK,CAAC,EAAE,CAAC;YACZ,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC;YACX,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC;YACf,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC;YACf,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC;QACjB,CAAC;aAAM,CAAC;YACN,MAAM,GAAG,GAAG,GAAG,GAAG,CAAC,CAAC;YACpB,GAAG,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,EAAE,IAAI,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC;YACpD,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,EAAE,IAAI,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC;YAC5D,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,EAAE,IAAI,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC;YAC5D,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC;QACjB,CAAC;IACH,CAAC;AACH,CAAC;AAED,SAAS,cAAc,CAAC,KAAiB;IACvC,QAAQ,KAAK,EAAE,CAAC;QACd,KAAK,MAAM;YACT,OAAO,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QACtB,KAAK,MAAM;YACT,OAAO,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QACtB,KAAK,MAAM;YACT,OAAO,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QACtB,KAAK,MAAM;YACT,OAAO,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;IACxB,CAAC;AACH,CAAC"}
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@@ -0,0 +1,17 @@
|
|
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1
|
+
import type { ImageResource, Bitmap } from '@flighthq/types/contract';
|
|
2
|
+
/**
|
|
3
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+
* Reads a host-backed ImageResource into a newly allocated, CPU-readable Bitmap. The readback draws
|
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4
|
+
* through a detached canvas; callers that need both representations should retain both objects.
|
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5
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+
*/
|
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6
|
+
export declare function captureBitmapFromImageResource(resource: Readonly<ImageResource>): Bitmap;
|
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7
|
+
export declare function createBitmapFromCanvas(canvas: HTMLCanvasElement, x?: number, y?: number, width?: number, height?: number): Bitmap;
|
|
8
|
+
/**
|
|
9
|
+
* Reads a bitmap out of any `CanvasImageSource` by drawing it into a scratch 2D canvas. Unlike
|
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10
|
+
* createBitmapFromCanvas — which calls getContext('2d') and so only works on a 2D-rendered canvas —
|
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11
|
+
* this captures a Gl or Wgpu canvas too, giving one readback path for every render backend.
|
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12
|
+
* `width`/`height` are the device-pixel dimensions to capture (pass the render state's canvas size).
|
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13
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* For a Gl/Wgpu source, draw before the browser composites the frame away (in tests, enable the
|
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14
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+
* context's preserveDrawingBuffer, or read immediately after rendering).
|
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+
*/
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|
+
export declare function createBitmapFromImageSource(source: CanvasImageSource, width: number, height: number): Bitmap;
|
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//# sourceMappingURL=bitmapFrom.d.ts.map
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1
|
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{"version":3,"file":"bitmapFrom.d.ts","sourceRoot":"","sources":["../src/bitmapFrom.ts"],"names":[],"mappings":"AACA,OAAO,KAAK,EAAE,aAAa,EAAE,MAAM,EAAE,MAAM,0BAA0B,CAAC;AAGtE;;;GAGG;AACH,wBAAgB,8BAA8B,CAAC,QAAQ,EAAE,QAAQ,CAAC,aAAa,CAAC,GAAG,MAAM,CAiBxF;AAED,wBAAgB,sBAAsB,CACpC,MAAM,EAAE,iBAAiB,EACzB,CAAC,GAAE,MAAU,EACb,CAAC,GAAE,MAAU,EACb,KAAK,CAAC,EAAE,MAAM,EACd,MAAM,CAAC,EAAE,MAAM,GACd,MAAM,CAeR;AAED;;;;;;;GAOG;AACH,wBAAgB,2BAA2B,CAAC,MAAM,EAAE,iBAAiB,EAAE,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,GAAG,MAAM,CAiB5G"}
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@@ -0,0 +1,67 @@
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1
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+
import { createEntity } from '@flighthq/entity/contract';
|
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2
|
+
import { BitmapTextureBackingKind } from '@flighthq/types/contract';
|
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3
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+
/**
|
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4
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+
* Reads a host-backed ImageResource into a newly allocated, CPU-readable Bitmap. The readback draws
|
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5
|
+
* through a detached canvas; callers that need both representations should retain both objects.
|
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6
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+
*/
|
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7
|
+
export function captureBitmapFromImageResource(resource) {
|
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8
|
+
const canvas = document.createElement('canvas');
|
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9
|
+
canvas.width = resource.width;
|
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10
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+
canvas.height = resource.height;
|
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11
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+
const ctx = canvas.getContext('2d');
|
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12
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+
ctx.drawImage(resource.source, 0, 0);
|
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13
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+
const raw = ctx.getImageData(0, 0, resource.width, resource.height);
|
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14
|
+
return createEntity({
|
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15
|
+
alphaType: 'straight',
|
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16
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+
colorSpace: raw.colorSpace,
|
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17
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+
data: raw.data,
|
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18
|
+
format: 'rgba8unorm',
|
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19
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+
height: resource.height,
|
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20
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+
kind: BitmapTextureBackingKind,
|
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21
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+
version: 0,
|
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22
|
+
width: resource.width,
|
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23
|
+
});
|
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24
|
+
}
|
|
25
|
+
export function createBitmapFromCanvas(canvas, x = 0, y = 0, width, height) {
|
|
26
|
+
const w = width ?? canvas.width;
|
|
27
|
+
const h = height ?? canvas.height;
|
|
28
|
+
const ctx = canvas.getContext('2d');
|
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29
|
+
const raw = ctx.getImageData(x, y, w, h);
|
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30
|
+
return createEntity({
|
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31
|
+
alphaType: 'straight',
|
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32
|
+
colorSpace: raw.colorSpace,
|
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33
|
+
data: raw.data,
|
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34
|
+
format: 'rgba8unorm',
|
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35
|
+
height: raw.height,
|
|
36
|
+
kind: BitmapTextureBackingKind,
|
|
37
|
+
version: 0,
|
|
38
|
+
width: raw.width,
|
|
39
|
+
});
|
|
40
|
+
}
|
|
41
|
+
/**
|
|
42
|
+
* Reads a bitmap out of any `CanvasImageSource` by drawing it into a scratch 2D canvas. Unlike
|
|
43
|
+
* createBitmapFromCanvas — which calls getContext('2d') and so only works on a 2D-rendered canvas —
|
|
44
|
+
* this captures a Gl or Wgpu canvas too, giving one readback path for every render backend.
|
|
45
|
+
* `width`/`height` are the device-pixel dimensions to capture (pass the render state's canvas size).
|
|
46
|
+
* For a Gl/Wgpu source, draw before the browser composites the frame away (in tests, enable the
|
|
47
|
+
* context's preserveDrawingBuffer, or read immediately after rendering).
|
|
48
|
+
*/
|
|
49
|
+
export function createBitmapFromImageSource(source, width, height) {
|
|
50
|
+
const canvas = document.createElement('canvas');
|
|
51
|
+
canvas.width = width;
|
|
52
|
+
canvas.height = height;
|
|
53
|
+
const ctx = canvas.getContext('2d');
|
|
54
|
+
ctx.drawImage(source, 0, 0);
|
|
55
|
+
const raw = ctx.getImageData(0, 0, width, height);
|
|
56
|
+
return createEntity({
|
|
57
|
+
alphaType: 'straight',
|
|
58
|
+
colorSpace: raw.colorSpace,
|
|
59
|
+
data: raw.data,
|
|
60
|
+
format: 'rgba8unorm',
|
|
61
|
+
height,
|
|
62
|
+
kind: BitmapTextureBackingKind,
|
|
63
|
+
version: 0,
|
|
64
|
+
width,
|
|
65
|
+
});
|
|
66
|
+
}
|
|
67
|
+
//# sourceMappingURL=bitmapFrom.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"bitmapFrom.js","sourceRoot":"","sources":["../src/bitmapFrom.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,YAAY,EAAE,MAAM,2BAA2B,CAAC;AAEzD,OAAO,EAAE,wBAAwB,EAAE,MAAM,0BAA0B,CAAC;AAEpE;;;GAGG;AACH,MAAM,UAAU,8BAA8B,CAAC,QAAiC;IAC9E,MAAM,MAAM,GAAG,QAAQ,CAAC,aAAa,CAAC,QAAQ,CAAC,CAAC;IAChD,MAAM,CAAC,KAAK,GAAG,QAAQ,CAAC,KAAK,CAAC;IAC9B,MAAM,CAAC,MAAM,GAAG,QAAQ,CAAC,MAAM,CAAC;IAChC,MAAM,GAAG,GAAG,MAAM,CAAC,UAAU,CAAC,IAAI,CAAE,CAAC;IACrC,GAAG,CAAC,SAAS,CAAC,QAAQ,CAAC,MAAM,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;IACrC,MAAM,GAAG,GAAG,GAAG,CAAC,YAAY,CAAC,CAAC,EAAE,CAAC,EAAE,QAAQ,CAAC,KAAK,EAAE,QAAQ,CAAC,MAAM,CAAC,CAAC;IACpE,OAAO,YAAY,CAAC;QAClB,SAAS,EAAE,UAAU;QACrB,UAAU,EAAE,GAAG,CAAC,UAAmC;QACnD,IAAI,EAAE,GAAG,CAAC,IAAI;QACd,MAAM,EAAE,YAAY;QACpB,MAAM,EAAE,QAAQ,CAAC,MAAM;QACvB,IAAI,EAAE,wBAAwB;QAC9B,OAAO,EAAE,CAAC;QACV,KAAK,EAAE,QAAQ,CAAC,KAAK;KACtB,CAAC,CAAC;AACL,CAAC;AAED,MAAM,UAAU,sBAAsB,CACpC,MAAyB,EACzB,IAAY,CAAC,EACb,IAAY,CAAC,EACb,KAAc,EACd,MAAe;IAEf,MAAM,CAAC,GAAG,KAAK,IAAI,MAAM,CAAC,KAAK,CAAC;IAChC,MAAM,CAAC,GAAG,MAAM,IAAI,MAAM,CAAC,MAAM,CAAC;IAClC,MAAM,GAAG,GAAG,MAAM,CAAC,UAAU,CAAC,IAAI,CAAE,CAAC;IACrC,MAAM,GAAG,GAAG,GAAG,CAAC,YAAY,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;IACzC,OAAO,YAAY,CAAC;QAClB,SAAS,EAAE,UAAU;QACrB,UAAU,EAAE,GAAG,CAAC,UAAmC;QACnD,IAAI,EAAE,GAAG,CAAC,IAAI;QACd,MAAM,EAAE,YAAY;QACpB,MAAM,EAAE,GAAG,CAAC,MAAM;QAClB,IAAI,EAAE,wBAAwB;QAC9B,OAAO,EAAE,CAAC;QACV,KAAK,EAAE,GAAG,CAAC,KAAK;KACjB,CAAC,CAAC;AACL,CAAC;AAED;;;;;;;GAOG;AACH,MAAM,UAAU,2BAA2B,CAAC,MAAyB,EAAE,KAAa,EAAE,MAAc;IAClG,MAAM,MAAM,GAAG,QAAQ,CAAC,aAAa,CAAC,QAAQ,CAAC,CAAC;IAChD,MAAM,CAAC,KAAK,GAAG,KAAK,CAAC;IACrB,MAAM,CAAC,MAAM,GAAG,MAAM,CAAC;IACvB,MAAM,GAAG,GAAG,MAAM,CAAC,UAAU,CAAC,IAAI,CAAE,CAAC;IACrC,GAAG,CAAC,SAAS,CAAC,MAAM,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;IAC5B,MAAM,GAAG,GAAG,GAAG,CAAC,YAAY,CAAC,CAAC,EAAE,CAAC,EAAE,KAAK,EAAE,MAAM,CAAC,CAAC;IAClD,OAAO,YAAY,CAAC;QAClB,SAAS,EAAE,UAAU;QACrB,UAAU,EAAE,GAAG,CAAC,UAAmC;QACnD,IAAI,EAAE,GAAG,CAAC,IAAI;QACd,MAAM,EAAE,YAAY;QACpB,MAAM;QACN,IAAI,EAAE,wBAAwB;QAC9B,OAAO,EAAE,CAAC;QACV,KAAK;KACN,CAAC,CAAC;AACL,CAAC"}
|
|
@@ -0,0 +1,36 @@
|
|
|
1
|
+
import type { BitmapGradientBevelOptions, BitmapGradientGlowOptions, BitmapRegion } from '@flighthq/types/contract';
|
|
2
|
+
/**
|
|
3
|
+
* Fills `out` (256 RGBA entries, 1024 bytes) with a gradient lookup table built
|
|
4
|
+
* from parallel `colors` (packed 0xRRGGBB), `alphas` (0..1), and `ratios`
|
|
5
|
+
* (0..255, ascending) arrays. Indices below the first ratio take the first stop;
|
|
6
|
+
* indices above the last take the last stop; in between, channels are linearly
|
|
7
|
+
* interpolated.
|
|
8
|
+
*/
|
|
9
|
+
export declare function buildBitmapGradientRamp(out: Uint8ClampedArray, colors: ReadonlyArray<number>, alphas: ReadonlyArray<number>, ratios: ReadonlyArray<number>): void;
|
|
10
|
+
/**
|
|
11
|
+
* Produces a gradient bevel mask in `out`. Like `bevelBitmap`, but the signed
|
|
12
|
+
* edge gradient (-1..1) indexes the 256-entry `ramp` instead of selecting one of
|
|
13
|
+
* two flat colors: -1 maps to ramp index 0 (shadow side), 0 to 128 (flat,
|
|
14
|
+
* typically transparent), +1 to 255 (highlight side).
|
|
15
|
+
*
|
|
16
|
+
* `ramp` must be 256 RGBA entries (1024 bytes); build it with
|
|
17
|
+
* `buildBitmapGradientRamp`. `scratch` must be a distinct buffer from `out`,
|
|
18
|
+
* at least `source.width * source.height * 4` bytes; its contents are undefined
|
|
19
|
+
* after the call.
|
|
20
|
+
*
|
|
21
|
+
* `out` must NOT alias `source.bitmap.data`: `out` is used as the blur scratch,
|
|
22
|
+
* and the source alpha is read again afterward for `inner`/`outer` clipping.
|
|
23
|
+
*/
|
|
24
|
+
export declare function gradientBevelBitmap(out: Uint8ClampedArray, scratch: Uint8ClampedArray, source: Readonly<BitmapRegion>, ramp: Readonly<Uint8ClampedArray>, options?: Readonly<BitmapGradientBevelOptions>): void;
|
|
25
|
+
/**
|
|
26
|
+
* Produces a gradient glow mask in `out`. Like `glowBitmap`, but the blurred
|
|
27
|
+
* source alpha (0..255) indexes the 256-entry `ramp` for both color and opacity,
|
|
28
|
+
* so the glow color varies with distance from the shape.
|
|
29
|
+
*
|
|
30
|
+
* `ramp` must be 256 RGBA entries (1024 bytes); build it with
|
|
31
|
+
* `buildBitmapGradientRamp`. `scratch` must be at least
|
|
32
|
+
* `source.width * source.height * 4` bytes; its contents are undefined after the
|
|
33
|
+
* call. Safe to pass `source.bitmap.data` as `out` for a full-bitmap region.
|
|
34
|
+
*/
|
|
35
|
+
export declare function gradientGlowBitmap(out: Uint8ClampedArray, scratch: Uint8ClampedArray, source: Readonly<BitmapRegion>, ramp: Readonly<Uint8ClampedArray>, options?: Readonly<BitmapGradientGlowOptions>): void;
|
|
36
|
+
//# sourceMappingURL=bitmapGradient.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"bitmapGradient.d.ts","sourceRoot":"","sources":["../src/bitmapGradient.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,0BAA0B,EAAE,yBAAyB,EAAE,YAAY,EAAE,MAAM,0BAA0B,CAAC;AAIpH;;;;;;GAMG;AACH,wBAAgB,uBAAuB,CACrC,GAAG,EAAE,iBAAiB,EACtB,MAAM,EAAE,aAAa,CAAC,MAAM,CAAC,EAC7B,MAAM,EAAE,aAAa,CAAC,MAAM,CAAC,EAC7B,MAAM,EAAE,aAAa,CAAC,MAAM,CAAC,GAC5B,IAAI,CAqCN;AAED;;;;;;;;;;;;;GAaG;AACH,wBAAgB,mBAAmB,CACjC,GAAG,EAAE,iBAAiB,EACtB,OAAO,EAAE,iBAAiB,EAC1B,MAAM,EAAE,QAAQ,CAAC,YAAY,CAAC,EAC9B,IAAI,EAAE,QAAQ,CAAC,iBAAiB,CAAC,EACjC,OAAO,GAAE,QAAQ,CAAC,0BAA0B,CAAM,GACjD,IAAI,CAyCN;AAED;;;;;;;;;GASG;AACH,wBAAgB,kBAAkB,CAChC,GAAG,EAAE,iBAAiB,EACtB,OAAO,EAAE,iBAAiB,EAC1B,MAAM,EAAE,QAAQ,CAAC,YAAY,CAAC,EAC9B,IAAI,EAAE,QAAQ,CAAC,iBAAiB,CAAC,EACjC,OAAO,GAAE,QAAQ,CAAC,yBAAyB,CAAM,GAChD,IAAI,CA0BN"}
|
|
@@ -0,0 +1,176 @@
|
|
|
1
|
+
import { blurBitmapPixelsHorizontal, blurBitmapPixelsVertical } from './bitmapBlur';
|
|
2
|
+
/**
|
|
3
|
+
* Fills `out` (256 RGBA entries, 1024 bytes) with a gradient lookup table built
|
|
4
|
+
* from parallel `colors` (packed 0xRRGGBB), `alphas` (0..1), and `ratios`
|
|
5
|
+
* (0..255, ascending) arrays. Indices below the first ratio take the first stop;
|
|
6
|
+
* indices above the last take the last stop; in between, channels are linearly
|
|
7
|
+
* interpolated.
|
|
8
|
+
*/
|
|
9
|
+
export function buildBitmapGradientRamp(out, colors, alphas, ratios) {
|
|
10
|
+
const n = ratios.length;
|
|
11
|
+
if (n === 0) {
|
|
12
|
+
out.fill(0);
|
|
13
|
+
return;
|
|
14
|
+
}
|
|
15
|
+
for (let i = 0; i < 256; i++) {
|
|
16
|
+
let r;
|
|
17
|
+
let g;
|
|
18
|
+
let b;
|
|
19
|
+
let a;
|
|
20
|
+
if (i <= ratios[0]) {
|
|
21
|
+
r = (colors[0] >> 16) & 0xff;
|
|
22
|
+
g = (colors[0] >> 8) & 0xff;
|
|
23
|
+
b = colors[0] & 0xff;
|
|
24
|
+
a = alphas[0];
|
|
25
|
+
}
|
|
26
|
+
else if (i >= ratios[n - 1]) {
|
|
27
|
+
r = (colors[n - 1] >> 16) & 0xff;
|
|
28
|
+
g = (colors[n - 1] >> 8) & 0xff;
|
|
29
|
+
b = colors[n - 1] & 0xff;
|
|
30
|
+
a = alphas[n - 1];
|
|
31
|
+
}
|
|
32
|
+
else {
|
|
33
|
+
let j = 0;
|
|
34
|
+
while (j < n - 1 && ratios[j + 1] < i)
|
|
35
|
+
j++;
|
|
36
|
+
const span = ratios[j + 1] - ratios[j];
|
|
37
|
+
const t = span > 0 ? (i - ratios[j]) / span : 0;
|
|
38
|
+
r = lerp((colors[j] >> 16) & 0xff, (colors[j + 1] >> 16) & 0xff, t);
|
|
39
|
+
g = lerp((colors[j] >> 8) & 0xff, (colors[j + 1] >> 8) & 0xff, t);
|
|
40
|
+
b = lerp(colors[j] & 0xff, colors[j + 1] & 0xff, t);
|
|
41
|
+
a = lerp(alphas[j], alphas[j + 1], t);
|
|
42
|
+
}
|
|
43
|
+
const oi = i * 4;
|
|
44
|
+
out[oi] = Math.round(r);
|
|
45
|
+
out[oi + 1] = Math.round(g);
|
|
46
|
+
out[oi + 2] = Math.round(b);
|
|
47
|
+
out[oi + 3] = Math.round(a * 255);
|
|
48
|
+
}
|
|
49
|
+
}
|
|
50
|
+
/**
|
|
51
|
+
* Produces a gradient bevel mask in `out`. Like `bevelBitmap`, but the signed
|
|
52
|
+
* edge gradient (-1..1) indexes the 256-entry `ramp` instead of selecting one of
|
|
53
|
+
* two flat colors: -1 maps to ramp index 0 (shadow side), 0 to 128 (flat,
|
|
54
|
+
* typically transparent), +1 to 255 (highlight side).
|
|
55
|
+
*
|
|
56
|
+
* `ramp` must be 256 RGBA entries (1024 bytes); build it with
|
|
57
|
+
* `buildBitmapGradientRamp`. `scratch` must be a distinct buffer from `out`,
|
|
58
|
+
* at least `source.width * source.height * 4` bytes; its contents are undefined
|
|
59
|
+
* after the call.
|
|
60
|
+
*
|
|
61
|
+
* `out` must NOT alias `source.bitmap.data`: `out` is used as the blur scratch,
|
|
62
|
+
* and the source alpha is read again afterward for `inner`/`outer` clipping.
|
|
63
|
+
*/
|
|
64
|
+
export function gradientBevelBitmap(out, scratch, source, ramp, options = {}) {
|
|
65
|
+
const w = source.width;
|
|
66
|
+
const h = source.height;
|
|
67
|
+
const angle = options.angle ?? Math.PI / 4;
|
|
68
|
+
const distance = options.distance ?? 4;
|
|
69
|
+
const offsetX = Math.round(Math.cos(angle) * distance);
|
|
70
|
+
const offsetY = Math.round(Math.sin(angle) * distance);
|
|
71
|
+
const type = options.type ?? 'inner';
|
|
72
|
+
const intensity = options.intensity ?? 1;
|
|
73
|
+
for (let py = 0; py < h; py++) {
|
|
74
|
+
for (let px = 0; px < w; px++) {
|
|
75
|
+
const di = (py * w + px) * 4;
|
|
76
|
+
scratch[di] = 0;
|
|
77
|
+
scratch[di + 1] = 0;
|
|
78
|
+
scratch[di + 2] = 0;
|
|
79
|
+
scratch[di + 3] = readSourceAlpha(source, px, py);
|
|
80
|
+
}
|
|
81
|
+
}
|
|
82
|
+
blurAlphaField(scratch, out, w, h, options.radiusX, options.radiusY, options.passes);
|
|
83
|
+
for (let py = 0; py < h; py++) {
|
|
84
|
+
for (let px = 0; px < w; px++) {
|
|
85
|
+
const di = (py * w + px) * 4;
|
|
86
|
+
const lit = sampleField(scratch, w, h, px - offsetX, py - offsetY);
|
|
87
|
+
const shade = sampleField(scratch, w, h, px + offsetX, py + offsetY);
|
|
88
|
+
const gradient = lit - shade;
|
|
89
|
+
const idx = Math.max(0, Math.min(255, Math.round((gradient * 0.5 + 0.5) * 255)));
|
|
90
|
+
const ri = idx * 4;
|
|
91
|
+
const clip = type === 'inner'
|
|
92
|
+
? readSourceAlpha(source, px, py) / 255
|
|
93
|
+
: type === 'outer'
|
|
94
|
+
? 1 - readSourceAlpha(source, px, py) / 255
|
|
95
|
+
: 1;
|
|
96
|
+
out[di] = ramp[ri];
|
|
97
|
+
out[di + 1] = ramp[ri + 1];
|
|
98
|
+
out[di + 2] = ramp[ri + 2];
|
|
99
|
+
out[di + 3] = Math.min(255, Math.round(ramp[ri + 3] * intensity * clip));
|
|
100
|
+
}
|
|
101
|
+
}
|
|
102
|
+
}
|
|
103
|
+
/**
|
|
104
|
+
* Produces a gradient glow mask in `out`. Like `glowBitmap`, but the blurred
|
|
105
|
+
* source alpha (0..255) indexes the 256-entry `ramp` for both color and opacity,
|
|
106
|
+
* so the glow color varies with distance from the shape.
|
|
107
|
+
*
|
|
108
|
+
* `ramp` must be 256 RGBA entries (1024 bytes); build it with
|
|
109
|
+
* `buildBitmapGradientRamp`. `scratch` must be at least
|
|
110
|
+
* `source.width * source.height * 4` bytes; its contents are undefined after the
|
|
111
|
+
* call. Safe to pass `source.bitmap.data` as `out` for a full-bitmap region.
|
|
112
|
+
*/
|
|
113
|
+
export function gradientGlowBitmap(out, scratch, source, ramp, options = {}) {
|
|
114
|
+
const w = source.width;
|
|
115
|
+
const h = source.height;
|
|
116
|
+
const intensity = options.intensity ?? 1;
|
|
117
|
+
for (let py = 0; py < h; py++) {
|
|
118
|
+
for (let px = 0; px < w; px++) {
|
|
119
|
+
const di = (py * w + px) * 4;
|
|
120
|
+
out[di] = 0;
|
|
121
|
+
out[di + 1] = 0;
|
|
122
|
+
out[di + 2] = 0;
|
|
123
|
+
out[di + 3] = readSourceAlpha(source, px, py);
|
|
124
|
+
}
|
|
125
|
+
}
|
|
126
|
+
blurAlphaField(out, scratch, w, h, options.radiusX, options.radiusY, options.passes);
|
|
127
|
+
for (let py = 0; py < h; py++) {
|
|
128
|
+
for (let px = 0; px < w; px++) {
|
|
129
|
+
const di = (py * w + px) * 4;
|
|
130
|
+
const ri = out[di + 3] * 4;
|
|
131
|
+
out[di] = ramp[ri];
|
|
132
|
+
out[di + 1] = ramp[ri + 1];
|
|
133
|
+
out[di + 2] = ramp[ri + 2];
|
|
134
|
+
out[di + 3] = Math.min(255, Math.round(ramp[ri + 3] * intensity));
|
|
135
|
+
}
|
|
136
|
+
}
|
|
137
|
+
}
|
|
138
|
+
function blurAlphaField(field, scratch, w, h, radiusX, radiusY, passes) {
|
|
139
|
+
const rx = Math.max(0, Math.round(radiusX ?? 2));
|
|
140
|
+
const ry = Math.max(0, Math.round(radiusY ?? 2));
|
|
141
|
+
const p = Math.max(1, Math.round(passes ?? 1));
|
|
142
|
+
let a = field;
|
|
143
|
+
let b = scratch;
|
|
144
|
+
for (let pass = 0; pass < p; pass++) {
|
|
145
|
+
if (rx > 0) {
|
|
146
|
+
blurBitmapPixelsHorizontal(b, a, w, h, rx);
|
|
147
|
+
const t = a;
|
|
148
|
+
a = b;
|
|
149
|
+
b = t;
|
|
150
|
+
}
|
|
151
|
+
if (ry > 0) {
|
|
152
|
+
blurBitmapPixelsVertical(b, a, w, h, ry);
|
|
153
|
+
const t = a;
|
|
154
|
+
a = b;
|
|
155
|
+
b = t;
|
|
156
|
+
}
|
|
157
|
+
}
|
|
158
|
+
if (a !== field)
|
|
159
|
+
field.set(a.subarray(0, w * h * 4));
|
|
160
|
+
}
|
|
161
|
+
function lerp(from, to, t) {
|
|
162
|
+
return from + (to - from) * t;
|
|
163
|
+
}
|
|
164
|
+
function readSourceAlpha(source, px, py) {
|
|
165
|
+
const sx = source.x + px;
|
|
166
|
+
const sy = source.y + py;
|
|
167
|
+
if (sx < 0 || sx >= source.bitmap.width || sy < 0 || sy >= source.bitmap.height)
|
|
168
|
+
return 0;
|
|
169
|
+
return source.bitmap.data[(sy * source.bitmap.width + sx) * 4 + 3];
|
|
170
|
+
}
|
|
171
|
+
function sampleField(field, w, h, x, y) {
|
|
172
|
+
if (x < 0 || x >= w || y < 0 || y >= h)
|
|
173
|
+
return 0;
|
|
174
|
+
return field[(y * w + x) * 4 + 3] / 255;
|
|
175
|
+
}
|
|
176
|
+
//# sourceMappingURL=bitmapGradient.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"bitmapGradient.js","sourceRoot":"","sources":["../src/bitmapGradient.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,0BAA0B,EAAE,wBAAwB,EAAE,MAAM,cAAc,CAAC;AAEpF;;;;;;GAMG;AACH,MAAM,UAAU,uBAAuB,CACrC,GAAsB,EACtB,MAA6B,EAC7B,MAA6B,EAC7B,MAA6B;IAE7B,MAAM,CAAC,GAAG,MAAM,CAAC,MAAM,CAAC;IACxB,IAAI,CAAC,KAAK,CAAC,EAAE,CAAC;QACZ,GAAG,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC;QACZ,OAAO;IACT,CAAC;IACD,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,GAAG,EAAE,CAAC,EAAE,EAAE,CAAC;QAC7B,IAAI,CAAS,CAAC;QACd,IAAI,CAAS,CAAC;QACd,IAAI,CAAS,CAAC;QACd,IAAI,CAAS,CAAC;QACd,IAAI,CAAC,IAAI,MAAM,CAAC,CAAC,CAAC,EAAE,CAAC;YACnB,CAAC,GAAG,CAAC,MAAM,CAAC,CAAC,CAAC,IAAI,EAAE,CAAC,GAAG,IAAI,CAAC;YAC7B,CAAC,GAAG,CAAC,MAAM,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,GAAG,IAAI,CAAC;YAC5B,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC;YACrB,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC;QAChB,CAAC;aAAM,IAAI,CAAC,IAAI,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC;YAC9B,CAAC,GAAG,CAAC,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC,IAAI,EAAE,CAAC,GAAG,IAAI,CAAC;YACjC,CAAC,GAAG,CAAC,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC,IAAI,CAAC,CAAC,GAAG,IAAI,CAAC;YAChC,CAAC,GAAG,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC;YACzB,CAAC,GAAG,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;QACpB,CAAC;aAAM,CAAC;YACN,IAAI,CAAC,GAAG,CAAC,CAAC;YACV,OAAO,CAAC,GAAG,CAAC,GAAG,CAAC,IAAI,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC;gBAAE,CAAC,EAAE,CAAC;YAC3C,MAAM,IAAI,GAAG,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC;YACvC,MAAM,CAAC,GAAG,IAAI,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC;YAChD,CAAC,GAAG,IAAI,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,IAAI,EAAE,CAAC,GAAG,IAAI,EAAE,CAAC,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC,IAAI,EAAE,CAAC,GAAG,IAAI,EAAE,CAAC,CAAC,CAAC;YACpE,CAAC,GAAG,IAAI,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,GAAG,IAAI,EAAE,CAAC,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC,IAAI,CAAC,CAAC,GAAG,IAAI,EAAE,CAAC,CAAC,CAAC;YAClE,CAAC,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,GAAG,IAAI,EAAE,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,IAAI,EAAE,CAAC,CAAC,CAAC;YACpD,CAAC,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;QACxC,CAAC;QACD,MAAM,EAAE,GAAG,CAAC,GAAG,CAAC,CAAC;QACjB,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC;QACxB,GAAG,CAAC,EAAE,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC;QAC5B,GAAG,CAAC,EAAE,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC;QAC5B,GAAG,CAAC,EAAE,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC;IACpC,CAAC;AACH,CAAC;AAED;;;;;;;;;;;;;GAaG;AACH,MAAM,UAAU,mBAAmB,CACjC,GAAsB,EACtB,OAA0B,EAC1B,MAA8B,EAC9B,IAAiC,EACjC,UAAgD,EAAE;IAElD,MAAM,CAAC,GAAG,MAAM,CAAC,KAAK,CAAC;IACvB,MAAM,CAAC,GAAG,MAAM,CAAC,MAAM,CAAC;IACxB,MAAM,KAAK,GAAG,OAAO,CAAC,KAAK,IAAI,IAAI,CAAC,EAAE,GAAG,CAAC,CAAC;IAC3C,MAAM,QAAQ,GAAG,OAAO,CAAC,QAAQ,IAAI,CAAC,CAAC;IACvC,MAAM,OAAO,GAAG,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,GAAG,QAAQ,CAAC,CAAC;IACvD,MAAM,OAAO,GAAG,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,GAAG,QAAQ,CAAC,CAAC;IACvD,MAAM,IAAI,GAAG,OAAO,CAAC,IAAI,IAAI,OAAO,CAAC;IACrC,MAAM,SAAS,GAAG,OAAO,CAAC,SAAS,IAAI,CAAC,CAAC;IAEzC,KAAK,IAAI,EAAE,GAAG,CAAC,EAAE,EAAE,GAAG,CAAC,EAAE,EAAE,EAAE,EAAE,CAAC;QAC9B,KAAK,IAAI,EAAE,GAAG,CAAC,EAAE,EAAE,GAAG,CAAC,EAAE,EAAE,EAAE,EAAE,CAAC;YAC9B,MAAM,EAAE,GAAG,CAAC,EAAE,GAAG,CAAC,GAAG,EAAE,CAAC,GAAG,CAAC,CAAC;YAC7B,OAAO,CAAC,EAAE,CAAC,GAAG,CAAC,CAAC;YAChB,OAAO,CAAC,EAAE,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC;YACpB,OAAO,CAAC,EAAE,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC;YACpB,OAAO,CAAC,EAAE,GAAG,CAAC,CAAC,GAAG,eAAe,CAAC,MAAM,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC;QACpD,CAAC;IACH,CAAC;IACD,cAAc,CAAC,OAAO,EAAE,GAAG,EAAE,CAAC,EAAE,CAAC,EAAE,OAAO,CAAC,OAAO,EAAE,OAAO,CAAC,OAAO,EAAE,OAAO,CAAC,MAAM,CAAC,CAAC;IAErF,KAAK,IAAI,EAAE,GAAG,CAAC,EAAE,EAAE,GAAG,CAAC,EAAE,EAAE,EAAE,EAAE,CAAC;QAC9B,KAAK,IAAI,EAAE,GAAG,CAAC,EAAE,EAAE,GAAG,CAAC,EAAE,EAAE,EAAE,EAAE,CAAC;YAC9B,MAAM,EAAE,GAAG,CAAC,EAAE,GAAG,CAAC,GAAG,EAAE,CAAC,GAAG,CAAC,CAAC;YAC7B,MAAM,GAAG,GAAG,WAAW,CAAC,OAAO,EAAE,CAAC,EAAE,CAAC,EAAE,EAAE,GAAG,OAAO,EAAE,EAAE,GAAG,OAAO,CAAC,CAAC;YACnE,MAAM,KAAK,GAAG,WAAW,CAAC,OAAO,EAAE,CAAC,EAAE,CAAC,EAAE,EAAE,GAAG,OAAO,EAAE,EAAE,GAAG,OAAO,CAAC,CAAC;YACrE,MAAM,QAAQ,GAAG,GAAG,GAAG,KAAK,CAAC;YAC7B,MAAM,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,GAAG,CAAC,GAAG,EAAE,IAAI,CAAC,KAAK,CAAC,CAAC,QAAQ,GAAG,GAAG,GAAG,GAAG,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,CAAC;YACjF,MAAM,EAAE,GAAG,GAAG,GAAG,CAAC,CAAC;YACnB,MAAM,IAAI,GACR,IAAI,KAAK,OAAO;gBACd,CAAC,CAAC,eAAe,CAAC,MAAM,EAAE,EAAE,EAAE,EAAE,CAAC,GAAG,GAAG;gBACvC,CAAC,CAAC,IAAI,KAAK,OAAO;oBAChB,CAAC,CAAC,CAAC,GAAG,eAAe,CAAC,MAAM,EAAE,EAAE,EAAE,EAAE,CAAC,GAAG,GAAG;oBAC3C,CAAC,CAAC,CAAC,CAAC;YACV,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,EAAE,CAAC,CAAC;YACnB,GAAG,CAAC,EAAE,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC;YAC3B,GAAG,CAAC,EAAE,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC;YAC3B,GAAG,CAAC,EAAE,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,EAAE,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,EAAE,GAAG,CAAC,CAAC,GAAG,SAAS,GAAG,IAAI,CAAC,CAAC,CAAC;QAC3E,CAAC;IACH,CAAC;AACH,CAAC;AAED;;;;;;;;;GASG;AACH,MAAM,UAAU,kBA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@@ -0,0 +1,32 @@
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|
|
1
|
+
import type { GradientSpread, BitmapRegion } from '@flighthq/types/contract';
|
|
2
|
+
/**
|
|
3
|
+
* Fills the `dest` region with a linear gradient defined by two points `(x0, y0)`
|
|
4
|
+
* and `(x1, y1)` in region-local coordinates. Each pixel's position along the
|
|
5
|
+
* gradient axis maps to a ramp index (0–255), which is looked up in the 256-entry
|
|
6
|
+
* RGBA `ramp` (1024 bytes). Build the ramp with `buildBitmapGradientRamp`.
|
|
7
|
+
*
|
|
8
|
+
* `spread` controls what happens outside the axis span:
|
|
9
|
+
* - `'pad'` (default): extends the first or last stop color.
|
|
10
|
+
* - `'repeat'`: tiles the gradient.
|
|
11
|
+
* - `'reflect'`: mirrors the gradient alternately.
|
|
12
|
+
*
|
|
13
|
+
* Pixels outside the bitmap bounds are skipped.
|
|
14
|
+
*/
|
|
15
|
+
export declare function fillBitmapLinearGradient(dest: Readonly<BitmapRegion>, ramp: Readonly<Uint8ClampedArray>, x0: number, y0: number, x1: number, y1: number, spread?: GradientSpread): void;
|
|
16
|
+
/**
|
|
17
|
+
* Fills the `dest` region with a radial gradient centered at `(cx, cy)` in
|
|
18
|
+
* region-local coordinates with the given `radius`. An optional focal point
|
|
19
|
+
* `(focalX, focalY)` shifts the gradient origin (defaults to the center).
|
|
20
|
+
* Each pixel's normalized distance maps to a ramp index (0–255), looked up in
|
|
21
|
+
* the 256-entry RGBA `ramp` (1024 bytes). Build the ramp with
|
|
22
|
+
* `buildBitmapGradientRamp`.
|
|
23
|
+
*
|
|
24
|
+
* `spread` controls what happens outside the radius:
|
|
25
|
+
* - `'pad'` (default): extends the last stop color.
|
|
26
|
+
* - `'repeat'`: tiles the gradient.
|
|
27
|
+
* - `'reflect'`: mirrors the gradient alternately.
|
|
28
|
+
*
|
|
29
|
+
* Pixels outside the bitmap bounds are skipped.
|
|
30
|
+
*/
|
|
31
|
+
export declare function fillBitmapRadialGradient(dest: Readonly<BitmapRegion>, ramp: Readonly<Uint8ClampedArray>, cx: number, cy: number, radius: number, focalX?: number, focalY?: number, spread?: GradientSpread): void;
|
|
32
|
+
//# sourceMappingURL=bitmapGradientFill.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"bitmapGradientFill.d.ts","sourceRoot":"","sources":["../src/bitmapGradientFill.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,cAAc,EAAE,YAAY,EAAE,MAAM,0BAA0B,CAAC;AAI7E;;;;;;;;;;;;GAYG;AACH,wBAAgB,wBAAwB,CACtC,IAAI,EAAE,QAAQ,CAAC,YAAY,CAAC,EAC5B,IAAI,EAAE,QAAQ,CAAC,iBAAiB,CAAC,EACjC,EAAE,EAAE,MAAM,EACV,EAAE,EAAE,MAAM,EACV,EAAE,EAAE,MAAM,EACV,EAAE,EAAE,MAAM,EACV,MAAM,GAAE,cAAsB,GAC7B,IAAI,CA4BN;AAED;;;;;;;;;;;;;;GAcG;AACH,wBAAgB,wBAAwB,CACtC,IAAI,EAAE,QAAQ,CAAC,YAAY,CAAC,EAC5B,IAAI,EAAE,QAAQ,CAAC,iBAAiB,CAAC,EACjC,EAAE,EAAE,MAAM,EACV,EAAE,EAAE,MAAM,EACV,MAAM,EAAE,MAAM,EACd,MAAM,GAAE,MAAW,EACnB,MAAM,GAAE,MAAW,EACnB,MAAM,GAAE,cAAsB,GAC7B,IAAI,CAgCN"}
|
|
@@ -0,0 +1,120 @@
|
|
|
1
|
+
import { invalidateBitmap } from './bitmap';
|
|
2
|
+
/**
|
|
3
|
+
* Fills the `dest` region with a linear gradient defined by two points `(x0, y0)`
|
|
4
|
+
* and `(x1, y1)` in region-local coordinates. Each pixel's position along the
|
|
5
|
+
* gradient axis maps to a ramp index (0–255), which is looked up in the 256-entry
|
|
6
|
+
* RGBA `ramp` (1024 bytes). Build the ramp with `buildBitmapGradientRamp`.
|
|
7
|
+
*
|
|
8
|
+
* `spread` controls what happens outside the axis span:
|
|
9
|
+
* - `'pad'` (default): extends the first or last stop color.
|
|
10
|
+
* - `'repeat'`: tiles the gradient.
|
|
11
|
+
* - `'reflect'`: mirrors the gradient alternately.
|
|
12
|
+
*
|
|
13
|
+
* Pixels outside the bitmap bounds are skipped.
|
|
14
|
+
*/
|
|
15
|
+
export function fillBitmapLinearGradient(dest, ramp, x0, y0, x1, y1, spread = 'pad') {
|
|
16
|
+
const dw = dest.width;
|
|
17
|
+
const dh = dest.height;
|
|
18
|
+
const data = dest.bitmap.data;
|
|
19
|
+
const bitmapWidth = dest.bitmap.width;
|
|
20
|
+
const bitmapHeight = dest.bitmap.height;
|
|
21
|
+
const axisX = x1 - x0;
|
|
22
|
+
const axisY = y1 - y0;
|
|
23
|
+
const lenSq = axisX * axisX + axisY * axisY;
|
|
24
|
+
const invLen = lenSq > 0 ? 1 / lenSq : 0;
|
|
25
|
+
for (let py = 0; py < dh; py++) {
|
|
26
|
+
const y = dest.y + py;
|
|
27
|
+
if (y < 0 || y >= bitmapHeight)
|
|
28
|
+
continue;
|
|
29
|
+
for (let px = 0; px < dw; px++) {
|
|
30
|
+
const x = dest.x + px;
|
|
31
|
+
if (x < 0 || x >= bitmapWidth)
|
|
32
|
+
continue;
|
|
33
|
+
// Project pixel onto gradient axis → t in [0, 1] maps x0→x1.
|
|
34
|
+
const t = ((px - x0) * axisX + (py - y0) * axisY) * invLen;
|
|
35
|
+
const idx = spreadIndex(t, spread);
|
|
36
|
+
const ri = idx * 4;
|
|
37
|
+
const i = (y * bitmapWidth + x) * 4;
|
|
38
|
+
data[i] = ramp[ri];
|
|
39
|
+
data[i + 1] = ramp[ri + 1];
|
|
40
|
+
data[i + 2] = ramp[ri + 2];
|
|
41
|
+
data[i + 3] = ramp[ri + 3];
|
|
42
|
+
}
|
|
43
|
+
}
|
|
44
|
+
invalidateBitmap(dest.bitmap);
|
|
45
|
+
}
|
|
46
|
+
/**
|
|
47
|
+
* Fills the `dest` region with a radial gradient centered at `(cx, cy)` in
|
|
48
|
+
* region-local coordinates with the given `radius`. An optional focal point
|
|
49
|
+
* `(focalX, focalY)` shifts the gradient origin (defaults to the center).
|
|
50
|
+
* Each pixel's normalized distance maps to a ramp index (0–255), looked up in
|
|
51
|
+
* the 256-entry RGBA `ramp` (1024 bytes). Build the ramp with
|
|
52
|
+
* `buildBitmapGradientRamp`.
|
|
53
|
+
*
|
|
54
|
+
* `spread` controls what happens outside the radius:
|
|
55
|
+
* - `'pad'` (default): extends the last stop color.
|
|
56
|
+
* - `'repeat'`: tiles the gradient.
|
|
57
|
+
* - `'reflect'`: mirrors the gradient alternately.
|
|
58
|
+
*
|
|
59
|
+
* Pixels outside the bitmap bounds are skipped.
|
|
60
|
+
*/
|
|
61
|
+
export function fillBitmapRadialGradient(dest, ramp, cx, cy, radius, focalX = cx, focalY = cy, spread = 'pad') {
|
|
62
|
+
const dw = dest.width;
|
|
63
|
+
const dh = dest.height;
|
|
64
|
+
const data = dest.bitmap.data;
|
|
65
|
+
const bitmapWidth = dest.bitmap.width;
|
|
66
|
+
const bitmapHeight = dest.bitmap.height;
|
|
67
|
+
const invRadius = radius > 0 ? 1 / radius : 0;
|
|
68
|
+
// Focal-point offset from center.
|
|
69
|
+
const fdx = focalX - cx;
|
|
70
|
+
const fdy = focalY - cy;
|
|
71
|
+
for (let py = 0; py < dh; py++) {
|
|
72
|
+
const y = dest.y + py;
|
|
73
|
+
if (y < 0 || y >= bitmapHeight)
|
|
74
|
+
continue;
|
|
75
|
+
for (let px = 0; px < dw; px++) {
|
|
76
|
+
const x = dest.x + px;
|
|
77
|
+
if (x < 0 || x >= bitmapWidth)
|
|
78
|
+
continue;
|
|
79
|
+
// Distance from focal point, normalized by radius → t in [0, 1].
|
|
80
|
+
const dx = px - focalX;
|
|
81
|
+
const dy = py - focalY;
|
|
82
|
+
// Use the cone-ray formula for two-point focal gradient (standard SVG model).
|
|
83
|
+
// When focal === center this simplifies to Euclidean distance / radius.
|
|
84
|
+
const t = Math.sqrt(dx * dx + dy * dy) * invRadius - (dx * fdx + dy * fdy) * invRadius * invRadius;
|
|
85
|
+
const idx = spreadIndex(t, spread);
|
|
86
|
+
const ri = idx * 4;
|
|
87
|
+
const i = (y * bitmapWidth + x) * 4;
|
|
88
|
+
data[i] = ramp[ri];
|
|
89
|
+
data[i + 1] = ramp[ri + 1];
|
|
90
|
+
data[i + 2] = ramp[ri + 2];
|
|
91
|
+
data[i + 3] = ramp[ri + 3];
|
|
92
|
+
}
|
|
93
|
+
}
|
|
94
|
+
invalidateBitmap(dest.bitmap);
|
|
95
|
+
}
|
|
96
|
+
/**
|
|
97
|
+
* Converts a normalized gradient parameter `t` (range [0, 1]) into a ramp
|
|
98
|
+
* index (0–255), applying the requested `spread` mode for values outside [0, 1].
|
|
99
|
+
*/
|
|
100
|
+
function spreadIndex(t, spread) {
|
|
101
|
+
let s;
|
|
102
|
+
switch (spread) {
|
|
103
|
+
case 'repeat': {
|
|
104
|
+
s = t - Math.floor(t);
|
|
105
|
+
break;
|
|
106
|
+
}
|
|
107
|
+
case 'reflect': {
|
|
108
|
+
const wrapped = t - Math.floor(t / 2) * 2;
|
|
109
|
+
s = wrapped <= 1 ? wrapped : 2 - wrapped;
|
|
110
|
+
break;
|
|
111
|
+
}
|
|
112
|
+
default: {
|
|
113
|
+
// 'pad'
|
|
114
|
+
s = Math.max(0, Math.min(1, t));
|
|
115
|
+
break;
|
|
116
|
+
}
|
|
117
|
+
}
|
|
118
|
+
return Math.min(255, Math.round(s * 255));
|
|
119
|
+
}
|
|
120
|
+
//# sourceMappingURL=bitmapGradientFill.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
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|
|
@@ -0,0 +1,20 @@
|
|
|
1
|
+
import type { BitmapHistogram, BitmapRegion } from '@flighthq/types/contract';
|
|
2
|
+
/**
|
|
3
|
+
* Applies histogram equalization to `source`, writing into `dest`. Each RGB
|
|
4
|
+
* channel is equalized independently using its cumulative distribution function,
|
|
5
|
+
* spreading the tonal range across the full 0..255 output. The alpha channel is
|
|
6
|
+
* copied unchanged.
|
|
7
|
+
*
|
|
8
|
+
* Safe to pass the same bitmap and region in `dest` and `source` for in-place
|
|
9
|
+
* equalization (the palette map reads each pixel before writing it).
|
|
10
|
+
*/
|
|
11
|
+
export declare function equalizeBitmapHistogram(dest: Readonly<BitmapRegion>, source: Readonly<BitmapRegion>): void;
|
|
12
|
+
/**
|
|
13
|
+
* Counts how many pixels in the `source` region fall into each 0..255 value,
|
|
14
|
+
* per channel, and returns four 256-entry arrays. Region pixels outside the
|
|
15
|
+
* bitmap are skipped; an empty region yields all-zero bins.
|
|
16
|
+
*
|
|
17
|
+
* Allocates the result arrays; this is an analysis query, not a hot-path pass.
|
|
18
|
+
*/
|
|
19
|
+
export declare function getBitmapHistogram(source: Readonly<BitmapRegion>): BitmapHistogram;
|
|
20
|
+
//# sourceMappingURL=bitmapHistogram.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"bitmapHistogram.d.ts","sourceRoot":"","sources":["../src/bitmapHistogram.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,eAAe,EAAE,YAAY,EAAE,MAAM,0BAA0B,CAAC;AAK9E;;;;;;;;GAQG;AACH,wBAAgB,uBAAuB,CAAC,IAAI,EAAE,QAAQ,CAAC,YAAY,CAAC,EAAE,MAAM,EAAE,QAAQ,CAAC,YAAY,CAAC,GAAG,IAAI,CAa1G;AAED;;;;;;GAMG;AACH,wBAAgB,kBAAkB,CAAC,MAAM,EAAE,QAAQ,CAAC,YAAY,CAAC,GAAG,eAAe,CAqBlF"}
|