@flexem/fc-gui 3.0.0-alpha.165 → 3.0.0-alpha.166
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@@ -35106,22 +35106,19 @@ class state_control_element_StateControlElement extends conditional_dynamic_disp
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35106
35106
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}
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35107
35107
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changeState(state) {
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35108
35108
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switch (state) {
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35109
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+
case _tmp_model["State"].InvalidMonitor:
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35110
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this.state = _tmp_model["State"].InvalidMonitor;
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35111
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break;
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35109
35112
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case _tmp_model["State"].Unbind:
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35110
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-
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35111
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-
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35113
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+
if (this.state !== _tmp_model["State"].InvalidMonitor) {
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35114
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this.state = _tmp_model["State"].Unbind;
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35115
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}
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35112
35116
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break;
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35113
35117
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case _tmp_model["State"].Offline:
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35114
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-
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35115
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-
if (this.state !== _tmp_model["State"].Unbind) {
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35118
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if (this.state !== _tmp_model["State"].Unbind && this.state !== _tmp_model["State"].InvalidMonitor) {
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35116
35119
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this.state = _tmp_model["State"].Offline;
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35117
35120
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}
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35118
35121
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break;
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35119
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-
case _tmp_model["State"].InvalidMonitor:
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35120
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-
// InvalidMonitor 优先级低于 Offline/Unbind
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35121
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-
if (this.state !== _tmp_model["State"].Unbind && this.state !== _tmp_model["State"].Offline) {
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35122
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-
this.state = _tmp_model["State"].InvalidMonitor;
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35123
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-
}
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35124
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-
break;
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35125
35122
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case _tmp_model["State"].Loading:
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35126
35123
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if (this.state !== _tmp_model["State"].Unbind && this.state !== _tmp_model["State"].Offline && this.state !== _tmp_model["State"].InvalidMonitor) {
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35127
35124
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this.state = _tmp_model["State"].Loading;
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