@flatkit/compiler 0.3.0 → 0.5.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -10,11 +10,13 @@ import {
10
10
  // src/cli/flatc.ts
11
11
  import { readFileSync, writeFileSync, existsSync, readdirSync, watch, mkdirSync, copyFileSync } from "fs";
12
12
  import { resolve, dirname, basename, extname, join, relative, isAbsolute } from "path";
13
- import { parseProgramFull } from "@flatkit/engine/flatFormat";
13
+ import { parseProgramFull, parseFlatLib } from "@flatkit/engine/flatFormat";
14
14
  import { hasPackage } from "@flatkit/engine/stdlib";
15
15
  import { parseUnits } from "@flatkit/engine/dsl";
16
16
  import { sanitizeDoc } from "@flatkit/engine/validateDoc";
17
17
  import { unitsToFunctions } from "@flatkit/engine/scriptDoc";
18
+ import { containerBBox } from "@flatkit/engine/groups";
19
+ import { IDENTITY } from "@flatkit/engine/transform";
18
20
  import { playHeadless } from "@flatkit/player/debug";
19
21
  var MIME = {
20
22
  ".png": "image/png",
@@ -48,6 +50,7 @@ Usage:
48
50
  flatc <program.flatink> --watch
49
51
  flatc --play <program.flatink | scene.flatpack> --script <gestures.json>
50
52
  flatc --render <program.flatink | scene.flatpack> -o out.png [--frame N] [--at k=v[,k2=v2]] [--scale S]
53
+ flatc --preview <library.flat> [--symbol NAME] [-o out.flatpack | --render -o out.png]
51
54
 
52
55
  program.flatink the program (composition + logic, text DSL)
53
56
  assets.flat visual asset libs (default: every .flat in the program's folder)
@@ -66,6 +69,11 @@ Usage:
66
69
  "expect" self-verifies: { "type": "expect", "sends": ["done"], "vars": { "score": 3 } } \u2192 exits \u22600 on mismatch
67
70
  (sends = sequence of names emitted SINCE the last expect; vars = current state). Great in CI.
68
71
  --render render a PNG IMAGE (headless skia): see what we draw (positioning)
72
+ --preview wrap ONE symbol of a <library.flat> into a playable Doc (a single centered instance on an
73
+ auto-sized stage) \u2192 a .flatpack to drop in the browser player, or a PNG with --render.
74
+ No wrapper .flatink to author by hand. Output defaults to <library>.<symbol>.flatpack/.png
75
+ --symbol NAME (with --preview) which symbol to wrap (default: the first in the lib)
76
+ --pad N (with --preview) padding in px around the symbol's bounds (default 24)
69
77
  --frame N (with --render) target frame (default 0)
70
78
  --at k=v[,k2=v2] (with --render) force variables \u2192 capture a given state (e.g. a step of an escape)
71
79
  --steps N (with --render) run N fixed sim steps (60 Hz, every-frame) BEFORE capture \u2192 see a
@@ -227,6 +235,20 @@ function parseVars(spec, into) {
227
235
  if (k && Number.isFinite(v)) into[k] = v;
228
236
  }
229
237
  }
238
+ async function renderDocToFile(doc, outPath, frame, vars, scale, steps) {
239
+ try {
240
+ const { renderDocToPng } = await import("./cli/render.js");
241
+ const png = await renderDocToPng(doc, { frame, vars: Object.keys(vars).length ? vars : void 0, scale, steps: steps || void 0 });
242
+ writeFileSync(outPath, png);
243
+ } catch (e) {
244
+ process.stderr.write(`flatc: render failed: ${e.message}
245
+ `);
246
+ return 1;
247
+ }
248
+ process.stdout.write(`flatc: ${basename(outPath)} \u2713 ${doc.width}\xD7${doc.height} \xD7${scale}${frame ? ` \xB7 frame ${frame}` : ""}${steps ? ` \xB7 ${steps} step(s)` : ""}${Object.keys(vars).length ? ` \xB7 ${Object.entries(vars).map(([k, v]) => `${k}=${v}`).join(" ")}` : ""}
249
+ `);
250
+ return 0;
251
+ }
230
252
  async function renderOnce(filePath, out, frame, vars, scale, steps) {
231
253
  let doc;
232
254
  try {
@@ -237,24 +259,62 @@ async function renderOnce(filePath, out, frame, vars, scale, steps) {
237
259
  return 1;
238
260
  }
239
261
  const outPath = out ? resolve(out) : join(dirname(filePath), basename(filePath, extname(filePath)) + ".png");
262
+ return renderDocToFile(doc, outPath, frame, vars, scale, steps);
263
+ }
264
+ function buildPreviewDoc(flatPath, symbolName, pad) {
265
+ const { symbols } = parseFlatLib(readFileSync(flatPath, "utf8"));
266
+ if (!symbols.length) throw new Error("no symbols found in this .flat library");
267
+ let symbol = symbols[0];
268
+ if (symbolName) {
269
+ const found = symbols.find((s) => s.name === symbolName);
270
+ if (!found) throw new Error(`symbol "${symbolName}" not found \u2014 available: ${symbols.map((s) => s.name).join(", ")}`);
271
+ symbol = found;
272
+ }
273
+ const instance = { id: "preview_instance", kind: "instance", name: symbol.name, transform: { ...IDENTITY }, symbolId: symbol.id };
274
+ const layer = { id: "preview_layer", name: "preview", visible: true, locked: false, opacity: 1, items: [instance] };
275
+ const tl = symbol.timeline;
276
+ const timeline = { fps: tl?.fps ?? 24, durationFrames: tl?.durationFrames ?? 1, tracks: [] };
277
+ let doc = { width: 1, height: 1, layers: [layer], symbols, timeline };
278
+ const bb = containerBBox(doc, instance, 0);
279
+ if (bb) {
280
+ doc = { ...doc, width: Math.max(1, Math.ceil(bb.maxX - bb.minX) + pad * 2), height: Math.max(1, Math.ceil(bb.maxY - bb.minY) + pad * 2) };
281
+ instance.transform = { ...IDENTITY, e: pad - bb.minX, f: pad - bb.minY };
282
+ } else {
283
+ doc = { ...doc, width: 512, height: 512 };
284
+ instance.transform = { ...IDENTITY, e: 256, f: 256 };
285
+ }
286
+ return { doc, symbol, others: symbols.filter((s) => s !== symbol).map((s) => s.name) };
287
+ }
288
+ async function previewOnce(flatPath, symbolName, out, frame, vars, scale, steps, doRender, pad) {
289
+ let built;
240
290
  try {
241
- const { renderDocToPng } = await import("./cli/render.js");
242
- const png = await renderDocToPng(doc, { frame, vars: Object.keys(vars).length ? vars : void 0, scale, steps: steps || void 0 });
243
- writeFileSync(outPath, png);
291
+ built = buildPreviewDoc(flatPath, symbolName, pad);
244
292
  } catch (e) {
245
- process.stderr.write(`flatc: render failed: ${e.message}
293
+ process.stderr.write(`flatc: ${e.message}
246
294
  `);
247
295
  return 1;
248
296
  }
249
- process.stdout.write(`flatc: ${basename(outPath)} \u2713 ${doc.width}\xD7${doc.height} \xD7${scale}${frame ? ` \xB7 frame ${frame}` : ""}${steps ? ` \xB7 ${steps} step(s)` : ""}${Object.keys(vars).length ? ` \xB7 ${Object.entries(vars).map(([k, v]) => `${k}=${v}`).join(" ")}` : ""}
297
+ const { doc, symbol, others } = built;
298
+ const stem = `${basename(flatPath, extname(flatPath))}.${symbol.name}`;
299
+ let code;
300
+ if (doRender) {
301
+ code = await renderDocToFile(doc, out ? resolve(out) : join(dirname(flatPath), stem + ".png"), frame, vars, scale, steps);
302
+ } else {
303
+ const outPath = out ? resolve(out) : join(dirname(flatPath), stem + ".flatpack");
304
+ writeFileSync(outPath, packToJSON(doc));
305
+ process.stdout.write(`flatc: ${basename(outPath)} \u2713 preview of "${symbol.name}" \xB7 ${doc.width}\xD7${doc.height} \xB7 play it in the browser player
250
306
  `);
251
- return 0;
307
+ code = 0;
308
+ }
309
+ if (!symbolName && others.length) process.stderr.write(`flatc: previewed "${symbol.name}"; other symbols in this lib: ${others.join(", ")} (pick with --symbol <name>)
310
+ `);
311
+ return code;
252
312
  }
253
313
  function run(argv) {
254
314
  const args = argv.slice(2);
255
- let out = "", scriptPath = "";
256
- let checkOnly = false, doWatch = false, doPlay = false, doRender = false, doTrace = false;
257
- let frame = 0, scale = 2, steps = 0;
315
+ let out = "", scriptPath = "", symbolName = "";
316
+ let checkOnly = false, doWatch = false, doPlay = false, doRender = false, doTrace = false, doPreview = false;
317
+ let frame = 0, scale = 2, steps = 0, pad = 24;
258
318
  let assetMode = "inline";
259
319
  const vars = {};
260
320
  const positional = [];
@@ -268,6 +328,9 @@ function run(argv) {
268
328
  else if (a === "--play") doPlay = true;
269
329
  else if (a === "--trace") doTrace = true;
270
330
  else if (a === "--render") doRender = true;
331
+ else if (a === "--preview") doPreview = true;
332
+ else if (a === "--symbol") symbolName = args[++i] ?? "";
333
+ else if (a === "--pad") pad = Math.max(0, Number(args[++i] ?? "24") || 0);
271
334
  else if (a === "--frame") frame = Number(args[++i] ?? "0") || 0;
272
335
  else if (a === "--steps") steps = Math.max(0, Number(args[++i] ?? "0") || 0);
273
336
  else if (a === "--scale") scale = Number(args[++i] ?? "2") || 2;
@@ -288,6 +351,7 @@ function run(argv) {
288
351
  return 1;
289
352
  }
290
353
  const explicitFlats = positional.slice(1);
354
+ if (doPreview) return previewOnce(filePath, symbolName, out, frame, vars, scale, steps, doRender, pad);
291
355
  if (doRender) return renderOnce(filePath, out, frame, vars, scale, steps);
292
356
  if (doPlay) return playOnce(filePath, scriptPath, doTrace);
293
357
  if (doWatch) {
@@ -309,4 +373,4 @@ function run(argv) {
309
373
  export {
310
374
  run
311
375
  };
312
- //# sourceMappingURL=chunk-F3X2F6QC.js.map
376
+ //# sourceMappingURL=chunk-EHUP3IKN.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"sources":["../src/cli/flatc.ts"],"sourcesContent":["// ─────────────────────────────────────────────────────────────────────────────\n// flatc — the \"modern SWF\" command-line compiler.\n//\n// The VSCode-first flow: you write a `.flatink` program (composition + logic, DSL)\n// + `.flat` asset libs (visuals, exported by the editor) + media, then:\n//\n// flatc game.flatink hero.flat decor.flat -o game.flatpack\n//\n// → a single `.flatpack` (the baked Doc as JSON) that the player runs. Media referenced\n// by `asset \"id\" \"path\" kind` are EMBEDDED (paths relative to the program).\n// ─────────────────────────────────────────────────────────────────────────────\nimport { readFileSync, writeFileSync, existsSync, readdirSync, watch, mkdirSync, copyFileSync } from 'node:fs'\nimport { resolve, dirname, basename, extname, join, relative, isAbsolute } from 'node:path'\nimport { compileFlatpack, packToJSON, type MediaMap } from '../compile'\nimport { parseProgramFull, parseFlatLib } from '@flatkit/engine/flatFormat'\nimport { hasPackage } from '@flatkit/engine/stdlib'\nimport { parseUnits } from '@flatkit/engine/dsl'\nimport { sanitizeDoc } from '@flatkit/engine/validateDoc'\nimport { unitsToFunctions } from '@flatkit/engine/scriptDoc'\nimport { containerBBox } from '@flatkit/engine/groups'\nimport { IDENTITY } from '@flatkit/engine/transform'\nimport { lintDocReport, docHasErrors } from '../programDoc'\nimport { playHeadless, type Gesture } from '@flatkit/player/debug'\nimport type { FuncDef } from '@flatkit/engine/actions'\nimport type { Doc, Instance, Layer, SymbolDef } from '@flatkit/types'\n\nconst MIME: Record<string, string> = {\n '.png': 'image/png', '.jpg': 'image/jpeg', '.jpeg': 'image/jpeg', '.gif': 'image/gif',\n '.webp': 'image/webp', '.svg': 'image/svg+xml', '.avif': 'image/avif',\n '.mp3': 'audio/mpeg', '.wav': 'audio/wav', '.ogg': 'audio/ogg', '.m4a': 'audio/mp4',\n // Fonts (RFC 8081 media types) — matches the editor's import (`font/woff2` default, FontFace API).\n '.woff2': 'font/woff2', '.woff': 'font/woff', '.ttf': 'font/ttf', '.otf': 'font/otf',\n // NB: video (.mp4/.webm/…) intentionally omitted — no video runtime in the editor or player yet.\n}\nconst mimeFor = (path: string): string => MIME[extname(path).toLowerCase()] ?? 'application/octet-stream'\n\n/**\n * True if `target` resolves to a file inside `baseDir` (or baseDir itself). Guards against a hostile\n * program escaping its folder via `../` in a media path or a `use` package name — compiling an untrusted\n * `.flatink` must never read (and embed) arbitrary host files.\n */\nfunction isWithin(baseDir: string, target: string): boolean {\n const rel = relative(baseDir, target)\n return rel === '' || (!rel.startsWith('..') && !isAbsolute(rel))\n}\n\nfunction printHelp(): void {\n process.stdout.write(`flatc — compile a FlatInk program into a .flatpack\n\nUsage:\n flatc <program.flatink> [assets.flat …] [-o output.flatpack]\n flatc <program.flatink> --watch\n flatc --play <program.flatink | scene.flatpack> --script <gestures.json>\n flatc --render <program.flatink | scene.flatpack> -o out.png [--frame N] [--at k=v[,k2=v2]] [--scale S]\n flatc --preview <library.flat> [--symbol NAME] [-o out.flatpack | --render -o out.png]\n\n program.flatink the program (composition + logic, text DSL)\n assets.flat visual asset libs (default: every .flat in the program's folder)\n -o, --out output file (default: <program>.flatpack — the CANONICAL name, JSON inside)\n --assets MODE media baking: 'inline' (default, base64 in the .flatpack) or 'external'\n (sidecar <out>.assets/ folder; asset.data = relative key — serve the folder and\n play with sameOriginAssetResolver(<flatpackUrl>))\n --check semantic lint only (no .flatpack); exits ≠0 on ERROR (warnings do not stop)\n --watch recompile on every change in the folder (agent → player loop)\n --play run the file WITHOUT a canvas, replay --script and print { sends, vars } (JSON)\n --trace (with --play) HUMAN-READABLE log per gesture: emitted sends + variable diff (debug)\n --script <f> JSON gesture script: [{ \"type\": \"down|move|up|cancel\", \"x\", \"y\" }, { \"type\": \"set\", \"name\", \"value\" }, { \"type\": \"wait\", \"frames\": N }]\n semantic (by NAME, the engine resolves coords): { \"type\": \"drag\", \"source\", \"target\" } · { \"type\": \"tap\", \"target\" }\n · { \"type\": \"scratch\", \"target\" } (sweeps a reveal zone) · { \"type\": \"connect\", \"source\", \"target\" } (pulls a link wire)\n \"wait\" lets the simulation run N fixed steps (60 Hz): \"every frame\" + playhead advance like in real playback\n \"expect\" self-verifies: { \"type\": \"expect\", \"sends\": [\"done\"], \"vars\": { \"score\": 3 } } → exits ≠0 on mismatch\n (sends = sequence of names emitted SINCE the last expect; vars = current state). Great in CI.\n --render render a PNG IMAGE (headless skia): see what we draw (positioning)\n --preview wrap ONE symbol of a <library.flat> into a playable Doc (a single centered instance on an\n auto-sized stage) → a .flatpack to drop in the browser player, or a PNG with --render.\n No wrapper .flatink to author by hand. Output defaults to <library>.<symbol>.flatpack/.png\n --symbol NAME (with --preview) which symbol to wrap (default: the first in the lib)\n --pad N (with --preview) padding in px around the symbol's bounds (default 24)\n --frame N (with --render) target frame (default 0)\n --at k=v[,k2=v2] (with --render) force variables → capture a given state (e.g. a step of an escape)\n --steps N (with --render) run N fixed sim steps (60 Hz, every-frame) BEFORE capture → see a\n stateful act unfold without forcing every derived variable by hand in --at\n --scale S (with --render) resolution factor (default 2)\n -h, --help this help\n\nMedia referenced by 'asset \"id\" \"path\" kind' are embedded (paths relative to the program).\n`)\n}\n\n/** How media is baked: `inline` = base64 data-URI in the .flatpack; `external` = relative key + sidecar files. */\ntype AssetMode = 'inline' | 'external'\ntype MediaCopy = { src: string; key: string } // external mode: source file → relative key (forward slashes)\ntype BuildResult = { doc: Doc; flatLibs: number; packages: number; media: number; mediaCopies: MediaCopy[] }\n\n/**\n * Reads a `.flatink`, resolves libs/packages/media, compiles → standalone Doc. Throws on compile error.\n * `assetMode`: `inline` embeds each media as a base64 data-URI (default); `external` keeps `asset.data` as a\n * relative key (`<assetsDir>/<path>`) and returns the files to copy beside the .flatpack (no base64 bloat).\n */\nfunction buildDocFromProgram(programPath: string, explicitFlats: string[] = [], assetMode: AssetMode = 'inline', assetsDir = ''): BuildResult {\n const baseDir = dirname(programPath)\n const programSrc = readFileSync(programPath, 'utf8')\n const prog = parseProgramFull(programSrc)\n\n // .flat libs: explicit if provided, otherwise auto-discover the .flat files in the program's folder.\n const flatPaths = new Set<string>(explicitFlats.map((p) => resolve(p)))\n if (!flatPaths.size) for (const f of readdirSync(baseDir).filter((f) => f.endsWith('.flat'))) flatPaths.add(join(baseDir, f))\n\n // PACKAGES: non-stdlib `use \"x\"` → local files inlined (x.flatink = functions, x.flat = symbols).\n const pkgFunctions: FuncDef[] = []\n const localResolved = new Set<string>()\n for (const name of prog.imports ?? []) {\n if (hasPackage(name)) continue // stdlib → left as a reference\n const fink = join(baseDir, name + '.flatink')\n const fflat = join(baseDir, name + '.flat')\n if (!isWithin(baseDir, fink) || !isWithin(baseDir, fflat)) { process.stderr.write(`flatc: package outside the program folder (ignored): \"${name}\"\\n`); continue }\n let found = false\n if (existsSync(fink)) { for (const f of unitsToFunctions(parseUnits(readFileSync(fink, 'utf8')).units)) pkgFunctions.push(f, { ...f, name: `${name}.${f.name}` }); found = true }\n if (existsSync(fflat)) { flatPaths.add(fflat); found = true }\n if (found) localResolved.add(name)\n else process.stderr.write(`flatc: package not found: \"${name}\" (neither stdlib, nor ${name}.flatink / ${name}.flat)\\n`)\n }\n const assetSrcs = [...flatPaths].map((p) => readFileSync(p, 'utf8'))\n\n // Media: each `asset … \"path\" …` resolved relative to the program. `inline` → base64 data-URI baked in;\n // `external` → `asset.data` becomes a relative key and the file is copied next to the .flatpack.\n const media: MediaMap = {}\n const mediaCopies: MediaCopy[] = []\n for (const a of prog.assets ?? []) {\n const mp = resolve(baseDir, a.data)\n if (!isWithin(baseDir, mp)) { process.stderr.write(`flatc: media outside the program folder (ignored): ${a.data}\\n`); continue }\n if (!existsSync(mp)) { process.stderr.write(`flatc: missing media (ignored): ${a.data}\\n`); continue }\n const mime = mimeFor(mp)\n if (assetMode === 'external') {\n const key = `${assetsDir}/${a.data.replace(/\\\\/g, '/')}` // URL-form relative key (resolved by the host)\n media[a.data] = { mime, data: key }\n mediaCopies.push({ src: mp, key })\n } else {\n media[a.data] = { mime, data: `data:${mime};base64,${readFileSync(mp).toString('base64')}` }\n }\n }\n\n let doc = compileFlatpack(programSrc, assetSrcs, media)\n if (pkgFunctions.length) doc = { ...doc, functions: [...(doc.functions ?? []), ...pkgFunctions] }\n const stdImports = (doc.imports ?? []).filter(hasPackage)\n doc = { ...doc, imports: stdImports.length ? stdImports : undefined }\n return { doc, flatLibs: flatPaths.size, packages: localResolved.size, media: Object.keys(media).length, mediaCopies }\n}\n\n/** Compile once (write or --check). Returns the exit code. */\nfunction compileOnce(programPath: string, explicitFlats: string[], out: string, checkOnly: boolean, assetMode: AssetMode = 'inline'): number {\n const outPath = out ? resolve(out) : join(dirname(programPath), basename(programPath, extname(programPath)) + '.flatpack')\n // External mode: sidecar folder next to the .flatpack, e.g. `game.flatpack` → `game.assets/`.\n const assetsDir = assetMode === 'external' ? basename(outPath, extname(outPath)) + '.assets' : ''\n let built: BuildResult\n try { built = buildDocFromProgram(programPath, explicitFlats, assetMode, assetsDir) }\n catch (e) { process.stderr.write(`flatc: compile error: ${(e as Error).message}\\n`); return 1 }\n const { doc } = built\n const report = lintDocReport(doc)\n if (checkOnly) {\n if (report) process.stderr.write(report + '\\n')\n if (docHasErrors(doc)) return 1\n process.stdout.write('flatc: no errors ✓\\n')\n return 0\n }\n if (report) process.stderr.write(report + '\\n') // compile anyway: diagnostics as warnings\n writeFileSync(outPath, packToJSON(doc))\n const outDir = dirname(outPath)\n for (const c of built.mediaCopies) {\n const dest = join(outDir, ...c.key.split('/'))\n if (!isWithin(outDir, dest)) continue // defensive: never write outside the output folder\n mkdirSync(dirname(dest), { recursive: true })\n copyFileSync(c.src, dest)\n }\n const where = assetMode === 'external' ? ` (external → ${assetsDir}/)` : ''\n process.stdout.write(`flatc: ${basename(outPath)} ✓ ${doc.symbols.length} symbol(s) · ${built.flatLibs} lib(s) · ${built.packages} package(s) · ${built.media} media${where}\\n`)\n return 0\n}\n\n/** Loads a Doc from a `.flatink` (compiled) or a `.flatpack`/`.flatpack.json` (already-baked JSON). */\nfunction loadDoc(filePath: string): Doc {\n if (filePath.endsWith('.flatink')) return buildDocFromProgram(filePath).doc\n // .flatpack (canonical) or .flatpack.json (alias): untrusted JSON → normalize before use.\n return sanitizeDoc(JSON.parse(readFileSync(filePath, 'utf8')))\n}\n\n/** --play: runs the file headless, replays --script, prints { sends, vars }. */\nfunction playOnce(filePath: string, scriptPath: string, trace: boolean): number {\n if (!scriptPath) { process.stderr.write('flatc: --play requires --script <gestures.json>\\n'); return 1 }\n if (!existsSync(scriptPath)) { process.stderr.write(`flatc: script not found: ${scriptPath}\\n`); return 1 }\n let doc: Doc, gestures: Gesture[]\n try { doc = loadDoc(filePath) } catch (e) { process.stderr.write(`flatc: cannot read: ${(e as Error).message}\\n`); return 1 }\n try { gestures = JSON.parse(readFileSync(scriptPath, 'utf8')) as Gesture[] } catch (e) { process.stderr.write(`flatc: invalid JSON script: ${(e as Error).message}\\n`); return 1 }\n if (!Array.isArray(gestures)) { process.stderr.write('flatc: the script must be an array of gestures\\n'); return 1 }\n const res = playHeadless(doc, gestures, { trace })\n if (!trace) process.stdout.write(JSON.stringify(res, null, 2) + '\\n')\n else // --trace: readable log (one gesture per line) → inspection / debug-player.\n for (const s of res.steps ?? []) {\n const sends = s.sends.length ? ' sends:[' + s.sends.map((e) => (e.value !== undefined ? `${e.name}=${e.value}` : e.name)).join(', ') + ']' : ''\n const vars = Object.entries(s.changed).map(([k, [a, b]]) => `${k}:${JSON.stringify(a)}→${JSON.stringify(b)}`)\n process.stdout.write(`${s.gesture.padEnd(28)}${sends}${vars.length ? ' vars{' + vars.join(' ') + '}' : ''}\\n`)\n }\n // `expect`: any detected mismatch → stderr log + exit code ≠0 (CI self-verification).\n if (res.expectFailures?.length) {\n for (const f of res.expectFailures) process.stderr.write(`flatc: ✗ ${f}\\n`)\n return 1\n }\n return 0\n}\n\n/** Parses `--at`: \"k=v[,k2=v2]\" → variable table (state override for rendering). */\nfunction parseVars(spec: string, into: Record<string, number>): void {\n for (const pair of spec.split(',')) {\n const i = pair.indexOf('=')\n if (i < 0) continue\n const k = pair.slice(0, i).trim(); const v = Number(pair.slice(i + 1).trim())\n if (k && Number.isFinite(v)) into[k] = v\n }\n}\n\n/** Renders a Doc to a PNG file (headless skia). Async (SVG decode + raster). Shared by --render and --preview. */\nasync function renderDocToFile(doc: Doc, outPath: string, frame: number, vars: Record<string, number>, scale: number, steps: number): Promise<number> {\n try {\n const { renderDocToPng } = await import('./render')\n const png = await renderDocToPng(doc, { frame, vars: Object.keys(vars).length ? vars : undefined, scale, steps: steps || undefined })\n writeFileSync(outPath, png)\n } catch (e) { process.stderr.write(`flatc: render failed: ${(e as Error).message}\\n`); return 1 }\n process.stdout.write(`flatc: ${basename(outPath)} ✓ ${doc.width}×${doc.height} ×${scale}${frame ? ` · frame ${frame}` : ''}${steps ? ` · ${steps} step(s)` : ''}${Object.keys(vars).length ? ` · ${Object.entries(vars).map(([k, v]) => `${k}=${v}`).join(' ')}` : ''}\\n`)\n return 0\n}\n\n/** --render: renders the file to PNG (headless skia). Async (SVG decode + raster). */\nasync function renderOnce(filePath: string, out: string, frame: number, vars: Record<string, number>, scale: number, steps: number): Promise<number> {\n let doc: Doc\n try { doc = loadDoc(filePath) } catch (e) { process.stderr.write(`flatc: cannot read: ${(e as Error).message}\\n`); return 1 }\n const outPath = out ? resolve(out) : join(dirname(filePath), basename(filePath, extname(filePath)) + '.png')\n return renderDocToFile(doc, outPath, frame, vars, scale, steps)\n}\n\n/**\n * Wraps ONE symbol from a `.flat` library into a minimal, playable Doc: a single centered instance on a\n * canvas auto-sized to the symbol's frame-0 bounds (+ padding). Lets you preview a library asset without\n * hand-authoring a wrapper `.flatink`. The root timeline borrows the symbol's own fps/duration so a `synced`\n * instance loops at its natural rate. Throws if the lib is empty or the named symbol is missing.\n */\nfunction buildPreviewDoc(flatPath: string, symbolName: string, pad: number): { doc: Doc; symbol: SymbolDef; others: string[] } {\n const { symbols } = parseFlatLib(readFileSync(flatPath, 'utf8'))\n if (!symbols.length) throw new Error('no symbols found in this .flat library')\n let symbol = symbols[0]\n if (symbolName) {\n const found = symbols.find((s) => s.name === symbolName)\n if (!found) throw new Error(`symbol \"${symbolName}\" not found — available: ${symbols.map((s) => s.name).join(', ')}`)\n symbol = found\n }\n\n const instance: Instance = { id: 'preview_instance', kind: 'instance', name: symbol.name, transform: { ...IDENTITY }, symbolId: symbol.id }\n const layer: Layer = { id: 'preview_layer', name: 'preview', visible: true, locked: false, opacity: 1, items: [instance] }\n const tl = symbol.timeline\n const timeline = { fps: tl?.fps ?? 24, durationFrames: tl?.durationFrames ?? 1, tracks: [] }\n // ALL symbols stay in the library (the chosen one may instance the others) — only `instance` is on stage.\n let doc: Doc = { width: 1, height: 1, layers: [layer], symbols, timeline }\n\n // Auto-size & center: measure the instance's frame-0 bounds, pad, recenter at the canvas middle. (bbox\n // freezes nested timelines at frame 0, so animated motion may exceed it — that's what `pad` absorbs.)\n const bb = containerBBox(doc, instance, 0)\n if (bb) {\n doc = { ...doc, width: Math.max(1, Math.ceil(bb.maxX - bb.minX) + pad * 2), height: Math.max(1, Math.ceil(bb.maxY - bb.minY) + pad * 2) }\n instance.transform = { ...IDENTITY, e: pad - bb.minX, f: pad - bb.minY }\n } else {\n doc = { ...doc, width: 512, height: 512 } // empty/degenerate symbol: fall back to a fixed centered stage\n instance.transform = { ...IDENTITY, e: 256, f: 256 }\n }\n return { doc, symbol, others: symbols.filter((s) => s !== symbol).map((s) => s.name) }\n}\n\n/** --preview: wraps one symbol of a `.flat` into a playable Doc, then writes a .flatpack (default) or a PNG (with --render). */\nasync function previewOnce(flatPath: string, symbolName: string, out: string, frame: number, vars: Record<string, number>, scale: number, steps: number, doRender: boolean, pad: number): Promise<number> {\n let built: { doc: Doc; symbol: SymbolDef; others: string[] }\n try { built = buildPreviewDoc(flatPath, symbolName, pad) }\n catch (e) { process.stderr.write(`flatc: ${(e as Error).message}\\n`); return 1 }\n const { doc, symbol, others } = built\n const stem = `${basename(flatPath, extname(flatPath))}.${symbol.name}`\n let code: number\n if (doRender) {\n code = await renderDocToFile(doc, out ? resolve(out) : join(dirname(flatPath), stem + '.png'), frame, vars, scale, steps)\n } else {\n const outPath = out ? resolve(out) : join(dirname(flatPath), stem + '.flatpack')\n writeFileSync(outPath, packToJSON(doc))\n process.stdout.write(`flatc: ${basename(outPath)} ✓ preview of \"${symbol.name}\" · ${doc.width}×${doc.height} · play it in the browser player\\n`)\n code = 0\n }\n if (!symbolName && others.length) process.stderr.write(`flatc: previewed \"${symbol.name}\"; other symbols in this lib: ${others.join(', ')} (pick with --symbol <name>)\\n`)\n return code\n}\n\nexport function run(argv: string[]): number | Promise<number> {\n const args = argv.slice(2)\n let out = '', scriptPath = '', symbolName = ''\n let checkOnly = false, doWatch = false, doPlay = false, doRender = false, doTrace = false, doPreview = false\n let frame = 0, scale = 2, steps = 0, pad = 24\n let assetMode: AssetMode = 'inline'\n const vars: Record<string, number> = {}\n const positional: string[] = []\n for (let i = 0; i < args.length; i++) {\n const a = args[i]\n if (a === '-o' || a === '--out') out = args[++i] ?? ''\n else if (a === '--script') scriptPath = resolve(args[++i] ?? '')\n else if (a === '--assets') assetMode = args[++i] === 'external' ? 'external' : 'inline'\n else if (a === '--check') checkOnly = true\n else if (a === '--watch') doWatch = true\n else if (a === '--play') doPlay = true\n else if (a === '--trace') doTrace = true\n else if (a === '--render') doRender = true\n else if (a === '--preview') doPreview = true\n else if (a === '--symbol') symbolName = args[++i] ?? ''\n else if (a === '--pad') pad = Math.max(0, Number(args[++i] ?? '24') || 0)\n else if (a === '--frame') frame = Number(args[++i] ?? '0') || 0\n else if (a === '--steps') steps = Math.max(0, Number(args[++i] ?? '0') || 0)\n else if (a === '--scale') scale = Number(args[++i] ?? '2') || 2\n else if (a === '--at') parseVars(args[++i] ?? '', vars)\n else if (a === '-h' || a === '--help') { printHelp(); return 0 }\n else positional.push(a)\n }\n if (!positional.length) { printHelp(); return 1 }\n\n const filePath = resolve(positional[0])\n if (!existsSync(filePath)) { process.stderr.write(`flatc: not found: ${filePath}\\n`); return 1 }\n\n const explicitFlats = positional.slice(1)\n if (doPreview) return previewOnce(filePath, symbolName, out, frame, vars, scale, steps, doRender, pad)\n if (doRender) return renderOnce(filePath, out, frame, vars, scale, steps)\n if (doPlay) return playOnce(filePath, scriptPath, doTrace)\n if (doWatch) {\n const code = compileOnce(filePath, explicitFlats, out, checkOnly, assetMode)\n const baseDir = dirname(filePath)\n let timer: ReturnType<typeof setTimeout> | undefined\n // We ignore changes to the OUTPUT (.flatpack) — otherwise writing it would re-trigger the compile in a loop.\n watch(baseDir, { recursive: false }, (_e, filename) => {\n if (filename && (filename.endsWith('.flatpack') || filename.endsWith('.flatpack.json'))) return\n clearTimeout(timer); timer = setTimeout(() => compileOnce(filePath, explicitFlats, out, checkOnly, assetMode), 80)\n })\n process.stdout.write(`flatc: watching ${baseDir} … (Ctrl+C to stop)\\n`)\n return code\n }\n return compileOnce(filePath, explicitFlats, out, checkOnly, assetMode)\n}\n"],"mappings":";;;;;;;;;;AAWA,SAAS,cAAc,eAAe,YAAY,aAAa,OAAO,WAAW,oBAAoB;AACrG,SAAS,SAAS,SAAS,UAAU,SAAS,MAAM,UAAU,kBAAkB;AAEhF,SAAS,kBAAkB,oBAAoB;AAC/C,SAAS,kBAAkB;AAC3B,SAAS,kBAAkB;AAC3B,SAAS,mBAAmB;AAC5B,SAAS,wBAAwB;AACjC,SAAS,qBAAqB;AAC9B,SAAS,gBAAgB;AAEzB,SAAS,oBAAkC;AAI3C,IAAM,OAA+B;AAAA,EACnC,QAAQ;AAAA,EAAa,QAAQ;AAAA,EAAc,SAAS;AAAA,EAAc,QAAQ;AAAA,EAC1E,SAAS;AAAA,EAAc,QAAQ;AAAA,EAAiB,SAAS;AAAA,EACzD,QAAQ;AAAA,EAAc,QAAQ;AAAA,EAAa,QAAQ;AAAA,EAAa,QAAQ;AAAA;AAAA,EAExE,UAAU;AAAA,EAAc,SAAS;AAAA,EAAa,QAAQ;AAAA,EAAY,QAAQ;AAAA;AAE5E;AACA,IAAM,UAAU,CAAC,SAAyB,KAAK,QAAQ,IAAI,EAAE,YAAY,CAAC,KAAK;AAO/E,SAAS,SAAS,SAAiB,QAAyB;AAC1D,QAAM,MAAM,SAAS,SAAS,MAAM;AACpC,SAAO,QAAQ,MAAO,CAAC,IAAI,WAAW,IAAI,KAAK,CAAC,WAAW,GAAG;AAChE;AAEA,SAAS,YAAkB;AACzB,UAAQ,OAAO,MAAM;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,CAuCtB;AACD;AAYA,SAAS,oBAAoB,aAAqB,gBAA0B,CAAC,GAAG,YAAuB,UAAU,YAAY,IAAiB;AAC5I,QAAM,UAAU,QAAQ,WAAW;AACnC,QAAM,aAAa,aAAa,aAAa,MAAM;AACnD,QAAM,OAAO,iBAAiB,UAAU;AAGxC,QAAM,YAAY,IAAI,IAAY,cAAc,IAAI,CAAC,MAAM,QAAQ,CAAC,CAAC,CAAC;AACtE,MAAI,CAAC,UAAU,KAAM,YAAW,KAAK,YAAY,OAAO,EAAE,OAAO,CAACA,OAAMA,GAAE,SAAS,OAAO,CAAC,EAAG,WAAU,IAAI,KAAK,SAAS,CAAC,CAAC;AAG5H,QAAM,eAA0B,CAAC;AACjC,QAAM,gBAAgB,oBAAI,IAAY;AACtC,aAAW,QAAQ,KAAK,WAAW,CAAC,GAAG;AACrC,QAAI,WAAW,IAAI,EAAG;AACtB,UAAM,OAAO,KAAK,SAAS,OAAO,UAAU;AAC5C,UAAM,QAAQ,KAAK,SAAS,OAAO,OAAO;AAC1C,QAAI,CAAC,SAAS,SAAS,IAAI,KAAK,CAAC,SAAS,SAAS,KAAK,GAAG;AAAE,cAAQ,OAAO,MAAM,yDAAyD,IAAI;AAAA,CAAK;AAAG;AAAA,IAAS;AAChK,QAAI,QAAQ;AACZ,QAAI,WAAW,IAAI,GAAG;AAAE,iBAAW,KAAK,iBAAiB,WAAW,aAAa,MAAM,MAAM,CAAC,EAAE,KAAK,EAAG,cAAa,KAAK,GAAG,EAAE,GAAG,GAAG,MAAM,GAAG,IAAI,IAAI,EAAE,IAAI,GAAG,CAAC;AAAG,cAAQ;AAAA,IAAK;AAChL,QAAI,WAAW,KAAK,GAAG;AAAE,gBAAU,IAAI,KAAK;AAAG,cAAQ;AAAA,IAAK;AAC5D,QAAI,MAAO,eAAc,IAAI,IAAI;AAAA,QAC5B,SAAQ,OAAO,MAAM,8BAA8B,IAAI,0BAA0B,IAAI,cAAc,IAAI;AAAA,CAAU;AAAA,EACxH;AACA,QAAM,YAAY,CAAC,GAAG,SAAS,EAAE,IAAI,CAAC,MAAM,aAAa,GAAG,MAAM,CAAC;AAInE,QAAM,QAAkB,CAAC;AACzB,QAAM,cAA2B,CAAC;AAClC,aAAW,KAAK,KAAK,UAAU,CAAC,GAAG;AACjC,UAAM,KAAK,QAAQ,SAAS,EAAE,IAAI;AAClC,QAAI,CAAC,SAAS,SAAS,EAAE,GAAG;AAAE,cAAQ,OAAO,MAAM,sDAAsD,EAAE,IAAI;AAAA,CAAI;AAAG;AAAA,IAAS;AAC/H,QAAI,CAAC,WAAW,EAAE,GAAG;AAAE,cAAQ,OAAO,MAAM,mCAAmC,EAAE,IAAI;AAAA,CAAI;AAAG;AAAA,IAAS;AACrG,UAAM,OAAO,QAAQ,EAAE;AACvB,QAAI,cAAc,YAAY;AAC5B,YAAM,MAAM,GAAG,SAAS,IAAI,EAAE,KAAK,QAAQ,OAAO,GAAG,CAAC;AACtD,YAAM,EAAE,IAAI,IAAI,EAAE,MAAM,MAAM,IAAI;AAClC,kBAAY,KAAK,EAAE,KAAK,IAAI,IAAI,CAAC;AAAA,IACnC,OAAO;AACL,YAAM,EAAE,IAAI,IAAI,EAAE,MAAM,MAAM,QAAQ,IAAI,WAAW,aAAa,EAAE,EAAE,SAAS,QAAQ,CAAC,GAAG;AAAA,IAC7F;AAAA,EACF;AAEA,MAAI,MAAM,gBAAgB,YAAY,WAAW,KAAK;AACtD,MAAI,aAAa,OAAQ,OAAM,EAAE,GAAG,KAAK,WAAW,CAAC,GAAI,IAAI,aAAa,CAAC,GAAI,GAAG,YAAY,EAAE;AAChG,QAAM,cAAc,IAAI,WAAW,CAAC,GAAG,OAAO,UAAU;AACxD,QAAM,EAAE,GAAG,KAAK,SAAS,WAAW,SAAS,aAAa,OAAU;AACpE,SAAO,EAAE,KAAK,UAAU,UAAU,MAAM,UAAU,cAAc,MAAM,OAAO,OAAO,KAAK,KAAK,EAAE,QAAQ,YAAY;AACtH;AAGA,SAAS,YAAY,aAAqB,eAAyB,KAAa,WAAoB,YAAuB,UAAkB;AAC3I,QAAM,UAAU,MAAM,QAAQ,GAAG,IAAI,KAAK,QAAQ,WAAW,GAAG,SAAS,aAAa,QAAQ,WAAW,CAAC,IAAI,WAAW;AAEzH,QAAM,YAAY,cAAc,aAAa,SAAS,SAAS,QAAQ,OAAO,CAAC,IAAI,YAAY;AAC/F,MAAI;AACJ,MAAI;AAAE,YAAQ,oBAAoB,aAAa,eAAe,WAAW,SAAS;AAAA,EAAE,SAC7E,GAAG;AAAE,YAAQ,OAAO,MAAM,yBAA0B,EAAY,OAAO;AAAA,CAAI;AAAG,WAAO;AAAA,EAAE;AAC9F,QAAM,EAAE,IAAI,IAAI;AAChB,QAAM,SAAS,cAAc,GAAG;AAChC,MAAI,WAAW;AACb,QAAI,OAAQ,SAAQ,OAAO,MAAM,SAAS,IAAI;AAC9C,QAAI,aAAa,GAAG,EAAG,QAAO;AAC9B,YAAQ,OAAO,MAAM,2BAAsB;AAC3C,WAAO;AAAA,EACT;AACA,MAAI,OAAQ,SAAQ,OAAO,MAAM,SAAS,IAAI;AAC9C,gBAAc,SAAS,WAAW,GAAG,CAAC;AACtC,QAAM,SAAS,QAAQ,OAAO;AAC9B,aAAW,KAAK,MAAM,aAAa;AACjC,UAAM,OAAO,KAAK,QAAQ,GAAG,EAAE,IAAI,MAAM,GAAG,CAAC;AAC7C,QAAI,CAAC,SAAS,QAAQ,IAAI,EAAG;AAC7B,cAAU,QAAQ,IAAI,GAAG,EAAE,WAAW,KAAK,CAAC;AAC5C,iBAAa,EAAE,KAAK,IAAI;AAAA,EAC1B;AACA,QAAM,QAAQ,cAAc,aAAa,qBAAgB,SAAS,OAAO;AACzE,UAAQ,OAAO,MAAM,UAAU,SAAS,OAAO,CAAC,YAAO,IAAI,QAAQ,MAAM,mBAAgB,MAAM,QAAQ,gBAAa,MAAM,QAAQ,oBAAiB,MAAM,KAAK,SAAS,KAAK;AAAA,CAAI;AAChL,SAAO;AACT;AAGA,SAAS,QAAQ,UAAuB;AACtC,MAAI,SAAS,SAAS,UAAU,EAAG,QAAO,oBAAoB,QAAQ,EAAE;AAExE,SAAO,YAAY,KAAK,MAAM,aAAa,UAAU,MAAM,CAAC,CAAC;AAC/D;AAGA,SAAS,SAAS,UAAkB,YAAoB,OAAwB;AAC9E,MAAI,CAAC,YAAY;AAAE,YAAQ,OAAO,MAAM,mDAAmD;AAAG,WAAO;AAAA,EAAE;AACvG,MAAI,CAAC,WAAW,UAAU,GAAG;AAAE,YAAQ,OAAO,MAAM,4BAA4B,UAAU;AAAA,CAAI;AAAG,WAAO;AAAA,EAAE;AAC1G,MAAI,KAAU;AACd,MAAI;AAAE,UAAM,QAAQ,QAAQ;AAAA,EAAE,SAAS,GAAG;AAAE,YAAQ,OAAO,MAAM,uBAAwB,EAAY,OAAO;AAAA,CAAI;AAAG,WAAO;AAAA,EAAE;AAC5H,MAAI;AAAE,eAAW,KAAK,MAAM,aAAa,YAAY,MAAM,CAAC;AAAA,EAAe,SAAS,GAAG;AAAE,YAAQ,OAAO,MAAM,+BAAgC,EAAY,OAAO;AAAA,CAAI;AAAG,WAAO;AAAA,EAAE;AACjL,MAAI,CAAC,MAAM,QAAQ,QAAQ,GAAG;AAAE,YAAQ,OAAO,MAAM,kDAAkD;AAAG,WAAO;AAAA,EAAE;AACnH,QAAM,MAAM,aAAa,KAAK,UAAU,EAAE,MAAM,CAAC;AACjD,MAAI,CAAC,MAAO,SAAQ,OAAO,MAAM,KAAK,UAAU,KAAK,MAAM,CAAC,IAAI,IAAI;AAAA;AAElE,eAAW,KAAK,IAAI,SAAS,CAAC,GAAG;AAC/B,YAAM,QAAQ,EAAE,MAAM,SAAS,cAAc,EAAE,MAAM,IAAI,CAAC,MAAO,EAAE,UAAU,SAAY,GAAG,EAAE,IAAI,IAAI,EAAE,KAAK,KAAK,EAAE,IAAK,EAAE,KAAK,IAAI,IAAI,MAAM;AAC9I,YAAM,OAAO,OAAO,QAAQ,EAAE,OAAO,EAAE,IAAI,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,MAAM,GAAG,CAAC,IAAI,KAAK,UAAU,CAAC,CAAC,SAAI,KAAK,UAAU,CAAC,CAAC,EAAE;AAC5G,cAAQ,OAAO,MAAM,GAAG,EAAE,QAAQ,OAAO,EAAE,CAAC,GAAG,KAAK,GAAG,KAAK,SAAS,YAAY,KAAK,KAAK,GAAG,IAAI,MAAM,EAAE;AAAA,CAAI;AAAA,IAChH;AAEF,MAAI,IAAI,gBAAgB,QAAQ;AAC9B,eAAW,KAAK,IAAI,eAAgB,SAAQ,OAAO,MAAM,iBAAY,CAAC;AAAA,CAAI;AAC1E,WAAO;AAAA,EACT;AACA,SAAO;AACT;AAGA,SAAS,UAAU,MAAc,MAAoC;AACnE,aAAW,QAAQ,KAAK,MAAM,GAAG,GAAG;AAClC,UAAM,IAAI,KAAK,QAAQ,GAAG;AAC1B,QAAI,IAAI,EAAG;AACX,UAAM,IAAI,KAAK,MAAM,GAAG,CAAC,EAAE,KAAK;AAAG,UAAM,IAAI,OAAO,KAAK,MAAM,IAAI,CAAC,EAAE,KAAK,CAAC;AAC5E,QAAI,KAAK,OAAO,SAAS,CAAC,EAAG,MAAK,CAAC,IAAI;AAAA,EACzC;AACF;AAGA,eAAe,gBAAgB,KAAU,SAAiB,OAAe,MAA8B,OAAe,OAAgC;AACpJ,MAAI;AACF,UAAM,EAAE,eAAe,IAAI,MAAM,OAAO,iBAAU;AAClD,UAAM,MAAM,MAAM,eAAe,KAAK,EAAE,OAAO,MAAM,OAAO,KAAK,IAAI,EAAE,SAAS,OAAO,QAAW,OAAO,OAAO,SAAS,OAAU,CAAC;AACpI,kBAAc,SAAS,GAAG;AAAA,EAC5B,SAAS,GAAG;AAAE,YAAQ,OAAO,MAAM,yBAA0B,EAAY,OAAO;AAAA,CAAI;AAAG,WAAO;AAAA,EAAE;AAChG,UAAQ,OAAO,MAAM,UAAU,SAAS,OAAO,CAAC,YAAO,IAAI,KAAK,OAAI,IAAI,MAAM,QAAK,KAAK,GAAG,QAAQ,eAAY,KAAK,KAAK,EAAE,GAAG,QAAQ,SAAM,KAAK,aAAa,EAAE,GAAG,OAAO,KAAK,IAAI,EAAE,SAAS,SAAM,OAAO,QAAQ,IAAI,EAAE,IAAI,CAAC,CAAC,GAAG,CAAC,MAAM,GAAG,CAAC,IAAI,CAAC,EAAE,EAAE,KAAK,GAAG,CAAC,KAAK,EAAE;AAAA,CAAI;AAC1Q,SAAO;AACT;AAGA,eAAe,WAAW,UAAkB,KAAa,OAAe,MAA8B,OAAe,OAAgC;AACnJ,MAAI;AACJ,MAAI;AAAE,UAAM,QAAQ,QAAQ;AAAA,EAAE,SAAS,GAAG;AAAE,YAAQ,OAAO,MAAM,uBAAwB,EAAY,OAAO;AAAA,CAAI;AAAG,WAAO;AAAA,EAAE;AAC5H,QAAM,UAAU,MAAM,QAAQ,GAAG,IAAI,KAAK,QAAQ,QAAQ,GAAG,SAAS,UAAU,QAAQ,QAAQ,CAAC,IAAI,MAAM;AAC3G,SAAO,gBAAgB,KAAK,SAAS,OAAO,MAAM,OAAO,KAAK;AAChE;AAQA,SAAS,gBAAgB,UAAkB,YAAoB,KAAgE;AAC7H,QAAM,EAAE,QAAQ,IAAI,aAAa,aAAa,UAAU,MAAM,CAAC;AAC/D,MAAI,CAAC,QAAQ,OAAQ,OAAM,IAAI,MAAM,wCAAwC;AAC7E,MAAI,SAAS,QAAQ,CAAC;AACtB,MAAI,YAAY;AACd,UAAM,QAAQ,QAAQ,KAAK,CAAC,MAAM,EAAE,SAAS,UAAU;AACvD,QAAI,CAAC,MAAO,OAAM,IAAI,MAAM,WAAW,UAAU,iCAA4B,QAAQ,IAAI,CAAC,MAAM,EAAE,IAAI,EAAE,KAAK,IAAI,CAAC,EAAE;AACpH,aAAS;AAAA,EACX;AAEA,QAAM,WAAqB,EAAE,IAAI,oBAAoB,MAAM,YAAY,MAAM,OAAO,MAAM,WAAW,EAAE,GAAG,SAAS,GAAG,UAAU,OAAO,GAAG;AAC1I,QAAM,QAAe,EAAE,IAAI,iBAAiB,MAAM,WAAW,SAAS,MAAM,QAAQ,OAAO,SAAS,GAAG,OAAO,CAAC,QAAQ,EAAE;AACzH,QAAM,KAAK,OAAO;AAClB,QAAM,WAAW,EAAE,KAAK,IAAI,OAAO,IAAI,gBAAgB,IAAI,kBAAkB,GAAG,QAAQ,CAAC,EAAE;AAE3F,MAAI,MAAW,EAAE,OAAO,GAAG,QAAQ,GAAG,QAAQ,CAAC,KAAK,GAAG,SAAS,SAAS;AAIzE,QAAM,KAAK,cAAc,KAAK,UAAU,CAAC;AACzC,MAAI,IAAI;AACN,UAAM,EAAE,GAAG,KAAK,OAAO,KAAK,IAAI,GAAG,KAAK,KAAK,GAAG,OAAO,GAAG,IAAI,IAAI,MAAM,CAAC,GAAG,QAAQ,KAAK,IAAI,GAAG,KAAK,KAAK,GAAG,OAAO,GAAG,IAAI,IAAI,MAAM,CAAC,EAAE;AACxI,aAAS,YAAY,EAAE,GAAG,UAAU,GAAG,MAAM,GAAG,MAAM,GAAG,MAAM,GAAG,KAAK;AAAA,EACzE,OAAO;AACL,UAAM,EAAE,GAAG,KAAK,OAAO,KAAK,QAAQ,IAAI;AACxC,aAAS,YAAY,EAAE,GAAG,UAAU,GAAG,KAAK,GAAG,IAAI;AAAA,EACrD;AACA,SAAO,EAAE,KAAK,QAAQ,QAAQ,QAAQ,OAAO,CAAC,MAAM,MAAM,MAAM,EAAE,IAAI,CAAC,MAAM,EAAE,IAAI,EAAE;AACvF;AAGA,eAAe,YAAY,UAAkB,YAAoB,KAAa,OAAe,MAA8B,OAAe,OAAe,UAAmB,KAA8B;AACxM,MAAI;AACJ,MAAI;AAAE,YAAQ,gBAAgB,UAAU,YAAY,GAAG;AAAA,EAAE,SAClD,GAAG;AAAE,YAAQ,OAAO,MAAM,UAAW,EAAY,OAAO;AAAA,CAAI;AAAG,WAAO;AAAA,EAAE;AAC/E,QAAM,EAAE,KAAK,QAAQ,OAAO,IAAI;AAChC,QAAM,OAAO,GAAG,SAAS,UAAU,QAAQ,QAAQ,CAAC,CAAC,IAAI,OAAO,IAAI;AACpE,MAAI;AACJ,MAAI,UAAU;AACZ,WAAO,MAAM,gBAAgB,KAAK,MAAM,QAAQ,GAAG,IAAI,KAAK,QAAQ,QAAQ,GAAG,OAAO,MAAM,GAAG,OAAO,MAAM,OAAO,KAAK;AAAA,EAC1H,OAAO;AACL,UAAM,UAAU,MAAM,QAAQ,GAAG,IAAI,KAAK,QAAQ,QAAQ,GAAG,OAAO,WAAW;AAC/E,kBAAc,SAAS,WAAW,GAAG,CAAC;AACtC,YAAQ,OAAO,MAAM,UAAU,SAAS,OAAO,CAAC,wBAAmB,OAAO,IAAI,UAAO,IAAI,KAAK,OAAI,IAAI,MAAM;AAAA,CAAoC;AAChJ,WAAO;AAAA,EACT;AACA,MAAI,CAAC,cAAc,OAAO,OAAQ,SAAQ,OAAO,MAAM,qBAAqB,OAAO,IAAI,iCAAiC,OAAO,KAAK,IAAI,CAAC;AAAA,CAAgC;AACzK,SAAO;AACT;AAEO,SAAS,IAAI,MAA0C;AAC5D,QAAM,OAAO,KAAK,MAAM,CAAC;AACzB,MAAI,MAAM,IAAI,aAAa,IAAI,aAAa;AAC5C,MAAI,YAAY,OAAO,UAAU,OAAO,SAAS,OAAO,WAAW,OAAO,UAAU,OAAO,YAAY;AACvG,MAAI,QAAQ,GAAG,QAAQ,GAAG,QAAQ,GAAG,MAAM;AAC3C,MAAI,YAAuB;AAC3B,QAAM,OAA+B,CAAC;AACtC,QAAM,aAAuB,CAAC;AAC9B,WAAS,IAAI,GAAG,IAAI,KAAK,QAAQ,KAAK;AACpC,UAAM,IAAI,KAAK,CAAC;AAChB,QAAI,MAAM,QAAQ,MAAM,QAAS,OAAM,KAAK,EAAE,CAAC,KAAK;AAAA,aAC3C,MAAM,WAAY,cAAa,QAAQ,KAAK,EAAE,CAAC,KAAK,EAAE;AAAA,aACtD,MAAM,WAAY,aAAY,KAAK,EAAE,CAAC,MAAM,aAAa,aAAa;AAAA,aACtE,MAAM,UAAW,aAAY;AAAA,aAC7B,MAAM,UAAW,WAAU;AAAA,aAC3B,MAAM,SAAU,UAAS;AAAA,aACzB,MAAM,UAAW,WAAU;AAAA,aAC3B,MAAM,WAAY,YAAW;AAAA,aAC7B,MAAM,YAAa,aAAY;AAAA,aAC/B,MAAM,WAAY,cAAa,KAAK,EAAE,CAAC,KAAK;AAAA,aAC5C,MAAM,QAAS,OAAM,KAAK,IAAI,GAAG,OAAO,KAAK,EAAE,CAAC,KAAK,IAAI,KAAK,CAAC;AAAA,aAC/D,MAAM,UAAW,SAAQ,OAAO,KAAK,EAAE,CAAC,KAAK,GAAG,KAAK;AAAA,aACrD,MAAM,UAAW,SAAQ,KAAK,IAAI,GAAG,OAAO,KAAK,EAAE,CAAC,KAAK,GAAG,KAAK,CAAC;AAAA,aAClE,MAAM,UAAW,SAAQ,OAAO,KAAK,EAAE,CAAC,KAAK,GAAG,KAAK;AAAA,aACrD,MAAM,OAAQ,WAAU,KAAK,EAAE,CAAC,KAAK,IAAI,IAAI;AAAA,aAC7C,MAAM,QAAQ,MAAM,UAAU;AAAE,gBAAU;AAAG,aAAO;AAAA,IAAE,MAC1D,YAAW,KAAK,CAAC;AAAA,EACxB;AACA,MAAI,CAAC,WAAW,QAAQ;AAAE,cAAU;AAAG,WAAO;AAAA,EAAE;AAEhD,QAAM,WAAW,QAAQ,WAAW,CAAC,CAAC;AACtC,MAAI,CAAC,WAAW,QAAQ,GAAG;AAAE,YAAQ,OAAO,MAAM,qBAAqB,QAAQ;AAAA,CAAI;AAAG,WAAO;AAAA,EAAE;AAE/F,QAAM,gBAAgB,WAAW,MAAM,CAAC;AACxC,MAAI,UAAW,QAAO,YAAY,UAAU,YAAY,KAAK,OAAO,MAAM,OAAO,OAAO,UAAU,GAAG;AACrG,MAAI,SAAU,QAAO,WAAW,UAAU,KAAK,OAAO,MAAM,OAAO,KAAK;AACxE,MAAI,OAAQ,QAAO,SAAS,UAAU,YAAY,OAAO;AACzD,MAAI,SAAS;AACX,UAAM,OAAO,YAAY,UAAU,eAAe,KAAK,WAAW,SAAS;AAC3E,UAAM,UAAU,QAAQ,QAAQ;AAChC,QAAI;AAEJ,UAAM,SAAS,EAAE,WAAW,MAAM,GAAG,CAAC,IAAI,aAAa;AACrD,UAAI,aAAa,SAAS,SAAS,WAAW,KAAK,SAAS,SAAS,gBAAgB,GAAI;AACzF,mBAAa,KAAK;AAAG,cAAQ,WAAW,MAAM,YAAY,UAAU,eAAe,KAAK,WAAW,SAAS,GAAG,EAAE;AAAA,IACnH,CAAC;AACD,YAAQ,OAAO,MAAM,mBAAmB,OAAO;AAAA,CAAuB;AACtE,WAAO;AAAA,EACT;AACA,SAAO,YAAY,UAAU,eAAe,KAAK,WAAW,SAAS;AACvE;","names":["f"]}
package/dist/cli/flatc.js CHANGED
@@ -1,6 +1,6 @@
1
1
  import {
2
2
  run
3
- } from "../chunk-F3X2F6QC.js";
3
+ } from "../chunk-EHUP3IKN.js";
4
4
  import "../chunk-UADRVB63.js";
5
5
  import "../chunk-TPDP5FDF.js";
6
6
  export {
@@ -24,7 +24,8 @@ function registerFonts(doc, FontLibrary) {
24
24
  const file = join(dir, a.id.replace(/[^\w.-]/g, "_") + ext);
25
25
  try {
26
26
  writeFileSync(file, Buffer.from(b64, "base64"));
27
- for (const f of FontLibrary.use([file])) if (!families.includes(f.family)) families.push(f.family);
27
+ const used = a.family ? FontLibrary.use(a.family, [file]) : FontLibrary.use([file]);
28
+ for (const f of used) if (!families.includes(f.family)) families.push(f.family);
28
29
  } catch (e) {
29
30
  process.stderr.write(`flatc: skipped font asset "${a.id}" (${a.mime}): ${e.message}
30
31
  `);
@@ -1 +1 @@
1
- {"version":3,"sources":["../../src/cli/render.ts"],"sourcesContent":["// -----------------------------------------------------------------------------\n// render.ts -- HEADLESS PNG rendering of a Doc (skia-canvas backend), for `flatc --render`.\n//\n// Gives agents/CI an IMAGE of what they author (the \"blind positioning\" safeguard). We replay the\n// real `FlatPlayer` on a skia canvas: same paths, gradients, filters (glow/shadow via `ctx.filter`)\n// and SVG as the browser. skia-canvas is loaded through a DYNAMIC import with a NON-LITERAL specifier,\n// so it is never part of the public build graph -- install it on demand only when `--render` is used.\n// -----------------------------------------------------------------------------\nimport { FlatPlayer } from '@flatkit/player'\nimport type { Doc } from '@flatkit/types'\nimport { mkdtempSync, writeFileSync, rmSync } from 'node:fs'\nimport { tmpdir } from 'node:os'\nimport { join } from 'node:path'\n\nexport type RenderOpts = { frame?: number; vars?: Record<string, number>; scale?: number; steps?: number }\n\n/** Cap on `--steps` (anti-DoS: an untrusted doc must not freeze the render host). One step = 1/60 s of sim. */\nconst MAX_RENDER_STEPS = 10_000\n\n/** Minimal structural view of the `skia-canvas` surface we use. Kept local so the public build needs\n * no native binary; the real module is resolved at runtime only when `--render` runs. */\ninterface SkiaCanvas {\n Canvas: new (w: number, h: number) => HTMLCanvasElement & { toBuffer(fmt: string): Promise<Uint8Array> }\n loadImage: (src: string) => Promise<unknown>\n Path2D: typeof Path2D\n /** Global font registry — `use(paths)` reads each file's intrinsic family from its name table. */\n FontLibrary: { use(fontPaths: readonly string[]): Array<{ family: string }> }\n}\n\n/** Map a font asset's MIME (or its data-URI) to a file extension skia-canvas can parse. */\nconst FONT_EXT: Record<string, string> = {\n 'font/woff2': '.woff2', 'font/woff': '.woff', 'font/ttf': '.ttf', 'font/otf': '.otf',\n 'font/collection': '.ttc', 'application/font-woff': '.woff', 'application/x-font-ttf': '.ttf',\n}\n\n/** Registers every embedded `font` asset with skia's FontLibrary so headless text uses the authored\n * faces (not host fallbacks). Fonts are baked as base64 data-URIs by flatc; FontLibrary only reads\n * FILE paths, so we materialize each into a temp dir, register it, and return that dir for cleanup. */\nfunction registerFonts(doc: Doc, FontLibrary: SkiaCanvas['FontLibrary']): { dir: string | null; families: string[] } {\n const fonts = (doc.assets ?? []).filter((a) => a.kind === 'font' && /^data:/.test(a.data ?? ''))\n if (fonts.length === 0) return { dir: null, families: [] }\n const dir = mkdtempSync(join(tmpdir(), 'flatc-fonts-'))\n const families: string[] = []\n for (const a of fonts) {\n const b64 = a.data.slice(a.data.indexOf(',') + 1)\n const ext = FONT_EXT[a.mime] ?? `.${(a.mime.split('/')[1] || 'ttf').replace(/[^\\w]/g, '')}`\n const file = join(dir, a.id.replace(/[^\\w.-]/g, '_') + ext)\n try {\n writeFileSync(file, Buffer.from(b64, 'base64'))\n for (const f of FontLibrary.use([file])) if (!families.includes(f.family)) families.push(f.family)\n } catch (e) {\n process.stderr.write(`flatc: skipped font asset \"${a.id}\" (${a.mime}): ${(e as Error).message}\\n`)\n }\n }\n return { dir, families }\n}\n\n/** Render `doc` to a PNG (Buffer). `frame` = target image; `vars` = state override (`--at`); `scale` = x-px (default 2). */\nexport async function renderDocToPng(doc: Doc, opts: RenderOpts = {}): Promise<Uint8Array> {\n // Non-literal specifier: tsc does not resolve it, so skia-canvas is not a build dependency.\n const skiaPkg: string = 'skia-canvas'\n let skia: SkiaCanvas\n try { skia = (await import(skiaPkg)) as unknown as SkiaCanvas }\n catch {\n throw new Error(\n 'skia-canvas is required for --render. Install it as a dev dependency: `npm i -D skia-canvas` ' +\n '(pnpm users: also allow its build script with `pnpm approve-builds` or add \"skia-canvas\" to ' +\n 'pnpm.onlyBuiltDependencies, then reinstall). If the native binary is still missing afterwards, ' +\n 'run `node node_modules/skia-canvas/lib/prebuild.mjs download`.',\n )\n }\n const { Canvas, loadImage, Path2D, FontLibrary } = skia\n const scale = opts.scale && opts.scale > 0 ? opts.scale : 2\n const W = doc.width, H = doc.height\n\n // Register embedded fonts up front so the player's `ctx.font` resolves to the authored faces.\n const { dir: fontDir, families } = registerFonts(doc, FontLibrary)\n if (families.length) process.stderr.write(`flatc: registered ${families.length} font famil${families.length > 1 ? 'ies' : 'y'}: ${families.join(', ')}\\n`)\n\n // Pre-decode the image assets (skia reads SVG/PNG/... from the data-URIs embedded by flatc).\n const images = new Map<string, CanvasImageSource>()\n for (const a of doc.assets ?? []) {\n if (a.kind === 'svg' || a.kind === 'image' || /^data:image\\//.test(a.data ?? '')) {\n try { images.set(a.id, (await loadImage(a.data)) as unknown as CanvasImageSource) } catch { /* unreadable asset: ignored (placeholder) */ }\n }\n }\n\n // Globals the player/rendering expects under Node (restored on exit).\n const g = globalThis as Record<string, unknown>\n const saved: Record<string, unknown> = {}\n const set = (k: string, v: unknown) => { saved[k] = g[k]; g[k] = v }\n set('Path2D', Path2D)\n set('window', { addEventListener() {}, removeEventListener() {}, devicePixelRatio: scale })\n set('addEventListener', () => {})\n set('removeEventListener', () => {})\n set('requestAnimationFrame', () => 0)\n set('cancelAnimationFrame', () => {})\n set('document', { createElement: (t: string) => (t === 'canvas' ? new Canvas(1, 1) : {}) }) // off-screen canvas (filters/tint)\n\n const canvas = new Canvas(Math.max(1, Math.round(W * scale)), Math.max(1, Math.round(H * scale)))\n const el = canvas as unknown as HTMLCanvasElement & { toBuffer(fmt: string): Promise<Uint8Array> }\n Object.assign(el, {\n getBoundingClientRect: () => ({ width: W, height: H, left: 0, top: 0, right: W, bottom: H }),\n addEventListener: () => {}, removeEventListener: () => {}, style: {},\n })\n\n try {\n const pl = new FlatPlayer(el, doc, { input: false, audio: false, padding: 0, image: (id) => images.get(id) ?? null })\n if (opts.vars) for (const [k, v] of Object.entries(opts.vars)) pl.setVar(k, v)\n pl.seek(opts.frame ?? 0) // applies frame + state\n if (opts.steps && opts.steps > 0) {\n const n = Math.min(Math.floor(opts.steps), MAX_RENDER_STEPS)\n if (opts.steps > MAX_RENDER_STEPS) process.stderr.write(`flatc: --steps clamped to ${MAX_RENDER_STEPS} (was ${opts.steps})\\n`)\n pl.stepSim(n) // run N fixed sim steps (onEnterFrame) so a stateful act unfolds before capture\n }\n const png = await el.toBuffer('png')\n pl.destroy()\n return png\n } finally {\n for (const k in saved) { if (saved[k] === undefined) delete g[k]; else g[k] = saved[k] }\n // skia keeps the parsed faces in memory after `use()`, so the temp files are safe to drop now.\n if (fontDir) try { rmSync(fontDir, { recursive: true, force: true }) } catch { /* best-effort cleanup */ }\n }\n}\n"],"mappings":";AAQA,SAAS,kBAAkB;AAE3B,SAAS,aAAa,eAAe,cAAc;AACnD,SAAS,cAAc;AACvB,SAAS,YAAY;AAKrB,IAAM,mBAAmB;AAazB,IAAM,WAAmC;AAAA,EACvC,cAAc;AAAA,EAAU,aAAa;AAAA,EAAS,YAAY;AAAA,EAAQ,YAAY;AAAA,EAC9E,mBAAmB;AAAA,EAAQ,yBAAyB;AAAA,EAAS,0BAA0B;AACzF;AAKA,SAAS,cAAc,KAAU,aAAoF;AACnH,QAAM,SAAS,IAAI,UAAU,CAAC,GAAG,OAAO,CAAC,MAAM,EAAE,SAAS,UAAU,SAAS,KAAK,EAAE,QAAQ,EAAE,CAAC;AAC/F,MAAI,MAAM,WAAW,EAAG,QAAO,EAAE,KAAK,MAAM,UAAU,CAAC,EAAE;AACzD,QAAM,MAAM,YAAY,KAAK,OAAO,GAAG,cAAc,CAAC;AACtD,QAAM,WAAqB,CAAC;AAC5B,aAAW,KAAK,OAAO;AACrB,UAAM,MAAM,EAAE,KAAK,MAAM,EAAE,KAAK,QAAQ,GAAG,IAAI,CAAC;AAChD,UAAM,MAAM,SAAS,EAAE,IAAI,KAAK,KAAK,EAAE,KAAK,MAAM,GAAG,EAAE,CAAC,KAAK,OAAO,QAAQ,UAAU,EAAE,CAAC;AACzF,UAAM,OAAO,KAAK,KAAK,EAAE,GAAG,QAAQ,YAAY,GAAG,IAAI,GAAG;AAC1D,QAAI;AACF,oBAAc,MAAM,OAAO,KAAK,KAAK,QAAQ,CAAC;AAC9C,iBAAW,KAAK,YAAY,IAAI,CAAC,IAAI,CAAC,EAAG,KAAI,CAAC,SAAS,SAAS,EAAE,MAAM,EAAG,UAAS,KAAK,EAAE,MAAM;AAAA,IACnG,SAAS,GAAG;AACV,cAAQ,OAAO,MAAM,8BAA8B,EAAE,EAAE,MAAM,EAAE,IAAI,MAAO,EAAY,OAAO;AAAA,CAAI;AAAA,IACnG;AAAA,EACF;AACA,SAAO,EAAE,KAAK,SAAS;AACzB;AAGA,eAAsB,eAAe,KAAU,OAAmB,CAAC,GAAwB;AAEzF,QAAM,UAAkB;AACxB,MAAI;AACJ,MAAI;AAAE,WAAQ,MAAM,OAAO;AAAA,EAAmC,QACxD;AACJ,UAAM,IAAI;AAAA,MACR;AAAA,IAIF;AAAA,EACF;AACA,QAAM,EAAE,QAAQ,WAAW,QAAQ,YAAY,IAAI;AACnD,QAAM,QAAQ,KAAK,SAAS,KAAK,QAAQ,IAAI,KAAK,QAAQ;AAC1D,QAAM,IAAI,IAAI,OAAO,IAAI,IAAI;AAG7B,QAAM,EAAE,KAAK,SAAS,SAAS,IAAI,cAAc,KAAK,WAAW;AACjE,MAAI,SAAS,OAAQ,SAAQ,OAAO,MAAM,qBAAqB,SAAS,MAAM,cAAc,SAAS,SAAS,IAAI,QAAQ,GAAG,KAAK,SAAS,KAAK,IAAI,CAAC;AAAA,CAAI;AAGzJ,QAAM,SAAS,oBAAI,IAA+B;AAClD,aAAW,KAAK,IAAI,UAAU,CAAC,GAAG;AAChC,QAAI,EAAE,SAAS,SAAS,EAAE,SAAS,WAAW,gBAAgB,KAAK,EAAE,QAAQ,EAAE,GAAG;AAChF,UAAI;AAAE,eAAO,IAAI,EAAE,IAAK,MAAM,UAAU,EAAE,IAAI,CAAkC;AAAA,MAAE,QAAQ;AAAA,MAAgD;AAAA,IAC5I;AAAA,EACF;AAGA,QAAM,IAAI;AACV,QAAM,QAAiC,CAAC;AACxC,QAAM,MAAM,CAAC,GAAW,MAAe;AAAE,UAAM,CAAC,IAAI,EAAE,CAAC;AAAG,MAAE,CAAC,IAAI;AAAA,EAAE;AACnE,MAAI,UAAU,MAAM;AACpB,MAAI,UAAU,EAAE,mBAAmB;AAAA,EAAC,GAAG,sBAAsB;AAAA,EAAC,GAAG,kBAAkB,MAAM,CAAC;AAC1F,MAAI,oBAAoB,MAAM;AAAA,EAAC,CAAC;AAChC,MAAI,uBAAuB,MAAM;AAAA,EAAC,CAAC;AACnC,MAAI,yBAAyB,MAAM,CAAC;AACpC,MAAI,wBAAwB,MAAM;AAAA,EAAC,CAAC;AACpC,MAAI,YAAY,EAAE,eAAe,CAAC,MAAe,MAAM,WAAW,IAAI,OAAO,GAAG,CAAC,IAAI,CAAC,EAAG,CAAC;AAE1F,QAAM,SAAS,IAAI,OAAO,KAAK,IAAI,GAAG,KAAK,MAAM,IAAI,KAAK,CAAC,GAAG,KAAK,IAAI,GAAG,KAAK,MAAM,IAAI,KAAK,CAAC,CAAC;AAChG,QAAM,KAAK;AACX,SAAO,OAAO,IAAI;AAAA,IAChB,uBAAuB,OAAO,EAAE,OAAO,GAAG,QAAQ,GAAG,MAAM,GAAG,KAAK,GAAG,OAAO,GAAG,QAAQ,EAAE;AAAA,IAC1F,kBAAkB,MAAM;AAAA,IAAC;AAAA,IAAG,qBAAqB,MAAM;AAAA,IAAC;AAAA,IAAG,OAAO,CAAC;AAAA,EACrE,CAAC;AAED,MAAI;AACF,UAAM,KAAK,IAAI,WAAW,IAAI,KAAK,EAAE,OAAO,OAAO,OAAO,OAAO,SAAS,GAAG,OAAO,CAAC,OAAO,OAAO,IAAI,EAAE,KAAK,KAAK,CAAC;AACpH,QAAI,KAAK,KAAM,YAAW,CAAC,GAAG,CAAC,KAAK,OAAO,QAAQ,KAAK,IAAI,EAAG,IAAG,OAAO,GAAG,CAAC;AAC7E,OAAG,KAAK,KAAK,SAAS,CAAC;AACvB,QAAI,KAAK,SAAS,KAAK,QAAQ,GAAG;AAChC,YAAM,IAAI,KAAK,IAAI,KAAK,MAAM,KAAK,KAAK,GAAG,gBAAgB;AAC3D,UAAI,KAAK,QAAQ,iBAAkB,SAAQ,OAAO,MAAM,6BAA6B,gBAAgB,SAAS,KAAK,KAAK;AAAA,CAAK;AAC7H,SAAG,QAAQ,CAAC;AAAA,IACd;AACA,UAAM,MAAM,MAAM,GAAG,SAAS,KAAK;AACnC,OAAG,QAAQ;AACX,WAAO;AAAA,EACT,UAAE;AACA,eAAW,KAAK,OAAO;AAAE,UAAI,MAAM,CAAC,MAAM,OAAW,QAAO,EAAE,CAAC;AAAA,UAAQ,GAAE,CAAC,IAAI,MAAM,CAAC;AAAA,IAAE;AAEvF,QAAI,QAAS,KAAI;AAAE,aAAO,SAAS,EAAE,WAAW,MAAM,OAAO,KAAK,CAAC;AAAA,IAAE,QAAQ;AAAA,IAA4B;AAAA,EAC3G;AACF;","names":[]}
1
+ {"version":3,"sources":["../../src/cli/render.ts"],"sourcesContent":["// -----------------------------------------------------------------------------\n// render.ts -- HEADLESS PNG rendering of a Doc (skia-canvas backend), for `flatc --render`.\n//\n// Gives agents/CI an IMAGE of what they author (the \"blind positioning\" safeguard). We replay the\n// real `FlatPlayer` on a skia canvas: same paths, gradients, filters (glow/shadow via `ctx.filter`)\n// and SVG as the browser. skia-canvas is loaded through a DYNAMIC import with a NON-LITERAL specifier,\n// so it is never part of the public build graph -- install it on demand only when `--render` is used.\n// -----------------------------------------------------------------------------\nimport { FlatPlayer } from '@flatkit/player'\nimport type { Doc } from '@flatkit/types'\nimport { mkdtempSync, writeFileSync, rmSync } from 'node:fs'\nimport { tmpdir } from 'node:os'\nimport { join } from 'node:path'\n\nexport type RenderOpts = { frame?: number; vars?: Record<string, number>; scale?: number; steps?: number }\n\n/** Cap on `--steps` (anti-DoS: an untrusted doc must not freeze the render host). One step = 1/60 s of sim. */\nconst MAX_RENDER_STEPS = 10_000\n\n/** Minimal structural view of the `skia-canvas` surface we use. Kept local so the public build needs\n * no native binary; the real module is resolved at runtime only when `--render` runs. */\ninterface SkiaCanvas {\n Canvas: new (w: number, h: number) => HTMLCanvasElement & { toBuffer(fmt: string): Promise<Uint8Array> }\n loadImage: (src: string) => Promise<unknown>\n Path2D: typeof Path2D\n /** Global font registry. `use(paths)` reads each file's intrinsic name-table family; the 2-arg\n * `use(family, paths)` form FORCES that alias (fixes variable-font statics whose name table lies). */\n FontLibrary: {\n use(fontPaths: readonly string[]): Array<{ family: string }>\n use(family: string, fontPaths: readonly string[]): Array<{ family: string }>\n }\n}\n\n/** Map a font asset's MIME (or its data-URI) to a file extension skia-canvas can parse. */\nconst FONT_EXT: Record<string, string> = {\n 'font/woff2': '.woff2', 'font/woff': '.woff', 'font/ttf': '.ttf', 'font/otf': '.otf',\n 'font/collection': '.ttc', 'application/font-woff': '.woff', 'application/x-font-ttf': '.ttf',\n}\n\n/** Registers every embedded `font` asset with skia's FontLibrary so headless text uses the authored\n * faces (not host fallbacks). Fonts are baked as base64 data-URIs by flatc; FontLibrary only reads\n * FILE paths, so we materialize each into a temp dir, register it, and return that dir for cleanup. */\nfunction registerFonts(doc: Doc, FontLibrary: SkiaCanvas['FontLibrary']): { dir: string | null; families: string[] } {\n const fonts = (doc.assets ?? []).filter((a) => a.kind === 'font' && /^data:/.test(a.data ?? ''))\n if (fonts.length === 0) return { dir: null, families: [] }\n const dir = mkdtempSync(join(tmpdir(), 'flatc-fonts-'))\n const families: string[] = []\n for (const a of fonts) {\n const b64 = a.data.slice(a.data.indexOf(',') + 1)\n const ext = FONT_EXT[a.mime] ?? `.${(a.mime.split('/')[1] || 'ttf').replace(/[^\\w]/g, '')}`\n const file = join(dir, a.id.replace(/[^\\w.-]/g, '_') + ext)\n try {\n writeFileSync(file, Buffer.from(b64, 'base64'))\n // `family` alias (from `asset … font \"Name\"`) forces the registered name, so the face matches the\n // text's `font \"Name\"` even when the file's own name table is wrong (variable-font static export).\n const used = a.family ? FontLibrary.use(a.family, [file]) : FontLibrary.use([file])\n for (const f of used) if (!families.includes(f.family)) families.push(f.family)\n } catch (e) {\n process.stderr.write(`flatc: skipped font asset \"${a.id}\" (${a.mime}): ${(e as Error).message}\\n`)\n }\n }\n return { dir, families }\n}\n\n/** Render `doc` to a PNG (Buffer). `frame` = target image; `vars` = state override (`--at`); `scale` = x-px (default 2). */\nexport async function renderDocToPng(doc: Doc, opts: RenderOpts = {}): Promise<Uint8Array> {\n // Non-literal specifier: tsc does not resolve it, so skia-canvas is not a build dependency.\n const skiaPkg: string = 'skia-canvas'\n let skia: SkiaCanvas\n try { skia = (await import(skiaPkg)) as unknown as SkiaCanvas }\n catch {\n throw new Error(\n 'skia-canvas is required for --render. Install it as a dev dependency: `npm i -D skia-canvas` ' +\n '(pnpm users: also allow its build script with `pnpm approve-builds` or add \"skia-canvas\" to ' +\n 'pnpm.onlyBuiltDependencies, then reinstall). If the native binary is still missing afterwards, ' +\n 'run `node node_modules/skia-canvas/lib/prebuild.mjs download`.',\n )\n }\n const { Canvas, loadImage, Path2D, FontLibrary } = skia\n const scale = opts.scale && opts.scale > 0 ? opts.scale : 2\n const W = doc.width, H = doc.height\n\n // Register embedded fonts up front so the player's `ctx.font` resolves to the authored faces.\n const { dir: fontDir, families } = registerFonts(doc, FontLibrary)\n if (families.length) process.stderr.write(`flatc: registered ${families.length} font famil${families.length > 1 ? 'ies' : 'y'}: ${families.join(', ')}\\n`)\n\n // Pre-decode the image assets (skia reads SVG/PNG/... from the data-URIs embedded by flatc).\n const images = new Map<string, CanvasImageSource>()\n for (const a of doc.assets ?? []) {\n if (a.kind === 'svg' || a.kind === 'image' || /^data:image\\//.test(a.data ?? '')) {\n try { images.set(a.id, (await loadImage(a.data)) as unknown as CanvasImageSource) } catch { /* unreadable asset: ignored (placeholder) */ }\n }\n }\n\n // Globals the player/rendering expects under Node (restored on exit).\n const g = globalThis as Record<string, unknown>\n const saved: Record<string, unknown> = {}\n const set = (k: string, v: unknown) => { saved[k] = g[k]; g[k] = v }\n set('Path2D', Path2D)\n set('window', { addEventListener() {}, removeEventListener() {}, devicePixelRatio: scale })\n set('addEventListener', () => {})\n set('removeEventListener', () => {})\n set('requestAnimationFrame', () => 0)\n set('cancelAnimationFrame', () => {})\n set('document', { createElement: (t: string) => (t === 'canvas' ? new Canvas(1, 1) : {}) }) // off-screen canvas (filters/tint)\n\n const canvas = new Canvas(Math.max(1, Math.round(W * scale)), Math.max(1, Math.round(H * scale)))\n const el = canvas as unknown as HTMLCanvasElement & { toBuffer(fmt: string): Promise<Uint8Array> }\n Object.assign(el, {\n getBoundingClientRect: () => ({ width: W, height: H, left: 0, top: 0, right: W, bottom: H }),\n addEventListener: () => {}, removeEventListener: () => {}, style: {},\n })\n\n try {\n const pl = new FlatPlayer(el, doc, { input: false, audio: false, padding: 0, image: (id) => images.get(id) ?? null })\n if (opts.vars) for (const [k, v] of Object.entries(opts.vars)) pl.setVar(k, v)\n pl.seek(opts.frame ?? 0) // applies frame + state\n if (opts.steps && opts.steps > 0) {\n const n = Math.min(Math.floor(opts.steps), MAX_RENDER_STEPS)\n if (opts.steps > MAX_RENDER_STEPS) process.stderr.write(`flatc: --steps clamped to ${MAX_RENDER_STEPS} (was ${opts.steps})\\n`)\n pl.stepSim(n) // run N fixed sim steps (onEnterFrame) so a stateful act unfolds before capture\n }\n const png = await el.toBuffer('png')\n pl.destroy()\n return png\n } finally {\n for (const k in saved) { if (saved[k] === undefined) delete g[k]; else g[k] = saved[k] }\n // skia keeps the parsed faces in memory after `use()`, so the temp files are safe to drop now.\n if (fontDir) try { rmSync(fontDir, { recursive: true, force: true }) } catch { /* best-effort cleanup */ }\n }\n}\n"],"mappings":";AAQA,SAAS,kBAAkB;AAE3B,SAAS,aAAa,eAAe,cAAc;AACnD,SAAS,cAAc;AACvB,SAAS,YAAY;AAKrB,IAAM,mBAAmB;AAiBzB,IAAM,WAAmC;AAAA,EACvC,cAAc;AAAA,EAAU,aAAa;AAAA,EAAS,YAAY;AAAA,EAAQ,YAAY;AAAA,EAC9E,mBAAmB;AAAA,EAAQ,yBAAyB;AAAA,EAAS,0BAA0B;AACzF;AAKA,SAAS,cAAc,KAAU,aAAoF;AACnH,QAAM,SAAS,IAAI,UAAU,CAAC,GAAG,OAAO,CAAC,MAAM,EAAE,SAAS,UAAU,SAAS,KAAK,EAAE,QAAQ,EAAE,CAAC;AAC/F,MAAI,MAAM,WAAW,EAAG,QAAO,EAAE,KAAK,MAAM,UAAU,CAAC,EAAE;AACzD,QAAM,MAAM,YAAY,KAAK,OAAO,GAAG,cAAc,CAAC;AACtD,QAAM,WAAqB,CAAC;AAC5B,aAAW,KAAK,OAAO;AACrB,UAAM,MAAM,EAAE,KAAK,MAAM,EAAE,KAAK,QAAQ,GAAG,IAAI,CAAC;AAChD,UAAM,MAAM,SAAS,EAAE,IAAI,KAAK,KAAK,EAAE,KAAK,MAAM,GAAG,EAAE,CAAC,KAAK,OAAO,QAAQ,UAAU,EAAE,CAAC;AACzF,UAAM,OAAO,KAAK,KAAK,EAAE,GAAG,QAAQ,YAAY,GAAG,IAAI,GAAG;AAC1D,QAAI;AACF,oBAAc,MAAM,OAAO,KAAK,KAAK,QAAQ,CAAC;AAG9C,YAAM,OAAO,EAAE,SAAS,YAAY,IAAI,EAAE,QAAQ,CAAC,IAAI,CAAC,IAAI,YAAY,IAAI,CAAC,IAAI,CAAC;AAClF,iBAAW,KAAK,KAAM,KAAI,CAAC,SAAS,SAAS,EAAE,MAAM,EAAG,UAAS,KAAK,EAAE,MAAM;AAAA,IAChF,SAAS,GAAG;AACV,cAAQ,OAAO,MAAM,8BAA8B,EAAE,EAAE,MAAM,EAAE,IAAI,MAAO,EAAY,OAAO;AAAA,CAAI;AAAA,IACnG;AAAA,EACF;AACA,SAAO,EAAE,KAAK,SAAS;AACzB;AAGA,eAAsB,eAAe,KAAU,OAAmB,CAAC,GAAwB;AAEzF,QAAM,UAAkB;AACxB,MAAI;AACJ,MAAI;AAAE,WAAQ,MAAM,OAAO;AAAA,EAAmC,QACxD;AACJ,UAAM,IAAI;AAAA,MACR;AAAA,IAIF;AAAA,EACF;AACA,QAAM,EAAE,QAAQ,WAAW,QAAQ,YAAY,IAAI;AACnD,QAAM,QAAQ,KAAK,SAAS,KAAK,QAAQ,IAAI,KAAK,QAAQ;AAC1D,QAAM,IAAI,IAAI,OAAO,IAAI,IAAI;AAG7B,QAAM,EAAE,KAAK,SAAS,SAAS,IAAI,cAAc,KAAK,WAAW;AACjE,MAAI,SAAS,OAAQ,SAAQ,OAAO,MAAM,qBAAqB,SAAS,MAAM,cAAc,SAAS,SAAS,IAAI,QAAQ,GAAG,KAAK,SAAS,KAAK,IAAI,CAAC;AAAA,CAAI;AAGzJ,QAAM,SAAS,oBAAI,IAA+B;AAClD,aAAW,KAAK,IAAI,UAAU,CAAC,GAAG;AAChC,QAAI,EAAE,SAAS,SAAS,EAAE,SAAS,WAAW,gBAAgB,KAAK,EAAE,QAAQ,EAAE,GAAG;AAChF,UAAI;AAAE,eAAO,IAAI,EAAE,IAAK,MAAM,UAAU,EAAE,IAAI,CAAkC;AAAA,MAAE,QAAQ;AAAA,MAAgD;AAAA,IAC5I;AAAA,EACF;AAGA,QAAM,IAAI;AACV,QAAM,QAAiC,CAAC;AACxC,QAAM,MAAM,CAAC,GAAW,MAAe;AAAE,UAAM,CAAC,IAAI,EAAE,CAAC;AAAG,MAAE,CAAC,IAAI;AAAA,EAAE;AACnE,MAAI,UAAU,MAAM;AACpB,MAAI,UAAU,EAAE,mBAAmB;AAAA,EAAC,GAAG,sBAAsB;AAAA,EAAC,GAAG,kBAAkB,MAAM,CAAC;AAC1F,MAAI,oBAAoB,MAAM;AAAA,EAAC,CAAC;AAChC,MAAI,uBAAuB,MAAM;AAAA,EAAC,CAAC;AACnC,MAAI,yBAAyB,MAAM,CAAC;AACpC,MAAI,wBAAwB,MAAM;AAAA,EAAC,CAAC;AACpC,MAAI,YAAY,EAAE,eAAe,CAAC,MAAe,MAAM,WAAW,IAAI,OAAO,GAAG,CAAC,IAAI,CAAC,EAAG,CAAC;AAE1F,QAAM,SAAS,IAAI,OAAO,KAAK,IAAI,GAAG,KAAK,MAAM,IAAI,KAAK,CAAC,GAAG,KAAK,IAAI,GAAG,KAAK,MAAM,IAAI,KAAK,CAAC,CAAC;AAChG,QAAM,KAAK;AACX,SAAO,OAAO,IAAI;AAAA,IAChB,uBAAuB,OAAO,EAAE,OAAO,GAAG,QAAQ,GAAG,MAAM,GAAG,KAAK,GAAG,OAAO,GAAG,QAAQ,EAAE;AAAA,IAC1F,kBAAkB,MAAM;AAAA,IAAC;AAAA,IAAG,qBAAqB,MAAM;AAAA,IAAC;AAAA,IAAG,OAAO,CAAC;AAAA,EACrE,CAAC;AAED,MAAI;AACF,UAAM,KAAK,IAAI,WAAW,IAAI,KAAK,EAAE,OAAO,OAAO,OAAO,OAAO,SAAS,GAAG,OAAO,CAAC,OAAO,OAAO,IAAI,EAAE,KAAK,KAAK,CAAC;AACpH,QAAI,KAAK,KAAM,YAAW,CAAC,GAAG,CAAC,KAAK,OAAO,QAAQ,KAAK,IAAI,EAAG,IAAG,OAAO,GAAG,CAAC;AAC7E,OAAG,KAAK,KAAK,SAAS,CAAC;AACvB,QAAI,KAAK,SAAS,KAAK,QAAQ,GAAG;AAChC,YAAM,IAAI,KAAK,IAAI,KAAK,MAAM,KAAK,KAAK,GAAG,gBAAgB;AAC3D,UAAI,KAAK,QAAQ,iBAAkB,SAAQ,OAAO,MAAM,6BAA6B,gBAAgB,SAAS,KAAK,KAAK;AAAA,CAAK;AAC7H,SAAG,QAAQ,CAAC;AAAA,IACd;AACA,UAAM,MAAM,MAAM,GAAG,SAAS,KAAK;AACnC,OAAG,QAAQ;AACX,WAAO;AAAA,EACT,UAAE;AACA,eAAW,KAAK,OAAO;AAAE,UAAI,MAAM,CAAC,MAAM,OAAW,QAAO,EAAE,CAAC;AAAA,UAAQ,GAAE,CAAC,IAAI,MAAM,CAAC;AAAA,IAAE;AAEvF,QAAI,QAAS,KAAI;AAAE,aAAO,SAAS,EAAE,WAAW,MAAM,OAAO,KAAK,CAAC;AAAA,IAAE,QAAQ;AAAA,IAA4B;AAAA,EAC3G;AACF;","names":[]}
package/dist/index.js CHANGED
@@ -1,6 +1,6 @@
1
1
  import {
2
2
  run
3
- } from "./chunk-F3X2F6QC.js";
3
+ } from "./chunk-EHUP3IKN.js";
4
4
  import {
5
5
  allScopeVariables,
6
6
  docHasErrors,
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@flatkit/compiler",
3
- "version": "0.3.0",
3
+ "version": "0.5.0",
4
4
  "description": "The FlatInk language (parser + AST) and compiler (.flatink → .flatpack). Ships the flatc CLI.",
5
5
  "license": "MIT",
6
6
  "author": "Zwyk Studio",
@@ -45,9 +45,9 @@
45
45
  "bin"
46
46
  ],
47
47
  "dependencies": {
48
- "@flatkit/player": "0.3.0",
49
- "@flatkit/engine": "0.3.0",
50
- "@flatkit/types": "0.3.0"
48
+ "@flatkit/engine": "0.5.0",
49
+ "@flatkit/types": "0.5.0",
50
+ "@flatkit/player": "0.5.0"
51
51
  },
52
52
  "peerDependencies": {
53
53
  "skia-canvas": "^3.0.8"
@@ -1 +0,0 @@
1
- {"version":3,"sources":["../src/cli/flatc.ts"],"sourcesContent":["// ─────────────────────────────────────────────────────────────────────────────\n// flatc — the \"modern SWF\" command-line compiler.\n//\n// The VSCode-first flow: you write a `.flatink` program (composition + logic, DSL)\n// + `.flat` asset libs (visuals, exported by the editor) + media, then:\n//\n// flatc game.flatink hero.flat decor.flat -o game.flatpack\n//\n// → a single `.flatpack` (the baked Doc as JSON) that the player runs. Media referenced\n// by `asset \"id\" \"path\" kind` are EMBEDDED (paths relative to the program).\n// ─────────────────────────────────────────────────────────────────────────────\nimport { readFileSync, writeFileSync, existsSync, readdirSync, watch, mkdirSync, copyFileSync } from 'node:fs'\nimport { resolve, dirname, basename, extname, join, relative, isAbsolute } from 'node:path'\nimport { compileFlatpack, packToJSON, type MediaMap } from '../compile'\nimport { parseProgramFull } from '@flatkit/engine/flatFormat'\nimport { hasPackage } from '@flatkit/engine/stdlib'\nimport { parseUnits } from '@flatkit/engine/dsl'\nimport { sanitizeDoc } from '@flatkit/engine/validateDoc'\nimport { unitsToFunctions } from '@flatkit/engine/scriptDoc'\nimport { lintDocReport, docHasErrors } from '../programDoc'\nimport { playHeadless, type Gesture } from '@flatkit/player/debug'\nimport type { FuncDef } from '@flatkit/engine/actions'\nimport type { Doc } from '@flatkit/types'\n\nconst MIME: Record<string, string> = {\n '.png': 'image/png', '.jpg': 'image/jpeg', '.jpeg': 'image/jpeg', '.gif': 'image/gif',\n '.webp': 'image/webp', '.svg': 'image/svg+xml', '.avif': 'image/avif',\n '.mp3': 'audio/mpeg', '.wav': 'audio/wav', '.ogg': 'audio/ogg', '.m4a': 'audio/mp4',\n // Fonts (RFC 8081 media types) — matches the editor's import (`font/woff2` default, FontFace API).\n '.woff2': 'font/woff2', '.woff': 'font/woff', '.ttf': 'font/ttf', '.otf': 'font/otf',\n // NB: video (.mp4/.webm/…) intentionally omitted — no video runtime in the editor or player yet.\n}\nconst mimeFor = (path: string): string => MIME[extname(path).toLowerCase()] ?? 'application/octet-stream'\n\n/**\n * True if `target` resolves to a file inside `baseDir` (or baseDir itself). Guards against a hostile\n * program escaping its folder via `../` in a media path or a `use` package name — compiling an untrusted\n * `.flatink` must never read (and embed) arbitrary host files.\n */\nfunction isWithin(baseDir: string, target: string): boolean {\n const rel = relative(baseDir, target)\n return rel === '' || (!rel.startsWith('..') && !isAbsolute(rel))\n}\n\nfunction printHelp(): void {\n process.stdout.write(`flatc — compile a FlatInk program into a .flatpack\n\nUsage:\n flatc <program.flatink> [assets.flat …] [-o output.flatpack]\n flatc <program.flatink> --watch\n flatc --play <program.flatink | scene.flatpack> --script <gestures.json>\n flatc --render <program.flatink | scene.flatpack> -o out.png [--frame N] [--at k=v[,k2=v2]] [--scale S]\n\n program.flatink the program (composition + logic, text DSL)\n assets.flat visual asset libs (default: every .flat in the program's folder)\n -o, --out output file (default: <program>.flatpack — the CANONICAL name, JSON inside)\n --assets MODE media baking: 'inline' (default, base64 in the .flatpack) or 'external'\n (sidecar <out>.assets/ folder; asset.data = relative key — serve the folder and\n play with sameOriginAssetResolver(<flatpackUrl>))\n --check semantic lint only (no .flatpack); exits ≠0 on ERROR (warnings do not stop)\n --watch recompile on every change in the folder (agent → player loop)\n --play run the file WITHOUT a canvas, replay --script and print { sends, vars } (JSON)\n --trace (with --play) HUMAN-READABLE log per gesture: emitted sends + variable diff (debug)\n --script <f> JSON gesture script: [{ \"type\": \"down|move|up|cancel\", \"x\", \"y\" }, { \"type\": \"set\", \"name\", \"value\" }, { \"type\": \"wait\", \"frames\": N }]\n semantic (by NAME, the engine resolves coords): { \"type\": \"drag\", \"source\", \"target\" } · { \"type\": \"tap\", \"target\" }\n · { \"type\": \"scratch\", \"target\" } (sweeps a reveal zone) · { \"type\": \"connect\", \"source\", \"target\" } (pulls a link wire)\n \"wait\" lets the simulation run N fixed steps (60 Hz): \"every frame\" + playhead advance like in real playback\n \"expect\" self-verifies: { \"type\": \"expect\", \"sends\": [\"done\"], \"vars\": { \"score\": 3 } } → exits ≠0 on mismatch\n (sends = sequence of names emitted SINCE the last expect; vars = current state). Great in CI.\n --render render a PNG IMAGE (headless skia): see what we draw (positioning)\n --frame N (with --render) target frame (default 0)\n --at k=v[,k2=v2] (with --render) force variables → capture a given state (e.g. a step of an escape)\n --steps N (with --render) run N fixed sim steps (60 Hz, every-frame) BEFORE capture → see a\n stateful act unfold without forcing every derived variable by hand in --at\n --scale S (with --render) resolution factor (default 2)\n -h, --help this help\n\nMedia referenced by 'asset \"id\" \"path\" kind' are embedded (paths relative to the program).\n`)\n}\n\n/** How media is baked: `inline` = base64 data-URI in the .flatpack; `external` = relative key + sidecar files. */\ntype AssetMode = 'inline' | 'external'\ntype MediaCopy = { src: string; key: string } // external mode: source file → relative key (forward slashes)\ntype BuildResult = { doc: Doc; flatLibs: number; packages: number; media: number; mediaCopies: MediaCopy[] }\n\n/**\n * Reads a `.flatink`, resolves libs/packages/media, compiles → standalone Doc. Throws on compile error.\n * `assetMode`: `inline` embeds each media as a base64 data-URI (default); `external` keeps `asset.data` as a\n * relative key (`<assetsDir>/<path>`) and returns the files to copy beside the .flatpack (no base64 bloat).\n */\nfunction buildDocFromProgram(programPath: string, explicitFlats: string[] = [], assetMode: AssetMode = 'inline', assetsDir = ''): BuildResult {\n const baseDir = dirname(programPath)\n const programSrc = readFileSync(programPath, 'utf8')\n const prog = parseProgramFull(programSrc)\n\n // .flat libs: explicit if provided, otherwise auto-discover the .flat files in the program's folder.\n const flatPaths = new Set<string>(explicitFlats.map((p) => resolve(p)))\n if (!flatPaths.size) for (const f of readdirSync(baseDir).filter((f) => f.endsWith('.flat'))) flatPaths.add(join(baseDir, f))\n\n // PACKAGES: non-stdlib `use \"x\"` → local files inlined (x.flatink = functions, x.flat = symbols).\n const pkgFunctions: FuncDef[] = []\n const localResolved = new Set<string>()\n for (const name of prog.imports ?? []) {\n if (hasPackage(name)) continue // stdlib → left as a reference\n const fink = join(baseDir, name + '.flatink')\n const fflat = join(baseDir, name + '.flat')\n if (!isWithin(baseDir, fink) || !isWithin(baseDir, fflat)) { process.stderr.write(`flatc: package outside the program folder (ignored): \"${name}\"\\n`); continue }\n let found = false\n if (existsSync(fink)) { for (const f of unitsToFunctions(parseUnits(readFileSync(fink, 'utf8')).units)) pkgFunctions.push(f, { ...f, name: `${name}.${f.name}` }); found = true }\n if (existsSync(fflat)) { flatPaths.add(fflat); found = true }\n if (found) localResolved.add(name)\n else process.stderr.write(`flatc: package not found: \"${name}\" (neither stdlib, nor ${name}.flatink / ${name}.flat)\\n`)\n }\n const assetSrcs = [...flatPaths].map((p) => readFileSync(p, 'utf8'))\n\n // Media: each `asset … \"path\" …` resolved relative to the program. `inline` → base64 data-URI baked in;\n // `external` → `asset.data` becomes a relative key and the file is copied next to the .flatpack.\n const media: MediaMap = {}\n const mediaCopies: MediaCopy[] = []\n for (const a of prog.assets ?? []) {\n const mp = resolve(baseDir, a.data)\n if (!isWithin(baseDir, mp)) { process.stderr.write(`flatc: media outside the program folder (ignored): ${a.data}\\n`); continue }\n if (!existsSync(mp)) { process.stderr.write(`flatc: missing media (ignored): ${a.data}\\n`); continue }\n const mime = mimeFor(mp)\n if (assetMode === 'external') {\n const key = `${assetsDir}/${a.data.replace(/\\\\/g, '/')}` // URL-form relative key (resolved by the host)\n media[a.data] = { mime, data: key }\n mediaCopies.push({ src: mp, key })\n } else {\n media[a.data] = { mime, data: `data:${mime};base64,${readFileSync(mp).toString('base64')}` }\n }\n }\n\n let doc = compileFlatpack(programSrc, assetSrcs, media)\n if (pkgFunctions.length) doc = { ...doc, functions: [...(doc.functions ?? []), ...pkgFunctions] }\n const stdImports = (doc.imports ?? []).filter(hasPackage)\n doc = { ...doc, imports: stdImports.length ? stdImports : undefined }\n return { doc, flatLibs: flatPaths.size, packages: localResolved.size, media: Object.keys(media).length, mediaCopies }\n}\n\n/** Compile once (write or --check). Returns the exit code. */\nfunction compileOnce(programPath: string, explicitFlats: string[], out: string, checkOnly: boolean, assetMode: AssetMode = 'inline'): number {\n const outPath = out ? resolve(out) : join(dirname(programPath), basename(programPath, extname(programPath)) + '.flatpack')\n // External mode: sidecar folder next to the .flatpack, e.g. `game.flatpack` → `game.assets/`.\n const assetsDir = assetMode === 'external' ? basename(outPath, extname(outPath)) + '.assets' : ''\n let built: BuildResult\n try { built = buildDocFromProgram(programPath, explicitFlats, assetMode, assetsDir) }\n catch (e) { process.stderr.write(`flatc: compile error: ${(e as Error).message}\\n`); return 1 }\n const { doc } = built\n const report = lintDocReport(doc)\n if (checkOnly) {\n if (report) process.stderr.write(report + '\\n')\n if (docHasErrors(doc)) return 1\n process.stdout.write('flatc: no errors ✓\\n')\n return 0\n }\n if (report) process.stderr.write(report + '\\n') // compile anyway: diagnostics as warnings\n writeFileSync(outPath, packToJSON(doc))\n const outDir = dirname(outPath)\n for (const c of built.mediaCopies) {\n const dest = join(outDir, ...c.key.split('/'))\n if (!isWithin(outDir, dest)) continue // defensive: never write outside the output folder\n mkdirSync(dirname(dest), { recursive: true })\n copyFileSync(c.src, dest)\n }\n const where = assetMode === 'external' ? ` (external → ${assetsDir}/)` : ''\n process.stdout.write(`flatc: ${basename(outPath)} ✓ ${doc.symbols.length} symbol(s) · ${built.flatLibs} lib(s) · ${built.packages} package(s) · ${built.media} media${where}\\n`)\n return 0\n}\n\n/** Loads a Doc from a `.flatink` (compiled) or a `.flatpack`/`.flatpack.json` (already-baked JSON). */\nfunction loadDoc(filePath: string): Doc {\n if (filePath.endsWith('.flatink')) return buildDocFromProgram(filePath).doc\n // .flatpack (canonical) or .flatpack.json (alias): untrusted JSON → normalize before use.\n return sanitizeDoc(JSON.parse(readFileSync(filePath, 'utf8')))\n}\n\n/** --play: runs the file headless, replays --script, prints { sends, vars }. */\nfunction playOnce(filePath: string, scriptPath: string, trace: boolean): number {\n if (!scriptPath) { process.stderr.write('flatc: --play requires --script <gestures.json>\\n'); return 1 }\n if (!existsSync(scriptPath)) { process.stderr.write(`flatc: script not found: ${scriptPath}\\n`); return 1 }\n let doc: Doc, gestures: Gesture[]\n try { doc = loadDoc(filePath) } catch (e) { process.stderr.write(`flatc: cannot read: ${(e as Error).message}\\n`); return 1 }\n try { gestures = JSON.parse(readFileSync(scriptPath, 'utf8')) as Gesture[] } catch (e) { process.stderr.write(`flatc: invalid JSON script: ${(e as Error).message}\\n`); return 1 }\n if (!Array.isArray(gestures)) { process.stderr.write('flatc: the script must be an array of gestures\\n'); return 1 }\n const res = playHeadless(doc, gestures, { trace })\n if (!trace) process.stdout.write(JSON.stringify(res, null, 2) + '\\n')\n else // --trace: readable log (one gesture per line) → inspection / debug-player.\n for (const s of res.steps ?? []) {\n const sends = s.sends.length ? ' sends:[' + s.sends.map((e) => (e.value !== undefined ? `${e.name}=${e.value}` : e.name)).join(', ') + ']' : ''\n const vars = Object.entries(s.changed).map(([k, [a, b]]) => `${k}:${JSON.stringify(a)}→${JSON.stringify(b)}`)\n process.stdout.write(`${s.gesture.padEnd(28)}${sends}${vars.length ? ' vars{' + vars.join(' ') + '}' : ''}\\n`)\n }\n // `expect`: any detected mismatch → stderr log + exit code ≠0 (CI self-verification).\n if (res.expectFailures?.length) {\n for (const f of res.expectFailures) process.stderr.write(`flatc: ✗ ${f}\\n`)\n return 1\n }\n return 0\n}\n\n/** Parses `--at`: \"k=v[,k2=v2]\" → variable table (state override for rendering). */\nfunction parseVars(spec: string, into: Record<string, number>): void {\n for (const pair of spec.split(',')) {\n const i = pair.indexOf('=')\n if (i < 0) continue\n const k = pair.slice(0, i).trim(); const v = Number(pair.slice(i + 1).trim())\n if (k && Number.isFinite(v)) into[k] = v\n }\n}\n\n/** --render: renders the file to PNG (headless skia). Async (SVG decode + raster). */\nasync function renderOnce(filePath: string, out: string, frame: number, vars: Record<string, number>, scale: number, steps: number): Promise<number> {\n let doc: Doc\n try { doc = loadDoc(filePath) } catch (e) { process.stderr.write(`flatc: cannot read: ${(e as Error).message}\\n`); return 1 }\n const outPath = out ? resolve(out) : join(dirname(filePath), basename(filePath, extname(filePath)) + '.png')\n try {\n const { renderDocToPng } = await import('./render')\n const png = await renderDocToPng(doc, { frame, vars: Object.keys(vars).length ? vars : undefined, scale, steps: steps || undefined })\n writeFileSync(outPath, png)\n } catch (e) { process.stderr.write(`flatc: render failed: ${(e as Error).message}\\n`); return 1 }\n process.stdout.write(`flatc: ${basename(outPath)} ✓ ${doc.width}×${doc.height} ×${scale}${frame ? ` · frame ${frame}` : ''}${steps ? ` · ${steps} step(s)` : ''}${Object.keys(vars).length ? ` · ${Object.entries(vars).map(([k, v]) => `${k}=${v}`).join(' ')}` : ''}\\n`)\n return 0\n}\n\nexport function run(argv: string[]): number | Promise<number> {\n const args = argv.slice(2)\n let out = '', scriptPath = ''\n let checkOnly = false, doWatch = false, doPlay = false, doRender = false, doTrace = false\n let frame = 0, scale = 2, steps = 0\n let assetMode: AssetMode = 'inline'\n const vars: Record<string, number> = {}\n const positional: string[] = []\n for (let i = 0; i < args.length; i++) {\n const a = args[i]\n if (a === '-o' || a === '--out') out = args[++i] ?? ''\n else if (a === '--script') scriptPath = resolve(args[++i] ?? '')\n else if (a === '--assets') assetMode = args[++i] === 'external' ? 'external' : 'inline'\n else if (a === '--check') checkOnly = true\n else if (a === '--watch') doWatch = true\n else if (a === '--play') doPlay = true\n else if (a === '--trace') doTrace = true\n else if (a === '--render') doRender = true\n else if (a === '--frame') frame = Number(args[++i] ?? '0') || 0\n else if (a === '--steps') steps = Math.max(0, Number(args[++i] ?? '0') || 0)\n else if (a === '--scale') scale = Number(args[++i] ?? '2') || 2\n else if (a === '--at') parseVars(args[++i] ?? '', vars)\n else if (a === '-h' || a === '--help') { printHelp(); return 0 }\n else positional.push(a)\n }\n if (!positional.length) { printHelp(); return 1 }\n\n const filePath = resolve(positional[0])\n if (!existsSync(filePath)) { process.stderr.write(`flatc: not found: ${filePath}\\n`); return 1 }\n\n const explicitFlats = positional.slice(1)\n if (doRender) return renderOnce(filePath, out, frame, vars, scale, steps)\n if (doPlay) return playOnce(filePath, scriptPath, doTrace)\n if (doWatch) {\n const code = compileOnce(filePath, explicitFlats, out, checkOnly, assetMode)\n const baseDir = dirname(filePath)\n let timer: ReturnType<typeof setTimeout> | undefined\n // We ignore changes to the OUTPUT (.flatpack) — otherwise writing it would re-trigger the compile in a loop.\n watch(baseDir, { recursive: false }, (_e, filename) => {\n if (filename && (filename.endsWith('.flatpack') || filename.endsWith('.flatpack.json'))) return\n clearTimeout(timer); timer = setTimeout(() => compileOnce(filePath, explicitFlats, out, checkOnly, assetMode), 80)\n })\n process.stdout.write(`flatc: watching ${baseDir} … (Ctrl+C to stop)\\n`)\n return code\n }\n return compileOnce(filePath, explicitFlats, out, checkOnly, assetMode)\n}\n"],"mappings":";;;;;;;;;;AAWA,SAAS,cAAc,eAAe,YAAY,aAAa,OAAO,WAAW,oBAAoB;AACrG,SAAS,SAAS,SAAS,UAAU,SAAS,MAAM,UAAU,kBAAkB;AAEhF,SAAS,wBAAwB;AACjC,SAAS,kBAAkB;AAC3B,SAAS,kBAAkB;AAC3B,SAAS,mBAAmB;AAC5B,SAAS,wBAAwB;AAEjC,SAAS,oBAAkC;AAI3C,IAAM,OAA+B;AAAA,EACnC,QAAQ;AAAA,EAAa,QAAQ;AAAA,EAAc,SAAS;AAAA,EAAc,QAAQ;AAAA,EAC1E,SAAS;AAAA,EAAc,QAAQ;AAAA,EAAiB,SAAS;AAAA,EACzD,QAAQ;AAAA,EAAc,QAAQ;AAAA,EAAa,QAAQ;AAAA,EAAa,QAAQ;AAAA;AAAA,EAExE,UAAU;AAAA,EAAc,SAAS;AAAA,EAAa,QAAQ;AAAA,EAAY,QAAQ;AAAA;AAE5E;AACA,IAAM,UAAU,CAAC,SAAyB,KAAK,QAAQ,IAAI,EAAE,YAAY,CAAC,KAAK;AAO/E,SAAS,SAAS,SAAiB,QAAyB;AAC1D,QAAM,MAAM,SAAS,SAAS,MAAM;AACpC,SAAO,QAAQ,MAAO,CAAC,IAAI,WAAW,IAAI,KAAK,CAAC,WAAW,GAAG;AAChE;AAEA,SAAS,YAAkB;AACzB,UAAQ,OAAO,MAAM;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,CAiCtB;AACD;AAYA,SAAS,oBAAoB,aAAqB,gBAA0B,CAAC,GAAG,YAAuB,UAAU,YAAY,IAAiB;AAC5I,QAAM,UAAU,QAAQ,WAAW;AACnC,QAAM,aAAa,aAAa,aAAa,MAAM;AACnD,QAAM,OAAO,iBAAiB,UAAU;AAGxC,QAAM,YAAY,IAAI,IAAY,cAAc,IAAI,CAAC,MAAM,QAAQ,CAAC,CAAC,CAAC;AACtE,MAAI,CAAC,UAAU,KAAM,YAAW,KAAK,YAAY,OAAO,EAAE,OAAO,CAACA,OAAMA,GAAE,SAAS,OAAO,CAAC,EAAG,WAAU,IAAI,KAAK,SAAS,CAAC,CAAC;AAG5H,QAAM,eAA0B,CAAC;AACjC,QAAM,gBAAgB,oBAAI,IAAY;AACtC,aAAW,QAAQ,KAAK,WAAW,CAAC,GAAG;AACrC,QAAI,WAAW,IAAI,EAAG;AACtB,UAAM,OAAO,KAAK,SAAS,OAAO,UAAU;AAC5C,UAAM,QAAQ,KAAK,SAAS,OAAO,OAAO;AAC1C,QAAI,CAAC,SAAS,SAAS,IAAI,KAAK,CAAC,SAAS,SAAS,KAAK,GAAG;AAAE,cAAQ,OAAO,MAAM,yDAAyD,IAAI;AAAA,CAAK;AAAG;AAAA,IAAS;AAChK,QAAI,QAAQ;AACZ,QAAI,WAAW,IAAI,GAAG;AAAE,iBAAW,KAAK,iBAAiB,WAAW,aAAa,MAAM,MAAM,CAAC,EAAE,KAAK,EAAG,cAAa,KAAK,GAAG,EAAE,GAAG,GAAG,MAAM,GAAG,IAAI,IAAI,EAAE,IAAI,GAAG,CAAC;AAAG,cAAQ;AAAA,IAAK;AAChL,QAAI,WAAW,KAAK,GAAG;AAAE,gBAAU,IAAI,KAAK;AAAG,cAAQ;AAAA,IAAK;AAC5D,QAAI,MAAO,eAAc,IAAI,IAAI;AAAA,QAC5B,SAAQ,OAAO,MAAM,8BAA8B,IAAI,0BAA0B,IAAI,cAAc,IAAI;AAAA,CAAU;AAAA,EACxH;AACA,QAAM,YAAY,CAAC,GAAG,SAAS,EAAE,IAAI,CAAC,MAAM,aAAa,GAAG,MAAM,CAAC;AAInE,QAAM,QAAkB,CAAC;AACzB,QAAM,cAA2B,CAAC;AAClC,aAAW,KAAK,KAAK,UAAU,CAAC,GAAG;AACjC,UAAM,KAAK,QAAQ,SAAS,EAAE,IAAI;AAClC,QAAI,CAAC,SAAS,SAAS,EAAE,GAAG;AAAE,cAAQ,OAAO,MAAM,sDAAsD,EAAE,IAAI;AAAA,CAAI;AAAG;AAAA,IAAS;AAC/H,QAAI,CAAC,WAAW,EAAE,GAAG;AAAE,cAAQ,OAAO,MAAM,mCAAmC,EAAE,IAAI;AAAA,CAAI;AAAG;AAAA,IAAS;AACrG,UAAM,OAAO,QAAQ,EAAE;AACvB,QAAI,cAAc,YAAY;AAC5B,YAAM,MAAM,GAAG,SAAS,IAAI,EAAE,KAAK,QAAQ,OAAO,GAAG,CAAC;AACtD,YAAM,EAAE,IAAI,IAAI,EAAE,MAAM,MAAM,IAAI;AAClC,kBAAY,KAAK,EAAE,KAAK,IAAI,IAAI,CAAC;AAAA,IACnC,OAAO;AACL,YAAM,EAAE,IAAI,IAAI,EAAE,MAAM,MAAM,QAAQ,IAAI,WAAW,aAAa,EAAE,EAAE,SAAS,QAAQ,CAAC,GAAG;AAAA,IAC7F;AAAA,EACF;AAEA,MAAI,MAAM,gBAAgB,YAAY,WAAW,KAAK;AACtD,MAAI,aAAa,OAAQ,OAAM,EAAE,GAAG,KAAK,WAAW,CAAC,GAAI,IAAI,aAAa,CAAC,GAAI,GAAG,YAAY,EAAE;AAChG,QAAM,cAAc,IAAI,WAAW,CAAC,GAAG,OAAO,UAAU;AACxD,QAAM,EAAE,GAAG,KAAK,SAAS,WAAW,SAAS,aAAa,OAAU;AACpE,SAAO,EAAE,KAAK,UAAU,UAAU,MAAM,UAAU,cAAc,MAAM,OAAO,OAAO,KAAK,KAAK,EAAE,QAAQ,YAAY;AACtH;AAGA,SAAS,YAAY,aAAqB,eAAyB,KAAa,WAAoB,YAAuB,UAAkB;AAC3I,QAAM,UAAU,MAAM,QAAQ,GAAG,IAAI,KAAK,QAAQ,WAAW,GAAG,SAAS,aAAa,QAAQ,WAAW,CAAC,IAAI,WAAW;AAEzH,QAAM,YAAY,cAAc,aAAa,SAAS,SAAS,QAAQ,OAAO,CAAC,IAAI,YAAY;AAC/F,MAAI;AACJ,MAAI;AAAE,YAAQ,oBAAoB,aAAa,eAAe,WAAW,SAAS;AAAA,EAAE,SAC7E,GAAG;AAAE,YAAQ,OAAO,MAAM,yBAA0B,EAAY,OAAO;AAAA,CAAI;AAAG,WAAO;AAAA,EAAE;AAC9F,QAAM,EAAE,IAAI,IAAI;AAChB,QAAM,SAAS,cAAc,GAAG;AAChC,MAAI,WAAW;AACb,QAAI,OAAQ,SAAQ,OAAO,MAAM,SAAS,IAAI;AAC9C,QAAI,aAAa,GAAG,EAAG,QAAO;AAC9B,YAAQ,OAAO,MAAM,2BAAsB;AAC3C,WAAO;AAAA,EACT;AACA,MAAI,OAAQ,SAAQ,OAAO,MAAM,SAAS,IAAI;AAC9C,gBAAc,SAAS,WAAW,GAAG,CAAC;AACtC,QAAM,SAAS,QAAQ,OAAO;AAC9B,aAAW,KAAK,MAAM,aAAa;AACjC,UAAM,OAAO,KAAK,QAAQ,GAAG,EAAE,IAAI,MAAM,GAAG,CAAC;AAC7C,QAAI,CAAC,SAAS,QAAQ,IAAI,EAAG;AAC7B,cAAU,QAAQ,IAAI,GAAG,EAAE,WAAW,KAAK,CAAC;AAC5C,iBAAa,EAAE,KAAK,IAAI;AAAA,EAC1B;AACA,QAAM,QAAQ,cAAc,aAAa,qBAAgB,SAAS,OAAO;AACzE,UAAQ,OAAO,MAAM,UAAU,SAAS,OAAO,CAAC,YAAO,IAAI,QAAQ,MAAM,mBAAgB,MAAM,QAAQ,gBAAa,MAAM,QAAQ,oBAAiB,MAAM,KAAK,SAAS,KAAK;AAAA,CAAI;AAChL,SAAO;AACT;AAGA,SAAS,QAAQ,UAAuB;AACtC,MAAI,SAAS,SAAS,UAAU,EAAG,QAAO,oBAAoB,QAAQ,EAAE;AAExE,SAAO,YAAY,KAAK,MAAM,aAAa,UAAU,MAAM,CAAC,CAAC;AAC/D;AAGA,SAAS,SAAS,UAAkB,YAAoB,OAAwB;AAC9E,MAAI,CAAC,YAAY;AAAE,YAAQ,OAAO,MAAM,mDAAmD;AAAG,WAAO;AAAA,EAAE;AACvG,MAAI,CAAC,WAAW,UAAU,GAAG;AAAE,YAAQ,OAAO,MAAM,4BAA4B,UAAU;AAAA,CAAI;AAAG,WAAO;AAAA,EAAE;AAC1G,MAAI,KAAU;AACd,MAAI;AAAE,UAAM,QAAQ,QAAQ;AAAA,EAAE,SAAS,GAAG;AAAE,YAAQ,OAAO,MAAM,uBAAwB,EAAY,OAAO;AAAA,CAAI;AAAG,WAAO;AAAA,EAAE;AAC5H,MAAI;AAAE,eAAW,KAAK,MAAM,aAAa,YAAY,MAAM,CAAC;AAAA,EAAe,SAAS,GAAG;AAAE,YAAQ,OAAO,MAAM,+BAAgC,EAAY,OAAO;AAAA,CAAI;AAAG,WAAO;AAAA,EAAE;AACjL,MAAI,CAAC,MAAM,QAAQ,QAAQ,GAAG;AAAE,YAAQ,OAAO,MAAM,kDAAkD;AAAG,WAAO;AAAA,EAAE;AACnH,QAAM,MAAM,aAAa,KAAK,UAAU,EAAE,MAAM,CAAC;AACjD,MAAI,CAAC,MAAO,SAAQ,OAAO,MAAM,KAAK,UAAU,KAAK,MAAM,CAAC,IAAI,IAAI;AAAA;AAElE,eAAW,KAAK,IAAI,SAAS,CAAC,GAAG;AAC/B,YAAM,QAAQ,EAAE,MAAM,SAAS,cAAc,EAAE,MAAM,IAAI,CAAC,MAAO,EAAE,UAAU,SAAY,GAAG,EAAE,IAAI,IAAI,EAAE,KAAK,KAAK,EAAE,IAAK,EAAE,KAAK,IAAI,IAAI,MAAM;AAC9I,YAAM,OAAO,OAAO,QAAQ,EAAE,OAAO,EAAE,IAAI,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,MAAM,GAAG,CAAC,IAAI,KAAK,UAAU,CAAC,CAAC,SAAI,KAAK,UAAU,CAAC,CAAC,EAAE;AAC5G,cAAQ,OAAO,MAAM,GAAG,EAAE,QAAQ,OAAO,EAAE,CAAC,GAAG,KAAK,GAAG,KAAK,SAAS,YAAY,KAAK,KAAK,GAAG,IAAI,MAAM,EAAE;AAAA,CAAI;AAAA,IAChH;AAEF,MAAI,IAAI,gBAAgB,QAAQ;AAC9B,eAAW,KAAK,IAAI,eAAgB,SAAQ,OAAO,MAAM,iBAAY,CAAC;AAAA,CAAI;AAC1E,WAAO;AAAA,EACT;AACA,SAAO;AACT;AAGA,SAAS,UAAU,MAAc,MAAoC;AACnE,aAAW,QAAQ,KAAK,MAAM,GAAG,GAAG;AAClC,UAAM,IAAI,KAAK,QAAQ,GAAG;AAC1B,QAAI,IAAI,EAAG;AACX,UAAM,IAAI,KAAK,MAAM,GAAG,CAAC,EAAE,KAAK;AAAG,UAAM,IAAI,OAAO,KAAK,MAAM,IAAI,CAAC,EAAE,KAAK,CAAC;AAC5E,QAAI,KAAK,OAAO,SAAS,CAAC,EAAG,MAAK,CAAC,IAAI;AAAA,EACzC;AACF;AAGA,eAAe,WAAW,UAAkB,KAAa,OAAe,MAA8B,OAAe,OAAgC;AACnJ,MAAI;AACJ,MAAI;AAAE,UAAM,QAAQ,QAAQ;AAAA,EAAE,SAAS,GAAG;AAAE,YAAQ,OAAO,MAAM,uBAAwB,EAAY,OAAO;AAAA,CAAI;AAAG,WAAO;AAAA,EAAE;AAC5H,QAAM,UAAU,MAAM,QAAQ,GAAG,IAAI,KAAK,QAAQ,QAAQ,GAAG,SAAS,UAAU,QAAQ,QAAQ,CAAC,IAAI,MAAM;AAC3G,MAAI;AACF,UAAM,EAAE,eAAe,IAAI,MAAM,OAAO,iBAAU;AAClD,UAAM,MAAM,MAAM,eAAe,KAAK,EAAE,OAAO,MAAM,OAAO,KAAK,IAAI,EAAE,SAAS,OAAO,QAAW,OAAO,OAAO,SAAS,OAAU,CAAC;AACpI,kBAAc,SAAS,GAAG;AAAA,EAC5B,SAAS,GAAG;AAAE,YAAQ,OAAO,MAAM,yBAA0B,EAAY,OAAO;AAAA,CAAI;AAAG,WAAO;AAAA,EAAE;AAChG,UAAQ,OAAO,MAAM,UAAU,SAAS,OAAO,CAAC,YAAO,IAAI,KAAK,OAAI,IAAI,MAAM,QAAK,KAAK,GAAG,QAAQ,eAAY,KAAK,KAAK,EAAE,GAAG,QAAQ,SAAM,KAAK,aAAa,EAAE,GAAG,OAAO,KAAK,IAAI,EAAE,SAAS,SAAM,OAAO,QAAQ,IAAI,EAAE,IAAI,CAAC,CAAC,GAAG,CAAC,MAAM,GAAG,CAAC,IAAI,CAAC,EAAE,EAAE,KAAK,GAAG,CAAC,KAAK,EAAE;AAAA,CAAI;AAC1Q,SAAO;AACT;AAEO,SAAS,IAAI,MAA0C;AAC5D,QAAM,OAAO,KAAK,MAAM,CAAC;AACzB,MAAI,MAAM,IAAI,aAAa;AAC3B,MAAI,YAAY,OAAO,UAAU,OAAO,SAAS,OAAO,WAAW,OAAO,UAAU;AACpF,MAAI,QAAQ,GAAG,QAAQ,GAAG,QAAQ;AAClC,MAAI,YAAuB;AAC3B,QAAM,OAA+B,CAAC;AACtC,QAAM,aAAuB,CAAC;AAC9B,WAAS,IAAI,GAAG,IAAI,KAAK,QAAQ,KAAK;AACpC,UAAM,IAAI,KAAK,CAAC;AAChB,QAAI,MAAM,QAAQ,MAAM,QAAS,OAAM,KAAK,EAAE,CAAC,KAAK;AAAA,aAC3C,MAAM,WAAY,cAAa,QAAQ,KAAK,EAAE,CAAC,KAAK,EAAE;AAAA,aACtD,MAAM,WAAY,aAAY,KAAK,EAAE,CAAC,MAAM,aAAa,aAAa;AAAA,aACtE,MAAM,UAAW,aAAY;AAAA,aAC7B,MAAM,UAAW,WAAU;AAAA,aAC3B,MAAM,SAAU,UAAS;AAAA,aACzB,MAAM,UAAW,WAAU;AAAA,aAC3B,MAAM,WAAY,YAAW;AAAA,aAC7B,MAAM,UAAW,SAAQ,OAAO,KAAK,EAAE,CAAC,KAAK,GAAG,KAAK;AAAA,aACrD,MAAM,UAAW,SAAQ,KAAK,IAAI,GAAG,OAAO,KAAK,EAAE,CAAC,KAAK,GAAG,KAAK,CAAC;AAAA,aAClE,MAAM,UAAW,SAAQ,OAAO,KAAK,EAAE,CAAC,KAAK,GAAG,KAAK;AAAA,aACrD,MAAM,OAAQ,WAAU,KAAK,EAAE,CAAC,KAAK,IAAI,IAAI;AAAA,aAC7C,MAAM,QAAQ,MAAM,UAAU;AAAE,gBAAU;AAAG,aAAO;AAAA,IAAE,MAC1D,YAAW,KAAK,CAAC;AAAA,EACxB;AACA,MAAI,CAAC,WAAW,QAAQ;AAAE,cAAU;AAAG,WAAO;AAAA,EAAE;AAEhD,QAAM,WAAW,QAAQ,WAAW,CAAC,CAAC;AACtC,MAAI,CAAC,WAAW,QAAQ,GAAG;AAAE,YAAQ,OAAO,MAAM,qBAAqB,QAAQ;AAAA,CAAI;AAAG,WAAO;AAAA,EAAE;AAE/F,QAAM,gBAAgB,WAAW,MAAM,CAAC;AACxC,MAAI,SAAU,QAAO,WAAW,UAAU,KAAK,OAAO,MAAM,OAAO,KAAK;AACxE,MAAI,OAAQ,QAAO,SAAS,UAAU,YAAY,OAAO;AACzD,MAAI,SAAS;AACX,UAAM,OAAO,YAAY,UAAU,eAAe,KAAK,WAAW,SAAS;AAC3E,UAAM,UAAU,QAAQ,QAAQ;AAChC,QAAI;AAEJ,UAAM,SAAS,EAAE,WAAW,MAAM,GAAG,CAAC,IAAI,aAAa;AACrD,UAAI,aAAa,SAAS,SAAS,WAAW,KAAK,SAAS,SAAS,gBAAgB,GAAI;AACzF,mBAAa,KAAK;AAAG,cAAQ,WAAW,MAAM,YAAY,UAAU,eAAe,KAAK,WAAW,SAAS,GAAG,EAAE;AAAA,IACnH,CAAC;AACD,YAAQ,OAAO,MAAM,mBAAmB,OAAO;AAAA,CAAuB;AACtE,WAAO;AAAA,EACT;AACA,SAAO,YAAY,UAAU,eAAe,KAAK,WAAW,SAAS;AACvE;","names":["f"]}