@flare-engine/achievements 0.1.0 → 0.2.0

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Files changed (2) hide show
  1. package/README.md +1 -1
  2. package/package.json +1 -1
package/README.md CHANGED
@@ -30,4 +30,4 @@ export function App() {
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  ## Recipe — env-var-gated lazy load
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- When 0.2.0 adapters land (e.g. `@flare-engine/achievements-gamecenter`), wrap them behind an env-var gate so CI / unit tests / dev builds without API keys fall back to `NoopAchievementsProvider` and never touch the native SDK. See [.github/skills/flare-tier2-stubs/SKILL.md § Lazy-SDK adapter recipe](../../.github/skills/flare-tier2-stubs/SKILL.md#lazy-sdk-adapter-recipe) for the full pattern; canonical implementation at [apps/pan-tvardowski/src/iap/provider.ts](../../apps/pan-tvardowski/src/iap/provider.ts) (RevenueCat / IAP — same shape).
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+ When 0.2.0 adapters land (e.g. `@flare-engine/achievements-gamecenter`), wrap them behind an env-var gate so CI / unit tests / dev builds without API keys fall back to `NoopAchievementsProvider` and never touch the native SDK. See the [Lazy-SDK adapter recipe](https://github.com/grzott/flare-engine/blob/main/.claude/skills/flare-tier2-stubs/SKILL.md#lazy-sdk-adapter-recipe) for the full pattern; canonical implementation at [Pan Tvardowski's src/iap/provider.ts](https://github.com/grzott/Pan-Tvardowski/blob/main/src/iap/provider.ts) (RevenueCat / IAP — same shape).
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@flare-engine/achievements",
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- "version": "0.1.0",
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+ "version": "0.2.0",
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  "description": "Achievements provider interface (consumer-supplied adapter)",
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  "keywords": ["flare-engine", "achievements", "provider", "interface"],
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  "license": "MIT",