@flemo/devtools 0.1.0

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package/LICENSE ADDED
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+ MIT License
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+
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+ Copyright (c) 2025 김종혁
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+
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+ Permission is hereby granted, free of charge, to any person obtaining a copy
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+ of this software and associated documentation files (the "Software"), to deal
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+ in the Software without restriction, including without limitation the rights
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+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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+ copies of the Software, and to permit persons to whom the Software is
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+ furnished to do so, subject to the following conditions:
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+
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+ The above copyright notice and this permission notice shall be included in all
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+ copies or substantial portions of the Software.
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+
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+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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+ SOFTWARE.
package/README.md ADDED
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+ # @flemo/devtools
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+
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+ Zero-config flight recorder for [flemo](https://flemo.dev) screen transitions.
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+
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+ It watches the DOM surfaces flemo already exposes — `data-flemo-*` attributes,
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+ `window.__flemoPlayerGaps`, the `flemo:*` storage registry — plus standard
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+ observers (`MutationObserver`, `PerformanceObserver("longtask")`, rAF), and
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+ condenses every navigation into one structured JSON report. The goal: a coding
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+ agent can diagnose a transition problem from the report alone, without
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+ round-tripping through the user ("which browser? was DevTools open? did you
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+ leave a toggle set?").
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+
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+ Zero dependencies. No imports from `@flemo/core` or `@flemo/react`; attaching
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+ the recorder never changes the motion it measures.
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+
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+ ## Keeping it out of your production bundle
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+
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+ Install it as a **devDependency** — and know that this alone is not enough.
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+ `devDependencies` decides what gets INSTALLED (consumers of _your_ package do
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+ not receive it); it does not decide what gets BUNDLED. A plain top-level import
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+ of a package you call at runtime ships to every visitor regardless of which
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+ dependency field it sits in. We measured exactly that on the flemo docs site
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+ before fixing it.
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+
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+ What actually removes it is a **dynamic import behind a build-time constant**,
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+ which bundlers replace before dead-code elimination:
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+
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+ ```ts
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+ // Vite
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+ if (import.meta.env.DEV) {
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+ const { attachFlightRecorder } = await import("@flemo/devtools");
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+ attachFlightRecorder({ log: true });
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+ }
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+
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+ // Next.js / webpack
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+ if (process.env.NODE_ENV !== "production") {
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+ const { attachFlightRecorder } = await import("@flemo/devtools");
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+ attachFlightRecorder({ log: true });
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+ }
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+ ```
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+
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+ The package ships `"sideEffects": false` and has no import-time side effects,
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+ so nothing is pulled in by the import statement itself — but a binding you
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+ actually call cannot be shaken out. Verify with a production build: the string
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+ `present-pipeline pacing` (from the blind-spot list) must not appear in it.
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+
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+ `apps/web/app/[lang]/playground/_hooks/useDevtoolsRecorder` in this repo is a
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+ working reference.
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+
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+ ## Quickstart
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+
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+ ```ts
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+ import { attachFlightRecorder } from "@flemo/devtools";
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+
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+ const recorder = attachFlightRecorder({ log: true });
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+
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+ // ...navigate around...
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+
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+ const report = recorder.report(); // JSON-serializable FlemoReport
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+ recorder.detach();
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+ ```
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+
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+ The recorder also installs `window.flemo` (unless something else already owns
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+ that name, or you pass `installGlobal: false`):
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+
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+ ```js
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+ copy(JSON.stringify(window.flemo.report(), null, 2)); // DevTools console
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+ ```
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+
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+ In the flemo playground it is pre-wired: visit `/playground?devtools=on` (the
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+ toggle is stored in `sessionStorage` under `flemo:devtools`, so it survives
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+ navigation; `?devtools=off` disarms it).
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+
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+ `attachFlightRecorder()` is idempotent — while a recorder is attached, further
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+ calls return the same handle. In non-DOM environments (SSR) it returns an
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+ inert handle.
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+
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+ ## Visual panel
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+
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+ The same data, on screen. `attachDevtoolsPanel()` mounts a floating `flemo`
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+ toggle (flight count, plus a red dot when any flight carries an anomaly) and a
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+ bottom drawer with the flight list, the per-flight detail, the active
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+ overrides, and the blind-spot list.
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+
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+ ```ts
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+ import { attachDevtoolsPanel } from "@flemo/devtools";
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+
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+ const panel = attachDevtoolsPanel(); // reads window.flemo, or attaches its own
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+ // panel.detach();
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+ ```
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+
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+ The panel is opt-in and mounted by the consumer: nothing in flemo attaches it
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+ for you, and the flemo playground deliberately arms the recorder only (the
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+ site should not ship a debug UI). Mount it behind your own dev-only flag.
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+
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+ Options: `recorder` (a handle from `attachFlightRecorder`; defaults to this
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+ package's `window.flemo`, otherwise the panel attaches — and owns — one),
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+ `initialOpen` (default false), `position` (`"bottom-right"` default, or
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+ `"bottom-left"`). Zero dependencies, no framework: vanilla DOM inside an open
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+ shadow root, so no consumer CSS reaches in and none of the panel's reaches
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+ out. The host is `position: fixed`, zero-sized, marked
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+ `data-flemo-devtools-panel`, and carries no `data-flemo-*` screen attributes —
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+ the recorder never sees the panel as a flight participant. Drag the drawer's
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+ top edge to resize; the height persists in `sessionStorage` under
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+ `flemo:devtools-panel-height`.
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+
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+ **It never repaints during a flight.** That is the design constraint, not a
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+ nicety: this project once spent weeks chasing stutter that turned out to be
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+ _DevTools being open_, and a measurement surface
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+ that repaints mid-transition reproduces that artifact and then reports it as a
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+ finding. So the panel
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+
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+ - refreshes on a `setTimeout` chain (~3×/s open, once per 2s closed) — never a
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+ persistent `requestAnimationFrame` loop competing with the motion,
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+ - **skips any refresh while a screen carries a transitional
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+ `data-flemo-status`** and retries on the next tick — deferred user actions
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+ (open/close, row selection) included,
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+ - renders only the toggle button while closed,
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+ - ships no CSS transitions and no keyframes at all.
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+
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+ Do not turn it into a live-updating dashboard.
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+
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+ ## Report schema (version "2")
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+
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+ ```jsonc
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+ {
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+ "generatedAt": "2026-08-17T09:00:00.000Z",
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+ "version": "2",
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+ "environment": {
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+ "userAgent": "…",
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+ "uaBrands": [{ "brand": "Chromium", "version": "126" }],
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+ "engine": "blink", // blink | webkit | gecko | unknown
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+ "platform": "MacIntel",
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+ "maxTouchPoints": 0,
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+ "devicePixelRatio": 2,
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+ "screen": { "width": 1728, "height": 1117 },
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+ "viewport": { "width": 1280, "height": 720 },
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+ "visualViewportScale": 1,
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+ "rafCadence": { "medianGapMs": 16.67, "sampleCount": 20 }, // idle sample at attach
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+ "reducedMotion": false,
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+ "emulationSuspected": false, // DevTools device-toolbar signature
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+ "observation": { "longTasks": true, "elementAnimations": true, "playerGapMirror": false }
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+ },
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+ "overrides": {
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+ // Every flemo:* storage key currently set (both storages), including
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+ // unknown keys and keys present at attach but cleared since (marked).
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+ "active": { "flemo:apply": "scrub" },
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+ // Read these FIRST. A non-empty warnings list means the session does not
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+ // run stock behavior — especially the driver force pin, which pins EVERY
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+ // transition and once burned a multi-day investigation as residue.
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+ "warnings": ["flemo:apply=scrub — opt-in diagnostic active (…)"]
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+ },
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+ "driverPolicy": {
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+ "demotion": null, // localStorage flemo:motion-driver ("css" = player demoted)
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+ "forcePin": null // sessionStorage flemo:motion-driver-force — non-null = PIN ACTIVE
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+ },
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+ "flights": [
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+ {
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+ "id": "flight-1",
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+ "routerId": "…", // when the screen stamps data-flemo-router
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+ "kind": "PUSH", // PUSH | POP | REPLACE
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+ "t0": { "ms": 1234.5, "iso": "…" }, // performance.now + wall clock
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+ "t1": { "ms": 1834.5, "iso": "…" },
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+ "durationMs": 600,
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+ // player | compiled | mixed | unknown — detected per flight from the
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+ // DOM signature (inline animation suppression + advancing inline pose
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+ // = player; a running flemo-* CSSAnimation = compiled). Never assume a
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+ // platform always routes one tier; routing policies evolve.
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+ "driver": "compiled",
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+ "participants": { "screens": 2, "bars": 0, "decorators": 1, "parts": 0 },
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+ // data-flemo-anim-hold: releasedAtMs = when the LAST hold released,
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+ // relative to t0. The engine absorbs heavy commits INTO the hold (the
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+ // screen is posed, not moving), so everything below is segmented on
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+ // this boundary.
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+ "holds": { "kind": "park-under", "releasedAtMs": 120 },
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+ "frameSamples": {
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+ "count": 36,
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+ "medianGapMs": 16.7,
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+ "maxGapMs": 17.2,
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+ "longGaps": [],
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+ // held-phase gaps are absorbed by design — no anomaly ever fires on them;
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+ "held": { "count": 7, "medianGapMs": 18.1, "maxGapMs": 45.0, "over30Count": 1 },
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+ // released-phase gaps are visible motion — the anomaly rules key on these.
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+ "released": { "count": 29, "medianGapMs": 16.7, "maxGapMs": 17.2, "over30Count": 0 }
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+ },
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+ // Did it MOVE — a different question from "did frames arrive". A
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+ // compiled flight is read off its own animation clock, a player flight
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+ // off the inline pose it writes; neither forces a style flush.
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+ "motion": {
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+ "sampledFrames": 29,
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+ "stalledFrames": 0, // released frames where neither clock nor pose moved
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+ "longestStallMs": 0, // >= 48ms raises an anomaly
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+ "pausedAfterRelease": false, // playState went "paused" mid-motion
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+ "holdReassertedAtMs": null // a hold went back ON after releasing
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+ },
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+ // Images inside the participants. One still-loading <img> completing
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+ // mid-flight costs one skipped present (glass-measured 1:1), which is
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+ // why the engine holds them; an unheld completion is that regression.
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+ // completedUnheld is the number that matters, counted PER IMAGE: a
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+ // held-but-still-loading image must not cancel out an unheld completed
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+ // one. addedDuringFlight covers images a data commit inserts mid-
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+ // navigation, which is the case core's image hold also watches for.
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+ "images": {
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+ "loadingAtStart": 12,
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+ "addedDuringFlight": 0,
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+ "completedDuringFlight": 0,
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+ "heldDuringFlight": 12,
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+ "completedUnheld": 0
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+ },
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+ "playerGaps": { "maxMs": 42.3, "over30Count": 1 }, // only if the player mirror grew
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+ "longTasks": [{ "startMs": 1200.0, "durationMs": 180.0 }], // intersecting visible motion
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+ "holdLongTasks": [], // fully absorbed by the hold — engine working as designed
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+ "landing": {
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+ // Audited 2 rAF after COMPLETED:
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+ "residualInlineTransforms": [], // inline transform/opacity leftovers
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+ "offViewportAtRest": false, // the blank-viewport (PR #259) signature
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+ "stuckStatuses": [], // transitional statuses >10s old
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+ // Hold markers still on the page at rest. Skipped (left empty) when
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+ // another flight is already running: two frames after a landing, a
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+ // fast back-to-back navigation legitimately owns holds of its own.
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+ "orphanedHolds": []
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+ },
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+ "anomalies": ["long task 180ms overlapped flight start (opening-swallow risk)"]
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+ }
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+ ],
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+ "anomalies": [], // session-level: active pins, emulation, stuck flights
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+ "blindSpots": ["…"], // constant — see below
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+ "judgingProtocol": ["…"] // constant — the preconditions a verdict needs
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+ }
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+ ```
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+
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+ ## What it is built to catch
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+
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+ Every rule below exists because the matching defect actually shipped, was
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+ lived with, and cost days. They share one property: **frame timing was clean
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+ through all of them.** A recorder that only measured gaps would have called
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+ each of these sessions healthy.
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+
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+ | Signature in `anomalies` | The defect it guards against |
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+ | ----------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------- |
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+ | `hold re-asserted …ms into the flight` | An interleaved commit writing the stale paused hold attribute over a running flight — froze motion ~250ms, intermittently |
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+ | `motion stalled …ms mid-flight` | Any freeze / freeze-then-leap: the pose stopped advancing while rAF kept ticking |
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+ | `playState=paused` | The flight was posed and then stopped, rather than starved of frames |
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+ | `image(s) finished loading mid-flight without a hold` | Warm-side image decode rastering on the sliding layer — one skipped present per decode |
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+ | `hold markers left on the page at rest` | Orphaned image/arrival holds: content hidden with no owner left to reveal it (the permanently-blank-avatar class) |
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+ | `screen resting at from-pose while COMPLETED+active` | The blank-viewport landing (PR #259) |
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+ | `long task …ms overlapped the visible-motion start` | The swallowed opening (씹힘) |
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+ | `transitional status stuck >10s` | A locked navigation queue — every later navigation is silently ignored |
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+ | `active force pin flemo:motion-driver-force=…` | A/B residue pinning the whole session to one driver (this one burned a multi-day investigation) |
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+
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+ ## The judging protocol
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+
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+ Every report also carries `judgingProtocol`. It is not derived — the page
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+ cannot check it — so it is stated instead:
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+
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+ - **DevTools closed.** The 2026-08 campaign's entire residual "stutter" was
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+ the open inspector, verified bidirectionally on the reporting machine. A
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+ clean report from a DevTools-open session proves nothing.
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+ - **No screen capture running.** A capture client forces the compositor to a
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+ steady cadence and _suppresses_ the symptom.
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+ - **Real input.** Synthetic dispatch never fires `pointerdown`, so it bypasses
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+ the gesture machinery a real navigation goes through.
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+ - **Known viewing configuration.** Emulation off; which display, refresh rate,
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+ HiDPI scaling, Low Power Mode.
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+
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+ ## Blind spots
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+
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+ Every report ends with a constant `blindSpots` list: the layers **no in-page
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+ instrument can see**, each of which once consumed a real investigation:
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+
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+ - macOS Chrome present-pipeline pacing (Chromium issues 40062488/345275139) —
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+ frames judder on 120Hz ProMotion while every in-page metric reads clean;
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+ proven with a no-script pure-CSS control page.
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+ - Display-hardware effects (local dimming, backlight modulation).
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+ - Compositor-internal present skips invisible to rAF.
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+ - DevTools device emulation composites to a rescaled surface — instruments
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+ read the pre-scale surface, the eye watches the post-scale one.
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+
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+ If the report is clean and the user still sees jank, the cause lives in one of
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+ these. Do not chase them with in-page tooling.
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+
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+ ## Handing a report to an agent
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+
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+ 1. Reproduce the problem once with the recorder attached (playground:
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+ `/playground?devtools=on`).
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+ 2. `copy(JSON.stringify(window.flemo.report(), null, 2))` in the console.
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+ 3. Paste the JSON into the issue/conversation.
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+
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+ Reading order for the agent: `overrides.warnings` (is this session even
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+ stock?) → `environment.emulationSuspected` + `rafCadence` (is the observation
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+ trustworthy? what display cadence?) → per-flight `driver` + `anomalies`
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+ (which tier ran, what went wrong, when) → `blindSpots` (what not to chase).
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+ All anomaly strings are stable, grep-friendly signatures.
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+
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+ ## API
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+
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+ - `attachFlightRecorder(options?)` → `{ report(), detach() }` — options:
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+ `maxFlights` (default 50), `log` (default false), `installGlobal`
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+ (default true).
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+ - `attachDevtoolsPanel(options?)` → `{ detach() }` — options: `recorder`,
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+ `initialOpen` (default false), `position` (default `"bottom-right"`).
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+ Idempotent while mounted; inert without a DOM.
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+ - Pure helpers (unit-testable, no DOM): `deriveFlightAnomalies`,
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+ `deriveReportAnomalies`, `deriveOverrideWarnings`, `classifyDriver`,
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+ `computeFrameStats`, `computePlayerGapStats`, `parseTranslateX`,
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+ `kindFromStatus`.
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+ - Constants/registries: `BLIND_SPOTS`, `FLAG_REGISTRY`, `LONG_GAP_MS`,
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+ `STUCK_STATUS_MS`, `REPORT_SCHEMA_VERSION`.
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+ - Environment probes: `captureEnvironment`, `detectEngine`,
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+ `isEmulationSuspected`, `sampleRafCadence`.
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+ export {};
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+ export {};
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+ export {};
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+ export {};
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+ export {};
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+ export {};
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+ export {};
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+ export {};
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+ export {};
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+ import { FlightDriver, FrameSampleStats, ImageActivity, LandingAudit, LongTaskSpan, MotionProgress, PlayerGapStats } from './types';
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+ /** A gap at/over this is at least one missed 60Hz frame (mirrors core). */
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+ export declare const LONG_GAP_MS = 30;
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+ /** A transitional status older than this is a stuck flight. */
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+ export declare const STUCK_STATUS_MS = 10000;
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+ /** Long tasks intersecting [t0 - lead, t0 + tail] threaten the opening. */
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+ export declare const OPENING_WINDOW_LEAD_MS = 50;
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+ export declare const OPENING_WINDOW_TAIL_MS = 120;
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+ /** Mid-flight long tasks at/over this get their own anomaly line. */
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+ export declare const MID_FLIGHT_TASK_MS = 100;
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+ /**
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+ * A stall this long is user-visible. Two dropped 60Hz frames is the smallest
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+ * run the eye reliably catches on a tracked slide; the release race that
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+ * motivated this rule froze flights for ~250ms.
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+ */
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+ export declare const STALL_MS = 48;
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+ export interface FlightAnomalyInput {
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+ t0Ms: number;
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+ t1Ms: number;
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+ driver: FlightDriver;
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+ frameSamples: FrameSampleStats;
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+ playerGaps: PlayerGapStats | null;
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+ /** Long tasks intersecting the RELEASED (visible-motion) phase. */
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+ longTasks: LongTaskSpan[];
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+ /** Long tasks fully absorbed by the hold phase (informational only). */
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+ holdLongTasks: LongTaskSpan[];
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+ /** Hold release offset from t0 — the start of visible motion (null: no hold). */
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+ releasedAtMs: number | null;
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+ landing: LandingAudit;
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+ motion: MotionProgress;
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+ images: ImageActivity;
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+ }
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+ export declare const deriveFlightAnomalies: (input: FlightAnomalyInput) => string[];
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+ export interface ReportAnomalyInput {
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+ forcePin: string | null;
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+ legacyLocalForcePin: string | null;
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+ /** Force-pin value seen at attach but cleared by report time, if any. */
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+ clearedForcePin: string | null;
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+ emulationSuspected: boolean;
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+ platform: string;
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+ /** True when a flight is still transitional past STUCK_STATUS_MS. */
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+ stuckFlightOpen: boolean;
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+ flightAnomalies: string[][];
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+ }
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+ export declare const deriveReportAnomalies: (input: ReportAnomalyInput) => string[];
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+ export declare const BLIND_SPOTS: readonly string[];
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+ import { EnvironmentFingerprint } from './types';
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+ /**
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+ * Engine classification. Chromium brand in UA-CH is the only reliable Blink
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+ * signal (mere presence of userAgentData is not — WebKit shipped it in 2025).
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+ * iOS Chrome is WebKit underneath and ships no Chromium brand, so it
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+ * correctly lands in "webkit".
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+ */
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+ export declare const detectEngine: () => "blink" | "webkit" | "gecko" | "unknown";
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+ /**
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+ * DevTools device-emulation signature: the device toolbar force-enables touch
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+ * emulation, so Blink + a DESKTOP platform + touch points is its fingerprint.
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+ * Duplicated from packages/core/src/core/engine/emulationNotice.ts (a zero-
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+ * dependency package cannot import it); core's console notice restricts
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+ * itself to Mac, where the signal is unambiguous — here Win/Linux are also
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+ * flagged as SUSPECTED because the report carries the platform string, so an
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+ * agent can weigh the Windows-touch-laptop ambiguity itself.
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+ */
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+ export declare const isEmulationSuspected: () => boolean;
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+ /**
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+ * Sample the idle rAF cadence: median gap over ~`frames` frames. Run at
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+ * attach, while the page is quiet, so the report can distinguish a 60Hz
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+ * display from 120Hz ProMotion or an LPM-capped ~30Hz clock.
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+ */
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+ export declare const sampleRafCadence: (frames?: number) => Promise<{
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+ medianGapMs: number | null;
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+ sampleCount: number;
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+ }>;
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+ export declare const captureEnvironment: (rafCadence: {
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+ medianGapMs: number | null;
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+ sampleCount: number;
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+ }) => EnvironmentFingerprint;
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+ export { attachFlightRecorder, REPORT_SCHEMA_VERSION } from './recorder';
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+ export type { FlemoGlobal } from './recorder';
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+ export { deriveFlightAnomalies, deriveReportAnomalies, LONG_GAP_MS, STUCK_STATUS_MS, OPENING_WINDOW_LEAD_MS, OPENING_WINDOW_TAIL_MS, MID_FLIGHT_TASK_MS } from './anomalies';
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+ export type { FlightAnomalyInput, ReportAnomalyInput } from './anomalies';
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+ export { BLIND_SPOTS } from './blindSpots';
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+ export { attachDevtoolsPanel } from './panel';
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+ export type { DevtoolsPanelHandle, DevtoolsPanelOptions } from './panel';
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+ export { captureEnvironment, detectEngine, isEmulationSuspected, sampleRafCadence } from './environment';
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+ export { deriveOverrideWarnings, FLAG_REGISTRY, LEGACY_LOCAL_PIN_KEY, snapshotOverrides } from './overrides';
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+ export type { FlagClass, FlagDescriptor } from './overrides';
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+ export { classifyDriver, computeFrameStats, computePhaseStats, computePlayerGapStats, kindFromStatus, parseTranslateX } from './sampling';
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+ export type { DriverEvidence } from './sampling';
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+ export type { DriverPolicySection, EnvironmentFingerprint, FlemoReport, FlightDriver, FlightHolds, FlightKind, FlightParticipants, FlightRecord, FlightRecorderHandle, FlightRecorderOptions, FlightTimestamp, FramePhaseStats, FrameSampleStats, LandingAudit, LongTaskSpan, ObservationCapabilities, OverridesSection, PlayerGapStats, UaBrand } from './types';